Lockjaw's Locker (Donkey Kong Country 2: Diddy's Kong Quest)

Lockjaw's Locker is the fourth level of Donkey Kong Country 2: Diddy's Kong Quest, and is located within the Gangplank Galleon.

This is the first underwater level of the game, which takes place in the ship's flooded cargo hold. Similar to Coral Capers of the original Donkey Kong Country, the Kongs will discover Enguarde (at two separate points), as well as aquatic foes Floatsams, Lockjaws and Shuris. Klomps also appear. Enguarde is incredibly useful throughout this level, as he is needed to enter a bonus area, and he can take out enemies.

Level Layout
The level will start out with Diddy and Dixie falling down in the ship. Once they reach the bottom, they must go go east across the crates and barrels. Right after the first Kremling, they must jump into the pool of water and simply swim across to the next crates piled up in the water. At that time, the water will rise, and the monkeys must swim up, then go east again. They must then swim around and find a small gap in the crates that they can swim into. If the Kongs go to the right place, they will find Enguarde, the swordfish and ride on him. On the giant fish, they can go east once again and defeat many Flotsams and a Lockjaw. At some point, the animals must travel north, followed by going west as the water slightly rises. They will very soon reach more crates, where there is a "No Enguarde" sign. When the monkeys pass this sign, Enguarde will disappear. Without their Animal Buddy, the Kongs must continue west in the water, where they will find a Star Barrel.

Halfway through the level,the Kongs will swim up, then back west, and avoid several enemies. Once the enemies are passed, the water will rise, an the monkeys must travel up between the crates and then swim east again. They will avoid a few Lockjaws here, until the water drains, and they are pulled down. The Kongs must travel on east, where they will find crates and barrels to walk on, along with the end of the level.

Bonus Levels
To get to the first and only Bonus Level, Diddy and Dixie must have Enguarde with them. Near the place where they find the swordfish, they should feel around the walls. There is a small crate that the Kongs can go through. Once up, there will be bananas in the shape of the letter A, as well as a crate sticking out out the side with a lone banana next to it. Using Enguarde's special move, they can break the crate open and enter the Bonus Level. Here, the Kongs and the fish will go through a small maze. At the end is the Krem Koin.

DK Coin
To find the DK Coin, the Kongs must travel near the end of the level, where the water drains. When this happens, the must keep swiming east and get on some crates and barrels. As they make their way across, the coin will be right in their path to get, around a line of bananas.

Trivia

 * The name of the level may be a misnomer, as Lockjaws play no major role in it.