Mario Party

Mario Party is a video game based on a board game, and the first of the expansive Mario Party series. Players choose one of six characters and move around the board. As they go around, they collect coins and various other items that can help them or hinder others in their quest to collect Stars.

What sets this game apart from others is the mini-games that follow each round. The players will be grouped together in groups of two, three against one, or everyone for themselves. They then compete in a game that tests their reflexes, puzzle solving skills, or plain luck. The winners will be awarded coins and the losers may lose coins.

Story
One day Mario and friends are sitting around arguing over who is the Super Star. Wario states that a Super Star must be strong, to which Donkey Kong agrees. Both get into an argument over who is stronger. Toad says that maybe Mario would make a good superstar, or Peach, or even the energetic Yoshi. The gang starts to close in on Toad, who shouts out that he has an idea of what they should do. He suggests that the crew take the Warp Pipe in Mushroom Village, and find out who is the Super Star of their adventures. He warns that the road will be dangerous and that being the super star requires not only strength, but courage, wisdom and kindness. Luigi bravely agrees first to this plan and steps off to find the warp pipe. Wario follows and the group agrees to the plan and also set off to find the warp pipe and become the next Super Star.

Game Modes
Game modes are selected from a "Map" screen, Mushroom Village, that the player is led to once starting the game. Each building or feature represents a mode, and the player can select one to play a certain mode.

Listed below are the available areas for the player to access in Mario Party:

Party Mode
Party Mode is the heart of Mario Party. Four players will play on a board game, each getting a turn to roll the dice, which will determine how many spaces he/she will move across, just like a traditional board game. After everyone rolls, a roulette will appear which will randomly select a minigame to play. This process will repeat itself until the set amount of turns is up.

Mini-Game Mode
In this mode, the player can select up to seven minigames to play in a row after buying them, and customize the settings for these rounds however they want. There is also a pot in the corner of the room to play on a special board, along with a Shy Guy on the table that the player can wind up by rotating to see how far it can fly.

Mushroom Shop
The shop is located on the left side of the river on the map, and resembles a brown mushroom on its side. In the shop, various items can be bought with Coins earned from mini-games and Party games. Here is a listing of every item, along with its price and in-game description.

Mushroom Bank
The Mushroom Bank is where players can store their coins as well as Stars and items. The bank is run by two portly Toads who are similar in every way except that one has yellow stars on his head in place of the usual dots, while the other has orange stars within yellow circles.

The Left Toad
The Toad behind the left counter is in charge of storing the items the player buys at the Mushroom Shop until they are used during a game. Here is also where the player can choose how they want to save their coins, whether with the Coin Box, Lucky Box, or Casino Box.

The Right Toad
The Toad behind the right counter will tell the player how many total coins and stars the player has saved up. He will also say how many more stars need to be collected, out of 100, in order to unlock the Eternal Star map.

Option House
The Option House is a mushroom-resembling blue-topped toward the top of the map across the river. As the name suggests, it is used to adjust the multiple Options for the game. There are other features such as the Talking Parrot and Juke Box as well.

Toad
The resident Toad of the Option House can delete all saved data. Once spoken to and asked to delete all data, he takes out a remote and opens an electrical box on the other side of the house. The cover will open revealing a large red switch, and the player is asked if they are sure about deleting their data.

Talking Parrot
The Talking Parrot is an item that can be bought from the Mushroom Shop, and once bought, will appear on a perch in the Option House. By pressing the A button, the parrot speaks various voices from various characters in the game. These voices include:
 * Boo
 * Bowser
 * Donkey Kong
 * Koopa Troopa
 * Luigi
 * Mario
 * Peach
 * Toad
 * Yoshi
 * Wario
 * The "narrator" voice that announces events in mini-games such as "Time Up!", "Game Over!", "Draw!", etc.

Sound Lever
The Sound Lever is a lever that changes the sound from Mono to Stereo or vice versa. There are two speakers at the bottom with pipes leading up the lever. By pulling the lever down, one of the speakers are deactivated and the sound is changed to Mono. There is no surround sound.

Juke Box
The Juke Box allows the player to listen to any song from the game. The only prequisite is that the player must have heard the song in the game itself before it becomes available on the Juke Box. The Juke Box becomes available for use after the player buys the Record from the Mushroom Shop for 50 Coins.

Mini-Game Island
Mini-Game Island is a special challenge in which the goal is to travel all around the island and beat every minigame one by one. After beating every minigame and reaching to the end, Toad will challenge the player once more to a race against him and two other CPUs in Slot Car Derby. This mode is for one player only.

Boards
The original Mario Party had eight game boards, more than any other game to date (not counting the Duel boards from Mario Party 3).

DK's Jungle Adventure
Map Difficulty: * DK's Jungle Adventure is Donkey Kong's board. Players aim to collect Stars in order to locate the mysterious treasure that is locked away in the jungle's ancient ruins. 4 Whomps are guarding the junctions; to pass, a player must pay 10 Coins. Landing on a ? Space triggers a rolling boulder which in turn chases down any players standing in its way all the way to the path near the start of the board. If a player happens to meet Bowser on this board, they are awarded a useless Golden Bowser Statuette and are forced to pay him 10 coins.

Peach's Birthday Cake
Map Difficulty: **

Yoshi's Tropical Island
Map Difficulty: **

Wario's Battle Canyon
Map Difficulty: **

Luigi's Engine Room
Map Difficulty: ***

Mario's Rainbow Castle
Map Difficulty: *

Mario's Rainbow Castle is Mario's board. It is placed on clouds with multiple towers, and is sky-themed. The main feature of this board is that the location of the Star does not change each time a player receives one. Instead, it is always located on the main tower of the map. Each time a player does receive a Star, however, the tower rotates, revealing Bowser. When the player reaches the tower while Bowser is there, he charges 40 coins for a Ztar. This does not add to the star count. The tower can also be rotated by any player landing on a ? Space.

Bowser's Magma Mountain
- Bought for 980 coins

Eternal Star
Unlockable after 100 stars are gathered and all other boards are played once

Spaces
There is also a Star Space. When a player passes here, he/she can obtain a Star only if he/she has at least 20 Coins. The Star Space won't count towards the player's movements, unlike other spaces.

General

 * Nintendo gave away a free Mario Party glove for awhile after Mario Party's release. The reason being, albeit a silly one, was that many gamers got blisters and such on the palms of their hands.  This was on the count of the mini-games that involved spinning the Control Stick around as fast as possible. Nintendo suggested that the gamers should use the thumb to spin the Control Stick, but this method was a lot slower than rotating with the palm of the hand. The glove that Nintendo sent to the gamers had no logo, nor did it have any Nintendo characters on it. Receiving the glove required proof of purchase of the first game of the series. It is interesting to note that the glove was not available, and the glove give-away did not surface until after the release of Mario Party 2. It is also very interesting to note that the later Mario Party games replaced the Control Stick rotation minigames with button mashing minigames.
 * The Dice Block that Mario is hitting on the cover of the game shows a 3, leading many gamers to mistakenly believe that this game was Mario Party 3 after the third game was released.
 * Mario Kart Slot Cars, a promotion for Mario Kart DS, appears to be inspired by the Slot Car Derby mini-game.
 * In the end credits (which can also be viewed in the Mushroom Bank), part of the music is a harmony remix of the main theme song of the Mario Bros.
 * Due to the voice acting, Wario's English sounded like German when he says, "No, I missed...", which caused a wave of complaint by the German players when they found out that he actually spoke English.

4-Player minigames

 * Bumper Balls is based off bumper cars.
 * Hot Bob-omb is based off of "Hot Potato".
 * Key-pa-Way is a pun on "Keep Away".
 * Musical Mushroom is based off of "Musical Chairs"
 * Shy Guy Says is based off of "Simon Says"

2 vs. 2 minigames

 * Bombsketball is a pun on basketball.

1 vs. 3 minigames

 * Bowl Over is a pun on "roll over".

1 player minigames

 * Whack-a-plant is based on Whack-a-mole.