Game & Watch Gallery 2

Game & Watch Gallery 2 is the sequel to Game & Watch Gallery, released in 1997 for the Game Boy and in 1998 for the Game Boy Color. The game includes six revisions of classic Game & Watch games, one of which is not playable from the beginning and must be unlocked. It was not released in Europe or Australia until 1998 when it was re-released on the Game Boy Color, except in Japan.

Games
Like all the other Game & Watch Gallery games, the minigames can be played in either Classic Mode or Modern Mode; the former is identical to the original release of the minigame, while the latter has been redone with recognizable Mario characters along with updated graphics, updated gameplay, and music.


 * Parachute – Mario must catch Toads, Yoshis, and Donkey Kong Jrs. in his rowboat as they float down with their parachutes. In Classic Mode, the player must catch people parachuting from a helicopter.
 * Helmet – Mario or Wario must dodge various falling tools and collect coins. In Classic Mode, a construction worker tries to enter the building on the right while dodging falling tools.
 * Chef – Peach must flip cooking items thrown into the air by the Mario Bros. with a pan and feed them to Yoshi. In Classic Mode, a chef needs to catch food items in his pan, or a mouse will grab them.
 * Vermin – An Orange Yoshi must protect six eggs from Fly Guys, Paratroopas, and Boos. In Classic Mode, the player must keep moles out of a garden.
 * Donkey Kong – A remake of the Game & Watch version, in which Peach substitutes for Pauline.
 * Ball (unlockable) – The player must control a Light Blue Yoshi, Mario, Wario, or Bowser as they juggle various objects. In Classic Mode, the player needs to juggle balls as long as they can.

Parachute

 * Mario (playable)
 * Toad (NPC)
 * Yoshi (NPC)
 * Donkey Kong Jr. (NPC)
 * Fishin' Lakitu (NPC)
 * Boo (NPC)
 * Bob-omb (enemy)
 * Boss Bass (boss)

Helmet

 * Mario (playable)
 * Wario (playable)
 * Koopa Paratroopa (enemy)
 * Fly Guy (enemy)
 * Lava Bubble (enemy)
 * Thwomp (enemy)
 * Toad (NPC)

Chef

 * Princess Peach (playable)
 * Yoshi (NPC)
 * Mario (NPC)
 * Luigi (NPC)
 * Baby Yoshi (NPC)

Vermin

 * Orange Yoshi (playable)
 * Fly Guy (enemy)
 * Koopa Paratroopa (enemy)
 * Boo (enemy)

Donkey Kong

 * Mario (playable)
 * Princess Peach (NPC)
 * Donkey Kong (boss)
 * Koopa Troopa (enemy)
 * Koopa Paratroopa (enemy)

Ball

 * Light Blue Yoshi (playable)
 * Mario (playable)
 * Wario (playable)
 * Bowser (playable)
 * Bob-omb (enemy)

Gallery
As the player collects stars, they will be able to access new features in the Gallery.

Note: The Museum also includes the 16 Game & Watch titles from Game & Watch Gallery's Gallery. To unlock them, the player has to collect 120 stars, and then connect Game & Watch Gallery 2 to Game & Watch Gallery.

Trivia

 * Depending on what Game Boy hardware the game is played on, it will display appropriate hardware for controls when selecting the mode for each game, except for Game Boy Advance and Game Boy Player, which will display a Game Boy Color regardless.
 * On the game's original box art, a Yoshi's Story-style Baby Yoshi is shown playing Vermin, and Princess Peach is smiling while playing Chef. Donkey Kong also looks different. The final box art, however, depicts Yoshi in his Super Mario World appearance and Toadstool experiencing issues.
 * Despite a Green Yoshi playing Vermin on the box art, it is actually an Orange Yoshi in the game.
 * Similarly, the accompanying art for Chef depicts Toad being a waiter and having his mouth water as Peach is flipping eggs and fish from a frying pan, as well as another artwork depicting Toad with a slab of meat in front of him and obviously planning on eating it, even though Toad is absent from the game itself.
 * After the player views the staff credits once (after attaining 50 stars), they can access the credits again at any time by holding down on in the "View the Gallery" option and pressing  or . The player can also view the cast credits again by inputting the same button sequence, except they need to press up on.
 * In the Game Boy Color version, the pause/Game Over menu's colors vary depending on the game/version.
 * In the pause/Game Over menu, the border can be changed by pressing