Surfshine Harbor

Surfshine Harbor (known as Surfshine Harbour in PAL version) is a port located north of Decalburg in Paper Mario: Sticker Star. It is known for its boat that can be used to travel to World 4, World 5, and World 6.

History
Surfshine Harbor is available to enter when Mario first unrolls Decalburg. Here, there is a warehouse with a strangely positioned door. It can be re-placed with Paperize. Once in, Mario can go out the back door and around to get to a secret area with the Vacuum and an HP-Up Heart.

Mario and Kersti once again travel here when the first three Royal Stickers are collected. They find the boat there is broken. Mario must travel down to the basement of the middle warehouse to find it is pitch-dark. A Lightbulb must be placed via Paperize to brighten the room to reveal a sleeping Toad and the Ship Wheel scrap. The scrap can then be placed on the boat and cause the Toad to rush in and attempt to get the boat running. However, the boat does not budge, and Mario discovers it is still tied to a stake. Cutting the rope with a Scissors-type sticker is essential. Finally, the Toad can move the boat.

Suddenly, the Big Cheep Cheep attacks the ship and must be defeated. After this, the Toad decides to retire from sailing, and allows Mario to use the boat as much as he wants.

Layout
The harbor consists of two areas - the warehouses and the dock. There are three warehouses, one of which has a basement. Another has a Big Shiny Hammer sticker. The third has a passage to the back. They are all connected by an upper floor with the Vacuum and an HP-Up Heart.

The dock is fairly simple. The boat is to the far right, ready for use. There is a small dock with a few Toads looking at the sea. Also, there is a hidden area behind some boxes with a stake used for tying boats to the dock.

Enemies

 * Big Cheep Cheep (boss)
 * Wiggler Segment

Things

 * Vacuum

Names in other languages
Porto Lucente