User talk:Results May Vary/archive 1

HD Images
Ok? It was perfect you did that 21:30, 25 April 2013 (EDT)
 * I don't think I'm able to do that (I lack the proper tools) but what I do instead is take screenshots directly from an emulator playing games. The problem is the ridiculously slow speed the emulation runs at, which means I can't be bothered to play too much.

Hence his name. 11:57, 10 July 2014 (EDT)

Heads-up
You might want to consider uploading images, and then putting them to an article. --- 11:54, 26 April 2013 (EDT)

Image size vs. quality
Hello, I've noticed that you have been uploading many images which were captured from, as you stated, from YouTube via VideoLAN. The apparent benefit of this is the size, which in most cases is more desirable. However, size cannot match up to quality. Lately, you have been capturing 1000 x 1000px + png images which are of blurry quality, and tagging the good quality jpgs for deletion. Many of the older files are already of very decent quality, and replacing them for huge, but poor quality versions isn't what we encourage here. Additionally, some of your screenshots appeared stretched/squished up from the originals, which may be the nature of the YouTube video which it was captured from. We appreciate your good faith, but it was best to let you know about this. Thanks for your understanding

05:19, 17 June 2013 (EDT)

No period?

Re: The frog in Diddy Kong Pilot (2001)
In one of the Swamp courses. Here is a screenshot.

09:46, 8 July 2013 (EDT)

About mariowiki archives,
Hi HD guy! I couldn't help but notice your little conversation with Steve. Here's a solution! There's always the wayback machine! They've got allot of pages archived for all kinds of websites! :) Hope this helps!

Do you have any press material files/discs/kits?
Thanks --Hiccup (talk) 14:52, 17 March 2016 (EDT)

JPEG to PNG Policy
Keep in mind that a proposal passed a while ago prohibiting direct conversion of a JPEG to PNG, and policy was changed to reflect it. Replacing is different if you are getting the file from a BMP or other source (some imaging programs convert behind-the-scenes). Emulators generate BMPs when they render a scene, which is often saved as a PNG when the screenshot code is triggered. If your Super Mario Sunshine image reuploads are JPEGs directly converted to PNG, please revert your changes. -- 21:54, 22 June 2017 (EDT)
 * I promise that these are BMP-converted images. The HD Guy (talk) 22:25, 22 June 2017 (EDT)
 * Alright then. It annoys me when people think that PNG means higher quality. Not necessarily. PNG means that all RGB pixel data is preserved, hence why it is referred to as a lossless format. JPEG purposely loses pixel data depending on quality settings, hence why it is referred to as a lossy format. Here's a video that I think other people should see: -- 19:00, 23 June 2017 (EDT)

Any Images Referenced by The Shroom
If any images are being used by The 'Shroom, remove the game category and tag the image with instead of. Talk to Tucayo and he will delete exact or near exact copies of images and change the appropriate editorials. -- 19:22, 23 June 2017 (EDT)
 * Okay, please remind me if I forget. I should hopefully remember. The HD Guy (talk) 21:04, 23 June 2017 (EDT)

Mario No1
Hi there. A recently created account named shares your IP address. Do you know who this is? 16:10, 10 September 2017 (EDT)
 * Someone registered that in my area but ended up never using the account. The HD Guy (talk) 14:16, 21 July 2018 (EDT)

Reply: Daang
Haha thank you! :D Right place, right time for me I suppose. While I'm at it, thanks for tagging that stuff. I've been looking for more maintenance work to do lol. -- 09:08, 29 July 2018 (EDT)
 * Not as familiar with Conker, but I'll certainly keep it in mind. What kind of maintenance work do you need assistance with? -- 18:36, 3 August 2018 (EDT)
 * Ah, OK. Grammar is definitely something I could help with. I'll set up an account and take a look. -- 18:42, 3 August 2018 (EDT)
 * You're welcome! :) And yeah, totally. I'm on a few other wikis, but this is by far the one I've done the most with. -- 18:49, 3 August 2018 (EDT)
 * Looks good, looks a lot like one you would expect here. -- 14:14, 5 August 2018 (EDT)
 * I thought so lol, it's no problem at all. I do stuff like that too; take something that already exists and put my own spin on it. -- 14:24, 5 August 2018 (EDT)

.png
If you have a .png version of an image you have acquired somewhere, and the version being replaced is a .jpg, you'll need to upload it as a whole new file. Doc von Schmeltwick (talk) 11:44, 29 July 2018 (EDT)
 * Well i'm converting psd's from this MKDD press kit from assemblergames to png. not jpg->png. The HD Guy (talk) 12:50, 29 July 2018 (EDT)
 * That's what I hoped you were doing. I was responding to your comment on the group art. Doc von Schmeltwick (talk) 12:51, 29 July 2018 (EDT)
 * doesn't feel right to revert from png to jpg though. But anyway, the large MKDD group art -- that was psd -> jpg The HD Guy (talk) 12:52, 29 July 2018 (EDT)
 * Could you not have gone .psd->.png? Doc von Schmeltwick (talk) 12:54, 29 July 2018 (EDT)
 * No because the output was 25MB. The HD Guy (talk) 12:56, 29 July 2018 (EDT)
 * Ahhhh.....also, please remember to not use the word "beta" unless it is specifically confirmed to come from a beta build, as that's a specific time in development, not all of development. Doc von Schmeltwick (talk) 12:59, 29 July 2018 (EDT)
 * Ok, and yeah i like the term "pre-release" or "early" more as well. The HD Guy (talk) 14:13, 29 July 2018 (EDT)

Hey
Just wanted to let you know I found this message you wrote to Doc to be slightly condescending. I understand the frustration that comes from having edits reversed, but still, you might want to take it down one notch. rollerC (talk) 16:25, 2 August 2018 (EDT)
 * That's why i'm trying to prevent drama. I just don't like when people act like admins when they really are not. The HD Guy (talk) 16:28, 2 August 2018 (EDT)
 * Yeeeeeah, about that, on here, the powers granted to admins basically amount to being able to block people and delete stuff. Anyways, aboutfile descriptions are intended to be concise, and don't need to be in full grammatical sentences, as those can end up a little obfuscative. Anyways, if you're going to refer to someone's "behavior towards other users," don't do it as rudely as possible. Doc von Schmeltwick (talk) 16:32, 2 August 2018 (EDT)
 * Doc was trying to help make the description clearer, alongside tagging it with the right template. There was no need to say something like that, but do be careful that an edit war doesn't happen. 16:35, 2 August 2018 (EDT)
 * (Admins can also edit guideline pages, forgot that.) Anyways, Alex reverted the description back to mine, but then was edited back to basically what it was originally before any of this by a conflagrative infant friend of mine. Doc von Schmeltwick (talk)
 * Was that last bit really necessary? rollerC (talk) 16:43, 2 August 2018 (EDT)

TSR TTYD
Those are not necessarily going to be assembled accurately there, either. Doc von Schmeltwick (talk) 18:04, 2 August 2018 (EDT)

PNG Optimization
I see you are using. Remember RAP's page PNG Monster? I edited the source code of the program and came up with PNG Monstrous. -- 20:41, 2 August 2018 (EDT)
 * Oh haha, i thought PNG Monstrous was just a nickname for PNG Monster. Thank you for showing this to me. The HD Guy (talk) 20:43, 2 August 2018 (EDT)

The File:SMBSS title card.png appears to be different from the original image. The "tm" is in a different spot. What version of the show are you watching? 16:28, 3 August 2018 (EDT)
 * The SMBSS dvd boxset. The HD Guy (talk) 16:29, 3 August 2018 (EDT)
 * Well, in any case, we can probably keep both images and mark what's different. 16:30, 3 August 2018 (EDT)
 * Sure. That sounds like a good idea. The HD Guy (talk) 16:31, 3 August 2018 (EDT)

Image Uploads
Over the course of my editing, I have been an avid pusher of having images meet certain standards. When I first started that page, I was hoping to get it to be a policy or help page. Now, the project is dormant with progress, but I still reference it from time to time for users that upload screenshots that could be done better. If my comments seem to suggest to delete your uploads, as you thought on 's talk page, it's more of a concern that uploads meet certain quality minimums instead of playing it fast and loose, which I have seen with much older uploads with my casual browsing. Pre-release and unused content is trickier to judge compared to full releases. Generally, I don't touch any of it for any reason. There have been some cases where I uploaded better than what we had, like File:Mpaint.jpg or E3 2007 images in List of Super Mario Galaxy pre-release and unused content. -- 23:42, 3 August 2018 (EDT)
 * Okay, well i could tell you're an avid pusher. In fact, have you seen my edits? I'm quite avid at it as well--i dug through like every press kit yesterday and this morning to upload the remaining of what you have not from the press kits. idk i just misrepresented your statement. i thought you implied you'd want that one deleted. and i agree with how it's harder to tell with pre-release, especially because press kits have convertible images to PNG format. Really, in short, thanks for being into high-res images. The HD Guy (talk) 23:53, 3 August 2018 (EDT)
 * I have seen people upload images larger than a console can produce. This is common with 3D games because we can upscale in emulation without causing pixilation (textures on 3D surfaces get blurry and fuzzy though). N64 game screenshot uploads have this issue with editors in general because 640x480 is the default resolution on certain emulators by default and those editors believe this is what the N64 truly does. I found out this is mostly wrong, because a plug-in by angrylion is known to produce near-pixel-accurate screenshots. My guide has details about what happens with each plug-in. Rarely do games produce 640x480, well, it's more 640x474 for whatever reason. 320x240 is what the N64 can produce, and that is wrong again because 320x237 is what angrylion does in those instances. Not sure why 3/6 pixels are being omitted. Some games can change resolution dynamically too, so it's never one resolution constantly during play! Examples:
 * Pokémon Stadium 640x474
 * Pokémon Stadium 320x237
 * Pokémon Stadium 2 640x474
 * Pokémon Stadium 2 320x237
 * Mario Artist 320x237
 * Mario Artist 640x474
 * GameCube and Wii are a different story. I have noticed some games don't utilize the full 640x480 resolution, like Super Mario Sunshine, Paper Mario: The Thousand-Year Door, and Mario Kart: Double Dash!!. List here. Forcing 640x480 on such games yields slight blur. I used to do super upscaled uploads reaching beyond 720p (1600x900 at most), but I don't do that anymore because I found a minimalistic alternative which has the right balance between big enough, least blur/pixilation, and minimum impact on storage requirements.
 * What I am trying to say is, I won't do high resolution with those games. I will do minimum. That may mean putting some N64 uploads at 320x237 or GameCube/Wii games at around 640x480. No higher. Widescreen is a challenge though because it is faked. -- 13:21, 5 August 2018 (EDT)
 * I see, i'll keep that in mind for next time The HD Guy (talk) 13:50, 5 August 2018 (EDT)

If you can, try to use the angrylion plug-in for Project64. Follow my recommended settings. They often produce accurate screenshots. So little chance for emulator glitches or anything easily overlooked when screenshooting. TCRF recommends it too, but they are a little dated with how to take screenshots. Mine is more up-to-date. -- 23:11, 18 August 2018 (EDT)
 * Goosespeeder, my computer lagged like crazy when i tried to run that graphics plugin. I've been trying Glide64 at 240p as second best option? The HD Guy (talk) 23:12, 18 August 2018 (EDT)
 * Didn't realize your computer wasn't powerful enough to handle angrylion. To be fair, I often run across lag too on my laptop (see my profile). Varies by game and by what is trying to be rendered at the time. There is a difference between GLideN64 and Glide64. The first is newer while the other is older, deprecated, and not by the same author. Most people who want to find that happy middleground between accuracy and speed is GLideN64. -- 23:25, 18 August 2018 (EDT)
 * This only confuses matters with N64 screen capture accuracy. GL and Glide64..I really don't see that much problem with the 240p screenshots. Maybe it's not 100% accurate but it looks close. The HD Guy (talk)
 * Both plug-ins can generate 240p screenshots. GLideN64 is more up-to-date. That's the difference. -- 23:35, 18 August 2018 (EDT)

RE: Discord/IRC
We have both! EDIT: I'm usually in Discord. I'm in IRC every now and then, but you can find some other people in both ;) 14:10, 5 August 2018 (EDT)
 * Discord can be found at Discord servers.
 * IRC can be found here.

A suggestion
Hey, good job with the current crop of high-quality press artwork! I try not to make requests of people unless asked to, but I was just curious if it would be possible to find some higher-quality art for Super Mario RPG: Legend of the Seven Stars, as much of our current art for it is in very variable conditions, with most of them being rather cruddy, while others I have suspicions might be fan edits. Not sure if there's a good place to find full, good artwork for it, but I'm sure you'd be able to figure it out. If you want to, of course :). Doc von Schmeltwick (talk) 15:22, 5 August 2018 (EDT)
 * I'll see what I can do. Thank you for complimenting. Also sorry about the edit war the other day. :) The HD Guy (talk) 15:23, 5 August 2018 (EDT)
 * All well and good, thanks for understanding. I'm honestly just glad to find a person who understands the "source" line in the aboutfile template. It's surprising how many people will just put a game's name for an old artwork, when it clearly did not come from the game itself. Doc von Schmeltwick (talk) 15:25, 5 August 2018 (EDT)
 * I know, right? The game name belongs in the 1= field. It's annoying, I agree. The HD Guy (talk) 15:26, 5 August 2018 (EDT)
 * And very unhelpful if something needs a re-scan. Particularly when it's a game that's been remade several times, with each potentially having several sets of official guidebooks to look through. I only recently realized that a lot of the artwork this site attributed to Super Mario World 2: Yoshi's Island is actually retouched artwork made for Yoshi's Island: Super Mario Advance 3, with the actual SMW2 artwork typically being noticeably more flat. Doc von Schmeltwick (talk) 15:34, 5 August 2018 (EDT)
 * Yeah i made that mistake with the Boolossus art for Luigi's Mansion 3DS. Did you see? Apparently he's got teeth now. The HD Guy (talk) 15:36, 5 August 2018 (EDT)
 * I actually hadn't figured out the difference beyond the resolution and glow color at the time, but I was a bit tired then. I'm pretty sure I was the person who noted that that was the only real change on the box art beyond the layout changes made due to spacing differences....anyways, I personally want to get some more pages of the newer Encyclopedia, as it has some retouched artwork. I cropped out some from the Lost Levels section (while making sure to avoid white dots), but then had too much college work to continue, never uploaded any, and haven't resumed that since. I had wanted to get all that done and show it on the forums to see if it would be all right to upload, but never got around to that either. I have located good-quality art for Super Mario USA, from which most Super Mario Advance artwork is derived, but haven't actually uploaded them to the site yet. Doc von Schmeltwick (talk) 15:46, 5 August 2018 (EDT)

DKC3 gallery
Until a few months ago, the DKC2 gallery was in much the same situation as the DKC3 one currently is; its current state is the fruit of a large amount of hours one night by yours truly. As for why I haven't done this with the DKC3 gallery, I got busy with college finals and ended up not getting around to it. Doc von Schmeltwick (talk) 19:46, 9 August 2018 (EDT)
 * Understandable. On the contrary, i have a lot of free time at the moment, so it's beneficial to put that toward the wiki, especially at a time of a DK and Mario Wiki merger. The HD Guy (talk) 19:48, 9 August 2018 (EDT)

Merging pages
Regarding what you did with Baffle's page, you're supposed to make a proposal before doing things like that. Please split them again for now, so as to follow within the proposal system rules. Doc von Schmeltwick (talk) 23:17, 12 August 2018 (EDT)
 * Nobody reverted me or complained when i did that, and the articles are esentially duplicated. would you like to start the proposal The HD Guy (talk) 23:18, 12 August 2018 (EDT)

Plungelo
The "alternate" art of the Plungelo you uploaded is the same as the original one, just at a better resolution and rotated properly. (Thanks for the Monty Mole pic replacement, among others!) Doc von Schmeltwick (talk) 20:13, 14 August 2018 (EDT)
 * You're welcome. I thought it was the same one. thanks for pointing that out as well. The HD Guy (talk) 20:16, 14 August 2018 (EDT)

Reuploading sprites
Why are you uploading the exact same sprites you already have under the previous name, when all that does is get rid of the history? Doc von Schmeltwick (talk) 00:24, 26 August 2018 (EDT)
 * Basically it's because i wanted to rename some files (like MilkSlippa.PNG), but there's a 9 capital letter limit when renaming files. when i communicated to flamechomp and alex on discord, i think they said it's ok The HD Guy (talk) 00:26, 26 August 2018 (EDT)
 * Huh, I've never ran into that problem. Is the extension counted in that? Doc von Schmeltwick (talk) 00:28, 26 August 2018 (EDT)
 * It is, yeah--the PNG extension. You can't rename it either. I originally planned to add SNES in the titles but decided to leave it out from sprites of the original DKC. This makes it less likely to hit the limit but i think a lowercase extension is often preferred. I also have been trying to resource from Spriters Resource when ripping/uploading these sprites.
 * Most of the DKC series rips on TSR are fairly old (they factored into their wallpaper many years back), so it's not unlikely the original uploads (~2010) came from there initially. Doc von Schmeltwick (talk) 00:34, 26 August 2018 (EDT)
 * They did. Sometimes I like to re-rip in case i think a pose could be improved or something like that. Make sense? or flip the images to the common in-game orientation. The HD Guy (talk) 00:37, 26 August 2018 (EDT)

I'm not sure why it doesn't work on your end, but moving capitalised "PNG" files seems to work fine for me. If you'd like, you can upload any modified versions of the original file as newer versions of that file and tag them with so it can be moved instead of deleted with the original upload history intact. 23:51, 1 September 2018 (EDT)
 * I probably thought that it would be recognized by the wiki as a different extension. There might've once been a time when I edited a wiki before, and it didn't work. I think that 9 capital letter limit in filename made me think it won't. Anyway, i tried on DK Jungle Climber title screen, and thankfully that worked when moving, so I can't remember why i subconsciously thought it wouldn't move the extension. Glad to know I was wrong. Results May Vary (talk) 23:58, 1 September 2018 (EDT)
 * It's okay, I didn't think to do it myself until just now. Thanks for the high-quality replacements (esp. for the Ultimate stages), keep it up! 00:14, 2 September 2018 (EDT)
 * No problem, i enjoy editing wikis & helping in my spare time Results May Vary (talk) 07:13, 2 September 2018 (EDT)

Kracka
I saw a Kracka sprite get deleted in the log, and just wanted to point out that we still need the unused SNES version so as to not clash between styles in the tables. Doc von Schmeltwick (talk) 23:24, 26 August 2018 (EDT)
 * I'm pretty sure that was the GBA version? If you want try upload a static photo on Kracka's page. Kracka goes unused in the SNES version anyway. The HD Guy (talk) 23:25, 26 August 2018 (EDT)
 * I know, but still, it's best we have all styles, and the sprites exist. Doc von Schmeltwick (talk) 23:27, 26 August 2018 (EDT)
 * which filename was the SNES variant? The HD Guy (talk) 23:28, 26 August 2018 (EDT)
 * I don't know if we had it. I think we still need it. It's on TCRF, at the very least. Doc von Schmeltwick (talk) 23:49, 26 August 2018 (EDT)
 * let me sort this out The HD Guy (talk) 23:49, 26 August 2018 (EDT)

Transparency on File:Koopa_SM3DL.png
Why you wanted the August 18, 2018 revision of the file to be deleted? Syncro263892XL (talk) 21:42, 27 August 2018 (EDT)
 * If it's unofficial and done by a fan, mario wiki apparently does not support such images on the server. The HD Guy (talk) 21:51, 27 August 2018 (EDT)
 * Typically we save deletions for repeated files, like repetitive reversions, last I checked. If there's a lot of bad revisions, then they're all deleted, but fan-made transparency in general isn't worth a revision-deletion. Again, last I checked. Doc von Schmeltwick (talk) 22:32, 27 August 2018 (EDT)
 * Pretty much what Doc said. No need to delete a revision simply because it is fan made. A new revision should take its place, if one hasn't already. I mean I deleted all the revisions anyway, but whatever. 23:48, 27 August 2018 (EDT)
 * Okay guys. Thanks! Syncro263892XL (talk) 16:09, 28 August 2018 (EDT)

Yellow Sluggy
Thanks! I was about to upload it after i would be autoconfirmed, but you did it before i am confirmed. -- 13:10, 31 August 2018 (EDT)
 * No problem. didn't mean to steal an edit from you :P The HD Guy (talk) 13:41, 31 August 2018 (EDT)

Normal Toady sprite.
Hey, i've uploaded a Toady picture. I couldn't add transparency, since in the software i downloaded LazPaint, if you remove the transparency, and then save the file, the black will be gone, this is why i didn't use this. Note: the black doesn't go unless you save the file (doesn't count on other shades such as gray). What software do you use to add transparency? And the normal Toady sprite should be reuploaded. -- 02:53, 1 September 2018 (EDT)
 * You can try GIMP--that's what i use for sprite transparency. And then throw into Wildgoosespeeder's PNG Monstrous to losslessly compress the filesize The HD Guy (talk) 02:54, 1 September 2018 (EDT)
 * TBH, i tried to use GIMP, and it's hard to use to me! See those reupload you've done? Well, these are transparency. Here's the file: [[File:SMW2 Toady.png]] -- 02:56, 1 September 2018 (EDT)
 * I see you have better quality Super Mario Maker reuploads... So, you want the older ones to be deleted, right? You mean that you aren't an admin? If you want to know, me neither. -- 03:09, 1 September 2018 (EDT)
 * that's why it's lying in the To be Deleted category The HD Guy (talk) 03:10, 1 September 2018 (EDT)

RE: Image links
That doesn't mean they should be left alone. It's important they're fixed as soon as they're moved. 01:59, 5 September 2018 (EDT)

Also, make sure all of the pages that link to a file are fixed to use the new file name, as there may be pages other than just the gallery pages that link to it. They're found under "File usage" on the file page. I understand you like to work fast, but please remember to take a quick check that the image is correctly displayed before leaving it as well after renaming it. 07:08, 5 September 2018 (EDT)


 * Yeah, I do work fast. I've tried to check file usage--it's harder to check the links to a deleted filename. Alex had to leave early I believe so he deleted some before I was done. Results May Vary (talk) 09:32, 5 September 2018 (EDT)
 * Additionally, it is difficult to keep track of like hundreds of different images, so that's probably the cause of some of the mistakes. Thanks for fixing those links too. Results May Vary (talk) 09:43, 5 September 2018 (EDT)


 * Way ahead of you. ;) 09:44, 6 September 2018 (EDT)

I heard they will merge the DK Wiki with this wiki
Pdjr9000 has an account on both this wiki and the DK wiki, but he hasn't been active on DK Wiki and was permabanned here a long time ago. How will users like him who are banned in one wiki but not banned in the other move or edit? Do they just lose their abilities to edit?

19:49, 13 September 2018 (EDT)


 * If they act disruptive on this wiki as well, i'm pretty sure they'll also be banned here for reasons relating to cross-wiki drama or something Results May Vary (talk) 19:50, 13 September 2018 (EDT)

They were already banned from one wiki a long time ago. Do they not move at all?


 * I don't understand what you are trying to tell me. If the user is banned on a wiki, they are banned on that wiki. I'm pretty sure ban logs don't carry over from DK Wiki and Mario Wiki merging--unless they come back and decide to vandalize here again. I'm an admin on DK Wiki but not Mario Wiki, so this is probably more of a Mario jc or Alex95 question. Results May Vary (talk) 20:04, 13 September 2018 (EDT)

RE: Thank you
It's absolutely fine. That said, I did have a small heart attack when I saw the initial number :P Also, I did notice in the page history that Toadette tagged them for deletion, I'm aware that things may slip the mind when doing a project, but just remember to tag file redirects for deletion after you've updated all the page links you can :)

RE: Redirects
Appreciate the effort. Though I wouldn't worry too much about moving file names if the current ones describe the images well enough. I get you're trying to keep them uniform, but if the names already accurately describe what they show, that's all we need. Everyone has their own way of naming files when uploading, and as the countless other files on the wiki show, there's no set naming convention. 07:11, 17 September 2018 (EDT)
 * Yeah, Alex95 told me that too. It does seem a bit of a control-freak to move all the filenames Results May Vary (talk) 09:54, 17 September 2018 (EDT)

File uploading, deleting request and renamed username
Hey, i see that time you're uploading new files, in which the off modeled one you request to delete. Since you're not an admin/sysop nor a patroller (me neither), we can't delete them. I see that you changed your username from The HD Guy to Results May Vary. -- 08:46, 22 September 2018 (EDT)
 * Ps: What was your first username? -- 09:45, 22 September 2018 (EDT)

RE: Hi
That's okay, I know that's not your intention. It's all part of maintenance. 02:32, 24 September 2018 (EDT)

Mario Party DS images
Good Job uploading the images including the duel version, do you plan add in the duel version of Block Star? -- L    151   22:09, 1 October 2018 (EDT)
 * thank you. and i'm not sure--i never emulated two-player nintendo ds. How would i go about that? i'm just getting to the last of the jpg's at the moment Results May Vary (talk) 22:19, 1 October 2018 (EDT)

Re: Image Deleted for being disrespectful?
Yes.
 * I will discuss this with the admins.

"For consideration"
I'm curious what you meant by that. If you aren't sure if something should be deleted but want it to be checked by others beforehand, use. Doc von Schmeltwick (talk) 15:51, 6 October 2018 (EDT)
 * The article is so short and all the info on there is already stated on the Mario Teaches Typing page. Results May Vary (talk) 15:52, 6 October 2018 (EDT)
 * I know, it just seemed like a really vague edit summary. Doc von Schmeltwick (talk) 15:56, 6 October 2018 (EDT)

Blasphemy
Your upload in Mario Party: The Top 100 version of Shy Guy Says is utter blasphemy!! MarioWiki strives for anti-Wario propaganda and I'm not going to let this fly under the radar without a stern reprimand by me. *shakes fists* 15:30, 9 October 2018 (EDT)
 * I was wondering if you'd notice and have a go at me over this, haha. Results May Vary (talk) 15:37, 10 October 2018 (EDT)
 * I WORKED SO HARD TO HAVE MARIO NOT DIE FOR ONCE IN THAT MINIGAME... WWHYYEHYYYYY??? 15:38, 10 October 2018 (EDT)
 * Actually, just realized: File:Top100ShyGuySays.png. The source is nintendo of australia, not me. Please redirect any such complaints there Results May Vary (talk) 16:19, 10 October 2018 (EDT)

Barrel Maze
Do you know if it's possible to rip the soundtrack of Donkey Kong Country Barrel Maze? -- 13:24, 12 October 2018 (EDT)
 * Hi, i don't know if that's possible. I pretty much just used a QuickBMS script to decompile the game, and it managed to find the jpg offsets in the process Results May Vary (talk) 23:35, 12 October 2018 (EDT)

Subspecies
We have retired that term. Please use words like "derivative" or "variant" instead. Doc von Schmeltwick (talk) 14:15, 25 October 2018 (EDT)
 * Gotcha, thanks for telling me. Why did they retire the term? Results May Vary (talk) 14:21, 25 October 2018 (EDT)
 * Because it's a specific taxonomic term with a specific meaning regarding evolution. Playing dress-up does not change one's species, despite everything Majora's Mask tells me, and neither does carrying some form of blunt instrument. Doc von Schmeltwick (talk) 14:27, 25 October 2018 (EDT)

NES palettes
Technically, there's no such thing as a wholly-accurate NES palette, as unlike many later systems, they vary greatly depending on the region, television set (or comparable apparatus), or emulator being used. That said, some are more accurate than others. TSR has lots of variance in quality regarding that with older rips. Doc von Schmeltwick (talk) 14:35, 25 October 2018 (EDT)
 * Yeah i just remember being told that typical 256x224px fceux-quality nes is outdated. They request 256x240px captures on TCRF? Results May Vary (talk) 14:38, 25 October 2018 (EDT)

Hi
Would you mind also applying PNG Monstrous to File:Right On PM unused badge.png as well? Thanks! 14:22, 26 October 2018 (EDT)
 * OK done, is there any reason why you cannot run PNG Monstrous yourself? Results May Vary (talk) 14:23, 26 October 2018 (EDT)
 * It doesn't run properly on my computer. 14:30, 26 October 2018 (EDT)
 * Also, would you mind applying PNG monstrous to the following images?
 * File:A - unused smash charge.PNG
 * File:A - unused jump charge.PNG
 * File:A - unused mad.PNG
 * File:A - unused ultra jump.PNG
 * File:A - unused Ultra Smash.PNG
 * Thanks! 22:37, 30 October 2018 (EDT)
 * Done, thanks for informing me. I also re-ripped them from Spriters Resource to be more precise. Results May Vary (talk) 23:59, 30 October 2018 (EDT)

Question
Would it be possible to get the King Boo and Bowser suit platinum frame as a big image? DryBowzillaJP (talk) 19:58, 29 October 2018 (EDT)
 * Yep, I just added them for you in Gallery:King Boo. Thanks for reminding me--gotta have those out by Halloween time Results May Vary (talk) 20:05, 29 October 2018 (EDT)

Great, now don't forget about filling the LM gallery with that when you have the time. Doc von Schmeltwick (talk) 20:11, 29 October 2018 (EDT)

Bigger Ghost Gallery images
You're welcome. Could the rest be bigger too? DryBowzillaJP (talk) 16:32, 30 October 2018 (EDT)
 * No this is as large as the textures can get. Bowser and King Boo's portrait is 2x as large as the other portraits, so it makes sense it's larger. I added a few more large portraits in the LM3DS screenshots. Results May Vary (talk) 16:49, 30 October 2018 (EDT)

Oh okay well thanks for telling me. It sucks that the others are small. Though good thing the King Boo and Suit Bowser is big. Also someone made a remake of that image if you wanna see it? DryBowzillaJP (talk) 18:36, 30 October 2018 (EDT)
 * Sure what does the file look like? Results May Vary (talk) 23:37, 30 October 2018 (EDT)

DKC item info
Hello. I really like how you have formatted those DKC2 levels lately, but I find those location details for minor items, such as banana coins and extra lives, to be a bit too much. They aren't as "sought" as DK Coins and Kremkoins, which are more interesting because they actually help complete the game. In my opinion, eliminating the task of adding that kind of info would absolve anyone from tedious additional work with little pay-off just to keep everything consistent across pages. This is just a suggestion, it's all up to you. That being said, putting elements from a level in tables is something really neat that I would like to see implemented in more pages. I have also discussed this with. -- 20:29, 7 November 2018 (EST)
 * I know it's not as sought after but it does still count as a fact. The information is mentioned on the corresponding DK Wiki article, and that wiki is being dismantled and merged here, so i want to try and get every bit of info from there that I can, even small, minor details (to give the reader something new). Of course, it's pretty much up to the writer on what to include and what to not. I just like to implement the information that I can. Results May Vary (talk) 20:32, 7 November 2018 (EST)
 * Alright, fair enough. -- 06:26, 8 November 2018 (EST)

Banana count
Should I also count the bananas on the End of Level Target roulette? Right now, I count the ones in bonus rooms and warp rooms, but I'm not sure about the goal ones. I think some levels have two amounts of bananas on the goal roulette. So, do those count? Do I put something like "11 bananas are on the End of Level Target"? Or do I just add them to the total? Scrooge200 (talk) 17:55, 9 November 2018 (EST)
 * I wouldn't add them to the total. What I do is say "prizes from the End of Level Target include banana, banana bunch coin, etc." at the very end of the level layout section. Don't add them to the total. Results May Vary (talk) 18:38, 9 November 2018 (EST)
 * Okay, thank you! Scrooge200 (talk) 18:41, 9 November 2018 (EST)
 * No problem, thanks so much for helping out. It's exhausting to do the level articles, especially when you try and merge DK Wiki revision + its images in as well. Results May Vary (talk) 18:42, 9 November 2018 (EST)

Is having a banana count even a good idea? What about all those ones hidden in unassuming places in the ground in the first DKC? Not the ones in the holes that break open, but ones that are accessed seemingly at random through the hand slap? At least I seem to recall that occurring.... Doc von Schmeltwick (talk) 18:46, 9 November 2018 (EST)
 * I mean why not? It doesn't have to be this complicated--that we debate over whether or not it's a good idea. I've already explained that none of us are obligated to add the total count (based on the map at dkcatlas.com/maps/), let alone any level info at all. I've explained why I think it's a good idea to add them. Maybe the reader can use that count to calculate how many extra lives it's possible to get from the level. Results May Vary (talk) 09:49, 10 November 2018 (EST)

Re:DKC2 Level Pages
Okay, thanks for responding. Scrooge200 (talk) 23:52, 12 November 2018 (EST)

Reply: Discord
Hi, sorry, I haven't visited Discord in awhile. What would you like to know? -- 05:58, 18 November 2018 (EST)
 * It's not really my call, but you have my blessing. Thank you for reaching out to me though. :) -- 21:25, 18 November 2018 (EST)

Dark Blue Yoshi .png
What about the initial, larger revision with the transparent background? Sorry if I'm just missing the obvious, I've spent all day trying to finish a 3D model for school, being the first time I've done a full human model, and am mentally exhausted right now. Doc von Schmeltwick (talk) 03:04, 25 November 2018 (EST)
 * What is the image link? I dont see it Results May Vary (talk) 11:46, 25 November 2018 (EST)
 * File:Yoshidarkblue.jpg oh this one. yeah it was obviously a jpg converted to png. Results May Vary (talk) 11:52, 25 November 2018 (EST)

Cherries
All but the SMA ones had separate images already. Doc von Schmeltwick (talk)
 * Ok thanks for telling me about it Results May Vary (talk) 21:27, 30 November 2018 (EST)

Criss Kross Cliffs
That image was originally a different color because it was taken after making the Knautilus appear. This gives Krematoa's map, as well as all of its levels, a red tint. 22:00, 5 December 2018 (EST)
 * Had no idea about that. Thanks for telling me. Maybe we should mention in the article? Results May Vary (talk) 16:27, 6 December 2018 (EST)
 * It's mentioned in the world's article, as it applies to all levels there. Doc von Schmeltwick (talk) 17:40, 6 December 2018 (EST)
 * Yeah but I detailed it specifically for Criss Kross Cliffs and explained the tint in the GBA version. Results May Vary (talk) 18:10, 6 December 2018 (EST)

Klobber Karnage
Thanks for the DK Wiki login! However, to edit most of the wiki's pages, I need to be autoconfirmed. Would it be possible for you to autoconfirm me? Scrooge200 (talk) 19:00, 14 December 2018 (EST)
 * What pages are you able to edit? Results May Vary (talk) 19:03, 14 December 2018 (EST)
 * None of them, as far as I can tell. Scrooge200 (talk) 19:07, 14 December 2018 (EST)
 * I'll go ask porple Results May Vary (talk) 19:08, 14 December 2018 (EST)
 * I can edit now. Thanks! Scrooge200 (talk) 19:14, 14 December 2018 (EST)
 * You're welcome. Thank porple, the website admin Results May Vary (talk) 19:14, 14 December 2018 (EST)

K. Rool KoS art
A transparent version definitely does exist, as I recall seeing it with a different background in a magazine ad around the time of its release. Doc von Schmeltwick (talk) 23:34, 1 January 2019 (EST)
 * Yeah, unfortunately the source I found was in JPG. i still love the quality of it though Results May Vary (talk) 23:36, 1 January 2019 (EST)

GBA and models
Oh, it can (see the Monkey Ball games on the system), just not complex ones. Doc von Schmeltwick (talk) 18:39, 17 January 2019 (EST)
 * Thanks for letting me know Results May Vary (talk) 18:39, 17 January 2019 (EST)

Where do you keep getting all this stuff
I keep seeing you with press kits and things like that, but this is where I just have to ask you, how? How do you get ahold of this stuff? Doc von Schmeltwick (talk) 22:03, 21 January 2019 (EST)
 * It's useful to have contacts to talk with. Basically, it was sold on Amazon Japan, and Forest of Illusion helped me by telling of someone he knew in Japan. I pitched in 120 dollars, and he did the rest. About 2 days later, the thing arrived and it was dumped online for all (including you) to enjoy. As for press assets, I just know someone who collects press assets, and has helped me with that (PidgiNet also has a wiki with a collection of it and the artwork). Results May Vary (talk) 23:35, 21 January 2019 (EST)
 * OK, well as long as it stays the-same-level-or-more legal to downloading ROMs for old games one physically can't get otherwise, fine by me. Doc von Schmeltwick (talk) 00:31, 22 January 2019 (EST)

Ad images
Just a precaution, you should probably try to avoid uploading images having "advert" in the title, as most ad-blocking software causes them to be hidden. Doc von Schmeltwick (talk) 19:45, 23 January 2019 (EST)

Objective
"Object of the game" is indeed a phrase. Doc von Schmeltwick (talk) 01:46, 5 February 2019 (EST)
 * Right, thanks for letting me know Results May Vary (talk) 01:46, 5 February 2019 (EST)

Re: Many Thanks
Thank you! I'm glad to help out. Scrooge200 (talk) 19:49, 8 February 2019 (EST)

"dont like how my dkcr extras edit was reverted though"
I'm not against making a standard format for DK tables, such as that with shades of brown. In fact, I used it myself for this section. But make sure you adapt it for the table's scope, instead of just forcing it in there (see how neat the control table looks, where each move is associated to a certain button by color).

Your edit on the DKCR extras page was reverted because the color-coded sections had a reason, as explained in the paragraph before the table, and you scrapped that. And the Scrapbook table is frankly more confusing to navigate now, whereas previously each page along with its contents was divided by a color. It's better to use colors constructively to guide the reader's eyes between associated cells, than making a confusing hodge-podge. -- 18:11, 10 February 2019 (EST)
 * It's extra code used though, and it doesnt seem necessary? Results May Vary (talk) 18:13, 10 February 2019 (EST)
 * If it has a reason for being "extra", it's not extra. -- 18:14, 10 February 2019 (EST)
 * Thanks for the Scrapbook page, i like it. Looks nicer. How is the dkcr extras one? i know i just like the donkey kong colors used between pages, rather than light blue, gray, and orange links. Results May Vary (talk) 18:51, 10 February 2019 (EST)
 * It looks good now. The original color palette of blue and gray was used to reflect the predominant colors in the game's own Extras menu, but standardizing the table is no problem and I like how it turned out in the end. Thank you! Keep up the good work. -- 18:57, 10 February 2019 (EST)
 * No prob, thanks for forgiving me. Also, i should've rephrased my edit summary. i'm just tired and anxious, which isnt an excuse but i dont make the best decisions in such a mood. Results May Vary (talk) 19:01, 10 February 2019 (EST)

Hi
How are you? 22:25, 24 February 2019 (EST)
 * Oh hey, long time no see. Thanks for checking in with me. I'm good, how are you? Results May Vary (talk) 23:17, 24 February 2019 (EST)
 * I'm pretty good right now, not really investing time editing wikis, but I hop back then and then. 17:14, 25 February 2019 (EST)

The word "remake"
Please take a look here. While I'm not very picky about it, some users are, so be careful. Always best to strive for accuracy anyways. And yes, I know that it's not a straight up enhanced port, as Rare needed to rip the graphics from emulators, but calling it a "remake" isn't the most accurate term either. Doc von Schmeltwick (talk) 21:16, 25 February 2019 (EST)
 * Thank you for informing me. I'll try and remember this Results May Vary (talk) 21:21, 25 February 2019 (EST)

Re:Starting Wiki
I'd prefer to wait to tackle what would be an objectively larger challenge just due to how awfully-written the current CB wikia is in comparison to Zeldawiki sourcing and grouping badly. Doc von Schmeltwick (talk) 00:56, 7 March 2019 (EST)
 * Zeldapedia: Wikia, lists different game iterations of bosses in different articles.
 * Zeldawiki: Kisses up to Dark Horse's translations even though it's clear that's foolhardy, and insists on misusing "canon" to include what they want to call articles.
 * Zelda Dungeon: Fanart haven.
 * Anyways, I consider these three to be beyond repair at this point. Doc von Schmeltwick (talk) 01:02, 7 March 2019 (EST)
 * I don't know, this certainly won't be a near future thing given my current workload. I'm hoping to replace the current NIWA Zeldawiki, though, given their demonstrated incompetence. Doc von Schmeltwick (talk) 01:25, 7 March 2019 (EST)
 * They moved into gamepedia within 2 years ago, iirc. Doc von Schmeltwick (talk) 17:50, 7 March 2019 (EST)
 * It's not out of spite. <_> They were once pretty good, they've just gotten entrenched in a flawed manner of sourcing and splitting (which isn't even consistent) and I think it's gone past the event horizon on whether it's worth attempting to fix it directly. You know the situation with the English Super Mario Bros. Encyclopedia? Multiply that by two or three, and have the wiki accept it as gospel truth over the games' own instruction manuals and in some cases the games themselves (with the sole exception of if one mohawked crocidilian enemy is identified as another on two separate pages, they call that a mistake). That's what we're talking about here. Doc von Schmeltwick (talk) 18:55, 7 March 2019 (EST)
 * Yeah I know, that's why I sent that link to LTL a few days ago. Doc von Schmeltwick (talk) 21:46, 9 March 2019 (EST)
 * It could work, potentially, though a few of the already-existing elements seem a little unnecessary. Doc von Schmeltwick (talk) 21:50, 9 March 2019 (EST)
 * Mah boi, the alternate "timeline" differentiation (ie the kind visible on the Stalfos page) is not what this true warrior strives for. Doc von Schmeltwick (talk) 21:54, 9 March 2019 (EST)
 * I see. There's a word I want to say, but it would be deemed frightfully vulgar in a grand majority of company. Doc von Schmeltwick (talk) 23:57, March 12, 2019 (EDT)

DK Wiki account
On the Dkwiki you cannot currently create an account or edit without one, and I want to help with the merge by tagging merged pages with the delete template. Alex95 recommended for me to ask if you can create an account for me, which is what I am asking. Thanks! 17:06, 7 March 2019 (EST)
 * Sure, hold on. Results May Vary (talk) 17:45, 7 March 2019 (EST)

Re:Triforce Wiki
What is "shoutwiki," anyway? Doc von Schmeltwick (talk) 21:37, March 14, 2019 (EDT)

Nintendo Europe Art Stuff (Mario related, of course)
Hey, RMV - I see that you've been doing your best to relay all that art asset stuff from the Nintendo of Europe end; just one question, are you keeping tabs on respective places there to see if any "better quality" updates have been posted in regards to Mario Tennis Aces and Super Mario Party? Because I'm very sure in regards to this wiki, we're still patiently waiting for better quality arts to definitely surface for the two games, especially the former. --M. C. - Profile | Talk Page 09:46, March 17, 2019 (EDT)
 * I will see if there is anything regarding those two games. Thank you Results May Vary (talk) 11:04, March 17, 2019 (EDT)
 * Yeah, but what I meant is in terms of the character art material stuff themselves regarding Mario Tennis Aces. We hoped that the rest of the character/promo art assets would have surfaced before the game's actual release; but still no breakthroughs on that end. I'm still waiting for us to get our hands on specified ones which haven't had their high resolution "source versions" surface yet to this day. --M. C. - Profile | Talk Page 15:08, March 17, 2019 (EDT)
 * I know this may be a "personal case", but I (and certain others) were hoping that these pictures would have surfaced in their original "source versions" before resizing on websites. Specifically this picture, this picture, this picture, and especially this picture. To this day, the press sites/assets libraries in relation to Nintendo (any region) still don't have them added for us to have, if I'm not mistaken. --M. C. - Profile | Talk Page 15:16, March 17, 2019 (EDT)
 * Beats me, but is my assumption right that the respective areas still don't have said MTA promo arts that I have listed above added on their end? --M. C. - Profile | Talk Page 15:21, March 17, 2019 (EDT)
 * Ugh, that's sick; still can't give up though. Hopefully we'll get them eventually, especially those said MTA promo arts that I and others are still waiting on. Also, regarding what you got from said area regarding Super Mario Party, any luck on others related to that main visual? I see we got Toadette; just patiently waiting in regards to the ones involving Peach, Rosalina, and Daisy there. --M. C. - Profile | Talk Page 21:26, March 17, 2019 (EDT)

Blue Pixels on MvsDK sprites
No, those aren't part of the sprites. According to the notice on the sheet, that is actually transparency on the outline that they couldn't capture properly with what they were using to rip. Doc von Schmeltwick (talk) 01:54, March 19, 2019 (EDT)
 * Yeah I thought so Results May Vary (talk) 11:14, March 19, 2019 (EDT)