Dream Long Jump

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Revision as of 17:15, October 18, 2018 by Yoshi the SSM (talk | contribs) (Splitting article, removing everything pertaining to the event in London 2012. Since it is from two games, I am using an about template.)
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This article is about the event in Mario & Sonic at the Olympic Games (Nintendo DS). For the event in Mario & Sonic at the London 2012 Olympic Games (Wii), see Dream Long Jump (Mario & Sonic at the London 2012 Olympic Games).

Dream Long Jump is a Dream Event in the Nintendo DS version of Mario & Sonic at the Olympic Games.

Dream Long Jump in Mario & Sonic at the Olympic Games

This event is an extreme version of the event, Long Jump, as characters sprint off a track and fly through the air. The goal of this event is to fly the farthest before landing in three attempts. However, characters must land on an island; falling into the water results in a foul. The wind becomes a factor in speed and movement of the participant. There are also rings in the air that will boost the player's speed.

Controls

  • Stylus (left and right) – Approach
  • Stylus (before reaching the cliff's edge) – Jump
  • +Control Pad or A Button/B Button/X Button/Y Button Buttons – Glide/Landing
  • L Button or R Button button – Use Items

Items

  • Green Shell: Hits opponent.
  • Red Shell: Homes in on random opponent.
  • Starman: Makes the player invincible for limited time and makes them faster.
  • Shield: Protects from incoming items.
  • Chaos Emerald: Causes the wind to blow hard, moving all opponents around.
  • Speed Boost: Increases the player's speed for limited time.

Names in other languages

Language Name Meaning
Japanese ドリーム走幅跳
Dorīmu Hashiri Habatobi
Dream Long Jump