King MacFrights

"King MacFrights isn't afraid to joust right through poor Luigi."

- Nintendo

King MacFrights, also known as Knight MacFright, is the sixth boss encountered in Luigi's Mansion 3, fought at Castle MacFrights. Upon meeting Luigi, MacFrights taunts him with the Garden Suites' elevator button and challenges him to make it through his domain and reach him.

Appearance
King MacFrights is a Scottish medieval ghost wearing a red kilt with a little bag attached to it and a belt, a short sleeved brown and gold turtleneck shirt with a yellow shield on the center of the chest, and red gloves. He has a red beard and hair that has a large bald spot and a gold crown adorned with rubies on top of his head, as well as yellow eyes and a mouth. He has a husky and bold-sounding voice, as well as a puffed-out chest.

MacFrights is the only ghost to have a flat tail instead of a round tail like most ghosts.

History
Luigi searches the jousting area when King MacFrights notices him on a balcony, shocked that he has made it to the Coliseum. Enraged at his presence, he then pilots a jouster-styled suit of armor and then, upon showboating the "audience" which are shown to be cardboard cutouts of ghosts, charges at Luigi, forcing the latter to dodge.

Battle
The first phase of the battle has King MacFrights riding around the arena letting out a battle cry which releases arrows from the towers and then charging at the player, requiring a well-timed Strobulb flash to stun him long enough to fire a Suction Shot at him and then slam his armor around. The armor needs to be slammed nine times to destroy it, and Luigi can slam it up to three times per cycle. If the player stuns MacFrights with the Strobulb while he is riding around the arena, he will laugh confidently as the its flash reflects off his armor. MacFrights will also trample over Luigi and even jab him with his lance and then throw him up into the air if the player doesn’t dodge quickly enough. During each successive portion, he will also order for fire arrows to be launched. The closer his armor is to being destroyed, the faster and farther he will charge. The amount of arrows fired during a volley also increases as the fight goes on, starting at one and going up to five. Once his armor is destroyed, MacFrights is armed only with a sword and shield and after doing a spinning charge, he will drop the shield and struggle to pick it up, dazing himself and leaving him vulnerable to the Strobulb. Upon being defeated, he will try to use his sword to prevent himself from being sucked in, only for him to cause his sword to spin in the air and get sucked in as he's reaching for it. The cutout audience crowd is then put away, with confetti shooting out of the towers.