High Jump (event)

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Template:Event-infobox High Jump is a real-life Olympic event, that can be played in Mario & Sonic at the Olympic Games. The goal is to try and jump over the pole and get the highest score; the higher the pole, the higher the score. Perfect timing and good speed are needed to succeed in this event.

Controls

Amy participating in the High Jump event in the Wii version of Mario & Sonic at the Olympic Games.
Amy hopping the pole

The first thing the player has to do is run by shaking the Wii Remote and Nunchuk up and down until "speed locked" appears. When the player reaches the blue place, they have to swing the Wii Remote up; when the character is in mid-air, the player also has to swing the Nunchuk up for an extra boost.

Missions

Wii version

Sonic

Sonic the Hedgehog's second mission in the Wii version of Mario & Sonic at the Olympic Games is high jump. To win this mission, Sonic must finish the mission by hitting the bar on the exact right try. The point of this mission is to come in not first, but second place at the very end of the mission.

Daisy

Daisy's fifth mission in the Wii version is high jump. The bar height for this mission is 2.20m and Daisy has four red musical notes to start off with. To win this mission Daisy must clear the bar using only her jumping power. This means that, if the player tilts the Nunchuk at any time during Daisy's jump, Daisy will fail the challenge. Daisy must do this twice to win.

Yoshi

Yoshi's second mission in the Wii version is high jump. To win this mission, Yoshi must clear the bar and jump from the blue zone twice.

Tails

Tails' second mission in the Wii version is high jump, and practically the exact same thing as Yoshi's second mission in the Wii version, but slightly easier. To win, all Tails has to do is clear the bar but he has to jump from the blue zone which once again, is not very hard. The small difference between this mission and Yoshi's second mission on the Wii version is that, in this mission, Tails only has to jump once; Yoshi has to jump twice.