Dream Long Jump

Dream Long Jump is a Dream Event in the Nintendo DS version of Mario & Sonic at the Olympic Games. A variation for this event can be played in the Wii version of Mario & Sonic at the London 2012 Olympic Games.

Mario & Sonic at the Olympic Games
This event is an extreme version of the event, Long Jump, as characters sprint off a track and fly through the air. The goal of this event is to fly the farthest before landing. However, characters must land on an island; falling into the water will result in a foul. The wind becomes a factor in speed and movement of the participant.

Controls

 * (left and right) – Approach
 * (before reaching the cliff's edge) – Jump
 * or /// Buttons – Glide/Landing
 * or button – Use Items

Items

 * Green Shell: Hits opponent.
 * Red Shell: Homes in on random opponent.
 * Starman: Makes the player invincible for limited time and makes them faster.
 * Shield: Protects from incoming items.
 * Chaos Emerald: Causes the wind to blow hard, moving all opponents around.
 * Speed Boost: Increases the player's speed for limited time.

Mario & Sonic at the London 2012 Olympic Games
Dream Long Jump appears in the Wii version of this game as well, now taking place at Yoshi's Picture Book from Yoshi's Story. The game involves players jumping on clouds to see how far they can travel before falling into the water. Falling off the stage results in elimination. Results are given after the final player falls off.

During the event, several giant Bullet Bills and Mega Cheep-Cheeps will appear and attack the competitors. Fly Guys, balloons and Cleaving Clouds that split or disappear when Ground Pounded also help the players to jump through the course. After a player loses, they become flying bombs balloons and are able to push other players who are still competing.

During London Party mode, when the player faces off against Dry Bowser, they compete in the Dream Long Jump event.

Rules
In this event, players bounce on clouds and compete to see who can travel the furthest.

Basics

 * – Move left/right
 * Swing – Flutter Jump
 * in midair – Ground Pound

Tips

 * Use the flutter jump to avoid obstacles and recover when you're about to fall.
 * Land on clouds using the Ground Pound to jump higher.
 * Trample rivals with the Ground Pound to knock them down and take them out of the event.
 * If you fall into the sea you can cause trouble for the other players by becoming a bomb balloon.
 * Press once to send up a bomb balloon and again to explode it. (Multiplayer only)

Tricks

 * Cleaving Clouds have faces and split in half when you Ground Pound on them.
 * Black thunderclouds shoot lightning bolts that shock anyone they hit when you Ground Pound on them.