Super Mario World


 * For other information, also see Super Mario World (Game Watch).

Super Mario World (known in Japan as Super Mario Bros. 4: Super Mario World) was the first Mario launch game for the Super Nintendo Entertainment System.

The game was produced by Shigeru Miyamoto, the music was composed by Koji Kondo, and the graphics were designed by Shigefumi Hino.

This game was playable in the SNES, an arcade machine.

Oddly, the first version appeared in the NES as unofficial before this as there are changes and bugs at both of them.

Story


Mario, Peach were going to Dinosaur Land by Hot Air Balloon. When Mario and Peach arrived Luigi was there waiting for them with a Cape. Luigi gave Mario a Feather and Mario turned into Cape Mario. Mario and Luigi flew around Dinosaur Land with their capes.

Meanwhile Bowser and his Koopalings trapped Yoshi's friends in eggs, and stole Princess Peach. When Mario and Luigi returned they found the princess missing.

Mario and Luigi set out to save the princess with the help of the Yoshis and Dolphins.

Mario and Luigi start their mission to save the princess in Yoshi's Island. The brothers travel to the Yellow Switch Palace to activate all yellow ! Blocks. Here they rescue many trapped Yoshis, fight the first Koopaling, Iggy Koopa, and get the first Baby Yoshi.

The Mario Brothers next go to Donut Plains, a place where there's a giant lake in the center of the place. The Green Switch Palace was here. The brothers also defeated Morton Koopa Jr. here.

The brothers then went to the cave, Vanilla Dome, a cave full of Swoopers, Buzzy Beetles and many more dangerous enemies. Lava was all around this cave and the Red Switch Palace is located here. The brothers also defeated Lemmy Koopa.

Later in the Twin Bridges, the Mario brothers crossed a bridge (the other bridge was optional) and defeated Ludwig Von Koopa. The bridges were above Soda Lake.

The Forest of Illusions, were very challenging and the brothers had to find the secret exits to get to Roy Koopa and his castle. The Blue Switch Palace was located here.

In Chocolate Island, the brothers went through mountains and land of chocolate. They got to Wendy O. Koopa's castle, later went to the Sunken Ghost Ship, which was a crashed Doomship that sunk and got to the final level.

They finally got to Valley of Bowser, a very dark place. The Mario Brothers reached Bowser's Castle fought Bowser and his Koopa Clown Car and saved Peach.

Also Mario and Luigi can go to the Star World and Special World.

Items & Power-Ups
Super Mario World has many items and power-ups:

Power-Ups
Feather- With the feather the Mario Bros. can fly away; Mushroom- Eating mushrooms, the Mario Bros. can get bigger; Fire Flower- With a fire flower, the Mario Bros. can shoot fireballs at enemies.

Enemies

 * Goomba
 * Fishin' Boo
 * Fishin' Lakitu
 * Lakitu
 * Spiny
 * Mega Mole
 * Monty Mole
 * Magikoopa
 * Amazing Flyin' Hammer Bro.
 * Wiggler
 * Dino-Rhino
 * Dino-Torch
 * Banzai Bill
 * Pokey
 * Fishbones
 * Mechakoopa
 * Urchin

Items
1-Up Mushroom Key and Keyhole- If the Mario Bros. put a key on a keyhole they'll go to secret levels; P-Balloon- Mario and Luigi fatten up and inflate like balloons when they touch this item, allowing them to float in all directions for a short length of time; P-Switches- When the blue one is pressed it can transform blocks into coins and vice versa. When the silver one is pressed it can transform enemies into silver coins.

Playable Characters
Mario and Luigi (2-Player only) are the main playable characters. However, they need some Yoshis to help them in many levels.

Colored Yoshis
In this game there are 4 colored Yoshis that helps the Mario Bros. in many levels of the game:


 * Green Yoshi, the original Yoshi
 * Blue Yoshi
 * Yellow Yoshi
 * Red Yoshi

Red, blue and yellow Yoshis are extremely rare in Dinosaur Land. They live in the Star World, a mysterious place on Dinosaur Land accessible with five Star Roads in the big land.

Changes in the GBA version
There are many changes in the GBA version, here's a list of them.

Gameplay Changes

 * Voices have been added to Mario, Luigi and all of the Bosses apart from the Reznors. Some of Mario and Luigi's voices were ripped from the first Mario Advance, while the others are new. Also, bosses yelp as Bowser does today when they are defeated.
 * Players can have up to 999 lives and save the number of lives for the next time you play.
 * There are more Message Blocks throughout the game than the SNES version. They're now also headed with the phrase "Tourist Tips" on top of each one the player gets.
 * When you get hurt with Cape or Fire power, you won't become tiny and need to use the item in reserve(if any), but you will become Super Mario/Luigi, and keep the reserve item.
 * You can get the colored Yoshis in any Yoshi Block, Blue if you're with the cape, Red with the Fire Flower, and random when tiny or Super(but this only happens if you've already freed them from the eggs on Star Road).
 * Luigi is an optional character for player 1 and he has some differences like: jumps better, runs a bit slower, and his Yoshi waits a bit to swallow an enemy, other then Mario's, that swallows it instantly (except for shells).
 * You can also save half-way through a level once you're past the half-way gate and quit. When you come back to that level, you'll start from the half-way gate, and it is not affected by playing another level after doing this process.
 * The rescued yoshi egg dots are colored instead of being a dull gray-brown color.

Speed-Run

 * Speed Run
 * Speed Run (100%)
 * SMWiki