Creepy Castle

Creepy Castle is the seventh world in Donkey Kong 64. It is a castle floating high in the sky; falling off will result in instant death. This world can be played outside the castle and inside the dungeons. Outside it is constantly a thunderstorm, and the interior of the castle is not much better. Inside there is almost no light and constant gloomy atmosphere surrounds the different rooms. A loud moaning and a wide array of other noises can be heard while inside the haunted structure. Like Angry Aztec, which has a sandstorm covering the screen while outside, mist covers the screen while inside the castle and crypt. The boss is King Kut Out, a hastily-made cardboard cut out of King K. Rool that can be fought by all five Kongs, but only Lanky Kong is necessary to defeat it.

This world introduces red Kong Switches, which can only be activated by the Super Duper Simian Slam.

Overview
Although it is unknown who created the castle and why, the structure floats high above the ground and can only be accessed via a gigantic barrel cannon outside of K. Lumsy's prison. Since the castle is so high up, falling off of the edge while wandering the castle grounds will result in an immediate death. The castle and grounds house a number of challenges for the Kong Family to overcome, along with an array of King K. Rool's henchmen to make things even more challenging. In keeping with the haunted theme of the world, the Kremlings and enemies who prowl the castle grounds are generally based on the undead, particularly the Bones and ghosts who still continue to serve the Kremling Krew even in death.

The world is divided into many different areas, both within the walls of the castle and outside of them. A constant storm rages outside of the castle, and the grounds have a number of interesting locations, including a large tree and a mysterious greenhouse, both of which are used to hide Donkey Kong's golden bananas. The castle itself houses a number of rooms which include:


 * The museum; an exhibit of statues of unknown origin, and portraits of Kaptain K. Rool.
 * A barn and an alter behind glass walls.
 * The ballroom; an elegantly tile-decorated dance floor with three huge candles in front of banners with King K. Rool on them.
 * The library; as the name says, a huge library filled with books, especially haunted ones.
 * The tower room; the room located in the highest tower of the castle. It is empty, except for the fan in the middle of the room.
 * The lower levels of the structure are home to a series of labyrinth-like catacombs, where Bones and ferocious Bats live.
 * The catacombs are also home to a mine cart track, haunted by a terrible Kremling ghost who attacks anyone brave enough to intrude into its domain.

Enemies in Creepy Castle

 * Kasplat
 * Ghost
 * Bones
 * Kosha
 * Bat
 * Puftup (during the boss battle)
 * Book
 * Kroc

Trivia

 * The background music for Creepy Castle (and the music that plays in some of the dungeons) is an arrangement of the theme song from Donkey Kong, where Pauline was getting taken to the top of the construction site. It is also an arrangement of Burzum's "Dauði Baldrs".
 * The main theme of this world was also composed for a Banjo-Kazooie level called "Prickly Pear Isle," a level that was ultimately cut while the game was still known as "Project Dream".
 * The museum's background music has a sample of Bach's Toccata and Fugue. A similar sample can be heard in Banjo-Kazooie when entering the haunted church in Mad Monster Mansion.
 * This snippet was also used in the arcade versions of Donkey Kong Jr.