Sleep

Sleeping is a status ailment in the Mario role-playing games. In Super Mario 64, Super Mario Sunshine, Super Mario Galaxy, and Super Mario Galaxy 2, if Mario is left alone and does not move for a while, he will sit or lie down and go to sleep. In Super Mario 64, if Mario is left asleep for a while, he will even dream about pasta, and sleeping Piranha Plants also appear in this game. Both Mario and his partner will fall asleep while standing in place in Paper Mario: The Thousand-Year Door and Super Paper Mario, and can be put to sleep by listening to Luigi and Merlumina's long, rambling stories. In the DS game, Super Mario 64 DS, Yoshi sleeps on the top of Peach's Castle during the introduction video. Also, if Super Mario Bros. 2, Mario is seen sleeping during the credits; in fact, this whole game takes place while Mario is asleep.

Super Mario RPG: Legend of the Seven Stars
In Super Mario RPG: Legend of the Seven Stars, sleep is one of the more common status ailments that the player can have. A physical attack will wake a character from sleep, but a magical attack will not. While sleeping, a character is completely immobile and helpless. Additionally, Princess Toadstool is able to afflict this condition on enemies.

Paper Mario
The afflicted will fall asleep, preventing them from moving for a few turns. Unlike in Super Mario RPG: Legend of the Seven Stars, the character cannot be woken up until the effect wears off.

Paper Mario: The Thousand-Year Door
In this game, the afflicted will fall asleep, but when attacked, there is a chance that they will wake up. This is indicated by a small exclamation point over the character when they are attacked. Its icon is a Sleepy Sheep. A number by the Sleepy Sheep indicates how long the victim will be asleep for.

Super Paper Mario
In Super Paper Mario, if the player is attacked by a Cherbil, a Crazee Dayzee, or an Amazy Dayzee, they will fall asleep, and they will have to wake up by shaking the Wii Remote until the on-screen meter is filled up, lest the player get attacked by an enemy. Also, the player can make enemies sleep by using a Sleepy Sheep. In the Underchomp battle, the player can use Piccolo to temporarily make it go to sleep (this is based on Cerberus' weakness of falling asleep when music is played in Greek mythology). When Mario sleeps in the game, Tippi or Tiptron will sit down on the player's head like a butterfly.

Super Smash Bros. series


Characters can go to sleep (the status effect here known as Asleep) in the Super Smash Bros. games by Luigi and Peach's Final Smash, Jigglypuff's Sing attack, and Bellossom's attack. This leaves them vulnerable for opponents to attack them.

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