Talk:Bubble Dayzee

Is the name...
Is the name Bubble Dayzee official or conjectural? If official, what is the source? -- Son of Suns

TMK, I couldn't find any other sources. - Yoshi Master

I'm sure they were called Bubble Dayzees (they might have spelled it "Daisy," but I don't remember) in the Yoshi's Island player's guide. - Batsy
 * Not sure about the English guide, but the German strategy guide doesn't list them as seperate enemies at all. Then again, it also doesn't list the Gargantua Blargg (it only lists the small variation & Nep-Enut), so they may just have forgotten about them.--vellidragon 10:10, 4 December 2009 (EST)

Reconsider?
As a discussion about the Red Coin variant of the Bandit is running, i'd like to open this as well. Shall we reconsider it, and merge to the actual page? -- 12:40, January 28, 2020 (EST)
 * I'd support that. Doc von Schmeltwick (talk) 16:23, January 28, 2020 (EST)
 * I also do, hence why i opened this discussion. -- 13:00, January 30, 2020 (EST)

Merge to Crazy Daisy
I'm pretty much aware that this page has been split for quite a lot longer than i thought, and is only split because of the separate entry it was given on the English guide. The Japanese version doesn't even difference them. ALthough, unlike the two other colors, this one behaves differently instead of being an aesthetic change, it's like the Koopas, but only one has a behavioral difference. The only reason it was kept split as well is because of a separate filename, so did the Red Coin variant of the Bandit. Now that it's merged, let's get to this.

Proposer: Deadline: March, 16, 2020 23:59 GMT

Support

 * 1) Per proposal.
 * 2) Another important detail is that in SPM, the Dayzee "song" is redesigned to look like a bubble iirc, which along with the color ties them together further. Them appearing in YNI with no official guide differentiating them (despite certain Boo Guys getting official differentiation at that point) is further notable. The only differentiation they get here is in filenames, which as with the case of the Bandits, is dimply a way to avoid getting metaphorical wires crossed in coding. EDIT: OK, not as much as I thought on the SPM thing, probably confused it with Cherbil, though my belief on this still stands. Note that I withheld from making it as I consider it able to go both ways, but I'll agree regardless.
 * 3) Per all.

Oppose

 * 1) - They have a different English name, a different appearance, and behave differently, so this should stay split.
 * 2) - Per TheDarkStar.
 * 3) - What... This is like merging Bullet Bill and Bouncing Bullet Bill, just because "they're like Koopas". Per both.
 * 4) - Per TheDarkStar.
 * 5) Per all. I have to say the extent that variant mergers are starting to go to is getting concerning.
 * 6) - Per all.

Comments
@DarkStar No, they don't have a "different appearance," the PM Crazee Dayzees use their appearance. Doc von Schmeltwick (talk) 11:35, March 2, 2020 (EST)
 * They still behave differently and have a different name. MikhailMCraft (talk • contribs) 11:37, March 2, 2020 (EST)
 * "Behave differently", that's like Koopas. And different name, in English only. -- 13:04, March 2, 2020 (EST)
 * Also, TheDarkStar, look different, so did both Koopa variants. -- 13:05, March 2, 2020 (EST)
 * "They behave differently" is not valid. Crazee Dayzees in SMW2 and PM also behave differently from each other. In no non-PM game can Dayzees put you to sleep. Now, be that as it may, this is far less sturdy than the things I try to merge, which is partially why I didn't propose it. However, it is very much worth saying that the YNI guidebook didn't split this but did split Bouncing Bullet Bill. Doc von Schmeltwick (talk) 16:48, March 2, 2020 (EST)
 * I don't know why you're using behavioral differences between games in completely different genres as an argument. PM has other stuff like headbonking Goombas, Pokeys that fling their body parts to attack, and Dry Bones that are weak to fire that you generally don't see in the platformers. The fact that Crazee Dayzees can induce sleep in that series is irrelevant. 03:41, March 3, 2020 (EST)

@Obsessive Mario Fan, "It's like merging the bouncy variant of Bullet Bill to the original page" is not a valid argument, as unlike that, the Panji-san (Panzy-san) did not receive a separate Japanese name in Yoshi's New Island. -- 02:06, March 3, 2020 (EST)

Waluigi Time, you mean like splitting variants of Koopas, which aren't much separate, right? -- 02:19, March 3, 2020 (EST)
 * Don't put words in my mouth. This situation in my opinion is starting to get out of hand. Merging color variants, fine. Merging behavioral differences that appear identical to their base form (i.e. Chargin' Chuck variants), sure. In this case, this is an enemy with a different appearance, behavior, and name - and I don't want to hear anything about "but they have the same Japanese name", I've said time and time again for years in proposals like this that perfectly valid English info should not be thrown out and treated as less important when this is, after all, an English wiki. If all three of those factors aren't enough to warrant a split, how does an enemy variant even get its own article at that point? And sure, Bubble Dayzees have almost the same coloration as ordinary TTYD and SPM's Crazee Dayzees, but to quote the frequently used argument, "those are different series made by different developers". -- 11:21, March 3, 2020 (EST)
 * Different developers who apparently considered them to be the same thing. The devs of SMW2 considered them the same. The translator considered them different, but again, my Short Fuse/Seedy Sally/Hopping Tap-Tap/Submarine Nep-Enut/Blue Boo argument. The only guide to split Bubble Dayzee split those as well. Doc von Schmeltwick (talk) 12:16, March 3, 2020 (EST)
 * Not really sure what which guide it comes from has to do with it. It would be silly to treat any guide as an "all or nothing" deal (Encyclopedia excluded for obvious reasons). In this case though, the last two obviously shouldn't be split since they don't even really exist. Seedy Sally and Short Fuse are visually identical to Ukiki. Hopping Tap-Tap, as far as I'm aware, is a behavioral variant only, and is comparable to SMB2 Ninjis in that aspect. None of those examples have all the differences that I believe warrants keeping Bubble Dayzee split. -- 12:32, March 3, 2020 (EST)
 * The only "visual difference" here is a palette swap, no new graphics for the plant itself are unique to it. But all right then. I just don't think there's enough differences to warrant concern over some wanting it merged, at any rate. Doc von Schmeltwick (talk) 12:38, March 3, 2020 (EST)
 * Palette swap or not, it's still a visual difference, and although that's normally not enough for a split by itself, it's all those characteristics together that makes me feel these should stay split. -- 12:42, March 3, 2020 (EST)

Additional note that should have been in the header: the only source to split these is also the source that split "Short Fuse" and "Seedy Sally" from "Grinder" (or Ukiki), something we additionally no longer recognize. It also split "Hopping Tap-Tap" (which we never recognized), "Submarine Nep-Enut" (which isn't different from Nep at all), "Blue Boo" (which is no different from Boo Balloon at all either), and other such things. Doc von Schmeltwick (talk) 02:51, March 3, 2020 (EST)
 * It also splits the Red Coin Bandit as well, which we had split until now. -- 06:51, March 3, 2020 (EST)
 * I'd actually be for re-splitting the coin bandit, because it A. behaves differently, B. looks different from its parent species, and C. has a different English name. 11:38, March 3, 2020 (EST)
 * It only "looks different" because of its palette, and the different behavior is a part of that. Either way, the PM Bandit enemies were clearly intended to be the same as Coin Bandits, and while those were both made by different companies, both companies that developed the respective games clearly considered them the same. Doc von Schmeltwick (talk) 12:16, March 3, 2020 (EST)