Kamek

Kamek was King Bowser's guardian (and possibly adopted father) and the main antagonist in the game Super Mario World 2: Yoshi's Island. He kidnapped Baby Luigi and tried to kidnap Baby Mario, but Yoshi and his variously colored friends protected Mario and saved Luigi after defeating Baby Bowser. He may be Yoshi's biggest foe and enemy.

Kamek is of the Magikoopa species, an offshoot of the Koopa Troopa species that can perform advanced magic. Like most members of his species, he wears big spectacles and rides a broomstick. During the events of Yoshi's Island, Kamek attempted to block the Yoshi's progress by swelling enemies to dramatic size using magic. Unfortunately for him, the Yoshies beat all of these bosses. Kamek's minions, called Toadies (not to be confused with the friendly Toads) carry Baby Mario off to their master if Yoshi lets him float free for too long.

Kamek has made a few cameo appearances in other games, such as Tetris Attack and Mario & Luigi: Superstar Saga. In the latter, he was referred to as "Pycho Kamek," and actually helped out by hypnotizing Luigi into thinking he was Mario. This Kamek was originally suspected to share the name, but in Mario Party Advance it is established that Kamek is not quite as evil as his master and is even at peace with Yoshi now. However, in the end credits to Mario Party Advance the whereabouts of Kamek show that he "Forgave" Bowser and joined his side.

He also appears in Mario Kart Super Circuit on the Gameboy Advance at the end of Bowser Castle 3. It is popular fanon to apply his name to other prominent Magikoopa characters in Mario games, such as the Magikoopa bosses in Yoshi's Safari and Super Mario RPG: Legend of the Seven Stars, or the Magikoopa who was originally intended to be a playable character in Mario Kart 64 (he ended up being replaced by Donkey Kong).

Interestingly, Kamek's character may have been conceived earlier. The Super Mario World cartoon episode "Ghosts R Us" featured a Magikoopa named Wizardheimer, (whom Mario and crew kept calling Wisenheimer by mistake.) who claimed to be "the most dangerous Koopawizard of them all". Then the Super Mario World comic series that ran in Nintendo Power during 1992 had Bowser confiding in a Magikoopa who looks, acts, and could quite possibly be Kamek.

Kamek more recently appears as the antagonist in Yoshi Touch & Go. The game essentially follows the same storyline as Yoshi's Island, and therefore Kamek is again trying to kidnap Baby Mario and Luigi. Yoshi again blocks his progress by dodging or defeating his minions. Among those returning from Yoshi's Island are the Toadies, who now are given the job of retrieving Baby Luigi, and must be stopped by Yoshi.

Kamek also makes a cameo in Mario Kart: Double Dash!!. In the Baby Park course, his image can be seen alongside the words "Kamek's Magic Show".

Kamek's roles in Bowser's plans have dwindled, while Kammy Koopa seems to have replaced him as Bowser's personal Magikoopa. Judging from his most recent appearances, Kamek is apparently retired (though he seems to help Bowser every now and then). He made an appearance in the game Mario & Luigi: Partners in Time supporting Baby Bowser in his first appearance; and also being the boss of the Yoshi's Island area in the past. In the part before and during the battle in the end of Yoshi's Island against Kamek, he wears an apron.

In Mario Party 7, he has his own orb. When somebody lands on his orb space, up to three of their orb spaces come into possession of the player the space belongs to.

Kamek returned in Super Princess Peach, showing he still works for Bowser. Sporting a new look, consisting of cyan robes with a purple hat and cape, Kamek was put in charge of guarding Luigi. He fought Peach after transforming into a giant (earning him the title of "Giant Kamek" in the game's glossary) with his infamous geometrical blasts aswell as summoning Magikoopas. He also showed control of the Gloom vibe, turning his hat and robes blue. In this game, he was weak to the wind.

Although the Yoshi's Island character is referred to as "Kamek" in the U.S. release, in Japan, "kamek" (ã‚«ãƒ¡ãƒƒã‚¯; kamekku), a pun "kame", the Japanese word for turtle, is the name used for "magikoopa". That is to say, the character known as "magikoopa" in the U.S. has always been called "kamek" in Japan.

Note: Kamek is male (though he rides a broomstick). Kammy Koopa is his female counterpart. The difference between the male and female Magikoopa is that Kammy has a more witch-like outfit and Kamek has a more wizard-like outfit.