User:Shokora/Work

=Golden Passage=

Golden Passage is the last level before the final boss, Golden Diva in the Game Boy Advance game, Wario Land 4. It is found in the Golden Pyramid. This level is very different and is made far more challenging than the others, because at the beginning, Wario is forced to jump on the Frog Switch upon entering the level (it is placed towards the end on every other level). The Frog Switch limits the time that the player can spend in the level. So in this case, with the Frog Switch being at the beginning of the level, the player must obtain the Keyzer, along with all four Diamond Pieces within a strict time limit in order to progress to the next level.

The time given to complete the level varies on the game mode.


 * On normal mode, the time given is 9:00 minutes.
 * On hard mode, the time given is 6:00 minutes.
 * On super hard mode (unlockable), the time given is 3:30 minutes.

As with the Hall of Hieroglyphics, there is no CD to collect in this level.

Trivia

 * The actual soundtrack of Golden Passage is unhearable, since Wario is not given a chance to listen to it. The usual fast-paced Frog Switch music will play thoughout the whole level. However, the hidden, unused soundtrack does exist, and can only be heard by avoiding landing on the Frog Switch, which can not be done during normal gameplay; only by using an Action Replay or another hacking device.

=Deburina=

Deburina is one of the many enemies in the GBA platform game, Wario Land 4. They only appear in the level Doodle Woods. In some parts of this level, there are drawings of Deburinas on the wall, and some drawings come to life when Wario either gets near it or walks under it. Their in-game sprite seem to resemble a dancing, female hula-hooping pig. Deburina will slowly dance towards Wario, intending to damage Wario by grazing him with the seemingly dangerous edge of the hula-hoop. Deburina can not be attacked from the side while she is dancing, because the hula hoop would harm Wario. Wario can only defeat them by a ground pound on the head.

If the player does a standard jump and lands on a Deburina's head without doing a ground pound, then Deburina will fall to the ground, the hula-hoop will stop spinning and fall with her, and she will start to cry. She will then be completely defenceless, and she will be no longer immune to side attacks. However, if Wario leaves her alone for a while, then she will soon get back up, and start dancing again.

=Smile= The Smile appears in the Item Shop in Wario Land 4. This is the only thing in the item shop that is free, and it is designed to attract your attention immediatly, and then suddenly give your hopes up. Because this item is completly useless. It is a joke item, all you get is a smile from the shop-keeper; Mr. Game and Watch.

All of the other items in the Item Shop, on the other hand, are there to assist you in defeating a boss. They all cost a certain amount of Frog Medals, which is the currency that is used in the game.

=Golden Pyramid= Golden Pyramid can refer to two things, both from the GBA game Wario Land 4.

1. Is the Outer Pyramid that is raided by Wario, which is seen in the opening cutsceen (refer to picture). Wario raids it because the in-game rumour is this pyramid has a large amount of treasure inside. He them gets stuck inside the pyramid after falling down a crevice.

2. The Inner Pyramid is in the middle of the main room in the game. It is protected by five passages: the Entry Passage, Emerald Passage, Ruby Passage, Topaz Passage and Sapphire Passage. Upon completing all five, Wario could enter the Golden Pyramid itself. It contains one level, the Golden Passage, with the final boss, the Golden Pyramid following that.

Trivia

 * The Pyramid made a small minor appearance in WarioWare: Twisted!, as a picture in the opening cutscene, along with the Music Box from Wario Land 3.

=Blast Cannon= Blast Cannon is one of the items up for purchase from the Item Shop in the Game Boy Advance game, Wario Land 4. It appears as a multi-colored cannon. It is one of the weaker items in the game and can be purchased for only 2 Frog Medals from the shop keeper, Mr. Game & Watch. The prices vary on the game mode. Items from the Item Shop are there to assist Wario in defeating one of the many challenging bosses in the game.

Effect
The Blast Cannon, when purchased, is wheeled to the Boss Room by Mr. Game & Watch. He then clicks his fingers, then the Blast Cannon fires a bomb-omb at the Boss, which causes 2 HP worth of damage. Mr. Game & Watch then leaves the room, leaving Wario to defeat a slightly weaker boss.

=Big Fist= The Big Fist is an item that Wario can purchase from the Item Shop in the Game Boy Advance platform game, Wario Land 4. It can be bought off the Shop Keeper; Mr. Game & Watch, for 10 Frog Medals (depending on the game mode, it could cost more). All items from the Item Shop are used to assist Wario in defeating a boss by doing pre-damage at the battle's start. The Big Fist is the strongest item in the game, since it does the most damage to a boss.

Effect
When purchased, Mr. Game & Watch will follow you to the Boss Room. He will transform into a big fist, which will then swing a powerful punch at the boss, taking a massive 10 HP worth of health. Mr. Game & Watch will then dissapear, leaving Wario to fight a greatly weakened boss.

Trivia

 * The Big Fist looks a lot like Master Hand and Crazy Hand from Super Smash Bros. Brawl.

=Frog Switch Block=

The Frog Switch Block appears in the Game Boy Advance game, Wario Land 4. These Blocks have a frog face on it. They can either appear solid (Wario is not able to walk through them), or transparent (Wario is able to walk through them). Depending if Wario has hit the Frog Switch or not, they may switch around. Eg. All transparent Blocks will become solid, and all solid Blocks will become transparent. This would open up new areas only accessible by hitting the Frog Switch, so the player may have to find the rest of the Jewel Pieces or maybe even the Keyzer within a time limit.

=Puzzle Room= A Puzzle Room in the Game Boy Advance game Wario Land 4 is a room where Wario can collect a Giant Diamond, or a combination of 1000pts.; but only if the player solves a puzzle before-hand. They are found in a Purple Pipe, and there are two in each level, not including the Entry Passage and the Golden Passage. The puzzles vary in difficulty, depending on how far Wario is in the game. For each puzzle, Wario must work out a way to get to the Giant Diamond, or the 1000pts.

For example, in the picture on the right, Wario must throw Dr. Arewo Stein to hit the ! Switch and activate a set of stairs. Wario will then be able to reach his prize of a Giant Diamond.

Solving these rooms is optional, and is not nessesary to completing the main game, but rather if the player wanted to gain a few extra points.

=PET Bottom=

A PET Bottom is one of the many enemies that appear in the Game Boy Advance game, Wario Land 4. They only appear in the Ruby Passage, and resemble a bottle full of a pink liquid, which has a sharp spear attached to the front of the cap. They have legs, and they walk back and forth. The only threatening part of a PET Bottom is the spear.

Wario can defeat a PET Bottom by either ground pounding the top side of the enemy, body slamming the non-sharp side, or by doing a super ground pound nearby; the PET Bottom will flip upside down and Wario can attack the underside.

Trivia
Even though the "PET" part of the word PET Bottom is in capitals, it doesn't seem to stand for anything.

=Bugle= The Bugle is one of the eight items (nine, if the Smile counts) that can be bought at the Item Shop in the Game Boy Advance game Wario Land 4. The Bugle can be bought of Mr. Game & Watch, the shop keeper, for 4 Frog Medals (depending on the game mode, it could cost more). All items from the Item Shop can be purchased to assist Wario in defeating a Boss by doing pre-damage at the battles start.

The Bugle varies from a real life bugle, since it has multicolored stripes on it.

Effect
When purchased, Mr. Game & Watch will follow the player to the Boss Room, carrying the Bugle. He will then start playing the Bugle and many music notes will come out and damage do 4HP worth of damage to the boss. Mr. Game & Watch will then leave the room, Leaving Wario to fight a slightly weaker boss.

=Game & Watch Collection 2=

Game & Watch Collection 2 is a rare, limited edition Nintendo DS game that was originally only available exclusively to Club Nintendo of Japan in 2008. In USA, Europe and Australia as of April 2010, it was made available to those reigions. Like the Japenese service, it it only available to Club Nintendo. It is the sequel of Game & Watch Collection, which was also released on the Nintendo DS. Like the original, it came with both Mode A and Mode B. The original alarm feature is also included.

It includes three games, two which are exact ports (copies) of the original Game & Watch titles.
 * Parachute
 * Octopus
 * Parachute X Octopus

Parachute X Octopus is a combination of the two, where the player must catch parachutes on the top screen and the Octopus can be seen on the bottom screen.

Game & Watch Collection 2 is one of the most expensive items on each of the Club Nintendo stores in each reigion.

Character appearances in Game & Watch Collection 2

 * Rower (playable in Parachute)
 * Shark (enemy in Parachute)
 * Scuba-diver (playable in Octopus)
 * Octopus (enemy in Octopus)

Gallery
=Wario Forms Table=

=Wario Land 4 Item Damage Table=

=WL4 Story= On a dark and quiet night when everybody else is asleep, Wario starts the engine of his Wario Car, and speeds through the city. A Black Cat is crossing the road but Wario makes no attempt to slow down, and he gains speed. Frightened, she covers her eyes with her paws, and the Car's wheels narrowly miss the her. A newspaper flies into the Cat's face. It reads "LEGENDARY PYRAMID DISCOVERED DEEP IN JUNGLE!!". The Cat takes a curious interest in the article.

Meanwhile, Wario speeds out of the city and enters the desert. With his mind on the ancient treasure, he speeds full throttle toward the Legendary Pyramid mentioned in the newspaper article. After some time, he reaches the jungle, and Wario is forced to abandon his vehicle once it gets too thick. After much trekking through the jungle, he finally reaches the Pyramid. Unable to contain his excitement, he climbs it and without hesitation and finds an entrance. Inside the pyramid, he descends a set of stairs and comes across the Black Cat, which runs into the next room after catching sight of Wario. Curious, Wario follows. He and the Cat come across a precipice in the ground. The Cat jumps in and Wario, worried that he will be beaten to the treasure, jumps in after her.

He lands in a strange room somewhere near the center of The Pyramid. Here, Wario must clear the Pyramid's five Passages. A Boss challenges Wario to a battle at the end of each passage. When Wario clears all five passages, the Inner Pyramid is revealed. Inside lurks the Golden Diva, final Boss and ruler of the Pyramid.

At the beginning of the battle, The Black Cat attacks the Golden Diva by scratching her face. The Golden Diva is unaffected, and she casually swallows the Cat. Wario then battles the Golden Diva. When defeated, the Cat is set free, the treasure is recovered, and Wario flexes his muscles in a not-at-all-modest way. At that moment, the Pyramid begins to shake and crumble. Scared, Wario gathers as much treasure as he can and escapes the Pyramid with the Black Cat leading the way out.

On the edge of the forest, Wario and the Black Cat watch the Pyramid crumble to the ground. They both laugh. The Golden Diva's jewelry flies out of the treasure sack, and The Black Cat absorbs them. Suddenly, she undergoes a transformation and turns into the legendary Princess Shokora, true ruler of the Pyramid. She was defeated and transformed into a cat by the Golden Diva. The Princess gives Wario a kiss and says, "Thank you, Wario." Wario cannot believe his eyes, and he doesn't say a word as she is surrounded by four angels and flies up to heaven. Wario sits there for a while still making sense of it all.

=Pyramid Jewel=

The Pyramid Jewels are collectables in the Game Boy Advance game Wario Land 4. Each one is made up of four Jewel Pieces, joined together. Each Jewel Piece is found in a Jewel Piece Box. Wario must collect these to proceed in the game, because at the end of each Passage, there is a Boss Door where the Pyramid Jewels fit. When all Pyramid Jewels in a passage are recovered, Wario gains access to the Boss. Each passage has different colored Jewel Pieces to collect.


 * Entry Passage: Purple
 * Emerald Passage: Green
 * Ruby Passage: Red
 * Topaz Passage: Yellow
 * Sapphire Passage: Blue
 * Golden Pyramid: Gold

In the Entry Passage and the Golden Pyramid, there is only one level. That means only one Jewel Piece to recover. All the other Passages have four.

=Wario Land 4/Staff=

Executive Producer

 * Hiroshi Yamauchi

Producer

 * Takehiro Izushi

Director

 * Hirofumi Matsuoka

Supervisor

 * Yoshio Sakamoto

Programmers

 * Katsuya Yamano
 * Yoshinori Katsuki
 * Nobuhiro Ozaki
 * Kota Fukui
 * Goro Abe

Designers

 * Hiroji Kiyotake
 * Tomoyoshi Yamane
 * Takehiko Hosokawa
 * Masani Ueda
 * Isao Hirano
 * Shinya Sano
 * Ryuichi Nakada
 * Ko Takeuchi
 * Takayasu Morisawa

Music

 * Ryoji Yoshitomi

Voice

 * Charles Martinet
 * Junko Yoshitomi
 * James Mesbur
 * Ayumi Shimokawa

Artwork

 * Yasuo Inoue
 * Sachiko Nakamichi

Special Thanks

 * T. Harada
 * K. Nakamichi
 * H. Momose
 * F. Miyamoto
 * H. Sugino
 * K. Yoshimura
 * M. Hattori
 * Y. Mantani
 * T. Morita
 * W. Trinen

Super Mario Club

 * T. Hosio
 * H. Katsui
 * T. Nishizawa
 * M. Syukutani
 * M. Kawakita
 * Y. Matsumoto
 * T. Suganuma
 * M. Fukushima
 * Y. Eguchi
 * H. Miyoshi
 * H. Ookura
 * Y. Ikeda
 * M. Mori
 * H. Takagi
 * Y. Murata
 * K. Ibata
 * H. Takeda
 * M. Mukai
 * M. Hirose
 * K. Miyake
 * Y. Hashimoto
 * S. Motou
 * M. Takahashi
 * H. Inaba
 * N. Iwata
 * R. Kodama

=Event Block (Wario Land 4)=

The Event Block in the main feature in the Wario Land 4 level The Big Board. It is a block with a constantly moving set of numbers from 1 to 6 on the face, and a blue button on the bottom where Wario can jump up and hit. It has many uses to help Wario make it through the level. When Wario stands below it, a ribbon appears, which shows what Wario could gain from a hit of the Event Block. The numbers stop rolling when hit, and then that number of spaces is counted on the ribbon. It can land on many things, including switching all dotted red lines to solid blocks and back again, giving Wario health, changing Wario to one of his forms, producing Dice Men (to throw), make lightning strike (damages Wario), drop a Giant Diamond. At the end of the ribbon, the Keyzer can be obtained, which opens the door to the next level. Wario can reach the end of the ribbon in a room in that is very colorful and decorative. It has the words Get a goal! written everywhere; the goal being the Keyzer.

=Black Cat=

"Meow!"

- Black Cat

The Black Cat is one of the main characters in the Game Boy Advance game Wario Land 4. But she is more than a Cat. Her true form is that of Princess Shokora, ruler of a Legendary Pyramid. After her thousand year reign, the evil, power-hungry, money crazed Golden Diva was jealous of her power and beauty. So she defeated her in a magical duel and ascended to the throne. With her ancient powers, she transformed Princess Shokora into a being that lacked great beauty or power-an ordinary Black Cat-and banished her from the Pyramid forever. With nowhere to go, the Black Cat walked until she came across a city inhabited by modern humans. There, she lived on the streets with a group of stray animals and soon forgot about her exile. Many months later, the Pyramid was discovered by a group of archaeologists, but many strange occurrences, and even the disappearance of a group member, caused all future investigations of the Pyramid to be cancelled, and a Newspaper Article was published. In the game's introduction, the Black Cat was crossing a steet whilst Wario speeds towards her in his Wario Car. Frightened, she covers her eyes with her paws, and the car's wheels narrowly miss her. A Newspaper flies into her face. It reads; "Pyramid discovered deep in jungle. Legendary Treasure nearly found, but accidents hindered findings." The Princess in her feline form remembers the once beautiful Pyramid that she once ruled in the hands of evil, and decides to try to steal it back.

She journeys out of the city, through a desert, and deep into a jungle. She gets there before Wario, and deciding that a human accomplice may prove useful, shows him to the main room. With little power over the Diva's guardians, she persuades Wario to make his way through the Pyramid's Passages, ridding the Pyramid of it's evil, and eventually entering the Golden Diva's stronghold. With no knowledge of the Black Cat's true form, Wario faces the challenge in the hope of a large amount of Treasure at the end of it all. When Wario and the Black Cat face the Golden Diva, the feline makes the first move by scratching the Diva's face. It has little effect, and the Diva swallows her whole. Wario challenges the Golden Diva to a duel. She accepts, and when Wario defeats her, she will spit out the Black Cat, and in a final wave of fury, she destroys the internal structure of the Pyramid. The Pyramid begins to crumble. With the Cat warning Wario to escape quickly, he gathers up as much treasure as he can (including the Golden Diva's Jewelery). With the Black Cat leading the way out, they escape the Pyramid before it crumbles on top of them.

When they are at a safe distance, they watch the Pyramid fall to the ground. With the Cat contented about the defeat of the Golden Diva, and Wario satisfied with his haul of Treasure, they laugh. But suddenly, the Black Cat undergoes a transformation and turns into the beautiful Princess Shokora, true ruler of the Pyramid. The crown, earrings, necklace and bracelets that Wario swiped from the Golden Diva return to their rightful owner. Wario cannot believe his eyes, with such a beautiful being standing before him. The Princess kisses Wario on the cheek and says, "Thank you, Wario..." With a wave of farewell, four angels surround her and lift her into heaven. Wario just sits there, trying to make sense of it all. He quickly dismisses it, and picks up the sack of remaining Treasure, and drives back home. The ending cut scene is very similar to the opening one, except a White Cat crosses the road this time. The Newspaper that blows into this Cat's face is advertising a restaurant and it reads, "Steaks! Eat as much as you can!!".

Trivia
The Black Cat can be seen in the rooms before the Boss entering the Item Shop. But when Wario enters the Shop, the only other being there is Mr. Game & Watch, the shop keeper. And if Wario purchases an item before facing the Golden Diva, after the item's use concludes, Mr. Game & Watch will transform into the Black Cat. This implies that the Black Cat has an additional form as Mr. Game & Watch.

Category:Wario Allies Category:Wario Characters =Legendary Treasure= The Legendary Treasure (or Great Treasure) refers to the large amount of Treasure that Wario aims to steal from An Ancient Pyramid in Wario Land 4. He first hears about the Treasure when he read a newspaper article, and he sets off towards the Pyramid in his Wario Car in the middle of the night; in the hope of having the Treasure all to himself. When speeding through the city, he almost runs over a Black Cat. The newspaper article flies into her face, and she seems to read it with a curious interest. At the Pyramid, the Black Cat guides Wario to the main room. Here, there are five passages. The four main ones (Emerald Passage, Ruby Passage, Topaz Passage and Sapphire Passage) each have a Boss which guards a Great Treasure and three Treasure Chests. The boss Spoiled Rotten guards no Treasure. Cractus defends the Crown, Cuckoo Condor guards the Earrings, Aerodent wears the Necklace and Catbat protects the Bracelets. When each of these bosses are defeated, the Treasure Chests and the Great Treasure is collected, and stored into the Golden Pyramid on the main map. When all five bosses have been defeated, the Golden Pyramid will become accessible. This is the stronghold of the Golden Diva, the game's final boss and the evil ruler of the Pyramid. The Golden Diva wears all of the Ancient Jewelry that was taken from the four bosses. There is also a wall with twelve treasure chests, three from each boss. If the Golden Diva is defeated, then in a final wave of fury, she will begin to destroy the internal structure of the Pyramid, causing it to begin crumbling to the ground. Panicking, Wario gathers up the Treasure and puts it into a sack, and makes an escape with the Black Cat leading the way out. When they reach a safe distance, they watch it crumble to the ground. Suddenly, the Black Cat transforms into Princess Shokora, true ruler of the Golden Pyramid. The four Great Treasures that the Golden Diva was wearing fly out of the sack and return to their rightful owner. The Princess kisses Wario thank you and farewell. Four angels surround her, and they lift her into heaven. After sitting there for a while trying to make sense of it all, Wario grabs what remains of the Treasure, throws it into the back of his Wario Car, and drives across the desert back home.

During the credits, various treasures fly out of the treasure sack and shown to the player. For each treasure, Wario remembers a scene from his childhood. To view the images of Wario's flashbacks, see here.

=Heart Box= The Heart Box in the Game Boy Advance game Wario Land 4 is a box similar in shape and size to the Jewel Piece Box and the CD case. When opened, a 500 Coin drops out, and a giant heart that changes color with a crown hovers above the open box. If Wario collects it, his health meter will be fully replenished. There are one of these to find in each level, except the Golden Passage. Their positions change with the Game Mode.

=Super Mario 64/Media= This is a list of all theme music from the Nintendo 64 game Super Mario 64.

Cut scene themes
=Pig Head Statue=

The Pig Head Statue is an object/enemy in the Game Boy Advance game Wario Land 4. It appears in the level Toy Block Tower, and some Puzzle Rooms. It is a grey, pig-faced statue fixed on the level's background wall, and it will open it's mouth on regular intervals, spitting out fire which will smoulder on the ground below. If Wario touches or walks into the flames, he will transform into Flaming Wario, which will allow him to break Bonfire Blocks.

Category:Wario Land 4 Enemies Category:Wario Species Category:Pigs

=Pearl Bird=

A Pearl Bird appears in the Game Boy Advance game Wario Land 4. It is a strange, green bird with small wings, and a mouth that can expand to a large size. It is only seen once in a Puzzle Room, in the level 40 Below Fridge. It doesn't harm Wario in any way, but actually helps him by spitting out glass spheres which Wario can catch and throw at two ! Switches that would otherwise be out of reach. These ! Switches, when hit, will change corresponding colored blocks from solid to transparent, allowing Wario to pass through them to reach a Giant Diamond. The challenge is to make both colored blocks transparent at one time, so that Wario may reach the prize.

Category:Wario Land 4 Enemies Category:Birds

=WL4 Table= The passages, levels and bosses in the game are as follows:

Entry Passage
This passage only has one level; the Hall of Hieroglyphs, which, true to its name, uses hieroglyphics on the walls to teach Wario his basic moves. The boss of this passage is Spoiled Rotten.

Emerald Passage
A nature-themed passage of low difficulty. The boss is a pot-plant called Cractus.

Ruby Passage
This passage is mechanical-themed. The boss is a giant cuckoo clock called Cuckoo Condor.

Topaz Passage
A toy-themed passage, the boss being a giant inflatable teddy-bear called Aerodent.

Sapphire Passage
This passage is horror-themed, with many ghosts and zombies appearing in the levels. The boss is Catbat, a giant Cat with a Bat as an alliance.

Golden Pyramid
The final area in the game. It only has one level, the Golden Passage. It's boss is the Golden Diva, the last boss of the game.

=Pinball Block=

The Pinball Block is an object in the Game Boy Advance game Wario Land 4. It only appears in the level Pinball Zone. It is a block that guards the door to the next room. Ithas a digital face that counts down how many Pinball Slots remain in the room. Wario must throw a Pinball in each of the four Pinball Slots. They have a mouth which opens and closes on regular intervals, determining whether or not the Pinball will enter the slot. If a Pinball is correctly placed in a Pinball Slot, the slot will disappear and it will drop a 50 Coin. With every Pinball Slot filled, the digital number on the Pinball Block will decrease by one, beginning from four. When it reaches zero it will flash briefly and disappear, dropping a 500 Coin and granting access to the door, which will lead to the next room in the Pinball Zone. There are a total of six Pinball Blocks amongst thirteen individual rooms in the level.

Category:Wario Objects =Karaoke (Medamayaki)=

The Karaoke (also known as Medamayaki or Sunny Side Up in English ) is an unlockable song in the Game Boy Advance game Wario Land 4. It can be played in the Sound Room, which is a place within the Golden Pyramid where Wario can play tracks off CDs as they are collected in the levels. However, the Karaoke is obtained in a different way; the player must collect 10,000 or more points in each of the eighteen levels in order to unlock it. The song itself is an extended version of the Palm Tree Paradise theme. It features a female singing a song in Japanese over a catchy tune. The lyrics appear at the bottom of the screen in Romanized Japanese (Romaji), with the letters flashing red as they are pronounced. The vocals can be toggled on or off (with the exception of the introductory "Hello there!" at the song's beginning) by pressing L or R, while still leaving the backing track and lyrics. Whenever this is done, the album's cover changes from a pale orange with a sleeping cat to a green cover with a singing cat. The speed and pitch of the song can also be toggled using the D-Pad. All this control over the music gives a complete Karaoke feel to the player. The music video show contains a mix of sixteen different Wariograms seen in the videos of other CDs. The Karaoke plays in a recurring loop, unlike other tracks in the Sound Room.

Interpretation
Two people are deeply in love with each other. They go for a walk in a fantasy place in the middle of the night, playing their favorite songs on a ukulele whilst taking inspiration from the moon. With only a canvas for a map, they paint their own colorful path. They reach the sea in time to watch the sunrise over the horizon. The long darkness of the night is quickly forgotten. They sigh in awe as they watch the beauty of the sunrise, and that moment will live in their hearts forever. The moon is still visible in the sky. A cloud is half in shadow, other half orange from the light of the rising sun, and it appears to be smiling at them. *Interpertation based on an explication by YoshiKong. If anyone wishes to challenge the current interpretation, or a more accurate explication is found; then please discuss the matter on the article's talk page.