Microgame

Microgames are short minigames first appearing in Mario Artist: Polygon Studio and later in the WarioWare series. In the WarioWare series, each WarioWare, Inc. developer typically has a different style or control type of microgame. In WarioWare, Inc.: Mega Microgame$! and in WarioWare: Twisted!, the average microgames are 8 beats (4 seconds) long, but Orbulon's ones and a few ones of Wario-Man in WarioWare: Twisted!, which require thinking, are 16 beats (8 seconds) long. In WarioWare: Touched!, Orbulon doesn't offer a set of microgames; all the other developers have microgames that last twice the time and partly require of thinking, making Orbulon's special role in previous installments obsolete. The same goes for WarioWare: Smooth Moves, although in this game, Wario, Dribble and Spitz and Penny don't have microgames that last twice the time to complete.

The term "microgame" is, according to Mario Party Advance's manual, also applied to any small challenge given in that game's quests. As such, the microgames of Mario Party Advance can be very varying in style, purpose, and simplicity; completing a microgame typically rewards the player with a Gaddget.

In Super Smash Bros. Brawl, the WarioWare stage is made up of a series of microgames. If the players win the microgame, they are rewarded with item effects, including growing (Super Mushrooms) and becoming invincible (Stars).

In Game & Wario, microgames are present in 9-Volt's minigame, Gamer. Some of them are recreations of microgames from past games (i.e. Gold Digger and Sole Man).

In Mario Party: Island Tour, four microgames appear in the minigame Puzzle Pronto.

WarioWare microgame lists

 * WarioWare, Inc.: Mega Microgame$! and Mega Party Game$!
 * WarioWare: Twisted!
 * WarioWare: Touched!
 * WarioWare: Smooth Moves
 * WarioWare: D.I.Y. (Referred to as just simply "Games".)
 * WarioWare: D.I.Y. Showcase