Gold Digger

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Gold Digger is a recurring microgame in the WarioWare series. It appears in the Strange folder in WarioWare, Inc.: Mega Microgame$! and returns in WarioWare: Touched! in the Retro Action stage, in WarioWare: D.I.Y. as one of Mona's microgames, Game & Wario in the Gamer mode, WarioWare Gold as one of Mona's microgames, and WarioWare: Get It Together! as one of Mona's microgames. Nose picking is a recurring theme in the WarioWare series, as it is one of Wario's various unhygienic habits. With a total of six appearances, this microgame has appeared the most in the WarioWare series.

History

WarioWare, Inc.: Mega Microgame$! & WarioWare, Inc.: Mega Party Game$!

Gold Digger
Gold Digger
Appears in WarioWare, Inc.: Mega Microgame$!
WarioWare, Inc.: Mega Party Game$!
Type Strange
Command(s) Pick!
Info "This one needs no introduction. Just pick me a winner!"
Controls A Button/A Button - Pick
Points to clear 10

At the top of the screen, there is a large nose. At the bottom of the screen, there is a hand with a finger sticking up moving back and forth. The player must press the A Button button when the finger lines up with a nostril to "dig for gold". If the player does so, the game is won. However, if the player does not put the finger into the nostril, or if time is up, the player will lose the microgame.

  • 1st level difficulty: The player must pick the nose with the pinky finger.
  • 2nd level difficulty: The player must pick the nose with the index finger.
  • 3rd level difficulty: The player must pick the nose with both the index and middle fingers.

WarioWare: Touched!

Gold Digger
File:Gold Diggr.png
Appears in WarioWare: Touched!
Type Retro Action
Command(s) Pick!
Info "Push the button to dig for gold! Ooooh, that's a big one! 2003: WarioWare, Inc.: Mega Microgame$! / Game Boy Advance"
Controls Stylus - Tap A Button button
Points to clear 15

The WarioWare: Touched! version is based on the original microgame, and the level difficulties are the same. The objective is similar to the version in WarioWare, Inc.: Mega Microgame$!; this time using the stylus to tap the A Button button on the Game Boy Advance to pick the nose.

WarioWare: D.I.Y.

Gold Digger
Gold Digger WWDIY.png
Appears in WarioWare: D.I.Y.
Type Mona
Command(s) Pick!
Info "Get in there and pick a good one!"
Controls Stylus - Make the hand move

To win this microgame, the player has to put the moving finger in one of the nose's nostrils. To do so, they must tap the finger at the right time. If the player does not put it in the nostril or when time is up, they will lose the game.

Game & Wario

A microgame in Game & Wario

A version appears in Game & Wario in the "Gamer" mode and can also be unlocked as a solo game in the "Cluck-A-Pop" machine. Like usual, the player must pick a nose to win the game.

  • 1st level difficulty: The player has to pick one nostril of a nose with a pinky finger.
  • 2nd level difficulty: The player has to pick one nostril of a nose with an index finger.
  • 3rd level difficulty: The player has to either pick two nostrils of one nose or one nostril each on two noses with two fingers.

Sometimes, the nose is replaced with a mouth. In this case, attempting to pick the mouth results in a loss.

WarioWare Gold

Gold Digger
WWG Gold Digger.png
Appears in WarioWare Gold
Type Mona
Command(s) Pick! / Don't pick!
Info "Noses are meant to be picked! Don't hesitate–stick those fingers right up those nostrils!"
Controls A Button - Pick
Points to clear 20

This microgame appears in WarioWare Gold as one of Mona's microgames, with the objective not changing from the original. This version has the same music and visuals as the Game & Wario version.

  • 1st level difficulty: The player has to pick one nostril of a nose with a pinky finger.
  • 2nd level difficulty: The player has to pick one nostril of a nose with an index finger.
  • 3rd level difficulty: The player has to pick two nostrils of one nose with two fingers.

There is also a chance the nose that has to be picked is a camel's instead. Sometimes, the nose is replaced with either a pierced nose or an open mouth. In either case, picking it will result in a loss, as the spike on the pierced nose will hurt the hand while the open mouth will bite the hand.

The regular nose belongs to Mr. Schnozz, while the pierced nose belongs to his son, Son of Schnozz (or Schnozz Jr.).

WarioWare: Get It Together!

Gold Digger
Gold Digger, a Mona microgame from WWGIT.
Appears in WarioWare: Get It Together!
Type That's Life
Command(s) Plug it!
Info "Every nose needs a finger to keep it company, don't you think? Tee-hee! Well, don't delay! Jump inside that lonely nostril! Oh, and empty nostrils are a good place for boomerangs and other projectiles too."
Points to clear 20

This microgame appears in WarioWare: Get It Together! as one of Mona's microgames. This time it does not involve fingers picking the nose, but rather characters either fly into a nostril or shoot it, which causes the music to stop. If a player is able to complete the game by shooting a nostril with an ammo-type projectile, nose hairs grow. If the player or a projectile collides into the nose itself, a man's moan can be heard, the music stops, and the game is lost.

  • Level 1: The nose is wide and stands perfectly still.
  • Level 2: The nose is narrower and blows air slowing down flying characters.
  • Level 3: The nose moves side to side.

If two players are utilized, only one of the players has to plug the nose to win. The player who plugs the nose receives a point for effort or, in the case of Rising Star, a star, and the player who hits the nose loses an effort point or star.

Mission

  • Pick Your Battles (one player only): Using all crew members, the player must plug the left and right nostrils nine times each without making a single mistake.

Suitability

Good Fit
Mike character selection grid icon from WarioWare: Get It Together!Ashley character selection grid icon from WarioWare: Get It Together!5-Volt character selection grid icon from WarioWare: Get It Together!
Wario character selection grid icon from WarioWare: Get It Together!Young Cricket character selection grid icon from WarioWare: Get It Together!18-Volt character selection grid icon from WarioWare: Get It Together!Dribble & Spitz character selection grid icon from WarioWare: Get It Together!Dr. Crygor character selection grid icon from WarioWare: Get It Together!Orbulon character selection grid icon from WarioWare: Get It Together!Red character selection grid icon from WarioWare: Get It Together!Master Mantis character selection grid icon from WarioWare: Get It Together!
Mona character selection grid icon from WarioWare: Get It Together!9-Volt character selection grid icon from WarioWare: Get It Together!Jimmy T character selection grid icon from WarioWare: Get It Together!Lulu character selection grid icon from WarioWare: Get It Together!Penny character selection grid icon from WarioWare: Get It Together!Pyoro character selection grid icon from WarioWare: Get It Together!
Bad Fit Kat & Ana character selection grid icon from WarioWare: Get It Together!
  • As Kat & Ana constantly jump, they can potentially collide into the nose itself.

Development

“I figured the player’s eyes would focus on the moving finger, and the act of pressing the A Button to make the finger thrust forward would read naturally as syntax for a game. [...] I made the thickness of the finger the same size as the nostril, thinking how satisfying it would be to have the finger go into the nostril when you succeed, and I made the nose deform a little bit when you fail.”
Goro Abe

"Gold Digger" was created by WarioWare developer Goro Abe, based on a whiteboard note made by the game's director depicting a finger, a nose and the caption "Pick!"[1] After seeing the note, Abe thought up the concept of the game and believed the nose-picking premise would be immediately and universally understood by players, a necessity for the nature of WarioWare's gameplay.[1] The first version of the game only featured the index finger; to make the game easier for beginners and make difficulty levels more interesting than simply increasing the speed at which the microgame is played, Abe created the smaller pinky finger for the first difficulty level and made the third difficulty level the insertion of two fingers into the nose.[1] After feedback from testers stating that the game was still too difficult, Abe tweaked the earlier difficulties to have the finger start closer to the nose.[1]

Gallery

See also

Names in other languages

Language Name Meaning
Japanese はなのあな
メイドインワリオ (Touched!)
Hana no ana
Meido In Wario (
Touched!)
Nostrils
WarioWare, Inc. Mega Microgame$! (lit. Made in Wario) (Touched!)

Chinese 戳鼻孔
Chuō bíkǒng
Poke the nose

German Bohrexperte (Get it Together!)
Drilling Expert (Get it Together!)
Italian Caccia all'oro
Cercatore d'oro (Gold)
Gold hunt
Gold seeker
Korean 메이드 인 와리오 (Touched!)
콧구멍 (Get It Together!)
Meideu In Wario (Touched!)
Kotgumeong (Get It Together!)

WarioWare, Inc. Mega Microgame$! (lit. Made in Wario) (Touched!)
Nostrils (Get It Together!)

Spanish (NOA) Hurgador
Picker
Spanish (NOE) Busca petróleo
Hurgador (WarioWare Gold)
Oil Seeker
Picker

References

  1. ^ a b c d Stephen Totilo (October 11, 2018), "The Making Of Nintendo’s Best Nose-Picking Game". Kotaku. Retrieved August 18, 2019