MarioWiki:Proposals/Archive/50

Template for computer games
A decent amount of articles on Flash web games have been written, thanks to the previous proposal, and there are more to come. Now they need their own template. Seeing as how neither do other computer games ("Mario's Fun Preschool", "Mario's FUNdamentals" etc.) have an assigned template, I think herding them all together into one single template is the best solution -- see this mock-up on my sandbox page. Computer games have long yearned a template of their own.

There are five ways this could go:
 * 1) Look up to the mock-up: we respect the layout and content of the mock-up. Those Flash games were intended to be played on computer browsers, after all. I support this.
 * 2) Split the Flash games from other computer games: we make two separate templates for both. This would be a waste of memory in my opinion...
 * 3) Computer games no, Flash games yes: organising computer games into one template might be awkward due to so many ports, so this can be grounds for not creating them a template. We create one for Flash games, though. This is my secondary option.
 * 4) Flash games no, computer games yes: this option here is a no go for me. At least the Flash games are on a league of their own and need a nav template.
 * 5) Do nothing, or just add the Flash games to the Mario Games template: what it says on the tin.

Also, if you vote, please let me also know if you think Flash games should be listed with their complete names (e.g.: Diddy Kong Racing DS -- Timber's Balloon Pop) or just their essential title (e.g.: Timber's Balloon Pop). I personally find the latter option less confusing.

Proposer: Deadline: December 22, 2017, 23:59 GMT

Option 1

 * 1) per proposal.
 * 2) Flash and PC games fall into the same category IMO, so per Super Radio.
 * 3) Per Radio and Toadette. As for the title used, I think the essential title should be used as it would make the template less crowded and confusing.
 * 4) Per all.  Also, I think only essential titles should be used, with the full title stated in the article.
 * 5) Per all.
 * 6) Per proposal.
 * 7) Per all.
 * 8) Per all, this seems like a useful template.
 * 9) I like the mock-up generally, but I feel that browser games should be titled Flash instead, unless there exists like a, , or  game for some examples.

Option 3

 * 1) also good.

Option 4

 * 1) makes scence. Super Radio!

Comments
Out of curiosity, are all of the browser games run with flash? 20:06, 15 December 2017 (EST)
 * Yes, at least the ones in the Nintendo Arcade. (This thing, though, which I don't even know if it's official, which is official, looks like isn't powered by Flash.) I called them browser games just in case. -- 03:46, 16 December 2017 (EST)

@Wildgoosespeeder: Donkey Kong Country: Barrel Maze (see my comment above for details) is a browser game and definitely not made in Flash. -- 14:34, 17 December 2017 (EST)

Create a new template for file revision deletions
So we don't have to keep bothering Shokora about this stuff, I thought of creating a new template specifically to alert admins on image revisions that need to be deleted, not the image itself. Here's what I had in mind:

 It has been requested that revisions of this file be deleted.

An optional reason can also be included. Was thinking this could go under a new category, Category:Revisions to be deleted. has Category:To be deleted and has Category:Deletion requested, so this would make it a sub-category of To be deleted. This would be the full coding of the new template :

Proposer: Deadline: December 24, 2017, 23:59 GMT

Create "delete-revision"

 * 1) Why not?
 * 2) Per proposal.
 * 3) Well, it's ok by me!
 * 4) Per proposal
 * 5) This seems like a useful idea. Per all.
 * 6) Per proposal. Also, this could potentially help admins delete inappropriate images that were uploaded on an existing image if they didn't see the image (rare, but you never know).
 * 7) I often felt guilty bothering  about this sort of thing and thought about creating a template. This is way quicker.
 * 8) Awesome!
 * 9) I mean, the second option is way more enticing and well written, but I'm too lazy to even bother Shokora about this stuff, so...
 * 10) Per all.
 * 11) Per all.
 * 12) – Yes, please stop bothering me :) Per all.
 * 1) – Yes, please stop bothering me :) Per all.

Comments
I don't think I missed anything, but if I did, let me know. 13:23, 17 December 2017 (EST)

Just to be clear, this is to be used on FILES ONLY, correct? I don't want articles to have things like these on them, as that simply calls attention to the fact that they exist. Doc von Schmeltwick (talk) 17:27, 18 December 2017 (EST)
 * Yeah, just files. Don't see a reason to make one for articles. 17:28, 18 December 2017 (EST)

The Secret Courses of Remix 10 in Super Mario Run
In Super Mario Run's Remix 10, there are three kinds of levels: regular courses, Secret Courses (labelled with question marks), and Special Remix Courses (labelled with exclamation marks). The Special Remixes are wholly based on existing levels, so they're not of particular interest, but the Secret Courses are completely unique. All of them ( 25 27?) even have individual names, and although those names may be generic, that hasn't stopped us with World 1-1, World 1-2, and all of the rest. Considering our new article policy that strives to give articles to every level, it seems like we should make articles for the Secret Courses. However, they're short, and noticeably shorter than the other Super Mario Run levels. All of them are certainly distinct from each other, but considering the last level-based snafu, it'd probably be best to settle this by proposal.

If this proposal passes (i.e. if you support it), all twenty-five Secret Courses would receive individual articles (I'd make a mock-up, but I don't have enough information on-hand to do so). If this proposal does not pass, they would be concentrated into a single table (ditto).

Proposer: Deadline: December 26, 2017, 23:59 GMT

Support

 * 1) - They are levels, and we have plenty of short articles. As long as the information given is as accurate and as much as we have, then I think it's fine. Before anyone uses that information against me to describe the Power Moon articles, I'll repeat that I think they are more along the lines of collectables (albeit important ones) than actual levels or missions, sans a few story-relevant ones. In this case with the Super Mario Run levels, they are full levels, at least as far as I can tell.
 * 2) - per Time Turner and Alex
 * 3) Per proposal
 * 4) Per all.
 * 5) Per all.

Oppose

 * 1) We may or may not have seen all of the Secret Courses' layouts. And considering the mode it is in, it would be very difficult to write these levels. For now, a table would work best for these if we want to include them. I'm saying if due to how they are. Like regular and Special Remixes, they are short levels (parts of levels even) with variety of different set ups, but usually repeatable throughout the Areas. Considering their current state, they can't be level articles, yet. If Nintendo decides to add those levels in where we can actually play the whole thing and all of them without going to Remix 10, then they will be worth having articles.
 * 2) per SSM.
 * 3) Per Yoshi the SSM.

Comments
You forgot to vote in your own proposal. 11:43, 19 December 2017 (EST)
 * No, I did not. I want to see how other people vote first. 11:48, 19 December 2017 (EST)

@Yoshi the SSM: To paraphrase Alex, every level or mission, no matter how short, is required to have its own article. And there's a video compilation of all Secret Courses on YouTube, so problem solved but apparently no compilation with "!" courses. Maybe separate gameplay videos will help? -- 04:21, 20 December 2017 (EST)
 * We should find them out. I think they're likely going to be one possibility of the whole level (and they can actually be compared with the levels, these can't), but I could be wrong. 10:12, 20 December 2017 (EST)
 * The "!" courses aren't a priority for this proposal, but they're something that we should definitely look into for the future. 17:10, 20 December 2017 (EST)
 * But seeing them will help me out on this. 17:12, 20 December 2017 (EST)

Do not require main templates to be placed on pages alongside auxiliary templates
MarioWiki:Navigation templates § Game-specific templates: These auxiliary game-specific templates only need to go on the articles of subjects that concern them (e.g. the NSMB2 level articles) and the game page itself, however the main template has to go on the subject pages along with the auxiliary template.

My problem is with the bolded sentence (emphasis mine). What's the point of placing a navigation template on an article if the article itself isn't in the template? It's not as if the opposite is true, where, for example, needs to be placed on every non-item page. What's the point of even splitting subjects into separate templates if we're just going to throw them all together anyways? It's extraneous and self-defeating.

Proposer: Deadline: December 29, 2017, 23:59 GMT

Support

 * 1) Per proposal.
 * 2) - The Super Mario Bros.: The Lost Levels level articles all have the  template, despite the levels themselves not showing on it. Conversely, the Super Mario Sunshine missions do not have the main  template, creating an inconsistency. Considering I worked on both of those, I suppose that would be poor planning on my part, but regardless, per proposal.
 * 3) Per proposal.
 * 4) Per proposal.
 * 5) Per ALL
 * 6) Per all

Comments
"What's the point of placing a navigation template on an article if the article itself isn't in the template?" The missing article could always be added to the template if it's relevant. 16:20, 24 December 2017 (EST)
 * That's not relevant for this case, as the link should have been there in the first place. Here, however, the links are being specifically placed in another nav template. 19:53, 24 December 2017 (EST)

Add anchor links to Power Moon lists
Recently, I've had a small talk with on the removal of anchor links from the Power Moon lists for each kingdom in Super Mario Odyssey. Some lists actually had anchor templates, but Legomariofanatic removed them because someone suggested that anyone looking for a specific Power Moon can use the CTRL+F function to find it in a list. Here's my discussion with Legomariofanatic.

Thing is, I think it's less probable that a user will look up "List of Power Moons in whatever Kingdom" and then do some search on that page to find the location of a Power Moon, than they will simply search that name of the Power Moon. In the game, Talkatoo tells you the names of uncollected Power Moons, so there's how someone could learn their names. The Hint Toad locates them directly on the map, although in some cases the locations may not be exact--that's where the Internet comes to help.

Because this might spur a quarrel, seeing as how someone saw anchor links as useless, I think a proposal is necessary to settle it. Should we use anchor links or not?

Proposer: Deadline: December 31, 2017, 08:53 GMT

Support

 * 1) per proposal
 * 2) - I think the anchor template was created for this sort of thing, so sure, per proposal.
 * 3) Per proposal.
 * 4) Clearly a no-brainer, per all.
 * 5) Per Mario jc's comments
 * 6) Give me one reason not to.  Per all.
 * 7) Per my comment below.
 * 8) per ALL
 * 9) Per all.
 * 10) Per all.

Comments
I honestly think this is a no-brainer. Like other pages with a list of searchable names like the Things from Sticker Star and Color Splash, obviously it'd be faster and more convenient for people to be taken directly to the specific Power Moon they're looking for (this applies to both searching and linking to Power Moons on other pages). They shouldn't have to use CTRL+F to find the name themselves in this situation. It's better to have the anchor links than to not have them at all. 00:29, 25 December 2017 (EST)
 * There are many lists that use anchor links, like the treasure lists from different Wario games. So yeah, the proposal is apparently a no-brainer. But I thought someone could step forward and argue why those links wouldn't be needed. We need to be cautious! -- 06:55, 25 December 2017 (EST)

@YoshiFlutterJump: Please give a reason as to why you're supporting, even if it's "per all". Your vote doesn't seem valid, as it doesn't appear to be based on anything. 10:10, 27 December 2017 (EST)

The format of the statistics in the main pages of Mario Kart 7, Mario Kart 8 and Mario Kart 8 Deluxe
While the statistics shown in the menus of Mario Kart games have been notoriously inaccurate and sometimes even outright wrong, since Mario Kart 7 the vehicle customization screen finally shows statistics in a way that at least is directly correlated with the underlying in-game statistics: internally the games use points that are summed to determine the final values of the statistics, with each character or part contributing their own points to each statistics, and in the vehicle customization screen every time there is an increase of 1 point in a statistics, the corresponding value shown by the bar increases by 0.25. This direct correspondence between the length of the bar and the underlying sum of points in each statistics led to the main pages of Mario Kart 7, Mario Kart 8 and Mario Kart 8 Deluxe exclusively reporting the statistics in the format used by the games' vehicle customization screens. It must be noted that said format is actually used by the games to display the final statistics of a certain combination of character, vehicle, tires and glider, while in the main pages it is being used to display the statistics of the individual elements (characters and vehicle parts). This mismatch first of all leads to different criteria used for the characters (the final statistics obtained when using said characters with standard parts) and the parts (how the tatistics of each part compare with respect to standard parts), furthermore when discussing a redesign of the tables of statistics thanks to an automated script with, other aspects emerged: Therefore, since the current format has both advantages and disadvantages and the games actually use an alternative format, the points, which is still simple and thus could be used in the main pages I propose to review and decide which format to use for the statistics shown in the main pages of Mario Kart 7, Mario Kart 8 and Mario Kart 8 Deluxe, between those two: In short, those are what I think are the main advantages of each format:
 * the differences between various parts and how much characters and parts contribute to the final stats are potentially more difficult to evaluate, since fractional number that, in the case of the parts, can be both negative and positive are being used to display the stats in place of integers
 * standard parts can have values which are not average in some statistics, leading to the numbers being skewed as a result, this being the case of Standard Tires in Mario Kart 8 which have maximum water speed
 * comparison between games can be more difficult, as the statistics of the standard parts are different in each game - as an example, the Standard Kart has different stats in each game, but the current format doesn't show this
 * more importantly, the current format can be misleading when trying to make considerations in the individual parts' pages, such as the ones on the Standard Kart that didn't reflect the actual statistics of the kart nor the actual contribution of the characters to the final statistics in Mario Kart 7.
 * 1) values actually used by the game (called points)
 * 2) values shown in the vehicle customization screen (what I'll call bar values)

MAIN ADVANTAGES OF POINTS
 * They are the values actually used by the game and, as such, they are not misleading
 * They allow for an easy comparison between characters and parts and between games using the points system, while allowing to easily see how much a character or part contributes to the final stats

MAIN ADVANTAGES OF BAR VALUES
 * They are the ones shown in the vehicle customization screen and, as such, they are the ones most readers are familiar with and the ones mainly used by the competitive Mario Kart community as well
 * They tend to be useful for statistics which are tiered on the integer part of bar values, in particular acceleration in Mario Kart 8 and weight in Mario Kart 8 and Mario Kart 8 Deluxe

As a final note, a revision of the pages of the individual parts will have to be done regardless of the outcome of this proposal, to add the actual statistics of the parts and to see if there are other considerations which need to be corrected in light of the actual statistics of each part.

Proposer: Deadline: January 2, 2018, 23:59 GMT

Use points

 * 1) - While bars are more familiar to players, points show the statistics more accurately, which I think is what should be used.
 * 2) the idea that most readers are already familiar with bar values is not really correct. most readers are familiar with the in-game system of bar values, which they might assume is identical with the wiki's system. but that is not a correct assumption, and cannot be. the in-game system is used to rate a combination of a character and three vehicle parts, while the wiki's system is used to rate each character or part individually. the mapping between the two is based on some fairly arbitrary decisions that readers can easily gloss over without understanding their implications for interpretation of the reported values. the upshot is that although the bar value format feels familiar to readers, because it resembles the in-game system, this feeling is inaccurate and misleads readers into believing that they understand the system when they actually do not. we have already seen the result of this: the claim linked above that the standard kart "doesn't offer any stat changes due to the main stats relying more on the weight class of the character and is shared for all characters" is completely wrong, and this is a direct result of an editor attempting to reason about the bar values system while having misunderstood it. this is a weakness that the point system lacks: because it does not falsely seem to be immediately familiar, users are less likely to incorrectly assume that they understand it when they do not, and more likely to read adjacent explanations of how to properly interpret the data as it is presented regardless of which system the page uses, it will need to include some such text to explain the system to uninformed readers, and readers who opt to ignore this text are likely to come to inaccurate conclusions regarding part statistics. since readers must read and understand this text to correctly use either system, it makes sense to use whichever of the two systems is most helpful to those who do understand it. this is clearly the point system, which allows users to easily understand how each individual part affects the overall stats of a build, cross reference the stats of a part with the translation tables here, and compare parts between mario kart 8 and mario kart 8 deluxe to see how their stats have changed. none of these tasks can easily be done with the bar values system. meanwhile, the main presumed advantage of the bar values system is that it's likely to feel familiar to readers. but as i've shown, this feeling does not mean that most readers actually understand it, and may actually be harmful to their ability to learn to use it
 * 3) Accuracy should take priority over familiarity. Readers would be better off with a foreign yet accurate display of information than a familiar yet flawed display, and it would be better to take the time to learn how to read it than simply go with what they already know, especially if the latter is inaccurate. Using the bar system would defeat the purpose of us being a wiki -- a reputable source of information -- due to said system having inaccurate data. Per 2257.
 * 4) Point values are better because they accurately measure the statistics of a certain part. It's also advisable that the maximum value should be present as well, so that the bar charts are truly obsolete. Per 2257.
 * 5) - Per 2257.
 * 6) Per 2257.
 * 7) Per 2257.
 * 8) per 2257
 * 9) Per all.
 * 10) Per all.
 * 11) Per all, especially 2257.

Use bar values

 * 1) You know, if readers are familiar with the bar values, and if the competitive Mario Kart community uses them, then I'm going with bar values. Anyway, that is some of the most detailed in-depth stuff I've read yet on this wiki. I'm gonna have to take a look at it again to make things a little clearer for me.
 * 2) Per Lcross.  The games use bars, and bars are easier for players to understand, so we use bars.

Comments
Why not both, like how we have for the Mario Kart Wii vehicles like Standard Kart M (but done better)? 17:55, 26 December 2017 (EST)
 * Dingo-DONGO. I like that idea. The problem is, how are we going to implement thatt? 18:07, 26 December 2017 (EST)
 * I personally tried that, and I was asked to just report one set of stats. We can of course include two sets of tables, but that would be additional vertical scrolling. In short, unless you can come up with a new layout that manages to do that more clearly, this simply isn't going to happen again.--Mister Wu (talk) 18:33, 26 December 2017 (EST)
 * If only one set of stats is what's been asked, then we may as well just use one for now. 19:30, 26 December 2017 (EST)
 * I was thinking putting the number inside the bar. Just needs proper CSS. See Mario & Sonic at the Olympic Games (Wii) or Mario & Sonic at the Rio 2016 Olympic Games (Wii U) for great examples. -- 15:54, 2 January 2018 (EST)

@Wildgoosespeeder: You can't vote for both options when there are only two. Please choose just one of them. 15:46, 2 January 2018 (EST)
 * You're right. What was I thinking? Retracted. However, this proposal should have had four options: Values, Bars, Both, or Do Nothing. I would have voted for the both option. -- 15:54, 2 January 2018 (EST)
 * Both was already done and it was asked to be reverted due to difficulty in reading the tables, so it was not a feasible option. Using bar values has the same effect as Do Nothing, since we currently use bar values in the pages.--Mister Wu (talk) 19:38, 2 January 2018 (EST)

Allow the coverage of distinctly Mario aspects from guest appearances
According to Coverage, Nintendo Land is "not a crossover" and is therefore a guest appearance; since the game constitutes a guest appearance, it should only receive one page and the minigame pages (Donkey Kong's Crash Course, Luigi's Ghost Mansion, Mario Chase, and Yoshi's Fruit Cart) should be deleted, per the rules on MarioWiki:Coverage. However, why not change the rules? Instead of having these pages exist in a grey area, why not change things so that they, and any other subjects from guest appearances that are clearly baked in Mario iconography, can have articles? To be clear, this is not a proposal to give articles to every subject from a guest appearance: LeBron James and Psymon would still not have articles, but, for example, Nintendo Village might be eligible. These are subjects that use the Mario IP with Nintendo's express approval, if not because Nintendo themselves created them, and they're arguably more related to the franchise than some of the stuff that the wiki already covers. I don't see why we shouldn't allow them here.

Proposer: Deadline: January 4, 2018, 23:59 GMT

Support

 * 1) Per proposal.
 * 2) I'm with you on this one. Sounds like a good idea to cover Mario-only elements of any non-Mario game. And plus, why even bring up LeBron James in the first place? Come on now, I don't want an article on that, because then we might have people yelling out constantly about how the stupid Warriors blew a 3-1 lead. Jesus, man, can we just not do that?
 * 3) Per proposal.
 * 4) The summary above sounds convincing. Per all.
 * 5) Policy needs an overhaul for these cases, and this is a step in the right direction.
 * 6) Per all, it leaves a gap in our coverage otherwise.
 * 7) - I honestly thought this was a crossover already. Per proposal.
 * 8) Per proposal.
 * 9) Per all.
 * 10) Per all.
 * 11) Per all. Yeah, I don't think LeBron James or Mooshroom need an article, though I think subjects such as Tetris DS Puzzle Mode are deserving of one.
 * 12) Per all.
 * 13) Per all.
 * 14) Per all.

Does Tetris DS count as a guest appearance?
Once upon a time, a proposal deemed that Tetris DS was irrelevant to the Super Mario Wiki, and should therefore be deleted... except that was four years ago, and the article still remains. Now it just sits in limbo or something, and that's not satisfying to me. To me, Tetris DS is about on par with Nintendo Land in terms of Mario content. From the six games, half of them prominently feature Mario characters and integrate them into the gameplay, especially with the Standard game's multiplayer items and the Yoshi's Cookie Puzzle game. If you say that the Mario aspect only affects the visuals and not the gameplay, and therefore shouldn't be covered here, then I'll ask why Nintendo Badge Arcade and Minecraft are covered at all, or even why Nintendo Land is covered when its line-up includes a game of tag and moving a cart around. Also, that clearly ignores the multiplayer items. Simply put, this game has more than enough Mario-related content to justify its coverage on the wiki.

Proposer: Deadline: January 4, 2018, 23:59 GMT

Yes, it is a guest appearance (and therefore, keep the page)

 * 1) Per proposal.
 * 2) I guess I will support this one, but holy smoke, are you a proposal machine or what? You keep belching these out like factory goods on the conveyor belt every day.
 * 3) Should be a no-brainer, per all.
 * 4) Per all.
 * 5) - Per proposal.
 * 6) Per proposal.
 * 7) Per proposal, to me Mario content in Tetris DS is no different from Mario content in Smash Bros.
 * 8) Per all.
 * 9) Per all.
 * 10) Per all, but SmokedChili especially.

No, it is not a guest appearance (and therefore, delete the page)

 * 1) The games mentioned besides Tetris DS are governed by a very black and white policy. I have also wanted to stir up discussion to no avail. I don't think the game is the issue. It's how we cover crossovers, which isn't satisfactory, because we end up covering non-Mario things. It's a very hard call due to the current complexity of the Mario universe intertwined with other video game universes.
 * 2) Per Wildgoosespeeder.

Comments
@Wildgoose: What are you talking about? What's so black-and-white about the policy that it completely annuls Tetris DS from having an article? 00:30, 28 December 2017 (EST)
 * Watching playthroughs of Tetris DS, NES games are used as a background theme as you play Tetris, which Super Mario Bros., Super Mario Bros. 3, Donkey Kong, and Yoshi's Cookie for some examples. This sounds like a guest appearance to me. -- 00:46, 28 December 2017 (EST)
 * Yes. That is the point of the proposal. 00:47, 28 December 2017 (EST)
 * But wanting to allow it anyways (at this time 3-1 vote to keep) means the policy is very black and white about this, but not just with Tetris DS. Policy needs to be reworked for these instances. NES Remix, Tetris & Dr. Mario, and others all have issues with policy. Not just Tetris DS. -- 00:56, 28 December 2017 (EST)
 * I think I knew where I confused myself. I want Tetris DS to be considered a cameo. I just looked at Densetsu no Starfy 3 and that makes a little more sense to cover levels where Wario makes a physical appearance. In Tetris DS, you don't interact with the themes, but in Densetsu no Starfy 3, Wario interacts with Starfy. -- 01:08, 28 December 2017 (EST)
 * And what about the multiplayer items? 10:40, 28 December 2017 (EST)
 * List of Mario references in Nintendo video games
 * List of Mario references in Nintendo video games
 * List of Mario references in Nintendo video games
 * List of Mario references in Nintendo video games
 * List of Mario references in Nintendo video games
 * List of Mario references in Nintendo video games
 * Just some examples found in List of Mario references in Nintendo video games. There's likely many more. Does that mean these games deserve their own article? -- 11:38, 28 December 2017 (EST)
 * How are they relevant to my point? 11:43, 28 December 2017 (EST)
 * I read the section about multiplayer items, and there is a level of interaction with the Tetris universe. My point was we have many games that don't have articles and there are physical appearances of Mario universe people or things in them that has influence in those universes. This supports my other point that policy is very black and white, leaving people to grasp at straws to cover either by separate article or merge contents in list articles. -- 11:50, 28 December 2017 (EST)
 * You still haven't explained how the policy is black-and-white in the first place. And frankly, what if I say that those games should have articles? What then? 11:55, 28 December 2017 (EST)
 * It's either full coverage (mainstream or crossover) or some coverage (guest appearance or cameo). I don't think this is satisfactory for crossover or guest appearance. Instead of two "modes" of coverage, we need four. Also, you have another proposal going addressing issues with this policy as well, so I think you understand somewhat of what I mean that I think policy is very black and white. -- 12:05, 28 December 2017 (EST)
 * Seriously, what are you talking about? 12:23, 28 December 2017 (EST)
 * Can you elaborate what's not clear to you? -- 12:41, 28 December 2017 (EST)
 * Go basic here: what do you mean by "black-and-white"? 12:48, 28 December 2017 (EST)
 * No grey area. The games in question don't fit the full coverage or partial coverage policy completely. -- 13:40, 28 December 2017 (EST)
 * How so? 13:57, 28 December 2017 (EST)
 * We've had multiple discussions before, like with the creation of Minecraft that I can immediately recall. -- 14:57, 28 December 2017 (EST)
 * And yet Minecraft is being covered on the wiki. What are you talking about? 15:29, 28 December 2017 (EST)
 * Yes, it was covered. I wasn't trying to outright stop its coverage. However, the current way it is being covered just doesn't feel right compared to other games. The point is just because it features Mario characters or references it doesn't mean it is a Mario game. If that were true, the List of Mario references in Nintendo video games shouldn't exist and should be split into separate articles. -- 15:38, 28 December 2017 (EST)
 * The point isn't that it's a Mario game. The point is that it has content that is relevant to the wiki. 15:56, 28 December 2017 (EST)
 * Not arguing that it has relevance. I am arguing the presentation just isn't quite right. -- 16:00, 28 December 2017 (EST)
 * What would be right for you, then? 16:02, 28 December 2017 (EST)
 * A merge to the references list or a general guest appearance article. Since guest appearance, link to the appropriate NIWA wiki article, or Wikipedia article if the game is not a Nintendo property. In the case of Tetris DS, it's a reference and not a guest appearance, although policy isn't definitive on that. -- 16:17, 28 December 2017 (EST)
 * Why shouldn't we give them individual articles? 17:01, 28 December 2017 (EST)
 * It feels like we are giving these games the same precedence as regular normal releases. -- 17:15, 28 December 2017 (EST)
 * One page and dedicated coverage of clearly Mario aspects, versus every single subject within the game getting an article. They are not the same. 17:34, 28 December 2017 (EST)

Shouldn’t this be a TPP? - 17:57, 28 December 2017 (EST)
 * Hypothetically, if Tetris DS didn't already have a page, then the proposal would have definitely gone here. I think this kind of stuff is better suited for here, anyways, as it sets a visible precedent for what future games may or may not be considered as guest appearances. Besides, my other guest appearance proposals have all been here. 18:08, 28 December 2017 (EST)

Create a page for Luigi's Mansion (series)
I am honestly surprised that this page does not exist, as I believe it once did. In short, there are three installments to this series: Luigi's Mansion, Luigi's Mansion: Dark Moon, and Luigi's Mansion Arcade. Though it might seem to some that only three games won't be enough to warrant a series page, keep in mind the DK series and the Mario Baseball'' series pages. There is plenty of information for this page, as we have a main protagonist (Luigi) and many other supporting characters and reoccurring enemies such as King Boo and Boos. It only seems logical to create a page for a series within the Mario franchise that features two games for consoles and one arcade game.

Proposer: Deadline: January 9, 2018 23:59 GMT

Support

 * 1) Per my proposal.
 * 2) Good Idea! :P
 * 3) - A series page did exist before, but it was deleted back in 2011. That was before the arcade title, however, so I don't see a reason to not make one now.
 * 4) Per proposal.
 * 5) Per proposal. Since other similar series pages exist, I don't see an issue with creating this one.
 * 6) Per proposal.
 * 7) OH YEAH! I KNEW this was supposed to be a thing. As a person whose favorite video-game character is the man in green, Mr. Number Two, I think this proposal is just great. After all, don't we hear people talk about the Luigi's Mansion games as a series? I think we're on a roll, boys. Per proposal. This thing should have been created when Dark Moon was released.
 * 8) Per all.
 * 9) If we have articles on series with only two games, then clearly this subject merits an article. Per all.
 * 10) Per all. It may seem strange to have an article on a two-game series. However, this one has three.
 * 11) Per all.
 * 12) Per all. It'd be weird pre-Arcade game, but three seems enough that the article could be useful.
 * 13) There's an article for DK (series), which only consists of two games, so having one for a three game series seems more than logical. Per all.
 * 14) Per all.

Comments
Is there a policy page/section about what qualifies as a series and allow for a series article? -- 15:00, 2 January 2018 (EST)
 * Not finding one, but I think the unspoken rule is about three games? I remember reading that somewhere. 15:13, 2 January 2018 (EST)
 * Thought there would be so that way proposals don't need to be created. Would the admins be in favor of a policy to bypass the need for a proposal? I wouldn't know how to define the prerequisites. -- 17:38, 2 January 2018 (EST)
 * This page was previously deleted, so I understand the need for this proposal. But, imo, a policy for it doesn't seem necessary. As long as there is more than one game in the same series and a decent amount of information can be written, then proposals shouldn't be necessary either. Something can probably be added to Glossary though. 17:50, 2 January 2018 (EST)
 * Just thought of something else. Series vs. Franchise. We got both those types of pages that are similar-ish in concept. -- 23:24, 2 January 2018 (EST)

2011 was even before Dark Moon was released so I see why the original page was deleted.
 * Whoop, forgot when Dark Moon was released. That makes the original page even more pointless :P 15:19, 2 January 2018 (EST)

Lcrossmk8: I do not think you can just support this proposal just because you like Luigi. Please, look rule #4.-- 16:40, 2 January 2018 (EST)
 * I'm not supporting the proposal just because I like Luigi. I agree with all the other reasons the proposal is on here, and that's why I voted for it. 16:42, 2 January 2018 (EST)
 * You just say in your reason for voting: "As a person whose favorite video-game character is the man in green, Mr. Number Two, I think this proposal is just great." This is not a valid reason to support a proposal. Rule #4 says: "irrelevant quips or comments are just as invalid as providing no reason at all. But now, I saw you put "Per proposal." so your vote is now valid."-- 16:50, 2 January 2018 (EST)

What is Alleyway?
Once upon a time, a proposal deemed that Alleyway was irrelevant to the Super Mario Wiki, and should therefore be deleted... except that was four years ago, and the article still remains. Now it just sits in limbo or something, and that's not satisfying to me. Frankly, I consider this to be a clear-cut case: the game itself shows Mario to be the player character (as well as the life counter). As also seen in the box cover, he's the one piloting the paddle. The rest of the game isn't bereft of Mario images either, as every single bonus stage features something from the franchise to destroy. And "it doesn't play like a Mario game" isn't particularly valid in a franchise that spans so many different genres, and especially not when the wiki already covers Pinball and Golf (really, if you're against Alleyway on the wiki, you should also explain what you think about this game). Heck, Mario's Picross shows that the franchise is no stranger to seemingly esoteric playstyles. How can Mario be cameoing in this game when he is the one and only playable character?

With all of this in mind, there are two options: either Alleyway is properly a member of the Mario franchise, in which case the article would be kept, or it only features cameos from the franchise, in which case the article would be merged to List of Mario references in Nintendo video games.

Proposer: Deadline: January 11, 2018, 23:59 GMT

It is a part of the franchise (and therefore, keep the article)

 * 1) Per proposal.
 * 2) - Having played Alleyway, I noticed there are too many Mario things for it to not be a Mario game. Mario paddles the paddles, there are brick structures in the shape of various Mario characters. So, yeah, per proposal.
 * 3) This is even more clear than Tetris DS. Per all.
 * 4) Per all.
 * 5) was wrong.
 * 6) Mario is literally the playable character it's more then a simple cameo.
 * 7) It's clearly a guest appearance at the very least, because not only is Mario the sole playable character, there are also countless patterns that pertain to Mario. Wildgoosespeeder's vote comment is also a meaningless technicality (no offense), so per all.
 * 8) Per all.
 * 9) Per all.
 * 10) Keep it
 * 11) Per all.
 * 12) Per all.
 * 13) Per all.  Besides, the official Nintendo website qualifies it as a Mario game.
 * 14) Definitely more than a guest appearance or cameo, per all.
 * 15) Per all.
 * 16) If the official Nintendo website classifies it as a Mario game, then we should take it for its word.

It only counts as a cameo (and therefore, merge the page to List of Mario references in Nintendo video games)

 * 1) This option is a bit misleading because if you read the proposal, this option is for merging, not deleting. Merge with references, just like every other time I voted in similar proposals. It feels weird to give it the same attention as say Super Mario Land and Super Mario Land 2: 6 Golden Coins because of the core gameplay. It's a, not its own game series. Some videos why Mario is in these games:   Alleyway is noteworthy, but not as a separate article.

Comments
Since I've been looking back at that proposal, might as well start a tangentially related discussion: what's the difference between Pushmo and Rhythm Heaven Megamix? 21:55, 4 January 2018 (EST)

@Wildgoosespeeder: I literally make it a point in the proposal to talk about how the gameplay means nothing. 22:02, 4 January 2018 (EST)
 * Also, in a series like Mario, "canon" means nothing either. This isn't a franchise like Zelda or Metroid where some things are "canon" and others aren't. The rule of making Mario games is "We have a bunch of concepts and characters, let's do something fun with them." Doc von Schmeltwick (talk) 22:11, 4 January 2018 (EST)
 * Case in point: that's literally policy. 22:12, 4 January 2018 (EST)
 * Gameplay should mean everything to article creation because simply slapping Mario on any game doesn't make it a Mario game right away. Let's debate the game's merits, not arbitrary rules you define. That's my argument with every similar proposal I voted on. -- 22:24, 4 January 2018 (EST)
 * So Mario's Picross isn't a Mario game? 22:26, 4 January 2018 (EST)
 * Let's focus on Alleyway instead of changing the subject. -- 22:27, 4 January 2018 (EST)
 * It's entirely relevant. You're talking about how gameplay defines a Mario game, and I'm providing an example of a game that clearly does not fit the standard Mario mold. 22:29, 4 January 2018 (EST)
 * I insist we keep talking about Alleyway, since this is a proposal about it. If you created a proposal to talk about all the games that are questionable relating to policy and List of Mario references in Nintendo video games, then we can discuss that game further. If you have no other arguments for my oppose vote, then we are done here. -- 22:35, 4 January 2018 (EST)
 * For one thing, you certainly seemed fine discussing other games, but that's neither here nor there. What's most important is that you're adamant about the core gameplay of the Mario franchise, but you're completely unwilling to discuss it. This is relevant when you're using it as a reason in your vote. Don't just brush it aside. 22:38, 4 January 2018 (EST)
 * I realized that being so easily derailed didn't help my argument for my oppose vote last time. My mistake. This time, I'll try to be more focused on the proposal's topic of What is Alleyway, and for future proposals in general. -- 22:48, 4 January 2018 (EST)
 * Please don't brush aside my query and tell me how the "core gameplay" denies Alleyway from being allowed an article while other games are perfectly fine. 22:50, 4 January 2018 (EST)
 * The first game was, which was a hit that inspired , which are very common. We got , , and for just noteworthy ones and also come to mind. There's many more. I've come across a lot of Breakout clone  on Steam and the Google Play store. Also, I said earlier that  simply slapping Mario on any game doesn't make it a Mario game right away. Also, the videos in my vote show how Mario ended up in games like that. As far as I am concerned, it's a reference, probably to have driven the sale of Alleyway (brand recognition) more than to be considered a Mario game. It's not an uncommon business tactic either. -- 23:03, 4 January 2018 (EST)
 * Why does it matter how Mario ended up in the game? How does the historical context change anything about the game itself? 23:20, 4 January 2018 (EST)
 * You are only looking at his physical appearance in the game. I am looking at more than that, such as gameplay, historical significance, etc. to decide if the game deserves an article or be merged with that one page. -- 23:25, 4 January 2018 (EST)
 * Again, why does that matter? 23:25, 4 January 2018 (EST)
 * Those factors all contributed to the game's production and market performance. -- 23:37, 4 January 2018 (EST)
 * ...Why is that relevant when it comes to this matter? 23:38, 4 January 2018 (EST)
 * I already told you, but you refuse to accept my answer. -- 23:41, 4 January 2018 (EST)
 * You haven't actually explained why the game's context matters in the slightest. 23:42, 4 January 2018 (EST)
 * Yes I have. Reread my comments. -- 23:48, 4 January 2018 (EST)
 * "Because it's a clone." So? How about how Donkey Kong relates to Popeye and how Super Mario Bros. relates to Pac-Land? "Breakout clone" is a bit of a misnomer, as it's a genre. Doc von Schmeltwick (talk) 00:12, 5 January 2018 (EST)
 * Popeye, that is based on the love triangle trope. We got two men in love with a woman: The brutish fiend (Bluto and Donkey Kong) vs. the hero (Popeye and Mario) and their love interest (Olive and Pauline). So what you are saying because the themes are similar, that means one is a clone of another? No. Breakout clone is not a genre. The genre you are looking for is brick breaker, or something like that. That would be like calling or  a genre for all s. It's just become a term synonymous with that genre, so I can understand the confusion. -- 00:37, 5 January 2018 (EST)
 * "A Breakout Clone is a sub-class of the 'ball-and-bat' genre" according to this. Making it less of a "clone" deal and more of a specific type of game, which there's only so much you can do with, although the aforementioned Arkanoid proved that it really can be more than a clone, what with fighting a giant holographic red Moai with the same name as Homer Simpson's "catchphrase." So yes, it's still a misleading term, and not a good reason to say it doesn't belong here. Doc von Schmeltwick (talk) 01:26, 5 January 2018 (EST)
 * The proposer is not wanting to delete the entire contents of the article for the oppose option. Just merge with List of Mario references in Nintendo video games. No, don't delete contents of the article. Just merge contents and make the title a redirect or something. -- 01:29, 5 January 2018 (EST)
 * Except there'd be no neat way to include all of the information on the page into the article. There would definitely be something lost in the transition. 01:32, 5 January 2018 (EST)
 * We cover where the bonus levels are featuring Mario references, we got pictures (incomplete), we got Mario getting into the spaceship, the cover artwork, and the Wikipedia link. What else is there to cover? Everything else is just filler not related to Mario. -- 01:35, 5 January 2018 (EST)
 * I mean, look at any independent page, then look at the sections, and you'll see plenty that isn't there, like an infobox that consolidates information, an intro, subpages, critical reception and media sections, and I could go on if you'd like. 11:05, 5 January 2018 (EST)
 * But it's not a reference. As shown on the cover art, Mario's piloting the ship. ie, it's a similar situation to Famicom Grand Prix II: 3D Hot Rally, where in-game, Mario isn't seen within the vehicle, but he officially is there. Doc von Schmeltwick (talk) 01:36, 5 January 2018 (EST)
 * I think I already covered that part of the argument above why it is a reference. Also, we are sticking strictly with Alleyway this time. No other games we are currently covering on the wiki should be discussed at this time. -- 01:38, 5 January 2018 (EST)
 * Stop trying to railroad the conversation. Articles on the wiki serve as examples of what to do. Don't treat this as if we're arguing in a vacuum. And no, all you've done is talk about how Mario made lots of miscellaneous appearances. That does not demonstrate how the sole playable character is only making a cameo. 01:42, 5 January 2018 (EST)
 * Don't "we're sticking solely with Alleyway" me, I'm showing an example of the same situation to support my point, while your saying that I shouldn't comes off as whining about how I have supporting evidence and you don't. Doc von Schmeltwick (talk) 02:02, 5 January 2018 (EST)


 * Careful, Doc. Keep it civil.
 * 09:48, 5 January 2018 (EST)
 * is right. I never said or implied anything of the sort ., it's clear you don't want to see my arguments as supporting evidence for Mario being a cameo. However, I see your point that because there is physical appearance of the man himself, that means it is good enough justification for being a separate article. I just don't think that is good enough. I also see this argument going nowhere. Best to stop this because we have made our points. -- 10:52, 5 January 2018 (EST)
 * No, seriously, you're missing a step. "Mario made a lot of random appearances" is not logically followed by "therefore, he is making a cameo in this game". I've read your argument plenty enough; don't just accuse me of ignoring them. If context mattered as much as you're saying, Super Mario Bros. 2 wouldn't even be on this wiki. 11:01, 5 January 2018 (EST)
 * Nope, never implied you were ignoring my comments. I'm saying you disagree with me, implying you didn't ignore my comments. Anyways, what missing step are you talking about? -- 11:05, 5 January 2018 (EST)
 * You're supposed to be telling me that. The premise that you've set up isn't immediately demonstrative of the argument you're trying to make, and that's why I've been saying that you've yet to explain to me how one necessarily leads to the latter. I'll stand by Super Mario Bros. 2 as a counterexample. Also, "you don't want to see my arguments" implies that I'm ignoring them, but regardless. 11:12, 5 January 2018 (EST)
 * I guess my phrasing didn't translate well, not to another language, but the intentions behind it because I really didn't intend any malice. I just should have said you disagreed with me. As for the missing step, I thought it would have been obvious that the random appearances implies the developers of those games wanted Mario in their games as a cameo, likely to help drive sales, which I said earlier. It's not like they were building the game with Mario in mind but rather using Mario for brand recognition. -- 11:31, 5 January 2018 (EST)
 * Just to make sure we're on the same page, how do you define a "cameo"? Because the one and only playable character would never be a cameo for me no matter how you defined it. 11:46, 5 January 2018 (EST)
 * Referential, that's how I define cameo. Alleyway is referencing the Mario (series), which is what List of Mario references in Nintendo video games is. -- 12:13, 5 January 2018 (EST)
 * Why would the company want to add Mario to a game when (if it counts as a Mario game) it is their first Mario game? And should Wario's Woods not be counted in the Wario series? Should we keep Mario Paint? DO NOT say that these aren't what we should talk about. They were made by the same company that made this game, only later did they made the others and they all were even made before they made Paper Mario. 11:49, 5 January 2018 (EST)
 * The first problem I see is "Mario game". We are just declaring it is a Mario game right off the bat without analyzing it first. I don't think this was the original intent behind Alleyway. It's a game that features Mario, but not a "Mario game" per se. I guess what I am saying is what defines a "Mario game" is how much does it influence the game's core mechanics? Alleyway, Mario is there and he breaks brick patterns in bonus rounds that represent things found in Super Mario Bros.. Not very Mario like. Since my more focused arguments of staying strictly with Alleyway are pretty much done and I feel I got my point across better than the last proposal, Mario Paint, it's the overall presentation and impact it had on future games, such as Super Mario Maker, Mario Artist, and WarioWare: D.I.Y.. When was the last time you saw an Alleyway reference in a later title? Wario's Woods, I feel that is an argument for a future proposal, similar to that of Yoshi's Cookie and Yoshi. -- 12:13, 5 January 2018 (EST)
 * that's like saying Mario's Early Years isn't a mario game because nobody talks about it 12:18, 5 January 2018 (EST)
 * True. This is why I wanted to stay strictly with Alleyway to begin with. Not everything will fit in neat categories. Some games blur the line. In the case of Alleyway, when you take a deeper look, it's not a "Mario game" but rather "a game that features Mario" or just references things from Super Mario Bros. and should be merged. -- 12:22, 5 January 2018 (EST)
 * Wait, you can't just introduce a definition like that but only apply it selectively. That's completely arbitrary. 12:34, 5 January 2018 (EST)
 * Just like it's arbitrary to give some games article treatment and others to be put in a list? -- 12:37, 5 January 2018 (EST)
 * (I am put something in s for a good reason.) Anyways. Why would the company add these "cameos" to this game when it was 3 years before Mario Paint? 12:31, 5 January 2018 (EST)
 * I don't understand how Mario Paint is relevant to this particular question. I already said the cameos are put in because it was likely for brand recognition to drive sales, maybe through association. -- 12:36, 5 January 2018 (EST)
 * Why would they do that when the company hasn't done anything Mario related before? And Mario Paint is Intelligent Systems' first game mentioned on its article, which Alleyway would be before it on the same list. 12:42, 5 January 2018 (EST)
 * Edit: Wait there is Tennis, but that's the only game before Alleyway to have Mario (and Tennis was their first game ever). But, why would they have Mario as the only playable character when they haven't before? 12:46, 5 January 2018 (EST)
 * At the time, Mario was the biggest icon in gaming. It makes business sense to ask permission from Nintendo to use Mario's likeness to help drive sales to an otherwise likely obscure title by an otherwise likely obscure company. We now know Intelligent Systems as the masterminds behind the Paper Mario (series) and is a loved company for it, but it wasn't like that pre-Paper Mario, or at least I don't think so. I know that was the case for HAL Laboratory before Super Smash Bros.. -- 12:51, 5 January 2018 (EST)
 * You can clearly see that just by even looking at all Mario games before Paper Mario (whether or not including this). 13:01, 5 January 2018 (EST)
 * I Binged (same as Googled, but with Bing) for cameo and got some definitions.
 * a piece of jewelry, typically oval in shape, consisting of a portrait in profile carved in relief on a background of a different color.
 * "a short descriptive literary sketch that neatly encapsulates someone or something"
 * "a small character part in a play or movie, played by a distinguished actor or a celebrity"
 * It is the last definition that I want to highlight. It works very well with what we have. Mario is not a "small character" in this game. 13:44, 5 January 2018 (EST)
 * I really mean reference since I am looking to merge, not delete (see my vote reason), the supposed reference in Alleyway with List of Mario references in Nintendo video games. That's how I am arguing my point across. I guess I confused myself yet again, as mentioned to when he was asking how I was defining cameo. But then again, why does the option say cameo to begin with? I think that help to confuse the terms even more. -- 13:51, 5 January 2018 (EST)

@Wildgoosespeeder: Please stop being so stubborn. This conversation was very unpleasant to read. 19:15, 6 January 2018 (EST)
 * I think it was just the way and I were debating. I think we both lost our cool instead of keeping a level head. I've noticed this before. It's not unique to this proposal. Hopefully, this situation won't happen again. It wasn't too pleasant to respond though. Replies were flying. All because I disagreed with the proposal. -- 19:40, 6 January 2018 (EST)

How to order navigation templates
According to MarioWiki:Navigation templates, navigation templates are to be ordered as such: "species templates should come first, followed by game-specific and series-wide templates, which are arranged in pure chronological order." I'm fine with species coming before game and series, but I have a problem with the bolded section (emphasis my own). The purely chronological order helps nobody: readers definitely don't know when every game came out, and editors are especially inconvenienced by having to look up every single game until they find exactly where each template fits... or they might just guess where it fits, and if you don't believe that's not being done, look at any large page and count how many templates are out-of-place. This may not be that much of an issue on smaller pages or with new games, but good luck trying to slot in a new template for an older game on Mario's page. The fact of the matter is, the date that a game came out is not obvious to anyone. Why not change it, then?

Option 1: Purely alphabetically

This matches how our categories are currently ordered (including how species go at the top). The templates would be ordered by the first letters in their name and nothing more.

Option 2: By series, then chronologically

This matches how the history sections of the pages themselves are currently ordered. The templates would be grouped together by their subjects' series, then subsequently ordered by their date of release.

Option 3: By series, then alphabetically

An amalgamation of options 1 and 2. The templates are grouped by series, then ordered alphabetically.

Option 4: Purely chronologically (i.e. do nothing)

Everything stays the same, and no changes are made.

Examples of all of the options can be seen here. I'm personally partial to the purely alphabetical option, because it mirrors the categories and it doesn't involve any digging around with dates, but the choice is yours.

Proposer: Deadline: January 20, 2018, 23:59 GMT Date Withdrawn: January 18, 2018

Option 1

 * 1) Per proposal.

Option 2

 * 1) - I'm fine with either option, but I often order things chronologically when able over alphabetically. Preferred option
 * 2) Per proposal.
 * 3) Per proposal.
 * 4) I like this option best because it only makes sense if most articles are formatted this way. Per proposal.
 * 5) I think this is the best way to go about it as it is in line with most other things that require similar ordering, per all.
 * 6) Per all.
 * 7) This is how the history sections are ordered and thus the navigation templates should be ordered the same for consistency. However, it is entirely possible the organization of the history sections needs an overhaul. But until that happens, this is my preferred option.
 * 8) Per all.
 * 9) Per all.
 * 10) Pretty sure this is how the articles are structured anyway, so yeah.
 * 11) Ordering them the same way as the history sections seems like a good idea.
 * 12) Per all.

Option 4

 * 1) - I'm fine with either option, but I often order things chronologically when able over alphabetically.
 * 2) This fixes potential arbitrarity regarding what series should go first, particularly with the game Donkey Kong being both in the Mario and Donkey Kong franchise.
 * 3) Chronological ordering is fine as well, as it provides users with an alternative to the alphabetical ordering of the categories.
 * 4) "This navigation doesn't help anyone in the slightest"?! I concur. Greatly. The problem with arrangement by series is that there's just too much ambiguity. Sure, Super Mario 3D World is clearly part of the Super Mario series, and Mario Party 8 is clearly part of the Mario Party series. But, as I believe I have previously mentioned here, what happens if we consider games that are ambiguously part of a series, such as Golf, NES Open Tournament Golf, Super Mario Maker, and Super Mario Run? We consider Golf and NES Open Tournament Golf part of the Mario Golf series, even though both games released before the N64 Mario Golf, and are technically considered predecessors anyways. It only gets worse with Super Mario Maker and Super Mario Run; how can we truly confirm that they are apparently part of the Super Mario series despite having gameplay not necessarily similar to other games in the series, and that Nintendo has considered them (and the Super Mario Land games) part of the series despite the aforementioned differences? On top of that, all of the "Option 2" votes except Mario jc's and Magikrazy's (exception also applies to Porplemontage's comments) are lousy (no offense). Even for their votes, I've found that there are several inconveniences with the History sections throughout each page. Mario, for example, first appears in Donkey Kong for the arcade. He then appears in Donkey Kong Jr., Donkey Kong Circus, Donkey Kong Hockey, Saturday Supercade, and Mario Bros.. So far, so good, right? Well, tying into one of my previous examples, he then appears in Golf, which automatically makes it so that all of the Mario Golf series games appear before the Wrecking Crew games, and in turn before the Super Mario games. I’m sure that many readers browsing the navigation templates would be confused by this. Lastly (and most importantly), enacting this proposal defeats the purpose of navigation template coloration. According to this proposal, navtemplate colors were added specifically for the purpose of series navigation explicitly so as to provide better organization. I’m sure the (now deceased, sadly) proposer would have opposed this proposal on sight, given her rationale. Hopefully you can digest this long enough to at least reconsider you votes. (PS: Porplemontage's suggested course of action is my preferred second choice.)
 * 5) While I believe it's best that the templates are consistent with the history sections, Toadette the Achiever makes some valid points.
 * 6) As easily as I could have voted for 2 and 4, Toadette the Achiever has shown me how disastrous Option 2 would turn out.  Per Toadette.

Comments
Dear everyone who picked 2: What about the game Donkey Kong? Should the first several templates on Mario's page relate to his involvement in the Donkey Kong franchise? Doc von Schmeltwick (talk) 15:59, 13 January 2018 (EST)
 * The series would be ordered as they're ordered in the history pages. Not particularly arbitrary. At the very least, you should be having a problem with a lot more of the wiki, then. 16:00, 13 January 2018 (EST)
 * Do you mean the history sections? The only reason I don't complain about those is that we have tables of contents for that. The current template ordering, makes sense, unlike the other options. Doc von Schmeltwick (talk) 16:03, 13 January 2018 (EST)
 * How does a table of contents make a difference? They're being ordered the same way. Also, what's so nonsensical about alphabetical ordering? 16:08, 13 January 2018 (EST)
 * Sigh I can see where things are ahead of time and jump to them in a table of contents. Alphabetical ordering is inadequate due to some games having different names depending on region, including English regions. Doc von Schmeltwick (talk) 16:13, 13 January 2018 (EST)
 * Games having different names is a moot point when every other aspect of the wiki is using those names. Someone looking for information about whatever game would see that name, and they'd then know what name to search for afterwards. Nobody is going to the navigation templates first. 16:17, 13 January 2018 (EST)
 * It's still far less helpful than the current ordering, IMO. Doc von Schmeltwick (talk) 16:18, 13 January 2018 (EST)
 * My main point is that the current ordering helps nobody in the slightest. Who is so familiar with every game's release date that they can navigate the templates with ease? 16:20, 13 January 2018 (EST)
 * The person you're speaking with? It just makes more sense to me to see Donkey Kong or Super Mario Bros in the front than, say, Captain Toad: Treasure Tracker, or to have Hotel Mario be the first for Wiggler. Doc von Schmeltwick (talk) 16:36, 13 January 2018 (EST)
 * I'm sure your knowledge applies to every single one of the wiki's readers. 16:55, 13 January 2018 (EST)
 * AGAIN, Hotel Mario and Captain Toad would become the foremost templates on several articles. This is a bad idea. Doc von Schmeltwick (talk) 16:56, 13 January 2018 (EST)
 * You realize it's "By series, then chronologically", right? The only way Hotel Mario or Captain Toad: Treasure Tracker would be the first template on an article is if that was their first appearance in the series overall. -- 22:11, 13 January 2018 (EST)
 * Yes, but I still see the pressing Mario series vs. Donkey Kong series. I'm talking about alphabetical here. I'm saying the way we currently have it has no judgement calls, which the "by series" one would require in some cases. Doc von Schmeltwick (talk) 02:23, 14 January 2018 (EST)
 * I disagree. If something appeared in the Donkey Kong series first, then it's logical that their templates would come first. No judgment calls necessary. -- 16:56, 14 January 2018 (EST)
 * But the game Donkey Kong is in both the Mario and Donkey Kong franchise. Doc von Schmeltwick (talk) 00:49, 15 January 2018 (EST)
 * @Doc:The first game-related templates on Mario's page are Donkey Kong-related already, but in any case, if you refer to this chart, you'll see that a judgment call has already been made based on their coloration. The arcade games and the Mario vs. Donkey Kong games are Donkey Kong games first and foremost. The implementation of option 2 wouldn't change that.
 * That wouldn't affect the templates at all, though. There wouldn't be a "Mario series" template. I think you're confusing the Mario and Donkey Kong franchises (which wouldn't have templates on character pages) with Donkey Kong the game and the Super Mario games. -- 12:26, 15 January 2018 (EST)
 * I'm saying that, as the All-Star mode for Super Smash Bros. Brawl demonstrates, Donkey Kong is both of the Mario and Donkey Kong franchises. So which would come first is a judgement call. Doc von Schmeltwick (talk) 20:15, 15 January 2018 (EST)
 * Series, not franchise. The only Donkey Kong templates affected by that would be the ones based on the original game, not Donkey Kong Country or anything else. -- 15:54, 16 January 2018 (EST)

Whoa, start over the indents, guys! - 16:51, 16 January 2018 (EST)
 * Porplemontage supports option three. 16:50, 18 January 2018 (EST)
 * No, what I said is different from option 3. I support option 2 (chronological game order), but with a different way of how the series are ordered. My preference is to order them alphabetically, with the titles of games not in a series treated as a series title (see here). Technically, what I support isn't an option in the proposal. -- 16:59, 18 January 2018 (EST)
 * From what Porplemontage is suggesting, this would eliminate all problems with Option 2 except the last about color. Now this will lower the importance of color, but there will be some variety of color and color will help determine when a series begins and ends. And grouping series helps readers navigate between games in the same series a little faster. Just look at Mario's page and see how far Super Mario Bros. is from Super Mario Odyssey. 17:47, 18 January 2018 (EST)
 * I have a follow-up idea: Why not customize the way the game-specific navigation templates appear, rather than just relying on only one option. I'm pretty sure we can use the "sortable" table call argument for sorting the templates. It will definitely take some time to fully implement, but it might work. See for more information.  17:59, 18 January 2018 (EST)

Give the Wario: Master of Disguise episodes their own pages
I don't really no where else to put this proposal, as none of the episodes have their own page. They are just briefly mentioned in the article about the location in which it takes place. Simply put, there are ten "episodes" which serve as the levels for the game. Each episode is rather extensive and can easily be formatted to substantially include the episode's happenings in their own respective page. The game's article, as a whole, seems to be underrepresented, and I have made it a goal of mine to improve it. I would have created the pages myself, but I feel this is too big a change to just implement on my own, so I created a proposal just in case. And to further clarify, each level will get their own page if the proposal passes, not one inclusive page with all the levels.

Proposer: Deadline: January 23, 2018 23:59 GMT

Support

 * 1) I think it is only reasonable for a game's levels to have their own pages
 * 2) - According to New_articles, all levels should have their own article anyway
 * 3) - Per proposal and policy.
 * 4) Per all
 * 5) Per all.
 * 6) Per all.
 * 7) Per all.
 * 8) Per all.
 * 9) Per all.
 * 10) Per all.
 * 11) - Per all.

Oppose

 * 1) If a game has only ten episodes, then it's better off to represent them all on one page. If you want some precedents, then the World 7 (New Super Mario Bros.) page should give you some if you look carefully in the revision history.

Comments
What could be covered in these pages that couldn't be covered in the existing location pages? Or alternatively, why should these episodes be separate from the locations? 20:18, 16 January 2018 (EST) edit: the important link is visible now

@DKPetey99: Would you mind showing an example of how these level articles would look like on your project/sandbox page or somewhere? 21:17, 16 January 2018 (EST)
 * @Time Turner: Some of the levels take place at the same location. Besides, look at the location articles. They briefly mention a description and a summary of the episode and fail to go in depth of the actual events/encounters that Wario experiences. They only talk about the cutscenes to my understanding. The gameplay itself takes about 30-40 minutes per episode. That's including secrets/minigames.
 * @Alex95 Yea, I will work on an example tonight. I'll do the first episode, which is the quickest one. The next levels are far more extensive.
 * @Lcross: I failed to mention that there are also special episodes, I think five to be exact.

To those wondering, here is my completed draft for the game's first episode. Keep in mind that this episode is the shortest one, so the subsequent ones would have even more information.