Final Smash

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Mario about to use a Final Smash, from Super Smash Bros. Brawl
Mario after breaking the Smash Ball in Super Smash Bros. for Wii U
How a character looks before using their Final Smash in Super Smash Bros. Brawl (left) and Super Smash Bros. for Wii U (right).

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The Final Smash is a special move that is only possible through the aid of a Smash Ball in Super Smash Bros. Brawl and Super Smash Bros. for Nintendo 3DS / Wii U. After breaking open one of these items, its power flows into the fighter, charging him or her up. The fighter will begin to emit a yellow aura, and their eyes will turn yellow as well. The character will activate their Final Smash the next time the player uses their neutral special move. However, if the fighter does not initiate the Final Smash soon enough, they can drop the Smash Ball if they get attacked enough times.

The games also have a function known as a Pity Final Smash, called Easy Final Smash in Super Smash Bros. for Nintendo 3DS / Wii U. If a fighter is KO'd while being five points or stocks behind the leading player, the fighter respawns with a Pity Final Smash. A Pity Final Smash serves the same functions as a normal Final Smash, but it has the advantage of not having a Smash Ball form, and therefore cannot be taken away by other fighters. Pity Final Smashes also return in Super Smash Bros. for Nintendo 3DS / Wii U, but CPU players will not receive one even if the conditions are met.

History

Most Final Smashes are based on the character's individual background in their series, like Zelda's and Sheik's Light Arrow. However, some may have been invented specially for Super Smash Bros. Brawl, like Mario's Mario Finale. Although they were planned to be included in the original Super Smash Bros.[1] (an unused voice sample of Ness's announcing "PK Starstorm" can be found in the files), Final Smashes made their first appearance in Super Smash Bros. Brawl. Masahiro Sakurai compared the Final Smash as a more powerful, "majestic" Hammer item (found in all Super Smash Bros. games)[2], as all players rush to collect it, and the ones who didn't flee after it has been collected.

List of Final Smashes

Name Character/s Appears in Brief description Picture
Aura Storm Lucario Logo of Super Smash Bros. Brawl In Super Smash Bros. Brawl, Lucario will launch into the air and fire an extremely large beam of aura down, damaging opponents. It can be controlled with the Control Stick and can go through any part of the stage. File:AuraStorm.jpg
Beast Ganon Ganondorf Logo of Super Smash Bros. BrawlLogo EN - Super Smash Bros. Wii U 3DS.png Ganondorf transforms into Beast Ganon, paralyzing opponents in front of him and burying grounded opponents. He then charges across the stage, sending the opponents flying, followed by returning to his original position and form. Ganondorf as Beast Ganon in Super Smash Bros. for Wii U.
Black Hole Laser Palutena Logo EN - Super Smash Bros. Wii U 3DS.png Palutena traps opponents in a Black Hole and then fires a Mega Laser through it, both are powers from Kid Icarus: Uprising, greatly damaging and launching the trapped opponents. File:SSB4 - Palutena Final Smash.JPG
Blue Falcon Captain Falcon Logo of Super Smash Bros. BrawlLogo EN - Super Smash Bros. Wii U 3DS.png Captain Falcon calls his racecar, the Blue Falcon, which comes flying in from the screen. If it hits any opponents, the view will change to a race track looking similar to the Port Town Aero Dive stage with the opponents landing on it. Captain Falcon then runs over his opponents in the Blue Falcon at full force, launching them. Captain Falcon's Final Smash
Chain Attack Shulk Logo EN - Super Smash Bros. Wii U 3DS.png Shulk summons Dunban and Riki from Xenoblade Chronicles and they perform a Chain Attack on the trapped opponent(s), just like how they do in the aforementioned game. Shulk's Final Smash in Super Smash Bros. for Nintendo 3DS
Cook Kirby Kirby Logo of Super Smash Bros. Brawl In Super Smash Bros. Brawl, Kirby transforms into Cook Kirby and pulls out a giant soup pot which draws in nearby opponents and items. Opponents are then repeatedly damaged and launched, along with the pot shooting out various healing items. Cook Kirby
Critical Hit Marth Logo of Super Smash Bros. BrawlLogo EN - Super Smash Bros. Wii U 3DS.png Marth raises his sword and then charges forward at a high speed, launching any opponent in his way. If there is no opponent, Marth will continue a set distance or stop at a ledge. A Health Meter will appear during the attack, but it has no effect on the gameplay and is purely cosmetic. Marth's Critical Hit in Super Smash Bros. for Wii U.
Lucina Logo EN - Super Smash Bros. Wii U 3DS.png Lucina shares her Final Smash with Marth. Lucina's Critical Hit in Super Smash Bros. for Wii U.
Roy Unlike Lucina and Marth, Roy's Critical Hit needs to be activated when he's near opponents. He slowly swings his sword in an overhead arch, trapping opponents, then quickly brings his sword down, creating a large blast with a high KO potential. Like with Marth and Lucina, a Health Meter will appear during the attack, but it has no effect on the gameplay and is purely cosmetic. Roy's Critical Hit in Super Smash Bros. for Wii U.
Dark Pit Staff Dark Pit Dark Pit fires a bolt from his Dark Pit Staff in a straight line, launching those in the line of fire. Those closer to Dark Pit will receive greater damage and launch further. The move also penetrates shields. Dark Pit's Dark Pit Staff in Super Smash Bros. for Wii U.
Dedede Burst King Dedede In Super Smash Bros. for Nintendo 3DS / Wii U, King Dedede uses his inhaling ability to suck in nearby opponents, rapidly attacks them with his flaming hammer, and finally launches them by throwing a bomb at the trapped opponents. King Dedede's Dedede Burst in Super Smash Bros. for Wii U
Diffusion Beam R.O.B. Logo of Super Smash Bros. Brawl In Super Smash Bros. Brawl, R.O.B. will have swirling lasers coming out of his eyes. He can move freely during his Final Smash and any opponent caught in the lasers will be trapped and have massive damage dealt to them. After about ten seconds, R.O.B.'s Final Smash will end. R.O.B.'s Diffusion Beam
Doctor Finale Dr. Mario Logo EN - Super Smash Bros. Wii U 3DS.png Dr. Mario fires two giant Megavitamins that travel across the screen, getting bigger and traveling wider as they go. Any opponents caught in it will be damaged and carried off. Dr. Mario's Doctor Finale in Super Smash Bros. for Wii U.
Dream Home

(PAL Regions: Housewarming Party)

Villager Tom Nook, Timmy, and Tommy build a house around a captured opponent for the Villager, which instantly explodes, causing damage to any opponents in range, with the most damage occurring to the captured opponent. File:Villager Final Smash.jpg
End of Day Captain Olimar Logo of Super Smash Bros. BrawlLogo EN - Super Smash Bros. Wii U 3DS.png Olimar (or Alph) gets into the Hocotate Ship and flies off camera, whilst Red Bulborbs appear on the bottom of the screen, attacking opponents. His ship then crashes back down and launches any opponents in the blast radius. Captain Olimar's End of Day in Super Smash Bros. for Wii U
Final Edge Mii Swordfighter Logo EN - Super Smash Bros. Wii U 3DS.png The Mii Swordfighter lifts its sword and unleashes many low-knockback energy blasts in their facing direction. File:Final Edge SSBU.jpg
Full Blast Mii Gunner The Mii Gunner shoots a strong laser with two smaller lasers surrounding it. The laser can be angled and the opponents in range will be launched at the end of the attack. File:Full Blast SSBU.jpg
Galaxia Darkness Meta Knight Logo of Super Smash Bros. BrawlLogo EN - Super Smash Bros. Wii U 3DS.png Meta Knight swipes his cape in front of himself. The screen then goes black, and anyone caught inside will be slashed powerfully. Bystanders who are close enough may also get caught in the darkness. Meta Knight's Galaxia Darkness in Super Smash Bros. for Wii U.
Giga Bowser Bowser Bowser transforms into Giga Bowser. He can move around freely and his attacks remain the same, but they are stronger and he cannot flinch, though he will still take damage. Some of his attacks also have added effects, such as ice and darkness. Taking damage will reduce the amount of time spent in this transformation. File:GigaBowser-SSBU.jpg
Giga Mac Little Mac Logo EN - Super Smash Bros. Wii U 3DS.png Little Mac transforms into Giga Mac, making him far more powerful. It is very similar to Bowser's Giga Bowser Final Smash. File:GigaMac-SSBU.jpg
Great Aether Ike Logo of Super Smash Bros. BrawlLogo EN - Super Smash Bros. Wii U 3DS.png Ike swings his sword and brings any attacked opponents into the air, launching a barrage of strikes and then brings his opponents to the ground, launching them. If the first swing misses, the Final Smash will fail. Ike's Great Aether in Super Smash Bros. for Wii U.
Grenade Launcher Solid Snake Logo of Super Smash Bros. Brawl Snake jumps into the air and into a helicopter where he will receive a grenade launcher. The player can aim the reticle and press an attack button to fire grenades at opponents. After twelve shots or enough time has passed, Snake will return to the stage. Grenade Launcher
Gunship Zero Suit Samus Logo EN - Super Smash Bros. Wii U 3DS.png In Super Smash Bros. for Nintendo 3DS / Wii U, Zero Suit Samus has a new Final Smash, due to being a separate character from Samus. Her new Final Smash involves her jumping into her Gunship and firing lasers at the opponents. Zero Suit Samus' Gunship in Super Smash Bros. for Wii U.
Iceberg Ice Climbers Logo of Super Smash Bros. Brawl The Ice Climbers summon a massive iceberg that freezes and damages nearby opponents. The iceberg can be attacked, which will limit the amount of time it is present. File:Iceberg.jpg
Infernal Climax Bayonetta Logo EN - Super Smash Bros. Wii U 3DS.png Bayonetta triggers a stage-wide Witch Time in which she can attack opponents to fill the gauge. When it is filled, she summons Gomorrah to chomp on the opponents repeatedly and launches them. If an opponent has their damage percentage over 100 when the Final Smash ends, they will instantly lose a stock. Infernal Climax in Super Smash Bros. for Wii U.
Konga Beat Donkey Kong Logo of Super Smash Bros. BrawlLogo EN - Super Smash Bros. Wii U 3DS.png Donkey Kong pulls out a pair of bongos and start playing them with Donkey Kong Country music replacing the current background music. The music waves surrounding the bongos will damage opponents and the length of the waves increases if the player presses an attack button with proper timing to the beat. Donkey Kong's Konga Beat in Super Smash Bros. for Wii U.
Landmaster Falco Lombardi Falco will summon a Landmaster which lasts for 18 seconds. During that, he may use its array of weapons against opponents. It has the least power out of all three Landmasters. However, it is easier to control in the air, and can easily carry opponents off the top of the screen. Falco Lombardi's Landmaster in Super Smash Bros. for Wii U.
Fox McCloud Fox will summon a Landmaster which lasts for 18 seconds. During that, he may use its array of weapons against opponents. It is more powerful than Falco's Landmaster, but it is the slowest Landmaster. It is generally "balanced" when compared to the other two Landmasters. Fox McCloud's Landmaster in Super Smash Bros. for Wii U.
Wolf O'Donnell Logo of Super Smash Bros. Brawl Wolf will summon a Landmaster which lasts only for 12 seconds. During that, he may use its array of weapons against opponents. It has the most power and speed out of all three, plus the most maneuverability. Wolf O'Donnell's Landmaster
Light Arrow Sheik Logo of Super Smash Bros. BrawlLogo EN - Super Smash Bros. Wii U 3DS.png The character takes out a bow and fires a beam of light straight across the stage. Any opponents in the line of fire will be launched and the beam can penetrate shields. Opponents closer to the character will receive more damage and be launched further. Sheik's Light Arrow in Super Smash Bros. for Wii U.
Zelda Princess Zelda's Light Arrow in Super Smash Bros. for Wii U.
Mario Finale Mario Mario fires a giant wave of flames that travels across the screen. Any opponents caught in it will be damaged and carried away. Mario's Mario Finale in Super Smash Bros. for Wii U.
Mega Evolution (Charizard) Charizard Logo EN - Super Smash Bros. Wii U 3DS.png In Super Smash Bros. for Nintendo 3DS / Wii U, Charizard transforms into Mega Charizard X from Pokémon X and Pokémon Y. In this form, Charizard can fly around the stage, shoot Fire Blasts, and spin into opponents. After a set time has passed, Charizard will return to normal, but the time will decrease if Charizard is damaged. Charizard's Final Smash, in Super Smash Bros. for Wii U.
Mega Evolution (Lucario) Lucario In Super Smash Bros. for Nintendo 3DS / Wii U, Lucario transforms into Mega Lucario from Pokémon X and Pokémon Y. Unlike Mega Charizard, Mega Lucario doesn't gain any new attacks, but all of Lucario's attacks have their damage output increased as if Lucario was at 300% damage. After a set time has passed, Lucario will return to normal, but the time will decrease if Lucario is damaged. File:MegaLucario-SSBU.jpg
Mega Legends Mega Man Mega Man fires a Black Hole Bomb, a weapon from Mega Man 9, that can suck in opponents. He then appears alongside Mega Man X, MegaMan.EXE, Mega Man Volnutt, and Star Force Mega Man, all of which fire lasers at the opponents and launch them. Mega Legends.
Negative Zone Luigi Logo of Super Smash Bros. Brawl In Super Smash Bros. Brawl, Luigi starts dancing and causes a large green circle to appear. Any opponents in the circle's radius will have a variety of things happen to them, such as tripping rapidly, falling asleep, or constantly taunting uncontrollably. File:Negative Zone.jpg
NES Zapper Posse Duck Hunt Logo EN - Super Smash Bros. Wii U 3DS.png The Duck Hunt dog summons a group of 8-bit ducks, which fly into the background, trapping opponents who touch them in the middle of a gun duel consisting of the Wild Gunmen versus the thugs from Hogan's Alley. During this scene, the Wild Gunmen repeatedly shoot and defeat the thugs, sending cans, ducks, and any trapped opponents flying. File:NESZapperPosse-SSBU.jpg
Octopus Mr. Game & Watch Logo of Super Smash Bros. BrawlLogo EN - Super Smash Bros. Wii U 3DS.png Mr. Game & Watch transforms into an octopus and then attacks by either extending its tentacles or ramming opponents. He can also move around and jump in this form. Mr. Game & Watch's Octopus in Super Smash Bros. for Wii U
Omega Blitz Mii Brawler Logo EN - Super Smash Bros. Wii U 3DS.png The Mii Brawler punches their opponent, sending them into the air. The Mii then proceeds by throwing multiple punches and kick combos on the opponents, followed by finishing with a strong impulsive punch launching the foe downwards, dealing a lot of knockback damage. Omega Blitz in Super Smash Bros. for Wii U.
Omnislash Cloud Strife Cloud rushes forward and slashes any caught opponents upward into the air. Cloud then jumps to the opponents and launches a barrage of sword strikes followed by dragging the opponents down to the ground, creating a large explosion. Omnislash in Super Smash Bros. for Wii U.
Pair Up Robin Robin sends out Chrom, the main protagonist of Fire Emblem: Awakening, who rushes forward to strike an opponent. Any opponents in range will be brought into the air, where Robin and Chrom launch several attacks before launching the opponents into the ground. Robin's Pair Up in Super Smash Bros. for Wii U.
Palutena's Army Pit Logo of Super Smash Bros. Brawl In Super Smash Bros. Brawl, Pit summons Palutena, who orders an army of Centurions to charge forward at opponents, dealing damage. Super Smash Bros. Brawl
Peach Blossom Princess Peach Logo of Super Smash Bros. BrawlLogo EN - Super Smash Bros. Wii U 3DS.png Princess Peach starts dancing, which causes opponents to fall asleep. Peaches will also appear on the stage, which allow Peach to heal any damage done to her. Peach Blossom - SSB WiiU.jpg
PK Starstorm Lucas Lucas summon several PSI Comets which fall straight down from the air damaging opponents. It covers the entire stage, but is less effective on larger stages. In Super Smash Bros. for Nintendo 3DS / Wii U, the starstorm is condensed and can be angled. Lucas's PK Starstorm in Super Smash Bros. for Wii U.
Ness Ness summons several PSI Comets which fall at angles from the air damaging opponents. It covers the entire stage, but is less effective on larger stages. In Super Smash Bros. for Nintendo 3DS / Wii U, the starstorm is condensed and can be angled. Ness's PK Starstorm in Super Smash Bros. for Wii U.
Poltergust 5000 Luigi Logo EN - Super Smash Bros. Wii U 3DS.png In Super Smash Bros. for Nintendo 3DS / Wii U, Luigi's Final Smash is changed to the Poltergust 5000. Luigi begins sucking nearby opponents into his vacuum which deals repeated damage. After a short period of time, the trapped opponents will be shot out of the vacuum. Luigi with the Poltergust 5000 in Super Smash Bros. for Wii U.
Power Suit Samus Zero Suit Samus Logo of Super Smash Bros. Brawl In Super Smash Bros. Brawl, Zero Suit Samus will summon her Power Suit and transform into the fully armored Samus. Any opponents caught in the transformation will be repeatedly damaged and launched. File:PowerSuitSamus.jpg
Power Star Rosalina & Luma Logo EN - Super Smash Bros. Wii U 3DS.png Rosalina summons a Power Star, which shoots a plethora of smaller stars around the stage, damaging opponents. The Power Star grows in size as it shoots the smaller stars and explodes at the end of the Final Smash. Rosalina and Luma's Final Smash in Super Smash Bros. for Wii U.
Psystrike Mewtwo Mewtwo evolves into Mega Mewtwo Y and throws a giant psychic sphere in the direction Mewtwo is facing. Any opponents caught in this will be paralyzed for a brief moment before being launched. Mewtwo using Psystrike in Super Smash Bros. for Wii U.
Puff Up Jigglypuff Logo of Super Smash Bros. BrawlLogo EN - Super Smash Bros. Wii U 3DS.png Jigglypuff grows massively in size. Any opponents that touch Jigglypuff will bounce off. They will be knocked back further if hit when Jigglypuff reaches her peak height. Jigglypuff uses Puff Up in Super Smash Bros. for Wii U.
Rocketbarrel Barrage Diddy Kong Diddy Kong gets out his Rocketbarrels and Peanut Popguns and starts flying around the stage firing explosive peanuts at opponents. Diddy Kong's Rocketbarrel Barrage in Super Smash Bros. for Wii U.
Secret Ninja Attack Greninja Logo EN - Super Smash Bros. Wii U 3DS.png Greninja kicks up a mat in front of himself and any opponent he catches is flung into the air. Greninja then repeatedly slashes the trapped foe, using Double Team to strike multiple times. After enough hits, Greninja performs a final attack that ends the Final Smash. Greninja's Secret Ninja Attack in Super Smash Bros. for Wii U
Shadow Mario Paint Bowser Jr. Bowser Jr. turns into Shadow Mario and paints a giant "X" across the screen. Any player that comes in contact with it will take damage until it explodes, which will launch opponents. Shadow Mario Paint in Super Smash Bros. for Wii U
Shin Shoryuken Ryu Ryu traps the opponent in a powerful three-hit combo, sending the opponent skyward. Performed if activated next to an opponent. The Shin Shoryuken in Super Smash Bros. for Wii U
Shinku Hadoken Ryu launches a larger Hadouken, which pulls opponents towards it and hits multiple times. Performed if there are no opponents in Ryu's immediate striking range. Shinku Hadoken in Super Smash Bros. for Wii U
Super Diffusion Beam R.O.B. In Super Smash Bros. for Nintendo 3DS / Wii U, R.O.B's new Final Smash involves him transforming into a blaster-like device, and then shooting a giant laser beam in one direction. At the end of the attack, R.O.B. will cause a large energy blast to knockback opponents. R.O.B.'s Super Diffusion Beam in Super Smash Bros. for Wii U.
Super Dragon Yoshi Logo of Super Smash Bros. BrawlLogo EN - Super Smash Bros. Wii U 3DS.png Yoshi transforms into Winged Yoshi and is able to fly freely around the stage. In this form, Yoshi can fire large fireballs. Yoshi's Super Dragon in Super Smash Bros. for Wii U.
Super Pac-Man Pac Man Logo EN - Super Smash Bros. Wii U 3DS.png Pac Man transforms into a large version of his 2D sprite from the original arcade Pac-Man. He can then damage opponents in a similar manner to the ghosts in the aforementioned game after collecting a Power Pellet. Additionally, Pac-Man can move freely around the stage, using similar controls to the arcade game. Pac-Man's Super Pac-Man in Super Smash Bros. for Wii U.
Super Sonic Sonic the Hedgehog Logo of Super Smash Bros. BrawlLogo EN - Super Smash Bros. Wii U 3DS.png Sonic summons the Chaos Emeralds and transforms into Super Sonic. In this form, he can fly around the stage at high speeds, severely damaging any opponent he touches. He moves extremely fast and cannot be KO'd during the Final Smash (even if he flies off the screen). Sonic the Hedgehog's Super Sonic in Super Smash Bros. for Wii U.
Three Sacred Treasures Pit Logo EN - Super Smash Bros. Wii U 3DS.png In Super Smash Bros. for Nintendo 3DS / Wii U, Pit's Final Smash has been changed to the Three Sacred Treasures, due to Palutena now being a playable character. The attack sends many beams that hone in on opponents, followed by several large beams that cover the stage. Pit's Three Sacred Treasures in Super Smash Bros. for Wii U.
Torrential Roar Corrin Corrin stomps the ground in dragon form, creating two light columns that bring Corrin and the opponents to a rocky location. Corrin then summons a large whirlpool that washes opponents offstage. Torrential Roar in Super Smash Bros. for Wii U
Triforce Slash Link Logo of Super Smash Bros. BrawlLogo EN - Super Smash Bros. Wii U 3DS.png Link fires an arrow and uses the Triforce to trap an opponent in range. He then slashes at the opponent repeatedly, with the final one launching them away. Link's Triforce Slash in Super Smash Bros. for Wii U.
Toon Link Toon Link fires an arrow and uses the Triforce to trap an opponent. He then slashes at the opponent repeatedly, with the final one launching them away. Toon Link's arrow has less range than Link's. Toon Link's Triforce Slash in Super Smash Bros. for Wii U.
Triple Finish Pokémon Trainer Logo of Super Smash Bros. Brawl Pokémon Trainer calls out all three Pokémon and they use their most powerful attacks (Hydro Pump for Squirtle, Solar Beam for Ivysaur, and Fire Blast for Charizard). The range of the attacks are quite large and will damage and launch opponents in range. Triple Finish
Ultra Sword Kirby Logo EN - Super Smash Bros. Wii U 3DS.png In Super Smash Bros. for Nintendo 3DS / Wii U, Kirby's Final Smash has been changed to the Ultra Sword. Kirby pulls out a large sword and rapidly attacks his opponent(s) in range. Kirby's Ultra Sword in Super Smash Bros. for Wii U.
Volt Tackle Pikachu Logo of Super Smash Bros. BrawlLogo EN - Super Smash Bros. Wii U 3DS.png Pikachu charges up a lot of electricity and then flies around the stage damaging any opponents he touches. If the A button is pressed, more electricity will be emitted. The Final Smash is rather difficult to control compared to other transformations. Pikachu's Volt Tackle in Super Smash Bros. for Wii U.
Waddle Dee Army King Dedede Logo of Super Smash Bros. Brawl In Super Smash Bros. Brawl, King Dedede summons a bunch of Waddle Dees, Waddle Doos, and Gordos that charge across the screen, damaging any opponents they hit. Waddle Dee Army
Wario-Man Wario Logo of Super Smash Bros. BrawlLogo EN - Super Smash Bros. Wii U 3DS.png Wario transforms into Wario-Man gaining invincibility and causing his normal attacks to do more damage. He moves incredibly fast in this form, and his aerial attacks even give him the ability to fly (he will rise in the air whenever he performs an aerial attack, with the exception of his down aerial attack which causes him to plummet downward). After enough time has passed, he will return to normal. Wario's Wario-Man in Super Smash Bros. for Wii U.
Zero Laser Samus Samus unleashes a powerful charging beam that damage and knock opponents off screen. Her Power Suit is destroyed after the attack, turning her into Zero Suit Samus. In Super Smash Bros. for Nintendo 3DS / Wii U, she no longer transforms into Zero Suit Samus after she uses this move, since they are now separate characters. Zero Laser

Names in other languages

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References

  1. ^ "Actually, I thought of using the Smash Ball since the very first Nintendo 64 version of the game." - Masahiro Sakurai, Wii.com - Iwata Asks: Super Smash Bros. Brawl, Vol. 5, accessed 2008-1-28
  2. ^ "People who have played the previous Smash Bros. title need only imagine the stronger, more majestic version of the Hammer to understand what I’m talking about." - Masahiro Sakurai, Wii.com - Iwata Asks: Super Smash Bros. Brawl, Vol. 5, accessed 2008-1-28