Talk:Spirit (Super Smash Bros. Ultimate)

Mario & Luigi: Superstar Saga + Bowser's Minions Spirit
So, I noticed that this page had been made earlier, but at the moment, this one's linked to as being a stat on the Mario & Luigi: Superstar Saga + Bowser's Minions navigation template. I haven't played the game myself, so I don't know if this is actually in the game or something that was added in by accident, but seeing as we're limiting our Super Smash Bros. coverage, and the Spirit stat is from a purely Mario game, shouldn't the stat one take priority over the Super Smash Bros. one, or should this at least be made into a disambiguation page and both moved to identifiers? I don't know about the game to be able to sort this out myself, but I wanted to know I this had crossed anyone else's mind, seeing as, assuming it's correct, the Spirit stat will need a separate article too. BBQ Turtle (talk) 13:00, 7 November 2018 (EST)
 * Already brought up on Mario jc's talk page. 13:25, 7 November 2018 (EST)
 * Wasn't aware of the stat, thanks. 22:35, 7 November 2018 (EST)
 * iirc, it's called "Minion Spirit" specifically. Doc von Schmeltwick (talk) 22:37, 7 November 2018 (EST)
 * No, it's just called "spirit". 23:03, 7 November 2018 (EST)
 * Musta been thinking in the cutscenes, then. Doc von Schmeltwick (talk) 23:08, 7 November 2018 (EST)

Unlocking criteria
Do we need a colomination "Unlocking criteria"? In addition to winning fights, would it contain at which stage of the World of Light or which tokens you need to create a given spirit? Or this section will not be needed now, only after the premiere? - Marcycin
 * I'd say wait until the game releases. 14:38, 26 November 2018 (EST)
 * We do need an unlock criteria. Some spirits are spawned only through summoning, and you need particular spirit cores for them. Gold Mario, for instance, is spawned with Metal Mario + Super Mushroom + Fire Flower (or some other Mario powerup I'm getting wrong) and a certain amount of spirit points, and I haven't seen that spirit on the Spirit Board, so I'm guessing you don't fight it. Fighter Spirits are found only through shops and beating Classic Mode with a particular fighter, and they seem to be .dds files that do nothing. 17:52, 19 December 2018 (EST)
 * There really should be a unlock criteria yeah, afaik some can be only bought in shops and theres like the lets go pikachu and eevee ones too Zachruff (talk) 19:12, 19 January 2019 (EST)
 * An unlock criteria column is a good idea, there's just the problem of the table being crammed with too many columns. Anyway I tried it and added it; it could certainly use some tweaks in the widths and whatnot, but that's about all I was able to do today. 07:46, 23 January 2019 (EST)

Master Spirits and Support Spirit Streght
There is a problem - Master Spirits do not have the power level (novice, advance etc.) and their strength is always neutral. They also have their own powers, for example, after defeating Timmy & Tommy in WOL, you get access to the store. Do we need a separate tabel for them or something in this pattern?

The second thing - During the fight with, for example, Nico Fire shows that this is an attack spirit, I noticed that the spirits type Support. Should we write it on the wiki? - Marcycin


 * For the second one, that's the dominant power of the Support spirit you're battling, which isn't tied with the spirit once you acquire it.


 * Also, please check the links you add before leaving them; you left some red links with "3D Land (stage)" and "Kongo Jungle (stage)" when trying to link to 3D Land and Kongo Jungle (Super Smash Bros.) 19:33, 5 December 2018 (EST)

2.0.0 spirits
2.0.0 is the most recent update, and I can't say for all of them but I'm pretty sure the pokemon let's go spirits came befere 2.0.0Pikmin theories (talk) 15:58, 31 January 2019 (EST)

never mind, forgot they were going to be added to the spirit board, maybe the update for the let's go save data should be added though.....Pikmin theories (talk) 16:04, 31 January 2019 (EST)

Alignment problem
I can't scroll left on the table to see the whole thing, plus, when I align it to the left, it goes into the top section. Help. NickGD (talk) 17:30, 3 July 2019 (EST)

Split page
The loading time caused by the sheer amount of content on this page is absolutely infernal. It makes navigation extremely sluggish, which, needless to say, does a great disservice to readers. While the article size policy is explicitly not applicable to lists, I propose we make an exception here and divide this page into smaller lists, each with a (near) equal number of entries, where the remaining 13 entries are included in the lattermost list. Specifically, I propose the page is split by either 250 entries (as the page is currenly sectioned, would improve accessibility on individual lists), or 500 entries (in order to prevent a large volume of individual lists).

As for the titles these smaller pages should have, I suggest going with "List of spirits in Super Smash Bros. Ultimate" followed by the relevant number range in brackets. E.g.: "List of spirits in Super Smash Bros. Ultimate (1001-1250)".

EDIT: suggested in the comments that the list be split between spirits from the base game and spirits that were added post-launch. Essentially, this means there would be a list with 1297 entries (ending at Risky Boots) and another with 216 (starting at Partner Pikachu)--a bit of a front-loaded arrangement, in my opinion, but I reckon it's still an obvious improvement over the current handling. I have added a new option with regard to this.

Proposer: Deadline: March 30, 2022, 23:59 GMT

Split page by 250 entries

 * 1) My choice.

Split page by 500 entries

 * 1) Per proposal, but I'd rather have fewer individual lists since it helps with navigating.
 * 2) Por Preposal, though I think 250 is too small.
 * 3) Per all.
 * 4) Per proposal.
 * 5) I'd rather gut the nonMario related spirits entirely but sure. Even SmashWiki splits this up.
 * 6) Per Ray Trace.
 * 7) Per all. This is the only logical choice.
 * 8) Per all. I prefer splitting by 500 over 250, as I think it is best to have the fewest amount of individual lists possible, though I feel that splitting between base-game and post-release spirits would be too front-loaded and uneven. I am also not opposed to discussing potentially cutting some non-Mario related spirits in the future.
 * 9) Per all.
 * 10) Per all
 * 11) Per all.

Split between base game spirits and post-release spirits

 * 1) - Maybe there can be a follow-up to divide base game content further if it is still too large, but I personally think keeping all of the post-release content within one article at least makes the most sense as a tangible cut-off point.

Comments
This may be a stupid question, but are these spirits numbered like this in-game? 21:19, March 15, 2022 (EDT)
 * Yep. 21:32, March 15, 2022 (EDT)
 * Would it still be too much if it was split between base-game and post-release? LinkTheLefty (talk) 06:56, March 16, 2022 (EDT)
 * Seems sensible enough. I discussed your suggestion in the proposal and added a new option in accordance to it. 17:03, March 16, 2022 (EDT)

Wait we have a comprehensive list on every spirit ever which also includes their Spirit battles????!? And I thought Mario Kart Tour's tables were nightmarish enough. 23:21, March 16, 2022 (EDT)

You're going to have an "uneven" amount regardless of whether you count the original base-game (1297) or current post-release (1513) totals. Keep in mind that there's always the possibility of Nintendo commissioning a handful of more promotional spirits in the future. Another organizational kerfuffle is that the series representation is all over the place when you factor the post-release spirits (i.e. Pokémon, Mario, Zelda, Fire Emblem, Animal Crossing, Final Fantasy, Xenoblade Chronicles, Metroid, and Street Fighter spirits), whereas base-game spirits were neatly grouped together along with other spirits of their respective series. If you divide the spirit pages by 250 or 500, there are going to be even more awkward breaks between series than what was originally presented. Since the 500 entries option has overwhelming support, here's what I propose that would each be around or under that number: entries 1-406 as the first page (ends right before base Pokémon which would otherwise push the first article over 500), entries 407-863 (ends at Animal Crossing and wraps up the bulk of series representation up until Brawl), entries 864-1297 (Nintendo 3DS to current fighters), and entries 1298-present (the randomly-assorted, messy post-release period). LinkTheLefty (talk) 13:20, March 17, 2022 (EDT)
 * Admittedly, my use of "uneven" was probably inaccurate, as I am fully aware that it is impossible for the lists to be truly even. My main issue with splitting it between base-game and post-release spirits is the fact that one page would still have over 1,000 entries, which I do not think would properly fix the length issue. However, I do understand the argument of related spirits being split up, so I would be willing to consider your proposal to fix that issue. -- 18:21, March 17, 2022 (EDT)
 * This could definitely work as a follow-up proposal, the crux of which builds upon the outcome of the one at present. My proposal, more than anything, is orientative towards a general quantum of entries on a page. 15:49, March 18, 2022 (EDT)

Reduce the list to only Mario-relevant spirits
Considering that the trophies list was cut down to just Mario-relevant trophies for each Smash game, do you think we should do the same for the spirits? 104.28.79.136
 * A point of contention is that the spirit fights, some of puppet fighters these .dds files represent include Mario characters (the Mole from Mole Mania using the green Mario puppet fighter for instance). We could restrict it to both spirits from the Mario series and the spirits whose fights use Mario and Mario-adjacent puppet fighters. 17:20, April 22, 2023 (EDT)