DK Coin

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Template:Item-infobox DK Coins[1] (originally known as Cranky's Video Game Hero Coins[2], Cranky Kong's DK Coins[3], DK Hero coins[4], or simply Hero Coins[5]) are first introduced in Donkey Kong Country 2: Diddy's Kong Quest for the Super Nintendo Entertainment System. They are generally well-hidden, and are mainly used to increase the file's completion percentage.

History

Donkey Kong Country 2: Diddy's Kong Quest / Donkey Kong Land 2

Cranky's Video Game Hero Coin from Donkey Kong Country 2.

In Donkey Kong Country 2: Diddy's Kong Quest, Cranky Kong has hidden the DK Coins in each level for Diddy Kong and Dixie Kong to find. Some of the places that they are hidden in include secret passages, as an end-of-level prize (in a couple of levels), or even within a level's Bonus Area. There are 40 DK Coins in total. A DK Coin symbol appears next to a level's name after Diddy and Dixie find the DK Coin in that level.

In the Lost World, Bonus Areas have DK Coins instead of Kremkoins. Likewise, the Kongs get a DK Coin for completing the final boss level, Krocodile Kore.

When the game is completed, Cranky will tally up all the DK Coins that have been collected and will then rank the Kongs on how many they have obtained.

In the Game Boy Advance remake, 28 new DK Coins have been added, making for a new grand total of 68 DK Coins. Of the original 40 DK Coins, 39 are located in the same spots as they are in the SNES version. The only exception is the Krocodile Kore fight, which does not reward the player with a DK Coin in this version. The remaining 29 DK Coins can be obtained by achieving the following:

The sprite for Cranky's Video Game Hero Coin in the Game Boy version of Donkey Kong Land 2

DK Coins also make an appearance in Donkey Kong Land 2. As in the original version of Donkey Kong Country 2: Diddy's Kong Quest, there are 40 DK Coins to be found, with one hidden per level, and one obtained after beating Krocodile Kore.

Donkey Kong Country 3: Dixie Kong's Double Trouble!

A DK Coin in Donkey Kong Country 3: Dixie Kong's Double Trouble!

In Donkey Kong Country 3: Dixie Kong's Double Trouble!, DK Coins make a return. There is one per level, as in Donkey Kong Country 2: Diddy's Kong Quest, but with one difference: an enemy known as the Koin uses a DK Coin as a shield. The Kongs must defeat the Koin to obtain the DK Coin. To defeat the enemy, the Kongs need to throw a Steel Keg over it, then wait for the barrel to rebound against the wall and hit the Koin. However, some levels do not have a wall to bounce the Steel Barrel off of, so the Kongs must find another way to defeat the Koin.

There are a total of 41 DK Coins in this game. When a DK Coin has been collected in a level, a yellow pennant will appear on top of the Level Flag for that level on the world map.

Only one DK Coin is not guarded by a Koin: it is earned by completing the level Knautilus.

Once the player has found all the DK Coins, they can go over to Funky's Rentals and trade them in for a Gyrocopter, which will allow them to fly around the Northern Kremisphere. This will grant them access to the last three secret caves, which are only accessible by using the Gyrocopter.

In the Game Boy Advance remake, there are 46 DK Coins instead, as a new world with six new levels has been added to the game. Additionally, the Knautilus fight only gives bear coins in this version.

Donkey Kong Land III

Sprite of a DK Coin from Donkey Kong GB: Dinky Kong & Dixie Kong

In Donkey Kong Land III, there are 42 DK Coins hidden in the game. DK Coins are guarded by a Koin in all levels, except in undersea levels, where they are seen floating and spinning as in Donkey Kong Country 2: Diddy’s Kong Quest and Donkey Kong Land 2. Additionally, 6 of the 42 DK Coins are obtained by playing Memory, a card game found in each world’s Sheepy Shop which is exclusive to this game. A certain number of Bonus Coins are needed to play this card game. The object of the card game is to match pairs until all pairs are found. There is also a time limit, and the game will end if the player fails to match all the pairs when the time runs out.

DK Coins in Donkey Kong Land III are used to enter the Lost World after Baron K. Roolenstein is beaten in Tin Can Valley. All DK Coins and Stop Watches need to be found before the last fight with Baron K. Roolenstein.

Donkey Kong 64

Animated sprite of a DK Coin in Donkey Kong 64

DK Coins reappear in Donkey Kong 64, where they appear as collectibles during two of the Training Barrel challenges and certain minigames (namely, Stash Snatch, Splish Splash Salvage, Speedy Swing Sortie), all three Mine Cart Rides, the two races against the Mini Car, the Beetle, and the race against the Seal. In the first three, the player needs to collect a certain amount of them before the time expires. During the minecart rides, the player needs to collect 50 of them (25 in Creepy Castle's version) before reaching the finish line, and, during every race, they need to collect a certain amount of them while simultaneously beating the character the player faces. Completing the criteria in any of these minigames will reward the player with a Golden Banana.

DK: Jungle Climber

DK Coin DKJC sprite.png
A DK Coin in DK: Jungle Climber

DK Coins return in DK: Jungle Climber, and are used to unlock some cheats. There is one found in every level other than Cranky's Teachin's. Their appearance from Donkey Kong Country 3: Dixie Kong's Double Trouble! returns.

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Profiles

Donkey Kong Country 2: Diddy's Kong Quest

  • Wii U Virtual Console manual bio: "These huge DK coins are well hidden. One per level."

Donkey Kong Land 2

  • Virtual Console manual bio: "These are hidden throughout stages."

References

  1. ^ Donkey Kong Country 3: Dixie Kong's Double Trouble! instruction booklet, page 22.
  2. ^ Donkey Kong Country 2: Diddy's Kong Quest instruction booklet, page 14.
  3. ^ Donkey Kong Land 2 Nintendo 3DS Virtual Console electronic manual, tab 12: "Items"
  4. ^ Nintendo Magazine System (AU) Issue #44, page 23. "WHAT A HERO! Remember the special DK Hero coins you collected in Diddy’s Kong Quest? Well, they’ve been included in the new game too, but now they’re jealously guarded by an armoured Kremling, and you’ll need to figure out how to get rid of him before you can get yourself into Kranky’s Hall of Fame again!"
  5. ^ Nintendo Power issue 79, page 17