Mini-Game Coaster

The Mini-Game Coaster is a feature in the Mini-game Land of Mario Party 2. To unlock the Mini-Game Coaster, the player has to buy all of the 4-player, 2-vs-2, and 1-vs-3 mini-games from Woody. The player has to pick his or her own character and the partner for the 2-vs-2 mini-games as well as the difficulty setting. At first, you can only play the Easy and Normal Courses. In order to play the Hard Course, the player must play and beat the Normal Course first.

The objective is to reach the Goal. The player has 3 lives. If he or she loses a mini-game, they lose one life. At 100 coins, the player gets an extra life. By clearing mini-games in a row without losing, the player will get bonus coins for consecutive clears. All 43 mini-games of the game, divided into 9 worlds, have to be completed to finish the Mini-Game Coaster. At the end of the game, the player gets bonus coins for the remaining lives and coins and beating Normal and Hard Courses gives to the player the ability to buy Item and Battle Mini Games off Woody respectively.

Spaces

 * Mini-Game Space - Enter this space to play a mini-game. Blue spaces are uncleared spaces and yellow spaces are cleared spaces.
 * Toad Save Space - Appears at the beginning of every world. Here you save your progress.

World 1 (4-player Mini-Games)

 * Toad Save Space


 * 1-1: Bumper Balls


 * 1-2: Roll Call
 * 1-3: Tile Driver
 * 1-4: Slot Car Derby

World 2 (2 vs. 2 Mini-Games)

 * Toad Save Space


 * 2-1: Cake Factory
 * 2-2: Destruction Duet
 * 2-3: Balloon Burst
 * 2-4: Looney Lumberjacks
 * 2-5: Speed Hockey

World 3 (1 vs. 3 Mini-Games)
OBS.: All mini-games as solo player (easy, normal and hard courses).


 * Toad Save Space


 * 3-1: Crane Game


 * 3-2: Look Away
 * 3-3: Archer-ival
 * 3-4: Bowl Over

Easy Course stops here.

World 4 (4-player Mini-Games)

 * Toad Save Space


 * 4-1: TOAD in the Box


 * 4-2: Tipsy Tourney
 * 4-3: Totem Pole Pound


 * 4-4: Dizzy Dancing
 * 4-5: Shell Shocked

World 5 (2 vs. 2 Mini Games)

 * Toad Save Space


 * 5-1: Magnet Carta (10 coins in Normal Course, 15 in Hard)
 * 5-2: Bobsled Run
 * 5-3: Handcar Havoc


 * 5-4: Sky Pilots


 * 5-5: Torpedo Targets


 * 5-6: TOAD Bandstand

World 6 (1 vs. 3 Mini Games)

 * Toad Save Space


 * 6-1: Quicksand Cache (in the Team of 3)


 * 6-2: Lights Out (solo player in Normal Course, Team of 3 in hard)


 * 6-3: Shock, Drop or Roll (in the team of three)


 * 6-4: Move to the Music (in the team of three)


 * 6-5: Filet Relay (solo player)
 * 6-6: BOB-OMB Barrage (solo player)

Normal Course stops here.

World 7 (4-player Mini Games)

 * Toad Save Space


 * 7-1: Honeycomb Havoc


 * 7-2: Mecha-Marathon


 * 7-3: Abandon Ship


 * 7-4: Hot Rope Jump (must jump 50 times to win)


 * 7-5: Skateboard Scamper


 * 7-6: Platform Peril

World 8 (4 Player Mini Games)

 * Toad Save Space


 * 8-1: Deep Sea Salvage (must collect 15 coins to win)
 * 8-2: Shy Guy Says
 * 8-3: Sneak n' Snore


 * 8-4: Hexagon Heat


 * 8-5: Lava Tile Isle


 * 8-6: Bombs Away

World 9 (1 vs. 3 Mini-Game)

 * Toad Save Space


 * Goal - Baby Bowser's Shell Shocked

Hard Course ends here.

After saving, the Toad in the Goal Star will ask the player to start from World 1, but he must say No. It is a fake Toad and it will transform to three Baby Bowsers. They will challenge the player to a Shell Shocked game where it's all three of them against he. After the Bowser bunch have been defeated, they will run away, and the Toad that was at the save point will come and give the player some rewards.