Lineland Road

Lineland Road is the first of four sites in Lineland in Super Paper Mario and the trail to Mount Lineland. It takes place in a grassy plain. This chapter is a throwback to World 1-1 of Super Mario Bros. in terms of the level design and layout. This level introduces Mario's Flip ability. Also, the chapter music is a combination of the overworld themes of Super Mario Bros. and Super Mario World.

Chapter 1-1: The Adventure Unfolds
Storyline text ''Mario was called upon once again to save the world... no small task.''

Could he prevent Count Bleck from pulling off his sinister plot?

Would Mario reunite with Princess Peach?

A truly interdimensional adventure was about to begin...

In the first section, Mario meets a Goomba and a Squiglet. A door which is seemingly blocked off with Blocks appears, which Bestovius's house appears. A Save Block can be found outside his house. When Mario enters the house, he reaches an empty room. When Tippi notices that Mario is stuck, she gives a short tutorial on how to use her Tattle ability. The ability helps reveal a hidden door in the room, where Bestovius awaits.

Upon meeting Bestovius, Mario asks him if he can provide him with the Flip ability, which would enable Mario to flip between 2-D and 3-D. Bestovius is skeptical, claiming that Mario does not seem to be the real hero that the Light Prognosticus has predicted to appear. To ensure that Mario is the hero, he asks him to pay a fee of ten thousand Coins. If Mario declines the offer, Bestovius lowers the price to all the coins Mario currently have. Should Mario decline the offer yet another time, the ability does not cost anything at all.

Once Mario leaves Bestovius's house, he can jump on top of the save block and onto the roof of Bestovius's house to find a Squiglet card. Once granted the Flip, Mario is able to proceed through the seemingly blocked off door by flipping into 3-D. While there, he has to use the flip ability to pass a Warp Pipe. Koopa Troopas appear past the Warp Pipe. Mario can find and obtain the Catch Card for Goombas in this section. Mario is then faced with a gap that is too wide for him to leap over, which requires the Flip ability to traverse. After Mario crosses the gap, he encounters Sproing-Oings and Squigs.

Upon making it to the third section of the level, Mario encounters some high walls. He can chose between either jumping on the springboard or to flip into 3-D. If Mario chooses the latter, a group of Squiglets can be seen hiding behind the wall.

When he makes it to the final section, Mario is able to use the Mega Star. In this section, Paragoombas, and a Piranha Plants are encountered. The Star Block can then be found, which ends the chapter and begins the next chapter, which takes place on Mount Lineland. However, Mario may flip into 3-D at this point just before hitting the block, revealing a narrow pathway that will lead him to a chest with the Koopa Troopa Catch Card.

Mario and Luigi return here much later on in the game while chasing Dimentio through the seven worlds. This is the first area they chase him through.

Enemies

 * Goombas
 * Koopa Troopas
 * Paragoomba
 * Piranha Plant
 * Sproing-Oing
 * Squiglets
 * Squigs

Menu description

 * "Bestovius calls this calm, angular plain home." (before gaining the Flip ability)
 * "This calm plateau of angular lines is home to Bestovius. Bestovius taught Mario how to flip between dimensions here." (after gaining the Flip ability)

Names in other languages

 * The Adventure Unfolds

🇵🇲