Talk:Cape Feather

Why is the feather from Super Mario RPG on here? It doesn't provide a cape at all. Either it should be removed from the article or the whole article should be moved simply to "Feather". ~ Joshi 04:40, 24 April 2009 (EDT)

"Wing Feather"
Why is the Feather that turns Mario in Wing Mario in SM64DS merged to Cape Feather? I know they're both feathers, but they look different and turn Mario into something else. Although both Power-Ups (Cape Mario and Wing Mario) make Mario fly, they have different attributes (Cape Mario: The cape on Mario's neck, Wing Mario: the wings on his cap), and the method of flying is different as well (Cape Mario: First a Jump, then up & down simulative (if I'm correct), Wing Mario: Triple Jump, then steer (Up = Dive, Down = raise) (again, if I'm correct)). I don't think I'll start a proposal yet, but I think to do either these things with this "Wing Feather": I'd choose the second option myself, but I think you all would choose the first option instead. But if we make a new article, there are two more options: I would choose the second option (again), but I think that would be a conjectural name, so I think the first one's more official. But I might be wrong. Tell me what you think about it.
 * Split it from Cape Feather, and merge it to Wing Cap (as they got pretty much the same effect)
 * Split it from Cape Feather, and make a new article for it
 * Call the new article "Feather (Super Mario 64 DS)"
 * Call it "Wing Feather" instead

How about a third option; merge it to the Wing Cap article in a new section. The two items have the same function and the only reason why the wing feather became a separate item was for gameplay reasons. So that other characters cannot turn directly into Wing Mario.-- 17:46, 22 October 2010 (UTC)

Oooh, good one. Although it's more like a sub-option for the first one, it is an acceptable option. Such thing also happened to Star Hill, right? Only with a different reason.

The official name is "Wings" (seen in the manual). Go figure.

Put Super Mario 64 (DS) info somewhere else
This is discussed in depth above, but no action was ever taken that I can see. In short, the "feather" from Super Mario 64 DS looks nothing like the Cape Feather, is called Wings both in game and in the manual, and has only a vaguely similar effect. I'm proposing three options here:

Option 1: Remove Super Mario 64/Super Mario 64 DS from this article, place info about the DS item on Wing Cap. Option 2: Remove Super Mario 64/Super Mario 64 DS from this article, make new article for the DS item (and move the article currently at the name "Wings" accordingly as well, of course). Option 3: Do nothing.

Proposer: Deadline: November 24, 2012, 23:59 GMT

Option 1

 * 1) Per proposal/comments above. I think this is the better option than making a new page, since both items do the exact same thing.
 * 2) Per proposer.
 * 3) Per proposer and above discussions.
 * 4) The Cape Feather doesn't even appear in those games. The feather doesn't even look like a Cape Feather. So per proposal.
 * 5) Per Proposal.
 * 6) - Per all.

Option 2

 * : Well that would be like merging Tanooki Suit and Super Leaf. They have the same effect (as of recent) but have different articles. However, you may explain that the Super Leaf article contains Raccoon Mario info, thus stays in one article. Basically, the Tanooki Mario information on the Super Leaf article would go on the Tanooki Suit page if Option 1 goes through.

DK64 Feather?
Why is there no info about the ammo feathers from Donkey Kong 64? The Feather page redirects here, on the Cape Feather page. Why don't we change the redirection page (Feather) to a page for the ammo feathers? (or a disambuigation page for the Cape Feather, the one from SM64DS, the one from DK64 and the other feathers if there's more) --Metalex123 (talk) 00:39, 13 July 2014 (EDT)

most recent name
it's just the feather in mk8d, so your policies indicate this page needs moved if i recall correctly 73.147.234.34 01:59, 10 May 2017 (EDT)
 * Several items in the Mario Kart series received name changes, such as Dash Mushrooms. That doesn't mean they override the older name. LinkTheLefty (talk) 12:08, 29 August 2017 (EDT)
 * Technically, it's the most recent and most common name that takes precedence, and even then, in-game names take precedence over manual names which take precedence over guide names which take precedence over website names and so on and so forth. If the name "Cape Feather" appears only in the manuals and the name "Feather" appears within the game itself, there may be a case for moving the article. 12:12, 29 August 2017 (EDT)
 * They're announced as Cape Feathers when placing them in Super Mario Maker, so I think it's pretty clear they're the "base name" in this case. There's no Cape Mario in the Mario Kart series, that's probably why that part of the name was omitted there. Besides, if Cape Feather were changed to Feather, what prevents Mushroom from changing to Dash Mushroom using the same logic? LinkTheLefty (talk) 12:46, 29 August 2017 (EDT)

Split "Cape Feather" and "Feather" similar to how we handle Super Mushroom and Mushroom
So after the Wing Cap proposal failed, I came up with a different idea using information gained during it that should satisfy all bases, and now want to go ahead and propose it. Basically, split the non-capey Mario Kart item from here to "feather" (moving the current feather disambig page) and merging the SM64DS item to that new page, just like how so many not-Super Mushrooms are grouped together on the Mushroom page despite not necessarily being based off each other. In this case, the SMK and 64DS feathers are separately based on the Cape Feather, like those mushrooms are separately based on the Super Mushroom.

Proposer: Deadline: June 24, 2021, 23:59 GMT

Support

 * 1) - Per Proposal
 * 2) - After reviewing the Wing Cap proposal and mulling it over for a bit, this seems like the best option. In addition to the Mushroom and Super Mushroom precedent, both the Japanese and English versions omit the cape-specific part of the name when the Feather has a non-cape effect, which includes both Mario Kart and SM64DS. I don't think the arguments for keeping the SM64DS Wings merged with Wing Cap hold water, given the existence of other items that do the exact same thing such as 1-Up Mushrooms and 1-Up Hearts, Life Mushrooms and Life-Up Hearts, and the Mega Mushrooms disguised as Super Mushrooms in SM64DS. The fact that SM64DS is a remake does not change this. Bowser's Cheese items in the Bowser's Inside Story remake serve the same purpose as Syrup Jars, with SJs being only usable by the Mario Bros. when in the original, Bowser also used SJs.
 * 3) Per all.
 * 4) - Per all
 * 5) Per all, these arguments make sense and it's consistent with what we've done in the past.
 * 6) Per all.
 * 7) I agree it would be best to separate it that way. Per all.

Oppose

 * 1) The feather from Mario Kart and the feather from Super Mario 64 DS have nothing in common besides both being feathers, so putting them on the same page makes no sense at all to me. The Mario Kart feather is obviously meant to be the Cape Feather, just with a different effect inspired by the original to fit the different gameplay, like all Mario Kart items. I also don't understand the link between the Cape Feather and the SM64DS feather; after reading through the Wing Cap proposal, the only evidence I found that they are the same thing is they're both feathers and they both fall in a similar way (which happens to be a very generic way for a feather to fall), which obviously doesn't mean they're the same item, otherwise we should merge 1-Up Mushroom to Super Mushroom because they're both mushrooms and they both move in the same way. The only reason I see that makes any sense to me is the precedence from the Mushroom and Super Mushroom split, but I actually don't agree with the way we handle that either.
 * 2) I don't see much of a reason to split when it's pretty obvious that these are meant to be the same item providing different effects and I don't think it's worth splitting over when the Cape Feather appears so rarely as is. Mushrooms are an entirely different can of worms and I don't really see that as a valid precedent for splitting this. (I'd almost consider merging them actually, if it weren't for the fact that Nintendo was so insistent on the terminology)

Comments
I agree with Hewer in that the Mario Kart item is definitely different from the SM64DS item. However, I am not entirely sure on if MK item is different enough from the cape feather. And that is the reason why I haven't voted in this yet. 11:36, June 23, 2021 (EDT)

@Hewer And how is that any different from how we handle our Mushroom page? Doc von Schmeltwick (talk) 12:43, June 23, 2021 (EDT)
 * As I stated at the end of the vote, I don't agree with how we handle that either, and that precedent seems to be the only argument for doing this. What this would result in would be a random iteration of the Cape Feather being split and a completely irrelevant power-up from one of the 3D games with no similarities at all besides being a feather (not even the name is the same, let alone effect and appearance) being merged with it, and I fail to see any logic behind that. 13:20, June 23, 2021 (EDT)
 * The English name of "wings" in this case is a blatant mistranslation based solely on Japanese synonyms. Either way, the similarities are that they are both directly based on the Cape Feather without actually being it, with the MK item being visually based on it while the 64DS item is functionally based on it. Anyways, how would you handle the mushroom page? Where would you draw the lines on that without there being any confusion or mingling between effects or other attributes? Doc von Schmeltwick (talk) 13:35, June 23, 2021 (EDT)
 * The SM64DS feather is functionally based on the Wing Cap, not the Cape Feather, and even if that wasn't the case, we aren't going to merge Gold Flower and Ice Flower for both being based on the Fire Flower because they're completely different and unrelated items otherwise. Also, the Mario Kart item is pretty clearly meant to be the Cape Feather but with a different effect for the different gameplay. Bullet Bills don't make Mario go really fast automatically in the platformers, and the Fire Flower doesn't turn Mario into Fire Mario in the Mario Kart games, but we aren't splitting those. As for the Mushroom page, I would probably just merge it with Super Mushroom since, again, it's the same thing with a different effect to match the different gameplay. I still fail to see any connections between the Cape Feather and the SM64DS feather besides both being feathers. 13:53, June 23, 2021 (EDT)
 * What about Super Mushroom (healing item) then? So far consensus has been to merge it instead. As for what I was meaning, the Wing Cap does not gently float downwards while swaying back-and-forth. And of course (as brought up in the previous proposal), Wing Mario is a functional replacement to Cape Mario more suited to early 3D. The flower example you gave is quite frankly terrible considering neither have a generic identifier. Flower (Super Mario RPG: Legend of the Seven Stars) being merged to a hypothetical other "normal" flower based on the Fire Flower had one existed would be more accurate. Doc von Schmeltwick (talk) 14:01, June 23, 2021 (EDT)
 * You've lost me. The way the Wing Cap falls down doesn't mean the SM64DS feather isn't based on it, especially when it is literally its replacement and gives exactly the same form. Also, Cape Mario and Wing Mario being similar doesn't really affect this in my opinion (especially since the Mario Kart feather you're trying to split doesn't even grant the Cape Mario form). Raccoon Mario is similar to Cape Mario as well, and the Super Leaf also falls just like the Cape Feather, but that doesn't mean we'll merge the Super Leaf here, because it's an unrelated power-up that gives a completely different form which just so happens to also grant flight (and if we're merging power-ups because they give similar forms, then why aren't we merging the forms themselves at that point?). I also don't get how the flowers I brought up not having generic identifiers makes any difference, and I don't understand the relevance of the SMRPG flower, which isn't even a power-up and has essentially nothing to do with the Fire Flower. If, in the next Mario Kart game, they renamed the Fire Flower to just 'Flower', would you also try to split that? As for the healing Super Mushroom, that seems to me to be choosing some healing mushrooms from RPGs and putting them there while leaving others on the mushroom article. Personally I'd merge the Mario & Luigi mushrooms for consistency and maybe split the rest into their own pages. 14:49, June 23, 2021 (EDT)
 * The Wing Cap and the SM64DS item have even less in common, so I'm not sure what your point there is. Wing Mario and Cape Mario fly in the same manner (ie translating downward momentum into upwards momentum), completely different from Raccoon Mario's "run and fly upwards and then float down." As for the point I was making, it was the blatant similarity to the SMW feather in function (thus making it and the MK ones separately and generically based upon the same source, which is also precisely why your Gold/Ice Flower example doesn't fit; generic names with similar origins indicate a similar idea for a concept even without them being based on each other, like not just the mushroom page, but many real-life animal pages, like frog). I don't know where you're going with the Super Leaf, as nothing I have put forward even tangentially relates to doing anything remotely close to that. The RPG flower is as well blatantly based on the Fire Flower's original artwork (recall the current design didn't exist until Partners in Time) and for that matter lets Mario shoot fireballs (among other abilities). If the Fire Flower in MK were renamed, I'd assume that would be a fluke at least at first considering it's already been established as a Fire Flower within that series, though if it kept happening, we have precedence with Banana Bunch and Triple Bananas. As for your healing item idea, it seems needlessly complicated and arbitrarily choosy to me. Doc von Schmeltwick (talk) 15:38, June 23, 2021 (EDT)
 * Sorry if I've misunderstood, but what you seem to be saying with this proposal is 'this feather item is vaguely similar to this other feather item so let's split one random iteration of the other feather item which has nothing to do with the first feather item at all and merge those together anyway because they're supposedly both based on the same feather item and their names are generic', which makes no sense to me. Items being similar or based on each other doesn't mean they're the same thing. Wing Mario and Cape Mario being similar doesn't really have anything to do with that in my opinion, especially since the version of the Cape Feather you're trying to merge to the SM64DS feather doesn't even grant the Cape Mario form. Also, the reason I said Raccoon and Cape Mario are similar is that they both share the running forward and then flying mechanic, the slow falling, and the tail/cape attack, but that's besides the point. I also personally find the current way we set the mushrooms up to be far more complicated and choosy, especially with some RPG healing mushrooms being merged to the mushroom page but not others, though I haven't looked at the entire debate surrounding the mushroom pages so I might be missing something. 16:07, June 23, 2021 (EDT)