Fighting Mii Team

The Fighting Mii Team is a group of non-playable fighters in Super Smash Bros. for Nintendo 3DS, Super Smash Bros. for Wii U, and Super Smash Bros. Ultimate. They act as the games' Multi-Man Smash enemy team, similar to the Fighting Polygons, Fighting Wire Frames, and Fighting Alloy Team in previous games. Unlike the previous teams whose characters have a set appearance, the Fighting Mii Team uses Miis that are saved in the player's system. The Miis' heads are loaded onto a pre-set body and are randomly given either the Mii Brawler, Mii Swordfighter, or Mii Gunner moveset, albeit without special moves, grabs, and the abilities to pick up items and grab ledges.

In Super Smash Bros. for Nintendo 3DS and Super Smash Bros. for Wii U, the Fighting Mii Team is encountered in the Classic and Multi-Man Smash modes. In Classic mode, the Fighting Mii Team acts as a penultimate boss, being fought directly before the fight with Master Hand. In both modes, the amount of Miis present and how strong they are depends on the difficulty. Usually, the Miis are incredibly lightweight, being sent flying just from a moderately strong attack. However, in Cruel Smash, the Miis are resilient and work better as a team. The Fighting Mii Team also appears as one of the final challenges in Smash Run. In this challenge, the participants have to defeat as many Miis as possible within a one minute time limit. During this challenge, Metal and Giant Metal variants of the player's character can appear to aid the Fighting Mii Team.

In Super Smash Bros. Ultimate, the Fighting Mii Team reappears as the main opponents of Mob Smash (a mode replacing the similar Multi-Man mode from previous games), and have the same role and function as before.

Trophy information from Super Smash Bros. for Nintendo 3DS / Wii U
In Super Smash Bros. for Nintendo 3DS / Wii U, the Fighting Mii Team's trophy is unlocked randomly. Blue indicates the Trophy or description is exclusive to the Wii U version.