Standard Kart

The Standard is a type of kart that appears in the Mario Kart series. They first appeared in Mario Kart DS and appeared in all Mario Kart games afterward. Standard karts are generally basic in terms of stats, not usually having any advantage or disadvantages in any specific stat. There are several variations of the Standard kart, though each have their own unique stats.

Mario Kart DS
The Standard kart made its first appearance in Mario Kart DS. Each playable character has a Standard kart, being named Standard Kart followed by an abbreviation of the character's name (MR for Mario, LG for Luigi etc.) These karts are redesigned, having white bumpers and a hood of different color palettes that matches the character's custom color. The decal of the character is shown over the hood, although the player can replace it for his or her own in the emblem maker option. Each character's Standard had their own unique stats though they also depended on the weight class of the character. Lightweights had better handling and acceleration while heavyweights had higher speed and weight. All Standards in this game gave 2 Mushrooms in Time Trials.

Mario Kart Wii
Standards reappear in Mario Kart Wii. This time, there is a Standard for each individual weight class rather for each character. They are named Standard Kart S for small, Standard Kart M for middle and Standard Kart L for large. Along with the Standard Karts, there are also Standard Bikes due to the introduction of bikes in the game. Each weight class of Standards have their own stats that reflect on the respective weight class. Lightweights were generally better with all stats except for speed and weight while heavyweights were opposite.

Stats
Standard Kart S

Standard Kart M

Standard Kart L

Mario Kart 7
Standards reappear in Mario Kart 7 with a similar appearance to the ones in Mario Kart DS. In this game, the Standards (along with the other kart parts) were equipped with gliders and propellers for driving underwater. Unlike past games, the Standards here didn't offer any stat changes due to the main stats relying more on the weight class of the character. This game also introduces the Gold Standard which does alter the stats and the Pipe Frame, the standard kart that appeared in the first three Mario Kart games.

Stats

 * Speed: 0
 * Acceleration: 0
 * Weight: 0
 * Handling: 0
 * Off-Road: 0

Color Schemes

 * Mario - Red body, blue underside, white frame
 * Luigi - Green body, dark blue underside, white frame
 * Peach - Pink body, yellow underside, white frame
 * Yoshi - Cyan body, green underside, white frame
 * Bowser - Orange body, green underside, black frame
 * Donkey Kong - Brown body, lime green underside, black frame
 * Toad - Blue body, yellow underside, white frame
 * Koopa - Lime green body, yellow underside, white frame
 * Daisy - Yellow-orange body, orange underside, white frame
 * Wario - Purple body, yellow underside, white frame
 * Rosalina - Turquoise body, light yellow underside, white frame
 * Metal Mario - Silver body, grey underside, silver frame
 * Shy Guy - White body, white underside, grey frame
 * Honey Queen - Violet body, brown underside, orange frame
 * Wiggler - Light brown body, orange underside, orange frame
 * Lakitu - Sky blue body, yellow underside, white frame
 * Mii - Color depends on Mii's color, their icon is light blue (If Mii is wearing white as their color, they will have a white body, white gray underside, light gray frame)

Mario Kart 8
Standards will reappear in Mario Kart 8 with an appearance similar to that of the previous installment. Along with being able to glide and go underwater, the karts are also fitted to drive along the walls and ceilings.