User:Green Star/sandbox

The Countdown Begins is the first level of Outer Orbit and the thirty-sixth level overall of Yoshi's Crafted World. The majority of this level takes place at a space station, while the goal is located on the moon.

Front side
Yoshi must start by heading to the right, where there is a metal wall preventing him from entering the space station. A Woozy Guy on the other side will flip onto a button, lowering a magnet and attaching it to the wall. When the Woozy Guy flips off of the button, the magnet raises, taking up the wall and allowing Yoshi to enter the space station. After a couple of Woozy Guys, there is a metallic, magnetic platform. Below it is a hidden Winged Cloud Yoshi can hit to drop down four coins, including two Red Coins. To the right of it is a button Yoshi must hold down himself to lower a magnet until it attaches to the metal platform. Yoshi must then hop off of the button and onto the metal platform, which the magnet brings up to four coins, as well as a Winged Cloud to the right containing five hearts.

To the left are two metal platforms, with a Woozy Guy and a magnet above each. There is a button in the middle of them to lower the magnets. After the right magnet attaches to the right slab, Yoshi must wait a few seconds for the left magnet to pick up the left slab. The left platform raises Yoshi up to a Woozy Guy and a Winged Cloud Yoshi can hit to reveal a Smiley Flower. The right slab raises Yoshi up to a Woozy Guy and another metal slab already attached to a magnet. On the right is an electric, buzzing wire that harms Yoshi if he touches it. Above this slab is an Egg Block.

To the left, there is a set of three large crushers picked up by magnets one at a time. After the crushers is a Winged Cloud Yoshi can hit to make coins appear above the crushers, with four red coins among them. Once Yoshi makes it above and past the crushers, there is a wire he must jump through. Just after that is the first Checkpoint Bell, followed by a trio of Woozy Guys.

Shortly after the first checkpoint is a metal platform raised and lowered by a magnet. There is a Woozy Guy nearby pressing a button which controls the magnet. Once Yoshi makes it up, he can head left to find a moving magnet above three containers. To the left of the containers is a button Yoshi can press to lower the magnet, attaching it to the lids of the containers and pulling them up to release what is inside. There is a Woozy Guy inside both the left and right containers, while there is a Smiley Flower in the middle container. Once the magnet has picked up a lid, Yoshi can also use it as a lift up to a Winged Cloud he can hit to make coins appear in the shape of clouds, with four red coins among them.

To the right of this area is a button Yoshi must press to lower three magnets, which attach to three metal blocks he must use as a staircase. Yoshi can also drop below the right block to get to a Smiley Flower. After the blocks, there is another wire Yoshi must jump through. In this area, there are batteries which are picked up and dropped by magnets. Between them, there is a hidden Winged Cloud containing five hearts. After getting past the batteries, Yoshi must follow some stairs into the background. Here, Yoshi must press the button for the magnet in the foreground to pick up a metal wall, then run into it before it lowers.

After an Egg Block and a couple of Woozy Guys, there is a metal elevator with a button in the middle Yoshi must press to lower two large magnets. As the magnets raise, so does the elevator. On the way up, there are two red coins and Woozy Guys dropped by balloons. There is also a Winged Cloud in the background Yoshi can hit to reveal a Smiley Flower. Once the elevator reaches the top and locks in place, Yoshi must head right, jump through a wire, and board a rocket. Upon doing so, the rocket is launched, and Yoshi is ejected in a pod. Yoshi blasts into outer space, where he lands on the moon.

At the start of the moon portion is the second Checkpoint Bell. After that is an Egg Block. There are also space-themed Woozy Guys that appear in this section. There also Takko, which Yoshi can stay on for a few seconds to get a cloud of ink, propelling him higher. Yoshi can also Ground Pound a Takko to get a quick cloud of ink and get launched higher. Near the first Takko, in the foreground, there is a present box containing multiple coins as well as one red coin. Yoshi can use the second Takko to reach a structure off to the left with a Smiley Flower. Above the second Takko is a similar structure where some coins can be found in the shape of a UFO, containing three red coins.

Just after this is a Winged Timer Cloud. If Yoshi hits it, the screen flips to reveal two planets, with two Monty Moles and a Big Monty Mole popping out of the craters. If Yoshi defeats them all before time runs out, the last Smiley Flower appears. Around here, there are five space-themed Shy Guys, each holding a coin, three of which are red coins. Yoshi can have a Takko expel a cloud of ink to get the Shy Guys out of their safe spot and collect the coins. Just after that is a Winged Cloud containing five hearts. In this last section, Yoshi must use Takko to get over a large crater. There is a Shy Guy bouncing on the second Takko, as well as a Winged Cloud above Yoshi can hit to make coins appear in the shape of a shooting star, with the last red coin at the top. After getting past this section, Yoshi can simply walk right to the goal.

Flip side
The level now begins on the moon and ends outside of the space station. Flipping the screen in the moon portion reveals a chalkboard with space drawings, while flipping the space station portion reveals cloud wallpaper and childish drawings, indicating a child's bedroom. There are now three Takko below the pod, which squirt ink to launch Yoshi off the moon and parachute onto the space station, with the black and pink Poochy Pups hanging on.
 * The blue Poochy Pup is found at the end of the moon portion, running around the pod.
 * The black Poochy Pup is found at the space station, in the metal elevator section. On the way down, Yoshi may spot a balloon in the background with the black Poochy Pup.
 * The pink Poochy Pup is also found in the space station, in the container area, in the middle container where the second Smiley Flower is normally found. This time, the three lids are on the middle container, and Yoshi must use the button and the magnet to move all of them out of the way, freeing the Poochy Pup.

Smiley Flowers

 * Smiley Flower 1: Just after the first metal slab, there are two metal slabs with a magnet above each. Yoshi must stay on the button, wait until the left magnet attaches to the left slab, and take it up to a Winged Cloud he must hit to reveal the first Smiley Flower.
 * Smiley Flower 2: Near the end of the next comet section, higher up, near a Goonie constellation.
 * Smiley Flower 3: Shortly after the second comet section, just before the first mobile, there is a medium-sized, brownish planet with a ring. There is a Winged Cloud above it Yoshi must hit to start a sequence to the left. First, two UFOs drop down, then a blue, smiling crescent moon with the third Smiley Flower.
 * Smiley Flower 4: In the middle of the comet section after the first Checkpoint Bell, there is a Winged Timer Cloud above three connected stars. Yoshi must hit the Winged Timer Cloud to flip the screen, revealing three spinning yellow UFOs, with three flowers below each. Most of these are Fooly Flowers, although one is a Smiley Flower. Yoshi must hit it before time runs out to collect it.
 * Smiley Flower 5: One of the objects in the second mobile is a small, open rocket with the fifth Smiley Flower inside. Yoshi must align the objects in a way allowing him to enter the rocket and get the flower.
 * Smiley Flower 6: At some point in the long comet section after the second Checkpoint Bell, there is a Winged Cloud. Hitting it reveals the Smiley Flower and surrounding coins just below.

Three more Smiley Flowers are awarded for collecting at least 100 coins in the level, completing the level with 20 hearts, and collecting all 20 Red Coins. In the flip side, three are awarded for bringing all three Poochy Pups to the goal, and one more for doing so within three minutes and thirty seconds.

Crafts
Found on the flip side: Found on the front side: Found on the front side:
 * Alien Friend 1: The blue, lanky alien is at the location of the lonely planet, where the seventh Smiley Flower, the Spirited Star, and Sprout's box are usually found, on a UFO close in the background.
 * Alien Friend 2: At the location of the first Checkpoint Bell, just left of the first mobile, the orange, big-fisted alien is in one of two holes of a flat moon in the background.
 * Alien Friend 3: The green, cyan-face alien is just after that, attached to one of the objects on the first mobile.
 * Alien Friend 4: The orange, small alien is in the foreground on the same platform as the second Checkpoint Bell.
 * Alien Friend 5: In the long, comet-filled section after the second checkpoint and third mobile, the green, waving alien is on a small space shuttle in the background.
 * Alien Friend 6: Shortly after that, in the plastic bottle where the pink Poochy Pup is found, in the background, seen through the middle hole.
 * Spirited Star: At the location of the lonely planet, where the seventh Smiley Flower and Sprout's box are also found, hanging close in the background near some constellations.
 * Stylish UFO: After the first Checkpoint Bell, Yoshi must hop onto the Egg Block, then onto the second mobile. The stylish UFO, pink with a red ribbon and yellow windows, is hanging in the background next to a green UFO with blue windows.

Sprout
On the lonely planet, where the seventh Smiley Flower and the Spirited Star are also found, Sprout's box is on the ring.

Enemies

 * Big Monty Mole
 * Monty Moles (2)
 * Shy Guys (15)
 * Takko (6)
 * Woozy Guys (32)

In many Mario games, particularly RPGs, there is an event or cutscene in which during or afterward, the player becomes incapable of saving their progress. This event is often referred to as the point of no return, due to the player being unable to return to any previous locations to collect items or complete sidequests upon reaching a certain point in the game. Just before this point is reached, a character in the game usually warns the player of the point of no return.

In most games, the point of no return comes at the start of a cutscene in which during or afterward, the final boss is fought, after which the credits are shown, sometimes with a victory parade, officially ending the game. If the player loses the final battle or quits the game after reaching the point of no return, they are able to load the game from their last save point.

Mario & Luigi: Partners in Time
In Mario & Luigi: Partners in Time, the point of no return comes with quite a few exceptions.

Mario & Luigi: Dream Team
When Mario and Luigi reach the top of Neo Bowser Castle, where Princes Peach is behind bars, the point of no return is reached. As they approach her, Bowser appears holding the Dream Stone, threatening to destroy them all. Starlow and Peach use the power of good thoughts to shatter the stone, as Bowser inhales the fragments to become Dreamy Bowser. Once he is defeated, the castle begins to collapse. As Mario, Luigi, Peach, Starlow, and Dreambert make their way through the castle, they pass any Save Blocks along the way, preventing the player from ever getting a chance to save their progress. When they reach the area Antasma is fought in, they all fall off the castle, only to be rescued by the Zeekeeper.

Everyone gathers at Pi'illo Castle, where they turn the remains of the Dream Stone into a Dream Coin, which is then shattered to spread thousands of coins. With peace finally restored to Pi'illo Island, the credits are shown in the form of picture puzzles.

Mario & Luigi: Paper Jam
At the top of Neo Bowser Castle, after defeating the Koopalings, Mario, Luigi, and Paper Mario reach a lift which takes them to the final battle with Bowser and Paper Bowser. Just before they board the lift, Starlow informs them that this is their last chance and asks if they are ready to take on the Bowsers. If the player answers "Yes", the point of no return is reached. The lift takes them to the arena where the Bowsers are waiting. After they are battled and defeated, Paper Bowser is sucked back into the book, while Bowser himself falls off the roof. Mario, Luigi, Paper Mario, and Starlow return to Princess Peach's castle, where all the paper characters jump back into their book. After the farewells, a victory parade is held showing off the papercrafts, as the credits are shown.

Paper Mario: Color Splash
After Black Bowser's Castle is flooded with black paint, a large gap appears in the entrance corridor, preventing the player from exiting the castle.

Luigi's Mansion
When Luigi approaches King Boo at the Secret Altar,

Mario & Luigi: Partners in Time

 * "Watch the leather, Professor! No need for the shoving!"
 * "Oh, you must be red."
 * "According to the professor, there should be a green here as well, but I don't..."
 * "Oh, my! Are you Luigi? I... Sorry about that."
 * "I am pleased to meet you. I am known as blue."
 * "Professor E. Gadd invented me. I am what is called a suitcase."
 * "The professor sent me back in time to be your assistant."
 * "Yes, "assistant" IS accurate... I'm more than just someplace to store your belongings."
 * "I have MANY complex sensors...and various memory apparati for data retention...and...er..."
 * "Well, suffice to say, I am very technologic by contraption standards. I'll be a BIG help."
 * "Why don't we get started by having you go ahead and open me up?"
 * "Simply press blue."
 * "Yes, please note that I can be LOADED with all manner of doodads and widgets..."
 * "Suffice to say, I can certainly carry all of your items..."
 * "I am also designed to carry a veritable wealth of equipment."
 * "And to confirm that you're in tip-top shape, you can check your stats here, as well."
 * "If I could have your attention on the Top Screen..."
 * "This is how much time's passed since you started your adventure all full of danger and whatnot."
 * "This right here is the number of coins you're carrying."
 * "And finally, direct your gaze HERE to sneak a peek at your streamlined statistics."
 * "Well, that wraps up my self-introductional."
 * "I EAGERLY await our working together."
 * "Press to initiate my closing minification cycle and store me."
 * "BACK TO ADVENTURE!"
 * "Mario!"
 * "If it's not inconvenient, I'd like to proceed with some basic instructionals."
 * "As you know, the primary action for mobile creatures is the jump, if you follow."
 * "If your timing is serviceable, the pair of you should be able to jump up these ledges."
 * "First, red jumps up with ."
 * "Then green follows suit by pressing . Rudimental!"
 * "The key is using to move then pressing  and  in order."
 * "I suggest trying it."
 * "Mario! Luigi! Do you see the gaps in your path?"
 * "Gaps and the like can sometimes by cleared by moving with ..."
 * "Yes, you build up speed and then LEAP by pressing and  blue."
 * "I suggest a trail attempt for this particular technique. Make with the jumping!"
 * "Ah... This area is FESTOONED with red and green blocks. According to my data banks..."
 * "Yes. red respond only when struck by red, and green are for green."
 * "I suggest you begin leaping with all speed and hit every last one of them!"
 * "It appears a path allowing us to proceed has opened up."
 * "I suggest utilizing and  to perform well-timed jumps and move forward."
 * "Mario!"
 * "I understand your urgency, but who knows the dangers ahead?"
 * "It would be prudent to get you battle-ready before moving on!"
 * "Well, look at this! The perfect practice for you."
 * "Mario! blue on that bulboid thing!"
 * "Excellent work, Mario!"
 * "blue onto your enemy to engage it in battle and...you'll get the upper hand by damaging it at the get-go!"
 * "I HIGHLY recommend noting this helpable hint!"
 * "Luigi!"
 * "You'll perform attacks just like Mario does."
 * "The only difference is that green uses for his action commands."
 * "Remember to use when jumping on the bad guys who hate you!"
 * "Analysis complete on the enemy's attacks!"
 * "Shall I tell you the results?"
 * "Alrighty then..."
 * "I've got one more analysis I'd like to share with you!"
 * "When avoiding enemies...the timing of Mario's and Luigi's jumps tends to be slightly differentiable!"
 * "Pay close attention to the timing of the jumps!"
 * "BACK TO ADVENTURE!"
 * "Are you operational, Luigi? Do you need service?"
 * "It appears you've taken some blue."
 * "What fortulent timing!"
 * "Allow me to explain blue!"
 * "Ah... I know you're groggy, but try to focus, Luigi."
 * "Please press blue."
 * "What we have here is the IDEAL moment to discuss using items!"
 * "Hmm, wait a moment..."
 * "I just happen to have two Mushrooms that the professor gave me..."
 * "Let's use these in the explanation!"
 * "Move the magnification dingus here and press ."
 * "What you see here are the items currently in your possession, if you follow."
 * "What I need you to do is select the Mushrooms then press ."
 * "Yes, now you can use to choose who gets the Mushroom, and won't that be fun for all."
 * "Make sure you've selected our friend Luigi, there, and then press ."
 * "Yes, wondiferous. That should put a pepper on his pizza!"
 * "Alrighty, then. Let's return to the bottom screen."
 * "If it's not too much trouble, press for me?"
 * "Second verse, same verse as the first verse. By which I mean, press again."
 * "And here we are! Back where we started, but smartified. We're ready to move on!"
 * "Yes, it's easy to back out of my inner levels one step at a time with the Button..."
 * "But you can also press START to close me ENTIRELY at any time, if you follow."
 * "Press the Button or START to close me."
 * "BACK TO ADVENTURE!"
 * "It's just one disaster after another with you two, isn't it?"
 * "Well, my keen detection skills don't pick up anyone else in the immediate vicinity."
 * "Perhaps they were all thrown clear by the crash, what with the destruction and exploding."
 * "According to my ultra-radar... A new time hole has appeared somewhere in this castle."
 * "I think it may be advisable to find the time hole and return to our own time for a while."
 * "Mario!"
 * "Perhaps you should use me as a sort of cushionation device. I am, of course, well padded."
 * "Baby Luigi would likely feel reassured by the sight of my luxurious leather."
 * "We have located and been reunited with the babies."
 * "BACK TO ADVENTURE!"
 * "Mario!"
 * "Allow me a brief apology. I was rushing."
 * "I forgot to mention...how to move as a blue..."
 * "You see, the babies are unable to understand my communicating..."
 * "What a situation..."
 * "Yes, they are not helpless! I suggest the four of you join forces and move on!"
 * "Oh! Wait a moment!"
 * "Yes. Proceeding as a blue is rather vital."
 * "Look at the upper right-hand part of the screen."
 * "When the icons look like this..."
 * "Mario and Luigi can move."
 * "Go on. Move about."
 * "When you're ready to proceed, let me know."
 * "When you want the juveniles to move on their own, press or !"
 * "Go on, little humans! Move!"
 * "In this way, control switches between the adult Mario and Luigi and the baby-sized ones."
 * "Yes, but there is even more informationizing! And this is extremely convenient..."
 * "Mario and Luigi can give the babies blue rides and move about together!"
 * "It is SIMPLE to do!"
 * "When Mario and Luigi get blue the babies, the tykes climb up automatically."
 * "Piggyback!"
 * "The babies can also initiate the move by moving close to Mario and Luigi."
 * "Now then, let's go find our poor missing companions! BACK TO ADVENTURE!"
 * "Mario! Luigi!"
 * "Have you ever seen a piggyback move in battle?"
 * "Oh, it is fantabulous! Let me show you how this action command works!"
 * "Now, Mario, you attack with a jump, if you follow."
 * "First, press red Button..."
 * "Then press red Button!"
 * "Now, Luigi, you jump to attack as well."
 * "Same thing: green Button..."
 * "Then green Button!"
 * "Next, blue."
 * "When using these while piggybacked, you can use the baby buttons as well!"
 * "You can use the and  Buttons as usual, but now you can also use the  and  Buttons!"
 * "Depending on the item, the use of the and  Buttons may change, if you follow."
 * "When piggybacked, the description on the Top Screen will change, so look closely."
 * "When using the Green Shell, press the baby button when the shell hits the enemy!"
 * "Yes, alrighty, Mario. Attack with the Green Shell."
 * "Choose the blue."
 * "Press the baby button now!"
 * "green! Press the Button!"
 * "Press the baby button again!"
 * "You can't stop now, so just be sure to get the timing right."
 * "Now, red! Press the Button!"
 * "Luigi, why don't you try an attack with a Green Shell, as well."
 * "Choose the blue."
 * "Now then..."
 * "Mario! Luigi!"
 * "If I may, there appears to be an unfamiliar block up there..."
 * "Are you aware of how to hit and activate that block?"
 * "You really know how?"
 * "So I DON'T have to show you?"
 * "Then BACK TO ADVENTURE!"
 * "What do you suppose that is? It appears trashable, but..."
 * "It may ALSO be something of incalculable value."
 * "I think it best that we take it with us and investigate further."
 * "Mario, Luigi..."
 * "That's the new time hole. BACK TO ADVENTURE!"
 * "Come on, it's the time to go back to our own era."
 * "This blathering nincompooter is just arresting our progress."
 * "And just like that, here we are, back in our own time."
 * "Let's hustlify over and see the good professor."
 * "If you're unsure where to find him, take a look at the Top Screen, if you follow."
 * "Professor! I must inform you, the Mushroom Kingdom of the past is in gargantulent trouble!"
 * "Oh, I should have mentioned, Professor... We recovered this at Bowser's Castle in the past."
 * "I feel shame that I cannot identify it. I have no similar records in my database..."
 * "Oh, happies! I get to tell you about blue! I must tell you, I am a BIG badge enthusiast!"
 * "Move the magnification dingus here and press ."
 * "Now select those delectable badges and press ."