Dungeon Dilemma

Dungeon Dilemma is Orbulon's boss microgame in WarioWare, Inc.: Mega Microgame$! and WarioWare, Inc.: Mega Party Game$!. The format is similar to some sort of RPG. In its reappearance in WarioWare Gold, it was modified into a regular microgame, and became part Dribble and Spitz's collection.

Gameplay
In this microgame, the player has to perform moves to defeat the enemy. To make an action, they must select the correct spelling of the move. First, the player attacks; after that, they use defense and finally magic. The player has to time pressing the button and hit "Success", and avoid hitting "Failure".


 * 1st level difficulty: The player fights an enemy named Hungraa. They have 2 moves to choose from.
 * 2nd level difficulty: The player fights an enemy named Refiller. They have 3 moves to choose from.
 * 3rd level difficulty: The player fights an enemy named Munchor. They have 4 moves to choose from.

In WarioWare Gold, each stage involves only one move, due to the shorter time limit. Other aspects of the gameplay were not changed.


 * 1st level difficulty: The player fights a Squibbly Eggplant. They have 2 moves to choose from.
 * 2nd level difficulty: The player fights an Eggplant Knight. They have 3 moves to choose from.
 * 3rd level difficulty: The player fights the Eggplant King. They have 4 moves to choose from.

There are 13 combinations of words:
 * Kick! / Kitchen! / Knick! / Click!
 * Throw! / Crow! / Dough! / Throw!
 * Slap face! / Trap face! / Pretty lace! / Jack flap!
 * Charge! / Barge! / Cheetah! / Barge!
 * Head butt! / Chicken butt! / Butter cookie! / Headmaster!
 * Karate chop! / Lamb chop! / Blip blop! / Top hat!
 * Boomerang! / Comeback! / Ranger! / Dune buggy!
 * Water gun! / Waiter gone! / Winter sun! / Waste basket!
 * Cut in two! / Put in shoe! / Cut in, you! / Eating glue!
 * Good magic / Bad magic / Useless magic / Gouda magic
 * Strong magic / Wrong magic / Strange movie / String magic
 * Water magic / Water math / Water mirth / Water magpie
 * Flame magic / Paint magic / Flange magic / Flatulence

Trivia

 * This boss microgame, alongside Punch Out, is the only one to continue at normal speed, even when the other microgames speed up. The difference here, is that the music speeds up, but the gameplay doesn't.