Mirror Hall

The Mirror Hall is a hall in Super Paper Mario. It appears in both Flipside and Flopside. After Chapter 4, Outer Space, Mario will have to go to Flopside to open the door to Chapter 5 in the Flipside Tower. However to do that he'll have to pass through the Mirror Hall.

Using Fleep, Mario will have to find a thunder mark in Flipside and flip it to reveal a secret passage. Mario must flip to 3D, enter, go to the door at the end, enter it and he'll find himself in the Mirror Hall. The Mirror Hall has four blocks and a mirror in the center.

Mario must hit the first one, then the next one and so on until he hit all of them. After that, the mirror will break. Mario must flip to 3D, enter the mirror and find himself in the Flopside version of the Mirror Hall. At the end of the Flopside Mirror Hall is a door going to the town of Flopside.

Passing the Mirror Hall is the only way of getting from Flipsode to Flopside.However if the player finds Welderberg two times in the game, he will be able to travel from Flipside to Flopside using a warp pipe.