Super move: Difference between revisions
m (→Trivia) |
|||
Line 10: | Line 10: | ||
===[[Rattly the Rattlesnake]]=== | ===[[Rattly the Rattlesnake]]=== | ||
Rattly's Supercharge Attack is | Rattly's Supercharge Attack is quite different. Instead of dashing like Rambi or Enguarde, he jumps much higher than usual, allowing to reach areas and take objects located at greater heights. | ||
[[Category:Donkey Kong Special Moves]] | [[Category:Donkey Kong Special Moves]] | ||
[[Category:Donkey Kong Country 2: Diddy's Kong Quest]] | [[Category:Donkey Kong Country 2: Diddy's Kong Quest]] | ||
[[Category:Donkey Kong Country 3: Dixie Kong's Double Trouble!]] | [[Category:Donkey Kong Country 3: Dixie Kong's Double Trouble!]] |
Revision as of 23:13, May 31, 2011
The Supercharge Attack, is a move uses by certain members of the Animal Buddies. The attack can help the Kongs reach higher areas or unveil new areas. It first appears as a move in Donkey Kong Country 2: Diddy's Kong Quest and later in its sequel. To perform this on the Game Boy Advance, the player must hold down the and release. The animal buddy would then run off.
Animal Buddies
Rambi the Rhinoceros
Rambi's Supercharge Attack makes him run continuously until he hits an breakable wall. During his run, he can defeat numerous enemies at once. It also allows him to break through walls, allowing him to access Bonus Areas.
Enguarde the Swordfish
Enguarde's Supercharge Attack is very similar to Rambi's. Like Rambi, it allows him to access underwater Bonus Areas and swim continuously until he hits an unbreakable wall.
Rattly the Rattlesnake
Rattly's Supercharge Attack is quite different. Instead of dashing like Rambi or Enguarde, he jumps much higher than usual, allowing to reach areas and take objects located at greater heights.