Game & Watch Gallery 2

Game & Watch Gallery 2, known as Game Boy Gallery 3 in Australia and Game Boy Gallery 2 (ゲームボーイギャラリー2 Gēmu Bōi Gyararī 2) in Japan, is the sequel to Game & Watch Gallery, released in 1997 for the Game Boy and in 1998 for the Game Boy Color. The game includes six revisions of classic Game & Watch games, one of which is not playable from the beginning and must be unlocked. Like all the other Game & Watch Gallery games, the minigames can be played in either Classic Mode or Modern Mode; the former is identical to the original release of the minigame, while the latter has been redone with characters of the Super Mario franchise along with updated graphics, updated gameplay, and music. Game & Watch Gallery 2 was rereleased as a Game Boy Color game in Europe and Australia, as well as North America, in 1998 but not in Japan. However, on September 9, 2020, an unreleased Japanese Game Boy Color version was leaked.

Stars
Like the previous game, Game & Watch Gallery 2 features a system to unlock bonus features. As before, the player earns a star every time they score 200 points in a mode of a minigame, being able to earn up to five stars in each mode. The more stars the player earns, the more things they unlock in the Gallery Corner. The player unlocks a very hard mode called Star Mode after they reach 1,000 points in a Modern game. The player can earn a total of 120 stars.

Games

 * Parachute – Mario must catch Toads, Yoshis, and Donkey Kong Jrs. in his rowboat as they float down with their parachutes.
 * Helmet – Mario or Wario must dodge various falling tools and collect coins.
 * Chef – Peach must flip cooking items thrown into the air by the Mario Bros. with a pan and feed them to Yoshi. In Classic Mode, a chef needs to catch food items in his pan, or a mouse will grab them.
 * Vermin – A Yoshi must protect six eggs from Fly Guys, Para Troopas, and Boo Buddies. In Classic Mode, the player must keep moles out of a garden.
 * Donkey Kong – A remake of the Game & Watch version, in which Peach substitutes for Pauline.
 * Ball (unlockable) – The player must control a Yoshi, Mario, Wario, or King Koopa as they juggle various objects. In Classic Mode, the player needs to juggle balls as long as they can.

Parachute

 * Mario (playable)
 * Toad (NPC)
 * Yoshi (NPC)
 * Donkey Kong Jr. (NPC)
 * Fishin' Lakitu (NPC)
 * Boo Buddy (NPC)
 * Bob-omb (enemy)
 * Cheep Cheep (enemy)

Helmet

 * Mario (playable)
 * Wario (playable)
 * Para Troopa (enemy)
 * Fly Guy (enemy)
 * Podoboo (enemy)
 * Thwomp (enemy)
 * Toad (NPC)

Chef

 * Princess Peach (playable)
 * Yoshi (NPC)
 * Mario (NPC)
 * Luigi (NPC)
 * Little Yoshi (NPC)

Vermin

 * Yoshi (playable)
 * Fly Guy (enemy)
 * Para Troopa (enemy)
 * Boo Buddy (enemy)
 * Monty Mole (NPC)

Donkey Kong

 * Mario (playable)
 * Princess Peach (NPC)
 * Donkey Kong (boss)
 * Koopa (enemy)
 * Para Troopa (enemy)

Ball

 * Yoshi (playable)
 * Mario (playable)
 * Wario (playable)
 * King Koopa (playable)
 * Bob-omb (enemy)

Gallery Corner
As the player collects stars, they are able to access new features in the Gallery Corner.

Note: The Museum also includes the 16 Game & Watch titles from Game & Watch Gallery's Gallery. To unlock them, the player has to collect 120 stars and then connect Game & Watch Gallery 2 to Game & Watch Gallery.

Pre-release and unused content
This content was found in the game's files, but part of it is available only through cheat codes.

Art errors

 * An early print of the North American localization, released in extremely small quantities, used a different box art from that seen in later prints. In it, a Yoshi's Story-style Little Yoshi is shown playing Vermin, and Princess Peach is smiling while playing Chef. Donkey Kong also looks like his Donkey Kong artwork. The final illustration, however, depicts Yoshi in his Super Mario World appearance and Peach experiencing issues.
 * Yoshi is shown as an Orange Yoshi in the Game Boy Color version of Vermin, presumably to make him visible within the handheld's display restrictions, even though the box and manual artworks and his sprite on the Game Select screen depict him with his proper green color. Additionally, the Yoshi in Ball is a Green Yoshi on the Super Game Boy and a Light Blue Yoshi on the Game Boy Color.
 * Similarly, although the Yoshi seen in Parachute is a green adult Yoshi, the manual art for that game shows a yellow Baby Yoshi in Mario's boat instead.
 * Also, the accompanying art for Chef depicts Toad being a waiter and having his mouth water as Peach is flipping eggs and fish from a frying pan, as well as another artwork depicting Toad with a slab of meat in front of him and obviously planning on eating it, even though Toad is absent from the game itself. Additionally, Peach is shown with a chef's hat, though in the game itself she wears her crown.

Trivia

 * Depending on what Game Boy hardware the game is played on, it displays appropriate hardware for controls when the mode for each game is selected, except for the Game Boy Advance and Game Boy Player, which display a Game Boy Color regardless, due to the game being made before these platforms' time.
 * After the player views the staff credits once (after attaining 50 stars), they can access the credits again at any time by holding Down on in the "View the Gallery" option and pressing  or . The player can also view the cast credits again by inputting the same button sequence, except they need to press Up on.
 * In the Game Boy Color version, the pause/Game Over menu's colors vary depending on the game/version. The border can also be changed by pressing . Each possible color pair is:


 * This was the first handheld game featuring the Super Mario characters to have its North American manual printed in full color. The manuals for Nintendo-published games on the Game Boy were printed using a selective color palette with only shades of gray and red for all games released through 1995, and then pure black-and-white with a single selected color used for the background and certain other elements from 1996 until fall 1998.