New Super Mario Bros. 2

New Super Mario Bros. 2 is an upcoming side-scrolling platform game for the Nintendo 3DS set to be released in August 2012. It will be the thirteenth title in the main Super Mario series, the eighth title to be a Super Mario Bros. installment, the third in the New Super Mario Bros. line after New Super Mario Bros. for the Nintendo DS and New Super Mario Bros. Wii for the Wii and the sequel to New Super Mario Bros. The game was announced by Satoru Iwata in a Nintendo conference in April 21, 2012. The game seems to be heavily based on Super Mario Bros. 3, as it features Raccoon Mario, and the P-charge bar, both of which were introduced in said game. It also combines elements from New Super Mario Bros. and New Super Mario Bros. Wii, as this is a follow-up to those games.

According to Nintendo, New Super Mario Bros. 2 will be the first Nintendo game (and specifically the first Mario title) to be purchased and digitally downloaded through the Internet. The game can be stored onto an SD card, along with multiple other games, and be played on the Nintendo 3DS, but they can't be shared with other Nintendo 3DS handhelds. It is also revealed that the game's overall goal is to collect one million coins.

Story
Translated from the Japanese website:

Mario and Luigi go to visit Peach's Castle. Today, too, they have a lively chat with Peach about their adventures. While seeing off Peach, they transform and happily collect coins in the air. When they try to rest, at the moment they land on the ground, a black shadow appears above their heads. ''They hear a loud "boom!" and the Koopalings aim at the Mario Bros. with a nosedive.'' ''The Mario Bros., dumbfounded by the sudden events, see Peach, kidnapped once again! Chasing after Peach, this is the beginning of the Mario Bros. new adventure!''

Nintendo eShop Description
''This new side-scrolling installment in the fan-favorite Super Mario Bros. franchise launches Aug. 17, as the Mushroom Kingdom bursts with more coins and gold than ever before. Players can transform into Gold Mario and Raccoon Mario, and battle friends for high-scores in the new StreetPass-enabled competitive Coin Rush mode. Also, for the first time in a hand-held Mario title, players can enjoy a cooperative two-player mode for the entire game via a local wireless connection.

Gameplay
The gameplay is the same as previous side-scrolling titles; run from left to right and get to the flagpole. Unlike previous titles, this one focuses on coins. Many coin-related items can be found in the levels.

Playable Characters

 * Mario
 * Luigi

Forms

 * Small Mario/Luigi
 * Super Mario/Luigi
 * Raccoon Mario/Luigi
 * Gold Mario/Silver Luigi
 * Fire Mario/Luigi
 * Mega Mario/Luigi
 * Mini Mario/Mini Luigi
 * White Raccoon Mario/Luigi
 * Invincible Mario/Luigi

Other Characters

 * Princess Peach
 * Bowser
 * Toad

Enemies/Obstacles
Note: Enemies turn golden when Mario touches a Gold Ring. In this state, the enemies can produce coins.
 * Goombas
 * Paragoombas
 * Goomba Towers
 * Micro-Goombas
 * Undead Goombas
 * Koopa Troopas
 * Koopa Paratroopas
 * Dry Bones
 * Hammer Bros.
 * Buzzy Beetles
 * Spinies
 * Piranha Plants
 * Undead Piranha Plants
 * Scuttle Bugs
 * Cheep-Cheeps
 * Mega Cheep-Cheeps
 * Wigglers
 * Spiny Cheep-Cheeps
 * Lakitus
 * Bill Blaster
 * Bullet Bills
 * Banzai Bill Blaster
 * Banzai Bills
 * Thwomps
 * Podoboos
 * Pokeys
 * Urchins
 * Mini-sized Urchins
 * Spiked purple blocks
 * Raining Debris
 * Big Boo
 * Bloopers
 * Spike Pillars
 * Boulders
 * Cheep-Chomps

Bosses

 * Reznor
 * Koopalings
 * Ludwig von Koopa
 * Lemmy Koopa
 * Roy Koopa
 * Iggy Koopa
 * Wendy O. Koopa
 * Morton Koopa Jr.
 * Larry Koopa

Items/Objects

 * Coins
 * Red Coins (also in parachutes)
 * Blue Coins
 * Dash Coins
 * 10 Gold Coins
 * 100 Gold Coins
 * Star Coins
 * 1-Up Mushroom
 * ? Blocks
 * Brick Blocks
 * Coin Blocks
 * Note Blocks
 * Red POW Blocks
 * Dotted Line Blocks
 * Assist Blocks
 * Wooden Blocks
 * Gold Blocks
 * Numbered Roulette Blocks that give coins
 * Red Rings
 * Gold Rings
 * Golden Mushrooms
 * Warp Pipes
 * Coin-spouting pipes activated with fireballs
 * P-Switches
 * Question Switch
 * ! Switch
 * + Clocks
 * Snake Blocks
 * Midway Flag
 * Flagpole
 * Doors
 * One-way gates from New Super Mario Bros.
 * Sinking Barrels
 * Sinking Crates
 * Beanstalk
 * Ropes
 * Trampolines
 * Cannons

Levels

 * World 1-Peach's Castle: Appears in the intro before Mario and Luigi start flying.
 * World 1-1: A level with Princess Peach's Castle in the background, colored blocks from Super Mario Bros. 3 and Note Blocks.
 * World 1-Toad House: A Toad House that requires 5 Star Coins to enter. There is a Fire Flower, Super Leaf and Mini Mushroom inside.
 * World 1-2: An Underground level with a Mega Mushroom and Koopa Troopas. And where Mario shoots fireballs into a pipe for coins.
 * World 1-4: A level in the sky with rising and lowing mushroom platforms.
 * World 1-Tower: A tower with many Snake Blocks and undead enemies. A duo of Reznors are the bosses.
 * World 1-5 An underwater level with Cheep-Cheeps and Cheep Chomps.
 * World 1-Castle: The first castle level. Roy Koopa is the boss.
 * World 2-1: A desert stage with spinning Brick Blocks and the Gold Flower.
 * World 5-5: A sky level with Bullet Bills, Banzai Bills and a Gold Ring.
 * An underground stage with a P-Switch and Koopa Troopas.
 * An underground stage with a lot of Green Pipes and Piranha Plants.
 * An area with a lot of Pipes similar to Pipe Maze.
 * An underground stage in a desert with POW Blocks.
 * A sunset area with a mountainous background, Snake Blocks, Warp Pipes and Mini Warp Pipes.
 * A beach/water level with floating Barrels and Jumping Cheep-Cheeps.
 * A snow level with Red Warp Pipes.
 * A tropical rainforest level with poisonous water similar to World 5 from New Super Mario Bros. Wii with climbable Spider Webs and Scuttle Bugs.
 * A snowy forest with reddish pink pipes.
 * A tropical rainforest level with poisonous water similar to World 5 in New Super Mario Bros. Wii with floating boxes and Wigglers.
 * A castle or fortress area with a quartet of Reznors as the boss.
 * A snowy level with ice floor and walls. Its background resembles Chocolate Island backgrounds.
 * A grassland level with shallow water.
 * A grassy and building level.
 * A level with colorful blocks and Lakitus.
 * An underground volcanic level with a bone dragon similar to a Bonecoaster.
 * A castle level with Thwomps, Podoboos and ropes.
 * A sky level with Bullet Bills and Banzai Bills that seems to be inspired by World 7-5 from New Super Mario Bros.
 * An underwater level with Urchins and a smaller version of Urchins.
 * A grassy level with Snake Blocks and the Super Leaf power-up.
 * A desert with Pokeys.
 * An underground desert area with floating platforms and Pokeys.
 * A night level that resembles the overworld of Super Mario Bros. 2.
 * A Coin Heaven with a 100-Coin, multicolored pipes, and moving platforms.
 * A Ghost House with a Big Boo and climbable spider webs.
 * A sky level with golden totem poles.
 * A volcano overworld level with Raining Debris.
 * A snow level with rolling rocks.
 * An underwater stage with giant boulders.
 * A castle or fortress level filled with underwater Spike Pillars.
 * A castle level with the Koopalings blasting something in the background.
 * A castle or fortress level with a ceiling of spikes lowering.

Power-Ups

 * Super Mushrooms
 * Fire Flowers
 * Super Leaves
 * Gold Flowers
 * Mega Mushrooms
 * Mini Mushrooms
 * Invincibility Leaves
 * Invincibility Stars
 * Golden Mushrooms

Other

 * Koopa Clown Car
 * A monster skeleton similar to a Bonecoaster which travels through lava.
 * Toad Houses

Trivia

 * In New Super Mario Bros. 2, the Super Leaf gives Luigi honey-colored ears and a different tail, resembling a Japanese fox (a kitsune) rather than a raccoon, similar to Super Mario 3D Land.
 * A special 'Gold Coin' cartridge case is available to those who preorder the game in Europe at GAME.co.uk or at EB Games in Australia.
 * The soundtrack in the game is the same as in New Super Mario Bros. Wii, but with extra bits in the music (e.g. Extra vocals in the overworld and athletic themes or an added instrument, such as the snow theme having an added trumpet).