Mario Tennis Open

Mario Tennis Open is a sport game in the Mario Tennis series (developed by Camelot Software Planning) for the Nintendo 3DS. The game features gyroscope support and online multiplayer (using the Nintendo Network procedures).

Gameplay
The gameplay features the traditional basic elements from previous Mario Tennis games, utilizing the buttons of the 3DS during gameplay single or multiplayer matches. Players can perform various different tennis shots by selecting the shot panels on the touch screen. There are also Special Modes in the game, such as "Super Mario Tennis", where the player needs to hit enemies, blocks and coins with tennis balls in some levels of Super Mario Bros..

Menu Controls

 * - Confirms command
 * - Cancels command. If players win an exhibition match, they can press this button to automatically return to the main menu.
 * - During a match, this button stops the game an opens a menu that contains choices such as viewing game rules, setting gyroscope controls, choosing to re-do matches, and canceling matches.
 * - Toggles between the character's dominant hand.
 * - Toggles between the character's star rank. In multiplayer, this is based on the data of player who created the room. Therefore, the player who has created room needs to have his or her characters starred if members of the room want to give their characters a star rank.

Game Controls

 * - Performs a topspin shot that is faster. It has a high trajectory with a forward spin.
 * - Performs a slice shot that is slower. It has a low trajectory with a backward spin.
 * - Performs a simple shot. This button automatically performs the appropriate shot. Chance Shots performed by this button are slightly weaker.
 * - Performs a flat shot hat is the fastest shot, but it has no spin. Also, this button can be used for Smash Shots. Note that Smash Shots and Purple Chance Shots are different shots.
 * → - Performs a lob with a very high trajectory, which can land at the back of the court.
 * → - Performs a drop shot, with very little bounce and trajectory. The ball can land at the front of the court.
 * (while the opponent is receiving or serving the ball) - The character performs a taunt that makes his or her next shot stronger.
 * - If the player is charging the ball, this button cancels the charge.
 * - If any character is serving, the button cycles the 3-panel shot panel to an inverted one to a 6-panel shot panel and to the beginning.

Chance Shots
Chance Shots can appear if the opponent performs a bad rebound. In that case, a small colored area with a symbol of a Mario enemy or item appears in the player's court. The color of the symbol matches the colors of the panels in the touch screen (if the touch screen is set to the 6-panel shot panel. To perform a chance shot, players have to perform shot whose color corresponds to the colored area when they are in the area, either by pressing the correct button or button combination or by touching the matching color on the touch screen. Otherwise, the shot is a normal shot. However, players can perform a simple shot that automatically selects the appropriate shot, but this Chance Shot is slightly weaker.

Players on the receiving end of a Chance Shot experience special effects that can hinder them. However, they can lessen the effect by pressing the opposite shot. For instance, red Chance Shots may not make much of an impact if the player retaliates with a (blue) slice shot.

Here is a list of Chance Shots and their effects.

Exhibition
Similar to the preceding Mario Tennis games, exhibition mode is a basic versus mode. Players can choose a singles or doubles match. After that, they can choose their character and opponents and press the or  to give characters a left handed dominance or a star rank, respectively, if they want. The opponent's CPU's difficulty can be chosen after that, ranking from lowest to highest: novice, intermediate, expert, pro, and champion. After this, players can choose any court they currently have, and then they can determine the games and sets. After this, the match starts. It is important to note that Chance Shots cannot be turned off, unlike Power Shots from the previous games.

Tournament Mode
Tournament mode is very similar to the tournament mode in the previous Mario Tennis games. However, two more cups are added and the arrangement of the cups are different. Players must have a star ranking to participate in the second set of cups. They can achieve this by beating Special Cup. Beating Star Cup unlocks the hardest COM difficulty for Exhibition Mode, the Champion difficulty.


 * Mushroom Cup
 * Flower Cup
 * Banana Cup
 * Special Cup
 * 1-Up Mushroom Cup
 * Ice Flower Cup
 * Red Shell Cup
 * Star Cup

Playable
There are a total of 16 playable characters in Mario Tennis Open. Some are unlocked during normal game play, but multicolored Yoshis can be unlocked using QR codes. Additionally, each character will be in one of the six player classes available in the game, excluding the Miis as they can be customized. The four hidden characters can each be unlocked by completing level 3 in the respective Special Game.


 * Mario (All-Around)
 * Luigi (All-Around)
 * Peach (Technique)
 * Yoshi (Speed)
 * Daisy (Technique)
 * Boo (Tricky)
 * Bowser Jr. (Tricky)
 * Diddy Kong (Speed)
 * Donkey Kong (Power)
 * Waluigi (Defense)
 * Wario (Power)
 * Bowser (Power)
 * Mii (custom)

Unlockable

 * Baby Mario (Speed) (unlocked after Level 3 of Super Mario Tennis (1-3) is completed)
 * Baby Peach (Tricky) (unlocked after Level 3 of Ring Shot (Pro Rings) is completed)
 * Luma (Technique) (unlocked after Level 3 of Galaxy Rally (Superstar) is completed)
 * Dry Bowser (Defense) (unlocked after Level 3 of Ink Showdown (Inksplosion) is completed)

QR Downloadable Characters

 * Blue Yoshi
 * Light Blue Yoshi
 * Yellow Yoshi
 * Red Yoshi
 * Pink Yoshi
 * Black Yoshi
 * White Yoshi

Non-Playable

 * Lakitu
 * Toads
 * Goombas
 * Mecha-Koopas
 * Penguins
 * Shy Guys
 * Koopa Troopas
 * Inky Piranha Plants
 * Lumas (Blue, Red, and Green)

Courts
There are 8 courts in Mario Tennis Open.
 * Mario Stadium (Hard Court, Grass Court, and Clay Court)
 * Peach's Palace (Carpet Court)
 * Bowser's Castle (Stone Court)
 * DK Jungle (Wood Court)
 * Mushroom Valley (Mushroom Court)
 * Penguin Iceberg (Snow Court)
 * Wario Dunes (Sand Court)
 * Galaxy Arena (Crystal Court, Morph Court) (unlocked by completing the Final Cup in the Star Open Tournaments)

Special Games

 * Super Mario Tennis
 * Ring Shot
 * Ink Showdown
 * Galaxy Rally

References to Other Games

 * Super Mario Bros.: The special game Super Mario Tennis is targeted to the game. The main theme of this game can be heard.
 * Mario Tennis (Nintendo 64): The special game Ink Showdown is based off Piranha Challenge.
 * Mario Power Tennis Gameplay in Mario Tennis Open is similar to this game. Animations are reused from this game as well.
 * Super Mario Galaxy: The only unlockable court, Galaxy Arena, has the disappearing green platforms, a Black Hole underneath the court, a Launch Star, Star Bits, and Red and Green Lumas, and the whole Comet Observatory can be seen in the background. Also, a planet from the Gateway Galaxy is seen. Its music is a remixed version of the Comet Observatory music. In this stage's Special Game, Galaxy Rally, Launch Star pieces are also seen, and the Good Egg Galaxy music is now played.
 * Mario & Luigi: Bowser's Inside Story: Peach's Palace is heavily similar to the first room of Peach's Castle in this game.
 * Super Mario 3D Land: The splatter design from the Inky Piranha Plant is the same from this game.

Trivia

 * This is the first handheld installment in the series to not include a Story Mode or RPG elements.
 * This is also the first handheld installment in the series with a tournament mode.