List of WarioWare: Get It Together! quotes

This is a list of quotes pertaining to WarioWare: Get It Together!

Story

 * "So sweet!" (spoken)
 * "Grrrr! 9-Volt!"
 * "Unacceptable! You know better than to wander off by yourself! It's not safe!"
 * "Oh my... getting upset... makes me so... sleepy..."
 * "Onwards and upwards! There's no time to lose!"
 * "My, my, wasn't that fun!"
 * "Hey! What on earth are we going to do with this giant bug?"
 * "OH NO!"
 * "HEY!"

Winning a microgame

 * "What a win!"
 * "Works for me!"
 * "Mmm-hmm!"
 * "So proud!"
 * "Oh my!" - Within microgame
 * "Correct!" - Completing IQ/choice-based microgame
 * "Still got it!" - Completing IQ/choice-based microgame
 * "Barely made it." - Winning after damaged and KO'd within microgame
 * "Quick work!" - Completing long microgame before bomb starts ticking
 * "No worries!" - Completing long microgame before bomb starts ticking
 * "Well yes!" - Completing microgame when considered the best fit
 * "What a twist!" - Completing microgame when considered the worst fit
 * "Spotless!" - Completing 10 microgames without losing a life
 * "Stick with it!" - Completing 5 microgames with only one life

Losing a microgame

 * "Not my best."
 * "Good try."
 * "Step it up."
 * "(angrily) No!"
 * "(angry growl)"
 * "Hmph!" - Within microgame
 * "(angrily) Don't think so!" - Losing IQ/choice-based microgame
 * "Excuse me?!" - Losing IQ/choice-based microgame
 * "(angrily) I'm hurt!" - Losing after damaged and KO'd within microgame
 * "Hang on!?" - Losing microgame when considered the best fit
 * "Stay positive." - Losing microgame when considered the worst fit
 * "What's this!?" - One life left
 * "What to do..." - Losing three microgames in a row
 * "Uahh!?" - Damaged
 * "Uh!" - Damaged
 * "Too hot!" - Burned

Intermission

 * "Game start!" - Game start
 * "Happy to!" - Ready
 * "I'm right here!" - Ready
 * "Better hurry!" - Speed up
 * "Ready as ever!" - Speed up
 * "Mom is on it!" - Boss stage
 * "Just try me." - Boss stage with only one life
 * "Just in time!" - 1-Up
 * "Done and done!" - Story complete
 * "Outta my way!" - Bonus stage
 * "Let's have fun!" - Level up
 * "Noooo! (angrily)" - Game over
 * "What a shame..." - Game over
 * "New score to beat!" - New high score
 * "Well done!" - Scoring above Master Mission requirement
 * "It all paid off!" - Scoring above Expert Mission requirement
 * "Try, try again!" - Play again/Continue
 * "Can't give up now!" - Continuing on first playthrough
 * "Time to rest..." - Quit

Break Room

 * "It's under control!" - Select
 * "Onwards and upwards!" - Select
 * "We'll do our best!" - Select
 * "I simply adore it!" - red Prezzy
 * "Thank you very much!" - orange Prezzy
 * "How'd you know?" - gold Prezzy
 * "Aww... aren't you sweet." - green Prezzy
 * "It's the thought that counts." - blue Prezzy
 * "This oughta come in handy!" - Level up

Story

 * "HEEEELP!"
 * "My skateboard... it's..."
 * "SKATING ON ITS OWN!"
 * "Rad! Did you see that? That was so scary... and SO AWESOME!"
 * "Huh? What's wrong with my level? Is it broken?"
 * "OK then, let's go get 'em. Nobody messes with my games!"
 * "Quiet!"
 * "She's coming!"
 * "Haha! Talk about a KO!"
 * "We can cover a lot of ground in that."
 * "Uh, I have a bad feeling about this. Forget the mine cart. Let's go this way instead."
 * "Aaaah! Mom!"
 * "She has these... out-of-body experiences, I guess."
 * "Get back here!"
 * "OH NO!"
 * "HEY!"
 * "THREE of our friends! You gotta help us!"
 * "Huh? Is that... Pyoro?"
 * "I knew it! It's Pyoro, star of that super-popular game!"

Winning a microgame

 * "Haha!"
 * "BAM!"
 * "So cool!"
 * "Rad!"
 * "Look at me!"
 * "Haha!" - Within microgame
 * "Yay!" - Within microgame
 * "Sweet!" - Within microgame
 * "Phew!" - Winning after being damaged and KO'd within microgame
 * "So easy!" - Completing long microgame before bomb starts ticking
 * "No big!" - Completing long microgame before bomb starts ticking
 * "Aced it!" - Completing IQ/choice-based microgame
 * "I knew it!" - Completing IQ/choice-based microgame
 * "Duh." - Completing microgame when considered the best fit
 * "Nifty!" - Completing microgame when considered the worst fit
 * "Epic run!" - Completing 10 microgames without losing a life
 * "I got this." - Completing 5 microgames with only one life

Losing a microgame

 * "Awww..."
 * "Got an F!"
 * "Got me..."
 * "Not cool!" - Losing after damaged and KO'd within microgame
 * "Ow..." - Losing after damaged and KO'd within microgame
 * "Come on!" - Losing IQ/choice-based microgame
 * "Huh!?" - Losing IQ/choice-based microgame
 * "It wasn't me!" - Losing microgame when considered the best fit
 * "So what...?" - Losing microgame when considered the worst fit
 * "My lives!" - One life left
 * "This stinks!" - Losing three microgames in a row
 * "Ow!" - Damaged
 * "Unhh!" - Damaged
 * "Hot!" - Burned

Intermission

 * "Press Play!" - Game start
 * "My turn!" - Ready
 * "Let's go!" - Ready
 * "I'm up!" - Ready
 * "Haha, faster!" - Speed up
 * "Speedrun!" - Speed up
 * "Yes! Boss battle!" - Boss stage
 * "So intense!" - Boss stage with only one life
 * "Oh... that was epic!" - Story complete
 * "1-Up!" - 1-Up
 * "Allowance time!" - Bonus stage
 * "Here we go!" - Level up
 * "Game over..." - Game over
 * "Agh... good game." - Game over
 * "Top that score!" - New high score
 * "Heroic!" - Scoring above Master Mission requirement
 * "Solid score!" - Scoring above Expert Mission requirement
 * "Yes, another turn!" - Play again/Continue
 * "Let's keep playing!" - Continuing on first playthrough
 * "Ugh... I'm not tired..." - Quit

Break Room

 * "9-Volt joins the party!" - Select
 * "No contest!" - Select
 * "Adventure awaits!" - Select
 * "Yay! Just what I wanted!" - red Prezzy
 * "Awesome, thanks!" - orange Prezzy
 * "Thanks a lot!" - gold Prezzy
 * "I... guess I'll take it." - green Prezzy
 * "Huh, okay..." - blue Prezzy
 * "Leveled up!" - Level up

Story

 * "Check it! I'm here too!"
 * "And get this... I can throw this disc on my head as many times as I want!"
 * "And know what's even better? I don't have to move!"
 * "Hmm... I bet that was a game bug. They make games act all glitchy."
 * "Hey, I could get used to this!"
 * "Yikes! 9-Volt?!"
 * "Totally! There's these bugs in the game, and they're chewing it all up!"
 * "OH NO!"
 * "HEY!"

Winning a microgame

 * "Yeah, yeah!"
 * "Check it!"
 * "Ta-daaa!"
 * "I did it!"
 * "Boom!"
 * "Right on!" - Within microgame
 * "Hehe!" - Within microgame
 * "Whoo!" - Within microgame
 * "See that?" - Winning after damaged and KO'd within microgame
 * "Too easy!" - Completing long microgame before bomb starts ticking
 * "No sweat!" - Completing long microgame before bomb starts ticking
 * "I got it!!" - Completing IQ/choice-based microgame
 * "I'm right?!" - Completing IQ/choice-based microgame
 * "That's my jam!" - Completing microgame when considered the best fit
 * "Wowza!" - Completing microgame when considered the worst fit
 * "Like a pro!" - Completing 10 microgames without losing a life
 * "I got this!" - Completing 5 microgames with only one life

Losing a microgame

 * "Aaaah!"
 * "Yikes!"
 * "Come on..."
 * "No no no!"
 * "That's rough."
 * "Aw, shucks!'" - Losing IQ/choice-based microgame
 * "Lousy!" - Losing IQ/choice-based microgame
 * "Hey!" - Losing after damaged and KO'd within microgame
 * "No way!" - Losing microgame when considered the best fit
 * "My bad." - Losing microgame when considered the worst fit
 * "Uh-oh!" - One life left
 * "Snap out of it!" - Losing three microgames in a row
 * "Woah!!" - Damaged
 * "Ouchie!" - Burned

Intermission

 * "This is it!" - Game start
 * "Aw, yeah!" - Ready
 * "Fire it up!" - Ready
 * "I'm in!" - Ready
 * "Turn it up!" - Speed up
 * "Gettin' faster!" - Speed up
 * "No match for me!" - Level up
 * "Boss time!" - Boss stage
 * "No problem!" - Boss stage with only one life
 * "My raps are the best!" - Story complete
 * "Earned that!" - 1-Up
 * "Making money!" - Bonus stage
 * "Guess that's that." - Game over
 * "Ah, not cool!" - Game over
 * "Woah... high score!" - New high score
 * "Killer score!" - Scoring above Master Mission requirement
 * "Nice one!" - Scoring above Expert Mission requirement
 * "Let's go again!" - Play again/Continue
 * "I'm not done yet!" - Continuing on first playthrough
 * "I'm wiped out..." - Quit

Break Room

 * "Time to hit play!" - Select
 * "Yo, here we go!" - Select
 * "Yeah, let's do this!" - Select
 * "Yeah, yeah! This is great!" - red Prezzy
 * "I'm feelin' it!" - orange Prezzy
 * "Okie-dokie!" - gold Prezzy
 * "That's... somethin'." - green Prezzy
 * "I guess..." - blue Prezzy
 * "That's how I roll!" - Level up

Story

 * "Hyaaa! Hyaaa!"
 * "We can't help it! Our legs won't stop jumping!"
 * "NAP TIME!"
 * "STAR POWER!"
 * "You got it, Sis!"
 * "Oooh, I'm scared!"
 * "This stuff won't go away until we take out those mean ol' game bugs."
 * "Bad Wario!"
 * "OH NO!"
 * "HEY!"

Winning a microgame

 * "Ninja-riffic!"
 * "Yippee!"
 * "Take that!"
 * "Awesome!"
 * "Whee!" - Within microgame
 * "Yes!" - Within microgame
 * "A+!" - Completing IQ/choice-based microgame
 * "Gold star!" - Completing IQ/choice-based microgame
 * "Oh, wow!" - Winning after damaged and KO'd in microgame
 * "So fun!" - Completing a microgame long before bomb starts ticking
 * "Zippy!" - Completing a microgame long before bomb starts ticking
 * "Aww, shucks." - Completing microgame when considered the best fit
 * "Aw snap!" - Completing a microgame when considered the worst fit
 * "Ooooo!" - Completing 5 microgames with only one life
 * "Wowsers!" - Completing 10 microgames without losing a life

Losing a microgame

 * "Aw, pickles."
 * "Yeesh."
 * "Huh?"
 * "Sorry!"
 * "Oh no!"
 * "Stinker..." - Losing IQ/choice-based microgame
 * "Oops."- Losing IQ/choice-based microgame
 * "Hey now!" - Losing microgame when considered the best fit
 * "I tried." - Losing microgame when considered the worst fit
 * "Yipes!" - One life left
 * "Carrot sticks!" - Losing three microgames in a row
 * "Oof!" - Damaged
 * "Uah!" - Damaged
 * "Hot!" - Burned

Intermission

 * "My turn!" - Game start
 * "Oh, goodie!" - Ready
 * "Yay!" - Ready
 * "I'm in!" - Ready
 * "Here we go!" - Speed up
 * "Ninja speed!" - Speed up
 * "Meanie..." - Boss stage
 * "I'll show 'em!" - Boss stage with only one life
 * "Whew!" - 1-Up
 * "I did it! I did it!" - Story complete
 * "Sparklies!" - Bonus stage
 * "I can do it!" - Level up
 * "Fun's over..." - Game over
 * "Aww..." - Game over
 * "Whee! High score!" - New high score
 * "Look at that!" - Scoring above Master Mission requirement
 * "Neato!" - Scoring above Expert Mission requirement
 * "Again, again!" - Play again/Continue
 * "Ready for more!" - Continuing on first playthrough
 * "I need a snack..." - Quit

Break Room

 * "Mission accepted!" - Select
 * "Ninja at the ready!" - Select
 * "I can't wait!" - Select
 * "I'm so, so happy!" - red Prezzy
 * "Whoa, I love it!" - orange Prezzy
 * "You're sooo nice!" - gold Prezzy
 * "Uh, okay. Thanks." - green Prezzy
 * "Do I hafta?" - blue Prezzy
 * "I'm a big ninja now!" - Level up

Story

 * "Oh joy. And here I was finally having some fun."
 * "Why should I?"
 * "Please. Of course you do."
 * "Dinnertime."
 * "Entrée incantato." (spoken)
 * "Abra-ca-hamburger." (spoken)
 * "Snacko-attacko." (spoken)
 * "Whatever."
 * "OH NO!"
 * "HEY!"
 * "Red, what have you done now?"

Winning a microgame

 * "That'll do..."
 * "Mmm, yes..."
 * "Thrilling..."
 * "Acceptable..."
 * "Wicked..."
 * "Good..." - Within microgame
 * "Hmm..." - Within microgame
 * "Simple..." - Completing long microgame before bomb starts ticking
 * "Whatever..." - Completing long microgame before bomb starts ticking
 * "Please..." - Winning after damaged and KO'd in microgame
 * "Heh, heh." - Completing IQ/choice-based microgame
 * "Thought so..." - Completing IQ/choice-based microgame
 * "Of course..." - Completing microgame when considered the best fit
 * "Well, well..." - Completing microgame when considered the worst fit
 * "Perfect..." - Completing 10 microgames without losing a life
 * "Tricky..." - Completing 5 microgames with only one life

Losing a microgame

 * "A shame..."
 * "Vexing..."
 * "Frightful..."
 * "I failed?"
 * "Oh..." - Within microgame
 * "Hmm... - Within microgame
 * "I see..." - Within microgame
 * "Broomsticks..." - Losing IQ/choice-based microgame
 * "The horror..." - Losing IQ/choice-based microgame
 * "Excuse me?" - Losing after damaged and KO'd within microgame
 * "Curses..." - Losing after damaged and KO'd within microgame
 * "Strange..." - Losing microgame when considered the best fit
 * "Bad luck..." - Losing microgame when considered the worst fit
 * "Beware..." - One life left
 * "Ghastly..." - Losing three microgames in a row
 * "Ow..." - Damaged
 * "Uagh..." - Damaged
 * "Tch..." - Burned

Intermission

 * "Let's begin..." - Game start
 * "If I must..." - Ready
 * "Fine..." - Ready
 * "Why not?" - Ready
 * "Keep up..." - Speed up
 * "Let's fly..." - Speed up
 * "It's time..." - Boss stage
 * "I fear nothing." - Boss stage with only one life
 * "Oh, joy." - 1-Up
 * "Hm... how very amusing..." - Story complete
 * "Treasure awaits." - Bonus stage
 * "A challenge, at last." - Level up
 * "Time to ghost..." - Game Over
 * "Spell's broken..." - Game Over
 * "Flying high..." - New high score
 * "Magical..." - Scoring above Master Mission requirement
 * "Not bad..." - Scoring above Expert Mission requirement
 * "Once more can't hurt..." - Play again/Continue
 * "I'm not done here..." - Continuing on first playthrough
 * "Time to rest a spell..." - Quit

Break Room

 * "Hocus-pocus." - Select
 * "Oh, fine." - Select
 * "Let's scare up some fun." - Select
 * "I'm... pleased..." - red Prezzy
 * "Thanks." - orange Prezzy
 * "This is... acceptable." - gold Prezzy
 * "Hmm..." - green Prezzy
 * "Yes. I like it." - Level up

Story

 * "Hrmm... am I swimming? Am I flying? Paddle, paddle, paddle! Look at my flippers go!"
 * "Indeed, what the gallium is going on around here?"
 * "I don't recall my level looking like this at all."
 * "Ah! You're here too? Extraordinary!"
 * "My part of the game... something's gone awry! Do you know what it might be?"
 * "Game bugs? Glitches? Wonderful! I shall be sure to study them in my laboratory!"
 * "They work!" (spoken)
 * "Precisely!" (spoken)
 * "Not again!"
 * "You see! I AM a genius!"
 * "Mike! There you are! I'm not letting you out of my sight again. You're coming with us."
 * "What's with all the bouncing? You look like a couple of tiny kangaroos!"
 * "It is rather s-s-spooky!"
 * "I am not! My superior intellect is incapable of such an irrational fear."
 * "WAAAAAH!!!"
 * "I say! The corruption is particularly pervasive here."
 * "OH NO!"
 * "HEY!"
 * "My intellect IS truly formidable, but this... this is rather beyond even me."
 * "Ah! I've got it! Let's see if my granddaughter Penny can be of assistance."
 * "Alright then, I'll give Penny a call."
 * "Ah, so glad you're here! Allow me to explain..."

Winning a microgame

 * "Marvelous!"
 * "I see!"
 * "Indeed!"
 * "Superb!"
 * "Remarkable!"
 * "Hah!" - Within microgame
 * "Aha!" - Within microgame
 * "Hee-hee!" - Within microgame
 * "Perfection!" - Completing long microgame before bomb starts ticking
 * "'Twas nothing!" - Completing long microgame before bomb starts ticking
 * "Correct!" - Completing IQ/choice-based microgame
 * "Precisely!" - Completing IQ/choice-based microgame
 * "My, my!" - Winning after being damaged and KO'd within microgame
 * "But of course!" - Completing microgame when considered the best fit
 * "Auspicious...!" - Completing microgame when considered the worst fit
 * "Exciting!" - Completing 10 microgames without losing a life
 * "Carry on!" - Completing 5 microgames with only one life

Losing a microgame

 * "Nauseating!"
 * "I say, now!"
 * "A travesty!"
 * "For shame!"
 * "Nonsense!" - Losing IQ/choice-based microgame
 * "Drat!" - Losing IQ/choice-based microgame
 * "That stings!" - Losing after damaged and KO'd in microgame
 * "Ruuude!" - Losing after damaged and KO’d in microgame
 * "Impossible!" - Losing microgame when considered the best fit
 * "Dreadful..." - Losing microgame when considered the worst fit
 * "Beware!" - One life left
 * "Oh dear..." - Losing 3 microgames in a row
 * "It burns..." - Burned

Intermission

 * "Let's begin!" - Game start
 * "For science!" - Ready
 * "Of course!" - Ready
 * "I'm honored!" - Ready
 * "Faster! Chop-chop!" - Speed up
 * "Quickly, now!" - Speed up
 * "Steady, now!" - Boss stage
 * "The pressure!" - Boss stage with only one life
 * "A successful experiment!" - Story complete
 * "Thank gallium!" - 1-Up
 * "Riches await!" - Bonus stage
 * "Most amusing!" - Level up
 * "I'm done for..." - Game Over
 * "Back to the drawing board..." - Game Over
 * "What a score!" - New high score
 * "Impressive results!" - Scoring above Master Mission requirement
 * "Not bad at all!" - Scoring above Expert Mission requirement
 * "Another go it is!" - Play again/Continue
 * "I have work to do." - Continuing on first playthrough
 * "My work here is done..." - Quit

Break Room

 * "Dr. Crygor at your service!" - Select
 * "The experiment... begins!" - Select
 * "Genius at work!" - Select
 * "Splendid I say, splendid!" - red Prezzy
 * "I am grateful, to be sure." - orange Prezzy
 * "You have my thanks." - gold Prezzy
 * "I shall accept this." - green Prezzy
 * "Oh, honestly, now!" - blue Prezzy
 * "I am a genius, after all." - Level up

Story

 * "Wario! We've been lookin' for you!"
 * "We took a look around. There are messes like this all over the place!"
 * "Let's go exterminate some bugs then!"
 * "We'll show you the stars!" (spoken)
 * "We're back!"
 * "Unbelievable! Every single time!"
 * "OH NO!"
 * "HEY!"

Winning a microgame

 * "That's it!"
 * "Nice!"
 * "Nailed it!"
 * "How 'bout that?"
 * "Not bad!"
 * "Ooh!" - Within microgame
 * "Booyah!" - Within microgame
 * "Ha-ha!" - Within microgame
 * "No sweat!" - Completing long microgame before bomb starts ticking
 * "That's nothin'!" - Completing long microgame before bomb starts ticking
 * "Correct-a-mundo!" - Completing IQ/choice-based microgame
 * "Heh!" - Completing IQ/choice-based microgame
 * "Close shave!" - Winning after being damaged and KO'd within microgame
 * "What'cha expect?" - Completing microgame when considered the best fit
 * "Ya don't say?" - Completing microgame when considered the worst fit
 * "Cruisin'!" - Completing 10 microgames without losing a life
 * "Keep it up!" - Completing 5 microgames with only one life

Losing a microgame

 * "You're kiddin' me!"
 * "Woof!"
 * "Dah."
 * "Drrrrr..."
 * "Come on!"
 * "Grr!" - Within microgame
 * "Aww..." - Within microgame
 * "Hmm..." - Within microgame
 * "Oopsy."- Losing IQ/choice-based microgame
 * "For real!?" - Losing IQ/choice-based microgame
 * "Humiliating." - Losing microgame when considered the best fit
 * "Forget about it!" - Losing microgame when considered the worst fit
 * "Fender bender!" - Losing after damaged and KO'd within microgame
 * "Grrrr!" - Losing after damaged and KO'd within microgame
 * "Watch it." - One life left
 * "The worst!" - Losing 3 microgames in a row
 * "Oof!" - Damaged
 * "Ooh! Hot!" - Burned

Intermission

 * "Let's go!" - Game start
 * "Okay, okay." - Ready
 * "Vroom, vroom!" - Ready
 * "You bet!" - Ready
 * "Hit the gas!" - Speed up
 * "Floor it!" - Speed up
 * "Here I go!" - Boss stage
 * "Toughen up!" - Boss stage with only one life
 * "We did good!" - Story complete
 * "Aw yeah!" - 1-Up
 * "Rake it in!" - Bonus stage
 * "Buckle up!" - Level up
 * "Red light..." - Game over
 * "I'm out!" - Game over
 * "High score, eh?" - High score
 * "Out of this world!" - Scoring above Master Mission requirement
 * "Nice drivin'!" - Scoring above Expert Mission requirement
 * "Motor's runnin'!" - Play again/Continue
 * "I've got the wheel." - Continuing on first playthrough
 * "Tank's on empty..." - Quit

Break Room

 * "Dribble drive!" - Select
 * "Hold on tight!" - Select
 * "It's go time!" - Select
 * "Whoa, thanks a lot, pal!" - red Prezzy
 * "For me? Aw, you shouldn't have!" - orange Prezzy
 * "That's really somethin'!" - gold Prezzy
 * "I'll... take what I can get." - green Prezzy
 * "Eh, I ain't sayin' no." - blue Prezzy
 * "Hey, I got a promotion!" - Level up

Fronk

 * "Prepare to swap!"
 * "Almost swapping time..."
 * "Swap incoming!"
 * "Aaaand swap!"
 * "Remain strong!"
 * "Don't let me down!"
 * "Good luck to you!"
 * "Last swap!"
 * "Hurry, now!"
 * "It's almost over..."
 * "A valiant effort!"
 * "I am in awe."

Story

 * "Yo, hurry up and show us!"
 * "Oh YEAH!"
 * "Aw, my dance floor..."
 * "Alright! Game bugs don't stand a chance against my dance moves."
 * "Start the music!"
 * "Ha HA! That was groovy!"
 * "So, like, what's up with your mom... and, uh, your other mom?"
 * "Your mom's got spooky moves, eh? That's weird. I dig it!"
 * "That didn't look like any ordinary game bug, ya dig? Stay on your toes!"
 * "Oh yeah! The glitches are fadin' away!"
 * "Haha! Time to shuffle on outta here!"
 * "OH NO!"
 * "HEY!"
 * "Alright! Somethin' tells me they're in this tower. Time to boogie!"

Winning a microgame

 * "Real cool!"
 * "Feel the heat!"
 * "I like it!"
 * "Solid!"
 * "Groovy!"
 * "Yeah!" - Within microgame
 * "Ha-ha!" - Within microgame
 * "Mmm-hmm!" - Within microgame
 * "Smooth!" - Completing long microgame before bomb starts ticking
 * "No sweat!" - Completing long microgame before bomb starts ticking
 * "Mmm-hm!" - Completing IQ/choice-based microgame
 * "Alright!" - Completing IQ/choice-based microgame
 * "All good!" - Winning after damaged and KO'd in microgame
 * "Uh-huh!" - Completing microgame when considered the best fit
 * "How 'bout that?" - Completing microgame when considered the worst fit
 * "On fire!" - Completing 10 microgames without losing a life
 * "Careful now!" - Completing 5 microgames with only one life

Losing a microgame

 * "Man oh man..."
 * "Harsh!"
 * "Too bad."
 * "My bad."
 * "So close."
 * "No!" - Within microgame
 * "Busted!" - Losing IQ/choice-based microgame
 * "No good." - Losing IQ/choice-based microgame
 * "Not cool!" - Losing after damaged and KO'd within microgame
 * "Ye-ouch." - Losing after damaged and KO'd within microgame
 * "No way!" - Losing microgame when considered the best fit
 * "C'est la vie." - Losing microgame when considered the worst fit
 * "Watch it." - One life left
 * "Not groovy!" - Losing three microgames in a row
 * "Uaahh!" - Damaged
 * "Scorcher!" - Burned

Intermission

 * "Hey, DJ!" - Game start
 * "Okay!" - Ready
 * "Right on!" - Ready
 * "Come on!" - Ready
 * "Heatin' up!" - Speed up
 * "Move to the beat!" - Speed up
 * "Now we're talking!" - Boss stage
 * "Stay cool!" - Boss stage with only one life
 * "I dig it!" - 1-Up
 * "Haha! Nailed it!" - Story complete
 * "Party time!" - Bonus stage
 * "Next level!" - Level up
 * "Two left feet." - Game over
 * "Lost the beat." - Game over
 * "Can't beat that!" - New high score
 * "Fantastic!" - Scoring above Master Mission requirement
 * "Solid moves!" - Scoring above Expert Mission requirement
 * "Got all night." - Play again/Continue
 * "The beat goes on." - Continuing on first playthrough
 * "My feet are flat." - Quit

Break Room

 * "Hit it!" - Select
 * "Let's dance!" - Select
 * "Time to boogie!" - Select
 * "Oh, yeah! That's groovy!" - red Prezzy
 * "Out of sight!" - orange Prezzy
 * "Pretty cool." - gold Prezzy
 * "Nice. Nice." - green Prezzy
 * "Uhh... alright..." - blue Prezzy
 * "Groovalicious!" - Level up

Story

 * "Ooh, it's all done?"
 * "What's wrong with it?"
 * "Hyaaa! Hyaaa!"
 * "Hey! We found you!"
 * "Ha! It's probably just our suuuuper awesome ninja powers!"
 * "Listen up! Something really weird jumped into our level!"
 * "You can help us take it down... if you're not too scared!"
 * "NAP TIME!"
 * "STAR POWER!"
 * "Let's get him!"
 * "We did it! Mission complete!"
 * "We can fix it, but we gotta take out those rotten game bugs!"
 * "Bad Wario!"
 * "OH NO!"
 * "HEY!"

Winning a microgame

 * "Ninja-riffic!"
 * "I win!"
 * "Take that!"
 * "Awesome!"
 * "Yay!"
 * "Ha!" - Within microgame
 * "Yes!" - Within microgame
 * "Kid stuff!" - Completing long microgame before bomb starts ticking
 * "Simple!" - Completing long microgame before bomb starts ticking
 * "Got it!" - Completing IQ/choice-based microgame
 * "Ha ha!" - Completing IQ/choice-based microgame
 * "Yikes!" - Winning after damaged and KO'd in microgame
 * "Cool." - Completing microgame when considered the best fit
 * "I did it..." - Completing microgame when considered the worst fit
 * "Flawless!" - Completing 10 microgames without losing a life
 * "Stay sharp!" - Completing 5 microgames with only one life

Losing a microgame

 * "Whoops..."
 * "Aww..."
 * "That stinks!"
 * "The worst." - Losing after damaged and KO'd within microgame
 * "What?!" - Losing IQ/choice-based microgame
 * "No way!" - Losing IQ/choice-based microgame
 * "Oh no..." - Losing microgame when considered the best fit
 * "Good try." - Losing microgame when considered the worst fit
 * "Watch out..." - One life left
 * "Awful!" - Losing three microgames in a row
 * "Ugh!" - Damaged
 * "Woah!?" - Damaged
 * "Hot!" - Burned

Intermission

 * "So ready!" - Game start
 * "Ready!" - Ready
 * "Leave it to me." - Ready
 * "On it!" - Ready
 * "Ninja speed!" - Speed up
 * "Faster it is!" - Speed up
 * "Fiend..." - Boss stage
 * "I'll show 'em!" - Boss stage with only one life
 * "Whew!" - 1-Up
 * "Mission complete!" - Story complete
 * "Reward time!" - Bonus stage
 * "Prepare yourself." - Level up
 * "It's over..." - Game Over
 * "Too bad..." - Game Over
 * "High-flying score!" - New high score
 * "Terrific score!" - Scoring above Master Mission requirement
 * "Good one!" - Scoring above Expert Mission requirement
 * "A ninja never quits!" - Play again/Continue
 * "Back in the fight!" - Continuing on first playthrough
 * "I need a nap..." - Quit

Break Room

 * "Mission accepted!" - Select
 * "Ninja at the ready!" - Select
 * "I'll do my best!" - Select
 * "Wow, this is the best!" - red Prezzy
 * "I am thankful for your kindness!" - orange Prezzy
 * "Thank you very much." - gold Prezzy
 * "Um... sure. Heh, why not?" - green Prezzy
 * "I... will... take it?" - blue Prezzy
 * "I feel so grown up!" - Level up

Leo

 * "Prepare for ninja spell..."
 * "PUPPETRY!"
 * "Ninja spell..."
 * "LION'S ROAR!"

Story

 * "Oh! Cricket!"
 * "You came to rescue me! You are so, so, SOOO amazing!"
 * "Um... I think it took this elevator to Floor 5."
 * "I can't wait to see what happens next!"
 * "Oh! There it is! That's the thing that kidnapped me!"
 * "Hey! What are YOU doing in our game?!"
 * "Gah!"

Winning a microgame

 * "Good stuff!"
 * "All me!"
 * "Yesss!!"
 * "Hahaha!"
 * "Love it!"
 * "So good!" - Within microgame
 * "Ya like that?" - Completing long microgame before bomb starts ticking
 * "Pssh, easy!" - Completing long microgame before bomb starts ticking
 * "Score!" - Completing IQ/choice-based microgame
 * "Called it!" - Completing IQ/choice-based microgame
 * "Missed me!" - Winning after being damaged and KO'd within microgame
 * "Next!" - Completing microgame when considered the best fit
 * "I've got skills!" - Completing microgame when considered the worst fit
 * "Flawless!" - Completing 10 microgames without losing a life
 * "In the zone!" - Completing 5 microgames with only one life

Losing a microgame

 * "Aw, nuts!"
 * "Awwrrrr!"
 * "No no no!"
 * "Awwww!"
 * "P.U.!"
 * "Huh!?" - Losing IQ/choice-based microgame
 * "No fair!" - Losing IQ/choice-based microgame
 * "Ouchie!" - Losing after damaged and KO'd within microgame
 * "Get over it!" - Losing after damaged and KO'd within microgame
 * "Ah geez!" - Losing microgame when considered the best fit
 * "Whaaatever." - Losing microgame when considered the worst fit
 * "Uh-oh." - One life left
 * "For real?" - Losing three microgames in a row
 * "Ooh!" - Damaged
 * "Ow!" - Damaged
 * "Hot! Hot! Hot!" - Burned

Intermission

 * "Lemme at 'em!" - Game start
 * "Game time!" - Ready
 * "Watch out!" - Ready
 * "Oh, I'm ready!" - Speed up
 * "Hah, let's do this!" - Speed up
 * "No fear!" - Boss stage
 * "I can take 'em!" - Boss stage with only one life
 * "Safe!" - 1-Up
 * "I'm the best!" - Story complete
 * "Me first, me first!" - Bonus stage
 * "I’m fired up!" - Level up
 * "This isn't over!" - Game over
 * "What a letdown." - Game over
 * "Best score yet!" - New high score
 * "I rule!" - Scoring above Master Mission requirement
 * "I'm killin' it!" - Scoring above Expert Mission requirement
 * "Gimme a redo!" - Play again/Continue
 * "There's no stopping me!" - Continuing on first playthrough
 * "(yawns) Just a quick nap..." - Quit

Break Room

 * "Lulu's on it!" - Select
 * "I was born ready!" - Select
 * "Let's play!" - Select
 * "This totally rocks!" - red Prezzy
 * "Whoa! So cool!" - orange Prezzy
 * "No way! For me?" - gold Prezzy
 * "Yeah, okay." - green Prezzy
 * "Seriously?" - blue Prezzy
 * "Nothing's gonna stop me!" - Level up

Story

 * "I am most grateful for your assistance."
 * "Hmmm... yes... I sense our foe's presence coming from somewhere on Floor 10."
 * "Let's go! One of us remains captive. We mustn't fail now!"
 * "Perhaps this is the end you seek... Treasure not the gold but the journey it inspired."

Winning a microgame

 * "Splendid!"
 * "A triumph!"
 * "Excellent!"
 * "Mmm. Clever."
 * "I see!" - Within microgame
 * "Yes!" - Within microgame
 * "Oho!" - Within microgame
 * "Swiftly done!" - Completing long microgame before bomb starts ticking
 * "Strike fast!" - Completing long microgame before bomb starts ticking
 * "As I thought!" - Completing IQ/choice-based microgame
 * "Ah-ha!" - Completing IQ/choice-based microgame
 * "Moving on." - Winning after damaged and KO'd within microgame
 * "Mm-hmm!" - Completing microgame when considered the best fit
 * "Masterful!" - Completing microgame when considered the worst fit
 * "Good form!" - Completing 10 microgames without losing a life
 * "Stay alert!" - Completing 5 microgames with only one life

Losing a microgame

 * "Learn from this."
 * "Challenging!"
 * "Not good."
 * "How humbling."
 * "Stand strong." - Losing IQ/choice-based microgame
 * "Unacceptable." - Losing IQ/choice-based microgame
 * "Curious..." - Losing microgame when considered the best fit
 * "Onwards." - Losing microgame when considered the worst fit
 * "I'm... fine." - Losing after damaged and KO'd within microgame
 * "OW!" - Losing after damaged and KO'd within microgame
 * "Stay afloat!" - One life left
 * "Regain focus." - Losing 3 microgames in a row
 * "Wooh!" - Damaged
 * "Hot..." - Burned

Intermission

 * "We begin!" - Game start
 * "I accept!" - Ready
 * "You chose well." - Ready
 * "A challenge!" - Ready
 * "Act quickly now!" - Speed up
 * "Prepare yourself." - Speed up
 * "Stay centered!" - Boss stage
 * "I shall not lose!" - Boss stage with only one life
 * "That... is the way of the Mantis." - Story complete
 * "I approve." - 1-Up
 * "A golden opportunity!" - Bonus stage
 * "A new challenge!" - Level up
 * "I regret nothing." - Game over
 * "My path ends here." - Game over
 * "New heights!" - New high score
 * "My strength grows!" - Scoring above Master Mission requirement
 * "A worthy outcome!" - Scoring above Expert Mission requirement
 * "Ah, a clean slate." - Play again/Continue
 * "One's training never ends." - Continuing on first playthrough
 * "Resting is beneficial." - Quit

Break Room

 * "Training begins now." - Select
 * "We must act with intention." - Select
 * "My only fear... is fear." - Select
 * "A wonderous surprise!" - red Prezzy
 * "I'm filled with gratitude!" - orange Prezzy
 * "I thank you." - gold Prezzy
 * "Gladly received." - green Prezzy
 * "Ermmm... yes..." - blue Prezzy
 * "One's journey is never complete." - Level up

Mega Bug

 * "Ziiip zooorp! (Thank you!)"

Story

 * "La-la-la-laaa! The acoustics in there are perfect for karaoke."
 * "Fine. If I must."
 * "Too bad. There goes my solo career."
 * "Good. we survived."
 * "Sing it!"
 * "Ha. Ha. Dr. Crygor is afraid of the dark."
 * "Good grief. Your superior intellect is a scaredy-cat."
 * "OH NO!"
 * "HEY!"

Winning a microgame

 * "In tune."
 * "Sing it!"
 * "High-five!"
 * "Approval."
 * "Yay." - Within microgame
 * "Good!" - Within microgame
 * "Mm-hmm!" - Within microgame
 * "Pah." - Completing long microgame before bomb starts ticking
 * "Pitch perfect!" - Completing long microgame before bomb starts ticking
 * "That computes." - Completing IQ/choice-based game
 * "Logical." - Completing IQ/choice-based game
 * "Close." - Winning after being damaged and KO'd within microgame
 * "MIKE DROP!" - Completing microgame when considered the best fit
 * "Superior." - Completing microgame when considered the worst fit
 * "I rock." - Completing 10 microgames without losing a life
 * "Remain calm." - Completing 5 microgames with only one life

Losing a microgame

 * "Sad robot."
 * "Womp wooomp."
 * "Ohhh..."
 * "Off key..."
 * "Fail."
 * "Ah." - Within microgame
 * "Womp womp!" - Within microgame
 * "Angry." - Losing after damaged and KO'd within microgame
 * "Tech support!" - Losing after damaged and KO'd within microgame
 * "Incompatible!" - Losing IQ/choice-based game
 * "Error." - Losing IQ/choice-based game
 * "Oops..." - Losing microgame when considered the best fit
 * "My bad." - Losing microgame when considered the worst fit
 * "Warning!" - One life left
 * "Gasp!" - Losing 3 microgames in a row
 * "Oh?" - Damaged
 * "Noooo!~♪" - Damaged
 * "Too hot!" - Burned

Intermission

 * "Initiating." - Game start
 * "Activated." - Ready
 * "Go time!" - Ready
 * "Accelerating!" - Speed up
 * "High velocity!" - Speed up
 * "Bring it!" - Boss stage
 * "Fear not." - Boss stage with only one life
 * "I'm a karaoke machine!" - Story complete
 * "Gladness!" - 1-Up
 * "Time to clean up." - Bonus stage
 * "Challenge detected." - Level up
 * "That is all." - Game over
 * "Show's over..." - Game over
 * "High score! Yes!" - New high score
 * "Tears of joy!" - Scoring above Master Mission requirement
 * "Happy face!" - Scoring above Expert Mission requirement
 * "Encore!" - Play again/Continue
 * "My song isn't over." - Continuing on first playthrough
 * "Powering dooooooown..." - Quit

Break Room

 * "Laa-la-la-laaa!" - Select
 * "The stage awaits." - Select
 * "And a-one. And a-two." - Select
 * "I am happy so I sing! La-la-la!" - red Prezzy
 * "Emotional response!" - orange Prezzy
 * "Expression of thanks." - gold Prezzy
 * "I will accept this." - green Prezzy
 * "If you insist." - blue Prezzy
 * "Robots rule! Humans drool." - Level up

Story

 * "All our hard work!"
 * "Hello! Wario, is that you?"
 * "AHHHH! My scooter! It won't stop!"
 * "What a mess! My level looks awful!"
 * "Bugs... inside the game... did THIS? Unacceptable! Let's go!"
 * "Be good!"
 * "I'm home!" (spoken)
 * "Oh no!"
 * "What a mess!" (spoken)
 * "Behave!"
 * "Really?!" (spoken)
 * "All tidied up. Good work, everyone!"
 * "Look at all of this corruption. It's just awful."
 * "Ugh! Wario! How could you say that?"
 * "The game bugs must have corrupted the entire game."
 * "Hello! Dr. Crygor!"
 * "Gah! Dr. Crygor! Down here!"
 * "We're back!"
 * "Hmm, I wonder..."
 * "Where did all those bugs come from?"
 * "OH NO!"
 * "HEY!"
 * "It seems some of our friends are still stuck inside the game."

Winning a microgame

 * "Cool!"
 * "Looking good!"
 * "With style!"
 * "Impressed?"
 * "Yay!" - Within microgame
 * "Yeah!" - Within microgame
 * "Hm!" - Completing long microgame before bomb starts ticking
 * "Walk in the park!" - Completing long microgame before bomb starts ticking
 * "Thought so!" - Completing IQ/choice-based game
 * "Smart." - Completing IQ/choice-based game
 * "Too close!" - Winning after damaged and KO'd within microgame
 * "That's right!" - Completing microgame when considered the best fit
 * "Neato!" - Completing microgame when considered the worst fit
 * "So exciting!" - Completing 10 microgames without losing a life
 * "Stay focused!" - Completing 5 microgames with only one life

Losing a microgame

 * "No good."
 * "Oh phooey..."
 * "Ohh..."
 * "Wrong?" - Losing IQ/choice-based microgame
 * "Wait, what?!" - Losing IQ/choice-based microgame
 * "Mean!" - Losing after damaged and KO'd within microgame
 * "Unbelievable!'" - Losing after damaged and KO'd within microgame
 * "Embarrassing..." - Losing microgame when considered the best fit
 * "Oh dear." - Losing microgame when considered the worst fit
 * "Oh no..." - One life left
 * "Hot!" - Burned

Intermission

 * "Let's ride!" - Game start
 * "Ready!" - Ready
 * "Beep, beep!" - Ready
 * "Ciao!" - Ready
 * "Rev it up!" - Speed up
 * "Beep, beep! Faster!" - Speed up
 * "Challenge accepted!" - Boss stage
 * "Time to focus." - Boss stage with only one life
 * "And that's how it's done!" - Story complete
 * "Thank goodness!" - 1-Up
 * "It's pay day!" - Bonus stage
 * "This is serious." - Level up
 * "End of the road..." - Game over
 * "Got a flat!" - Game over
 * "Top-notch score!" - New high score
 * "Totally awesome!" - Scoring above Master Mission requirement
 * "Great score!" - Scoring above Expert Mission requirement
 * "One more time." - Play again/Continue
 * "Me, done? No way!" - Continuing on first playthrough
 * "Out of gas..." - Quit

Break Room

 * "Go go Mona!" - Select
 * "Let's motor!" - Select
 * "Time to scoot!" - Select
 * "Yay! I love it!" - red Prezzy
 * "Whoa! Thank you!" - orange Prezzy
 * "That's so nice of you!" - gold Prezzy
 * "I... like it." - green Prezzy
 * "For... me?" - blue Prezzy
 * "Hey, I like this!" - Level up

Story

 * "Oops! The bad is mine."
 * "My beam of tractoring... It does not work on this glitchy yuck!"
 * "I see! Then Orbulon will dispose of these bugs... with style!"
 * "Greetings!"
 * "My travel show begins!"
 * "Tourist time!" (spoken over above line)
 * "I see your sights!"
 * "I absorb your culture!"
 * "Souvenirs!"
 * "For all my friends!"
 * "First I conquer the game bugs! Then I conquer THE WORLD!"
 * "Oh no! There is much corruption here. A great amount of much!"
 * "Yerg! Orbulon has feelings of confusion and excitement!"
 * "OH NO!"
 * "HEY!"

Winning a microgame

 * "Fun, fun!"
 * "Huzzah!"
 * "Likey!"
 * "A-ha!"
 * "Hahaha!"
 * "Aha!" - Within microgame
 * "Yay!" - Within microgame
 * "Hmhmhm!" - Within microgame
 * "Peasy easy!" - Completing long microgame before bomb starts ticking
 * "Speedy!" - Completing long microgame before bomb starts ticking
 * "High IQ!" - Completing IQ/choice-based microgame
 * "Right-o!" - Completing IQ/choice-based microgame
 * "Not so fun!" - Winning after being damaged and KO'd within microgame
 * "My specialty!" - Completing microgame when considered the best fit
 * "Lucky!" - Completing microgame when considered the worst fit
 * "See me roll!" - Completing 10 microgames without losing a life
 * "Focus, focus." - Completing 5 microgames with only one life

Losing a microgame

 * "Try again!"
 * "Bad work."
 * "I failed..."
 * "Oh no..."
 * "Hmmm... (angrily)"
 * "It stings..." - Losing after damaged and KO'd within microgame
 * "So angry..." - Losing after damaged and KO'd within microgame
 * "Such wrongness." - Losing IQ/choice-based microgame
 * "Unacceptable." - Losing IQ/choice-based microgame
 * "Undo, undo!" - Losing microgame when considered the best fit
 * "Unimportant." - Losing microgame when considered the worst fit
 * "Doom..." - Within microgame
 * "High stakes..." - One life left
 * "D'oh!" - Damaged
 * "Guuh!" - Damaged
 * "Fire!" - Burned
 * "Ow. Ow. Ow. Ow." - Electrocuted

Intermission

 * "Ready now!" - Game start
 * "Fly time!" - Ready
 * "Behold!" - Ready
 * "It is on!" - Ready
 * "I like this..." - Speed up
 * "Go, baby, go!" - Speed up
 * "Gulp...!" - Boss stage
 * "It's risky biz!" - Boss stage with only one life
 * "I quite enjoyed that!" - Story complete
 * "More lives!" - 1-Up
 * "Ooh, cash-grab!" - Bonus stage
 * "More difficulty!" - Level up
 * "Is it over?" - Game over
 * "The end has come." - Game over
 * "So high! So score!" - New high score
 * "I am amazing." - Scoring above Master Mission requirement
 * "Satisfactory." - Scoring above Expert Mission requirement
 * "More, please!" - Play again/Continue
 * "I am re-energized." - Continuing on first playthrough
 * "Mmm... sleepy time." - Quit

Break Room

 * "Galactical adventure!" - Select
 * "Ohhh... OOH! Ha-ha-ha!" - Select
 * "Commencing fun time!" - Select
 * "I am full of delight!" - red Prezzy
 * "So much greatfulness!" - orange Prezzy
 * "Thanks to you!" - gold Prezzy
 * "I wish you hadn't." - green Prezzy
 * "But why, Earth-folk?" - blue Prezzy
 * "Now Earth will be mine!" - Level up

Story

 * "Finished at last!"
 * "I give you... Jet Tank One!"
 * "Ta-da!" (spoken over above line)
 * "Grandpa?! Hi!"
 * "Yeah... Uh-huh..."
 * "Sure! I'll be right there!"
 * "Here goes!"
 * "Woo-hoo!" (spoken)
 * "Hi, everyone! Sorry to keep you waiting."
 * "I bet you want me to turn that junk into something awesome. I'm on it!"
 * "All done!"
 * "Oh, wow! That beanstalk! It's incredible!"
 * "OK, time to start climbing! I bet there's something at the top!"

Winning a microgame

 * "High note!"
 * "That's it!"
 * "Yeah!"
 * "Positive results!"
 * "Uh-huh!" - Within microgame
 * "Yes!" - Within microgame
 * "Hah!" - Completing long microgame before bomb starts ticking
 * "So easy!" - Completing long microgame before bomb starts ticking
 * "Spot on!" - Completing IQ/choice-based microgame
 * "Knew it!" - Completing IQ/choice-based microgame
 * "That was close!" - Winning after being damaged and KO'd within microgame
 * "Just like that." - Completing microgame when considered the best fit
 * "Brainpower!" - Completing microgame when considered the worst fit
 * "Exemplary!" - Completing 10 microgames without losing a life
 * "Still here!" - Completing 5 microgames with only one life

Losing a microgame

 * "Shuuucks!"
 * "Inconclusive."
 * "Messed up..."
 * "Next time."
 * "Drat!"
 * "But-" - Within microgame
 * "Awww!" - Within microgame
 * "Awww..." - Within microgame
 * "That smarts." - Losing after damaged and KO'd within microgame
 * "Ouch." - Losing after damaged and KO'd within microgame
 * "Ah!" - Losing IQ/choice-based microgame
 * "Hold on!" - Losing IQ/choice-based microgame
 * "My formula!" - Losing microgame when considered the best fit
 * "Solid effort." - Losing microgame when considered the worst fit
 * "This is it." - One life left
 * "Get it together!" - Losing three microgames in a row
 * "Ugh!" - Damaged
 * "Aah!" - Damaged
 * "Yowza!" - Burned

Intermission

 * "Alright!" - Game start
 * "For science!" - Ready
 * "Hi!" - Ready
 * "''For me?" - Ready
 * "The faster, the better!" - Speed up
 * "Increase velocity!" - Speed up
 * "Safety goggles: on!" - Level up
 * "That was a blast!" - Story complete
 * "Another challenge!" - Boss stage
 * "Ooh, a test!" - Boss stage with only one life
 * "Whew!" - 1-Up
 * "Showtime!" - Bonus stage
 * "Back to square one..." - Game over
 * "Thwarted..." - Game over
 * "Record-breaking!" - New high score
 * "Look at that!" - Scoring above Master Mission requirement
 * "Stellar results." - Scoring above Expert Mission requirement
 * "Keep on trying!" - Continue
 * "I don't give up!" - Continuing on first playthrough
 * "I need a power nap..." - Quit

Break Room

 * "Ready, Penny!" - Select
 * "Let's experiment!" - Select
 * "This is intriguing!" - Select
 * "I'm totally speechless!" - red Prezzy
 * "Perfect for my collection!" - orange Prezzy
 * "Thanks!" - gold Prezzy
 * "I'll... find a use for this." - green Prezzy
 * "How... interesting." - blue Prezzy
 * "Knowledge is power!" - Level up

Story

 * "OK! I'm on it!"
 * "SOMEONE! ANYONE! HEEEEELP!"
 * "Ashley! I knew you'd come to rescue little ol' me!"
 * "Oh boy, am I glad to see you! This big... thing... locked me up in here."
 * "OK, so... I'm pretty sure it took this elevator up to Floor 18."
 * "What the hexsaroonie?! That thing jumped out the window... from FLOOR 18!"
 * "Yes! Time to fly to the next level!"
 * "Oh brother. He sure is eager."
 * "Huh. That's some pretty weird treasure."
 * "Huh? How are we supposed to put all this junk together?"
 * "Hmm, let's see. He says... "I just stopped by to play for a bit.""
 * "And, uh, he wants to know... "Did you have a good time playing with me?""

Winning a microgame

 * "Heh, heh, heh!"
 * "Yes!"
 * "I got moves!"
 * "Translate that!"
 * "Whoo!" - Within microgame
 * "Yeah!" - Within microgame
 * "I'm fast!" - Completing long microgame before bomb starts ticking
 * "Knew it!" - Completing IQ/choice-based microgame
 * "Righty-roo!" - Completing IQ/choice-based microgame
 * "Whew..." - Winning after being damaged and KO'd within microgame
 * "Clearly..." - Completing microgame when considered the best fit
 * "Woah..." - Completing microgame when considered the worst fit
 * "Clean sweep!" - Completing 10 microgames without losing a life
 * "Still kickin'!" - Completing 5 microgames with one life left

Losing a microgame

 * "How?!"
 * "Aw man!"
 * "Slipped up!"
 * "I'm cursed!"
 * "That stunk."
 * "That was mean." - Losing after damaged and KO'd within microgame
 * "Figures." - Losing IQ/choice-based microgame
 * "You're kidding!" - Losing IQ/choice-based microgame
 * "I'm shocked!" - Losing microgame when considered the best fit
 * "This is hard!" - Losing microgame when considered the worst fit
 * "Ahahuh!" - Damaged
 * "Wha-?" - Damaged
 * "Hot! Hot!" - Burned

Intermission

 * "My turn!" - Game start
 * "So ready!" - Ready
 * "All set!" - Ready
 * "Uh-huh!" - Ready
 * "Ready for speed!" - Speed up
 * "Faster!" - Speed up
 * "Uhh..." - Boss stage
 * "You sure about this?" - Boss stage with only one life
 * "I finished something! Ha, ha, ha, ha!" - Story complete
 * "I'm saved!" - 1-Up
 * "For the taking!" - Bonus stage
 * "I can take it!" - Level up
 * "No luck!" - Game over
 * "Red's out." - Game over
 * "Oooh, high score!" - New high score
 * "Yay-worthy!" - Scoring above Master Mission requirement
 * "Pretty good!" - Scoring above Expert Mission requirement
 * "One more for the win!" - Continue
 * "Raring to go!" - Continuing on first playthrough
 * "My poor, poor wings! Oh!" - Quit

Break Room

 * "Uhh... I'm not scared!" - Select
 * "Wa-hoo! Heh, heh." - Select
 * "No turning back!" - Select
 * "I love, love, love it!" - red Prezzy
 * "Ooooh! A present for me?" - orange Prezzy
 * "Huh, this is fun." - gold Prezzy
 * "Uhh... I accept." - green Prezzy
 * "Meh, I've gotten worse." - blue Prezzy
 * "I could get used to this!" - Level up

Story

 * "C'mon, hop aboard!" (spoken)
 * "Ha HA! Now that's more like it!"
 * "OH NO!"
 * "HEY!"

Winning a microgame

 * "I like it!"
 * "Alright!"
 * "That's right!"
 * "Aw yeah."
 * "Mreow!" - Within microgame
 * "Haha!" - Within microgame
 * "Slick!" - Completing long microgame before bomb starts ticking
 * "No big." - Completing long microgame before bomb starts ticking
 * "Clever, huh?" - Completing IQ/choice-based microgame
 * "Told ya!" - Completing IQ/choice-based microgame
 * "Mee-yowza!" - Winning after damaged and KO'd within microgame
 * "Puh-lease!" - Completing a microgame when considered the best fit
 * "Well, well!" - Completing a microgame when considered the worst fit
 * "Purrfecto!" - Completing 10 microgames in a row without losing a life
 * "Stay cool." - Completing 5 microgames in a row with only one life

Losing a microgame

 * "Meeyow!!"
 * "Criminy!"
 * "Get out!"
 * "Oh boy."
 * "What?"
 * "Hiss!" - Within microgame
 * "No!" - Losing IQ/choice-based microgame
 * "What a joke." - Losing IQ/choice-based microgame
 * "Hey now!" - Losing after damaged and KO'd within microgame
 * "Spittin' mad!" - Losing after damaged and KO'd within microgame
 * "What a joke!" - Losing microgame when considered the best fit
 * "Not my day..." - Losing microgame when considered the worst fit
 * "Easy now!" - One life left
 * "Strugglin'..." - Losing three microgames in a row
 * "D-oi!" - Damaged
 * "Kyyhhh!" - Burned

Intermission

 * "Go time!" - Game start
 * "My pleasure!" - Ready
 * "Why not?" - Ready
 * "Purr-ime time!" - Ready
 * "Here we go!" - Speed up
 * "Speed up!" - Speed up
 * "Now or never!" - Boss stage
 * "Do or die!" - Boss stage with only one life
 * "Who's laughing now?" - Story complete
 * "Needed that!" - 1-up
 * "Moolah!" - Bonus stage
 * "It's gettin' real!" - Level Up
 * "What a drag." - Game over
 * "Ride's over..." - Game over
 * "Straight to the top!" - New high score
 * "Hohoho! Nice!" - Scoring above Master Mission requirement
 * "Not bad, not bad!" - Scoring above Expert Mission requirement
 * "I can do this all day." - Play again/Continue
 * "I've got rubber to burn!" - Continuing on first playthrough
 * "I'm clockin' out..." - Quit

Break Room

 * "Spitzy speed!" - Select
 * "Pedal, meet metal!" - Select
 * "Buckle up!" - Select
 * "Me-WOW! This is fantastic!" - red Prezzy
 * "Very impressive indeed!" - orange Prezzy
 * "Thank you very much!" - gold Prezzy
 * "O-kay, then." - green Prezzy
 * "You shouldn't have! Really." - blue Prezzy
 * "I'm one cool cat, alright!" - Level up

The Supreme Developer

 * "I am the Supreme Developer. I watch over this game, you might say."
 * "I am the one who brought you all here. Yes, that was all me."
 * "The game bugs arrived, quite uninvited. I knew not what to do. So I brought you here. To help."
 * "I thank you for tidying up their mess. Difficult work, I'm sure. Now, your home is right this way."
 * "Please, come back and play anytime."
 * "You have returned. And so soon. Welcome."
 * "Yes. Of course. I shall check..."
 * "Mm, yes, strange. It appears they have been captured by... something."
 * "This is not the work of a game bug. Wait... Oh dear..."
 * "One of your friends is nearby."

Story

 * "My game! It's finished!"
 * "Yes! This is it! My best one yet!"
 * "Huh?"
 * "Gaaah!"
 * "Huh? What's this?"
 * "No wonder I feel like flying. I AM flying!"
 * "Is it because I'm inside the game? Bah, who cares! This is going to come in handy!"
 * "Is this... It is! It's the level I made!"
 * "Huh?"
 * "Eh?!"
 * "That thing! It messed up everything it touched!"
 * "This is bad. It's going to ruin my level!"
 * "GAH! WAIT!"
 * "Start! Start! Start!"
 * "There you are! You can't hide from Wario!"
 * "OK! Time to smash some bugs!"
 * "Get a load of this place. The bugs really did a number on it, eh?"
 * "Meh. I'm starting to think it isn't so bad after all."
 * "Hey! Crygor!"
 * "I think this guy has some glitches of his own, if you know what I mean."
 * "A mine cart! That's more like it."
 * "What's with this place? It's so dark and boring."
 * "Hello? Is anyone there?"
 * "Aha! Ashley! I should have known."
 * "It's time to stomp some game bugs. And you! You're gonna help us!"
 * "Because I said so! And because... BAH! Fine! We don't need you anyway!"
 * "What's that weird sound?"
 * "Wah! You nincompoop! What are you doing?!"
 * "Ah-ha, another mine cart! I call driver's seat!"
 * "Huh? Is something in there?"
 * "OK! Now we're getting somewhere. This is the last level I made!"
 * "Eh?! What is THAT?!"
 * "WAAAH!"
 * "It's taking over my game! We've got to stop it!"
 * "OK! We've got you now!"
 * "Hmmm... I say we leave it alone."
 * "It's grimy and stinky and messed everything up. Which makes it perfect for my level!"
 * "What?! Supreme who?! C'mon! Everyone knows Wario is number one!"
 * "OK, let's get outta here before I, uh, remember something I'm forgetting."
 * "Well..." (spoken)
 * "We make games! I make money! ALL THE MONEY!"
 * "Huh? What's going on?"
 * "Eh-hehe... oops."
 * "Uh-oh." (spoken)
 * "I'm the boss! ME!" (spoken)
 * "Eh?!"
 * "Look! Someone's missing. Three someones!"
 * "Meh. Why?"
 * "OK. OK. But this better be worth it!"
 * "Aw, c'mon! I thought we took care of all the game bugs!"
 * "It dropped something."
 * "Eh-hehehe! TREASURE!"
 * "OK! Let's go find more treas——I mean, let's go find our friends!"
 * "Bah! He got tired of waiting and fell asleep."
 * "Eh! Where'd that thing go? And did it have any treasure with it?"
 * "OK! Floor 10, got it! Time to get a move on!"
 * "More treasure! I knew it!"
 * "AH HA HA! So what?! Treasure is treasure!"
 * "Hey! Kid! Which way did that weird blobby thing go?"
 * "No time to waste. Treasure awaits! I mean, we gotta take that guy down or whatever."
 * "Yes! THERE IT IS!"
 * "What's this? "I dare you to put all three treasures together.""
 * "Eh-hehe! A dare?! Wario never turns down a dare. Let's do this!"
 * "Hey! Crygor! Use that robo-noodle of yours and think of something!"
 * "WAAHHHH! My treasure! My beautiful treasure!"
 * "Arrrgh! We've been climbing this thing forever! There's nothing here!"
 * "Does it have more treasure?! WAAAAIT! COME BACK!"
 * "OK! Let's get it, once and for all!"
 * "We've got you cornered! Give it up!"
 * "What did you say?!"
 * "Good time! Bad time! Who cares?! Where is the TREASURE?!"
 * "C'mon! There has to be treasure! Some gold, maybe? Just a teensy bit?!"
 * "You're kidding."
 * "NO! There's nothing at all?! But... but... IT CAN'T END LIKE THIS!"

Winning a microgame

 * "Oh yeah!"
 * "Alright!"
 * "I win!"
 * "Ho-ho!"
 * "Take that!"
 * "Ha-ha!" - Within microgame
 * "Yes!" - Within microgame
 * "Hah!" - Within microgame
 * "Wah-ha!" - Winning after damaged and KO'd within microgame
 * "Piece of cake!" - Completing long microgame before bomb starts ticking
 * "Easy peasy!" - Completing long microgame before bomb starts ticking
 * "Nailed it!" - Completing IQ/choice-based microgame
 * "So good." - Completing IQ/choice-based microgame
 * "Of course!" - Completing microgame when considered the best fit
 * "Not bad!" - Completing microgame when considered the worst fit
 * "More, more!" - Completing 10 microgames without losing a life
 * "Keep it up!" - Completing 5 microgames with only one life

Losing a microgame

 * "Oh, boo."
 * "Gaahh..."
 * "Drat!"
 * "Rats!"
 * "No way!"
 * "Ergh!" - Within microgame
 * "Boo!" - Within microgame
 * "Not nice!" - Losing after damaged and KO'd within microgame
 * "Not fair!" - Losing after damaged and KO'd within microgame
 * "Wrongo!" - Losing IQ/choice-based microgame
 * "Ah- wh- what?" - Losing IQ/choice-based microgame
 * "Awrwrwrwrwr..." - Losing microgame when considered the best fit
 * "Eh, whatever." - Losing microgame when considered the worst fit
 * "Last chance." - One life left
 * "Oh, pfffft." - Losing 3 microgames in a row
 * "Ow!" - Damaged
 * "D-oh!" - Damaged
 * "Hot! Hot!" - Burned

Intermission

 * "Wario time!" - Game start
 * "It's-a me!" - Ready
 * "Ta-da!" - Ready
 * "Why not?" - Ready
 * "Faster! FASTER!" - Speed up
 * "Wah! Keep up!" - Speed up
 * "Bring it on!" - Boss stage
 * "I got this!" - Boss stage with only one life
 * "Heh-heh-heh! Pretty good, eh?" - Story complete
 * "Needed that!" - 1-Up
 * "Cha-ching!" - Bonus stage
 * "No match for me!" - Level up
 * "Ehh... whatever." - Game over
 * "All over..." - Game over
 * "I'm the best!" - New high score
 * "Amazing!" - Scoring above Master Mission requirement
 * "Hey, not bad!" - Scoring above Expert Mission requirement
 * "Oh yeah! Back for more!" - Play again/Continue
 * "Here we go!" - Continuing on first playthrough
 * "Wah, I'm pooped..." - Quit

Break Room

 * "Alright! Let's-a go!" - Select
 * "Let me at 'em!" - Select
 * "Heh-heh. Time to do this!" - Select
 * "Eh-ha-ha-ha-ha! Gimme, gimme, gimme!" - red Prezzy
 * "Nice, very nice!" - orange Prezzy
 * "Ooh... don't mind if I do..." - gold Prezzy
 * "Eh, sure why not?" - green Prezzy
 * "Ehh. I suppose." - blue Prezzy
 * "Wa-ha! How do you like me now?" - Level up

Story

 * "Mr. Wario! There you are!"
 * "Time to join forces. It's the only way! C'mon, let's tag team our foe!"
 * "Whoa! The corruption... It's disappearing!"
 * "I see. So, if we get rid of the bugs... everything will go back to normal?"
 * "This is no time to rest. We must keep going!"
 * "Yes! Game bugs have taken over. They're causing these... glitches."
 * "All of this pushing IS good for my training, but can't you walk just a little bit?"
 * "OH NO!"
 * "Yes! We must rescue them."
 * "HEY!"
 * "Did you see where this big thing went?"
 * "The time for action is now! To the elevator!"
 * "Wait!"
 * "We must not lose focus. Time to rescue the other two!"
 * "Master!"
 * "Look at him! So calm despite being captured. That's master for you."
 * "Good. Everyone is here. Now we must defeat our foe!"

Winning a microgame

 * "Impressive!"
 * "Wow!"
 * "Great!"
 * "Ho-ahh!"
 * "Take that!"
 * "Good!" - Within microgame
 * "Indeed!" - Within microgame
 * "Nice!" - Within microgame
 * "Close!" - Winning after damaged and KO'd within microgame
 * "Simple." - Completing long microgame before bomb starts ticking
 * "Done!" - Completing long microgame before bomb starts ticking
 * "I knew it!" - Completing IQ/choice-based microgame
 * "On target!" -Completing IQ/choice-based microgame
 * "Naturally." - Completing microgame when considered the best fit
 * "Ha ha!" - Completing microgame when considered the worst fit
 * "Perfect!" - Completing 10 microgames without losing a life
 * "No pressure!" - Completing 5 microgames with only one life

Losing a microgame

 * "Lost focus..."
 * "Off balance..."
 * "I've failed..."
 * "Oh no..."
 * "Troubling..." - Losing IQ/choice-based microgame
 * "Humbling..." - Losing IQ/choice-based microgame
 * "Got me..." - Losing after damaged and KO'd within microgame
 * "Dah!" - Losing after damaged and KO'd within microgame
 * "But how!?" - Losing microgame when considered the best fit
 * "Next time." - Losing microgame when considered the worst fit
 * "Last chance..." - One life left
 * "Not good..." - Losing 3 microgames in a row
 * "Guh!" - Damaged
 * "Uuuaaahhh! Hot!" - Burned

Intermission

 * "Let's begin!" - Game start
 * "I'm ready!" - Ready
 * "On it!" - Ready
 * "Hyah!" - Ready
 * "Prepare for speed!" - Speed up
 * "Kick it up!" - Speed up
 * "Formidable..." - Boss stage
 * "I cannot lose!" - Boss stage with only one life
 * "I learned much." - Story complete
 * "Phew!" - 1-Up
 * "Dumpling money..." - Bonus Stage
 * "Time to focus!" - Level up
 * "So it ends here..." - Game over
 * "Still much to learn." - Game over
 * "Yes! New high score!" - New high score
 * "Woah, nice!" - Scoring above Master Mission requirement
 * "A worthy showing!" - Scoring above Expert Mission requirement
 * "Let's begin again!" - Play again/Continue
 * "The training continues!" - Continuing on first playthrough
 * "We rest... for now." - Quit

Break Room

 * "My training starts now!" - Select
 * "Never lose focus!" - Select
 * "I must grow stronger!" - Select
 * "Whoa, what an honor!" - red Prezzy
 * "That is very generous!" - orange Prezzy
 * "You have my gratitude." - gold Prezzy
 * "That is... nice." - green Prezzy
 * "Uhh... thanks?" - blue Prezzy
 * "My dedication is paying off!" - Level up