Mario & Luigi: Paper Jam bestiary

A comprehensive, sortable list of enemy stats from the game Mario & Luigi: Paper Jam. Easy Mode stats will be listed in parentheses.

Legend

 * Name: The name of the enemy.
 * Normal: Common Enemy. (Ex: Goomba)
 * Bold: Boss. (Ex: Petey Piranha)
 * Underline : Support enemy, object. (Ex: Paper Goomba )
 * Location: The location where the enemy is located.
 * LVL: The enemy's level. Mario, Luigi, and Paper Mario can easily overcome it if they match or exceed its level.
 * HP: The enemy's (maximum) hit points at the start of the battle.
 * POW: The enemy's attack power, or POW.
 * DEF: The enemy's defense power, or DEF.
 * SPEED: The enemy's speed.
 * Weakness: The enemy's weakness, which is either from Jump attacks, Fire attacks, or both.
 * Type:
 * Normal?: The enemy is not spiny, flying, paper, or shelled.
 * Spiny?: If the enemy is spiny, Mario, Luigi or Paper Mario will take damage from Jump attacks against it.
 * Flying?: If the enemy is flying, it will dodge any Hammer attacks.
 * Paper?: If the enemy is Paper-based, it will take additional damage from fire attacks.
 * Shelled?: Lists if the enemy has a shell.
 * Experience: The amount of experience points earned from defeating the enemy.
 * Coins: The amount of coins dropped from the enemy.
 * Item 1 Drop: The item that can be earned from defeating the enemy.
 * Rate: The rate of the item being dropped from the enemy.
 * Item 2 Drop: Another item that can be earned from defeating the enemy. These items are often rarer in nature.
 * Rate: The rate of the item being dropped from the enemy.


 * Stats in parentheses are from the game's Easy Mode.