Sirena Beach

Sirena Beach is a part of Isle Delfino, a beach which is the target of electric Goop in Super Mario Sunshine, and the home of Hotel Delfino, a unique four-star hotel. It appears to be locked in a state of perpetual sunset. It includes a snack bar, 2 pools (one in the form of a sauna), and a Casino. The hotel is, in quite a few episodes of the level, being attacked by Boos. The hotel owner allows Mario to enter to hotel at no cost in return for exterminating the Boos and defeating Phantamanta.

Sirena Beach is also the level in which the Phantamanta boss is fought. Mario also fights King Boo here in the Casino. Peach, Toadsworth, and the Toads were probably meant to stay here, but because of the crisis, their stay was cancelled.

Once Mario enters the Casino he can't go back into the main lobby. And he also can't get back outside once he goes in the hotel. The pipe that leads to Sirena Beach is covered by a pineapple that only Yoshi can eat. The pipe is red.

Episode 1: The Manta Storm

 * The first Episode of Sirena Beach begins with a shot of its characteristic sunset above the sea. It then cuts to the landside and pans over the area to show that a significant part of the landscape is covered in turquoise-colored electric goop. The thick substance has covered some Noki visitors and even the hotel building is obscured by a large puddle of slime shaped like a giant manta. Several Piantas can be seen around the spot where the building went missing, some are employees trying to clean the place while others are infuriated hotel guests. Upon approaching the hotel manager Mario learns that a giant shadow-like creature called Phantamanta appeared at noon, produced all the hazardous goop and made the hotel vanish. Their conversation is cut short by another appearance of said monster and a boss battle begins.


 * The orange silhouette slowly approaches the scenery from the beach while leaving a thick trail of electric goop behind. Spraying it with water from FLUDD will cause it to emit electric sparks and three direct hits with water will make it split into two. The halves will then act sepparately and split again after enough hits. Phantamanta must be split four times until its parts can be defeated permanently. The parts creach all over the place and the only safe places are spots with roofs. After the player splitted Phantamanta into enough parts, the orange silhouettes will turn red and ditch their random movement pattern to chase Mario. After Mario defeated every single part of the enemy the hotel will rise from the ground again and a Shine Sprite will appear above the pillar in the center of the level.

Episode 2: The Hotel Lobby's Secret

 * The second Episode sets in with a shot from above the big hotel and then slowly pans down to show its front side. The masses of turquoise slime from the previous Episode have disappeared but the hotel is still closed due to a ghost-infestation, much to the dismay of the guests. The hotel manager asks Mario to enter the hotel to get rid of the plague. The cause of the trouble appears to be a golden boo statue that appeared at the top floor. Due to the emergency situation however, the staircases leading to said floor have been sealed off and the players have to find an alternative route. By spraying the Pink Boos surrounding the large pillar in the middle of the building with water Mario can build a path to the monument.


 * After jumping into the statue's mouth Mario will be transported into a secret level. Shadow Mario will then appear and steal FLUDD, so Mario has only his jumping abilities to get through the obstacle course. The area is filled with Strollin' Stues, Soarin' Stues, Sand Blocks and Brick Blocks. Some of the Brick Blocks in this area contain 1-Up Mushrooms that will give Mario an Extra Life. At the end of the course, he will find a Shine Sprite. After having completed the second Episode of Sirena Beach, the players can replay the level and bring FLUDD with them to participate in a Red Coin challenge.

Episode 3: Mysterious Hotel Delfino
 * The hotel is operating. Mario needs to use Yoshi in order to access the pool room from the attic to get to the Shine Sprite and to access the yoshi egg, Mario must find a pinapple.

Episode 4: The Secret of Casino Delfino
 * The hotel is now open. Mario needs to find a way to get triple 7's on the big slots and solve the Shine Sprite puzzle. After solving the puzzle, the player wlll end up in a secret level.

Episode 5: King Boo Down Below
 * The casino has closed down. Mario has to defeat King Boo by the use of Chili Peppers, water, and fruit.

Episode 6: Scrubbing Sirena Beach
 * The goop has returned, so the owner of the hotel will ask Mario to clean most of the beach in under three minutes.

Episode 7: Shadow Mario Checks In
 * Another Shadow Mario appearance. This time,Shadow Mario will run into the hotel.Also some of the Boos will copy the looks of Shadow Mario to try to confuse Mario so he loses Shadow Mario.

Episode 8: Red Coins in the Hotel
 * Mario needs to track down eight Red Coins in various places in the hotel. Mario has five minutes to do this task or he will lose the challenge

Music
The music of Sirena Beach is mostly inspired by Hawaiian music (albeit adjusted to be slightly unsettling). While an upright bass provides a bassline, a steel guitar slides repetitively. Synthesizer and maracas play constantly in the background, while electronic organ and acoustic guitar also contribute to the disturbing melody.

Official Profiles and Statistics
''The gentle lapping of the sea accompanies spectacular sunsets and romantic dinners beneath starry skies. The 4-star Hotel Delfino has it all.''

Trivia

 * Sirena is "Mermaid" in Italian so the translation would be "Mermaid Beach".
 * It may also be noted that "Sirena" is similar to "Serene." The Sirena Beach is indeed a serene place.
 * In Super Smash Bros. Brawl, the pipe to the beach is absent in the Delfino Plaza course.
 * The goop in Episode 6 is arranged into a smiling Boo shape.
 * The music in the hotel's casino was used in Super Mario 64 DS and New Super Mario Bros. in Luigi's minigames, but did not have the saxophones or whistling.