Get the Lead Out



Get the Lead Out is a 4-player and Duel minigame in Mario Party DS. The name of the game comes from the idiom meaning to move faster. This minigame appears in Score Scuffle, as the fifth minigame in the set.

Gameplay
In the game, the players are pushing lead outside of a mechanical pencil as fast as they can in ten seconds. Once the time is up, the screen will move over to show grid paper. It is at this time that the distance is measured. The player with the most lead pushed out will win the game and be shown doing his or her victory dance on the grid paper. If a tie is declared, all the players will do their losing animations on the grid paper as "Tie" will appear on the screen.

In Score Scuffle, one cannot achieve 1,000 points, as a player will need to achieve a score of 90.0 to earn 1,000 points, and 89.7 is the maximum it can go.

Note: If both players get the same score in the Duel variant that breaks the current record, it counts as a New Record even though no one won as it will say Tie after the New Record fanfare, as well as both players doing their losing animations on the grid paper. This also applies to the other Duel minigames with a record system, such as Hot Shots, Rail Riders, Hanger Management, Twist and Route, Pedal Pushers, Raft Riot, Study Fall, Hedge Honcho. Domino Effect, Cherry-Go-Round, Roller Coasters and Twist and Route.

Controls

 * – Press rapidly to extend lead

In-game text

 * Rules – "Push your mechanical pencil's lead out as far as you can. You'll have 10 seconds to hit the extender button as many times as you can."
 * Rules (Score Scuffle) – "Push your mechanical pencil's lead out as far as you can. You'll earn more points the farther you extend it, so hit the button as much as you can."
 * Tips – "The more you press the button, the farther you'll extend the pencil lead, so press it quickly!"

Trivia

 * This is the only minigame in Score Scuffle that a 1,000 cannot be achieved.