Talk:Purple Switch

Merge to ! Switch
For some reason, between this and Cap Switch (both of which are simply "switch" in JP), Cap Switch gets to be considered the "main" ! Switch while this is split off. This doesn't make much sense to me; while the Cap Switches are clearly based off the SMW object, these seem to be based off the SMW2 version, but slightly tweaked. The square design is also no issue, as shown by P Switch in Odyssey. Also, it's straight-up red in DS, so the name's not so accurate. Anyways, I think both this and the Cap Switch can share a place on the article, as they are both ! Switches at the core, with different specifics about them. Doc von Schmeltwick (talk) 21:00, April 11, 2020 (EDT)
 * I'm not opposed to that at all. 00:10, April 12, 2020 (EDT)
 * Also of note is that, in Super Mario 64 DS, HATENA_SWITCH is the internal object name for ? Switch (formerly "Cap" Switch), while HANSWITCH is the internal object name for "Purple" Switch, which seems clearly diminutive of it (possibly a remnant of how they were paired in Super Mario 64 source since the latter didn't have its "!" symbol changed to a "?" symbol). However, other things worth mentioning: in Encyclopedia Super Mario Bros., the Super Mario 64 switches are listed separately (Cap Switch has the same name given to ! Switch in other sections, and Purple Switch is a generic "switch"), and in in-game Super Mario 64 text, the term 「アイテムスイッチ」 (Aitemu Suicchi, Item Switch) is used in place of "Cap Switches" in Japanese (and the corresponding block is called 「アイテムブロック」 in place of "colored blocks" and one instance of "Cap Blocks"). LinkTheLefty (talk) 08:48, April 12, 2020 (EDT)

Merge to ! Switch (proposal edition)
See above. This is just SM64's take on the SMW2 ! Switch. Also, while its color is debatable in the original, it's not even purple in the remake.

Proposer: Deadline: September 20, 2021, 23:59 GMT

Support

 * 1) - Per
 * 2) Per proposal.

Oppose

 * 1) I'm skeptical of this one since Super Mario 64 already has switches with the traditional design. It seems more logical to assume that 64 just has two different types of switches.
 * 2) It has both a unique name and operates on a different function then the other ! Switch in Super Mario 64.
 * 3) Per all.