Jump, Man

Jump, Man is a single-player Donkey Kong minigame in Mario Party 7 and a Special minigame in Mario Party: The Top 100. Its title is a pun on "Jumpman," one of Mario's alternate names during the development of Donkey Kong.

Gameplay
This minigame's setup is inspired by the original Donkey Kong arcade title, as alluded by its title and Toadsworth, who notes its familiarity in Mario Party 7. The player races Donkey Kong up a series of four ramped pathways, with DK's Tree House marking the finish line at the top. Along the way, they must climb ropes to get from ramp to ramp and avoid rolling barrels, which trip them and slow them down.

Mario Party 7

 * – Move
 * – Jump

Mario Party: The Top 100

 * Move
 * Jump

Mario Party 7

 * Rules – "Run up the ramp and reach the top before DK does, but watch for the barrels! Say, this looks familiar..."
 * Advice – "If a barrel hits you, you'll be stunned and lose time. Time your jumps carefully."

Mario Party: The Top 100

 * Description – "Dodge the oncoming barrels and reach the goal before Donkey Kong!"
 * On-screen – "Dodge the barrels and reach the goal before Donkey Kong!"