Talk:Skewer

NSMB2 section
What do you mean by "they cannot be gone through"? Haven't they always been like that? This should be changed for clarity.


 * I believe it means that you can't walk through them during the brief period of invincibility you get after being hit (which is entirely possible in NSMBW, at least), but since I don't own NSMB2, I can't be sure.

Move to "Skewer"
I don't recall these obstacles being called "Spike Pillars" in any game, maybe on the guides, but I don't have any. Anyway, two recent games, New Super Mario Bros. U and Mario Party: Island Tour, name them "Skewers" (Giant Skewer Tower is "Giant Spike Pillar Tower" in PAL regions, but we have preference for NA names).

Proposer: Deadline: December 10, 2013, 23:59 GMT

Move to "Skewer"

 * 1)  My proposal.
 * 2) If it's the most commonly used recent name then as per policy it should be renamed.
 * 3) Per all

Don't move

 * 1) 2 games? why would we move something to a name that only is that name in 2 games?

Comments
Just a note, there is a Skewer page so that would need to be renamed and this to be renamed to.

How do you know the level name is a reference to the obstacle rather than the level's appearance itself? If this will create ambiguity, I think we should keep it as the same. 00:17, 27 November 2013 (EST)


 * Right, I haven't thought of that, but MPIT still says "Avoid the Skewers...", even with a capital letter. KoopaTroopa!.png MegaKoopa   Talk  09:34, 27 November 2013 (EST)
 * Interesting. So I suppose they are Skewers after all (I think Spike Pillar is way more descriptive, but who am I to dictate the names of things?) 14:01, 28 November 2013 (EST)

@Randombob-omb It is because those are the two newest games that are using this name, and as per the naming policy that I mentioned in my support, the newest most commonly used name is the name we should use.

BTW, Skewer already has a page on this wiki. 21:18, 29 November 2013 (EST)