MarioWiki:Proposals

http://i143.photobucket.com/albums/r149/Deadringerforlove/dessert1.jpg A proposal section works like a discussion page: comments are brought up and replied to using indents (colons, such as : or ::::) and all edits are signed using the code.

This page observes the No-Signature Policy.

How To
 * 1) Actions that users feel are appropriate to have community approval first can be added by anyone, but they must have a strong argument.
 * 2) Users then vote and discuss on the issue during that week. The "deadline" for the proposal is one week from posting at:
 * 3) *Monday to Thursday: 17:00 (5pm)
 * 4) *Friday and Saturday: 20:00 (8pm)
 * 5) *Sunday: 15:00 (3pm)
 * 6) Every vote should have a reason accompanying it.
 * 7) At any time a vote may be rejected if at least three active users believe the vote truly has no merit or was cast in bad faith. However, there must be strong reasons supporting the invalidation.
 * 8) " # " should be added under the last vote of each support/oppose section to show another blank line.
 * 9) All proposals that end up in a tie will be extended for another week.
 * 10) If a proposal has more than ten votes, it can only pass or fail by a margin of three votes. If a proposal reaches the deadline and the total number of votes for each option differ by two or less votes, the deadline will be extended for another week.
 * 11) Any proposal that has three votes or less at deadline will automatically be listed as "NO QUORUM." The original proposer then has the option to relist said proposal to generate more discussion.
 * 12) No proposal can overturn the decision of a previous proposal that is less than 4 weeks (28 days) old.
 * 13) Proposals can only be rewritten or deleted by their proposer within the first three days of their creation. However, the proposer can request that their proposal be deleted by a Sysop at any time, provided they have a valid reason for it.
 * 14) All proposals are archived. The original proposer must take action accordingly if the outcome of the proposal dictates it. If it requires the help of a Sysop, the proposer can ask for that help.
 * 15) There shouldn't be proposals about creating articles on a underrepresented or completely absent subject, unless there is major disagreement about whether the content should be included. To organize efforts about completing articles on missing subjects, try creating a PipeProject.
 * 16) Proposals can not be made about System Operator promotions and demotions. Sysops can only be promoted and demoted by the will of Bureaucrats.
 * 17) If the Sysops deem a proposal unnecessary or potentially detrimental to the upkeep of the Super Mario Wiki, they have the right to remove it at any time.
 * 18) No joke proposals. Proposals are serious wiki matters, and should be handled professionally. Joke proposals will be deleted on sight.

The times are in EDT (UTC -4:00), and are set so that the user is more likely to be online at those times (after work/school, weekend nights). If a proposal is added on Saturday night at 11:59 PM EDT, the deadline is the next Saturday night at 8:00 PM. If it is a minute later, the deadline is a day plus 15 hours (Sunday), as opposed to a day minus 4 hours.

CURRENTLY: , 27 2024 (EDT)

User Game Reviews
Ahem, this is my first proposal so please go easy on me if I do something wrongI had an idea that users could review Mario games which they had played and recommend to other people. The link for them might be eg. "Super Mario 64/Review". I know we have a review corner in The Shroom but it's a nightmare looking through the archives to find the game you're looking for. The users could also use ratings such as "out-of-five-stars" or percentages. Of course the sysops could remove pointless negative reviews such as "this game sucked and I disliked it for no apparent reason".

Proposer: Deadline: October 27th, 2009 17:00 pm

No User Reviews

 * We're an encyclopedia based on objective Mario information, thus we can't put game reviews in the mainspace. However, there certainly is a way to improve The 'Shroom section if it has any flaws (I don't really read The 'Shroom, so I don't know).
 * 1) - As Time Q said, we're an encyclopedia, and as such we shall not have to endure subjective or biased material.
 * 2) - Per TimeQ, you can suggest something so they can be found easier.
 * 3) – Per Time Q
 * 4) - Per Time Q.

Remove BJAODN
BJADON is pointless and does not serve the wiki in any way. We are not the UnMarioWiki, we are the MarioWiki, and therefore "Bad Jokes and Other Deleted Nonsense" should not be allowed here. The only purpose it serves is the purpose it says on the page, "To have bad word documented, the most silly and dum word in the wold!". That is clearly not our goal at the MarioWiki. We are wasting server space with completely irrelevant and nonsensical.

Proposer: Deadline: Wednesday, 27 October 2009, 17:00

Support

 * 1) – Per above.

Oppose

 * 1) - Well, this ill be clearly polemical. I say no. After all the effort I put into it? And it is just like a way of diversion. I find it really funny.
 * 2) I think you are being a bit harsh there, Yoshario. Many users contribute there, and many users would be upset to see it go. BJAODN is kind of like the 'Shroom, it provides some comic relief to the members of the wiki (I'm not saying that the 'Shroom is a joke, which it IS NOT.), and getting rid of it would get rid of a lot of good stuff on the wiki.

Comments
I do neither support the removal of BJAODN, nor do I think that we have to keep it by all means. I think I will abstain from voting here. -
 * @Tucayo: Despite some people finding it "really funny", that's not our goal here. An how is it a way of "distressing us"?
 * @FunkyK38: How am I being harsh? Many users contributed to their userspace, yet we removed it because it was a distraction from the mainspace. This is worse, as it's completely nonsensical and doesn't help the wiki reach it's goal. If members want comic relief, they can visit the many joke wikis out there.

We have new rules that prevent adding comments, which was the m ain distraction
 * We still waste server space with BJAODN. By keeping this, you're saying that a page which purpose is "To have bad word documented, the most silly and dum word in the wold!" fits our scope.
 * Well, we have things that waste more space. And I dont consider it to be a waste of space. Have you read it?

Platformer levels articles
Some platforming levels (like Super Mario World articles) has whole article. Some has section in world (like SMB3). These in articles aren't short, but they sound like walkthroughs (Donut Ghost House). Also they contain basic errors (for example in Iggy's Castle we hear "Hitting the Yellow P-Switch will cover up some of the holes in the ground."). Where is yellow P-Switch? SMW has only Blue and Gray P-Switches.

Propeser: Deadline: October 14th, 2009 17:00PM Extended: October 21st, 2009 17:00PM

Each world article contains all levels in world

 * 1) - Merging the levels into the worlds would streamline navigation and cut back on stubs and red links. Yes, there are many good level articles, and yes, with enough effort they can all be good, but that's a long way away, and in the meantime, the case-by-case policy isn't cutting it: it just looks sloppy. Merging would not remove any information from the Wiki or undo what hard work has been done - it would simply move the level pages in their entirety (templates and all) to sections of the world articles. There shouldn't be a stigma about whether or not something gets a page: the important thing is the information, not the presentation. Also, I personally disagree with the name-vs-number rationale: just because a level (or anything else, for that matter) has a name shouldn't mean it is any more pageworthy than one which happens to be identified with numbers instead of words: that merely reflects the arbitrary style the designers decided to go with for that particular title. In a perfect world everything (both named and numbered) would have an article, but we're not there yet, and merging would make that less apparent.
 * 2) Walkazo's sounds more reasonable. If we expand these sections, they can end up being split later.
 * 3) As Walkazo said it is about the information. If the levels have little information on them it's much easier to read a comprehensive list than to have to click on each one individually.
 * 4) - I'm going to have to agree that we are getting biased about articles with names vs. numbers.

Continue like is actually

 * Probably this isn't the best solution actually, but IMO it's the best we can do now. Even if I'd love to see in-depth articles on Mario levels, I guess it's okay to merge some of them in world articles (as we do with the Super Mario Bros. games and probably more). But levels in more recent games are often complex enough to give them separate articles (especially if they are named, not just "World 1-2", but actual names. Those in Super Mario World are actual names for me as well). To sum it up: I think "case by case" is the solution here, rather than a general decision.
 * 1) - Sorry but as another user said before me: If something 'aint broken, don't fix it! These articles just need some help.
 * 2) - Aside from the fact that I created about 60 articles for Wario Land 2 levels and worlds, and I would be really annoyed if they were all merged: I concur with Marioguy1. I am currently at it to revamp the articles for SMB3, and once I'm finished with that, I will take a look at SMW. These articles just need some maintenance/rewrites. Perhaps making a PipeProject would be meaningful, but don't make the situation more complicated with rashly decided merges/splits/etc.
 * 3) Per all.
 * 4) &mdash; I think the original reason we kept things this way is because those levels didn't have a 'name' per se, like Super Mario World's levels did. Either way, per all.
 * 5) – Per all.
 * 6) – It would be way too much work.  Plus, the system we currently have appears to be working.
 * 7) - Per Time Q. Also, I'd like the Yoshi's Island levels kept separate.

Comments
I abstain from voting on this proposal. I feel that we need a uniform way to have these articles, but we would end up with many more stubs, which would take up space on our server as well as make us look unorganized. I feel before any action is taken, we need to expand these little stub sections. After that, we can reconsider making it with each article.
 * I change my mind. I think Walkazo has a point.

Walkazo: "Merging would not remove any information from the Wiki" - Yes, it would. For example, we could not categorize the levels separately.
 * I concur here. I can tell that I constructed my Wario Land 2 level articles as independant articles. If they are simply tacked together, they will get stupid and repetative. And if they are rewritten to be less stupid and repetative, then it can no longer be said that my work wasn't reverted in any way. I can also see that parts of my articles get ripped apart and re-combined with other parts, and... I just don't think that's necessary :/ -
 * Time Q: Good point. The only solution I can think of is to include raw lists of applicable levels in the category summaries themselves; it might not be conventional categorization, but in the end, the readers will be presented with all the pages/sections that they're looking for, so it'll still get the job done - and it could even do it better than the straight categories, as we'll have more control on the organization of the data. Instead of having the levels all mixed up, as they are now, we could subdivide the list of levels into their parent games. See here for an example of what I mean and some more justification.
 * Edofenrir: it's more like it would be forcing you (or someone else) to rewrite all your hard work - but infoboxes and much of the text will stay, as will the information itself - which is the biggest part of anyone's contributions. Rewrites are a way of life on any database, as is trimming back on repetition; it's painful, but it's necessary if it'll present the info in an clearer, more concise way.
 * I also thought of two more arguments for merging. The first is minor: in plot-driven games, the story would flow much better if it were all on one page, whereas there has to be short recaps on the individual level pages (at times). The second is also about continuity between articles: none of the missions or episodes ("levels" by any other name) of the 3D titles (Super Mario 64 etc.) have individual pages - a point always seems to be ignored when these debates comes up. The only difference is that the 3D episodes take place in exactly the same area of a world (give or take enemies and interchangeably reachable/unreachable obstacle courses, platforms, planets - and other things like that), whereas the 2D games are spread out in different areas of a world. Is that enough of a difference to continue splitting one genre while merging the other? -
 * I actually think that 2D platformers and 3D platformaers are hard to compare. I disagree with the comparison "Course = World" and "Mission = Level" for different reasons.


 * The first one is the one you mentioned already: The setting in a course is always the same, while only the objectives differ. A level is an independant instance. You can f.e. not play two levels at once. In Super Mario 64 however, you enter a course and have access to the objectives of every mission from the start. If you compare missions with levels, that would mean you play six levels at once in that game.


 * The second reason is: Take a look at Super Mario World. The game is notable for it's branching level system, and many levels have more than one exit, hence you can complete them in more than one way, which gains you different results. If we regard your objection here (different missions throughout an instance equals different levels), that would mean we have to split many of the SMW level articles, just because you can complete them in two ways. I think that would not be meaningful. -

Bloc Partier: If you vote for the third option, all Wario Land world articles would be kept as well. May I ask why you prefer the first option?
 * Hmmm true. I just now thought about the Yoshi's Island levels. I would definitely like those separate. Thanks for the clearing up there. --

Ah, something that popped into my mind just now. Merging levels into the world article isn't always a warrant for good, non-gameguidish articles. Look at this one for example. It shows us the same flaws the proposal tries to attach with single articles. One of the main reasons for merging this articles, the improvement of quality, seems to be forfeit with this. Please take this into account before giving a final vote. -
 * That is a pretty heinous world article... While it's true that bad writing can crop up at every level, at least on world articles, the re-writers won't be as pressured to keep the sections as long as if an entire article depended on it (no matter how you justify it, halving an page is still halving a page, and a lot of people balk at that prospect). Like Bloc Partier, I'm basing my opinions mostly on what I've seen with Yoshi's Island: half five-page walkthroughs, half five-line stubs, both of which require hours of work to fix-up. Rewriting each and every YI page is even more daunting a task than fixing Pipe Land; the difference is, Pipe Land can be trimmed at first to make it less of an eyesore and re-expanded/expanded at a later date whereas the individual pages will not stand up on their own if they're stripped down to stubs and left for a few days. The obvious solution is to do your research before even trying to tackle the pages, but unfortunately, only the really dedicated writers will do that sort of thing (plus, doing things in steps is simply easier, no matter how good an editor you are). As for your earlier point about the SMW levels, you do have a point - I was just saying how, superficially, someone might think "mission = level" and wonder why only one gets pages; from that perspective, merging would seem more consistent. The question is, which way of thinking will be more prevalent. Our goal should be to make navigation as easy as possible for the largest number of people, and I feel that means merging certain groups of pages. -

FA Vote Margin and Requirements
Some of the FA rules seem like they need work. I think an article needs at least 25 total votes, and at least 60% of those votes need to be to feature the article. This way, not only does an article need a large number of votes to feature it, it also needs a large number of voters altogether.

Proposer: Deadline: Wednesday, 21 October 2009, 17:00

Add vote rules

 * 1) – Per above.

Keep as is

 * 1) - The system we have may have some flaws, but it is fine the way it is now. I think that new rule would invoke more chaos than it would get rid of. Also: Please change the oppose sections header; It is heavily biased!
 * Per Edo. The FA system works perfectly. If it ain't broke...
 * 1) - ...don't fix it. Per Edo
 * 2) Per Edo.
 * 3) - Per Edo.
 * 4) - Well, it seems we're keeping a trend here so...per Edo
 * 5) – Per all.

Comments
Uhm, there's no rule that says how many votes are required for an article to become FA? Sorry but... AFAIK yes, there is. An article becomes featured when five people give their support and noone opposes. -

I changed the oppose header to a non-biased one.
 * Good, thank you. -

Miscellaneous
''None at the moment