Super Mario RPG: Legend of the Seven Stars

Super Mario RPG: Legend of the Seven Stars is a role playing video game designed by Squaresoft (currently Square Enix) and released for the Super Nintendo in 1996. It was the first Mario role-playing game, and worked out fairly well with an action-command battle system. In this game, Mario, with the help of four other characters, needs to stop a new enemy, Smithy, while collecting seven Star Pieces so that peace may return and wishes may be granted once more.

It is sometimes considered one of the best games for the Super Nintendo and possibly one of the best Mario games of all time. However, Super Mario RPG's success was limited due to the release of the Nintendo 64 and Super Mario 64 during the same year. Many fans have wanted a port of Super Mario RPG on the Game Boy Advance or Nintendo DS, but Nintendo has no plans for a re-release at the time. However, Super Mario RPG has recently been confirmed as a game for the Wii's Virtual Console in America only.

Storyline
The game begins with a short cutscene. Princess Toadstool was peacefully sitting on a hill outside Mario's pad. However, she was suddenly kidnapped by King Bowser using the Koopa Clown Car. Mario exited his house then and saw Princess Toadstool in peril. He chases Toadstool and Bowser and ends up at Bowser's Keep. After going through the castle, Mario finally catches up with Bowser, and proceeds to battle him on the chandeliers. Upon defeating Bowser and rescuing the princess, the castle begins to shake. A giant sword falls from the sky and crashes into the castle, destroying Star Road on the way. The crash sends Mario, Toadstool, and Bowser flying in separate directions.

Mario ends up landing back at his house with no clue as to where Bowser or Toadstool are. Toad, who was at Mario's house searching for Toadstool. When Toad discovers that the princess is not there, he asks Mario to go back to Bowser's keep to bring her back. Mario is unable to enter the castle, however. Exor, the giant sword, tells Mario that the castle is now the property of the Smithy Gang, taken over to help with its quest to take over the world. Exor destroys the bridge and Mario narrowly escapes.

Mario heads back home. He and Toad travel to Mushroom Kingdom to inform the chancellor of the Princess's kidnapping. After talking with the chancellor, he meets Mallow, apparently a frog from Tadpole Pond. Mario assists him by chasing after Croco, a thief, to recover a frog coin that was stolen from Mallow. When they return, the Mushroom Kingdom is dark and overrun by monsters.

Mario and Mallow enter the castle and meet with Mack, a member of the Smithy Gang, in the throne room. Mario battles him and wins. After Mack is defeated, a star remains. Mario takes it, not knowing quite what it is.

Mario travels through different worlds to collect 7 magical stars, where he will work with such characters as Mallow, Geno, Princess Toadstool, and even Bowser and defeat the evil Smithy and his minions.

Battle System
Mario fights with two of his four partners at a time, though he is able to switch parters outside of battle. The characters have many stats that grow as they level up:


 * HP, or hit points, show the amount of damage a character can take. When it reaches 0, the character is knocked out and unable to fight unless revived.
 * Speed affects how often and in what order the character fights. Characters with a high speed attack before any other allies or enemies, and could attack multiple times before another character attacks once depending on their speed.
 * Attack is the physical strength of the character. Combined with the character's weapon, it adds up to a final value that affects how much damage he will deal on an opponent with physical attacks.
 * Defense, combined with the character's armor, reduces the amount of damage a character will receive from an enemy's normal physical attack.
 * Magic Attack affects how strong a character's special skill will be.
 * Magic Defense is similar to defense, but only protects against enemies' special skills, not regular attacks.

In addition, each time a character levels up, they can chose one of three groups of stats to gain a bonus in: attack and defense, HP, or magic attack and magic defense. Special skills can be performed by using flower points, or FP. Characters can grow to level 30.

Battles begin by moving into an enemy on a main game map. In battle, characters have four options:
 * Attack, which allows the character to perform a basic attack using the weapon they have equipped
 * Item, which allows them to use one of the items they have on themselves, an ally, an enemy, or a group of allies or enemies depending on the item
 * Special, which allows the character to use one of the special moves they have acquired by leveling up
 * Etc., which gives the character of defending, ensuring they receive less damage if they are hit by enemy, or running away, which may or may not be possible depending on the enemy being fought and random chance.

After defeating an enemy, the character who defeated it will rarely receive a flower that gives them a special bonus.
 * LUCKY! Flower, which, at the end of the battle, starts a bonus round. By picking the correct egg, experience points or coins may be doubled or brought down to nothing at the end of the battle.
 * HP MAX! Flower, which instantly restores the character's HP level to the max.
 * ATTACK UP! Flower, which brings the character's attack up for the duration of the battle.
 * DEFENSE UP! Flower, which brings the character's defense up for the duration of the battle.
 * ONCE AGAIN! Flower, which allows the character to attack again immediately regardless of speed.

Mallow
Mallow is, at first, believed to be a simple frog from Tadpole Pond even though he looks nothing like one. He is the first partner Mario meets, joining Mario during his first visit to the Mushroom Kingdom. He was raised by Frogfucius who found him floating in a basket as a baby. Later, when Mallow and Mario visit Frogfucius, it is revealed that Mallow is not a frog and that his real parents are out there, somewhere. Late in the game, Mario and his party visit Nimbus Land, whose citizens are all of the same species as Mallow. There, Mallow discovers that he is a prince and his parents are King Nimbus and Queen Nimbus.

He has a variety of attacks useful for attacking all of the enemies at one time. He has powerful control over the weather: outside of battle, when he cries, a heavy rainstorm starts. In battle, he can summon things from lightning to snow to a healing rain. In addition, he has a harmless but useful attack, Psychopath, that shows how much HP an enemy has remaining.

Geno
Geno is the second to join. He is from Star Road, and, while his real form appears to be a small star, he takes the form and name of Gaz's doll while with Mario. He reveals to the party what the star pieces discovered by Mario are and their importance.

He is incredibly powerful and has a variety of offensive attacks, one of which can deal 9999 HP of damage on regular enemies.

Bowser
Bowser, for the first time in this game, joins Mario's side. His goal was to take his keep back from Smithy's gang. He and Mario reluctantly join at Booster Tower.

He doesn't have as great a variety of special attacks as the other members of the team, though he is physically incredibly strong.

Princess Toadstool
Princess Toadstool is the last to join. She was kidnapped in the beginning of the game, and, right when Mario rescued her, she was sent flying off. After falling from the sky, she was discovered by Booster and held in his tower. Booster attempted to marry her, but she was eventually rescued by Mario and returned to the Mushroom Kingdom, apparently to stay. However, with the help of her grandmother, who disguised herself as the princess, Toadstool sneaked away to join Mario's party.

Her special skills are mostly defensive and healing, not offensive. Her healing skills can be incredibly useful, and she can resurrect a fallen partner.

Locations
Mario and his party visit many places over the course of the game.

Areas



 * Bowser's Keep – It was once Bowser's home, but it was taken over by the Smithy Gang early in the game.
 * Vista Hill – The area that was once connected to Bowser's Castle via bridge, but Exor, the sword who crashed into Bwser's Castle, destroyed the bridge. Nothing of interest here.
 * Mario's Pad – Mario's Home, it includes tools and a pipe for a smokestack. This is where Mario's adventure begins and has free resting.
 * Mushroom Way – It is a short road leading from Mario's Pad to the Mushroom Kingdom.
 * Mushroom Kingdom
 * Bandit's Way – It is a longer road coming off of the Mushroom Kingdom. It leads nowhere, but it is where Mario and Mallow fought Croco for the first time.
 * Kero Sewers – It is a large sewer system located above Midas Falls. Boos and other enemies inhabit it, and the end is guarded by the doglike Belome.
 * Midas River – It is a large river fed by Midas Falls.
 * Tadpole Pond – It is the home of Frogfucius and once the home of Mallow. As the name implies, many tadpoles inhabit it. Two of them have started shops. Toadofsky, a composer, also lives nearby.
 * Rose Way – It is a short, watery road from Tadpole Pond to Rose Town. Many Crooks inhabit parts of it.
 * Rose Town
 * Forest Maze – It is a large, winding forest near Rose Town inhabited by enemies. Bowyer, a member of the Smithy Gang, resided in it for a while.
 * Pipe Vault – It is an optional tunnel system leading to Yo'ster Isle. Along with the pipes and tunnels, there are dangerous areas of lava inside.
 * Yo'ster Isle
 * Moleville
 * Moleville Mines – Tunnels in the Moleville Mountain, it begins inhabited by enemies everywhere, but half of it gets free from enemies. It's also home for Punchinello, one of Smithy's Minions who held the Orange Star Piece.
 * Booster Pass – The road between Moleville and Booster Tower used for Apprentices for Booster's Snifits. Has a lot of rock and Artichokers.
 * Booster Tower – Home of Booster and his Snifits and been in his family for generations. He closed off the tower from visitors because of Princess Peach.
 * Booster Hill – A hill between Booster Tower and Marrymore. Not much of anything, except Beetles and Barrels there.
 * Marrymore
 * Star Hill – The place where wishes that was granted falls to the Mushroom Kingdon, but due to Smithy destroying the Star Road some ungranted wishes fell, as well. Flowers open doors around there.
 * Seaside Town
 * The Sea – A blue-gray tunnel going from Seaside Town to the Sunken Ship. It has a shop and water. It eventually led to the Sea where you went under and entered the Sunken Ship.
 * Sunken Ship – A ship that sank off the coast of The Sea Passage. It's home to Dry Bones, Greapers, and Puzzles.  Johnny Jones and a Huge Blooper also calls the Sunken Ship home.
 * Land's End – An area that got it's name from the landform near Bean Valley. Cannons are the main means of transportation and then gives way to Whirlpools of Sand.  Also it houses a passage to Kero Sewers
 * Belome Temple – A temple that's under the sands near the end of Land's End. You're path depends on your Fortune.  You fight Belome at the end with the right fortune and he gains the ability to eat any Ally and clone them to fight for him.  It leads to Monstro Town.
 * Monstro Town
 * Bean Valley – This place relies heavily on a Maze of Pipes to ger around. It also led to Grate Guy Casino.
 * Grate Guy's Casino – A Casino that requires a Bright Card to get in. It has Slot Machines, guess the hand, and Blackjack as games.  Built by Grate Guy, 1/2 of the Boss of Booster Tower.
 * Nimbus Land
 * Barrel Volcano – A Volcano that powered the Hot Springs in Nimbusland. There's Lava galore and very dangerous enemies here.  Also Houses a two Shops and a Inn.  Czar Dragon rules over the Red Star, but is stolen by the Axem Rangers, five of Smithy Gang and loosely based off the Power Rangers.
 * Smithy Factory

Additional Information
For listings of Shops, Weapons, Armor and Accessories, see the respective pages.