Super Mario 3D World

Super Mario 3D World is an upcoming 3D platformer action game for the Wii U. It is set to be released in December 2013. It's the fifteenth title in the Super Mario series and the sixth 3D Mario title. The title is a sequel to the Nintendo 3DS game, Super Mario 3D Land.

Gameplay
The game plays very similar to Super Mario 3D Land, being closely based on the 2D side-scrolling games, while being a 3D platformer, like Super Mario 64 and the Super Mario Galaxy games. This game retains it's predecessors similarity to Super Mario Bros. 3 (with the Frog Suit, Spikes, and the Game Over theme returning from that game), however, many Super Mario World elements are returning as well, such as the Charging Chuck and Kuribon. Stages are once again open, yet linear, have a time limit and end by grabbing the classic Flagpole at the end. Power-ups, like the Fire Flower and Super Leaf make a return, along with a new power-up; a bell that grants the player a Cat Suit, allowing the player to lunge at enemies and climb up walls. The can also be used to unveil hidden blocks and objects, as well as stun enemies, like the Co-Star Luma from Super Mario Galaxy 2 and Boost Mode from New Super Mario Bros. U. The game also supports Off TV Play. The game features 4-player multiplayer (the first for a 3D Mario game), allowing players to play as Mario, Luigi, Blue Toad and Princess Peach, each with different abilities, much like they had in Super Mario Bros. 2.

Playable and abilities

 * Mario: An all-around character.
 * Luigi: Has his trademark higher jumps.
 * Princess Peach: Similarly to Super Mario Bros. 2, Peach is able to hover in midair.
 * Toad: Can run faster than other characters.

Non-playable

 * A rideable orange creature that resembles Yoshi and Dorrie
 * A pink fairy-like creature

Bosses

 * A giant purple snake-like creature with a king outfit. He is the boss of World 4.

Forms

 * Super Mario (likely default form)
 * Small Mario
 * Cat Mario
 * Tanooki Mario
 * Frog Mario
 * Fire Mario

Levels

 * World 1-5: A water course where the players ride the Dorrie-like creature.
 * World 2-1: A grassland with rolling hills and colorful blocks.
 * World 4-2: A canyon featuring many Clear Pipes and Fuzzies.
 * World 4-Boss: A boss area featuring the snake-like boss.
 * World 6-3: A fortress-like overworld with Bullet Bills and Banzai Bills.
 * A canyon level with ant-like enemies.
 * A bluish underground area with many Boost Pads.
 * A snow stage with snowballs and Pokey-like snowmen.
 * An ice level with a frozen lake.
 * A level with a rising swarm of Fuzzies.
 * A desert with Stingbies.
 * Ruins with Chargin' Chucks and swinging platforms.
 * An area in the sky resembling a Coin Heaven.
 * A grassy area made of blocks.

References to other games

 * Super Mario Bros.: A bonus room in World 2-1 contains blocks similar to those found in cave grounds from Super Mario Bros..
 * Super Mario Bros. 2: Mario, Luigi, and Princess Peach's abilities are based off of theirs from this game. In addition, Blue Toad is possibly an nod to Toad in the original version of that game.
 * Super Mario Bros. 3: The music that plays when the player loses a life is a redone version of said music from this game.
 * Super Mario 64: When riding the creature in World 1-5, the music that plays is that of The Princess's Secret Slide from this game.
 * Super Mario 3D Land: The game is a direct sequel to this title. They feature similar logos and overall gameplay.

Trivia

 * This is the first time that Fire Bros. and Spikes appear in a 3D plaformer game.
 * Also, this marks the first appearance of Chargin' Chuck who was absent since The GBA port of Super Mario World (They also appeared in Super Mario Advance 4: Super Mario Bros. 3 in the form of an e-card level).
 * This is the first 3D Mario game to feature a score system.