Clawing for More

Clawing For More is a microgame found in WarioWare: Touched! in the Retro Action stage. It also appears in WarioWare Gold as 9-Volt's boss microgame.

Gameplay
The objective is to use the Ultra Hand to grab the ball and pull it back. To extend the Ultra Hand, use the stylus to move the handle downward, and upward to retract. When the ball is taken to the bottom screen, it disappears and various sprites from NES games appear. These sprites include depictions of Fighter Flies from Mario Bros., Red Koopa Paratroopas, Lakitus and Bullet Bills from Super Mario Bros., Cheep-Cheeps from Super Mario Bros. 3 or ducks from .


 * Level 1: Grab the ball.
 * Level 2: Grab the ball while dodging a bomb.
 * Level 3: Grab the ball while dodging two bombs.

Changes in WarioWare Gold
In Gold, the microgame is different, in that there is no ball to grab. Instead, it relies on the Ultra Hand's usage to grab fish, and when this is done, the player must retract the Ultra Hand and drag the fish to one of the three hungry cats, who disappear after the fish has been given to them. However, guarding the fish is the man from the box art for the Ultra Hand. As such, the player must grab the fish from the man's pocket while his back is turned so that he doesn't notice the Ultra Hand. When he begins to turn around due to sound, (and not glance at his watch) the player must retract the Ultra Hand immediately so that he doesn't spot the Ultra Hand. If the Ultra Hand is successfully retracted before the man turns around, he will glance at the screen for a brief moment, glare at the player, and then turn back around. Another threat the player has to deal with is crabs who go for the Ultra Hand. The player must tap the crabs to make them go back. Later levels involve dogs going after a soccer ball, and the player must retract the hand until the dogs go by. When the player gives the fish to all three cats, the player wins the microgame.


 * Level 1: One crab from the left, no dogs will run by, and the man will turn around slowly, as only the cats' sound will cause this.
 * Level 2: One crab from the right, a dog will chase after a soccer ball, and the man will turn around a bit faster.
 * Level 3: Two crabs, two dogs will chase after a soccer ball, and the man will turn around faster and turn around twice, and after two cats are fed, he will move from side to side to make the fish harder to grab.