Talk:Super Mario RPG: Legend of the Seven Stars bestiary

Paper Mario
What are all the enemies of Paper Mario doing in that list? ôo - 11:18, 1 December 2009 (EST)


 * I'm pretty sure that someone didn't finish...ಠ_ಠ--
 * Yeah, but for such cases we have that nifty little Construction template which I just stamped on the article. Seriously, we cannot create articles, leave them half-finished (with false information in them) and then not tagging it with said template. If visitors see this page and spot PM enemies in a SMRPG bestiary, they'll make a heel-face-turn and leave in a flash. - 11:38, 1 December 2009 (EST)
 * Sorry. I started work on this at around 7 in the morning, after having stayed up all night, so I saved with the intent to finish later. I marked the Summary with that information, but adding a Construction tag slipped my mind. The reason Paper Mario enemies are included is because rather than re-type the entire template, I just work off one that's already done. Redstar 12:35, 1 December 2009 (EST)

You should probably hold off on editing this, seeing as there's a proposal about it.-- 14:11, 1 December 2009 (EST)

Missing enemies
There are quite a number of enemies (and bosses parts) missing from this Bestiary. I don't know if it is because of a Bestiary taken from another source (such as a game guide), but I think it would be a good idea to add those missing enemies in some way. -- 19:05, 27 June 2013 (EST)

Isn't is completed
I check out the list there is no error anymore. I think we should remove that warning.
 * The template should stay because the images aren't in a consistent format (all should ideally be .png and static). 16:12, 18 August 2013 (EDT)

Other Stats
While this page may be a bestiary and all, I'm seeing that stats such as coins and items dropped, experience points, element weaknesses and others aren't listed here. Maybe we should have a fully detailed list of enemy stats like the one shown here?

http://shrines.rpgclassics.com/snes/smrpg/enemies2.shtml

What do you think? --Zootalo (talk) 10:00, 3 October 2013 (EDT)


 * I don't see why not.


 * 10:28, 3 October 2013 (EDT)