MarioWiki:Proposals

Writing guidelines
None at the moment.

New features
None at the moment.

Removals
None at the moment.

Split the Super Mario RPG item lists
So all the "normal" items in SMRPG are split, but them we have weird giant lists mixed in that do not at all mesh with how we handle other RPGs (aside from M&L gear, which doesn't have any visual distinction associated with them). Now, this is clearly a relic of the early days, but it's still a decently major change. As I said I would do if the sticker/scrap proposal for the PMSS/PMCS games succeeded, I hereby propose to split the following list pages:
 * Accessory (Super Mario RPG: Legend of the Seven Stars) - Vaguely comparable to gear, but generally look nothing alike in their artwork.
 * Armor - This one is the most comparable to the M&L gear, but note the different artwork as opposed to those just having identical sprites.
 * List of weapons in Super Mario RPG: Legend of the Seven Stars - This one is especially notable in that some pages, like hammer, Chomp, and frying pan, already are split due to repeat appearances. Additionally, "Noknok Shell" is just a mistranslation of "Koopa Troopa shell," adding more tinder to the idea of changing how we organize shells, but I digress.
 * Special Items (Super Mario RPG: Legend of the Seven Stars) - Various things that happen to share a menu. Some are keys, some are cards, but there's a lot of variation.

(On the off chance there's a list of the same type I missed, then those too.)

Proposer: Deadline: July 12, 2020, 23:59 (GMT)

Support

 * 1) Per proposal.
 * 2) Per proposal.
 * 3) - per proposal
 * 4) Per proposal
 * 5) Per preposal.
 * 6) We'll no doubt have to consider splitting out clothing items from the Mario & Luigi series, but this is at least a start. Per proposal.
 * 7) Per proposal.

Merge Game Boy Donkey Kong enemy variations / Split Wario World enemy variations
Donkey Kong for the Game Boy and Wario World have one thing in common: both games often change an enemy's design and name to reflect the environment, while keeping its behaviour intact. However, for each game's case, we apply a different type of coverage. The Donkey Kong enemy variations are currently split from each other, such as in the case of Aqua Man, Miira, Golem and Robo NO.1 having their own pages despite being the same concept, while Wario World enemy derivatives such as Magon, Clowns, Snowmen, Wolves etc. all share the same page. This proposal seeks to find a consistent treatment for enemies that only differ by appearance and name.

Proposer: Deadline: July 11, 2020, 15:20 GMT

Split Wario World enemy variations

 * 1) . I am in favour of this option, as there is precedent of this type of coverage with enemies such as Klomp/Neek, Sour Dodo/Cheesy Chester etc.
 * 2) They're obviously different enemies that just use the same behavior and attack patterns, it's not like the same enemies in Odyssey wearing different hats to be more thematically appropriate. Not to mention I'm concerned that leaving the Wario World enemies merged would lead down an extremely slippery slope of "different enemy + same behavior = merge".
 * 3) We've split out far similar subjects, so this makes sense. Plus, despite the minor behavioral changes, their aesthetic changes are so sporadic that it's hard to consider them the same thing (you know, unlike the case with red/green Koopa Troopas).
 * 4) Per all.
 * 5) Per all.
 * 6) Per all.
 * 7) Per proposal, since most WW variations have official names now. I will note, however, that GBDK's Metroid-esque enemy reskins do sometimes have subtle differences (notably Bowbow freaking out when Mario gets the hammer compared to its later counterparts) and are all listed separately in the Perfect Daijiten anyways.
 * 8) This option makes the most sense, since the variants have their own official names, and it is consistent with the other similar subjects that have been split in the past. Per all.
 * 9) All per.