Talk:Unwinnable state

Bad title?
I'm not sure if this is an accurate title. By "unwinnable", the first thing that comes to my mind is the points at which the player encounters a level or boss fight that is literally "unbeatable"; as in, they are quickly defeated before they can actually beat the boss. (Mario and Luigi fighting the Shroobs from Hollijolli Village from Mario & Luigi: Partners in Time is a perfect example of what I'm talking about.) Perhaps we can move this page to "Unattainable progress" and redelegate the information about softlocking to the glitch lists. Any suggestions? 15:51, March 13, 2019 (EDT)
 * Just "softlock" could work, but I'm not sure about the 100% section. 15:55, March 13, 2019 (EDT)
 * As I've said, I don't think softlocks need to be covered on their own page when they can do just fine on the glitch list pages. 16:07, March 13, 2019 (EDT)
 * Thing is, aside from the Minus World, the unwinnible situations listed so far are really more of oversights than glitches. 16:10, March 13, 2019 (EDT)
 * I also support moving this page to "softlock". Something doesn't quite roll off the tongue right...probably because the term "unwinnable" has heavy colloquial connotations as compared to softlock, which sounds more encyclopedic and...well less colloquial. 16:13, March 13, 2019 (EDT)
 * Eh, "softlock" sounds rather jargonistic IMO Doc von Schmeltwick (talk) 19:16, March 13, 2019 (EDT)