List of Luigi's Mansion: Dark Moon pre-release and unused content

These are the beta elements of Luigi's Mansion: Dark Moon

First Build

 * There was a heart gauge on the top corner of the top screen indicating Luigi's health. In the final version, it is on the bottom screen.
 * In the beta Gloomy Manor, there was no door connecting the Dining Room to the Library.
 * When Luigi was in the Garage, he had the Strobulb when the ghosts appeared. In the final version, Luigi only had the Poltergust 5000. A ghost also honked the horn of the car to scare Luigi in the beta version.
 * The knights in the Guard Hall had shinier armor.
 * In the beta version, the Poltergeist turned the stairs into a slide in the Foyer of Gloomy Manor, implying that the Poltergeists were to be normal enemies. In the final version, it is a Hider and the Poltergeist had a mini-boss role only.
 * The courtyard in Gloomy Manor had a small conservatory with a chest containing some coins, and a statue with a sheet on it.
 * The theme in Gloomy Manor was slightly slower than the final version.
 * Greenies with Kitchen utensils were in the Dining Room.
 * Ghosts looked different when they were stunned.
 * When Luigi tried to suck up a sheet, the A button symbol appeared immediately.
 * There was a beta desert room where a mummy appeared from the ground.
 * Luigi had unused voice clips.

Second Build

 * Polterpups did not leave an imprint on the walls.
 * The scene in which the Polterpup eats the Haunted Towers key was not raining. In the final, it's raining. The camera angle in the scene was also different.
 * Old Clockworks was originally the second mansion but replaced by Haunted Towers in the final.
 * The E. Gadd statue in Gloomy Manor was originally out front with a tarp over it but was moved to the backyard in the final.
 * The two Gold Greenies playing hockey in the Ice Lake were a less golden color than what was seen in the final game.
 * A Gold Greenie only had 10 HP.

Third Build

 * The Toad that was with Luigi in the Secret Mine was red instead of blue.
 * The snowman in front of the Secret Mine had a yellow scarf instead of a blue one.
 * There was an extra room in secret mine which contained an ice wall that was covered by a fake image. This could've been the beta design of the Coward's Chasm in the final game or a different area entirely.