Pianta Village

"Well, I guess I'll be heading back to Pianta Village soon. It really is the only place for me!"

- Pianta

Pianta Village is the ancestral home of the Piantas on Isle Delfino in Super Mario Sunshine. It is run by the Pianta Village Mayor. Players can get a small glimpse of Noki Bay if the player climbs to the top of the large palm tree in the center of the village, or the top of the tree that Il Piantissimo's finish line is on. As such, Pianta Village is the only location where Noki Bay can be seen from the outside.

In order for Mario to travel to Pianta Village, he will need to have the Rocket Nozzle, which is obtainable in Delfino Plaza after at least thirty Shine Sprites have been collected. The red Warp Pipe on top of the Shine Gate leads to Pianta Village. However, it can be reached with skilled jumps and the Hover Nozzle as early as the beginning of the game, although Episode 5 will be impossible to complete in the intended way, and the short cutscene involving entering the pipe may not play. It is notably the only area without a boss battle in the game.

Layout
Pianta Village is built on a huge crater in the branches of a titanic palm tree to protect it from predators; in fact, the highest point on Isle Delfino that Mario can reach is located in this area, atop one of the giant trees. The village is also home to another special tree, which bears all the fruits (except the Pepper) of Isle Delfino. The player will start at the end of a bridge, and crossing it will lead into the village itself. During some episodes, Wind Spirits will appear as Mario crosses. The village consists of many square structures and mushroom platforms. There are many ledges within the village and a large tree is growing out of the center. In the back of the village is a large spa.

The village's underside is composed of giant mushrooms, some of which act as trampolines. The ceiling in this area is made of bamboo platforms, mesh, and catwalks. Wind Spirits are also lurking down there, and will attempt to attack Mario if he's nearby.

This level is unique in that the time changes between day and night. Odd-numbered episodes take place at night, while even-numbered episodes are during the day.

Enemies

 * Bees
 * Chain Chomp (during Episode 4)
 * Chain Chomplets (during Episode 1)
 * Klambers (during Episode 3)
 * Pokeys
 * Red Electro-Koopas (during Episode 3)
 * Strollin' Stus (in the secret course of Episode 5)
 * Wind Spirits
 * Shadow Mario (Boss of Episode 7)

Nozzle Locations
Nozzle Boxes appear only in Episode 8. The Turbo Nozzle doesn't appear anywhere in the village, likely because there is not enough open space and the player could propel themselves off the cliff.

Hover Nozzle

 * On a cloud far west from the rest of the village.

Rocket Nozzle

 * On a mushroom platform connected to the enormous tree in the center of the village.

Official Description
''The ancestral home of the Piantas was built in a giant tree as protection against wild beasts. Giant mushrooms thrive beneath the village.''

Media
Pianta Village's theme was composed by Shinobu Tanaka.

Trivia

 * An alternate version of the Pianta Village soundtrack featuring slightly different instrumentation (known as the Pianta Village Nighttime theme) exists in the game's coding.
 * The game's files contain an unused Yoshi Drums version of the Pianta Hot Springs.

Plaza della Palma