Tiny (status effect)



Tiny is a status ailment in the Paper Mario series.

Paper Mario
In Paper Mario, certain enemies such as Hammer Bros have the ability to shrink Mario. When he is Tiny, his attack power drops by half. It is indicated by a pink, white, and green circle above Mario. He can also inflict this on enemies using Shrink Stomp. Even though enemies are shrunken for 3 turns by Shrink Stomp, it ends just before the enemy attacks on their third turn, so in actuality, it only lasts for 2 turns.

Paper Mario: The Thousand-Year Door
The effect returns in Paper Mario: The Thousand-Year Door, but this time around, it only docks Mario two attack points, lessening the severity. It is indicated by a very small face. Once again, Mario can Shrink Stomp to shrink a foe. Mini-Yoshi can inflict this status on enemies with his Mini-Egg move. Also, the Mini Mr. Mini item can shrink enemies.

Super Paper Mario
In Super Paper Mario, Mario and co. can use the Pixl Dottie to shrink themselves down to a microscopic size; however, in this game, it does not affect the strength of their attacks. While tiny, the heroes can fit through small passages, enter tiny Warp Pipes and doors, and remain undetected by enemies.

Mario & Luigi: Dream Team
This status effect reappears in Mario & Luigi: Dream Team, but referred to as "Mini" replacing the poison status effect. Spritzblooms, Viruses, Krubbishes, Antasmen and Shy Guy Airtubs DX are some of the enemies that can give this status effect to Mario and Luigi.

Mario & Luigi: Paper Jam
In Mario & Luigi: Paper Jam, Mario, Luigi, and Paper Mario can only become tiny as an effect of a Battle Card from Ludwig and Larry.

Mario & Luigi: Dream Team

 * Instruction manual description: "Shrinks Mario/Luigi, lowering their defense and attack power. Also disables some attacks."