Mario Golf: Toadstool Tour

Mario Golf: Toadstool Tour is the second game in the Mario Golf series (developed by Camelot Software Planning) and the first for the GameCube. The game has earned the Player's Choice rating.

The noticeable features are special elements such as Fast Fairways (where the ball rolls much farther than on a normal fairway), Warp Pipes (when a ball is shot into a Warp Pipe, it will come out of the corresponding same-colored pipe), and Chain Chomps (when a ball is hit and it lands near them, the Chain Chomp will chase after the ball, causing an O.B. shot).

The Game's Opening
The game's opening starts with Mario and Luigi looking upon a shiny trophy and commenting on how nice it looks. Peach and Daisy call on them saying it's time to start tee time on the planned golf course. As all four are shown making excellent tee shots, Wario and Waluigi are shown from behind extremely jealous of their gameplay prowess. The two hear a noise and turn around to see Yoshi and Koopa Troopa together to start their round of golf. Wario and Waluigi clench their Golf Clubs while laughing, and prepare to join them. They all take turns hitting the ball, and Yoshi hits near a Chain Chomp. When he tries to get it back, the Chain Chomp wakes up and barks at Yoshi, scaring him and making him fall over. Wario attempts to hit the ball out of the bunker, but all he manages to do is hit the sand with the club and make it fly into Waluigi's face. Minutes later, Waluigi attempts to putt the ball into the hole, but fails miserably after a few tries - resulting in Yoshi and Koopa Troopa falling asleep.

Meanwhile, Donkey Kong and Diddy Kong walk past the sleeping Yoshi and Koopa Troopa; Wario and Waluigi attempt to challenge them next. After Donkey Kong shows his golf prowess to Diddy, Wario and Waluigi, Wario then attempts to hit the ball a long way, despite his terrible swing, until it goes out of sight into the forest. Wario and Waluigi start celebrating until they hear a loud roar. The ball suddenly flies back, landing in front of Wario. The two look up and see Bowser coming out of the forest completely enraged because he now has a black eye from the golf ball. Bowser gives chase after Wario and Waluigi in his Koopa Clown Car and starts firing Bob-Ombs at the two as they run around Lakitu Valley past Birdo and Boo, who were playing a game of golf on their own. Fortunately for Wario and Waluigi, they find a yellow Warp Pipe that is too small for the Bowser and his Koopa Clown Car to fit through. Wario and Waluigi come out the other side of the pipe and stop to catch their breath; however, Bowser and the Koopa Clown Car appear right above them seconds later. Bowser takes out another Bob-omb threatening to drop it, resulting in Wario and Waluigi screaming in fear for their lives.

Meanwhile, Mario is preparing to take a shot on that same course with Luigi, Peach, and Daisy observing from behind. As Wario and Waluigi still try frantically to escape from Bowser's looming threat by going through an enormous metal door, Mario hits his ball with the golf club. Wario and Waluigi manage to open the door and continue their escape attempt; however, while doing so, that same ball Mario just hit descends and bounces off Wario and Waluigi to Bowser's hand, knocking the Bob-omb off of it -- ultimately resulting in an explosion claiming Wario, Waluigi, and Bowser as its victims. Mario, Luigi, Peach, and Daisy witnessed the explosion from afar, completely baffled as to what caused the explosion that came out of nowhere.

Playable Characters
Including transferable characters, a total of 18 playable characters are featured in Mario Golf: Toadstool Tour, consisting of 12 default characters, 4 unlockable characters, and 2 transferable characters. Note that shot Height is on a scale of 1 to 5: 1 is very low, 2 is low, 3 id moderate, 4 is high, and 5 is very high. Impact, Control, and Spin are on a scale of 20.

Transferable Characters
Neil and Ella can be transferred into the game by connecting Mario Golf: Advance Tour for the Game Boy Advance with the Nintendo GameCube.

End-of-Hole Scoring and Related Animations
Whenever a character finishes a hole, their score determines their reaction. Bad scores also have an effect on the character. These sets of animations apply to all the characters, which are as follows:


 * Eagle, Hole-in-One, or Albatross - Great response
 * Birdie - Good response
 * Par - Satisfactory response
 * Bogey - Unsatisfactory response
 * Double Bogey or worse - Bad response

Game Modes
There are a wide variety of game modes offered in Mario Golf: Toadstool Tour, from challenging tournaments to training sessions to collecting coins to shooting the ball through rings. All of the game modes are explained briefly below. Note that multi-player game modes not marked with an asterisk (*) can also be played with 1 player and AI opponents.

Single-Player Game Modes

 * Tournament - The player competes against others for first place in an 18-hole round of golf and to earn best badges on specific holes. The lowest score at the end of the tournament is the winner.
 * Character Match - Compete in a one-on-one challenge against a computer character on a course of your choice using match play rules.
 * Ring Shot - Compete by hitting your shots through various rings on a course while still finishing at or under par.
 * Challenge - Complete Ring Shot holes to earn stars which unlock even more holes! Complete them all to unlock a special surprise.
 * Speed Golf - Complete a round of golf in the fastest time possible.
 * Training - Practice golfing on a hole of your choice. You can also customize the weather conditions.

Multi-Player Game Modes

 * Doubles - A 2-on-2 game of golf. For 1-4 players.
 * Club Slots - Play using a limited amount of clubs. When playing with four slots, there is an added gimmick for the fourth slot (i.e. no wind, double points, extra mulligan, etc.).
 * Ring Shot
 * Face-Off - Play six holes against opponents to see who can complete the most holes successfully.*
 * Coin Shoot - Hit the ball near coins to collect them. Earn the highest coin total to win.
 * Quick Cash - Collect as many coins as possible in 2 shots under par (for example, on a par 5 hole, you would have 3 shots to collect coins). The player does not have to finish the hole.
 * Cash Cup - Collect as many coins as possible and finish the hole with par or better. Failure to do so will result in 0 coins for the hole.
 * Stroke Play - Get the fewest total strokes on a course to win. Beat courses in tournament mode to unlock them here.
 * Side Games - Fun challenges that test and improve your golfing skills.
 * Birdie Challenge - Compete on Congo Canopy to see how many consecutive birdies you can earn.
 * Practice Games - Hone your approaching and putting skills by playing these unique challenges. There are novice, intermediate and expert difficulties.
 * Match Play - Standard golfing with a different scoring system. Winning a hole earns you a medal; earn the highest amount of medals or mathematically eliminate the opponent to win. For 2 players only.
 * Skins Match - Similar to Match Play, but for 2-4 players. The player who finishes with the lowest score on a hole earns a point. Whoever has the most amount of points at the end wins.
 * Near-Pin - Compete in Congo Canopy to get the shortest total distance from the pin in one stroke. If your ball is not on the green in one stroke, it will count as being 100 feet away.

Unlockable Game Modes

 * Star Tournament - Unlocked once the tournament mode on Bowser Badlands is beaten and a star version of a character is obtained. Same as tournament mode, except the player will compete against tougher star characters while using the back tees and tournament greens. Beat these to be able to use the tournament greens in other game modes. For 1 player.
 * Side Games
 * Birdie Challenge
 * One-On One-Putt - Unlocked by beating birdie challenge on all 18 holes (which will also unlock Bowser Jr.). Similar to birdie challenge, except the first shot must land on the green and the second must go in the hole (resulting in a birdie). If the first shot is not on the green, the player will lose. Beat this with 1 player to unlock the tournament greens for Congo Canopy. For 1-4 players.
 * Special Tournament - Unlocked by holding on the title screen and pressing the  button.
 * Hole-in-One Contest - Like the Near-Pin Contest, except the game is played on the Par-3 holes of a selected course. For 1 player.
 * Password Tournament - Compete in special tournaments with preset rules by entering certain passwords. For 1 player.(*
 * Ace Computer Difficulty Mode - Completed (in first place) all Star Tournaments with all Non-Star Characters. 102 Tournaments in total (six Normal Tournaments needed to unlock Star Tournament).

Golf Courses
Lakitu Valley - A basic course surrounded by trees. It is the most conventional and easiest course to play on. Cheep Cheep Falls - This course has a conventional nature like Lakitu Valley, but also contains ponds and rivers as water hazards. Trees and subtle traps are also more abundant. Shifting Sands - This course, which may be based on Dry Dry Desert and/or Shifting Sand Land, contains many sand traps, known as bunkers. There are also waste areas, cacti and rocks that will prove to be severe hazards. Blooper Bay - This course features some unconventional elements, such as Fast Fairways (surfaces on which the ball roles further than normal), and is set in a tropical resort area. Many of the bunkers are shaped like recognizable objects, such as gulls or bananas. Peach's Castle Grounds - This course features many elements unique to the Mario series, such as Warp Pipes, Chain Chomps, and giant Mushrooms. Big Bob-omb also makes a cameo here, as well as Pikmin. Bowser Badlands - This dark, difficult course designed by Bowser contains Bob-ombs, Piranha Plants, and Whomps, as well as elements such as lava. Extra care will need to be taken when playing on this course. Congo Canopy - Set in the Kongo Jungle, this is a special Par 3 course used in pin-shot and birdie challenges. It can be easy to miss the mark and land out of bounds and there are also a few water hazards to be found.

"Target Bullseye Tour" Version
On July 28, 2003, Nintendo of America released Mario Golf: Toadstool Tour (Target Bullseye Tour Included -- Exclusive Version) through Target stores. This version allowed players to play the Bullseye Tour in the Special Tournament mode. Codes issued from this version of the game could be submitted through the official website. Nintendo prizes were mailed out to the winners. The promotion ended on August 31, 2003.

Trivia

 * In Coin Attack mode, the coins make up various patterns. One makes up the Triforce from the Legend of Zelda series, while another looks like the Nintendo GameCube. The music heard during gameplay shares similarities with the music of Wario City from Mario Super Sluggers.
 * This game's scoreboard features many characters from other Mario games, including Goombario and Hammer Bro. Very possibly coincidentally, one of these referenced characters has actually never been seen since the Super Mario Adventures comic, where he was a minor hero.
 * This is the first game for the Mario series overall in which Princess Peach and Princess Daisy wear their current sports attire. Peach's outfit for this game would be seen again for Mario Power Tennis, Mario Hoops 3-on-3 (as an unlockable outfit), and in her cameo appearance for the Gamecube version of SSX On Tour (published by EA Sports Big). Daisy's outfit for this game would be seen again for most of the other Mario sports installments after this one including (but not limited to) Mario Power Tennis and Mario Superstar Baseball.
 * Likewise, it is also the first to feature Bowser Jr.'s white bandana.
 * If the golf ball lands in a patch of flowers, Pikmin can be seen flying out.
 * This is the last home console Mario Golf game release currently, the recent installment Mario Golf: World Tour is handheld only.