Dry Bones

"I'm totally starving! Seriously. I mean, just look at me! I'm down to bones over here!"

- Dry Bones

Dry Bones (also known as Skeleton Koopas) are skeletal versions of Koopa Troopas. These undead Koopas will often collapse when attacked, but they will soon revive themselves and become completely normal once again. Dry Bones first appeared in Super Mario Bros. 3, in which they were a simple edit of a Koopa. They have since become a very popular character among fans and a staple in Mario Spin-off games. Dry Bones is ordinarily a lightweight character in games and is often accompanied by Boo; Dry Bones' emblem is a side-view of their head.

''Super Mario Bros. 3
Dry Bones's true debut was in the game Super Mario Bros. 3. Bowser raided the Mushroom Kingdom with his Airships, once again stealing Princess Toadstool, transforming all of the Mushroom Kings into animals in the process. Dry Bones could be stomped on the head and turned into a pile of bones; however, they would soon reform, completely unharmed. The only ways to destroy them permanently was with a Star or the Hammer Suit; unlike normal Koopas, Dry Bones was immune to the tail of Raccoon Mario and the fireballs of Fire Mario. Dry Bones appeared most prominently in the multiple Forts of the game, where they would often accompany Boos and Thwomps. The first level that they appeared in was the Fort of World 1.

In the remake Super Mario Advance 4: Super Mario Bros. 3, Dry Bones could be defeated by the Cape Feather. This item, originally from Super Mario World, could only be obtained by scanning the "Cape" card with the e-Reader.

''Super Mario World
Dry Bones reappeared in Dinosaur Land when Bowser took Princess Toadstool hostage while on vacation in the game Super Mario World. Dry Bones retained its ability to rebuild itself when stomped from Super Mario Bros. 3. This time, however, they could be permanently defeated only with the cape or star power-ups. They could be eliminated even when they were crumbled with a swing of the cape. The Dry Bones of Dinosaur Land appeared somewhat different from the Super Mario Bros. 3 creatures, due to the fact that they were much taller, being about as tall as Mario, and had longer necks. Some of the Dry Bones in this game could throw bones at the player. Super Mario World was the first game that featured this variation of bone-throwing Dry Bones (this ability later appeared in the Paper Mario series). In the game, Dry Bones could solely be found in the various Forts and Castles around the map. Again, Fireballs had no effect.

''New Super Mario Bros. and New Super Mario Bros. wii
Dry Bones are a common sight in the various Towers and Castles of New Super Mario Bros.. They were placed there by Bowser Jr. to hinder Mario's progress in his attempt to capture Princess Peach. Much like previous platformers, when Dry Bones are jumped on, they would crumble and their head would detach and bounce away. Once collapsed, however, it is only a matter of time before they revitalize themselves. This reviving would take place no matter what, even if the creature's head had fallen into a bottomless pit or into lava. If the head does fall into a pit or lava, it will take longer for the creature to regenerate itself. A new subspecies is also in the game: Super Dry Bones. This species is essentially a giant version of a normal Dry Bones. It, like it's smaller cousin, can only be found in various castles and forts. It takes a Ground Pound to crumble this beast, but it will revive itself just as fast as a normal Dry Bones. Both types of Dry Bones can be permanently defeated by either a Mega Mushroom, a Starman or a Blue Koopa Shell. The Super Dry Bones cannot be hurt at all by Mini Mario. Their immunity to fire returned here. Also, Dry Bowser makes his debut. This is the first platformer where the creatures turn around at ledges instead of just falling off upon reaching one, in a similar manner to a red Koopa Troopa.

Dry Bones reappear in New Super Mario Bros. Wii. They are most commonly found in tower and castle levels. They act the same way they did in the game's predecessor. However, there a new means of defeating a Dry Bones. The player will need to use a Starman, a POW Block, or the Ice Flower/Penguin Suit to defeat one.

''Super Mario Galaxy
Dry Bones also appear in Super Mario Galaxy, when Bowser once again kidnaps the princess and tries to take over the universe. Dry Bones only appears in the Dusty Dune Galaxy, Bowser's Dark Matter Plant and the final level, Bowser's Galaxy Reactor. Unlike normal Koopas, they are bipedal creatures but seems to walk on all fours. They are able to regenerate themselves, just as they did in previous games. When a Dry Bones successfully attacked Mario or Luigi, it cackled like a Boo. The only way to defeat these Dry Bones was by touching them while using a Rainbow Star, leading them into quicksand, or destroying them with a Bullet Bill. They were immune to a Spin, as, when they are hit, they will simply crumble. They were notably more aggressive than before, because, after seeing Mario or Luigi they will chase them, this can be used strategically to make them run on quicksand or down a bottomless pit. On an interesting note, Koopas that walk on all fours instead of two feet don't wear shoes (or gloves) in Super Mario Galaxy, while Dry Bones do.

''The Adventures of Super Mario Bros. 3
Dry Bones made a few appearances in The Adventures of Super Mario Bros. 3. They had a main role in the episode "Do the Koopa", in which one told Bowser that upon spotting them, Mario, Luigi, Toad and Princess Toadstool had sneaked into Dark Land and were attempting to find the Doom Dancer Music Box. Later on, Mario's group encountered more Dry Bones that they crushed with the debris of broken Brick Blocks. They were later uncovered and freed by Cheatsy Koopa, Bully Koopa, and Big Mouth Koopa.

Super Mario World television series
Dry Bones also appear in the Super Mario World animated series, in the episode "The Night Before Cave Christmas". Here, one of them made a very small appearance as they tried to keep Mario and Yoshi from infiltrating Bowser's Castle. The Dry Bone grabbed a bone from out of its throat and threw it at Mario. It was never seen after that.

Nintendo Comics System
In the Nintendo Comics System story "It's Always Fair Weather" (printed in the Super Mario Bros. #7 issue), a talking Dry Bones appears as the pilot of Bowser's personal helicopter.

''Hotel Mario
Dry Bones (known as Skeleton Koopas in the game) appeared as enemies in the CD-i game Hotel Mario, when Bowser and the Koopalings once again kidnapped Princess Toadstool. Skeleton Koopas only appear in the level Ludwig's Thump Castle Hotel. As usual, the Skeleton Koopas in this game could revive themselves once they were knocked out. They could, however, be defeated with a Fire Flower, which was impossible up until this game. This weakness to fire reappeared in the Paper Mario series of games.

''Super Mario RPG: Legend of the Seven Stars
In Super Mario RPG: Legend of the Seven Stars, Dry Bones appear as enemies in the Sunken Ship. They guard the ship's midsection. The dead Koopas have an infinite amount of HP, meaning that regular Attacks will never defeat them. The only way to defeat them was with a special attack, which would defeat them instantly. When defeated, they would simply crumble on the overworld map. However, they would always resurrect after a short amount of time and attempt to re-engage battle with Mario. A stronger sub-species of Dry Bones known as Vomer makes an appearance in Barrel Volcano.

''Paper Mario
Dry Bones reappeared in Paper Mario in Bowser's Castle when Bowser captured Princess Peach and her castle. Dry Bones only appeared in Bowser's Castle in the game, protecting the upper regions of the castle from Mario and his partners. They were a relatively powerful enemy, as they appeared about halfway through the Castle. This variation of Dry Bones was able to walk upright and throw bones at Mario. They were also capable of building more of themselves, with the same amount of HP as the original unit. They would regenerate themselves if all their HP was taken, but could permanently be defeated with flames or explosions.

''Paper Mario: The Thousand-Year Door
There were four different varieties of Dry Bones in Paper Mario: The Thousand-Year Door during the invasion of the X-Nauts. The first type appeared in Hooktail Castle. This variety was named Dull Bones and is the weakest in the game. This type of Dry Bones cannot come back to life once its HP was taken, but it is able to build more allies. Many dead Koopa Troopas appeared all around Hooktail's Castle, many of which are previous residents of Petalburg. Some of these were animate Dull Bones and others, like Kolorado's Father, were truly dead.

Also in the castle is a different variety of Dry Bones, adequately named Red Bones. This alteration is slightly more powerful than the Dull Bones and has a red tint to its entire body. In the first battle, Red Bones was accompanied by four Dull Bones. This variety can also create reinforcements of more Dull Bones and can revive itself if fallen, unlike its weaker counterparts. Red Bones was first encountered by Mario and his party in Hooktail's Castle, and the dead Koopa would later reappear in the Palace of Shadows. In the first confrontation, Red Bones called upon countless numbers of Dull Bones and they swarmed in on Mario and his partner. The player had to use Mario's hammer to scatter the Dull Bones and engage the Red Bones in a battle, or get tossed out of the castle.

Later in the game, normal Dry Bones appeared in the Palace of Shadows and the Pit of 100 Trials. The normal variation was able to get back up once defeated, and was also able to build more allies at any point in a battle. To damage Mario and his partner, Dry bones can throw bones at the pair. The normal Dry Bones is stronger than both Red Bones and Dull Bones.

The palace was also home to Dark Bones. This variety is to Dry Bones as Red Bones is to Dull Bones; Dark Bones, much like Red Bones, are stronger than and able to build their weaker counterparts. Dark Bones was fought twice in the palace. The first encounter was when the Dark Bones called in innumerable amounts of Dry Bones, much like Red Bones did in Hooktail's Castle. The player once again had to use his hammer to clear away the minions and get to the leader of the troop, initiating a fight. If the player did nothing while Dry Bones were crowding around them, he or she would get a Game Over.

All of the types of Dry Bones were encountered once more during Mario's travels. They were encountered all at once in one room of the Palace of Shadows. The four types had to be defeated in the order of weakest to strongest: Dull Bones, Red Bones, Dry Bones, and finally Dark Bones. Doing so would give Mario a key to another part of the palace.

Dry bones would also occasionally appear in the Audience. Strangely, dry bones were the only audience members that don't give out Star Power.

''Super Paper Mario
Super Paper Mario once again featured Dry Bones. When stomped, Dry Bones would collapse, but come back very quickly, much like previous platformer games. Like in previous Paper Mario games, the undead creature could throw bones at Mario and company. Dry Bones were found in The Underwhere and the Flipside Pit of 100 Trials in this game.

A new subspecies – the Dark Dull Bones – appeared in the Flopside Pit of 100 Trials, where all the enemies were dark counterparts of the regular ones. This subspecies is stronger than its colored cousin, like all Dark enemies are.

''Mario & Luigi: Superstar Saga
Dry Bones reappeared once more in Mario & Luigi: Superstar Saga in the Beanbean Kingdom when Princess Peach's voice was stolen. The Dry Bones of this game looked somewhat different from other versions, as they had no shell. They did walk on four legs just as the ones in Super Mario Bros. 3. They were found all along Hoohoo Mountain as the Mario Bros. tried to scale the peak. Dry Bones would attack by launching their heads at their opponents. If a Dry Bones's head twisted counterclockwise, it would attack Mario; if its head spun clockwise, then Luigi would be the victim. To counterattack the Dry Bones while the creature was attacking, the Mario Bros. would have to jump onto the spinning bone head as it flew towards either one. The Bros. could also initiate a battle with an attack if one of the pair stomped on the Dry Bones's body or its kamikaze head. When they were defeated, Mario and Luigi would occasionally receive a Mushroom.

A stronger variety could be found in Teehee Valley, which was also known as Dry Bones in English, but named differently in other languages.

''Mario & Luigi: Partners in Time
Chronologically, Dry Bones' first appearance was in the game Mario & Luigi: Partners in Time. They appeared during the Shroob invasion of the Mushroom Kingdom. Dry Bones resided exclusively inside Yoob's Belly in the game. When a battle was initiated, a Dry Bones would throw bones at Mario and Luigi to attack. Usually, the Dry Bones would stay still while throwing the bone, which caused the bone to go straight towards a single brother. to dodge this attack, the player would need to simply jump. However, if the Dry Bones jumped before throwing a bone, the bone would bounce over the brothers' head and only cause damage if one of the Bros. jumped. Furthermore, Dry Bones was able to attack the Bros. one after the other. If the Dry Bones gnashed its teeth, the skeletal Koopa would attack Mario before attacking Luigi, and if the Dry Bones twirled its head around, the undead monster would attack Luigi before attacking Mario.

Later in the game, large Dry Bones statues appeared in Gritzy Desert. When these were encountered, the player had to split up the Babies and the adults. After doing this, the player had to hit four blocks within ten seconds of each other. There were two pairs of blocks in the Desert and once the two pairs were hit, a hidden door to the Koopaseum would be opened.

''Mario & Luigi: Bowser's Inside Story
In the game, Mario & Luigi: Bowser's Inside Story, some Dry Bones are seen in the Fawful Theater. One is in the lobby of the building, and the rest attend Fawful's show. There are also two Dry Bones standing in the watchtowers of Bowser's mechanized castle during Bowser's fight against it.

Mario Baseball series
Mario Superstar Baseball was Dry Bones's spin-off debut. Dry Bones was introduced as a Technique character as a part of Bowser's team. His four colors were white (by default), red, green and blue. His strongest points were pitching and fielding. He was an average runner and below average hitter. This is one of Dry Bones's only appearances as playable from the start. Dry Bones Buddies in the game were Koopa Troopa and Bowser.

Dry Bones also appear in the sequel Mario Super Sluggers. Dry Bones is a powerful hitter in this game despite being a rather weak batter in Mario Superstar Baseball. Like in Super Mario Galaxy, the Dry Bones in this game have two voice sets: One similar to the previous title's, and an older Boo-like voice from Super Mario 64.

''Super Princess Peach
Dry Bones later appeared when Bowser stole the Vibe Scepter and kidnapped the Toads along with Mario and Luigi in the game Super Princess Peach. They only appear in Shriek Mansion and Bowser's Villa. These Dry Bones look similar to the models used in future games. They are able to throw bones at Princess Peach, and the bones can be blocked by a swipe from Perry. If the Dry Bones itself is hit or jumped on, it will crumble and revive itself in about three seconds, which is relatively fast compared to previous games. Dry Bones can be defeated permanently when Peach attacks it with her Rage vibe. This weakness is a throwback to Paper Mario, in which Dry Bones are weak to fire. There is also a subspecies that is introduced in the game. This variation is called the Sad Dry Bones, and it weeps openly whenever it is seen. It is also able to throw bones at the Princess, except that these bones are much faster and more difficult to avoid.

Mario Party series
Dry Bones first appeared as a Mario Partier in Mario Party 7, where it had to purchased in the Duty-Free Shop for a price of 1000 Cruise Mileage Points. Its special Orb in the game was the Magic Orb, which doubled the number on the dice block and would turn the character invisible. Often, Dry Bones was paired with Boo in artwork and in the game.

In Mario Party 8, it is once again playable, but this time it is available from the start.

''Mario Party DS
In Mario Party DS, a Dry Bones appears as a non-playable character. In the story mode, it has taken over the board DK's Stone Statue, and is responsible for turning Donkey Kong into stone. It can be found in the board itself sleeping in a coffin. If a player stops on a Green Space near its coffin, Dry Bones will wake up and shortly after shut its coffin so hard that the player will randomly fly all the way either to the starting spot, or right next to the Star. When the player wins the board in the story mode, a boss fight with Dry Bones itself starts in the mini-game Hexoskeleton. After Dry Bones is defeated, Mario and company continue to Kamek's Library. A trophy of a beaten Dry Bones can be acquired after beating the Hexoskeleton mini-game five times.

Mario Kart series
Later, Dry Bones is playable in Mario Kart DS as a secret character. It is unlocked by winning the gold trophy of the Nitro Grand Prix, on 50cc. Its karts are the Standard DB, the Banisher, and the Dry Bomber.

Dry Bones reappears in Mario Kart Wii, and it is unlocked by getting a Gold Trophy in the Leaf Cup on 100cc. Being a small racer, it has low top speed but good acceleration and off road ability. Each of its karts are recolored gray and black. Dry Bones gets a small acceleration and drift bonus, but its best bonus is its mini-turbo. That enables vehicles like the Booster Seat and Bullet Bike to perform slightly stronger mini-turbos after a drift.

Mario Football series
Dry Bones makes his appearance in Mario Strikers Charged Football as a sidekick. Classified as a defensive player, Dry Bones's highlights are his speed and defense, meaning he can react quickly and run fast towards the ball, while his defense is Tackling the opponent fiercely to knock them off in a short time. However, like the defensive captains, Dry Bones also shows a bad passing skill and power as to kick the metallic ball immediately on its maximum power.

His Skillshot is the Shocker. After charging the ball completely, Dry Bones electrifies the ball, making the rival's Goalkeeper unable to move and react briefly for another shot. When evading a potential opponent attack while having the ball, Dry Bones can turn around and disappear, making him almost invincible, capable of passing hazardous obstacles, such as power-ups dropped on the field or dodging the Goalkeeper's moves. However, Dry Bones can't use his deking capabilities to pass through the electric fence; he will be electrocuted, which will result in losing control of the ball. The durability and effect of Dry Bones's deke depends the light the ball is emitting. Therefore, if the light is white, Dry Bones can go further while invisible. Once Dry Bones has performed his evasion in this way, the light of the ball changes, lowering its power.

Mario & Sonic series
Dry Bones appear in  Mario & Sonic at the Olympic Winter Games as rivals. On the Wii, they appear alongside Dry Bowser in Fever Hockey. While Dry Bowser is Goalie, three Dry Bones are the field players. In Team Festival, they appear in Curling. They form a team, this time without Dry Bowser. In the DS version, they appear without Dry Bowser in Curling.

Sub-Species

 * Dark Bones
 * Dark Dull Bones
 * Dull Bones
 * Red Bones
 * Sad Dry Bones
 * Super Dry Bones
 * Vomer

Mario Party 7 Info

 * Partner: Boo
 * Special Orb: Magic/Surprise

Gray Dry Bones

 * Challenge Mode Captain: Bowser
 * Player Type: Technique
 * Special Skill: Sliding Catch

Stats

 * Batting: 5
 * Pitching: 4
 * Fielding: 3
 * Running: 4

Red Dry Bones

 * Challenge Mode Captain: Bowser
 * Player Type: Technique
 * Special Skill: Sliding Catch

Stats

 * Batting: 6
 * Pitching: 4
 * Fielding: 3
 * Running: 3

Blue Dry Bones

 * Challenge Mode Captain: Bowser
 * Player Type: Technique
 * Special Skill: Sliding Catch

Stats

 * Batting: 5
 * Pitching: 4
 * Fielding: 4
 * Running: 3

Green Dry Bones

 * Challenge Mode Captain: Bowser
 * Player Type: Technique
 * Special Skill: Sliding Catch

Stats

 * Batting: 6
 * Pitching: 4
 * Fielding: 3
 * Running: 3

Good Chemistry

 * Koopa Troopa
 * Bowser

Bad Chemistry

 * None

'''Bio
''"A bony underling of Bowser. Some mysterious power binds the skeletal bodies of Dry Bones together, but they shatter to pieces when they take damage. Of course, over time, they go right back to the way they were without ill effect. Dry Bones throws cursed balls when he pitches."

Stats Mission

 * 1) Drive in a run!
 * 2) Make a big play!
 * 3) Win MVP!!
 * 4) Get 3 strikeouts in a game!

''Mario Strikers Charged Football

 * Type: Defensive
 * Skillshot: Shocker
 * Deke: Teleports to another area.

Stats

 * Movement: 10
 * Shooting: 3
 * Passing: 3
 * Defense: 10

''Mario Kart Wii

 * Size: Small
 * Actual Bonuses
 * Acceleration: +1
 * Drift: +1
 * Mini-Turbo: +2

''Mario Kart DS

 * Karts:
 * Standard
 * Bone Kart
 * Dry Bomber

Trivia

 * The name "Dry Bones" is likely an allusion to the Biblical Book of Ezekiel, Chapter 37, in which Ezekiel prophecies to "dry bones" which then "came alive and stood upright", much as Mario's skeletal enemy soon comes back to life after being attacked.
 * In some of the newer games, like Super Mario Galaxy, Mario Super Sluggers and Mario & Sonic at the Olympic Winter Games, Dry Bones can be heard occasionally cackling with the same laughter that Boos previously had in games like Super Mario 64, accompanied with Dry Bones' trademark bone rattling sounds.