Circuit Maximus

Circuit Maximus is a 4-Player minigame in Mario Party 6. The minigame's name is a reference to the, which was a racing arena in.

In the Miracle Book of the game, there is a page involving Circuit Maximus; the page's name is "Amp Attack."

There are only aesthetic changes between day and night.

Introduction
The camera zooms to the starting point as several Amps emerge from hatches in the center of the room.

Gameplay
The game takes place in an octagonal circuit with many Amps in it. Players must get through the circuit by passing through the gates in each section while avoiding the Amps. If a player touches an Amp, it stuns them for a few moments. Each section has more and more Amps, making it harder for the player to get through as the game progresses. Some Amps move about the room; others remain stationary. The goal is to get all the way around the octagon the fastest.

This minigame appears as the third minigame in Decathlon Park. Here, the player's objective is to get to the goal as fast as possible to earn as many points as possible, up to 1,000. The default record for this minigame in Decathlon Park is 60 seconds.

Ending
The other three players (all four if there is a tie) are seen being chased by a pair of Amps around a podium on which the winner stands and celebrates.

Controls

 * – Move

In-game text

 * Rules – "Avoid the high-voltage Amps as you dash around the maze! Whoever reaches the goal first wins!"
 * Advice – "Some Amps move, some stay put. Study them for a moment before rushing ahead. If you get zapped, you'll be temporarily stunned."