User:Green Star

STATUS: Transferring to a Catholic school. Good riddance.

Good morning, good evening, good afternoon, everyone!

I'm back on the wiki with new goals.

I'm also on Discord nowadays.

I'm currently working on articles for miscellaneous RPG characters. If you have any suggestions, please let me know.

For reference, here's my talk page. You may also be interested in my first and second archives.

For further reference, here's my sandbox.

Below is a list of proudly completed articles I have either written entirely or helped tremendously. Certain articles may be highlighted to indicate significance.

Current Signature:

Reminder: Koopa Troopa Shell Patch, Monty Mole auctioneer

Mario Party Advance
brown
 * Boo

Mario & Sonic at the Olympic Games
Wrote articles for select items.
 * Ring

Paper Mario series
Articles in silver are articles I have written, but may need a look over. Articles in red are articles I have not written, but have rewritten and expanded. Articles in green are articles I have written and perfected, at least in my opinion. Articles in purple are articles I have not written but have been perfected, at least in my opinion.

Paper Mario: Sticker Star
Wrote articles for select characters. Wrote articles for Megaflash stickers. Worked with Archivist Toadette on articles for all 64 Things.
 * Forebear
 * Steward
 * Swindler Toad
 * Troublesome Toad
 * Megaflash Hopslipper
 * Megaflash Iron Jump
 * Megaflash Jump
 * Megaflash Line Jump
 * Balloon
 * Basin
 * Bed
 * Bellows
 * Billiard Ball
 * Boom Box
 * Cake
 * Car Battery
 * D-Cell Battery
 * Flashlight
 * Hair Dryer
 * Hair Shears
 * High Heel
 * Luxurious Bed
 * Oven
 * Pocket Watch
 * Powder Puff
 * Radiator
 * Refrigerator
 * Scissors
 * Searchlight
 * Sewing Scissors
 * Soda
 * Square Can
 * Stapler
 * Tape
 * Teapot
 * Trumpet
 * Watch Battery
 * Watering Can

Paper Mario: Color Splash
brown brown Wrote articles for select characters.
 * Rescue Squad Chief
 * Rescue Blue
 * Rescue Green
 * Rescue Purple
 * Rescue Red
 * Rescue Yellow
 * Red Rescue Squad Apprentice Toad
 * Bloo
 * Greenie
 * Purp
 * Redd
 * Yella
 * Barista Toad
 * Daffodil Peak Park Ranger
 * Fort Cobalt Barista
 * Guide Toad
 * Informant Snifit
 * Peddler Toad
 * Red Shy Guy
 * The Shy Guys

Paper Mario: The Origami King
Wrote articles for select characters.
 * Canned Food Party Trio
 * Earth Vellumental Temple Curator
 * Feeling Fungi
 * Mushroom Museum Curator
 * The Princess Peach Captain
 * Toad Researcher
 * Toad's Automoboots Mechanic

Mario & Luigi series
Articles in silver are articles I have written, but may need a look over. Articles in red are articles I have not written, but have rewritten and expanded. Articles in green are articles I have written and perfected, at least in my opinion. Articles in purple are articles I have not written but have been perfected, at least in my opinion.

Mario & Luigi: Dream Team
Wrote articles for select characters.
 * Attack Piece Toad
 * Hoola
 * Hoolo
 * Lookout Toad

Mario & Luigi: Paper Jam
Wrote articles for select characters.
 * ? Card Toad
 * Monologue Toad

Super Mario Land 2
brown brown
 * Pumpkin Zone Area 1
 * Pumpkin Zone Area 2
 * Pumpkin Zone Area 3
 * Pumpkin Zone Area 4
 * Pumpkin Zone Special Area 1
 * Pumpkin Zone Special Area 2
 * Space Zone Area 1
 * Space Zone Area 2
 * Space Zone Special Area

The Luigi Awards
You've heard of the Mario Awards? Welcome to the Luigi Awards! A collection of my favorite games and favorite gimmicks. It is entirely opinionated, ultimately useless, and you have absolutely no say in the matter! Hooray!

The Waluigi Awards
Welcome to the Waluigi Awards! A collection of my least favorite games and gimmicks. Even more pointless.

Worst Storyline - Mario & Luigi: Paper Jam - I have this expression. Sometimes I like to say something was given over to the fans. This feels like it was put into most of the game. The entire premise seems based on the idea of establishing the Marios are in fact different, which itself was pretty controversial. There is no real storyline here, pointless backtracking, very little feeling of progression, other than one of those run around and do and collect a bunch of random **** setups.

Worst Soundtrack - Yoshi's Crafted World - As you may have experienced or known for a while now, the Yoshi games have a bit of a reputation for poorly designed music. In actuality, it makes sense as a game for younger gamers. In fact, it never really bothered me or was that noticeable until after Yoshi's Woolly World. There is a very noticeable change in the quality of the soundtrack, and a sense of most of the effort being put into the level design.

Worst Characters - Mario & Luigi: Paper Jam - Yep. Maybe I'm just biased against this game, but there was a noticeable lack of characters in this game as compared to the previous ones, other than, of course, Toads, and the occasional Yoshi. What happened to the Beanish and Hooskis and Shelltops from the last game? Of course, when you decide to make the setting for a game the Mushroom Kingdom once again, you're bound to have some unoriginal characters.

Worst Tone - Mario & Luigi: Dream Team - I must say, there's not much I actually remember about this game, other than it being very long with tedious moments such as Dreamy Mount Pajama and occasionally fun concepts such as battling the Hooraws. Otherwise, there is unfortunately not much the game has to offer. There are not a lot of memorable moments or characters, sadly.

Worst Ending - The Legend of Zelda: Link's Awakening - I was not expecting this. The ending of this game turned out to be predictable and, at the same time, disappointing and depressing. As it turns out, everything the bosses tell you along the way, which I figured would end up relating to the game somehow, ends up being exactly what happens. This may also be the lamest and least subtle foreshadowing I have seen in a game. Not to mention, it ends with the island vanishing, making all of your progress feel meaningless.

Worst Level Design - Super Paper Mario - Don't get me wrong - this is still a great game. The main issue is the level design, which I feel is a reason I feel I quit two walkthroughs after the second world. Particularly, Lineland feels weird having the desert world first, Merlee's Mansion was interesting but had some repetitive elements, Breaking the Bank is very questionable, and certain areas, not excluding the Bitlands, feel blank and unfinished.