Koindozer Klamber

Koindozer Klamber is the thirty-fourth level in Donkey Kong Country 3: Dixie Kong's Double Trouble! It is also the fourth area in KAOS Kore. In the game's Game Boy Advance remake, the level is instead the fortieth level.

This jungle level is home to enemies similar to Koins, known as Koindozers. These foes cannot be defeated, and they will try to knock the Kongs into pits. Koindozers can help the Kongs reach high areas by jumping on their shields. Other enemies in this jungle level include Krimps, Bazukas, and a single Re-Koil. Also, unlike in Konveyor Rope Klash, the Konveyor Ropes do not run in this level; they move in the Game Boy Advance version.

Layout
The level begins with the Kongs walking along the jungle pathway, passing a few Koindozers and crossing some small gaps.Moving a Koindozer reveals the letter K. Jumping platform to platform, they meet more Koindozers .The Kongs find a rope to grab on. Climbing across, they make their way into an area full of more Koindozers. Most of these enemies are on small platforms. Soon, the Kongs find a large abyss, which they cross by bouncing on the barrels from a nearby Bazuka. Once they meet the Bazuka on land, they grab onto a rope to find the Star Barrel.

About halfway into the level, the Kongs drop down from the rope and head down the path. After passing a Koindozer, they meet another Koindozer who is needed for the Kongs to reach a high area. Some Koindozers stand on platforms surrounded by some gaps. The Kongs need to jump on the Koindozers' shields to continue. After passing the letter N, the Kongs jump along more small platforms and soon use the help of another Koindozer to reach up high ledge. They use the barrels of another Bazuka to cross the second large abyss. When they meet the Bazuka on the other side of the chasm, they grab onto a rope and hop back on land. Walking down some small hills then takes them to the letter G. Farther on, the Kongs hop up three more small platforms, each occupied by Koindozers. Once they cross all the small gaps in between the platforms, they find the End of Level Flag.

Enemies

 * Bazuka
 * Koindozer
 * Koin
 * Krimp
 * Re-Koil

Items

 * Banana Bunch: 1
 * Bear Coin: 2
 * DK Barrel: 4
 * Switch Barrel: 1

K-O-N-G Letters

 * K: A Koindozer stands on top of the "K" Letter. It must be lured out to access the letter.
 * O: Obscured behind the tops of trees midway through the first tightrope in the level.
 * N: A Krimp patrols the area below the "N" Letter, found after a succession of Koindozers on small platforms.
 * G: Shortly beyond the level's Koin and second Bazuka, the "G" Letter is on the path.

Bonus Levels

 * 1) Right after the first Bazuka, the Kongs can grab onto a konveyor rope. To the left from the beginning of this rope is a Bonus Barrel, hidden by the trees. The barrel takes the Kongs to a Bonus Level, where they jump on some Koindozers to collect many Stars. If the Kongs collect all the stars before time runs out, they find a Bonus Coin at the end of the stage.
 * 2) When the Kongs see the level's only Re-Koil, they can get to the above hidden Bonus Barrel by bouncing off the Re-Koil, or by standing on the nearest Koindozer and using their Team-up move to throw the other Kong into it. When they land in the barrel, they are taken to a Bonus Level where they have to hop on the shields of two Koindozers to collect several green bananas. Once enough green bananas are collected, they find a Bonus Coin nearby.

DK Coin

 * 1) Near the end of the level, the Kongs see a Koin with the DK Coin. Normal barrels from a nearby Bazuka are hitting the Koin, so the Kongs need to change them to steel. The Kongs can bounce on the barrels to find a rope above a Bazuka. Jumping to the left of this rope makes the Kongs hit a Switch Barrel, turning the barrels the Bazuka fires into steel barrels. Backtracking to the Koin and letting a fired Steel Barrel hit him earns them the DK Coin.