Talk:Big Shy Guy

Merge
The Mega Guy should be merged with this article.


 * The reason Big Shy Guy was separated from Mega Guy was due to this proposal, though in retrospect, it shouldn't have been dragged into it since Big Lantern Ghost was a boss while the big Shy Guys are regular enemies. Additionally, I had completely failed to take into account the appearances of other big Shy Guys in spinoffs such as Mario Tennis Aces and the Mario Party series, not to mention pre-release Yoshi's Story, that no longer have a single article to cleanly be relegated to. Rest assured, I have my eyes on a counterproposal, but at this point I'm waiting to see if Paper Mario: The Origami King has any depiction of a big Shy Guy first. LinkTheLefty (talk) 20:01, June 5, 2020 (EDT)

Merge Big Shy Guy back to Mega Guy
Big Shy Guy was originally split from Mega Guy earlier this year when it was pulled into a failed attempt to merge the Big Lantern Ghost boss from Paper Mario with the Mega Kantera enemy from Yoshi's New Island. To be honest, I don't entirely understand why it was included in the proposal in the first place, and LinkTheLefty, the original proposer, has since stated that they shouldn't have been.

I am now proposing that they be re-merged. Splitting Big Shy Guy and Mega Guy is completely inconsistent with how we treat every other large enemy variant. There's really no difference between the two other than the name, but giant enemies have gone through name changes before, including in Japanese. The biggest differences merely come from the vastly different gameplay styles of Super Mario Bros. 2 and Yoshi's Island. Also, there are other big Shy Guys in the franchise that aren't covered anywhere and now don't have a clear page to be covered on as a result of the split.

To address the previous arguments in favor of splitting, the main one used was "I doubt the developers intended these to be the same". Well, that doesn't really matter. First of all, it's complete speculation whether or not the Yoshi's New Island developers had Super Mario Advance in mind when adding a larger variant of Shy Guys. Second, that's inconsistent with our treatment of large enemies. I highly doubt the Super Mario Galaxy 2 developers had the SMB3 cartoon in mind when they added a large variant of Paragoombas either, but that doesn't warrant a split for what is otherwise the exact same concept. Not to mention following this line of thinking would lead us down an endless rabbit hole of speculation and illogical splits. The only other argument was the claim that "there are other instances of large versions of enemies being split" which used Big Bloopers and the Super Blooper boss from Paper Mario as evidence, though this isn't actually applicable since the Super Blooper is a Blooper Nanny rather than a standard Blooper. If any valid examples of this are found however, I'd be happy to address them in the comments.

Proposer: Deadline: December 2, 2020, 23:59 GMT

Support

 * 1) Per proposal.