Hot Rope Jump

Hot Rope Jump is a four-player minigame in Mario Party and Mario Party 2.

Introduction
In Mario Party, the Podoboos start to appear one by one until the two large ones appear at the sides, which causes all the smaller Podoboos to jump into their rope formation.

In Mario Party 2, the small Podoboos circle around another small one until the two larger ones appear, to which the smaller Podoboos jump into their rope formation.

Gameplay
Characters jump over a jump rope made of flaming hot Podoboos while on a rock platform in the middle of a lava sea. The Podoboos speed up faster and faster as the minigame goes by, and to win, the player must simply survive until no other player remains. In the Mario Party version of this, the game will end in a "Miss!" if even one person touches the Podoboo rope, and said person will lose coins. However, if the four players reach twenty jumps, they all win the game.

In Mario Party 2, while playing the Mini-Game Coaster game mode, the player has to jump a total of 50 times to pass the minigame, a rule that's not normally implemented.

Mario Party

 * If all the players successfully jump 20 (40 in Mini-Game Island) times before being burnt, the Mini Podoboos disappear, and all the players do a winning pose. However, if one player touches the flame, the Mini Podoboos disappear, and the other players slump in disappointment while the one player already burnt says their losing quote.

Mario Party 2

 * If the one player successfully jumps the rope while the other players are burnt, they do a winning pose. If all the players are burnt, the game ends in a "Draw".

Controls

 * – Jump

Mario Party

 * Game Rules – "The flaming rope spins and spins. Jump the rope without touching the flame."
 * Advice – "The rope will gradually speed up."

Mario Party 2

 * Game Rules – "The flaming Podoboo rope spins and spins. Jump the rope without touching a Podoboo."
 * Advice – "The rope can suddenly speed up or slow down. Watch the flame to avoid the heat."

Trivia

 * In Mario Party, because the "Full of Danger" music is used in the Mini-Game Island version of this mini-game instead of the usual "Let's Limbo", this is one of only two mini-games in the Mario Party franchise to use two different music tracks, the other one being What Goes Up... in Mario Party 6 where the music track depends on the time of the day.

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