Rocket Rush (microgame)

Rocket Rush is one of the microgames in Wario's Intro Games level in WarioWare: Get It Together!

Gameplay
The player must get inside the correct rocket before the countdown stops. If the player picks correctly, their rocket gets launched into the sky.


 * Level 1: The wrong rocket is stuffed with dessert or curry.
 * Level 2: The wrong rocket already has some bunnies or a Wario dummy.
 * Level 3: The wrong rocket is either placed beneath a rock (in which case it crashes into the rock during the launch) or on tank treads (in which case it reveals itself as a ground vehicle that abducts characters whose players choose incorrectly) and the player is unable to escape if they choose the incorrect rocket.

If two players are utilized for this microgame, both characters must enter the correct rocket to win, and the one who enters first receives a point for effort. The player who chooses the incorrect rocket loses an effort point.

Suitability

 * Though Kat and Ana are constantly jumping, they start in the middle. This counteracts their constant jumping and makes them a neutral fit.
 * 9-Volt has to grab a ring to get into a rocket but his constant movement limits the timing, hence why he is a mildly bad fit. Pyoro is also a mildly bad fit due to his diagonal-moving tongue. 18-Volt counteracts the drawbacks with the power to aim his reticle at the ring that leads to the correct rocket, thus being "neutral fit"
 * Wario, Dribble and Spitz, Mike, Ashley and Red, and Orbulon can move freely, hence their moderately good fit rating.
 * 5-Volt can teleport over the correct rocket, so she is also considered a mildly good fit.
 * Penny Crygor needs to use her Jet Tank One pack to move into the correct rocket, hence why she is rated as a moderately bad fit.