User:Andymii

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Welcome!
Hello everybody! I'm Andymii, and welcome to my user page! I'm the Poll Committee Chairperson and the  ' Shroom Fun Stuff Director, so if you want to contact me, feel free to do so on my talk page.

I joined this wiki on February 25th, 2014. I have been active since, and can often be seen editing (duh), writing for the 'Shroom, and voting and creating proposals. Besides here, you can also find my user page on Wikipedia here and that talk page here, as well as my user page on SmashWiki here and that talk page here.

Me at a Glance

 * Age: 14
 * Date I Joined the Super Mario Wiki: February 25th, 2014
 * Activeness: Very Active
 * First Mario Game: Mario Kart: Double Dash!!
 * Favorite Mario Game: Super Mario Galaxy
 * Favorite Mario Ally: Yoshi
 * Favorite Mario Enemy: Dry Bones
 * First Virtual Console Game: Super Mario Bros.
 * Favorite Virtual Console Game: Super Mario 64
 * Nintendo Consoles Owned: Nintendo GameCube, Nintendo Wii, Nintendo Wii U, Nintendo DSi, two Nintendo 3DS XLs, New Nintendo 3DS (Majora's Mask Edition)
 * Number of Mario Games Beaten 100%: 15
 * Total Amount of Games Beaten 100%: 21
 * Language: English, though also fluent in Mandarin
 * Other Activities: I enjoy playing the piano.

News
'This section is constantly being updated, as I will only store up to 3 bullet points per list at any given time. More recent happenings are higher, while earlier ones are lower.'''

Wiki-Related News
 * I am the Poll Committee Chairperson until further notice.
 * I have just been made Fun Stuff Director for the 'Shroom.

Personal News
 * I just beat ''Captain Toad: Treasure Tracker" 100%!
 * I just bought Donkey Kong Country for the New Nintendo 3DS!
 * I just beat New Super Mario Bros. Wii 100%!

Pages I Have Created
The pages I founded as of now are the following, not including redirects.


 * Cold water
 * Stone Wheel
 * Stump
 * Trash
 * 75m (Super Smash Bros. Brawl)

My 100% Completed Mario Game List (Sorted by Date)
Rules:

For a game to reach 100% status, I have eight rules. Feel free to use these intentionally exaggerated rules as your own guidelines as well if you want the most out of your game.


 * 1) Every possible level, stage, or objective must be beaten.
 * 2) Every collectible must be obtained, unless the maximum amount of a collectible one can collect is at 99 or higher, and unlocks nothing if 99 or higher of the prize is collected. (In other words, you do not have to get 999 Star Medals in Super Mario 3D Land to beat the game.)
 * 3) Scores of any kind do not need to be maxed out, unless doing so unlocks something.
 * 4) All achievements must be unlocked.
 * 5) All game modes must be played, excluding easier or harder versions of levels that unlock nothing more or different when compared to the original level.
 * 6) If given the choice, games must be beaten on the harder mode from the start, given doing so is acknowledged by the game.
 * 7) Non-game assist tools (such as using restore points on the Wii U and 3DS to reload a game once lost) are prohibited, though quick-save states (save states that save and close your game, then delete it immediately once the game opens again) used for the purpose of the prevention of loss of progress is allowed.
 * 8) Tools can only be used if they are part of the game, though if they cause a permanent penalty of any sort (such as Super Guide from New Super Mario Bros. Wii/New Super Mario Bros. U, which permanently removes the shiny stars from the account profile), it is prohibited. Maps and game guides are allowed along with watching walkthroughs online. However, this is discouraged and should be done sparingly.

Below is my personal list of Mario games I have beaten 100%, based on the rules above.

Notes on games above:


 * 1) Super Mario 3D Land: This was beaten with zero lives lost. It is quite an easy game.
 * 2) Super Mario Galaxy 2: While generally just right in difficulty, the Perfect Run was a welcome challenge. I beat that level with my brother as the Co-Star Luma.
 * 3) Super Mario Galaxy: Yes, I beat Super Mario Galaxy before Super Mario Galaxy 2. Personally, this is my favorite game of all time.
 * 4) Super Mario 64 (Wii Virtual Console Version): This is my favorite Virtual Console game. Some levels were quite hard (Rainbow Ride's 100 coin run comes to mind), but that is part of what makes it such an awesome game.
 * 5) Super Mario Land (3DS Virtual Console Version): Beating this is not too hard, though it is annoying that you have to start all over if you get a Game Over and burn all your continues. I beat this in hard mode as well.
 * 6) New Super Mario Bros.: This game is very easy. I beat it completely in about a month.
 * 7) Super Mario Bros. 3 (3DS Virtual Console Version): World 8 is brutal. Thank goodness for continues! Bowser was easy to defeat, though.
 * 8) Super Mario Land 2: 6 Golden Coins (3DS Virtual Console Version): While extremely easy overall and quickly stacking up 99 lives, the final level is perhaps the biggest difficulty spike I have ever experienced.
 * 9) Super Mario Bros. (Wii Virtual Console Version): World 8 was so difficult that I had to resort to turtle-tipping. No warp zones were used, and I beat this in hard mode as well.
 * 10) Mario Kart 64 (Wii Virtual Console Version): The game was extremely short, and the unlimited amount of redos made it really easy to get golden trophies. The controls are really sensitive, however.
 * 11) New Super Mario Bros. 2: This has got to be the most tedious game I have beaten 100%. I had to first best the main game completely, then beat all the DLC packs, meeting the coin target every time (including the Impossible Pack). And yes, I had to buy them all, which cost $25; the game itself only cost $19.99. Then I had to beat all the Streetpass challengers (then "favoriting" them all so no more other Streetpass data could come in, but mine could go out). And to top it off, I had to collect 9,999,999 coins, a feat only made possible by a coin trick on level 3-4, a level I received on Streetpass. Whew! Well, that's finally done.
 * 12) Super Mario 3D World: This game was incredibly easy. Beating each level with each character to get the final Stamps sounds tedious, but was actually a lot of fun. Champion's Road is not nearly as hard as people say; all you need is to bring a Tanooki Leaf and a Lucky Bell, and the level is not hard. I beat it in five minutes the first time I tried, and doing it with five characters took no time.
 * 13) Mario Kart DS: Getting a three star rating on all Grand Prixs and missions was sort of difficult. At times, it felt cheap, even for Mario Kart. The rubber band effect is still very prevalent in this game, and the Spiny Shell is much more common than other Mario Kart games. Additionally, deploying an item doesn't even guarantee protection from Red Shells; in this game, they sometimes attack you from the side. Unlocking the Staff ghost time trials was very easy, though.
 * 14) New Super Mario Bros. Wii: When I first played this game when I was younger, I was really bad. I had trouble in levels in World 1 and racked up 99 Continues. I somehow made it to the final boss fight, which was near impossible for my brother and I. After a few years of not playing it, I started the game from the beginning, where I found the game suddenly was much easier. The Bowser battle wasn't even nearly as hard as before. I guess I've really improved over the years.
 * 15) Captain Toad: Treasure Tracker: For a puzzle game, Captain Toad: Treasure Tracker was very easy. Other than Mummy-Me Maze Forever, I cannot recall a single level I was stuck on. In fact, I had so much time that I tried to collect as many coins as possible in many levels.

Non-Mario games I have beaten 100%: Metroid, Metroid II: Return of Samus, Lego City Undercover, Lego City Undercover: The Chase Begins, Pilotwings Resort, AR Games

Goals for the Super Mario Wiki
On the Super Mario Wiki, I try to fix errors and typos whenever I see some or add information whenever it is missing. I also like to format and make pages more reader-friendly, and vote and create proposals for ways I think can improve this website. I also am always on the lookout to remove as many word contractions (e.g. he'll, won't) as possible. They simply are not formal, and while contractions is great for pretty much everything else, I do not believe they should belong on a encyclopedia, even if it is about a video game series. This is a nonstop job; it is amazing how many contractions on this website.

Other goals include:


 * Write quality articles for the 'Shroom
 * Make quality polls

Future page creations include:


 * Make a page for Coin Generator from Super Mario Galaxy
 * Make a page for Wobble Rock from New Super Mario Bros. U/New Super Luigi U
 * Make a page for Mudboat from Super Mario Sunshine

'''That is it for now! Click here to go back to Super Mario Wiki's front page (if you want).'''