MarioWiki:Proposals

List of talk page proposals

 * Split into Adult Shine Block and Small Shine Block. (Discuss) Deadline: December 1, 2016, 23:59 GMT

Writing guidelines
None at the moment.

New features
None at the moment.

Removals
None at the moment.

Redesign the Bestiaries
Following a proposal from January to redesign the RPG infoboxes and bestiaries, I propose a new way to handle bestiaries and RPG infoboxes from now on.
 * 1) All bestiaries will use templates rather than tables. ( look here ) - This gives a more appealing look, like an ID card, and makes it easier to fill out future bestiaries.
 * 2) Each template will be based on the respective RPG infobox - Doing this keeps the enemy stats consistent between the bestiary and infobox.
 * 3) All RPG infoboxes will use transclusion to display stats directly from the bestiary. ( look here ) - This makes distributing the infoboxes to each page easier, and ensures the infoboxes will ALWAYS have the exact same stats as the bestiary.

Now here is the code to display the Super Mario RPG bestiary template:

Proposer: Deadline: November 29, 2016, 23:59 GMT

Support

 * 1) per my proposal
 * 2) Looks good to me! It looks like a lot of effort was put into it.
 * 3) Per Eldritchdraaks. It would be a lot of work to implement this idea, but a lot easier in the long run.
 * 4) Per Eldritchdraaks.
 * 5) – Per proposal, this is very logical.
 * 6) Per all.
 * 7) This really seems to simplify the editing work and to avoid inconsistencies between bestiaries and infoboxes, so I support the idea!
 * 8) Per all.
 * 9)  Per all.
 * 10) It is about time I supported. I am not going to wait any longer. I didn't want to discourage other people from going first. Anyways, one of the reason why the Once and only once policy was enforced was because of the need to keep everything updated and editors may not get to all versions. This new proposal will transfer all information and even if it does break the Once and only once policy (which will most likely not happen due to the information needing to be both on the bestiary and the enemy which is part of the bestiary), it will not break the reason why it was enforced because if the bestiary is updated, the other places will automatically update and the editor won't have to worry about the other versions. And sorry if this is quite long, but I needed to say something about it kind of helping out the Once and only once policy.
 * 11) Per all.
 * 12) Have my support.
 * 13) Per all.
 * 14) Per all.
 * 15) Per all, this is a great idea! Each game should have it's own template to transclude from as needed. I have a few further maintenance ideas that I will work on though.
 * 16) Per all.
 * 17) Per proposal

Comments
Do the color-scheme you use for the templates here will be implement if your proposal passed? Walkazo's RPG infoboxes use the same colour-scheme as navigation templates for consistency, neatness and easy readability and in my opinion those color-scheme are better.-- 12:30, 22 November 2016 (EST)
 * The colors I used are not set in stone. I used the header color from the tables in each bestiary. The color-scheme will not be the same as the navigation templates, rather they will be different for each game.-- 12:45, 22 November 2016 (EST)

It looks like you thought everything through, but do we have to use your name to use the template? That seems a little inconvenient. And I agree with Ultimate Mr. L up there; it would take a while to implement them. 12:49, 22 November 2016 (EST)
 * No, you won't, don't worry. That is just temporary. That links to the bestiary page for that game, which right now is my userspace.-- 13:00, 22 November 2016 (EST)

This idea is fantastic, the template will indeed ensure that any stat corrections on the bestiary will automatically be corrected on the transcluded articles as well. I do have a question first: do you intend to only apply this to specific character bestiary pages, such as "List of Goomba profiles and statistics"? Or is there the potential to extend this to game bestiaries as well, such as "Mario & Luigi: Paper Jam bestiary"? 18:02, 22 November 2016 (EST)
 * Everything you just said is exactly what I am proposing. This applies to all.-- 18:26, 22 November 2016 (EST)


 * Great, definitely supporting. I asked because I wasn't positive that it was taken into account with the single example that you gave. 19:25, 22 November 2016 (EST)
 * I didn't give just a single example. I provided two links above to show the templates in use, and to show the stats transcluded to the infobox.-- 19:31, 22 November 2016 (EST)

Having all the data in one place is definitely good yet there remain small tables like Mario & Luigi: Partners in Time § Enemies. Any idea to make them in sync too? -- 04:46, 25 November 2016 (EST)
 * Those would likely be replaced with enemy boxes. -- 12:05, 25 November 2016 (EST)
 * And become a duplication of the bestiary? I'd like there to be another template (in addition to and ) that extracts the HP, EXP, coin and location and put them into the original tables, because they looks so nice, and the misc stats will be too cumbersome when folded into cards. This also makes a sortable version of the bestiary available. -- 03:09, 26 November 2016 (EST)
 * It just seems unnecessary. Actually, it should probably be removed due to the "Once and Only Once policy". Your idea for a second template like the bestiary template doesn't make sense. That template creates a nice display on the bestiary page, it doesn't affect the enemy box at all. I get what you're going for though, but I can't setup another template like you want without breaking the first the system. Still the table there should probably go, even if my proposal doesn't pass.-- 03:30, 26 November 2016 (EST)
 * If we're to remove the tables under Mario & Luigi: Partners in Time, what should go there then? -- 03:40, 26 November 2016 (EST)
 * See Paper Mario: Color Splash-- 04:22, 26 November 2016 (EST)
 * Worse comes to worse, if some people can't be bothered to look at previous edits of a bestiary's history when as a sortable table -- and believe me, there are folks out there that would still prefer to sort through enemies' stats, and that was my intention when making most of the bestiaries anyway -- then I suppose having an external link to such a version would be alright? --
 * Actually, using the history isn't that bad of an idea. PM, PMTTYD, and PMCS could be replaced with a sortable table, then we could revert that edit and place a link to it on the current page. But I still think having a second table like that on the main article would be against the "Once and Only Once" policy. It has to be directly transcluded from the bestiary, and we can't do that from template to table, or vice versa.-- 12:48, 26 November 2016 (EST)
 * It's possible with  and then  . Another approach is to implement an ad-hoc  ment that output code for a table row, besides ,   and   that output infoboxes. Haven't tried either approach, though. -- 00:06, 27 November 2016 (EST)
 * Actually, I think it would be best to do it just like Paper Mario: The Thousand-Year Door. Here, only the bosses of the game are listed, and the bestiary is linked just above it. The formatting is decent, and the same thing is done for Super Paper Mario and Paper Mario: Sticker Star. After looking over the articles for the Mario & Luigi games, there really is a lot of content that doesn't need to be on the main article, especially the enemy tables.-- 06:14, 27 November 2016 (EST)

Miscellaneous
None at the moment.