User talk:Wildgoosespeeder

High Quality Uploads
Hey, great uploads! I'm loving the screenshots you're adding to this wiki. Please do more. :D 23:20, 19 November 2015 (EST)
 * To be honest, I wasn't sure if my uploads were approvable because of the drastic increase in file size. I'm glad someone sees my high quality uploads as something good. I could go even higher but my computer is crap and I don't have anything beyond a 1600x900 monitor. The resolution of the captures are really causing Dolphin Emulator to run slow for me (2.5x Native). Even 1x Native can get sluggish at times. If I had more powerful hardware, it wouldn't be such a problem. Oh well. I am at least providing some much needed quality images this Wiki needs for Super Mario Galaxy (and Super Mario Galaxy 2 too when I get around to playing that through Dolphin :P). :D --Wildgoosespeeder (talk) 23:43, 19 November 2015 (EST)
 * The more increase in file-size means better quality the better for the wiki, I say. Well I'm glad someone's going through the trouble of playing a platformer especially on a slower computer to upload high quality screenshots. The games can run frustratingly slow so I understand where you're coming from. Keep up the good work! 00:47, 20 November 2015 (EST)
 * Slower frame rates do help getting more precise screenshots though. :P Anyways, it's nice to see my work is going appreciated. It's a nice change of pace hearing positive remarks improving a Wiki. :D The last Wiki I tried to improve just had me being chewed out by moderators. The Wiki's organization and maintenance handling was a mess five years in the making. Tried to propose systems to help it out some to get it back on-track. Lukewarm response. :( This Wiki and Bulbapedia handle better. --Wildgoosespeeder (talk) 04:42, 20 November 2015 (EST)
 * Yeah about that slow emulation speed lol, we've worked with slower frame rates before; we had to work with 1-3 FPS sometimes! The payoff is that the results in button-mashing and reaction minigames in Mario Party are profound, and it one time lead us to discovering an easter egg. Anyway, despite what Baby Luigi (my identical twin sister) said, it might actually be ideal if you stick to native resolution, but there's no point going back and changing the resolution of the images. Don't let that discourage you, though, and you can continue your work as usual. 15:23, 20 November 2015 (EST)
 * The way Dolphin handles screenshots, it's a pain to take things in 640x480 or 853x480 or whatever. The picture ends up being stretched and scaled to whatever size the window is to fit the frame. I have brought this up on the Dolphin bug tracker. The developers say the current screenshot code is a mess and they haven't gotten around to cleaning it up because of the fact. Also if I were to take their suggestion to get around the issue, the program crashes and restarts my display driver, for me at least. Long story short, it's a pain to take screenshots at the 1x native resolution and have the output screenshot be 640x480 or 853x480. It's better for me to do 2.5x native (1600x900). --Wildgoosespeeder (talk) 16:58, 20 November 2015 (EST)
 * All right, it's okay if you have to upload at bigger-than-normal resolutions, moreso if it's really the only reliable way to get higher-quality screenshots. Just continue what you're doing, and we'll be fine. 19:40, 20 November 2015 (EST)

NICE!! A fellow uploader! Such work is always appreciated. If uploading images is your main interest. I can link you to a page with countless amount of low quality images. Not necessarily Wii games but all existing Mario games!-- 06:48, 20 November 2015 (EST)
 * It's probably best to automate inserting  for JPEGs if the tag doesn't exist. Some JPEGs can't be replaced, such as alpha/beta screenshots, pre-release images, and other media that can't be replicated. PNGs are a different story as they require manual investigation if the image is good or not. I have flagged a few already. I don't consider myself a regular uploader. Too much work. Also my Mario game library is quite limited. I happen to be interested in Super Mario Galaxy 1/2 being played in Dolphin Emulator and looking into Super Mario Wiki seeing a lot of low quality imagery. :P --Wildgoosespeeder (talk) 19:52, 20 November 2015 (EST)
 * I'd reserve them for super-low quality and/or out-of-proportion images, but I suppose you can catalog them in your user page so we can find all the images in a neat little spot without sharing room with horrendous-quality images. 20:30, 20 November 2015 (EST)

Mail toad image
Just a small request, but can you re-position the Purple Toad in this screenshot so the flowers don't clip through his feet? I figured that the image may be more useful for cropping in the future (we have a lot of cropped images here too). Thanks! 20:30, 20 November 2015 (EST)
 * I don't think it is possible. It seems like the Super Mario Galaxy 2's Mailtoad is bound to the ring of flowers. :( --Wildgoosespeeder (talk) 17:41, 22 November 2015 (EST)
 * I thought he might be wandering around. Goddamn Nintendo, did they not realize that he clips through the flowers? Oh well... :( 17:52, 22 November 2015 (EST)

RE: Cosmic Blooper.PNG
Hello, good job the high resolution image uploads. However, since the previous File:Cosmic Blooper.PNG has the complete area (unless you can upload better version), it's preferable to use that one.


 * I had a feeling someone would have a problem with it but I am not sure how to best capture all of it. I couldn't find a good angle to do so. The suggested angle seems to be during the intro before Mario flies in (it has black bars) and then the image was edited. I don't like editing screenshots relating to casual play, the original format the images were captured in as I was replacing them. Also I was trying to match articles like Dusty Dune Galaxy and Sea Slide Galaxy, previous articles I worked on to replace the images. --Wildgoosespeeder (talk) 23:09, 22 November 2015 (EST)
 * I just need to point out that both are good; one shows the entire planet, the other shows the relative scale between Mario and the planet, and it shows gameplay footage. I think the free look option in Dolphin can be used to zoom yourself out so you can see both Mario and the planet, and it's just illustrative purposes, so it's not necessarily cheating or modding the game to give wrong impressions. The pesky HUD might be there, though, I don't know... 16:25, 23 November 2015 (EST)
 * Free Look it is as a final resort but it will be a separate image, similar in case to Sea Slide Galaxy. --Wildgoosespeeder (talk) 16:28, 23 November 2015 (EST)
 * That's exactly how I'd do it, lol. We think alike. :) 19:56, 23 November 2015 (EST)
 * The images have been supplied. Check out Good Egg Galaxy. --Wildgoosespeeder (talk) 00:45, 24 November 2015 (EST)

RE: Input On Merges
I went offline before deleting the file, so that done. You can upload another image of the battle to replace on the page. About unused file, some users upload and forgets to add them into pages, some replace but didn't tag for deletion. As the description said, '''All files should be used in at least one page. Some are lying around waiting to be tagged with as well.'''


 * Well yes, but i figure there should another screenshot of the battle fight and conclusion, if you're fine with that.

Uploads
Hello! I just wanted to say you're doing a great work with all your uploads, thanks! -- 18:52, 22 December 2015 (EST)

RE:Super Mario Galaxy Uploads
The images I find are usually in .jpg format, so I figure that saving them as .png makes less sense. I don't have access to a computer strong enough to handle Dolphin Emulation, so I am unfortunately unable to make such high quality screenshots. If saving .jpgs as .pngs is more preferable anyways, then I will change my behaviour immediately. 19:25, 22 December 2015 (EST)
 * Thanks a lot! This is going to speed up things considerably. 19:48, 22 December 2015 (EST)

Re: JPEG Woes
Thanks! I've been having trouble with JPEGs lately; I'll take your advice and make them PNGs in the future if it doesn't cooperate. --Andymii (talk) 20:41, 26 December 2015 (EST)

Transparency
I would reccomend not adding transparency onto the health bar image as the after effects could look unprofessional and is mostly unnecessary. Great with the uploads though.
 * Why can't' you just dump the textures on Dolphin Emulator and piece them together instead? 19:36, 27 December 2015 (EST)
 * That might work if you can pull it off actually. Wouldn't recommend using magic wand transparency though.
 * I don't have the proper tools to make it happen nor do I know how to wield them properly. I just capture things in the final render. I'll let someone else sort out getting even more precise with the image in question. --Wildgoosespeeder (talk) 19:42, 27 December 2015 (EST)
 * Dumping textures come with official transparency; there won't be any need to use magic wand transparency. Besides, you can use feathering to make a transparency less blocky so it's not always a bad thing. BTW, you use Dolpin emulator, correct? 19:44, 27 December 2015 (EST)
 * I know how to enable the feature in the graphics settings. I'm moreso just supplying replacement game screenshots. That is what I am uploading. --Wildgoosespeeder (talk) 19:47, 27 December 2015 (EST)

Your use of image quality tags
I think you're a tad too liberal throwing it around to any picture that's a little less than ideal quality. Typically, the tag is saved for images that have horrible anti-aliasing, taken with a potato quality camera, or whatever, but some images you've put an image-quality tag on are acceptable quality, even though they're simply JPGs. Like, I think this image and this image do their jobs even if they're not perfect quality. Yes, lacking a tag doesn't mean that it can't be better, but the image quality tag is usually saved for noticeably bad images, just like how we don't tag rewrite on articles unless their quality is noticeably and jarringly bad. Don't take this as a discouragement to your contributions, I'm personally just stating my own thoughts. 20:05, 27 December 2015 (EST)
 * Well after I brought this up, my twin IRL informed me that she already has this discussion with you before. I really apologize for bringing this up again. I might talk about it in the General Discussions Wiki Collab board of the Marioboards though so I can get some discussion from others. 20:39, 27 December 2015 (EST)
 * Again, I'll probably bring it up on the forums regarding usage of the templates. But we probably don't need to break it up; a bad image is a bad image and the reasons parameter is already good enough to cover all cases an image can be a bad image. 20:51, 27 December 2015 (EST)

Beta Images
The correct category for pre-release images is Category:Pre-release and unused images, not (the now-obsolete) Category:Beta Images. Niiue (talk) 02:24, 30 December 2015 (EST)

I'll make sure to do it.
Thanks for the info. I haven't started uploaded images since yesterday. I'll try to upload png images, thanks for the help. Golden  Yoshi   20:04, 2 January 2016 (EST)

GIF vs. JPEG. vs. PNG

 * I am tagging images like File:Ss lozalttf.gif for a reason. PNG is better because it has a lot of advantages over GIF or JPEG. PNGs can be compressed quite a bit more.

Doubly irrelevant in this case - firstly, you're talking bytes, not even kilobytes. And secondly, by uploading a new image, you're doubling the amount of space taken up on the server. (Even "deleted" images aren't actually removed by default. They're recycle-binned for potential undeletion.)


 * They also allow for 24-bit true color (16,777,216-color) rather than 256-color.

Irrelevant in the case of NES/SNES/Game Boy/GBC images. (And once you get beyond flat-colour images, PNG filesize REALLY balloons rapidly, since the compression algorithms don't work particularly well with rapid variations, like photos or more complex screenshots)


 * I have noticed that the 256 color pallet is insufficient with some SNES images (colors are a bit off).

That's an artefact of the program used to save it rather than the format, and would be the case with an 8-bit PNG too. No SNES image is more than 8-bit colour provided you use a properly-set colourmap. (This is not the same thing as the SNES only being capable of producing 256 total colours. It just couldn't do more than 256 simultaneously. The Game Boy Color had a similar, but even more severe limitation of something like 60 simultaneous colours, IIRC.). - Reboot (talk) 19:39, 3 January 2016 (EST)


 * I am well aware that MediaWiki treats deletion more like an OS recycle bin than resetting the bytes that made up the image. The deletion I see here typically will at least prevent bandwidth consumption of the inferior image.

...but the image itself (9.78kb) is rarely going to be served. It's used on one page and in two categories. The page serves a 180px thumbnail - which is 18.8kb - (by default, you can adjust that in your settings). The categories serve 120px thumbnails (8.77kb). All of which are rescaled (and cached) by the server. That's going to happen *whatever* image you upload.

And, indeed, I notice you've resaved it as a PNG while I've been typing. And, sure, the file is smaller (I'm going to check the accuracy in a minute...), but you know the filesize of the thumbnail being served on List of Mario references in video games now? 32.27 kB! Holy pyrrhic victory, Batman! (The category image is ALSO bigger at 15.5kB)


 * There are more ultimate ways of deletion if server space is getting tight, like this. I have brought the server space issue to Henry Tucayo Clay (Talk) when I was accidentally tagging images that I have replaced that were being used by main articles and 'Shroom issues. He isn't that concerned that the storage limit has been reached or is close to being reached.

So why are you?


 * I don't know the intricate details of an SNES but what I do know is that we should supply images that have the least amount of impact on bandwidth consumption and storage space. For the screenshot you untagged, there are two issues: The image isn't 254x224 (NTSC) and it can be compressed further than the GIF can if it were in PNG format (PNG Monster works great for me).

So what you've done is replace it with a resave of the image which in both server space and bandwidth takes up MORE space in practice, even before you consider the fact that the "prior" image still exists and will continue to exist on the server even if "deleted", and which is no more accurate since you've, again, literally resaved the same image.

...you really haven't thought this through, have you? - Reboot (talk) 20:31, 3 January 2016 (EST)

Rock Mario/Luigi
Nice work uploading clean screenshots from Super Mario Galaxy and other games! I wanted to ask if you could get close up shots of Rock Mario and Luigi (not rolling, but facing the camera), as the Rock Mario article doesn't have pictures of that. Thanks! --Zootalo (talk) 17:09, 6 January 2016 (EST)

Image replacement
I will stop. I had been doing this only because a 'crat agreed with me on the General Discussions topic. As the wiki we probably need more discussion about this. 00:40, 9 January 2016 (EST)
 * Don't worry about it too much mate, disagreements and problems will happen, as editors are expected to deal with them. However, disagreements foster critical thinking and helps us improve how we handle things. I can very may as well say that how we run is mostly based upon debate, critical thinking, and disagreements, and anyone playing devil's advocate is being intellectual. You might want to discuss it further with us before you create a proposal though, since I already know around three people who disagree with what you want, but Tucayo seems to be enthusiastic about your idea. We'll generate more discussion about this and we'll wait and see. 00:50, 9 January 2016 (EST)
 * Go ahead. 16:53, 9 January 2016 (EST)

Re:Emulator images
It's sure mine (my sister also uploads a huge deal of stuff, so she's available when you need her, too. I am, however, focused on some other Wii/GCN games, which includes New Super Mario Bros. Wii, Mario Golf: Toadstool Tour, Mario Power Tennis, Mario Kart: Double Dash!!, Mario Party 4, 5, 6, 7, 8, 9, Mario Sports Mix, Mario Strikers Charged, Mario Superstar Baseball, Super Mario Strikers, and Super Smash Bros. Melee, and Mario & Sonic at the London Olympic Games. Neither Galaxy, however, are on the list, and I'm not sure where it sits in my priority list, but once I figure out how to make the game interesting, but not immediately apparent in photo, while I take pictures (like hacks disabling music), I'll get to it. 23:45, 9 January 2016 (EST)

Replaced JPG by PNG
I saw that your replaced JPG image, to PNG image. Just to say I upload a new Mario & Luigi: Paper Jam boxart in PNG since the old one (that I upload) was in JPG. Do you mind that I make the change on the pages where the old (JPG) is applied? As per courtesy, since edit snipping is not allowed here, so I need to ask you.-- 00:01, 10 January 2016 (EST)
 * Sorry if you misunderstand me, my first language is not English (its French) and it is difficult for me to explain it. I saw you put replaced some images in PNG format. I upload a JPG image sometime before, then, I re-upload the image I had downloaded in JPG before, now in PNG. What I wanted to know, does it bother I replace the image in JPG who is still on some page to PNG Format? Because I think that was your job and as per courtesy I must ask you. Since edit sniping ( yes, only one p) is not allowed. Hope you can understand me.-- 00:36, 10 January 2016 (EST)
 * Yes, you much more understood what I was trying to say. I replaced the boxard of Mario & Luigi Paper Jam (the one I upload in JPG) in PNG. I will replaced it on the page where the first one (in JPG) was, to put it in PNG. Thank you for the explanations.-- 00:54, 10 January 2016 (EST)

Construction template
Hello! Regarding your Oppose vote in the TPP, I replied to it. Maybe you had already seen my comment, I was just making sure you had. Thanks! -- 12:08, 15 January 2016 (EST)
 * Replied. -- 16:05, 15 January 2016 (EST)

Regarding the Take Better N64 Snapshots subpage
Nice, that looks like a nice tutorial. However, it seems that it is a bit too extreme. Sure, sometimes the 320px screenshots looks better than the 640px ones. But I think it's better not to stick to strict rules. You spelled it yourself when you upload over-resolutioned SMG images. It's overall better to go by it case-by-case. If the 640px looks high-quality enough then upload it, otherwise we can stick to the 320px.. Regarding the images used. I'm not sure what the admins are going to decide, but in all cases, you can always upload the images to external sites (like imagur and postimage) and use the direct link to put the images in the wiki... external image-linking is allowed everywhere aside from the mainspace and galleries.-- 16:26, 15 January 2016 (EST)

Re:Calendar
I'm actually going to do just April because the render shown isn't in this wiki or anywhere else I know of. But much thanks for the higher-res version! I'm actually going to attempt to crop it. 01:04, 16 January 2016 (EST)

I removed the backgrounds from the sprites you requested. I refrained in File:Crystal Balls.PNG because I couldn't tell if the pink part is supposed to be removed or not. As for those Wario's Woods sprites, the color values for the black seem to blend with the background, so I can't accurately remove the background. I also haven't used PNG monster; maybe I'm a n00b, but the page isn't displaying properly unless I hit "view source". Anyhow, I got it in my computer, but I have to remember using it. :P 03:00, 16 January 2016 (EST)


 * Yeah, I've said so already. I forgot. But after using and uploading File:MarioMSB.png as a guinea pig, I'll remember to compress them. At least, when I'm using this computer. I'm probably going to upload and edit using another computer tomorrow (provided I get that wireless keyboard and mouse working again!), and I'm not supposed to put too much programs in that one; I've already have Paint.NET installed, and I don't wish to install more stuff. But, thanks for that! 03:21, 16 January 2016 (EST)
 * I've reuploaded the sprite. And from the sprite sheet you provided, the crop was actually poorly done; I could not make out the sparkles in the sprite, and the pinkish area IS supposed to be there. It makes it more confusing that the pink background's palette matches this pink palette so it appears to be the transparent part. Good thing we have a game rip or I would've removed the wrong parts, but even if I didn't do this, the sprite would be incorrect. 03:30, 16 January 2016 (EST)

Images to be deleted
When adding a delete template to an image, please add the reasoning for it as well, using the template, as follows. Remember, being unused is not enough of a reason to delete an image, only delete it if it was replaced, or utterly useless, if it can be implemented in an article, do that instead. Please revise all your past deletion tags-- 05:09, 18 January 2016 (EST)
 * I have only seen the ones you have marked with tobedeleted, again, being unused is not a reason to mark an image for deletion, and if you don't have a reason to delete an image, don't mark it for deletion. It's common sense. Regarding my old message about screenshot resolution, your response didn't detail why high resolution screenshots are "bad". You just stated some facts.-- 15:32, 18 January 2016 (EST)
 * It is confusing, but the vast majority of users use it when there is a proposal about deleting a page, which seems legit enough. It should only be used when there is a disagreement on whether to keep it or not. Again for the third time, If you don't have any reasons to delete an image, don't mark it. If you have proper reasons, but not absolutely sure, then post a comment in the talk page, and then tag it with the, If the image is about an uncovered subject, unused personal-image (you might also want to talk with it's owner, if he is not inactive) and replaced images, then you can safely add the .-- 15:46, 18 January 2016 (EST)
 * ...Which is much appreciated really, few of us used to dig it, I would dig it too If I wasn't extremely busy with tests. The tobedeleted template puts the image in the Requested for Deletion category: "[...] there is a discussion on whether they should be deleted or not." If this category was filled with unused images, it would lose it's purpose, besides the people who would care to dig this, have the same guts to dig this.-- 15:59, 18 January 2016 (EST)

PNG monstar
Even though using PNG monstar compresses the images and fasten the loading time, for small sprites it doesn't matter, and if the size difference is too minor (when compressing large images, say 1000 KB compressed to 950 KB), it's also not necessary, because it eats bandwidth space, and the effects are not noticeable, however if you are uploading an image, you can compress it before uploading and that would be appreciated, and if the PNG monstar can compress Huge images with a noticeable difference (say 1000 KB compressed to ~600 KB) then that is also appreciated.-- 06:13, 20 January 2016 (EST)
 * I know that much, I'm talking about the fact that it is redundant, no need to actively do it, unless you the difference is noticeable or you are replacing the file anyway-- 18:07, 20 January 2016 (EST)

Personal images
Please do not tag my personal images with deletion. I will put my userpage back up at some point but not now. 22:15, 20 January 2016 (EST)
 * My emotional state is currently a trainwreck. That is the reason I blanked out my userpage. If you saw what Bazooka Mario wrote before RandomYoshi removed it, that is how I feel right now.
 * I will put it back up when things get better for me. 22:27, 20 January 2016 (EST)

RE: Vandal Protection
I don't have the necessary rights to actually protect a page, you'll be looking for one of these people.

Stubs
Since you've brought this up on a couple of occasions, I'll explain to you directly that stubs are not necessarily short articles. A stub is simply an article that's lacking information. If an article has all the required information, it's not a stub even if the end result is short. If all of the information is on the wiki, it cannot be a stub unless something new comes out. Please take this into account.
 * With the plethora of categories, templates, and general links in other articles, it's almost impossible for an article to fall by the wayside. Generally, subjects are split either because they have little connection to their originating article or because more focus and detail can be inserted if the subjects are given individual articles. It's up to the users to decide which articles should be split and which articles should be merged, whether that's through proposals or discussions.

Emulators Guide
It's a go from the admin team, but these changes need to be made before turning it into an official page: ''There should be two sets of two images, since all four in a row will is way too wide (plus, it'll look better to have the images of the same dimensions separate). Then the overall footer should be turned into body text or even a pair of bullet points above the images, and the header can be ditched. Since there's room for expansion to involve more emulators, then one section per emulator would be best, with the intro just being an overall "use the native resolutions" statement, like we already have on Image Use Policy.'' The title would also be changed but I'll take care of that. If theses changes are applied I can run this again by the staff. -- 13:48, 4 February 2016 (EST)

RE:Wii U Images
Got it! Thanks for the advice... Now it's much easier for me to upload images from the Wii U! --

per posal
Sorry for not responding immediately, I have limited access to internet. I changed my vote. However, I'm still opposing the proposal, since I do agree to an extent with Walkazo's concerns. 01:15, 14 February 2016 (EST)
 * I'm not very fluent in reading and writing coding for templates (writing coding from scratch in general tend to confuse me), I'm afraid, so there's not much I can say except that I can take Walkazo's word for it. I might have to redact my vote because of how little I know about it in actuality... 01:25, 14 February 2016 (EST)
 * Yeah it's still fairly difficult for me to understand. I know basically zero things about any original coding outside of modifying existing .lua files and using tools to mod various video games. I'll do my best. 01:47, 14 February 2016 (EST)

About the about template.
Ok. I'll keep that in mind. --Mariofan9000 (talk) 08:14, 20 February 2016 (EST)

Luigi Mansion: Dark Moon
Hello Wildgoosespeeder, do you own the game (as stated in your userpage)? And can you upload high quality images for it?

Would you like to add images of every variation ghosts from the ScareScraper (Beetle Whisperer, Primordial Goo, Terrible Teleporter)?

Recent Uploads
Sorry about not butting in the aboutfile template, as you know i'm a new user but I will remember to do it next time.

Re: Personal Image
I meant for that one to be for me CSS but never used it, so I don't mind leaving the tag on it. Thanks for notifying me. 17:10, 29 March 2016 (EDT)

RE: Cutscene Images
The images you sent me, Yes.

Reply
Am not sure, but i'll consider it.

You can explain it.

You want Category:Image copyright tags temporarily delete, so the images will appear on the Special:UncategorizedFiles?

Just temporarily delete and ?

I'll test one out and see the results.

Images
I just updated Special:UncategorizedFiles. -- 01:11, 30 March 2016 (EDT)

Categories stuff
I'd love to help out but honestly it's very difficult to find the time to do so. For starters, I'm interested in writing a topic for the Wiki Collabs board on Marioboards on tips and stuff on dealing with 3D models in this wiki, as well as my own wiki projects I need to tackle. I also have other outside Wiki projects as well. 17:30, 1 April 2016 (EDT)
 * Don't get me wrong, I'll probably end up helping you on my way of editing. Pretty sure Bazooka Mario would be very happy to help you out as well. We love helping others out. 17:35, 1 April 2016 (EDT)
 * Yeah, pretty much the same. I'll help if I can. I wasn't involved in any major wiki projects in a while, but I am involved in other projects, so my response may be slow. 18:13, 1 April 2016 (EDT)

Re:Proposal
Funny, I was just going to contact you about getting quality screenshots. I've learned a bit recently that you stated that "it is better to hardmod a 3DS". I suppose you can provide some details here, specifically, setting up homebrew for you 3DS, since that can provide PNG quality screenshots.

As for the proposal, I have my reservations. I like idea of trying to sort through low-quality images, but I don't like some of the ideas. 21:29, 9 April 2016 (EDT)
 * I believe 3DS for Homebrew requires an SD card? Is that the same as a flashcard or...? I've tried checking it out, but I have the latest firmware of 3DS, and it's the Old3DS. I do have a copy of Ocarina of Time 3D, so I'd like to try the OOThax exploit by directly writing raw saves to the card (my system has not been exploited before), but I think that requires PowerSaves or a 3DS save dongle, neither of which I have. Anyhow, I don't know much about that, but I'd like to try exploiting my 3DS. For the proposal, I typed... something. 22:48, 9 April 2016 (EDT)
 * It seems that my cautious stance remains. I've made another big comment, so have a look if you have time. 18:18, 11 April 2016 (EDT)

Continuing on your points on the proposal. I'm seeing that it's going to be canceled, so I'm continuing a bit here. I provided your points here just for convenience, especially if we or any other user needs to refer to it for any reason. Also, you're very welcome. I appreciate your receptiveness to feedback and going through the lengths to discuss about this. Often times, proposers don't really comment on my concerns of the issues, and that can be annoying sometimes.


 * Images such as File:SMG2 dark mario.jpg I can definitely agree with you do not need but an image such as File:3DMARIO.png does need.
 * Honestly, I didn't expect more work was to be done to my proposal. Seeing the response so far, I may just as an admin for approval to cancel the proposal and postpone it to a later date.
 * OK, I guess removal of is in order but I am not 100% sure it should be removed.
 * I'm 50:50 with PNG vs. JPEG use for screenshots. JPEG would definitely not be acceptable for screenshots of sprite-based games (such as NES, SNES, GB, GBC, and GBA games as well as some games that don't utilize true 3D of N64, GCN, Wii, Wii U, DS, and 3DS games). Compression for those screenshots would almost always be lower in the PNG format than the JPEG format. PNG is great for solid colors while JPEG is great for images with shading. I just default to PNG almost always because it is a very easy format to work with. My experiences with JPEG, I have to fiddle around with compression settings to not be too high in file size while the image doesn't look like it suffers from JPEG artifacting. It's usually a pain for me to work with JPEGs.
 * I feel that personal lists risk being exclusionary and obscure to regular users. 's project failed mostly from what I heard (only up to 1/10th of the images were replaced over the course of a few years and there are still images in poor quality). Tagging an image that could be better is more up-front about it, increases replacement request exposure, and invites people who don't know about the personal lists to contribute better images to the Wiki because that is how the tag functions by design and implementation. I think I was able to replace more images by the tagging method than the personal list method.
 * Wow. I wished those details were included in each of the template's code. I remember  proposing something about  being used incorrectly (something about articles truly being informal). I could never really fully understand what the proposal was asking because the tag itself had a lot of subjectivity surrounding its use. If the tag's description had what you described to me is its proper use, I'm sure his proposal wouldn't need to have been proposed.

Thanks for all your helpful feedback. You and have been the most helpful. -- 19:17, 11 April 2016 (EDT)

I also agree on the use of tags here. I didn't necessarily say that files like File:3DMARIO.png do not need a tag, but that there should be more leeway on deciding whenever pre-release stuff should get a tag or not. But, a potato image is still a potato image, and that's what the 3DMARIO image is, so I have no problems tagging that one.

That's why prior discussion is important. We can settle on terms and work toward a clearer goal. I always thought this proposal would be a big undertaking, though. It's essentially recategorization and trying to go through all images in the wiki to tag or to maintain tags.

I think it should be removed, to be honest. As Megadardery said, it's an old template that was applied to small sprites that, when placed in galleries, become huge and blurry and otherwise look hideous. The .svg format allows scaling without any loss, so there was a small push for .svg sprites. But, since wiki software was updated to scale these sprites more appropriately, this template is just a relic. Its only use I see is inviting users to convert a .png logo into an .svg when that kind of practice is discouraged. Specifically, the means of converting to .svg itself, which is tracing over the .png. How tracing works is that Adobe Illustrator sees an image and then calculates where the strokes should be, their width, their color, and others. Since it's not perfect, you get a logo that looks slightly off from the original. It's why those emblems I showed you had to be reuploaded. They're inaccurate and therefore misleading. Just as we don't allow users to recreate sprites based on low-quality pre-release video footage (which results in an inaccurately constructed sprite with an inaccurate palette), we don't allow trace versions of .png logos (even if the .png logo highly resembles vector art).

Personal lists may risk being overlooked but it's no good if you don't make any attempt. RAP's project may have gone unnoticed, but the deal isn't done. Not at all. You can revive projects and they may get more attention and even get going again. This is exactly what happened with proposal archives, I brought up the issue, found out that it was actually an old, forgotten issue, reminded the admins (and RAP coincidentally, as it's another one of RAP's forgotten projects!) and we pushed it to make it a thing, and here it is. I hope this is inspiring. And even if it gets little attention, just keep trying and just work hard. I don't think personal lists are that much more hidden than maintenance categories, to be honest. For what I've seen, it's usually the experienced users on gnomework that handles categories and stuff, not "normal" users. Keeping useful information in userspace isn't that "out there".

Yeah, I actually opposed it on the grounds that it arbitrarily restricts the template, and it got pretty contentious, but I think it worked out in the end. 21:33, 11 April 2016 (EDT)

hello
Hello Wildgoosespeeder? Did you mention that many images lack a game category over the years of MarioWiki existing? When I was uploading a bunch of The Thousand-Year Door screenshots, I felt it would be nice to categorize them, but didn't because I didn't know there was such a need. So I thought it would be nice to make it possible for the uploader to mark which game or games the image belongs to, aside from choosing the license, directly at uploading time. What do you think about the idea? A gossip-loving Toad (talk) 00:52, 10 April 2016 (EDT)

quick question
Why did you remove the aboutfile template on some images?-- 17:13, 10 April 2016 (EDT)
 * ....Well, you shouldn't do that then.-- 17:22, 10 April 2016 (EDT)

My old image replace-a-thon pages
Hello, I noticed that there are two links to one of my subpages, one involving a project on replacing images of questionable quality which hasn't been touched since 2013 or 2014, and my detailed PNG Monster page. Thank you for taking on this abandoned project, saying as a prominent image uploader in the earlier years of the wiki. When I made the project, I manually scanned all the images in MarioWiki and categorize which game it came from and what type of quality problem to do deal with the image. I would like to help you and potentially others finish up this old project, but I'm not sure if I have the time to do so right now. Keep at it! 04:44, 11 April 2016 (EDT)

I've made a response to both you and Tucayo in his talk page. 00:31, 12 April 2016 (EDT)