Mario and Donkey Kong: Minis on the Move

Mario and Donkey Kong: Minis on the Move (Mario and Donkey Kong: Mini Mini Carnival in Japan) is a Nintendo 3DS eShop title. It is the fifth installment of the Mario vs. Donkey Kong series.

Story
After a huge success with the Super Mini Mario World Theme Park in Mario vs. Donkey Kong: Mini-Land Mayhem!, the Mario Toy Company decides to host an annual Mini Toy Carnival. Donkey Kong joins Pauline to run a game arcade inside the carnival.

Gameplay
The basic objective of Mario and Donkey Kong: Minis on the Move is the same as the previous three games, in that the player must guide the Mini Marios to the goal within the time limit. In this game, however, the path is cut off in sections, and the player must drag tiles onto the pathway in order to allow the mini to advance; filing in the path to the goal causes the mini to automatically speed to the goal; at this point, the timer automatically stops and the player cannot place any more tiles. Additionally, tapping one of the mini icon on the touch screen causes it to have a short burst of speed. The player gets pieces of pathway by tapping the "tile pipe," which causes a piece to fall in that the player can place on the path; occasionally, the player may also be given a bomb tile, which removes a tile that has been placed. In some courses, there are also "trash cans," in which the player can place any unneeded tiles; filling them up gives the player a "magic tile" as their next tile, which takes the form of a tile required to fill the path. If at any point the mini falls off the pathway or is blocked, or the tile pipe overflows with tiles, the player fails; the tile pipe can only hold up to five tiles at a time. The player can use the and  buttons at any time to change the camera angle on a course.

Within each level are three M-tokens; collecting all of them within a level and beating it earns the player a star, which allows them to unlock things such as extra modes and Minis to view. Also within the game are four minigames.

Modes
The first two modes have sixty stages each. There are also additional expert levels that can be unlocked in the first two modes by clearing the first 60 stages of each mode. Many Mini Mayhem contains 50 and Giant Jungle contains three.


 * Mario's Main Event
 * Puzzle Palace
 * Many Mini Mayhem
 * Giant Jungle

Playable

 * Mini Mario
 * Mini Peach (unlocked after Puzzle Palace is unlocked)
 * Mini Toad (unlocked after Many Mini Mayhem is unlocked)
 * Mini Donkey Kong (unlocked after Giant Jungle is unlocked)
 * Mini Pauline (unlocked by playing each original mini game once)

Hosts

 * Mario
 * Donkey Kong
 * Pauline

Enemies

 * Mini Shy Guys
 * Catapult Kongs
 * Capture Kongs
 * Mini Fly Guys
 * Bullet Bills

Minigames

 * Mini Target Smash: A minigame where the player flings Mini Marios into multiple targets.
 * Fly Guy Grab: A minigame where the player flings Mini Marios into Fly Guys and reels them in to earn points.
 * Cube Crash: A minigame where the player flings Mini Marios into cubes to get points.
 * Elevation Station: A minigame where the player must use the touch screen to position a Mini Mario into the paths of coins.

Toy Collection
As the player earns stars, new Minis will be added to the Toy Collection. In this mode, the player can view and polish his/her toys. There are a total of 12 toys that can be unlocked.