Cave of Flames

Cave of Flames is one of the many levels in Wario Land 3. It is located in the south part of the music box world. The player can gain access to it after getting the third music box in Sea Turtle Rocks. This is one of the three levels that takes place in a mountain.

As its name implies, this level is a dark cave situated in a mountain which is not volcanic. It contains a bomb, a series of Bonfire Blocks and a strange teleportation door which if Wario enters with an enemy in his hands, the enemy will disappear.

This is one of the three levels that have an iron wall. Wario needs the Rust Spray from the Castle of Illusions to destroy it and access new areas.

Gray Chest: Scepter
The Scepter is in the Gray Chest located down the ladder at the entrance of the level. Hot Wario must break the Bonfire Blocks to the left. After that, Wario has to pick up the Spearhead and use it to break the blocks to the right. Note that there is a door between the blocks and the left side, and if Wario goes through it with the Spearhead, the Spearhead will disappear. After the blocks are broken, he has to roll over and break the blocks that block access to the Gray Key.

As for the Gray Chest, Wario has to get back where the ladder is and go right avoiding the blue birds, then open it with the key.

This treasure purifies the murky water in The Frigid Sea, Sea Turtle Rocks, and The Big Bridge.

Red Chest: Minicar
The Minicar is in the Red Chest, which requires the High Jump Boots from The Colossal Hole. Upon entering the cave, Wario must bounce off the blue bird to reach a door and enter it. Here, Wario must avoid the Count Richtertoffens' attacks until he gets right above the Red Key. He has to wait until a Richtertoffen shakes the ground to make him fall and grab the key.

Then, he has to let one of the Richtertoffens turn him into a Flat Wario to get past the small gap, then go into the water to turn into his normal self. Then, he has to process to another area. Here, Wario has to use some enemies to get to the top, and let the Doughnuteer there feed him a cake and turn him fat. Then, Wario has to get back to the Richtertoffens' area and break the cake blocks blocking the way to the chest. When done so, Wario must simply open the chest containing the Minicar.

Collecting the Minicar does not affect the world and its levels in any way.

Green Chest: Pouch
The Pouch is in the Green Chest, which is only accessible after blowing up the bomb found in this level using the Explosive Plunger Box found in Beneath the Waves. Wario has to make his way to a warp pipe (which was blocked by a wall before the bomb blew up). Wario must enter it. Here, Wario must let the Mad Scienstein turn him invisible. Then, Wario has to make his way to a protected gate. Using his ability, he can get pass it and grab the Green Key.

Then, he has to use Hot Wario to get rid of the Bonfire Blocks in the upper part of the area. Then, he has to turn into Invisible Wario again and go explore the next area. Here, Wario has to avoid the jumping fish and the Brrr Bears and get pass the protected gate. A Brrr Bear there can turn him into his old self. Finally, Wario has to roll down a slope, avoid the lava, break the two blocks blocking the way to the chest and get the treasure.

This treasure, along with the Eye of the Storm, makes leaves fall in Out of the Woods.

Blue Chest: Scissors
The is in the Blue Chest, which requires the Rust Spray from the Castle of Illusions. Then, he has to go to the rusted wall and ground-pound it to access a door. In this new room, Wario has to use Spear-bots to reach the Blue Key and get out of the area. Wario will then reach a room with three Omodon. He has to use the first two as platforms and the last one to turn flat. Then, Wario has to exit this area. He will now reach the Blue Chest area. Here, he has to go to the blue Omodonmeka to turn normal and progress to open the chest.

The Scissors will cut the balloon in Above the Clouds and make it float.

Musical Coins

 * In the room with the Red Key and Red Chest, there is a Musical Coin at the drop off before the narrow gap and above the current.
 * In the room to the right of the Red Key and Red Chest, there is a Musical Coin at the top-left, on the left of where the Doughnuteer is.
 * Right below from where the player begins, there is a Musical Coin out of reach on the left side. To reach it, the blue bird on the right needs to charge to the left so that Wario can bounce from it to reach the ledge.
 * On the right of the stage, there is a flame pit. The wall to the right is breakable, leading to a room. In this room is the Musical Coin and Hammer-bots, requiring Bouncy Wario to break an out-of-reach block on the right side so that Wario can reach the coin by crouching his way towards it from the top.
 * In the room where the Green Key is (accessible through the warp pipe on the top-right), there is a Musical Coin between two columns of flames.
 * In the room past the rusted floor, above the lower blue Omodonmeka, there is a wall that breaks after an object is thrown. A room is revealed, which contains Spear-bots and platforms above them. The Musical Coin is at the top-most part of the room, reachable by bouncing off the Spear-bots.
 * In the room past the rusted floor, above the lower blue Omodonmeka, there is a wall that breaks after an object is thrown. After breaking it, the Musical Coin is accessible by smashing the wall to the right and then climbing the ladder.
 * In the room past the rusted floor, to the right is an area where Omodonmeka and Omodon are. A musical coin is above the point where Wario drops that requires going down and going up so he can drop towards it.

Reaction abilities in this level

 * Hot Wario
 * Invisible Wario
 * Fat Wario
 * Flat Wario
 * Ice Skatin' Wario
 * Bouncy Wario