Talk:Super Paper Mario

Sigh...
Super Paper Mario is still for the GameCube! At least, that's what ALL the game sites I've been to say. Should we wait awhile for a confirmation, or go ahead and add it to the Cube games section?!? 3dejong
 * Nintendo may or may not have updated its site to reflect a change to the Wii. I'd wait for a confirmation. Wayoshi ( T&middot;C&middot;@ ) http://www.mariowiki.com/images/2/24/Wayoshisig.png 15:55, 10 October 2006 (EDT)

Mummy?
From the picture in Nintendo power i wouldnt say that he is a mummy but rather a ninja type fellow with a white face and wierd arms.--Widkid85 18:19, 11 March 2007 (EDT)

New Story Info
Read if you're a PM fan like me! 22:33, 24 March 2007 (EDT)
 * WHOO! BEST ARTICLE YET!

Wayoshi, don't post stuff like this, you know that... You didn't post it to help further the wiki.... That's not very Gavin-like.

New video good quality video!
http://www.gametrailers.com/player.php?type=mov&id=18201

Check it out!

And with that, poof, I'm gone! --Bentendo 18:02, 29 March 2007 (EDT)

enemy section?
im thinking that someone should add an enemy section to the super paper mario article.........cuz i know ALOT of enemies from the videos like the jawbus, squiglets, and gromebas NintendoFan 20:46, 1 April 2007 (EDT)

Jester-like creature: enemy or boss?
I saw on http://www.gamesradar.com/us/wii/game/reviews/article.jsp?articleId=20070330102557989000&sectionId=1000&pageId=20070330103441328028 (in a video) that there is a place with very many Jester-like creatures (Like the Dull Bones and Smorgs). Thus they are enemies. And I saw on the official japanese site in the story that there is only one.


 * I'm pretty sure he's a boss, especially if his name really is Dimentio (someone posted the boss list on GameFAQs). The hundreds and hundreds of him is probably just a move he does in the game. UrsulaBoi 13:29, 7 April 2007 (EDT)


 * Either way, all we have to do is wait a couple of days and we'll find out. No need to rush information when it is so close to our fingers.--General Kelty 17:48, 7 April 2007 (EDT)
 * I saw a boss battle against him in the Gamespot marathon yesterday. He does in fact create illusions of himself. 18:01, 7 April 2007 (EDT)

Players guide
Does someone have the PG? I can't get it 'cause I live in the Netherlands. You can pre-order it at http://www.nintendopower.com.FH

I just pre-ordered it at ebay, I think i will get it within 2 weeks. FH


 * I have it. Silent but deadly! SuperLuigi821 You lost everything. Way to go genious.


 * Great! Scan the picture in it of Queen Jaydes!  I would, but I'm overly protective of mine...  Got mine the day after SPM came out. ^_^ Didn't use it until I beat the game, though.


 * Sigh...if my scanner was working...BTW the picture of Jaydes in Page 96 would come out TOO JPGish. Maybe there's a picture of her somewhere on the net. I may be wrong. Silent but deadly! SuperLuigi821 You lost everything. Way to go genious.


 * Drat, I was afraid of that... Hopefully.  Not much appears to be updated with SPM art, though...  Maybe if there is art of Queen Jaydes, there may be art of King Grambi?  Wasn't in the guide, but there's a chance...--Dreyfus2006 14:19, 2 June 2007 (EDT)

Beaten
I'm sure I'm not the first person, but now at least I can answer questions for you guys.


 * Does Yoshi ever appear in the game.


 * I think I beat the game two weeks ago or something. But no, with the exception of a Catch Card Yoshi makes no appearance whatsoever (and that Catch Card is just the Yoshi Kid).  Otherwise, there isn't even a cameo.--Dreyfus2006 23:09, 7 May 2007 (EDT)

Could you add information to Soccer Brother ?

Gofer

When editing about this game be sure to mark your spoilers carefully. 16:13, 13 April 2007 (EDT)

Yoshi doesn't appear in the game, but a rock that looks like him does, and references to Yoshi's Island are made in the Sammer Kingdom.

I saw that in the Player's Guide. Also a Yoshi kid card can be catched and Yoshi Kid dolls appear.

Meowmaids and Meowbombs
I can't find a picture of meowmaids (the others were actually meowbombs, not meowmaids), can someone tell me a good site for game screenshots?

Good resource for Paper Mario item pics
I found a place with pics of all of the items in the Paper Mario games. If you want to see go here (most are from Paper Mario one and two, )

I'll just point out that Badges uses these images from both PM games. 19:57, 27 April 2007 (EDT)

Complete Item List
Since the item list was missing most of the items, I have added everything except for the Recipes. ~ LordKenny

Audience
Ha ha, very funny. The Audience appeared in ttyd to, ya know.


 * The article would be split of course Isyou. ;) -- Son of Suns

Oh... never thought of that. Good point, I guess...

Even still, I find that it merits its own article. A Link to the Past has been acting very "funny", though.

he is just very strict that things be perfect around here.

Guys, he does have valid points. You don't have to agree with them, but he is working to make the wiki better. -- Son of Suns
 * It's a game mechanic. If it's separate, TTYD won't be featured because the content is not included. If you basically have the audience mentioned in both the Audience article and the TTYD article, then it's duplicate content and there is no point in having an article. - A Link to the Past 22:34, 7 May 2007 (EDT)


 * I think The Audience article should remain seperate, for it's own sake. - Smashgoom202 15:04, 8 May 2007 (EDT)
 * This is exactly what I talk about when I say "separating articles makes two inferior articles, while keeping them together makes one greater article". And in this case, the Audience is just a gameplay feature of these two games, and separating them just damages the more important articles. - A Link to the Past 15:21, 8 May 2007 (EDT)

Hey, guys. I just want to say that the audience had nothing to do with the gameplay of Super Paper Mario. They just came whenever the players did stylish moves. Nothing else. No helping, no hindering. They were only paper cut-outs anyway! Oh, and by the way, I have another topic on the "Whose Better..." section of my userpage, in case anyone's interested.

They increased the amount of points you gained in Super paper Mario, I call that affecting gameplay. -- Sir Grodus

Arcade Mini-Games
Shouldn't there be a section that mentions the Arcade Mini Games you can play in this game? 20:23, 3 June 2007 (EDT) PS, I found a pic of the Arcade in SPM.
 * That sounds good.

Ok.

Glitch
Why did this show up on the list of uncategorized pages?
 * I think I fixed it, all I did was eliminate the spaces...
 * Nice job GG, its off the list.

Wedding Scene script
Does anyone know where I can find a script for the wedding scene? Thanks--YOSHIANDLINK1 09:52, 1 July 2007 (EDT)

Chapter 7: Too many religous refrences
The problem I found on many pages of this article were mentioning Hell and other religous things. Bonechill's Triva says something about a passage in the Bible, and this is a family friendly site. I don't think religon should be included, minus Greek myths. On The Underwhere, someone said that it was like Hell. This is not true, because you when you die in the game you go there no matter what, even if you have been good. Hell is only for bad people. There is no evidence in the game you go to The Overthere for being good. I think these should be removed, or at least replaced. We don't need serious topics like religon on this site.

And before you ask, I am Catholic.
 * Super Paper Mario makes several clever references to religous topics. We can't conceal that, it's obvious. Err, and I don't understand your point what makes a site family unfriendly if one makes a few references to religion. If we had to clean the site from every roughly religous reference, we also had to remove the fact that Red and Akuman are devils and that Wicked Wario looks like one, for example. --Grandy02 13:53, 17 April 2008 (EDT)

Enemy Images
A lot of the enemy articles for this game feature low-quality, catch card images in the enemy's infobox. If possible, could someone upload some high-quality, non-catch card images of these various enemies and place them in their respective articles? It'd be nice to have clearer images of all these enemies. --

"Super Paper Mario", the movie?
Here. This was posted in October 7th of 2007 after the launch of the game (which is around April 2007). Can someone write this mention in the article please? I would be glad if it did. :3 If it ever DID come to pass, I'd be first in line for Lord Blumiere/Count Bleck!... But, since the the last anyone's heard about this is in 07, one can only assume that the idea was scraped, and the remains are in Prof.Frankly's trash can.XD Shadow Master 09:39, 12 March 2012 (EDT)

Holy Crap, Shy Guys, Wigglers in SPM?
I was on the Spriter's Resource looking at the SPM section, and I saw something. It had sprites for Monty Mole, Shy Guy, Fly Guy, Spear Guy, and Wiggler. My question is, is this legit? The link in question: http://spriters-resource.com/other_systems/superpapermario/

--User:BubbleRevolution
 * No, it is probably not legitimate. There are many clever spriters and artists out there who can and will make images of characters who did not appear in a game in the graphical design of that game. They do not have any sources for the sprites themselves, do they? 16:26, 19 September 2009 (EDT)

Sequel?
This is something that's been on my mind for quite a while. In the trivia section, it said that Merlon and Nolrem stated that the Void wouldn't completely disappear after Count Bleck and/or Super Dimentio were defeated, which apparently hinted at a Super Paper Mario sequel. So, my question is, exactly when and where was that ever said in the game? I've played through the game at least sixteen times, and I haven't once read anything like that.

- 20:33, 30 November 2009 EDT


 * Per Solarblaze, I ever heard about that...it's probably some speculation.--
 * I've never heard this either, but there are a few hints in the game on a possible sequel to SPM.

I know this is over two years old, but heres my message anyway: I never got further than Chapter 2-2, coz my game broke, but as there is a new Paper Mario coming out on the 3DS, has anyone considered this could be a sequel. Thats my outlook anyway. --=D Smileymiley5001 =D 14:29, 29 March 2011 (EDT) If You Mean Sticker star it really is not a sequal. It is just a follow on with a different storyline. I am goombob and I love paper mario games (talk) 15:27, 18 May 2013 (EDT)Goombob

Mario's House
When in the game do you see Mario's house with the pictures of his past partners? The article says during the beginning of the game, but the only time you're in the house is the cutscene at the beginning. Is there a part of the game where you can explore the house?--Shadow34 19:33, 27 April 2010 (EDT)Shadow34

New Pixls
I thought there is going to be a Yoshi Pixl in the future for Wii U. Did it think this throws eggs or maybe swallows things???
 * That's not a creation of Nintendo. That's fan-made and unofficial. It says as much in the description.

It's back
Super Paper Mario was just released as a "Nintendo Selects" and it is back in stores for $20! -- Super YoshiBros  12:39, 28 August 2011 (EDT)

Locations of enemies MISSING!!!!
I've noticed that most of the enemy boxes are missing their locations. Please put them!!! --Mario24 20:11, 9 October 2011 (EDT)

My edits
Are my edits completely invalid, or should they be on a separate page? PoisonMushroom 16:20, 18 December 2011 (EST)
 * I've been removing them since they've been redundant, unnecessary, or not what we consider a reference of this type. Those sections are for when it seems that Nintendo has been purposefully referencing older content when making games only.

Creatures
In this picture, a strange skeleton-snake-thingy appears. What is it called and are there articles for them (If there aren't any yet)
 * Those are Shaydes. 08:58, 16 July 2012 (EDT)

Peach and Bowser's wedding?
Umm, was there ever a divorce or anything? Peach did officially marry Bowser causing the void expansion, so I guess I'm wondering... is Bowser still married to Peach? Or are they going to just pretend that never happened?
 * I'm pretty sure forced marriages don't count in the court system but in all seriousness it's just on of those irrelevant issues that aren't important and probably don't matter because it wont be mentioned again.
 * I guess you're right, but I wish the developers had resolved it somehow by undoing it. According to the current cannon she just married Bowser. I know a modern day court would dispute it, but tptb made the wedding pretty true when they started the void. Is Bowser King of the Mushroom Kingdom from marriage? Ugh, I'm not a fan of BowserxPeach, but should it be commented on either Peach or Bowser's page that they are presently married?
 * Nah your reading way to into this plus this guy would be king of the mushroom kingdom.
 * Doesn't this fall under forum talk? GreenDisaster (talk) 22:59, 1 September 2012 (EDT)
 * Yes and No while this is definitely forum talk it also has to do with the relationship status of two major characters in the mario series.
 * I suppose I should add my reasoning here: If it was invalid, why did the void start? If it wasn't then they're presently married.

Missing scene?
Ummmm...I recently got Super Paper Mario and I'm already at Chapter 2-4, but when I started the game, I didn't see Wedding Scene. Was it a glitch? Please reply! &mdash;   I'm   Big Koopa  ( Talk to me! )   13:40, 1 December 2012 (EST)

The wedding scene is in the beginning with the book with the text that says

Playable Characters
The Playable Characters section was taken from some manual or official site or something? "You" isn't allowed in the wiki. YoshiFan1200 (talk) 16:02, 21 February 2013 (EST)

IS this true?
Is it true it was really for gamecube or is that a scam?

--Goombob XD (talk) 07:55, 14 May 2013 (EDT)Goombob

Yes, it was orginally announced for nintendo gamecube by your good friend, nintendo.

Answer to comment above comment above this one.
They came from the instruction manual, except for Luigi's..

Can someone sort out the media page?
I need someone to sort out the media page. I've tried to put in another song but it messes the page up. Can you fix this but keep the song there?--109.151.4.56 06:34, 22 August 2013 (EDT)
 * Alright the template is fixed, but the file you're referring to doesn't exist on the Wiki yet. There's no point in adding it in. GBAToad (talk) 06:46, 22 August 2013 (EDT)

Can someone put up more files for music?
I feel like more files for some music such as the boss music should be put on a template. Can someone make the files and template exist? I feel like it might help the page a bit. Or maybe the credits theme if that's not there already?--86.157.117.215 11:37, 26 August 2013 (EDT)


 * I definitely agree, but I'm not sure where we would get the files. The soundtrack for this game is awesome and I would certainly like to see more here. Mr L Render.png Ultimate Mr. L  ( Talk ) 14:16, 19 September 2016 (EDT)

Tippi and Blumiere's background
Could I please add a section about Tippi and Blumiere's background (you know, those stories about their meeting, and how Blumiere became Count Bleck)?


 * That's more appropriate for their individual character pages. - 16:59, 23 October 2013 (EDT)

Somebody might have put a meme reference in here!
Super Paper Mario is the only game in the Paper Mario series where Mario's (and co.) max Attack does not cap at 99; rather, it could go as high as over 9000 I found this little tidbit in the Trivia. Seriously I think this may be true BUT they put that ending there as a meme reference. Shall we remove it?


 * No, that is true info. We don't want to make a cliffhanger for visitors. The whole point of this site is to inform visitors, not get them wondering.

Or to put fake information. user:joseph

Fracktail?
Does anyone see fracktail on the cover box art? -user:joseph.


 * Yes, he is there, on both front and back. On the front, he appears to the left of of the logo, though rather faded. On the back, he appears in the top right or left, I can't remember which. Mr L Render.png Ultimate Mr. L  ( Talk ) 14:15, 19 September 2016 (EDT)

Aftergame
At the bottom of the story section, there is a section called aftergame which says Mario and co. are warped back to the Mushroom Kingdom by King Sammer after beating the Duel of 100. I haven't been able to beat it yet, but I doubt this is true. Can someone confirm whether this is true or not? -- 13:00, 2 September 2014 (EDT)

Watch a youtube video on SPM Duel of 100.


 * King Sammer doesn't warp you back. He praises your fighting skills, gives you the cards and welcomes you to return anytime. You automatically return to Flipside after hitting the Star Block, just like any other chapter. Mr L Render.png Ultimate Mr. L  ( Talk ) 14:13, 19 September 2016 (EDT)

Dummy Song
Hello! I'm not sure if this is worthy of its own topic, but as I was searching through SPM's files, in the sounds, I found a song labeled "Dummy". This was actually the SMB3 ground theme. I'm pretty sure this was for testing. Do you guys think this is something we could possibly add to the Trivia section? 13:24, 26 July 2016 (EDT)
 * Yeah, that's definitely worth adding. If it's an unused song (which I did a bit of Google searching and it seems that yes, it is), then it should probably be added in the game's page for unused content. [[File:Egadd.gif]]TheDisneyGamer 21:09, 12 April 2017 (EDT)

Improvement
Many articles pertaining to Super Paper Mario are incomplete or have speculation or false information. I plan on improving them. Any experienced editors want to help? Ultimate Mr. L (talk) 11:26, 4 September 2016 (EDT)
 * I'm sorry but at the moment I am concentrating my efforts on other goals, still, if you want an answer to a question or two about Super Paper Mario or how to do the edits, ask me here(but I didn't finish the side quests, including the Pits of 100 Trials).--Mister Wu (talk) 23:37, 5 September 2016 (EDT)
 * Thanks. I've beat the game almost six times, so I think I'm covered on that note, but I may need some with the editing itself. Ultimate Mr. L (talk) 19:13, 7 September 2016 (EDT)

Reception
Could someone add a reception section? Even Wikipedia has it. Ultimate Mr. L (talk) 18:57, 5 September 2016 (EDT)


 * I don't know how to format the section or get the information.
 * 12:43, 12 April 2017 (EDT)

Bestiary
This is the only RPG without a bestiary. Could someone take care of that? I'd do it, but I'm not autoconfirmed yet. I have heard people say the list of Catch Cards works as a bestiary, but that doesn't list their stats or anything. Ultimate Mr. L (talk) 12:19, 6 September 2016 (EDT)
 * I started on one, but then discovered that the other bestiaries have their own infobox. How do I create a new infobox for Super Paper Mario's bestiary? Mr L Render.png Ultimate Mr. L  ( Talk ) 11:39, 18 September 2016 (EDT)
 * You have to create a template, that have their own page on the wiki denoted by Template:name of template, so that you will have to assign values to variables and then the table will be automatically filled. As an example, you can see the template of the bestiary of Paper Mario: The Thousand-Year Door and the code of the bestiary itself to understand how do templates work.

Media
I was very disappointed with the amount of media we have here. Would it be possible to get a whole lot more from here?: Actually, this site has almost all the Mario (and video games in general) music you can think of, so it could be very helpful. Ultimate Mr. L ( Talk ) 14:25, 3 October 2016 (EDT)
 * Smash custom music is a better resource, as it has looped music as well. I don't know if the game itself uses .brstm though. 22:26, 27 November 2016 (EST)

Is this real?!
Ultimate Mr. L ( Talk ) 10:48, 5 October 2016 (EDT)
 * Yes it's real, it's the boxart for the music of this game. It can be seen as the album image when you buy most of your songs from MP3monkey.net. 12:55, 26 October 2016 (EDT)
 * But I mean, is it an official soundtrack? Like this?
 * 12:14, 10 November 2016 (EST)
 * Sure seems official. It's based on the Japanese and PAL boxarts. 12:17, 10 November 2016 (EST)
 * It seems official, yes. But looks can be deceiving. I haven't been able to find any info on it. I found it here.
 * 12:34, 10 November 2016 (EST)

Images
Should we add images to the Bosses section? That was done here. 22:11, 27 November 2016 (EST)
 * I don't see why not. If it adds something to the article, and it does, it should be done. 22:23, 27 November 2016 (EST)
 * OK. I also think the Notes column of the table is quite unnecessary. It's just a random bit of info on the boss and a more detailed description of battle information can be found on the boss's page. Should I get rid of that?
 * 22:55, 27 November 2016 (EST)
 * Yes you should. It's unecessary information that pads out and bloats the table. It should be just listing basic information like the area and name and image and stuff, not weird info like "Controlled by Mr. L" or something like that. 23:01, 27 November 2016 (EST)
 * No, leave it be. The notes offer a quick bit of info and the images would only bloat the table.-- 00:25, 28 November 2016 (EST)
 * Notes are far more useless than a visual representation of a character. I don't see how images would bloat the table, the vast majority of tables in this wiki use image for decorative and informative purposes. In fact, notes are the information that bloat the table, since they're far more superfluous than images. To demonstrate how useless they are, the very first note calls this the first boss of the game when it should be readily apparent to the player that the first boss listed is the first boss of the game while most notes are entirely stripped out of meaningful context in the boss battles they're portrayed in (like the "Temporarily Invincible", "No damage is done unless red tentacle is hit." and "Fought when confronting Dorguy the Third.") something this very article as well as the respective character articles cover very well enough already. 00:35, 28 November 2016 (EST)
 * I agree with Baby Luigi. The notes seem really unnecessary. Perhaps replace that column with the images. 00:44, 28 November 2016 (EST)
 * Add the images, but make sure you use px when placing them. Otherwise, they will bloat the page. 00:56, 28 November 2016 (EST)
 * Well duh. It's like reminding people to use "thumb" when placing images. It should be common sense to any regular wiki editors. 01:00, 28 November 2016 (EST)
 * I was trying to ease up Eldritchdraaks's idea that files will be bloated if no px was use. 01:10, 28 November 2016 (EST)
 * Well, the images certainly made the tabel bigger, but not excessively large, I don't think. Does it look good?
 * 10:57, 28 November 2016 (EST)
 * No, that was the exact amount of bloat I meant. Previously, you could almost view the whole table without scrolling. Now it takes a bit of scrolling to get from top to bottom.-- 12:07, 28 November 2016 (EST)
 * With the substitution of pictures over text, there's going to be some bloat. Honestly, it seems fine to me, but maybe make a new column for the pictures alone if you're worried. Also, adding in construction template until this is fixed. 12:12, 28 November 2016 (EST)
 * The images need to be in another column to be consistent with the other two tables on the page. 12:16, 28 November 2016 (EST)
 * But the table itself was designed without images in mind. Even putting aside the bloat and scroll work created by the images, the just don't look good thrown in there, especially with the yellow, which looked fine without the images. -- 12:20, 28 November 2016 (EST)
 * Well, something had to be done. It's inconsistent to have images at the Paper Mario article, but not here. Should the images instead be removed from Paper Mario?
 * 12:33, 28 November 2016 (EST)
 * Yes, actually. Most of the enemy content there needs to be removed anyways because of "Once and Only Once.", but w ecould leave the bosses, but it should function more like the boss table on PMTTYD, as should the other games in the Paper Mario series and Mario and Luigi series.-- 12:39, 28 November 2016 (EST)
 * Images not functioning in the table is not the image's fault, it's because that table is sloppily designed in the first place; also, I'd rather we have some scrolling rather than sacrifice important visual information such as appearance of a character; some people can recognize a boss's design, but not their names. Also, can we not use yellow cells? Signify their status as chapter bosses with text formatting such as bold, not garish yellow cells. 16:55, 28 November 2016 (EST)
 * I'm not blaming the image, I'm blaming the table. Everything has to be formatted just right, and right now it's not. with the amount of text in each cell being so small, only occupying one line, the addition of those images, in the way they are now, makes each row unnecessarily tall. There isn't enough information in the table to fill up the added space. It looks bad, and it causes the table to take up approx. five times the height it previously did. To sum it up, the table takes up way more space than the information inside it.-- 17:51, 28 November 2016 (EST)
 * You're still missing the point. Images provided are information, they're visual information, not textual. However, they're not the problem. The sheer inconsistencies with the artwork, sprites, and catch cards used are the main problem. Most other games like the Mario & Luigi series use sprites but this game is a hybrid of both sprites and models. I think it would be a better idea to use Catch Cards instead, as they're consistently sized and all enemies should have them. If not, we have to resort to using screenshots for 3D models and assembled sprite textures. 18:17, 28 November 2016 (EST)
 * Whoa! The new table looks cool, but it's way too fancy to be professional! All the links are the same color as the text, which is a bad practice, and the way the Stats are listed just looks wrong.
 * 10:14, 29 November 2016 (EST)
 * Well this isn't a bestiary.-- 10:40, 29 November 2016 (EST)
 * By which I mean, this table isn't at all required. It's still a secondary copy of the bestiary.-- 10:46, 29 November 2016 (EST)
 * You're missing the point. It looks unprofessional simply because of how fancy it is. It should look like a basic table, not all flashy. The different color shades, the way the stats are presented and especially the different colored links make the table look really cool, but unprofessional.
 * 10:49, 29 November 2016 (EST)
 * I felt that the way it was before looked unprofessional. I underlined the links, since underlines are a secondary indicator of a link. For the way it's set up, the stats are readable. Before, the table was so tall you couldn't read the headers after scrolling down. For the colors, I needed a good way to easily separate the different chapters in each row. At least I managed to shrink the table overall, which is a big win in my book. It still had no business taking up that much space.-- 11:43, 29 November 2016 (EST)
 * I still say it looks too fancy, but I'll wait for other user input. Our two opinions are getting us nowhere. We'll leave it as is for now.
 * 11:45, 29 November 2016 (EST)
 * You can change the colors if you'd like.-- 11:47, 29 November 2016 (EST)

Some of the images need transparency. It will look more professional that way. 11:57, 29 November 2016 (EST)

Why not just make the table look like how it does in on the Paper Mario page, but just with the bosses (as the regular enemy list isn't exactly needed here or there)? It's a simple set-up, shows the basic information, and easy to read. 12:18, 29 November 2016 (EST)
 * For the exact same reasons that I was against this table after the images were added: The table takes up more space than the information that fills it. It looks bad when you have THAT MUCH negative space that doesn't even need to be there. I can't believe no one else can see what I'm getting at.-- 12:26, 29 November 2016 (EST)
 * No reason to get angry, Eldritch. Is it possible to shrink the properties of the table, making it the proper size dependent on the info within it? Sorta like how I have it here on my wiki, the table is condensed based on the info it contains. 12:32, 29 November 2016 (EST)
 * Possibly? Unless it only affects the width of the table, since the problem lies with the height.-- 12:40, 29 November 2016 (EST)
 * Might be best to use the catch cards images then, instead of the artworks. Assuming the card images are all about the same height, that should help with the problem somewhat. 17:50, 29 November 2016 (EST)
 * OK, so it's been almost two months and no change. What's the plan? and  suggested using Catch Card images, but that hasn't been implemented. The table still looks flashy and unprofessional. What do we do?
 * 16:20, 14 February 2017 (EST)
 * Sorry I can't help right now. If you saw my recent edits, I'm busy with other things. 16:21, 14 February 2017 (EST)
 * I'll just repeat what I said earlier: Assuming the catch cards are all the same size, I think that would be the best bet. 16:28, 14 February 2017 (EST)
 * I can see the Catch Card images working for size, but I am not a total fan of the catch cards' background here. I will support having catch card images to have consistency. 16:50, 14 February 2017 (EST)

What's happening here? This section has been under construction for nearly a year. We need to decide how to format it. 12:49, 25 July 2017 (EDT)
 * I still think the Catch Card images would be the most consistent. Maybe put that together on a separate project page of your own and see how that looks before finalizing it? 12:55, 25 July 2017 (EDT)
 * Will do. I'll take care of it as soon as I have time. I'll probably only be able to work mornings and evenings.
 * 22:01, 25 July 2017 (EDT)
 * I'm not well versed in table coding. How do I make it span the width of the page, instead of centering it?
 * 20:06, 26 July 2017 (EDT)
 * Where you have "width: 85%" say "width: 100%". Table will extend to the width of the page. 20:11, 26 July 2017 (EDT)
 * That's not the table. That's the header for the section, the black and green one.
 * 20:16, 26 July 2017 (EDT)
 * Whoop, looked at the wrong thing. But still, plugging in that code somewhere in the coding should work. 20:18, 26 July 2017 (EDT)
 * That's what I thought, so I tried it after I sent my last message, but it didn't work.
 * 20:20, 26 July 2017 (EDT)
 * Here it is. Does it look good? There' still a lot of scrolling.
 * 22:07, 26 July 2017 (EDT)
 * Looks good. Kinda bland compared to the one already on the article, imo, but still good. Think you can make it horizontal so as to minimize scrolling? 22:12, 26 July 2017 (EDT)
 * How do I do that? I tried "align=horizontal", but nothing happened.
 * 22:48, 26 July 2017 (EDT)
 * Never mind. If you think it looks good, go ahead and plug it in to the main article. 10:52, 27 July 2017 (EDT)

Unknown Enemy?
Could somebody please tell me what this is?

http://imgur.com/a/hgkXW

I found it in the files of the game, and I have absolutely no idea what it is or where it belongs. Any of you guys know? -- 20:48, 28 November 2016 (EST)
 * It's an unused texture for Fracktail's head. See here.

Bosses and Mini-Bosses
It has come to my attention that there is no distinction made in the categories related to this game between the chapter bosses and the other bosses. I'd say the chapter bosses and bonus bosses should be considered "bosses," while the others, found in the middle of chapters, to be considered "mini-bosses," as they are typically weak bosses with little bearing on the plot (with the obvious exceptions of one like O'Chunks, but I'd say he still qualifies as a mini-boss.) In the solely-platforming-based games, only the bosses at the ends of each world are considered bosses, while the ones in the middle (like Boom-Boom, Reznor, Burt the Bashful, Boss Sumo Bro., etc.) are considered mini-bosses, and I think that rule should extend to here as well. 19:43, 6 July 2017 (CT)


 * I agree, though I disagree with the statement that mini-bosses have little bearing to the plot (Bowser joins the party after each fight, all the mini-boss battles in Castle Bleck result in the loss of a character, etc.). You'll notice that the quality of articles related to SPM are surprisingly poor, which is why there isn't a separate category for mini-bosses.
 * 20:52, 6 July 2017 (EDT)


 * I did mention exceptions to the plot rule, but for many of them, there is not much plot, such as Mega Koopa, Big Blooper, Underchomp, the optional second fight with Francis, and things like that. 20:26, 6 July 2017 (CT)

Most of the bosses are fought at the end of chapters, with I think O'Chunks being the exception. Even so, O'Chucks is fought as the boss of Chapter 8-1. I don't think there's a clear defining factor between boss and mini-boss in this game. Here's all the bosses in order for me to better explain what I mean: Every boss, even O'Chucks, is fought at the end of a level at least once.I'd be fine with classifying them all as simply "bosses", because that's all this game seems to have in terms of major enemies. If we need to classify any of these as mini-bosses, the only ones that "fit" would be O'Chunks and Francis. 22:05, 6 July 2017 (EDT)
 * O'Chunks - Mid-boss of Chapter 1-3, 5-2, & 5-4, Boss of Chapter 8-1
 * Fracktail - Boss of Chapter 1-4
 * Mimi - Boss of Chapter 2-4, 6-2, & 8-2
 * Bowser - Boss of Chapter 3-1
 * Big Blooper - Boss of Chapter 3-2
 * Dimentio - Boss of Chapter 3-3 & 8-3
 * Francis - Boss of Chapter 3-4, optional mid-boss of Chapter 8-2
 * Mr. L & Brobot - Bosses of Chapter 4-4
 * King Croacus - Boss of Chapter 5-4
 * Brobot L-Type - Boss of Chapter 6-1 Redux
 * Underchomp - Boss of 7-2
 * Bonechill - Boss of Chapter 7-4
 * Count Bleck and Super Dimentio - Bosses of Chapter 8-4
 * In regard to minibosses, I think we should just leave SPM alone. The game simply does not draw a clear line between "boss" and "miniboss". The bosses are presented relatively equally and all get unique themes (aside from Big Blooper and Shadoo), unlike the rest of the Paper Mario games where major bosses get unique themes while the mid-bosses all share a general "miniboss" theme. 22:20, 6 July 2017 (EDT)
 * Regardless of where they are fought within levels, it is there placement within chapters that matters, as that is the analogue to worlds in this game. Boom Boom is fought at the end of castle levels in SMB3 and NSMBU, but he's still a miniboss. Same goes for O'Chunks, Big Blooper, and the rest. And 7feet, the previous Paper Mario games did not make any distinction either, Boss themes mean nothing. 22:29, 6 July 2017 (CT)
 * No. No, no, no. It does not work like that. We cannot just consider everything not fought at the end of a chapter or world a miniboss. That is exactly why the category had to be hosed down to begin with. And claiming that "boss themes mean nothing" is nonsense. They're not everything, but of course they mean something. They're part of the presentation. The mid-bosses share a theme because they're "less important" than the chapter bosses. Not that that's the single defining criterion for what makes a miniboss, but the point is if a game does not actually draw a fine line between "boss" and "miniboss", then there is absolutely no good reason to be forcing the category on it. 00:13, 7 July 2017 (EDT)
 * If we're going down that route, I'd like to point out that virtually no game has actually ever referred to a miniboss as a miniboss by the word itself, or anything other than implication, an implication shared with the SPM minibosses. They are presented in an identical manner, ie a lesser boss. 0:05, 7 July 2017 (CT)
 * The statement is technically incorrect: in-game data of Paper Mario: Color Splash, such as the unit data table here, refer to zako boss and boss, the latter are of course the Koopalings and Bowser, with the former being the other bosses. The distinction is not as arbitrary as it may sound. Still, I don't have a dump of Super Paper Mario, so I don't know how developers classify the bosses in the game.--Mister Wu (talk) 05:51, 7 July 2017 (EDT)
 * Doc von Schmeltwick noted that no boss is ever referred to as mid-boss or mini-boss in any game. I would like to note the page Superboss is about to be deleted, partially for the fact that superboss is a fan term. Could the same scenario apply here?
 * 09:14, 7 July 2017 (EDT)
 * At the moment, I only have information on Paper Mario: Color Splash and Mario & Luigi: Partners in Time, both games that do not feature Superbosses, so I cannot say anything direct on the matter of Superbosses. What is said here applies exclusively to the matter of mini-bosses and bosses, on which data confirm that developers indeed make such distinction.--Mister Wu (talk) 20:29, 7 July 2017 (EDT)