MarioWiki:Proposals

 http://img33.picoodle.com/img/img33/9/9/17/f_propcopym_9045f2d.png A proposal section works like a discussion page: comments are brought up and replied to using indents (colons, such as : or ::::) and all edits are signed using the code. Signing with the signature code (~) is not allowed due to technical issues.

How To
 * 1) Actions that users feel are appropriate to have community approval first can be added by anyone, but they must have a strong argument.
 * 2) Users then vote and discuss on the issue during that week. The "deadline" for the proposal is one week from posting at:
 * 3) Monday to Thursday: 17:00 (5pm)
 * 4) Friday and Saturday: 20:00 (8pm)
 * 5) Sunday: 15:00 (3pm)
 * 6) Every vote should have a reason accompanying it.
 * 7) At any time a vote may be rejected if at least three active users believe the vote truly has no merit or was cast in bad faith. However, there must be strong reasons supporting the invalidation.
 * 8) " # " should be added under the last vote of each support/oppose section to show another blank line.
 * 9) Any proposal that has three votes or less at deadline will automatically be listed as "NO QUORUM." The original proposer then has the option to relist said proposal to generate more discussion.
 * 10) All proposals are archived. The original proposer must take action accordingly if the outcome of the proposal dictates it. If it requires the help of a sysop, the proposer can ask for that help.
 * 11) Proposals can not be made about System Operator promotions and demotions. Sysops can only be promoted and demoted by the will of Bureaucrats.
 * 12) There shouldn't be proposals about creating articles on a underrepresented or completely absent subject, unless there is major disagreement about whether the content should be included. To organize efforts about completing articles on missing subjects, try creating a PipeProject.

The times are in EDT (UTC -4:00), and are set so that the user is more likely to be online at those times (after work/school, weekend nights). If a proposal is added on Saturday night at 11:59 PM EDT, the deadline is the next Saturday night at 8:00 PM. If it is a minute later, the deadline is a day plus 15 hours (Sunday), as opposed to a day minus 4 hours.

CURRENTLY: , 27 2024 (EST)

New Features
None at the moment.

Removals
''None at the moment.

Splits & Merges
''None at the moment.

Mario Kart Name Changes
okay... I have noticed that all the articles on the wii karts all have their european names. Why? What's wrong with the american ones? They used to have american names! and so, I propose we change the article names...

Deadline: March 3, 2009, 17:00 Proposer:

Change them

 * 1) - per myself

Leave them

 * 1) - Per the recent proposal that just passed changing the names.  Both names are listed at the beginning of the article, and both are even included in the Mario Kart Wii vehicles template.  We are simply using the first English title in order to keep consistency and be fair to our international friends.
 * 2) - See below.
 * 3) - Per all.
 * 4) - Per the First English Artical Name. Everthing was changed to it's first English Name. So Mario Kart Wii Kart and Bike names changed to its first english name. So Nostalgia 1 was Classic Dragster.
 * 5) - I really hate that the European name proposal got through, and I wish we could reverse it, but I have to agree with Stumpers. After 6 months, I hope somebody immediately makes a proposal to reverse it.
 * 6) - Per Zafum.
 * 7) - I asked the same question myself.  Son of Suns mentioned that the reason for the European names is so that we're fair to the European gamers.  Keep note that Mario Kart Wii was released in America AFTER it was released in Europe.  If America got the game first, then the American names would be used instead.
 * 8) - Per SoS. Really. We just had this proposal not a short while ago.
 * 9) - per Zafum.
 * 10) - European names > American names at times.
 * 11) - Per all.
 * 12) - The Mario Kart Wii names we now use on Mario Wiki arn't just used in Europe, but also in Australia, South Africa and Japan.

Comments
In accordance with a previous proposal, for six months following a given proposal, no proposals can be made to overturn it. For example, we just had the proposal to use European names for subjects which first appeared in games that were released in Europe first. It passed, and so, for the next six months, we can't make proposals to overturn it. Therefore, this proposal is invalid, but there's no way you could have been expected to know... sorry about this.


 * (Hey Stumpers, have you found a link for that six-month rule? It would be nice if we could point to something in writing.) --


 * I can't remember such a rule, to be honest.


 * Me neither. It's a pretty good-sounding rule to me, though. Although, 6 months is quite a long time.


 * Yeah, we really need to find if such a policy has ever really been established by proposal. And I agree, six months (half a year!) is a long time regardless. --
 * We operated on it - I remember several proposals being shot down because of it, but if no one remembers it, and I can't find it, perhaps we should make a proposal about it. :P
 * If we do, however, it should be a shorter time, like 1-3 months. 6 months is too long.


 * I definitely agree with that. --
 * As do I.
 * Agreed. 3 months tops. Anyone want to make it?
 * Well it was Stumpers' idea. Maybe he wants to make it.

Arend: Those aren't the Japanese names. o_O
 * The PAL version uses more names that are identical with the Japanese names or that are closer to them. For example, the B Dasher Mk. 2 has its original name, and the kart "Hot Rally" is known as Rally Romper in the PAL version. The American version removes the namely references to the B Dasher and to the 3D Hot Rally vehicle Monster by calling them "Sprinter" and "Tiny Titan." --
 * Oicic. That's one of the things I don't like about NoA.

Personally, why the hell was it changed anyways? Doesn't that just screw things up for us Americans? :/ --The Blue Dragon 18:24, 2 March 2009 (EST)
 * It was decided in a proposal some days ago. Check the archive.

Change Six-Month Proposal Reversal Rule to 60 Days
I recently learned of a rule that says proposals cannot be reversed for six months. However, six months seems like a ridiculously long wait, and some of these proposals really do need to be reversed. Simply, it only makes sense to change the limit to 60 days.

Deadline: March 9, 2009, 17:00 Proposer:

Change limit

 * 1) Per above!
 * 2) An actually really great idea. 6 months seens like more than enough of a trial period. 1.5 months is a great trial period!!
 * 3) - Two months sounds good to me.  I'd be up for anything from 2-3 months, but I'm happy as long as we have some policy to go by now. My apologies for propagating something that someone somehow made policy without it really being policy or whatever. (see below) P.S. to Corka: 60 days is 2 months, not 1.5
 * 4) Per all
 * 5) - Per all
 * 6) - Per all; there is a situation that is REALLY nagging to me that I can't mention on this part of the proposal.
 * 7) - Per Ralphfan
 * 8) - Per Stumps

Comments
Look at the proposal above!
 * There's no actual rule about the time limit to revert a proposal, the sixth month thing is completely made up. So yeah, this proposal should be about setting the rule. --Blitzwing 12:04, 2 March 2009 (EST)


 * Yeah, so if this proposal does not pass, there would be no rule about reverting proposals (as opposed to us "leaving as is" a six month rule, which apparently we never had). --
 * Yeah. And you should put the amount of months, not days. (60 days=2 months)
 * Yup, I was just parroting what I was told by people who were sysops and bureaucrats way before I was, so really there's no weight to the six month rule... I'd like to be able to assume that everything told to me is true, but alas. :3 Blitz, were you a sysop when that idea came about?  You'd probably know more about how the notion came about and why it was used to block some proposals even when it wasn't policy than I would.

Miscellaneous
None at the moment.