Talk:Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey

Mario & Luigi Bowser's Inside Story + Bowser Jr.'s Journey

Changes
Changes between the original DS game: The teleportation hole is red The title theme is different The sounds and music are much more realistic Fawful seems to have a new voice actor Cutscenes are done in 3D The battle intro syncs with the battle music's intro where a star spins and shows the battle on the lower screen The game is way easier to understand as icons show the right command inputs to counterattack Level Up Screen is the same as Superstar Saga + Bowser's Minions Bowser seems to have 5 Ranks instead of 4 When Bowser pulls the island with Broque Monsieur, a flow of water remains on the standard land Fire Sparks and Swirls are depicted in the Flame Pipe If you counterattack by Jumping on Scutlet's tounge, the tounge becomes squiggly Even though not translated, there are some options regarding Special Attacks The sparks that Mario & Luigi hit in the Arm Muscle minigame is modeled after Suns for Mario and Saturns for Luigi.


 * The Broque Monsier Battle is Shorter & you only inhale him once & the battle ends after that.

Bowser Boss Ring
Does anyone know if they added a Gauntlet for Bowser? Fawful (talk) 23:27, 28 December 2018 (EST)


 * Kinda. They added one for the giant bosses, though I don't think they did so for the normal Bowser bosses. Cheat-master30 (talk) 02:25, 30 December 2018 (GMT)

Bibless Bowser Jr.
In the reveal trailer shown in the Nintendo Direct of 3/8/18, Bowser Jr. isn’t wearing his mask on his body when he is seen rolling on a Blorbed person, while he has it in the cutscene of the actual game. Is that technically a beta element.
 * It would probably count as pre-release and unused content, not a beta element, as per Good writing, "Beta" refers to the period in software development where a product is feature-complete, but has yet to be extensively bug-tested or optimized. This usually happens long after things like concepts being rejected, characters being cut from the game... etc. "Beta" should not be used as a shorthand for "things that changed during development". More precise terms such as "cut," "unused," "concept art" or simply "early" should be used instead. Of course, this does not apply if the information is confirmed to be from an actual beta build. So unless we know that the fact that Bowser Jr. is not wearing his bandana is from the specific beta phase in development it would be better to classify this under pre-release and unused content. 17:16, 3 January 2019 (EST)

Boss and Enemy Statistics
Can we get the different statistics for all the enemies and bosses as soon as they are known? They are known currently to be different from the DS version


 * We can, it may take a while due to the fact that the game just released in Japan, and once they are known they will most likely be added to either this article or the enemies's articles. 16:29, 5 January 2019 (EST)

SS Company
I may add a page on these guys soon, given they're the main villains of Bowser Jr's Journey. They're the group of three mysterious characters shown here:

https://www.nintendo.co.jp/3ds/a3rj/assets/images/junior/ss_p.png

And consist of Sulimu (guy with yellow tie), Muchio (big guy) and Kyutto/Kyut (blue haired girl). They're a pharmacutical corporation that apparently promises a cure for the Blorbs, but turn out to be working for Fawful instead, and merge into that giant monster seen in the bosses video for the final battle.

The SS stands for 'Shun Satsu' apparently.

Not sure if that's enough to start writing a page here yet, but that's what translations have said so far, and it's probably gonna be the subject of an article on my gaming news site at some point too.

Cheat-master30 (talk) 20:22, 07 January 2019 (GMT)

I would wait until the game releases in english.

User:Sdman213 (talk)