Speed Skating

Speed Skating is an event in Mario & Sonic at the Olympic Winter Games. The game relies on speed, timing, and rhythm.

Speed Skating 500m
This is the main and first variation of Speed Skating. As many events, as soon as "GO! "appears on the screen, players need to shake the Wii Remote. Then for the first seconds of the race, the player needs to continuously shake the Wii Remote. Soon, the player must flick the Wii Remote left and right alternately, while also having the option to press button for a Speed Boost. In the last few seconds of the race, the Final Sprint, the player needs to quickly shake the Wii Remote up and down.

In the DS version, the event is played by mashing the and  buttons alternately. To boost start, the player should hold the shoulder buttons when "2" appears on the game screen and let go when "GO" appears. Then the player needs to press the shoulder buttons alternately to accelerate. Once the player reaches a corner, they should hold while pressing  to do a sharp turn. If the player needs to do a final dash, they should hold the shoulder buttons when instructed to.

Short Track 1,000m
Short Track 1,000m is the second variation of Speed Skating. The change is that the stadium is now 250 meters. The Player must skate 4 laps round the stadium to make 1,000m.

Short Track Relay
The third variation of Speed Skating. It's similar to Short Track 1,000m. The Player skates 2 laps round the stadium with each player in 4 teams.

Short Track 500m
Variation number four in Speed Skating is the Short Track 500m. Again, just like the first variation, the shoulder buttons are used in this DS event. The player must do four laps around the track. The first three laps are 112.5m each which totals 337.5m, and the 4th lap has the player do the remaining 162.5m to finish his or her race.

Omega Boss
In the Wii version, Omega is played against in this event. Omega is a non-playable player and is faced only in Speed Skating 500m in Individual Festival and Short Track Relay in Team Festival.