Paper Airplane Chase

Paper Airplane Chase, known as Paper Plane in British English, is a DSiWare game for the Nintendo DSi, and is a remake of the mini-game Paper Plane from WarioWare, Inc.: Mega Microgame$!. It was released in Japan on December 24, 2008, in Australia on April 2, 2009, and in Europe on April 3, 2009, as a launch title for the price of 200 Nintendo Points. On April 27, 2009, it was released in North America. The game is about navigating a falling paper plane through a tower without touching the obstacles.

Gameplay
Unlike the original game, the remake of Paper Plane offers three different gameplay modes, each of which use both the Nintendo DSi's top screen and Touch Screen to display the game.

The first mode, Endless (Tokoton Mode in Japanese), is directly based on the original game. The player must move the paper plane through the tower with the left and right buttons on the Directional Pad to avoid obstacles for as long as possible, earning a point for each avoided obstacle. Because both of the DSi's screens are used, more upcoming obstacles are visible at once. If the paper plane touches an obstacle, it is destroyed and the game is over; however, running into a wall will simply cause the paper plane to turn sharply downwards. The player's highest score is recorded and displayed on the mode selection screen.

In the Endless mode, WarioWare characters appear from one of the tower's windows for every 30 points the player earns, telling the player their lap time: New characters not present in Paper Plane also appear: The characters' sprites have been updated from Paper Plane; for example, Jimmy T now makes the same pose as in his artwork for WarioWare: Smooth Moves. Additionally, unlike the other characters, Ashley does not have voice clips in this game; instead, a simple xylophone plays upon her appearance.
 * Jimmy T appears after reaching 30 points.
 * Dribble & Spitz appear after reaching 60 points.
 * Mona appears after reaching 90 points.
 * 18-Volt appears alongside 9-Volt after reaching 120 points.
 * Ashley appears instead of Wario after reaching 150 points.

The first mode new to Paper Airplane Chase is Time Attack, where the player must navigate the paper plane through a predefined course as soon as possible without touching any obstacles. A total of 8 stages can be played in this mode. The player's fastest time for each stage is recorded.

The second new mode, Race (Taisen Mode in Japanese), allows two players to play at once, similar to the multiplayer version of Paper Plane in WarioWare, Inc.: Mega Party Game$!. Both players use the same Nintendo DSi and play in the same environment. One player controls the blue paper plane with the Directional Pad, while the other player controls the red paper plane with the  and  buttons. The DSi's top screen follows the blue paper plane, while the Touch Screen follows the red paper plane. Unlike other game modes, if either paper plane hits an obstacle in this mode, it quickly respawns, allowing players to continue racing. The player who reaches the goal first wins.

The Endless and Time Attack modes play an arrangement of The Curious Factory's theme from Wario Land 4 as background music, which is the same arrangement used in Paper Plane. However, the Race mode plays a Mexican rendition of this arrangement.

American
''In Paper Airplane Chase™, glide your virtual paper plane through an increasingly tricky slalom course. Take it slow in Endless mode or zip through several Time Attack courses. The two-player Race mode allows friends to race each other using a single Nintendo DSi system.''

European
''Spread your wings with this irresistibly simple action game for one or two players! Simply manoeuvre the paper plane through a winding course - and don't collide with the obstacles. But that's easier said than done! In Endless Mode, the longer you survive through the randomly-generated course, the higher your score. Or try Time Attack Mode to complete special courses as quickly as possible. You can also play together with a friend in Race Mode. Each player takes one side of the Nintendo DSi system to control and race with their own paper plane! Please note that elements of this software may have been featured in previously-released software.''

Programming

 * Ken Kato
 * Ryusuke Niitani

Design

 * Kyohei Seki

Director

 * Hiroshi Momose

Concept

 * Kazuyoshi Osawa

North American Localization

 * Jon Blakeley
 * Bill Hutchens

Localization Management

 * Rich Amtower
 * Reiko Ninomiya
 * Tim O'Leary
 * Nate Bihldorff
 * Leslie Swan
 * Jeff Miller

Project Management

 * Kimiko Nakamichi

Producer

 * Teruki Murakawa

Executive Producer

 * Satoru Iwata