Clockwork Ruins Galaxy

Clockwork Ruins Galaxy is a galaxy appearing in the game Super Mario Galaxy 2. It is located in World 6. The galaxy takes place in a temple-like area, with statues of many creatures. The galaxy includes some new gimmicks such as rolling platforms and walls that push Mario out of the gravitational force. Pegs are also introduced in this level and is used to reach the Power Star. The main obstacles here are spikes and Mario getting crushed by millstones. Common enemies here include Pumpkinhead Goombas and Electrogoombas.

Starting Planet
The Starting Planet is where the player first lands. Two Jack O' Goombas are encountered at the beginning. The planet consists of four odd shaped millstones that the player must use to get to the Launch Star at the end. Many Octoombas are found on the millstones. At the bottom of the second and fourth millstones are areas of land which will protect the player if they fall off. Under the fourth millstone is a Hungry Luma which will require the player to feed it 30 coins. If they do so, they will be taken to the Ledge Hammer Planet. If not, they could take the Launch Star to the Pushing Wall Planet.

Pushing Wall Planet
The Pushing Wall Planet is filled with Jack O' Goombas. As the name suggests, the planet's main obstacle is the wall's ability to push the player out of the planet's gravitational force, causing them to fall into a Black Hole, similar to that of a Pushy Wall. The objective is to free the Luma that is trapped in a cage. The player will need to climb to the top left where they should find a switch similar to those found in Gusty Garden Galaxy from the first game. After the player hits the switch, the walls will fall apart and the gravity will change. The player will need to make their way to the ground pound switch on the bottom, freeing the Luma. The Luma will transform into a Launch Star and take the player to the Millstone Planet.

Ledge Hammer Planet
The Ledge Hammer Planet is accessed by feeding the Hungry Luma 30 coins on the Starting Planet. The planet is only visited during The Ledge Hammer Trap mission. It is a planet that has six Ledge Hammers on it. Getting hit by a Ledge Hammer will make the player automatically lose a life. The ground moves in a circular pattern and has many pieces of it cut out. Electrical fences also appear on the planet. There are two switches that slow down time found here and are helpful when trying to get to the other side. After the player passes the first Ledge Hammers, they will find a [[green pipe which will take them to the upper area of the planet. The same five ledge hammers are found here, but this time, the cracks in the wall will show where the ledge hammers will hit. There are no switches up here to slow down time. At the end of the upper area is the Power Star.

Enemies

 * Jack O' Goombas
 * Octoombas
 * Elite Octoombas
 * Goombas