Grass

Grass is a common world element encountered in various Mario titles, but they only serve actual importance to the gameplay of Super Mario Bros. 2. In Super Mario Bros. 2, the player could pull on tall blades of red (black in Yume Kōjō: Doki Doki Panic) grass emerging from the ground (by pressing ) to pull out a vegetable. Other items grass could contain include Magic Potions, Bombs, Heart Radishs (in Super Mario Advance only), Turtle Shells, Stop Watches, coins (in Subspace only), or Rockets.

Grass later returns in Super Mario Advance 4: Super Mario Bros. 3, mainly in Vegetable Volley. However, the player is only able to pluck coins and vegetables, though in one stage, Monty Moles hide underneath grass patches. The Blue Green Switch can also add grass to the main game. Grass is colored green in this game, matching the leaves on the vegetables plucked.

While vegetables made their 3D Mario debut in Captain Toad: Treasure Tracker, grass is replaced by Pluck Patches, which work the same way. A very similar element to grass is the Item Handle from Donkey Kong Country: Tropical Freeze, which works the same way.

Inspired by its function in Super Mario Bros. 2, grass returns as an item in Super Smash Bros. for Nintendo 3DS / Wii U and Super Smash Bros. Ultimate. When a player pulls on blades of grass emerging from the floor of the stage, any random item will be plucked into the player's hands, with status or recovery items activating immediately upon being plucked. However, vegetables cannot be plucked from grass, although that is Peach's down special move. Grass has a reddish coloring in this game.

Grass also has an important role in the Mario Golf series, where it acts as the lie of the ball, and determines the size of the impact bar. It comes in the form of the Fairway, Fast Fairway, Rough, Heavy Rough and the Green. Grass also serves a purpose in Mario Tennis games as a court with fast speed and low bounce.