Funky's Flights II



Funky's Flights II is the name of Funky Kong's air service in Donkey Kong Country 2: Diddy's Kong Quest. In Donkey Kong Land 2, it is simply called Funky's Flights.

There is a Funky's Flights II in every area of Crocodile Isle, except for in the Lost World. Because it is impossible for Diddy and Dixie Kong to travel between the different areas of the island without fighting a boss, Funky's Flighs II serves as a safer alternative. Upon arriving at Funky's Flights II, Funky will present the Kongs with his Funky Barrel for them to fly around in. However, the Funky Barrel can only access areas that the Kongs have already visited, as a means of preventing the player from skipping levels.

While it basically serves the same purpose on Crocodile Isle as to what the original Funky's Flights did for Donkey Kong Island, Funky's Flights II now resembles an actual airport. One more notable change is that the first flight from any location costs two Banana Coins, while any other consecutive flight would be free.

In the Game Boy Advance remake, Funky Kong has a challenge at each Funky's Flights II. At the Gangplank Galleon location, he will reward the Kongs with a Gyrocopter if they can clear a mini-game. The Gyrocopter is added to the Kong's inventory, and can be used anywhere on the map in lieu of the Funky Barrel. Also in the Game Boy Advance remake, the various Funky's Flights II located on Crocodile Isle act as a hub where Diddy and Dixie can play mini-games for DK Coins.

GBA Mini-games

 * Gangplank Galleon - Aerial Loop
 * Crocodile Cauldron - Submerged Stint
 * Krem Quay - Kongstruction
 * Krazy Kremland - Kongnapped
 * Gloomy Gulch - Cool Sounds
 * K. Rool's Keep - Kongnapped 2
 * Flying Krock - Toxic Kongstruction