Skidda's Row

Skidda's Row is the fourth level of the third addition to the Donkey Kong Country series, Donkey Kong Country 3: Dixie Kong's Double Trouble!. It is also located in Lake Orangatanga. The name of the level is derived from "skid row".

Although the Kongs are far from reaching K3, they'll still tackle this slippery snow level early on. Skiddas and Krimps make their first appearance here. A single Knik-Knak is also present. They will need to dodge all these foes while they slip and slide on the icy slopes. Sometimes, the heroes will encounter Skiddas on the roofs of snow-capped houses in their way, giving the level more of a challenge. As the Kongs travel through the level, a blizzard will occur, and end as the Kongs reach the goal.

Level Layout
When the level begins, the Kongs will travel up and down some small slopes and climb over a Skidda infested rooftop, grabbing the letter K. They should continue down the path and attack some enemies in the chilly area. Soon, they will cross some small gaps and slide along some more hills until they finally find the letter O. Moving on, they will head up some more snowy hills and shortly after find the Star Barrel.

About halfway into the level, the heroes will clamber over a snow-covered rooftop and tread down a large hill to find some abysses. As they cross these pits, they will claim the letter N. Farther on, the apes should carefully climb up some ledges while avoiding Skiddas, and then pass a small snow bound house. Afterwards, the group will bounce on a Knik-Knak to cross a small alcove and climb over another rooftop. They will soon head over a small hill, folled by some pits, to find the letter G. After making their way up one more slope, they will find a flagpole. The level will end when they raise its flag.

Bonus Levels

 * Just before the letter O, the monkeys will see a Bonus Barrel as they slide down a slope. Jumping into this barrel, they will enter a Bonus Level, where they will defeat four Skiddas on some more slopes. After the enemies are gone, a Bonus Coin will appear at the end of the stage.
 * Near the end of the level, the Kongs should find a Bonus Barrel above two Skiddas on a rooftop. If they bounce on one of the Skiddas, they should land in the barrel and enter the Bonus Level. There, they will need to move along some slippery platforms while dodging some enemies. Once they get to the end of the stage, they will find a Bonus Coin.

DK Coin

 * After passing the Star Barrel, the Kongs will find the Koin, holding the DK Coin in an alcove. They should defeat the enemy to get the special coin. To do this, they will need to pick up a nearby Steel Keg and stand on the Kremling's shield. If they throw the barrel into a nearby wall, it will hit the foe in the side, defeating him. This will give the Kongs the DK Coin.

Warp Barrel

 * The Kongs should climb on top of the first snow-capped house, defeat a Skidda, and then Kiddy should throw Dixie north-west to find the Warp Barrel.