List of Fortune Street pre-release and unused content

This is a list of pre-release and unused content for the game Fortune Street.

Early builds
The icons on the map were different from the final version. The suit squares were colored instead of all being white and the un-owned shop squares were a lighter shade of grey. Warping squares in Dragon Quest boards were all blue instead of all being separate colors. The price signs on un-owned shops were also shown to be smaller.

Tour Mode
A picture on the "Tour Mode" section on page 6 of the instruction manual shows Mario Stadium being selected on the Standard Rules, with text saying "Business rivals" and an error that shows a target amount of "SYSTEM_MSG_kabu_21" instead of "13,000 G", Mario Stadium's default target for the Standard Rules. "Business rivals" is changed to "Competitors" and the "SYSTEM_MSG_kabu_21" error was fixed to the correct target amount in the final release.

CPU Character Selection in Free Play and Offline Multiplayer
In the picture on the "Free Play Mode" section on page 6 of the instruction manual, the text next to the die to the right says "Rival Character Selection". It is changed to "Competitor Selection" in the final release.

Gameplay Menus
The 1st picture on page 9 of the instruction manual shows an option called "Manage stocks". However, players can only buy stocks when they either pass the Bank or land on a Stockbroker space, though stocks can be sold at anytime. This is changed to "Sell stocks" on the final release.

Boards
30 boards become unused in the game. Here are some of them:

Text
Some text exists in the game file but are unused:

Music

 * An arrangement of the music heard in the Yoshi's Island map of Super Mario World was meant to play on the screen that determines the order of the players, like in Itadaki Street DS. Possibly due to a coding error, the song goes unused.