Nabbit

"I'm Nabbit. I'm fast. Faster than you. That's all you need to know."

- Nabbit

Nabbit is a recurring character that first appeared as an enemy in New Super Mario Bros. U and a playable character in New Super Luigi U. The name Nabbit being a play on the words nab and rabbit, Nabbit is a thief who steals items, particularly from Toad Houses, and runs away with them in his bag. He is a purple rabbit with round eyes, long ears, and black limbs. He also wears a white handkerchief with a drawing of a large mouth with sharpened teeth, similar to Bowser Jr.'s mask, as well as orange shoes and white gloves.

New Super Mario Bros. U
In New Super Mario Bros. U, Nabbit appears throughout several levels. When encountered by Mario and friends, they must chase him throughout the course within 100 seconds. The heroes can also toss Koopa Shells at Nabbit, slide into him, or throw iceballs or fireballs to stun him for a couple of seconds. Tapping him on the GamePad using Boost Mode will slow him down, making it easier to catch him (multiplayer only). When Nabbit is eventually caught, Toad will take a P-Acorn out of the bag and give it to the player as a reward. If players fail to catch him three times, Nabbit will flee and disappear until conditions are met.

Nabbit appears in every world, except Peach's Castle and Superstar Road, and catching him in each of these worlds will congratulate the player. Once he is caught in the necessary worlds, he will still appear in the same levels as before after playing three levels.

The player can first find Nabbit in seven levels:
 * Acorn Plains-1: Acorn Plains Way
 * Layer-Cake Desert-6: Blooming Lakitus
 * Sparkling Waters-4: Urchin Shoals
 * Frosted Glaicer-3: Prickly Goombas!
 * Soda Jungle-1: Jungle of the Giants
 * Rock-Candy Mines-5: Walking Piranha Plants!
 * Meringue Clouds-2: Seesaw Shrooms

He also appears if the player takes too long to open the chest after defeating the enemies in an enemy course, in which case he will steal the item from the chest. To do this, it takes 30 to 45 seconds.

New Super Luigi U
Nabbit reappears in New Super Luigi U, this time as a new playable character (replacing Mario from the original game). Unlike other playable characters, Nabbit cannot use power-ups (except for Super Stars), hold anything, or ride Yoshis, but he is immune to all enemy attacks, though he can still get knocked back by tougher enemies, such as Grrrols. Also, despite his immunity to enemy attacks, Nabbit can still lose lives by falling into lava, poison water, an abyss, simply getting crushed by certain obstacles, getting eaten by a Cheep Chomp, exposure to volcanic ash, or running out of time.

The power-ups he collects are released as 1-Up Mushrooms at the end of the level. In single player mode, Luigi must chase him like in the original, in the same levels as in New Super Mario Bros. U. Nabbit can also be playable anytime in single player mode by holding on the Gamepad or the Pro Controller or holding the  on the Wii Remote while entering any level, except the Flying Squirrel Ovation level in Superstar Road world where a Mii can be played as instead of Nabbit.

Once again, Nabbit still comes and steals the item from a chest if the player waits too long to collect a chest despite being on Luigi's side. If the player is playing as Nabbit, the screen fades after taking too long.

Super Mario Maker
Beginning with the version 1.40 update of Super Mario Maker, a Nabbit costume is available. The player can unlock it by beating the 100 Mario Challenge on Normal or a more difficult mode after a certain number of attempts. Once unlocked, it can be accessed in-game through the use of a Mystery Mushroom, even though only the Super Mario Bros. style permits the use of the costume.

Although the death, invincibility, and victory jingles of Nabbit remain the default ones, the jump sound is distinctive for the character, as a short squeaky noise can be heard while he jumps. Furthermore, the player can press the button on the GamePad to make Nabbit face the camera and release a jolly laugh.

Mario Golf: World Tour
Nabbit appears for the first time in the Mario Golf series, as well as his first spin-off and handheld appearance, in Mario Golf: World Tour as a DLC-exclusive bonus character. He is obtained by purchasing the Flower Pack, either individually or via the Season Pass. His normal driving distance is 213 yards, while his star driving distance is 274 yards. His shot trajectory has a huge draw that travels at the lowest height out of all characters, making his shots harder to fly over obstacles. However, they are the least affected by wind out of all characters. His celebrations involve swinging his bag when gets a Par, running around the place waving when he gets a Birdie, or going onto a New Super Mario Bros U level and flying in the air if he gets better than Birdie. If he gets a Bogey he will hide in his bag, and if he gets worse than Bogey, he gets eaten by a Piranha Plant upon hiding in his bag.

Super Smash Bros. for Wii U
Nabbit makes an appearance in Super Smash Bros. for Wii U in the Mushroom Kingdom U stage. After Kamek changes the stage's layout, he may appear and attempts to catch fighters in his bag. If he does so, he blasts off and takes the fighter with him, KO-ing them in the process. Other players can attack Nabbit as well, which can cause him to drop the captured player or be knocked off the stage.

Nabbit also appears as a random event in Smash Tour, moving along the map and picking up any item he comes across. A player that manages to bump into him can retrieve the items he took.

Mario Party 10
Nabbit made his Mario Party debut in Mario Party 10 as a non-playable character. He appears if Team Mario lands on a specific space (Bowser Dice Block -1) to take a Dice Block away from Bowser.

Mario & Luigi: Paper Jam
Nabbit makes an appearance in Mario & Luigi: Paper Jam. His role in the game is to provide new Bros. Attacks throughout the game if Mario and Luigi successfully capture him, effectively replacing Attack Pieces from the previous two games. At the start of the game, the trio will see Nabbit running off from Toads with several items in his sack, while dropping a Red Shell and a Fire Flower before escaping. Most of the Bros. Attacks come from catching him, except Mario's final Bros. Attack, Toad Trail, which he receives after King Bob-omb is defeated.

As part of retrieving Luigi's final Bros. Attack, Mega Thwonk, the trio must chase Nabbit and fight six battles. Three of these battles are against Nabbit, while another three are alongside him against Bowser's troops.
 * After catching Nabbit, a battle against him starts. Nabbit's main attack is to throw a bunch of coins at the trio with the occasional spiked ball, most of which roll along the ground but some of which bounce. Nabbit follows this with a bag toss before taking a group of enemies out of his bag and making the trio fight them while he takes a nap. The three enemy groups are four Paper Paragoombas, three stacks of Paper Boos, and five Mechakoopas. When Nabbit's turn comes up while the enemies are still on the field, he sneaks behind the trio and attempts to steal one of their hammers to bonk them with; this can be dodged by swinging the hammer just as he gets a firm grip on it, flinging him away. Hitting Nabbit causes him to drop coins instead of dealing visible damage, with the maximum amount of coins being earned in this quest being 950. Once the summoned enemies are defeated, Nabbit returns to the battle proper. Once he takes enough hits and drops a reward, he runs away and the battle ends.
 * When Nabbit engages Bowser's troops, he fights alongside the trio. In this state, he can do three things on his turn:
 * Jumps on a random enemy. Usually gets the first action command right, but the second one is less often.
 * Uses a triplet of Mushrooms that heals all of the trio for 60 HP each.
 * Pairs up with either Mario or Luigi to kick a Buzzy Beetle Shell in the same manner as the 3D Red Shell. The shell's speed is erratic, and missing a kick hurts the victim. Nabbit is always the one to make the final kick, which he'll sometimes miss.

During the credits, Nabbit is seen three times. First, he is seen in Doop Doop Dunes running past the parade. He stops, takes a look at the landscape, notices the Papercrafts, and dashes away. Later, he is seen in Twinsy Tropics running away from a Yoshi with a Melon. Finally, he is seen on Mount Brrr with six Yoshis chasing him. He trips and drops the Melon, then quickly runs away while the Yoshis celebrate.

Mario & Sonic at the Rio 2016 Olympic Games
Nabbit appears as a new playable character in Mario & Sonic at the Rio 2016 Olympic Games. He is only playable in 100m Dash. During his special action he speeds up and leaves a cloud of dust behind him. This game also marks Nabbit's first game with dialogue.

For his victory animation, Nabbit will laugh before doing a back flip, attempting a midair split, and finishing off with a sideways flip that nearly sends him falling off the podium. For his second or third place animation, he will start running in place before doing a back flip and a twirl. For his losing animation, Nabbit will prepare to take off before he suddenly stops and lets his ears droop down.

Flag description (Wii U version)
Nabbit

''This mysterious creature carries a large sack over its shoulder, and also conducts research about Mario from a base on Secret Island. He's surprisingly fast despite the hefty sack, and hopes to use that speed to full effect in the Olympic Games.''

Miis' Dialogues (Wii U version)

 * I saw Nabbit training for the 100m with a sack in his hand. He must have something really important in there. Do you think he'll carry it to the actual race?
 * Nabbit is a creature of mystery. Apparently he lives somewhere called Secret Island and spends all his time studying Mario, which is just...weird.
 * Toad told me that Nabbit is a no-good trickster who's quick to run from trouble, but that he's ALSO aiming for the championship in the 100m. I dunno, man. I'm worried he'll just steal the gold medal and run if he doesn't win it fair and square...

Quotes

 * "I tell ya. I can outrun anything or anyone. Wanna play tag? Er...I mean, you wanna race in a special 100m event?" - Mario & Sonic at the Rio 2016 Olympic Games (Nintendo 3DS)
 * "Let’s go. You, me, 100m Plus. Whaddya say?" - Mario & Sonic at the Rio 2016 Olympic Games (Nintendo 3DS)
 * "Whoa. Very whoa. You got some legs on you! Next time ya wanna race, tell me. I’m here." - Mario & Sonic at the Rio 2016 Olympic Games (Nintendo 3DS)
 * "I'm Nabbit. I'm fast. Faster than you. That's all you need to know." - Mario & Sonic at the Rio 2016 Olympic Games (Wii U)
 * "Will you face me? In the 100m I mean? No one can keep up with my speed." - Mario & Sonic at the Rio 2016 Olympic Games (Wii U)
 * "You beat me. Good job. I’m… shocked. I’ll give my all next time we compete." - Mario & Sonic at the Rio 2016 Olympic Games (Wii U)
 * "I'll wrap up the 100m in a flash. I'll be winning. I won't need much time." - Mario & Sonic at the Rio 2016 Olympic Games (Wii U)

Trivia

 * The character Ravio from The Legend of Zelda: A Link Between Worlds has a similar appearance to Nabbit, as pointed out by several fans in the comments of a Miiverse post with an in-development screenshot showing the character. However, Satoru Iwata, during the October 1, 2013 Nintendo Direct, officially dismissed the similarities as an unintentional coincidence. Additionally, Iwata added that because the developers work so closely together it is not surprising that similar designs could manifest in different, unrelated games.
 * Nabbit seems to inhabit the purple Records Toad House, as it is filled with item bags like the one he carries and has his silhouette visible on the ceiling. This is confirmed via his flag description in Mario & Sonic at the Rio 2016 Olympic Games.
 * Nabbit is referenced in Star Fox Guard by a robot in the Chaos Class known as Nabbot that boasts similar characteristics. Its description mentions that it "races around stealing precious metals and then runs away."
 * It is possible to skip the first two battles against Nabbit in Mario & Luigi: Paper Jam by chasing him around until he engages in battle with an enemy.