Missable content

Missable content refers to items, equipment or other details that can be gotten at one point in the game, but can be missed permanently if the player does not obtain it before reaching a certain point in the game, or before its location cannot be revisited again.

In Mario role-playing games, rare items and accessories are often more difficult to obtain past a certain point, and in some cases, missable content is rare to begin with (such as being available as rare drops from boss battles).

Virtual Console versions of games that have features from accessories supported in their original consoles (Controller Pak for the Nintendo 64) may not be accessed at all.

Luigi's Mansion
The player has only one chance to capture Speedy Spirits in dark rooms: if the player fails to catch one, it will not appear again, even during the blackout. The player however has enough opportunities to capture Gold Mice as long as a room is dark: should the player fail to catch one, they only need to exit and re-enter the room, and if there is a piece of cheese, to re-scan it with the Game Boy Horror.

When sucking up Portrait Ghosts, the player must try to capture them in one attempt to collect all the pearls they drop. If the suction breaks in the middle of an attempt, the player may not be able to collect medium-sized or a large-sized pearl. If any pearls dropped from Ms. Petunia fall behind the bathtub in the bathroom on the second floor, the player will not be able to collect them.

In the Boneyard is a lone plant in the garden. If the player waters it before fighting Bogmire, after defeating him, and after defeating Boolossus, it will grow and reward the player with lots of treasure. If the player fails to water it after defeating either boss, it will wither and die.

New Super Mario Bros. Wii
If the player loses eight lives when attempting a course, a Super Guide Block appears when the player re-enters that course, permanently preventing the player from ever having shiny stars on their save file.

Super Mario RPG: Legend of the Seven Stars
The player has only one attempt to collect the Frog Coin inside a Surprise Box when Mario and Toad enter the castle's foyer in the Mushroom Kingdom for the first time (by jumping on Toad's head and climbing up to the Surprise Box at the end of the room).

If the player fails to evade Booster and his Snifits three time in the curtain minigame in Booster Tower, the player will be forced to fight them and miss their chance to obtain the Amulet accessory.

If the player fails to evade Dodo's pecking three times while Mario poses as a golden statue in Nimbus Land, the player is forced to fight him and miss their chance to obtain the Feather accessory.

Paper Mario
During Peach's segments, there are a few chances to use the special treasure chest to deposit items and Badges, the last opportunity being the segment after Chapter 6. Once Peach's segments are done, these items become unobtainable, even if there are items in Peach's possession.

The player can miss out on an opportunity to fight the Anti Guys Unit in Bowser's Castle should the player correctly answer three questions from the second Bowser Door. The fight however does not contain any exclusive items and its purpose is for earning extra Star Points.

Paper Mario: The Thousand-Year Door
Any items and Badges not yet collected on The Moon and the X-Naut Fortress become temporarily missable once Mario and his partner teleport back to Rogueport Sewers at the end of Chapter 7 until the game's story mode has been completed.

When the player faces and defeats Gloomtail in the Palace of Shadow, the player can blow up the eastern wall of the chamber with Bobbery to reveal a passageway to a hidden room containing an Ultra Shroom and a Jammin' Jelly. If the player doesn't collect the items after setting the Star Key in the pedestal in the Riddle Tower, they cannot return to Gloomtail's chamber again to collect them.

Mario & Luigi: Superstar Saga
The player only has one chance to collect all the items from ? Blocks in Princess Peach's Castle, both visits of the Koopa Cruiser, Chucklehuck Woods Underground (the cavern area just after defeating Chuckolator), Guffawha Ruins, and the S.S. Chuckola.

The player has until the second destruction of Beanbean Castle Town to collect all ten Beanstones scattered about the western and eastern halves of the town to obtain the Bros. Rock accessory, as well as collecting all five Beanlets to earn a Golden Mushroom. The southeastern building on the western side contains a regular ? Block and three Hidden Blocks containing Hoo Beans, and the northern doubled-entrance building on the eastern side houses four ? Blocks. After the invasion, the player will be unable to unearth Beanstones and locate the Beanlets, and the buildings containing the ? Blocks will be locked for the remainder of the game.

Several bosses drop rare equipment that can only be gotten by equipping the Game Boy Horror SP and simply defeating the boss, or using the Advance Swing Bros. to steal it from them without equipping the former:


 * Trunkle: Its body has a 61.29% chance of dropping the Lucky Bros. accessory in the North American version.
 * Hermie III: Has a 61.29% chance of dropping the Lucky Ribbon accessory in the North American version. In the Japanese version, Birdo drops it instead.
 * Piranha Bean: Always drops the Piranha Swing accessory upon defeat, but its other item, Piranha Suit, is mutually exclusive from it and has a 61.29% chance of being dropped in the North American version. The Piranha Suit can only be gotten when Luigi is equipped with the Game Boy Horror SP: the player needs to collect enough Hoo Beans to make all seven blends from Starbeans Cafe up to that point to obtain the Game Boy Horror SP before fighting Piranha Bean.
 * In the Japanese version, Ludwig always drops the Piranha Suit.
 * Popple: In the Japanese version, he has a 32.26% chance of dropping a Golden Mushroom when fought in Chucklehuck Woods.
 * Jojora's Friend: Has a 61.29% chance of dropping the Sledge Heart accessory in the North American version.
 * Morton: Has a 61.29% chance of dropping the Bowser Fist accessory in the North American version. In the Japanese version, Lemmy drops it instead.
 * Roy: Has a 61.29% chance of dropping the Bowser Fang accessory in the North American version.

Mario & Luigi: Partners in Time
The player only has one chance to collect all the items from ? Blocks from the Koopa Cruiser when playing as Baby Mario and Baby Luigi, and from the Shroob Mother Ship.

Several bosses have a 15% chance of dropping rare equipment, even if there are duplicates of said items found elsewhere.


 * Hit-POW Badge: Drops from Mrs. Thwomp in her small form in the North American version, or in her regular from in the European and Japanese versions. Its duplicate can be found in the Koopaseum.
 * Dynamic Badge: Drops from Bowser, and its duplicate can also be found in Thwomp Caverns.
 * Item-Fan Badge: Drops from Baby Bowser. Its duplicate can be found in Peach's Castle.
 * Dynamic Badge A: Drops from Commander Shroob, and its duplicate can be found in Toad Town.
 * Hit-Free Badge: Drops from Elder Shrooboid in its giant form, and its duplicate can also be found in Star Shrine.

Mario & Luigi: Dream Team
While almost all bosses in the game always drop a rare piece of equipment upon defeat, Mammoshka is the only one to drop a potentially missable accessory, the 1-Up Gloves, with a 50% chance of being dropped.