The Mystery of the Haunted Manor

The Mystery of the Haunted Manor is the fifth course in the Story Mode of Super Mario Maker 2. It is set in the ghost house theme and in the Super Mario World style. It is posted by Agent 1, and has a difficulty rating of 2/4 stars.

Layout
The level begins with three sets of Warp Doors: one over some ? Blocks being orbited by a Spike Top, one over solid ground, and one over a group of coins. Mario must first enter the Warp Door over ground, then head all the way right to get on Yoshi so as to cross a sea of Munchers and eat some Goombuds. Mario must then exit the room and enter the Warp Door atop the ? Blocks to have Yoshi eat a P Switch so as to enter the Warp Door atop the coins. After the Checkpoint Flag, Mario must enter the Warp Pipe to be led to another area, where he must press another P Switch and navigate a maze of coins and Rotating Blocks. After making it all the way to the end, Mario can enter a P Warp Door to be led to a 30-Coin, then take another Warp Pipe to an area nearly identical to the beginning, except that the Goal Pole is up ahead.

Description
"Soooo... I made a Ghost House recently but I think I got in a bit over my head, because I'm kinda sorta trapped in here now. I mean, I SHOULD be able to get out, but something's strange about this place... Can someone come and get me out of here? ...ANYONE?!"

Enemies

 * Spike Top (4 red)
 * Goombud (15)
 * Winged Big Muncher (1)
 * Muncher (26)
 * Big Boo (2)

Names in other languages
Avanti e indietro nella casa stregata