King Zing

King Zing is the boss of Krazy Kremland in Donkey Kong Country 2: Diddy's Kong Quest. When the Kongs first enter the level, they will see a Squawks barrel that they had to get into and then fight as Squawks for the remainder of the level.

To score a hit on King Zing, Squawks had to hit his stinger with his coconuts. After a coconut hits him, he will start to flash yellow and red before returning to normal; resuming his normal patrol around the level but a little faster. If Squawks hits him again, he will turn red and start chasing Squawks while shooting out stingers in all directions 3 times before returning to normal.

After hitting him in the stinger a few more times, he will transform into a normal Zinger and will shield himself with 4 yellow Zingers that will surround him. King Zing will then start chasing Squawks again. Squawks had to kill all 4 of the yellow Zingers before he can hit King Zing again. If he isn't quick enough at killing all of them, the yellow Zingers will then regenerate. Once they are all killed, then King Zing himself will become a yellow Zinger and it will take 3 more times hits to finally defeat him.

In the GameBoy Advance remake of Donkey Kong Country 2: Diddy's Kong Quest, King Zing is hardly changed. The only difference is that he gives up his own speed for the pace of his stingers moving in all directions.

Interestingly enough, Rambi encountered King Zing in the level Rambi Rumble (just before the actual boss battle). King Zing was immune to Rambi's attacks, which forced him to get through a swarm of Zingers to reach the goal.

Trivia

 * Diddy Kong and Dixie Kong show a shocked expression before they fought a boss. However, they do not express shock when facing King Zing.