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It has been requested that this article be rewritten and expanded to include more information. Reason: include Paper Mario: The Origami King statistics
This is a list of profiles and statistics for Koopa Troopas.
Super Mario Bros. Instruction Booklet profiles
- Koopa Troopa (green): Soldier of the Turtle Empire, his orders are to find and destroy Mario. Jump on him and he stops moving for a while.[1]
- Koopa Troopa (red): This turtle is chicken! Very timid, he gets scared easily and runs back and forth a lot. Jump on him and he stops moving for a while.[2]
Super Mario Bros. Deluxe instruction booklet
- Koopa Troopa (green): Soldier of the Turtle Empire. His orders are to find and destroy Mario. Jump on him, and he stops moving for a while. 100 Pts.[3]
- Koopa Troopa (red): A very timid turtle who is easily scared and runs back and forth a lot. Jump on him, and he stops moving for a while. 100 Pts.[4]
Super Mario World / Super Mario World: Super Mario Advance 2
- Super Mario World instruction booklet: The same old Koopas are back again. Everything seems bleak when these characters appear! If you jump on a Koopa in this game, it pops out of its shell. And what's worse is that an unshelled Koopa will eventually find its empty shell and climb back in to start all over again. BEWARE! If a Koopa climbs into a yellow shell, he'll become invincible![5]
- Super Mario World: Super Mario Advance 2 "Denizens of Dinosaur Land" poster: The Koopas are back in force! When you jump on top of them, they shoot right out of their shell. If you leave them alone for a bit, they'll climb back in and come after you again. Koopas that climb into yellow shells become invincible, so watch out. There are four different colours of Koopa shells.
- Trading Card description: "Get ready to stomp some shells. Koopa Troopas are faithful foot soldiers to Bowser that take their duties seriously. They pace back & forth waiting for you to drop your guard. Green-shelled Troopas will walk off of ledges, but red Troopas will double back. In the skies, you will see the winged species, Paratroopas. You can stomp their wing power for a knockout advantage."
Card Number: 43
- European website bio: "Jump on a Koopa Troopa to dislodge its shell. Kick this shell towards a group of enemies and take them all out in one go!"
- Play Nintendo:
- "Looking for a new color scheme for your level? Try giving your Green Koopa Troopa a shake to turn its shell red! Green Koopa Troopas will walk off ledges, while Red Koopa Troopas won’t."
- "Shells are great at brick-breaking but usually just bounce off of Hard Blocks. If you drag a Super Mushroom onto a Koopa Troopa, its shell becomes powerful enough to bust through almost any kind of block when kicked!"[6]
- Notebook bio: "One of the members of the infamous Koopa Troop, its shell can be kicked after this foe has been stomped."
- Notebook bio: "This red-shelled foe won't just walk off a cliff, but the shell still endangers other enemies if kicked."
- Mario Clash Instruction Booklet: If you jump on a Koopa, it will withdraw into its shell. You can throw the shell after picking it up. Koopas are the only thing you can jump on and throw. But, after a short time, they will revive, so be careful![7]
- Partner: Paratroopa
- Kart: Koopa Dasher
- Special Item: Triple Shells
- Bio: Make no mistake: this is one turtle with some zip. He may be small, but don't blink or you'll miss him.
- Instruction Booklet Bio: Usually a faithful underling of Bowser, it shows even the big boss no mercy during a race.
Koopa Troopa's complete vehicle roster.
- Size: Small
- Actual Bonuses
- Handling: +3
- Mini-Turbo: +6
- Website Stats:
- Speed: 3/5
- Acceleration: 2.5/5
- Handling: 3/5
- Acceleration: 3/3
- Top Speed: 1/3
- Off-Road: 3/3
- Bios
- Website
- "Koopa Troopa may be light, but he's rollin' heavy when you put him behind the wheel of this machine."
- "A racer with the heart of a champion, Koopa Troopa suffers the ultimate irony every time a shell hits him."
- Guide: "He remembers the Super NES days, when his ride was the sweetest. Pick him this time, too!"
- Trading Card: "Sporting a custom made-to-order shell, Koopa Troopa is a persistent force in the Mushroom Kingdom, tearing up the Mario Kart tracks. he may be part of the Lightweight division, but he's no baby, baby. Whether he's shooting the shell or peeling out on a banana, he's ready to compete!"
- Class: Feather
- Stat Boosts
- Speed: 3
- Acceleration: 4
- Weight: 2.25
- Handling: 3
- Off-Road: 4
- Bios:
- Websites:
- "Bowser's green-shelled trooper uses his light weight and small size to his advantage."
- "This lightweight driver has excellent acceleration, but it's on corners that he can really show what he's capable of."
- Guide: "This little guy is another great option for new players. He shares all of Toad's characteristics, so don't hesitate to pick him."
Koopa Troopa's emblems from Mario Kart 8
- Weight Class: Light
- Stats
- Speed
- Ground: 2.75
- Water: 3.25
- Air: 2.75
- Anti-Gravity: 3
- Acceleration: 3
- Weight: 2.75
- Handling
- Ground: 4.25
- Water: 4.25
- Air: 4
- Anti-Gravity: 4.5
- Traction: 4.25
- Mini-Turbo: 2.75
- Bio: "The faithful and ever stompable frontline troopa represents his shelled brothers on the track—and if the Koopa’s lucky, maybe Bowser won’t be upset about it!"
- Staff ghost time
Course
|
Staff Name
|
Country
|
Time
|
Vehicle Combination
|
Body
|
Tires
|
Glider
|
DS Cheep Cheep Beach
|
Nin★Massim
|
Italy
|
2:11.220
|
Steel Driver
|
Metal
|
Parachute
|
Driver statistics
|
Vehicle size
|
Speed
|
Acceleration
|
Weight
|
Handling
|
Traction
|
Mini-Turbo
|
Ground
|
Water
|
Air
|
Anti-Gravity
|
Ground
|
Water
|
Air
|
Anti-Gravity
|
Small
|
2
|
2
|
2
|
2
|
4
|
2
|
8
|
8
|
8
|
8
|
5
|
4
|
- 150cc staff ghost time
Course
|
Staff Name
|
Country
|
Time
|
Vehicle Combination
|
Body
|
Tires
|
Glider
|
DS Cheep Cheep Beach
|
Nin★Massim
|
Italy
|
2:06.314
|
Steel Driver
|
Metal
|
Parachute
|
- 200cc staff ghost time
Course
|
Staff Name
|
Country
|
Time
|
Vehicle Combination
|
Body
|
Tires
|
Glider
|
SNES Donut Plains 3
|
Nin★Mizuho
|
Japan
|
1:11.794
|
Streetle
|
Monster
|
Flower Glider
|
Template:MKTProfile
- Instruction Booklet Bio: Being a turtle, basically, his court speed suffers. He has a large racquet contact area, though. He likes to rally from the baseline, and he also can lunge at tough shots like Toad.
- Skill Type: Speedy
- Offensive Power Shot: Water Bomb
- Defensive Power Shot: Water Shell Dash
- Bio: "Koopa Troopa relies on his amazing footwork to spin back and forth and outrace his opponent's shoes."
- Type: Speedy
- Trick Shots: Power Play (forward), Groundwork (side)
- Special Shot: Spin Break
- In-game bio: "Koopa Troopa is the fastest on the court. Try gliding up and down and side to side and then using a slick drop shot to throw your opponent off!"
- Distance: 200 yards
- Star Distance: 230 yards (+30)
- Trajectory: Draw
- Height: Moderate
- Impact: 14
- Star Impact: 13
- Control: 14
- Spin: 8
- Bio quote: Hi! I might be small, but I'm a huge fan of golf! Care to match skills?[8]
- Type: Balanced
- Starting Team Captain: Donkey Kong
- Status: Player
- Stats:
- Green Koopa Troopa Stats:
- Batting: 5/10
- Pitching: 4/10
- Fielding: 5/10
- Running: 5/10
- Red Koopa Troopa Stats:
- Batting: 6/10
- Pitching: 4/10
- Fielding: 5/10
- Running: 4/10
- Player Profile:
- Strong Point: Nothing Particular
- Special Talents: Sliding Catch
- Trajectory:
- Field: Center
- Height: Normal
- Star Pitch: Curveball
- Star Swing: Center
- Default Batting Position: Left
- Default Throwing Arm: Right
- Sweet Spot: The shell on the bat
- Compatiable Relationships: Bowser, Dry Bones, Paratroopa
- Bio: "A familiar face of the Mario series, this member of the Koopa clan can pull his feet inside his shell to protect himself. Long ago, he didn't even walk upright, but now he's even playing baseball! Though he can do just about everything, he's slow because...well, you know."
Stats Mission
- Drive in a run!
- Pitch a whole game and win!
- Crack a long hit!
- Smack more than 3 hits in a game!
Koopa Troopa's official profile card from Mario Super Sluggers (front).
Koopa Troopa's official profile card from Mario Super Sluggers (back).
- Team: Wario Muscles
- Special Skill: Spin Attack
- Good Chemistry: Bowser, Bowser Jr., Paratroopa, Goomba, Dry Bones, Mii (according to Koopa Troopa's color)
- Bad Chemistry: None
- Koopa Troopa Stats
- Batting: 6/10
- Pitching: 3/10
- Fielding: 4/10
- Running: 6/10
- Red Koopa Troopa Stats
- Batting: 6/10
- Pitching: 4/10
- Fielding: 3/10
- Running: 6/10
- Default Bat: Left
- Default Glove: Right
- Paratroopa's In-Game Bio: "A contact hitter with good speed."
- Green Paratroopa's In-Game Bio: "A player who can use a spin attack."
- Collectible Card Info: "Tired of continually being stomped by Mario™, Koopa Troopa is ready to fight back on the baseball diamond. He boasts a spin attack like Bowser™, but he's really just a pretty average player."
Stats
- Movement: 6
- Shooting: 6
- Passing: 6
- Defense: 6
Soccer
Baseball
Name
|
Image
|
Description
|
How to Unlock
|
Koopa
|
|
This guy's hard shell means he doesn't mind any amount of stomping. In terms of defense, he can hold his own, so feel free to stomp away!
|
Win 24000 MP Points.
|
Koopa Friend
|
|
23,000 MPP earns you the rank of Koopa Friend, and this is your badge! Makes you a strong defender.
|
Win 23000 MP Points.
|
- Partner: Toad
- Site Bio: Koopa might be one of Mario’s oldest foes, but he’s never lost his competitive edge. Will he leave the rest of the party shell-shocked by picking up the most Mini Stars?
- Speedy Shell: A constellation that brings to mind a ferocious shelled warrior. When kicked, he is capable of spinning away at frightening speeds.
Image
|
Name
|
Bio
|
|
Koopa Troopa A trooper in Bowser's army.
|
"Their shells may protect them, but they can also be stolen and thrown right in their Koopa faces!"
|
- Website Bio: "Mushroom Kingdom troublemaker. Wears its home on its back."
Trophy
#
|
Name
|
Image
|
First Game / Move
|
Description
|
194
|
Koopa Troopa
|
|
Super Mario Bros. 10/85
|
"Common soldiers in Bowser's army, Koopa Troopas can retreat into their shells. Unbelievable as it may seem, they're clearly unaware of being kicked and sent sliding when in this position. There are many Koopa types, each with a different shell color and unique traits. They all wear T-shirts and shorts under their shells."
|
Trophies
Name |
Image |
Game |
Description
|
Green Koopa Troopa
|
|
NES Super Mario Bros. |
"A henchman of Bowser. In the old days, they'd retreat into their shells for a short while to protect themselves after being stepped on. Recently, however, some have begun to immediately pop back out. You'll often find them marching straight ahead--if the path ends, they'll just march into the abyss. Surely there are no braver turtles to be found."
|
SNES Super Mario World
|
Red Koopa Troopa
|
|
NES Super Mario Bros. |
"A turtle in the employ of Bowser. Koopas formerly traveled on four legs, but they've recently been spotted strolling on two. This has freed up their hands, allowing them to chase Mario with nets. Their adaptability must make Bowser very happy indeed. Unlike their green-shelled brethren, red ones do about-faces when they run out of road. They're a bright group."
|
SNES Super Mario World
|
Sticker
Trophies
Name
|
3DS Image
|
Wii U Image
|
Appears in
|
NTSC-U Description
|
PAL Description
|
Koopa Troopa (Green)
|
|
|
NES Super Mario Bros. (10/1985) SNES Super Mario Kart (09/1992)
|
Koopa Troopas are the main representatives of Bowser's army. They are just about as common as Goombas. They know no fear, bravely charging ahead even if it means falling off a cliff or into a hole. They do this in Smash Run as well. Defeating them will reduce them to a shell you can throw.
|
These turtles are just as common as Goombas in Bowser's army. They're brave little soldiers, and nothing will make them stop in their tracks - not you, not holes, not even cliffs. The same goes in Smash Run, too. Once they see a fighter, they'll go right after them. Beat them or stomp on them to turn them into shells you can throw.
|
These turtles are just as common as Goombas in Bowser's army. They may look meek, but they have the guts to leap off any cliff they come across. If you jump on one, its shell will be yours to kick or throw as you please. Many locations in Mario games are named after these enemies, such as Koopa Beach and Koopa Park.
|
Koopa Troopa (Red)
|
|
N/A
|
N/A
|
Bowser's go-to foot soldiers. They sport red shells and advance forward, but they have the common sense not to walk off cliffs. During Smash Run, they'll advance toward any fighter they see, attacking with their whole body. These Koopas leave red shells when beaten.
|
These Koopas are a lot like their green counterparts, except their shells are red, and they have the sense not to blindly walk off cliffs or into holes. If one spots you in smash run, it'll attack with it's whole body, so watch out! Defeat it to turn it into a shell you can throw at other enemies.
|
Red indicates exclusive to the Nintendo 3DS version.
Blue indicates exclusive to the Wii U version.
Spirit
Name
|
Image
|
Game
|
Type
|
Class
|
Effect
|
How to obtain
|
Spirit battle
|
Opponents
|
Battle conditions
|
Stage
|
Song
|
Koopa Troopa
|
|
Super Mario Series
|
Support (1)
|
Novice
|
Green Shell Equipped
|
Spirit Board; amiibo
|
Squirtle
|
Rule: Defense ↑; Item Tidal Wave; Item: Green Shell
- The enemy has increased defense after a little while
- Certain items will appear in large numbers
- The enemy is easily distracted by items
|
Golden Plains
|
Main Theme - New Super Mario Bros.
|
Paper Mario enemy
|
Koopa Troopa
|
|
Max HP
|
4
|
Attack
|
1
|
Defense
|
1 (standing), 0 (flipped)
|
Role
|
Common
|
Type
|
Ground
|
Level
|
6
|
Strong
|
None
|
Weak
|
None
|
Moves
|
Shell Toss (1), Struggle, Stand Up
|
Sleep?
|
90%, 0
|
Dizzy?
|
90%, 0
|
Shock?
|
90%, 1
|
Shrink?
|
90%, 0
|
Stop?
|
100%, 0
|
Fright?
|
90% (standing); 0% (flipped)
|
Air Lift?
|
90%
|
Hurricane?
|
90%
|
Coins
|
1 + 1
|
Items
|
Koopa Leaf, POW Block
|
Run
|
18
|
Location(s)
|
Pleasant Path, Koopa Bros. Fortress
|
Tattle
|
This is a Koopa Troopa. Everybody knows Koopa Troopas. They're Bowser's followers. Max HP: 4, Attack Power: 1, Defense Power: 1 Their shells are hard. If you can flip 'em over, their defense power will fall to 0 and it will become much easier for you to defeat 'em. You can flip 'em with a POW Block or a Jump attack.
|
- Paper Mario Official Nintendo Player's Guide: Koopas come in many shapes and sizes, but you can keep just one simple rule in mind: Flip 'em over. A Koopa Troopa doing the backstroke won't be able to do much except wiggle around.[9]
Paper Mario: The Thousand-Year Door enemy
|
Koopa Troopa
|
|
Max HP
|
4
|
Attack
|
2
|
Defense
|
1
|
Location(s)
|
Petal Meadows, Hooktail Castle, Rogueport Sewers
|
Role
|
Common
|
Level
|
8
|
Sleep?
|
95%
|
Dizzy?
|
90%
|
Confuse?
|
90%
|
Tiny?
|
95%
|
Stop?
|
100%
|
Soft?
|
95%
|
Burn?
|
100%
|
Freeze?
|
90%
|
Fright?
|
95%
|
Gale Force?
|
90%
|
KO?
|
100%
|
Moves
|
Shell Toss (2), Flail (N/A), Get Up (Stops Being Flipped)
|
Exp. points
|
0
|
Coins
|
1
|
Items
|
Courage Shell, Mushroom, POW Block, Sleepy Sheep, Happy Heart
|
Tattle Log #: 10
|
Log
|
Koopa Troopas have been around forever. Jump on them to flip them over and drop their Defense to 0.
|
Tattle
|
That's a Koopa Troopa. They've been around forever! Gotta respect the longevity! Their shells are hard, but flip them over and their Defense drops to zero. And you know how to flip them over, right? Just jump on their heads!
|
Super Paper Mario enemy
|
Koopa Troopa
|
|
Max HP
|
1
|
Role
|
Common
|
Location(s)
|
Lineland Road (1-1), Mount Lineland (1-2), Gloam Valley (2-1), The Bitlands (3-1), The Dotwood Tree (3-3), Castle Bleck Entry (8-1), Castle Bleck Foyer (8-2), Castle Bleck Inner Sanctum (8-4), Flipside Pit of 100 Trials (Rooms 11, 14, 16, 17, 19, and 28)
|
Attack
|
1
|
Card type
|
Common
|
Defense
|
1
|
Items
|
Turtley Leaf
|
Card location(s)
|
Card Shop; Catch Card/SP; Chapter 1-1: Found in a secret area via a 3D-accessible path near the Star Block.
|
Score
|
100
|
Card description
|
Koopa Troopas have always been causing trouble. When they get attacked, they retreat into their shells. Of course, there's nothing stopping you from kicking it.
|
List of Catch Cards 9 10 11
|
Tattle
|
Normal: This is a Koopa Troopa. It may be slow, but it is well defended inside its shell... Max HP is 1, Attack is 1, and Defense is 1. If you leap on it, it'll pull its head and limbs in. You can then kick the shell. From what I hear, Goombas have a long-held fear of Koopa Troopas... Flipping: This is a Koopa Troopa. It may be slow, but it is well defended inside its shell... This one can flip between dimensions. Max HP is 1, Attack is 1, and Defense is 1. If you leap on it, it'll pull its head and limbs in. You can then kick the shell. From what I hear, Goombas have a long-held fear of Koopa Troopas...
|
Paper Mario: Color Splash enemy
|
Koopa Troopa
|
|
HP
|
21
|
Type
|
Shelled
|
7
|
|
Strong
|
None
|
Weak
|
POW Block
|
|
Moves
|
Attack (7), Stomped-on Attack (21), Line Attack (7), Group Attack (7), Blowback Attack (16)
|
Location(s)
|
Ruddy Road, Cherry Lake, Bloo Bay Beach, The Golden Coliseum, Vortex Island, Lighthouse Island, Fortune Island, Green Energy Plant
|
Quotes
|
Usual: "I'm a Koopa Troopa. Deal with it." ~ "Don't you dare kick my shell!" ~ "I can't do much from inside my shell." ~ "You step on me? I hide, bro!"
Shell: "I'm in my shell, biding my time. ~ "In your face!"Flipped: "This isn't good..." ~ "Gah! Everything's upside down!" The Golden Coliseum if encountered in arena: "No bone? No problem. I got a shell!" ~ "Here I go!" ~ "Who's the special guest?" ~ "One step at a time..." Vortex Island Washing Machine area: "Wait just one minute!" ~ "My best Sunday shell was in that washing machine!" ~ "I won't use the gentle cycle on you!" ~ "What did that washer do to you?" ~ "Dry clean only?!" ~ "Now I have to rewear this gross shell."
|
Enemy class
|
ENEMY_RANDAM_1_5
|
Dropped items
|
Hammer Scraps
|
5
|
Red paint
|
0
|
Yellow paint
|
22
|
Blue paint
|
0
|
Orange paint
|
0
|
Green paint
|
17
|
Purple paint
|
0
|
|
Paper Mario: The Origami King enemy
|
Koopa Troopa
|
|
HP
|
12
|
Moves
|
Location(s)
|
Type
|
Shelled
|
Shell Shot (4), Group Shell Shot (4 per Koopa Troopa), Shell Spark (?), Tower Attack (?)
|
Earth Vellumental Temple, Autumn Mountain, Water Vellumental Shrine, Shogun Studios, Sea Tower, Shangri-Spa, Bowser's Castle, Origami Castle
|
Item drops
|
Mushroom
|
|
|
|
|
|
|
Even though they've been transformed into origami, these versatile villains can still transform into a shell as well.
|
- Minion Quest: The Search for Bowser profile: They look innocent, but their shells provide a tough defense. Dry Bones may share their bone structure, but beware-they know their weakness!
Bowser Jr.'s Journey profiles
- Koopa Troopa (Green): Don't trust those innocent eyes. Their green shells provide a tough defense, but they're said to be weak against boney enemies.
- Koopa Troopa (Red): Don't trust those innocent eyes. Their red shells provide a tough defense. Rumored to know Para-Biddybud's weakness.
Doctor
Image
|
Abilities
|
Attack
|
Speed
|
Defense
|
|
- Stage mode: "Breaks blocks (3) one time."
- Versus mode: "Changes viruses (1/2/3/4/5) in opponent's stage into blocks."
|
Template:DRMWAttack
|
Template:DRMWSpeed
|
20% |
50% |
20% |
20%
|
Stage Mode |
Versus Mode
|
Level |
Speed |
Description |
Speed
|
1 |
26 |
Changes viruses (1) in opponent's stage into blocks. |
32
|
2 |
24 |
Changes viruses (2) in opponent's stage into blocks. |
32
|
3 |
22 |
Changes viruses (3) in opponent's stage into blocks. |
32
|
4 |
20 |
Changes viruses (4) in opponent's stage into blocks. |
32
|
5 |
18 |
Changes viruses (5) in opponent's stage into blocks. Fills skill meter faster (medium). |
23
|
Assistant
- Stage mode: "Grants 50/70/100/150/200 bonus points for capsules remaining on stage clear."
- Versus mode: "If opponent attacks, grants 4%/8%/12%/16%/20% chance attack meter fills instantly."
- Dr. Mario World Twitter:
- Yellow: "I thought something seemed off about the way he's sitting, and it turns out he's not feeling well! Huh? You think it's my fault? The Help Koopa Troopa! event lasts until Dec. 25. I feel bad for the poor guy so help him get better."[10]
- Red: "Introducing a new doctor arriving May 28, 2 AM PT. It's Dr. Koopa Troopa! A perfect match for the ocean. Please take it easy on me."[11]
Who is your Mushroom Kingdom BFF?
- It takes a while for Koopa Troopa to come out of its shell. But once it does, it'll do whatever it tells you to do.
- These baddies are just as common as Goombas in Bowser's army. They may look meek, but they have the guts to leap off any cliff they come across. If you jump on one, its shell will be yours to kick or throw as you please. Many locations in Mario games are named after these enemies, such as Koopa Beach and Koopa Park.
References
- ^ Super Mario Bros. Instruction Booklet, pg. 10
- ^ Super Mario Bros. Instruction Booklet, pg. 11
- ^ Super Mario Bros. Deluxe Instruction Booklet, pg. 29
- ^ Super Mario Bros. Deluxe Instruction Booklet, pg. 29
- ^ Super Mario World Instruction Booklet, pg. 23
- ^ How to Use Shells in Super Mario Maker. Play Nintendo. December 14, 2015, 21:25:38 UTC snapshot via Wayback Machine. Retrieved August 16, 2020.
- ^ Mario Clash Instruction Booklet, pg. 20
- ^ Mario Golf: Toadstool Tour Instruction Booklet, pg. 32
- ^ Paper Mario Official Nintendo Player's Guide, pg. 106
- ^ Drmarioworld_EN (December 19, 2019). Twitter. Retrieved March 29, 2020.
- ^ Drmarioworld_EN (May 26, 2020). Twitter. Retrieved May 26, 2020.
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