Bizarre Doors of Boo Mansion

From the Super Mario Wiki, the Mario encyclopedia
Revision as of 20:24, July 4, 2018 by MarioGaming64 (talk | contribs) (Fixed French NOE meaning.)
Jump to navigationJump to search

Template:Levelbox

Bizarre Doors of Boo Mansion (known as Dodgy Doors at Boo Mansion in Europe) is the 16th course of Episode 1 in Captain Toad: Treasure Tracker. This level takes place at a Ghost House.

Layout

Captain Toad starts at the front path and must dodge a Goomba to enter the house. He promptly exits to the left of the mansion. After getting over a fence by moving Touchstones and doors in a puzzle, Toad must sneak around the mansion, avoiding a Boo and a Goomba Tower that has a Super Gem on top. After getting on the roof via a door, two Big Boos make a last attempt to stop Captain Toad, but they can easily be dodged using either the nearby door or using Captain Toad's headlamp to defeat them.

Super Gems

  • Super Gem 1: In a plant to the right of the entrance.
  • Super Gem 2: On a platform involved in the doorway puzzle to the left of the mansion.
  • Super Gem 3: Atop a Goomba Tower near the end of the level.

Bonus Objective

  • Cleared course in only 4 touches!

Enemies

Gallery

Names in other languages

Language Name Meaning
Japanese ふしぎなドアのオバケ屋敷
Fushigi na Door no Obake Yashiki
Haunted Mansion of the Mysterious Doors

German Gruselhaus der vielen Türen
Haunted House with Many Doors
Italian La casa dalle porte stregate
The House of Fated Doors
Spanish Las puertas de la casa misteriosa
The Doors of the Mysterious Mansion

Trivia

  • Toad never actually goes inside the Mansion, unless the doors are counted, though they act more like portals.
  • If the player wait for 5 minutes (300 seconds) at the stage, a lot of creepy handprints will appear suddenly on the backside's wall of the Ghost Mansion. Each of these handprints' position is random every time it appears.

Template:CTTT Levels