GBA Sunset Wilds

Sunset Wilds is the fourth and final course of the Lightning Cup in Mario Kart: Super Circuit. The course is desert-themed and the sun is setting in the background. One of the most notable features of the track is that the evening progresses as the sun sets when each lap is completed, and the third lap is completed in the night. If the course takes place in five laps on Quick Run or VS. mode, the course remains in night for the duration of the race from the 3rd lap.

This course also contains Shy Guy Tents housing Shy Guys that can grab karts, making them lose coins and become slower. In the Japanese version of the game, these Shy Guys wear Native American headdresses, that were removed in the Western versions to avoid racial controversy with the Native American culture, though they still are found in tipis.

Course layout
Sunset Wilds begins on a straightaway, which is followed by a U-turn. Throughout this section, a few rocks can be spotted along the track, and a few cacti as well. The rocks and cacti, however, do not serve as obstacles, and will only knock the driver back slightly. After the U-turn, the player approaches a less sharp turn. On this turn is a section with some mud and bumps of land. The player is recommended to hit the land as much as possible, as the mud is slightly slower, although not by much. After this turn, the player will reach a section with four Dash Panels which have bumps before them, making them harder to access. The player will then go onto the path, which has large animal tracks, which lead to another mud section, this time, with some Dash Panels placed on the land areas, to help the player make it past the section quickly. The player approaches a few more turns, before reaching a section with many Shy Guy Tents with Shy Guys inside. Other features around this area are totem poles depicting Shy Guys, Snifits, and Toadies stacked up to the sides. The section with the tents has many Dash Panels, which can be used to gain speed, but are risky due to the fact hitting the tents will make a Shy Guy pop out, which will slow the player down and make them lose coins. After a few more U-turns, the player returns to the straightway in which the track begins, and moves on to the second lap.

Mario Kart Tour
Sunset Wilds returns as a Retro Course for the first time in Mario Kart Tour, starting with the Sunset Tour. The Shy Guys are now depicted as prospectors (named Exploring Shy Guys in-game), with the tents being redesigned to resemble prospector tents instead of tipis. The rocks were moved to the offroad and the bumps were removed. The mud after the second turn was moved to the side of the road and all Dash Panels except for the ones on the second mud part were removed. The two U-turns before the finish line were removed and replaced with a part with hills and Swoops. The course now changes to night on the second lap due to the game having only 2 laps for most of the courses. It is the first (and currently only) Retro Course in the game not from Mario Kart 7 to have not been remade in another Mario Kart game prior to its return, the first Mario Kart: Super Circuit track that is not a Bowser Castle track, and the first Retro Course to receive a new arrangement for its music.