Mario Kart: Super Circuit

Mario Kart: Super Circuit is the third in the Mario Kart series for the Game Boy Advance. It combines elements from the previous Mario Kart games and even brought back all the courses from Super Mario Kart.

Objective and Modes
The thing to do in this game is just to win in the races, as with most racing games. There is also multiplayer using the GBA's linkup feature, and a Time Trial mode to see how fast you can get on a course. This is also the first Mario Kart game to have a "Free Run" mode.

Courses
The game featured twenty new courses, and brought back the original twenty courses of Super Mario Kart. Peach Circuit, Bowser Castle 2, Luigi Circuit and Sky Garden later reappeared in Mario Kart DS, along with the Super Mario Kart courses Mario Circuit 1, Donut Plains 1, Koopa Beach 2 and Choco Island 2.

Mushroom Cup

 * Peach Circuit
 * Shy Guy Beach
 * Riverside Park
 * Bowser Castle 1

Flower Cup

 * Mario Circuit
 * Boo Lake
 * Cheese Land
 * Bowser Castle 2

Lightning Cup

 * Luigi Circuit
 * Sky Garden
 * Cheep-Cheep Island
 * Sunset Wilds

Star Cup

 * Snow Land
 * Ribbon Road
 * Yoshi Desert
 * Bowser Castle 3

Special Cup

 * Lakeside Park
 * Broken Pier
 * Bowser Castle 4
 * Rainbow Road

Extra Mushroom Cup

 * Mario Circuit 1
 * Donut Plains 1
 * Ghost Valley 1
 * Bowser Castle 1

Extra Flower Cup

 * Mario Circuit 2
 * Choco Island 1
 * Ghost Valley 2
 * Donut Plains 2

Extra Lightning Cup

 * Bowser Castle 2
 * Mario Circuit 3
 * Koopa Beach 1
 * Choco Island 2

Extra Star Cup

 * Vanilla Lake 1
 * Bowser Castle 3
 * Mario Circuit 4
 * Donut Plains 3

Extra Special Cup

 * Koopa Beach 2
 * Ghost Valley 3
 * Vanilla Lake 2
 * Rainbow Road

Directors

 * Takeshi Ando
 * Yukio Morimoto

Supervisors

 * Hiroyuki Kimura
 * Tadashi Sugiyama
 * Hideki Konno
 * Takashi Tezuka
 * Koji Kondo

Programmers

 * Kenji Matsumoto
 * Taku Sugioka
 * Kuki Tsuji
 * Kazuhiro Tamura
 * Tadao Nakayama
 * Naoki Nakano
 * Takeshi Narita

Graphic Designers

 * Hiroshi Tanigawa
 * Naoko Mori
 * Fumiaki Tanimura
 * Chika Yamamoto
 * Ayumi Sasaki
 * Rumiko Matsumoto

Sound

 * Kenichi Nishimaki
 * Masanobu Matsunaga
 * Minako Hamano

Programmer Support

 * Osamu Yamauchi
 * Tatsuya Matsumoto
 * Masahiro Oku
 * Masakazu Umehara

Graphic Designer Support

 * Gou Matsuda
 * Yumiko Morisada

Sound Support

 * Kenji Yamamoto

Technical Support

 * Yoshito Yasuda

Artwork Support

 * Atsushi Tejima
 * Wataru Yamaguchi
 * Yoshitomo Kitamura

Localization

 * Bill Trinen
 * Nathan Bihldorff

Lead Tester

 * Randy Shoemake

Localization Management

 * Leslie Swan
 * Jeff Miller

Special Thanks

 * Minoru Arakawa
 * Manabu "Mike" Fukuda
 * Kozo Ikuno
 * Toshiyuki Nakamura
 * Yusuke Kitanishi
 * Kenji Nakajima
 * Toru Narihiro
 * Kenji Imai
 * Yumi Nagai
 * Kenji Yamada
 * Masahiro Higuchi
 * Toshihiro Nishii
 * Genji Kubota
 * Motomu Chikaraishi
 * Koichi Kishi
 * Kaoru Kita
 * Naohiko Aoyama
 * Junya Kadono
 * Kyoko Kasuga
 * Junko Yoshikawa
 * Shoichi Kanehisa
 * Yoko Hyodo
 * Noritaka Misawa
 * Taishi Senda
 * Orignal Super Mario Kart Staff
 * Super Mario Club

Project Management

 * Toshio Sengoku

Progress Management

 * Ryoichi Kitanishi

Producers

 * Shigeru Miyamoto
 * Kenji Miki

Executive Producer

 * Hiroshi Yamauchi

Game Developed By
Intelligent Systems Donky Kong 3-D model provided courtesy of RARE U.K.

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