User:Nerdy Arianator/Work

Sorting Navigation Templates
In this proposal, I want to make 2 changes both regarding organizing navigation templates. The two types of pages are shown below, along with how the navigation templates will be sorted.


 * Character/Enemy Pages (e.g. Mario or Goomba)
 * Type of character/species
 * Game appearances
 * Series (sorted by release date of first game


 * Game Pages (e.g. Super Mario RPG: Legend of the Seven Stars or Paper Mario: Sticker Star)

Proposer: Deadline: September ?, 2013 at 23:59 GMT

Support changes for both game and character pages

 * 1) Per proposal.

Redo templates for specialized classes of pages

 * Color
 * Template name

Copied info (for writing proposals)
From Navigation Templates:

Additionally, there are a number of specialized classes of pages, most of which have (or will eventually have) corresponding navigation templates. They are as follows:
 * Galleries should all contain
 * "List of quotes..." pages should have
 * "List of beta elements..." pages should have
 * "List of glitches..." pages should have
 * "List of media..." pages should have
 * Staff pages should have
 * The References pages should all have

Template Gallery
Template Name: Galleries Template Name: quotes Template Name: BetaElements Template Name: Glitches Template Name: NavMedia Template Name: Staff Teams Template Name: References Template Name: Scripts

Karts
In Mario Kart DS, there are 36 different karts in total.

Every kart shows six ratings:
 * Speed: How high the top speed of the kart is; how fast the kart can go. Bowser and R.O.B. have the fastest karts.
 * Acceleration: The time the kart's top speed is achieved when accelerating (the higher the acceleration, the shorter players wait until they reach their kart's top speed, and the lower it is, the longer they wait). Dry Bones's karts can reach their top speed very quickly.
 * Weight: While a vehicle is heavy, the driver can knock a lighter kart. Bowser's and R.O.B.'s karts are very heavy.
 * Handling: How tight the kart can normally turn without drifting. Dry Bones has the best turning curve.
 * Drift: How tight the kart turns while drifting or powersliding. Peach has the best drifting curve.
 * Items: The variety of items to use when touching an Item Box (a high Items rating signifies a higher chance of getting Triple Bananas in first place, Triple Mushrooms in 3rd, 4th, etc).

Originally, only two karts are available for each character; an Exclusive Kart and a Standard Kart. As the player wins gold trophies in the 100cc Nitro Grand Prix, the player will unlock a second Exclusive Kart for each character. When the player wins gold trophies in the 150cc Nitro Grand Prix, four Exclusive Karts from different characters will become available, bringing the total to seven karts for each character. After winning gold trophies in the 150cc Retro Grand Prix (to unlock the Mirror) and the Nitro and Retro Grand Prixs in 150cc Mirror, each character can be paired in any of the 36 karts, making 432 combinations (excluding Shy Guy).

The following ratings are from 0 to 10 in one-tenth intervals. The Items rating will be either 3.3, 6.7, or 10. For the three karts related to each character, each one will have one and just one of all three ratings, the standard kart always being 6.7.

On a side note, it's worth noting that a kart with a high items rating will usually have lower overall stats than the standard karts. Likewise, karts with a low items rating will usually have higher overall stats than the standard karts. Karts with a high items rating tend to be heavier than the karts with a low items rating. Karts with high items rating also receive more Mushroom boosts in Time Trial mode. The player will get one Mushroom boost if the items rating is low, two if the items rating is normal, and three if the items rating is high.

The weight system used in Mario Kart DS is different from previous Mario Kart games. The weight class of the character is not as significant, as the weight does not create restrictions on the use of karts. However, the weight of a character can influence the weight of the kart. For example, Bowser driving on the Dry Bomber will have considerably more weight than Dry Bones on the same kart. For this reason, weight is omitted in the table below.

Note: Margin of error ± .2 points Shy Guy's kart has identical stats to those of Yoshi's Standard YS.''