Pagoda Peak

Pagoda Peak is a board from Mario Party 7 that resembles an ancient Chinese mountain (said to be over 1,000,000 years old). Here, Kung Fu Koopas were everywhere, and were in charge of the Orb Shops. An old Koopa, named Master Koopa, lives at the top of the mountain. He will sell a character who reaches the peak of the mountain a Star for the amount of coins shown above his house (10, 20, 30 or 40). Each time someone buys a Star from him, the price of each additional Star will go up by ten coins (to a maximum of forty coins).

Landing on the ? Space near the start let Toadsworth ask if the player wanted to use one of his bottle rockets. Accepting let the player choose which one to ride on. Then, when they were tied up onto it, the chosen rocket took them to a higher part of the board, or a lower part of the board. Landing on a ? Spaces next to one of the Gongs of Fate made Master Koopa appear and let the player bash the gong to change the price of the current Star. He then gave them coins. The ? Space next to Kung Fu Falls made Master Koopa appear again to let the player try and grab coins that fell from the falls. If a player got all the coins that came, Master Koopa gave them a Star. The ? Space next to the Burning Rock made players try and fan out the flames with a large fan. They would be able to get coins, or even a Star, depending on how fast they put the flames out. Finally, landing on the ? Space on the Chinese dragon's tounge would take players in it's mouth, and spit-shoot them out in blue flames, sending them all the way back to start.

When Bowser Time came along, Bowser did one of four things:


 * Took a souvenir photogaraph of all the players, and made them pay 10 coins each for it (20 coins if he got in the way). Then, he leaves without giving anyone the photo.


 * Flattened one of the Orb Shops, and replaced it with one of his own (called Bowser City). Koopa Kid stopped anyone who went by, and threw them in the shop, where Bowser sold them a worthless item for twenty coins.


 * Leaped off the mountain and smashed one of the bridges, leaving players who wanted to cross it get stuck. The bridge would reappear the next turn.


 * Leaped off the Mountain, causing a tremor that sent all players falling to a lower part of the board.

In Solo Mode, players had to beat their opponent by collecting 100 coins and reaching the top first (Master Koopa gave them a T-shirt with his face on it as a "reward" for their effort).