Gloam Valley

Gloam Valley is the setting of Chapter 2 in Super Paper Mario. The valley itself only appears in the first section of the chapter.

Chapters

 * Chapter 2-1: Bogging to Merlee's (Gloam Valley)
 * Chapter 2-2: Tricks, Treats, Traps (Merlee's Mansion)
 * Chapter 2-3: Breaking the Bank (Merlee's Mansion)
 * Chapter 2-4: The Basement Face-Off (Merlee's Basement)

Chapter 2-1: Bogging to Merlee's
Gloam Valley becomes accessible after finding the orange Heart Pillar in the Flipside Outskirts. The dimension introduces pools of water meant to impede the player's progress, with Princess Peach's parasol often being the only way to cross them and proceed. Later on in the chapter, Boomer is found and joins Mario's team, and his explosive abilities are used to continue forward and reach Merlee's Mansion, the setting for the remainder of Chapter 2 and the resting place of the third Pure Heart.

Enemies

 * Cheep-Cheep
 * Goomba
 * Growmeba
 * Jawbus
 * Koopa Paratroopa
 * Koopa Troopa
 * Paragoomba
 * Shlurp
 * Spiked Goomba
 * Swooper
 * Cherbil
 * Squig
 * Squiglet

Trivia

 * The background music for Gloam Valley is the same music that was featured in the Super Paper Mario trailer.
 * A person named Lock can be found in Gloam Valley. If any characters other than Princess Peach try to talk to him, he insults them and tell them to go away. However, he is in love with Peach when he sees her.

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