MarioWiki:Proposals

List of Talk Page Proposals

 * Delete Poop (Discuss) Deadline : March 9, 2014 23:59 GMT

Writing Guidelines
None at the moment.

New features
None at the moment.

Delete the Mario Party Advance character pages
Since I didn't get an answer when I asked on Mario Party Advance's talk page, I'm proposing we delete the generic enemy pages from Mario Party Advance (such as Shy Guy (character), Mechakoopa (character), Goomba (character)). I mean what makes the characters in this game so special that they get their own articles as oppose to the playable Koopa Troopa or Shy Guy from other games? Is there a specific reason these characters are getting articles? In my opinion, these characters should just get a section in their species article.

Proposer: Deadline: March 8, 2014, 23:59 GMT

Support

 * 1) This can also be applied to Koopa (Mario Party DS) as well, but per my proposal.

Oppose

 * 1) They may have the same name, but they're found in unique circumstances, interact with the player in a unique manner compared to other games, have unique dialogue, give unique items and quests... By all means, they are completely separate characters and deserve their own articles, regardless of whether or not another character has an article. Also, they're not "generic enemy" pages, because if they were, they wouldn't be describing a specific character.

Comments
@Time Turner: I understand what your getting at and I can understand that you'd oppose this, seeing as you put a lot of work into creating the articles, which I respect and understand, but is it really necessary to create separate articles for each of them? I mean all that can just be mentioned on the character page. Look at Shy Guy, he is just a train manager and, while he does have a noticeable personality, so did the Blue Shy Guy in Mario Super Sluggers, as his dialogue told us that he was a panicky kinda guy. And the Shy Guy in Mario Party 4 was easily and literally shown to be a shy guy, but he states that he has a love for adventure and created his own board. And lots of characters in the RPG series give "unique" missions and items (though I guess that's the point of an RPG, but my point remains).

Change the identificator for the multiple Mario Kart courses
It is well known that there has been multiple incarnations of the same track throughout the Mario Kart series, these are the well known Mario Circuit, Bowser's Castle and Rainbow Road. Long ago those pages were splitted into the several pages in order to accomodate the different incarnations in the series, reducing the main article's lenght drastically but doing the navigation a lot more efficient (though I got to admit that ruined my plans to nominate Rainbow Road to be a FA). The only issue here is the identificator used for each page: all use the abbreviation of the origin console, i.e. Mario Circuit (GCN), Bowser's Castle (N64), Rainbow Road (SNES) (the only exception is Wii, but still applies). While this was surely done to match how retro courses are indentificated in the retro cups, these indentificators are technically breaking the fourth rule especified on the naming guideline, therefore, the identificators are useless the way they are. Having the console name is ambiguous too due to multiple incarnations of the same track appearing in a same game, thanks to retro cups again. This proposal aims to change the identificators for all those courses, and what a better way than doing it by using the name of the Mario Kart game. This means:


 * Mario Circuit (GCN) → Mario Circuit (Mario Kart: Double Dash!!)
 * Bowser's Castle (N64) → Bowser's Castle (Mario Kart 64)
 * Rainbow Road (SNES) → Rainbow Road (Super Mario Kart)

It looks neatier and more professional. Of course, tracks with numbers or an alternate name should not be affected by this. I also suggest that a breif description is added into every main page for the courses, especially the Mario Circuit one, which has a whole large section covering the numbered tracks on Super Mario Kart, but then follows with a bad-looking listing compiling the rest of the tracks, with no mention of how they are or look, not even an image is in there.

Proposer: Deadline: March 7, 2014, 23:59 GMT

Change the identificator

 * 1) - What I recommend to users is to choose this proposal.

Do nothing

 * 1) - Per Porplemontage in the comments. I also sorta think that it looks better to have nice, succinct abbreviations; like back in the day when the long, windy game names were initialized too, only here it's also rooted in the official Retro titles so it's not just an aesthetics thing anymore.
 * 2) Per Walkazo.
 * 3) Per Walkazo.
 * 4) Per the Porpe.
 * 5) Per all.

Comments
I'm pretty sure it doesn't deserve a proposal. As per the Naming Policy Part #2. You could just move it without a proposal. didn't see the b part :/

The rule you cite discourages abbreviating game names as article identifiers, and that's not what's happening with the retro courses. The identifiers used are simply the identifiers provided by Nintendo in the form of console abbreviations (as outlined in rule 2(c) in the link above). When the topic of an article appears in multiple games, the identifier tries to bridge the gap instead of just covering the first appearance. If I'm playing Mario Kart 7 and I want to find out more about this "SNES Rainbow Road" track, I'll search "SNES Rainbow Road" and when "Rainbow Road (SNES)" comes up, that makes sense. "Rainbow Road (Super Mario Kart)" is perfect for the case of Super Mario Kart, but it's less-intuitive when referring to it as a retro course. At least (SNES) applies to both cases and it doesn't require any prior knowledge to match a retro course in a game with its identifier in the article title. -- 05:54, 28 February 2014 (EST)

Miscellaneous
None at the moment.