Cloudy Court Galaxy

Cloudy Court Galaxy is a galaxy in World 3 of Super Mario Galaxy 2. The galaxy takes place in the sky and is similar to Gusty Garden Galaxy from the first game. This galaxy, along with Fluffy Bluff Galaxy, makes prominent use of the the new Cloud Mario power via Cloud Flower. Mario will need to use his new power to create clouds to cross the gaps in the galaxy. However, strong winds will slowly push the clouds that Mario creates, meaning that the player needs good timing and reaction to overcome this obstacle. Mario will also need to jump over giant drum barrels at one point and create clouds that float towards deadly spikes. Paragoombas appear as common enemies in this level.

Starting Planets
This small planetoids have bushes shaped like animals and Cloud Flowers.

Vent Planet
A planet with a Hungry Luma and a Cloud Flower. Mario can use the vent to travel upwards in a cloud.

Instrument Planets
Small planetoids shaped like instruments. Drums will make Mario bounce very high. If Mario groud pounds on the cymbal, Star Bits will appear.

Castle Wall Planet
A sidescroller planet. The background is shaped like a castle wall, hence its name. It is a long planet. On the left side of it is a Midway Point and in the right side are some walls that can crush Mario.

Poison Swamp Planet
A planet shaped like a bowl with several clouds and poison like the one in Bubble Breeze Galaxy. Cosmic Clones appear here, and Mario must get all the Silver Stars in the planet to get the star.

Head in the Clouds
Mario uses the Cloud Flower to traverse this galaxy, using the many air currents to blow him towards the star. Mario travels from the Starting Planet to the Instrument Planet, then to the Vent Planet, and then to the Castle Wall Planet, where the Power Star is found at the end.

The Shadow Lining
Mario (or Luigi) starts on a piece of land and needs to collect Star Chips to create a Launch Star by using the platforms create a path. Cosmic Clones start appearing after picking up the second Star Chip. After using the Launch Star, Mario lands on the Castle Wall Planet, and needs to Wall Jump to reach the higher level (as there isn't a Cloud Flower) and avoid new Cosmic Clones. Mario needs to continue along the platforms that move in to create a platform, then Wall-Jump to the Launch Star. After that, Mario needs to jump along the platforms and into the launch star to launch onto a platform that leads to the Power Star. Once the Power Star is broken free of the crystal, the Cosmic Clones disappear for good and Mario can claim the star.

Silver Stars in the Purple Pond
If Mario (or Luigi) feeds the Hungry Luma on the Vent Planet, the Launch Star it creates send him to the Poison Swamp Planet. Here, after picking up the Cloud Flower, Mario must use the clouds to retreive the Silver Stars scatter around the planet. When a Silver Star is obtained, a Cosmic Clone appears. After getting all 5 Silver Stars, the Cosmic Clones will disappear and a Power Star will appear where Mario landed on the planet.

Green Star 1
This Green Star is located above the head of the dinosaur topiary on the starting planet. To reach it, Mario/Luigi must use the Cloud Flower. The Star is located fairly high above the dinosaur topiary, so all three clouds are require to reach it. Mario/Luigi must climb to the top of the dinosaur topiary without using the clouds, then use all three clouds to climb into jumping range of the Star.


 * Enemies
 * Flaptacks


 * Planets Visited
 * Starting Planets

Green Star 2
Green Star 2 is located near the cymbal of the Instrument Planets. To reach it, one must use the Cloud Flower.


 * Enemies
 * Flaptacks
 * Goombas


 * Planets Visited
 * Starting Planets
 * Vent Planet
 * Instrument Planets

Green Star 3
Green Star 3 is located near the Power Star of the Castle Wall Planet. To reach it, one must use the Cloud Flower to get over the windmill and jump to the star.


 * Enemies
 * Flaptacks
 * Goombas
 * Spiky Plants


 * Planets Visited
 * Starting Planets
 * Vent Planet
 * Instrument
 * Castle Wall Planet