Mini Goomba

"What odd little fellows! They seem to know you! And...not like you..."

- Cappy Mini Goombas,     originally known as Micro-Goombas and also formatted as Micro Goombas,  and also occasionally referred to as Goombettes or Small Goombas, are miniature Goombas that are featured throughout different installments of the Mario franchise. They look like regular Goombas, being brown vaguely humanoid mushrooms, albeit they are notably smaller in size. Their main purpose is usually to slow down the players or otherwise impede their progress. They first appeared in Super Mario Bros. 3.

Super Mario Bros. 3
In Super Mario Bros. 3, Micro-Goombas would be dropped by brown Para-Goombas onto Mario and Luigi, which highly weakened their ability to jump temporarily.

Micro-Goombas first appear in World 1-2. When the Micro-Goombas are launched, they will slowly float down to the bottom of the screen. If they collide with Mario or Luigi, they will cling onto him, slowing him down and preventing him from jumping high. Mario or Luigi will have to turn left and right or jump repeatedly to knock the creatures off of him. They are alternatively called Mugger Micro-Goombas to differentiate from Pile Driver Micro-Goombas.

Super Mario 64 / Super Mario 64 DS
Small Goombas also appear in Super Mario 64 and its remake on the tiny side of Tiny-Huge Island. Small Goombas cannot directly harm Mario, as he will only be knocked back and the Small Goomba will be defeated upon contact. However, they are usually placed near bottomless pits or cliffs, and they will often knock Mario off into these. They can be defeated without pushback by jumping on their heads or by punching or kicking them, and they give off a coin when he does so, which is twice as large as the Small Goomba itself. They are much faster and more erratic than regular Small Goombas and can spot Mario from very far away, unlike regular Goombas and Grand Goombas.

New Super Mario Bros.
Mini Goombas reappear in New Super Mario Bros. When Mario is Mini Mario, he can enter miniature pipes. If he enters one, Mario may find a Star Coin. However, in some cases, Mini Goombas are in the way, and Mario has to defeat them to get to the Star Coin. In this game, Mini Goombas possess the intelligence of any other Goomba. As Mini Mario, they can be defeated by jumping on them, but by any other form of Mario, they can be defeated by simply walking into them. They are the only enemy in the game which Mini Mario does not need to Ground Pound to hurt or defeat. They only pose a threat to Mini Mario; any other form makes it impossible for the player to get hurt by these creatures.

Super Mario Galaxy
Micro Goombas are seen in Super Mario Galaxy, this time being slightly larger than previous appearances and looking more like Goombos from Super Mario Land in terms of shape. They are uncommon enemies, only found in a select number of levels. Rather than attaching to the player, they attack like normal Goombas, running towards Mario or Luigi in an attempt to damage them. Unlike Goombas, they can be defeated instantly with a spin and only yield a coin instead of three Star Bits. However, if the player shoots a Star Bit at them or triggers a nearby Shock Wave Generator, they become stunned; Mario can then kick them to defeat them and receive three Star Bits.

New Super Mario Bros. Wii
Mini Goombas reappear in New Super Mario Bros. Wii, this time in the open world. Mostly in groups, they are not dropped by Paragoombas, but they still weigh Mario down by swarming on him. They no longer hurt Mario even if he is Mini Mario; however, Mario can do a Spin Jump to get them off. After being spun once, Mini Goombas are defeated. Despite their size, Mini Goombas still let out a coin when hit by a fireball. They make appearances in World 5-4 and 7-5.

Super Mario Galaxy 2
Mini Goombas reappear in Super Mario Galaxy 2, looking and acting the same as Super Mario Galaxy. They are more common in this game, and they leave a Star Bit behind when defeated with a spin, rather than a single coin as seen in Super Mario Galaxy. However, they still leave a coin if stomped on. Magikoopas may spawn Mini Goombas.

New Super Mario Bros. 2
Mini Goombas reappear in New Super Mario Bros. 2. They act the same as they did in New Super Mario Bros. Wii. They can be defeated by simply jumping on their heads, like regular Goombas. If they attach themselves to the player, the player can Ground Pound to get rid of them, attack them as Raccoon Mario, or simply walk around for a few seconds until they go away. They also appear in gold form in World 4-1 and 5-3.

New Super Mario Bros. U
Mini Goombas return once again in New Super Mario Bros. U acting as in the previous games. They mainly appear in the level Magma-River Cruise of Peach's Castle in large numbers.

They occasionally appear in the battle with Magikoopa in Slide Lift Tower.

Super Mario 3D World / Super Mario 3D World + Bowser's Fury
Mini Goombas reappear in Super Mario 3D World and Super Mario 3D World + Bowser's Fury, keeping their appearance from the New Super Mario Bros. games. They act like normal Goombas in that they chase Mario upon approaching them, though in this game, they can hurt the player upon contact. They generally appear in groups, and sometimes hide inside crates and other breakable objects. Ground Pounding near them or blowing into the microphone on the GamePad causes them to be pushed away. They can be defeated like normal Goombas, and can also be defeated by tapping them on the GamePad screen.

Super Mario Maker / Super Mario Maker for Nintendo 3DS
Mini Goombas make a minor appearance in Super Mario Maker and Super Mario Maker for Nintendo 3DS. When the player shakes a Goomba while editing a level, it splits into two to five Mini Goombas, but they fall off the screen as if the player erased the Goomba. The same thing can be done with a Galoomba. However, they cannot be used in a player's level.

Super Mario Odyssey
Mini Goombas return in Super Mario Odyssey, where they act as they did in Super Mario 3D World; they appear in Bowser's Kingdom, the Cap Kingdom, the Lake Kingdom, the Metro Kingdom, the Mushroom Kingdom, the Sand Kingdom, the Seaside Kingdom, and the Wooded Kingdom. They are colored bright yellow this time, resembling their appearance in Super Mario All-Stars. They can occasionally be found by breaking crates and by Ground Pounding certain glowing spots on the ground. Unlike regular Goombas, they cannot be captured and throwing Cappy at one will instead defeat it. If Mario jumps on eight Mini Goombas in a row without touching the ground, a Heart appears. Additionally, if he jumps on 32 Mini Goombas, a Life-Up Heart appears. This can only be done in the zipper bonus level in the Lake Kingdom.

Nintendo Adventure Books
While Mario is exploring the Mushroom Kingdom in Double Trouble, he can encounter a swarm of Para-Goombas, which begin dropping Micro-Goombas on him. If Mario decides to pick the Micro-Goombas off instead of running for cover, the tiny Goombas will knock him out with some noxious gas, though their parents will leave him alone after finding him unappetizing. If Mario makes a run for some pipes instead, he will pick the Micro-Goombas off, and be left alone when the Para-Goombas grow bored of waiting for him to come out.

Super Mario RPG: Legend of the Seven Stars
Micro-Goombas, retranslated here as Goombettes, appear as a group of monsters. As enemies, they only appear in the battle with Hidon in the Sunken Ship. Despite their diminutive size, they are stronger than an average Goomba, but barely have any special moves except for Poison. Three of them (better known as the Triplets) also reside in Monstro Town, helping to run their mother's store. The shop sold Mushrooms that heal 30 HP, but turn the player into a mushroom, possibly referring to the enemy's slowing-down effect in Super Mario Bros. 3. However, the party member who ate the mushroom steadily heals his HP as long as the Mushroom status remains. Its Psychopath thought is a reference to the motto of the twenty-sixth, , "Speak softly and carry a big stick. You will go far."

Super Princess Peach
In Super Princess Peach, Goombettes appear with a role similar to that in Super Mario Bros. 3. They are dropped by Paragoombas and limit Peach's jumping abilities if they make contact, weighing her down. To shake them off, Peach must jump a few times or use her Rage or Joy vibes.

Mario & Luigi: Partners in Time
In Mario & Luigi: Partners in Time, in the Mrs. Thwomp battle, Goombettes make up the miniature clones.

Super Paper Mario
In Super Paper Mario, Micro Goombas are not seen and only mentioned. A resident in The Underwhere mentions that he died all because of a Micro Goomba and a bottomless pit. A Sammer Guy named "Micro Boomba" is a reference to this type of Goomba.

Paper Mario: Color Splash
Mini Goombas make their physical Paper Mario series debut in Paper Mario: Color Splash, and are referred to as Small Goombas, as they are actually regular-sized Goombas enchanted by Kamek, and appear in the Sacred Forest. A bunch of Small Goomba Gangs scatter the blue Mini Paint Star of that level into five pieces. A Small Goomba is the first-round opponent in Roshambo Temple #7.

Five Small Goombas can band up to form Small Goomba Wheels; however, Small Goomba Gangs are more dangerous and will pummel Mario down a large chunk of his health if they remain together. During battle, the Small Goomba Gangs become increasingly smaller as Mario hits and scatters them, making them far more manageable.

Paper Mario: The Origami King
Origami Mini Goombas are found as hazards in Overlook Tower, behaving similarly to Co Gasagoso. They are seen as pests to be exterminated. One of them has a pair of small wings resembling a Paragoomba. Normal Mini Goombas are also seen in the Scorching Sandpaper Desert café that a Sledge Bro is managing.