User:Lemonface

=Lemonface's Home Page= This is Lemonface's own home page! I like video games, and Mario happens to be a series of video games, so naturally I like Mario games. Feel free to browse my page... just don't carouse!

=Mario Games I Have Owned=

I have owned many Mario games in my past. As a matter of fact, one of the first games I remember playing was a Mario game: Super Mario Bros. 3 on NES. I don't remember much about it back then... I don't even know if I played it; I may have just watched it! I remember that weird raccoon suit. That's actually all I remember about it. Many years later though, I borrowed it on Game Boy Advance and it totally refreshed my memory. There is one game that I do actually remember playing: Super Mario 64, perhaps the one of the most famous Mario games of all time! I bought it just recently on the DS, and it had many great additions to it (although I think that they could have crammed Waluigi in there as a playable character). I probably just bored you to death so I'll cut the jibber-jabber.

Mario Games I've Owned in the Past

 * Super Mario Bros./Duck Hunt (NES)
 * Super Mario Bros. 2 (NES)
 * Super Mario Bros. 3 (NES)
 * Mario's Early Years! Fun with Letters (SNES)
 * Mario's Early Years! Fun with Numbers (SNES)
 * Super Mario 64 (N64)
 * Super Mario Bros. Deluxe (GBC)
 * Mario Party Advance (GBA)
 * Mario Kart: Super Circuit (GBA)
 * Classic NES Series: Super Mario Bros. (GBA)
 * Luigi's Mansion (GC)
 * Mario Kart: Double Dash!! (GC)
 * Mario Golf: Toadstool Tour (GC)
 * Paper Mario: The Thousand-Year Door (GC)
 * Mario Party 4 (GC)
 * Mario Party 5 (GC)
 * Mario Party 7 (GC)
 * Super Mario 64 DS (DS)
 * Super Princess Peach (DS)
 * Donkey Kong Country (SNES)
 * Donkey Kong Land (GB)
 * Donkey Kong: King of Swing (GBA)
 * Animal Crossing (GC)
 * Animal Crossing: Wild World (DS)
 * Animal Crossing (GC)
 * Animal Crossing: Wild World (DS)

Mario Games I Currently Own

 * Mario Kart: Super Circuit (GBA)
 * Mario Kart: Double Dash!! (GC)
 * Mario Golf: Toadstool Tour (GC)
 * Paper Mario: The Thousand-Year Door (GC)
 * Mario Party 7 (GC)
 * Super Mario 64 DS (DS)
 * Super Princess Peach (DS)
 * Animal Crossing (GC)
 * Animal Crossing: Wild World (DS)
 * Animal Crossing: Wild World (DS)

My Favorite Mario Games

 * Super Mario Bros. Deluxe (GBC)
 * Luigi's Mansion (GC)
 * Mario Kart: Double Dash!! (GC)
 * Paper Mario: The Thousand-Year Door (GC)
 * Mario Party 7 (GC)
 * Super Mario 64 DS (DS)
 * Donkey Kong Country (SNES)
 * Animal Crossing: Wild World (DS)
 * Animal Crossing: Wild World (DS)
 * Animal Crossing: Wild World (DS)

=Favorite Characters= In a period of over two decades, it would appear to the commoner that the Mario series does not have an end to its protagonists, antagonists, and other people and species...the commoner would be CORRECT! To narrow them all down to your favorites would be very difficult. I, however, have managed to do so!

Favorite Protagonists

 * Luigi: A shy and less popular character than his older brother makes Luigi somewhat "looked over". I think Luigi has a very important role as the younger brother: Would Mario have made it through half of his missions if not for Luigi? Would Mario have drowned in an Antarctic flood when he was missing if not for Luigi? Would Mario have ever escaped that haunted mansion if not for Luigi? Even in paper form, Luigi was off helping to rescue Princess Eclair. And Luigi plays a great asset (although he is also an enemy) in Super Paper Mario.


 * Yoshi (kid) (as seen in Paper Mario: The Thousand-Year Door): A young baby Yoshi which you rescued from its horrible Southern Fried Egg Dog of Tastiness fate. It's small, comes in many different colors (of which blue, orange, and black are my favorites), carries you across small gaps, and is cocky! The little Yoshi rats out anything it doesn't approve of, and hates the bad guys. I love this little dude's attitude! Plus you can name it whatever you want (which is really gnarly)!


 * Goombella: A sassy character who speaks her mind. "Bald guys just don't do it for me" was something she said about a bald cleft that had me rolling around laughing. She mocks and hates bad guys, so she has a lot of common traits with the Yoshi (kid). That's probably why I like her.


 * Mario: Of course I have to have to most famous name in video game history on my list! Mario is almost always the hero and almost always has to rescue Princess Peach. His greatest foe (who he always seems to beat) is Bowser. I could go on and on about the great Mario, but what would be the point? Who doesn't already know about the one and only Mario?

Favorite Antagonists

 * Waluigi: Waluigi is perhaps one of the coolest protagonists of all time (especially in the Mario series). "Why" you may ask? Waluigi is Luigi to the maximum degree: ultra skinny and ultra tall, but he is ultra wicked! He has a menacing "Wah hah hah!" laugh, he is greedy and selfish much like Wario. He is a great addition to the Mario series and it upsetting that he isn't in more main games; I think he should have been in Super Mario 64 DS, in some Wario games, and maybe he should have his own game where he is the main player (that would be cool!)


 * Doopliss: Doopliss is a rather weak enemy, so he copies people's traits to attack. He's a rather poor antagonist, but he's clumsy and wisecracking so he can be funny at times. He does horrible at Mario impersonations, which can be quite funny to watch, let alone when he teams up with the Shadow Sirens and becomes the most inferior of the three!


 * Lord Crump: Lord Crump is a persistent foe who is constantly attacking Mario for one thing: Crystal Stars. He is Sir Grodus' crony, but does rather poor at his job of overtaking Mario and friends. He has a distinct laugh (though it can not be heard) and is kind of stupid. Perhaps his constant failure is what makes him a interesting foe to fight time and time again.


 * Bowser: Now if I didn't forget Mario as a favorite protagonist, did you really think I would forget Bowser as a favorite antagonist? Bowser is just as stupid as the next enemy, but is nonetheless Mario's greatest foe. Bowser has many sons and is king of the Koopas. He has many lackies, but always seems to be beaten one way or another. He has very rarely allied with Mario, but has always seemed to help him when he was in need. Bowser is the greatest video game foe of all time!

=Game Ratings= Here are the ratings I give the Mario games I have played in the past. Feel free to use them to convince yourself to buy a Mario game or not!

{| style="text-align: center; width: 100%; margin: 0 auto; border-collapse: collapse;" border="1" cellpadding="1" cellspacing="1" !Game !! Rating !! The Good !! The Bad
 * - style="background-color: blue;"
 * Super Mario Bros. 3 || 7.7 (Good) || Lots of long levels; lots of upgrades to help out in any situation; Luigi is a playable character for the whole game; Toad houses come in handy sometimes. || Typical story: Bowser kidnaps Peach...which is pretty much expected in a Mario game; Bosses are slightly repetitive; Nothing really unlockable, which pretty much means when you beat the game, you beat the game.
 * Super Mario 64 || 8.3 (Great) || Loads of levels that require skill and thinking; great graphics that revolutionized gameplay (especially in the Mario series); Old enemies come back with new twists; Cannons are a pretty cool way to travel; Different caps makes gameplay interesting; Plenty of secret places and levels. || Not a whole lot of bosses; Mario is the ONLY playable character which gives the game sort of a "lonely" feeling; some quests are boring and repetative.
 * Super Mario Bros. Deluxe || 9.3 (Superb) || LOADS of unlockables; World map comes in handy to keep track of where you're at; Mario and Luigi can be switched as players at any time; Super Mario Bros.: The Lost Levels is unlockable as well as races with Boo; Loads of rewards and other cool trophies; Awesome challenges like the Yoshi Egg search and the Red Coin hunt. || Though there is a lot of gameplay, once everything has been played, that's it; graphics are still the same, as well as the story; has yet to be re-released on another handheld (like the DS).
 * Mario Party Advance || 4.7 (Poor) || Lots of missions require constant character change which keeps things going; Lots of stories; Lots of minigames. || Minigames are pretty lame; Only four people are playable; Nothing like the regular Mario Party series; Gameplay becomes dull after a while; Mushroom count is a pill; Bowser battles are pathetic; Once the game is beaten, it is likely you will not return to it (if you even bother to finish it).
 * Mario Kart: Super Circuit || 6.9 (Fair) || Fairly good selection of characters; Good selection of courses; Victory makes you happy; Variation (rain and dry) is good to keep you on your toes. || Character selection is somewhat lacking; Trying to grab all the coins on the road to get a good rating is a real pill; If you get behind in the race, there are hardly any items to help you get back in the lead; No interesting unlockables or gameplay modes make the game very short-lived.
 * Classic NES Series: Super Mario Bros. || 6.5 (Fair) || It's the classic version from the NES; Sleep Mode is nice when you're on a roll, but need to take a break; Two-player mode is kind of nice. || It's the classic version from the NES...and that's it; Duck Hunt is even an unlockable; You can't erase game data, so if you don't like Buzzy Beetles in place of Goombas, you're pretty much screwed; The game that's on the cover is all there is...nothing more, nothing less...thank God.
 * Luigi's Mansion || 8.6 (Great) || Luigi's own game, so that's cool for a change; It's kind of an homage to "Ghostbusters", so kudos there; Lots of different ghosts, semi-bosses, and bosses to keep things always on the move; Money and jewels are hidden everywhere, so it takes quite a while to completely finish and beat the game; The Shy Guy comes back as a ghost; long gameplay can have you at it for a while; hidden rooms, items, and ghosts are fun to find; E. Gadd can be funny at times... as well as Luigi. || Nothing much changes after the game's been beaten; Gold Frames can be very hard to get with certain ghosts' attacks; Boos with high HP are a pill to catch when they go from room to room, especially when you have to go a long way just to go to the next room.
 * Mario Kart: Double Dash!! || 8.8 (Great) || Probably the best console Mario Kart game; Great soundtrack; Good choice of weapons; Two characters per kart means you can have twice the special items on a completely different kart; Courses are great with traps, obstacles, and shortcuts; A few cool references to previous Mario games; The best character/kart selection of any Mario Kart game. || After a while, courses become second nature driving; Third person only angle can be difficult for some people's driving perspective; And, as weird as this may sound, the computers seem to somewhat "cheat" on higher difficulties (like bombs will throw you into reverse, while it won't with the computer players).
 * Mario Golf: Toadstool Tour || 8.8 (Great) || Great graphics; Great selection of characters, plus star characters seem like an entire new set of unlockable characters; Courses are intricate and require a lot of thought to plan the right shot; Character reactions to winning or losing can be quite hilarious to watch; You get to choose what difficulty the computer is set at when you play against one. || The wind, rain, and flying obstacles are a pill to make the right shot; A lot courses are tricky and wind up giving you triple bogeys and whatnot; Button configuration can be difficult to time and hit right.
 * Paper Mario: The Thousand-Year Door || 9.9 (Superb) || Smooth graphics makes it look like you're playing a cartoon; Great character cast and cameo cast; Wide variety of enemies keeps you guessing on the attacks; Enemies can use items and badges against you as an equal balance of fairness; The sidekicks are mostly funny; Quite a few enemies are funny and fun to battle; Amazing soundtrack keeps the beat and feeling of music going while you battle; The first chapter is a good way to be brought into the world of Paper Mario, while the final chapter is highly difficult and no laughing matter; When you beat the game, you can keep going and fighting to reach the highest level of 99; Recipes are pretty cool to help you in your travels; Hotels, item shops, and save points are at the perfect amount so you're not overwhelmed, but not too stressed about dying and losing data; The Pit of 100 Trials is definitely a good challenge for the addicted gamer; Good selection of badges can have attacks against enemies to the extreme; Hidden passages and items has you looking everywhere for all the goodies; Great story line (it's not the typical Bowser steals Peach stuff; Bowser and Peach being playable characters is a load of fun; Gameplay is addicting; Long, but not too long; The four Pianta Parlor minigames are pretty fun to take a break with; The Trouble Center is always good to turn to for extra coins and goodies (not to mention the addition of Ms. Mowz to your party; The Happy Lucky Lottery is a good way to earn extras. || No save points in the Pit of 100 Trials!
 * Mario Party 4 || 6.5 (Fair) || Mario Party is always a classic multiplayer Mario game; Interesting boards; Nice minigames; Interesting on-board activities. || Stars are very hard to come by; Orbs are hard to retrieve; Minigames are slightly confusing.
 * Mario Party 5 || 6.8 (Fair) || Boards are colorful and intricate; Minigames are pretty cool; Single player is a bit better than the last; More Characters to play as. || Capsules are a pill (no pun intended) to get, 'cause you can't pick what one you want, it just randomly gives it to you; A lot of Koopa Kids in single player mode; Donkey Kong is no longer a playable character; Story is boring and sissy.
 * Mario Party 7 || 7.9 (Good) || Boards are real cool; Story is better; More interesting ways to get stars; Boards have lots of cool activities; More fun minigames; Great amount of playable characters; Points are cool to trade in on prizes. || The Mic is a pain in the butt to get to work; Some boards have too many Bowser Spaces; The Koopa Kid is REALLY annoying; Bowser minigames are hard and don't always let you win.
 * Super Mario 64 DS || 9.2 (Superb) || More Power Stars to collect means more gameplay; More characters to play as makes gameplay more fun; Different power-ups are awesome; A few more boss battles to improve the challenge; Lots of enemies to kick around like a sack of potatoes; Rabbits are a challenge to catch; The great abundance of minigames means even more gameplay; Minigames are fun. || Once it's over, all that's left is to fly around the Castle Grounds and play with the Castle Cannon; Waluigi isn't a playable character; Even after defeating Bowser for the final time, he never really leaves the castle...does the game ever actually end?
 * Super Princess Peach || 8.1 (Great) || A classic Mario feel in a DS game; Peach is finally the main character and has to rescue everyone; Classic 2D side-scrolling levels makes it cool and retro; The vibes on the touch screen help to shake things up a bit; Lots of classic enemies plus new ones equals a big challenge. || Gameplay ends fairly quickly...even with the extra levels; The minigames are pretty lame; The puzzles are all too easy; The shop can empty out quickly.
 * Mario Kart: Double Dash!! || 8.8 (Great) || Probably the best console Mario Kart game; Great soundtrack; Good choice of weapons; Two characters per kart means you can have twice the special items on a completely different kart; Courses are great with traps, obstacles, and shortcuts; A few cool references to previous Mario games; The best character/kart selection of any Mario Kart game. || After a while, courses become second nature driving; Third person only angle can be difficult for some people's driving perspective; And, as weird as this may sound, the computers seem to somewhat "cheat" on higher difficulties (like bombs will throw you into reverse, while it won't with the computer players).
 * Mario Golf: Toadstool Tour || 8.8 (Great) || Great graphics; Great selection of characters, plus star characters seem like an entire new set of unlockable characters; Courses are intricate and require a lot of thought to plan the right shot; Character reactions to winning or losing can be quite hilarious to watch; You get to choose what difficulty the computer is set at when you play against one. || The wind, rain, and flying obstacles are a pill to make the right shot; A lot courses are tricky and wind up giving you triple bogeys and whatnot; Button configuration can be difficult to time and hit right.
 * Paper Mario: The Thousand-Year Door || 9.9 (Superb) || Smooth graphics makes it look like you're playing a cartoon; Great character cast and cameo cast; Wide variety of enemies keeps you guessing on the attacks; Enemies can use items and badges against you as an equal balance of fairness; The sidekicks are mostly funny; Quite a few enemies are funny and fun to battle; Amazing soundtrack keeps the beat and feeling of music going while you battle; The first chapter is a good way to be brought into the world of Paper Mario, while the final chapter is highly difficult and no laughing matter; When you beat the game, you can keep going and fighting to reach the highest level of 99; Recipes are pretty cool to help you in your travels; Hotels, item shops, and save points are at the perfect amount so you're not overwhelmed, but not too stressed about dying and losing data; The Pit of 100 Trials is definitely a good challenge for the addicted gamer; Good selection of badges can have attacks against enemies to the extreme; Hidden passages and items has you looking everywhere for all the goodies; Great story line (it's not the typical Bowser steals Peach stuff; Bowser and Peach being playable characters is a load of fun; Gameplay is addicting; Long, but not too long; The four Pianta Parlor minigames are pretty fun to take a break with; The Trouble Center is always good to turn to for extra coins and goodies (not to mention the addition of Ms. Mowz to your party; The Happy Lucky Lottery is a good way to earn extras. || No save points in the Pit of 100 Trials!
 * Mario Party 4 || 6.5 (Fair) || Mario Party is always a classic multiplayer Mario game; Interesting boards; Nice minigames; Interesting on-board activities. || Stars are very hard to come by; Orbs are hard to retrieve; Minigames are slightly confusing.
 * Mario Party 5 || 6.8 (Fair) || Boards are colorful and intricate; Minigames are pretty cool; Single player is a bit better than the last; More Characters to play as. || Capsules are a pill (no pun intended) to get, 'cause you can't pick what one you want, it just randomly gives it to you; A lot of Koopa Kids in single player mode; Donkey Kong is no longer a playable character; Story is boring and sissy.
 * Mario Party 7 || 7.9 (Good) || Boards are real cool; Story is better; More interesting ways to get stars; Boards have lots of cool activities; More fun minigames; Great amount of playable characters; Points are cool to trade in on prizes. || The Mic is a pain in the butt to get to work; Some boards have too many Bowser Spaces; The Koopa Kid is REALLY annoying; Bowser minigames are hard and don't always let you win.
 * Super Mario 64 DS || 9.2 (Superb) || More Power Stars to collect means more gameplay; More characters to play as makes gameplay more fun; Different power-ups are awesome; A few more boss battles to improve the challenge; Lots of enemies to kick around like a sack of potatoes; Rabbits are a challenge to catch; The great abundance of minigames means even more gameplay; Minigames are fun. || Once it's over, all that's left is to fly around the Castle Grounds and play with the Castle Cannon; Waluigi isn't a playable character; Even after defeating Bowser for the final time, he never really leaves the castle...does the game ever actually end?
 * Super Princess Peach || 8.1 (Great) || A classic Mario feel in a DS game; Peach is finally the main character and has to rescue everyone; Classic 2D side-scrolling levels makes it cool and retro; The vibes on the touch screen help to shake things up a bit; Lots of classic enemies plus new ones equals a big challenge. || Gameplay ends fairly quickly...even with the extra levels; The minigames are pretty lame; The puzzles are all too easy; The shop can empty out quickly.
 * Mario Party 5 || 6.8 (Fair) || Boards are colorful and intricate; Minigames are pretty cool; Single player is a bit better than the last; More Characters to play as. || Capsules are a pill (no pun intended) to get, 'cause you can't pick what one you want, it just randomly gives it to you; A lot of Koopa Kids in single player mode; Donkey Kong is no longer a playable character; Story is boring and sissy.
 * Mario Party 7 || 7.9 (Good) || Boards are real cool; Story is better; More interesting ways to get stars; Boards have lots of cool activities; More fun minigames; Great amount of playable characters; Points are cool to trade in on prizes. || The Mic is a pain in the butt to get to work; Some boards have too many Bowser Spaces; The Koopa Kid is REALLY annoying; Bowser minigames are hard and don't always let you win.
 * Super Mario 64 DS || 9.2 (Superb) || More Power Stars to collect means more gameplay; More characters to play as makes gameplay more fun; Different power-ups are awesome; A few more boss battles to improve the challenge; Lots of enemies to kick around like a sack of potatoes; Rabbits are a challenge to catch; The great abundance of minigames means even more gameplay; Minigames are fun. || Once it's over, all that's left is to fly around the Castle Grounds and play with the Castle Cannon; Waluigi isn't a playable character; Even after defeating Bowser for the final time, he never really leaves the castle...does the game ever actually end?
 * Super Princess Peach || 8.1 (Great) || A classic Mario feel in a DS game; Peach is finally the main character and has to rescue everyone; Classic 2D side-scrolling levels makes it cool and retro; The vibes on the touch screen help to shake things up a bit; Lots of classic enemies plus new ones equals a big challenge. || Gameplay ends fairly quickly...even with the extra levels; The minigames are pretty lame; The puzzles are all too easy; The shop can empty out quickly.
 * Super Mario 64 DS || 9.2 (Superb) || More Power Stars to collect means more gameplay; More characters to play as makes gameplay more fun; Different power-ups are awesome; A few more boss battles to improve the challenge; Lots of enemies to kick around like a sack of potatoes; Rabbits are a challenge to catch; The great abundance of minigames means even more gameplay; Minigames are fun. || Once it's over, all that's left is to fly around the Castle Grounds and play with the Castle Cannon; Waluigi isn't a playable character; Even after defeating Bowser for the final time, he never really leaves the castle...does the game ever actually end?
 * Super Princess Peach || 8.1 (Great) || A classic Mario feel in a DS game; Peach is finally the main character and has to rescue everyone; Classic 2D side-scrolling levels makes it cool and retro; The vibes on the touch screen help to shake things up a bit; Lots of classic enemies plus new ones equals a big challenge. || Gameplay ends fairly quickly...even with the extra levels; The minigames are pretty lame; The puzzles are all too easy; The shop can empty out quickly.
 * Super Princess Peach || 8.1 (Great) || A classic Mario feel in a DS game; Peach is finally the main character and has to rescue everyone; Classic 2D side-scrolling levels makes it cool and retro; The vibes on the touch screen help to shake things up a bit; Lots of classic enemies plus new ones equals a big challenge. || Gameplay ends fairly quickly...even with the extra levels; The minigames are pretty lame; The puzzles are all too easy; The shop can empty out quickly.