Super Smash Bros. Brawl

Super Smash Bros. Brawl is an upcoming fighting game for the Nintendo Wii. It is the third game in the Super Smash Bros. Series, the sequel to Super Smash Bros. and Super Smash Bros. Melee. It is scheduled to be released in the United States in 2007.

It has been confirmed that the game will make use of the Nintendo Wi-Fi Connection.

Gameplay
Shigeru Miyamoto and Masahiro Sakurai, the director of the game, confirmed that the game would have full compatibility with the GameCube controller. Sakurai stated that the reason was because he did not want to "alienate those familiar with the pad." Whether or not it will take advantage of the Wii Remote was not stated. Notably, the icon for the gameplay section on the official website of the game is a symbol of a Wii Remote. 

A new battle mechanic will be the Final Smash, that is triggered by the collection of a Smash Ball. Another new battle mechanic is that players will be able to walk and jump while using projectile-shooting items, like the Super Scope.

Characters
Returning Characters:
 * Mario (of the Super Mario Bros. series) - Mushroom symbol
 * Link (of the Legend of Zelda series) - Triforce symbol
 * Pikachu (of the Pokémon series) - Pokéball symbol
 * Kirby (of the Kirby series) - Warpstar symbol
 * Samus (of the Metroid series) - Screw Attack symbol
 * Fox McCloud (of the Star Fox series) - Star Fox symbol

Newcomers:
 * Meta-Knight (from the Kirby series) - Warpstar symbol
 * Pit (from Kid Icarus) - Bow symbol
 * Zero Suit Samus (of the Metroid series) - Screw Attack symbol
 * Wario (of the WarioWare outfit series) - W symbol


 * Solid Snake (from Konami's Metal Gear series) - FOXHOUND symbol

According to Sakurai, discussions for possible other third-party character additions such as Sonic the Hedgehog are underway, but nothing has been confirmed.

Items
Certain items from Melee will not be returning, but there will be new items.


 * Cracker Launcher
 * Gooey Bomb
 * Nintendog
 * Smash Ball
 * Super Scope

Stages

 * Mario Circuit - like Mute City from Melee, it has Shy Guys driving across occasionally as they did in Mario Kart DS as an obstacle.
 * Halberd - Meta-Knight's ship, like the Corneria and Venom stages from Melee, it flies in the air.
 * Yoshi's Island - Yoshi's Island on the basis of its appearances in Yoshi Touch & Go and Yoshi's Island DS.
 * Pokémon Stadium - like the one in Melee, its terrain changes.
 * Angel Land - Pit's homeland. Like the Hyrule Temple from Melee
 * Castle - A castle of unknown origins. Possibly Hyrule Castle, but uncomfirmed.
 * Helipad - Snake's stage.
 * Battlefield - The stage will feature different daytimes.
 * Delfino Plaza - A moving stage, comparable to Mute City of SSBM

Music
Famed Final Fantasy composer Nobuo Uematsu contributed the main theme of the game. It is unknown whether he will be composing additional tracks.

The official Super Smash Bros. Brawl website lists a total of 36 composers to work on music for the game. Uematsu is not listed.