Green Missile

The Green Missile is Luigi's side special move in the Super Smash Bros. series, starting in Super Smash Bros. Melee. When executed, Luigi flies like a rocket across the stage, smashing into any other opponents and burning them. Luigi is able to charge this move up, which allows him fly farther and deal more damage to opponents.

In Super Smash Bros. Melee, a CPU-controlled Luigi always uses this move to recover, and never tries to use the Super Jump Punch. If the CPU Luigi's are unable to grab on to the edge of the stage, they will continue going downward and be defeated. Since Super Smash Bros. Brawl, however, a CPU-controlled Luigi will hardly ever use this move in the easier difficulty levels.

In Super Smash Bros. for Nintendo 3DS / Wii U, the Green Missile can be changed into one of the two custom variants, although they are locked first. One is the Floating Missile, which flies sideways in a straight line, while the other one is the Quick Missile, which flies faster and farther than normal. Both custom variants appear to deal less damage than the original variant.

Luigi has never used the Green Missile in any Mario game prior to its debut in Super Smash Bros. Melee. Coincidentally, Luigi uses a move similar to this in Mario & Sonic at the Olympic Winter Games, and this game was released after Super Smash Bros. Melee. The move, however, could be an inspiration for the Green Missile. Luigi uses a similar move in Mario Sports Mix: as such, the move is likely an inspiration for the Green Missile. Luigi did a similar move in The Super Mario Bros. Super Show! episode The Adventures of Sherlock Mario.