Fire Necky

Fire Necky is a large, flaming Necky and boss in the game, DK: King of Swing.

Fire Necky is encountered by Donkey Kong in the level, Fire Necky's Nest in the area, Wild West World. Fire Necky attacks by trying to fly into the Kong (whether it be Donkey Kong or Diddy Kong) and engulf him in its flaming body. The player must avoid this attack and wait for the vulture to start spitting flaming rocks at them; Donkey or Diddy Kong must wait for these rocks to become extinguished and grab them when they do so. The rocks must be thrown at Fire Necky to damage it. After being hit once, Fire Necky begins to slowly chase the Kong, still being vulnerable to rocks thrown at it. Once it is hit multiple times, the behemoth Necky is finally grounded. When it is defeated, Donkey or Diddy can collect the golden medal the creature was guarding.

As mentioned before, Fire Necky is fought in a level known as Fire Necky's Nest. The stage features three rows of peg boards in order of colors, and many pegs around the outside. After Fire Necky shoots the small pegs, rocks are also created for use to attack it.

Trivia

 * The appearance of Fire Necky, that of a fire engulfed bird, may be based off the legendary Phoenix.
 * In the DK: King of Swing manual, Fire Necky is described as the "boss of the Neckies". However, Master Necky Snr., the sixth boss of Donkey Kong Country and guardian of the Chimp Caverns, is rumored to be the leader of the Neckys.
 * The way Fire Necky shoots out fireballs and turns to rock is similar to what Stu does in Donkey Kong Country Returns.