List of Donkey Kong Country 3: Dixie Kong's Double Trouble! pre-release and unused content

This is a list of pre-release and unused content for the game Donkey Kong Country 3: Dixie Kong's Double Trouble!.

Early ideas

 * Other names voted for Kiddy Kong include Dinky Kong, Baby Kong, Tiny Kong, DJ Kong and Bibby Kong. Out of those names, "Dinky" was reused from a suggestion for the name of Dixie Kong during the development of Donkey Kong Country 2: Diddy's Kong Quest, additionally becoming Kiddy's Japanese name, and Tiny Kong was later used for a different character debuting in Donkey Kong 64.

Back cover
A screenshot on the back cover shows that Bazzas were originally eel-like creatures instead of the barracuda-like fish.

E3 1996 trailer
The game's E3 1996 trailer (whose footage was later featured in a Brazilian commercial) features a few differences from the final build.


 * The game is subtitled "Dixie's Double Trouble" instead of "Dixie Kong's Double Trouble".
 * Graphics (presumably placeholder) from Donkey Kong Country 2. These include Neeks instead of the similar Sneek enemy and Funky Kong's surfboard animation.
 * Different sprites and background palettes for the Brothers Bears.
 * Kiddy Kong has a different idling animation.
 * Ellie the Elephant is shown used in a winter level, something that does not happen in the final game.

Nintendo Player's Guide

 * In the Nintendo Player's Guide for Donkey Kong Country 3: Dixie Kong's Double Trouble!, there is a photograph of KAOS's first head flying around Kastle Kaos while his body is hovering with no flames. This does not occur in the retail version.

Early Level Placement
Squeals on Wheels switched places with Murky Mill in December 1996.

Unused Data
There are unused sprites in the game. They are sprites of Kracka (which were eventually used in the Game Boy Advance version) and unused sprites of Kopter (some of which were eventually used in Donkey Kong Land III).

Early Karbine Design
Karbine originally was not intended to be an owl; instead, the original design for the enemy depicted a robotic ape with a propeller on the tailbone area. This design can be see on page 33 of the 89th issue of Nintendo Power.