Mr. Game & Watch

Mr. Game & Watch is a 2-D character and the star of the Game & Watch gallery games and the Game & Watch handheld systems. Mr. Game & Watch debuted in 1980, making him one of the first creations of Nintendo. In the Game & Watch Gallery games, Mr. Game & Watch appears along with many of the Mario cast. The difference is that Mr. Game & Watch is only playable in the classic versions of the games, while the Mario characters are playable in the modern versions.

In Wario Land 4, Princess Shokora runs the item shop in disguise as a stick figure that resembles Mr. Game & Watch. Mr. Game & Watch also appears in WarioWare: Touched! and WarioWare: Smooth Moves, in the classic Game & Watch games.

Super Smash Bros. Series
Mr. Game & Watch also appeared in Super Smash Bros. Melee with the rest of the Mario cast. Here, he was the final unlockable, as the player would have to get all the other 24 characters. After beating Classic or Adventure with every other character, you'll be challenged by Mr. Game & Watch, in Flat Zone. By beating him, he is then unlocked. In All-Star mode, the team Mr. Game and Watch are always the final enemies to beat. Here the player must beat to 25 Mr. Game & Watch.

Mr. Game & Watch returns in Super Smash Bros. Brawl, as an unlockable character. His Final Smash makes him transform into a giant octopus that extends it's tentacles. After the octopus appears, anyone who gets hit by the tentacles will take damage. This octopus is from the Game & Watch game, Octopus, which is also a mini-game in WarioWare: Smooth Moves.

His movement in the game was unusual as he moved in G&W Quartams. All of his "voice" clips (including screams, taunts, and other such noises) are actually the sounds heard when playing the various Game & Watch titles.

Chef
Chef is a move that Mr. Game & Watch uses in the game Super Smash Bros. Melee and Super Smash Bros. Brawl. It is simply done by pressing the B button. He will pull out a Frying Pan and sling it up, flinging sausage into the air. The move usually does around 2-9 damage. The move is a long-distance, and the sausage can also get flung really high up. However, it doesn't go as far as other long-range moves. Nevertheless, the move is a perfect move for long-distance fighting. It is named after the Game & Watch game titled Chef, which was used earlier in Game & Watch Gallery 2.

In Super Smash Bros. Brawl, Mr. Game & Watch will hurl other food objects instead of just sausages.

Judge
Judge (known as Judgment in Super Smash Bros. Melee) is a move that Mr. Game & Watch uses in the Super Smash Bros. series. It is performed by pressing Side + B. He holds up a flag with a number on it, and pulls out a Hammer. The Flag will show a number on the instant the attack is used and, depending on the number, the effect of the move will vary. After the number is shown, Mr. Game & Watch will hit the opponent (or sometimes himself), causing a different effect to the foe. When a person is about to attack the player, they should use Judgment right when they attack them.

Judgment is based on the Game and Watch game Judge, and Mr. Game and Watch's actions when performing Judgment are similar to those done by the protagonists of Judge. This game was also put into Game & Watch Gallery 3, before Super Smash Bros. Melee was released.

Melee Effects
Here is a list of the different effects in Melee:


 * 1 - Mr. Game and Watch does 10% of damage to himself
 * 2, 3 & 4 - Does weak damage, but is stronger depending on the number
 * 5 - Electrocutes the foe, and does damage
 * 6 - Hurts the foe, as well as burn them
 * 7 - Food is created, hence Lucky 7
 * 8 - The enemy is frozen for a split-second, similar to the effect of a Freezie, and does damage
 * 9 - The enemy is almost always KOed instantly, or else just knocked really high, really far.

Brawl Effects
In Brawl, the effects are:


 * 1 - An attack that causes only 2% damage which doesn't even cause the opponent to flinch
 * 2 - A weak attack at 4%
 * 3 - A 6% attack which pierces defenses
 * 4 - An 8% slash which launches the opponent diagonally.
 * 5 - An attack which releases 3 electrical beams, each dealing 4% damage.
 * 6 - A 12% flame attack (which can be disastrous if near any explosives.)
 * 7 - Lucky number 7! Creates food and causes 14%
 * 8 - A freezing attack which deals 9% damage.
 * 9 - An attack, comparable to a hit from the Home-Run Bat, which causes 32%.

Fire
Fire is an attack that is used by Mr. Game & Watch in Super Smash Bros. Melee. It is executed by pressing Up on the Control Stick, and then pressing the B Button. A fire crew will appear out of nowhere, and appear underneath him. They will bounce him back up onto the field with a trampoline. It acts as his third jump, and can also be used to damage opponents, by jumping into an enemy. It is a very useful third jump, as Mr. Game & Watch jumps very high up into the air. The attack is named after the Game & Watch game called Fire, which was previously included in Game & Watch Gallery 3.

In Super Smash Bros. Brawl, Mr. Game & Watch gains a parachute to slow his descent on the way down, similarly to Peach Parasol. In Melee, the parachute was originally his standard air attack, but it doesn't slow his descent in any way. To compromise its new role in Brawl, he gains a new standard air attack based on the Game & Watch game called Tropical Fish, which was previously included in Game & Watch Gallery 4.

Oil Panic


Oil Panic is a move used by Mr. Game & Watch in Super Smash Bros. Melee and Super Smash Bros. Brawl. It is done by pressing down+B. Mr. Game & Watch will then pull out a bucket, which he can use to suck in any energy projectiles (like Pikachu's Thunder Jolt, or Fox's Blaster). After absorbing three blows, all Mr. Game & Watch has to do now is wait for the right timing, and then press B. This will launch a bucket load of oil at the opponent. The damage varies depending on the projectiles the player absorbed. It can do about 3% of damage, to 150%, to and instant KO. Because of this, and how the attack works, it is very difficult to master, but is incredibly powerful once done correctly.

This move is named after a Game & Watch game called Oil Panic, which is available in Game & Watch Gallery.

Final Smash: Octopus
Octopus is Mr. Game & Watch's Final Smash featured in Super Smash Bros. Brawl. When Game & Watch breaks open the Smash Ball, he will transform into the Octopus from the Game & Watch game of the same name. The Octopus will float above the stage, with the option to attack by extending its tentacles, or ram opponents with its body. When extending its tentacles, the body won't do as much damage. Because it hovers directly above the stage, it will fall and KO Mr. Game & Watch if it leaves the side of the stage. It can do a mid-air jump, and in Rumble Falls, it can jump off of platforms, but other than the mid-air jump, it has no recovery move.

This move is named after a Game & Watch game called Octopus, which is available in Game & Watch Gallery and Game & Watch Gallery 4.

Tropical Fish
Tropical Fish is the name of Mr. Game & Watch's Standard Aerial move in Super Smash Bros. Brawl. Its name is based on the Game & Watch game Tropical Fish. It replaces the move Parachute from Super Smash Bros. Melee.

Solid Snake Codec Conversation

 * Snake: Otacon, there's a guy walking around in here...and he's only got two dimensions!
 * Otacon: That's Mr. Game & Watch. He comes in a world where everything is flat. Game & Watch was a series of portable games released by Nintendo in 1980. They were powered by large-scale integrated circuts and had only monocrome LCD displays, so characters kinda looked like the numbers on a calculator. The guy you're looking at now, Mr. Game & Watch, was a character who appeared in these games.
 * Snake: This is making my head hurt.
 * Otacon: Well, um... He's... I mean... Look, just start fighting him, and I'm sure everything will make sense.
 * Snake: (groans uncomfortably)

Role in the Subspace Emissary
In the Subspace Emissary from Super Smash Bros. Brawl, Mr. Game & Watch clones made from Shadow Bugs are in direct command of the Battleship Halberd. In addition, according to his trophy information, his body produces Shadow Bugs - a substance that is used to form members of the Subspace Army, which can be endlessly extracted from him. He doesn't revolt against the Subspace Army at first, as he is unaware of the concept of good and evil. After Meta Knight gets back the Halberd, he takes control. Snake knocks out all the Mr. Game & Watches out of an open window and into the Halberd's bridge, where they melt into Shadow Bugs that merge into Duon, except for the real one. Following the foe's defeat, a Game & Watch trophy is left behind. Fox attempts to shoot it but Peach revives it and gives him her Parasol. Mr. Game & Watch fiddles with it, then walks around with it in Game & Watch quantums, making Peach chuckle. He then joins the party helping the rest throughout the game.

Classic
''First appearing in 1980, the Game & Watch series is the father of all portable liquid crystal games. The main character is simple and monochrome but has a timeless individuality. There are 39 different games in the series and they've sold over 43 million units worldwide. Pictured at left is the particularly popular Fire model.''

Adventure
''A resident of a totally flat world, Mr. Game & Watch's frame-by-frame movement is distinctive. His image is known far and wide and respected by gamers everywhere. In Super Smash Bros. Melee, he hurls sausages with his Chef technique. The random strength of his Judgment is determined by the number displayed; food appears on lucky 7.''

All-Star
''A man of great stature in the world of Nintendo characters, Mr. Game & Watch is a comparatively light fellow and doesn't feature many powerful attacks. When he's in danger of falling, Fire calls out a rescue brigade to send him skyward once more. He can also catch missile weapons with Oil Panic; once he's caught three, he can dump the bucket on his foes.''

Mr. Game & Watch
''The monochrome hero of the Game & Watch series, a fellow who oozes personality. First appearing in 1980, the series were the original portable game systems. The first games in the series were quite simple, but as time passed, technology evolved. The multiscreen series featured game play on dual screens. As the name states, the games also kept time.''

Octopus
''Mr. Game & Watch's Final Smash. He turns into the huge cephalopod that made its debut in the Game & Watch game Octopus. Of course, you can damage enemies by running into them, but you can do more damage by pressing the attack button to extend four arms and launch foes. In the original Octopus game, you had to avoid the octopus while salvaging treasure from the sea.''

Trivia

 * Before Super Smash Bros. Melee was released, a character called 8-Bit was rumored to be in the game, but it was later revealed that the character was Mr. Game & Watch.
 * Since all of the Mr. Game & Watch's moves in Super Smash Bros. Melee are derived from Game & Watch games, some of these moves are used by Mario in his respective Game & Watch games. (Example: Mr. Game & Watch uses a pack from Mario Bros.). This shows a little similarity to these characters.
 * Mr. Game & Watch never had an official name, until his appearance in Super Smash Bros. Melee.
 * Mr. Game & Watch is the only character in the game to not get his name below him when he shows up in the Adventure mode of Super Smash Bros. Brawl.