Coral Capers

Coral Capers is the fourth level of Donkey Kong Country. It is also the fourth level, and the first underwater level, taking place in the beach on the coast of the Kongo Jungle.

This level is the first one where the player will have to control the Kongs by swimming. As only the fourth level in the game, the level has no tough obstacles, and is considerably quite short. In fact, like the other underwater levels, this one features no Bonus Levels at all. Although the level may seem a bit normal and plain, two Enguardes appear in different parts of the level to add more excitement. These swordfish friend can be a big help on the Kongs' quest. Enemies here include the basic underwater enemies, Bitesizes, Croctopi, Chomps Jr., Chomps and Clambos, who all make their first appearance in this stage.

''Donkey Kong Country
At the beginning of this underwater level, the Kong must swim to the east and dodge few Bitesizes. After getting past the third foes, they should follow up the path north and find the letter K, then travel east again. They will have to watch out for the quick Croctopus treading through the water, and later swim down between the bright coral to find a crate with Enguarde the Swordfish in it. With the fish, the group must continue up the path and dodge another Croctopus. Going east from there will take them to a DK Barrel and shortly after, the Star Barrel.

From this halfway point, they must follow a formation of bananas making an arrow. When they go south, they will need to be on the look out for another Croctopus, as well as another crate containing Enguarde. Soon, the Kongs and their Animal Buddy must head left and shortly after make a turn up north. They will have to avoid a few Chomps on the way up, but that shouldn't be a problem with the help of Enguarde. At the top of the area, the monkeys will need to turn east and journey through that part of the coral reef. They will have to avoid several Bitesizes here, followed by another Croctopus, who will be seen orbiting a sunken platform. The letter G is around this area, too. Soon, the heroes will notice an exit sign, and have to carry on a little farther to exit the level.