Solid Snake

Solid Snake (real name David) is the main character of Konami's Metal Gear series of games. In the games, he is constantly given the job of deprogramming the dangerous weapons called Metal Gear. His main choice of weapons are heavy explosives. He was the first third-party character to be confirmed for Super Smash Bros. Brawl for the Wii. He appears in Brawl as he did in Metal Gear Solid 2: Sons of Liberty. Snake fights using hand-to-hand combat, and uses a variety of explosives, rather than relying on firearms. Snake is voiced by Akio Ohtsuka in the Japanese version, and by David Hayter in the English version.

The Subspace Emissary
Snake finds his way aboard the Halberd and starts looking around the area (his Cardboard Box was seen earlier in The Research Facility). When he hears a sound, Snake quickly hides in his box as Lucario and Meta Knight pass by him. However, Lucario suddenly stops, and using the Aura, sees through the box and sees Snake. He takes the box off him, and Snake is shocked. They were about to battle as soon as Lucario saw Primids coming with his Aura. Lucario then tells Snake to follow him and they form a party. Soon they reach a room in which there are two cages with the trophies of Peach and Zelda just after they see that the purple Shadow Bugs go to them and make dark versions of the two. The team fights the evil princesses and defeats them. The good Princesses are taken out of the cages they are kept in.

Meta Knight and Lucario leave and Snake tells the two girls to stay where they are. The princesses stand there wondering what to do, then Zelda turns into Sheik (reason for transformation is to ambush him and evade his order) and decides to follow Snake. Peach follows Sheik. They reach the top of the Halberd, where they meet up with Snake and get Fox McCloud to join the party. By then the three (Lucario, Meta Knight and Snake) guys went to the engine to find out that there are a lot of Mr. Game & Watch piloting the ship. Snake runs and throws them all out the window. Snake and the other two jump out the window, only to see Shadow Bugs create Duon. Falco Lombardi then comes in.

Snake, Lucario, Meta Knight, Peach, Zelda, Fox and Falco fight the monster and after defeat, they see a Mr. Game & Watch trophy. After Peach revives it, Mr. Game & Watch joins the party. Later, Snake ends up fighting Tabuu along with everyone else in the game.

Hand Grenade


Hand Grenade is a Special Move used by Solid Snake in Super Smash Bros. Brawl. Hand Grenade is Snake's Standard Special Move. It is a projectile attack, and can be carried around as well, comparable to Link and Young Link's Bomb attack. When used, Snake will take the pin off a grenade, and start walking around with it. Then, when he finds a good opening, he can toss it. However, if he doesn't throw it after a few seconds, it will explode on him, massively tieing this move with Link's Bomb move. Kirby can imitate this move when he sucks up Snake's powers. If other characters act fast enough they can catch or pick up the thrown grenade and throw it again like a standard throwing item. There are three types of throws:

Remote Controlled Missile


Remote Controlled Missile is Solid Snake's Side Special Move in the game Super Smash Bros. Brawl. It can be somewhat compared with Samus Aran's Missile attack, as it uses a guiding Missile to attack the players opponents. When used, Solid Snake will pull a missile launcher out of hammerspace, and fire a missile (called a Nikita) from it. He can then proceed to guide the attack, and direct it into another player. Unfortunately, Solid Snake's concentration is put entirely on this attack when it is used, so he will be open to attack while using Remote Missile. However, all Snake has to do to stop guiding the missile is shield, then, he will lose control on the missile, and can now focus on the rest of the battle.

Cypher


Cypher is Solid Snake's Up Special Move. This attack is definitely a very unique move, even for the Metal Gear series. When used, Solid Snake pulls out his flying spy camera, the 'Cypher', and will hover upwards a far distance. Doing this, he is able to recover from a fall, in case he is knocked off the stage. However, Snake cannot fly for very long, so the move will stop quickly. The attack does not deal any damage to other players.

Snake won't flinch from weak attacks while using this move. Additionally, when he releases the Cypher, it can damage any opponents that it rams into.

C4
C4 is the down special move of Solid Snake in Super Smash Bros. Brawl. When used, Snake plants a C4 in the ground, and then makes it explode after the attack is used again. He can place the C4 on another opponent, if he's close enough. Approximately one out of every 6 C4 packs Snake uses will be a C3 butterfly explosive. The power of the attack is unchanged in these instances, however.

Grenade Launcher


Grenade Launcher is Solid Snake's Final Smash attack in Super Smash Bros. Brawl. Imitating the basic gameplay found in the Metal Gear Solid series, the player must fire grenades from a third-person view. When the Smash Ball is broken open, Snake jumps high into the air, with a helicopter dropping down a rope ladder for Snake to hang on to, as it flies to the front of the screen. Snake then grabs his Grenade Launcher, and starts aiming at his opponents. The player must now aim the cursor at the opposing players, and fire the Grenades with the attack button. There are 12 Grenades in the launcher, and using all twelve will end the Final Smash. Time running out may also stop the attack, so it's best to use all the ammunition as quickly as possible. However, firing senselessly may not work, as opposing players may easily dodge the grenades. Careful aim, and good timing are the keys to using this Final Smash well.

Smash Taunt
By doing a split-second down taunt on Shadow Moses Island, Snake will start his Codec Conversation analyzing an opponent with Mei Ling, Otacon, Colonel Roy Campbell or Slippy Toad if the character being analyzed is Falco Lombardi.

Solid Snake Codec Conversation

 * Snake: Colonel, it's me! I'm fighting myself!
 * Colonel: Snake, what's going on out there?! Could it be...? Has the "Les Enfants Terribles" project really come this far?!
 * Snake: It's more than that. He's got my moves, my gear... It's like looking in a mirror.
 * Colonel: Do you think they collected data on you and created another Snake...?
 * Snake: He's got the same build, too. Creepy. But his Sneaking Suit is a different color. And his tactics are slightly different.
 * Colonel: Interesting. So even if you're evenly matched in power, your fighting styles will make a big difference. You've faced tougher odds in the past, Snake. Don't let this impostor beat you!!

Trivia

 * Solid Snake is the only fighter in the Super Smash Bros. series to come from a series of games that are rated M (Mature) by the ESRB.
 * Solid Snake's character model in Super Smash Bros. Brawl combines traits from both the Metal Gear series' Solid Snake and the young Big Boss; Naked Snake. While the Snake of Brawl wears the MGS2 Sneaking Suit, he also has a full beard similar to Naked Snake, whereas his Metal Gear counterpart is usually portrayed with only stubble. Additionally, in one palette swap (Tiger Stripe), Snake wears Naked Snake's green bandana as opposed to Solid Snake's trademark gray-blue one. Furthermore, in his Codec call about Yoshi, Snake suggests to Otacon that he capture him and "see what he tastes like," which was Naked Snake's typical response to animal life in Metal Gear Solid 3. This design for Solid Snake was later reused for one of his renders in the 2012 E3 Battle.
 * The C3 in Snake's C4 move a reference to Metal Gear Solid 3, when Naked Snake molded his own C3 into the shape of a butterfly.
 * Solid Snake's victory theme and crowd cheer are a reference to the "Game Over" theme from the original Metal Gear Solid title.
 * When Snake talks about Sonic the Hedgehog over his codec, he mentions that he dislikes Sonic, giving no specific reason as to why. This may be a reference to hedgehogs being common snake predators in real life, as their spikes prevent the snake from being able to eat it. In the Japanese version of the game however, the codec call can be assumed as a joke, because Snake's Japanese voice actor, Akio Ōtsuka, is the son of Dr. Eggman's Japanese voice actor, Chikao Ōtsuka. However, this could be that they are both Third-Party characters.