This article is about the desert world of Donkey Kong on the Game Boy. For other deserts in the Super Mario franchise, see Category:Deserts.
Desert
Desert on Super Game Boy
Game Donkey Kong
Level(s) 12
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The Desert is the fifth world of the game Donkey Kong for the Game Boy. The Desert features an Egyptian setting with pyramids and tombs. Mario can use Super Hammers to break through walls in the tombs. The Desert stages increase the complexity of the puzzle elements in the game. In one stage, Mario has to take the key up several stories to the door, by only using ladders, roads and springs. The Desert has 12 stages.

LevelsEdit

Level Image Enemy species and obstacles greeted
Stage 5-1   -
Stage 5-2   Miira, Skeleton, Furafurawā
Stage 5-3   Skeleton
Stage 5-4   Donkey Kong
Stage 5-5   Bowbows
Stage 5-6   Donkey Kong Jr., Sairesu, Fireballs
Stage 5-7   Arumajiron, cannons
Stage 5-8   Donkey Kong, barrels, oil drums, Fireballs
Stage 5-9   Thwomp Platforms
Stage 5-10   -
Stage 5-11   Sukōpī
Stage 5-12   Donkey Kong, Tsutan'ōmen

EnemiesEdit

 
Mario and Donkey Kong in the Desert

The following enemies appear in the Desert:

Names in other languagesEdit

Language Name Meaning
Japanese 砂漠さばく[1]
Sabaku
Desert

Dutch Woestijn[2]
Desert
French Désert
Desert
Italian Deserto[3][4]
Desert
Spanish Desierto
Desert

ReferencesEdit

  1. ^ Game Boy Donkey Kong Japanese instruction booklet, pages 1 & 15.
  2. ^ Game Boy Donkey Kong Dutch Nintendo 3DS Virtual Console digital manual, tab 14: "Gebieden".
  3. ^ Donkey Kong Italian manual, pagg. 2 & 17
  4. ^ Donkey Kong (Virtual Console) Italian e-manual, pag. 14