User talk:Mario/Archive 9

 '''Status: Back to normal. I still love my family. But I hope my new approach to Dad is healthier as much as I dislike to accept it. I'd also like to thank the MarioWiki community for lifting me out of this crisis. Last update: 21:54, 25 January 2016 (EST)'''

My mom gave me a five, she told me to stay alive, but I didn't stay alive. Instead I became this Mario, Bazooka zooka Mario!


 * Welcome with bibbangs! You can talk to me if you want. I'll usually reply, unless it's an extremely immature treasure chest of spam, profanity, and some wandalism mixed in. In that case, no one'll help u if sad.
 * If you're referring me to other users (such as in proposals), I'd rather be called "LeftyGreenMario/LGM" (my former name), "Mario", or "Bazooka Mario". Try to refrain from "BM" since it sounds awfully like "Baby Mario", and a gun-wielding freak like me would rather not be compared to a dumb baby.
 * I will not accept random users as friends. If you want to make friends with me, you have to actually talk to me. And don't forget to be polite.
 * Don't add the on my talk page unless you're going to talk to me as well. Adding the template is similar to correcting grammar from a user five months ago; it's a false alarm whenever the notification shows up.
 * And yes, corn is grass. It will also make you want to create fancy headdresses.

Start Here ꜜ
(new comments go at the bottom of this page)

MW:Image Maps
Since your proposal passed, I updated Image Maps accordingly (with proper accreditation). But I've held off on scrapping any of the unnecessary Image Maps (,, , , , and ) in case you wanna orphan them yourself before marking them for deletion: your proposal, your first dibs on any of the maintenance work. I'm good either way (and won't have much time to edit after this weekend anyway). - 10:34, 19 September 2015 (EDT)

Replying on your page so that Corrin doesn't get flooded with messages
Sorry, I don't issue reminders on a regular basis, so I didn't know that. But I did check the edit count, and his userspace edits way outnumber his mainspace edits, which I thought was reminder-worthy. My bad Roy Koopa 12:07, 25 September 2015 (EDT)
 * No, no, it's fine. I'm just hoping Corrin doesn't get too worked up about this. I think other users would've done the same thing, but I'd personally just wait a bit until Corrin becomes accustomed. I was lucky not to have received one in my very early wiki days, after all. 12:13, 25 September 2015 (EDT)

wow
I got your gift, and I decided I should give you something in return, so here:

-- 19:43, 25 September 2015 (EDT)

Some idiot took the "Mario" name
So if you want to be called "Mario" again, you're outta luck 02:39, 26 September 2015 (EDT)
 * Well, uh, all those redirects using are going to be sooooo f*cked up now.  04:07, 26 September 2015 (EDT)
 * I deleted the redirect from his talk page to yours, but that's all that can be done, I think. 07:13, 26 September 2015 (EDT)
 * That's not good. Links related to my votes and comments will redirect to this user's page rather than mine (like this one). Even if editing those links are a good idea, people have referred to me as "Mario" in the past, so it's going to be just confusing. 13:20, 26 September 2015 (EDT)
 * It looks like the issue has been settled. The user has been blocked. I can breathe now. 21:30, 26 September 2015 (EDT)
 * Hahahaha you're an idiot 21:32, 26 September 2015 (EDT)
 * Here, take this: WarioOverallsSSB4.png
 * And that: [[File:WLSISnowmanWarioSprite.png]]
 * [[File:WMODWickedWarioSprite.png]]
 * Luv, 21:34, 26 September 2015 (EDT)

You totes ruined my bootiful writing!!!!!
For that, you get an official Wario of the day.

If you accumulate 5 official Warios of the day, your Wario will be Luigi'd from editing for a Donkey Kong's tie amount of days. If you delete your official Wario of the day, you will get another one, plus an unofficial Wario of the week. Also, black holes are deliciously awesome if you refrigerate the allegro in their brutal desire to execute extremely lame oranges of the Manatee Nebula.

Idiot. 15:56, 28 September 2015 (EDT)
 * I suck at writing [[File:VBWLBombWarioSprite.png]] Well maybe not THAT bad. [[File:WLIIBubbleWarioSprite.png]]. It's good that another person proofreads since I can't catch them. Wario MarioFamily.png 16:25, 28 September 2015 (EDT)
 * It's surprising Wario can even read [[File:WLIICrazyWarioSprite.png]] 16:31, 28 September 2015 (EDT)
 * You need to go to school in 45 mins from now. Wariowin.gif 16:36, 28 September 2015 (EDT)

Warning
I told you a large amount of times that Luigi does NOT drive the Standard Kart. He drives the Mach 8. If you say he drives the Standard Kart instead of the Mach 8, you might end up getting blocked. I will leave the Kart page alone.
 * I'm done being nice and polite with you. Sure, a block will take place around here and I will gladly help you. 17:58, 29 September 2015 (EDT)

I will not block you. Your warning has been expired.
 * Stop acting like you can block me. You can't even if you tried. Also, you cannot remove warnings just as you can't remove comments. Use this time to reflect on what you've done and maybe you'll take more thought into your actions. 19:15, 29 September 2015 (EDT)


 * Reverting undeniably bad edits repeatedly isn't edit warring, it's quality control, especially when you do try to talk to the other editor. Even if you didn't formally appeal this, we would have taken it down. - 18:26, 29 September 2015 (EDT)
 * Ah, okay. I almost resorted to just contacting you to remove the warning, but I took the safer route by appealing it. 19:15, 29 September 2015 (EDT)

Duh
You should contact Steve to integrate the 3Drender template into the upload category thing. 15:10, 5 October 2015 (EDT)
 * Also, Help:License need updating. Just go to that Requests for Locked Edits thread. 15:20, 5 October 2015 (EDT)
 * Will this be a trick so you can backstab me and give me a warning? 15:28, 5 October 2015 (EDT)
 * Cockatiels hate you. 15:30, 5 October 2015 (EDT)
 * I can barely read the text in your avatar in the Marioboards (especially the top letters). You might need to make a better one. 15:54, 5 October 2015 (EDT)
 * I'm a bit of a sniper myself. 22:35, 5 October 2015 (EDT)

Stopping by, again.
Heyo! It's been, what, 2 or 3 years since I joined here? I can't even remember xD How've you been?

I just can't believe its been that long. It feels like it was only yesterday I joined here ;-; 17:12, 9 October 2015 (EDT)

Format Signature Properly?
I'm slightly confused. First of all, I fixed my sig so it is formatted, unless you want me to write it all out. I do it with 4 of ~, which a lot of people do. Can you tell me what you mean please? PowerKamek(Talk)(Contribs) 16:52, 19 October 2015 (EDT)


 * Alright, I see what you mean. Thanks!

PowerKamek(Talk)(Contribs) 17:06, 19 October 2015 (EDT)

Re: Mario Tennis: Ultra Smash
I'm aware of citations, but I was on a cell phone, I'm not used to edit on one. Placing ref tags are harder on a small screen. Yet, the characters were nonetheless confirmed.

BYLLANT  00:16, 21 October 2015 (EDT)

Daily reminder
That you need to upload your Luigi over Louis mod to the workshop. Also, BOOMER. 18:34, 2 November 2015 (EST)

Hey!
You Used The H-word! You Broke A Rule On My Talk Page! (SRYU) View The Rules For The Talk Page On User Page.
 * Stop Typing Your Words Like This, It Greatly Hinders Legibility And Intelligence. 14:33, 6 November 2015 (EST)

hey fyi
if the wiki has a ruby characters template, it should probably be used for those flavor texts since thats what the original cards do.  14:12, 7 November 2015 (EST)


 * like, a template that lets you print tiny hiragana above the kanji, the way it is on the card. you can see it on wikipedia here. i don't know if this wiki has one or not, since im several years out of the loop 14:19, 7 November 2015 (EST)


 * actually, looking at the code of that page it seems like its not a template at all, but just a html thing: 東京(とうきょう) . i kind of feel like it should be a template if it's going to be used on this wiki, though, just so it looks cleaner in the code 14:25, 7 November 2015 (EST)


 * ok, well, it sounds like this is the kind of thing you'll have to discuss so don't let me hold you up haha. i just wanted to make sure that if a template like that was already in use you knew to use it for these 14:36, 7 November 2015 (EST)

Friends
Hey, you've helped me out many times, and I don't have a friend yet so... will you be my friend? Marioguy (talk) 17:54, 18 November 2015 (EST)

Friends Continued
Sorry I said it on mine. Mario is also mine! Marioguy (talk) 18:01, 18 November 2015 (EST) Sorry I said it on mine... again. Marioguy (talk) 20:44, 18 November 2015 (EST) I like him for everything too! Marioguy (talk) 20:59, 18 November 2015 (EST)
 * Don't worry about responding in your own userpage. I usually know when you responded, but if I haven't responded myself in a while, don't be afraid to message me on my page about it. I do forget sometimes. 21:01, 18 November 2015 (EST)

Oh I want to add something on Gold Mario in Mario Tennis: Ultra Smash but I don't where or what. Can you help? Marioguy (talk) 21:21, 18 November 2015 (EST) Will you please? Marioguy (talk) 22:42, 18 November 2015 (EST) Sent something else on the Re:Friends thing Marioguy (talk) 17:40, 25 November 2015 (EST) I, as your thing userbox tower says I don't like Wario, DK and Waluigi. Marioguy (talk) 19:35, 25 November 2015 (EST) What's your favorite Mario game? Marioguy (talk) 19:08, 27 November 2015 (EST)

I gotta go bye. Marioguy (talk) 19:23, 27 November 2015 (EST)

Do you like any series besides Mario? Marioguy (talk) 17:57, 1 December 2015 (EST)

Hello!
I was just wondering how you created, as it seems very clear and high-quality, and I would like to know how it was made. Thanks! 16:36, 23 November 2015 (EST)
 * woah :o I usually take my models from the Mario Kart 8 section, as it has every character I would need, all pre-rigged and textured. I've used the 3D World model before, but that was when I had no idea what to do. I tried to do what you said with the model, and I came up with something that looked okay. I'll show you the render once I'm finished with it. 02:56, 24 November 2015 (EST)
 * My Blender process is sort of like yours- it involves the same few steps. Firstly, I find a good set of models to work with. Normally, I use Mario Kart 8 models, as they are pre-textured and have good quality riggings. I do use Super Smash Bros. U models from time to time, but only with models without multiple faces (although I will try the layers thing you said, it seems like a good thing to do). For my userpage picture and signature, I used the Shy Guy model from Mario Sports Mix. It has quite a lot of bones that I can work with. I also have a customized blue and pink Shy Guy. I don't use anything special for re-texturing, as PAINT.NET does the trick easily. For some models, I have to go with non-rigged, but that is usually okay, as I work round it.
 * For lighting, I have three options- Point, Sun and Spot. Point is like a light-bulb, and I can adjust the energy and colour of it if I need to. The sun creates a constant light source in one direction, and the Spot concentrates a spot of light into a position, like a spotlight. Normally I go with sun for most renders or animations, but I put points in when I need to lighten a certain area. If I want props or background scenery, I download random objects to put in. The final thing I do is go onto render and world settings, and adjust the camera. Its default is to unload objects at around 100 units of distance (not that far), so I turn that off. Secondly, I change the sky and add mist, if it is a scene. For renders, I leave it blank and remove the background in PAINT.NET. Finally, I turn on ambient occlusion and indirect lighting, both settings that vastly improve the lighting and colours.


 * I'm not sure if any of this is familiar with you (I think it would be- Maya seems to be a lot like Blender), but I found out most of these things just by experimenting (I once found an option that makes the image able to be viewed with 3D glasses). I am still very new to these things, and I hope I can only get better, and you should too. 02:54, 25 November 2015 (EST)
 * It's done! I first tried to do my own version of yours (here), which turned out okay. I retexured a Mario Kart 8 Mario, and tried to replicate what you did with the lighting and position. I think I nailed it down pretty well, it's just that Blender has a sort of grainy quality, and can't do any fancy light rims. However, I made up for that by making the background fully transparent from the start. With the launcher, I added a reflective texture on, and turned down the gloss, as I would expect a rocket launcher to be a little rusty. I also tried my own scene (here), in which I experimented with Sweet Sweet Galaxy, which originally came textureless. I hope you like it! 16:02, 25 November 2015 (EST)
 * Yeah, the graininess is an issue, however it's only noticeable when the lighting is set up wrong- adjusting the energy and angle of the lights fixed the problem. The texturing issue with the ear was a small mistake on my part, I'll make sure to readjust that next time. However, when my renders are animated, they do tend to look nicer. 04:05, 29 November 2015 (EST)
 * Thanks! I only noticed the squares once you pointed them out to me- next time, I'll crop them just in case. About the vandal, yeah I shouldn't really talk to them, that kinda just blurted out. 14:26, 6 December 2015 (EST)
 * This. Once I get the sprite sheets, I use Paint and Paint.NET to crop and remove the background of the bit I want, e.g. Luigi's idle pose. I also have to change any pure black to a colour identical to the eye, but with a different data value.. thing. Once I've set it up, I put it into the program and select the number of rows and columns, then remove any blank frames. The program exports it separately in rows, so I piece them together in E-Z gif and change the speed. I can also crop the images if I need to, and do any other enhancements. After that, I download the finished product and upload it here. Before I used the program, I idiotically saved each individual frame in a separate file, and then put them together that way. If I feel especially proud of a gif, I upload it to imgur, because everyone cares. I think that's how most other sprites on this wiki are made. 14:49, 6 December 2015 (EST)
 * P.S. I tend to only animate the sprites that look exiting or have a lot to it, otherwise it just feels boring. The interface is a little confusing at the start, even though there's like 4 buttons, but I got used to it quickly. 14:54, 6 December 2015 (EST)

Vector
In Mario & Sonic at the Rio 2016 Olympic Games I have a source of Vector, the source is at the bottom of the page (Wii U version). Marioguy (talk) 20:16, 23 November 2015 (EST)

Re:Fawful
Sorry Bazooka Mario I am trying my best I am a little new to Wikipedia I don't even know how to make something good :(

"don't use the color picker"
...I didn't. I rescaled it (nearest neighbour) down to the size of the pixels. Same with all of them - at no point did I redraw anything from scratch.

And with this, I did the same thing with the NOE Twitter pic. (Which I notice you haven't undid the change for...) - Reboot (talk) 18:39, 4 December 2015 (EST)


 * Yeah, didn't realize that. We used to have users going around and creating their own sprites from those screenshots if you've seen the edit history. I don't see the need to scale the images, though since they're already rescaled in their pages. I suppose it won't be that different when the rip comes, but I don't think it's imperative to scale them. As for Frog Mario, I'd just crop it rather than scale AND crop it.

The thing is that the Wiki scales these things very badly, inherently - if they were uploaded 8-bit (or less) colour *and* were perfectly cropped (no borders) *and* were precisely scaled to X00% of original-size, it might be okay. But as it stands they're a blurry, smeary mess in the article. (Also, for some bizarre reason the Mario Trio one is out-of-ratio. The "pixels" in the picture uploaded to the NOE Twitter account are vertical rectangles when they should be square).

Note that I wasn't presenting them as rips, and indeed said quite clearly in my upload descriptions "still need rips". It was intended as an interim step. - Reboot (talk) 01:32, 7 December 2015 (EST)

Item Shop Proposal
I supported you in the proposal and I was thinking and I noticed I have Mario Party DS! So I thought is it ok if I can do the MPDS section? (If the proposal passes of course). Marioguy (talk) 12:17, 5 December 2015 (EST)

Oh, and can you tell me when the proposal is over on my talk page so I can get to work as soon as possible? Marioguy (talk) 17:36, 10 December 2015 (EST)

Comic Sans
If you're in the mood to discuss font families, here's a talk page that's not mine to discuss it.

Homo sapiens sapiens
Hey! This is in response to this edit. First, let me say I agree about the inclusion of "(sic)". I had actually thought about it some time after removing it, and all in all I think it should stay. Also, the reason I gave ("outdated denomination since 2003") was mostly nonsense and I was mistaken by the French Wikipedia. That being said, (and this might be a little bit too technical for MarioWiki), but as far as I can tell, Homo sapiens sapiens is a subspecies (which only encompass modern humans, but that's not the point). Considering we only know Mario's species (and not his subspecies), it makes more sense to compare his species with our species (and not our subspecies). Would you agree to remove the second "sapiens" from this trivia? 15:38, 1 January 2016 (EST)
 * I do remember you (even though you changed your name)! I see your point. I think "Homo sapiens sapiens" is the best choice, because more preciseness is always better. However, saying "not the same species as a modern human (Homo sapiens sapiens)" kind of implies that H. s. sapiens is a species, which is false.


 * In that case, just be glad this isn't RoadRunner Wiki, because Wile E. Coyote and The Road Runner have a different genus every week :p


 * Also, may I suggest moving the trivia entry about Mario's height to the "Physical description" section? Oh, I think the section "Edutainment games" might breach the manual of style. It's against policy to separate appearances based on media, rather than series. Athough maybe you could argue the Edutainment games constitute a series. Uh. I don't know! 18:49, 1 January 2016 (EST)

Please, take your time! I was simply pointing out a couple of things I'd noticed. Of course, I didn't want to made drastic changes on an article you're currently working on, so I thought it'd be best to discuss it with you :) As for the sapiens stuff, I think talking about both species and subspecies might be a tad confusing, but overall you handled that trivia pretty well and I think it can stay that way. 20:25, 1 January 2016 (EST)

Your Recent Removal of Content
I don't know why you think you're fine removing content like this. You wouldn't go around removing sections like this on other character pages, would you? You wouldn't be in the right then, either, but what I'm saying is, you're singling out this character's sections for no specific reason. If you wanted to remove the appearance section for that reason, it is your opinion that all appearance sections should be removed. And you're not providing any real reason for removing the personality section, other than you said you think it was padded fluff. But why? How? You're not supposed to remove content like this. UhHuhAlrightDaisy (talk) 22:25, 8 January 2016 (EST)
 * I call it "trimming" rather than removing content. Sometimes, it is general wiki practice to insert general information section in articles, but I'm often not fond of "appearance" sections throughout this wiki, which go through several pains to describe every single detail and its kitchen sink. Generally, I'd keep "appearance" section dedicated to how and why a character is designed that way and/or if a character has seen one or several notable design changes. If not applicable, I'd keep description on either the beginning paragraph or section of the debut game. If the character is much too minor, such as Skeeter, goes through several design changes, it's fine to simply note it in every game it has a change. But anyway, "appearance" section should go since it accomplishes virtually nothing an image can't.


 * I'm not explicitly removing content from "personality", although I still ended up removing a lot of information because I feel it's essentially repeating certain personality traits several times. It's also telling, not showing what Arcade Bunny is. You can cut off "Arcade Bunny has an extroverted personality and earnest demeanor." and cut straight to "The Arcade Bunny is easily excitable, becoming animated and passionate about his interests or when explaining something." Again, I removed "he can also be very humble" and replaced it with "He is quick to apologize for his unusual or exaggerated behavior" which has the implications that he's humble and has a earnest demeanor or maybe other implications left up to interpretation. I also changed "intense" to "exaggerated" to make it more in line with his "animated" demeanor. I removed the "he uses a lot of informal speech, using contractions and filler words often" part since it is vague (what's "filler words"?) and tells us nothing special about his personality, since informal speech is usually a given when you're doing chitchat. Arcade Bunny also has a decently-sized quotes section, so it's already inferred here that he talks like this and that.


 * Again, to reinforce "show, not tell" I also cut some words in " The Arcade Bunny is an avid gamer, being very enthusiastic about video games and admitting that he works at the arcade so that he can play the games as soon as they come out." and went straight to the point, "The Arcade Bunny, enthusiastic about video games, admits that he works at the arcade so he can play the games as soon as they are released." although you can add "[...]an enthusiastic gamer, admits that he works at the arcade so he can play the games as soon as they are released.


 * I finished with several words cutting cut and not quite enough for its own section, so it seems that I'm removing chunks of content. In the end, the only thing I really removed is "appearance" for reasons I've already explained and the "personality" is simply rewritten and relocated. 22:50, 8 January 2016 (EST)


 * Why would you call it trimming when you're removing an entire section, then? His appearance section, like others I've worked on, explain the basics in a basic manner of writing, as many prefer. Are you implying it goes into lengthy detail? It is already really short and concise as is. "I'd keep "appearance" section dedicated to how and why a character is designed that way and/or if a character has seen one or several notable design changes. If not applicable, I'd keep description on either the beginning paragraph or section of the debut game." There's a section for that too, the Development section. Most characters don't have confirmed reasons for what you're talking about, though, so it doesn't make sense to apply your own, personal view of what an appearance section could be. And it doesn't make sense to talk about the character's appearance in those places when you can put it in the appearance section, where it is obviously more appropriate. So that's the thing, just because you're not "fond" of appearance sections or how they work, doesn't mean you're valid in trying to remove this one, specifically, because again, even as you're outlining here, you therefore would want to remove all appearance sections. So what I said in response to you points out why we have appearance sections, because why would we include it in a game section or in the intro when it is more appropriate in a section talking about the character's character information? And "You can cut off "Arcade Bunny has an extroverted personality and earnest demeanor." and cut straight to "The Arcade Bunny is easily excitable, becoming animated and passionate about his interests or when explaining something."" Because you're supposed to tell and show. You state his personality, and then exemplify it, you don't just cut-out enough to try and shove a mere-mention of his personality in the wrong part of the article. UhHuhAlrightDaisy (talk) 23:26, 8 January 2016 (EST)


 * I said "trimming" because that's what it is. Otherwise, the fuss over that specific word choice strikes me as pedantic. You have to elaborate what "the basics in a basic manner of writing" is, specifically defining what "basics" is. I haven't seen it in our Manual of Style for starters, but even if it is its own section, it doesn't mean it's a required aspect of a complete article. About "lengthy detail", not quite. The problem with "general information" here is the amount of space it creates for the article and the table of contents; for something this small, I think a nice paragraph in the beginning can cover. Furthermore, there's an unwritten rule that highly recurring or more complex characters get these sections, which the Arcade Bunny is decidedly neither. The development section covers generally only the character's origins, but it often gets reiterated in the character's general appearance section. I'm actually not familiar about the "creation and development" sections in the wiki as I am, with merely "creation" being its own section (as in Mario and Bowser) and "development" taking up a bulk of "appearance" later in the article. Development can refer to appearance, but it can mean a whole other lot of stuff such as gameplay, personality development, etc. while appearance can focus on physical changes only, and I think it would be more interesting if the writing was about changes rather than description. There aren't specific guidelines on writing on appearances aside from "fan worship" section in Good Writing, but I think it's agreed here that character's description on mere appearance should be as light as possible.


 * On appearance sections in general, I think we have a misunderstanding here, so I'll elaborate: I'm highly critical of how most appearance sections are written, especially when the majority of them were written likely prior to the Good Writing policy. That does not mean I advocate removing them. In the meantime, "appearance" in Arcade Bunny is unnecessary; therefore, it should be removed, whereas "appearance" in Wario and Princess Daisy are needed (since the two are major recurring characters) but may require rewrite. Not all articles need an "appearance" section especially when a paragraph covers it and there isn't any policy specifically stating this, although you seem to think that they should.


 * Finally, "show, not tell" is actually a standard in writing, which can also apply to drier wiki writing. The point is, let readers get their own implications; writing is more interesting that way. You don't have to outright state what his personality is. If readers see that "he is excitable and animated", it's already strongly implied he's "extroverted" anyway. 00:16, 9 January 2016 (EST)

Mario Kart Wii Image Upload
Did you create File:MKWii - Blue Fake Item Box glitch.png yourself? If so, maybe you can help out with Galaxy pages and getting better images. I can't do it all myself. :P Just be sure to use PNG and replace JPEG versions of images if they are being used. -- 23:15, 9 January 2016 (EST)
 * You have Super Mario Strikers? I need your assistance please! On User:Wildgoosespeeder/sandbox, I need an image demonstrating 16:9 for that game. You could also use that same image for Gallery:Super Mario Strikers because I see it is kind of lacking or Super Mario Strikers to demonstrate the 16:9 part. It can be the title screen. and I are working on something. -- 17:59, 4 February 2016 (EST)
 * Scratch that. Just make it a screenshot of you playing a game of soccer in 16:9. -- 04:49, 5 February 2016 (EST)
 * I'll see what I can do. 13:31, 5 February 2016 (EST)
 * Cool. Can't wait. -- 16:35, 5 February 2016 (EST)
 * Uploaded! Hope you're happy with it. 18:47, 5 February 2016 (EST)
 * Looks good. I'll be sure to use the image elsewhere. Thanks. -- 19:31, 5 February 2016 (EST)
 * Any time! 19:37, 5 February 2016 (EST)

I'm giving you credit for adding those sprites.
You know, Bazooka Mario, I am gonna give you credit for adding the sprites of Mario & Luigi's overworld idle gif, ad Mario's battle gif, all three from Mario & Luigi: Paper Jam.

And I was asking: Can you please ad gifs of Peach, the Toads, and Toadette in their idle poses? (Peach, Red Toad, Blue Toad (normal and with a sack), Yellow Toad, Green Toad, Purple (or pink) Toad, and Toadette) Oh, and don't forget about Starlow's. I would NOT forget about your sprite animations. ;-)

Madbird82

Dry Bones sprite
Your new upload, File:Dry Bones (sprite) - PMSS.png is a duplicate of File:Dry Bones (PMSS).PNG. Niiue (talk) 20:30, 15 January 2016 (EST)
 * Well, dammit, I wouldn't have known this was used in the bestiary, but I thought we didn't have a sprite because I didn't see it in Dry Bones's gallery, list of stats, or, well, anywhere else. Thanks for letting me know. 20:32, 15 January 2016 (EST)

2015 Mario Calendar
If you are going to do each month in the calendar, here is a very high quality source: calendar. It is JPEG so any artifacts will either be preserved if saved to PNG or amplify if you save further JPEGs. -- 00:27, 16 January 2016 (EST)
 * Oh? You are going to do that with it? That reminds me; to remove some images from Category:Quality requested, can you apply transparency to:
 * File:BlockSpriteNSMB.png
 * File:CoinsStar.png
 * File:Crystal Balls.PNG
 * File:Merluvlee.png
 * 9 Wario's Woods sprites
 * Don't forget to apply PNG Monster to them. -- 01:26, 16 January 2016 (EST)
 * I see you forgot to apply PNG Monster to the images. I went ahead and did that. It now annoys me when PNGs aren't as small as possible file size wise. :P Playing Super Mario All-Stars, the crystal ball looks clear when Birdo is defeated inside and out. If you aren't sure, use Spriter's Resource. -- 03:17, 16 January 2016 (EST)
 * No problem. Thanks for the transparency on the images I tagged a bit ago. -- 03:29, 16 January 2016 (EST)
 * The SNES is harder to add transparency to some objects because of advanced graphical effects it can perform compared to the NES. I think it is even capable of having translucency because if you check List of Super Mario World pre-release and unused content, the game was going to have these effects but were ultimately canceled (File:Lunartnew.gif). Good work none-the-less. -- 03:37, 16 January 2016 (EST)

NBA
No, it's not Mr. Game & Watch related, I'm talking about the Nintendo Badge Arcade. Will you help me upload the collections from here once you're done with The Game Where Wario Gets Set On Fire? 20:28, 16 January 2016 (EST)
 * Don't we all wish we're a Samus when we're editing MarioWiki, huh? 20:38, 16 January 2016 (EST)

I'M SORRY!
I didn't mean to make you quit forever, '''I'VE BURDEN TOOOO!!!! WAAAAAHAHAHAAAAAA!!!!! I AM SO SOOOOORYYYYYYY!!!!!!'''

SorrysorrysorrySorrysorrysorrySorrysorrysorrySorrysorrysorrySorrysorrysorrySorrysorrysorrySorrysorrysorrySorrysorrysorrySorrysorrysorrySorrysorrysorrySorrysorrysorrySorrysorrysorry SorrysorrysorrySorrysorrysorrySorrysorrysorrySorrysorrysorrySorrysorrysorrySorrysorrysorrySorrysorrysorrySorrysorrysorrySorrysorrysorrySorrysorrysorrySorrysorrysorrySorrysorrysorry SorrysorrysorrySorrysorrysorrySorrysorrysorrySorrysorrysorrySorrysorrysorrySorrysorrysorrySorrysorrysorrySorrysorrysorrySorrysorrysorrySorrysorrysorrySorrysorrysorrySorrysorrysorry SorrysorrysorrySorrysorrysorrySorrysorrysorrySorrysorrysorry!!

All I can do is say sorry!

An apology from Madbird82
 * It's not your fault. I'll like to make it clear that it's no one's fault in this wiki. You haven't done anything wrong, honestly. But I shouldn't be here. I hope you don't end up being a 20-year old do-nothing who can't drive or work and doesn't do what and lives at her parent's house like me. 17:57, 20 January 2016 (EST)

SMA4 World-e flavour text
Where is it from? Is it from the ROM/e-Card data, or is it written on the e-Cards themselves? --Hiccup (talk) 13:19, 23 January 2016 (EST)
 * http://www.mariowiki.com/Onpu_Block_de_Athletic! --Hiccup (talk) 09:36, 27 January 2016 (EST)
 * Bump
 * The link doesn't work. 11:17, 29 January 2016 (EST)
 * Anyhow, I believe it's taken from here (which means the text is directly from the cards), but the translations themselves are done by 2257. 14:26, 29 January 2016 (EST)

Heyo
Welcome back with bibbangs! I'm glad to see you up and running again. To commemorate the occasion (and because my ego knows no bounds), here you go:

I thought it'd be appropriate, but it's totally up to you. Everyone's always here for you!

Animated Stickers
I just want to tell you, that am going to upload the full animated gifs of those artworks you uploaded. Just so you don't add them all in the gallery.
 * Probably not, from where they're linked.
 * Okay

hello
Nice for you to start the proposal to split Badge and Clothing by game, they made the main articles really neat. Did you know that pages like "Big-POW Badge" needs to change from to ? On the other hand, if a page said " Big-POW Badge ", these links should be updated too. --A gossip-loving Toad (talk) 06:55, 4 February 2016 (EST)
 * 1) REDIRECT Badge
 * 1) REDIRECT List of badges in Mario & Luigi: Partners in Time
 * Yup, I'm aware that ALL of the redirects need to be changed. It's pretty overwhelming, so if anyone can drive by and make those redirect changes, it would be great. 13:32, 5 February 2016 (EST)
 * I have some free time and I'll take them. A gossip-loving Toad (talk) 19:57, 5 February 2016 (EST)
 * Thanks! Please do! 19:58, 5 February 2016 (EST)
 * I encountered a problem: The list of clothing for Paper Jam is under construction. Is the name list accurate and comprehensive? A gossip-loving Toad (talk) 20:27, 5 February 2016 (EST)
 * Not sure about that. 01:25, 6 February 2016 (EST)

I finished most of the work, except that the pages List of clothing in Mario & Luigi: Dream Team and List of clothing in Mario & Luigi: Paper Jam still lacks anchors. (Beware that some Paper Jam items have two versions under the same name. Be sure to make the disambiguation pages point to the correct entry.) Also the following pages are occupied by other stuff and I don't have experience. Can you handle them? Thanks. (If you don't want to add the anchors, I'll add them with the help of regular expressions.) A gossip-loving Toad (talk) 05:56, 6 February 2016 (EST)
 * Gold Statue (Dream Team entry, Paper Jam entry)
 * Golden Hammer (Dream Team entry, Paper Jam entry)
 * Lucky Charm (Bowser's Inside Story entry)
 * Spin Hammer (Dream Team entry, Paper Jam entry)
 * Super Boots (Dream Team entry, Paper Jam entry)
 * Super Hammer (Dream Team entry, Paper Jam entry)
 * Work Pants (MLSS clothing entry)
 * [2016-2-7 update]: Unused badge names in Paper Mario: The Thousand-Year Door still point to "Badge", but I don't know whether I should direct them to List of badges in Paper Mario: The Thousand-Year Door or List of Paper Mario: The Thousand-Year Door pre-release and unused content, as the same table is duplicated twice on the Wiki. A gossip-loving Toad (talk) 04:37, 7 February 2016 (EST)

SMB film proposal
Really sorry, but in light of the info posted by LinkTheLefty at the eleventh hour, we had to admin veto the proposal. Ideally, the info would have come in sooner to give everyone a chance to consider it and make fully informed decisions, whether they were opposing or supporting, but unfortunately, all the votes that would have given the proposal an extension came after the deadline (I actually forgot the deadline was today, otherwise I would have switched votes earlier, but instead, decided to mull it over all day, until it was too late - argh). You can relist the proposal immediately if you still want to, as long as the "it's the basis for the games, not a version of the games themselves" Word of God info is included, as we do consider that sorta stuff part of the canon (i.e. Miyamoto saying the Koopalings aren't Bowser's kids), and so, it must be taken into account. - 23:46, 4 February 2016 (EST)
 * Fair thing. It just has to be pointed out in (film character)s' pages and it would be extra golden. 19:41, 5 February 2016 (EST)