List of Mario + Rabbids Sparks of Hope glitches

This is a list of glitches in Mario + Rabbids Sparks of Hope.

Animationless Wildclaw
In situations where a Wildclaw uses a reaction attack twice within one action turn (e.g. Rabbid Mario using his Counter Blow ability followed by an attack with his weapon will result in this chain of events: Rabbid Mario attacks, Wildclaw reacts, Rabbid Mario counters, Wildclaw reacts), the Wildclaw will freeze after being attacked a second time, but the damage and visual effects will still appear on screen. After a moment, the game will resume normally. The hurt animations of the affected hero will also not play out.

Barren Gateway enemy freeze
In the side quest Barren Gateway in Barrendale Mesa, the battle may have a pipe that connects to the top platform. If an enemy goes through the pipe to go upwards, the enemy will stop as soon as they exit, and they will not do anything for about ten seconds. They will then end their turn or attack if a hero is within range. If a group of Goombas go through said pipe, they will all glitch into one another, and the game will freeze. The battle will not continue, and must be restarted if this happens.

Daphne T-pose
During the battle with Daphne in the quest Momma's Payback, if the player uses Glitter, Daphne will appear in a T-pose when she either drops down or goes in a Rabbid Pipe while being drawn towards the player with the Spark.

Fixed camera bug
During certain battles, the camera usually pans on either the Heroes or enemies. However, at a certain point, the camera will sometimes be stuck at a fixed position. This can be fixed by either winning, losing, or restarting the battle.

Gargantu-fan bounce bug
Enemies that are resistant to the Splash Super Effect will not be bounced away by Gargantu-fan's ability, "Kong Cameo", even though it does not inflict Splash damage to enemies. This could be an oversight or a bug.

Luigi's Landing Range bug
Prior to version 1.2.2076427, Luigi's Landing Range upgrades only affected his first two team jumps. Any jumps performed afterward, whether it was from allies or Jump Panels, the landing range would be smaller than his upgraded landing range, despite the area shown before landing. This bug has been fixed, and Luigi's landing Range now applies to all of his team jumps.

Multiple explosions crash
If the player uses Glitter and either Rabbid Mario or Peach for their wide range, it is possible to defeat several Bob-ombs in one attack. However, if they all explode at the same time after being defeated, it will sometimes cause the game to crash.

Palette Prime progress glitch
In Palette Prime, if the player completes The Fallen King quest and then completes the Palette Prime Secret Zone side quest before completing the Off-Color quest, the secret area’s quest will reset to asking the player to reach the Spark they already found (re-entering a secret area the second time will start a time trial for a weapon skin or coins if entered afterwards), the other quest objectives can be updated by leaving and re-entering the secret zone until the objective is to reach the spark, at which point there is no way to update and complete the quest and prevents the player from reaching 100% in Palette Prime.

This glitch has been patched following the version 1.2.2076427 update, however this has still not been fixed in affected save files.