MarioWiki:Proposals

List of Talk Page Proposals

 * Merge Harisenbon with Spiny Cheep Cheep. (Discuss) Passed
 * Split from Bramble Scramble (Donkey Kong Country 2: Diddy's Kong Quest). (Discuss) Deadline: August 16, 2016, 23:59 GMT

Writing Guidelines
None at the moment.

New features
None at the moment.

Deleting shadow or shadowless versions of artworks
Occasionally (but often enough to have happened repeatedly), users including myself have uploaded both shadow and no shadow versions of the same artwork, and treated them as separate pictures in galleries. Several times, I've seen users questioning the necessity of having both versions stored on this website. Therefore I feel we are obliged to establish a decision through a proposal as to which version we should keep.

An example of the difference may be seen on revisions of File:Dixie Kong - Donkey Kong Country Tropical Freeze.png. Most of the other artworks concerned by this proposal are versions of Super Smash Bros. for Nintendo 3DS / Wii U character artworks.

Proposer: Deadline: August 18, 2016, 23:59 GMT

Replace shadowless with shadows

 * 1) – I would like to see us keep the artworks with shadows, as they would aesthetically be the most true and complete version of the artwork. Onwards, users should be more careful when cropping artworks with shadows. Sometimes it is difficult to be sure when a shadow ends, due to the pixels fading as they move away from the character. We would not want users cropping out parts of a shadow accidentally.

Replace shadows with shadowless

 * Although this is not my preference, I will explain the advantages nevertheless. Artworks without a shadow are able to be cropped tighter (there will be less space around the image). This means that the artworks will be displayed more clearly when placed in galleries and other small thumbnails.

Keep both versions available on the wiki

 * This would set a precedent to upload and document every minor variation of an existing artwork, which I believe is quite excessive.

Comments
Frankly, I have good use for both versions on the wiki. I like having official shadows on some areas where I need to use artwork, like scene-building with artworks, and sometimes, when building a wallpaper, I prefer using the version without shadows as it's far more convenient that way than cropping out shadows. Though I don't believe in documenting every single minor variation of artwork, I'd keep having shadows and no shadows. 17:59, 11 August 2016 (EDT)

Create a template for the TTYD badge drop rates
On most of the pages created for the badges that appear in TTYD, there's a handy infobox that shows the rates of badges being held or dropped by enemies during a battle. An example is shown below.

It looks pretty clean and professional. Its code, however, is a much different story.

The code is fairly complex for such a frequently used infobox, and users inexperienced with code can easily ruin the entire infobox by making a typo in the wrong spot. I propose creating a template which streamlines the code found in these infoboxes, making them more accessible and far easier to edit.

Proposer: Deadline: August 17, 2016, 23:59 GMT

Create template

 * 1) Per my proposal.
 * 2) That definitely seems a little complex for a template that's repeated that many times, especially with the alt-text on Hold Rate and Drop Rate.
 * 3) Sounds like fun. We have created many templates including the staff, the games, and the companies so, let's do it!

Leave as is

 * 1) Until I see what the proposed template would actually look like, I'm hesitant to support this proposal.
 * 2) The code may look complicated, but if you use copy and paste for the main areas, you will have the thing right. If I see the proposed finish, I might change my vote, but it just needs to be just right. Otherwise, I will say "Leave as is." Reason why? There are a lot of badges. It will be used for all of them. If it doesn't fit like this one fits, I will have a lot of trouble trying to support this.

Comments
Of course the coding looks complicated when you paste it without line breaks, that's not what is seen when editing a page. Anyway before I vote, I would like to see your proposed template coding. I think a template would be beneficial to standardize the "drop rate percentage", "hold rate" and "drop rate" messages on the top of the table, and a template would also allow that message coding to not appear on the article page.

However, I have concerns about how an automated template could calculating those percentages. Additionally, you would need to consider how you will allow users to input notes about the unused drop rates, such as those seen at Jumpman (Badge). – 06:08, 10 August 2016 (EDT)

I agree! AfternoonLight (talk) 09:13, 10 August 2016 (EDT)

I received an email from just now. They said that these rates are now outdated. For example, the drop rate of HP Plus for Gloomba is now implied to be 2/249, not 2/200, according to the newer version of the document I cited below. I'm not sure if there is urgent need to update them, but if someone wants, I would suggest displaying the demical form on the page and the fraction form in the mouseover text, since fractions with varying denominators are hard to read.


 * Sounds like a Wikidata for MarioWiki  (By the way, the original data is two-dimensional, meaning they can also be sorted by enemy. Would an update to  be appropriate? There are so much data in that document!)

But the enemy infobox already displays items which could be potentially dropped by an enemy. Unless I misunderstood your suggestion? – 16:51, 10 August 2016 (EDT)

Time Turner: I imagine that the created template would be a generic version of the templates that are currently used on this article (like the one shown above). Pseudo-dino (talk) 03:46, 11 August 2016 (EDT)
 * I'd rather see it put into practice first than simply imagine what it would look like. 15:38, 11 August 2016 (EDT)

Miscellaneous
None at the moment.