User talk:Mister Wu

Trick
You should crop out your pics.

BTW, I'm very conflicted if I should upload animated gifs. On one hand, it illustrates the tricks better, but on the other hand, it would REALLY destroy the loading time of this page. 16:59, 20 September 2015 (EDT)
 * I will crop the pics, except in the examples of the talk pages in order to show where they were taken. Regarding the gifs, those work well with MK8 as MKTV allows slow motion and in Time Trials Replays the "rear" point of view can be chosen. You might try a dedicated orphan page and see what happens. At the moment I don't have the software to create gifs from clips, so I would need suggestions about this aspect.--Mister Wu (talk) 17:06, 20 September 2015 (EDT)
 * No, I mean, I'm able to create animations directly from the source in Mario Kart Wii. 17:08, 20 September 2015 (EDT)
 * Ah, ok! Well, this is not something I can really do, but anyway I will finish the section on the talk page so you will see what I mean.--Mister Wu (talk) 17:21, 20 September 2015 (EDT)

Minor Question
In this revision of the Mario & Luigi: Paper Jam Bros. article, you state that "'PAL' is a standard that is not followed by European 3DS games!" If European 3DS games do not use the PAL format, which format do they use, then? What is your source on this? 06:40, 7 January 2016 (EST)
 * There is a technical matter here, but PAL, which means "Phase Alternating Line", is a color encoding system used for analog television signals. In Europe and other parts of the world, the NES, SNES, N64, GameCube, Wii and, in part (when you use the analog output), the Wii U have to follow this standard, and the games for those consoles are said "PAL versions" (although in the case of the Wii U digital output is supported and therefore "PAL version" is not really precise). All Nintendo portable consoles actually never followed this standard because their screens are directly controlled by the console and the PAL encoding for the transmission of video is not needed (in particular, the articles here and here show the ribbon cables used to transmit the video signal in the case of the 3DS and new 3DS XL). This is why "PAL" version makes sense only in the context of home console games and less so in the case of the Wii U.--Mister Wu (talk) 08:44, 7 January 2016 (EST)
 * Just so you know, currently, this wiki uses "PAL" as shorthand for the European and Australian region releases/localizations, hence it was being used for a handheld game in the first place. A recent proposal to scrap the term was met with a lot of opposition even though we're using the term (and NTSC), more broadly than its technical definition, since there's no other way to really succinctly talk about the different groups of countries: we just have to make do with what we got. - 09:47, 7 January 2016 (EST)
 * Ok, sorry, I didn't understand what was the proper use after the proposal failed. I think that someday an alternative should be found because with the arrival of HDMI PAL will be less and less used.--Mister Wu (talk) 09:50, 7 January 2016 (EST)

Nintendo Badge Arcade Image Uploads
I think you duplicated images. Check Gallery:Nintendo Badge Arcade. -- 21:40, 6 February 2016 (EST)
 * That's a deliberate decision. The new images have a higher resolution and some of them were actually already uploaded and are appearing as duplicate. If you want, we can decide before changing the gallery which ones to use. For consistency and resolution, I prefer the new set.--Mister Wu (talk) 21:43, 6 February 2016 (EST)
 * OK. I thought you were unaware somehow. -- 21:57, 6 February 2016 (EST)

Quiz show
I'll do the talking around here. I think I'll just ask you a couple of questions. Questions only the Super Mario Wiki contributors could answer. Wanna answer some random questions? Toco Bell 16:46, 6 March 2016 (EST)
 * The way you put it doesn't seem that enticing... if you go personal I won't answer for sure on a public page ;-)!--Mister Wu (talk) 17:06, 6 March 2016 (EST)

Your table in the Mario Kart Wii article
An actual stats table for Mario Kart Wii is a very great thing to have in MarioWiki, but unfortunately how it's formatted also needs to be taken into account. The words are tiny in an attempt to accommodate the size of it, but even so, it side-scrolls in even 1680x1080 resolution, the resolution I use and a pretty wide one at that. It's pretty much unreadable and for any web-design, you want to avoid side-scrolling at all costs. Walkazo's suggestion or even what my twin said should maybe be taken into account, as I think we need to reformat the table asap. By the way, I don't mean to offend in that post, it's just that counter-productive design bugs me. 13:08, 28 March 2016 (EDT)
 * Don't worry at all! I 100% agree with you, side scrolling must be avoided, and I was hoping that someone with knowledge on MediaWiki gave me some help (by the way, I am using a 1920 x 1080 resolution monitor, so if at lower resolutions, such as the very common 1366 x 768, some layouts are broken in pages edited by me, tell me!)! Are there specific code strings we might use? Or should we split the table in sub-tables (eg.: one table for each of the menu stats)?--Mister Wu (talk) 19:06, 28 March 2016 (EDT)
 * I'm not too knowledgeable about creating tables. Maybe you can variations of it in your sandbox page and fool around with what you got. I do like the sub-table idea, maybe that could work. 19:27, 28 March 2016 (EDT)
 * I thought about it, maybe I could transpose the table and split it by weight class and, if needed, even vehicle class (karts and bikes). I might try a spreadsheet and this tool, do you know if it is reliable?--Mister Wu (talk) 19:51, 28 March 2016 (EDT)
 * Maybe you could split it by weight class, but I don't see how that will decrease horizontal size (those values after all are vertically oriented), unless you want to overhaul it and make the karts column-oriented instead of stats instead, and then split the weight classes and maybe even split the types of vehicles too, considering that they handle differently and have different mechanics. I don't know if the spreadsheet is reliable, never used it myself before. 19:57, 28 March 2016 (EDT)
 * Yes, transposing means that each vehicle becomes a column. This way, having many rows won't be an issue, and we can safely decide how many columns we want (having them split by vehicle type and weight type means we will never have that many columns). I might try it if you want.--Mister Wu (talk) 20:02, 28 March 2016 (EDT)
 * Yeah sorry for my lack of vocab skills lol. I'd like to see you work with it. :) 20:07, 28 March 2016 (EDT)
 * Ok, I created in the page a transposed table split by size. Is it fine?--Mister Wu (talk) 22:17, 28 March 2016 (EDT)
 * I've looked at it and it's fine in this current resolution, buuut I haven't checked lower ones. 17:30, 29 March 2016 (EDT)
 * Thank you for checking! If you have reports of troubles at lower resolutions, please tell me, and in this case I will split also by vehicle class (karts and bikes). Should I also transpose the characters' bonuses table?--Mister Wu (talk) 17:43, 29 March 2016 (EDT)
 * I suggest you should in order to keep consistency. 17:28, 30 March 2016 (EDT)
 * Done! Thank you for all the suggestions! If you have other issues or suggestions, please tell me!--Mister Wu (talk) 18:28, 30 March 2016 (EDT)

Encyclopedia Super Mario Bros. related questions
Since you are now done with the Koopaling bios from the Encyclopedia, you could probably check a couple of more things related to enemies: 1.) How are Boss Bass and Big Bertha from SMB3 descriped? Do they have their own bios or not? 2.) Are post-SMB3 Rocky Wrenches said to be moles? You can also use the Memorial Book to check this. 3.) What is said about the blue fake Bowser from SMB:LL?

If more comes to my mind, I'll post here. PS. Not to be rude, but I don't know why you always write something in the summary. It's kinda excessive especially for talk pages imo. SmokedChili (Talk) (Thoughts) 10:03, 16 April 2016 (EDT)
 * I'll try to answer all points:
 * 1)Boss Bass and Big Bertha in the Super Mario Bros. 3 enemies page are actually the same enemy, here is the description:
 * 巨大プクプク
 * 水面を移動し、ジャンプして襲 いかかってくる. 水中にいることもある.


 * So, actually, they are considered the same enemy, the interesting thing is that they are distinct from Boss Bass that appears in Super Mario 64 and subsequent games, who is called 「バサバサ」 instead. In the Memorial Book only the latter is present, and is confirmed not to be featured in Super Mario Bros. 3.




 * 2)Rocky Wrenches


 * Unfortunately, these enemies aren't featured in the Memorial Book Characters' pages. Here are the descriptions from the games other than Super Mario Bros. 3 as reported in the Encyclopedia, where thaey are known as 「プー」 (and are distinguished from the Rocky Wrenches of Super Mario Galaxy that are called 「モグ」, so we finally have an official source for the different name!):


 * NEW SUPER MARIO BROS. WII


 * 飛行船の船体から顔を出し、スパナを投げて攻撃してくる.


 * SUPER MARIO 3D LAND


 * 穴から顔を出し、スパナやボムへいなどを投げてくる.


 * NEW SUPER MARIO BROS. U


 * 飛行船に登場. 船体から顔を出し、スパナを投げてくる.


 * So nothing particularly substantial, your question lies unanswered, unfortunately.




 * 3)Blue Bowser


 * This is actually a very interesting case that actually will likely make me rewrite the evolution of the appearance of Bowser. Before starting, let's see how the fake Bowser is described.


 * In both Super Mario Bros. and Super Mario Bros.: The Lost Levels enemies' sections he is known as 「にせ クッパ」, and here are his descriptions:


 * SUPER MARIO BROS.


 * 城コースで待ち受けるボス. W1~5は炎を、W6~7はハンマーを投げる.


 * SUPER MARIO BROS.: THE LOST LEVELS


 * 炎やハンマーで攻撃してくる. 倒すと正体がわかる.




 * Interestingly, the fake Bowser of Super Mario 3D Land has a different name,「しっぽ クッパ」. Here is his description:


 * 炎を吐 き、しっぽを回して攻撃してくる. 倒すと正体がわかる.




 * However, when we see the description of Blue Bowser, things are different. His name is 「クッパ(青)」, so it's not implied that he's a fake Bowser, his description is also peculiar:


 * 青い体のクッパ. 3か所に出現し、炎やハンマーで攻撃してくる.


 * So, it's not said that he's a fake Bowser. This might be an intriguing element for a discussion about the depiction of Bowser, since we actually have an artwork of a Blue Bowser:


 * BowserSMBart.png


 * Please note that the yellow hair, black eyebrows and red eyes come from the Super Mario Bros. cover art.


 * Regarding using the summary, I do it to briefly describe what I have done so that it's easier to correct mistakes, but also to point out an important concept in an answer.--Mister Wu (talk) 20:18, 16 April 2016 (EDT)
 * Sorry, I forgot to check the most obvious place - the AND MORE section. There's a whole paragraph dedicated to him:
 * 謎の青いクッパ!
 * W8-4でクツパと対決する直前、体の青いクッパと戦うことになる. クッパと同等の能力を持つが、その正体は不明. W9-3とWD-4にも登場する.
 * So it's not clear who he is, actually.--Mister Wu (talk) 23:22, 16 April 2016 (EDT)

So Boss Bass and Big Bertha are like prototypical Cheep Chomps and Blue Bowser is played up as a mystery. Alright, next question. 4.) Are Dino Piranha and Gobblegut separated from their fire counterparts in the book or under the same enemy slot? SmokedChili (Talk) (Thoughts) 07:40, 17 April 2016 (EDT)
 * 4)Dino Piranha
 * The Encyclopedia clearly consider them separate characters, and the Super Mario Galaxy 2 enemies' section even has three of them:
 * SUPER MARIO GALAXY
 * SUPER MARIO GALAXY


 * ディノパックン


 * マリオを見つけると、大きな口を開けて襲 いかかってくる. しっぽが弱点.




 * ディノパックン(黒)


 * 炎をまとったディノパックン. 体に触れるとダメージ.




 * SUPER MARIO GALAXY 2


 * ディノパックン


 * マリオを見つけると追いかけてくる. しっぽが弱点.




 * ディノパックン(黒)


 * 炎の体のディノパックン. 火の玉を吐 いてくる.




 * ディノパックンJr.


 * マリオを追いかけてくる. タマゴの殻 に包まれたおしりが弱点.




 * The Super Mario Memorial Book only describe Dino Piranha but also mentions the two other versions:


 * ディノパックン


 * 恐ろしく巨大なパックンフラワー. 幼体のディノパックンJr.や体に炎をまとった仲間も登場する.




 * Regarding Gobblegut, he's only mentioned in the Encyclopedia, again distinguished between normal and "dark" version:


 * ガブリュウ


 * 大きな口で攻撃してくる. 長い体の赤い部分が弱点.




 * ガブリユウ(黒)


 * 炎の体を持ち、火の玉を降らしてくるガブリユウ. 長い体の赤い部分が弱点.


 * --Mister Wu (talk) 11:24, 17 April 2016 (EDT)