Pound Peril

Pound Peril is a duel minigame found in Mario Party 5.

Gameplay
There are twelve switches in a circle. By Ground Pounding these switches, players attempt to find one that does not hurt them.

Hitting a wrong switch will cause painful events to happen to the player, slowing him or her down; and resetting the switches, making it harder to find the correct one. The player must then try a different switch. The player who Ground Pounds the switch that doesn't hurt him or her wins. Wrong switches could be poison liquid spills, zappers, 10-lb. weights, or springs. If a player ground pounds on the correct switch, a jingling sound will be heard and confetti will appear. If no one finds the correct switch in the time limit, the minigame ends in a draw.

Controls

 * – Move
 * – Jump
 * – Punch
 * → – Kick
 * → – Ground Pound

In-game text

 * Rules – "Find the one switch of the twelve that will not inflict any harm. The other eleven are hidden surprises of pain and misery."
 * Advice – "The switches resets after they're pressed, making it harder to remember which ones have or haven't been pressed."