Dashing Desert

Dashing Desert is the fifth world of Mario vs. Donkey Kong: Tipping Stars. It is marked by a complex of large pyramids looming over the desert's dunes. Closer to the foreground, the skull of a gigantic Dry Bones rests in the sand, surrounded unevenly by a few stone Shy Guy statues and palm trees.

During this world, the player is acquainted with a new gameplay mechanic, the Blue Lift, which is used to elevate the Minis to platforms located directly above, or bring them to a lower level. Being placeable objects, Blue Lifts can be stretched vertically across rivets of blue color. They are also a limited resource, meaning that Pickups of corresponding color may be necessary to collect along the way in order to gain more material for Blue Lifts. Other mechanics introduced in previous worlds, such as Girders, Springs, Cannons and (Purple) Conveyors make a return in Dashing Desert. Two new enemies, Pokeys and a Capture Kong, are encountered here for the first time in the game, and Fire Piranha Plants are brought back from the previous world.