Mario Kart 64

Mario Kart 64, originally titled, Super Mario Kart R, was the second game in the Mario Kart series. It is for the Nintendo 64, and is also available on the Wii's Virtual Console. It took all the original elements of Super Mario Kart, with Mario-related items such as Mushrooms and Stars, and brought it into 3D. To get the items the character had to get an Item Box. A major change over the original was that, rather than five laps, each race had three laps.

The game, as well as its item system and somewhat whimsical gameplay style, set the standard for many racing games to follow. It also set many trends in the Mario Kart series, and courses such as Sherbet Land and Wario Stadium were used again. The courses Moo Moo Farm, Frappe Snowland, Choco Mountain and Banshee Boardwalk were later featured in Mario Kart DS, and the first three were playable online.

Drivers
In a pre-release version of the game, a Magikoopa, rumored to be Kamek, took the place of Donkey Kong.

Mushroom Cup

 * Luigi Raceway
 * Moo Moo Farm
 * Koopa Troopa Beach
 * Kalimari Desert

Flower Cup

 * Toad's Turnpike
 * Frappe Snowland
 * Choco Mountain
 * Mario Raceway

Star Cup

 * Wario Stadium
 * Sherbet Land
 * Royal Raceway
 * Bowser's Castle

Special Cup

 * DK's Jungle Parkway
 * Yoshi Valley
 * Banshee Boardwalk
 * Rainbow Road

Battle Courses

 * Big Donut
 * Block Fort
 * Double Deck
 * Skyscraper

Items

 * Banana
 * Banana Bunch
 * Green Shell
 * Triple Green Shell
 * Red Shell
 * Triple Red Shell
 * Blue Shell
 * Fake Item Box
 * Mushroom
 * Triple Mushroom
 * Super Mushroom
 * Star
 * Boo
 * Thunderbolt