Talk:List of Sammer Guys

I would do this myself, but have to go. Mr. Plumber, it's 2 = signs for a main section and 3 for a subsection, not 1 & 2. All of that has to be changed. 19:34, 23 April 2007 (EDT) Sorry guys. :[ My fault. --Luigifan14 19:47, 23 April 2007 (EDT) It's all fixed. Sorry for the inconvenience (my hand is falling off ;_;)--Luigifan14 20:03, 23 April 2007 (EDT)


 * I'll be more then glad to help out. I just have to prepare to face them... - Smashgoom202 20:20, 23 April 2007 (EDT)


 * Sure. Just take notes on everyone you fight so tha this section is more in depth. :D --Luigifan14 20:23, 23 April 2007 (EDT)


 * Man those Sammer Guys' personality and names are so funny.


 * Yeah, I noticed that. I wasn't sure if I was going to try and mke individual articles for each of them, though. - Smashgoom202 14:28, 24 April 2007 (EDT)


 * Everything you can put about them, put them here, not just their pun.

Of course! I'm planning on finding out more about them. I remember a trio of brothers that attended an Academy together. When I remember/find out who exactly they were, I'll be sure to add that info about them! - Smashgoom202 08:03, 25 April 2007 (EDT)

Types
We also need to list the types.

About Master Wiggler
Super Luigi 821, do you know what a haiku is? If so, you don't need to put "haikus" in quotations. You can just say he says haikus frequently. - Smashgoom202 13:26, 26 May 2007 (EDT)


 * No idea. Silent but deadly! SuperLuigi821 You lost everything. Way to go genious.


 * A haiku is a type of poem.--Dreyfus2006 14:31, 26 May 2007 (EDT)

Puns
Most of the names aren't really "puns," but just references to other Nintendo characters. IMHO, something should be done about that.--Kahran042


 * Well, they are puns too. A pun is a play on words.  But yeah, until I saw this I called them references...  I guess a differentiation should be made.  Those with puns should be called puns (like "Guy Who Fry") while those that are simply references laking puns (like "Jade Blooper") should simply be called references.--Dreyfus2006 13:38, 28 May 2007 (EDT)

Table
I made sort of a table for the Sammer Guys...

Name: Self-explainitory. Type: Green, Red, Big... Weapon: A club or a sword? Spike: Yes/No Attack Power: Again, obvious. Attacks: The attacks they can do. Defense: Obvious. HP: Also obvious. Abilites: Jump? Roll? That's what this is for. Tattle: Obvious. Other: Other info.

There may be a better order to these.
 * Aw... No comments? TheGreatBlockyBoo 13:53, 3 June 2007 (EDT)

Sounds like a goo idea. 22:21, 20 July 2007 (EDT)

I would gladly go through the Duel of 100 again to make such a table for all of the Sammer Guys. However, my normal jump attack packs a punch of 30 Damage, so I wouldn't be able to tell the Sammer Guys' HP. General Guy 16:41, 27 September 2007 (EDT)


 * Uh... If I remember correctly, you can't do the Duel of 100 multiple times. TheGreatBlockyBoo 19:00, 27 September 2007 (EDT)


 * Well, I hadn't tried yet, but King Sammer told me to come back anytime if I was looking for some melee. I guess I took that the wrong way. General Guy 17:39, 28 September 2007 (EDT)

Colors
I, in a matter of fact, knows all of the Sammer Guy's Color and type, from the only full run for Duels of 100 in Youtube, and every 25 gates has knights Guarding on it. Duels of 100 Sammer Guys Chapter 6-1 (Sammer’s Kingdom) 1.	Jade Blooper (Green) 2.	Hills with eyes (Green) 3.	Puffing Fist (Blue) 4.	Squatting Toad (Green Mace) 5.	Leeping Cheep (Spiked Green) 6.	Master Wiggler (Green) 7.	Shoe of Kuribo (Mace Green) 8.	Guy Who Fry (Blue) 9.	Screaming Mantis (Mace Green) 10.	Koopa in Winter (Big) 11.	Footsteps of coins (Spiked Metallic Blue) 12.	Urchin Lung (Green) 13.	Crow Who eats (Red) 14.	Swollen Tongue (Spiked Mace Green) 15.	Slipping Grip (Metallic Blue) 16.	Clammy Hand (Blue) 17.	Forbidden Slap (Blue) 18.	Hairy Arantula in the Grass (Small Green) 19.	Another Castle (Mace Blue) 20.	Rolling Thwomp (Big) 21.	Thrashing Prawn (Spiked Red) 22.	Thousand Year-Roar (Blue) (From Then on Blue Sammer Guys Jumps further and longer) 23.	Unshy Guy (Spiked Mace Blue) 24.	Useless Badge (Mace Green) 25.	Sunshine Flood (A knight Possibly) Chapter 6-2 (Sammer’s Early Duels) 26.	Grand Master Kickface (Red) (From Then on Red Sammer Guys shoots rays more frequently) 27.	Soaring Cape (Metallic Blue) 28.	Yowling Yux (Spiked Green) 29.	Mystical Whistle (Blue) 30.	Laughing X-Naut (Neon Mace) 31.	Dance On Turtles (Green) 32.	Fathomless Chasm of Falling (Red) 33.	Thirsting Bones (Spiked Green) 34.	Molten Panther (Blue) 35.	Peeking Boo (Spiked Neon Mace) 36.	Action Commander (Red) 37.	Bullet Ill (Spiked Green) 38.	Sliding Shell (Small Blue) 39.	Software Pirate (Red) (From Then on all red Sammer Guys jumps) 40.	Flailing Boom Boom (Metallic Blue) (Danger Line 1) 41.	Sun of Displeasure (Spiked Metallic Blue) 42.	Furious Fang of Goomb (Neon Mace) 43.	Zesty Recipe (Spiked Mace Green) 44.	Warping Pipe (Flip) (Late introduction to these, I feel like) 45.	Belly in Fruit (Red) 46.	Last Sheep (Spiked Green) 47.	Infinity Shlurp (Spiked Green) 48.	Wrench of Rock (Spiked Green) 49.	Star of Seven Shard (Spiked Flip) 50.	Ice World (Big Knight) (From then on all Big Sammer Guys jumps and rolls more frequently) (It hasn’t been any Big Sammer Guys since Gate 20 and I don’t know how much has changed) Chapter 6-3 (Sammer’s Proving Grounds) 51.	Weeping Pokey (Spiked Green) 52.	Hammer Uncle (Neon Mace) (From then on all Neon Mace Sammer Guys has higher chance of shooting Rays) (I now made it that far) 53.	Squatting Toad (Spiked Small Blue) 54.	Ageless Goomba (Green) 55.	Negative One (Metallic Blue) (From then on all Metallic Blue Sammer Guys walk faster) 56.	Bob the Silent Blade (Spiked Red) 57.	Piranha Root (Mace Green) 58.	Over The Flagpole (Green) 59.	Cheep Chop (Spiked Warp) 60.	Raging Blargg (Metallic Blue) 61.	Sleeping Turnip (Big) 62.	Way of the Blooper (Red) 63.	Phanto Grin (Spiked Green) (He plays as himself in Duels of 100: Home Edition) 64.	Invincible Brock (Neon Mace) 65.	Chomp of Eternity (Metallic Blue) 66.	Monty who waits (Red) 67.	Mustard of Doom (Spiked Green) 68.	Peanut-Butter Pider (Blue) 69.	Wrath of Whacka (Flip) 70.	Micro Boomba (Small Red) (Danger Line 2) 71.	Steel Clubba (Neon Mace) 72.	Staggering Dizzy Fuzzy (Spiked Green) 73.	Upward Leaping Ninji (Spiked Metallic Blue) 74.	Bronze Shroom (Spiked Neon Mace) 75.	Lakitu Storm (Knight) (Will flip to 3-D) Chapter 6-4 (Sammer’s Endgame) (Death zone from Gate 76-98) 76.	Wandering Spiny (Green) (Beginning of Death zone) 77.	Ripper Van Fish (Green) 78.	Infinite Jump (Spiked Red) 79.	Alternate Path (Blue) 80.	Dayzee the Merciless (Neon Mace) 81.	Smiling Cloud (Spiked Warp) 82.	Bullet Bull (Blue) 83.	Block of POW (Big) 84.	Inferno Flower (Neon mace) 85.	Plugged Snift (Spiked Neon Mace) 86.	Bounding Star (Small Spiked Red) 87.	Metal Cap (Spiked Green) 88.	Belly of the Yoshi (Blue) (After this gate there will be more frequency to die) 89.	No Charging Chuck (Mace Green) 90.	Climbing Vine (Spiked Red) (10 strongest Sammer Guys left to defeat) 91.	Quizmo Question that has No Answer (Spiked mace Green) (9 strongest Sammer Guys left to defeat) (That’s a pretty long name) 92.	Strolling Ptooie (Blue) (8 strongest Sammer Guys left to defeat) 93.	Fuzzy on Face (Small Spiked Red) (7 strongest Sammer Guys left to defeat) 94.	Glitz Blade (Spiked Flip) (6 strongest Sammer Guys left to defeat) 95.	Cloak of Tanooki (Green) (5 strongest Sammer Guys left to defeat) 96.	Coin Harvester without Remorse (Spiked Blue) (4 strongest Sammer Guys left to defeat) (Another really long name) 97.	Pigdit on Wind’s Breath (Spiked Neon Mace) (You are getting really close, only 3 left to defeat) 98.	Sensei Ruff Puff (Spiked Red) (You are getting really close, only 2 left) 99.	Pit of Crying Shames (Spiked Green) (End of Death Zone, most of them who had made it that far died before this gate) (1 Left to defeat, I wonder what is the royal treasure) 100.	End Boss (Same Kind of his name) (Last Sammer Guy) (The royal Treasure will soon reveal)