Floor (Wrecking Crew series)

The floor is a semi-solid object in VS. Wrecking Crew, Wrecking Crew and Wrecking Crew '98 that acts as a platform. Floors can be climbed through by using a ladder.

In VS. Wrecking Crew, each phase is divided into five parts separated by a solid line of floors with no gaps. In Wrecking Crew, the floor can be destroyed by breaking the pillar below it, causing objects that were placed on the floor to fall. The side of floors is also solid, which can cause Mario or enemies to get stuck if they land on a dead-end drum. If Mario or Luigi is trapped, then the phase has to be restarted.

Floors reappear in Wrecking Crew '98, once again acting as a platform for Mario and enemies to stand on. The gaps between floors can be temporary covered with a solid object that prevents Mario or enemies from going lower. Floors in this game cannot support objects.

In the WarioWare: D.I.Y. Showcase microgame, Wreck. Crew, the player has to defeat Gotchawrenches as they climb down from a floor.

In Super Smash Bros. for Wii U and Super Smash Bros. Ultimate, semi-solid floors appear again in a stage titled Wrecking Crew that act as platforms to fight on. When all the ladders and walls are destroyed, the floors will fall down.

Floors reappear in the WarioWare Gold microgame, Wrecking Crew, based on a bonus phase from the original game.