Donut Plains 3

Donut Plains 3 is a level in the game Super Mario World; it is part of the second world in the game, Donut Plains. This level, taking place above a mushroom forest, is filled with several kinds of platforms (including spinning platforms or moving platforms) and it is also the first level to feature On-Off Switches. It is occassionally difficult to land on the right platform, because in many spots there is only open air. Jumping and missing the platforms would make Mario or Luigi lose a life.

Enemies

 * Koopa
 * Koopa Paratroopa
 * Fuzzy

Overview
The player starts out next to many platforms. After getting through, the player will come to an area with Koopas and Paratroopas. There are also some Rotating Blocks under the player. If they are not Small Mario or Small Luigi, he or she can break the blocks with a spin jump. One of the Rotating Blocks contains a Vine that leads up to the clouds. The cloud area has some Coins to collect and makes this part of the level easier. If the player does not go up into the clouds, he or she will have to ride more platforms. The player will come to an area where he or she will see On-Off Switches for the first time. While the player rides a line-guided platform, the player will have to hit On-Off Switches in order to change the path of the platform to avoid falling into the Bottomless Pit below. The platform will lead them to the Midway Point. At the same place, the player will be introduced to Fuzzies. Riding platforms would then be harder because of the Fuzzies. After several more platforms, the player will hop on one last platform with a Bonus Block nearby. The last platfrom will guide the player to the Giant Gate.

Secret area
In the second half of the level, the player can use a moving platform to reach a yellow Warp Pipe. This pipe takes Mario to a bonus game where he can win up to five lives by hitting ? Blocks in the correct order.