This article is about the microgame. For actual fireworks that often appear in the Super Mario series, see Fireworks.
Fire Works
Fire Works microgame in WarioWare: Get It Together!
Appears in WarioWare: Get It Together!
Type Culture
Command(s) Light!
Info "Light the fuse! Set off the fireworks! Eh he he! Orbulon approves of explosive fun!"
Points to clear 30

Fire Works is one of the microgames in Orbulon's Culture level in WarioWare: Get It Together!

GameplayEdit

The object of this microgame is to push the flame to light the fuse and set off the fireworks. The player is knocked out if they touch the flame.

  • Level 1: A short candle must be pushed to light the fuse. The fireworks set off over a village by some mountains.
  • Level 2: A hanging flame must be pushed to light the fuse. The fireworks set off over a city by some mountains.
  • Level 3: A tall candle must be pushed to light a shorter candle, which in turn lights the fuse. The fireworks set off over an amusement park.

If two players are utilized for this microgame, the player that lights the fuse receives a point for effort.

SuitabilityEdit

Good Fit   
        
       
 
Bad Fit
  • Wario and Ashley can easily push the flame due to both of them having free movement and choice of direction of their respective abilities.

Names in other languagesEdit

Language Name Meaning
Japanese はなび
Hanabi
Fire Works

French Le feu aux poudres
Fire to the powders (Expression meaning "Triggering something huge")
German Zündende Idee
Brilliant Idea (lit. Sparkling/Igniting Idea)
Italian Fuoco alle polveri
Fire to the powders
Korean 불꽃놀이
Bulkkonnori
Fireworks

Spanish Fuegos de artificio
Fireworks

TriviaEdit

  • Penny can use her Jet Tank One to dim the flame, however the flame does not get completely put out.