Boom Boom

Boom Boom (sometimes stylized as Boom-Boom or BOOM-BOOM) is one of Bowser's henchmen. He is an antagonist in the Mario series and among Mario and Luigi's most persistent foes. Boom Boom first debuted in Super Mario Bros. 3, where he battles Mario or Luigi in fortresses, before the Mario Bros. fights a Koopaling in an airship. Boom Boom then later made his appearance in Super Mario 3D Land as one of the game's main antagonists who often appears in airships, along with his partner Pom Pom, where he seems to act like a high-ranking leader. After appearing in Super Mario 3D Land, he reprises his old role in New Super Mario Bros. U.

Super Mario Bros. 3
Boom Boom makes his first appearance in Super Mario Bros. 3 for the NES, where he helps Bowser and the Koopalings invade the Mushroom World's seven kingdoms. He appears in the fortresses of each kingdom, fighting Mario and Luigi to prevent them from going any closer to the Koopalings. However, the Mario Bros. prevail, and his fortresses get destroyed thanks to the ? Balls he dropped. After he fails to protect the Koopalings, Boom Boom also appears in many levels in Dark Land; specifically in all the battleships, airships, and tanks - except for the first tank set, which is instead manned by a Boomerang Bro.

In battle, Boom Boom begins by simply walking left and right towards Mario, occasionally crouching down and showing his large spikes, then leaping. After being hit, he either starts to charge and jump very high or flys with his winged arms; the latter strategy first appeared in Desert Hill's first fortress. After a second hit, Boom Boom walks left and right again, but very quickly, possibly as a desperation tactic. After the third hit, he releases a ? Ball, which destroys the fortress Boom Boom is in when Mario or Luigi touch it, and opens a lock or makes a bridge appear elsewhere on the map.

To defeat Boom Boom, Mario has to jump on his head three times to eliminate him, hit him with five fireballs from a Fire Flower, or score five hits with hammers from the Hammer Suit (which he can do with as little as one hammer if his aim was precise enough).

Alternately, the player may be fighting a different Boom Boom in each fortress since Boom Boom was also referred to in the plural sense on the Super Mario All-Stars Limited Edition manual. Additionally, a few World-e levels in Super Mario Advance 4 make the player fight two Boom Booms at once.

Super Mario 3D Land
After 23 years of absence, Boom Boom makes his return in Super Mario 3D Land for the Nintendo 3DS, along with a new, boomerang-wielding, female partner named Pom Pom. In this game, Boom Boom has now an audible voice for the first time; here, he is potrayed by Lani Minella, who gives him a quite deep voice. In an interview, Koichi Hayashida explained that "when Tanooki Mario appeared, some members of the team wanted to include Boom Boom and the Koopalings. Then we created a type of gameplay where the enemy follows as you run around the room, and we thought this would be interesting, so we used Boom Boom to put it into the game."

Boom Boom, Pom Pom, Bowser, and the Koopa Troop, have invaded the Mushroom Kingdom to kidnap Princess Peach, and took most of the Super Leaves during a storm. Mario received a letter from Bowser, and went after them. After the defeat of the first False Bowser, Boom Boom appears in some airships, where he could encounter and fight his old rival Mario. Like most bosses, Boom Boom can return after each defeat. After he was defeated in World 3, Pom Pom replaced him. Boom Boom was absent throughout the next few worlds.

Princess Peach attempts to escape from Bowser, but Boom Boom and the Koopa Troop chase her down, recapture her, and lock her within a cage. He returns in World 7 and battles Mario in his airship, along with his partner, Pom Pom. Both are defeated, however.

Boom Boom here is much larger (especially his arms) than he was in his previous encounter with Mario and Luigi (where he was roughly the same height as Mario). He no longer appears to have retractable spikes on his shell, which is now red, and has new attacks.In battle Boom Boom spins wildly with his arms and fists to hurt Mario, but if he does this too long, he becomes dizzy and vulnerable. When hit, Boom Boom can also attack by retreating into his large shell and then spinning fast in random directions, in a similar fashion to the Koopalings when they are hit by the player in New Super Mario Bros. Wii. After taking three hits from Mario's stomps, Boom Boom is defeated and will vanish while releasing many coins.

He also appears in the Special Worlds of the game. In, Mario fights both Boom Boom and Pom Pom at the same time; however, Boom Boom's spins create flames. When Pom Pom is defeated, the red floor will lower to the ground temporarily. Also, a Boom Boom that requires only one hit to be defeated can appear in the Special Worlds' Mystery Boxes.

The official European and Australian websites refer to Boom in the plural sense. Therefore, it's possible that the player is fighting a different Boom Boom in the airships. The same is done to Pom Pom on the websites.

New Super Mario Bros. U
Boom Boom returns once again alongside with the Koopalings, and for the first time, Bowser Jr. and Kamek, in New Super Mario Bros. U. He reprises his old Super Mario Bros. 3 role, which is to be the owner of many Fortresses (after playing the role of an Airship boss in Super Mario 3D Land). He now looks more similar to his Super Mario Bros. 3 appearance, with spikes on his shell, reddish orange skin and claws on his hands. He retains the red shell from 3D Land though. In this game, multiple Boom Booms are shown on the world map, suggesting that the player fights a different Boom Boom in each tower.

Just like the Koopalings in New Super Mario Bros. Wii, Boom Booms stand on top of the fortress on the map, and when the player enters, they'll cackle, and then jump inside. They will be the tower bosses for the majority of the worlds, save for Screwtop Tower and Slide Lift Tower, where Boss Sumo Bro. and Kamek respectively, will act as the bosses in Boom Boom's stead.

Before each battle after Acorn Plains, a Boom Boom is assisted by Kamek, who will use his magic on him the same way he did in Super Mario World 2: Yoshi's Island. Kamek will grant a Boom Boom these abilities:


 * Layer-Cake Desert: Will grant the Boom Boom the ability to spin jump.
 * Frosted Glacier and Sparkling Waters: Will grant the Boom Boom the ability to jump, similar to Super Mario Bros. 3.
 * Soda Jungle: Will make the Boom Boom larger.
 * Rock-Candy Mines: Will transform the Boom Boom's arms into wings, similar to Super Mario Bros. 3.

The Adventures of Super Mario Bros. 3
Boom Boom also appeared in The Adventures of Super Mario Bros. 3, where he was nothing more than a silent powerhouse. Much like in the game, whenever he attacked the Mario Bros., he was the only one seen at any given time. He has yellow teeth here. He made four appearances: Misadventures in Babysitting, Do the Koopa, Crimes R Us, and The Venice Menace.

Super Mario Bros. film
In the Super Mario Bros. film, Boom Boom didn't make a physical appearance, but he is referenced: there was a place called the "Boom Boom Bar", which appeared somewhat prominently.

Nintendo Adventure Books
Again, Boom Boom didn't physically appear in the Nintendo Adventure Books, but he was referenced: in Koopa Capers, there was an item called Boom Boom's Socks.

Super Paper Mario
In Super Paper Mario, one of the Sammer Guys that can be fought is named Flailing Boom Boom, which is an apparent reference to Boom Boom and how he would flail his arms around in battle in Super Mario Bros. 3.

Physical Appearance
Boom Boom was originally a Koopa with yellow, tan and brown skin, although Super Mario 3D Land brightened his colouration. In the original NES version of Super Mario Bros. 3, Boom Boom in Desert Hill's fortress was coloured gray. He has a rounded snout with two protruding teeth, large legs and padded feet like the Koopalings, and is roughly their height as well. He has long flailing arms and is built like Roy or Morton. His shell originally contained retractable spikes, however in Super Mario 3D Land, it is now a larger, red shell without visible spikes. Boom Boom is also taller, with a larger head and limbs, and can now shake the ground due to his larger size. In New Super Mario Bros. U, still having a red shell, he now has his spikes back. His skin is now yellow and orange. However, they are less spikier than that like Bowser Jr. His claws are more visible. He is a bit bigger and taller than before, especially his arms which appear to be larger.

Personality and Traits
Boom Boom is Bowser's faithful servant. Though not looking like it, according to Boom Boom's many profiles, he is protrayed to be a bit of a pushover. However, he is actually a powerhouse. Boom Boom is short tempered as shown in New Super Mario Bros. U during his intro. He is also very loyal to Bowser. In The Adventures of Super Mario Bros. 3, Boom Boom is known to be silent, energic and is also more of a troublemaker, but dangerous at the same time. He often chases and fight Mario and Luigi. His strong loyalty to Bowser would lead him to sacrificing himself or causing catastrophic disasters (like flooding Venice) when it comes to defeat the heroes, despite not knowing what kind of situation he would end up to, proving him to be quite stubborn and ignorant. Boom Boom can give orders to the Koopa Troop with Bowser, like to capture Princess Peach from getting away in Super Mario 3D Land. Sometimes in Super Mario Bros. 3 and New Super Mario Bros. U, Boom Boom would desperatly rush at Mario while flailing his arms or spin with his extended arms.

Powers and Abilities
Boom Boom has unique powers and abilities different from other Koopas. In Super Mario Bros. 3, he is capable of jumping higher, running fast and transforming his arms into wings to fly. He could also enlarge his spikes on his shell. Boom Boom would flail his arms in an attempt to hurt Mario.

In Super Mario 3D Land, Boom Boom displays a mostly new set of abilities. He can now spin with his arms extended, which can create flames; however, the attack will leave him dizzy after a while. He also spins in his shell to attack Mario, similar to the Koopalings. Boom Boom can shake his airship just by stomping the floor or hitting the wall with his spinning shell. As with many bosses in the series, Boom Boom can somehow come back from his defeats at anytime. Despite his size in New Super Mario Bros. U, Boom Boom is faster like in Super Mario Bros. 3. However, he still has some abilities he had in the past games, he can jump very high and spin with his arms extended just like in Super Mario 3D Land. Sometimes he would angrily run at Mario while flailing his arms.

Boom Boom can be more powerful thanks to Kamek's magic. His magic will grant him the ability to Spin Jump, to jump very high, become larger, and fly in mid-air.

Super Mario 3D Land

 * Site Bio:
 * Flag of USA.png "Cruising for a bruising in Bowser's airships, Boom Boom and Pom Pom wait for you in the lower chamber. They may look tough, but they're both of a pushover--three quick stomps to the head will take them out."
 * Flag of Europe.png "Boom Booms lie in wait for Mario on the battleship. They'll spin themselves into a frenzy as they try to attack our hero!"

Trivia

 * Boom Boom was once said to be a "forgotten Koopaling" in a Prima Guide, which would somehow make him a relative of the Koopalings.
 * In New Super Mario Bros. U, Kamek's magic transforms his arms into wings. However, in Super Mario Bros. 3, Boom Boom is able to do that himself.