Gamer

Gamer is 9-Volt and 18-Volt's minigame in Game & Wario, for Wii U. The game is played using the 's buttons.

Story
Playing with their new console, 9-Volt and 18-Volt compete to find out who gets the high score in the game and 9-Volt wins. 5-Volt gets the console from them and order them to do their homework. After some time, 9-Volt and 18-Volt are done and get eager to play again. 5-Volt gives the console back, revealing she had beaten her son's score, making him shocked.

Gameplay
There are two modes in the minigame. Both involve the characters playing a modified version of Balloon Fight containing microgames, called Balloon Fighter.


 * 9-Volt: In this mode, the player must help 9-Volt to win microgames and avoid letting 5-Volt know that he is playing during his bedtime. She will constantly drop by his bedroom to see if he is sleeping, forcing the player to pause the game. A time bar is displayed to show the amount of time 9-Volt could stay without playing it. The game ends if the player fails to hide it from 5-Volt, if the time runs out or if they lose all chance balloons.
 * 18-Volt: In this mode, 18-Volt is playing the console. This mode is very similar to WarioWare games, without specific time and with three difficulty levels for microgames, only ending when the player loses all balloons. Two sub-modes can be unlocked.

Microgames

 * A microgame based on Gold Digger from WarioWare, Inc.: Mega Microgame$!. The object is to put a finger inside a nose. Sometimes, one of the nostrils will have mucus coming out of it, forcing the player to pick the other nostril.
 * 1st level difficulty: The player must pick the nose with a pinky finger.
 * 2nd level difficulty: The player must pick the nose with an index finger.
 * 3rd level difficulty: The nose is replaced by a mouth, but the player loses if it bites the finger.


 * A microgame coming from Sole Man featured in WarioWare, Inc.: Mega Microgame$. Here, the player must control a character, avoiding to be stomped by the giant foot that comes from above.
 * 1st level difficulty: A Fronk must avoid a girl's foot. The setting is a dirt road.
 * 2nd level difficulty: Wario-Man must avoid a dinosaur's foot. The setting is a city on fire.
 * 3rd level difficulty: A boy in a Goomba costume must try to be stepped on by Mario's jumping foot. The setting is a Super Mario Bros. scenery.


 * A microgame referencing the Game & Watch Ball and playing identically to it. In this microgame, the player must juggle the balls grabbing them when the reach the lowest spot. Dropping one ball causes the player's failure.
 * 1st level difficulty: There is one ball to juggle.
 * 2nd level difficulty: There are two balls to juggle.
 * 3rd level difficulty: There are three balls to juggle.


 * A microgame where the player must stretch an object with rolling pin, pressing.
 * 1st level difficulty: The player must stretch dough to make a pizza.
 * 2nd level difficulty: The player must stretch a rabbit-shaped dough.
 * 3rd level difficulty: N/A


 * A microgame involving mashing in order to poke something with a hand until it breaks.
 * 1st level difficulty: An egg must be poked. A chick will come out of it.
 * 2nd level difficulty: A stone must be poked. A dinosaur skeleton will come out of it.
 * 3rd level difficulty: Saturn must be poked. A rocket ship comes out of it.


 * A microgame where the player must help a man to jump in order to avoid slipping on banana peels.
 * 1st level difficulty: It takes place in a sidewalk, and the peels will be far apart.
 * 2nd level difficulty: It takes place in a zoo. One of the peels will walk on the direction of the other one.
 * 3rd level difficulty: It takes place in a forest. Two of the peels will walk on the direction of the other one


 * A microgame where the player controls a samurai that must slice fish when they are under the spotlight.
 * 1st level difficulty: One fish to slice.
 * 2nd level difficulty: Two fish to slice.
 * 3rd level difficulty: N/A


 * A microgame where four circumferences, each one having a groove in a different side (up, down, left and right), are displayed. A man will point at one of them, and the player must press the button on the the corresponds to the direction of its groove.
 * 1st level difficulty: The player must match on groove.
 * 2nd level difficulty: The player must match on them twice.
 * 3rd level difficulty: N/A


 * A microgame where a character (coming from WarioWare: D.I.Y.) spins on a record. The object is to flick them away tapping when the character is close to the "player's" hand.
 * 1st level difficulty: The player must flick a sumo wrestler.
 * 2nd level difficulty: The player must flick a jumping man.
 * 3rd level difficulty: N/A


 * A microgame where the player controls a fish that must swim and eat three loose worms. The fish isn't allowed to eat bait worms.
 * 1st level difficulty: There are loose worms only.
 * 2nd level difficulty: There is a bait worm among the free worms, and a giant eel is also present trying to eat the fish.
 * 3rd level difficulty: N/A


 * Boss microgame: Here, the player controls a man who must travel across a big hand against a giant's blowing to put a cork in his mouth. Things will get on the hero's way trying to hinder him from winning.
 * 1st level difficulty: Spiked balls will fall from the sky.
 * 2nd level difficulty: Fish will hop onto the hand.
 * 3rd level difficulty: N/A

Controls

 * /: Do microgame actions
 * /: Pause