Klobber Karnage (Donkey Kong Country 2: Diddy's Kong Quest)

Klobber Karnage is the third level of the Lost World. It can be accessed via Klubba's Kiosk in Krazy Kremland.

As the name implies, this jungle level is dominated by Klobbers, as well as the similar enemies, Kabooms. The Kongs will have to deal with these foes throughout most of the ground areas in the level. In addition to avoiding Klobbers and Kabooms, the Kongs will also have to cross many spike-filled pits, using the help of the Barrel Cannons. Later in the level, they will have to ride in several Rotatable Barrels. Besides the Klobbers and Kabooms, the heroes will also encounter Zingers in many parts of the stage, especially near the end.

Level layout
At the start of the level, the Kongs must travel along the level and dodge a few Klobbers. Then, they will have to cross several large spike-filled pits. After they cross these gaps, the Kongs must face more Klobbers, including yellow banana-stealing ones. Next, the heroes must jump in either the Diddy or Dixie barrel to be launched to a set of barrels. With careful aim, they should make their way to the other side of the abyss. From there, they will need to cross a gap and fight off several more Klobbers, with some even stealing lives. After getting over a few more gaps, the Kongs will have to travel up to another abyss and cross it by using barrels. The monkeys will have to shoot into a Diddy or Dixie Barrel (depending on which Kong is in the lead) and continue to blast over the spikes below. Soon, they will land on a small platform, and have to hop right back into another barrel. They must shoot through the many barrels and eventually get to the other end of a wide abyss. Here, they will find the Star Barrel.

Halfway through the level, the heroes must jump over two small gaps and watch out for a few Klobbers and Kabooms. They will then have to hop into another barrel and begin to shoot into the following barrels after it. This time around, the abyss that must be crossed is much wider than the before ones, and Zingers can be found more often around each barrel. After shooting over some Zingers, the group will finally get to the other side and have to dodge a few Kabooms and Klobbers. After that, they will need to choose either a Diddy or Dixie Barrel to start shooting over another spike-filled abyss. Obstacles are placed more frequently over this pit. The heroes will make it to the other side after shooting over several Zingers. At this point, they will have to hop over some spikes to reach some ledges. As they watch out for gray Klobbers on the ledges, they must climb up and find the End of Level Target. When they hit it, they may exit the level.

Trivia

 * Like Jungle Jinx, the Bonus Area's colors were changed between the two versions of the original Super Nintendo Entertainment System release.