Template talk:PM enemy

What happened, on Koopatrol we lost the tattle and everything >:( Great Gonzo

We need to go and alter the templates for all three series so as to fiz the talle and such. TheGreatBlockyBoo 23:52, 6 May 2007 (EDT)

ya rly >.< Great Gonzo

Hide-Show thingy
{talk} I've noticed that the tattles were long for some enemies, and made the template really big. Could we possibly put the tattle part into one of those [hide] and [show] thingys to shorten the template because its so long long that it pushes other templates around and stuff(check out the Paper Mario series section in this article and this article to see what I'm talking about).
 * I'm just coming from the Putrid Piranha article and had to fight with arranging the infoboxes there, in order to make the article look tidy (sorta). This infobox is too bulky, especially when you have to put two of them on one article. What we need is to make the tattle and tattle log info collapsible, so it doesn't take so much spa- wait a minute... *reads the above comment* - Fawfulfury65 hit it on the head there. We need to make these sections collapsible, like they are here.
 * So anyone who has experience with coding those infoboxes, please help! - 02:34, 14 December 2009 (EST)
 * You rang? ;) 02:49, 14 December 2009 (EST)
 * My hero! - 02:58, 14 December 2009 (EST)

Items
Why is the "items" field disabled for PM1 enemies? Several of them do drop items (Goombas sometimes drop Mushrooms, Pokeys sometimes drop Dried Fruit, Spiky Gloombas sometimes drop Dizzy Dials, etc.). Binarystep (talk) 20:30, 21 April 2015 (EDT)

Collapsible lists
I'm trying to place collapsible lists in the template using the PM2 parameter, but they're not displaying properly. Anyone know how I can fix this? Thanks. --Zootalo (talk) 11:54, 1 May 2015 (EDT)