Super Mario World 2: Yoshi's Island

Super Mario World 2: Yoshi's Island is the first game to star Yoshi, and the first game chronologically in the entire Mario series. The game was later re-released for the Game Boy Advance under the title Super Mario Advance 3: Yoshi's Island.

A heavily-criticized sequel, Yoshi's Story, was released for the Nintendo 64, and a Nintendo DS sequel named Yoshi's Island DS was also released. Yoshi's Island is the first game to feature Mario as a baby.

Plot
One night, The Stork was carrying two babies across the sky. These two babies were Baby Mario and Baby Luigi, the future heroes of the Mushroom Kingdom. Suddenly, a strange figure, Kamek the Magikoopa, flew by on his broomstick and hit the stork. He snatched Baby Luigi, but the other baby fell down towards the ocean. When Kamek discovered his mistake, he sent his Toadies to find and capture the missing baby. Meanwhile, the other baby, Baby Mario, had fallen on Yoshi's Island on top of a Yoshi. Along with the baby fell a map, but the Yoshi could not make sense of it. He consulted his other Yoshi friends and told him what had happened. After some talking, the green Yoshi found out what the baby really wanted – he wanted to save his brother from Kamek. So the Yoshis decided to help the baby and they set out on an adventure to rescue Baby Luigi from Kamek and his Toadies.

Worlds and Levels
Note: "Secret" levels are only in the Advance port and are not featured in the original.

World 1
World 1 takes place in a grassy plain, and gives a taste of the different types of stages in the game.
 * 1) Make Eggs, Throw Eggs
 * 2) Watch Out Below!
 * 3) The Cave of Chomp Rock
 * 4) Burt the Bashful's Fort
 * 5) Hop! Hop! Donut Lifts
 * 6) Shy Guys on Stilts
 * 7) Touch Fuzzy Get Dizzy
 * 8) Salvo the Slime's Castle
 * Secret: Exercise in the Skies
 * Extra: Poochy Ain't Stupid

World 2
World 2 is a forested mountainous region in the uplands. It boasts more complex levels and more enemies.
 * 1) Visit Koopa and Para-Koopa
 * 2) The Baseball Boys
 * 3) What's Gusty Taste Like?
 * 4) The Bigger Boo's Fort
 * 5) Watch Out for Lakitu
 * 6) The Cave of the Mystery Maze
 * 7) Lakitu's Wall
 * 8) The Potted Ghost's Castle
 * Secret: Mystery of the Castle?
 * Extra: Hit That Switch!!

World 3
World 3 is located in a steamy jungle, and contains a lot of water sections.
 * 1) Welcome to Monkey World!
 * 2) Jungle Rhythm...
 * 3) Nep-Enut's Domain
 * 4) Prince Froggy's Fort
 * 5) Jammin' Through the Trees
 * 6) The Cave of Harry Hedgehog
 * 7) Monkeys' Favorite Lake
 * 8) Naval Piranha's Castle
 * Secret: Go! Go! Morphing!
 * Extra: More Monkey Madness

World 4
World 4 takes the player to a hot desert with many traps and harder enemies.
 * 1) GO! GO! MARIO!!
 * 2) The Cave of the Lakitus
 * 3) Don't Look Back!
 * 4) Marching Milde's Fort
 * 5) Chomp Rock Zone
 * 6) Lake Shore Paradise
 * 7) Ride Like the Wind
 * 8) Hookbill the Koopa's Castle
 * Secret: Fight Toadies w/ Toadies or Fight Baddies w/ Baddies
 * Extra: The Impossible? Maze

World 5
World 5 takes place on an icy mountain. The first four stages take place on the mountain, while the last four are in the sky.
 * 1) BLIZZARD!!!
 * 2) Ride the Ski Lifts
 * 3) Danger - Icy Conditions Ahead
 * 4) Sluggy the Unshaven's Fort
 * 5) Goonie Rides!
 * 6) Welcome to Cloud World
 * 7) Shifting Platforms Ahead
 * 8) Raphael the Raven's Castle
 * Secret: Items are Fun!
 * Extra: Kamek's Revenge

World 6
World 6 is located in Bowser's Kingdom, not on Yoshi's Island. It is full of lava, spikes, and other traps.
 * 1) Scary Skeleton Goonies!
 * 2) The Cave of the Bandits
 * 3) Beware the Spinning Logs
 * 4) Tap-Tap the Red Nose's Fort
 * 5) The Very Loooooong Cave
 * 6) The Deep, Underground Maze
 * 7) KEEP MOVING!!!!
 * 8) King Bowser's Castle
 * Secret: Endless World of Yoshis or Crazy Maze Days
 * Extra: Castles - Masterpiece Set (called Ultimate Castle Challenge in GBA port)



Enemies
Enemies marked with * are exclusive to Super Mario World 2: Yoshi's Island and the Game Boy Advance remake. Italic enemies are invincible, and Bold enemies are almost invincible (can be defeated under certain conditions).


 * Aqua Lakitu*
 * Bandit
 * Baron Von Zeppelin
 * Barney Bubble*
 * Beach Koopa
 * Big Boo
 * Biting Bullet Bill*
 * Blow Hard
 * Boo Balloon*
 * Boo Blah*
 * Boo
 * Boo Guy
 * Boo Man Bluff
 * Bouncing Bullet Bill*
 * Bowling Goonie*
 * Bubble Dayzee*
 * Bullet Bill
 * Bumpty
 * Burt
 * Cactus Jack*
 * Caged Ghost*
 * Clawdaddy*
 * Cloud Drop
 * Coin Bandit*
 * Crazee Dayzee
 * Dancing Spear Guy
 * Dangling Ghost*
 * Dizzy Dandy
 * Dr. Freezegood*
 * Eggo-Dil
 * Fang
 * Fat Guy
 * Flamer Guy
 * Flightless Skeleton Goonie
 * Flightless Goonie
 * Flopsy Fish
 * Flutter
 * Fly Guy
 * Frog Pirate*
 * Fuzzy*
 * Gargantua Blargg
 * Georgette Jelly*
 * Goomba
 * Goonie
 * Green Glove
 * Grim Leecher*
 * Grinder
 * Grunt*
 * Gusty
 * Harry Hedgehog*
 * Hootie the Blue Fish*
 * Hot Lips
 * Incoming Chomp
 * Jean de Fillet*
 * Kaboomba
 * Kamek
 * Koopa Troopa
 * Lakitu
 * Lantern Ghost
 * Large Milde*
 * Lava Bubble
 * Lava Drop
 * Lemon Drop*
 * Little Mouser
 * Little Skull Mouser*
 * Loch Nestor*
 * Lunge Fish
 * Mace Guy
 * Melon Bug*
 * Milde
 * Mini-Raven*
 * Mock Up*
 * Mufti Guy
 * Naval Bud*
 * Needlenose
 * Nep-Enut
 * Nipper Plant
 * Nipper Spores
 * Paratroopa
 * Piro Dangle
 * Piscatory Pete
 * Potted Spiked Fun Guy*
 * Preying Mantas*
 * Raven
 * Coin Bandit*
 * Rip Van Fish
 * Seedy Sally
 * Shark Chomp
 * Short Fuse
 * Skeleton Goonie
 * Slugger
 * Sluggy*
 * Solo Toady
 * Spear Guy
 * Spike (creature)
 * Spike (obstacle)
 * Spiked Fun Guy
 * Spooky*
 * Spray Fish
 * Stilt Guy
 * Stretch*
 * Tap-Tap
 * Tap-Tap the Golden*
 * Thunder Lakitu
 * Toady
 * Train Bandit*
 * Very Goonie*
 * Wall Lakitu
 * Whirly Fly Guy*
 * Wild Ptooie Piranha
 * Woozy Guy
 * Zeus Guy*

Bosses
Each world features a midway fort and an end-world castle, both with their own boss. Every boss is just an enlarged version of a basic enemy that Kamek super-sizes with his magic. The only exception is Prince Froggy, who remains at his normal size while Yoshi and Mario are shrunk; he then eats them and the battle is located in his stomach.


 * World 1
 * Burt the Bashful (Fort)
 * Salvo the Slime (Castle)
 * World 2
 * Bigger Boo (Fort)
 * Roger the Potted Ghost (Castle)
 * World 3
 * Prince Froggy (Fort)
 * Naval Piranha (Castle)
 * World 4
 * Marching Milde (Fort)
 * Hookbill the Koopa (Castle)
 * World 5
 * Sluggy the Unshaven (Fort)
 * Raphael the Raven (Castle)
 * World 6
 * Tap-Tap the Red Nose (Fort)
 * Tap-Tap the Golden (Castle, Door 3)
 * Baby Bowser (Castle)
 * He is then transformed into a giant Baby Bowser by Kamek for the true final boss battle.

Trivia

 * In the Super Mario-Kun adaptation of this game, Adult Mario and Adult Luigi go to the past with Adult Bowser by mistake. They stop Kamek from kidnapping Baby Mario and help Yoshi reunite the Baby Bros. But, in the Donkey Kong Country adaptation of Super Mario-kun, it is revealed Yoshi does not remember anything about any Adults here and nothing about the Baby Mario tantrums.
 * The game was placed 18th in the 100th issue of Nintendo Power's "100 best Nintendo games of all time" in 1997.
 * While the English version is called "Super Mario World 2," the original Japanese title is "Super Mario: Yoshi's Island." This was to draw a connection to Nintendo's earlier SNES success, Super Mario World. However, this also generated a lot of confusion as to whether to call it a sequel or not, even if it is clearly a prequel to the entire series. Similarly, Super Mario World was also known as Super Mario Bros. 4 in Japan.
 * The Music when the player gets a starman has more of a tropical theme.
 * The music for World 6 map is a stripped down version of the music that plays when the maps of the other 5 worlds are complete. Also, the music that plays in most areas of World 6 is the underground music.
 * The game places 185th in the 200th Issue of GameInformer's "Top 200 Games of All Times", the lowest ranked Mario Series game.