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Waluigi Time (talk | contribs) (The Mad Piano statement is probably just an error since we don't have anything to suggest otherwise, the Tanooki Suit thing seems like it was just a joke and not a suggestion it was in the game (or ever meant to be)) |
m (→Early ideas: The previous source for this was TCRF, but they have as a source for that the interview that is already linked here. I read it, and indeed it is mentioned there, so correcting the source.) |
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Thirty-two courses were initially planned for the game, but only 15 of them made it into the final product. In some sketch-ups of the game's early development in ''[[Super Mario History 1985-2010|Super Mario History]]'', Mario is seen jumping on a piano with the phrase ピアノの上をあるく (Walk atop a piano). He is also seen climbing a ladder, swinging around a pole, and pushing a door and a block of ice.<ref>{{media link|SM64 - Concept Arts.jpg}}</ref> | Thirty-two courses were initially planned for the game, but only 15 of them made it into the final product. In some sketch-ups of the game's early development in ''[[Super Mario History 1985-2010|Super Mario History]]'', Mario is seen jumping on a piano with the phrase ピアノの上をあるく (Walk atop a piano). He is also seen climbing a ladder, swinging around a pole, and pushing a door and a block of ice.<ref>{{media link|SM64 - Concept Arts.jpg}}</ref> | ||
The [[crouch]]ing [[Sweep Kick|trip kick]] ({{button|n64|z}}+{{button|n64|b}}), present in the final game, was intended to be for attacking short/small enemies, but the developers never added any enemies that were specifically targeted by that move.<ref>[ | The [[crouch]]ing [[Sweep Kick|trip kick]] ({{button|n64|z}}+{{button|n64|b}}), present in the final game, was intended to be for attacking short/small enemies, but the developers never added any enemies that were specifically targeted by that move.<ref name=shmuplations>"[http://shmuplations.com/mario64/ Super Mario 64 – 1996 Developer Interviews originally featured in the official strategy guides]" ''shmuplations.com''. Retrieved September 10, 2018.</ref> | ||
During an interview between [[Satoru Iwata]] and [[Shigeru Miyamoto]] regarding ''[[New Super Mario Bros. Wii]]'', Iwata stated that there used to be a multiplayer function that was scrapped from ''Super Mario 64'', likely due to hardware limitations. It was also stated that one could see [[Mario]] and [[Luigi]] meet in the corridor. This, apparently, inspired the multiplayer function of ''New Super Mario Bros. Wii''. | During an interview between [[Satoru Iwata]] and [[Shigeru Miyamoto]] regarding ''[[New Super Mario Bros. Wii]]'', Iwata stated that there used to be a multiplayer function that was scrapped from ''Super Mario 64'', likely due to hardware limitations. It was also stated that one could see [[Mario]] and [[Luigi]] meet in the corridor. This, apparently, inspired the multiplayer function of ''New Super Mario Bros. Wii''. | ||
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'''Koizumi:''' Yes. We ran it that way, but when we made the landforms, because of hardware limitations we had a choice between cutting Luigi or making less elaborate landforms. Then, in tears, we had to ask Luigi to leave. </blockquote> | '''Koizumi:''' Yes. We ran it that way, but when we made the landforms, because of hardware limitations we had a choice between cutting Luigi or making less elaborate landforms. Then, in tears, we had to ask Luigi to leave. </blockquote> | ||
The team eventually decided to put Luigi in a ''[[Mario Bros. (game)|Mario Bros.]]'' type minigame instead, but the fact that the N64 would be sold with only one controller factored into his total removal by February 1996.<ref name=shmuplations | The team eventually decided to put Luigi in a ''[[Mario Bros. (game)|Mario Bros.]]'' type minigame instead, but the fact that the N64 would be sold with only one controller factored into his total removal by February 1996.<ref name=shmuplations/> After the game's release, [[List of rumors and urban legends about Mario#Luigi in Super Mario 64 / "L is real 2401"|rumors]] started to circulate about how to unlock Luigi; however, these were all proven false. | ||
==Early builds== | ==Early builds== |
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