MarioWiki:Glossary

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 * 1-Up : Same as an Extra Life.
 * 1-Up Mushroom : A green mushroom that awards an Extra Life.

B

 * Beta : a pre-release form of a video game. Beta versions of games are partially playable, but often do not utilize the final enemy placement, textures, or interface.
 * Beta Elements : concepts that appeared in the beta version of a video game, but were cut for the final release.
 * Big Eight : a conjectural term that groups the major characters of the Mario universe: Mario, Luigi, Peach, Bowser, Wario, Donkey Kong, Yoshi and Toad. The phrase was coined by the editors of this Wiki but is now considered obsolete.
 * Brick Blocks : the most basic Block in Mario's, these can be shattered using Koopa Shells or Attacks. Certain Brick Blocks turn into solid metal when struck and release coins or items.
 * Bros. Points (BP) : statistic from Mario & Luigi: Superstar Saga that allowed Mario and Luigi to perform Bros. Attacks. Comparable to Flower Points.

C

 * Coin : the form of money in the Mushroom Kingdom.
 * Conjecture : an unofficial name for an article.
 * Count Down Timer : A feature used in Super Mario World 2: Yoshi's Island and Yoshi's Island DS.

E

 * Extended Marioverse : items that are one branch from the Marioverse. Includes series such as Donkey Kong and WarioWare.
 * Extra Life : Sometimes in the form of a green mushroom or other special object, Extra Lives add back one life to the user's total, negating the loss of a life.

F

 * Filler Character : a conjectural term used for characters that were created to fill a void. I.e. Waluigi is the opposite to Luigi as Mario is to Wario.
 * Flower : common plant seen in many Mario games, often as an item.
 * Flower Point : FP for short, Flower Points are used in the Paper Mario games to do other kinds of attacks.
 * Fire Flower : a somewhat rare item often used as an attack.

G

 * Game Over : what happens when all lives are lost.

H

 * Heart Points (HP): a unit of health that varies from game to game. When a character runs out of Heart Points, he or she will pass out.  If the character is the last member of his or her battling party, a Game Over occurs.  See also: Recovery.

L

 * Life : In platformer games, there are a certain amount of lives that the player has. He or she can lose them by being hit by enemies too much or even gain them by finding extra lives. If the player loses all of his or her lives, a Game Over ensues.

M

 * Mushroom : common food in the Mushroom Kingdom, often a basic item.
 * Mushroom Kingdom : The area where most Mario games take place.

P

 * Player : the person that's actually playing the game and using the controller.

R

 * Recovery: the act of restoring one's health, usually through restorative items, such as Coins Mushrooms. Alternate methods include visiting Toad Houses or Inns.  In Super Smash Bros. games, the term refers either to reducing one's damage percentage or returning to the stage after being attacked or falling.

S

 * Self-Destruct: the act of knocking oneself out in a Super Smash Bros. game. A common example is missing a jump from one platform to the next and falling into the bottomless pit


 * Shroobify: in Mario & Luigi: Partners in Time, anything altered or changed by the Shroobs is Shroobified.


 * Star : powerful object in the Marioverse, often as an item used for invincibility. some Stars are even Artifacts.

T

 * Transformation: the assumption of another form by a character, usually through magical powers or the use of an item, such as a Super Mushroom. Transformations range from a change in size to the assumption of an entirely new identity (see Giga Bowser Transformation).

U

 * Unlockable : is a character, gameplay mode, item, or other element that can only accessed after completeing a certain task in a video game.

V

 * Vaporware : a term for games that did start development but never were published.

W

 * Warp Pipe : the form of transportation in the Mushroom Kingdom. Simply entering the pipe at one end takes the user to the other end.