GCN Dry Dry Desert

Dry Dry Desert is a race course found in Mario Kart: Double Dash!!. It is the fourth and last stage of the Mushroom Cup. The course is located in a burning desert containing many Egyptian-themed elements like pyramids, obelisks showing pictures of Mario and friends carved in the stone, and large stone statues. The track also includes a pool of quicksand that pulls karts to the bottom of the pit where a large Quicksand Piranha Plant waits the unfortunate racers to be devoured, calling Lakitu for rescue. Other obstacle are Pokeys along the course, bending their bodies that cause players to spin out of control when touching them. A Tweester runs along the course in the opposite way racers go on the track, lifting anything on the ground to the air.

Layout
The track starts crossing a stone arch where the starting line is located. Usually, there is a straight path where the finish line is; Dry Dry Desert is no different. After the straight dirt path is a curve to the right. The roads twists moderately with some Pokeys to the left and right. The player may use a Mushroom to cut through the sand in this area, but has to watch out for the collapsed obelisks acting as speed bumps, which may slow the player down if he/she plans to cut through this area.

After the twisty road is a curve right facing towards an oasis, which splits into two branches. In the center of the fork is a giant sand pit, which will lure any racer into the center of it. If the players reaches the bottom, they will get gobbled up by a Quicksand Piranha Plant lying the center of the pit, very much like straying too off course or falling down. The fork winds around this circular pit.

After the pit is two statues, and a curve right. Two Pokeys are standing next to each other, with an Item Box occupying in between the two Pokeys. There is a turn right after the two Pokeys and the item box, which leads into an enlarged area with many dunes, often with item boxes on top of them. One large Pokey can first be seen and after, two large Pokeys with item boxes directly next to them.

After passed this part is a curve right that leads straight, until the course starts again, which is the finish line. More obelisks and a sphinx can be seen in the background while the player is turning right into the straight path that leads into the finish line.

Additionally, players shouldn't go into soil. This only cause karts to slow down or also immobilize completely the vehicle if the player goes too far into the rough sand, bringing Lakitu to take the kart away from the dangerous sands.

Staff Ghost
In Mario Kart: Double Dash!! it is possible to unlock the staff ghost within the course in Time Trial mode as the player must complete the race in one minute, 53 second or less. The ghost revealed is Birdo and Yoshi driving the Turbo Yoshi.

Official Descriptions

 * Official Australian Website: "Dodge the kart-spinning cyclones and deadly pools of quicksand, and don’t be distracted by hieroglyphics of Mario and co."
 * Official Website: "Kick up some dust in Dry Dry Desert – but watch out for the sand traps. Beware of the roving tornado, or you'll get caught up in the excitement."