Mushroom Medic

Mushroom Medic is a minigame played in the Extra Room in Mario Party 4.

Gameplay
In the minigame, five characters are in a hospital: either a Toad, Goomba, Boo, Shy Guy, or Koopa Troopa. Each of them is given a Poison Mushroom, but only one of the patients is infected.

The player must find the critical patient. To identify who it is, the player must move the cursor from patient to patient and see which one's heartbeat is different from all the others. This depends on how the controller rumbles. If the Rumble Feature is turned off, heartbeat symbols are shown onscreen above each patient instead. If the player gives a pill to the right patient, the player gets another set of them and so on. For the first set, the player is given 20 seconds, and for each new set, the time limit decreases by one second until set 16, which gives the player five seconds. If the player does not do the objective in time, the one who was ill will pass out, while the other ones will look at them. If the player gives the pill to the wrong patient, they will have a question mark on their head, instead of glowing, and the critical one will pass out. Both ways include the ill one passing out, and the minigame ends with sirens wailing in the distance.

The game ends as well when a score of 99 is reached.

Controls

 * – Move the cursor
 * – Choose

In-game text
''Try to figure out who ate the poison mushroom. The one who ate it will have a different heartbeat.''

Trivia

 * On one of the pictures, the Cheep Cheep's skeleton appears to be a Fish Bone. Also, the Paratroopa's skull uses a design almost identical to the Super Mario World depiction of Dry Bones.
 * If the player gets to 99 patients saved, all the patients will be happy, but the sirens will still wail in the distance at the end, and the losing music will be heard.