Get a Rope

Get a Rope is a Duel minigame found in Mario Party 5. The name is a pun on the saying "get a grip."

Gameplay
Each player has to select one of three ropes and pull it. The objective is to pull the rope they think contains the best result, making the minigame luck-based. Ropes can contain three results: An enormous 100-ton weight can crush the player (worst result), little or no confetti can fall (average result), or a lot of confetti can fall (best result). The winner is the player who gets a better result than their opponent.

This minigame takes place in a common place for five simple Duel minigames, which is a western town setting. The characters are on a wooden horseshoe arena surrounded by cacti, barrels, and two buildings. In the far-off distance, there is a simple wooden windmill and a few hills and mountains.

Controls

 * – Select rope
 * – Confirm

In-game text

 * Rules – "Select one of the three ropes to pull. The results are completely random."
 * Advice – "The player with the best result wins."

Trivia

 * Though not part of the minigame set in Mario Party: The Top 100, a variant of this minigame appears as one of the possible duel minigames in Minigame Match. There are some differences from the original:
 * Both players can pick the rope they wish to pull at the same time, and will both come on-screen after the decisions are made.
 * The 100-ton weight is replaced by a metal pot that simply knocks the unlucky player down to the floor.

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