Black Ice Blitz

Black Ice Blitz is the tenth level in the classic Game Boy and Game Boy Color game, Donkey Kong Land III. Located in the mountains in the northern part of the Primate Plains, it is the fourth level in this area.

During the first snow level in the game, Dixie Kong and Kiddy Kong have to ride a Toboggan through a series of snowy plateaus, jumping over pits and chasms. The sections of snow-capped chalets can serve as additional, but, small, platforms, causing more danger through the level. Skiddas, Krimps and Knik-Knaks will be standing in the Kongs' way throughout this level, but they can easily be defeated by being crushed by the heavy toboggan. The most dangerous enemies here, though, are Buzzes, since they cannot be jumped on with the toboggan, unlike in the similar game, Donkey Kong Country 3: Dixie Kong's Double Trouble.

Noticeably, Black Ice Blitz is very similar to another level, Tearaway Toboggan, from the prequel to Donkey Kong Land III, Donkey Kong Country 3: Dixie Kong's Double Trouble. Black Ice Blitz, however, is considered to be much shorter and easier.

Level Layout
At the beginning of the level, the heroes will immediately end up in a few Blast Barrels and be fired into a toboggan. The toboggan will begin to move upon being entered and pull the Kongs into a house. The monkeys should act fast and jump over the house, grabbing the letter K. After this, the heroes will have to cross a few small abysses. Jumping at the wrong time in an area like this, and the Kongs might land right into a pit. If they get through this area, though, the monkeys will enter a more flattened area, where they will need to defeat some Krimps with the heavy toboggan. At some point, the group will have to cross a few more pits while watching out for Buzzes. If they get through this part of the level, they will be lead to a small slope. The monkeys should jump at the top of it to collect the letter O. After riding up and down a few more slopes and hopping over some enemies, the heroes will make it to the Star Barrel.

About halfway through the level, the group will ride along a strait path and travel past a house to land into a low area of land. There, they will get the letter N, and then have to jump out of the area quickly to avoid hitting into the wall. After this, the apes will ride down a large slope and have to jump over a small gap. Afterwards, they will find a few Knik-Knaks to bounce on. If they can bounce off of the bugs correctly, they will land over the few walls of snow. Once this is all done, the heroes will need to dodge a few Buzzes on the path and ride around a few slopes under a Buzz. After passing a Skidda from there, Dixie and Kiddy will ride up a pyramid shaped slope and find the letter G. Shortly after, they will ride up another large slope to find a sign. When they pass this sign, the toboggan will disappear. Farther on, the Kongs, now on foot, will find a flagpole. They will exit the level once it is touched.

Bonus Level(s)

 * Once the monkeys lose the toboggan, they should head backwards and pass the area's second Krimp to find a small gap. Inside the gap, they will find the first Bonus Barrel. Jumping into the barrel, they will end up in a Bonus Level, where they will need to ride in a toboggan and grab many stars in ten seconds. This can be tough, though, as the area will be full of baddies, and if they heroes pass even one star, they will be unable to go back and get it. Once all the stars are collected, a Bonus Coin will appear at the end of the bonus.
 * At the end of the level, the monkeys should get over the flagpole with through a barrel to find a Koin. The monkeys should pass up the foe is they want to find the Bonus Level and head to the very end of the stage, where they will see a lone banana. If they jump to the left of this banana, they will land in a hidden Bonus Barrel, taking them to another Bonus Level. There, they will need to run along the tops of a few houses and find some barrels. If they jump into one of them, they will be shot into a chain of other barrels. The last barrel will fire them into the Bonus Coin.

DK Coin

 * At the end of the level, the Kongs should get over the flagpole through a hidden barrel to find the level's Koin. This foe will have the DK Coin, and he will have to be defeated for the monkeys to get this coin. Though his shield will protect him from almost all attacks, the heroes will be able to use a Steel Barrel, found to the right, to beat him. This can be done by throwing the barrel into a wall of snow while standing on the Koin's shield. While the Kremling is distracted, the barrel will bounce back and hit his side, defeating him and giving the Kongs the DK Coin.