User:Eldritchdraaks/sandbox

=Versus Mode=

Superbrawl

 * Welcome to SUPERBRAWL!
 * Compete head-to-head with a 'friend' in Superbrawl and lead your team to victory!
 * No matter where you are with Story Mode, ALL heroes are UNLOCKED and AVAILABLE (just don't ask them for spoilers).
 * Heroes are pre-designed using Skill Sets that favor different specializations. Unlock more Skill Sets as you progress!

Defeat Opponent

 * Each team has THREE Heroes who share a total of THREE Actions between them during each turn. Available Action Tickets are displayed over your Heroes' icons.
 * Collect items hidden in Item Boxes to gain an advantage. Items are available for later use and affect only the hero that uses them.

Items

 * Item Boxes contain items that will give you the edge in battle. Collect an Item Box by targeting it during movement.
 * Using and item does NOT deplete an Action Ticket and will benefit ONLY the hero selected when used.
 * When SHOWTIME! starts, Item Boxes become Super Item Boxes containing a special set of items.
 * Extra Move - Allows 1 extra Move Action
 * Can Be Found In: Item Box
 * Extra Attack - Allows 1 extra Attack Action
 * Can Be Found In: Item Box
 * Extra Technique - Allows 1 extra Technique Action
 * Can Be Found In: Item Box
 * Cooldown Reset - Resets cooldowns for weapons and Techniques
 * Can Be Found In: Item Box
 * Super Cleanser - Instantly removes all Super Effects
 * Can Be Found In: Item Box
 * Mushroom - Restores 50 HP
 * Can Be Found In: Super Item Box, Item Box
 * Mover Booster - Adds 3 Cells and +50% DMG to all Move abilites
 * Can Be Found In: Super Item Box
 * Damage Boost - Increases all weapon damage by 100%
 * Can Be Found In: Super Item Box
 * Rainbow Shield - Blocks all damages and Super Effects
 * Can Be Found In: Super Item Box
 * Triple Threat - Gives 3 extra Actions
 * Can Be Found In: Super Item Box
 * Super Guarantee - Grants sure-fire Super Effect Attacks
 * Can Be Found In: Super Item Box

Map Selection

 * Pipe Up! - The key to a healthy active lifestyle is to keep moving - even in combat. Lots of pipes allow for cover and quick, easy access around the battlefield - for you AND your opponent.
 * Trampoline Alley - Those tired of jumping by committee are in luck - trampolines offer solo journeys to all corners of the map. Hint: Mover Booster allows for multiple bounces (great for your quads).
 * Nowhere To Hide - You can hide for a time, but eventually, everyone on this battlefield is left with their bloomers hanging in the breeze. Hint: the team atop 'Sneak Peak' has the advantage.
 * Make Haste Slowly - On this battlefield, haste makes waste and cover points aren't always the sanctuary they would seem to be. CAREFULLY consider each move before you advance.

Match Options

 * Items
 * On
 * Off
 * Turn Length
 * Short
 * Medium
 * Long
 * Off
 * Max Turns
 * 7 Turns
 * 10 Turns
 * Off
 * SHOWTIME!
 * On
 * Off
 * Goes First
 * Player 1
 * Player 2
 * Random
 * Health Bonus
 * Player 1
 * Player 2
 * None

Heroes/Skill Sets

 * Mario
 *  All-Purpose 
 * Health Points / 170
 * Dash / 30 DMG
 * Cleansing Stomp / 40 DMG / 4 Cells
 * Blaster / 30-40 DMG
 * Melee / 55-65 DMG
 * Honey / 48 DMG / 50%
 * Bounce / 78 DMG / 50%
 * Hero Sight (1 Shot) / 100% DMG / Cooldown 3 Turns
 * M-Power / +30% DMG / Cooldown 3 Turns
 *  Quick Draw 
 * Health Points / 170
 * Dash / 10 DMG
 * Cleansing Stomp / 15 DMG / 4 Cells
 * Blaster / 30-40 DMG
 * Melee / 55-65 DMG
 * Bounce / 48 DMG / 30%
 * Bounce / 78 DMG / 30%
 * Hero Sight (2 Shots) / 130% DMG / Cooldown 1 Turn
 * M-Power / +50% DMG / Cooldown 2 Turns
 *  BIG Stomp 
 * Health Points / 170
 * Dash / 40 DMG
 * Cleansing Stomp / 60 DMG / 6 Cells
 * Blaster / 30-40 DMG
 * Melee / 65-75 DMG
 * Honey / 48 DMG / 50%
 * Bounce / 90 DMG / 50%
 * Hero Sight (1 Shot) / 50% DMG / Cooldown 3 Turns
 * M-Power / +30% DMG / Cooldown 3 Turns


 * Rabbid Peach
 *  All-Purpose 
 * Health Points / 170
 * Stylish Dash / 30 DMG
 * Cleansing Jump / 6 Cells
 * Blaster / 30-40 DMG
 * Sentry / 35-45 DMG
 * Push / 48 DMG / 50%
 * Honey / 54 DMG / 50%
 * Shield / -40% WPN /-40% MOV / Cooldown 2 Turns
 * Heal / 20% HP / Cooldown 3 Turns
 *  Healer 
 * Health Points / 170
 * Stylish Dash / 20 DMG
 * Cleansing Jump / 6 Cells
 * Blaster / 30-40 DMG
 * Sentry / 35-45 DMG
 * Honey / 48 DMG / 50%
 * Push / 54 DMG / 50%
 * Shield / -30% WPN /-30% MOV / Cooldown 2 Turns
 * Heal / 30% HP / Cooldown 2 Turns
 *  Smacker 
 * Health Points / 170
 * Stylish Dash / 40 DMG
 * Cleansing Jump / 6 Cells
 * Blaster / 30-40 DMG
 * Sentry / 25-35 DMG
 * Honey / 48 DMG / 70%
 * Honey / 42 DMG / 50%
 * Shield / -60% WPN /-60% MOV / Cooldown 1 Turn
 * Heal / 10% HP / Cooldown 3 Turns


 * Rabbid Luigi
 *  All-Purpose 
 * Health Points / 150
 * Vamp Dash / 40% Life Drain / 30 DMG
 * Cleansing Jump / 6 Cells
 * Bworb / 25-35 DMG
 * Rocket / 20-30 DMG
 * Vamp / 42 DMG / 80%
 * Push / 36 DMG / 50%
 * Super Barrier / -20% WPN /-20% MOV / Cooldown 2 Turns
 * Weaken / -40% DMG / Cooldown 2 Turns
 *  Vampiric 
 * Health Points / 150
 * Vamp Dash / 80% Life Drain / 30 DMG
 * Cleansing Jump / 6 Cells
 * Bworb / 25-35 DMG
 * Rocket / 20-30 DMG
 * Vamp / 42 DMG / 80%
 * Vamp / 36 DMG / 50%
 * Super Barrier / -30% WPN /-30% MOV / Cooldown 1 Turn
 * Weaken / -20% DMG / Cooldown 3 Turns
 *  Debilitator 
 * Health Points / 150
 * Vamp Dash / 20% Life Drain / 20 DMG
 * Cleansing Jump / 6 Cells
 * Bworb / 25-35 DMG
 * Rocket / 20-30 DMG
 * Burn / 42 DMG / 80%
 * Stone / 36 DMG / 10%
 * Super Barrier / -20% WPN /-20% MOV / Cooldown 2 Turns
 * Weaken / -90% DMG / Cooldown 2 Turns


 * Luigi
 *  All-Purpose 
 * Health Points / 120
 * Dash / 30 DMG
 * Double Cleansing Jump / 6 Cells
 * Precision / 45-55 DMG
 * Sentry / 35-45 DMG
 * Ink / 66 DMG / 50%
 * Bounce / 54 DMG / 50%
 * Steely Stare (2 Shots) / 50% DMG / Cooldown 2 Turns
 * Itchy Feet / +2 Cells / Cooldown 2 Turns
 *  Inky 
 * Health Points / 120
 * Dash / 30 DMG
 * Double Cleansing Jump / 6 Cells
 * Precision / 55-65 DMG
 * Sentry / 45-55 DMG
 * Ink / 78 DMG / 80%
 * Ink / 66 DMG / 80%
 * Steely Stare (2 Shots) / 30% DMG / Cooldown 3 Turns
 * Itchy Feet / +2 Cells / Cooldown 2 Turns
 *  Multi-Draw 
 * Health Points / 120
 * Dash / 20 DMG
 * Double Cleansing Jump / 6 Cells
 * Precision / 45-55 DMG
 * Sentry / 35-45 DMG
 * Bounce / 66 DMG / 30%
 * Ink / 54 DMG / 30%
 * Steely Stare (3 Shots) / 50% DMG / Cooldown 1 Turn
 * Itchy Feet / +4 Cells / Cooldown 1 Turn


 * Rabbid Mario
 *  All-Purpose 
 * Health Points / 170
 * Boom Dash / 30 DMG
 * Cleansing Jump / 6 Cells
 * Boomshot / 45-55 DMG
 * Melee / 55-65 DMG
 * Vamp / 66 DMG / 50%
 * Stone / 78 DMG / 10%
 * Bodyguard / -20% WPN /-60% MOV / Cooldown 1 Turn
 * Magnet Dance / Draws opponents / Cooldown 2 Turns
 *  Explosive 
 * Health Points / 170
 * Boom Dash / 40 DMG
 * Cleansing Jump / 6 Cells
 * Boomshot / 45-55 DMG
 * Melee / 55-65 DMG
 * Vamp / 66 DMG / 50%
 * Vamp / 78 DMG / 50%
 * Bodyguard / -10% WPN /-40% MOV / Cooldown 2 Turns
 * Magnet Dance / Draws opponents / Cooldown 1 Turn
 *  Medusa 
 * Health Points / 170
 * Boom Dash / 20 DMG
 * Cleansing Jump / 6 Cells
 * Boomshot / 45-55 DMG
 * Melee / 55-65 DMG
 * Stone / 66 DMG / 30%
 * Stone / 78 DMG / 30%
 * Bodyguard / -40% WPN /-100% MOV / Cooldown 1 Turn
 * Magnet Dance / Draws opponents / Cooldown 3 Turns


 * Peach
 *  All-Purpose 
 * Health Points / 200
 * Dash / 20 DMG
 * Cleanse+Heal Jump / 15% HP / 2 AOE Cells
 * Boomshot / 45-55 DMG
 * Grenaduck / 20-30 DMG
 * Freeze / 66 DMG / 50%
 * Burn / 36 DMG / 50%
 * Royal Gaze (1 Shot) / 100% DMG / Cooldown 2 Turns
 * Protection / 30% DMG Reduction / Cooldown 2 Turns
 *  Protector 
 * Health Points / 200
 * Dash / 20 DMG
 * Cleanse+Heal Jump / 20% HP / 0 AOE Cells
 * Boomshot / 35-45 DMG
 * Grenaduck / 20-30 DMG
 * Burn / 54 DMG / 30%
 * Freeze / 36 DMG / 30%
 * Royal Gaze (1 Shot) / 30% DMG / Cooldown 2 Turns
 * Protection / 80% DMG Reduction / Cooldown 1 Turn
 *  Icy 
 * Health Points / 200
 * Dash / 20 DMG
 * Cleanse+Heal Jump / 5% HP / 2 AOE Cells
 * Boomshot / 55-65 DMG
 * Grenaduck / 30-40 DMG
 * Freeze / 78 DMG / 80%
 * Freeze / 48 DMG / 80%
 * Royal Gaze (1 Shot) / 100% DMG / Cooldown 1 Turn
 * Protection / 30% DMG Reduction / Cooldown 3 Turns


 * Rabbid Yoshi
 *  All-Purpose 
 * Health Points / 150
 * Ultra Dash / 30 DMG
 * Cleansing Jump / 6 Cells
 * Rumblebang / 10-70 DMG
 * Grenaduck / 20-30 DMG
 * Push / 84 DMG / 20%
 * Push / 36 DMG / 50%
 * Outer Shell (2 Hits) / -80% WPN /-80% MOV / Cooldown 2 Turns
 * Scaredy Rabbid / Repels opponents / Cooldown 2 Turns
 *  BIG Dash 
 * Health Points / 150
 * Ultra Dash / 40 DMG
 * Cleansing Jump / 6 Cells
 * Rumblebang / 10-70 DMG
 * Grenaduck / 20-30 DMG
 * Stone / 84 DMG / 10%
 * Push / 36 DMG / 50%
 * Outer Shell (1 Hit) / -100% WPN /-100% MOV / Cooldown 1 Turn
 * Scaredy Rabbid / Repels opponents / Cooldown 3 Turns
 *  Scary 
 * Health Points / 150
 * Ultra Dash / 20 DMG
 * Cleansing Jump / 6 Cells
 * Rumblebang / 10-70 DMG
 * Grenaduck / 20-30 DMG
 * Push / 84 DMG / 20%
 * Push / 36 DMG / 80%
 * Outer Shell (2 Hits) / -80% WPN /-80% MOV / Cooldown 2 Turns
 * Scaredy Rabbid / Repels opponents / Cooldown 1 Turn


 * Yoshi
 *  All-Purpose 
 * Health Points / 180
 * Dash / 30 DMG
 * Cleanse+Ground Pound / 40 DMG / 3 AOE Cells
 * Rumblebang / 10-70 DMG
 * Rocket / 20-30 DMG
 * Ink / 84 DMG / 20%
 * Freeze / 36 DMG / 50%
 * Egg Beater (1 Shot) / 100% DMG / Cooldown 2 Turns
 * Super Chance / Super Effect guaranteed / Cooldown 3 Turns
 *  Quake n' Shake 
 * Health Points / 180
 * Dash / 30 DMG
 * Cleanse+Ground Pound / 60 DMG / 4 AOE Cells
 * Rumblebang / 10-70 DMG
 * Rocket / 20-30 DMG
 * Freeze / 84 DMG / 20%
 * Ink / 36 DMG / 50%
 * Egg Beater (1 Shot) / 80% DMG / Cooldown 3 Turns
 * Super Chance / Super Effect guaranteed / Cooldown 3 Turns
 *  Happy Fortune 
 * Health Points / 180
 * Dash / 10 DMG
 * Cleanse+Ground Pound / 10 DMG / 3 AOE Cells
 * Rumblebang / 10-70 DMG
 * Rocket / 20-30 DMG
 * Ink / 84 DMG / 20%
 * Freeze / 36 DMG / 50%
 * Egg Beater (1 Shot) / 140% DMG / Cooldown 2 Turns
 * Super Chance / Super Effect guaranteed / Cooldown 1 Turn