World 5 (New Super Mario Bros. 2)

World 5 is the fifth normal world in New Super Mario Bros. 2. It has a sky and mountain theme, and the levels are either in the sky or on a mountain. The map music is the same as World 7 from New Super Mario Bros. Wii. This world is unlocked once the player completes World 4-Castle or World Flower-Castle. The boss of this world is Ludwig von Koopa.

Star Coins

 * Star Coin 1: After the blue block with white dots, there are Brick Blocks that circulates around the first Star Coin. The player should use the rope to jump high and stand on the blocks to get the Star Coin.
 * Star Coin 2: After the Checkpoint Flag, the player should notice the Star Coin located inside a robe enclosure. The player should stand above the Star Coin until Mario loses his balance and falls onto the Star Coin.
 * Star Coin 3: After Star Coin 2, the player should notice a rope high above the next blue block. The player needs to use a Raccoon Leaf in order to fly up to the rope. The player should then jump between the two coins to reveal a hidden ? Block with a Beanstalk inside. After climbing up, the player should then jump on the Koopa Paratroopas to get the Star Coin.

Secret Exit
After Star Coin 2, the player should notice a rope high above the next blue block. The player needs to use a Raccoon Leaf in order to fly up to the rope. The player should then jump between the two coins to reveal a hidden ? Block with a Beanstalk inside. After climbing up, the player should then jump on the Koopa Paratroopas to reach a rope on the right. The player should jump up on the rope to reveal another Beanstalk. This will lead the player to the Secret Exit, which will unlock World 5-Ghost House.

Star Coins

 * Star Coin 1:
 * Star Coin 2:
 * Star Coin 3:

Star Coins

 * Star Coin 1: At the checkpoint flag, the player should notice three Warp Pipes. The player should enter the Warp Pipe on the right to be launched into the Star Coin.
 * Star Coin 2: At the checkpoint flag, the player should notice three Warp Pipes. The player should enter the Warp Pipe in the middle to be launched up to a secret area. The player should stand on the ? Block and jump up to reveal a hidden ? block containing a Mini Mushroom. The player should use the Mini Mushroom to jump across the Mini Pipes to reach a Cannon Pipe. The player should then enter the Cannon Pipe to be launched to the Star Coin.
 * Star Coin 3: Before the end of the level, the player has to jump across five Warp Pipes to reach the Flagpole. If the player enters the middle Warp Pipe, they will be launched to the third Star Coin.

Star Coins

 * Star Coin 1: After the fences rotates for the first time, the first Star Coin is located to the right, above a fence with a Climbing Koopa.
 * Star Coin 2: The room after the checkpoint flag, when the moving fences starts to split, the second Star Coin is to the right.
 * Star Coin 3: Immediately after the second Star Coin, the player should go to the left, where the third Star Coin is on a Rocket Engine.

Star Coins

 * Star Coin 1: After encountering the Gold Ring, follow the mushrooms path and throw a shell at the end of the road.
 * Star Coin 2:
 * Star Coin 3:

Star Coins

 * Star Coin 1: Early in the level, climb on the first Bill Blaster to make the first Star Coin appear.
 * Star Coin 2: After the midpoint flag, enter into the green pipe between the two Bill Blasters to be blasted into the sky. The Star Coin is at the end of this sky area.
 * Star Coin 3: At the end of this level, where the huge Bill Blaster is, the last Star Coin can be found. Jump on a Bullet Bill to make sure to survive.

Star Coins

 * Star Coin 1:
 * Star Coin 2:
 * Star Coin 3:

Star Coins

 * Star Coin 1:
 * Star Coin 2:
 * Star Coin 3:

Secret Exit
The path to the secret exit starts with a small opening in the ceiling near the end of the first room, before the first door, above the right extent of the second swinging platform. The player will need a Super Leaf in order to fly up to the opening. The necessary speed can be gained by running across the three stationary platforms between the two swinging platforms. Through the opening and up a flight of stairs, a door leads to another room with a series of swinging platforms and ropes. At the end of this room is a yellow ? switch and a Big Boo. When the player hits the switch, four doors appear. The correct door is at the top-right, behind the Big Boo which must be lured out of the way; there is no time limit to reach the door.

Star Coins

 * Star Coin 1:
 * Star Coin 2:
 * Star Coin 3:

Secret Exit
At the end of the level, there are two brick blocks, the one at the left contains a Beanstalk. Using the springboard found earlier in the level, makes it easier to reach the block.

This stage contains many Cannons.

At the Boss Room, Mario or Luigi must use the cannon. Then when they fight Ludwig, he hovers to a rope. Whichever rope he goes to, the player must hit him with the cannon pointing at that rope. He must be hit 3 times to be defeated.

Star Coins

 * Star Coin 1:
 * Star Coin 2:
 * Star Coin 3: