Smithsnorian Museum

The Smithsnorian Museum is the setting of the third episode of Wario: Master of Disguise. A piece of the Wishstone was going to be shipped here on the S.S. Caviar, but Wario stole it, and he and Goodstyle came here to look for clues about the Wishstone. The museum is guarded by Nigel B. Whistlebottoms, who will blow their whistles and summon backup should they catch sight of Wario, but they can be stunned to prevent this. The name is a pun on the Smithsonian Museum located in Washington, D.C. and the word "snore", referencing how Wario thinks museums are boring.

Episode 3: The Sphinx Sits on a Secret!
After obtaining the first Wishstone piece in the previous episode, Wario comes to the Smithsnorian Museum in search of clues to the other pieces' whereabouts, despite his dislike of museums. Shortly after sneaking in, he finds a locked door, which he tries to open by ramming it, but fails. Goodstyle tells him to stop making so much noise so that he doesn't alert the guards. He informs Wario that the door is electronically locked and that he needs to hit a switch to open it. Goodstyle also notes the exhibits in the room, which become important later. There are other exhibits in the museum that Goodstyle can examine as well, which are also important.

Wario finds the hidden switch, allowing him to access the room beyond the door, where he meets the Sphinx. Goodstyle asks him about the Wishstone, but the Sphinx will only talk if Wario brings him the Pharaoh's three treasures. The Sphinx also tells Wario that in order to get to the treasures, he must solve riddles. This is the significance of the exhibits in the museum; they are the answers to the riddles. Wario finds the three treasures and, on the way, acquires two new disguises: Sparky Wario and Captain Wario.

After bringing the treasures to the Sphinx, he tells Wario that he saw a guy in a suit carrying boxes out of the museum. Wario hears this description and assumes that Count Cannoli is responsible, becoming angry that he apparently robbed the museum before he could. Upon realizing that Wario is a thief, the Sphinx forces Wario to solve three riddles if he wants to go free. Wario solves them, and the Sphinx tells him to hurry and leave before the guards find out. Before they leave, Goodstyle asks about the guy in a suit he mentioned. The Sphinx tells them he may have been headed for a cave hidden by a perpetual blizzard, giving Wario his next destination.

Just after Wario and Goodstyle leave, Cannoli shows up exhausted. He had searched the museum from top to bottom but found nothing but junk. He overhears Wario and Goodstyle talking about the cave, so Cannoli heads for the cave himself.

Enemies

 * Nigel B. Whistlebottom
 * Officer Kicksworth
 * Sergeant Houndstooth
 * Dave
 * Tooty Kamen
 * Noobis
 * Sir Lance-A-Lot
 * Mini Munchelangelo
 * Scare-Oh!
 * Stankulus
 * Ramenses II
 * Horkus Porkus
 * Battle Salmon
 * Lurchin
 * Treasure Pest

Treasure chest locations
Note: A Treasure Pest will appear in place of one of the red chests, making it unobtainable on the first run.

Trivia

 * Episode 3 is the only main story episode in the game not to have a boss battle. Instead, the episode ends with the Sphinx giving riddles.