User talk:Alex95

Big Boss Bertha
Hi, may I ask why you're so against merging Boss Bass with Big Cheep Cheep, and even more puzzling, disagree with the merging of Boss Bass and Big Bertha, which share graphics and names with each other and are just an enlarged form of Cheep Cheep, which had 5 distinct behaviors in SMB3 (significantly more than the 2 different behaviors displayed by them) and were only given distinct names in a long-out-of-date strategy guide from 30 years ago, particularly given the other names for the "big" enemies it gave have been similarly overwritten? Doc von Schmeltwick (talk) 02:08, November 2, 2019 (EDT)
 * Having the same Japanese name in the same game (as is the case for Boss Bass and Big Bertha) is not only significant, it's an undeniable smoking gun. They literally share a bio and sprites, and have even less difference between the two of them than the Cheeps in SMB3. As for Cheep Chomp, that's a bit more complicated; the "Pukupuku" in SM64 was likely intended as a Blurp, hence the appearance, while Bubba (Bakubaku) was derived from it. If it were intended as a type of Cheep Cheep then, they would more likely have named it something like "Pakkun Puku" or something like that. Additionally, Boss Bass's design is used by normal Cheeps when they jump in SMW2YI and in Parachute, meaning the "squinty" look isn't unique to them. They are literally just a large Cheep Cheep, like the "Blurps" in YS that act like Boss Bass but look just like a scaled-up Cheep. Doc von Schmeltwick (talk) 20:07, November 2, 2019 (EDT)
 * Address my points, please. It comes off like you're deliberately dodging the question, which is ultra rude. Doc von Schmeltwick (talk) 20:29, November 2, 2019 (EDT)
 * You never addressed how the same name is within the same game (which is significant), how they have the same artwork and bio, or (most importantly) the "behavioral difference" is irrelevant because normal Cheeps in SMB3 have even more behavioral differences, yet they aren't split, and two of the five behaviors were enlarged to make Boss Bass and Big Bertha. There is too much alike to not have them merged. Keeping them split would be like splitting up the Chargin' Chucks, despite two behaviors being unnamed. Anyways, I'm not making the proposal now, because 1) I'm very busy at the moment due to midterms with me taking 6 different classes this semester, and 2) I want LTL to be around because he's good at covering my back with these. Regardless, the proposal ain't about Bass with Bertha; they're already merged as they should be. Doc von Schmeltwick (talk) 21:17, November 2, 2019 (EDT)
 * Don't worry, I'm a little stressed myself from a certain Zelda-related incident (that I shall say no more about). Doc von Schmeltwick (talk) 21:42, November 2, 2019 (EDT)
 * Large-sized generic Cheeps have acted as Boss Bass in early Mario Party games as well as Parachute. Heck, that's what the YS Blurps are. Doc von Schmeltwick (talk) 16:02, November 3, 2019 (EST)
 * Most things are spinoffs; the Super Mario series had only 3 Nintendo EAD-developed games between SMB3 and NSMB. In fact, one of those games (Sunshine) had a "normal" Cheep that swam around and attempts (unsuccessfully) to eat Mario. Doc von Schmeltwick (talk) 16:37, November 3, 2019 (EST)
 * They are. I'm saying the sample size you are demanding is far too small. Additionally, in SMW2, when normal Cheeps jump in an arc, they take the "large mouth and squinty eyes" appearance of Boss Bass. SM64DS conflated a totally different-but-similar enemy with the SM64 enemy, but unlike with Ukiki, that got quickly sorted out by leaving the appearance and behavior with Cheep Chomp and making Boss Bass a more generic-acting Cheep. Doc von Schmeltwick (talk) 18:38, November 3, 2019 (EST)
 * Furthermore, I fail to see how Yoshi's Story is a spinoff; its content and aesthetic continues to influence the Mario franchise to this day. It's where Yoshis got their "non-mount" anatomy, after all. Doc von Schmeltwick (talk) 22:04, November 3, 2019 (EST)
 * One more point: Big Bertha (Boss Bass underwater) is nonaggressive; just like the NSMB versions of Big Cheep Cheep, which are additionally found underwater. The Big Bertha acts as a larger version of SMB3's underwater (and thus, green) Cheep Cheeps, as such simply moving back and forth, with the Baby Cheep existing for no other purpose to provide more "reach." In the NSMB games, underwater Cheeps (and thus, Big Cheeps) now move forever forward, and as such no more "reach" can be gained. On the flipside, Boss Bass's role of "giant counterpart for jumping Cheep" has gone to Spike Bass and later Porcupuffer; itself the "giant Cheep" from SMW. Basically, it doesn't go back to its old behavior because a less-lethal creature currently occupies that niche. (Also, you could probably read walls of text on here better without that inane background, just sayin') Doc von Schmeltwick (talk) 01:10, November 4, 2019 (EST)
 * Again, the extra reach is no longer necessary, so the extra modeling is eschewed. Regardless, regarding amount of behaviors depending on game, Porcupuffer's had the same amount in platforming games, and Boss Bass/big Blurp/Mega Cheep-Cheep/Big Cheep Cheep has always been designed as simply an enlarged Cheep Cheep, even back in SMB3. I work with SMB3 sprites, and it's really just a "blurriness-fixed" version of an enlarged Cheep sprite from the game, with the gaping mouth being to feasibly fit Super Mario in it. Doc von Schmeltwick (talk) 01:29, November 4, 2019 (EST)
 * Furthermore, I'm pretty sure that in NSMBW and/or NSMBU, where Big Cheep Cheep is only half again as large as normal Cheep Cheep, it isn't textually differentiated from "normal" Cheep Cheep, thus putting it situationally on the same level as the Mario Party 1-3 examples. And at this point, Mario Party is hardly a "spinoff" anymore due to the amount and regularity of the entries. And while yes, it's true that the same JP name dos automatically mean a merge (hence why I made a new article for Rotten Mushroom), the genericness of the word "big" makes it more clear-cut, as the other "big" enemies of the era also share that. Big Piranha Plant has a totally different behavior between SMB3 and NSMB as well, and wouldn't be piped in a NSMB game until U. The main exception to the "big" thing is the Wiggler, but that had the typical later one in the data unused alongside it, and was "kyodai" after the old "kyodai" had become "dai." (and yes I'm up really frackin' late, it's 3 in the morning here) Doc von Schmeltwick (talk) 04:08, November 4, 2019 (EST)
 * For now, I'm going to follow LTL's advice and sit on it until further still evidence comes up, instead working on less....controversial proposals. Doc von Schmeltwick (talk) 13:32, November 4, 2019 (EST)

FNC
The file formerly File:FiceT PM.png has been moved to File:PM Fice T Sprite.png. It is used on your main page under your userbox tower. Trig - 20:45, November 6, 2019 (EST)
 * Similarly, Mk8lemmy.png is now File:MK8 Lemmy Standard Bike Artwork.png. Thanks! Trig - 11:16, November 23, 2019 (EST)

Facts have not been updated
The Did You Know facts have not been updated since last October and I left a commernt on that page stating that it has not been updated. FireyYoshi (talk) 15:14, November 10, 2019 (EST)

Poem
Here's another poem I wrote called "Mario and Luigi." What do you think of this one?

Mario and Luigi Are the heroes of a land. In the Mushroom Kingdom, Princess Peach is in their hands. Toad and Yoshi are also there And sometimes help the Mario Bros. But after they stop a capture, King Bowser just does another. Dwhitney (talk) 13:26, November 12, 2019 (EST)
 * Pretty good, except "Bros." and "another" don't really rhyme. If "Bros." was "Brothers", that would work a little better. 15:13, November 12, 2019 (EST)


 * "Bros." is meant to say "Brothers," but the phrase is commonly spelled "Mario Bros." Dwhitney (talk) 16:57, November 12, 2019 (EST)
 * Sure, though "Bros." is often just pronounced "bros". 17:33, November 12, 2019 (EST)

Sneed
Ftr, the edit you reverted is a Simpsons joke. 20:00, November 14, 2019 (EST)
 * I don't watch Simpsons, nor am I knowledgeable on meme lingo :P 20:02, November 14, 2019 (EST)

G&WG series appearances
Again, Baby Yoshis don't appear in the Modern version of Fire. The Yoshis may be smaller than Mario and Luigi, but the G&WG 4 cast credits say "Yoshi" under Fire and not "Baby Yoshi." Also, the Yoshi sprite looks a little different from the Baby Yoshi sprite, in my opinion. For these reasons, I'd like to remove the Fire Baby Yoshi appearance info from the Baby Yoshi article, but I'd also like to remove the Fire Yoshi image from the Baby Yoshi article. What do you think? Dwhitney (talk) 14:14, November 16, 2019 (EST)
 * Alright, that makes more sense to me. Sure, I'll agree with that. 17:14, November 16, 2019 (EST)

RE:Rabbit
I respectfully believe you're thinking too hard about this. The Rabbits in Super Mario 64 DS are never actually given a name to refer to, they're just generic "species", so I'm not sure what you mean by that point. 17:24, November 20, 2019 (EST)
 * If you wish to move it back, then by all means go ahead, but the fact remains that I'm still not sure how exactly it would cause confusion. I don't know, maybe we need a third opinion on this? 17:36, November 20, 2019 (EST)
 * Same can be said about the entities with "character" as an identifier for Mario Party Advance. "Character" always refers to specific unique entities, not an entire species. Also how are the rabbits in Odyssey characters? They don't even talk, aside from the Broodals and M. Broode. Doc von Schmeltwick (talk) 17:37, November 20, 2019 (EST)
 * Alright, Doc makes a good point. I guess I just wasn't thinking clearly (it's been a rough couple of days). And yeah, I told Toadette I missed the mark on the Odyssey ones. 17:41, November 20, 2019 (EST)

Spiked Ball
Spiked Ball is most recently spelled "spiked ball," as can be seen at about 3:20:26 in this video. Shouldn't the article be renamed? Dwhitney (talk) 22:54, November 23, 2019 (EST)
 * Considering it's thrown by an Egg Pawn and not a Mario enemy, I'm going to say no, though the info can be added to the article. Unless there is something else that shows a more direct Mario connection. 23:22, November 23, 2019 (EST)

Fun Fact
Every Smash Bros. game has a different font for its logo. FireyYoshi (talk) 16:22, November 30, 2019 (EST)
 * Yep. 16:39, November 30, 2019 (EST)

About the Trivia...
Hey, Alex. About the trivia... what's wrong with it? It is interesting to note that Dark Pit debuted before Dark Samus as a playable character in the Smash series whereas Samus debuted before Pit in the same capacity. Unless that's a tidbit of info that doesn't count as trivia? 😕 MarioManiac1981 (talk) 18:23, December 2, 2019 (EST)

Toadette Link
No, it is Toadette's color. I'm skeptical about the "reference to Four Swords" thing. I think that they just happen to look similar because the characters share similar visually-appealing colors, not to mention how Purple Link was nixed from TFH. Also, despite what GMG said, this is purple and looks like purple. Doc von Schmeltwick (talk) 23:01, December 6, 2019 (EST)
 * No one liked Tri Force Heroes anyway. Okay, Purple Link's purple is darker than I remember it being. I'll wait and see what Gamermakerguy says first before moving it back, to avoid any potential edit war. 23:04, December 6, 2019 (EST)
 * If I recall correctly, FSA had the worst sales of any of the "main series" Zelda games. Doc von Schmeltwick (talk) 17:11, December 7, 2019 (EST)
 * Maybe, but I wouldn't say forgettable. It's an enjoyable game, we break it out every now and then. Yeah, the GBA is a bit of a restriction, so maybe a Switch rerelease like Final Fantasy Crystal Chronicles, that was set up similarly, would help. 17:20, December 7, 2019 (EST)
 * Not "forgettable" so much as "already forgotten." Though to be fair, it was never really in the public eye to begin with, unlike TWW or TP. I'm not saying it's a bad game, it's just a hassle to play. Also, clashing styles and sprite filtering are ugly and make accurate external assemblies pretty much impossible, but that's a different issue entirely. Doc von Schmeltwick (talk) 17:31, December 7, 2019 (EST)
 * Not entirely sure what you mean by "clashing styles", I didn't have any problem with the art and moving between different themes. It all worked really well for me. 20:37, December 7, 2019 (EST)
 * As a spriter, looking at different pixel sizes superimposed over each other without a trace of irony is pretty much the worst thing ever. ALttP, TWW, and whatever Metroid-esque style was going on with Frostare don't mesh well at all. Also, there's the same reason I despise Yoshi's Story's graphics, due to being distorted by in-engine factors to heck and back, which makes them blurry and impossible to reproduce. Doc von Schmeltwick (talk) 21:13, December 7, 2019 (EST)
 * I know some sprites are higher quality than the rest, namely the bosses. I don't remember any "superimposed" sprites, but I never really took a look at how sprites were handled internally, I just... played the game and it worked. That's all that mattered to me. Though I can tell how some things worked just by looking at them.
 * And I totally forgot the blue Giant Dodongo was a thing until I looked at the sprites on TSR just now and wow that thing looks weird O.o 21:46, December 7, 2019 (EST)
 * Yeah that one is pure laziness for the up-facing sprites. Poor editing from the down-facing ones and a lot of what we call banding and pillowshading. But notice how the pixels making up the Links are kinda blurry around the outline in-game? That's in-engine distortion as a poor attempt to make them look smooth. Doc von Schmeltwick (talk) 21:56, December 7, 2019 (EST)
 * Yeah, I saw your comment there XD I actually never noticed that. Even looking at the spritesheet on TSR I couldn't tell. They do look blurry when they are brought closer to the screen, but that's expected. 21:59, December 7, 2019 (EST)
 * The TSR ones are the raw, pre-filter sprites. The ones in-game are the ones that are tweaked with. Also look at Yoshi's Story sheets and see their individual parts of varying sizes. Doc von Schmeltwick (talk) 22:03, December 7, 2019 (EST)
 * Yeah, I've seen the Yoshi's Story ones before. They're kind of odd, but since I've never played Yoshi's Story, I don't have a basis for comparison (and looking up videos on it is lame :P). 22:14, December 7, 2019 (EST)
 * I just don't like sprite filtering/resizing/distortion/rotating. It always looks off. It can make sense for storage reasons (like when they were just starting using it extensively in SMW2, which actually did it a lot better than most examples by thickening outlines), but more often than not it comes off as lazy. Doc von Schmeltwick (talk) 22:20, December 7, 2019 (EST)
 * As a sprite designer myself, I can say it works given certain situations. If it's applies throughout the entire game, then maybe it wouldn't look off, but it wouldn't look perfect, either. 22:23, December 7, 2019 (EST)

BBQ TurtIe
Okay, sorry about that, I just wasn't properly aware that creating doppelganger accounts qualifies under the "duplicate account" mantra (since that actually is allowed on Wikipedia, but not here as you just told me). 14:28, December 7, 2019 (EST)

Hey!
Do you want to see my new user page? I redesigned it to look more fun! FireyYoshi (talk) 17:19, December 9, 2019 (EST)FireyYoshi
 * "2016" Three years ago, wow time flies fast... Page is looking good! 17:28, December 9, 2019 (EST)
 * Soon to be four years... FireyYoshi (talk) 17:47, December 9, 2019 (EST)FireyYoshi

My birthday is in two days!
I cant wait for it and get presents! FireyYoshi (talk) 18:06, December 21, 2019 (EST)FireyYoshi
 * Ey, happy birthday and Merry Christmas! 18:27, December 21, 2019 (EST)

Today is my birthday! I got an Eshop card and Switch online for a year, also got two LEGO sets!--SuperYoshi128 (talk) 12:58, December 23, 2019 (EST)SuperYoshi128
 * Happy birthday! 12:59, December 23, 2019 (EST)

HELP (resolved)
I accidentally logged out and i forgot my password! Can i just create a new user account and copy and paste my userpage? (by the way its me FireyYoshi!)


 * Nevermind, just crested a new account!--SuperYoshi128 (talk) 15:20, December 22, 2019 (EST)

Can I just start over and be like a new user? SuperYoshi128 (talk) 18:27, December 22, 2019 (EST)SuperYoshi128

Turns out I thought my password was something different! No more worries!--FireyYoshi (talk) 14:31, December 23, 2019 (EST)FireyYoshi
 * Congrats. Your other account has been blocked. 15:31, December 23, 2019 (EST)

Proposal Ending in Tie
Hi, just a wiki related question. My proposal on Bowser Castle 1 (GBA) ends tonight, and I'm not sure what to do with it if it ends as a tie like it is now. Can you inform me on what to do? 17:57, December 24, 2019 (EST)
 * Yes, I did read through that, however I read it in a bit of a rush. Sorry that I did it wrong. 23:01, December 24, 2019 (EST)

What did you get for christmas?
I got Luigi’s Mansion 3, LEGO sets, 4 $20 Eshop cards which I bought Mario Kart 8 Deluxe, and a Pro Controller! FireyYoshi (talk)
 * Some candy and a board game for the family. We didn't have a lot of money for Christmas this year, but we're expecting something good in January. So our Christmas will be in January :P 11:21, December 26, 2019 (EST)

Recent redactions
Might as well delete this revision while you're at it. 18:35, December 26, 2019 (EST)
 * Was mainly the immediately visible and the user's own contributions we are worried about. A report from a trusted user doesn't need removed, as the noticeboard history gets easily buried and acts as a record anyway. If he had said the username in the edit summary, then yeah, maybe. 18:41, December 26, 2019 (EST)

Changes
In regards to your changes to and, just wanted to let you know that the Super Mario Bros. Encyclopedia's title is italicized. 20:22, December 29, 2019 (EST)
 * Internet has been incredibly bad lately (ISP issues I can't fix), so I just copy-pasted what I had and moved through quickly so I didn't have to keep fighting it. Thanks for letting me know, though, it's been corrected. 21:10, December 29, 2019 (EST)

Question
What year was this wiki founded? 98.24.238.45 00:39, December 30, 2019 (EST)
 * August 2005. 00:41, December 30, 2019 (EST)

Punctuation and reference tags
LinkTheLefty and I appear to have another disagreement, this time about punctuation placed in reference tags. On Wikipedia, commas and periods are placed before reference tags, which is why I made it so in this edit. But LinkTheLefty reverted my edit twice. What do you admins prefer about this: Should commas and periods go before reference tags or after? Dwhitney (talk) 01:38, December 31, 2019 (EST)
 * As a matter of fact, as LTL has told me, the current rule is "first come first serve" for that, and the tragically-deceased admin Walkazo preferred the ref-before-punctuation way, so until an actual proposal on the matter is enacted, he's going to do that out of respect for her. At least, if I remember correctly. Either way, you should talk to him, not the admins. Doc von Schmeltwick (talk) 01:57, December 31, 2019 (EST)
 * The examples we have on Citations show the reference before punctuation, which is what I prefer, because, as I understand it, the reference is part of the information within the sentence. But yeah, it doesn't really matter either way, it's less of a minor thing to correct than a typo. 10:11, December 31, 2019 (EST)

Peach Gallery
Hey there, I was trying to add this image of Peach to her preview gallery to add more variety in her outfits, but I got reverted. What do you think, is it fine to add this? Also, my bad on Chain Chomp and Wiggler's articles, I'll be more aware on the infobox policy. Sdman213 11:10, January 5, 2020 (EDT)

My userpage is looking great!
I think my userpage is looking great! I gave it a massive overhaul, would you like to see it? FireyYoshi (talk) (btw, got a new sig)
 * Looking good! Is your name also Alex, or did you just copy the box and haven't fixed it yet? :P 18:41, January 6, 2020 (EST)
 * nvm just saw the first parameter of the userbox ^^; 18:43, January 6, 2020 (EST)

Uploading music to Super Mario Maker 2 media.
I think you're uploading music Super Mario Maker 2 to media in this wiki, but don't forget the Soundfrog jingle! 209.140.44.164 20:55, January 8, 2020 (EST)
 * Not me, I don't have a way to do that. 20:56, January 8, 2020 (EST)

Well, you could take the music from that YouTube video.
 * My YouTube downloader extension does not work properly, sorry. Might be behind on some updates, but I don't really feel like fixing it. 21:02, January 8, 2020 (EST)

I started an ask thread on Mario Boards
I will answer every question that you ask. FireyYoshi (talk)
 * Yeah, I saw your forum message. I'll ask something if I have anything in mind. 13:28, January 11, 2020 (EST)

Got all of the Gems in Luigi’s Mansion 3!
It took me all day, but it was worth it. FireyYoshi (talk)
 * Yay! 22:49, January 12, 2020 (EST)

Protection
Hi, would you mind also temporarily semi-protecting Lift and Interstate 310? Those pages seem to be frequent Link Smurf targets, right in line with. 11:43, January 13, 2020 (EST)
 * Wow, a whole sub page dedicated to their shenanigans. I don't even know what to call that.
 * Yeah, I'll protect those. 11:46, January 13, 2020 (EST)

Re:Super Mario Land 2 proposal
I mean, I'd be fine if you made another proposal in a few weeks. I hoped it'd get as much input as possible. Though, as mentioned on the satellite/Guruguri talk page, some of the current generic names might not even be entirely accurate - satellite and spook head probably should have been "sharp satellite" and "floating spook head", for instance. Super Mario Encyclopedia complicates it because Dark Horse took names like the former from us before we had the full quote, and in the interest of reducing confusion, I also supported the status quo option. I disagreed with using all generic names since, as I've said before, most of the lowercase names seem like they were most likely just quick descriptors that the writers came up on the spot rather than official Nintendo of America names. They're hardly if ever reused in an explicit context. LinkTheLefty (talk) 13:45, January 15, 2020 (EST)

Dated protection
Hi, is it okay if Vivian is unprotected? The indefinite semi-protection was left over from vandalism in late 2015, and since there hasn't been any vandalism since, I feel that it might be okay to unprotect the article for that reason. 14:11, January 15, 2020 (EST)
 * Normally, I would. However, Vivian could easily become a target for transphobic anons or transgenderism activists if left unprotected (which is one of the reasons it was protected in the first place), so I will talk this over with the others and see what happens. 14:51, January 15, 2020 (EST)
 * Yeah, we decided to keep Vivian protected for that reason. 19:48, January 15, 2020 (EST)
 * On top of that, the talk page was just recently subjected to a bout of vandalism not a few days ago - if anything, I would ask that the protection be extended there and applied to only allow confirmed users. -- 21:04, January 15, 2020 (EST)
 * Wow, that vandalism even got Super Mario Bros. to edit again for the first time in two years.
 * Pretty much the entirety of the talk page is based on her gender, so protecting the talk page isn't going to solve anything as that's likely going to remain the focus even among auto-confirmed users. Even so, the random vandal was also the first vandal that talk page has had in four years, and the first edit in general in nearly half a year, so it would need more consistent activity before it gets protected (not that I want that to happen). 22:08, January 15, 2020 (EST)
 * ...Okay, you do have a point. I guess then Lanky Kong would be more deserving of unprotection...? 23:03, January 15, 2020 (EST)
 * One of the points that was brought up was that there has been no vandalism because of the protection, it is serving its purpose. That said, after a few years, the vandals that were attacking the page have likely moved on, so idk. 23:14, January 15, 2020 (EST)

Power Master
Hello! May I make a Scratch version of Power Master? I will give you full credit. - LuigisMansion4GameCubeFan  Talk
 * Scratch? 22:32, January 15, 2020 (EST)

Scratch.mit.edu - Its like a coding website.
 * Alright then. Yeah, if you want to. 08:47, January 16, 2020 (EST)

I have a three day weekend.
That means I’ll be on the wiki and boards if you want to chat. FireyYoshi (talk)
 * Cool. 19:57, January 17, 2020 (EST)

My new userbox to replace the Wariopig one.
FireyYoshi (talk)
 * Alright, replaced. 15:15, January 18, 2020 (EST)

Sentence structure
This phrase on Super Mario Bros. Encyclopedia doesn't make sense to me: "...the description of [a Pipe Cannon] and as the rest of the Super Mario Land enemies use a corruption of the original names from Nintendo Power," particularly the phrase "the description of it and as the rest of the Super Mario Land enemies." Can you clarify what this is saying? Dwhitney (talk) 01:21, January 21, 2020 (EST)
 * I think what it means is the Encyclopedia used the names from Nintendo Power, but modified them a bit. afaik, Nintendo Power has only used "Pipe Cannon", but an alternate name for Bullet Biff is Gina, so SMBE put them together it seems. Which is odd, as Bullet Biff never once went under "Gina" on the wiki (it was created under Gira, but moved in 2011). The wiki never once called the blaster itself Gina Cannon since I put the Pipe Cannon name on the page in 2017. 01:29, January 21, 2020 (EST)


 * Does the phrase "and as the rest of the Super Mario Land enemies" by any chance mean the SMBE uses the enemies' original names from Nintendo Power in their descriptions? I just want to word that phrase better. Dwhitney (talk) 01:37, January 21, 2020 (EST)
 * I don't have the book, and we don't have too many images of the SML descriptions (looks like just that one, actually), so I can't say for certain. You might want to check with someone with the book, I think and  have it.  01:42, January 21, 2020 (EST)

Hey.
I have had a great day, how about you? FireyYoshi (talk)
 * My day's still going, moving between things as usual. 18:33, January 25, 2020 (EST)

Article titles
The book title New Super Mario Bros. Wii Intermediate / Advanced Piano Solos is italicized in the first paragraph, but the article title isn't. Shouldn't the article title be italicized? Dwhitney (talk) 23:16, January 26, 2020 (EST)
 * Yes. I fixed that. 01:09, January 27, 2020 (EST)

Crystal Coconut
JC banned someone who had just put that for vandalism; this will be the same person more than likely. That being said, I think an automatic ban is unnecessary. Doc von Schmeltwick (talk) 17:44, February 11, 2020 (EST)
 * My bad, I didn't see the earlier edit. They'll get blocked for evading a ban, then. Thanks for letting me know. 17:53, February 11, 2020 (EST)

My "Outbursts"
I get that I have a last warning. I just have some Anger issues. I just don't like it when a change happens all of a sudden. If you may have not figured it out already, from outbursts over little things, I have this thing called "Autism". That's right, you're talking to an autistic user of this wiki. --Partier (talk) 19:45, February 11, 2020 (EST)

Idea for a Game
Have you ever watched Family Feud? I made up a survey question pertaining to Mario with four possible answers. I'd like to know if you're interested in guessing them. Dwhitney (talk) 20:42, February 11, 2020 (EST)
 * I know Family Feud. Though I haven't really seen a lot of it, I know how it works. And sure. 20:49, February 11, 2020 (EST)


 * Okay. Just so you know, the survey numbers for the answers aren't real, but they're possible. Here's the question: Name something Super Mario has to look out for on his adventures.

Here are the survey numbers for the answers: #1: 75 #2: 14 #3: 8 #4: 3 Dwhitney (talk) 21:04, February 11, 2020 (EST)
 * Goomba. 21:57, February 11, 2020 (EST)


 * The number-one answer was "enemies/Bowser," so I'll give you that one. Dwhitney (talk) 22:23, February 11, 2020 (EST)


 * Are you interested in guessing the other answers? Dwhitney (talk) 01:41, February 12, 2020 (EST)
 * Sorry, I thought I won :P I'll try Super Mushrooms. 01:45, February 12, 2020 (EST)


 * I'm afraid that's not on the board, so strike one. Dwhitney (talk) 01:50, February 12, 2020 (EST)
 * Pits. 01:54, February 12, 2020 (EST)


 * "Bottomless pits" was the number-two answer. Two answers to go. Dwhitney (talk) 01:59, February 12, 2020 (EST)
 * I'll come back tomorrow. 02:00, February 12, 2020 (EST)


 * Okay. Hopefully we can finish the game then. Dwhitney (talk) 02:03, February 12, 2020 (EST)

I'll try traps. Like fake doors, spike traps, that sort of stuff. 10:14, February 12, 2020 (EST)


 * That's a good answer, but it didn't make it on the board. Strike two. Dwhitney (talk) 03:48, February 13, 2020 (EST)
 * Lava. 11:22, February 13, 2020 (EST)


 * You're getting "warmer" (or, should I say, "hotter"). "Lava/poisoned water" was the board's third answer. Only one answer left. If you say the remaining answer, you'll clear the board. Dwhitney (talk) 23:57, February 13, 2020 (EST)
 * Alright, let's go with ... Running out of time. 12:29, February 14, 2020 (EST)


 * That's a very good answer. And guess what? "Time limit" was the remaining answer. I'm surprised you got that one. You did it! You cleared the board. Well, as Mario would say, thank you so much for playing my game! Dwhitney (talk) 21:42, February 14, 2020 (EST)
 * Yay! 11:46, February 15, 2020 (EST)

A "Top to page" Button
Hey Alex95, would it be ok if I put a Top of page button on the bottom of pages in case that some users don't have a back button.
 * Sounds like a question you would ask . 21:35, February 12, 2020 (EST)

Hey, again!
Just saw that you got a Switch! Do you wanna be friends on there? FireyYoshi (talk)
 * Added a Switch Friend Code to the bottom of my user page :) 19:30, February 15, 2020 (EST)
 * Just sent the request! FireyYoshi (talk)[[file:SMRL-Line-Yoshi-Roll.gif|35px]]
 * So, how are you enjoying your Switch? FireyYoshi (talk)[[file:SMRL-Line-Yoshi-Roll.gif|35px]]
 * So far, so fun! Slowly making my way through World of Light and unlocking characters. 12:30, February 16, 2020 (EST)
 * I have a couple of games I reccomend. Would you like to hear them? FireyYoshi (talk)[[file:SMRL-Line-Yoshi-Roll.gif|35px]]
 * Sure, I'll take the recommendations. 12:33, February 16, 2020 (EST)
 * LEGO Worlds and Mario Kart 8 Deluxe FireyYoshi (talk)[[file:SMRL-Line-Yoshi-Roll.gif|35px]]
 * Noted. Not sure on Deluxe yet, as I already have the Wii U original. But I might get it one day. 12:36, February 16, 2020 (EST)
 * I have 450 hours on Smash, 180 on Mario Maker 2, 90 on Odyssey, and 60 on Mario Kart. I dont play that much do I? FireyYoshi (talk)[[file:SMRL-Line-Yoshi-Roll.gif|35px]]
 * You've played more than I have :P 20:22, February 16, 2020 (EST)
 * Did you see the post I made on my profile yet? (of a certain space slug) FireyYoshi (talk)[[file:SMRL-Line-Yoshi-Roll.gif|35px]]
 * Nope, and I'm not finding it. 14:35, February 19, 2020 (EST)
 * Too gross for you? FireyYoshi (talk)[[file:SMRL-Line-Yoshi-Roll.gif|35px]]
 * Oh, wait, I know what you mean now. Yeah, I saw Jabba. 14:42, February 19, 2020 (EST)

Restore deleted revision
Hello,

Is it possible to restore deleted revisions on files? If so, could you restore an un-optimized 1,946 × 2,674 revision of File:Luigi - New Super Mario Bros U.png? I want to test out preserving the iCCP chunk while optimizing PNGs, which would allow us to optimize images without affecting the gamma brightening. -- 13:10, February 16, 2020 (EST)
 * I will see if I can. 20:22, February 16, 2020 (EST)
 * The revision in the middle has been restored. 20:25, February 16, 2020 (EST)
 * Nice, thanks! -- 20:28, February 16, 2020 (EST)

Regarding mobile vs. immobile Bowser Statues
Thing is, they aren't the only example of an enemy that can be mobile or immobile. Ptooies and Nipper Plants in SMB3 had versions stuck in one place and ones that moved around, for example. That's the only functional difference between the statues as well. Doc von Schmeltwick (talk) 23:33, February 16, 2020 (EST)
 * Yeah, but those are still functionally the same enemy. The Gold Statues can damage the Brothers upon direct contact, the regular statues, afaik, do not. The regular statues fire lasers or fire breath, while the Gold Statues do not. My concern isn't that they are both Bowser statues, it's that they are both Bowser statues that do two different things. The ending to Super Mario World unfortunately does not include either in the enemy cast role, so that doesn't help any.
 * And I'm not entirely clear on your "Regardless, they each act like their originator." statement. Doesn't that just mean they both act how I described? 00:08, February 17, 2020 (EST)
 * Don't gold Bowser Statues shoot fire too? I seem to remember them doing so? Regardless, again, the only source to differentiate them also differentiates Troopa colors. And like them, they are the same thing with a different palette applied. Heck, it's not even the game's "gold" palette, it's the Monty Mole beige. The same source is also what split out some of the different Chargin' Chucks with their even-more-different behavior. And we've never had those split. Doc von Schmeltwick (talk) 00:19, February 17, 2020 (EST)
 * ...I honestly don't remember if they shoot fire. I'm just going off of what the wiki says right now. I'll see if I can quickly play through Super Mario World to find that out.
 * (Also, I think the Koopa Troopas should definitely be split, but that's a matter for another day.) 00:23, February 17, 2020 (EST)
 * OK, well what about things like SML2 where the art shows a different type from the typical action? Or SMW2 where they don't act different at all? Or SMW, NSMB, and NSMBW which have Paratroopas that use the other colors' "typical" behavior? Or the audience members you can't see the shells? Or games like Mario's Time Machine NES where they're orange? Also, pretty sure SMW gray Bowser statues don't hurt to jump on. Doc von Schmeltwick (talk) 00:25, February 17, 2020 (EST)
 * I said the Koopa Troopa thing is a matter for another day.
 * Not sure about World. Currently trying to speed run my way to a level with them in it. 00:28, February 17, 2020 (EST)
 * Pretty sure it's only one path in Front Door. Doc von Schmeltwick (talk) 00:31, February 17, 2020 (EST)
 * ...Yeah, had a feeling it'd be at the very end. I'll check tomorrow. 00:34, February 17, 2020 (EST)
 * I just looked at a video of the SMA4 level and it had the gold ones never fire anything on-screen at least, but he happily lands on a gray one and has no suffering of any sort inflicted upon him. Doc von Schmeltwick (talk) 00:43, February 17, 2020 (EST)
 * Gonna interject a bit and confirm that in all my years of playing the GBA port, none of the gold ones have ever shot fire. Same for all footage I've seen of the base game, too. -- 01:08, February 17, 2020 (EST)
 * Well, there ya go. I'm going to stand by my point, it's the differences that matter to me. The name origin may be sketchy, but it's better than "Bowser Statue (gold)". 01:50, February 17, 2020 (EST)
 * And again, I direct you to Chargin' Chuck, which had two projectile-launching versions that that guide split, yet we have merged. As an additional note, we have "obstacle" Bowser statues merged with identical "object" Bowser statues, particularly for, say, Super Mario Galaxy 2, so the "spits something or doesn't" distinction also doesn't hold up. And splitting those isn't the answer either, as they are how the developers chose to interpret the base "Bowser Statue" object. Doc von Schmeltwick (talk) 02:02, February 17, 2020 (EST)
 * Alright, I see your points. Any argument I'm thinking of for why Chargin' Chucks are merged can also be applied to Gold Bowser Statue. I don't know about supporting the merge yet, but I will at least remove my vote. 12:22, February 17, 2020 (EST)

Who has more?
Wario is said to have a whole lot of coins. But considering how many coins Mario has collected throughout the games, I wonder: Who do you think has more coins? And what do you think Mario does with all his coins? Though this is a different subject, I thought about bringing it up: I played as Wario in one grand prix in Mario Kart 7 last night and lost on the last track, but Wario said, "Oh, mama mia!" in such a way that I felt somewhat bad for him. That's odd since I don't really like him. Dwhitney (talk) 14:26, February 18, 2020 (EST)
 * Considering just the number of adventures alone, Mario would have more Coins, even without taking New Super Mario Bros. 2 into consideration. If you include spin-offs, it could go either way, as you can get a lot of Coins in Mario Party.
 * And yeah, natural to feel bad for someone losing. 15:06, February 18, 2020 (EST)


 * What do you think Mario does with all his coins, besides buying certain things in Mario Party games? Dwhitney (talk) 17:00, February 18, 2020 (EST)
 * Hosting Mario Parties and buying new go-kart pieces. 19:18, February 18, 2020 (EST)

Good Game!
You are great at Ultimate! We should do it again sometime! FireyYoshi (talk)
 * You're pretty good yourself ^^ 18:55, February 19, 2020 (EST)
 * Thanks! FireyYoshi (talk)[[file:SMRL-Line-Yoshi-Roll.gif|35px]]

Hello!
I just came home from school, how are you? FireyYoshi (talk)
 * As busy as always. 16:40, February 21, 2020 (EST)

Do you mind?
Hey Alex, i know if i'm being off-topic compared to this wiki, but i would like to arrange a heart to heart talk with you, because it's important.When i was active on the Smash Wiki and its Discord server, i was talking with you about Kirby's n-air before being blocked on the wiki and expelled from the server. I want to say i'm sorry for this mess, but if you want to know the truth, here's the data for the clean hit: it deals 10% base damage, with 35 units of base knockback and 117 units of knockback scaling. I was trying to tell you that before i was blocked. If you wanted to say that it couln't KO middleweights before 200% even at the ledge, this is true for the previous games, as well the later active hitboxes, but not for the clean hit in Ultimate, as afromentioned. Do you ever use the SSBU Calculator? Because i calculated the KO percent on Mario on the ledge of FD, and it KOs at 110%, the same percent of back aerial by using the data i mentioned above. I also used it to calculate the percent on which most of Kirby's KO moves start to KO middleweights at this position. I want to have a heart to heart talk with you, and i hope you can understand what i mean and if you can forgive me for this mess. Recently, i was roaming around the rules and i found out a few stuff: first, they say that everyone is valuable, and if this is true, i am too, and second, in the administrators page i also found something that say: administrators are not kings, which means that administrators are at the top, but it doesn't mean they know everything and that they're always right. You are not an administrator but you still have a large role in the community, and since i was talking to you when this mess happened, i felt that i had to apologize to you. It seems that when i say my opinion, i get attacked because no one wants to hear me. Everyone has their opinions, i respect them and i certanly don't try to force them, but it doesn't mean that you guys have to make all this mess because of one stupid conversation on Discord, and you guys said that here were allowed subjective talks, but when i say something, i get attacked for stating my opinion. This is bad faith, and also rude, especially since i only started to use an account for a wiki a week ago, while contributing as anonymous for a few months. Do you honestly think that it's that easy to work in a wiki? I know because i already experienced that. Also, the last edit i did to Kirby's SSBU page before i was blocked was describing Kirby's cons as well as the startup of his moves in Ultimate, so it wasn't sugarcoating, as i was also better describing Kirby's troubles in dealing with pressure due to his aerials not being fit for this due to their startup, like Pit's. If you're still mad at me, then i won't blame you, but, please, i want to clear all this mess, because this has been going for far too long. I just hope that you can understand me and forgive me. 79.18.11.200 06:09, February 23, 2020 (EST)
 * You trying to help give information was not the issue, it was the way you were acting. It wasn't just Kirby, you and a group of people (or maybe they were all you, idk) were constantly changing information that made calculations inaccurate and conflicted with what was actually in the data of the game. And when your information was removed, you kept adding it back. This is known as "edit warring" and should never happen. And then you continued editing around your block, which is ban evasion, and gets you into even more trouble.
 * As you have said before, you don't have SSB4 or SSBU. This means all of your calculations are theoretical and have no ground to stand on. You can assume Mario gets KO'd from Final Destination's ledge with Kirby's Neutral Air at 110%, but it's also possible that it does not. You don't know, you can't test this.
 * "Administrators are not kings" is true, but they are highly respected members and are supposed to be listened to when they tell you to do something. Going against this has consequences.
 * You can have opinions, no one is saying you can't. But when your "opinions" are based on subjective theoreticals going against experienced players, then they mean nothing. Those aren't opinions, that's speculation, which can be wrong.
 * "Do you honestly think that it's that easy to work in a wiki?" Well, I've been editing for six years now, and have been a staff member for three, so, yes, I do think it is pretty easy. Coding may take a while to learn, but it is not hard to follow the rules and suggestions of a community. How long you've been editing a wiki doesn't matter, it's how you behave.
 * I, and the rest of Smash Wiki, will possibly forgive you once you have the games yourself and are capable of testing your calculations before trying to push them as fact. 10:36, February 23, 2020 (EST)

As i said, the SSBU Calculator is the official way to calculate KO percents. Do you ever use it? I could buy the game and the Nintendo Switch if i want to, but i can't, it's too expnsive. Since i'm Italian, it would cost somethning like 500 euros to get both the game and the console. besides, as i said, the SSBU Calculator is the official way to calculate KO percents. Do you ever use it? 79.18.11.200 10:40, February 23, 2020 (EST)
 * I don't, because I'm not too knowledgeable on the technical data, and don't have a need to use it. I learn who dies at what percent from what character through experience. I have mentioned that to you before, I am not the right person to talk to about this. 10:42, February 23, 2020 (EST)

Remember Dracorex? When i talked to him about the SSBU Calculator, he said that it could be useful. The truth is that KO percentages are heavily dependent on positioning, but the most accepted ones come from the ledge of Final Destination. I even updated the moveset tection with the percentage in which each move starts KOing. If you have noticed that some multihits only count the final hit, you can subtract the damage from all the multihits to the percentage. This calculator doesn't really count DI, but if you reach the blastline with enough knockback when or before the hitstun ends, it's an unavoidable KO.79.18.11.200 10:48, February 23, 2020 (EST)

Also, i could buy the game and the console if i want, but i can't afford them right now, they cost too much. This is why i'm using technical data to take account on something about the moveset. 79.18.11.200 10:51, February 23, 2020 (EST)