Fire (100m)

Fires (also fireballs, firefoxes , and foxfires ) are enemies that exclusively appear in the 100 m level of Donkey Kong. In most versions, they are depicted as a slightly larger variant of the Fireball enemy that appears in other levels.

Donkey Kong
Fires make their first appearance in the original Donkey Kong as enemies. They exclusively appear in 100 m, and as they are slightly larger than the Fireball enemies that appear in other levels, they are more difficult to jump over. Fires can climb ladders, but cannot reverse directions during the climb. If Mario jumps over a Fire, he receives points. If a bolt is removed while a Fire is on top of it, the enemy will become stuck over the gap. This will allow Mario to safely jump over the enemy repeatedly. Like Fireballs, the only way to destroy them is with a hammer. Picking up a hammer causes the Fires to turn blue. There can only be five or less Fires on the screen at the same time in the arcade version; that number was lowered to four in the Nintendo Entertainment System port of the game.

Donkey Kong (Game Boy)
In Donkey Kong for Game Boy, Fires appear in the Start, which is a recreation of the arcade original.

Donkey Kong 64
During the events of Donkey Kong 64, Fires retain their role of enemies in a built-in port of the classic Donkey Kong game, playable through an arcade machine found inside Frantic Factory.

Family BASIC
In the Family BASIC accessory to the Family Computer, Fires are programmable sprites. In Family BASIC V3, they are enemies in a space shooter mini-game.

NES Remix series
Fires appear in Donkey Kong related challenges in NES Remix, NES Remix Pack, and Ultimate NES Remix.