Big Boo (boss)

The Big Boo is a recurring boss who first appears in Super Mario World. He is a translucent Big Boo and secret villain of the game. Despite that, he looks identically like all Big Boos without any differences from them, except that he is white in Super Mario Advance 2: Super Mario World, where normal Big Boos are blue, which makes him different. The Big Boo is actually the first notable character to be a ghostly boss, and the fourth biggest Boo after the Bigger Boo, Boohemoth and Boolossus.

Super Mario World
The Big Boo first appears in Super Mario World. Here, he is a hidden boss only found in the secret door of the Donut Secret House, which he inhabits. He has two normal Boos which accompany him in battle. The way he behaves is slightly different from that of other Big Boos: The Big Boo floats in the air above and around Mario rather than chasing him and does not even stop when being looked at. The Big Boo can only be injured when he is visible, so Mario has to throw a Grab Block at him at the right moment. Once hurt, he puts his hands on his face and becomes almost invisible so Mario cannot injure Big Boo. He then moves somewhere else and reappears with his face unconvered. The Big Boo needs to be hit three times to be defeated. Mario or Luigi can touch the boss without being hurt, but must be wary of the normal Boo Buddies. Once The Big Boo is defeated, a new path is revealed on the overworld, leading to Star World. Unlike the Koopalings, The Big Boo is always available to fight Mario anytime by re-entering the Ghost House and going to him.

Super Mario Advance 4: Super Mario Bros. 3
The Big Boo reappears in the Game Boy Advance remake of Super Mario Bros. 3. Chronologically, this is Mario's first encounter with The Big Boo, as the remake of Super Mario Bros. 3 takes place before Super Mario World. The Big Boo appears again as a boss who Mario has to fight against. He appears only in the e-Reader's scanned level Doors o' Plenty where he plays the exact same role to that of Super Mario World except this time he could hurt Mario or Luigi by touching him. He is again alongside his two Boo allies for assistance in the same way. However, this battle is notably more difficult than it was in Super Mario World, as the player does not have the ability to kick blocks upward and must jump to The Big Boo's level to kick blocks at it in midair. Instead of using Grab Blocks, Mario must use Ice Blocks and throw at him three times to defeat Big Boo.

Physical appearance
The Big Boo's appearance rarely changes throughout his video game history. In his debut in Super Mario World, The Big Boo has white eyes shrouded in darkness (except the artwork shows his eyes to be black), a red tongue, and two vampire-like fangs (a characteristic shared by many Boos in the 16-bit era). His appearance stays the same through Super Mario World. In Super Mario Advance 2: Super Mario World, he is shown to be white, unlike the Big Boo species, which appear to be blue.

Traits and abilities
In addition to possessing the abilities of other Boos (including the abilities to teleport and to pass through walls), The Big Boo can become translucent and less visible so nothing can touch him. He can also reside in places where it is bright. Another difference between him and other Boos he does not fade away when he's defeated but appears visibly and falls down.

Trivia

 * Despite having only two Boos aid him in Super Mario World, his artwork shows three Boos aiding him.