Jump, Man

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Template:Minigame-infobox Jump, Man is one of the six Donkey Kong minigames featured in Mario Party 7, and it reappears in Mario Party: The Top 100. In the minigame, the player races Donkey Kong up a series of pathways, with DK's Tree House marking the finish line at the top. The player must climb vines and avoid barrels, which trip the player and slow them down.

The gameplay is inspired by the original Donkey Kong arcade game, and its title is a pun on "Jumpman," one of Mario's alternate names during development. In Mario Party 7, Toadsworth even notes that the minigame is familiar. Additionally, the minigame preview even displays Mario competing against Donkey Kong.

Controls

Mario Party 7

  • Control Stick – Move
  • A ButtonJump

Mario Party: The Top 100

  • Circle Pad: Move
  • A Button: Jump

In-game text

Mario Party 7

  • Rules"Run up the ramp and reach the top before DK does, but watch for the barrels! Say, this looks familiar..."
  • Advice"If a barrel hits you, you'll be stunned and lose time. Time your jumps carefully."

Mario Party: The Top 100

  • Description"Dodge the oncoming barrels and reach the goal before Donkey Kong!"
  • On-screen"Dodge the barrels and reach the goal before Donkey Kong!"

Names in other languages

Language Name Meaning
Japanese タルジャンプきょうそう
Taru janpu kyōsō
Barrel Jump Competition

Dutch Jumpman
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German Hü-Hüpf
Gee Hop
Italian Salta che ti passa
Jump what passes you
Spanish ¡Salta más!
Jump more!

Template:MP7 Minigames Template:MPTT100 Minigames