Bogey

In the Mario Golf series, there are many types of bogeys, though they are all considered bad scores. There are ten types of bogeys, but only three are actually called so. A normal bogey is a score that is one over par, which worsens the player's score by one. In order for a player to get a bogey, he or she must have one extra shot in play at the end of the hole, (for instance: the player gets the ball in the hole with six strokes on a par 5 hole). The player's character shows disappointment of his or her score at the end of the hole.

Additional bogeys, such as double, triple, and so on, are earned as the player takes more strokes over par. This feature only becomes used in games after Mario Golf: Toadstool Tour. The terminology changes to digits once the fourth stroke over par is taken (+4) or second stroke over par (+2) in the original game. This goes up until +6 in Par 3 holes, +8 in Par 4 holes and +10 in Par 5 holes. By that time, the player cannot take any more strokes, and the round automatically ends.

Mario Golf (Nintendo 64)
Note: For this game only, the animation for a Double Bogey or lower is the same as a Bogey.

Trivia

 * If no controller is connected to the Nintendo 64 when powering on the original Mario Golf, the Double Bogey music plays while there is text saying "Turn OFF the power and connect a controller.". This never happens in the Virtual Console releases.