User:Driftmaster130/Work

<!--Hey folks, this is Driftmaster130, (no witty intro thing this time) bringing you the May edition of Community Report.

Not one, not two, but three changes to the wiki staff were made: was promoted from patroller to administrator for his great work fighting vandalism,  was made a patroller, and  was given a bureaucrat rank. Good luck to all of you.

A minor rule change was made to the Proposals page: the No-Signature Policy is no longer in effect there when commenting.

Speaking of proposals, here are the ones which were recently resolved:

(credit to YoshiKong for previously developing this coded table system)

The TPP's (Talk Page Proposals) that recently came to a close:

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Sawmill Thrill is the fourth level of Autumn Heights, and the twelfth overall in Donkey Kong Country: Tropical Freeze. It is a minecart level, taking place on a track running through a machinery mill area, hence the name.

Overview
The level starts out in a rainforest (similar to the one in Horn Top Hop during a rainstorm. Soon after, there is a Barrel Cannon that will shoot the Kongs into a minecart, which will start rolling through a long track. After going down a short ramp and through another Barrel Cannon, the Kongs will land inside a large enclosed sawmill, with several hazards around the track, such as running blades, gears, and sliding wood blocks. A large saw that moved along with the cart will start cutting through pieces of wood, revealing items such as hearts, hidden inside. After this, the Kongs will pass a Checkpoint, where the minecart becomes damaged by bumps in the track and breaks, leaving them to use a boat as they drop out of the mill into a water body containing Pufftons and the letter "N". Following that, they will slide through another track, this one going through an area on the water with several spike rows in an enclosed surface. If the player jumps into the building's roof at this time, they will lose a life. After the water track, the Kongs exchange the boat for a new minecart, and after passing a Checkpoint, go through another sawmill similar to the first one except that there is a large spinning blade that chases them and chops up objects that fly into the path as obstacles. Upon getting out of the second sawmill, the Kongs go through another short, bumpy track, causing them to damage the second minecart as well and be thrown out to a platform containing the Barrel Cannon, which ends the level.



K-O-N-G Letters

 * K: Soon after entering the sawmill, located above the first sliding wood platform.
 * O: Above the Hot Hootz on the floating leaves.
 * N: In the water area, below the second Puffton and where the wooden track restarts.
 * G: In between two of the wood platforms appearing as the spinning blade cuts through the track in the second sawmill.

Puzzle Pieces

 * 1) Soon after entering the sawmill, under a wood platform following the letter "K".
 * 2) On the center platform of one of the wood pieces that gets sawed by the moving blade.
 * 3) Located inside the small area with spikes (can be reached by jumping), after the track resumes from the water.
 * 4) Under where the downhill water track (past the Puffton), is a secret area where the Kongs must collect all of the bananas in under 30 seconds to receive the fourth Puzzle Piece.
 * 5) Under the track that starts leading out of the second sawmill, can be collected by jumping quickly from the platforms that float around.