Angry Aztec

Angry Aztec is the second level of Donkey Kong 64. It is located in the desert, and it models the ancient Aztec civilization, including some Egyptian inspiration. Kongs must have at least five Golden Bananas for B. Locker to allow them in. Most of the area is engulfed in quicksand, which damages the Kongs. Lanky Kong and Tiny Kong are held captive in separate temples and become playable once freed by Donkey Kong and Diddy Kong. It is the first level to have Candy's Music Shop, and by extension, Music Pads and the use of instruments.

In this level, Diddy Kong can practice his Rocketbarrel Boost skills with the Buzzard. Donkey Kong can free a Llama, who later assists the Kongs in his temple by cooling the lava with his spit. There is also the Beetle who Tiny races down a large slide. The level's boss is Dogadon, who is fought by Diddy Kong. A notable area in this level is the five-door temple in which the Kroc resides. A large, spinning totem appears in the center of the one of the outdoor areas.

First tunnel
This is the entrance of the level. There is a 1 pad, and two sand pits with vines. There are also two rooms in the tunnel. The first one is for Donkey, which contains his Kasplat and Donkey Barrels, while the second one is for Chunky, which contains a puzzle where he puts vases in their correct spots.

First central area
This is the first overworld area. It has a grass field in the center with a dirt pile and a Tag Barrel. Candy's Music Shop is located around the grass field. There is a llama cage where the llama can be freed, and a domed temple where Tiny is imprisoned. Diddy's Kasplat is located at the top of the dome. The 1 and 2 pads are located here.

Second tunnel
There are three sections of the tunnel. At the end of the first section, there is Tiny's Kasplat, a Chunky Barrel, and Cranky's Lab, and a 3 pad. At the end of the second section, there is a cage with a Bonus Barrel inside it.

Second central area
This is the largest area of the level. It contains the Llama's Temple where Lanky Kong is jailed, the Temple with Five Doors, and a temple where Tiny races a beetle. Funky's Store and Snide's H.Q. are in the back of the area. There is a totem at the center of the area, where Diddy can use Rocketbarrel Boost to free the Buzzard or open the Temple with Five Doors.

Llama's Temple
The Llama's Temple, or Llama Temple,   is located east of the entrance to the second central area. Lanky Kong's cage is located under the water here. Outside the temple is a Donkey Pad. Completing the Baboon Blast course frees the llama from his cage. Once this has been done, the llama will return to the temple and Target Switches will appear on it. Shooting one of these switches opens the temple's front door, allowing the Kongs to enter. Donkey Kong can use his Bongo Blast to wake the llama and have him cool the hot water inside the temple, allowing DK to reach Lanky Kong's cage. Other notable areas inside the temple are a room in which Lanky Kong can play a memory game with monkey heads and a room with lava accessible only by shrinking Tiny Kong or using the temple's second Bananaport Pad.

Temple with Five Doors
The Temple with Five Doors, also known as the Five-Doored Temple, is located near Funky's Store. At first, the temple's interiors are inaccessible. Diddy must Simian Slam a switch on the temple's roof to activate the totem pole in the center, then feed the totem pole peanuts to spawn Target Switches over the temple's doors. Each of its five passages requires a different Kong's weapon to enter and leads to a Golden Banana. However, once the Golden Banana has been obtained, Kroc takes aim at the player and says, "Get out!" At this point a timer appears and the player must race back to entrance before the timer hits 0. If the timer runs out, Kroc fires his weapon and cause the player to lose a slice of their health meter for each shot.

A glitch exists where, apparently, the switches are not loaded into memory right away, so every time the Kongs enter Angry Aztec and pass by the "loading seam" for the second main area (which starts roughly where the big boulder in the nearby cave is), the sound of the five switches spawning can be heard once Diddy Kong has unlocked them. Also, if Lanky and Chunky Kong need to re-enter their rooms in the temple for any reason after getting their Golden Bananas, Kroc attacks them again. Lanky and Chunky Kong are the only two Kongs that have Bonus Barrels in their temple mazes instead of being given a Golden Banana outright.

Third tunnel
The smallest area of the level, it contains a Bonus Barrel, and when complete, a 5 pad appears. The tunnel is almost entirely in quicksand. It is only accessible after Donkey presses a switch in the Llama's Temple.

Enemies

 * Kasplat
 * Klaptrap (green and purple)
 * Klobber
 * Klump
 * Kritter
 * Kroc
 * Shuri
 * TNT Bomber
 * Zinger

Trivia

 * The name of this level is a reference to the ancient, and many aspects of the level are taken from their culture. However, the level's s are taken from , a civilization in the same time period as the Aztecs that raised them, and the inclusion of a is a reference to , who believed the scarab was holy.
 * The main theme for the level is based on an unused track in , also while it was known as Project Dream. The music track was named "Lost 1" by the composer of both Banjo-Kazooie and Donkey Kong 64, Grant Kirkhope.
 * If the player defeats a Zinger and its body falls into the sand, the body will disappear in a burst of flames, and it won't give away a melon slice.
 * After the player frees the Buzzard held captive outside Snide's HQ, completes its challenge and receives its Golden Banana, it will fly away. If the player revisits Angry Aztec later, it will appear inside its cell again, with no way of freeing it.