Paper Mario

For more uses, see Paper Mario (disambiguation).

Paper Mario, known as Super Mario RPG 2: Mario Story in Japan, is a video game for the Nintendo 64 released in 2001. In this game, King Bowser steals the Star Rod from Star Haven and imprisons the seven Star Spirits. He plans to use it to get all his selfish wishes, while everyone else's wishes go ungranted, as well as using the Star Rod to destroy Mario and kidnap Princess Peach, he uses his Castle to uproot Peach's Castle into the stratosphere, only now, Peach's Castle is teetering on top of Bowser's. So now, it's up to Mario and his party members to set free the Star Spirits, defeat King Bowser, rescue Princess Peach, and take back the Star Rod!

Storyline
For a detailed storyline of the events of Paper Mario (from the Prologue to Chapter 8), see Paper Mario (Chapters). '''*WARNING! POSSIBLE SPOILERS*'''

Battle System
Paper Mario introduced a new battle system. Mario and one partner of your choice fight against the enemies. Mario has HP and BP, while all characters share FP. FP is used for special moves, HP is Mario's life force and BP affects the types of Badges Mario can wear.

Each attack has its own "Action Command", which increases the damage if performed correctly. For example, for "Jump", you must press A just as you hit the enemy, and for Hammer, you must hold left and release at the right time. You can also decrease enemy damage by 1 by pressing A just as they hit you.

When Mario levels up, you can choose to increase HP by 5, FP by 5 or BP by 3. The best idea is to upgrade BP with the occasional HP/FP boost until his BP is at maximum (30), then upgrade HP and FP.

When Mario and his team rescue a Star Spirit, they could summon them to use their powers against an enemy or two. Star Spirit Powers can be used if there is plenty of Star Energy. If Star Energy is used up Mario can use focus to regain Star Energy. Star Energy can also fill up as a battle progresses.

Goombario
Can use Tattle to see enemies' stats.

-Attacks
 * Headbonk (0 FP): Bonks single enemy, like Mario's jump.
 * Tattle (0 FP): Uncovers enemy's description and stats. Outside of battle, he can tell you about the people you meet and the places you visit.
 * Charge (1 FP): Boosts Headbonk attack by 2.
 * Multi-bonk (3 FP): Much like Mario's Power Bounce, bonks an enemy multiple times until he misses the action command.

Kooper
Can inflict a variety of status effects on enemies.

-Attacks
 * Shell Toss (0 FP): Attacks one enemy. Outside of battle, he can use this attack to flip switches, grab items and attack enemies.
 * Power Shell (3 FP): Attacks all enemies.
 * Dizzy Shell (4 FP): Makes enemies Dizzy.
 * Fire Shell (5 HP): A fiery move that attacks all grounded enemies.

Bombette
Is good at inflicting damage.

-Attacks
 * Body Slam (0 FP): Charges at one grounded enemy.
 * Bomb (3 FP): Attacks one grounded enemy. Outside of battle, she can use this attack to flip switches, blow up fake/cracked walls and attack enemies.
 * Power Bomb (6 FP): Attacks all grounded enemies.
 * Mega Bomb (8 FP): Attacks all enemies.

Parakarry
Is good at doing huge damage for a lot of FP and also carries mail.

-Attacks
 * Sky Dive (0 FP): Kicks one enemy while airborne.
 * Shell Shot (3 FP): Charges at one enemy while airborne.
 * Air Lift (3 FP): Lifts enemies out of battlefield. Outside of battle, Mario can use this attack to hover over short distances due to his (Mario's) weight.
 * Air Raid (6 FP): Flies around like crazy, inflicting damage to all enemies.

Lady Bow
Is good at protecting Mario from damage.

-Attacks
 * Smack (0 FP): Smacks an enemy 5 times.
 * Outta Sight (2 FP): Makes Mario invulnerable to attacks. Outside of battle, she can use this attack to protect Mario from damage.
 * Spook (3 FP): Scares enemies away from battlefield.
 * Fan Smack (5 FP): Smacks an enemy 5 times with her fan.

Watt
Can penetrate enemies' defense and seek out hidden items.

-Attacks
 * Electro Dash (0 FP): Attacks one enemy, ignoring enemy's defense value.
 * Power Shock (2 FP): Paralyzes single enemy.
 * Turbo Charge (3 FP): Temporarily boosts Mario's attack power.
 * Mega Shock (5 FP): Paralyzes all enemies.

Sushie
Is good against fire enemies.

-Attacks
 * Belly Flop (0 FP): Hop on one enemy.
 * Squirt (3 FP): Shoots water at one enemy.
 * Water Block (3 FP): Boosts Mario's defense.
 * Tidal Wave (6 FP): Launches water attacks against all enemies

Lakilester
Is good at attacking all enemies and most people know him by his nickname "Spike".

-Attacks
 * Spiny Flip (0 FP): Throws a Spiny Egg at one enemy.
 * Spiny Surge (4 FP): Throws a lot of Spiny Eggs at all enemies.
 * Cloud Nine (4 FP): Boosts Mario's evasion rate.
 * Hurricane (5 FP): Blows enemies out of the battlefield.

Eldstar
As his name implies, he's the elder of Star Haven and he's respected by all others.

He is the Star Spirit the Koopa Bros. guard.


 * Found in: Koopa Bros. Fortress
 * Boss required to defeat: Koopa Bros.
 * Powers
 * Focus
 * Refresh: Needs 1 Star power.
 * Powers Obtained: Chapter 1: Storming Koopa Bros. Fortress
 * What Focus does: Boosts Star energy.
 * What Refresh does: Replenishes Mario's HP and FP by 5. Needs 1 Star power.

Mamar
Happy and kind hearted, she looks after the others.

She is the Star Spirit Tutankoopa guards.


 * Found in: Dry Dry Ruins
 * Boss required to defeat: Tutankoopa
 * Power: Lullaby
 * Power Obtained: Chapter 2: The Mystery of Dry, Dry Ruins
 * What it does: Puts enemies to sleep for a short time.
 * Star Power needed: 1

Skolar
As his name implies, like most scholars, he's always studying.

He is the Star Spirit Tubba Blubba guards, but he escaped from Tubba Blubba's Castle and was searching for a way out in the Forever Forest and was captured by Boos, who promised to set him free after Mario and Co. defeated Tubba Blubba.


 * Found in: Boo's Mansion
 * Boss required to defeat: Tubba Blubba
 * Power: Star Storm
 * Power Obtained: Chapter 3: The "Invincible" Tubba Blubba
 * What it does: Decreases enemies' HP by 7.
 * Star Power needed: 2

Muskular
This young Star Spirit is always full of energy.

He is guarded by General Guy and his troops.


 * Found in: Shy Guy's Toy Box
 * Boss required to defeat: General Guy and his troops
 * Power: Chill Out
 * Power Obtained: Chapter 4: Trials in the Toy Box
 * What it does: Decreases enemies' attack power by 3.
 * Star Power needed: 2

Misstar
This young Star Spirit is pure hearted but strong.

She is guarded by Lava Piranha and his Lava Buds.


 * Found in: Mt. Lavalava
 * Boss required to defeat: Lava Piranha
 * Power: Smooch
 * Power Obtained: Chapter 5: Hot, Hot Times on Lavalava Island
 * What it does: Replenishes Mario's HP by 20.
 * Star Power needed: 3

Klevar
Young and-- as his name implies-- he is very clever and is always reading books.

He's the Star Spirit Huff N. Puff guards.


 * Found in: Flower Fields and Cloudy Climb
 * Boss required to defeat: Huff N. Puff
 * Power: Time Out
 * Power Obtained: Chapter 6: Dark Days in Flower Fields
 * What it does: Immobilizes enemies for a short time.
 * Star Power needed: 2

Kalmar
Very warm hearted. As his name implies, he hates fights or arguments.

He is the Star Spirit the Crystal King guards.


 * Found in: Crystal Palace
 * Boss required to defeat: Crystal King
 * Power: Up and Away
 * Power Obtained: Chapter 7: A Star Spirit on Ice
 * What it does: Turns enemies into stars, knocking them out of battle.
 * Star Power needed: 2

Star Beam/Peach Beam

 * Power Obtained: Chapter 8: A Star-Powered Showdown!
 * What it does: Negates the effects of the Star Rod. During the final battle with Bowser, Star Beam has no effect against the Star Rod due to the device Kammy Koopa made. After Peach and Twink defeat Kammy Koopa, this power is upgraded to Peach Beam.
 * Star Power needed: None

Bestiary
See Paper Mario (Bestiary) for a list of all enemies found in Paper Mario. Also see the bestiary for bosses in the game.

Badges
See Paper Mario Badges for a list of all of the badges found in Paper Mario.