Tour Sydney Sprint

Sydney Sprint is a race course featured in Mario Kart Tour. It is named after and inspired by Sydney, Australia, and made its debut in the April–May 2021 Sydney Tour, the city's namesake tour. The course visits various landmarks of Sydney, including letting racers enter the Sydney Opera House as well as going through the in which passengers of a nearby  throw various items onto the road. There are three routes for this course, which are simply named Sydney Sprint, Sydney Sprint 2, and Sydney Sprint 3. The second route debuted in the September 2021 Sydney Tour, and the third route debuted in the Anniversary Tour alongside Berlin Byways 3.

The first route for this course is a favorite of Fire Rosalina, Cat Toad, Mario (Racing), Baby Mario (Koala), Mario (Baseball), Shy Guy (Gold), and Kamek. It is also a favorite of Yoshi (Kangaroo) if he reaches level 3. The second route is a favorite of Toadette (Explorer), Luigi (Painter), Mario (Baseball), Yoshi (Kangaroo), Yoshi (Gold Egg), Birdo (Black), Pink Shy Guy (Ninja), and the Nabbit and Hammer Bro Mii Racing Suits. It is also a favorite of the White Mii Racing Suit if it reaches level 3. The third route is a favorite of Yoshi (Kangaroo), Daisy (Swimwear), Dr. Mario, Cat Mario, Toadette (Sailor), Mario (King), and the Yoshi and Castle Mii Racing Suits. It is also a favorite of the White Mii Racing Suit if it reaches level 8.

Sydney Sprint returns as the first course of the Propeller Cup in the Mario Kart 8 Deluxe – Booster Course Pass.

Sydney Sprint
In the standard layout, the course begins within an area in. After a reverse curve to the right, the player enters the Sydney Opera House and makes a slight left amidst a cheering crowd to a Glide Ramp across the water. After passing under the, the player will make a 270-degree loop right amidst some fairgrounds on the left to join the highway and cross the ; while on the bridge, passengers from the  operating on the  will throw random Mushrooms, Bananas and Bob-ombs onto the central span. The player then takes a long winding left through downtown Sydney before reaching the finish line.

At the start of the course, there is a fountain at the side of the course. If the player uses a Mushroom to hit the fountain, they will be able to perform several tricks.

The course also appears as Sydney Sprint R (reverse), Sydney Sprint T (with ramps), and Sydney Sprint R/T (reverse and with ramps).

Sydney Sprint 2
This layout is driven in the opposite direction compared to the previous layout. Like the original Sydney Sprint, the course's standard layout starts out at an area in. After that, there is a long winding turn through downtown Sydney. After a turn to the left, the player can reach the highway and cross the, where passengers from the operating on the  will throw random items onto the central span, just like Sydney Sprint. Next, there is a turn to the right which leads to the Mary Booth Lookout Reserve. After another turn to the left, there is a Glide Ramp which takes the player across some water. Next, there is a small street with a single ramp at the end. After the ramp, the player returns back to the Port Jackson area. At this section, the player can choose to go on the upper route which contains some coins, or the bottom route. The Sydney Opera House can also be seen at the background. After another turn to the left, the player reaches the Finish Line.

The course also appears as Sydney Sprint 2R (reverse), Sydney Sprint 2T (with ramps), and Sydney Sprint 2R/T (reverse and with ramps).

Sydney Sprint 3
Like the other two variants, this variant begins within an area in. The player drives in the same direction as Sydney Sprint, but instead of turning right, the player immediately makes a left turn, jumping into a. After jumping out to a dock at Dawes Point, the path afterwards continues through along a winding narrow path split down the middle, one half banking downwards into the turns while the other half remains level. Here, players can see in the far background. At the end of this section, the player turns to the right before they reach the Sydney Harbour Bridge, and race through the downtown of Sydney, before turning left one last time and reaching the finish line.

The course also appears as Sydney Sprint 3R (reverse) and Sydney Sprint 3T (with ramps).

Appearances
For this course's tour appearances, see List of Sydney Sprint tour appearances in Mario Kart Tour.

Mario Kart 8 Deluxe
Sydney Sprint returns in the Booster Course Pass for Mario Kart 8 Deluxe. It is the first course of the Propeller Cup, and as such is one of two courses from Mario Kart Tour to appear in the second wave, alongside. This version of the course is an expanded and combined version of Sydney Sprint, Sydney Sprint 2, and Sydney Sprint 3 from Mario Kart Tour. As Sydney Sprint 3 had yet to be released when this course was added in the Booster Course Pass, Sydney Sprint is the only Tour city course to be added to the pass before all three variants were released. The course has received significant visual and musical upgrades.

The first lap follows the layout of the first Sydney Sprint route, starting in and facing the Sydney Opera House. The fountain next to the starting line is now surrounded by grass, is much smaller, and is level with the track instead of slightly raised up, acting as an off-road shortcut. Racers drive through the Sydney Opera House, glide out of it, take a 270-degree right turn through, and cross the. While on the bridge, Toads throw coins from the, replacing the Mushrooms, Bananas and Bob-ombs they could throw in the original. The bridge now has ramps on it - however, these ramps are facing the opposite direction and can't be used on this lap. Coins are located in small alcoves at the end of each ramp. At the end of the bridge, racers turn left and take a highway back to the starting line.

The second lap is a combination of Sydney Sprint 3 and Sydney Sprint 2. When the second lap starts, an arrow field points to the left taking players down Sydney Sprint 3's route, where the player jumps into a before jumping out and onto a dock at  under the bridge. The path afterwards continues through along a winding narrow path split down the middle, one half banking downwards into the turns while the other half remains level. At the end of that section, the layout transitions into Sydney Sprint 2's route, crossing the Sydney Harbour Bridge from the opposite direction to the first lap, allowing racers to use the ramps in the middle. After, an arrow field directs players to the right through the Mary Booth Lookout Reserve, which they exit with a Glide Ramp to a road between the shells of the Sydney Opera House. From there, racers drive past the starting line from the opposite direction of how they started the lap.

The third lap is based on Sydney Sprint R. As such, it follows the same layout as the first lap, but in reverse, with the player first crossing the Sydney Harbour Bridge (which again allows players to use the ramps), followed by taking a large turn through Luna Park, then gliding into the Sydney Opera House, and finally returning to the Circular Quay area where the race ends. This is the only lap of a city course in Mario Kart 8 Deluxe to be based on an R variation.

When Lakitu is holding the start signal, he’s shown on the left side of the player. When starting the second lap, he is shown on the right side of the player instead, holding the lap two/second lap sign. When beginning the third lap, he is shown on the left side of the player (the same side of the player when he was holding the start signal), holding the lap three/third lap/final lap sign.

Mario Kart 8 Deluxe

 * 1-Up Mushroom Car Insurance Group
 * 100% Organic Antifreeze
 * BaNaNa Boy
 * Blooper's Seafood Bar
 * Mario Kart TV
 * Princess Orange
 * Propeller Toad Transport
 * Tropical Grocery
 * Yoshi's Egg Market

Trivia

 * In a Play Nintendo article, the course's name is misspelled as Sydney Spring.
 * can be seen in the far background, despite the fact that it is not visible from Sydney, since it is in the Northern Territory and Sydney is in New South Wales.