Mario & Luigi: Paper Jam bestiary

A comprehensive, sortable list of enemy stats from the game Mario & Luigi: Paper Jam. Easy Mode stats will be listed in parentheses.

Enemy Name
Normal: Enemy. (Ex: Goomba) Bold: Boss. (Ex: Petey Piranha) Underline : Support enemy, object. (Ex: Paper Goomba )

Enemy Stats
Name: The name of the enemy. Location: The location where the enemy is located. LVL: The enemy's level. Mario, Luigi, and Paper Mario can easily overcome it if they match or exceed its level. HP: The enemy's (maximum) hit points at the start of the battle. POW: The enemy's attack power, or POW. DEF: The enemy's defense power, or DEF. SPEED: The enemy's speed. Weakness: The enemy's weakness, which is either from Jump attacks, Fire attacks, or both. Spiny?: If the enemy is spiny, Mario, Luigi or Paper Mario will take damage from Jump attacks against it. Flying?: If the enemy is flying, it will dodge any Hammer attacks. Paper?: If the enemy is Paper-based, it will take additional damage from fire attacks. Shelled?: Lists if the enemy has a shell. Experience: The amount of experience points earned from defeating the enemy. Coins: The amount of coins dropped from the enemy. Item 1 Drop: The item that can be earned from defeating the enemy. Rate: The rate of the item being dropped from the enemy. Item 2 Drop: Another item that can be earned from defeating the enemy. These items are often rarer in nature. Rate: The rate of the item being dropped from the enemy.