List of drivers in Mario Kart Tour


 * For the list that covers all of the karts in the game, see List of karts in Mario Kart Tour.
 * For the list that covers all of the gliders in the game, see List of gliders in Mario Kart Tour.
 * For the list that covers all of the tires in the game, see Tire § Mario Kart Tour.
 * For the tables to convert the level shown here into the actual statistics used by the game, see Mario Kart Tour in-game statistics.

There are currently playable characters ( if including Gold Mario, who appears exclusively in the Coin Rush mode) in Mario Kart Tour, the largest number of playable characters in a Mario game. Notable new playable characters in the series include Peachette, Pauline, Hammer Bro, Boomerang Bro, Fire Bro, Ice Bro, Monty Mole, Dixie Kong, Captain Toad, Nabbit, King Bob-omb, Kamek and Meowser, with Hammer Bro and Kamek being playable for the first time after having been considered but scrapped from Mario Kart Wii and Mario Kart 64/Mario Kart 8 respectively. Some characters also make a return after a long absence from the series, such as Diddy Kong, Funky Kong, and Birdo, who were last playable in Mario Kart Wii, and Donkey Kong Jr., who was last playable in Super Mario Kart. Currently, there are only four Mario characters from previous Mario Kart games that are not playable in this game, those being Paratroopa and Petey Piranha from Mario Kart: Double Dash!! and Wiggler and Honey Queen from Mario Kart 7.

Upon launching the game for the first time, players start with either Toad, Toadette, or Peachette. After the tutorial they are given a free pipe launch which grants either Peach, Bowser, Metal Mario, or Dry Bowser.

Unlike other Mario Kart games, characters are sorted by their rarity of unlocking them, via opening up randomized green or gold pipes with rubies. There are three tiers of rarity: Normal, Super, and High-End. While the Normal characters are easier to unlock, rarer characters have a greater amount of starting points and have more favored and favorite courses.

So far, the only changes in the main statistics that were found affect acceleration and weight, and depend on the kart size.

The chance of obtaining a frenzy depends on the driver's level and rarity.