User talk:Reboot/Archive1

Category Deletion

 * You should speak to Mileycyrussoulja, since he/she is the one who made that edit to Category:Bad Grammar Articles. 19:10, 16 November 2010 (UTC)


 * I see now. I'll undo the delete as soon as possible.  20:42, 16 November 2010 (UTC)

Friend Request
Hey, what's up? Welcome to the Super Mario Wiki! Want to be friends...? :) 05:49, 24 November 2010 (UTC)

The images
Yeah, didn't realize that. We used to have users going around and creating their own sprites from those screenshots if you've seen the edit history. I don't see the need to scale the images, though since they're already rescaled in their pages. I suppose it won't be that different when the rip comes, but I don't think it's imperative to scale them. As for Frog Mario, I'd just crop it rather than scale AND crop it. 15:11, 5 December 2015 (EST)
 * I just took the image directly from the source and merely cropped it. I suppose it probably does look better at the moment, so yeah, you can revert the images if you want. 01:47, 7 December 2015 (EST)

Re: Reissue
Hey! Thanks for the feedback!

It was decided on the forums to move the Remake article to Reissue. The reason for this change was that remake is one of the most misused words on the wiki: it is too specific a term and does not account for re-releases, retools, ports and the likes. "reissue" is an umbrella term, which encompasses all of that.

Since the article was renamed, it was only logical that the category followed suit.

So that's the reason for the move. If you can find a term (or two) that can replace "reissue", I'd be glad to hear it.

Also note that I'm rewriting said article here. I've gotten rid of the different categories of reissues. Instead, it's in chronological order, and each section will explain what changed. 07:18, 2 January 2016 (EST)

Tagged Images
I am tagging images like File:Ss lozalttf.gif for a reason. PNG is better because it has a lot of advantages over GIF or JPEG. PNGs can be compressed quite a bit more. They also allow for 24-bit true color (16,777,216-color) rather than 256-color. I have noticed that the 256 color pallet is insufficient with some SNES images (colors are a bit off) as the SNES can produce 32768 different colors. The only advantage that GIF has is animations and widespread adoption on the internet but that will likely be superseded by APNG (still in alpha and not widely adopted or supported). --Wildgoosespeeder (talk) 19:21, 3 January 2016 (EST)
 * I am well aware that MediaWiki treats deletion more like an OS recycle bin than resetting the bytes that made up the image. The deletion I see here typically will at least prevent bandwidth consumption of the inferior image. There are more ultimate ways of deletion if server space is getting tight, like this. I have brought the server space issue to when I was accidentally tagging images that I have replaced that were being used by main articles and 'Shroom issues. He isn't that concerned that the storage limit has been reached or is close to being reached. I don't know the intricate details of an SNES but what I do know is that we should supply images that have the least amount of impact on bandwidth consumption and storage space. For the screenshot you untagged, there are two issues: The image isn't 254x224 (NTSC) and it can be compressed further than the GIF can if it were in PNG format (PNG Monster works great for me). --Wildgoosespeeder (talk) 20:03, 3 January 2016 (EST)
 * The GIF dimensions are slightly inaccurate and the colors may be slightly off (I said that the SNES could produce 32768 different colors, I never said all at once). I have no control over how MediaWiki produces the cached thumbnails but the PHP code can be modified. PNG is a lossless file format. It is the best format for preserving each pixel's RGBA (red, green, blue, alpha channel) values (in hexadecimal, 00-FF, 8 hex digits) in an image. It's also the best format for MediaWiki to use aside from SVG (vector graphics and not raster or bitmap graphics). Alpha channel doesn't really apply to game screenshots but more so for a replacement for solid backgrounds, such as white or green found in game sprites. Recapture the screenshot in Snes9x 1.53. I have no idea how to get to this point in the game as I have not played a Zelda game in my life. Save the screenshot. Apply PNG Monster's algorithms to the image. Upload it over the PNG I just uploaded. If you can't do this, time for tagging of both images; delete the GIF and request a reupload for the converted image. --Wildgoosespeeder (talk) 21:01, 3 January 2016 (EST)

*coughing back*
I'll get to it.

-Toa 95 (talk)

My proposal
I have reset the votes after the draft template has undergone a change that has both options now being choices. Perhaps you should consider voting again? Sorry for the inconvenience. 10:59, 19 April 2016 (EDT)

CSS Clear
Just to let you know,, , and to clear CSS spacing are depreciated not only in a MarioWiki sense but a web standard sense as well. Use as that template contains the non-depreciated code. Using the template makes maintenance easier too. -- 20:31, 23 May 2016 (EDT)

Your proposal
Are you going to archive it? Once it's passed you need to move it to the archives. I could do it for you the first time, so you know what to do. 19:21, 30 May 2016 (EDT)
 * We generally archive it as soon as it passes. The only reason TPPs get left there is that there was a proposal specifically about it, which didn't apply to mainspace proposals. 21:01, 30 May 2016 (EDT)
 * Sorry about basically sniping the archiving process. There was a bit of an inconsistency so I decided to do it for this time. Yeah, Mainspace proposals get archived instantly after the deadline, Proposals/Archive does however list if the proposal has been acted yet or not, so as you can see, your proposal is grayed because it has yet to be acted.-- 21:06, 30 May 2016 (EDT)

TPP
Deadline not reached yet! Stop all moving! -- 18:39, 31 May 2016 (EDT)
 * Your premature move caused weirdness. I'm not too worried about it right now. We can deal with that after the first deadline is actually reached. -- 18:47, 31 May 2016 (EDT)
 * I looked into it deeper and the proposal ends tomorrow and not in less than an hour from the time of this reply. -- 19:14, 31 May 2016 (EDT)

Moving image titles
Hello, thanks for your recent image title moves. The new names are clearer and more specific. But in future, please remember to tag all the old redirects left behind with. The procedure is to delete redirects to images. Thanks, and keep contributing.

11:47, 9 July 2016 (EDT)


 * Thank you for your understanding. Files that still link to talk and userspace pages can be disregarded. It is only important to make sure all old file names which link to the mainspace wiki articles (as well as templates) are updated. But I see that you have been doing that already.


 * 16:58, 9 July 2016 (EDT)

Cropping
I know you just updated a bunch of images to remove black borders (which I am still disapproving of because I don't know if was informed enough to make such a decision to mandate it), but why didn't you apply PNG Monster to them? Cropping should reduce file size, not look like it increased it, such as this example and this example. -- 14:56, 9 July 2016 (EDT)
 * For uploading, it minimizes impact on resources to store the file and minimizes download time, especially for mobile users if they are using a metered connection. I can't help you for Linux, but maybe if you Googled for equivalent programs, such as pngout for Linux for a start, maybe you can get max optimized PNGs. For me being against cropping the way that wants, it ruins consistency and can be misleading because there is an edit parameter for  that no body uses when they do crop the screenshot. The crop is not what real hardware produces. I just prefer to not tamper with screenshots. The only reason I would crop is if it were to demonstrate the subject matter better than an uncropped image, not if it looks good. -- 17:47, 9 July 2016 (EDT)
 * I am judging based off of using better technology that isn't a CRT TV but rather an HDTV with composite video in. Compare the real hardware output with the emulator screenshot (I use Snes9x). If it matches, adjusting for clean native output that wasn't converted to a composite video signal of 640x480 stretched, it's a worthy upload. -- 18:30, 9 July 2016 (EDT)

Sorry for butting-in, but I figured my stance as a wiki admin may be useful:

"The crop is not what real hardware produces."

The crop may not be visible on displays produced long after the games in question, but that's irrelevant. In very limited cases, the wiki may take some liberties with how the material is displayed because It Makes More Sense.

To give one example, the name of enemies and items in Super Mario RPG are written in CamelCase, but the wiki writes them out in normal spacing. This is because 1: the camelcase is clearly the result of the English translator trying to save as much space as possible on the limited space available on SNES cartridges after having problems on a previous translation because of space constraints 2: oher sources write them normally., confirming :1. Just as the wiki doesn't have to abide by the constraint of SNES cartridges, we shouldn't have to factor the interaction of 90's and 2000 technology and save ugly and useless black borders that convey no useful information about the technology or visuals of the Mario games.

"I am judging based off of using better technology that isn't a CRT TV but rather an HDTV with composite video in."

In this context, "better technology" doesn't mean shit. The spritework of old console games were designed around the quirks of CRT technology. Some even combined said quirks and the flaw in composite videos to create effects (mouseover the Hard Drivin' screenshot) that won't appear with better video output. Justifying keeping these useless back borders because HDTV "is better hardware" and thus being a more accurate rendering of the game is nonsensical - if anything, you're being more innacurate by completely ignoring graphics were crafted around older displays.

So yeah, what Reboot here is doing is perfectly sensible and fighting to actively preserve black borders is in my mind, an useless and nonsensical goal, and so is requiring users to use a very specific program to reupload images for a minimal gaing in file size. Peace.

--Glowsquid (talk) 18:35, 9 July 2016 (EDT)
 * The initial cropping rule introduced I have gotten over just to move on, even though I'll always have lingering thoughts about how it can be misleading without updating or putting that template in there with that information. Black borders aren't a way to make an effect happen on older technology but rather a way to ensure the most important parts of the interface are on-screen and not blocked by the curves of a CRT TV. That's not what I was trying to get at with this thread. Any crop-related discussion should be MarioWiki talk:Image Use Policy. What bugs me and what prompted this discussion is unoptimized crops were uploaded by  since I took the time to optimize my uncropped versions of the images he overwrote. I use PNG Monster to be more considerate of  and users with slow or metered connections. -- 18:57, 9 July 2016 (EDT)

Multiple Image
Template talk:Multiple image The Lua-based implementation is overly complicated for what we want our version of the template to do. I have come up with some CSS to bypass the template's dependency on the width parameter so that way we can work with absolute numbers instead of calculated numbers. Feedback appreciated. -- 23:45, 9 July 2016 (EDT)

Regarding Porin, Pichi Hime
I don't know the artist. The title of this strip is おてんばピーチ姫 otenbo pichihime. I'm not a translator, so I don't know what this is other than that it's about Peach. 17:32, 10 July 2016 (EDT)

RE: Special *-* images
The images that are in Special:NewFiles, they aren't exactly new files. They were existing files where I uploaded a new version. That's why it appears looks forgotten. I had this talk with. It's not strictly required but it is recommended it get used, as far as I know. Some of my uploads are just copypasta from the JPEGs I'm replacing (relatively few for Super Mario 3D Land). As far as the file name goes, that wouldn't be my first choice but changing every file name now would be very time-consuming. I'm just getting rid of YouTube snapshots in favor of clean screenshots in the PNG format. -- 21:51, 4 August 2016 (EDT)

Daisy's sprite
Daisy's sprite is similarly styled to Peach and Rosalina's, but there are enought visual and animation differences for her to not be classed as a recolour. Many frames of Daisy's animations have been redrawn entirely, so stop saying that she is a recolour.
 * Overlay Daisy's sprite over Peach's. The only non-colour difference is the hair. (Rosalina's sprite, which you keep mentioning for no particular reason, is entirely different). - Reboot (talk) 14:25, 7 August 2016 (EDT)


 * First of all, sign your posts. Second of all, don't make a title that long. Third of all, don't nitpick. CrashBash (talk) 13:11, 7 August 2016 (EDT)
 * I've seen this guy elsewhere. He is OBSESSED with Daisy, to a scary degree. - Reboot (talk) 14:25, 7 August 2016 (EDT)
 * I know, I used to frequent the Super Smash Bros Wii U forum on GameFAQs, and he'd just constantly talk about Daisy. I'm beginning to think he doesn't actually like Daisy at all, and he's just pretending. CrashBash (talk) 16:33, 7 August 2016 (EDT)

Goal article and images
Hey Reboot. I'm really impressed with the images you uploaded, and the gallery which you have started on the Goal article. I wanted to ask, what do you think would be the best way to structure the actual written content of the article? I was thinking of using each goal object name as sections, with a description of that type of goal and a mention of the games/series it's seen in. But maybe you had a better idea?

12:16, 23 August 2016 (EDT)

RE: Pure Hearts
I know it seems like I was ignoring your request to get an image for what you are looking for but rest assured, I wasn't ignoring you. I got the image: File:SPM You Got a Pure Heart.png -- 00:52, 9 September 2016 (EDT)

RE: Poor quality images
Can't really do that. I have never played any game in the Donkey Kong Country (series). Sure, I have uploaded a few images here or there from the games in the series, but I had some form of assistance there. I'm sure they are really fun games, but I can't guarantee replacements for those images like I can for many games in the Super Mario (series) or Luigi's Mansion: Dark Moon for examples. -- 23:59, 9 September 2016 (EDT)

Re: Broken File
You know what? I think it was my ad blocker. Yes, I do that sort of controversial thing. I didn't think the filter would be that stupid. I feel dumb now thinking the website broke. -- 18:24, 22 September 2016 (EDT)

Re: Screenshot->Sprites
Done. To be honest, I don't think pages are a good "data structure" for image properties. I hope there can be a Wikidata for MarioWiki one day and allow such operations to be done in batch mode! --  21:18, 4 October 2016 (EDT)

SVG experience?
Hi. Do you happen to have some experience with vector graphic tools, such as Inkscape or Adobe Illustrator? — 23:26, 13 October 2016 (EDT)

Clarification
While separating between Yoshi's Island (series) and Yoshi puzzles. I noticed that Yoshi Topsy-Turvy, Yoshi Touch & Go, and Balloon Trip are the only ones I have doubts on. Can you tell me which place they should be in. 19:06, 18 October 2016 (EDT)
 * Thank you. I been looking at the template for the Yoshi franchise. Nothing is wrong with it, but it classifies the first two as spin-offs along with the shooter. Just letting you know. I think it is fine the way it is, but I wanted to ask you about it. Do you think it is okay or should I retool it too? If the latter, what should I change it to? 20:12, 18 2016 (EDT)
 * I put it on my wiki work page, that is why I deleted all that content. Also, just because a game doesn't have Baby Mario (all that is on franchise except Safari and color Yoshis and intro) doesn't mean that it isn't part of Yoshi's Island. 21:06, 18 October 2016 (EDT)

About Yoshi's Safari. I put it on Yoshi puzzles, yet you put it back on the franchise page without removing it. Should it stay on the puzzles page or the franchise page. 21:13, 18 October 2016 (EDT)
 * I was making a statement for the first part. Since it was already done, I didn't say anything else. As for the third part, I put it there since there was no place to put it. A page titled Yoshi Misc. would be the proper place to put it, but not until there are more than just that one. One question. Should I keep the system you put for the Yoshi's Island series? If so, should I make a new category for those without Baby Mario in them? 22:23, 18 October 2016 (EDT)
 * Ok. Also, I will sort through the other things on my work space to see where they go, but not today, but sometime after I wake up. Anything with Yoshi's Island in them will be place on Yoshi's Island series and those that are not will be place on the main article. One question is left. I believe Yoshi's Wolly World is part of the Yoshi's Island series, but I could be wrong. Can you tell me which one? I don't know 100% for sure. 23:44, 18 October 2016 (EDT)

Say, are you planning to rewrite the Donkey Kong (franchise) page all by yourself, or are you just implementing the new structure, as per proposal results? If not, I'd be interested in writing the other Media portion. --Glowsquid (talk) 12:45, 19 October 2016 (EDT)

Do you mind if I help with the DK, Wario, and Yoshi series stuff? -- 13:53, 19 October 2016 (EDT)

Do you think I should ask YSSM about the Yoshi series since he's the main one doing it, or would that be unnecessary? -- 14:01, 19 October 2016 (EDT)

OK -- 14:11, 19 October 2016 (EDT)

Sorry Reboot. I must have miss understood all of what you put in the proposal. You can trust me to get the rest of it done. Luigi 64DD can help me. 14:12, 19 October 2016 (EDT)

Hey, remember in the proposal that I said that the NX would be reveal before it is done? Well it came to pass. I also said that we won't be 100% done (being separate from done) until after it would be released. Do you think that will still be the case? (Nintendo Switch Launches March 2017) 12:51, 20 October 2016 (EDT)

RE: Coloring in
I would support removing coloring in navigation templates and the actual prose in an article, but I think that it should be kept in character tables and ways of classifying things like the MK64 weight class thing. As far as yellow over white, I am not sure what to say. I guess editors should use their discretion to decide whether such things would be to difficult to read and not put it in if that is the case. -- 20:56, 25 October 2016 (EDT)

re: http://www.mariowiki.com/index.php?title=Donkey_Kong_(franchise)&diff=next&oldid=2084012
There was an "one of" missing in there. Coming on the heels of Insektors (1994), Reboot (1994) and Beast Wars (April 1996), DKC is indeed among the firsts 3D-animated TV shows. --Glowsquid (talk) 11:31, 30 October 2016 (EDT)

RE: Save Block
Using YouTube as a source for screenshots is very lazy, has multiple faults to provide high quality screenshots (induced motion blur converting 60FPS into 24FPS to make it appear like it has more FPS than it actually does before 60FPS became a thing, video encoders are of lossy quality, off-color, or even filters to force games into higher definition than what they can actually do), and has ridiculous file sizes. Otherwise unclean captures. Clean captures also have lower file size requirements, because there are more redundant pixels to work with. I know that my GCN/Wii screenshot submissions are oversized, but that is due to Dolphin faults. If I had a better way to capture screenshots, like say if Nintendont had screenshot capture feature, I would use that instead. A lot of times, people don't tag their unclean captures with because they don't realize what they are doing is faulty and makes maintenance harder. That's just something I noticed as I replace images. The only faults that emulation has is possible inaccuracies, games don't run (very rare), things not set correctly (likely to be remedied), or needing to replay the game. I try to remedy these issues with my guide I hope to turn into an official help page, especially the need to replay the game. RPGs still suffer because there could be script-sensitive events that can never be triggered again in the saved game once triggered. Super Paper Mario doesn't seem to have this issue because GameFAQs hosts saves where the game's progress is at various stages. I don't know why emulator adoption isn't very high here but YouTube is to submit screenshots. Ultimately what I am trying to say is do it right the first time. -- 17:25, 31 October 2016 (EDT)
 * OK, you got me there. However, if you have other systems, like Wii or 3DS, there are ports of emulators available through homebrew distribution.
 * Emulation and the creation of emulators are legal as it falls under reverse engineering being fair use. The distribution of ROMs is illegal though. You have to obtain those on your own (CleanRip for Wii homebrew for example). My guide will eventually have that disclaimer telling those viewing that only the emulator will be provided and not where to find ROMs (it doesn't disclose ROM downloads anyways).
 * Not necessarily. Google. That is all. Despite Nintendo's efforts to combat ROMs and emulators, it hasn't stopped it from thriving, kind of like the war on drugs.
 * Debunked those issues. -- 19:15, 31 October 2016 (EDT)

As for screenshots for Save Block, there were some images already uploaded for SMRPG, PM, and PMSS containing a save block so I saved myself some effort there to just link to those as those were for their primary article. Might as well repurpose. -- 03:59, 1 November 2016 (EDT)

RE:SML2 "Tutorial Level"
It's the starting level at the beginning of Super Mario Land 2: 6 Golden Coins. In the template, it was labeled as "Start", but I figured to avoid vague naming, I'd create the page under Tutorial Level. If the true name of the level is "Start", feel free to move it. It's been red-linked for some time now, so I figured I'd create it. 20:39, 4 November 2016 (EDT)
 * EDIT: Just got your edit. Apparently, Start is the true name and I didn't know it. I'll move it and use the sources you've provided for the name. 20:40, 4 November 2016 (EDT)
 * Fixed. Thanks for the info! 20:47, 4 November 2016 (EDT)

Your message
Could you please not use my old name like that in a talk page like that, I am somewhat ashamed of that name and I would appreciate it if you just called me by my current name. I'm not trying to sound rude but it felt kind of insulting towards me (especially with formerly known as) with no mention of my current name (the name I currently go by elsewhere). That's all I have to say and I hope you have a good day and no hard feelings. :) 23:55, 4 November 2016 (EDT)

Reminder
This comment was uncalled for, especially since it was added after your original comment and there was no real reason behind it. Other users have also approached us regarding discourteous comments from you; please be mindful of this and remember we are all here to help the wiki. Thanks, and keep contributing. -- 22:01, 8 November 2016 (EST)

Checkpoints
"Checkpoints" currently doesn't have a page, the current link is a redirect to the YTT ones. I was planning on making a page a while back, but forgot to, so if you want to make a full page or disambiguation page, you probably ought to. A full page would probably be best, due to some games (like Galaxy and Super Mario Bros. Deluxe) having non-physical checkpoints. Doc von Schmeltwick (talk) 19:25, 17 March 2018 (EDT)

Re:Skull
Still though, game identifiers should only be used for when two different things have the same role and name between games anyway, like multiple enemies named "Bat" with no other defining characteristics. Anyways, "save point" might be a better name, or "skull (save point)." Doc von Schmeltwick (talk) 23:18, 17 March 2018 (EDT)