Donkey Kong (game)

Donkey Kong was Nintendo's first big hit in America. It also marked the first appearances of Mario (originally known as "Jumpman", a carpenter) and of the original Donkey Kong.

The game sold well in the United States. It is one of four games to be inducted into the Nintendo Hall of Fame. The original arcade version has four screen levels, but the NES version only has three (50m was cut from this version).

Super Smash Bros. Brawl also has the game Donkey Kong as an unlockable masterpiece. Instead of starting from the beginning stage, players will start at the second stage. To unlock it, the player must play the game for ten hours. There is also an unlockable stage, 75m that is based on the third level of the game.

Characters Appearing in This Game

 * Mario (Playable)
 * Donkey Kong (Boss)
 * Fireball (Enemy)
 * Foxfire (Enemy)
 * Cement Pie (Enemy)
 * Pauline (Non-Playable)

Story
Donkey Kong has kidnapped Mario's girlfriend Pauline (originally known as Lady), and taken her to the top of a construction site. Mario must climb to the top of this of this construction site and rescue Pauline from the giant ape.

Official Story Quoted From Nintendo of America
"HELP! HELP!" cries the beautiful maiden as she is dragged up a labyrinth of structural beams by the ominous Donkey Kong. "SNORT. SNORT". Foreboding music warns of the eventual doom that awaits the poor girl, lest she somehow be miraculously rescued. "But, wait! Fear not, fair maiden. Little Mario, the carpenter, is in hot pursuit of you in this very moment".

Throwing fate to the wind, risking life and limb, or worse, little Mario tries desperately to climb the mighty fortress of steel, to save the lovely lady from the evil Mr. Donkey Kong. Little Mario must dodge all manner of obstacles - fireballs, plummeting beams and a barrage of exploding barrels fired at him by Donkey Kong. Amidst the beautiful girls' constant please for help, your challenge is to maneuver little Mario up the steel structure, while helping him to avoid the rapid-fire succession of hazards that come his way.

As little Mario gallantly battles his way up the barriers, he is taunted and teased by Donkey Kong, who brazenly struts back and forth, beating his chest in joyful exuberance at the prospect of having the beautiful girl all to himself. It is your job to get little Mario to the top. For it is there, and only there, that he can send the mighty Donkey Kong to his mortal doom. Leaving little Mario and the beautiful girl to live happily ever after. "SIGH. SIGH".

Enemies

 * Donkey Kong
 * Normal Barrels - (Can be thrown in any direction)
 * Fireballs
 * Cement Pies
 * Foxfires
 * Blue Barrels - (Also called Beams; can only be thrown directly down to the bottom of the stage)
 * Springs

History
Donkey Kong was created when Shigeru Miyamoto, under the supervision of the late Gunpei Yokoi, was assigned by Nintendo to convert Radar Scope, a poorly selling arcade game in the U.S., into a game that would have more appeal to gamers. Shigeru Miyamoto said that he didn't focus on the story of the game. He also said that Jumpman and the lady were not intended to have a relationship, and he didn't know where the connection idea came from, but he thought it didn't matter much. The result was a major breakthrough for Nintendo and for the video game industry. Sales of the machine were brisk, with the game becoming the best-selling arcade machine of all time in its era. The gameplay itself was the first of its time. With the growing base of arcades to sell to, the game was able to gain huge distribution. A little well-known fact is that Donkey Kong was the first appearance of Nintendo's world famous Mario character - originally known as Jumpman in this game, but early renamed Mario by Nintendo of America. The machine was Nintendo's first worldwide success. In 1982, Universal Studios sued Nintendo, claiming that Donkey Kong infringed on Universal Studios' intellectual property rights to the film King Kong. Howard Lincoln, attorney and future president of Nintendo of America, decided to fight the case, and hired seasoned attorney John Kirby to represent Nintendo. When Kirby showed that not only was Nintendo not in violation of any copyrights, but also that Universal Studios themselves had sued RKO Pictures in 1975 to prove that the plot of King Kong was in fact in the public domain, Judge Robert W. Sweet ruled in Nintendo's favor, ordering Universal to pay Nintendo $1.8 million in legal fees. In an ironic twist, Judge Sweet also ruled that Tiger's King Kong video game, licensed by Universal, infringed on Donkey Kong. After the victory, Nintendo awarded John Kirby with a $30,000 sailboat, christened the Donkey Kong, and gave him exclusive worldwide rights to use the name for sailboats.

The Donkey Kong arcade saved Nintendo from certain bankruptcy. Due to the huge success of Donkey Kong, Nintendo of America was able to grow and release many more games in succeeding years and had the resources necessary to release the Nintendo Entertainment System in the USA.

Sequels
"Donkey Kong" has seven sequels to date.
 * Donkey Kong Jr.
 * Donkey Kong II
 * Donkey Kong 3
 * Donkey Kong '94
 * Mario vs. Donkey Kong

Ports
In addition to the arcade version, Donkey Kong was ported into several other gaming systems.
 * NES
 * Game & Watch
 * GBA as Classic NES Series: Donkey Kong
 * Famicom Disk System
 * Animal Crossing
 * Atari 2600
 * Atari 7800
 * ColecoVision
 * Intellivision
 * Commodore VIC-20
 * Commodore 64
 * Virtual Console
 * Donkey Kong Classics
 * Donkey Kong/Donkey Kong Jr./Mario Bros.

Trivia

 * In the Frantic Factory level of Donkey Kong 64, an original arcade machine can be found. If Donkey Kong has learned to pull levers, he can play the original game (as Mario, though). In order to reach King K. Rool, this game must be completed twice up to the last level, with Mario starting out with one life and able to gain one more each per 10,000 points. When it is played the second time(after winning the bananna from the first time), Pauline is replaced with a Nintendo 64 coin, and the player receives this when beating the game again.
 * The reason it is in the game is revealed in the manual - Cranky Kong had personally designed a level called the "Great Girder Grapple," but doesn't see it anywhere on the list. He then assumes it might be in the game as an easter egg. That explains why it is, literally, an Arcade game.
 * Donkey Kong was the second platformer ever made, Space Panic being the first in history.
 * Billy Mitchell, currently, has the world's highest score in the arcade game: 1,050,200 points.
 * The pie factory (second) stage from the arcade game wasn't present in the NES version, supposedly due to a lack of space. As a result, that version only contains three stages, as opposed to the original four.
 * Intelligent Systems own website claims credit for developing the NES port for Nintendo, but neither the cartridge nor title screen mentions them.
 * The Arcade game placed 103rd in the 200th Issue of GameInformer's "Top 200 Games of All Time".
 * Another game, Donkey Kong Jenga, was themed after this game.
 * Strangely, the clothes Mario is wearing on the cover of the game are not the clothes he wears in-game.
 * The "pie factory" actually features tins of cement, which somewhat resemble pies.