Talk:Mario Kart Tour item probability distributions

Matching the actual in-game values
I can appreciate the effort of creating tables of the probabilities, but the data here doesn’t match the in-game data, even featuring fractional numbers while the probability is coded as integers. I’m sorry, but as it stands, this page is unacceptable and if it won’t be fixed using the actual in-game values I’ll be forced to wipe it as we can’t simply keep information not matching the in-game data as if it was in-game data.--Mister Wu (talk) 00:14, July 15, 2020 (EDT)
 * These are datamined values, so the values are actually in-game. However, due to gliders and something in the data mentioned as AP (the meaning of it is not clear yet), there are additional factors that influence the real probabilities. I don't know why your document contains some different values, but maybe you can just fix the ones that are different.Tomoto17 (talk) 03:22, July 15, 2020 (EDT)
 * I don’t have any doubt about your good faith, but the thing is that you were given an interpretation of the datamined values, based on the dataminers’ knowledge at the time. There are four item tables, not two, they also have way more entries than those, finally the Frenzy percentages are those based on the interpretation also seen in Reddit. If you give me some time I’ll dump the actual tables, next time though I suggest to be given directly the files from which you can rip what we need. Second-hand is very good for sprite et al., just not for this type of data due to how more complex it is structured, making it easy to unwillingly introduce mistakes due to interpretations.—Mister Wu (talk) 05:58, July 15, 2020 (EDT)