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{{ | {{world infobox | ||
|title=Ancient Gardens | |title=Ancient Gardens | ||
|image=[[File:AncientGardens.jpg|270px]] | |image=[[File:AncientGardens.jpg|270px]] | ||
| | |game=''[[Mario + Rabbids Kingdom Battle]]'' | ||
| | |levels=10 | ||
|before=<< | |before=<< | ||
|after=[[Sherbet Desert|>>]] | |after=[[Sherbet Desert|>>]] | ||
}} | }} | ||
'''Ancient Gardens''' is the first world in ''[[Mario + Rabbids Kingdom Battle]]''. It is a grassland and jungle area located to the east of [[Sherbet Desert]], consisting of many flowers, water streams, immobilized [[Goomba]]s, and a towering block structure. | '''Ancient Gardens''' is the first world in ''[[Mario + Rabbids Kingdom Battle]]''. It is a grassland and jungle area located to the east of [[Sherbet Desert]], consisting of many flowers, water streams, immobilized [[Goomba]]s, and a towering block structure. The instruments that move to the music are blue trumpet-like flowers. | ||
==History== | ==History== | ||
[[Mario]] and co. first land in Ancient Gardens just after the [[SupaMerge]] headset merges with [[Spawny]]. They venture through the grassland area and get past the [[Sunflower (Mario + Rabbids Kingdom Battle)|Sunflower]] before they reach [[Peach's Castle]]. After briefly reconciling with [[Princess Peach]], Mario and co. take a cannon to enter the jungle area of Ancient Gardens, where they find and defeat [[Pirabbid Plant]] and recruit [[Luigi]]. As Mario and co. exit the jungle area and enter the base of the block tower, they encounter [[Toad]], who warns them of [[Smasher|an enemy on the tower]]. Mario and co. manage to make it to the top of the tower, where they encounter [[Bowser Jr.]], who takes Spawny and uses him to create [[Rabbid Kong]]. After defeating Rabbid Kong, [[Beep-0]] reports that Bowser Jr. had fled to Sherbet Desert, thus revealing their next destination. | |||
[[Mario]] and co. first land in Ancient Gardens just after the [[SupaMerge]] headset merges with [[Spawny]]. They venture through the grassland area and get past the [[Sunflower (Mario + Rabbids Kingdom Battle)|Sunflower]] before they reach [[Peach's Castle]]. After briefly reconciling with [[Princess Peach]], Mario and co. take a cannon to enter the jungle area of Ancient Gardens, where they find and defeat [[Pirabbid Plant]] and recruit [[Luigi]]. As Mario and co. exit the jungle area and enter the base of the block tower, they encounter [[Toad]], who warns them of [[Smasher|an enemy on the tower]]. Mario and co. manage to make it to the top of the tower, where they | |||
{{br}} | {{br}} | ||
==Overview== | ==Overview== | ||
{{multiple image | |||
|footer=<center>Strategic map (left) and challenge map (right) of Ancient Gardens</center> | |||
|width=200 | |||
|image1=AG map.jpg|200px | |||
|caption1= | |||
|image2=AncientGardensMap.png|200px | |||
|caption2= | |||
}} | |||
The heroes follow a linear path through the Ancient Gardens as they approach [[Rabbid Kong]]'s tower. After defeating Rabbid Kong, the player can re-enter the Ancient Gardens from five different starting points. The path that the heroes follow is described below from each starting point onward. | The heroes follow a linear path through the Ancient Gardens as they approach [[Rabbid Kong]]'s tower. After defeating Rabbid Kong, the player can re-enter the Ancient Gardens from five different starting points. The path that the heroes follow is described below from each starting point onward. | ||
{{br}} | |||
===Goomba Grove=== | ===Goomba Grove=== | ||
[[File:MRKB-GoombaGrove.png|thumb|Goomba Grove]] | [[File:MRKB-GoombaGrove.png|thumb|Goomba Grove]] | ||
The first starting point is located in '''Goomba Grove''', a grassland area. The heroes start out on a wide strip of land with cubical trees, [[Goomba]]s stuck in honey and flocks of [[ | The first starting point is located in '''Goomba Grove''', a grassland area. The heroes start out on a wide strip of land with cubical trees, [[Goomba]]s stuck in honey and flocks of [[small bird]]s. The area contains two small battlefields and is followed by a long grassy footpath that weaves between trees, colored pipes and flowers. | ||
{{br}} | {{br}} | ||
===Pollen Plains=== | ===Pollen Plains=== | ||
[[File:MRKB-PollenPlains.png|thumb|Pollen Plains]] | [[File:MRKB-PollenPlains.png|thumb|Pollen Plains]] | ||
The second starting point is in '''Pollen Plains''', a broad park containing orange bubbly trees and toy blocks. The area can be explored for secrets, but the heroes can simply follow a snaking path | The second starting point is in '''Pollen Plains''', a broad park containing orange bubbly trees and toy blocks. The area can be explored for secrets, but the heroes can simply follow a snaking path that leads to a water basin with bridges, wooden piers and cannons. Beyond the piers, there are a series of snaking bridges which lead onto some plains with battlefields. Past a meandering walkway and another battlefield surrounded by '''Goomba Geysers''',<ref name="map">As marked in the "Points of Interest" list on the {{media link|AG map.jpg|strategic map}} released by Ubisoft on the Rabbids website</ref> there is a long wooden bridge that rises over a palm tree canopy, where another battlefield is located. | ||
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The third starting point is in '''Flushy Forest''', a highland with rich palm tree vegetation. Recurring elements in this area are [[Piranha Plant]]s with lamp-like fixtures, which lie on the sidetrack in dimly lit parts of the forest. | The third starting point is in '''Flushy Forest''', a highland with rich palm tree vegetation. Recurring elements in this area are [[Piranha Plant]]s with lamp-like fixtures, which lie on the sidetrack in dimly lit parts of the forest. | ||
The area begins with a long rope bridge that crosses over a chasm, passing by a gigantic mossy toilet with a rubber duck floating inside it. At the end of the bridge, the heroes enter | The area begins with a long rope bridge that crosses over a chasm, passing by a gigantic mossy toilet with a rubber duck floating inside it. At the end of the bridge, the heroes enter a labyrinth called '''The Mystic Maze of Mysticism and Mazing'''<ref name="map"/>, which contains hidden stone walls that rise from the ground as they are approached. The heroes must find a path with no walls that obstruct their progress in order to escape the labyrinth. A short while afterwards, the heroes enter a forested area where several battles are hosted in [[Brother, Where Art Thou?|World 1-4]], including the [[Pirabbid Plant]] boss fight. Once the heroes beat the midboss, they can continue on to the Bamboo Islands. | ||
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The fourth starting point is in '''Bamboo Islands''', a wetland region. The beginning of the area is a long bridge that weaves between bamboos, water lilies and reed. The bridge leads to a series of islands that are connected via wooden footbridges. These islands contain toy block enclosures with [[coin]]s and chests, and can only be accessed by activating different switches throughout the area. | The fourth starting point is in '''Bamboo Islands''', a wetland region. The beginning of the area is a long bridge that weaves between bamboos, water lilies and reed. The bridge leads to a series of islands that are connected via wooden footbridges. These islands contain toy block enclosures with [[coin]]s and chests, and can only be accessed by activating different switches throughout the area. | ||
Past the wetland, there is a series of grassy plateaus with two battlefields, after which there is a foamy lake with several piers built above it. On the piers, there are some switches that can be toggled to adjust the position of some footbridges and a Cannon that help the heroes advance to the next area. A bridge then cuts between two large waterfalls and over a river stream and leads into a small forested area preceding the Sunset Bridge. | Past the wetland, there is a series of grassy plateaus with two battlefields, after which there is a foamy lake with several tall piers built above it. On the piers, there are some switches that can be toggled to adjust the position of some footbridges and a Cannon that help the heroes advance to the next area. A bridge then cuts between two large waterfalls and over a river stream and leads into a small forested area preceding the Sunset Bridge. | ||
{{br}} | {{br}} | ||
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The fifth starting point is located at one end of '''Sunset Bridge''', a massive paved structure that leads to [[Rabbid Kong]]'s tower. The bridge has large gaps in it which can be overcome by blasting from cannons. There are two battlefields in this area, and from the second battlefield on there is a short pipe that leads to the base of the tower. | The fifth starting point is located at one end of '''Sunset Bridge''', a massive paved structure that leads to [[Rabbid Kong]]'s tower. The bridge has large gaps in it which can be overcome by blasting from cannons. There are two battlefields in this area, and from the second battlefield on there is a short pipe that leads to the base of the tower. | ||
The tower is a stack of massive toy blocks sustained by a large [[Smasher]] statue. The heroes can use pipes to climb the tower and explore the grassy terraces that stick out of it. The first two battlefields on the tower are each followed by a puzzle where the heroes need to use switches in order to connect a pipe that leads them further up. In the first puzzle, activating a switch of a certain color causes the block of the same color to move gradually from side to side, bringing the part of the pipe that is adjoined to it in a certain position. The second puzzle contains a column of disc-shaped blocks that rotate around when their switches are flicked, moving the affixed pipes along with them. | The tower is a stack of massive toy blocks sustained by a large [[Smasher]] statue. The heroes can use pipes to climb the tower and explore the grassy terraces that stick out of it. The first two battlefields on the tower are each followed by a puzzle where the heroes need to use switches in order to connect a pipe that leads them further up. In the first puzzle, activating a switch of a certain color causes the block of the same color to move gradually from side to side, bringing the part of the pipe that is adjoined to it in a certain position. The second puzzle contains a column of disc-shaped blocks that rotate around when their switches are flicked, moving the affixed pipes along with them. These are followed by the tower's rooftop, where the battle against [[Rabbid Kong]] takes place. | ||
The waters surrounding the Sunset Bridge and the tower are dotted with [[DK Barrel]]s | The waters surrounding the Sunset Bridge and the tower are dotted with [[DK Barrel]]s. The player can find giant [[banana]]s and banana peels lying around the base of the tower. As the heroes approach the top of the tower, building blocks can be seen falling. | ||
{{br}} | {{br}} | ||
==Levels== | ==Levels== | ||
{| style="text-align: center; width: 100%; margin: 0 auto 10px auto; border-collapse: collapse; font-family:Arial;" border="1" cellpadding="1" cellspacing="1" | {|style="text-align: center; width: 100%; margin: 0 auto 10px auto; border-collapse: collapse; font-family:Arial;"border="1"cellpadding="1"cellspacing="1" | ||
|-style="background: #ABC;" | |-style="background: #ABC;" | ||
!width="5%"|Level | !width="5%"|Level | ||
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==Challenges== | ==Challenges== | ||
{| style="text-align: center; width: 100%; margin: 0 auto 10px auto; border-collapse: collapse; font-family:Arial;" border="1" cellpadding="1" cellspacing="1" | {|style="text-align: center; width: 100%; margin: 0 auto 10px auto; border-collapse: collapse; font-family:Arial;"border="1"cellpadding="1"cellspacing="1" | ||
|-style="background: #ABC;" | |-style="background: #ABC;" | ||
!width="1%"|# | !width="1%"|# | ||
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===DLC Challenges=== | ===DLC Challenges=== | ||
{| style="text-align: center; width: 100%; margin: 0 auto 10px auto; border-collapse: collapse; font-family:Arial;" border="1" cellpadding="1" cellspacing="1" | {|style="text-align: center; width: 100%; margin: 0 auto 10px auto; border-collapse: collapse; font-family:Arial;"border="1"cellpadding="1"cellspacing="1" | ||
|-style="background: #ABC;" | |-style="background: #ABC;" | ||
!width="1%"|# | !width="1%"|# | ||
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|JapR=Eijido Gāden | |JapR=Eijido Gāden | ||
|JapM=Aged Garden | |JapM=Aged Garden | ||
|Kor=고대 정원 | |||
|KorR=Godae Jeong-won | |||
|KorM=Ancient Garden | |||
|Spa=Jardines Antiguos | |||
|SpaM=Ancient Gardens | |||
|Ita=Giardini Ancestrali | |Ita=Giardini Ancestrali | ||
|ItaM=Ancestral Gardens | |ItaM=Ancestral Gardens | ||
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|RusR=Drevniye sady | |RusR=Drevniye sady | ||
|RusM=Ancient Gardens | |RusM=Ancient Gardens | ||
|Ger=Uralte Gärten | |||
|GerM=Ancient Gardens | |||
}} | }} | ||
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{{M+RKB}} | {{M+RKB}} | ||
[[Category:Grasslands]] | [[Category:Grasslands]] | ||
[[Category:Mario + Rabbids Kingdom Battle | [[Category:Mario + Rabbids Kingdom Battle worlds]] | ||
[[it:Giardini Ancestrali]] | [[it:Giardini Ancestrali]] |