User:Reshiiram/sandox/levels/Welcome to Yoshi's Island

Welcome to Yoshi's Island is a one-time playable level in Super Mario World 2: Yoshi's Island and its remake, Yoshi's Island: Super Mario Advance 3. It serves as a gameplay tutorial and can only be played once at the beginning of a new file.

Level overview
The level is set in an open grassland with very few enemies and obstacles, making it easy for new players to get a feel for the controls of the game. It is the shortest level in the game and features no Middle Ring or GOAL! Ring, and no collectible items.

Enemies

 * Shy Guys

Super Nintendo version

 * Automatically at the beginning of the level: If baby Mario falls off Yoshi's back, the Countdown Timer will begin. When it reaches 0, Kamek's toadies will kidnap baby Mario! The more Stars [[File:Sprite Star Yoshis Island.png]] you collect, the safer you are. The Countdown Timer will slowly count back up to 10. Complete a stage by padding baby Mario to the next Yoshi.
 * Automatically upon touching an enemy: Grab baby Mario! Jump or even use your tongue to touch him. Throw eggs at him! If the Timer drops to 0, he will be kidnapped!!
 * First Hint Block: ''Hovering Jump: By holding down, you can hover in the air for a short time. Make an extra effort!

Game Boy Advance version

 * Automatically at the beginning of the level: If Baby Mario falls off Yoshi's back, the Countdown Timer will begin. When it reaches 0, Kamek's toadies will swoop in and kidnap Baby Mario! The more Stars [[File:Sprite Star Yoshis Island.png]] you collect, the safer you'll be. Once Baby Mario is safe, the timer will count back up to 10. Complete a stage by passing Baby Mario to the next helpful Yoshi.
 * Automatically upon touching an enemy: Grab Baby Mario! Jump or use your tongue to snare him, or even throw eggs at him! If the Timer drops to 0, Kamek's goons will nab him!
 * First Hint Block: Flutter Jump: By holding down, you can hover in the air for a short time. Make the extra effort!

Trivia

 * The trees at the very start of the level resembles Yoshi's House from Super Mario World.
 * The background music played is unique to this level.
 * Part of this level is used at the end of Endless World of Yoshis.