Talk:Mario Kart Wii

PAL to NTSC
Hello there everyone. :)

Now that I've got almost every character and nearly a * rank, I'm turning my attention to this article. I notice that PAL players have already got the basics down, but according to the, we must use NTSC as the main and mention any PAL differences as the side. This doesn't just affect DK's Snowboard Cross to DK Summit, mind you:
 * Quite a few vehicles have different names: Rapide --> Zip Zip, Nitrocycle --> Sneakster, etc. Stats are still the same, though.
 * Competitions on Mario Kart Wii channel are called Tournaments

I would think there are other small tidbits as well. If I could get some more NTSC players to find all the differences between this and the PAL version, that would be great. :) 11:05, 4 May 2008 (EDT)

Argg! I have said it 2 times before and I will say it again. Use both the PAL and NTSC names. PAL names aren't less official than the NTSC names. If we use only NTSC names it will be confusing for PAL readers. And if we only use PAL names, it's confusing for NTSC readers.
 * I said NTSC as the primary names and PAL as the secondary. We can't treat them equally, but close to it is fine. 14:52, 4 May 2008 (EDT)

I agree using both names is MUCH better as this was one of the only european pages as everyday this site is becoming more of an american site than an american AND a european site we should do a vote to decide what to do BEFORE we take action Superluigigalaxy  18:43 8 May 2008

Finally, something has been done to deal with this. I think we should change the WiiVehicles template to NTSC naming. For PAL people, we can have a redirect. I've already seen a redirect from the Bon Bon to the Sugarscoot. That way, both can be happy. 15:36, 4 May 2008 (EDT)

I think I have to agree with superluigigalaxy, because until something is officially chosen, the articles are going to keep on changing. I just saw someone add both names to the main article, and that really can't be done. Maybe we should make it a proposal? 16:20, 9 May 2008 (EDT)

The new vehicle chart is a step in the right direction but having two versions of the chart for PAL and NTSC is not gonna work. Names are the only difference, and the two big obnoxious charts is a lot of extra space for a simple difference of naming. Wholahay 15:56, 10 May 2008 (EDT)

I own the PAL version of Mario Kart Wii, and the worldwide challenges are called Competitions not Tournements, I'm not sure whether this is because the PAL version has a different name for it or not, but I think it needs revising. Please can someone with the NTSC version confirm this. By the way, I'm from Europe, and it is unfair to decide that because the majority of users are American that all articles should be written for American readers. I know that even though we don't have as many European users, we are open to European viewers just as much as American viewers. Scruffy 12:39 20 December 2008 (GMT)
 * I think Steve has statistics that show that 1% of the site's viewers are Europeans. The problem with naming is that an article can't have two names. So we had to go for the American names. Any European names are still listed in the article and there are redirects: Bon Bon.
 * And yes the American name for competitions is tournaments. It should even be in the article:

"'Tournament Mode' (also known as Competition mode in PAL versions)"
 * - 08:00, 20 December 2008 (EST)


 * I don't exactly know what PAL and NTSC means, but in the American and European version (for exaple) the Bon Bon is called the Bon Bon. In Africa, it's called the Sugarscoot. Why don't we redirect them as Bon Bon/Sugarscoot, then? Or maybe as Bon Bon (known in Africa as the Sugarscoot)

Tricks? Stunts?
What are they called in the game & manual in English? My version only knows stunts. The article seems to know both. - 16:13, 9 May 2008 (EDT)

They're called tricks :) 16:18, 9 May 2008 (EDT)
 * I checked back my German manual and it still reads "Stunts". Maybe add a note to PAL difference and use "Tricks" on the other parts of the article. - 16:21, 9 May 2008 (EDT)

Tricks, stunts both have nearly the same meaning. I don't think we need to go out of our way just the note that. 12:29, 11 May 2008 (EDT)
 * I lost you in the second sentence. What should we do exactly? - 12:33, 11 May 2008 (EDT)

Do nothing. Its fine to use them interchangeably. 14:51, 11 May 2008 (EDT)

twinkle stars an item?
when i clicked on the twinkle star i came up as the shooting star "item", can someone tell me why this has been done please! Superluigigalaxy
 * Sounds like you are referring to the pipe trick. - 05:32, 11 May 2008 (EDT)

--http://www.mariowiki.com/images/1/1b/Mauj.gif 19:55, 12 May 2008 (EDT) Baby Luigi:Unlock 8 Expert Staff Ghost, but like!!? I do not understand!
 * It means that eight of the staff records for Time Trial must be unlocked, but I'm not sure how you unlock those. 23:22, 13 May 2008 (EDT)

--http://www.mariowiki.com/images/1/1b/Mauj.gif 16:40, 14 May 2008 (EDT) Thanks stumpers!

--http://www.mariowiki.com/images/1/1b/Mauj.gif 16:33, 13 May 2008 (EDT)Hello!, well, and the mode: Bob-omb Blast of Mario Kart Double Dash!!, return in Mario Kart Wii?
 * Not that I am aware. 23:22, 13 May 2008 (EDT)

--http://www.mariowiki.com/images/1/1b/Mauj.gif 16:40, 14 May 2008 (EDT) uummm..

There are two kinds of Staff Ghosts, Juniors and Experts. After you select a course on Time Trials, you can see your Ghost and the Junior SG. If you get a certain time, which is about 4 seconds faster than the Junior SG on most courses, it will say "You have unlocked an Expert Staff Ghost". If it says that, the Junior SG will be replaced by the Expert SG. And it doesn't mark the courses where you got an Expert SG. And the only Battle Modes are Coin Runners and Balloon Battle

--http://www.mariowiki.com/images/1/1b/Mauj.gif 16:44, 14 May 2008 (EDT)Aahh,is easy!.

--http://www.mariowiki.com/images/1/1b/Mauj.gif 16:40, 14 May 2008 (EDT)Oh buuu, I like the mode: Bomb-omb Blast,mmmm, well, Thanks, thanks, boys!!

Trivia
I'm putting this up EARLY, cuz I see a horrible edit/flame war coming up between Garlic Man and ForeverDaisy09. Talk it out here before you choose to start an edit war.

Size classes America-only?
I checked the manual, and I checked the game, and they both use Light - Medium - Heavy for me. - 11:45, 20 May 2008 (EDT)

No. The manual uses the weight-class system. But when I played the game and I unlockt a kart or bike, it said for example You have unlockt the Large kart Aero Glider.
 * Read the title. My version, the European one, definitely uses weight classes, in manual and the unlock screens. I figure that the weight classes were changed to size classes in the American version, which was released later on. This would also explain why the manual uses weight classes nevertheless. - 17:35, 20 May 2008 (EDT)
 * Yes – on unlock screens it says "You unlocked a small size kart, the Blue Falcon". 17:49, 20 May 2008 (EDT)

Please note, Cobold, that Arend is European. :|
 * But from where in Europe? 17:56, 21 May 2008 (EDT)

I am Dutch (Nederlands). But in almost every Nintendo game (and all Mario games), there isn't Dutch language option. The game uses the English language.
 * Gotcha. Thanks very much!  So what we might be looking at is that the English language versions use the big/little classes.  I wonder if just German version uses the classic system or if the French/Spanish/etc. versions do, too?  14:10, 22 May 2008 (EDT)
 * My version says that I have unlocked the "Blue Falcon (Leicht)". The game uses Leicht, Mittel and Schwer, which definitely translate to Light, Middleweight and Heavy and not to size classes. - 14:26, 22 May 2008 (EDT)
 * Don't worry, I wasn't doubting you! :) 17:46, 22 May 2008 (EDT)
 * In the American Spanish version of the game, the karts are "Pequeños", "Medianos" and "Grandes", which means, "Small", "Medium" and "Large". And, anyway, the size of your Mii is decided by the size. I already make the experiment. (I'm latinamerican by the way. Sorry for the grammars horrors) --GinnyN 20:27, 24 May 2008 (EDT)

If you change the language of the Wii, the language of the games change too (I don't know if it works on American Wii's). There are 3 language options (6 on PAL Wii's). English, French, Spanich, (German, Italian and Dutch). It's only possible to choose the Japanese language on JP Wii's. You can change language in the Wii option menu.
 * Dutch is not an possible option, but Spanish is. Just noticed.


 * Just a reminder, the standard vehicles have S, M, and L to tell the difference. 20:13, 24 May 2008 (EDT)

Staff Ghosts
Shouldn't we make a table for the normal staff ghosts and the expert staff ghosts? The staff ghosts were listed in Mario Kart DS, I think we should list them here unless we list them on the courses' main articles. Is this a good idea? 21:37, 22 May 2008 (EDT)
 * I think they fit best on this page. We should list the driver and time of the junior staff ghost, the unlock time for the expert staff ghost and the driver and the time of the expert staff ghost itself. - 13:17, 23 May 2008 (EDT)

We should also list what kart/bike they use. The kart/bike that the staff use is different for the juniors and the experts, although the character stays the same. Also, I'm not quite sure how to find out the unlock time because usually you have to get about 5 seconds more (just an average), but none of it is exact. Should they be combined with the courses, or have their own section? 13:21, 23 May 2008 (EDT)
 * There should be a separate section for the ghosts. Also, some people at GameFAQs (scroll far down) seem to have found the unlock times. - 15:42, 23 May 2008 (EDT)

That's actually just the time they got. I did some of the ghosts with a time that wasn't as fast and I still unlocked the fast ghost. 18:49, 23 May 2008 (EDT)
 * I've actually already started work on a normal staff and expert staff table. The unlock times shouldn't be included because they aren't real times. Those are just the times the person who made the faq got. 20:55, 23 May 2008 (EDT)
 * Yeah, the unlock times on the faq aren't official or exact in any way. I got worse times on some courses, but still unlocked it. I think a table with the normal times and expert times, along with the character and bike/kart, and the driver's name would be sufficient.
 * Don't do unlock times, they are all subjective right now. It would take a poll of thousands of drivers (who actually remembered their unlock times) to narrow it down. 10:59, 24 May 2008 (EDT)
 * Well is there any indication that Nintendo will release exact unlock times? A wiki is just a repository of knowledge.  And this is knowledge that people definitely want to know being that so many of the unlocks are tied to unlocking expert staff ghost.  In that sense it can be quantified that the times are not exact and any help on finding closer to exact times is welcomed.  Something like "These times have been found to unlock Expert Staff Ghost.  These times are not exact.  Those with slower unlock times are encouraged to submit them  to create a more accurate representation of the Expert Staff Ghost Unlock times."  We could start with simply finding all the time on the different web pages and making sure those times are cross referenced with personal unlock times.  Despyria 15:03, 18 August 2008 (EDT)

Staff Ghost Tables

 * I just finished the tables, but the section I made probably needs alot of editing 20:11, 24 May 2008 (EDT)
 * Actually, not too much, good job overall :) 21:26, 24 May 2008 (EDT)
 * Thank you :) Should the ghost mode on the Mario Kart Channel be added to the ghost section? 21:28, 24 May 2008 (EDT)

STOP!
Whoever deleted the Trivia Q I added shouldn't do it. It is TRUE! When you choose, say, Mario, in DD, he will do the EXACT SAME ANIMATION if you were to PUT THE CURSOR on top of Mario in Wii. After you choose another character and kart in DD, the animation Mario does will be, once again, EXACTLY THE SAME if you CHOOSE Mario in Wii.
 * But is that notable? - 16:07, 29 May 2008 (EDT)
 * I think it is. I saw it on the article, and went directly to DD to see if it was true, and it was! I thought it was kinda cool.
 * I really don't think reused animations are notable except when they occur across two series. Mario Party reuses animations all the time, for example.  00:43, 30 June 2008 (EDT)

final screen
i found a pic of the fianl congratulations screen. should i put it on the page?  (The following image is deleted upon request.) 

mrsdaisyluigi

I don't see why not. Of course, it may be considered a "spoiler"...

I would say to put it in the character section. -Moonshine

Yeap, this image have better quality

Tournaments?
This question just rose in my head, but I couldn't help but wonder... Should we list the tournament challenges somewhere on the article? It's early, so we still have them all. In fact, only the third one started today, correct?

No, the second one ended today, the next one will most likely start June 1st. And yes, they should be in the article, they're like the MKDS Missions, but online. To avoid confusion, they're called Competitions in Europe and Tournaments in the US.

Hello there!!!,please, how can I unlock the mirror mode??

The answer should be in the article, but strangely it says nothing about unlocking requirements for Mirror Mode. My guess would be to beat every cup in in 50cc, 100cc, and 150cc. Also, please do not ask questions like this on the talk page, the talk page is for discussing improvements for the attached article. 00:27, 31 May 2008 (EDT)
 * All gold cups in 50cc, 100cc and 150cc are required. - 13:02, 2 June 2008 (EDT)


 * That wrong: Only Winning or Stars in 150cc cups are needed.
 * Long story: A few weeks ago I needed a second account (have more tha 30 mkw friends). In respect of both meanings I started with the 150cc cups (and do not touch 50cc and 100cc), take star ranks in all cups and as result the mirror was unlocked. I don't know if winning is enough but stars in all cups are enough. Because of the comment here I have not edited the article yet. -- Wiimm 11:53, 11 August 2008 (EDT)
 * There is no reaction to my sentence above. Perhaps there are two methods to unlocks the mirror cups: 1) Win all other cups. 2) Get stars in all 150cc cups. At the moment the article is 	definitely wrong (or not complete) at this point. Any suggestions? -- Wiimm 12:42, 28 August 2008 (EDT)
 * Isn't it something like Get 1st Place in all 150 cc Cups? Cause, most likely you don't get first place, you won't get a star ranking.
 * Star ranking is more than 1st place. So I don't know if 1st places in all 150cc cups are enough. That's my problem? -- Wiimm 17:28, 28 August 2008 (EDT)
 * I have cleared my second account and made a test: First I won 7 150xx cups. In the eighth cup I take the third place: That's not enough to unlock the mirror cups. But after winning the eighth cup the mirror was unlocked. And these means: The mirror cups are unlocked by winning all 150cc cups. (see this picture). I have won two cups with A and B ranking and this means that stars are not necessary. -- Wiimm 06:03, 26 October 2008 (EDT)

There's a new tournament announced! Looking at the picture's (found here: http://www.nintendo.co.jp/wii/rmcj/tournament/index.html), you have to collect coins on Coconut Mall.
 * Not only that, but karts only...grr, you really have to retry a VS Tournament a lot to get a no blue-shell, mushroom-aided time.

Another tournament announced! See link above for pictures and (Japanese) description. It seems to be a VS Race on Twilight House from DS.

The Tournaments list needs to be moved. A twice a month update is going to make the page very long and unwieldy. Maybe a mention of that there are Tournaments and the list moved to either the bottom of the page.... or better make a sub (child) page.

Unlock times
I have bought the Japanese Official guide book, and it is listed with precise unlock times for fast staff ghosts. So, I'm just making it clear that these arren't from some Gamer site, and it's official. I'll start adding them now.

Also, I have a concern about the tournaments section. Right now, it's relatively small with only 7 tournaments, but 2 per month means 24 per year. That section could get massive pretty quickly; Are we still going to keep each tournament the same size?

Discussion of my (Wiimm) last time changes (expert ghosts) Wiimm 01:13, 13 August 2008 (EDT)
 * In one of my accounts the race time for sherbet land is 02:42.536 and the expert ghost is unlocked. And this means that the Nintendo Official Guide book ist wrong at this point. If you want I make some screen shoots later at home.
 * If you take a look at your account you can see that the expert ghost time of mario circuit 3 is 1:26.659 and not 1:29.670.


 * Take a look at this picture and you see that my time is the correct one. This can be proofed by everyone. And this means that the Nintendo Official Guide has at least one or perhaps more errors.
 * The next picture shows the best time of my second account. And with this best time the expert and MII-B are unlocked. And this is an other error of the guide.

Wiimm 11:53, 13 August 2008 (EDT)
 * Are there possibly differences between the European and the American versions? I remember using an American guide for the staff ghosts, and all the times were wrong. - 13:02, 13 August 2008 (EDT)
 * Yes it could be -- but i didn't belive it. 63 Nintendo ghosts have the same time but one is different? For Mario Circuit 3 it can be verified: An american guy may compare the time.
 * The unlock times is more complex. I collect here in Germany many records too find out the unlock times on an empiric way. 31 times are near by but always smaller than the times here. The differences are between 1 msec up to 1400 msec. 14 differences are smaller than 100 msec. This is a good sign for my empiric work. Only my sherbet time is greater and that time was verified by me. I think this is an error in the guide. --- Wiimm 17:47, 13 August 2008 (EDT)
 * 1.4 seconds isn't too bad. Feel free to edit any of the times if they are significantly off, like Sherbet Land. 02:30, 14 August 2008 (EDT)
 * I'm hearing a controversy about a American/PAL difference, but all of my times were from the Japanese official Nintendo guide book. o_0

I'm adding two stats to the Staff Times. Wii Wheel and Drift Type. It is notable that though most of the starting staff ghosts (I am assuming) are Automatic Drift and the Expert are Manual, Nin*Tkym Fast Staff on Moo Moo Meadows does the course automatic drift. I have to open a new license and get all the normal staff ghost to finish.

Despyria 20:00, 2 January 2009 (EST)

Unlockable Characters
Are you sure that we need 5,000 WFC Ghost Races (one of the alternatives) for unlocking Mii outfit B? This number is awful great! -- Wiimm 09:04, 21 August 2008 (EDT)
 * I have the Premiere Guide, and it says that its one of the unlockable alternatives. --Palkia47 09:35, 21 August 2008 (EDT)
 * "5000 races" or "50 WFC Ghost Races" are plausible but "5,000 WFC Ghost Races" looks like an printing error. -- Wiimm 09:22, 22 August 2008 (EDT)
 * I would think so, too, but it is the truth. --Palkia47 09:38, 22 August 2008 (EDT)
 * I don't think that's excessive. It is a lot harder to unlock all 32 fast ghost than a mere 50 Ghost Races.  Browser, Wario, or Rainbow alone could take 50 races to unlock the fast ghost.  I think it is an effort to force people doing the hard way and rewarding perserverance at the same time.  However a cheat on that is simply start a ghost race then quit it immediately.  However you would have to do that 5000 times, but I'm sure that this has occurred to other people than myself.  FYI I have the Outfit B by unlocking all Fast Ghost.Despyria 16:56, 29 August 2008 (EDT)

The unlocking conditions for Mii Outfit B are as follows:


 * Unlock, not beat, all Expert Staff Ghosts.
 * Win 5,000 WFC Ghost Races
 * Play, not necessarily win, 5,100 games, whether they be on Wi-Fi or not, whether they be races or battles.

14:17, 26 October 2008 (EDT)

Character Bonuses
From where was the information for Mario Kart Wii character stat bonuses obtained? The information is very unaccurate, and there is significantly more precise table of additional character stats which can be found on this page: http://www.gamefaqs.com/console/wii/file/942008/52716 For example, Dry Bowser's special stats are listed on the main article as being +2 for both Off road and Mini Turbo. However, the actual bonuses are +6 for both those stats... I've taken the liberty of changing all the stats listed on the main article to the more precise versions, if thats ok.

Cup Logos
Shouldn't we add the 8 Cup Logos? Some cups, such as the Mushroom Cup, can just use the item picture, but other cups, like the Special Cup, have no such picture. Having the pictures in one place would be helpful.

New Shortcut?
[|Click Click Here]

That wasnt much of a shortcut. -Rosalina1234

You could improve this article
I didn't mean this article is terrible, but there could be improvement to it. I noticed that you keep saying "kart" most of the time, instead of "vehicle". Where are the "bikes"? TheMarioMan (T|C) 05:23, 7 June 2009 (EDT)

I saw Petey, Paratroopa and Hammer Bro on the character select screen in a picture, Are they playable? Luigi, Funky and Petey, Heroes!!! 20:04, 1 August 2009 (EDT)

No, they are not playable. The picture was probably fan art, or a hack(Not to mention paratroopa is in Double Dash, and the only time I have seen Hammer Bro playable is in Mario Party 8.). I have seen every character unlocked on the selection screen and they are not there. Toolsotrade 19:23, 10 May 2012 (EDT)Toolsotrade
 * Actually they were playable characters in the beta version. &mdash; FortuneStBowser.png I'm   Big Koopa  ( Talk to me! ) Bowserjr MP9.png  20:22, 10 May 2012 (EDT)

Petey Pirahna? Hammer Bro.? Paratroopa?
I was fooling around at the Spriters Resource And I was looking at the file selection Characters for Mario Kart Wii. It had Petey, Hammer Bro, and Paratroopa! I am not sure if this is custom! Luigi  Funky   And Petey!!

Not custom, I ripped it. They're beta icons. http://www.spriters-resource.com/other_systems/mkwii/sheet/23541 -Girrrtacos

But, what's up with paratroopa's???

It's like one of the MKDD beta icons.

Rearranging
I have been thinking about rearranging some sections to improve flow and user friendliness. In particular moving the vehicle graph closer to the Character Modifier chart (or other way around). I was also thinking that the led into the vehicle graph is a little cluttered. The vehicle type might be better served at the bottom of the graph to flow better between the character mod graph and the vehicle graph. I would love some feedback on this and getting better linear flow through the whole article. I would hate to start moving things just to have them moved several times to make the overall flow work better.

It might be a sizable project, better to do it once than several times.--Despyria 01:15, 20 November 2009 (EST)


 * I was looking at the page verses the manual pages and think I can arrange it in a better way. I already moved vehicles and characters closer to each other.  I also plan on removing the item art from the artwork area adding that into items.  I think dropping course below vehicles, and items maybe above drivers gets it closer to the manual layout and makes more sense.--Despyria 12:05, 20 November 2009 (EST)

Vehicle Type?
Ok I have looked at this several times and it seems so subjective to me, at the very least in it's current form. The vehicle type should be quantifiable, and we should have the ability to add it to the chart and lose the example portion of the explanations. But I can't source anything in particular on the vehicle types as they apply to MKW. So as it is that area is incomplete and subjectively unhelpful.

I don't feel like I can make the determination which vehicle is which type. Does anyone else feel up to it? Should it be tagged as subjective until we get it sorted out?--Despyria 02:02, 20 November 2009 (EST)


 * It results hard determinate the exact value for each kart's stat, and the better recurrent idea is putting in this way. Sure, maybe it seems sorta inaccurate, but it makes easy for now to identify the classification.


 * I think I managed to change that a bit to be a tad better. I might go through and add it to the graph if I think I have a firm handle on how it should shake out.  ATM the disclaimer that it is subjective should be enough for people to form their own conclusions.--Despyria 12:02, 20 November 2009 (EST)

Ending Screens
Just uploaded these.





UhHuhAlrightDaisy 17:50, 18 August 2010 (UTC)


 * The only problem I see is this, why would you consider what you uploaded to be game artwork? I thought we mainly focus on what was released to the press in the respective sections. I'd have to take them out of the main article, but the pictures themselves can stay for further discussion for they still have a possible use for these parts (besides, you placed them here as well so that keeps them from getting them marked as "unused). --M. C. - "Mario Gals" Fan! User Page | Talk Page 01:30, 19 August 2010 (UTC)
 * Another problem is that there is no Mii visible on the picture, only its shadow. Beside that, its not really an artwork but a rip, due to the missing Mii. It can be requested to take a screenshot with the standard Mii you will get from scratch in the Mii-channel. 05:11, 27 July 2011 (EDT)

Faulty Link
The link for Bowser's Castle (under the Tracks section) goes to the page for Bowser's actual castle. Shouldn't it go the the page for the Bowser Castle racecourse page? Mpeng|Talk

Or am I missing something? Mpeng|Talk

Rocket Start Explanation
I recently made a minor edit describing how the rocket start can be performed. I have two things to say about it: 1. I'm not sure it's worded correctly, someone change it if it's wrong. 2. To anyone who reads this, I would recommend that someone look out for missed details like this and change them accordingly.

--ForeverForgotten

Music
Don't you think moving the music things to the track they belong to would make more sense than just dropping them on this page?
 * I think it's done that way so people don't have to go to a specific article for a specific piece of music. The same thing was done with DK64 when I uploaded music from it. 22:53, 13 July 2011 (EDT)
 * Maybe, but shouldn't it also be in the specific course? Then again, if we did something like that, we'd probably also have to do the same with Super Mario Galaxy music.

Drift-Type
In the vehicle chart, there's a "Drift-Type" column with In/Out as the possible values. What does this mean? This variable could use a bullet point explaining its definition like the other stats have in the list above the chart. Thanks.--FierceDeku

Re: It means what happens when you drift. "In" means you'll turn sharper and "Out" means you turn more loosely. All karts are outies. Most people already know what it is so theres no need to put a bullet point despite this being the only mario kart game to have vehicles that have a drift type of "In". --Toolsotrade

AI
I recently made a change to trivia about the AI and how its known to be rubber band style, which means the AI is extremely hard and often referred to as "cheating AI". If you think its necessary to keep and improve it, be free to do so and this information has been taken from wikipedia the free encyclopedia. Thank you for contributing. --mkwiicheatback
 * That is considered opinion and not fact so it shouldn't be on this article

Re:No. MarioKartWii Cheatback found that from wikipedia. Go to wikipedia and read the entire freaking thing. Its there alright. --Wikipediacontenttaker

Re:Hey. Looks like an arguement. If Raven Effect is right, then mkwiicheatback may have not used the exact words from wikipedia, or the said Rubber band AI effect maybe speculation posted on Wikipedia. WikipediaContentTaker maybe his sockpuppet, but the Rubberband effect speculation can be seen in the reception area on the article on wikipedia if you look closely. This is really all I can say about this "Speculation"(It is not an opinion though.) I really cant help any farther here but the administrators other than raven effect can negotiate to solve it.