Technique

Techniques are abilities that character can perform in the Mario + Rabbids series. They have various effects and have cooldowns after use. In Mario + Rabbids Kingdom Battle, all of the heroes have two, while in Mario + Rabbids Sparks of Hope they each have one.

Below is a list of Techniques and what they do.

Techniques

 * Reaction attacks

Reaction attacks are Techniques that attack enemies that move within a character's range, as well as inflicting them with various Super Effects.

Used by Mario, Luigi, Princess Peach, Yoshi, Ziggies, Blizzy, Icicle Golem, Phantom, Bwario, MegaDragonBowser, Donkey Kong, Rabbid Cranky, Side Eye and Finn.

Shields are used to reduce damage taken from enemies. There are various types of shields that are suited for different situations, such as providing to immunity, focusing on movement damage, and nullifying damage entirely, albeit for only a few hits.
 * Shields

Used by Rabbid Peach, Rabbid Luigi, Rabbid Mario, Rabbid Yoshi, Sandy, MegaDragonBowser and Mega Rabbid Kong.

A Technique that increases the attack power of the user, as well as any allies in range.
 * Attack power increase

Used by Mario and Smashers, except Tropical Smashers.


 * Heal

A Technique that heals the user as well as any allies in range.

Used by Rabbid Peach, Supporters and Summoners.


 * Weaken

A Technique that reduces the weapon damage of enemies within range.

Used by Rabbid Luigi and Tropical Smashers.

A Technique that increases the movement range of the user as well as any nearby allies.
 * Itchy Feet

Used only by Luigi.

A Technique that draws out enemies within range close to the user.
 * Magnet Dance

Used by Rabbid Mario, Peek-a-Boos, Mecha Jr., Bwaluigi and MegaDragonBowser.

A Technique that grants protects nearby allies, reducing the damage they receive and cause the user to take the damage for them.
 * Protection

Used by Princess Peach, Valkyries, MegaDragonBowser and Tropical Bucklers.

A Technique that repels enemies away from the user.
 * Repel

Used by Rabbid Yoshi, Calavera and Lava Queen.

A Technique that guarantees the chance of Super Effects occurring from attacks for the user and nearby allies.
 * Super Chance

Used by Yoshi and Bucklers, except Tropical Bucklers.

A Technique that puts nearby enemies to sleep for one turn, preventing them from doing anything until the effect wears off, or if they are attacked while sleeping.
 * Long Story

Used only by Rabbid Cranky.

A Technique that summons an additional ally to the battlefield.
 * Summoning

Used by Summoners.

Mario + Rabbids Sparks of Hope

 * Reaction attacks

A Technique that allows the user to attack enemies within range, as well as applying Super Effects to them.

Used by Mario, Luigi, Lone Wolves and Phantom.


 * Heal

A Technique that heals the user as well as any allies in range.

Used by Rabbid Peach and Medicians.


 * Exhaust

A Technique that reduces the damage dealt by enemies within range.

Used by Rabbid Luigi and Midnite.


 * Counter Blow

A Technique that allows the user to strike back at attacking enemies.

Used by Rabbid Mario and Depleters. Bravados have Counter Blow as a passive ability rather than a Technique.


 * Team Barrier

A Technique that provide shields to the user and allies in range. Each charge nullifies characters from one attack each.

Used by Princess Peach and Medicians.


 * Stormblade

A Technique that is a different version of a reaction attack. The user will strike at all enemies within range when an enemy within range moves.

Used by Edge and Darkmess Edge.


 * Ennui

A Technique that puts enemies within range to sleep, preventing them from performing any actions until the effect wears off, or if they are attacked while sleeping.

Used only by Rabbid Rosalina.


 * Summoning allies

A Technique that can summon additional allies to the battlefield.

Bowser summons Rabbid Mechakoopas, Darkmess Bowser summons Darkmess Rabbid Mechakoopas, and Spellraisers summon Stooges.


 * Plunger Guard

A Technique that summons Plunger Guards that attack enemies that move within their range. The effects of the attacks depend on what type the Guards are.

Used only by Rayman.