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[[File: | [[File:Flip Meter.png|thumb|The Flip Meter of ''Super Paper Mario'', located under the [[Heart Point|HP]] stats]] | ||
The '''Flip Meter''' (also called '''Flip Gauge''') is a meter in ''[[Super Paper Mario]]'' and ''[[Paper Mario: Color Splash]]''. When Mario uses his [[Flip]] move, it will start decreasing every two seconds in ''Super Paper | {{quote|But beware: use your new ability too long and {{color|you will lose HP|red}}.|Bestovius|Super Paper Mario}} | ||
The '''Flip Meter''' (also called '''Flip Gauge''') is a meter in ''[[Super Paper Mario]]'' and ''[[Paper Mario: Color Splash]]''. When Mario uses his [[Flip]] move, it will start decreasing every two seconds in ''Super Paper Mario'' or every second in ''Paper Mario: Color Splash''. | |||
In ''Super Paper Mario'', when the meter is empty, [[Mario]] will lose one [[Heart Point|HP]], and the meter will immediately refill. If Mario flips to 2-D, then the meter will slowly | ==History== | ||
===''Super Paper Mario''=== | |||
In ''Super Paper Mario'', when the meter is empty, [[Mario]] will lose one [[Heart Point|HP]], and the meter will immediately fully refill. If Mario flips to 2-D, then the meter will slowly refill, but it does not need to be full for Mario to flip back to 3-D. The Flip Meter only appears in 3-D or when it is refilling. It will also fully refill if the heroes recover HP through an item. | |||
[[File:PMCS Flip Meter.png|thumb | If the heroes collect the Mario [[Catch Card]] in the [[Flopside Pit of 100 Trials]], the Flip Meter will not decrease as long as they are in possession of it, enabling Mario to stay in 3-D for an unlimited amount of time. | ||
In ''Paper Mario: Color Splash'', the meter has an appearance similar to the timer featured in ''[[Super Mario Bros. 3]]'' and starts at 10 units. It | |||
== | ===''Paper Mario: Color Splash''=== | ||
[[File:PMCS Flip Meter.png|thumb|The Flip Meter of ''Paper Mario: Color Splash'', located in the upper right corner]] | |||
{{quote|The only thing is...I can only help you hold this perspective for a little bit at a time. Like...10 seconds.|Huey|Paper Mario: Color Splash}} | |||
In ''Paper Mario: Color Splash'', the meter has an appearance similar to the timer featured in ''[[Super Mario Bros. 3]]'' and starts at 10 units. It does not show up when in 2-D mode, as well. When it is empty, however, Mario does not lose any HP, but is instead forced to return to the 2-D perspective. Furthermore, it is completely filled as soon as Mario returns to said perspective. | |||
==Names in other languages== | |||
{{foreign names | |||
|Jap=次元ワザゲージ | |||
|JapR=Jigen-waza Gēji | |||
|JapM=Flip Gauge | |||
}} | |||
{{SPM}} | {{SPM}} | ||
[[Category:Game | {{PMCS}} | ||
[[Category:Super Paper Mario]] | [[Category:Game mechanics]] | ||
[[Category:Super Paper Mario stats]] |