User talk:Leo Sukaze

Your Talk Page
Hello, just out of curiosity, why has your talk page been deleted?


 * Wait, maybe it wasn't deleted, but you became a member before welcome templates were automatically distributed. I apologise for any confusion.


 * Oh, I don't know why welcome templates were not distributed to me automatically... --Leo Sukaze (talk) 02:30, 25 March 2014 (EDT)

Staff Credits
Hey, fantastic job on these staff credit pages! --Glowsquid (talk) 08:34, 4 February 2014 (EST)


 * Thank you! I hope to share more Mario information (game's staff, japanese name of each character, stage and item, etc.) in Japan sourced from a lot of media, such as game magazines and guidebooks. --Leo Sukaze (talk) 02:30, 25 March 2014 (EDT)

Mario Party Whirling Carnival?
I saw a game like it in Daisy's page. It really exists? and is said to be japanese exclusive....so... Ashley  ( and Red )


 * Yeah, it is fourth arcade game themed Mario Party series released in Japan. Japanese name is "マリオパーティ くるくる!カーニバル" (Mario Party Kurukuru! Carnival), and official website is here. --Leo Sukaze (talk) 02:30, 25 March 2014 (EDT)
 * Tahnks. I thinked it was an fake. If ypu jnow about the game, you can write an article, as far as Mario Party Whirling Carnival article does not exist (yet)AshleySmooth.png  Ashley   ( and Red )  Ashley WarioWare Touched.png

q
Say, can I ask you some questions about Mario medias in Japan? Sorry if this seems strange. --Glowsquid (talk) 17:37, 16 April 2014 (EDT)


 * Sure! I want to answer as much as I know to your questions. --Leo Sukaze (talk) 14:00, 17 April 2014 (EDT)

Awesome! Thank you very much! Here they are:

1: Would you happen to know if there's a staff listing for ヨッシーのロードハンティング anywhere? Or just which division of Nintendo developed the game. (I think it's Nintendo R&D1 since they did all the other gun games, but it's pure conjecture).

2: The website N-Sider claims to have translated an interview with Yoshiaki Koizumi and Takao Shimizu about Donkey Kong: Jungle Beat that was posted on "Nintendo Online Magazine in Japan", but N-Sider's interview translations are apparently not reliable at all, so I was wondering: Is the original Japanese interview (if it exist) available online, and if so, can you evaluate if N-Sider's translation is accurate or not? --Glowsquid (talk) 20:19, 17 April 2014 (EDT)


 * 1A: First, I'm sorry but I don't have the game. Even if I watch another ending movie, the game doesn't seem to have a staff role or staff listing, so the details of the game's developer is also unclear... But inferring from the game's controller, Super Scope, I think there is quite a possibility that the Nintendo R&D1 developed the game. In addition, mayby the game has been co-developed with other companies, such as Intelligent Systems or Tose, also inferring from other developer of the games that use the light gun. But it's also my pure conjecture...


 * 2A: Yes, the original interview is available, and the translation by N-Sider is almost exactly. The interview about the game was published by N.O.M in December 2004, but it isn't as feature article, it has been featured as one of the recommended software in Christmas, and the interview also be found in there. --Leo Sukaze (talk) 16:03, 20 April 2014 (EDT)

Wow, awesome! Thank you very much for your help! I'm glad to finally have a link to the original Jungle Beat interview. --Glowsquid (talk) 10:01, 21 April 2014 (EDT)

q2
Hey, can I ask you some more questions about Japanese Nintendo material? Mostly I need to determine when Nintendo SPD was created. --Glowsquid (talk) 11:21, 13 June 2014 (EDT)


 * OK. You know, I can answer as far as I know, also about Nintendo SPD. --Leo Sukaze (talk) 08:24, 14 June 2014 (EDT)

Thanks!

There seems to be some confusion on the English web about when Nintendo SPD (and by extension, the restructuring that dismantled the R&D teams) happened. Wikipedia (citing N-Sider) and The Kyoto Report (a detailled wiki about Nintendo's staff and development teams) says SPD was founded in 2003, with their first game being either メトロイド ゼロミッション or まわるメイド イン ワリオ. However, some other sources such as a (now impossible to find) article quoted on this french forum and this article by 1-Up.com says the restructuring happened in 2005. Even weirder, this old interview with the Made in Wario team (which also peg the restructuring as happening in 2005) says all the R&D 1 staff was folded into EAD (though I know SPD and EAD are in the same building, so maybe they were confused).

So, um, I was wondering, are you aware of any Japanese article or webpage that could clear up when SPD was founded? --Glowsquid (talk) 09:55, 14 June 2014 (EDT)


 * Umm...I'm sorry, but there are almost no articles written about the establishment of Nintendo SPD on the Internet in Japan, even in the few articles about it, such as an article published by Inside (formerly Nintendo Inside), are very vague, too. So, for now, it seems to have no choice but to guess the time when Nintendo SPD was founded from, for example, who is in charge of the producer (that is, may be the manager of each production group) in any games which were released from 2003 to 2005 and were developed by R&D1 or SPD.


 * Either way, I also have confused about this matter, and it is difficult to get confirmation about details of the establishment of Nintendo SPD so far... --Leo Sukaze (talk) 18:48, 17 June 2014 (EDT)

No need to apologize! I'm very glad you've obliged my request. --Glowsquid (talk) 12:34, 18 June 2014 (EDT)


 * However, I also want to pursue and solve this matter somehow now, and also about Nintendo EAD, NST, and so on. Because I like to know about Nintendo staff. Thank you for asking me! --Leo Sukaze (talk) 14:08, 18 June 2014 (EDT)