Ending

The Ending BGM is a musical theme composed for Super Mario Bros. by Koji Kondo. It is often used as an ending theme, predominantly after Mario rescues Peach.

Original appearance
The theme debuts in Super Mario Bros., and plays at the game's ending once the player completes World 8-4.

Reuses

 * Super Mario Bros. Special: Plays at the end of World 8-4.
 * Super Mario Bros. Deluxe: Has the same role as the original game.
 * Super Mario Maker: Plays during the ending of a world in 10-Mario Challenge, or at the end of a 100-Mario Challenge, if the final level is in the Super Mario Bros. style.

VS. Super Mario Bros.
The theme returns in VS. Super Mario Bros., the arcade version, but as an extended melody that was composed for the original game, which was removed due to storage limitations.

Super Mario Bros.: The Lost Levels
In Super Mario Bros.: The Lost Levels, the arrangement from VS. Super Mario Bros. is reused but it features slightly different instrumentation. It plays once the player completes World 8-4 or World D-4.

This version is also used in All Night Nippon Super Mario Bros. after completing World 8-4 or World D-4.

Super Mario Bros. 3
The theme also appears in Super Mario Bros. 3, once again as the player completes the final level,. It plays at a slightly slower tempo and with a subtle echo effect added, while also including the unique extended melody from Super Mario Bros.: The Lost Levels.

This arrangement is reused in Super Mario Maker at the end of a 100-Mario Challenge on Normal difficulty or higher if the final level is in the Super Mario Bros. 3 style.

Super Mario All-Stars
Like with most similar themes in Super Mario All-Stars, the ending themes in Super Mario Bros., Super Mario Bros.: The Lost Levels, and Super Mario Bros. 3 are all one and the same, with the second keeping the second verse with steps above the original pitch.

Super Mario 64
In Super Mario 64, an arrangement is meshed into the theme that plays when Peach thanks Mario for recovering all of the stolen Power Stars to Peach's Castle. The theme is reused in Super Mario 64 DS for the same purpose.

Super Mario Sunshine
In Super Mario Sunshine, a brief arrangement plays in the ending scene where the group of Toads present to Mario and Peach the newly restored F.L.U.D.D.

New Super Mario Bros.
A glockenspiel arrangement appears in New Super Mario Bros. after the player rescues Peach in the final level,.

New Super Mario Bros. Wii
Two harp arrangements appear in New Super Mario Bros. Wii in the final main level,. The first plays after Bowser is defeated the first time, and includes a tune-out after "Peach" is revealed to be Kamek in disguise. A more faithful arrangement plays after the player rescues Peach for real, including the extended melody from Super Mario Bros.: The Lost Levels.

The "fakeout" variation of the theme is reused in Super Mario Maker during the ending of a world in 10-Mario Challenge, or at the end of a 100-Mario Challenge on Easy difficulty, if the final level is in the New Super Mario Bros. U style.

Super Mario 3D Land
In Super Mario 3D Land, a jazz arrangement plays in the place of the "Course Clear!" fanfare when the player touches the final Goal Pole in Part 2.

New Super Mario Bros. 2
Two arrangements appear in New Super Mario Bros. 2, ostensibly based on both arrangements from New Super Mario Bros. Wii, and both of which play in the final main level,. The "fakeout" variation is mostly faithful to the original, except that the theme ends on a descending C diminished triad instead. The variation that plays after Peach is rescued for real adds a vibraphone and glockenspiel to the instrumentation.

The "true" variation of the theme is reused in Super Mario Run after the player completes the final main level, Bowser's Bob-ombing Run, albeit without the extended melody.

New Super Mario Bros. U / New Super Luigi U / New Super Mario Bros. U Deluxe
A brief orchestral arrangement plays in New Super Mario Bros. U, New Super Luigi U, and New Super Mario Bros. U Deluxe in the final main level, The Final Battle (and its identically-named counterpart), played on a harp as the lead instrument and with viola accompaniment. Notably, the second-to-last note is omitted for allowing the remaining last three notes to coincide with the cinematic of Peach kissing the player, followed by them doing a victory pose.

This arrangement is reused in Super Mario Maker during the at the end of a 100-Mario Challenge on Normal difficulty or higher if the final level is in the New Super Mario Bros. U style.

Super Mario Odyssey
In Super Mario Odyssey, a brief harp arrangement that vaguely resembles the New Super Mario Bros. Wii variation known as "ピーチ姫 救出…?" (roughly Princess Peach Rescue...? in English) plays briefly after Mario defeats Bowser in the arena underneath the Wedding Hall in the Moon Kingdom.

Super Mario Bros.: Peach-hime Kyushutsu Dai Sakusen!
Another arrangement of the theme appears in Super Mario Bros.: Peach-hime Kyushutsu Dai Sakusen!, at the beginning of "マリオ・ザ・グレート" and "マリオ・ザ・グレート ～マリオとダンシング" (roughly Mario the Great and Mario the Great: Dancing with Mario in English, respectively). It is played on a pipe organ, and is mostly faithful to the original version while also including the extended melody from Super Mario Bros. The Lost Levels.

Paper Mario series
All Paper Mario series variations use the extended melody from Super Mario Bros.: The Lost Levels.

Paper Mario
In Paper Mario, a triumphant orchestral rendition plays at the brief scene in Peach's Castle before the parade.

Paper Mario: Sticker Star
In Paper Mario: Sticker Star, a saxophone arrangement plays during the ending cutscene after Mario frees Peach from Bowser Tape in Bowser's Sky Castle and during the Sticker Fest.

Paper Mario: Color Splash
In Paper Mario: Color Splash, a concert flute arrangement with oboe accompaniment known as "Peace Once More" plays during the ending cutscene as the Toads celebrate the return of the Big Paint Stars at Port Prisma.

Paper Mario: The Origami King
In Paper Mario: The Origami King, a violin arrangement with viola accompaniment known simply as "Ending" plays during the ending cutscene as the Origami Festival commences.

Fortune Street
In Fortune Street, an orchestral arrangement of the theme featuring the extended melody from Super Mario Bros.: The Lost Levels plays following the conclusion of a Mario-themed board.

Super Smash Bros. for Wii U
In Super Smash Bros. for Wii U, an orchestral arrangement of the theme is incorporated into the beginning of "Super Mario Bros.: The Lost Levels Medley", which was arranged by Bandai Namco composer Katsuro Tajima. The medley plays on the Mushroom Kingdom U and Super Mario Maker stages, and returns in Super Smash Bros. Ultimate, where it can be played on any Mario-series stage.