Mario & Luigi: Bowser's Inside Story bestiary

A comprehensive list of enemy stats from the game Mario & Luigi: Bowser's Inside Story.

'''Stats listed are from the North American version of the game. Stats with the Challenge Medal and other versions may vary.'''

Legend

 * Name: The name of the enemy.
 * Normal: Enemy. (Ex: Goombule)
 * Bold: Boss. (Ex: Midbus)
 * Underline : Support enemy, object. (Ex: Leaf Guy )
 * Italic: Tutorial Boss. (Ex: Broque Monsieur)
 * Bold and Underlined : Giant boss (Ex: Bowser Castle )
 * Bold and Italic: Optional Boss. (Ex: Bowser X)
 * Location: The location in either world where the enemy is located.
 * Level: The enemy's level. Mario Luigi and Bowser can easily overcome it if they match or exceed its level.
 * HP: The enemy's (maximum) hit points at the start of the battle.
 * POW: The enemy's attack power, or POW.
 * DEF: The enemy's defense power, or DEF.
 * Speed: The enemy's speed.
 * Experience: The amount of experience points earned from defeating the enemy.
 * Coins: The amount of coins dropped from the enemy.
 * Fire: Amount of damage an enemy takes from fire attacks (normal, half, double or immune; the same for the next four stats).
 * Burn: The chances of an enemy succumbing to the BURN status.
 * Dizzy: The chances of an enemy succumbing to the DIZZY status.
 * Stat Down: The chances of an enemy succumbing to lowered POW or DEF.
 * Sudden KO: The chances of an enemy succumbing to an instant KO.
 * Item Drop: The item(s) that can be earned from defeating an enemy and their drop rates.
 * Battled by: Who the enemy can be battled by (battled meaning that they are present on screen during the player's turn and are technically standalone enemies according to the game data). The choices are "Mario & Luigi", "Mario", "Bowser", "Super Bowser" or "Anyone".

Enemy stats

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