Mario Golf: Super Rush

Mario Golf: Super Rush is an upcoming installment in the Mario Golf series, set to be the sixth installment overall in the series. First announced during a Nintendo Direct broadcast on February 17, 2021, the game will be released for the Nintendo Switch on June 25, 2021. The game introduces a variety of features, including several modes with new features such as Speed Golf, as well as a Story Mode involving Miis.

Gameplay
The core gameplay follows the rules of golf: to hit the ball into the hole in the fewest number of strokes. Both sand traps and water hazards appear as obstacles depending on the course. The hole can be seen from afar by a glowing, blue pillar of light.

While preparing for a swing, the player can switch between available golf clubs and can view both the entire course from a bird's-eye view or scan the terrain ahead. The bird's-eye view allows the player to see their current location, the hole, and a circle surrounding the player indicating their current club's yardage. Scanning shows the elevation and distance to the hole, as well as a cross-section view of the terrain slope. An alternative scan, activated by pressing, allows the player to view the green from a higher point of view, showing the slope lines of the green (red for higher terrain). Additional information such as the hole number, par number, total hole yardage, and wind speed and direction are all visible in the top-left corner. The player's current score and stroke number are also presented above an unknown yellow gauge that has a golf ball icon; the gauge fills up in blue, and the ball becomes fiery, after sinking the ball into the hole. There is also a mini-map showing the entire hole. The shot gauge is now vertical, and bends to indicate how the shot trajectory will be affected by slopes. The green and hole are indicated on the shot gauge by checkered tiling and the flag, respectively. After a shot is taken, the side-view trajectory of the shot is displayed in yellow, with the air distance displayed in yellow and rolling distance displayed in blue. Both button controls and motion controls may be used. Characters can also be made lefties.

In Speed Golf, players take shots at the same time and must race to their ball after each stroke, continuing this until it is put into the hole. Items along the way may help the player. Players also have access to character-specific skills such as dashes and special shots, and are seen dropping coins onto the course when being hit. Both the player's stroke number and total time are recorded as their score.

In Story Mode, the player plays as their Mii. Starting with a basic amount of experience, the player can earn experience points by participating in practices and matches. Doing so grants the player skill points that can be used to upgrade their stats, such as Power (how far the ball can be driven), Stamina (how long the player can dash), Speed (how fast the player can run), Control (how straight the player can hit the ball), and Spin (how much the player can spin/shape shots), while experience points upgrade their level and overall Lead Rank. In the overworld, the player can interact with several characters, such as Goomba and Hammer Bro, who may provide the player with challenges. The player will also be able to collect coins.

Playable
There is a total of 16 playable characters. Pauline, Chargin' Chuck, and King Bob-omb are playable for the first time in the series. When selecting a character, players have the option to change their club set or dominant hand.

Much like Mario Tennis Aces and Mario & Sonic at the Olympic Games Tokyo 2020, certain characters wear specific golfing outfits. They also now carry their golf bag when moving on the course during Speed Golf.


 * Mii characters are also playable, with variable statistics.

Non-playable

 * Toads
 * Goombas
 * Paragoombas
 * Koopa Troopas
 * Koopa Paratroopas
 * Hammer Bros
 * Fire Bros
 * Sledge Bros
 * Spikes
 * Shy Guys
 * Monty Moles
 * Pokeys
 * Sandmaarghs
 * Ty-foo
 * Brolders
 * Chain Chomp
 * Thwomp
 * Magmaargh
 * Lava Bubbles
 * Fire Bar
 * Piranha Creepers
 * Whomp
 * Toadette
 * Bullet Bill
 * Parabombs
 * Biddybuds
 * Lumas

Bosses

 * Sacred Flamebeast

Items

 * Ice Flower
 * Super Star
 * Heart
 * Yoshi's Egg
 * Mega Mushroom

Courses

 * A grassland course
 * A desert course with palm trees, Stone-Eyes, and Sandmaarghs
 * A misty forest course
 * A mountainous range course
 * A Bowser's Castle themed course
 * A stadium used for Battle Golf

Goomba

 * "Oh! You're done with your lesson already?"

Hammer Bro

 * "Do you want to take the Beginner Approach lesson?"
 * "All right! We'll get started with a straightforward shot on flat ground using your approach wedge."

References to other games

 * Mario Power Tennis: Waluigi's Special Dash voice clips are reused from this game.
 * Super Mario 3D World: Dash Panels appear using their design from this game.
 * Mario Golf: World Tour: The announcer's voice clips are reused from this game. The player's Mii is playable in a single-player campaign mode, like the Castle Club from this game.
 * Super Mario Odyssey: Pauline's voice clips are reused from this game. For her Special Shot, "Jump Up, Super Star!" plays in the background as she uses her [[Media:SMO Pauline Mic.png|microphone]] from this game as a golf club.
 * Mario Kart Tour: King Bob-omb's voice clips are reused from this game.