Burner

Rocket Engines (also known as Thrusters) are hazards found on the Airships (and in one case, tanks) in Super Mario Bros. 3.

Rocket Engines have a similar design to Bill Blasters; however, Rocket Engines emit flames - they do not shoot out Bullet Bills. The flames stay blowing for a few seconds, then stop for a while. Mario and Luigi must use this time to navigate through or around them. In addition, Rocket Engines can be mounted on either wall, the floor, or the ceiling, so their flames can blow in any direction. Tanooki Mario, in statue form, can temporarily disable the flames, but only until the next time. Besides their use on Airships, one tank within the first tank level in Castle of Koopa was shown with a Rocket Engine, although it's position (being one of the pipe-cannons) implies that its use was closer to a flamethrower.

Rocket Engines appear in the game Mario Kart DS on the Airship Fortress level. If a player comes in contact with one, they will spin out of control on fire and lose some time. They also appear in a mission where coins have to be collected and if the player hits one, they automatically lose.

Rocket Engines also are in New Super Mario Bros. and New Super Mario Bros. Wii. In the former, they are stationary, while they can turn in the sequel.

In Super Mario Galaxy, four Rocket Engines appear on the Saucer Planet of Good Egg Galaxy. Here, they act just like Bill Blasters, but shoot out a small explosion. If Mario is standing directly over the opening when it fires, he will get hurt.

Rocket Engines with blue flames also appear in the Nintendo 3DS game, Super Mario 3D Land. They are appear on Airship levels, just like they did in Super Mario Bros. 3, and in some ground levels, like 8-2.

Rocket Engines reappear in New Super Mario Bros. 2. They are found in several castles and fortresses.

Rocket Engines also appear in Hazard Hold, from Mario Party 9, being obstacles that the solo player can control.