Mario Party 5

Mario Party 5 is the fifth installment in the Mario Party series. The most notable change in this game is that the shopping system was replaced with the new Orb system.

In Story Mode, a playable character has to face Bowser and the Koopa Kids throughout every stage. Eventually, the character will face Bowser one-on-one.

Playable Characters
Returning Playable Characters:
 * Mario
 * Luigi
 * Peach
 * Yoshi
 * Wario
 * Daisy
 * Waluigi

New Playable Characters:
 * Boo
 * Koopa Kid
 * Toad

New features
Mario Party 5 has a few new features. First off, in single player, all the Koopa Kids move at the same time, quickening game play. The point of single player mode is to deplete all of the Koopa Kids' coins by beating them in mini-games.

It also features a whole new mode, Super Duel Mode. In this mode, one buys vehicle parts using points received by playing mini-games and build a battle vehicle to use in different tournaments or against friends. To unlock all the different parts, one must play all the tournaments and beat certain opponents.

As usual, this new installment to the Mario Party series comes with new mini-games, characters, and maps. Toad, Boo, and even Koopa Kid are the new playable characters. In this game, Donkey Kong is only a playable character in Super Duel Mode once one unlocks him. In party mode, he now shows up on new Donkey Kong spaces and either gives the players coins/stars or starts a Donkey Kong mini-game which involve collecting bananas for a predetermined amount of coins. (It is unknown why they removed him from the series.)

The game was also significant for being the second in the series to introduce 3D game boards. Previous titles, all except for Mario Party 4, utilized pre-rendered backgrounds, which were static and limited in their presentation. As a result all subsequent Mario Party titles, with the exception of "Mario Party Advance" on the Game Boy Advance, have employed 3D backgrounds allowing for much more dynamic fields of play.

4-player

 * Rumble Fumble- At the start of the game, the controller will rumble in a certain pattern. Find 3 Shy Guys hiding under buckets with the same sequence.
 * Coney Island- Scoops of ice cream start falling from the sky. Collect as many scoops as you can in your cone before time rums out.
 * Ground Pound Down- Use the Ground Pound to make your way down the well. First player to make it to the water below wins.
 * Chimp Chase- Ukikis of different colors are scattered all over the field. Players must grab one and bring them to the mother Ukiki that matches their color. The player with the most points wins.
 * Chomp Romp- Players must guide there Chain Chomp across the course using a whistle. First Chain Chomp that crosses the finish line wins.
 * Flower Shower- Flower petals start to fall from the sky. Collect as many as you can before time runs out.
 * Dodge Bomb- Bob-ombs start to walk on to the field. Players must grab one and throw them at other players. Last player standing wins.
 * Fish Upon a Star- Knock other players off of a slowly crumbling, floating rock in the shape of a star. Last player standing wins.
 * Frozen Frenzy- Kick and punch other players and steal their crystals. The player with the most crystals wins.
 * Pushy Penguins- Escape the hoard of penguins running down the ice. Last player standing wins.
 * Leaf Leap- Hop up a beanstalk using the leaves on either side of the vine. The highest climber wins.
 * Night Light Fright- Players must shine a flashlight to stop a Chain Chomp, chasing them down a dead end alley. Players compete to stop the Chain Chomps the closest they can.
 * Pop-Star Piranhas- One piranha is dancing differently then the others, and players try to figure out which one it is-the fastest.
 * Mazed & Confused- In a maze of electricity, players must find their way to the center in order to win the game.
 * Dinger Derby
 * Fish Sticks
 * Hydorstars
 * Later Skater
 * Will Flower
 * Triple Jump
 * Hotel Goomba
 * Vicious Vending
 * Coin Cache

1 vs. 3

 * Flatiator
 * Squared Away
 * Mario Mechs
 * Revolving Fire
 * Heat Stroke
 * Beam Team
 * Big Top Drop
 * Quilt For Speed
 * Tube It or Lose It
 * Mathletes
 * Fight Cards
 * Curvy Curbs

2 vs. 2

 * Defuse or Lose
 * ID UFO
 * Mario Can-Can
 * Clock Stoppers
 * Handy Hoppers
 * Berry Basket
 * Bus Buffer
 * Panic Pinball
 * Rumble Ready
 * Submarathon
 * Manic Mallets
 * Banking Coins

Duel

 * Shock Asorbers
 * Countdown Pound
 * Whomp Maze
 * Shy Guy Showdown
 * Button Mashers
 * Get A Rope
 * Pump 'n' Jump
 * Head Waiter
 * Blown Away
 * Merry Poppings
 * Pound Peril
 * Piece Out
 * Bound of Music
 * Wind Wavers
 * Sky Survivor

Battle

 * Astro-Logical
 * Bill Blasters
 * Tug-a-Dorrie
 * Twist 'n' Out
 * Lucky Lineup
 * Random Ride

Donkey Kong

 * Banana Punch
 * Mass A-Peel
 * Da Vine Climb

Bowser

 * Rain Of Fire
 * Scaldin' Cauldron
 * Cage-in Cookin'

Boards

 * Toy Dream
 * Rainbow Dream
 * Pirate Dream
 * Undersea Dream
 * Future Dream
 * Sweet Dream: This board is inspired by dreams of cake and candy. There are 2 shortbread bridges, when one person crosses it, the bridge changes direction, making the path shorter or closer to the star. This is the smallest board, with just over 50 spaces.
 * Bowser Nightmare (last board)

Trivia

 * The capsule depicting a Toady is incorrectly labeled as "Magikoopa Capsule". Later Mario Party games correctly labeled it as "Toady Orb".
 * Chain Chomp replaces Boo on stealing coins and stars.
 * The mini-game "Cage-in-cooking" plays off of "cajun cooking".
 * The mini-game Merry Poppings may be a pun on Mary Poppins, a famous series of books.
 * Mazed & Confused is a pun on Dazed and Confused, a song from the Led Zeppelin.