User talk:KingArgorok

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Hello. Please remember to be signed in to your account here when making edits so they are attributed to one account. Additionally, please remember to sign your comments by typing ~. 15:42, 10 December 2017 (EST)

Remakes and ports
This link from the 2:01 to 2:20 mark very clearly explains what is considered a remake or a port. Please don't switch the game listings around to different locations that very clearly AREN'T those kinds. All-Stars isn't a re-tool and Deluxe isn't an enhanced port (MK8 Deluxe is, but SMB Deluxe isn't). If you add those changes again, you might get a warning or even blocked. – Owencrazyboy9 (talk) 14:35, 9 January 2018 (EST)

Incorrect information
That is a bad source. A Link to the Past Four Swords is not a remake. It is an enhanced port. What defines a remake is being built from the ground up. Unless Super Mario Bros. Deluxe is built from the ground up, it is classified as an enhanced port. I recall reading that SMB all stars transferred the data from the original NES titles and updated them. That is by definition not a remake.

Here is one post from the comment section that I found:

"A remake is when a game is made, again, from the ground up. Zelda 3 on GBA wasn't made from the ground-up, it is a port as the code of the SNES version was re-used for different hardware (and obviously changed to accommodate the transition). It would be monumental waste of resources and times to remake a game so precisely instead of simply porting it.

Virtual console games aren't ports, they are emulations..."
 * "BAD SOURCE?" It's not! That source clearly explains a lot of things. Oh, and also,

Ultimate Mr. L's reply to you explains a lot of details in great detail. I'm done talking about this. – Owencrazyboy9 (talk) 10:31, 11 January 2018 (EST)

I am not because you are wrong. That video lacks research. He claims the VC games are ports when they are emulations. OoT on the GCN is a port because the interface is different and it is accommodated for the controls. The VC title is basically a legal ROM of the game. A remake would not have unused or dummied data. That is an indicator the game is ported and ALttP on the GBA has that evidence. https://tcrf.net/Super_Mario_All-Stars#Old_Debug_Mode

I think you're making up definitions as you go. A "port" is generally defined as a game taken from one console to another without much significant difference. That's why the various low-quality ports of arcade games from the early 80s are considered ports (see gallery:Donkey Kong for what I mean by "low quality). Basically, "port" is an umbrella term for this type of thing, not a specific thing. Doc von Schmeltwick (talk) 18:36, 11 January 2018 (EST)

OoT on the GCN follows this definition. The only thing that is changed is the button mapping HUD to match the control scheme. Twilight Princess on the Wii is another port to make use of the motion controls despite getting released a month before the GCN version. ALttP is an enhanced port because it is adding new features to the game such as a bonus dungeon and side quests while updating the some gameplay features. The level design has a few changes, but several overlooked bugs still exist. Final Fantasy 4 3D is a remake. This is not debatable especially because it is changing the game from 2D sprites to 3D polygons. Most if not all VC games are emulations.

That doesn't matter. Your "definition" is too strict, and far from what everyone else is saying, including sources more reliable than your lack thereof. From what I can tell, you made up those definitions despite them being different from actual ones. Doc von Schmeltwick (talk) 21:01, 11 January 2018 (EST)

Uh no because the sources you are using are not reliable. I have told you that a game that keeps its bugs and comes from the original program is not a remake. Twilight Princess HD was called a remaster because TWWHD was erroneously referred to as a remake. Also, I should add that some versions of game do have regional changes. Majora's Mask on the N64 has significant changes made in between the american and the Japanese release. Adventure of Link also has the same situation. All a port means is that it was moved to another console regardless of changes or not. an emulation is preserving the game as it was originally played and is usually downloadable. Ports can have alterations, emulations rarely have any aside from bugfixes and minor patch updates.
 * You say they're not reliable, but they're better than no sources, which is what you've provided. And while I agree with what you said regarding how much those games were changed between releases, that does not change the definition. If it's for the same console, they're considered different versions, but that's a different story entirely. That's where the decimal numbers (ie "version 2.008") come in. Doc von Schmeltwick (talk) 22:15, 11 January 2018 (EST)

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Hello! Please remember to sign your comments using, as mentioned above. Thanks! -- 13:47, 11 January 2018 (EST)