World 8-Bowser's Castle (Puzzle & Dragons: Super Mario Bros. Edition)

"So you made it all the way here. I'd say I was impressed... But you won't last a minute in my castle! Bwahahaha!"

- Bowser

 is the eighteenth and final course of World 8, and the final course in the game. It is a Bowser Castle level with various tower and castle enemies with a boss fight with Bowser at the end (if the player has recruited Bowser by clearing this course once, they fight Boom Boom instead). When the player defeats Bowser, he summons the Koopalings and Bowser Jr. to join him for the final battle in a multicolored void (which counts as the same course).

Clearing this course once unlocks Bowser and Peach as Helpers, harder, Special World versions of the eight worlds, and the first upgrade for the Lucky ? Blocks spot in Toad Houses.

Layout
This level is straightforward and has eight enemy waves: the first wave has a Big Bony Beetle; the second has a single Chain Chomp; the third, a Thwomp; the fourth, all five Magikoopa types; the fifth, a Big Bone Piranha Plant; the sixth, two (or three) Chain Chomps; the Whomp for the seventh; Thwomp & Thwimps for the eighth, with a boss fight with Bowser at the end.

The player has all Orb types on the Orb field for this course.

Final battle
When the player defeats Bowser in the course, the Koopa King summons the Koopalings and Bowser Jr. for the final battle. The player then "reenters" the course, taking place in a multicolored void. With all the Koopalings on the Clown Car alongside Bowser, the group is named Bowser and His Minions and is treated as a single enemy, Bowser Jr. being separate.

The battle starts with Bowser Jr. casting "Attribute Buffer", reducing attribute damage for the entire group for 99 turns. If Bowser Jr. is defeated in the middle of the battle, "Bowser and His Minions" will cast "Junior Rebounds", bringing him back to the battle at full health. "Bowser and His Minions" and Bowser Jr. can both use "Bind Attack", binding one of the player's teammates as well as inflicting damage. Bowser Jr. can also use "Support" to cause partial blindness on the player's Orb field; "Healing Magic" to heal a significant amount of HP to the entire group; or "Refresh Attack", which resets the player's entire Orb field. "Bowser and His Minions" can use "Bowser's World", an attack that deals a heavy amount of damage as well as neutralizing any status defects for the entire group; "Attribute Change", a move that changes the attribute of itself as well as inflicting damage; and "Bowser Breath", a move where all the Koopalings charge up and fire their wands and Bowser breathes a fireball in tandem for a combined attack that deals heavy damage.

Once the player defeats the final boss, and Bowser joins the player's party, the final battle cannot be played again.

Course map
For a map of this course, see here.

 is a difficult version of from ★World 8, with different enemies for most of the enemy waves: the first wave has a Boomerang Bro a Fire Bro and an Ice Bro; the second has three Bob-ombs; the third, a Big Bone Piranha Plant; the fourth, all five Magikoopa types; the fifth, a King Bill; the sixth, a Cheep Chomp; Chain Chomp & Flame Chomps for the seventh; and Thwomp & Thwimps for the eighth. The player faces Dry Bowser instead of his living counterpart for the boss. The Orb configuration for this Special World course matches that of its normal world counterpart.

Clearing this course once unlocks Dry Bowser, Super Peach, and Bowser the Koopa King as Helpers.

Enemies

 * Big Bony Beetle (normal world only)
 * Chain Chomps (normal world only)
 * Thwomp (normal world only)
 * Yellow Magikoopa
 * Green Magikoopa
 * Red Magikoopa
 * Blue Magikoopa
 * Purple Magikoopa
 * Big Bone Piranha Plant
 * Whomp
 * Thwomp & Thwimps
 * Boomerang Bro (Special World only)
 * Fire Bro (Special World only)
 * Ice Bro (Special World only)
 * Bob-ombs (Special World only)
 * King Bill (Special World only)
 * Cheep Chomp (Special World only)
 * Chain Chomp & Flame Chomps (Special World only)
 * Bowser (Boss, normal world)
 * Dry Bowser (Boss, Special World)
 * Boom Boom (Boss, replaces Bowser/Dry Bowser once recruited)