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Wario: Master of Disguise
Wario: Master of Disguise, known in Japan as Kaitou Wario the Seven (怪盗ワリオ・ザ・セブン, lit. "Phantom Thief Wario the Seven") is a platform game developed by Suzak for the Nintendo DS. It is the first Wario platform title since Wario World, and the seventh platformer game starring Wario overall. This game returns to the franchise's traditional 2D style, as Wario World was designed in 3D. It is also the franchise's first and only Wario platform title launched for the Nintendo DS. The game centers around Wario, who gets literally sucked into a television show thanks to a new invention. Wario begins an adventure and receives the ability to transform into eight different disguises, each one serving a unique purpose for specific levels. The Japanese title refers to Wario's transformations, with the exception of the first one: Thief Wario, as this disguise is his standard form.

Storyline
While channel surfing for treasure leads on a listless day, Wario accidentally stumbles upon a television show starring future rival Count Cannoli, a.k.a. The Silver Zephyr. Although he is quick to insult the show's premise, Wario is secretly extremely jealous of this master thief and his wand Goodstyle and the riches he has accumulated. Not to be outdone, Wario dashes off to his secret headquarters (his back room) and constructs the Telmet. With this new device in tow, and an insatiable lust for treasure, Wario enters the television and makes his big screen debut.

Upon entering this new world, Wario inadvertently crash lands on Count Cannoli himself. The impact forces Cannoli to drop his wand. Wario, quick to snatch his first piece of treasure, immediately recovers the wand. Upon seeing this, Cannoli demands that Wario return his wand, as it is the source of his power. Wario is quick to inform Cannoli that he will never be getting his wand back, as Wario is having far too much fun waving it about in the air. However upon doing this, the wand begins to speak, revealing that the wand is a being of its own, known as Goodstyle. Goodstyle, with no harsh feelings towards Wario, informs him of the many capabilities that he possesses and how Wario, who Goodstyle refers to as "master", much to Wario's pleasure, can use these capabilities to his advantage. After a quick lesson about how to use him, Goodstyle transforms Wario into a master thief, the silent but deadly Purple Wind.

Through this new persona, Wario begins an race around the world, along with rival Count Cannoli to collect all the pieces of the infamous Wishstone, believed to grant the wishes of the one who possesses it in its entirety. Throughout their adventures, Wario and Cannoli also run into master thief Carpaccio, who is also in search of the Wishstone fragments. Wario, whose wish is to own all the treasures and riches of the world, stops at nothing and manages to gather all five pieces of the Wishstone through the help of Count Cannoli (who recognizes Wario as the superior criminal) and the mysterious masked maiden known only as Tiaramisu. Wario, Cannoli and Tiaramisu manage to assemble the Wishstone in its entirety, only to have Tiaramisu reveal to them a secret. It is revealed that Tiaramisu is actually a demon known as Terrormisu who was trapped within the Wishstone, and through its reassembling was now free to reign over this world. This doesn't settle well with Wario, who is furious about the Wishstone not granting his wish for treasure. In a fit of rage, Wario and Goodstyle take Terrormisu on and after a heated battle, emerge victorious.

Terrormisu is then banished into an alternate dimension where she can threaten the world no longer. It is then revealed that Goodstyle is actually the first member of the Cannoli clan who enlisted Wario to tackle the foreboding threat of Terrormisu. Wario, feeling used and cheated, expresses his rage and discontent to Goodstyle. Goodstyle quickly informs Wario that through his accomplishments, he has earned the vast amount of treasure and riches that the Cannoli clan has accumulated throughout the generations. Wario agrees to this arrangement and the player is then treated to a clip of Wario being showered with treasure. Wario, content with the events that transpired, resolves to head back to the real world with his treasure.

However, upon returning to the real world, it is revealed that the Telmet only teleported Wario to the real world, not his treasure. Upon seeing his treasure on the television, Wario slips into a fit of disbelief and resolves to re-enter the television to collect his earnings.

Gameplay
The overall gameplay uses all of the features of the Nintendo DS. The handheld's is the primary source of gameplay, as it is used to change Wario's current disguise into a new one. Each disguise has it's own command that must be drawn in order to transform Wario. All disguises have special abilities that use different enhancements of the Nintendo DS. The standard controls of the game can be played entirely with either the or the system's face buttons. Along with platforming, there are also minigames (much like WarioWare) that must be beaten to win treasures that are added to Wario's loot. These include a sliding puzzle, connect the dots, matching, exterminating cockroaches, and several others.

Standard controls

 * / right: Move right
 * left: Move left
 * Move left or right (depending on which direction Wario is facing)
 * / down: Crouch
 * / up: Jump
 * Enter in desired command to change Wario's disguise

Special controls
Thief Wario:
 * Draw a check mark on Wario with : Transform into Thief Wario
 * Tap the Touch Screen with : Tackle

Cosmic Wario:
 * Draw a circle around Wario's head with : Transform into Cosmic Wario
 * Tap the Touch Screen with : Fire laser beams

Arty Wario:
 * Draw a "canvas symbol" (square with a line going from the bottom left corner to the top right corner) around Wario with : Transform into Arty Wario
 * Draw a square with : Build a block
 * Draw the canvas symbol as Arty Wario with : Creates a warp door (links to previously drawn doors)
 * Draw anything but the two mentioned commands: Creates a walking piece of feces

Genius Wario:
 * Draw a magnifying lens (circle with a line through the middle) on Wario's body: Transform into Genius Wario
 * Tap the Touch Screen with : Activate Genius Wario's punching glove

Sparky Wario:
 * Draw a lightning bolt over Wario with : Transform into Sparky Wario
 * Tap the Touch Screen with : Create light in a dark room and/or destroy enemies

Captain Wario:
 * Draw a prow (backwards C) shape on Wario's stomach with : Transform into Captain Wario
 * Draw a line to the left or right with : Speed up Captain Wario's paddling
 * Tap the Touch Screen with : Shoot torpedoes

Dragon Wario:
 * Draw a tail from Wario's backside with : Transform into Dragon Wario
 * Tap the Touch Screen with : Breathe fire

Wicked Wario
 * Draw a wing on Wario's back with : Transform into Wicked Wario
 * Blow into : Fly straight up

Whose Show Is This Anyway?!!
Whose Show is This Anyway?!! is the first episode and level of Wario: Master of Disguise. The episode begins immediately after Wario enters the television using his newly-invented Telmet.

Introduction
The episode begins on the dock outside the S.S. Caviar. Wario falls from the sky and lands directly on The Silver Zephyr, causing him to drop his wand, Goodstyle. Upon dropping Goodstyle, The Silver Zephyr loses his disguise and becomes his original self, Count Cannoli. Wario goes to pick up Goodstyle as The Silver Zephyr slowly recovers from the collision. Not knowing the powers of the wand, Wario waves it in protest to Count Cannoli's commands to return it. Waving the wand activates Goodstyle and causes him to tell Wario that he is its new master. Goodstyle teaches Wario how to become Thief Wario, giving Wario his first disguise of the game. Wario, realizing his new role as a thief, dons himself "The Purple Wind."

Layout
I'm still working on this section The episode's gameplay picks up on the dock. Wario must run right to enter the ship. Inside the ship, Wario encounters a staircase with a green treasure chest. Wario approaches the chest and Goodstyle tells him that these chests hold Guise Gems, which Goodstyle eats in order to help Wario upgrade his transformation. When the chest is opened, a mini-game commences. Completing this mini-game awards Wario with a Cosmic Guise Gem, which allows him to transform into Cosmic Wario. Wario continues to the next room on the right, where Count Cannoli demands Goodstyle back. Wario runs away and returns to the room to find the count gone. Above Wario is a laser switch. When shot by Cosmic Wario, a red chest falls from the ceiling. When opened, a mini-game begins. If Wario completes the mini-game he receives an I Love You Lunchbox, which is worth $298. There are two blocks to the right that Thief Wario must jump over in order to progress. In the next room, there is a purple treasure chest on the ground and a platform with a money bag held by two cables. The chest rewards Wario with the S.S. Caviar's map upon completing a mini-game. This shows all of the rooms of the ship on the top screen's map. Count Cannoli also follows Wario from this point on. If he runs into Wario, Wario is forced to reenter the current room he is in. However, the cash and rewards he obtained are still in his loot. Count Cannoli can be avoided by jumping over him as Thief Wario. There is another suspended platform to the right with a Munchelangelo standing on it. Wario can progress right to enter the bow of the ship, where a money bag can be found all the way to the right. Two Squabbles fly overhead. Goodstyle informs Wario about the money bags and how he can earn its contents using different attacks. Three more money bags are found to the right, as well as four more Squabbles who fly towards Wario in an attempt to harm him. Count Cannoli appears at the bow's entrance. If avoided, Wario returns to the previous room. There is a third suspended platform above that Cosmic Wario can shoot down, giving him a higher ground to jump and reach a ladder above. The ladder brings Wario to the upper level, where a Squabble flies over another money bag. To the right is the ship's edge with three Squabbles flying above. To the left is a crate blocking a door. Wario must push the crate and enter the door. Inside, Wario encounters a Galley Cat. Another door to the left can be entered, brining Wario to a room with staircases that leads to a money bag and a heart to replenish health. To the left of this door is an area with an inaccessible elevator that becomes available in the following episode. Wario progresses to the next area on the left, where Count Cannoli reappears, standing on a chandelier. Count Cannoli warns Wario that the ship is booby trapped, as he hops down from the chandelier to continue his pursuit on Wario. To the left, another Galley Cat is encountered followed by a Pushy Cat. Wario enters another door that brings him to a room with a series of fire blocks and crates. To the left is a new area with a Wario Cap, which allows the player to save. These fire blocks cannot be extinguished until Wario has learned the Dragon Wario disguise, which is not learned until much later in the game. To the right, Wario can interact with the crates to help him reach a red treasure chest resting on a platform. Another mini-game commences if Wario opens it, rewarding him with Weightless Backpack worth $58.

Enemies

 * Munchelangelo
 * Squabble
 * Galley Cat
 * Pushy Cat