Duel Tower, 2F

From the Super Mario Wiki, the Mario encyclopedia
Revision as of 11:10, May 23, 2017 by PorpleBot (talk | contribs) (Robot: Changing template: Foreignname)
Jump to navigationJump to search
File:MPA Duel Tower, 2F.png
The title card for Duel Tower, 2F.

Duel Tower, 2F is a quest in Mario Party Advance. It is the second of three quests at Duel Tower between Duel Tower, 1F and Duel Tower, 3F. It starts after completing Duel Tower, 1F and defeating Whomp. After the player is complemented by Mouser on their skills, the quest is initiated (with no option to back out), prompting Salvo the Slime to jump down and challenge the player. He boasts that his abilities are unlike anything the player has seen before starting the duel minigame, Volleybomb. If Salvo wins (and if the player does not or cannot sacrifice one of their Mushrooms), Salvo insults the player's skills before kicking them out, forcing them to restart this quest and its preceding quest. If the player wins, Salvo allows them to advance to the third and final floor, concluding the quest.

Names in other languages

Language Name Meaning