GCN Dino Dino Jungle

Dino Dino Jungle is the second race course of the Special Cup in the game Mario Kart: Double Dash!!. The course is located in a leafy prehistoric jungle with canyons, a lake, and many dinosaurs wandering around the course. Obstacles in the course are a large sauropod dinosaur (an Apatosaurus) in the middle of a section of the track, and geysers that leap any vehicle running over one when active.

Course layout
The race starts in the jungle, with many Item Boxes and logs on the ground. Going over a log simply makes karts to leap, losing a bit of maneuverability though. The trip continues in a canyon where a dinosaur stands in the center of the track, stomping the ground to crush or spin out anybody below it. Going around the huge reptile is safe, and passing a curly crystal cave, characters go through a dangerous bridge with three branches, easy for any racer to fall off into the water, and Lakitu will pick up the player regardless which part of the bridge the player was. The bridge leads to a crystal cave infested by some geysers, that ends in the top of the canyon.

Players cross a coarse bridge to the other side of the canyon, while the dinosaur moves its head near the structure may cause the driver to spin and likely fall to the track below. Past the bridge, the track ends sending the racers back to the jungle in a uneven road filled with geysers, where the finish line awaits.

Located in the cave, it is possible to use a Mushroom to get to the other side a helpful shortcut to avoid geyser spouts. It is even possible to do it without a Mushroom, but is very difficult to perform.

Official description

 * Official website: “Take a prehistoric trip back in time on Dino Dino Jungle. Fly past Jurassic-sized obstacles, through huge caverns, and across ancient wooden roads on your way to the finish line.”

Mario Kart 7
The track returns in Mario Kart 7 as the second track of the Lightning Cup. The tree roots, geyser holes, and the jumps in this track can be used to perform a trick to gain a small boost. All of the branches of the bridge now contain item blocks, and have been slightly widened. Inside the cavern, the mushroom-only shortcut now contains a gliding pad, though its width is now shorter so it is easier to fall off if the player isn't careful enough when using mushrooms. After the cavern, there is a ramp also containing a gliding pad, and the head and neck of the dinosaur can block the path of flight. The dinosaur also no longer wipes the player out if he or she runs into the head or legs. DK Mountain in the background is now replaced with a regular plain volcano. Also, the course map has been rotated 90 degrees clockwise. In addition, players can now use a shortcut near the end of the track to glide over the fences to skip the last turn.

This version of the track also has a small out-of-bounds area that can by reached near the dinosaur at the bottom of the course. By boosting off the first tree log ramp at an upward angle facing slightly right of the coin the player will clear the invisible wall of the fence and hit the invisible wall of the background, landing beyond the fence and out-of-bounds. The area beyond the fence that can be explored is small, mainly containing either grass or logs that can be driven as they are not solid. This area can be exited by simply driving through the fence and back to the course.

Sponsors

 * Sunshine Parts (Signs)
 * Super Mario (Trackside banners)
 * Super Mario GP (Trackside banners)

Trivia

 * This course shares music with DK Mountain.
 * Two plesiosaurs (or Loch Ness Monsters) can be found in the bodies of water in this track. They physically resemble Dorrie. However, both of them were removed in Mario Kart 7.
 * DK Mountain can also be seen in the background of this track, visible from the bridge near the end. It is replaced with a generic volcano in Mario Kart 7.
 * Part of this track's music is a remix of the Donkey Kong Jr. stage music.