King Totomesu

King Totomesu is the first boss in the game Super Mario Land. He is a large - or lion-like creature who resembles a Gao but, unlike this enemy, is capable of moving in addition to breathing fire. King Totomesu serves as the boss of the Birabuto Kingdom, having fallen under Tatanga's control during his invasion of Sarasaland.

The player faces King Totomesu at the end of the pyramid, in which the third level of Birabuto Kingdom takes place. His fight works like the battles with fake Bowsers in Super Mario Bros. In battle, he attacks by attempting to jump on and shoot fire at the player. To defeat King Totomesu, the player has to wait for him to jump and then dash to activate the switch behind him or simply shoot five Superballs at him. Dashing and jumping over him works as well. Either way, the player is awarded 5000 points for defeating King Totomesu and is allowed to progress into the Muda Kingdom.

King Totomesu is the first boss faced in the Super Mario Land manga. Thanks to Mekakuribō's sensors, Mario discovers he needs to hit him with 5 Superballs, but only manages to land 4 hits, before the boss swipes at him, making him lose the Superballs. Mario attempts to stomp on him, but discovers he cannot damage him like that. Avoiding another claw swipe from the boss, Mario lands on the switch and King Totomesu explodes.

In Super Mario-kun, King Totomesu appears in the last chapter of volume 3 alongside other Super Mario Land enemies and bosses. He disguises himself as Princess Peach in the Back Door room and gets rescued by Mario, Luigi, and Yoshi. The heroes then flies away with the winged Marine Pop out of the Valley of Bowser. When Bowser laughs at the heroes, confusing them, King Totomesu reveals himself. The boss quickly manages to get the upper hand, burning the heroes that attempts to fight him with Fire Flowers, only to notice they are out of them. Right when King Totomesu charges at them, Hiyoihoi and the moais appear, claiming Mario is their prey, and they start fighting for him, letting the heroes walk away.

Super Mario Land

 * Instruction booklet: The boss of the Birabuto Kingdom. It jumps up and down spitting out fire. You can't defeat it by jumping on it. Use 5 superballs.
 * 3DS Virtual Console manual: This boss of the Birabuto Kingdom jumps up and down spitting out fire. Jumping on him won't work. Instead, use five Superballs.

Perfect Ban Mario Character Daijiten
''' キング・トトメス 　ビースト族 　明るく陽気 ゲーム　ランド1 ''' クッパみたいな動きのボス 上下にジャンプしながら炎をはいてくるピラプト王国のボス. スーバーボールなら5発で倒せるが、それ以外の場合はジャンプした時に下をくぐり抜けて行こう.

 King Totomesu  Tribe: Beast clan Disposition: Bright and cheerful Game appearances: Land 1 ' Boss that moves like Bowser ''The boss of the Birabuto Kingdom, who breathes fire while jumping up and down. You can defeat it with 5 shots if you use Superballs, but otherwise, go under it when it jumps.''

Trivia

 * "Totomesu" is the katakana rendering of Thutmose (also spelled Tuthmosis), the name of several pharaohs of ancient Egypt. This is appropriate, considering the Egyptian theme of the Birabuto Kingdom and that King Totomesu looks like the Great Sphinx of Giza (though it was built in honor of Pharaoh Khafre, not any Thutmose).
 * Totomesu's in-game sprite depicts him with a goatee, yet his artwork lacks this feature.
 * Concept art for Super Mario Odyssey shown in The Art of Super Mario Odyssey indicated that Totomesu, or at least his likeness, would have made a reappearance (presumably in the Sand Kingdom).