Talk:Luigi's Mansion (series)

Room articles for the second and third games
This has been on my mind for a little while and I wanted to try and do a discussion before proposing this. Do we really need articles for every single room in these games? Regarding the first game, I would say so since it takes place in one mansion and every room has its own set puzzle, ghost encounter, or boss which after you accomplish turns the lights on, eventually having a Boo appearing in those rooms. However, the second game's rooms is the one I'm most iffy about, there are five different mansions in this game and the game itself is mission-based. As such, the rooms themselves are not really treated as significantly as in the first game, normally you just have to go through them or catch some ghosts, and there's a few interactable objects normally releasing money. Not sure if this will be a valid point, but I also want to mention the difference of how Boos appear; the first game has them appearing in almost every room after the lights are turned on, whereas the second has one Boo per mission. On to the third game, which is no longer mission based but the rooms are still not as significant as the first game's, still treated more akin to the second's, and worth mentioning only one Boo per floor. If we were to go about doing something about this, I would suggest merging the the second game's room articles with their respective mansion and the third game's with their respective floors with a list of them and mentioning what would be significant about them. Of course, I'd be all ears for other ideas. 20:27, August 3, 2022 (EDT)
 * My two cents: I kinda agree with this idea. Conveniently speaking, I've been playing through Dark Moon and have just started replaying LM3 and it's true that a lot of the rooms across the various mansions (DM) and floors (LM3) feel like connecting points to otherwise more important rooms. And yeah, especially in Dark Moon's case, where the mission based gameplay means you won't even visit each room in each mission and some rooms are only special in certain missions (such as the Water Supply of the Haunted Towers). Luigi's Mansion 3 does help contain a lot of the rooms, with their being less per floor, but generally more to hide, but that's usually limited to treasure over notable ghosts and it still does take a lot after Dark Moon in the sense that a lot of the rooms are simply there for the occasional ghost gauntlet. But when you have tiny rooms like the East Hall that hardly serve any significance, it begs the question of whether or not it really deserves an article, especially when it hides nothing more than possible treasure for specific missions or nothing more than a Greenie or two once. I can definitely agree to merging rooms to floors in Luigi's Mansion 3's case, however given how Dark Moon's case deals with entire mansions that are nearly on par with the first game, perhaps separate list articles would be better? Like a List of Rooms in the Gloomy Manor? Could that work too? 20:45, August 3, 2022 (EDT)