Dragonzamasu

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Template:Character-infobox Dragonzamasu[1][2] (alternatively Dragon Zamasu[3]) is the second boss in Super Mario Land. He resembles a large Yurarin and Yurarin Boo. Dragonzamasu is in charge of the Muda Kingdom. During Tatanga's invasion of Sarasaland, Dragonzamasu came under Tatanga's control.

In battle, Dragonzamasu attacks by spitting fire at Mario in his Marine Pop. To defeat Dragonzamasu, Mario has to shoot twenty torpedoes at him, while dodging Tamao, who floats around the arena and can block the Marine Pop's torpedoes. Alternatively, Mario can defeat Dragonzamasu by shooting torpedoes at the blocks in the bottom right corner of the arena, and activating the switch behind these blocks. Either way, Mario is awarded 5000 points for defeating Dragonzamasu and is allowed to progress into the Easton Kingdom.

In the Super Mario-Kun manga, Dragonzamasu steals Mario's Sky Pop and challenges him to a duel under the sea. Mario, being one to not back down, dives after Dragonzamasu only to find that Tamao is dutifully protecting his sea horse master. Dragonzamasu is also known for his constant talking, never pausing for a breather until Mario (or a Torion in one case) interrupts him.

Official profiles

Super Mario Land

  • Virtual Console Manual: "The boss of the Muda Kingdom, Dragonzamasu moves up and down and spits out fire. It is protected by Tamao. Defeat it with 20 torpedoes."

Gallery

Names in other languages

Language Name Meaning
Japanese ドラゴンザマス[4]
Doragonzamasu
Zamasu is a Japanese archaic suffix similar to gozaru.

German Dragonzamasu
Dragonzamasu
Spanish Dragonzamasu
Dragonzamasu

References

  1. ^ Super Mario Land English instruction booklet, page 16.
  2. ^ The Nintendo Game Boy Player's Guide, page 5.
  3. ^ The Super Game Boy Player's Guide, page 17.
  4. ^ Super Mario Land Japanese instruction booklet, page 18.