SNES Mario Circuit 2

Mario Circuit 2 is the fifth and final course of the Mushroom Cup in Super Mario Kart. It reappears in Mario Kart: Super Circuit as the first course of the Extra Flower Cup, in Mario Kart 7 as the second course of the Banana Cup, and in various tours in Mario Kart Tour since debuting in the Tokyo Tour.

Course layout
It is a typical Mario Circuit course, featuring Pipes, many curves and also oil slicks, which have a similar effect on players like bananas, with the difference that they do not make them lose any coins. In addition, there is also a large ramp that the player must complete, which overlaps another part of the track. When playing in Grand Prix mode, sometimes a computer driver does not manage to carry out the full jump (mainly last place), preventing them from completing a lap. This can also happen to a player when trying to do the jump too slowly. Since the CPU does not Super Jump near the jump, it becomes a great trap laying area. Several Warp Pipes are placed in the final corner before the finish line.

Mario Kart: Super Circuit
The course reappeared in Mario Kart: Super Circuit as the first track of the Extra Flower Cup. The background is from that game's own Mario Circuit. An extra Item Box is placed at the left of the track before the jump. The pipe and oil slick hazards have been removed.

Mario Kart 7
In Mario Kart 7, Mario Circuit 2 is the second race course of the Banana Cup. Unlike previous versions of the track, it has three laps instead of five, and is built in a larger scale, similar to that of Mario Circuit 3 in Mario Kart Wii.

The large jump now encompasses a glider ramp. There is a trick ramp on the large off-road path, and the straight between the 9th and 10th turns is lengthened, in order to prevent racers from cutting the track by using the gliders in a similar way that racers could exploit the jump in previous Mario Kart games. The straights between the 1st and 7th turns are also made longer. Players may fall to the lower section of the track. If players do fall down, they will get picked up by Lakitu and brought back to the next section of the track. The finish line is also placed further back from its original appearance, and a starting banner has been added. This is the first retro track ported from the 2D games to have slopes, which are commonplace in 3D games. Additionally, the Warp Pipes and oil slicks return as obstacles, after being absent from the Mario Kart: Super Circuit iteration.

When the player crosses the finish line to start another lap, Lakitu is shown on the right side of the player, holding the lap count signs.

Mario Kart Tour
Mario Circuit 2 reappears in Mario Kart Tour, starting with the Tokyo Tour, alongside Tokyo Blur, SNES Choco Island 2, SNES Rainbow Road, N64 Kalimari Desert, 3DS Mario Circuit, and 3DS Neo Bowser City. It remains unchanged in terms of layout, taking its appearance from Mario Kart 7. This course is a favorite of Toad (Pit Crew), Blue Koopa (Freerunning), Mario (Hakama), Mario (Happi), Mario (Classic), Yoshi (Egg Hunt), Mario (Racing), and Baby Mario (Koala). It is also a favorite of Mario (Chef) if he is at level 3, and Lakitu and Toad (Party Time) if they are at level 6. As with other courses in the game, Mario Circuit 2 has an R version, a T version, and an R/T version referred to as Mario Circuit 2R, Mario Circuit 2T and Mario Circuit 2R/T respectively; the former two were introduced alongside the regular version in the Tokyo Tour, while the latter was added in the New Year's Tour. The R/T variant of the course adds multiple Piranha Plants.

Its music is also retained from Mario Kart 7, whereas other retro courses use the original versions of their themes. It also shares its music with SNES Mario Circuit 1, SNES Mario Circuit 3 and RMX Mario Circuit 1.

For this course's tour appearances, see List of SNES Mario Circuit 2 tour appearances in Mario Kart Tour.

Names in other languages
Marios Piste 2 Circuito di Mario 2