Klump

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Klump
File:KlumpJet.jpg
Artwork of a Klump from Donkey Kong Barrel Blast
First appearance Donkey Kong Country (1994)
Latest appearance Donkey Kong Barrel Blast (2007)
Variant of Kremling
Variants
Notable members
This article is about the species of Kremling. For the character from the Donkey Kong Country animated series, see General Klump.
“Klump's helmet will protect him from attacks from above.”
Donkey Kong Country instruction booklet, page 28

Klumps are obese Kremlings and militaristic ground troops of the Kremling Krew in the Donkey Kong series. They are among the higher-ranking members of the Kremling Krew.[1][2][3] Klumps first appear in Donkey Kong Country.

History

Donkey Kong Country/Land series

Donkey Kong Country

Klump in Donkey Kong Country.
Artwork from Donkey Kong Country
Donkey Kong defeats a Klump in Jungle Hijinxs
Donkey Kong defeats a Klump in Jungle Hijinxs

In their debut appearance, Klumps first appear in the very first level, Jungle Hijinxs. They subsequently appear in some levels later into the game, half of which appear in Kremkroc Industries, Inc.

Due to their helmet, Klumps are unfazed by a jumping attack from Diddy Kong, but will be pushed back a bit if Diddy does jump on one. Despite their strength, Klumps can be defeated by nearly any attack, including: throwing a barrel at it, ramming into it with Rambi the Rhino, a frontal attack (rolling/cartwheeling into it), or by having Donkey Kong jump on them.

In Gang-Plank Galleon's fake ending credits, Klump is credited for doing the game's "KONCEPT".

In the Game Boy Advance remake, Donkey Kong can obtain a photograph of Klump by Hand Slapping it.

In the backstory in the game's instruction manual, "Klump the Kremling" traps Diddy Kong in a DK Barrel before stealing the banana hoard with his group of Kremlings.[4] In the Game Boy Advance version's intro, he is replaced with Krusha.

Klumps appear in these levels, in order:

Donkey Kong Country 2: Diddy's Kong Quest

Sprite of a Kannon in Donkey Kong Country 2: Diddy's Kong Quest.

In Donkey Kong Country 2: Diddy's Kong Quest and its handheld counterpart, Donkey Kong Land 2, enemies similar to Klump appear, known as Kannons. According to the manual, Kannons are Klumps dressed up in pirate gear.

Donkey Kong Country novel

An individual Klump appears as an antagonist in the Donkey Kong Country novel. In the first chapter, Klump leads a Kremling squad to take Donkey Kong's banana hoard, and they encounter Diddy Kong. Diddy tries to prevent the Kremlings from stealing the bananas. He manages to cartwheel into Klump but is then restrained by him and sealed inside a barrel, which Klump promptly kicks across the jungle. Klump and the Kremlings then depart with the bananas.

Klump reappears in the final chapter, where Donkey Kong, Diddy, and Cranky Kong board the Gangplank Galleon and battle numerous Kremlings. Diddy cartwheels into Klump after it taunts him, and the Klump is sent overboard.

Donkey Kong Country TV series

General Klump in the Donkey Kong Country animated series

In the Donkey Kong Country animated series a single Klump, aptly named General Klump, is one of King K. Rool's generals. Despite his fearsome appearance, Klump is actually a big softy on the inside.

Donkey Kong 64

Intro
A Klump during the opening sequence, where it assures K. Rool that the Kongs have been kidnapped.

Klumps reappear in Donkey Kong 64. They appear in every level except for Frantic Factory, Creepy Castle, and the DK Isles hub. In Fungi Forest, Klumps only appear during the day time and are replaced by Bones at night.

A Klump is first shown during the game's introduction. K. Rool orders it, a Kritter and a Kasplat to imprison Donkey Kong's friends and steal the banana hoard. As Klump rushes into K. Rool's throne room, it accidentally knocks the Kritter and Kasplat out of the way. The Klump explains it and the other Kremlings have "already taken care of business" and shows that Chunky, Lanky, Tiny, and Diddy Kong have been imprisoned. K. Rool overrules Klump by hoping that it is right about taking care of business.

During gameplay, Klumps attack the active Kong by throwing unripe, green oranges at them. Klumps can also bounce the Kong backward with their belly. Klumps are among the stronger enemies, as they are resistant to basic attacks; the Kongs can attack a Klump directly without getting hurt, but the direct attack will only stun the Klump for a while. Klumps can only truly be defeated by the shockwave attack, throwing an orange, using a musical instrument, or if Chunky touches them while in his Hunky Chunky state. When defeated, Klump spins around, does a military salute and then falls down. Klumps release three oranges upon defeat.

From a distance, Klumps can be seen eating an orange, which is comically followed by an explosion in their stomach, causing them to burp.

A Klump appears during Chunky's verse of the DK Rap, where Chunky scares it away. A Klump also interrupts the DK Rap at the end by throwing an orange at the screen.

Donkey Kong Barrel Blast

Klump's character selection icon from Donkey Kong Barrel Blast.

A playable Klump is an unlockable playable character in Donkey Kong: Barrel Blast. As suggested by his stats, Klump is the rival of Lanky Kong, and he can be unlocked by completing Candy's Challenge 16: Beat Klump! He has very high speed (4.5/5), a low boost (2/5) and poor agility (1/5).

Klump attacks by slamming his opponents with his belly. His bongos are brown with a metal ring on their midsections and bucket handles on their tops.

Unused appearances

Diddy Kong Pilot (2003)

A Klump was playable in the 2003 build of Diddy Kong Pilot. He had high speed and weight and a low acceleration. Klump is a member of Team Kremling. The player can unlock Klump, along with the rest of the Kremlings, by clearing all Cups as Team Kong.

Klump had voiced dialogue within the game and sounded similar to his cartoon counterpart. Klump was replaced with Klungo in the final version, Banjo-Pilot, as shown with their shared statistics.

Physical appearance

In Donkey Kong Country Klumps have purple skin, a yellow belly, and wear a green military helmet with three chevrons. They also wear a green belt with five pockets and a pair of black boots.

In Donkey Kong 64, Klumps are larger than in Donkey Kong Country. They are pink and wear a yellow-orange vest over their belly, and also appear to be wearing shoes rather than boots.

In Donkey Kong Barrel Blast, the playable Klump wears green camo pants and a wooden bucket on his head. He is a more subdued shade of brown, and is larger than King K. Rool.

Profiles and statistics

Donkey Kong Country

“Klump's helmet will protect him from attack from above.”
Donkey Kong Country SNES instruction booklet, page 28
“Klump is quite a character. He's like a big, overweight drill sergeant. He's not fast — how could he be? He waddles along like a duck, blocking every ape in his path. Donkey Kong has no trouble putting Klump out of his misery, but here again, lack of size counts against Diddy as he has to hit Klump twice to off him. If Diddy jumps on Klump's head, Klump will back up and prepare for battle. Diddy can then just do a powerful cartwheel right through him.”
Donkey Kong Country SNES Player's Guide, page 13
“Klumps are the slowest Krocs, but also some of the toughest. Donkey Kong can take out the overweight Klumps with one jump. Diddy, however, has to roll into the Klumps to take them out.”
Donkey Kong Country GBA Player's Guide, page 14

Donkey Kong Country 2: Diddy's Kong Quest

“It looks like Klump can shoot!”
Donkey Kong Country 2: Diddy's Kong Quest SNES instruction booklet, page 29
“Kannon is a barrel-chested baddie who speaks softly and carries a big...well, cannon! He's got an unlimited supply of ammunition, and he's perfectly happy just standing in one place, blasting away until the Kremcows come home! He doesn't pause very often, but there's usually a pattern to his cannon fire.”
Donkey Kong Country 2: Diddy's Kong Quest Player's Guide, page 14
“Batten down the hatches—looks like Klump’s been taking shooting lessons!”
Donkey Kong Country 2 GBA instruction booklet, page 23

Donkey Kong 64

“If they can see you, these loyal minions won't hesitate to throw a grenade at you. If you too close, they also can throw their bellies into you. Toss an Orange toward it to get rid of a Klump. After saluting, it will leave behind three Oranges.”
Donkey Kong 64 Prima's official game guide, page 16

Voice samples

Audio.svg Donkey Kong 64 - "Oh, your excellency! We've already taken care of business! [laughs]"
File infoMedia:Klump-DK64.oga
Help:MediaHaving trouble playing?

Gallery

Artwork

Sprites and models

Screenshots

Miscellaneous

Names in other languages

Language Name Meaning
Japanese クランプ
Kuranpu
Klump

Spanish Klump
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Trivia

DKC Prerelease Klump.jpg
  • Klumps were resistant to Donkey Kong's jumping attack in the pre-release version of Donkey Kong Country. In the final game, Klumps are only resistant to Diddy Kong's jump attacks.
  • A pre-release image from Donkey Kong 64 shows a Klump chasing Lanky in a barn of Fungi Forest. In the final release, Klumps do not appear inside these barns.

References

  1. ^ M. Arakawa. Donkey Kong Country Player's Guide. Page 13. "KLUMP Klump is quite a character. He's like a big, overweight drill sergeant. He's not fast — how could he be? He waddles along like a duck, blocking every ape in his path. Donkey Kong has no trouble putting Klump out of his misery, but here again, lack of size counts against Diddy as he has to hit Klump twice to off him. If Diddy jumps on Klump's head, Klump will back up and prepare for battle. Diddy can then just do a powerful cartwheel right through him."
  2. ^ Donkey Kong 64 instruction booklet, page 4. "INTRODUCTION But that pair weren't the only ones in trouble. Deep within the gloomy bowels of his latest creation, a furious King K. Rool sat on his throne, glaring down at the quaking generals of his vast Kremling army."
  3. ^ Donkey Kong 64 instruction booklet, page 5. "INTRODUCTION Klump waddled over and put a consoling arm around his distraught leader."
  4. ^ Donkey Kong Country instruction booklet, page 5.