Bleak

Bleak is a large, sinister-looking snowman and a boss in both Donkey Kong Country 3: Dixie Kong's Double Trouble! and Donkey Kong Land III. Bleak resembles a stereotypical snowman by having the traditional top hat, scarf, and carrot nose. In contrast, he has a very deranged and sinister look and is quite bulbous in appearance. He wears sleeve cuffs and fancy shoes.

Donkey Kong Country 3: Dixie Kong's Double Trouble!
In Donkey Kong Country 3: Dixie Kong's Double Trouble!, Bleak is the boss of K3 and is fought in a snow level, Bleak's House. The area takes place in a large snowfield where either Dixie or Kiddy get in a snowball fight with Bleak. The gameplay is similar to Swanky's Sideshow. Bleak pops in and out of random locations behind the walls, trying to hit either Kong with a snowball. To attack Bleak, either Kong must throw a snowball at the amulet on Bleak's scarf, which appears to be the source of his power. After taking multiple hits, Bleak starts a different tactic of blasting giant snowballs from of his hat like cannonballs. Bleak shoots up to four at a time. After taking six hits in total, Bleak is defeated, and the Kongs win a Bonus Coin.

Donkey Kong Land III
In Donkey Kong Land III, Bleak is the boss of Primate Plains and the second boss overall. He is fought in another snow level, Bleak Magic. Bleak starts off by blasting snow boulders from of his hat at whichever Kong he is fighting. Instead of moving laterally, he stands in one place and stops to shoot his projectiles with various angles. To attack Bleak, the Kongs must throw a barrel at his amulet. After each hit, Bleak's attacks become more erratic. After four hits, Bleak is defeated.

Bleak's snowballs have the same sprite as Karbine's fireballs. In the Game Boy Color port, both objects are a faint purple color.

Trivia

 * In the Game Boy Advance version, Bleak's laughter was removed, and his new voice clips, which are shared with Baron K. Roolenstein, are recycled from Kudgel's from the Game Boy Advance version of Donkey Kong Country 2.