User talk:Walkazo/Archive 16

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Possible security hole question
I would usually post these types of questions on the Main Page, but for anti-troll reasons I'll post it here where there's somewhat less traffic. Earlier, I was messing around on the MarioWiki when I came upon this page. Obviously, I'm not testing it out, but it appears that could reset anyone's password (not just yourself), given that you know their username. Of course, the new password would be sent straight to the targeted user's email, but until the targeted user figures that out, they could potentially be locked out. Is this possible? --Andymii (talk) 23:02, 11 June 2015 (EDT)


 * Hmmm, strange. Testing it out on an old blocked sockpuppet, it spits back "There is no email address recorded for user "Noname1".", so maybe if there was an email, it'd work? idk, ask Porplemonage about it - he'll know better than me. - Walkazo 23:09, 11 June 2015 (EDT)

Okay, I'll do that. Thanks for your help. --Andymii (talk) 23:21, 11 June 2015 (EDT)

BTW, Steve responded. He said that the original password will still work. Ultimately, it just shows that you should never share your email address. (On a side note, 'Shroom email subscribers are able to see other subscriber's emails. This may or may not be an issue that you guys might want to look into.) --Andymii (talk) 15:44, 12 June 2015 (EDT)


 * That's good. The Shroom operates separately from the admins, but yeah, that does sound like a questionable practice and they should probably look into using the BCC function to avoid that, or something. Maybe let SMB know about your concerns. - Walkazo 15:57, 12 June 2015 (EDT)

Thanks. I'll ask him. --Andymii (talk) 15:58, 12 June 2015 (EDT)

Blue Lava Bubble proposal
I add a new option to my proposal. You can change your vote if you want.-- 15:44, 12 June 2015 (EDT)

Ludwig von Koopa
You speak French ?

J'ai une question, pourquoi ta effacer ma modification ? --Captain Yoshi  07:04, 13 June 2015 (EDT)


 * Un peu... Les phrases sont inutile (parce que les couleurs des Koopalings sont contradictoire). En plus, ne pas utiliser le mot "it" pour les personnes. - Walkazo 12:49, 13 June 2015 (EDT)
 * Ah d'accord ! Je savais pas, :-) --Captain Yoshi YoshiYellow-MK8.png 11:43, 16 June 2015 (EDT)

Is it written in the guidelines that names stated in-game should not be sourced?
If it is, I apologise. I realize that it is stated in the page's of Gooper Blooper and Petey Piranha that they have that name in Sticker Star, so it is unnecessary their, but for King Boo and Wiggler? --Hiccup (talk) 13:38, 13 June 2015 (EDT)


 * Citation Policy: "For the most part, you don't need to provide a reference for basic information taken directly from the games. This includes [...] characters," - level/mission/etc. names aren't obscure enough to warrant citations. Names only found in guides or other 3rd party sources (i.e. not the games or their manuals) need to be cited, and just so you know, page numbers should be provided (otherwise they should be flagged with ). - Walkazo 13:44, 13 June 2015 (EDT)

Rhythm Tengoku
From what Glowsquid's adding, the amount of Mario content seems limited to small cameo appearances, mostly assorted characters appearing in the background. Punch-Out has Little Mac directly fighting against DK, and Starfy has Wario directly aiding him, so it doesn't really strike me as being on the same level.
 * Nvm, Glowsquid's reply proved me wrong.

renaming account
I'm not going to be on here anymore, so when you get a chance, you can come to the "MarioWiki:Changing username"page and check my section at the very bottom. Fiddle (talk) 19:02, 19 June 2015 (EDT)Torey
 * I'm not gonna waste my time renaming your account when all you really want is it to be deleted, which it can't be. If you wanna leave, just leave. - Walkazo 19:21, 19 June 2015 (EDT)

I'm sorry.
I'm sorry about making that proposal that I just made. 14:48, 21 June 2015 (EDT)
 * Ok. Just don't do it again: use the talk page to suggest changes rather than trying to force them, but for the most part, the admins are happy with the system, so it's usually a waste of time to get into these debates at this point, in all honesty. - Walkazo 15:06, 21 June 2015 (EDT)
 * I'm also sorry about making so many formatting errors when archiving it. 15:21, 21 June 2015 (EDT)
 * That's okay. The first proposal of a new archive is always a bit harder since there's nothing right there to copy. - Walkazo 15:23, 21 June 2015 (EDT)

Block 73.9.16.5
I need to say something? This kid don't stop from being a vandal!

Help me !
Help ! This user: SRYU He attacks me, he asks to ban me, hé said a bother people, I have nothing yet, what to do ?? :-/ Answered me please... :-( --Captain Yoshi  06:47, 2 July 2015 (EDT)
 * Je t'ai répondue dans ma page de discussion. --Captain Yoshi YoshiYellow-MK8.png 11:17, 2 July 2015 (EDT)
 * Ah okay --Captain Yoshi YoshiYellow-MK8.png 14:09, 2 July 2015 (EDT)

Please help.
Hello Walkazo. Remember me? I'm Pants98. My account was blocked. I told people why it was blocked and why it should be unblocked. You said that I got in trouble and that the deeds of my brother BowserPants were just me reataliating. However I never got in trouble. There is one possible reason for you to think I did. please look closer and you will see that I did not get in trouble. If you still don't beleive me I will get evidence. Please help me get my account back.


 * No, I don't remember you. But looking through your contributions and what's said on your talk page to refresh my memory, I see no more reason to believe you now than I did back then. Sorry, but "my brother did it" is the oldest excuse in the book, and the timing is also very suspicious. Get over it. - Walkazo 17:59, 3 July 2015 (EDT)

Just saying hi
Looking through the User pages (I get reeeeally bored), I came across your brother's. I'd type something on his page, but odds are, he's not gonna see it. I also have Asperger's and Autism (as well as Tourette's and Marfan's), so I know what he's going through. It can be tough being really smart and unsociable. The most recent date I saw on his page was 2011, so I hope he's doing much better now! I have trouble talking, but I somehow have a lot of friends, so I know it can only get better as you go along. I have a younger brother with Autism as well, so I know how it feels to be a sibling of an autistic person as well. I wish you both good luck with your lives, Walkazo and Pantaro! (Alex95 (talk))
 * Thanks. I'll pass along the message to my bro. Good luck to you too. - Walkazo 13:53, 9 July 2015 (EDT)

User block
Could you please block a user or warning it from stopping him to add speculation on article, I'm also think that this user (Fidelc) is a sockpuppet of (Fidel Ofoajoku and Fidel ofoajoku).-- 14:08, 12 July 2015 (EDT)
 * Thanks for the heads-up about the other "Fidel" accounts: the IP doesn't match so there's no hard proof it's the same guy, but it probably is, and their IP does match a different vandal IP anyway, so I blocked them. - Walkazo 14:20, 12 July 2015 (EDT)
 * I also look around and I see that two other more account name "Fidel" and "Fidel c. Ofoajoku" being block for sockpuppet. Just to inform you.-- 14:45, 12 July 2015 (EDT)

If you don't mind, there's another vandal that could probably stand to be taken care of soon.

Koopalings name
I didn't write "Koopalings" name because I tought it was a mistake, I don't really know where they was name "Koopalings" in NOA French version. Because before New Super Mario Bros. U, they where name Bowser's children instead of their group name. And they didn't appear since a long time, NOA's french was included almost only since 2007 with Super Mario Galaxy, before it, it was mostly english language only.-- 19:53, 15 July 2015 (EDT)


 * Well, someone added it, so presumably they were called "Koopalings" at some point somewhere, but maybe it'd be a good idea to add a to be safe. - Walkazo 20:53, 15 July 2015 (EDT)
 * Yes, I will add it. Thanks! -- 21:24, 15 July 2015 (EDT)

NX and XDS
2 nouvelles consoles pour 2016-2017 aux alentours, les articles seront crée ou pas ? --Captain Yoshi  08:40, 17 July 2015 (EDT)
 * Je pense qu'ils sont faux... - Walkazo 10:19, 17 July 2015 (EDT)
 * Nintendo l'ont pourtant officialiser !? Il y a une rumeur: c'est qu'elle sera avec une application Androïde un truc comme ça, a l'E3 2015 Nintendo on officialiser les consoles --Captain Yoshi YoshiYellow-MK8.png 10:51, 17 July 2015 (EDT)
 * Il faut attendre fin 2015 début 2016 maux vieux (Pourtant jùNintendo on officialiser ses 2 consoles la !) --Captain Yoshi YoshiYellow-MK8.png 10:57, 17 July 2015 (EDT)
 * Aside from the name, we don't know much about it. Et il y a beaucoup de rumeurs. Alors, nous ne pouvons pas créer un bon article. It would be better to wait until we have more official information. - Walkazo 20:35, 17 July 2015 (EDT)
 * Elle seront présenter réellement à l'E3 2016/Electronic Entertemaint Expo 2016 d'après ce que Nintendo on annoncer. (2016 sera une belle année en jeux vidéo, avec 2 nouvelles consoles) --Captain Yoshi YoshiYellow-MK8.png 09:08, 18 July 2015 (EDT)
 * Et après l'E3 2016, nous créerons l'article. - Walkazo 11:52, 18 July 2015 (EDT)
 * Si vous voulez, quand il y aura l'E3 2016 (pendant l'E3 2016) --Captain Yoshi YoshiYellow-MK8.png 06:24, 19 July 2015 (EDT)

Last Warning
Ah, that's fine then. I looked at the pages for Patrollers and Admins, but neither of them said anything about them being considered the same. As I do not have permission to do this, could you or the other staff members add this bit of information on to avoid confusion with other users? 14:20, 23 July 2015 (EDT)

About beveragarium
The word "bar" never shows up in the Super Paper Mario script at all, not to mention that it's improper use of the term since neither establishment serves alcoholic beverages as far as the game is concerned. Why call them something that they're not? LinkTheLefty (talk) 16:10, 26 July 2015 (EDT)


 * There are plenty of types of bars that serve non-alcoholic beverages, including coffee and milk bars, as well as juice bars and even soup bars. Meanwhile, "beveragarium" appears to be a made-up word: Googling it yields almost exclusively SPM-related results, and even if it's real, it's still so obscure, we are far more likely to confuse or at least perturb readers by using it as the identifier. It doesn't matter if it doesn't appear in the game: is Chap (blue) ever called "that blue guy"? Probably not, but the identifier makes sense, and it's not being billed as part of the canon name anyway, so we use it. And "bar" makes sense here too: these establishments are clearly modeled after bars (with bartenders and regulars and everything), they just serve other stuff instead of alcohol (for obvious reasons), which the articles clearly state, so we're hardly misleading anyone. Why call them some terrible, obscure jargon when we have a nice, simple word that works perfectly well? This is one of the many cases where the wiki's ability to use discretion and judgement is a good thing. - Walkazo 16:59, 26 July 2015 (EDT)
 * I almost guarantee no one actually shortens coffee bar, milk bar, etc. as plain bar. There's also a difference between a bar place in itself or as part of a restaurant, which is typically where juice bar and soup bar comes in. If we must use real-world terms, I'd really recommend using and  since those are more applicable descriptions. Of course, I'd say not using the same identifier for both articles makes them less simple anyway, but the word by itself isn't quite right. LinkTheLefty (talk) 17:10, 26 July 2015 (EDT)
 * Excuse me for interjecting, but there's a small coffee bar near my mom's store, with "bar" in its name and everything, and we usually refer to it as a bar. Call a spade a spade, I say; it's simpler and people are still going to understand it (even if they lead in with alcohol on their mind, they're close enough and the article almost immediately talks about serving milk).
 * Good to know: I have a few non-booze "bars" around where I live too. I also asked my boss when he phoned me a short while ago for a second (now third) opinion, and he says "bar" seems like a general word for a place people hang out (whereas something like "tavern" does seem alcohol-only). Anyway, I feel very strongly that these names make sense, and that it's better that the two places use the same qualifier (like, I kept forgetting which one was milk and which one was coffee, and consistency looks good, like the two colourful Chaps); plus, it's best to avoid unnecessary accented words as not all devices can easily type them. I say leave the pages where they are: there's no good reason to change them. - Walkazo 17:38, 26 July 2015 (EDT)
 * Well, it's not exactly the dictionary definition, but if we've got multiple people vouching for it, I'm okay with it. LinkTheLefty (talk) 21:30, 30 July 2015 (EDT)

About Boom Boom...
I've honestly wanted to put this off since I'd much prefer to wait for Mario & Sonic at the Rio 2016 Olympic Games to come out, but it looks like someone jumped the gun on this, so I guess I don't really have a choice... Even not counting that future title, I reached the overall conclusion that there's no tangible basis for a Boom Boom character up to this point, much less warranting a separate article over it. In the end, I think all the information should be kept into consideration and the stance for continued separation is worth rethinking... I invite your input. LinkTheLefty (talk) 21:30, 30 July 2015 (EDT)
 * I made my opinion clear in my vote on the TPP in question. I'm insanely busy IRL right now and don't have the time or bothers to give on the matter beyond what I've already said. Once upon a time, I used to enjoy in-depth discussions, but not so much anymore. - Walkazo 22:24, 30 July 2015 (EDT)
 * Would you mind if I post a link to it in the comments? LinkTheLefty (talk) 22:28, 30 July 2015 (EDT)
 * While I do personally mind it when people dissect my writing point by point, and view excessively long essay responses to proposals in general as laughable wastes of time and energy these days (my own regrettable text walls included), it's not like it's breaking any rules, so do whatever you want. - Walkazo 22:53, 30 July 2015 (EDT)
 * You did say you'd be happy to provide feedback when it was ready, and I thought you were aware that my work-in-progress was started a fair while ago, so I'm not understanding this tone shift. That said, it's not something I particularly want to do, either - although I believe it may be a must sooner or later, even if re-approached. This current proposal puts me at an uncomfortable spot because 1) I thought you were cool with my re-evaluation and I hoped to have your approval before deciding to put it in proposal form, 2) I now have no idea if others will direct their votes towards the proposer's opening statements rather than the whole subject since I know the prior lead person won't or is unable to address it, and 3) the timing for this is terrible. LinkTheLefty (talk) 00:00, 31 July 2015 (EDT)
 * I've just gotten fed up with the never-ending cycle of TPPs: I'd rather use what few blocks of dedicated wiki time I have actually doing useful things like editing, rather than spending hours and hours arguing just to keep single pages the same. It gets old. And when I said I'd provide feedback, I didn't know you had a horrible 13 kB long essay in mind, filled with rhetoric about childhood biases (for the record, I never considered Boom Boom to be a character when I was a kid, and I'm not particularly emotionally invested either way now: I only care about this from a wiki POV), and dissecting my old proposal in particular. I don't have the time or inclination to read all that. Besides, I did say back then that I thought both pages were the best option: I'm never going to approve of any attempt to scrap either one of them, since no matter how many arguments there are for one option or the other, there's still conflicting info and ambiguity that must be acknowledged. - Walkazo 03:44, 31 July 2015 (EDT)
 * I really thought I proposed the proposal in a way that was clear with what I had intended to do, and let you know that this would take some time before it was finished and to reach a solid conclusion, so I didn't get the impression at all that length(?) and subject matter was an issue. It's unfortunate that it is, and it's more disappointing than upsetting to me that it wasn't worked out. Don't get me wrong - I certainly agree that any ambiguity must be preserved, but I really can't think of other articles off the top of my head that go this far to maintain a split over vague language/nomenclature that, as it turns out, essentially only exists in the original NES manuals (indeed, almost every other classic enemy needs a virtually copied character page if we extend the same logic elsewhere). That "rhetoric" you mentioned was also deliberately left at the end as I felt it was necessary to summarize general concerns for the state of the articles, which I honestly slapped together due to this current proposal, and I was willing to listen to criticism and rewrite portions ahead of time if you thought anything was too harsh or if you could clarify that I grossly misunderstood major points. I've indicated this before, but as a multiple choice proposal in the first place, I'm led to believe less faith was initially placed on one outcome over others, even if you saw your previous outlook become unpopular. I think this proposal proves what I warned: if Boom Boom continues to be as portrayed in the future, more people are going to come along and say, "why is the rationale for the Boom Boom articles so lacking and abstract?" (I also realize from earlier that there is a mostly unspoken rule to be predisposed against merges, but why even vote if one openly doesn't feel especially strong towards the topic at hand or bother to read all arguments as voters are assumed do to the best of their ability?) LinkTheLefty (talk) 09:50, 31 July 2015 (EDT)
 * I figured the time would be taken because you're busy with other stuff. If you want my feedback, I'd say just give up and stop wasting your time because the page isn't gonna be deleted anytime soon, if ever. You're ignoring the fact that there only being a character Boom Boom is a popular opinion too: Nintendo being wishy-washy and Japanese being ambiguous about pluralization may be the cause, but you can't hand-wave the result; choosing one or the other is too much interpretation on our part, and will just lead to even more reader confusion and TPPs down the road as people continue to interpret it the other way. The current solution is the best we can make out of a bad situation. But if you insist on beating a dead horse, at least make it shorter (halve it at least; third it if possible): don't quote my old proposal, just make your own points, and keep the "stop clutching onto your beloved childhood miniboss" accusations and righteous attitude minimal, because they're gonna get people more defensive than anything else. - Walkazo 12:06, 31 July 2015 (EDT)
 * 1) Presuming that current and future proposals are automatically doomed is unnecessary as it's not like I didn't notice Boom Boom was treated as a touchy subject, 2) It's been nearly three months since I announced I'd get started on it, 3) I thought it was understood that a detailed analysis of the previous points coupled with updated material would be the best approach since that's where all the information was most visible for everyone who made their old vote (and probably still is since the discussion was very bloated), 4) You said you're already unable or unwilling to answer for the counterpoints and narrowed down the entirety to the "aftermath" of the draft (directed more towards the previous discussion as a whole, definitely not you in particular, although I do have grievance when 1~3 of the current vote ultimately tally from someone who is non-committed or otherwise no longer deeply invested in such discussions, which as I understand it would be outed as Rule 5 if it were my proposal), 5) Inaction is worse than the alternative I fear- the endangerment of the case-by-case basis the wiki has touted so proudly. Opinions aside, we're not better than Nintendo; if the proposal fails and the future doesn't change anything, I may revisit this with another approach if I still have it in me rather than copy and paste what we have with even more information. LinkTheLefty (talk) 13:00, 31 July 2015 (EDT)
 * Eh, whatever, I have nothing more to say on this matter. - Walkazo 13:11, 31 July 2015 (EDT)

IP and User Problem
Hi! There is a IP and a user (MarioStar) that say that Amy Rose appear in M&S:Rio 2016. Could you block him please?-- 16:44, 31 July 2015 (EDT)

unnecessary redirects?
Are these redirects unnecessary? --Another gossip-loving Toad (talk) 21:30, 3 August 2015 (EDT)
 * [ Attack fx a] →‎ Attack FX A
 * [ Attack fx b] →‎ Attack FX B
 * [ Attack fx c] →‎ Attack FX C
 * [ Attack fx d] →‎ Attack FX D
 * [ Attack fx e] →‎ Attack FX E
 * [ Attack fx g] →‎ Attack FX G
 * [ Attack fx p] →‎ Attack FX P
 * [ Attack fx r] →‎ Attack FX R
 * [ Attack fx y] →‎ Attack FX Y


 * I tested it out, and even with the redirect deleted, "attack fx a" will get a reader to Attack FX A, so yep, they're unnecessary. I'll delete them. It's always good to check, tho - upper-case words can sometimes do funny things to MediaWiki. - Walkazo 21:52, 3 August 2015 (EDT)

necessary redirects?
Are these redirects necessary according to Japanese? I'm a bit nervous to add them myself because some of the names on the right-hand side are tagged "citation needed" on their pages. And some editors creates redirects in a different way from the one stated on MW:JAPANESE, like "ō" to "ou" or "oo" instead of "o", so I'm not sure if I'm right.
 * Bero → Bēro
 * Bifun → Bīfun
 * Dorachu → Dorachū
 * Faiachu → Faiachū
 * Furafurawa → Furafurawā
 * Gyatoru → Gyātoru
 * Hatchi → Hatchī
 * Hatchifu → Hatchīfu
 * Kakushi Koopa Jo → Kakushi Koopa Jō
 * Karamenbo → Karamenbō
 * Koopa no Hikosen Kohen → Koopa no Hikōsen Kōhen
 * Koopa no Hikosen Zenpen → Koopa no Hikōsen Zenpen
 * Kanyi → Kānyī
 * Kori no Chika de Oawate! → Kōri no Chika de Ōawate!
 * Kori no Toride → Kōri no Toride
 * List of Donkey Konga 3: Tabehodai! Haru Mogitate 50 Kyoku staff → List of Donkey Konga 3: Tabehōdai! Haru Mogitate 50 Kyoku staff
 * List of Yume Kojo: Doki Doki Panic staff → List of Yume Kōjō: Doki Doki Panic staff
 * Mantle de Ozora o Tobe! → Mantle de Ōzora o Tobe!
 * Mogyo → Mōgyo
 * Neiji → Neijī
 * Nintendo All-Star! Dairanto Smash Brothers OST → Nintendo All-Star! Dairantō Smash Brothers OST
 * Octohon → Octohōn
 * Ojisan and Obasan → Ojīsan and Obāsan
 * Sukopi → Sukōpī
 * Tsutanomen → Tsutanōmen
 * Ta-kun ni Ki o Tsukero → Tā-kun ni Ki o Tsukero
 * To no Ue kara Kakenukero!! → Tō no Ue kara Kakenukero!!
 * Tosenbo → Tōsenbo
 * White Butapokki → White Butapokkī

Also would it be a good idea to use see-also between "Otto" and "Ottō"? They're completely different things. Another gossip-loving Toad (talk) 10:49, 4 August 2015 (EDT)


 * Yeah, they're necessary: while "ō" is romanized as "ou" (or "oo" in older standards), it's still understandable if someone just searches with "o" (i.e. my kepyboard doesn't easily type macrons, so I leave them out of Google searches even when I know they're there), but if you're nervous, I could do them, or the "citation needed" ones, or whatever: it's up to you. As for the "Otto"s, I think it would be a good idea to use - again, because someone hoping for "Ottō" might easily just type "Otto" and get confused by a dead end. - Walkazo 13:24, 4 August 2015 (EDT)

Fidel (?)
I am 90% sure that the user Ultramario112 is another sockpuppet of Fidel. The editing style just looks way too similar, as well as the exact same broken English. Could you and the other admins etc keep an eye on this guy, just in case? Crash-Bash (talk) 13:14, 4 August 2015 (EDT)
 * There's no concrete proof, but if there's any more suspicious behaviour, definitely let an admin know (since I can't promise I'll be around at the time). - Walkazo 13:24, 4 August 2015 (EDT)

BoxTop
If a page has navigation boxes but no, should it be added? (I found 2,361 such pages.) Another gossip-loving Toad (talk) 00:07, 6 August 2015 (EDT)
 * BoxTop should only be used if a page has 10 or more nav templates: feel free to add it to those pages, but not pages with 9 or less, since there's no need to collapse such a small block of templates. - Walkazo 15:27, 6 August 2015 (EDT)
 * Excuse me, but collapse? Isn't that what is for? I thought BoxTop was simply meant for spacing above the nav templates? I'm asking because if I'm wrong, I've been using the template wrong.
 * Oh right, sorry. I'm juggling like five things at the moment and had a brain fart (I even looked at the template and unsuccessfully searched MW:NAV for it, and still didn't register). Yeah, it's the space thing and should be used on top of all templates, except for when something's already regulating spacing - e.g. if is in use, it's got its own clear function so no need for BoxTop. I also don't put it in situations where  is nested beside a small number of external links or references (example), or on small pages where the infobox far exceeds the length of the text eben on small screen resolutions, since then the NIWA/infobox itself ensures there's some blank space between the text and the nav templates, while also forming a continuous block with the nav templates, which I think looks better than when there's a space. (But if the references will go beyond the height of the NIWA template, BoxTop should be used, because then some blank space is necessary.) But it's not really regulated either way, or high priority for fixing: if when you're going around editing and you see in use above nav templates, or nothing being used and text coming right down on top of the templates, then add it, but otherwise, best to busy yourself with content-based maintenance work. - Walkazo 15:57, 6 August 2015 (EDT)

Finally, I think I find Boom Boom!
I think that I find something about who Boom Boom is. If you have the time, you can see my arguments below the proposal here. Thanks!-- 13:07, 6 August 2015 (EDT)

Cancelled Boom Boom proposal
Well, Can you cancelled my proposal, I found it pointless to that time and if LinkTheLefty want to make a another proposal, I let it to him. Thank you!-- 17:35, 6 August 2015 (EDT)


 * Just so you know, LudwigVon, I don't have any interest in making that three-way proposal you mentioned, nor am I especially eager to redo the current one any time soon. It's entirely your choice. Are you certain that's what you want to do? LinkTheLefty (talk) 20:44, 6 August 2015 (EDT)

Your proposal is now cancelled, LudwigVon. Also, MarioWiki:Courtesy states that it is "inappropriate to go back and alter or remove your own comments from talk pages", so I'm putting back LinkTheLefty's comment to you, and slashing it out accordingly. - Walkazo 00:04, 7 August 2015 (EDT)

Mario Wiki coverage
Hi, I make a new version image for the Mario Wiki coverage system with some more recent images can I upload my new version?-- 21:21, 8 August 2015 (EDT)


 * No, the current version is fine: no need for changes just for the sake of changes. - Walkazo 22:38, 8 August 2015 (EDT)
 * Well, ok, I will delete my creation. Thanks for the answers.-- 22:39, 8 August 2015 (EDT)

Asia's origin ?
This user speak un peu de français and japanese

But i have one question: You have a Asia's origin ? Vous êtes chinoise (chinese) ou japonaise ? (Japanese) --Captain Yoshi  10:42, 17 August 2015 (EDT)


 * Non, je suis canadienne écossaise. J'ai étudié le japonais à l'université. - Walkazo 17:59, 17 August 2015 (EDT)
 * Ah okay, d'accord un peux comme mon frère (my brother) a une amie, a friend qui a étudier le coréen mais elle n'est pas asiatique. --Captain Yoshi YoshiYellow-MK8.png 11:48, 18 August 2015 (EDT)

Daisy
The mention of colors and personality was in regard to her trophy information from the most recent Smash game. "Maybe their choice of colors symbolizes their personalities" and the Baby Daisy profile mentioning her favorite color has always been orange. Does it just need to state it was mentioned in these profiles, or? And for the mention of the unique accents she uses, it's not really a broad statement. It's the same as acknowledging Mario's Ialian accent, is it not? UhHuhAlrightDaisy (talk) 19:35, 22 August 2015 (EDT)
 * Ah okay, yeah, just specifically say that the trophy speculates that her orange is symbolic. As for the language thing, multiple people agreed to its removal on the forum: while Mario's accent is very broad and easily identifiable by anyone as Italian, saying she has a mix of three very distinct dialects based on a few scraps of slang here and there just seems like grasping at straws. Plus, not everyone has a good idea of what a Dixie accent, Valleyspeak or Ebonics really mean separately, much less mashed together: it's more confusing than anything. Similar problem with "viridian", by the way: everyone knows teal is blue-green, but most people know viridian as being a city in Pokemon, or think it's just a really pretentious way to talk about a shade of green (or a shade of blue, or teal, depending on who you talk to - but if the people who do know the colour can't agree what it even means, again, best to not use it). Maybe you could say Daisy has a bit of twang in her voice (iirc), but I definitely wouldn't go beyond that. - Walkazo 20:09, 22 August 2015 (EDT)
 * I just want to add (since I brought it up in the forums in the first place), the parallel to Mario's Italian accent would be Daisy's American/U.S. accent. To call it even more specific accents would be akin to calling Mario's accent Sicilian. Given the target region in this wiki, it's usually just a given, so I don't think even "American accent" needs to be mentioned. 20:36, 22 August 2015 (EDT)
 * It's funny you should mention Viridian City, though, because those places in Pokemon are named after those color-words. But I agree, more people know teal, but referring to her color of green aside from Strikers Charged as bluish is an overstatement of how bluish it is. With someone like Rosalina around it's easier to see how Daisy's isn't really a cyan tone, but viridian. But yeah, unfortunately jargon to most since it needs explaining. I'll just have some mention of a twang, but will try not to make the statement complex or analytical.

And Bazooka Mario, I see your point about the Sicilian thing, and if something of the American accent is mentioned, as I said here now, it'll be more simplified in regards to Walkazo.UhHuhAlrightDaisy (talk) 18:01, 23 August 2015 (EDT)

Well, look at what I found!
This proposal that I found when looking up MarioWiki:Quotes Proves my proposal unnecessary! 11:37, 8 September 2015 (EDT)
 * I thought there was a proposal besides the two cited in the comments that specifically talked about it (although I was too busy with RL stuff all week to go digging around for it myself)... But even if there wasn't, common sense would still allow those sorta things to be removed, so yeah, unnecessary through-and-through. - Walkazo 11:42, 8 September 2015 (EDT)

Newly named Roy Koopa
I can't log in, it says the account has been blocked. Know why? 107.77.70.123 20:20, 11 September 2015 (EDT)
 * Weird. The block should have moved with the user - and in fact, the Contributions page didn't show a block, although Special:Block said it was "already blocked". Anyway, it should be unblocked now; let me know if you're still having problems. - Walkazo 20:48, 11 September 2015 (EDT)
 * Login error
 * This user has been blocked. The block may only be temporary, so be sure to check the block log. If you feel that this block is a mistake, contact us at mwikisysops@gmail.com. Be sure to include your username!


 * Here's the exact message: still can't log in 107.77.70.123 20:52, 11 September 2015 (EDT)


 * Try it now. - Walkazo 21:01, 11 September 2015 (EDT)


 * Worked :)


 * Glad to hear that! Gotta love them MediaWiki glitches... - Walkazo 21:11, 11 September 2015 (EDT)


 * I know right? RoyNSMBU.png Roy Koopa 21:42, 11 September 2015 (EDT)


 * btw, you might want to check NewMarioLuigi1985. Might be a sock. RoyNSMBU.png Roy Koopa 21:45, 11 September 2015 (EDT)

potential list incomprehensiveness disclaimer
Hello. I once constructed some item lists, like the one here. These lists are supposed to cover the items the player can find in some areas in the game, but it may not be complete. Do such lists need a disclaimer saying that they are possibly incomplete, like Wikipedia's lists do? Another gossip-loving Toad (talk) 10:37, 12 September 2015 (EDT)
 * I feel like a new template would be unnecessary. You could just put a note in the text at top of the section, or use (or maybe ) if it's definitely missing some stuff that could easily be found and added. If it's just an unconfirmed gut feeling or something, I'd say don't bother slapping ugly notice templates on it for potentially no reason. - Walkazo 11:12, 12 September 2015 (EDT)

Some guy using sandbox userspage inappropriately
This isn't how sandbox subpabes are supposed to work. Just notifying you. 16:28, 12 September 2015 (EDT)

Welcome Template
Hi. I have been a user for about month now, but I haven't gotten the welcome template on my talk page. I would love to have it as it contains lots of useful information, but I don't know if i'm allowed to give it to myself. 19:07, 14 September 2015 (EDT)

I have a problem with MK8 stats
Walkazo, I have a problem. In the MK8 page, I think you should remove the stats as they are shown on the PRIMA guide because, not only it's not updated, but these stats are also shared by the same characters and vehicle parts! (e.g. in-game, it says Mario has 3.75 Ground Speed, while in the PRIMA guide, it says Mario has 6 Ground Speed!) While the "Kart of Champions" times are ALSO staff ghosts, they are at least made by different people and use different combinations! Plus they also have a completely different time than the in-game ghosts (and have a pretty big difference in comparison)! Sarantis (talk) 04:24, 19 September 2015 (EDT)
 * I don't know anything about MK8 or its convoluted stats stuff. All I did was advise on how to present the two sets of data. If you think there's a problem, mark the section on the talk page with or make a Talk Page Proposal about it to get more opinions, but I won't make a call either way (until I have more information). - Walkazo 09:45, 19 September 2015 (EDT)
 * My problem is that I think the in-game stats should be displayed WITHOUT the PRIMA guide stats, as they are shared by the same characters and vehicle parts! The in-game Staff Ghosts and the "Kart of Champions" Staff Ghosts should be kept as they are shown now because they are made by different people, they use different combinations and because the "Kart of Champions" Staff Ghosts when compared with the in-game Staff Ghosts have a big difference in each course separately! Do you understand what I mean now? Sarantis (talk) 11:49, 19 September 2015 (EDT)
 * I think there's merit in showing both the raw Prima stats and the stuff that's been manually converted to reflect the in-game values: different readers might have an easier time understanding one or the other, and if we have the actual stats, we don't have to outsource people to the excel chart linked to on Template:MarioKart8Parts if they're dubious about our conversions. I don't know anything about staff ghosts: you're really asking the wrong person for feedback here. - Walkazo 12:05, 19 September 2015 (EDT)
 * *facepalm* You know what... I can handle this. I won't talk with you anymore for now. I don't have any other problem. Sarantis (talk) 12:56, 19 September 2015 (EDT)

Some image Maps get buried by common grackles
I'll probably orphan them myself, but if I don't get it completely done by next week, I hope someone else can fill it in. 17:15, 19 September 2015 (EDT)

Infoboxes
Was noticing you were revamping some of the infoboxes for some of the Mario RPGs, and saw that the "Item 2 Drop" variable was being left out for the Superstar Saga one... Some enemies in that game can drop two different types of items, some obtained normally and rarer kinds gotten from the Advance version of Swing Bros. or from equipping the GameBoy Horror SP (Morton will always drop a Max Nut, but if equipped with the Game Boy Horror SP, he'll drop a Bowser Fist instead). Would all that stuff be combined into one variable this time, or would they be separate?

Also, for The Thousand-Year Door, enemies have many variables that should be listed in the infobox (such as amount of coins dropped, their chances of getting afflicted with a status ailment, etc.). Paper Mario also has variables not listed in the info box as well that are different from the ones in TTYD (chances of getting paralyzed, lifted up with Air Lift, etc). Were you planning to make separate infoboxs, or if not, would there be a way of adding them to the current one like I tried to do back in May? --Zootalo (talk) 18:31, 19 September 2015 (EDT)


 * Yeah, both items would just go in a single Item Drop variable: it simplifies things, uses space more efficiently in the vertical form of the infoboxes, and is the only way the horizontal version is easily balanced. I was planning on splitting the PM and PM2 infoboxes because they'll need completely different designs in order to look presentable in horizontal mode, the horizontal/vertical switching function is complex enough without needing to worry about the PM/PM2 variable on top of that, and all the other RPGs have unique infoboxes, so why not the first two PM games, I say - it'll be more consistent. If a hellish amount of non-overlapping stats need to be added to both the PM and PM2 boxes, all the more reason to split them. If you give me a list (bullet form, nothing fancy) of the extra variables both will need (and explanations for the hover-over text, M&L:SS-style), I'll try to add them into my worked examples, but after tomorrow I'll be really busy with RL work for at least two weeks, so the proposal to upgrade the infoboxes won't even be launched until the second week of October at the earliest. - Walkazo 20:59, 19 September 2015 (EDT)


 * How're these, then?


 * Paper Mario
 * Level - The enemy's level. Determines how many Star Points Mario earns from it after battle.
 * Strong - The enemy's immunity to certain attacks.
 * Weak - The enemy's weakness to certain attacks; additional damage dealt from certain attacks.
 * Sleep - The chances of the enemy being inflicted with the Sleep status successfully, with the number of turns listed.
 * Dizzy - The chances of the enemy being inflicted with the Dizzy status successfully, with the number of turns listed.
 * Shock - The chances of the enemy becoming paralyzed with the Shock status successfully, with the number of turns listed.
 * Shrink - The chances of the enemy being inflicted with the Shrink status successfully, with the number of turns listed.
 * Stop - The chances of the enemy being immobilized with Stop Watch or Klevar's Time Out. Time Out will immobilize enemies for an additional turn.
 * Fright - The chances of the enemy running away from the battlefield with the Fright Jar or Bow's Spook.
 * Air Lift - The chances of the enemy being carried away from the battlefield with Parakarry's Air Lift.
 * Hurricane - The chances of the enemy being blown away from the battlefield with Lakilester's Hurricane. If the player fills the bar to 100%, any enemies not immune to Hurricane are guaranteed to blow away.
 * Coins - The amount of coins dropped from the enemy in battle.
 * Bonus Coins - Extra coins dropped from enemies in the front. Enemies that were defeated in the field only drop bonus coins.
 * Run - How many button presses with the A button is needed for Mario to successfully flee from battle.


 * The above variables are found in the Paper Mario bestiary's second table. Most of them were obtained from this guide on GameFAQs from playing the game -- there's not a hacking tool yet that can dig up the data for these variables.


 * Paper Mario: The Thousand-Year Door
 * Level - The enemy's level. Determines how many Star Points Mario earns from it after battle.
 * Base EXP - The enemy's base experience. Determines how many additional Star Points Mario earns from it after battle.
 * Min Coins - The minimum amount of coins an enemy drops after battle.
 * Max Coins - The maximum amount of coins an enemy drops after battle.
 * Ex% - (Not sure exactly what this one does... Determines the rate of how many coins Mario can earn between the enemy's min and max coin amounts, maybe?)
 * Sleep - The probability of the enemy being inflicted with the Sleep status successfully.
 * Stop - The probability of the enemy being inflicted with the Stop status successfully.
 * Dizzy - The probability of the enemy being inflicted with the Dizzy status successfully.
 * Confuse - The probability of the enemy being inflicted with the Confuse status successfully.
 * Burn - The probability of the enemy being inflicted with the Burn status successfully.
 * Freeze - The probability of the enemy being inflicted with the Frozen status successfully.
 * Tiny - The probability of the enemy being inflicted with the Tiny status successfully.
 * Soft - The probability of the enemy being inflicted with the Soft status successfully.
 * Fright - The probability of the enemy being scared successfully.
 * Gale Force - The probability of the enemy being blown away from a successful Gale Force.
 * KO - The probability of the enemy being KO'd from a successful Showstopper.
 * Item Drops?
 * Badge Drops?


 * Displaying a complete listing of Item/badge drops for TTYD might be a pain in the ass to stick in the infobox, as there are actually hold (X/200) and drop rates (X/300) for each item an enemy has. In the Dark Craw article, I made a chart that shows each item/badge and their hold/drop rates. Would it be possible to implement such a listing in the infobox? --Zootalo (talk) 23:28, 19 September 2015 (EDT)


 * Thanks. I'm combining the min and max coins, and found this that explains the "Ex%", so I figure that could also just go in the coins, so show the amounts of coins with the % chance of getting each one, rather than readers needing to do the horrible math themselves (plus it saves on rows/boxes, which is a good thing). I'd also say for the item drop chart there, just show the %s rather than over-using the hover-over bsns and showing the /200 and /300 stuff, which will just confuse people. How many items/badges do enemies usually hold? If there's gonna be 8 per enemy, I feel like the infoboxes are gonna be getting a bit large and busy. - Walkazo 22:32, 24 September 2015 (EDT)