User:Axis/sandbox

Prima Games: overusing the word "platform" to describe everything since 1990.
Super Mario 3D World objects that still need pages:

Number represents a Prima Games guide page. I've excluded tons of circular rotating platforms, they're so common and so similar that I'm 99.9% sure we already have a page like this and all of them can just be merged.

2-1

 * Swiftly moving platform 51

3-3

 * Moving floor 73
 * Floating couch 74
 * Shelf 73
 * Moving stairway

3-4

 * "Rotating platforms with large sections cut out of them" - filename is needed for sure. 76

3-B

 * Gondola (Super Mario 3D World) 167 199

4-4

 * Scroller (conjectural name) appears in several Mario games, including Nintendo Land and Super Mario Odyssey. Name is all we need, really.

4-M

 * Swinging platform, pendulum platform. Variant on a pole -- Swaying platforms, tilting platform (116) shifting platform (137) 103, 105

Also a common object, though they usually have spiked rollers on them. That's what the metal deepening is for. I'll see if I can find a better name.

5-4

 * Rotating wooden platform 120

5-B

 * Rising pillar 123

5-7

 * Roaming searchlight 127

5-Castle

 * Swinging platform (Super Mario 3D World) 129

6-3

 * Gong

6-4

 * Wooden raft 140

6-6

 * Vertical conveyor belt 145. Also in SMO

6-7

 * "Platforms that slam shut" or "block". 147 filename needed

C-4

 * Arrow platform 164

B-6

 * "Platform has had two large chunks ripped out of it" 191

S-2

 * Rotating platform (Super Mario 3D World) (red and blue) 206

S-4

 * Goal Pole (The Great Goal Pole)

S-6

 * Hexagon platform

Ghost Houses
Ghost Houses have plenty of fake objects represented by Boos. They're called "illusions" by the Prima Guide. Recurring fake objects probably should have pages. 74
 * Flagpole
 * "fake pipe" 74 <-- gives a Green Star
 * 1-UP

This is a list of Super Smash Bros. series bosses.

Duon
Duon is a boss in the Subspace Emissary of Super Smash Bros. Brawl. It is a large robot with wheels and two bodies (hence its name, which is derived from the word "duo"): one armed with cannons and the other with blades.

Super Smash Bros. Brawl
Duon is located atop the Battleship Halberd Bridge. In the game, it is fought by Fox, Falco, Snake, Lucario, Zelda or Sheik, and Peach.

Six Mr. Game & Watches are launched through the glass of the Halberd's control room and land a few feet away from where Zelda, Peach, and Fox stand. They dissolve into Shadow Bugs and quickly reform into the monstrous Duon, which Fox, Zelda, and Peach prepare to battle. Lucario and Snake jump from the control room's window and land behind the three. Falco lands behind the fighters after ejecting from an Arwing as it flies overhead. All the characters work together to defeat Duon. After being defeated, Duon shrinks, and loses all of the shadow bugs that made it so powerful. A lone Mr. Game and Watch trophy lays in its place. With the Mr. Game & Watches gone from the wheel, Meta Knight regains control of the Halberd. Duon later appears in The Great Maze, where it appears at the same area, atop the Halberd's bridge.

Its attacks involve spinning rapidly, firing a barrage of missiles, crushing the player by jumping, and shooting lasers in a circular pattern, amongst other attacks. While Duon fires the missiles, the player can move behind Duon. The missiles may hit Duon, dealing damage to it.

Super Smash Bros. Ultimate
Duon also appears in Super Smash Bros. Ultimate as an Advanced-class Attack-type primary spirit with two support slots. The spirit can be encountered in the Base sub-world of the Light Realm in World of Light. The spirit's puppet fighters are giant Ice Climbers on the Halberd stage, referencing Duon's battle from Super Smash Bros. Brawl.

Marx
Marx is a character from the Kirby series who made his debut as the final boss of the Milky Way Wishes game in Kirby Super Star. He appears as a boss in Super Smash Bros. Ultimate, serving as the final enemy in the Classic Mode runs of Kirby, Rosalina and Luma, and Inkling. Sephiroth also fights Marx in his Classic Mode route, but not as a final boss. He also appears as a boss in the adventure mode, World of Light, where he serves under Dharkon. A Mii hat based on Marx exists in Super Smash Bros. Ultimate, unlockable for 450 G, that Mii Fighters can don.

Prior to his Super Smash Bros. Ultimate appearance, his boss battle theme from Kirby Super Star ("Vs. Marx") appeared in an arranged form in Super Smash Bros. Brawl and Super Smash Bros. for Wii U. It can be played on Halberd. "Vs. Marx" returns in Super Smash Bros. Ultimate, being a selectable music track for any Kirby stage, and is featured in Marx's boss battle (except for in the Classic Mode run of Inkling).

Tabuu, the final boss in the Subspace Emissary mode in Super Smash Bros. Brawl, shares a similar moveset to Marx.

Dracula


Dracula (referred to as The Count in Captain N: The Game Master) is the main antagonist from the ' series, based on from the 1897 horror novel, '. He appeared in various episodes of Captain N as a minor antagonist and is a boss character in Super Smash Bros. Ultimate.

Captain N: The Game Master


The Count is a minor antagonist in Captain N: The Game Master, where he often acts as a minion of Mother Brain's forces. In "Videolympics", he joins Mother Brain's team with Donkey Kong.

Super Smash Bros. Ultimate
Dracula appears a boss in Classic Mode and Adventure Mode: World of Light in Super Smash Bros. Ultimate. His appearance in said game is based off the one from . Dracula's Castle also appears as a playable stage in-game.

During the battle, he can transform into his form from , a demonic bat-like creature with long horns. The characters that fight Dracula at the end of their Classic Mode are Luigi, Pac-Man, Simon Belmont, and Richter Belmont. Sephiroth also faces him in his Classic Mode route, but not as the final boss.

Ganon
Ganon, also referred to as Beast Ganon or Ganon, The Demon King, is the beast form of Ganondorf and the primary antagonist of the The Legend of Zelda series. He made his first appearance in the Nintendo Entertainment System title, The Legend of Zelda. Ganon is the archenemy of Princess Zelda and Link, and is the king of darkness. Ganon's beast form has seen many visual changes throughout the series, but is always resembling some kind of boar or warthog. The beast form of Ganondorf has appeared in more installments of The Legend of Zelda series than his Gerudo form, and is frequently fought as the final boss.

The Legend of Zelda
In the original The Legend of Zelda television series produced by DIC Entertainment, Ganon starred as the primary antagonist. His goal was to steal the Triforce of Wisdom from Link and Princess Zelda. He was portrayed by the late Len Carlson.

Captain N: The Game Master
Ganon appeared in the episode "Quest for the Potion of Power" of Captain N: The Game Master. He borrows his appearance and personality from The Legend of Zelda TV series, and is also portrayed by Len Carlson.

Super Smash Bros. Brawl
Ganon appears as Ganondorf's Final Smash in Super Smash Bros. Brawl, where he is called "Beast Ganon." He is based on his beast form from The Legend of Zelda: Twilight Princess.

Super Smash Bros. for Nintendo 3DS / Wii U
Ganon returns as Ganondorf's Final Smash in both Super Smash Bros. for Nintendo 3DS and Super Smash Bros. for Wii U, with the same look and name as the previous installment.

Super Smash Bros. Ultimate
Though Ganon returns as Ganondorf's Final Smash in Super Smash Bros. Ultimate, this time he is based on his appearance from The Legend of Zelda: Ocarina of Time. He is also called "Ganon, The Demon King" in this installment, and functions slightly differently from Ganondorf's previous Final Smash. In addition, Ganon appears as a boss in both Classic Mode and in the Adventure Mode: World of Light. For Classic Mode, he is fought as the final boss for Link, Young Link, Toon Link, and Zelda. Sephiroth also fights Ganon in his Classic Mode route as a non-final boss.

Nintendo Land
Ganon is fought as a boss in Nintendo Land in the The Legend of Zelda: Battle Quest attraction.

Crazy Hand
Crazy Hand is a character in the Super Smash Bros. series, first appearing in Super Smash Bros. Melee. He is the left-handed counterpart of Master Hand, of whom he shares an identical appearance with. Like Master Hand, Crazy Hand is a large, disembodied, gloved hand, but unlike Master Hand, Crazy Hand embodies a being of destruction instead of creation.

Crazy Hand can use more attacks than Master Hand and also attacks more frequently, so fighters are given fewer opportunities to attack Crazy Hand. Many of Crazy Hand's attacks have side effects, such as the Lip's Stick flower.

Crazy Hand is voiced by Dean Harrington (Melee), Pat Cashman (Brawl), and Xander Mobus (3DS / Wii U and Ultimate), who also voiced the announcer of the respective games.

Super Smash Bros. Melee
Crazy Hand is one of the main antagonists in Super Smash Bros. Melee, along with Master Hand and Giga Bowser. Crazy Hand will appear alongside Master Hand in a timed match when the player completes Classic mode on Normal, Hard, or Very Hard under ten minutes, and does not use a continue. In addition, Crazy Hand is also fought in the 50th event match alongside Master Hand. This match is not timed.

On Very Hard difficulty, Crazy Hand's drill, rocket punch, jet (only when he attempts to fly into the player), third poke, grab (forward throw), and punch (on grounded players) are all a one-hit KO.

Defeating Crazy Hand in Classic mode earns the player 80000 points, which is mandatory for getting the Diskun trophy.

Super Smash Bros. Brawl
In Super Smash Bros. Brawl, Crazy Hand appears under the same circumstances in Classic mode as he does in Super Smash Bros. Melee, though the only difference is that he appears immediately rather than after depleting Master Hand's HP by half. Though he is absent from The Subspace Emissary, Crazy Hand appears in Boss Battles Mode with the standard Emissary boss health bar.

Unlike in Melee, no bonuses are awarded for defeating Crazy Hand in this game. As a result, defeating Crazy Hand in Classic Mode is not mandatory for completing 100% of Brawl.

Super Smash Bros. for Nintendo 3DS / Wii U
Crazy Hand retains his role as a final boss in Classic mode in Super Smash Bros. for Nintendo 3DS, along with Master Hand. However, rather than having to clear Classic mode within a certain time, Crazy Hand will appear in battle if the player sets the intensity to 3.0 or higher, and chooses the black path at the end. However, on intensity 8.0 and higher, only the black path will be available, and Crazy Hand must be fought. In battle, both Master Hand and Crazy Hand share their stamina. When the intensity is set to 5.1 or higher, after losing a portion of stamina, Master Hand will be engulfed in flames and exit the battle, while Crazy Hand will transform into the Master Core.

Crazy Hand is also a final boss in Super Smash Bros. for Wii U's Classic mode. However, unlike in the 3DS version, players will be forced to fight Crazy Hand, along with Master Hand, at intensity 3.0 or higher; this also means that at intensities 5.1 and above, Master Core must be fought as well. Also, one of the two Special Orders modes is Crazy Orders, which involves using a pass or spending gold to participate in consecutive battles and racking up rewards in a ten minute timespan. After winning at least one battle, the player can choose to fight Crazy Hand in a stamina match. Depending on how many tickets have been cleared cleared, additional opponents may appear alongside Crazy Hand, including Master Hand. Crazy Hand occasionally drops chests when hit, and when defeated, the player gets to keep all rewards accumulated.

Crazy Hand also has a new move, known as the Void. He rips open some part of the air and can suck the players into a void, which deal damage after the players are launched out. The only ways to avoid the Void are using shield, and doing continuous rolls.

Super Smash Bros. Ultimate
Crazy Hand reappears in Super Smash Bros. Ultimate, where he returns as a boss in Classic mode, as well as in Adventure Mode: World of Light. In Classic mode, Crazy Hand appears alongside Master Hand if the player reaches Intensity 7.0 or higher, though some fighters are assigned to fight the former alone. In World of Light, Dharkon creates an army of clones of the original Crazy Hand, some of whom create obstacles for the player, and are fought as well. If the player meets the requirements for the game's true ending, Crazy Hand and Master Hand help the player by opening up a hole in space for them to enter, to defeat Galeem's and Dharkon's clones and for the final battle with both entities.

Crazy Hand also appears as an Ace-class Neutral-type primary spirit. It allows three support slots and is obtainable by winning the last battle against Crazy Hand in World of Light. It is among the most powerful spirits in the game.

Dharkon
Dharkon is one of the two main antagonists of Super Smash Bros. Ultimate's World of Light mode and is the dark counterpart to Galeem. Dharkon's body consists of many spiky dark-purple tentacles formed into a jumbled mass with a single light-blue eyeball in the center.

Dharkon first appears after Galeem's first defeat, emerging from a large crack in the sky, along with an army of Crazy Hands. It proceeds to power through Galeem's Master Hand army and takes control of the remaining fighters, creating its own world of darkness. After its first defeat, Dharkon flees to the final world along with Galeem, who wages a war against Dharkon and its Crazy Hand army with its army of Master Hands. In the final world, if only Galeem is defeated, Dharkon enchains Galeem and covers the world in darkness. Mario is seen collapsing, apparently dead, as the screen goes black, before Dharkon's eye appears. In the other bad ending, where only Dharkon is defeated, the world is completely engulfed in light, and Galeem disintegrates Dharkon's body. In the true ending, both Galeem and Dharkon are defeated.

During the final battle between both Galeem and Dharkon, Dharkon will attempt to damage players with its tentacles while climbing a vertically scrolling stage. It also spawns more dark versions of the fighters, which players must defeat to progress. Galeem also does this in the second half, except with light versions of fighters.

Similar to how Galeem's name is a corruption of the word "gleam," Dharkon's name is a corruption of the word "darken."

Dharkon also appears as a legend spirit alongside Galeem, which both can be obtained by getting the good ending in World of Light. It is tied with Galeem by having the most overall power of spirits in the game. Though the spirit has no slots, it has a unique ability called "Bane of Light," in which fighters take and deal a doubled amount of damage against fighters controlled by light in Adventure mode.

Dharkon makes an additional appearance in Hero's reveal trailer, where it is shown to have created puppet fighters of Marth and Meta Knight.

Battle
Dharkon uses several attacks during its fights, including creating two large darkness waves that move erratically on the left and right sides of the screen, which players must dodge. Dharkon may also disappear for a moment and reappear as a single tentacle that moves around the stage as well as create two portals and quickly move between both of them, attempting to damage the player. It also may spawn several bombs that will explode, which have an effect similar to the X Bomb. It can also spawn dark versions of the fighters, who will fight along with Dharkon, who causes large beams to shoot onto the stage, attempting to damage the player.

Dharkon may also attempt to stab the player with its tendrils, exposing its eye after the last hit. It can also fire a barrage of small energy balls from the top left corner of the screen. It is capable of teleporting around the stage in a similar manner to Master Hand and Crazy Hand. The only part of Dharkon's body that players can damage is its eyeball, which may temporarily be stunned and fall on the stage, allowing players to get a few easy hits. After its health is about halfway depleted, Dharkon will become angry, its eye turning red, and will begin attacking faster.

During the true final battle, if Galeem is stunned, Dharkon will form a mallet out of its tendrils and smash its counterpart's core. When defeated in this fight, Dharkon unleashes a powerful explosion that deals massive damage to the player and Galeem.

Rathalos
A Rathalos is a type of flying from the  series of games produced by Capcom.

Super Smash Bros. for Nintendo 3DS / Super Smash Bros. for Wii U
Super Smash Bros. for Nintendo 3DS and Super Smash Bros. for Wii U feature a downloadable outfit and headgear based on the Rathalos for the Mii Fighter. The outfit is titled Rathalos Mail, and the headgear is called Rathalos Helm. It was released for Wave 4 of the Mii costumes DLC.

Super Smash Bros. Ultimate
Rathalos appears in Super Smash Bros. Ultimate, both as an Assist Trophy and as a boss in both Classic Mode and the World of Light, the first to appear as both. He is one of the few third-party Assist Trophies without any playable fighters from their home series, with the others being Akira, Bomberman, and Shovel Knight.

As an Assist Trophy, he can strike the opponent with his claws or breathe fire onto the stage. When he roars, nearby fighters may be stunned. In the boss fight for Rathalos, the player fights him on a flat plains stage resembling the Ancestral Steppe from the Monster Hunter series. He is fought in the final round in the Classic Mode routes for Yoshi, Marth, Duck Hunt, and Piranha Plant. He is also fought in the Classic Mode route for Bowser, Hero, and Sephiroth, albeit before the final round (with Mario and Metal Mario for the final battle for Bowser, and with Robin and a giant Charizard for the final battle for Hero, while Sephiroth's route is akin to a boss rush, with Rathalos as the first opponent). During the boss fight, Rathalos can use all of its attacks from his Assist Trophy form (with its claws also dealing poison damage), while also being able to ram the player, swing its tail at them, and fly into them from the background. At certain points, Rathalos may retreat to the background and unleash massive fireballs which will carpet the ground on fire for a few seconds. Although it can be attacked anywhere at any moment when it is faced head on, the most effective method to fight Rathalos is by immobilizing it with items like Pitfalls and Deku Nuts, which can appear either randomly or by striking its tail.

The Rathalos-based outfit for the Mii Swordfighter is also available as downloadable content, having been released in the 9th wave of Mii costumes alongside Pyra and Mythra.

Galleom
Galleom is a boss that appears in Super Smash Bros. Brawl and Super Smash Bros. Ultimate. It is a purple-skinned ape-like monster in a robotic form. Galleom possesses the ability to "transform" between a futuristic tank form and an upright robot.

Super Smash Bros. Brawl
Galleom is first fought by Meta Knight, Marth, and Ike. After the battle, Galleom takes a huge leap and lands near to where Wario was once turned into a trophy. However, the floor breaks from the impact of the landing, and Galleom falls into The Ruined Hall. Galleom then sees Lucas and Pokémon Trainer, and fights them. After the second battle, Galleom grabs Lucas and Pokémon Trainer and opens its cranium, revealing a Subspace Bomb. Galleom launches into the air with them having only 15 seconds left, intending to take them with itself to its death.

Lucas uses PK Thunder to break off Galleom's arm, and frees them. Right before they land, they are saved by Meta Knight. Galleom, however, meets its end with the explosion of the Subspace Bomb. Later though, players must fight it for a third time in The Great Maze. Although it was fought two times earlier in the game, players only need to fight it once in the Great Maze.

The Galleom trophy is earned by use of a Trophy Stand. To get the trophy of the tank form of Galleom, the player must clear the Boss Battles game mode on Intense difficulty level.

Super Smash Bros. Ultimate
Galleom returns in Super Smash Bros. Ultimate in the World of Light mode. It also serves as one of the final bosses in the game's Classic Mode where it is fought by Wolf, R.O.B., Snake, King K. Rool, Dark Pit, and Min Min. It is also fought in Mega Man's and Sephiroth's Classic Mode route, though it is not the final boss.

The Galleom spirit can be earned by defeating Galleom in World of Light. It is an Advanced-class Neutral-type primary spirit that has three support slots and strengthens the user's fist-based attacks.

Galleom also makes a cameo in the Home-Run Contest, where it can be seen flying in space in the background.