List of Mario Kart 8 glitches

This is a list of glitches in the game Mario Kart 8.

This glitch is most common in N64 Yoshi Valley where there are numerous multiple paths, but it can happen under specific circumstances in other courses such as Bone-Dry Dunes. Occasionally when a Spiny Shell is deployed and the racers in at least first and second place are in a section where there road forks into two, the Spiny Shell may initially follow the racer in first place and then change its target to the one in second place or the highest place out of those in the other path. This is caused by some courses especially Yoshi Valley having the checkpoint markers that determine the place of the racers being inadequately calibrated with the other routes, as players can see by going down the old bridge path in while in first place, drop a few places while in the turn and then suddenly be back in first place once the paths join up again.

To perform this glitch the player must receive a Banana and get to the part in Dolphin Shoals where there are many Warp Pipes that generate wind. The player then needs to throw the banana in the right angle to make it be blown away to a tilted part of the course, if the glitch is preformed correctly the Banana will move on its own.

It is unknown how it happens, but sometimes when a Mii is selected the skin appears to be white with randomly colored lines. However, if a different Mii is selected, the Mii is reselected or the race begins the texture returns to normal.

Not confirmed, but if the console auto powers down on the title screen, it may corrupt the save file of the game, resetting it to factory settings.

This is a rare and dangerous glitch for the game. It is required to have at least 2 players. The player must race in N64 Yoshi Valley and play normally until there is a giant egg (it is required to have a banana before this). With precise timing, the player must throw the banana and exactly at the same time, press the eject button and the message that says to put back the disc will appear. Upon doing this, the game will process normally, but the banana will turn red. If the banana hits another player while he/she gets crushed by the egg, the character will disappear and the kart will freeze but it will still move and can still be controlled. If that player crashes with a CPU, the entire racer vanishes. But however if that kart was a player, this will alter items found in the race and the game starts to lag. After this, the game will start to fail. If the previous process is repeated, it will lag even more and the background objects will glitch or vanish. If the player repeats the process again, wins the race, or exits the course, the game will crash, playing a loud scream-like screech. This glitch was fixed in the PAL release, as if the player ejected it while there is a banana movement, the game will process normally.

On the final clock the player can drive onto the lower of the two hands. The player should wait until the upper hand comes around. If their timing is perfect, they can drive on the upper hand while the car is still being displayed on the lower of the two hands. This can be done with any character.

Very rarely, when gliding as a Mii while using a Piranha Plant, press the home button after about one half of the Piranha Plant's usage. Exit out of the home menu and return to the game. For unknown reasons, the game will crash, playing a strange horn noise in the background. The player will be forced to restart the game. This has been confirmed so far in multiplayer on Water Park.

If one looks behind them during the gliding segment of 3DS DK Jungle using the camera, part of the anti-gravity track in the temple disappears. This is not so much a texture glitch, as racers can also be seen falling off the track when this occurs. This does not affect the game however.