Port Prisma

Port Prisma is at the center of Prism Island and serves as the main area in Paper Mario: Color Splash. It is split up into four districts: the blue district, the red district, the yellow district, and the harbor district. At the start of his journey, Mario arrives by boat in the harbor district.

In the square of Port Prisma is the Prisma Fountain, drained of all its color which is being carried by six Big Paint Stars that Mario must retrieve in order to restore these colors and later defeat Black Bowser and rescue Princess Peach.

Layout
The game begins with Mario, Toad, and Princess Peach arriving at Port Prisma. Toad advises that they visit the Prisma Fountain, but they find that the way is blocked by a crate. Mario can jump on some boxes to find a Hammer and smash it. When Mario, Toad, and Peach arrive at the fountain, Toad runs off to a different district as a device appears in the middle of the fountain. Mario must pull a yellow flower, hit a group of bricks back into place, and hammer some protruding ground to cause the fountain to open up, revealing a paint can. Mario hits it with the hammer, and it wakes up, as it, Mario, and Peach are startled by a scream. When they investigate, they see Toad getting his color drained by a Slurp Guy. Toad gives Mario a deck of Battle Cards, and Mario squeezes the can to get paint. It then teaches Mario how to use Battle Cards, and he is able to defeat the Shy Guys. The paint can then powers up Mario's hammer into the Paint Hammer, which can paint in colorless spots, such as Toad. Toad is revived, and Mario then paints the Prisma Cardware shopkeeper. Toad asks where the paint comes from, and the paint can explains that the Big Paint Stars generate paint, then goes to show them to Mario, Peach, and Toad. Toad finds it crying in the empty fountain, and after it spots a Big Paint Star, Peach suggests that Mario help it. The can then introduces itself as Huey, and goes with Mario.

Enemies

 * Slurp Guy (Red)
 * Shy Guy (Red)
 * Goomba

Trivia

 * Port Prisma's layout somewhat resembles Rogueport from Paper Mario: The Thousand-Year Door, with a staircase in the harbor leading to the main square where the major collectibles of the game are put in place.