Cap Kingdom

The Cap Kingdom is the first kingdom visited in Super Mario Odyssey. It is a gloomy, monochromatic kingdom filled with thick fog and hat-like beings called Bonneters, including Cappy. This kingdom also serves as the tutorial stage of the game, and is the greater location of Bonneton. At the start of the game, Mario and Cappy meet up here in the Central Plaza of Bonneton, and decide to join together to rescue Princess Peach and Tiara (Cappy's little sister). After traversing through the Central Plaza, Mario and Cappy reach the entrance of Top-Hat Tower, where they encounter some Micro Goombas, which Cappy notices recognize Mario in an aggressive manner. After climbing through the Top-Hat Tower and reaching its summit, Mario must face against Topper, one of the Broodals, in order to gain access to the next kingdom - the Cascade Kingdom.

This kingdom is most likely based on the real-world location of London (England) due to the architecture visible in the background, the misty environment and the clothing worn by the residents of the town. The residents also use many stock British expressions and hat-themed parodies thereof.

The Cap Kingdom is located west of the Cascade Kingdom and northeast of the Mushroom Kingdom. Geographically, the kingdom is a top hat-shaped piece of land covered in black vegetation.

Concept and creation
Bonneton was designed incorporating a silk-like design in various object, with the lawn also recalling the felt of the hats. A reduced number of colors was used in the design to make the moon look impressive. The concept art shows that in the early design the undulating city in the background was already there, along with the airship of the Broodals and the spark pylon leading to Fossil Falls. On the other hand, the Top-Hat Tower was meant to have a small tower with another top hat on top stemming from the main building, as well as two windows that looked like eyes. The entrance to it looked like a statue of Bowser with a top hat, while the Bonneters had a body and a head, with eyes not being incorporated in the hats. The lampposts were based on hat racks with three hats on them rather than just one, and had a curved main stem to distinguish them from street lights from Metro Kingdom and fit Bonneton.

World's Best Hat Stand
This eye-catching tower is famous in Bonneton, both as a landmark itself and for the spectacular view from the "brim."

Visitors are allowed inside, but many creatures call the tower home, much to the surprise of first timers.



Extremely Mobile Homes
''In town, you will immediately notice the unique dwellings shaped like hats. These constructions double as both house and airship for the Bonneters, who take great pride in them.''

''Some of the larger "houseboats" even have two stories. As private dwellings, you can't just stroll inside, but the natives don't mind people climbing on top of their homes. Perhaps being atop private property comes naturally to these hat-like people.''



A Spectacle of a Bridge
''The bridge that connects the central square and the hills is called Glasses Bridge. It's a long, double-arched structure whose bottom is hidden in a sea of clouds. When you see it, you'll understand its affectionate nickname immediately. Many tourists enjoy the speedy thrill of rolling across the undulating structure—be sure to give it a try!''



Old-Fashioned Lighting
''These unique lights only appear in Bonneton. Since the area gets so dark every time the moon goes behind the clouds, the lights are designed to be switched on with a simple turn of the lantern. The elegant design of these lampposts draws many tourists. They're even lovelier when turned on, so do give each one a spin as you pass by.''



The "Sometimes" Bridge
''The bridge connecting Central Square to Top-Hat Tower is build to retract in an emergency. If this happens during your visit, don't panic—just use the switch to restore the bridge.''



Posts that stand out...
''These wooden posts are used as partitions or stoppers. If they get in your way, you can pound them down, but pulling them out is recommended.''



Three Keys to the Kingdom

 * 1) Appreciate the distinctive architectural style based on hat silhouettes.
 * 2) Enjoy the romantic glow of the moonlit, fog-shrouded streets.
 * 3) Chat with the kind and ever-courteous Bonneters.

Map

 * Central Plaza
 * Top-Hat Tower

Bonus areas

 * The Poison Tide: A narrow tunnel-like area filled with Poisoned Water in which Mario must capture a Paragoomba to collect Moon Shards hovering over said Poisoned Water in order to obtain a Power Moon.
 * A platforming area featuring Push-Blocks and spark pylons.
 * The Frog Pond: A large, flooded room featuring various suspended platforms and lifts and countless frogs, which Mario must capture to collect Moon Shards located among the platforms to obtain a Power Moon.
 * A downward slope-like course where Mario must roll downhill while avoiding some Spinies.

Objectives

 * 1) Cappy of the Cap Kingdom: The goal is to catch Cappy across the Glasses Bridge.
 * 2) To the Top of Top-Hat Tower: The goal is to reach the top of Top-Hat Tower and beat Topper.
 * 3) The Kingdom Next Door: The goal is to use the spark pylon to reach the Cascade Kingdom.

Power Moons


There are a total of 31 Power Moons in the Cap Kingdom. During the player's first visit to this kingdom, none of the Power Moons can be collected. After the player finds the Odyssey in the Cascade Kingdom and powers it up, they can return here and collect 11 of the Power Moons. After defeating Bowser in the Moon Kingdom, 6 more Power Moons become available in this kingdom, including one from the kingdom's Hint Art. The Moon Rock will also be available to destroy, causing 14 additional Power Moons to be accessible.

Regional coins


The Cap Kingdom contains 50 regional coins, which take the form of top-hats. They cannot be collected until the player powers up the Odyssey in the Cascade Kingdom.

Trivia

 * The Cap Kingdom and Dark Side are the only kingdoms in Super Mario Odyssey to contain no 8-bit segments.
 * This is the only kingdom in the game in which Mario exits and travels to a different kingdom using a method other than the Odyssey (in this case, a spark pylon), due to him not discovering the Odyssey yet, although only when he visits this kingdom for the first time.