Sairesu: Difference between revisions

4 bytes removed ,  5 months ago
Spear Guy shares behavior in GB DK's direct follow-up; Skellobit just has nothing in common with Sairesu.
(A little slower than the Shy Guys.)
(Spear Guy shares behavior in GB DK's direct follow-up; Skellobit just has nothing in common with Sairesu.)
Tag: Manual revert
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|image=[[File:Sairesu.png]]<br>Artwork of a Sairesu from ''[[Perfect Ban Mario Character Daijiten]]''
|image=[[File:Sairesu.png]]<br>Artwork of a Sairesu from ''[[Perfect Ban Mario Character Daijiten]]''
|first_appearance=''[[Donkey Kong (Game Boy)|Donkey Kong]]'' ([[Game Boy]]) ([[List of games by date#1994|1994]])
|first_appearance=''[[Donkey Kong (Game Boy)|Donkey Kong]]'' ([[Game Boy]]) ([[List of games by date#1994|1994]])
|comparable=[[Spear Shy Guy]]
|comparable=[[Spear Guy]]
}}
}}
'''Sairesu''' are big-eared enemies from the game ''[[Donkey Kong (Game Boy)|Donkey Kong]]'' on the [[Game Boy]]. They first appear in [[Stage 2-10]] of the [[Forest (Donkey Kong)|Forest]]. Sairesu are usually found sleeping on the floor, covered with their wide ears. If they sense [[Mario]] approaching, they wake up, look back and forth, and then charge in his direction with the spike on their forehead. If Mario touches either one of their sides, he receives an instant defeat. If he dodges them, the Sairesu will continue to charge in the direction they initially followed until encountering a wall or an edge; thereafter, they retire slowly and fall asleep again. Sairesu are capable of reaching a higher velocity than Mario's.
'''Sairesu''' are big-eared enemies from the game ''[[Donkey Kong (Game Boy)|Donkey Kong]]'' on the [[Game Boy]]. They first appear in [[Stage 2-10]] of the [[Forest (Donkey Kong)|Forest]]. Sairesu are usually found sleeping on the floor, covered with their wide ears. If they sense [[Mario]] approaching, they wake up, look back and forth, and then charge in his direction with the spike on their forehead. If Mario touches either one of their sides, he receives an instant defeat. If he dodges them, the Sairesu will continue to charge in the direction they initially followed until encountering a wall or an edge; thereafter, they retire slowly and fall asleep again. Sairesu are capable of reaching a higher velocity than Mario's.
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