Bonechill

{{spmenemybox imagesCAPLOQZ

Boneclill
'''|hp=80 }} "Brrrrooo ha ha ha ha... A touching scene, to be sure."
 * atk=4
 * def=
 * location=The Overthere
 * card type=Uncommon
 * tattle=Tremble before the frosty lord of the Underwhere! Bonechill's minty-fresh breath will freeze you solid!
 * tippi=That's Bonechill. This frigid boss escaped from his prison in The Underwhere...Max HP is 80. Attack is 4. Bonechill will only be hurt by attacks to his head...To hit his head you'll need Luigi's super jump, or Thoreau to toss icicles...Bonechill's icy breath can freeze you into a soild herocicle...I don't know why, but I get the feeling he's related to Grambi and the Nimbis...I wonder if he was once a...
 * before=186
 * =187
 * after=188

- Bonechill

Bonechill a boss in Super Paper Mario. He can fire ice bullets from the large cannon he sits upon, and he has icy breath that can make icicles on the ceiling. He has 80 HP and an attack of 4. He was stuck in an unknown prison in The Underwhere along with his Skellobit army. Count Bleck set him free to defeat Mario (who was the hero of legend as told in the Light Prognosticus)' he failed and was shattered to bits. It is implied that he was once a Nimbi, particularly by his speech, the small white wings on his back and his tattle.

Battle
In battle, Bonechill has only two moves: His freezing breath; and a cannon that shoots lumps of ice. If he freezes the one of the heroes with his breath they will start taking 4 damage points a second, which is larger than any other freezing power in the game. He can also use his breath to freeze the ceiling to create icicles that will fall to damage the player if they are standing underneath. These icicles can be picked up and thrown with Thoreau at Bonechill's head to damage him.

Bonechill's second attack is to fire blocks of ice from his cannon. They can be easily avoided, but can also be thrown to damage him. When he takes damage, blocks will fall off his face. Bonechill can also be defeated by using Luigi's Super Jump technique, if the player aims for the head. It is possible to defeat him with only one use of this attack.

Personality
While his personality is not shown as much as that of others, there are some defining traits. Bonechill speaks eloquently (a possible hint of his former Nimbi status) and is somewhat arrogant. He looks with disdain upon the Nimbis, and is quick to let loose with his signature "Brrrrooo ha ha ha ha..." laugh. It is unclear whether he is connected to Count Bleck, or simply trying to prevent Mario from taking the Pure Heart as thanks for being freed from The Underwhere.

Catch Card

 * Card Type: Uncommon
 * Card Description: Tremble before the frosty lord of The Underwhere! Bonechill's minty-fresh breath will freeze you solid!

Trivia
🇵🇲
 * According to The InterNed, Bonechill's theme is called "Bonechill Appears".
 * The concept of an Nimbi/Angel becoming a devilish creature is somewhat similar to the fallen Angel Lucifer from the Bible, who became the devil after betraying God. Also, note that in Dante Alighieri's Divine Comedy, Lucifer (or Satan) is imprisoned in ice in the deepest level of Hell.
 * In the Japanese version, he put the phrase "zansu" at the end of every sentence. "Zansu" is an archaic auxiliary verb meaning "to be".
 * Bonechill bears a similarity to Cortez they both sit atop something (a cannon and a bone pile, respectively) and they both talk ghost-like too.
 * Bonechill's Skellobits appearing in Castle Bleck may mean that he is affiliated with Count Bleck's Army. Or the Skellobits may have been brainwashed by Nastasia.

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