Kong Kollege

"I've found life too hectic at school with all those naughty Kremlings pestering me all the time!"

- Wrinkly Kong

Kong Kollege, or Wrinkly's Kong Kollege, is a school run by Wrinkly Kong in Donkey Kong Country 2: Diddy's Kong Quest and Donkey Kong Land 2. In both games, there is a Kong Kollege in every world of Crocodile Isle, except the Lost World in the former game.

Sometime between the events of Donkey Kong Country 2 and 3, Wrinkly retired from Kong Kollege to reside in her Save Cave. Like its appearance in Donkey Kong Land 2, the only purpose of Wrinkly's Save Cave is to save the game progress, this time free of charge. For the Game Boy Advance remake, the location was changed to Wrinkly's Retreat.

Overview
Although it is not shown in-game, the main purpose of the Kong Kollege is providing education to the Kremlings. For Diddy and Dixie, Kong Kollege has a similar role to Monkey Museum because they can purchase advice and gameplay hints from Wrinkly. The information is different for each world. Although most of the advice is of gameplay hints, Wrinkly also offers advice on enemies and the world boss. She sometimes asks if Kaptain K. Rool has done his homework.

Kong Kollege being a private school, explains its tuition fees for gameplay advice. Although after first hearing a piece of advice, the Kongs can hear it again for free.

The first and foremost option offered in every world is saving the game. For each location, saving the game for the first time is free of charge, but Wrinkly subsequently charges two Banana Coins (or one in the Japanese version) to do so again. In The Flying Krock, regardless of regional release, the first time the Kongs save their progress costs one Banana Coin.

In the Game Boy Advance version, Kong Kollege went through some minor changes. Since the remake allows the player to save their game from the newly-added world map menu (by pressing ), Wrinkly no longer offers to save Diddy and Dixie's progress. The Kongs can also request to do "homework", by filling up a Scrapbook with 40 photographs hidden throughout the game. In Krazy Kremland, Gloomy Gulch, and K. Rool's Keep, she also gives advice for each of the book's pages for 10 Banana Coins apiece; she gives advice on five pages for each world. Wrinkly gives them a Hero Coin for every page filled upon returning to Kong Kollege. The purchased advice can also be re-accessed from the world map menu (by pressing ).

In Donkey Kong Land 2, Kong Kollege only offered the essential option of saving the Kongs' progress. This means that they are no longer able to purchase advice. The fee for saving the game remains two Banana Coins, even in the Japanese version.

Features
A handful of objects are visible in the background of Kong Kollege, specifically in Donkey Kong Country 2. The design is much more simplistic in Donkey Kong Land 2, where half of the background had desks, a chalkboard, a bookshelf, and two windows. The official artwork makes it easier to analyze some of the background elements.

In the original version, a clear, cloudy sky over a grassy field is seen from the building. In the remake, the outside display varies between each world, based on its theme. This even affects the tint of Kong Kollege.

A few questions regarding the background details of Kong Kollege are asked in Swanky's Bonus Bonanza, including the globes (answer: 2), desks (answer: 5), and airplane models (answer: 2). In a Krazy Kremland challenge, he even asks who operates the Kong Kollege, which is Wrinkly.

Gangplank Galleon

 * Kong Family Coins - "A gold coin with a bunch of bananas on it, collect these and spend them in the various Kong Family locations found throughout the island."
 * Swimming - "Press the 'B' Button to swim. Pressing Up or Down on the directional keypad while swimming or floating will affect the speed that you sink or swim."
 * End of Level Target - "Jump on the target to finish the level. If you jump from a sufficient height, you will win the displayed prize."
 * Rambi's Supercharge - "Press and hold the 'A' button to power him up, then release it for his supercharge. Use this to destroy enemies and break open hidden doors!"
 * Character Team-up - "When you have both characters, press the 'A' button to team up. You can throw your partner to defeat enemies and reach inaccessible features. Press A again to split up."
 * Area Guardian - "Throw Krow's eggs back at him. He won't like it!"

Crocodile Cauldron

 * Rattly the Snake - "To make your snake buddy jump in mid air, walk off an edge and press the jump button as he falls."
 * Rope Climbing - "Press and hold the 'Y' button when you are on the ropes and you will climb up and down them faster than normal."
 * KONG Letters - "Collect all four of these on a level to earn an extra life!"
 * Squitter's Web Platform - "To create a web platform, press the 'A' button or either of the top 'L' and 'R' buttons. Press the button again to stop the web and form a platform in the desired position."
 * Kremkoins - "For every bonus level you complete, you will get one of these. Collect a lot and you can use them at Klubba's Kiosk."
 * Area Guardian - "When you hit Kleever, quickly get across to the other side before he gets angry."

Krem Quay

 * Animal Barrels - "Jump in these to transform into the animal shown on the side of the barrel."
 * Jumping on Enemies - "If you hold the jump button down while jumping on an enemy, you will bounce higher and further than normal."
 * Extra Lives Balloons - "There are three types. Red is worth 1 life, Green is worth 2 lives and the rare Blue balloon is worth 3 lives!"
 * Rattly's Superjump - "Press the 'A' button to power him up, then release it to activate his Superjump. Use this to access normally unreachable areas."
 * Cranky's 'Video Game Hero' Coins - "A very large coin with 'DK' on it, each level has one, cunningly hidden by Cranky. Collect these to increase your status as a video game hero."
 * Area Guardian - "When Kudgel lands, he'll shake the screen and immobilize you! Be careful!"

Krazy Kremland

 * Secret Doors - "Doors are hidden on the sides of walls and can be broken into by throwing objects at them or using your animal buddies."
 * Roll Jump - "Press 'Y' to roll off an edge, then press 'B' to jump as you fall. You can increase your jumping distance this way."
 * Area Guardian - "Destroy the small Zinger and his drones quickly, or they'll reappear after a while."

Gloomy Gulch

 * Secret Passages - "Walls that look solid could contain secret passages that you can use to access hidden areas or shortcuts."
 * Bonus Levels - "Each level has between one and three of these. Complete all the bonuses on a level to gain 1%."
 * Area Guardian - "Jump on the different colored Mini-Neckys to gain the necessary objects to fight the ghost of Krow."

K. Rool's Keep

 * Invisible Items - "Finding these aren't necessary but they will be useful if you can. Items become visible when you touch them"
 * Enguarde's Superstab - "Press the 'A' button to power him up, then release it for his Superstab. Use this to break open hidden doors!"

The Flying Krock

 * Wrinkly Kong - "All but one of my lessons are useful in your quest."
 * Kaptain K. Rool - "Make sure you have plenty of lives!"

Profiles and description
Instruction booklet (GBA):
 * "Since most people don't read the manual, you can get some basic game education from Wrinkly. But since it's a private school, you'll have to pay the tuition fees."

Trivia

 * Kong Kollege is the only save point in the original Donkey Kong Country trilogy to not have the word "save" in its name.
 * The official artwork displays three different equations on the chalkboard, two of which are correctly answered. They are all multiplication equations, and the only incorrect one (5*1=6) should have an addition symbol in place of the multiplication one.