Flame thrower (Flame Chomp)

A flame thrower (or flame-thrower) is an enemy found in Super Mario 64 and Super Mario 64 DS. Flame throwers are tiny black spheres that hover in place a tiny distance off the ground. In the Nintendo DS remake, they appear identical to Fire Chomps without the trail of fire behind them, and they fire at a much slower pace compared to them in the original game. They usually line the edges of pathways. Flame throwers are motionless and harmless until the player character passes by, in which case they expand to about twice their size and shoot a tiny fireball that chases him for a short period of time before snuffing out. If hit by the flame, the player runs around uncontrollably while steadily losing three health wedges, although they are still able to jump. In the Nintendo DS version, Yoshi is capable of spitting out fire if he ingests a flame thrower.

Flame throwers appear in the following levels:
 * Vanish Cap Under the Moat
 * Hazy Maze Cave
 * Shifting Sand Land
 * Dire, Dire Docks
 * Bowser in the Fire Sea
 * Wet-Dry World
 * Tiny-Huge Island
 * Tick Tock Clock
 * Rainbow Ride
 * Bowser in the Sky

In Super Mario 64, there are two flame throwers in the downtown area of Wet-Dry World that, due to an error in the level design, do not spit fire. Even at its shallowest point, the water level in the area is high enough that the two flame throwers are submerged, rendering them harmless. Through the use of a water-raising/lowering glitch, the water can be lowered to an abnormal level, which activates them. These flame throwers were removed in Super Mario 64 DS.