User:Tsunami/Sandbox

Tsunami's Sanbox. I was going to archive everthing, but I suddenly change idea. I'll delete things that I don't need anymore on sight.

Examples
These are just formatted texts! Remember to replace them with normal texts in articles! Also, headers are different, they shouldn't be changed in the article. Usually, they should be two lower than here (4 being 2), unless notated.

DIY Quotes at the top
Paratroopa is one of 9-Volt's microgames in WarioWare: D.I.Y.. It is set in the NES version of Super Mario Bros.

Gameplay
This microgame takes place in an underground area, between two green Warp Pipes. The objective is to tap the arrow buttons making Mario avoid the bouncing green Koopa Paratroopa, until the end of the microgame. If the Paratroopa manages to hurt Mario, the player loses.

Rewrite Mario Party boards
"Here in the jungle stand the mysterious ruins. Rumor has it that a great treasure is hidden here. If you look for this treasure, surely one of you will find it."

- Koopa Troopa

DK's Jungle Adventure is Donkey Kong's board in Mario Party. It is the first board overall and one of the two to have only 1 Star of difficulty, the other being Mario's Rainbow Castle. The players must find a "treasure" in the ancient ruins, as Koopa says. However, the chest needs a key to be opened, and the characters start the confront to decide who can try to open the chest. At the end of the game, the winning player's stars join together to form a large star that flies over to the stone chest located at the upper-left hand corner of the board. The star acts as a key, opening the chest, and revealing the ancient treasure: a Golden Banana Bunch. The winning player is rewarded with the bananas, while the players in second and third place, in addition to Toad, Koopa, Boo, a Whomp, and the large star all accompany them in the winner's circle. The player that came in fourth place is chased down the board by the rolling boulder.

Layout
The board is well know to have multiple paths that leads to the start: however, the player must pay or have a certain number of Coins to pass. It also have multiple Happening Spaces spread in all the board.

Events
If the player pass near a Whomp, they is gives the possibility to pay 10 Coins to pass on the side of the road that the Whomp is blocking. By doing so, the Whomp moves and blockes the other path. The player can even not pay and proceed to the free road. There are 3 Whomps on the board. There are two Coin Stones that block a path. However, they cann't move and lets the player pass only if the player have 20 Coins. If this happens, the stone hides, letting the player to choose the path. Unlike the Whomps, the player don't need to pay to pass. There are 9 Happening Spaces. If the player lands on one of these spaces, a rolling boulder starts to roll from the upright corner, passes over the pifall and changes dirction (from left to down) by hitting an hazard. Then it exits by a path that the players cann't take. Bowser will be on a stone, watching. If someone is on the rolling boluder's path, they'll run until they'll reach the southern bridge, that they'll take to prevent get hitted by the boulder. Bowser is behind a Coin Stone. If the player passes by, Bowser forces they to buy an useless Golden Bowser Statuette for 10 Coins.

Space counter
Actually, it's better to move it in the respective game's Spaces section (or the most similar) by organized a table. EXAMPLE (for Mario Party) (table border and format can be changed):

Quotes
Actually, I think that it's better to make a page with all Mario Party's quotes. or something like this.

Trivia

 * This board is the only one to have 2 Boos on it.