User:The Retro Gamer/sandbox

= Donkey Kong Country (stylesheet) =

Without the necessary code, these will just look like normal grey wikitables. To see the styling, add the below code to your CSS page (located at ).

This code has been added to the wiki's CSS page, so adding this code file to your CSS page is no longer necessary.

/* Brown DKC table styling */ table.dktable-brown > tr, table.dktable-brown > tr > th, table.dktable-brown > * > tr > td, table.dktable-brown > * > tr > th {border:1pt solid black; padding:3} table.dktable-brown > tr:nth-child(odd) > td, table.dktable-brown > * > tr:nth-child(odd) > td {background:#FFF8DC} table.dktable-brown > tr:nth-child(even) > td, table.dktable-brown > * > tr:nth-child(even) > td {background:wheat} table.dktable-brown > tr > th, table.dktable-brown > * > tr > th {background: #BB8855}

Collectibles and mechanisms
During their adventure, Diddy and Donkey run in a variety of collectibles and objects, some helpful, and some harmful. Many of these objects are listed below.

Barrels
The most common objects in Donkey Kong Country and its series are barrels. Many different barrels appear throughout this game, each having a different purpose and use. Below shows these uses on the barrels.

Playable characters
The game features two playable characters who try to return the Banana Hoard. Below are these two characters and a description on them.

Supporting characters
Besides the two playable Kongs, there are also some non-playable apes who help them out in the game's special areas. The table below describes these helpers and names them.

Animal Friends
The supporting Kongs are not the only ones to aid Donkey and Diddy in their quest; the wildlife also help. Each Animal Friend is prisoner in a crate with their likeness on it. The Kongs can only use the Animal Friends in certain levels, meaning that the Kongs leave their helpers once they exit a level. Each buddy has different abilities, as shown below.

Normal enemies
As with all other Donkey Kong platformers, Donkey Kong Country features many different kinds of enemies, who try to defeat the Kongs throughout every level. Below shows the enemies' names, descriptions, and first and last level appearances.

Bosses
A boss is found at the end of every world and guards a portion of Donkey Kong's Banana Hoard. Each boss (excluding King K. Rool) is a bigger version of a generic enemy and requires more work to defeat. Below lists these bosses in order of appearance and gives a brief description on them.