Pirate Panic (Donkey Kong Country 2: Diddy's Kong Quest)

Pirate Panic is the first level of Donkey Kong Country 2: Diddy's Kong Quest, and is located on the Gangplank Galleon. In this level is Kaptain K. Rool's cabin, which holds a Red Balloon and a note from the crocodile himself, stating that he's kidnapped Donkey Kong, and is holding him ransom for the Banana Hoard. The level is populated by many Neeks, Klomps, and Klobbers who are not much of a threat to the Kongs. Much like in the first level of the original Donkey Kong Country, the Kongs will discover Rambi, who is needed to bust open the entrance to a Bonus Level.

Donkey Kong Country 2
From the start of the level, the Kongs must simply travel forward. As they go, there are few Neeks in the way, but can easily be beat by being jumped on or hit by a barrel. As they continue to travel on, more enemies will be encountered. At some point, the monkeys will meet two Kremlings, who they can jump on, and afterward, find the Star Barrel.

Halfway through the level, the Kongs will meet more Neeks and have to jump across a small gap on the ship that they can fall through. Then, they will see a pile of large barrels, and on the top is a box with Rambi the Rhino inside. Diddy and Dixie can open that box and ride on Rambi to get through the level much more easily. The group of animals will jump off the pile of barrels and make their way down the ship, climbing down some more barrels. Almost through thr level, they will move on and avoid some Kremlings in their way, until they cross the "No Rambi" sign, which will make Rambi disappear when passed. Finally, the Kongs will reach the end of their first level.

Donkey Kong Land 2
In Donkey Kong Land 2 the level is much different. From the start, the Kongs must go east across the ship and avoid many Neeks. Not long after, they must jump on a pile of barrels to reach a high ledge on the ship. They must safely climb up every level of the ship, and then drop down near some more barrels. As the monkeys continue, they will defeat some more Neeks and a few Kremlings, where they must jump across a small gap in the ship. They then must continue east and break the Star Barrel.

Halfway through the level, the Kongs will continue east and defeat even more enemies. There will be more barrels as they go to climb on and grab bananas as they travel in that direction. Once the monkeys both walk up some stairs, they will find a spring leading out of the level.

Bonus Level(s)
The first Bonus Level is found in the large crack in the ship. If Diddy or Dixie jump into it and more right, they will be blasted to the first Bonus Level. Here, the Kongs must jump on piles of barrels. The coin is on the highest pile. They can simply climb on each barrel and reach the Kremkoin.

The second Bonus Level is found at inside the ship near a group of barrels (Rambi is needed to reach the Bonus Level). Here, Diddy or Dixie will find an arrow of bananas pointing to a closed door. When facing the closed door, they then must use Rambi's charge attack to smash through the door, where they will be led to the second Bonus Level. Here, they will defeat all the Neeks and Kremlings, who are scattered around on barrels all over the ship. Once they are all beat, a Kremkoin will appear for the monkeys to get.

DK Coin
The DK Coin is found next to a formation of large barrels. The Kongs must jump up on the stairs of barrels where the DK Coin is to the right and slightly higher from the pile of two barrels. The monkeys must simply jump up and reach the coin to get it.

Golden Feather (GBA Only)
To find the Golden Feather, the monkeys must travel to find bananas in the shape of the letter R, on top of four barrels. If they use their Team-up move, they can throw one monkey up higher, who will possibly grab the feather in mid air.

Krem Koin Secret
Inside Kaptain K. Rool's cabin every single Krem Koin can be collected in the following way:
 * 1) Enter Kaptain K. Rool's cabin and leave without touching anything.
 * 2) Do not collect the two bananas outside, then go to the Kremling near a bunch of bananas. Collect it and return to the cabin (still do not touch the two near the entrance).
 * 3) Repeat this process, then return to the cabin, jump over K. Rool's note, and collect the balloon, then a single Kremkoin will appear. It is worth 75 Kremkoins.

Bonus Barrel(s)
Near a large pile of barrels, Diddy and Dixie will see a Banana Coin with a trail of bananas under it. If Dixie Kong is used at the point, and flutters to the right, she should see a Bonus Barrel in the air and get into it. In the Bonus Level, the Kongs will go across another ship that is much smaller, jumping on barrels and reaches higher ledges. At the end of the ship is the Kremkoin.

DK Coin
On the pile of barrels near the letter N, the Kongs must jump to the right and get into a smaller barrel. It will shoot them to the DK Coin, then to the ground.