Talk:Information booth

Glitch?
I stumbled upon a glitch regarding the Infohut Info Booth via--of all sources--Chuggaaconroy's twitter, albeit via a retweet of his. Supposedly, talking to the vendor and refusing him an undetermined number of times (it seems to vary, but is always around ≥10) causes the game to freeze. I'd normally be skeptical, but the screenshot is 100% legitimate in what its crash looks like, and how it happens (you can see sections of 8x8 pixel tiles splatters across the top part of the screen in the image, and since this is a GBA, this makes sense as graphics were often split into 8x8 pixel chunks). However, we have zero information of the sort in regards to this glitch on our wiki! We should verify if it's real, what causes it, and then add it, among other research. I would do it myself, but I feel like starting here is much better, since I just signed up for the wiki to ask about this, and I fear nobody would believe me if I didn't supply this sort of thing. The tweet I found this out from can be found here. Camwood777 (talk) 13:30, 13 August 2017 (EDT)
 * I can corroborate this, although some of the details are slightly different for me. Playing on an emulated version of the European release, it takes me anywhere from six to twelve denials to glitch up the game, after which the game does not freeze. It always glitches in the middle of dialogue, but I'm still able to go through the dialogue until I'm given the option to pay him. Either paying him or denying him immediately removes all of the sprites, and I'm no longer able to do anything now. Throughout all of this, the music still plays as normal. This seems more like a particularly glitchy softlock than a full-blown crash, but perhaps other users can chime in. 13:46, 13 August 2017 (EDT)
 * Interesting... Perhaps we should try other builds/releases of the game, since different versions seem to have different effects. I could try doing this up on my Wii U VC release sometime soon. Camwood777 (talk) 16:00, 13 August 2017 (EDT)