Bowser Nightmare

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Template:Board-infobox Bowser Nightmare is the largest board in Mario Party 5, and the seventh and final board of the game. It was created from Bowser's dreams.

Events

When players land on ? Spaces, Bowser appears and causes events that may hinder them.

  • The ? Spaces at the bottom-left and bottom-right sides cause Bowser to come out for a walk to the other side. During his stroll, he turns all Plus Spaces in his path into Minus Spaces and crushes any player in his path, making them lose 10 coins. This event lasts for at least 2 turns.
  • The ? Space on the top-left and top-right sides of the board cause Bowser to appear on his Koopa Clown Car, where he forces the player to hit a red block or a blue block: one sends the player back to start while the other takes half of the player's coins.
  • The ? Space at the top of the board causes Bowser to appear and take control of a flamethrower cannon. Players near the flamethrower are burned and lose their Capsules (half of their coins in Story Mode).
  • The two ? Spaces near the circle at the center of the board take players into the circle that Bowser calls "the Spin Stage" (via a red Warp Pipe) where there are Minus Spaces (and possibly Bowser Spaces, due the random placement of Bowser Spaces in this game); Bowser appears for a moment and says "Good luck gettin' out!" to taunt the player. The two ? Spaces inside the circle take players out the circle. This is similar to the Mecha-Blooper ride from Bowser Land of Mario Party 2. If the Last Five Turns Event turns all Minus Spaces into Bowser Spaces, getting trapped in the middle results in a Bowser event every turn until the player gets out.

Story Mode

The Bowser Nightmare board.
Bowser Nightmare as seen in Story Mode.

In Story Mode, Bowser and Koopa Kid are busy creating Bowser Nightmare, but when the player (Mario, Luigi, Yoshi, Peach, Daisy, Wario, or Waluigi) comes to stop them, Bowser makes Koopa Kid do the fighting for him. Koopa Kid then splits into 3 Koopa Kids: Red K. Kid, Green K. Kid, and Blue K. Kid. The player defeats all three of them and they turn back into one Koopa Kid. He escapes, but Bowser stays to challenge the player to the mini-game Frightmare. This battle takes place on a simplified version of the board. If the player defeats Bowser, the full version of Bowser Nightmare becomes playable in Party Mode.

Spaces (Party Mode)

Type of Space Number of Spaces
Blue Space from Mario Party 4 and Mario Party 5
Plus Spaces
53 normally, 35 after Bowser takes a walk and passes over a DK Space, 34 after Bowser takes a walk without passing over a DK Space
Red Space from Mario Party 4 and Mario Party 5
Minus Spaces
12 normally, 30 after Bowser takes a walk and passes over a DK Space, 31 after Bowser takes a walk without passing over a DK Space
Event Space from Mario Party 5
? Spaces
9
Donkey Kong Space from Mario Party 5
DK Spaces
1
File:Bowser Square.PNG
Bowser Spaces
1
Total of Spaces 76

Spaces (Story Mode)

Type of Space Number of Spaces
Blue Space from Mario Party 4 and Mario Party 5
Plus Spaces
16
Red Space from Mario Party 4 and Mario Party 5
Minus Spaces
3
Event Space from Mario Party 5
? Spaces
1
Donkey Kong Space from Mario Party 5
DK Spaces
1
File:Bowser Square.PNG
Bowser Spaces
0
VS Spaces 3
Total of Spaces 24

Names in other languages

Language Name Meaning
Japanese クッパ・ドリーム
Kuppa dorīmu
Bowser Dream

German Bowser-Traum
Bowser Dream
Italian Incubo Bowser
Literal translation
Spanish La pesadilla de Bowser
Literal translation

Template:Mario Party Board List