amiibo tap: Nintendo's Greatest Bits

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Template:Infobox amiibo tap: Nintendo's Greatest Bits, known in the British English version as amiibo Touch & Play: Nintendo Classics Highlights, is an application for the Wii U in which players can scan amiibo to play trial versions of various NES and SNES titles. It was released on the Nintendo eShop as a free download on April 23, 2015 in Japan, on April 30, 2015 in Europe and North America, and on May 1, 2015 in Australia.

Gameplay

Main menu of amiibo tap: Nintendo's Greatest Bits
The game's main menu

When the player scans an amiibo using the Wii U GamePad's NFC sensor NFC reader, a specific NES or SNES game is unlocked, each of which allows the player to play three-minute highlights of various points in the game each time they scan the amiibo designated to that game. The player can switch between different scenes by scanning the same amiibo multiple times. Each scene is 180 seconds (three minutes) long. The games assigned to each amiibo are completely random, and are not always based on the amiibo character's series. (For example, scanning a Mario amiibo may unlock a game unrelated to the Mario franchise.)

List of Mario games

There are 12 Mario games included, with each game having its own number of scenes.

Game Scene Setting
Donkey Kong 1 25m
2 75m
3 100m
Donkey Kong Jr.[1] 1 Stage 1
2 Stage 2
3 Stage 3
4 Stage 4
Wrecking Crew 1 Phase 1
2 Middle of Phase 6 (with Golden Hammer revealed)
3 Phase 11
4 Middle of Phase 19 (with letters "M-A-R-I-O" revealed)
5 Phase 25
6 Phase 50
7 Phase 100
Super Mario Bros.[2] 1 World 1-1
2 World 2-2
3 World 3-1
4 World 4-1
5 World 5-1
6 World 6-1
7 World 7-1
8 World 8-1
9 World 8-4
Super Mario Bros.: The Lost Levels[1] 1 World 1-1 (as Mario)
2 World 2-3 (as Mario)
3 World 3-3 (as Luigi)
4 World 4-4 (as Mario)
5 World 5-1 (as Mario)
6 World 6-1 (as Luigi)
7 World 7-3 (as Mario)
8 World 8-4 (as Mario)
9 World 9-1 (as Mario)
Super Mario Bros. 2[1] 1 World 1-1 (as Mario)
2 World 1-3 (from the beginning of the second area, as Luigi)
3 World 3-1 (as Toad)
4 World 4-2 (as Princess Toadstool)
5 World 5-2 (as Princess Toadstool)
6 World 6-2 (as Luigi)
7 World 6-2 (before the battle with Tryclyde, as Mario)
8 World 7-2 (as Mario)
Super Mario Bros. 3[1] 1 World 1-1
2 World 2-2 (as Super Mario)
3 World 2-Fortress (as Super Mario)
4 World 3-1 (as Super Mario)
5 World 3-8 (as Fire Mario)
6 World 3-Airship (as Raccoon Mario)
7 World 4-1
8 World 7-1 (as Raccoon Mario)
9 World 8-Airship (as Raccoon Mario)
10 Bowser's Castle (as Tanooki Mario)
Super Mario World[2] 1 Yoshi's Island 2
2 #1 Iggy's Castle (from the Midway Gate)
3 Donut Secret House
4 Vanilla Secret 3
5 Cheese Bridge Area
6 Forest of Illusion 1
7 Chocolate Island 2
8 Bowser's Castle (from the Front Door)
9 Funky
Dr. Mario[1] 1 Level 0 at low speed, with 4 viruses
2 Level 5 at low speed, with 24 viruses
3 Level 10 at high speed, with 44 viruses
4 Level 20 at high speed, with 10 viruses left
5 Level 24 at high speed, with 84 viruses
Yoshi 1 Level 1 at low speed
2 Level 3 at low speed
3 Level 5 at low speed
4 Level 10 at low speed
Super Mario Kart[1] 1 Mario Circuit 1 (as Toad)
2 Donut Plains 1 (as Luigi)
3 Ghost Valley 1 (as Peach)
4 Bowser Castle 1 (as Bowser)
5 Mario Circuit 2 (as Donkey Kong Jr.)
6 Choco Island 1 (as Yoshi)
7 Koopa Beach 1 (as Koopa Troopa)
8 Rainbow Road (as Mario)

Glitches

2-Player Game

This glitch only works on games that supported turn-based multiplayer on their original consoles (i.e. Super Mario Bros., Super Mario Bros. 3, Super Mario World, Wrecking Crew). First, the player must enter any scene of a game and return to the title screen, usually by way of Game Over. Then, they must choose "2-Player Game". When the first player dies or completes the level, they must pass the controller to the second player. The glitch ends when the scene ends or changes.

This glitch is also possible in simultaneous multiplayer games (i.e. Super Mario Bros. 3's Battle Mode, Super Mario Kart, Dr. Mario, Yoshi), but Player 1 plays as both characters. This allows access to normally unplayable modes, like Match Race and Battle Mode in Super Mario Kart.

This glitch is likely caused because the P1 and P2 controllers are both linked to the Wii U GamePad to prevent more controllers from being used.

Gallery

Media

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Names in other languages

Language Name Meaning
Japanese タッチ!アミーボ:いきなりファミコン名シーン
Tacchi! Amībo: Ikinari Famikon Meishīn
Touch! Amiibo: Sudden Famicom Classic Scenes

External links

References