User:Icemario/Work

This is my workspace where I construct future pages or major edits I plan on adding.

=Current Projects=

Fire Mountain
Goal: Make the same standard as Mystic Forest.
 * Things left to do
 * Make sections for each level.
 * Find the high scores for each level.
 * Upload images of each section for the worldbox each level, possibly more if necessary.

Fire Mountain is the third world Mario goes through in the game Mario vs. Donkey Kong, preceded by Donkey Kong Jungle and followed by Spooky House. As its name suggests, the Fire Mountain is a volcanic world filled with lava that would instantly knock Mario out upon contact. Mini-Ninjis, and Blowtorch Guys. During the boss fight, Mario must pick up the barrels thrown by Donkey Kong and throw them back at the ape a total of four times in order to beat the level.

3-1
The opening demonstration involves Mario stepping on to a red moving platform that eventually gets pushed higher up into the air by the lava below, allowing Mario to reach higher ground. This level introduces the aforementioned platforms and the threat of instant death through lava.

The first half of this level, unlike most, features a symmetrical landscape. It has two 3x2 bunches of grey blocks in the two bottom corners of the level, with lava stretching between them at a slightly lower level. There are two red moving platforms connecting these two chunks of land, and the key is on the western 3x2 bunch. Towards the middle of the area are two 3x3 bunches of grey blocks on each half of the area, the eastern bunch the exit on top of it. Mario must make use of the rising platforms to get under or over the 3x3 blocks to reach the key at the opposite side of his starting point and afterwards on the exit.

Presents

 * Red Present - Located in mid-air between the two 3x3 block bunches, the red present is obtained through jumping off the rising platforms at their peak.
 * Yellow Present - N/A
 * Blue Present - N/A