Bramble Scramble (Donkey Kong Country 2: Diddy's Kong Quest)

Bramble Scramble is the nineteenth level of Donkey Kong Country 2: Diddy's Kong Quest and the third level of Krazy Kremland. Bramble Scramble takes place within a large infestation of brambles inside the carnival area of Krazy Kremland. It is the second bramble level, the first one being Bramble Blast. Instead of blasting through Barrel Cannons, Diddy and Dixie Kong must climb up vertical and horizontal vines to go through the level. The main enemies of the level are red and yellow Zingers, who patrol the tight areas. Krooks and Flitters are also somewhat common in the level. Aside from those enemies, there are a few Click-Clacks, Mini-Neckys, Kloaks, and Kannons that appear in this level.

Squawks reappears in the level from his previous appearance in Squawks' Shaft. There are two animal crates of Squawks appearing in the level: the first one is near the start of the level, on a wooden platform shortly after the Click-Clack and Exclamation Point Barrel. The second animal crate of Squawks is after the Star Barrel, shortly after passing the two Kannon enemies. Squawks himself also appears at the start of the first Bonus Level, although a No Animal Sign prevents him from leaving the area. Aside from Squawks, an Animal Barrel of Squitter appears in a secret room directly right of the Star Barrel. The Kongs can access it from the wooden platform beneath the Star Barrel: there is a bramble dividing the platform and a smaller one with a single banana. The Kongs can easily reach it just by jumping through the bramble dividing the two platforms.

Layout
At the beginning of the level, the Kongs must walk down a wooden path and jump over the brambles to reach a horizontal vine. On the way to the vine, they encounter a Krook and a DK Barrel. A hidden area is behind the entrance to the level, and it contains a Barrel Cannon, the letter K, a Banana Bunch, and, in the Game Boy Advance version of the game, a Diddy Barrel that can shoot the primates to a photograph. Once the Kongs reach the aforementioned vine, they encounter several Zingers that they must dodge to progress. One of these Zingers guards a Banana Bunch. There is a vertical vine near here that leads up to a Krook in a small alcove, and then up to a wooden platform that holds a Click-Clack. An Exclamation Point Barrel is hidden high above here, and it can help the heroes journey through a bramble-filled pit located just ahead, which leads to a Bonus Barrel. On the other side of this pit, the heroes can find a trio of spaced-out, wooden platforms that are structured on top of the brambles. A Krook stands between two of these platforms. The third of the three platforms here supports an animal crate containing Squawks. The Animal Friend is required to progress north, where there is a wide path among the brambles that they must travel through.

There are Zingers and Flitters in the way, and one of the Zingers blocks an opening that leads a wide area that contains many bananas, a Banana Coin, and a DK Barrel. Once they pass a pair of Zingers, one of which that is red and therefore indestructible at this point of the level, they reach a DK Barrel in a corner. A path among the brambles is below here, and as the primates travel down it, a Krook throws its hook at them. A pair of red, indestructible Zingers also fly in their way as they descent. At the bottom of the area, they can discover more Zingers and Flitters. Some of these Zingers fly together in circles around the wide passage, much like Boo Buddies from Super Mario World. Upon passing these foes, the Kongs approach a Kannon that shoots kannonballs below it as it stands in a square-shaped section of brambles. Some bananas and a Banana Bunch float above the foe, but the area around them is much longer and thinner than the one below the enemy. After continuing past the Kannon and a lone Zinger, the primates reach an alcove with the letter O in it. If they head north from here, they come past two more Krook enemies, who throw their hooks at the heroes as they pass. The second Krook stands in front of a thin alcove that holds a pair of Banana Coins. A No Animal Sign sits on some wooden boards ahead of here, and once it is reached, Squawks disappears and the Kongs are given a Banana Bunch. The Star Barrel floats in front of a long, vertical vine nearby.

To the right of the vine, there is a set of brambles that can be jumped through to reach a hidden area that contains an Animal Barrel that holds Squitter the Spider and several collectibles, including a Video Game Hero Coin. At the end of this hidden area, there is a No Animal Sign that causes Squitter to disappear when reached. The Kongs are given an Extra Life Balloon in return. There is a Blast Barrel ahead of the sign that can fire the primates out of the hidden area and to the section of the level that contains the second animal crate for Squawks. If the heroes choose not to take the hidden path, they can instead continue up the aforementioned vine to reach a horizontal vine with a DK Barrel under the end of it. A few Mini Neckies attack them as they climb the vine, and a Zinger also surrounds the DK Barrel. To progress, the primates much climb east along the horizontal vine, and, along the way, pass a Kannon that shoots three kannonballs from above them. After they climb an additional vertical vine, they reach a long, thin area with a horizontal vine running through it.

A Kannon at the end of the vines shoots kannonballs across the area. A few alcoves are scattered along the passage to be used to the Kongs' advantage in dodging the attacks. They soon meet the Kannon, who they must jump over to reach a separate vine that they can use to hang over some wooden boards with Click-Clacks on them. If the primates manage to climb over the small wall of brambles to the right of here, they make their way down along a trail of bananas and onto an animal crate containing another Squawks. The parrot can help them pass a pair of Zingers in their way and fly through the large area located just ahead, which many more Zingers are scattered throughout. All of these Zingers are red, meaning that they cannot be defeated by any of the heroes' attacks at this point. The letter N floats in the top-right corner of this area, and in the bottom-right corner of it, they can find a passage that holds a DK Barrel. As they continue through the rather wide passage, a few Zingers, most of which that are red, fly in their way. The last two of these Zingers guard a golden feather in the Game Boy Advance version of the game.

North of here, there is a path that leads up to circular area with a few red Zingers flying through it. After the heroes make their way through here, they access a wider passage to the east with several red and yellow Zingers hovering through it. A few Mini-Neckies wait ahead of here to dive at the Kongs as they approach. The primates can then find another circular area to the north with several red Zingers flying throughout it. One of the red Zingers is stationary and blocks the Kongs' path, so they must take the long way around the round path. Once they successfully progress through here, they access a wider passage that contains a quadruplet of Kloaks that constantly throw crates at the heroes, until they are defeated. A No Animal Sign is near here on some wooden boards attached to the top of some brambles. Once they reach it, Squawks disappears and they are given the letter G in return. An End of Level Target is located at the bottom of a small ledge located ahead of here. The prizes include a Banana Coin, a Banana Bunch, and a Red Balloon.