User talk:Sno

Mario & Luigi extractions
Your recent uploads have reminded me of something that I nearly forgot about, so I figure I'll ask now. What's your method for extracting sprites/assets from the Mario & Luigi games? Preferably with a way to keep the original filenames intact. LinkTheLefty (talk) 09:57, July 30, 2023 (EDT)


 * Hello! I use a combination of quickbms (with the Mario & Luigi: Paper Jam bms script) to unpack the dat files, and then I use the Kuriimu2's raw image viewer to view the output images. I have just checked the file that would contain Pump Mario, and unfortunately, it does not appear that the filenames are in-tact for its case. However, I can look through the files manually and see if there's any possible names in the hex. I'll let you know if I see anything there. EDIT: Okay I'm a little half-asleep, I checked the BIS remake's files for it instead of the Superstar Saga's remakes (thought you may've been referring to when he fills himself with air) Going to look at the Superstar Saga remake's now. Sno (talk) 10:07, July 30, 2023 (EDT)


 * Okay, I can confirm that there are file names alluding to his state, though it seems to be less of them naming him "Pump Mario" and more of it referring to the action. I realized that quickbms output these names into an info file instead of naming the files themselves, but they do still correspond to each file I'd imagine. There's "f_mario_pump", "f_mario_pump_drink", and "f_mario_pump_kus", but also "f_luigi_pump" and "f_luigi_pump_kus". Sno (talk) 10:19, July 30, 2023 (EDT)


 * I just checked out the STRM_SE_PUMP_MARIO_KUSUGURI.bcstm (I opened it in BrawlBox) and it's the sound of Mario saying "ohoho!" with water sound effects. This matches the sound effect that plays when Luigi tickles Mario while in his pumped state.Sno (talk) 10:31, July 30, 2023 (EDT)
 * Ah, I've tried BMS, but did not think to check out the Kuriimu tool. Yes, I'm in agreement that the sprites sound like they're for an action and not a proper name for the form, and I'll presume for now that's probably true for all of the games it appears in. Well, if you have time to help look into more, you can see a list of things here that could benefit from internal sourcing. I'm also curious about Lil Sparky and the big Koopa Troopa (if you'd be willing to check out the text too, there's a line in the GBA original that uses the name Ankoopa - we still haven't checked if the line is unchanged in the 3DS remake or if it actually kept "Ankoopa" /「ノコッタス」). Thanks. LinkTheLefty (talk) 10:37, July 30, 2023 (EDT)
 * Unfortunately, it appears that the Ankoopa mention was from the beanish that gave hints, whose role was changed to giving out rewards for records in the remake. Additionally, I couldn't find any sprite named Ankoopa. With the way quickbms output the sprites & their names separately, I can't seem to find which name may refer to it so far. Sno (talk) 11:56, July 30, 2023 (EDT)
 * If my suspicions are correct, it might be under something like Nokottasu, its Japanese romanization. LinkTheLefty (talk) 12:05, July 30, 2023 (EDT)
 * There isn't any "Nokottasu", though there is a name for "f_nokonoko_down". At the same time, I can't tell if this is referring to the koopa because the name also appears in Minion's Quest files (there's different headers to distinguish standard field, epilogue, & Minion's Quest sprites) and I don't think this type of koopa ever appeared in Minion's Quest. I specifically looked for sprites with _dwn / _down at the end and found some names here I'm not familiar with, but that's probably because they're Japanese names & possibly shortened (such as "f_rabel_act / f_rabel_dwn / f_rabel_wlk", "f_koruk_act / f_koruk_wlk / f_koruk_dwn"). There's also simply just "f_koopa_dwn", which is kind of odd, because there's seemingly already fallen Koopa Cruiser Koopas labelled "f_teshita_down_gr" and "f_teshita_down_rd". Sno (talk) 12:31, July 30, 2023 (EDT)


 * A lot of the names are also quite generic, like weatherman for the Joke's End meteorologist beanish, sailor_bl and sailor_gr for the S.S. Chuckola skeleton sailors, photoman for the photographer beanish, itemwoman for the item-selling shopkeeper, infoman for the records beanish, and aharobo for the Woohoo Hooniversity robot (note that there's also "ahastudent" and "ahateach", though I don't recall seeing both teachers and students). Some I cannot identify yet include "f_billy", "f_bnoko_wlk" (maybe this is it? though I'd expect a down file too), "f_azara01" (goes up to 03), "f_kurako" & "f_kurata" (wild guess that these are the jellyfish species' names, as they might be based on kurage ("jellyfish" in Japanese) and kurako also appears to have Minion's Quest sprites), "f_sharge" & "f_sharge_girl" (also jellyfish species name candidates but I don't know what sharge would mean), "f_taishi_op", "f_tuki_act / f_tuki_wlk", "f_truck_wlk", and "f_yodoruf" Sno (talk) 12:41, July 30, 2023 (EDT)
 * The turtle might be a bit inconclusive in that case, but interesting that the Koopa Cruiser Koopas seem to have their own sprites. I would guess that's a remnant of the original version. I wonder if I can work with the sailor and jellyfish filenames. I know Mister Wu had a Japanese guide for the GBA version, so he may be able to corroborate some of those. What about the Pipe Master guy? I almost thought for a second that I found it under "28_Dokan_Master_i32.dspadpcm.bcstm", but those are just I guess the "master" copies of the BGM tracks, and it's the underground theme. I forgot if he has a unique sound effect in the remake, so maybe that can be one way to identify him? LinkTheLefty (talk) 19:20, August 4, 2023 (EDT)