Paragoomba

"Charred chestnuts! You're gonna make me molt if you keep scaring me like that!"

- Paragoomba

Paragoombas (originally formatted as Para-Goombas and also known as Winged Goombas ) are Goombas that have small wings protruding from either their head or torso. Just like Koopa Paratroopas, they jump up and down and shed their wings and change into their regular form upon being stomped on the head.

Super Mario Bros. 3
Para-Goombas made their debut in Super Mario Bros. 3, in which they appear as somewhat common enemies. The first Para-Goomba appears after the Goomba after the ? Block (which contained a Super Leaf) in World 1-1. Red Para-Goombas attack by hopping low along the ground, with a larger jump every third hop, while brown ones attack by flying in the sky and dropping Micro-Goombas. However, the Para-Goombas' association with Micro-Goombas would not return in future games and remains exclusive to Super Mario Bros. 3-related media.

Super Mario World
Ordinary Paragoombas do not appear in Super Mario World; however, the localization team at the time gave the name to a similar but different species (Kuribon, later called Galoomba). As such, there are two equivalents of Para-Goombas in name and function: Para-Goombas (Para Kuri in Japan) utilize parachutes, and Flying Goombas (Pata Kuri in Japan) have wings.

Super Mario Land 2: 6 Golden Coins
Para-Goombas appear in Super Mario Land 2: 6 Golden Coins, acting like the red ones in Super Mario Bros. 3. However, their artwork depicts them as being brown. In Pumpkin Zone Special Area 1, they instead fly around.

New Super Mario Bros.
Paragoombas appear very rarely in New Super Mario Bros., only being found in a single level, World 2-4, where only two of them appear. They act mostly like the red ones in Super Mario Bros. 3, despite being brown; when Mario jumps over them, they turn behind and follow him. One stomp turns them into regular Goombas, two stomps defeat them, and a Ground Pound takes them out instantly.

New Super Mario Bros. Wii
Paragoombas appear in New Super Mario Bros. Wii. They act just like they do in its predecessor, but they are more common. They only appear in World 7-5 and World 8-2. Like other enemies, Paragoombas can now be defeated with a Spin Jump, which does the same effect as a ground pound; it takes out a Paragoomba instantly.

Super Mario Galaxy 2
In Super Mario Galaxy 2, Paragoombas appear as an enemy once again. However, instead of hopping on the ground, they can actually fly up and down or side to side. This is the first time that Paragoombas appear in a 3D Super Mario platformer game. There is also a giant form of Paragoombas in Supermassive Galaxy. If Mario jumps on them, they get flattened and disappear, instead of becoming a regular Goomba; the latter only happens if they are licked by Yoshi. They are one of the few enemies that did not appear previously in the predecessor.

Super Mario 3D Land
Paragoombas reappear in Super Mario 3D Land where they have the same behavior as in Super Mario Galaxy 2, and, as such, can be defeated with a single stomp.

New Super Mario Bros. 2
Paragoombas make an appearance once again in New Super Mario Bros. 2. They maintain their behavior from New Super Mario Bros. Wii. When Mario touches a Gold Ring, the Paragoombas turn into gold versions of themselves and can produce coins when hit.

New Super Mario Bros. U
Paragoombas appear only in Seesaw Shrooms in New Super Mario Bros. U, where they act in the same manner as in the predecessors.

Super Mario Maker / Super Mario Maker for Nintendo 3DS / Super Mario Maker 2
Paragoombas make a reappearance in Super Mario Maker, its 3DS port, and its sequel if a player puts wings on an ordinary Goomba. It behaves like the red Paragoombas from Super Mario Bros. 3, as it follows Mario in an attempt to hurt him. When a Paragoomba is at the base of an enemy tower, it can make the whole tower hop, no matter how tall it is. A Paragoomba becomes a Big Paragoomba when given a Super Mushroom.

Super Mario Odyssey
Paragoombas appear in Super Mario Odyssey. They are found in the Cap Kingdom (except for when Mario first arrives) and a secret area in the Wooded Kingdom, and can be captured by Mario with Cappy. Once captured, Mario can fly by pressing the button, and shaking the Joy-Con allows him to fly faster. Vertically, he can only fly up to a short specific height; however, this maximum height increases if Mario lands on ground higher than he previously was on. Horizontally, he can fly all the way to the level boundaries. The Paragoombas in the Cap Kingdom wear black top hats that Mario must knock off with a Cap Throw before he can capture them.

The Adventures of Super Mario Bros. 3
Para-Goombas appear in many episodes of The Adventures of Super Mario Bros. 3, such as "True Colors" and "Super Koopa", which feature them as underlings of King Bowser Koopa, as well as the Koopalings.

Nintendo Adventure Books
As Mario explores the Mushroom Kingdom in Double Trouble, he can encounter a swarm of Para-Goombas, which begin dropping Micro-Goombas on him. If Mario decides to try and pick the Micro-Goombas off instead of immediately running for cover, he is overwhelmed, but ultimately left alone when the Para-Goombas find him unappetizing. If Mario runs for cover in some pipes, he picks the Micro-Goombas off, and waits until the Para-Goombas get bored waiting for him to come out and leave.

Yoshi's Safari
In Yoshi's Safari, Para-Goombas are known as Flying Goombas and appear quite frequently as enemies. They attack Mario and Yoshi by charging into them, inflicting a minimal amount of damage. A Flying Goomba in Yoshi's Safari can be defeated by shooting it with Mario's Super Scope once.

Hotel Mario
In Hotel Mario, Para-Goombas are known as Flying Goombas. They aimlessly attempt to fly on the floors of Lemmy's High-ate Regency Hotel. However, some Flying Goombas have Banzai Bill avengers that come at Mario if he stomps the Goomba. They have a tougher variation called the Rhinestone Goomba.

Paper Mario
Though absent from games for some time, Paragoombas make a reappearance in Paper Mario. They are enemies encountered early in the game, on Goomba Road. In Paper Mario, Paragoombas attack by swooping downward. They can only be damaged by being jumped on or by having an item used against them. When Mario jumps on them, they lose their wings and become regular Goombas. In all, they are almost exactly the same as normal Goombas.

Two new versions of the Paragoomba are introduced: a gloomy blue one called Paragloomba, and a hyperactive green one called Hyper Paragoomba.

Paper Mario: The Thousand-Year Door
"Wassup, baby? Why don't you hang with us for a while? We play real nice!"

- Paragoomba

In Paper Mario: The Thousand-Year Door, Paragoombas appear as enemies in several locations, such as Rogueport Sewers, Petal Meadows, and Hooktail Castle. Just as in Paper Mario, Paragoombas are immune to grounded attacks, such as Koops' Shell Toss and Admiral Bobbery's Bomb. They cannot be targeted with the hammer, with the exception of Hammer Throw.

After Bowser enters Poshley Sanctum, he finds the replica Garnet Star, breaking it in surprise after Pennington tells him it is fake. A Paragoomba comes in through the window and tells Bowser that Mario has collected all of the Crystal Stars and can now open the Thousand-Year Door, and Bowser leaves in an attempt to get there before Mario.

Super Paper Mario
In Super Paper Mario, Paragoombas appear as basic enemies in Lineland, Gloam Valley, and The Bitlands. They can be defeated by such attacks as being jumped on, or by being attacked by a Pixl. Jumping on a Paragoomba causes it to automatically lose its wings. They appear in the Flipside Pit of 100 Trials in rooms 12 and 26.

Paper Mario: Sticker Star
"You say you want to help this Toad? That's so NICE of you. You're just nice. Must be why you're so popular."

- Paragoomba

Paragoombas reappear in the Nintendo 3DS game Paper Mario: Sticker Star, with a slightly different design more closely resembling that of the Paragoombas in New Super Mario Bros. Wii. They appear in World 1's last level Goomba Fortress, and appear commonly in World 2. They have more HP and attack than their previous iterations. They still are not very powerful, but they can come in groups of two or three and aid Spinies, Paratroopas, Spikes, Pokeys and Swoops for extra help. Two new sub-species, the 5-Fold Paragoomba and Shiny Paragoomba, were also introduced. Their only method of attack is jumping on Mario. Paragoombas try to trick the player because if the player uses a hammer type sticker (except the Hurlhammer sticker), Paragoombas jump up in the air, meaning Mario's attack has been dodged. Paragoombas can be beaten in the first strike without engaging in combat with them once the player has two Royal Stickers.

Shiny Paragoombas, Ninjis and the Wiggler Segments are the other enemies that can dodge Mario's attacks.

Paper Mario: Color Splash
"Behold—the power of Paragoomba!"

- Paragoomba

Paragoombas reappear in Paper Mario: Color Splash. They have the same appearance and behavior as they do in Paper Mario: Sticker Star. They can appear in battle after being called in by a Whistle Snifit. A Paragoomba Card also appears in the Sacred Forest.

Paper Mario: The Origami King
Paragoombas reappear in Paper Mario: The Origami King. They, like many of the Koopa Troop, are transformed into Folded Soldiers by King Olly.

Mario & Luigi: Paper Jam
Paragoombas appear as NPCs in Mario & Luigi: Paper Jam, after the Mario brothers defeat Wiggler, it faints and four Paragoombas carry it up to the sky before it transforms into a Flutter. Later in the game, only paper versions appear as enemies.

Mario & Luigi: Superstar Saga + Bowser's Minions
Paragoombas appear in Mario & Luigi: Superstar Saga + Bowser's Minions, where they are enemies and allies in Minion Quest: The Search for Bowser. They first appear in the level "Winged Traitors". They are Flying troopers, and attack by swooping into enemies. Their Special Skill, Cranium Crush, involves them flying above an enemy and slamming down on them.

Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey
Paragoombas appear in Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey as enemies and recruitable allies in the Bowser Jr.'s Journey mode. Like other Goomba variants, Paragoombas are weak against yellow Shy Guy.

Super Princess Peach
Paragoombas also appear as enemies in Super Princess Peach. They again drop Goombettes, but this time, they completely weigh Princess Peach down. This game also introduces Paragoombas that have been altered by the Vibe Scepter, Sad Paragoombas. Red Paragoombas return, and they have their same traits as in Super Mario Bros. 3, only being able to hop. However, they can jump low and high. There is also a variety of vibe-induced Red Paragoombas – Mad Red Paragoombas. Both respond the same to attacks as Paragoombas in other 2D titles, in that one stomp takes away their wings.

Mario Superstar Baseball
Paragoomba became playable for the first time in the game Mario Superstar Baseball, which features Goomba and Paragoomba as a member of Donkey Kong's team. Paragoomba is a Speed-type character, with a good speed stat, but it is a poor batter and his pitching is the worst in the game, while its fielding is average. Its ability is Super Jump, which allows it to make large leaps into the air in order to catch the ball. Paragoomba shares good chemistry with Goomba, Koopa Paratroopa and Monty Mole.

Mario Super Sluggers
Paragoomba reappears as a playable character in Mario Super Sluggers. Its batting stat is the same as in the predecessor and it is slower than it was before, but its fielding was improved and its pitching was greatly improved, with both stats being above average. Paragoomba has good chemistry with Goomba, Monty Mole, and the two Koopa Paratroopas. Paragoomba has bad chemistry with Toad, Toadsworth and Toadette. Paragoomba is no longer on Donkey Kong's team, now being on Wario's team instead.

In addition, Paragoombas are seen as spectators in the stands.

Mario Party 5
While Paragoombas themselves do not appear in Mario Party 5, a machine based on one is used by the team in Quilt for Speed.

Mario Party 8
Paragoombas appear in Mario Party 8. In the title screen, two are seen flying by while holding a Star Carnival banner in their mouths. Paragoombas are also seen in Test for the Best.

Mario Party: Island Tour
A Paragoomba can be seen in Mario Party: Island Tour on the Star-Crossed Skyway board alongside Flutter and a Paratroopa on the first, second, and fourth Star Stages. It gives out five Mini Stars. They also appear in the minigame Sky'd and Seek.

Mario Golf: World Tour
In Mario Golf: World Tour, Paragoomba is one of the names that can appear on the tournament scoreboard.

Mario Golf: Super Rush
"The best XC golfers have great stamina and the ability to roll with the ups and downs. It's a roller coaster of a game!"

- Paragoomba

Paragoombas appear in Mario Golf: Super Rush in Ridgerock Lake. One is talking to a Chargin' Chuck, one is talking to a Koopa Troopa, and the others talk to the player's Mii freely.

Dr. Mario World
Paragoombas debut in the Dr. Mario series as assistants in Dr. Mario World. Their stage mode skill is increasing the player's base score depending on how many blue viruses they eliminate. Their versus mode skill is granting a chance of a shell appearing when all the viruses in the stage are eliminated. A Paragoomba appeared as a patient during the seventh season of Clinic Events.

Other appearances
While Paragoombas do not appear in Mario & Luigi: Superstar Saga, unused data and an unused sprite for Paragoombas exist in the game's files.

Mario Superstar Baseball
"A Goomba with wings. Just like Koopa Paratroopa, Paragoombas lose their wings and turn into Goombas if they get stepped on. The Goomba family is made up of expert bunters, although no one really makes a big deal out of it, bunting, after all, isn't all that glamorous."
 * Biography
 * Stats
 * Pitch: 2/10
 * Bat: 3/10
 * Field: 5/10
 * Run: 7/10

Mario & Luigi: Superstar Saga + Bowser's Minions / Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey

 * Minion Quest: The Search for Bowser / Bowser Jr.'s Journey profile: Goombas who soar the sky with grace. With a spin they can do a Cranium Crush.

Dr. Mario World

 * Stage mode: "Increases base score by 50/70/100/150/200 points for every blue virus eliminated."
 * Versus mode: "If all viruses in your stage are eliminated, grants 20%/40%/60%/80%/100% chance a shell will appear."

Gallery
