Talk:Mario Kart Wii

PAL to NTSC
Hello there everyone. :)

Now that I've got almost every character and nearly a * rank, I'm turning my attention to this article. I notice that PAL players have already got the basics down, but according to the, we must use NTSC as the main and mention any PAL differences as the side. This doesn't just affect DK's Snowboard Cross to DK Summit, mind you:
 * Quite a few vehicles have different names: Rapide --> Zip Zip, Nitrocycle --> Sneakster, etc. Stats are still the same, though.
 * Competitions on Mario Kart Wii channel are called Tournaments

I would think there are other small tidbits as well. If I could get some more NTSC players to find all the differences between this and the PAL version, that would be great. :) 11:05, 4 May 2008 (EDT)

Argg! I have said it 2 times before and I will say it again. Use both the PAL and NTSC names. PAL names aren't less official than the NTSC names. If we use only NTSC names it will be confusing for PAL readers. And if we only use PAL names, it's confusing for NTSC readers.
 * I said NTSC as the primary names and PAL as the secondary. We can't treat them equally, but close to it is fine. 14:52, 4 May 2008 (EDT)

I agree using both names is MUCH better as this was one of the only european pages as everyday this site is becoming more of an american site than an american AND a european site we should do a vote to decide what to do BEFORE we take action Superluigigalaxy  18:43 8 May 2008

Finally, something has been done to deal with this. I think we should change the WiiVehicles template to NTSC naming. For PAL people, we can have a redirect. I've already seen a redirect from the Bon Bon to the Sugarscoot. That way, both can be happy. 15:36, 4 May 2008 (EDT)

I think I have to agree with superluigigalaxy, because until something is officially chosen, the articles are going to keep on changing. I just saw someone add both names to the main article, and that really can't be done. Maybe we should make it a proposal? 16:20, 9 May 2008 (EDT)

The new vehicle chart is a step in the right direction but having two versions of the chart for PAL and NTSC is not gonna work. Names are the only difference, and the two big obnoxious charts is a lot of extra space for a simple difference of naming. Wholahay 15:56, 10 May 2008 (EDT)

I own the PAL version of Mario Kart Wii, and the worldwide challenges are called Competitions not Tournements, I'm not sure whether this is because the PAL version has a different name for it or not, but I think it needs revising. Please can someone with the NTSC version confirm this. By the way, I'm from Europe, and it is unfair to decide that because the majority of users are American that all articles should be written for American readers. I know that even though we don't have as many European users, we are open to European viewers just as much as American viewers. Scruffy 12:39 20 December 2008 (GMT)
 * I think Steve has statistics that show that 1% of the site's viewers are Europeans. The problem with naming is that an article can't have two names. So we had to go for the American names. Any European names are still listed in the article and there are redirects: Bon Bon.
 * And yes the American name for competitions is tournaments. It should even be in the article:

"'Tournament Mode' (also known as Competition mode in PAL versions)"
 * - 08:00, 20 December 2008 (EST)


 * I don't exactly know what PAL and NTSC means, but in the American and European version (for exaple) the Bon Bon is called the Bon Bon. In Africa, it's called the Sugarscoot. Why don't we redirect them as Bon Bon/Sugarscoot, then? Or maybe as Bon Bon (known in Africa as the Sugarscoot)

Tricks? Stunts?
What are they called in the game & manual in English? My version only knows stunts. The article seems to know both. - 16:13, 9 May 2008 (EDT)

They're called tricks :) 16:18, 9 May 2008 (EDT)
 * I checked back my German manual and it still reads "Stunts". Maybe add a note to PAL difference and use "Tricks" on the other parts of the article. - 16:21, 9 May 2008 (EDT)

Tricks, stunts both have nearly the same meaning. I don't think we need to go out of our way just the note that. 12:29, 11 May 2008 (EDT)
 * I lost you in the second sentence. What should we do exactly? - 12:33, 11 May 2008 (EDT)

Do nothing. Its fine to use them interchangeably. 14:51, 11 May 2008 (EDT)

twinkle stars an item?
when i clicked on the twinkle star i came up as the shooting star "item", can someone tell me why this has been done please! Superluigigalaxy
 * Sounds like you are referring to the pipe trick. - 05:32, 11 May 2008 (EDT)

--http://www.mariowiki.com/images/1/1b/Mauj.gif 19:55, 12 May 2008 (EDT) Baby Luigi:Unlock 8 Expert Staff Ghost, but like!!? I do not understand!
 * It means that eight of the staff records for Time Trial must be unlocked, but I'm not sure how you unlock those. 23:22, 13 May 2008 (EDT)

--http://www.mariowiki.com/images/1/1b/Mauj.gif 16:40, 14 May 2008 (EDT) Thanks stumpers!

--http://www.mariowiki.com/images/1/1b/Mauj.gif 16:33, 13 May 2008 (EDT)Hello!, well, and the mode: Bob-omb Blast of Mario Kart Double Dash!!, return in Mario Kart Wii?
 * Not that I am aware. 23:22, 13 May 2008 (EDT)

--http://www.mariowiki.com/images/1/1b/Mauj.gif 16:40, 14 May 2008 (EDT) uummm..

There are two kinds of Staff Ghosts, Juniors and Experts. After you select a course on Time Trials, you can see your Ghost and the Junior SG. If you get a certain time, which is about 4 seconds faster than the Junior SG on most courses, it will say "You have unlocked an Expert Staff Ghost". If it says that, the Junior SG will be replaced by the Expert SG. And it doesn't mark the courses where you got an Expert SG. And the only Battle Modes are Coin Runners and Balloon Battle

--http://www.mariowiki.com/images/1/1b/Mauj.gif 16:44, 14 May 2008 (EDT)Aahh,is easy!.

--http://www.mariowiki.com/images/1/1b/Mauj.gif 16:40, 14 May 2008 (EDT)Oh buuu, I like the mode: Bomb-omb Blast,mmmm, well, Thanks, thanks, boys!!

Trivia
I'm putting this up EARLY, cuz I see a horrible edit/flame war coming up between Garlic Man and ForeverDaisy09. Talk it out here before you choose to start an edit war.

Size classes America-only?
I checked the manual, and I checked the game, and they both use Light - Medium - Heavy for me. - 11:45, 20 May 2008 (EDT)

No. The manual uses the weight-class system. But when I played the game and I unlockt a kart or bike, it said for example You have unlockt the Large kart Aero Glider.
 * Read the title. My version, the European one, definitely uses weight classes, in manual and the unlock screens. I figure that the weight classes were changed to size classes in the American version, which was released later on. This would also explain why the manual uses weight classes nevertheless. - 17:35, 20 May 2008 (EDT)
 * Yes – on unlock screens it says "You unlocked a small size kart, the Blue Falcon". 17:49, 20 May 2008 (EDT)

Please note, Cobold, that Arend is European. :|
 * But from where in Europe? 17:56, 21 May 2008 (EDT)

I am Dutch (Nederlands). But in almost every Nintendo game (and all Mario games), there isn't Dutch language option. The game uses the English language.
 * Gotcha. Thanks very much!  So what we might be looking at is that the English language versions use the big/little classes.  I wonder if just German version uses the classic system or if the French/Spanish/etc. versions do, too?  14:10, 22 May 2008 (EDT)
 * My version says that I have unlocked the "Blue Falcon (Leicht)". The game uses Leicht, Mittel and Schwer, which definitely translate to Light, Middleweight and Heavy and not to size classes. - 14:26, 22 May 2008 (EDT)
 * Don't worry, I wasn't doubting you! :) 17:46, 22 May 2008 (EDT)
 * In the American Spanish version of the game, the karts are "Pequeños", "Medianos" and "Grandes", which means, "Small", "Medium" and "Large". And, anyway, the size of your Mii is decided by the size. I already make the experiment. (I'm latinamerican by the way. Sorry for the grammars horrors) --GinnyN 20:27, 24 May 2008 (EDT)

If you change the language of the Wii, the language of the games change too (I don't know if it works on American Wii's). There are 3 language options (6 on PAL Wii's). English, French, Spanich, (German, Italian and Dutch). It's only possible to choose the Japanese language on JP Wii's. You can change language in the Wii option menu.
 * Dutch is not an possible option, but Spanish is. Just noticed.


 * Just a reminder, the standard vehicles have S, M, and L to tell the difference. 20:13, 24 May 2008 (EDT)

Staff Ghosts
Shouldn't we make a table for the normal staff ghosts and the expert staff ghosts? The staff ghosts were listed in Mario Kart DS, I think we should list them here unless we list them on the courses' main articles. Is this a good idea? 21:37, 22 May 2008 (EDT)
 * I think they fit best on this page. We should list the driver and time of the junior staff ghost, the unlock time for the expert staff ghost and the driver and the time of the expert staff ghost itself. - 13:17, 23 May 2008 (EDT)

We should also list what kart/bike they use. The kart/bike that the staff use is different for the juniors and the experts, although the character stays the same. Also, I'm not quite sure how to find out the unlock time because usually you have to get about 5 seconds more (just an average), but none of it is exact. Should they be combined with the courses, or have their own section? 13:21, 23 May 2008 (EDT)
 * There should be a separate section for the ghosts. Also, some people at GameFAQs (scroll far down) seem to have found the unlock times. - 15:42, 23 May 2008 (EDT)

That's actually just the time they got. I did some of the ghosts with a time that wasn't as fast and I still unlocked the fast ghost. 18:49, 23 May 2008 (EDT)
 * I've actually already started work on a normal staff and expert staff table. The unlock times shouldn't be included because they aren't real times. Those are just the times the person who made the faq got. 20:55, 23 May 2008 (EDT)
 * Yeah, the unlock times on the faq aren't official or exact in any way. I got worse times on some courses, but still unlocked it. I think a table with the normal times and expert times, along with the character and bike/kart, and the driver's name would be sufficient.
 * Don't do unlock times, they are all subjective right now. It would take a poll of thousands of drivers (who actually remembered their unlock times) to narrow it down. 10:59, 24 May 2008 (EDT)
 * Well is there any indication that Nintendo will release exact unlock times? A wiki is just a repository of knowledge.  And this is knowledge that people definitely want to know being that so many of the unlocks are tied to unlocking expert staff ghost.  In that sense it can be quantified that the times are not exact and any help on finding closer to exact times is welcomed.  Something like "These times have been found to unlock Expert Staff Ghost.  These times are not exact.  Those with slower unlock times are encouraged to submit them  to create a more accurate representation of the Expert Staff Ghost Unlock times."  We could start with simply finding all the time on the different web pages and making sure those times are cross referenced with personal unlock times.  Despyria 15:03, 18 August 2008 (EDT)

Staff Ghost Tables

 * I just finished the tables, but the section I made probably needs alot of editing 20:11, 24 May 2008 (EDT)
 * Actually, not too much, good job overall :) 21:26, 24 May 2008 (EDT)
 * Thank you :) Should the ghost mode on the Mario Kart Channel be added to the ghost section? 21:28, 24 May 2008 (EDT)

STOP!
Whoever deleted the Trivia Q I added shouldn't do it. It is TRUE! When you choose, say, Mario, in DD, he will do the EXACT SAME ANIMATION if you were to PUT THE CURSOR on top of Mario in Wii. After you choose another character and kart in DD, the animation Mario does will be, once again, EXACTLY THE SAME if you CHOOSE Mario in Wii.
 * But is that notable? - 16:07, 29 May 2008 (EDT)
 * I think it is. I saw it on the article, and went directly to DD to see if it was true, and it was! I thought it was kinda cool.
 * I really don't think reused animations are notable except when they occur across two series. Mario Party reuses animations all the time, for example.  00:43, 30 June 2008 (EDT)

final screen
i found a pic of the fianl congratulations screen. should i put it on the page?  (The following image is deleted upon request.) 

mrsdaisyluigi

I don't see why not. Of course, it may be considered a "spoiler"...

I would say to put it in the character section. -Moonshine

Yeap, this image have better quality

Tournaments?
This question just rose in my head, but I couldn't help but wonder... Should we list the tournament challenges somewhere on the article? It's early, so we still have them all. In fact, only the third one started today, correct?

No, the second one ended today, the next one will most likely start June 1st. And yes, they should be in the article, they're like the MKDS Missions, but online. To avoid confusion, they're called Competitions in Europe and Tournaments in the US.

Hello there!!!,please, how can I unlock the mirror mode??

The answer should be in the article, but strangely it says nothing about unlocking requirements for Mirror Mode. My guess would be to beat every cup in in 50cc, 100cc, and 150cc. Also, please do not ask questions like this on the talk page, the talk page is for discussing improvements for the attached article. 00:27, 31 May 2008 (EDT)
 * All gold cups in 50cc, 100cc and 150cc are required. - 13:02, 2 June 2008 (EDT)


 * That wrong: Only Winning or Stars in 150cc cups are needed.
 * Long story: A few weeks ago I needed a second account (have more tha 30 mkw friends). In respect of both meanings I started with the 150cc cups (and do not touch 50cc and 100cc), take star ranks in all cups and as result the mirror was unlocked. I don't know if winning is enough but stars in all cups are enough. Because of the comment here I have not edited the article yet. -- Wiimm 11:53, 11 August 2008 (EDT)
 * There is no reaction to my sentence above. Perhaps there are two methods to unlocks the mirror cups: 1) Win all other cups. 2) Get stars in all 150cc cups. At the moment the article is 	definitely wrong (or not complete) at this point. Any suggestions? -- Wiimm 12:42, 28 August 2008 (EDT)
 * Isn't it something like Get 1st Place in all 150 cc Cups? Cause, most likely you don't get first place, you won't get a star ranking.
 * Star ranking is more than 1st place. So I don't know if 1st places in all 150cc cups are enough. That's my problem? -- Wiimm 17:28, 28 August 2008 (EDT)
 * I have cleared my second account and made a test: First I won 7 150xx cups. In the eighth cup I take the third place: That's not enough to unlock the mirror cups. But after winning the eighth cup the mirror was unlocked. And these means: The mirror cups are unlocked by winning all 150cc cups. (see this picture). I have won two cups with A and B ranking and this means that stars are not necessary. -- Wiimm 06:03, 26 October 2008 (EDT)

There's a new tournament announced! Looking at the picture's (found here: http://www.nintendo.co.jp/wii/rmcj/tournament/index.html), you have to collect coins on Coconut Mall.
 * Not only that, but karts only...grr, you really have to retry a VS Tournament a lot to get a no blue-shell, mushroom-aided time.

Another tournament announced! See link above for pictures and (Japanese) description. It seems to be a VS Race on Twilight House from DS.

The Tournaments list needs to be moved. A twice a month update is going to make the page very long and unwieldy. Maybe a mention of that there are Tournaments and the list moved to either the bottom of the page.... or better make a sub (child) page.

Unlock times
I have bought the Japanese Official guide book, and it is listed with precise unlock times for fast staff ghosts. So, I'm just making it clear that these arren't from some Gamer site, and it's official. I'll start adding them now.

Also, I have a concern about the tournaments section. Right now, it's relatively small with only 7 tournaments, but 2 per month means 24 per year. That section could get massive pretty quickly; Are we still going to keep each tournament the same size?

Discussion of my (Wiimm) last time changes (expert ghosts) Wiimm 01:13, 13 August 2008 (EDT)
 * In one of my accounts the race time for sherbet land is 02:42.536 and the expert ghost is unlocked. And this means that the Nintendo Official Guide book ist wrong at this point. If you want I make some screen shoots later at home.
 * If you take a look at your account you can see that the expert ghost time of mario circuit 3 is 1:26.659 and not 1:29.670.


 * Take a look at this picture and you see that my time is the correct one. This can be proofed by everyone. And this means that the Nintendo Official Guide has at least one or perhaps more errors.
 * The next picture shows the best time of my second account. And with this best time the expert and MII-B are unlocked. And this is an other error of the guide.

Wiimm 11:53, 13 August 2008 (EDT)
 * Are there possibly differences between the European and the American versions? I remember using an American guide for the staff ghosts, and all the times were wrong. - 13:02, 13 August 2008 (EDT)
 * Yes it could be -- but i didn't belive it. 63 Nintendo ghosts have the same time but one is different? For Mario Circuit 3 it can be verified: An american guy may compare the time.
 * The unlock times is more complex. I collect here in Germany many records too find out the unlock times on an empiric way. 31 times are near by but always smaller than the times here. The differences are between 1 msec up to 1400 msec. 14 differences are smaller than 100 msec. This is a good sign for my empiric work. Only my sherbet time is greater and that time was verified by me. I think this is an error in the guide. --- Wiimm 17:47, 13 August 2008 (EDT)
 * 1.4 seconds isn't too bad. Feel free to edit any of the times if they are significantly off, like Sherbet Land. 02:30, 14 August 2008 (EDT)
 * I'm hearing a controversy about a American/PAL difference, but all of my times were from the Japanese official Nintendo guide book. o_0

I'm adding two stats to the Staff Times. Wii Wheel and Drift Type. It is notable that though most of the starting staff ghosts (I am assuming) are Automatic Drift and the Expert are Manual, Nin*Tkym Fast Staff on Moo Moo Meadows does the course automatic drift. I have to open a new license and get all the normal staff ghost to finish.

Despyria 20:00, 2 January 2009 (EST)

Unlockable Characters
Are you sure that we need 5,000 WFC Ghost Races (one of the alternatives) for unlocking Mii outfit B? This number is awful great! -- Wiimm 09:04, 21 August 2008 (EDT)
 * I have the Premiere Guide, and it says that its one of the unlockable alternatives. --Palkia47 09:35, 21 August 2008 (EDT)
 * "5000 races" or "50 WFC Ghost Races" are plausible but "5,000 WFC Ghost Races" looks like an printing error. -- Wiimm 09:22, 22 August 2008 (EDT)
 * I would think so, too, but it is the truth. --Palkia47 09:38, 22 August 2008 (EDT)
 * I don't think that's excessive. It is a lot harder to unlock all 32 fast ghost than a mere 50 Ghost Races.  Browser, Wario, or Rainbow alone could take 50 races to unlock the fast ghost.  I think it is an effort to force people doing the hard way and rewarding perserverance at the same time.  However a cheat on that is simply start a ghost race then quit it immediately.  However you would have to do that 5000 times, but I'm sure that this has occurred to other people than myself.  FYI I have the Outfit B by unlocking all Fast Ghost.Despyria 16:56, 29 August 2008 (EDT)

The unlocking conditions for Mii Outfit B are as follows:


 * Unlock, not beat, all Expert Staff Ghosts.
 * Win 5,000 WFC Ghost Races
 * Play, not necessarily win, 5,100 games, whether they be on Wi-Fi or not, whether they be races or battles.

14:17, 26 October 2008 (EDT)

Character Bonuses
From where was the information for Mario Kart Wii character stat bonuses obtained? The information is very unaccurate, and there is significantly more precise table of additional character stats which can be found on this page: http://www.gamefaqs.com/console/wii/file/942008/52716 For example, Dry Bowser's special stats are listed on the main article as being +2 for both Off road and Mini Turbo. However, the actual bonuses are +6 for both those stats... I've taken the liberty of changing all the stats listed on the main article to the more precise versions, if thats ok.

Cup Logos
Shouldn't we add the 8 Cup Logos? Some cups, such as the Mushroom Cup, can just use the item picture, but other cups, like the Special Cup, have no such picture. Having the pictures in one place would be helpful.

New Shortcut?
[|Click Click Here]

That wasnt much of a shortcut. -Rosalina1234

You could improve this article
I didn't mean this article is terrible, but there could be improvement to it. I noticed that you keep saying "kart" most of the time, instead of "vehicle". Where are the "bikes"? TheMarioMan (T|C) 05:23, 7 June 2009 (EDT)

I saw Petey, Paratroopa and Hammer Bro on the character select screen in a picture, Are they playable? Luigi, Funky and Petey, Heroes!!! 20:04, 1 August 2009 (EDT)

No, they are not playable. The picture was probably fan art, or a hack(Not to mention paratroopa is in Double Dash, and the only time I have seen Hammer Bro playable is in Mario Party 8.). I have seen every character unlocked on the selection screen and they are not there. Toolsotrade 19:23, 10 May 2012 (EDT)Toolsotrade
 * Actually they were playable characters in the beta version. &mdash; FortuneStBowser.png I'm   Big Koopa  ( Talk to me! ) Bowserjr MP9.png  20:22, 10 May 2012 (EDT)

Petey Pirahna? Hammer Bro.? Paratroopa?
I was fooling around at the Spriters Resource And I was looking at the file selection Characters for Mario Kart Wii. It had Petey, Hammer Bro, and Paratroopa! I am not sure if this is custom! Luigi  Funky   And Petey!!

Not custom, I ripped it. They're beta icons. http://www.spriters-resource.com/other_systems/mkwii/sheet/23541 -Girrrtacos

But, what's up with paratroopa's???

It's like one of the MKDD beta icons.

Rearranging
I have been thinking about rearranging some sections to improve flow and user friendliness. In particular moving the vehicle graph closer to the Character Modifier chart (or other way around). I was also thinking that the led into the vehicle graph is a little cluttered. The vehicle type might be better served at the bottom of the graph to flow better between the character mod graph and the vehicle graph. I would love some feedback on this and getting better linear flow through the whole article. I would hate to start moving things just to have them moved several times to make the overall flow work better.

It might be a sizable project, better to do it once than several times.--Despyria 01:15, 20 November 2009 (EST)


 * I was looking at the page verses the manual pages and think I can arrange it in a better way. I already moved vehicles and characters closer to each other.  I also plan on removing the item art from the artwork area adding that into items.  I think dropping course below vehicles, and items maybe above drivers gets it closer to the manual layout and makes more sense.--Despyria 12:05, 20 November 2009 (EST)

Vehicle Type?
Ok I have looked at this several times and it seems so subjective to me, at the very least in it's current form. The vehicle type should be quantifiable, and we should have the ability to add it to the chart and lose the example portion of the explanations. But I can't source anything in particular on the vehicle types as they apply to MKW. So as it is that area is incomplete and subjectively unhelpful.

I don't feel like I can make the determination which vehicle is which type. Does anyone else feel up to it? Should it be tagged as subjective until we get it sorted out?--Despyria 02:02, 20 November 2009 (EST)


 * It results hard determinate the exact value for each kart's stat, and the better recurrent idea is putting in this way. Sure, maybe it seems sorta inaccurate, but it makes easy for now to identify the classification.


 * I think I managed to change that a bit to be a tad better. I might go through and add it to the graph if I think I have a firm handle on how it should shake out.  ATM the disclaimer that it is subjective should be enough for people to form their own conclusions.--Despyria 12:02, 20 November 2009 (EST)

Ending Screens
Just uploaded these.





UhHuhAlrightDaisy 17:50, 18 August 2010 (UTC)


 * The only problem I see is this, why would you consider what you uploaded to be game artwork? I thought we mainly focus on what was released to the press in the respective sections. I'd have to take them out of the main article, but the pictures themselves can stay for further discussion for they still have a possible use for these parts (besides, you placed them here as well so that keeps them from getting them marked as "unused). --M. C. - "Mario Gals" Fan! User Page | Talk Page 01:30, 19 August 2010 (UTC)
 * Another problem is that there is no Mii visible on the picture, only its shadow. Beside that, its not really an artwork but a rip, due to the missing Mii. It can be requested to take a screenshot with the standard Mii you will get from scratch in the Mii-channel. 05:11, 27 July 2011 (EDT)

Faulty Link
The link for Bowser's Castle (under the Tracks section) goes to the page for Bowser's actual castle. Shouldn't it go the the page for the Bowser Castle racecourse page? Mpeng|Talk

Or am I missing something? Mpeng|Talk

Rocket Start Explanation
I recently made a minor edit describing how the rocket start can be performed. I have two things to say about it: 1. I'm not sure it's worded correctly, someone change it if it's wrong. 2. To anyone who reads this, I would recommend that someone look out for missed details like this and change them accordingly.

--ForeverForgotten

Music
Don't you think moving the music things to the track they belong to would make more sense than just dropping them on this page?
 * I think it's done that way so people don't have to go to a specific article for a specific piece of music. The same thing was done with DK64 when I uploaded music from it. 22:53, 13 July 2011 (EDT)
 * Maybe, but shouldn't it also be in the specific course? Then again, if we did something like that, we'd probably also have to do the same with Super Mario Galaxy music.

Drift-Type
In the vehicle chart, there's a "Drift-Type" column with In/Out as the possible values. What does this mean? This variable could use a bullet point explaining its definition like the other stats have in the list above the chart. Thanks.--FierceDeku

Re: It means what happens when you drift. "In" means you'll turn sharper and "Out" means you turn more loosely. All karts are outies. Most people already know what it is so theres no need to put a bullet point despite this being the only mario kart game to have vehicles that have a drift type of "In".

Toolsoftehtrade. what do you need? 12:57, 9 June 2012 (EDT)Toolsotrade

AI
I recently made a change to trivia about the AI and how its known to be rubber band style, which means the AI is extremely hard and often referred to as "cheating AI". If you think its necessary to keep and improve it, be free to do so and this information has been taken from wikipedia the free encyclopedia. Thank you for contributing. --mkwiicheatback
 * That is considered opinion and not fact so it shouldn't be on this article

Re:No. MarioKartWii Cheatback found that from wikipedia. Go to wikipedia and read the entire freaking thing. Its there alright. --Wikipediacontenttaker

Re:Hey. Looks like an arguement. If Raven Effect is right, then mkwiicheatback may have not used the exact words from wikipedia, or the said Rubber band AI effect maybe speculation posted on Wikipedia. WikipediaContentTaker maybe his sockpuppet, but the Rubberband effect speculation can be seen in the reception area on the article on wikipedia if you look closely. This is really all I can say about this "Speculation"(It is not an opinion though.) I really cant help any farther here but the administrators other than raven effect can negotiate to solve it.

Toolsoftehtrade. what do you need? 15:55, 13 June 2012 (EDT)Toolsotrade

Stars, not asterisks!!
The staff ghosts are listed with an asterisk replacing a star. This is common, however, Mario Kart 7's includes the stars. This can be fixed, and should be, its a featured article!! 15:23, 17 August 2012 (EDT)

Never mind, this has been fixed. 15:26, 17 August 2012 (EDT)

Nin★Ichiro = Ichiro Suzuki? SOLVED
Prior to the recent events, Ichiro Suzuki was on the Seattle Mariners (MLB). He was just traded to the Yankees, but I was reading up on the Wiki and discovered that none other than Nintendo is the primary owner of the Seattle Mariners! Also, if you pay attention to the credits in Mario Kart games, you see Ichiro Suzuki occasionally. Could this Ichiro be the baseball player? P.S. I tried looking this up on Google, but the recent trade made it difficult. 15:32, 17 August 2012 (EDT)

Edit: I just looked this up here: http://www.mariowiki.com/Mario_Kart_DS/Staff#Item_Programming and discovered that it indeed is the very same Ichiro. Wow, I never knew that before!

Is this trying to help out the wiki or does it belong in mindless junk?

Letter and star rankings on GP?
Some of the unlockables are to get a * ranking on a certain cups. Does anyone know what gives you the particular rankings? Should this article have a section on the rankings? --Rosalina's stars 12:31, 26 September 2012 (EDT)

Rosalina
I unlocked her just by owning Super Mario Galaxy, i didn't win 50 races, i think i just got the game and she was unlocked due to my love for galaxy/ owning the game before getting mario kart wii. can we remove "win 50 race", as it is false.86.148.182.78 14:57, 3 January 2013 (EST)
 * It's not supposed to be winning 50 races, you're supposed to simply do 50 races. I had a Super Mario Galaxy save file and I immediately didn't unlock her.

i didn't even play the game and i unlocked her. i just started the game and i unlocked her. thats all. no races done. 86.148.182.78 14:57, 3 January 2013 (EST)
 * That's odd. I didn't unlock her automatically when I played.

Weird, well i suppose something weird happened to my game or Wii. 86.148.182.78 14:57, 3 January 2013 (EST)

Gallery
on the bike and kart articles they have images of the game which aren't on the gallery. I don't have an account (but act like i do) so i don't think i can add them. may someone sort this out? 86.148.182.78 13:38, 4 January 2013 (EST)

A quastain
Reference 4 shows in the items part error margin. What does that mean.


 * You'll have to be more specific. Reference four is on the Bonuses and Vehicles section, not items.


 * 18:32, 16 January 2013 (EST)

The right has items and one of the things there is error margin.what does that mean? Item possibilities it techinelly is what is error margin

Can somebody answer?? 98.237.82.127
 * The table is just an estimate. There are probably some errors made due to the estimation.

Revert the names back to PAL
I don't understand! Please rename the karts back to the PAL versions, it makes it easier to know which is which.
 * Just think about it. If we renamed every kart to the PAL version, then Amercians could say "rename the karts back to the American version, it makes it easier to know which is which". Since there are more Americans visitors than English ones, we chose to name the karts (and every single other article in the wiki) after the north american name. It's the policy. 18:22, 31 March 2013 (EDT)
 * No, more versions have the PAL names. Unless the policy had no idea but to give out that stupid rule.

The fluttering fire Paragoomba 14:38, 6 April 2013 (EDT)
 * What's wrong with the names now? We provide BOTH PAL and American names for this article, so I don't see the problem here. And excuse me, if you're going to say, "that American rule is stupid", I'm just going to say that "renaming all the names to PAL" is a stupid move too.

18:51, 6 April 2013 (EDT)

Default colors on info-boxes
Lately I have saw a lot of kart articles that have the wrong default colors on the info-boxes, (like seeing Diddy Kong's Sugarscoot instead of Peach's, the latter has the default color) So we should be better when it comes to them.

Proposer: Deadline: 17th May 2013, 23:59

Support

 * 1) Per proposal

Exact values for "Vehicle Stats" and "Driver Bonuses"
If you want more exact values, visit my (German) site: I have found the tables in the MKWii DVD and copied them to my website. Some values are multiplied by a factor to get more manageable values. For offroad I recommend the column O2 or O3.
 * Vehicle Stats
 * Drive Bonuses

Wiimm (talk) 16:00, 4 June 2013 (EDT)

Help
I know this isn't the right place for match-making races, but where can I go to do so? Chilex (talk) 00:16, 7 July 2013 (EDT)

Why removing item durations

 * See this diff: http://www.mariowiki.com/index.php?title=Mario_Kart_Wii&diff=prev&oldid=1543890
 * The item durations were removed and an old false info inserted again (Mega Mushroom is not invincible for Lightning Bolt).
 * Why? -- Wiimm (talk) 15:58, 31 August 2013 (EDT)
 * It was an anon edit, replace the info with the factual one.

Original Track, Arena, Driver and Vehicle Names in 10 languages/dialects

 * See this: http://wiki.tockdom.com/wiki/Track
 * Is it interesting for this wiki?
 * All info are copied directly from internal MKWii files. I will do similar for driver and vehicles.
 * Wiimm (talk) 05:49, 10 September 2013 (EDT)
 * And now in all 10 languages/dialects supported by Nintendo.
 * Wiimm (talk) 17:34, 11 September 2013 (EDT)
 * Last not least: Drivers and Vehicles
 * Inserting are the alternative names for Rosalina: Rosalinda, Harmonie and Estela.
 * Wiimm (talk) 08:12, 15 September 2013 (EDT)

Hidden Levels?
I so on a website that in mariokart wii there are some hidden levels that go on forever that are inaccessible without hacking. Is theis true?

http://www.cracked.com/article_20125_the-6-creepiest-glitches-in-famous-video-games-part-2_p2.html this is where i found it from.

Confusing wording?
In the trivia section, one of the statements is: "Mario Kart Wii is the only game in the Mario Kart series where the weight classes have equal characters, if one does include the download play exclusive Shy Guy in Mario Kart DS."

I don't understand what this means for two reasons. First, because I'm not sure what "equal characters" refers to. Some kind of character attribute besides weight? And second, because I would guess from the context that it should say "if one doesn't include" rather than "if one does include." I would reword the statement if I understood the intended meaning but I don't.

Trivia section
Some of the info seems really unnecesary like the Peach, Daisy and Rosalina thing. Maybe it should not be there at all? Super Starbits (talk)

New Methods to use WFC
I think there should be a sentence talking about efforts to create a custom WFC server after the shutdown. Wiimmfi is a prime example of this. JoshTheGMan97 (talk) 13:45, 27 October 2014 (EDT)

Help?
how do i edit the References? it looks Blank when i go into Edit Mode, all it says is "< Refrences />" without the spaces. Toad the Mushroom (talk)

i wanted to edit the "Country Flag" from Spriters Resource thing, as it says "Not Found" and it's in the References... Toad the Mushroom (talk)

Should we add information from data mining?
In this page and in this page as well there is information on Mario Kart Wii coming from data mining. Should it be added to this page? if yes, how should the new section be named?

change it back
I think that the tables with the bonus stas. for the characters and the karts should be changed back to the way they were because it looks very confusing and I don't like the side scroll. So I think it should be changed back. 09:33, 31 January 2016 (EST)
 * The original tables are still there, in the proper sections, the new tables are in a different section (Actual stats). Regarding the side scroll, that shouldn't happen, as their width was specified in percentages. Has someone any formatting suggestion on how to avoid this? Is there the possibility of setting relative text size based on the display resolution?--Mister Wu (talk) 09:53, 31 January 2016 (EST)

Battle Course music
The articles for all Wii battle courses should have their theme music included to improve their articles. -TheUnknown67 (talk) 19:30, 23 June 2016 (EDT) Note: any replies should be replied to my talk page.
 * Sure, why not. 19:38, 23 June 2016 (EDT)

100% Completion
I completed the mirror cups without getting at least 1 star on all of them, as such I didn't unlock Rosalina. But I got the 100% thanks for playing picture, and the title screen changed to one of the character alone, this was my only save file on the game but the article stats you need to achieve 100% for these features to show. Overall this has made me very confused 15:39, 13 February 2017 (EST)
 * This title screen should show up simply for beating Mirror Cups. So I guess that information can be changed if you will. 15:40, 13 February 2017 (EST)
 * Gold rank not just playing all of them. 15:51, 13 February 2017 (EST)

Getting star rank
Um,I noticed that you can unlock characters by getting star rank in cups (like Bowser Jr. unlockable by getting stars in all retro 100cc cups). It doesn't say how to get star rank, can someone add that? -PinkYoshiFan
 * Currently Nobody Knows Precisely How To Get At Least One Star On Any Of The Mario Kart Games Other Than Mario Kart 8. So Until Someone Finds That Out, No Info About That Will Be Put On There About How To Get A Star, Two Stars Or Triple Stars, For Completing A Grand Prix Cup. 12:07, 12 March 2017 (EDT)

The Koopalings
Uh,the Koopalings are in Mario Kart Wii. Wariopig,Master Of Disguise
 * No, they aren't. Just Bowser, and him in Jr. and Dry forms. 18:45, 17 April 2017 (EDT)

Unlocking Rosalina
I have seen other websites that say you can get Rosalina by earning 1 star in each of the 100cc cups and unlocking 18 expert staff ghosts. Is this true? If so, we should add it to the article. -YoshiFlutterJump (talk) 15:07, 30 April 2017 (EDT)


 * That's false. If that was true, then I would've unlocked her before I started the Mirror Cups. Rosalina can be unlocked earlier if you own a copy of Super Mario Galaxy though. 15:27, 30 April 2017 (EDT)


 * Speaking of which, is it possible to unlock Rosalina with SMG2? Some websites say you can and others say you can't. -YoshiFlutterJump (talk) 20:20, 30 April 2017 (EDT)
 * I doubt it, considering SMG2 was not released until after Mario Kart Wii. MKWii wouldn't know what to look for. 20:21, 30 April 2017 (EDT)
 * It can't. I have SMG2 and not the original, and it didn't unlock Rosalina. -- 20:27, 30 April 2017 (EDT)

Battle Course Minimaps
I noticed that none of the battle courses from this game have any of their mini maps on their pages. I was wondering if I could add them so it would be more consistent with the other Mario Karts or if I should just leave them alone. 21:22, 15 July 2017 (EDT)
 * Just add them if you can, I don't think there's a particular reason why they're missing.--Mister Wu (talk) 01:47, 16 July 2017 (EDT)
 * They're missing mostly because mini-maps are actually flattened 3D models, and you need SZS Modifier with the tracks extracted to view them. 01:49, 16 July 2017 (EDT)

Recent change in terminology
I would like to raise a major complaint with a recent change to the terminology made on this page regarding the way a kart drifts. From what I can tell, the reason said terminology was changed was because Nintendo's guidebook lists karts as being either "hang on" or "drift", which correlates to whether a kart of bike uses inside or outside drifting. I however do not think this is a particularly good reason to suddenly change the terminology, particularly without having a discussion on the matter first. The fact is, Nintendo has a history of poorly naming mechanics in their games, and as such their terms are sometimes rejected by the community. A good example of this is in the game "Super Smash Bros.", where what are referred to by 99% of the smash community as "tilts" are officially referred to by Nintendo as "strong attacks", despite most of them actually being rather weak attacks. In this case, "drift" and "hang on" do not even remotely describe the different ways in which some bikes drift that differs from the drifting of the other bikes and karts. Inside and outside drifting are the terms that have been used by the Mario Kart community for a very long time, while these "official" terms are so obscure that despite being a member of the Mario Kart community for quite some time, I (along with many other people) have never even heard of these terms prior to seeing them replace the former terms on this page. A quick Google search quickly reveals that these terms are, in fact, never used in the Mario Kart community outside of to simply state that those are technically the official terms. Furthermore the description provided on the article for what these different vehicle types mean is incredibly misleading, even implying that outside drifting vehicles are better than inside drifting ones (which is emphatically false).

For these reasons listed above, I would like to request that the replacement of the widely excepted drifting terms with these new ones be strongly reconsidered, as alienating the Mario Kart community by listing terms that are never actually used or often even recognized by the community seems like a very bad idea to me. I understand that the page is semi-protected, so since I am not autoconfirmed I obviously am not capable of making any fixes to the currently poor descriptions of these new terms in the event that they are decided to be kept anyway. Trainer Alex (talk) 13:13, 5 May 2018 (EDT)
 * There was a proposal for changing the terminology. Also, we use official terms rather than popular, but community-made terms. As shown on the proposal, there are three different guides that show that these terms are unofficial. -- 13:20, 5 May 2018 (EDT)
 * As a general rule that may be fine, but in the case that the official term is so obscure that few people even know it exists, I think that is rather foolish. What good is using official terminology when nobody knows what you are talking about? The purpose of a wiki first and foremost is to be informative, and being so remarkably out of touch with the community you are trying to inform will just end up confusing people rather than informing them, hence you have fundamentally failed as a wiki. Trainer Alex (talk) 14:06, 5 May 2018 (EDT)
 * One other thing: Nintendo themselves aren't even consistent with regards to what they call it. In Mario Kart Wii they referred to it in the guidebook as "drift" and "hang on", but then they later changed their mind and now refer to bikes as being either regular or sports bikes. Since the official term in itself has a tendency to change, then surely that should be even more proof that using the official term is a bad idea, since there essentially is no official term to begin with. Trainer Alex (talk) 14:29, 5 May 2018 (EDT)
 * "The purpose of a wiki first and foremost is to be informative" We are. The original terms, as widely accepted as they are, were unofficial. If there is an official name that can be found, be it for terms, characters names, items, etc., we will use the official terms instead. They may not be commonly known now, but who knows? Maybe they will be, as you said yourself, the point of the wiki is to be informative. 14:42, 5 May 2018 (EDT)
 * But again, these are not the official terms. Nintendo has since changed their minds on what the official terms are, and will likely change them again. There essentially is no official term, so why attempt to make something out of nothing? Trainer Alex (talk) 14:44, 5 May 2018 (EDT)
 * Seems like everything is explained on the bike talk page. 14:46, 5 May 2018 (EDT)
 * I know I don't normally make an appearance on this wiki, but I thought I would drop by to throw my hat into the ring (as I was made aware of this situation through Trainer Alex): it is my firm belief that, if something in a game is referred to by, and is much better known by, a fan name, then that takes priority. It might be a side effect of me spending most of my time on the SmashWiki (as that is one of the policies over there), but if we take a look at the tech mechanic, it is officially called a breakfall in Smash 64, an "ukemi" (受け身, lit. "passive") in Brawl (directly referred to as "passive" internally in Melee and Brawl), and "breaking your fall" in Smash 4. It's still named a tech over there because that is the commonly accepted term (little to no one would know what you're talking about if you called it an ukemi), and, if I'm quoting the page directly, "the word "tech" is borrowed from the competitive communities of other fighting games and traces its origin back to technical bonuses awarded in Capcom games for performing special maneuvers to escape grab attacks and get much less damage and more recovery time."


 * I know better than to complain about one wiki not following another wiki's policies; SmashWiki itself follows this rule too, and I've had little to no luck with complaining to other wikis in the past. But I still think that this name change is unnecessary, because, in the grand scheme of things, a colloquial term is better known than an official one if the two differ. That's not to say people can't change the terms they use, however. Aidanzapunk  (talk) 16:56, 5 May 2018 (EDT)
 * I think there is an important clarification to be made: the inside drifting bikes do not really drift, they commit to the turn. I suspect that the unofficial inside drifting terminology was favored by the PRIMA guide of Mario Kart Wii, which didn't make such a distinction and used the term drift with all the vehicles even though the actual official guide from Nintendo clearly stated that bikes such as the Bullet Bike are hang-on tpye, i.e. rather have the biker hanging off the bike (technique that is referred to in Japan with the term hang-on). Having only the English terms from the Nintendo Official Guidebook, I didn't have much choice over which terms to use. Fast forward a few years and now the PRIMA guide of Mario Kart 8 finally uses official English terms to distinguish between bike types - standard bikes and sport bikes. This also reflects the bikes finally being a separate class recognizable in the vehicle customization screen. Since at this point we have North American terms which allow us to distinguish between vehicle types that were previously only differentiated in terms of gameplay, I proposed to use those instead. What is relevant, by the way, is that inside drifting cannot even fully apply to the sport bikes of Mario Kart 8, since they now no longer make the sharp turn toward the inside of the turn as soon as they land like in Mario Kart Wii, but rather go straight until they lean, at which point they start turning. While this collides with the concept of inside drifting, since they too now go toward the outside of the turn for a few moments after landing, if you watch the animation, they ultimately still commit to the turn, meaning that they are indeed the same bike types introduced in Mario Kart Wii. The developers simply used a more realistic physics engine to make them behave more like real life Moto GP bikes, leading to significantly different lines with respect to those seen in Mario Kart Wii, this being most evident in U turns in 200cc, where using the same strategies of Mario Kart Wii takes the bike toward the outside of the turn. At this point, using unofficial terms that mostly fail to reflect what those bikes do seems misleading to me. I understand the importance of said terms and my proposal had this aspect separated to avoid forcing this change along with the creation of the pages, furthermore I actually kept those terms in the page of the bikes and in the pages of the subtypes, standard bikes and sport bikes. Nonetheless, at this point I think it would simply be better to consider the hang-on type/sport bikes as bikes that lean instead of drifting - this way what happens with them in Mario Kart 8 finally makes sense.--Mister Wu (talk) 17:07, 5 May 2018 (EDT)
 * I mean, it's still considered drifting. They still use the "drift" stat, and other than not curving outwards, they behave like regular drifts (no speed loss, alterable angles without giving full angular control, mini turbo charges dependent on drift angle). Saying they "commit to the turn" implies that they're just turning, when what they are doing is very distinct from turning. Inside drifting is technically the most accurate term we have to describe it as well. As for the bikes in MK8, they kinda outside drift to begin with, before transitioning to an inside drift, so it's more of a hybrid of the two, hence I wouldn't recommend referring to them as inside drifting, but the inside bikes in MKW absolutely should be. Trainer Alex (talk) 17:39, 5 May 2018 (EDT)