MarioWiki:Proposals

Writing guidelines
None at the moment.

New features
None at the moment.

Removals
None at the moment.

Remove Zelda Wiki as an interwiki link
Before I continue, please note that I am not trying to insult anyone or ask to unlink from Zelda Wiki's articles entirely. I'm just proposing to remove  as an interwiki link, and am curious to hear what the others think of this idea. If the consensus is oppose, like my proposal on allowing link to Fandom wikis, then at least we know, and it could perhaps set a precedent (like my aforementioned proposal set the precedent of a case-by-case basis for possible follow-up proposals).

While it is true that many of us here do not like Zelda Wiki, I feel that, regardless of opinion, it is redundant to have a specific interwiki link for ZW, primarily because Wikia/Fandom itself has an interwiki link, and their specific wikis can be linked to from the Wikia template. Zelda Wiki has been on Fandom for three years ever since the Gamepedia acquisition, and are just as much owned by them as the other wikis on Fandom. The only difference is that Zelda Wiki is in NIWA (they pass themselves off as independent when all of us know that's not true), and NIWA itself originated from Zelda Wiki if you look into the history.

However, at the same time I have a few reserves about them being removed as an interwiki link. My main reserve is over the NIWA template, which would need to be edited to have ZW specifically change to Fandom. Another thing is that Mario Wiki is a part of NIWA (might not be on the best of terms at this point), and there are editors here who edit on other wikis, especially WiKirby and Nookipedia, so having Zelda Wiki as an interwiki link would be a way to acknowledge that it is still a member (and the original founding member) of NIWA.

What would be an ideal way to acknowledge that Zelda Wiki is a part of NIWA, which Mario Wiki is in, but that Zelda Wiki is no more "independent" than other wikis on Fandom itself? If this proposal does not pass, I still wonder how we can address such a distinction. Also, like I said, Zelda Wiki has been owned by Fandom for a few years.

Proposer: Deadline: April 28, 2022, 23:59 GMT

Support

 * 1) Per reasons listed above.
 * 2) If we have to start somewhere, let's call a spade a spade.
 * 3) I agree. I really don't care if it's "a lot of work", because if that mattered we'd be over-turning every unfinished proposal for being "a lot of work".

Oppose

 * 1) I really don't see any benefit to this. The whole thing is a lot of work for what will be visually and functionally be the same, and seems more like it's just trying to make a statement than anything. Similarly, you could argue that we don't need Wikipedia interlinks because of Template:Wp (or vice-versa), but the amount of effort involved in swapping things out is very high compared to the benefit which is practically zero. Also, what if ZeldaWiki ends up moving off of Wikia in the future? Unlikely, admittedly, but then we'd have to go back and reverse all the changes instead of an easy swap of just changing the destination of all ZeldaWiki links.
 * 2) Per Waluigi Time, doing this wouldn't really result in anything.
 * 3) This is generally more of a NIWA responsibility than MarioWiki, so I think this proposal falls out of scope. I do not think it'll be a lot of work as claimed, however, as I believe a bot or something similar can take care of any repetitive tasks like this. As for the possibility of readding links, it'll help if we could instead redirect links, but this requires finding a new Wiki for the Legend of Zelda to associate anyway, which this proposal doesn't concern with.
 * 4) Per Waluigi Time and Bazooka Mario. I agree that the argument it would be a lot of work is fairly weak due to access to bots, but I still feel that it is unnecessary work that is more symbolic than actually having real benefit to the wiki.
 * 5) Per all.
 * 6) This removal is disruptive, not only on MarioWiki, but also for the rest of the NIWA, whom hasn't even started on any proposal regarding Zelda Wiki within NIWA. It would mean one wiki doesn't link to a particular wiki member while it is still a member of that alliance.
 * 7) Per all.

Comments
I did try to make this proposal not look like a statement, although it might have inevitably creeped its way in. Part of why I did the proposal is to see others' thoughts on this idea. Results May Vary (talk) 15:06, April 21, 2022 (EDT)

Admittedly (talking to Bazooka), I wanted to make a proposal to replace all the ZW interwiki links with Zelda Dungeon Wiki interwiki links, although ZW is a better wiki name as the latter attaches their fansite name. If anything I hoped ZD Wiki would inherit the Zeldapedia name at this point. Results May Vary (talk) 07:45, April 22, 2022 (EDT)

@Somethingone: The issue isn't that it's a lot of work in and of itself, (and that may not even be the case, I may have overestimated the situation and/or underestimated bot capabilities here) the issue is that there's essentially nothing to gain from doing this. More importantly it could actively make things more difficult in the long run if the ZeldaWiki situation ever changes. -- 16:24, April 22, 2022 (EDT)

@PanchamBro: The proposal is not disruptive to the Mario Wiki as I did ask an administrator for permission to create this proposal. There are those who support this and then those who oppose it. Results May Vary (talk) 16:53, April 22, 2022 (EDT)

Create an article for Classic Mode
I am proposing the creation of Classic Mode, the main mode of the Super Smash Bros. series in each of its installments. Generally, I've noticed with Super Smash Bros.-related modes that if they only appear in one game, they're covered on the page itself, which is understandable (although a separate talk page proposal of mine gives reasons for recreating Adventure Mode: The Subspace Emissary, exclusive to Super Smash Bros. Brawl). There are articles for some modes, such as Break the Targets and Home-Run Contest, which are featured in several Super Smash Bros. games. Home-Run Contest is no different for each fighter, including Mario ones, whereas Classic Mode has differences per fighters, or even a set path, in most of the Super Smash Bros. installments. I'll make a paragraph for each Super Smash Bros. game, highlighting their Mario-related content in Classic Mode (including differences for fighters).

In Super Smash Bros., the mode is named 1P Game. It features three minigames, Break the Targets, Board the Platforms, and Race to the Finish!, with the former two having a different layout for each fighter. Metal Mario is a unique fighter in this mode, as Metal Boxes would only debut in the second game, and is even given his own stage to fight on. The stages are always accessed in a consistent order, with the Mario franchise-related battles being the Yoshi Team (stage 2), Mario Bros. (stage 4), Giant Donkey Kong (stage 6) and, as aforementioned, Metal Mario (stage 9), so four of the battles take place against Mario fighters, with one of them specifically featuring Metal Mario and a unique stage for him (Meta Crystal).

In Super Smash Bros. Melee, the mode is named Classic, and while the characters and stages are now randomized, the set up remains the same (like how Master Hand is fought at the end or that Snag the Trophies is the sixth stage). The opponent fighters are always fought on a specific stage representing their franchise (e.g. Mario is fought at either Princess Peach's Castle or on Rainbow Cruise & Luigi is always fought in one of the Mushroom Kingdom stages). A majority of the Giant battles have more than 50% chance of fighting a Mario character (Mario, Yoshi, Dr. Mario, Luigi, Donkey Kong, and Bowser), and they make up 6 of the 10 possible opponents (the others being Jigglypuff, Captain Falcon, Link, and Young Link). There is a Metal battle, and the scripted fight with Metal Mario has been moved into Adventure mode (something that can be noted on Classic Mode article if it's created). A few of the unlock rewards are Mario-related (like the DK Jr trophy or Dr. Mario) and, of course, the fighter-specific trophy won from completing the mode. The congratulations message at the end is different for each fighter as well (and Adventure even has their own congratulations message for each of the fighters).

In Super Smash Bros. Brawl, Classic Mode's layout is randomized per franchise (e.g. a Yoshi or a DK battle always occurs on stage 2). Just like in Super Smash Bros. Melee, there are a few Mario-related unlock rewards (aside from the character-specific trophies), such as the Paper Mario trophy or Luigi in an unlock match if no continues have been used. As usual, with Mario having several series and a few related franchises, the Yoshi, Wario, and Donkey Kong franchises are also part of the randomization (Wario is randomly selected in Stage 10 between either it, Metal Gear, or Sonic however).

In Super Smash Bros. for Nintendo 3DS, Classic mode has paths, many of them being marked by a random franchise symbol, giving more control as to which path to take. For instance, if one were to take the path with the DK symbol, the opponent and stage from that franchise is selected. In Super Smash Bros. for Wii U, Classic is set up like a tournament, and while the game randomly selects the fighters, one can see whom they can fight before starting the battle (and a faint preview of the stage where the battle occurs is shown beneath them). Also take note how the opponent and stage are not always from the same series, even in single-opponent battles (e.g. there's a possibility of fighting Mario on a The Legend of Zelda stage).

In Super Smash Bros. Ultimate, every fighter has their own predetermined path in Classic Mode and even their own titles (e.g. Donkey Kong's Classic Mode path is "Journey to New Donk City"). A majority of the fighters fight Master Hand at the end. In the case of Mario and Captain Falcon, the final boss is Giga Bowser.

So yeah, as demonstrated above, Classic Mode is different between each of its appearances, and when I listed the differences and instances of when the game randomizes things, I used Mario-related elements as an example. Let me know if I've missed anything Mario-related in this proposal.

Proposer: Deadline: April 23, 2022, 23:59 GMT

Support

 * 1) Per reasons stated above.

Oppose

 * 1) Classic Mode is so wildly different between games that I just think it's covered better on the individual game pages. Also, the amount of Mario content doesn't really matter, given that there are recurring modes in Mario games we don't split such as Time Trial.
 * 2) Per Hewer
 * 3) Per Hewer. It's rare for game modes to warrant separate articles as is, so a game mode from Smash is even harder to justify an article for.
 * 4) I'm leaning towards Hewer on this one.
 * 5) Per all, plus, given we're trying to limit Smash content on the wiki a bit, this seems like a step in the wrong direction.
 * 6) Per all, since directly Mario-related modes often do not even get articles, and I also prefer to limit Smash content rather than expand it.
 * 7) Per all.

Comments
Keep in mind that Funky Fishing is very different between Donkey Kong Country's Game Boy Color and Game Boy Advance releases yet they share an article, although one could make the case that it's for a Mario-related game. Results May Vary (talk) 15:32, April 16, 2022 (EDT)
 * To be fair, I think Funky Fishing (GBC) / Funky's Fishing (GBA) is a prime candidate for a split following the expected pass of the Donkey Kong Country remakes proposal, and it's a minigame instead of a main game mode. LinkTheLefty (talk) 15:54, April 16, 2022 (EDT)

Also, if the information cannot be presented in Classic Mode article, does it get presented on the SSB series article (assuming this proposal fails)? Results May Vary (talk) 15:44, April 16, 2022 (EDT)
 * It would be presented on each of the individual game articles, considering how different Classic Mode is between games. 15:53, April 16, 2022 (EDT)

Time Trial is listed as an example of a mode that doesn't have its own page, but Battle Mode does appear to be split (it has seen also one drastic variation being the Mario Kart 8 one, but you can argue Battle Mode, at least Balloon Battle, doesn't differ as drastically as Classic Mode); Super Duel Mode also has its own page but I do agree that it has enough content and would weigh down Mario Party 5 more than Classic Mode in those respective pages. As BBQ Turtle said, I'd still not really support this proposal on grounds that it's a creep on Super Smash Bros. and I just don't think Classic Mode is quite notable enough for a MarioWiki article. 20:45, April 16, 2022 (EDT)

Miscellaneous
None at the moment.