Jungle Hijinxs (stage)

Jungle Hijinxs is a stage which appears in Super Smash Bros. for Wii U. It is based on the level of the same name from Donkey Kong Country Returns.

This stage is different to other stages in that it features two planes in which players can fight: the foreground and the background. Players can use the Barrel Cannons on either side of the stage to launch from one plane to the other. The launch power can damage any opponents at its destination. However, immediately after launching, the player is covered in flames indicating they cannot use the cannon during that time, otherwise it explodes and damages them. A Screaming Pillar may appear between the two planes; launching into it topples it over and can damage players.

Occasionally, the platforms on which players fight (either in the foreground or background) is temporarily replaced by Barrel Cannons, forcing players to launch to the other plane and fight there. To compensate for the wider launching range in the background, players fly farther when hit by opponents.

Like other stages in the game, Jungle Hijinxs has its own Ω form. The Ω form of the stage takes place on the main platform of the front plane. The platform is flat, the soft platforms and barrel cannons do not appear and the rear plane is inaccessible, though it can still be seen in the background.

Jungle Hijinxs is one of the few incompatible 8-Player Smash stages to feature 8-Player Smash spawn positions at the start of the match, if the file governing the 8-Player Smash compatibility (ui_stage_db.bin) has been modded to allow the stage to be played in 8-Player Smash.

Trivia

 * Along with Orbital Gate Assault, Pyrosphere, and Woolly World, Jungle Hijinxs is one of the only stages that appear in Super Smash Bros. for Wii U to not reappear in Super Smash Bros. Ultimate.