Burn: Difference between revisions

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====''Mario & Luigi: Dream Team''====
====''Mario & Luigi: Dream Team''====
The Burn status (called '''Char''') returns once again in this game with the same effect as in Partner's in Time. Some fire-breathing enemies may cause this status to Mario and Luigi.
The Burn status (called '''Char''' in the PAL version) returns once again in this game with the same effect as in Partner's in Time. Some fire-breathing enemies may cause this status to Mario and Luigi.


===''Paper Mario'' series===
===''Paper Mario'' series===

Revision as of 10:33, August 19, 2013

Burn is a status ailment found in the Mario & Luigi series and Paper Mario: The Thousand-Year Door. If a frozen character is burned, both status ailments are negated.

History

Mario & Luigi series

Mario & Luigi: Superstar Saga

Using his Fire Bros. attack, Mario can sometimes Burn enemies, making them lose some HP every turn, similar to Poison. A small flame floating above the enemy indicates the condition.

Mario & Luigi: Partners in Time

The Burn status ailment returned in this game with a more dire consequence: if a character is burned, that character loses some HP every turn and is not be able to attack or dodge, much as a combination of the Poison and Dizzy status ailment. Burn is indicated with the character visibly on fire. The three ways to cure a burn are using a Refreshing Herb, waiting until it wears off, or ending the battle by defeating the enemies with the unaffected character.

Mario & Luigi: Bowser's Inside Story

The Burn status returns in this game with the same effect as in Partner's in Time. However, only two enemies/bosses can cause the burn status: Calorite and Bowser . Bowser can also cause the Burn status ailment to enemies by using his fiery breath.

Mario & Luigi: Dream Team

The Burn status (called Char in the PAL version) returns once again in this game with the same effect as in Partner's in Time. Some fire-breathing enemies may cause this status to Mario and Luigi.

Paper Mario series

Paper Mario: The Thousand-Year Door

In this game, Burns again behave much the same way as Poison, that is, the character or enemy burned will lose one HP every turn for a number of turns. However, a burn usually won't last as long as poison. Burn is indicated by a small flame at the afflicted's feet. It can be cured by some random stage effects that involve water.

Vivian is capable of inflicting Burns on enemies.