Hoot

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Not to be confused with Hootz or Hoo.

Template:Character-infobox

“Whooo's there? Whooo woke me up? It's still daylight--I should be sleeping! Hey, as long as I'm up, why not take a short flight with me?”
Hoot, Super Mario 64

Hoot,[1] or the Owl,[2] is a friendly owl who sleeps in a tree near Whomp's Fortress in Super Mario 64 and Super Mario 64 DS. When Mario climbs into his tree, Hoot complains that Mario woke him up when it is still during the day, but will then offer to give Mario a ride to the top of the fortress. When the player wants Mario to ride Hoot, they should press and hold the A Button button (B Button in the DS remake) on the controller. If the player wants Mario to let go, they should simply let go of the A Button/B Button button, and Hoot will then return to near his tree (and will remain awake for the rest of the mission). The player can have Mario ride Hoot for as long as he would like. However, if Mario hangs on to Hoot for too long, Hoot will complain that Mario's weight is making it difficult for him to carry him for so long. He will then drop Mario, telling him to "lay off the pasta," and then return to near his tree. Depending on where in the sky Mario is, Hoot's action of letting him go could result in Mario's death.

It should be noted that Hoot will only appear in Whomp's Fortress during missions 3–6 (or missions 3–7 in the remake). If Mario is in this course during missions 1–2 and climbs Hoot's tree, Hoot himself will not appear.

Hoot later appears in Cool, Cool Mountain; Snowman's Land; Tall, Tall Mountain; and the huge part of Tiny-Huge Island in the DS remake during all missions in Cool, Cool Mountain; all but the first in Snowman's Land and Tall, Tall Mountain; and all but the first two in Tiny-Huge Island. In this game, Mario, Luigi, Wario, and Yoshi can all hang on to him.

Two owls resembling Hoot appear in Mario Party 3 on the board Woody Woods; one is mid-flight and the other is sleeping within a tree.

Hoot appears as an unlucky gambler in Mario Party Advance. Hoot tells the player that he has a losing streak at the Jungle Game Hut, and he needs the player to help him. Once the player wins, the reward is the minigame Stop 'em. The ending states that he cannot stop shaking his head.

Gallery

Names in other languages

Language Name Meaning
Japanese フコロウ
Fukorou
Owl

Italian Guffy
From "gufo" ("owl")

Trivia

  • In Super Mario 64 DS, the music played while hanging on to Hoot is a variety of the Wing Cap/Vanish Cap theme.

References

  1. ^ Super Mario 64 Player's Guide, pg. 29
  2. ^ (June 10, 1998). Course 2 - Star 4: Red Coins on the Floating Isle. Nintendo: Super Mario 64 Strategy (Internet Archive: Wayback Machine). Retrieved February 23, 2018.