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[[ | {{quote2|You're '''injured'''--you can't move!|Battle text|[[Paper Mario]]}} | ||
'''Injured''' is a status | [[File:Paper Mario Injured.png|thumb|320px|[[Parakarry]] and his Injured status]] | ||
'''Injured''' is a status effect in ''[[Paper Mario]]''. Only whatever partner [[Mario]] has out can be afflicted with this status. If a partner is the target of an attack, they become Injured for a number of turns equal to the damage they take. For example, [[Lava Bubble]]s can give Mario's partner this status effect. Partners may also receive the Injured status by hurting themselves on a spiked, flaming, or similarly dangerous enemy. This status cannot be healed by an item; the partner must wait the specified number of turns. While injured, the partner cannot take a turn, nor can they be switched with another partner. This status can be avoided by blocking incoming attacks and using proper attacks against dangerous enemies. | |||
This | This status effect does not exist in ''[[Paper Mario: The Thousand-Year Door]]'' as Mario's partners have [[Heart Point]]s instead. | ||
[[Category: | {{PM}} | ||
[[Category:Paper Mario status effects]] |