N64 Kalimari Desert 2

Kalimari Desert 2 is a race course in Mario Kart Tour that made its debut in the Wild West Tour. It is a reroute of N64 Kalimari Desert which, in addition to going through the entirety of the desert, also lets racers go through the train's railways and tunnels. Due to this, the course has a single lap divided into two sections. It is the first course new to Mario Kart Tour that is neither a remix course nor themed around a real-life location. Despite it being a new course, the course's name is N64 Kalimari Desert 2 in-game, formatted as if it were a classic course. The course is the only course in Mario Kart Tour to use both the classic and modern Mario Kart logos, with the starting banner using the classic logo and the banner in the train tunnel using the modern logo.

Kalimari Desert 2 is a favorite of Yellow Toad (Pit Crew), Peach (Explorer), Cat Peach, Bowser Jr. (Pirate), Pauline (Party Time), Mario (Sunshine), Luigi (Lederhosen), Mario (Aviator), Dry Bones (Gold), Wario (Cowboy), and the Bronze Mii Racing Suit. This course is also a favorite of Captain Toad, Toadette (Explorer), and Dixie Kong once they reach level 6.

The course appears as Kalimari Desert 2R (reverse) and Kalimari Desert 2T (with ramps), as well as Kalimari Desert 2R/T (reverse and with ramps) which was introduced later in the Toad vs. Toadette Tour.

Elements of this course's layout appear in the version of N64 Kalimari Desert in Mario Kart 8 Deluxe's Booster Course Pass.''

Course layout
The course is a reroute of the original Kalimari Desert course from Mario Kart 64. Unlike the original, the course is segmented into two sections and utilizes the railroad loop in its layout.

The first section begins from the regular starting line. The course starts out following the same path as the original, with the first glider shortcut still being accessible. However, a wooden ramp has been added shortly before the first railroad crossing, and ramps with Dash Panels appear on both sides of the first intersection allowing racers to jump over the railroad. The course continues and curves to the right toward the tracks, though the glider shortcut normally found in this area is blocked off to prevent racers from skipping the railroad section entirely.

At the second railroad crossing, racers are rerouted onto the railroad. The course continues on the tracks, with the second section of the course beginning from the entrance of the railroad tunnel near the starting line, or from the other entrance to the tunnel in the Reverse variant. The train starts out right outside the tunnel near the first intersection in the normal and Reverse variants. Upon reaching the second intersection again, racers are diverted back onto the normal course to continue along the original path. Wooden trick ramps have been added onto the path shortly after this intersection and before the final turn leading to the Finish Line.

In the trick variant, many ramps are added. Rather than jumping over the first intersection, this variant has a ramp bring racers onto the railroad tracks, dropping them onto the tracks shortly after the first crossing. Upon leaving the tunnel, racers are instead diverted back onto the main path either by going up a curved ramp and tricking off of it or by driving through an opening in the ramp. After that, the course is mostly similar to Kalimari Desert T with some differences such as a large ramp being added near the Finish Line.

In the reverse and trick variant, the track starts off like the normal reverse variant. When it gets near the crossing, there is a ramp that puts racers on the track. Upon landing on the track, it continues like the trick variant, but with different ramps. Upon leaving the tunnel, racers are then diverted onto the normal track by another ramp and continues like the reverse variant, but with elements from Kalimari Desert T, like a ramp above the first crossing.

Only one train is present on the track in all variations, moving much slower than the original trains since it now shares the tracks with the racers. The train always moves around the tracks in the opposite direction the racers would, and as such, the train travels opposite to its normal direction in the Reverse variant.

Appearances
For this course's tour appearances, see List of N64 Kalimari Desert 2 tour appearances in Mario Kart Tour.

Sponsors

 * Mario Work Gear (Signs)
 * BaNaNa Boy (Signs)
 * Red Shell Strike Equipment (Signs)
 * Bullet Bill Speed Trial (Signs)
 * 1-Up Fuel (Signs)
 * Green Shell Taxi (Signs)

Mario Kart Tour

 * Mario Kart Tour Twitter: It's time for the Wild West Tour! What says "Wild West" more than the N64 Kalimari Desert 2 course? Trek through the tunnel or coast along train tracks. Just ensure the sandstorm doesn't choke your engine!