Not to be confused with Volcano Dome.
Lava Dome
Lava Dome, displayed on the level select menu from Mario vs. Donkey Kong 2: March of the Minis.
Game Mario vs. Donkey Kong 2: March of the Minis
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Lava Dome is the fifth floor in Mario vs. Donkey Kong 2: March of the Minis. Volcanoes and a smoke-filled night sky can be seen in the background. The music tracks played on this floor are arrangements of the Bowser's Castle theme from Super Mario Bros.; additionally, this floor bears a significant resemblance to worlds concerning Bowser found in various other Super Mario games.

This floor features fire-based obstacles such as lava, Lava Fountains, Podoboos, and Fire Bars. Spyguys are introduced on this floor, while Circus Kongs, Crash Kongs, and Cool Kongs return from previous floors. This floor also introduces Wall Jump Bars, Fire Blocks, and logs, which can be burned to access new areas.

Upon completing Boss Game 5, the Lava Dome construction kit is unlocked for the Construction Zone. After being defeated in Boss Game 5, Donkey Kong flees to Toadstool Castle.

LevelsEdit

Level Preview Mini count Color Blocks Description Enemies and obstacles encountered
Room 5-1   3 None This level introduces Spyguys and Lava Fountains, as well as two Fire Bars on either side of an elevator. The Mini Marios must avoid the Fire Bars to collect the Mini Mario Card, as well as while entering the Goal Door. Spyguys, Fire Bars, lava
Room 5-2   4 None This level introduces two Lava Fountains that stop to erupt at certain points. When a Lava Fountain erupts, it creates a lava pillar that causes its platform to rise. This level also features cracked blocks, Warp Pipes, and two Fire Bars. Fire Bars, lava
Room 5-3   4 None This level introduces Podoboos and Wall Jump Bars, from which Mini Marios can perform Wall Jumps. This level also features a Gold Mini Mario and several Yellow and Blue Springs. Podoboos, lava
Room 5-4   3 None This level features Spyguys and Swing Bars, which Mini Marios can grab onto and move along. It also features a Warp Pipe, an elevator, two Yellow Springs, and one Blue Spring. Spyguys, lava
Room 5-5   3 Fire Blocks This level introduces Fire Blocks and logs. After picking up Fire Blocks, logs can be burned and destroyed, opening previously inaccessible areas. Lava
Room 5-6   3 None This level features Wall Jump Bars, a rising Lava Fountain, girders, two small Warp Pipes, and a Blue Spring. Crash Kongs, Podoboo
Room 5-7   3 None This level features Swing Bars, two Fire Bars, five Blue Springs, and a Gold Mini Mario. While a Mini Mario is on the highest Swing Bar, it can be burned and destroyed by a Spyguy's jet flame. The lowest Swing Bar has a handle on the right, which the Mini Marios can use to jump to the girders above. Spyguys, Podoboos
Room 5-8   4 Fire Blocks This level features several Fire Blocks and logs, as well as cracked blocks, which can be broken by either a Mini Mario or a Crash Kong. Crash Kong, Circus Kong
Room 5-9   3 None This level features four Cool Kongs on girders, two erupting Lava Fountains, Wall Jump Bars, and conveyor belts. Cool Kong, Spikes
Boss Game 5   9 to 30 None The fifth battle against Donkey Kong. Donkey Kong, fireballs, Fire Bars

GalleryEdit

Names in other languagesEdit

Language Name Meaning
Japanese マグマケイブ
Maguma Keibu
Magma Cave

Italian Monte lava
Mount lava
Spanish Lavalandia
Lavaland