Ground Pound

"Yoshi will "Pound The Ground". This has many uses, and it rocks!"

- Hint Block

The Ground Pound (also called the Hip Drop, Gyro Jump, Simian Slam, Buttus Bashium, Pound The Ground, Butt Stomp, Bomb, and the Bomber) is an ability that has affected the Mario series dramatically, along with moves such as the Wall Jump and Spin Jump. The move is usually executed by crouching in midair, but is sometimes used by pressing the jump button twice instead (this is usually in mini-game applications, such as in the Mario Party games).

The move can break or activate blocks from underneath, the opposite effect of a normal Jump. It is sometimes the only way to defeat an enemy or complete a task, and is usually more powerful than a regular jump. The Ground Pound is a common move that almost any character can use, even Boo, Dry Bones, and Birdo.

Super Mario Bros. 3
The move was first introduced in Super Mario Bros. 3 by Bowser. This version was different from later versions, as Bowser will look toward the screen when he ground pounds. Later versions have it where the character is facing in the same direction through the whole move.

Super Mario 3D series
In Super Mario 64, its remake, Super Mario Sunshine, Super Mario Galaxy and its sequel, ground pounds can be done.

Also, in Super Mario Galaxy, quickly after a Spin in midair, Mario or Luigi can do a Lock-on Ground Pound if an enemy is nearby; or a regular one if he didn't spin. Both ways involve the player to press Z in midair.

New Super Mario Bros.
The Ground Pound makes several appearances in the New Super Mario Bros. When Mario or Luigi jumps and then presses down on the D-Pad, the player will perform a Ground Pound. Plus, at the World 5 Castle, when the player fights Petey Piranha, he will do a angled Ground Pound after flying in the air for a few seconds. Once Petey Piranha touches the ground, he will become dizzy and fall down, giving Mario or Luigi a chance to stomp him. In addition, Ground Pounds deal double damage on enemies and/or bosses. However, the double damage effect was removed on bosses in the sequel (due to the fact it made the game too easy). If the player is Mini, then Ground Pounds are required to deal damage, but the damage would only be equal of a regular jump.

Yoshi series
The Ground Pound was made famous by Yoshi in Super Mario World 2: Yoshi's Island. Indeed, the Ground Pound has been referred to as "Yoshi's proudest move."

Mario Party series
The move has appeared in most Mario platformers, and could be used in many Mario Party mini games, commonly to flatten opponents and stun them for a few seconds.

Wario series
Wario is another character who has infamously used the Ground Pound. In Wario Land: Super Mario Land 3, he is able to do the move with the help of a special cap. In Wario Lands 2 and 4, he can do this without any ability of any kind. In Wario Land 3, two of the various treasures that Wario collects deal with Ground Pounding―the first introduces the move while the second makes it more powerful.

Super Smash Bros. series
Bowser's ground pound move was later seen in Super Smash Bros. Melee and Super Smash Bros. Brawl known as the Bowser Bomb. Bowser either faces the screen or has his back to the screen when he uses his ground pound, similar to his ground pound in Super Mario 3. Yoshi also comes with his own Ground Pound known as the Yoshi Bomb in the SSB series.

Paper Mario
The Spin Jump move in this game is extremely similar to a Ground Pound.

Paper Mario: The Thousand-Year Door
In Paper Mario: The Thousand-Year Door, Yoshi Kid can use this attack. To use this attack the player must rapidly tap the R button, this is one of the few attacks that Two Stylish moves can be executed. The closer the player gets to filling the gauge the more damage that will be dealt. No FP is needed to use this attack, and the attack is an initial attack. Also, the Spin Jump returns.

Super Paper Mario
In Super Paper Mario, a Pixl named Thudley grants everyone the Ground Pound ability.