Blooper

"Bloopy! Bloopity bloo!"

- Blooper

Bloopers (often referred to as Bloobers until Paper Mario) are squid-like creatures that are found in the ocean. They made their first appearance in Super Mario Bros., and various kinds of them have appeared in most Mario games since, normally as enemies. Mario Party 8 was the first game to feature a Blooper as a playable character. Bloopers come in different sizes and colors, though the original variety shown in Super Mario Bros. is white and roughly the size of a Koopa Troopa. They possess varying numbers of tentacles (ranging from four to up to ten visible limbs) of various lengths, which help them move and are in some of their appearances used directly to attack the player. As shown in some games, like the Mario Kart series, Bloopers can survive in and out of the water. The name "Blooper" is a pun on bloop, an onomatopoeia for the sound that comes from the sea.

Super Mario Bros.
Bloopers first appear in Super Mario Bros. generally in the water levels of the game beginning in World 2, where they follow Mario continuously, although they cannot touch the ground. As a result, they move in a regular zig-zag pattern. If they touch Mario, Mario will be damaged. If Mario turns into Fire Mario, he can defeat them with a Fireball, although invincibility can also dispatch them. In Super Mario All-Stars, they are depicted as pink rather than white.

Super Mario Bros.: The Lost Levels
Super Mario Bros.: The Lost Levels features a type of Blooper that can fly through the air the same way it swims through the water. This Blooper can be jumped on for 1000 points. In Super Mario All-Stars, all Bloopers, including the airborne ones, are pink. In Super Mario Bros. Deluxe, the flying Bloober is off-white. They act the same way as they did in Super Mario Bros., however, some Bloopers are found in in later levels.

Super Mario Bros. 3
Super Mario Bros. 3 has normal Bloopers along with featuring two new types of Bloopers: Blooper Nannies and Blooper Babies. Blooper Nannies behave like an average Blooper, but are followed by three or four Blooper Babies. She can send her children in every direction, making it more difficult to swim, and the children will return to her after a short time. Just like in Super Mario Bros., in this game Bloopers are originally white, but are pink in Super Mario All-Stars.

Super Mario Sunshine
Although absent from Super Mario World and Super Mario 64, and 11 years of absence in Super Mario series, Bloopers reappear in Super Mario Sunshine, but have a different look. This is the first game where Bloopers are found on dry land, spitting Goop. Spraying them with water stuns them briefly. Mario can simply jump on Bloopers to defeat them. If one of these Bloopers fall in the water, they disappear in a cloud of smoke. After a Blooper is defeated, it will yield a Coin. Bloopers can be found in Ricco Harbor, Hotel Delfino's Casino Delfino, and Noki Bay. Jumping Bloopers also make their first and only appearance in this game. Bloopers can also come from King Boo's slot machine in Sirena Beach.

In addition, special Bloopers that Mario can ride on called Surfing Bloopers appear. These Bloopers do not attack Mario and are owned by Big Daddy. Green Bloopers are the slowest, but can be steered the easiest. Yellow Bloopers have average speed and average steering. Purple Bloopers are the fastest, but have terrible steering. If Mario runs into a wall while riding one of these Bloopers, he will lose a life. Surfing Bloopers are found only in Ricco Harbor. Mario uses these Surfing Bloopers to race on a track or collect all Red Coins, within a time limit.

An extremely large Goop-spitting Blooper known as Gooper Blooper also appears in Super Mario Sunshine. It is first encountered in Ricco Harbor, where it must be battled twice. Later, it must be fought for a third time when it reappears in Noki Bay.

New Super Mario Bros.
In New Super Mario Bros., Bloopers use the same movements as they did in Super Mario Bros. and still can be defeated only by getting hit with a fireball or Star. They appear only in World 3-3. Blooper Nannies and Blooper Babies also reappear in this game.

Super Mario Galaxy
Bloopers reappear in Super Mario Galaxy, where they are found in the Buoy Base Galaxy and the Deep Dark Galaxy. If Mario approaches them, they will start chasing him, swimming irregularly, as in the other games. They can even chase him to the surface of the water. If they hit Mario, they will damage him and release ink. Bloopers can be defeated with a Spin or a Koopa Shell, but cannot be jumped on.

New Super Mario Bros. Wii
Bloopers appear in New Super Mario Bros. Wii at World 4-4 and World 8-4. This game introduces a new ability for Bloopers; they are able to hide behind scenery and in Warp Pipes. When Mario passes by a Blooper, it will quickly shoot out of its hiding spot. Blooper Nannies also appear in this game and also have this ability. Bloopers are resistant to being frozen; if hit by an ice ball, they quickly break free from the ice.

Super Mario Galaxy 2
Bloopers reappear in Super Mario Galaxy 2, behaving the same way as in the predecessor. They appear only in Starshine Beach Galaxy. They are found in the deepest body of water that surrounds the largest tower in both missions.

Super Mario 3D Land
Bloopers reappear in Super Mario 3D Land, behaving the same way as they did in Super Mario Galaxy. However, in Super Mario 3D Land, Bloopers cannot shoot ink. Instead, they follow the player, as in the sidescrolling games. They also have the ability to whirl around underwater. Bloopers can be defeated with a ground pound, boomerang, fireball, tail whip, or as Statue Mario. Additionally, landing on them from above does nothing to the player, but the Blooper is not harmed either.

New Super Mario Bros. 2
Bloopers make another appearance in New Super Mario Bros. 2. Here, they appear only in World 3-5, but they do maintain the traits that they had in New Super Mario Bros. Wii.

New Super Mario Bros. U
Bloopers reappear in the Wii U title New Super Mario Bros. U where they act as they did in the predecessors. They have their own level in this game, Blooper's Secret Lair, which is located in Acorn Plains. They also appear in Tropical Refresher in Sparkling Waters.

Super Mario 3D World
Bloopers reappear in Super Mario 3D World. Instead of having their characteristic swimming pattern, they now turn sideways and charge at Mario's direction when they spot him. As in Super Mario 3D Land, they can be defeated with the same attacks and can also be defeated with cat claws. They appear only in Rammerhead Reef.

DIC Cartoons
Bloopers, known by their original name of Bloobers, appear in two episodes of The Super Mario Bros. Super Show!: "20,000 Koopas Under the Sea" and "Mario of the Deep". In these episodes, they are portrayed as King Koopa's primary aquatic minions and perform the bulk of his duties. They are incorrectly referred to as "octopus Bloobers", and one claims he can defeat the Mario Bros. with seven arms behind his back, despite having only six.

In The Adventures of Super Mario Bros. 3, Bloopers, as well as Blooper Nannies and Blooper Babies, appear in several episodes of the show, such as in "Mush-Rumors", "Oh, Brother!" and "Recycled Koopa". Here, they are common enemies Mario and his allies face, although none of them play a prominent role.

Nintendo Comics System
Several Bloopers made a small appearance in the Nintendo Comics System story Love Flounders, where they are among the group of sea creatures trying to get Mario to become Bertha's boyfriend, so one of them will not have to.

Nintendo Adventure Books
In Leaping Lizards, some Bloopers try to attack Luigi while he is traveling through Water Land, but he avoids them. Later, some more Bloopers appear in a pool of water Luigi falls into while exploring Iggy Koopa's secret lab. The Bloopers spray Sleepy Ink at Luigi, but if he has a Frog Suit he can deflect the goop. After dispelling the ink, Luigi frightens the Bloopers away by making a scary face, and finds a pogo stick they were guarding.

Yoshi
Bloopers make an appearance in Yoshi. They are enemies in the A Type part of the game, as well as the B Type. Bloopers are not main enemies in the game, they just make appearances throughout some parts of the game. Blooper's sprite in this game is like its sprite from Super Mario Bros. 3. Many of the other enemies' sprites also are similar to their sprites from Super Mario Bros. 3.

Yoshi's Safari
In Yoshi's Safari, yellow-colored Bloopers appear as flying enemies who will try to harm Mario and Yoshi by ramming them; these Bloopers must be defeated by blasting them repeatedly with Mario's Super Scope. Also of note, the mech built and utilized by Iggy Koopa in Yoshi's Safari resembles a large Blooper.

Yoshi's Island DS
Yoshi's Island DS features Bloopers appearing in early stages of World 3, where they will try to attack a Yoshi by hopping up and down in bodies of water. Bloopers can be easily defeated by being eaten, hit by an egg, or jumped upon. Three of them appear in the Aquatic Enemy Exhibit of the Island Museum. Eating them won't make Yoshi produce an egg.

Yoshi's New Island
Bloopers appear in Yoshi's New Island as enemies. They act the same as they do in Yoshi's Island DS.

Super Mario RPG: Legend of the Seven Stars
In Super Mario RPG: Legend of the Seven Stars, Bloopers can be encountered as enemies in The Sea and in and near the Sunken Ship and are called Bloobers, their original name. An extremely large Bloober, known as King Calamari, also appears as a boss in the Treasure Room of the Sunken Ship. In battle, Bloobers have low defense but high attack. As such, they can be easily defeated, but can do a good amount of damage. They also use their Ink Blast ability to do a large amount of damage. Bloobers have a high tendency to flee from battle.

Paper Mario
In Paper Mario, three large Bloopers appear in the Toad Town Tunnels. Here, they are called "Bloopers" for the first time, as in all previous games they were referred to as "Bloobers". The Bloopers guard specific areas; one is guarding the Shrink Stomp Badge, one guards the upper-West side with the Warp Pipes to Goomba Village, Koopa Village, and Dry Dry Outpost, and one guards the lower-East side with the Warp Pipes to Yoshi's Village, Shiver City, Rip Cheato's hidden room, and the Ultra Boots. Which one he fights when reaching these areas depends on if he's fought any of the others yet; Blooper is always the first one seen, Electro Blooper is the 2nd to find, and the Super Blooper always appears last. While the last two are optional, Mario must obtain the Ultra Boots during Chapter 6, thus requiring at least one Blooper battle.

The regular Blooper is the weakest and smallest of the three Bloopers in the game. One of its more notable features is that it floats, meaning it will have to be jumped on or have a special attack used on it.

Paper Mario: The Thousand-Year Door
A Blooper appears as the second mandatory boss in Paper Mario: The Thousand-Year Door. This Blooper's tentacles are blocking the way to Petalburg and Mario has to hit its visible tentacle with his Hammer or jump on it. This makes the Blooper angry, causing it to attack Mario. During battle, it hangs off the ceiling, leaving the player to attack its tentacles, thus making this the first game in which a Blooper's tentacles are referred to as such and fought separately. After both the L. Tentacle and R. Tentacle are defeated, it will fall to the ground.

Although Bloopers do not appear as regular enemies in the game, they do appear in Bowser's underwater level. They are enemies that can simply be taken care of by breathing flames at them. After Bowser gets out of the water and is talking to Kammy Koopa, he can be heard saying, "I swallowed a dang Blooper!"

Luigi also has a partner named Blooey, who is a tough Blooper that Luigi accidentally threw into lava during his journey, thinking nothing of it. Blooey supposedly will keep following Luigi around until he gets his revenge, as he states. Blooey appears in Chapter 3. He surprisingly appears in Chapter 8 before the Shadow Queen is beaten, being darker and more forgiving to Luigi. Goombella notes that Blooey is a strange Blooper for the fact that he can live on land. However, Bloopers being able to live on land previously appeared in Super Mario Sunshine.

Super Paper Mario
In Super Paper Mario, Bloopers appear as somewhat common enemies in the Tile Pool, where they will attack the player by persistently following them and trying to touch them; as Mario and Princess Peach have no useful underwater attacks when the Tile Pool is first ventured through, players will need to use a Pixl or Bowser's fire breath to defeat Bloopers. A very large Blooper known as Big Blooper appears as a boss in the Tile Pool as well. It uses its tentacles to attack and can be defeated by having Bowser breathe fire on the red tentacles. Since Bloopers are weak enemies, they deal double damage in the opposite of Cheep-Cheeps.

Paper Mario: Sticker Star
Bloopers, along with their boss Gooper Blooper, appear in Paper Mario: Sticker Star, once again floating above ground. After one of the Royal Stickers fall on Gooper Blooper, it turns him and his Bloopers into hostile Poison Bloopers that has polluted much of the sea. Some even help Kamek separate Wiggler's body segments. Poison Bloopers can also be encountered as common enemies.

Mario Party series
Bloopers and related enemies make appearances in several minigames in Mario Party, being part of the background or a board or minigame element.

In Mario Party, Bloopers appears in the minigames Mushroom Mix-Up, Bumper Balls and Bombs Away, taking away any losing characters who fall into the water.

In Mario Party 2, Bloopers, like in the previous game, carry off players that fall in the ocean in certain minigames. Also, a picture of a Blooper is depicted on the central platform of Torpedo Targets, and a Blooper appears as one of the fossilized characters in Crazy Cutter. In the desert area of the Mystery Land board, there is a drawing in the sand in the shape of a Blooper. Reprising their role in some previous minigames in Mario Party, Bloopers also take losing characters in Abandon Ship and Bombs Away.

In Mario Party 3, two giant Bloopers (a child and its mother) appear on the board Deep Bloober Sea as obstacles, moving the player's character to different spaces all over the game's board.

Bloopers are one of the several enemies players can avoid in Manta Rings from Mario Party 4. If the player collides with one, the player loses one point.

A giant Blooper also appears in Mario Party 6 in the minigame Blooper Scooper. Here, players have to avoid the whirl pool that the giant Blooper creates. This Blooper also appears in the page of the Miracle Book,

In Mario Party 8, a Blooper is a playable character, unlocked by completing the Star Arena Mode and having Blooper as the opponent in Bowser's Warped Orbit. However, if Hammer Bro is unlocked instead, the player must play through the Star Arena again until Blooper is faced and beaten as an opponent. In the game, Blooper floats like Boo and uses two of his tentacles as arms. Blooper's default partner in this game is Hammer Bro.

In Mario Party Advance, a Blooper appears as the guardian of the Mushroom Beacon, where he challenges the player to the duel minigame Hammergeddon. When the player wins, he gets the game. Blooper also appeared as one of the suspects for the case of who pulled Shroomlock over the side of Sushi Cliff, the others being Cheep-Cheep and Dolphin. It turns out that it was actually Blooper who pulled Shroomlock over the cliff, as he was the only suspect with arms, though he apologized afterward. The ending says that Blooper continues to train at the beacon, getting stronger each day.

In Mario Party DS, a Blooper was mentioned briefly in the board feature Kamek's inkwell's description, which stated that Kamek squeezed the ink from a Blooper.

In Mario Party 9, a large Blooper appears as the stage boss of the Blooper Beach board. In its boss minigame, Blooper Barrage, players are on a ship shooting cannonballs at it with their cannons, while Blooper jumps out of the water to throw Urchins at the players. When his health reaches halfway, he begins to throw two Urchins at once. When defeated, he appears dazed in the water before exploding. He is one of the minions Bowser uses in Bowser's Block Battle. Bloopers appear in various minigames in Mario Party: Island Tour as well as an item on the Perilous Palace Path board, known as Blooper Chopper, which cuts an opponent's roll in half.

Bloopers are once again non-playable characters in Mario Party 10. They can be seen in Whimsical Waters. Like in Mario Party 9, a large Blooper appears as a boss on the water-based board, where it appears that the players try to match floating puzzle pieces underwater and then launch the puzzle pieces at him to deal damage.

Mario Golf series
The Mario Golf games show a number of minor Blooper appearances. In Mario Golf for the Game Boy Color, balls that result in a Water Hazard cause a Blooper to appear. Despite there being a course, Blooper Bay, named after them, in Mario Golf: Toadstool Tour the only appearance of Bloopers are in the game's score charts. In Mario Golf: Advance Tour, a Blooper appears in the sea in the Palms Club Practice Center. The player must shoot three shots at it, causing a Custom Ticket B to be washed up on the shore. Blooper's name can appear in Mario Golf: World Tour on the tournament scoreboard.

Nintendo Puzzle Collection
A Blooper makes a small appearance in the Nintendo Puzzle Collection ' s version of Yoshi's Cookie. They appear in the normal difficulty, being the aquatic enemy that replaces Cheep-Cheep. In Hard difficulty, there is a Rip Van Fish instead.

Mario & Luigi: Superstar Saga
Bloopers make an appearance in Mario & Luigi: Superstar Saga in the Oho Ocean Seabed, where they use their classic style of moving: a zigzagging, odd pattern. These Bloopers attack by running into Mario or Luigi and damaging them. To defend, the Bros. need to Hammer the Bloopers that they encounter.Pestnuts sometimes assist them, although Goomdivers rarely assist them.

A new type of robotic Bloopers, called Mecha-Bloopers, also appear in this game. These Bloopers attack with their tentacles, which are actually five Bullet Bills that are launched at Mario and Luigi.

Mario & Luigi: Bowser's Inside Story
A Blooper statue called the Sea Pipe Statue is the first boss battle for Bowser in Mario & Luigi: Bowser's Inside Story, although Bowser must inhale it for Mario and Luigi to battle it. Two Blooper sub-species called Dried Blooper and Bubble Blooper are also encountered in the Pump Works in Bowser's body. These enemies are dependent of the water levels in Bowser's body. Bubble Bloopers, encountered when Bowser drinks water, attack by rolling or bouncing. If Bowser stops drinking water, Bubble Bloopers become Dried Bloopers. Dried Bloopers attack Mario and Luigi by floating into them.

Mario & Luigi: Dream Team
Although Bloopers do not appear as standalone enemies in Mario & Luigi: Dream Team, a new common enemy called a Bloopurn is found in Dreamy Driftwood Shore. It attacks by sending three Bloopers that move toward Mario, which can be dodged or countered with a Hammer, depending on its attack.

Dance Dance Revolution: Mario Mix
Bloopers also appear as enemies in the game Dance Dance Revolution: Mario Mix. After entering the whirlpool in the S.S. Brass, Mario/Luigi and Toad enter a temple which holds the next Music Key. A large Blooper guards it, so Mario/Luigi must face it in a dance-off. During the music, Blooper Bop, Mini-Bloopers and the Big Blooper's tentacle are additional steps alongside the standard arrows. Missing the Mini-Bloopers has the bottom of the screen covered with ink, giving Mario/Luigi less time to see the arrows. The Big Blooper's tentacle moves up and must be stepped on so the brother does not lose points.

Super Princess Peach
Bloopers reappear in Super Princess Peach, where they are found in the Subrella sections of the game. They can be defeated simply by blasting a bubble at them with the submarine. There are also new sub-species of them called Glad Bloopers.

Mario Kart series
Bloopers are used as an item in Mario Kart DS, Mario Kart Wii, Mario Kart 7, and Mario Kart 8. After the player has launched it, the Blooper will create a large ink blot on the screen of all the drivers who are currently in a higher rank than the player, which obstructs the driving view of opponents and causes CPU characters to swerve around on the track (except in Battle mode, as CPU characters will never swerve around on the battle course). The higher rank a player is, the more ink that gets splattered on them. If used while in first place, it will backfire and cause ink to block the driver's screen (except for Team Battles). To get rid of the ink, the player can use a Mushroom, go on a Boost Pad, or wait for it to go away. Also, in Mario Kart Wii, there is a medium-sized kart called the Super Blooper that is based on a Blooper. Bloopers seem to be replaced in Mario Kart Arcade GP DX by a Scuttlebug-like item that covers the opponents' screens with spider webs. From Mario Kart Wii onward, the Blooper splatters ink much slower than before.

Blooper has received a few changes in Mario Kart 8. Not only does its ink obscure the racers' vision, it also makes the vehicle's handling and drifting more slippery. Furthermore, CPUs don't swerve from side to side, as they do in previous games, thus making it more similar to how the player is affected. Potted Piranha Plants can eat the Blooper before it sprays its ink, and the ink can also be washed away if players drive underwater, although the ink will still stay if it hits the player underwater. A Blooper-like shuttle circles around Rainbow Road in Mario Kart 8.

The Blooper also appears as part of the Lucky Seven and Crazy Eight. It behaves the same way as a normal Blooper when used by the player, but if another driver touches it while spinning around the player's kart or when it is dropped on the track, it will put a single blot of ink on the opponent's screen. Also, once a player receives a Lucky Seven or Crazy Eight from an Item Box and uses it while underwater, the Blooper rotating around the player leaves an ink trail of bubbles.

Mario vs. Donkey Kong 2: March of the Minis
Bloopers make their first appearance in the Mario vs. Donkey Kong series in Mario vs. Donkey Kong 2: March of the Minis. They first appear in Tropical Island as small variations, in Room 3. Initially, they seem stationary, blocking the Mini Marios' way, but as the Mini Marios approach them, they jump and hover for a few seconds, allowing the toys to pass underneath them.

Mario Super Sluggers
Blooper continues its playable role in the baseball game Mario Super Sluggers as an unlockable character. Blooper is on the Mario Fireballs as a balanced character. To unlock Blooper in Challenge Mode, players should go to the top edge of the dock in Mario Stadium from where the Warp Pipe is and where they saved Baby Luigi. They have to use Princess Peach to find Blooper and for it to come out of the water. Blooper challenges players to a scouting mission before it joins their team roster. The scout mission is to get a double play with it at batting. It also can be unlocked by completing all the practice tutorials. Its bat is solid white with a picture of its eyes on it. Blooper has good chemistry with Boo, Wiggler, and Petey Piranha. Blooper's chemistry with Birdo and Hammer Bro is bad, which is odd considering that Blooper and Hammer Bro were default partners in Mario Party 8.

On a side note, Blooper has the same stats as Baby Daisy.

Cameos and other appearances
Bloopers appear as enemies of the hero Link in the game The Legend of Zelda: Link's Awakening. These Bloopers look almost identical to the ones in the Mario series.

While no Bloopers actually appear in Mario & Luigi: Partners in Time, in the early version of the game, there was going to be a Shroobified version of Bloopers wearing shoes, but it was removed for unknown reasons.

Bloopers make an appearance in Mario Hoops 3-on-3 in the unlockable Coin Hunter level World 2-2 and the court Bloocheep Sea.

A Blooper appears in its original Super Mario Bros. appearance in the microgame named after itself, Blooper. In the microgame, Mario must avoid the Blooper while trying to collect all the coins.

On the Nintendo 3DS, a fishing game played on an AR card includes a Lakitu fishing and catching a Blooper. The player can also catch Bloopers when Lakitu begins fishing.

A Blooper makes a minor appearance in Mario Tennis Open, being a blue Chance Shot. This Chance Shot causes the ball to make a strong curve across the court. Returning the Chance Shot can cause the opponent to spin briefly.

In Super Smash Bros. for Nintendo 3DS, the Blooper from Paper Mario: The Thousand-Year Door appears in the background of the Paper Mario stage when it changes to the S.S. Flavion. It rocks the boat around, but does not cause any direct damage to fighters.

Characteristics and traits
Bloopers are small, white squid-like creatures with a black marking on their face, which resembles a mask. A typical Blooper has ten tentacles, using two of them as arms, although Bloopers can have more or less tentacles. Bloopers can squirt ink from inside their tentacles in some appearances, especially in Paper Mario, although in other appearances, such as artwork from Mario Kart, they are depicted squirting ink from a small mouth located near the eyes.

Along with swimming through water, Bloopers have a variety of abilities, the first of which, flying, was shown in Super Mario Bros.: The Lost Levels and has appeared in several other games since. In Super Mario RPG: Legend of the Seven Stars, Bloopers were shown to be capable of burrowing through the ground, shooting globs of ink, and blasting opponents with energy beams. Bloopers can also leap from the water and charge into Mario and Luigi.

Bloopers seem to have their own language. It mainly consists of varieties of the word "bloop".

Paper Mario: The Thousand-Year Door Tattle information
Goombella (next to Tentacle): "Hmmm... It seems to be almost inviting us to do something, doesn't it? But what? You could jump on it, but you'd totally ruin your shoes, so I'd just hammer it!"

Mario Party 8

 * Website Bio: When it comes to filling out the invites, Blooper supplies the ink and that counts for something, right?
 * Team Names:
 * Mario: 'Stache Splashers
 * Luigi: Blooper Scoopers
 * Peach: Royal Flush
 * Yoshi: Double Dippers
 * Wario: Drenched Stench
 * Daisy: Bloopsie-Daisy
 * Waluigi: Bloop 'n' Snoop
 * Toad: Spray Players
 * Boo: Creature Feature
 * Toadette: Bloop-dee-doo
 * Birdo: What-the-Bloop
 * Dry Bones: Two-Toned Duo
 * Hammer Bro: Blooper Bros.

Constellation

 * Blooper Reel: A constellation based on a gigantic squid. Mario has fought this squid countless times, sometimes winning, sometimes losing. That's just life.

Mario Super Sluggers

 * Team Captain: No
 * Player Type: Balanced
 * Special Skill: Ink Dive
 * Good Chemistry: Boo, Petey Piranha, White Mii, Wiggler
 * Bad Chemistry: Birdo, Hammer Bro
 * Stats
 * Batting: 4/10
 * Pitching: 6/10
 * Fielding: 5/10
 * Running: 6/10
 * Default Bat: Left
 * Default Glove: Right
 * In-Game Bio: A true master of the changeup pitch!
 * Collectible Card Info: Blooper and Mario have already met on Isle Delfino. Now they meet again on the baseball diamond. Blooper's unique Ink Dive makes him an effective base runner. Don't be fooled by his changeup -- it's actually his fastest pitch.

Gallery


Trivia

 * Prior to their formal debut in Super Mario Bros.: The Lost Levels, flying Bloopers that could even be stomped (even though they seem to actually be underwater Bloopers misplaced) are unintentionally generated in World -3 of Super Mario Bros.'s Famicom Disk System version.
 * Artwork for Mario Kart 8 depicts a Blooper spraying ink on Baby Luigi, a possible reference to Mario Kart DS artwork of a Blooper spraying Luigi instead.
 * Mario Kart Wii is the only Mario Kart game in the series where the drivers do not vocally react to getting inked by a Blooper.