Big Mr. I.

"Are you ready for my magic? Hocus pocus!"

- Big Mr. I

Big Mr. I is a large Mr. I that appeared as a boss in Super Mario 64, and its Nintendo DS remake, Super Mario 64 DS.

Super Mario 64
Big Mr. I can be found in Big Boo's Haunt. However, to reach Big Mr. I, Mario has to go up to the attic, which leads to the balcony. Then Mario must go to the balcony on the second floor, grab the invisible cap and run into the Boo painting in the attic. He will then be in a room with Big Mr. I, and he must get his attention. Once he does Mario must run around Big Mr. I once in either clockwise or counterclockwise, causing Big Mr. I to get dizzy and spin around uncontrollably until he disappears and turns into a Power Star.

Mario Party series
In Mario Party 2, Big Mr. I appeared in Horror Land, although his name is changed to Mr. I Laser. If a player pays him ten coins, he'll roll himself to the player and force them to run away by running across the gameboard in a certain direction until stopping at a Mr. I Space; if a player is on Mr. I Laser's route, the player is also forced to run away from the rolling Mr. I Laser.

In Mario Party 3, Big Mr. I is featured in the Battle Mini-Game "Eye Sore". The objective of the game is to run around Big Mr. I fifteen times until he finally disappears. As the characters run around Big Mr. I, he will gradually shrink. Players should avoid bumping into Big Mr. I or one of the many Podoboos that pop up, for they will stun the player for a few valuable seconds.

In Mario Party 5, the Mr. I Laser is a weapon in the garage.

In Mario Party 8, he appears as the third Mr. I in the minigame Eyebrawl along with a what appears to be a double or a duplicate.

Personality
Although not much is known about his personality, he shares the same behavioral traits as the rest of his species. He seems to be somewhat vengeful as shown in the "Eyebrawl" minigame from Mario Party 8, where he will summon numerous Mr. Is to scare the player for having defeated many Mr. Is. However he has been known to be helpful for a price as shown in Mario Party 2, where he will help the player cross the board for 10 coins.

Abilities
Big Mr. I has the same powers as the rest of his species, such as shooting lasers, invisibility and levitation. In Mario Party 2 he is capable of rolling into players, something no other Mr. I has displayed. In Mario Party 8 it is shown that he can summon numerous Mr. Is to scare the losing player.