Tropical Tightropes

Tropical Tightropes is the twenty-fifth level in the classic Game Boy and Game Boy Color game, Donkey Kong Land III. It is also the first stage of the Tin Can Valley.

In this jungle level, the Kongs will find a new obstacle, moving tightropes. All throughout the level, they will have to slide around on these moving ropes, jumping over many, many Buzzes, found all over the stage. Though the heroes will be bouncing tightrope to tightrope for most of the level, they will find their way on solid ground a few times. There, they will meet a few other enemies besides the dangerous wasp-like Buzzes. Of these enemies are Sneeks, Re-Koils, Krimps, Bristles, and a lone Bazuka. Because of its many moving tightropes, this level is very similar to Konveyor Rope Klash.

Bonus Level(s)

 * Just after the letter K, Dixie should use her ponytail to flutter over the nearest abyss. In the center of the wide pit, she will find a Bonus Barrel. Twirling into it, she will be lead to the first Bonus Level with Kiddy Kong. There, the monkeys will have to climb along a few tightropes, collecting stars and avoiding Buzzes. Once all the stars are obtained, a Bonus Coin will appear at hte end of the area.
 * At the end of the level, the Kongs should jump over the flagpole to find a trail of three bananas leading into an abyss. They will have to follow the trail to land in some hidden barrels. The barrels will blast them to another area, where the group will meet a Bazuka. Watching out for the enemy, they should jump into the Bonus Barrel found on the right side of the area. They will then be taken to a Bonus Level, where they will have to jump platform to platform, dodging several Buzzes. At the end of the stage, they will find the level's final Bonus Coin.

DK Coin

 * At the beginning of the level, the Kongs will find a barrel sitting right in front of them. They should pick it up and carry it backwards to find a Koin. This foe will have the DK Coin, and the monkeys will need to beat him to claim that coin. Though his shield can protect him from most attacks, the heroes will be able to throw the barrel over him and let it bounce off of the edge of the screen. The barrel will bounce back and hit the Koin as he watches the Kongs, defeating him and giving the group the DK Coin.