Flame thrower (Flame Chomp)

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The title of this article is official, but it comes from a non-English source. If an acceptable English source is found, then the article should be moved to its appropriate title.

Mario in the Vanish Cap Under the Moat
Kuromames, as seen in Super Mario 64.

A Kuromame (クロマメ[citation needed], lit. Black Bean) is an obstacle found solely in Super Mario 64. They are tiny black spheres that hover in place a tiny distance off the ground. They usually line the edges of pathways. A Kuromame is motionless and harmless until Mario passes by. Then, it expands to about twice its size and shoots a tiny fireball that chases Mario around. If hit by the flame, Mario will run around uncontrollably while steadily losing three life pieces.

File:Fire Spitter Glitch.PNG
A "broken" Kuromame in Wet-Dry World.

There are two Kuromames located in the downtown area of Wet-Dry World. Due to a mistake in the level design, however, they cannot spit fire. Even at its shallowest point, the water level in the area is high enough that the two Kuromames are submerged, rendering them harmless. They can be activated using glitches, though. By using the water-raising/water-lowering glitch, the water can be made to go lower than normal, so they can be activated.

In Super Mario 64 DS, motionless Flame Chomps replace Kuromames.