Category talk:Unlockables

This category should ideally be split int subcategories, such as Category:Unlockable Characters, Category:Unlockable Karts, Category:Unlockable Microgames, etc. Placing it here in case anyone would like to help out with it. If not, then note to self :P

15:42, 5 October 2016 (EDT)
 * Not against it, but there are a LOT of unlockables to go through... 15:46, 5 October 2016 (EDT)
 * One way of running through this is if one person starts from the beginning of the category and another starts from the end. If more people want to pitch in, they can start at one of the middle category pages. Do you want to run through this now? 16:02, 5 October 2016 (EDT)


 * I couldn't start on it today. Maybe we should go through it letter by letter, and then when people have sorted through a letter, just post a quick comment here. And then people like me can jump in when they feel like it, bit by bit.
 * 16:07, 5 October 2016 (EDT)
 * I will help, but will be more active at this later. 16:17, 5 October 2016 (EDT)
 * Actually, before anyone gets started, an "Unlockable Microgames" category is unnecessary since literally every microgame is necessarily unlockable. It'd be sufficient to make Category:Microgames a subcategory of this one. 16:20, 5 October 2016 (EDT)
 * Not true. 1, 2, Robot is not an unlockable, unless it says so on another article. There are many others to mention, but it will take too long.
 * As I do not own DIY or DIY Showcase, I cannot confirm if they are actually not unlockable or if the category simply hadn't been placed on their page, but every other games' microgames are unlockables, even if the category is not on their page. 16:53, 5 October 2016 (EDT)

On second thought, I think "Cat:Unlockable Karts" is best named as "Unlockable Karts and Bikes".

16:58, 5 October 2016 (EDT)
 * Maybe "Cat:Unlockable Vehicles" would be better for futureproofing. Off the top of my head, I can't think of any examples of unlockable vehicles that aren't karts or bikes, but it might come in handy. 17:04, 5 October 2016 (EDT)
 * Whatever we do, B Dasher, Spear, Sneakster, and Comet need to be added to unlockables. 17:08, 5 October 2016 (EDT)

@TT: There are the DKC3 vehicles unlockable at Funky's Rentals: Hover Craft, Turbo Ski, Gyrocopter. But I think it's best for the MK unlockable vehicles to be separate.

17:12, 5 October 2016 (EDT)
 * What's the alternative for those vehicles, though? A separate category for other vehicles wouldn't have that many entries, so would they just stay on the main Unlockables category? 17:15, 5 October 2016 (EDT)
 * Or Unlockable Vehicles could work like Vehicles, but I don't know how much better or worst it is. 17:18, 5 October 2016 (EDT)

I really don't want to do this by myself you know. 17:54, 17 October 2016 (EDT)

Purpose
What even is the purpose of this category? I mean, I get the purpose, but what I don't get is the scope. Given the current scope (not including the discussion above this one), we could include every single level in every single linear level-based game (save the very first level of each respective game). 10:43, 29 October 2018 (EDT)
 * I think this category is meant for things (levels, items, etc.) that are unlocked when a specific requirement is met, or when the game goes "Hey, you unlocked a new thing!". I wouldn't consider levels you play through linear progression unlockable. 11:36, 29 October 2018 (EDT)

Scope, take 2
Never mind that the name "Unlockables" is informal for this wiki and should instead be "Unlockable content", I have many other problems with this category. I'm not comfortable with making a proposal for something of this scope yet, but I'd like to discuss these issues to see if one is necessary.

Some of these can be easily fixed—moving seemingly misplaced subjects to subcategories, like moving Alex and Pink Gold Peach to Category:Unlockable characters; creating new subcategories like, , , and so on; etc.

Other problems? Make me doubt the usefulness of this category. First of which is how broadly the term can be defined, and the inconsistencies that result. For example, we have Dashell and Piccolo in here, yet not Ms. Mowz or any other optional features in the RPGs. There's also a problem with subjects unlockable in some games and available from the start in others—like the Flower Cup being unlockable in Mario Kart 7 and the original Mario Kart 8, or much of the aforementioned Category:Unlockable characters. And while we're on the topic, wouldn't content required to beat a given game fall under linear level progression, even if there is a notification when you unlock it? I'm not talking about content unlocked as a reward for doing certain tasks, but rather things like cups in spin-offs. In most Mario Kart games, for example, one must unlock and win the Special Cup (and the Lightning Cup since Mario Kart DS) to even see the credits.

With all this in mind, should we merely clean up this category, try to come up with a tighter definition for it, or delete it and its subcategories outright? I thought about dividing unlockable content by game rather than type, but I realized that'd lead to way too many categories to keep track of. Do you see how many categories Bowser falls under? Imagine adding each unlockable appearance of his there. ShootingStar7X (talk) 23:31, September 17, 2022 (EDT)


 * I think we should clean up this category. Coming up with a tighter definition would work as well. However, deleting it and its subcategories means that all the hard work that went into these categories is wasted. I'm against outright deletion, but the other two options are fine. Mari0fan100 (talk) 02:27, September 18, 2022 (EDT)
 * The reason I even considered outright deletion is out of concern this may be too broad. Looking at Category:Unlockable characters alone, nearly every playable character in Smash is present due to Super Smash Bros. Ultimate. If we do go about giving the category strict criteria, I'd support not listing cups, for the reasons mentioned above. ShootingStar7X (talk) 13:18, September 18, 2022 (EDT)