Circuit Maximus

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Template:Minigame-infobox Circuit Maximus is a 4-player minigame in Mario Party 6. The minigame's name is a reference to the Circus Maximus, which was a racing arena in Ancient Rome.

In the Miracle Book of the game, there is a page involving Circuit Maximus; the page's name is "Amp Attack".

There are only aesthetic changes between day and night.

Introduction

The camera zooms to the start point as several Amps emerge from hatches in the center of the room.

Gameplay

The game takes place in an octagon circuit with many Amps in it. Players must get through the circuit by passing through the gates in each section while avoiding the Amps. If a player touches an Amp, it stuns them for a few moments. Each section has more and more Amps, making it harder for the player to get through as the game progresses. Some Amps move about the room; others remain stationary. The goal is to get all the way around the octagon the fastest.

This minigame appears as the third minigame in Decathalon Park. Here, the player's objective is to get to the goal as possible to earn as much points as possible, up to a maximum of 1,000. The default record for this minigame in Decathalon Park is 60"00.

Ending

The other three players (all four if there is a tie) are seen being chased by a pair of Amps around a podium on which the winner stands.

Controls

  • Control Stick – Move

In-game text

  • Rules"Avoid the high-voltage Amps as you dash around the maze! Whoever reaches the goal first wins!"
  • Advice"Some Amps move, some stay put. Study them for a moment before rushing ahead. If you get zapped, you'll be temporarily stunned."

Names in other languages

Language Name Meaning
Japanese ぐるっとビリキューレース
Gurutto birikyūrēsu
Lots of Amps Race

German Elektrosprint
Electrodash
Italian Circuito Massimo
Literal translation
Spanish Corto circuito
Pun on "circuito" (circuit) and "cortocircuito" (short-circuit)

Template:MP6 Minigames