Hero

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Template:Character-infobox

“The Hero Draws Near!”
Introduction tagline, "Heroic Encounter" trailer for Super Smash Bros. Ultimate

The Hero is the main playable character of the Dragon Quest series. The appearance, skills, and role of the hero varies between the games. Four of these heroes appear in Super Smash Bros. Ultimate: Eleven (from Dragon Quest XI: Echoes of an Elusive Age, commonly known as the Luminary), Arusu (from Dragon Quest III: The Seeds of Salvation, commonly known as Erdrick), Solo (from Dragon Quest IV: Chapters of the Chosen), and Eight (from Dragon Quest VIII: Journey of the Cursed King).[1]

History

Super Smash Bros. Ultimate

Template:SSB Infobox

SmashWiki article: Hero (SSBU)

During the E3 2019 Nintendo Direct on June 11, 2019 (PST), the heroes of Dragon Quest were announced as DLC fighters for Super Smash Bros. Ultimate, set to release during the summer of 2019 (PST) as the second fighter in the first Fighters Pass (as well as the third downloadable fighter overall), included within Challenger Pack 2. In a similar vein to Pokémon Trainer, Villager, Wii Fit Trainer, Robin, Olimar and Alph, Bowser Jr. and the Koopalings, Corrin, and Inkling, Eleven is the default skin for the character, while Asuru, Solo, and Eight can be chosen as alternative costumes. They all use a sword and shield, similar to Link, Young Link and Toon Link, and have access to magical abilities from their series, such as Sizzle. Many of their basic attacks use sword jabs and swings, with their shield able to block projectile attacks. Their magical attacks are limited by their MP gauge (which fills up over time or attack to fills its). Slime also appear alongside them during taunts. With the notable exception of Command Selection, Hero's special moves switch between three types of magical attacks depending on the charge level and costs higher amount of MP when charged for longer, much like Robin's Thunder. Hero's down special move, Command Selection, instead has him choosing a variety of four randomly selected spells from a pop-up menu similar to the one from the original game. Regarding weight, Hero is one of the lighter heavyweights, being lighter than Mega Man but heavier than Mii Swordfighter and Cloud. Challenger Pack 2, including Hero, the Yggdrasil's Altar stage, and music from the Dragon Quest series, was released on July 30, 2019 (PST)[1]. Hero is classified as fighter #72.

In Hero's reveal trailer, Link is shown dueling puppet fighters of Marth and Meta Knight, both of whom were created by Dharkon. Link is overpowered by both puppet fighters, who prepare to rush him for a final hit. However, throughout their battle, a horse is galloping towards Link and the puppet fighters. When the Marth and Meta Knight puppet fighters are about to attack Link one more time, the Hero - revealed to be Eleven - attacks from behind, knocking away the puppet fighters from Link. Several gameplay clips of Eleven are shown: Eleven is KOing opponents at first, but is later KO'd himself several times. The gameplay cuts back to CGI, showing Dharkon's puppet fighter army cornering a weakened Eleven. Asuru, Solo, and Eight join to assist Eleven, where all four Heroes rush towards the puppet fighter army. Gameplay footage of all four Heroes is shown, where they all work together to KO their opponents. The Hero's trailer ends with Asuru using his Final Smash.

The hero, Asuru, also has his own Mii Fighter outfit and headgear (called Erdrick's Armor and Erdrick's Helmet, respectively) that Mii Fighters can don. The outfit is exclusive to Mii Swordfighters, while the helmet can be worn by any Mii Fighter class.

Classic Mode route

Aside from the final round, all matches in Hero's Classic Mode route are Stamina battles.

A History of Heroism
Round Opponent(s) Stage Song
1 Tiny Kirby (blue costume) ×3, Tiny Kirby (red costume) Gaur Plain (Battlefield) The Hero Goes Forth with a Determination
2 Hero (XI), Tiny Robin (female, red costume) Yggdrasil's Altar Unflinchable Courage
3 Hero (VI) Temple Wagon Wheel's March
4 Rathalos Fighting Spirits - DRAGON QUEST III
5 Hero (VIII), Tiny Pikachu Gaur Plain (Battlefield) War Cry
6 Hero (III) Castle Siege (volcanic area) Adventure - DRAGON QUEST III
Final Robin (male, blue costume)
Giant Charizard (purple costume)
Dracula's Castle (Ω) Fighting Spirits - DRAGON QUEST III
Battle for the Glory - DRAGON QUEST IV

Special moves

All of Hero's special moves uses the MP Gauge mechanic. A certain amount of MP is required to perform various spells from each of Hero's special moves. If Hero does not have enough MP, the attack does not perform and a failing sound from Dragon Quest plays. He can recharge their MP by attacking an opponent, with each damage equating to the amount of MP he regains.

Frizz / Frizzle / Kafrizz

in Super Smash Bros. Ultimate
Frizz
in Super Smash Bros. Ultimate
Frizzle
in Super Smash Bros. Ultimate
Kafrizz
in Super Smash Bros. Ultimate
SmashWiki article: Frizz / Frizzle / Kafrizz

Frizz / Frizzle / Kafrizz are Hero's standard special move that appeared in the Dragon Quest series. Each of these spells can be used by Hero when he is charging his move automatically, however cancelling the move forces Hero to recharge from the very beginning.

Frizz causes Hero to throw a small fireball that is quick to charge but slower and weaker in the process. It costs 6 MP to use. Frizzle has Hero shoot out two intertwined fireballs that can split in two to deal powerful damage at a much faster rate, costing 16 MP to use. Kafrizz deals the most damage and knockback, but could put Hero at risk from a reflector move. This move exhaust 36 MP.

Names in other languages
Language Name Meaning
Japanese メラ / メラミ / メラゾーマ
Mera / Merami / Merazoma
 

Zap / Zapple / Kazap

in Super Smash Bros. Ultimate
Zap
in Super Smash Bros. Ultimate
Zapple
in Super Smash Bros. Ultimate
Kazap
in Super Smash Bros. Ultimate
SmashWiki article: Zap / Zapple / Kazap

Zap / Zapple / Kazap are Hero's side special moves, and are dependent on how long the side special is held. Zap causes Hero to cast a small electric bolt, fast but weak in the process. Zap cost 8 MP to use. Zapple casts a longer beam of electricity and deals more damage and more range, costing 18 MP. Kazap results in Hero electrifying his sword and slashing their opponents. This move cost 42 MP, the most exhausting of Hero's special moves.

Names in other languages
Language Name Meaning
Japanese デイン / ライデイン / ギガデイン
Dein / Raidein / Gigadein
 

Woosh / Swoosh / Kaswoosh

in Super Smash Bros. Ultimate
Woosh
in Super Smash Bros. Ultimate
Swoosh
in Super Smash Bros. Ultimate
Kaswoosh
in Super Smash Bros. Ultimate
SmashWiki article: Woosh / Swoosh / Kaswoosh

Woosh / Swoosh / Kaswoosh are Hero's up special moves, each move dependent on how long the up special is held. Woosh summons a small tornado that slightly launches Hero upwards, and uses 5 MP. Swoosh creates a larger tornado that deals more damage and give Hero a boost in their recovery. It exhausts 9 MP in the process. Kaswoosh results in Hero summoning two large tornadoes that deals significant amount of damage, as well as giving Hero massive vertical momentum. Kaswoosh cost 18 MP for use.

Names in other languages
Language Name Meaning
Japanese バギ / バギマ / バギクロス
Bagi / Bagima / Bagicross
 

Command Selection

Hero's down special in Super Smash Bros. Ultimate.
Command Selection in Super Smash Bros. Ultimate
SmashWiki article: Command Selection

Command Selection is Hero's down special move, where he selects one spell from a pool of four random spells. The total amount of spells that Hero has is 21, however some spells cannot appear with others (e.g. Whack cannot appear on the same selection as Thwack). Each spells uses up different amounts of MP.

Names in other languages
Language Name Meaning
Japanese コマンド選択
Komando Sentaku
 

The magical skills that can be selected from Command Selection are:

Spell Image Description
Sizz One of Hero's Command Selection spells in Super Smash Bros. Ultimate. Shoots a fireball directly ahead.
Sizzle One of Hero's Command Selection spells in Super Smash Bros. Ultimate. A stronger variant of Sizz.
Bang One of Hero's Command Selection spells in Super Smash Bros. Ultimate. Fires a small explosive spell.
Kaboom One of Hero's Command Selection spells in Super Smash Bros. Ultimate. A stronger variant of Bang that fires a large explosive spell.
Snooze One of Hero's Command Selection spells in Super Smash Bros. Ultimate. Fires a wave of energy that puts an opponent to sleep. Can be described as a projectile version of Sing.
Flame Slash One of Hero's Command Selection spells in Super Smash Bros. Ultimate. A physical attack that deals flame damage to opponents.
Kacrackle Slash One of Hero's Command Selection spells in Super Smash Bros. Ultimate. A physical attack that freezes opponents.
Metal Slash One of Hero's Command Selection spells in Super Smash Bros. Ultimate. A physical attack that one-hit KOs metal opponents.
Hatchet Man One of Hero's Command Selection spells in Super Smash Bros. Ultimate. The Hero unleashes a powerful downward slash.
Whack One of Hero's Command Selection spells in Super Smash Bros. Ultimate. Fires a slow-moving dark purple projectile that has the possibility of instantly KOs opponents.
Thwack One of Hero's Command Selection spells in Super Smash Bros. Ultimate. A stronger variant of Whack that fires a large dark purple spark in front of the Hero that could instantly KOs opponents.
Magic Burst One of Hero's Command Selection spells in Super Smash Bros. Ultimate. The Hero unleashes a powerful, massive blast that grows in size. This move exhausts all of Hero's MP. Comparable to the Smart Bomb item in function.
Kamikazee One of Hero's Command Selection spells in Super Smash Bros. Ultimate. Creates an explosion around the Hero, instantly defeating him, but causes large knockback and damage to opponents.
Psyche Up One of Hero's Command Selection spells in Super Smash Bros. Ultimate. A spell that increases the power of the Hero's next attack.
Oomph One of Hero's Command Selection spells in Super Smash Bros. Ultimate. A spell that increases the Hero's attack power.
Acceleratle One of Hero's Command Selection spells in Super Smash Bros. Ultimate. A spell that can increase the Hero's speed and jump. See Command Selection for a list of the effects.
Kaclang One of Hero's Command Selection spells in Super Smash Bros. Ultimate. A move that encases the Hero in defensive metal, preventing knockback and grabs, but also makes Hero immobile for a while.
Bounce One of Hero's Command Selection spells in Super Smash Bros. Ultimate. Creates a reflect barrier around the Hero. Functions similarly to the Franklin Badge item.
Heal One of Hero's Command Selection spells in Super Smash Bros. Ultimate. A spell that can heal the Hero. The spell can only be used twice before it is uncastable. It is available two more times if Hero respawns.
Zoom One of Hero's Command Selection spells in Super Smash Bros. Ultimate. A move that shoots the Hero into the air. Comparable to Extreme Speed and Power of Flight in function, but can travel significantly higher to the point that Hero goes off-screen. Hero cannot go through ceilings using this move.
Hocus Pocus One of Hero's Command Selection spells in Super Smash Bros. Ultimate. A spell that gives the Hero a random effect. See Command Selection for a list of the effects.

Final Smash

Gigaslash

Hero's Final Smash in Super Smash Bros. Ultimate.
Gigaslash in Super Smash Bros. Ultimate
SmashWiki article: Gigaslash

Gigaslash is Hero's Final Smash, which is performed when Hero successfully strikes another fighter in front of him. It summons the other Dragon Quest heroes from I, II, V, VI, VII, IX, and X, all casting a bolt of lighting together and sending it to Hero's sword, who then slashes his opponent and launches them. It is one of the few Final Smashes to utilize a pre-rendered cinematic.

Names in other languages
Language Name Meaning
Japanese ギガスラッシュ
Gigasurasshu
Gigaslash

Profiles and statistics

Spirits

Name Image Series / game Type Class Strength / effect(s) How to obtain Spirit battle
Opponent(s) Battle conditions Stage Song
Hero (DRAGON QUEST XI S) Hero (Dragon Quest XI S) spirit in Super Smash Bros. Ultimate DRAGON QUEST Series Fighter N/A N/A Classic Mode as Hero N/A N/A N/A N/A
Hero (DRAGON QUEST III) Hero (Dragon Quest III) spirit in Super Smash Bros. Ultimate DRAGON QUEST Series Fighter N/A N/A Vault Shop N/A N/A N/A N/A
Hero (DRAGON QUEST IV) Hero (Dragon Quest IV) spirit in Super Smash Bros. Ultimate DRAGON QUEST Series Fighter N/A N/A Vault Shop N/A N/A N/A N/A
Hero (DRAGON QUEST VIII) Hero (Dragon Quest VIII) spirit in Super Smash Bros. Ultimate DRAGON QUEST Series Fighter N/A N/A Vault Shop N/A N/A N/A N/A

Palutena's Guidance

Hero shares this stock conversation with all other DLC characters except Piranha Plant. It was originally used for Mewtwo, Lucas, Roy, Ryu, Cloud, Corrin, and Bayonetta in Super Smash Bros. for Wii U, who are downloadable fighters in that game.

  • Pit: Who is THAT?
  • Palutena: I have no data on this fighter. I can't believe it!
  • Viridi: It must be an intruder from another dimension!
  • Pit: Whoever it is, the goal remains the same: to fight and win!

Super Smash Bros. Ultimate official website

  • The Hero from the DRAGON QUEST series joins Super Smash Bros. Ultimate as a playable fighter! Wielding the Supreme Sword of Light and a trusty shield, he can slice his foes and block incoming attacks. When Hero pulls up his Command Selection screen, he’ll have access to a random selection of spells that could turn the tide of battle in his favor!

Gallery

Names in other languages

Language Name Meaning
Japanese 勇者
Yūsha
Hero; literally "Brave One"

Chinese 勇者
Yǒngzhě
Same as the Japanese name

Dutch Held
Hero
German Held
Hero
Italian Eroe
Hero
Korean 용사
Yongsa
Warrior

Russian Герой
Geroy
Hero

Spanish Héroe
Hero

Trivia

References

  1. ^ a b Nintendo (July 30, 2019). "Super Smash Bros. Ultimate – Mr. Sakurai Presents “Hero”". YouTube. Retrieved July 30, 2019.