User:Zootalo/Drafts

Active projects I work on here. For other projects in "queue", see: User:Zootalo/Sandbox

World 1 (Puzzle & Dragons: Super Mario Bros. Edition)
World 1 is the first world in Puzzle & Dragons: Super Mario Bros. Edition. This world features typical grassy plains with many colorful hills, similar to New Super Mario Bros. 2 with Orbs scattered about the map. It consists of nine levels and a Toad House. Larry Koopa is the boss of this world.

World 1-1

 * 3-Color Course: Fire, Water, Wood, Heart
 * ? Block Items: None
 * Enemies Found: [[File:PDSMBE-GoombaCard.png]] [[File:PDSMBE-GreenKoopaTroopaCard.png]]
 * Boss(es): [[File:PDSMBE-GoombaCard.png]] [[File:PDSMBE-GoombaCard.png]] [[File:PDSMBE-GoombaCard.png]]
 * Helper Unlocked: [[File:PDSMBE-GreenToadCard.png]]

World 1-2

 * 3-Color Course: Fire, Water, Wood, Heart
 * ? Block Items: None
 * Enemies Found: [[File:PDSMBE-GoombaCard.png]] [[File:PDSMBE-GreenKoopaTroopaCard.png]]
 * Boss(es): [[File:PDSMBE-GreenKoopaTroopaCard.png]] [[File:PDSMBE-GreenKoopaTroopaCard.png]] [[File:PDSMBE-GreenKoopaTroopaCard.png]]
 * Helper Unlocked: [[File:PDSMBE-BlueToadCard.png]]

World 1-3

 * 3-Color Course: Fire, Water, Wood, Heart
 * ? Block Items: 1-Up, Coin
 * Enemies Found: [[File:PDSMBE-GoombaCard.png]] [[File:PDSMBE-RedKoopaTroopaCard.png]] [[File:PDSMBE-GreenKoopaTroopaCard.png]] [[File:PDSMBE-ParagoombaCard.png]]
 * Boss(es): [[File:PDSMBE-RedKoopaTroopaCard.png]] [[File:PDSMBE-ParagoombaCard.png]] [[File:PDSMBE-GoombaCard.png]]

World 1-4

 * 3-Color Course: Fire, Water, Wood, Heart
 * ? Block Items: None
 * Enemies Found: [[File:PDSMBE-YellowKoopaTroopaCard.png]] [[File:PDSMBE-RedKoopaTroopaCard.png]] [[File:PDSMBE-CheepCheepCard.png]] [[File:PDSMBE-ParagoombaCard.png]]
 * Boss(es): [[File:PDSMBE-RedKoopaTroopaCard.png]] [[File:PDSMBE-ParagoombaCard.png]] [[File:PDSMBE-RedKoopaTroopaCard.png]]
 * Helper Unlocked: [[File:PDSMBE-YellowToadCard.png]]

World 1-5

 * 3-Color Course: ?
 * ? Block Items: ?
 * Enemies Found: ?
 * Boss(es): ?

World 1-Tower

 * 4-Color Course: Fire, Water, Wood, Light, Heart
 * ? Block Items: None
 * Enemies Found: [[File:PDSMBE-GoombaCard.png]] [[File:PDSMBE-GreenKoopaTroopaCard.png]] [[File:PDSMBE-YellowKoopaTroopaCard.png]] ?
 * Boss(es): [[File:PDSMBE-BoomBoomCard.png]]
 * Helper Unlocked: [[File:PDSMBE-SuperMarioCard.png]] [[File:PDSMBE-SuperLuigiCard.png]]

List of Star Point amounts in Paper Mario: The Thousand-Year Door
This page lists the amount of Star Points given by each enemy and boss in Paper Mario: The Thousand-Year Door. When Mario defeats enemies, he is awarded with Star Points depending on his current level compared to the enemies he earns them from; as his level goes up, he earns less Star Points from them. Mario will not earn any Star Points from an enemy if his level is one level below, matches or exceeds theirs, or when he reaches level 99, the maximum level the player can reach in the game. Mario can still be awarded a single Star Point from a battle with enemies whose levels are lower than his until he reaches level 99.

Star Points are calculated by taking the enemy's level, subtracting Mario's current level, then multiplying it by the battle multiplier, rounding down, then adding the enemy's Base EXP (additional Star Points) if Mario's level isn't greater than the enemy's. The battle multiplier is determined by the number of enemies present at the start of the battle: 0.5 for one or two enemies, 0.55 for three enemies, 0.65 for four enemies, and 0.75 for five enemies.

Interestingly, Mario will be awarded only a single Star Point from the Shadow Queen and Bonetail regardless of his level.

Star Point Amounts in TTYD
(Enemy level - Mario's Level)*(Battle multiplier), rounded down + Base EXP

Battle multipliers: 1-2 enemies (0.5x), 3 enemies (0.55x), 4 enemies (0.65x), 5 enemies (0.75x)

How many Star Points can Mario earn from a single Goomba at Level 1? Three. (7-1)*(0.5), rounded down + 0

Enemies

 * Amazy Dayzee - Level: 100, fought in groups of 3,4.
 * Arantula - Level: 34, Base EXP: 1, fought in groups of 3,4.
 * Atomic Boo - Level: 52, fought alone.
 * Bombshell Bill Blaster - Level: 31, fought in groups of 2.
 * Badge Bandit - Level: 20, fought in groups of 3.
 * Bald Cleft - Level: 12, fought in groups of 2.
 * Bandit - Level: 11, fought in groups of 2,4,5.
 * Beldam (1) - Level: 26, fought in groups of 3.
 * Beldam (2) - Level: 57, fought in groups of 3.
 * Big Bandit - Level: 13, fought in groups of 4.
 * Bill Blaster - Level: 22, fought in groups of 2.
 * Blooper - Level: 41, fought alone.
 * Bob-omb - Level: 12, fought in groups of 3,4,5.
 * Bob-ulk - Level: 34: Base EXP: 2, fought in groups of 3,4.
 * Bombshell Bill - Level: 1, fought in groups of 2.
 * Bonetail - Level 0, Base EXP: 99, fought alone.
 * Bowser (1) - Level: 39, fought alone.
 * Bowser (2) - Level: 68, fought in groups of 2.
 * Boo - Level: 17, fought in groups of 1-2,3,4,5.