Talk:Boolossus

Notice...
Does anyone notice that all of the bosses are seen somewhere in their floor?

Fan Fiction Style
I've tried to fix this article so that it doesn't read like a story anymore. Not having played this game, however, I cannot say for sure if the things I left in (like Luigi's allegedly noticing that the Boo Radar has started flashing) actually happen in the game (e.g. in cutscenes) or were just made up for story-telling reasons. Would be nice if someone could check if anything else needs to be removed.--vellidragon 21:38, 21 September 2011 (EDT)
 * Yes, his boo radar flashes a lot right before he meets Boolossus. EDIT: But he doesn't physically check it, it's still during gameplay when Luigi meets the circle of Boos
 * Ok, thank you very much; edited that part accordingly. If Luigi doesn't actually check the Boo Radar, the article shouldn't claim that he does.--vellidragon 13:38, 22 September 2011 (EDT)

Appearance in Luigi's Mansion 2?
In the Japanese version of Luigi's Mansion 2, "Big Boo" is called Jumbo Teresa, which is also Boolussus's name. The wiki already has at least two instances of other misnamed Boos being corrected, so maybe that should also be the case here? LinkTheLefty (talk) 10:36, 13 October 2014 (EDT)

Move Big Boo's Dark Moon section into Boolossus article
As previously observed, the Big Boo from Luigi's Mansion: Dark Moon is none other than Boolossus...in the Japanese version. In at least the English release, it is referred to as Big Boo, but it should mentioned that King Boo is also split from his Sunshine self, not to mention we also deem the Big Boo from Super Mario 64 DS to be the more familiar King Boo (primarily based on the Japanese names). This Boo character wouldn't be the first to be considered misnamed. I anticipate the counterargument would be its design, but the main King Boo himself already had changes over the years from his face to his size, so it seems very likely to me Boolossus and "Big Boo" were meant to be one in the same as they pretty much match the same role and gimmick in the Luigi's Mansion series.

Proposer: Deadline: December 21, 2014 23:59 GMT

Yes, that Big Boo is Boolossus

 * 1) Per proposal.

No, that is a separate character

 * 1) Per all
 * 2) Correct me if I'm wrong, but there is no further information other than the Japanese name that suggests that they are identical. The differences are apparent especially in the eyes. Also for the big boo being created from smaller boos isn't exclusive to Boolossus, it appeared in the Paper Mario series and it out to appear again. Boolossus is a portrait ghost, I doubt any of them will appear in any future game. Bottom line: judging only by the Japanese name implementing it is an mis-translation, while the actual name is the same and the appearance for the Big Boos in general and this specific boo is identical, it's hard to accept.
 * 3) Here's what I've managed to glean from the King Boo article... Super Mario Sunshine: Among other things, not only is that King Boo named "Bosu (Boss) Teresa", it also has different abilities and seems to be made of goop and therefore created by Bowser Jr., while the main King Boo is made of... whatever ghosts are made of. Super Mario 64 DS: For one, there is already a "Big Boo" in Big Boo's Haunt, and said Big Boo is the area's namesake, so they aren't the same. Meanwhile, his appearance matches Mario Kart: Double Dash!! and his laugh matches Luigi's Mansion. On this? It seems to simply share Japanese names, and that isn't enough, so per all.
 * 4) Per all.
 * 5) So...Toadette and Vanna T. get merged because their Japanese names are the same? What? That Toadette thing makes as much sense as this proposal! I know King Boo and Boolossus are alike, but that doesn't mean they are the same. That's like merging Merluvlee and Dr. Toadley because, "they are so much alike".
 * 6) Per all.

Comments
@Toadbrigade5: On attacks/resemblance - compare the times King Boo has been fought (Luigi's Mansion, Dark Moon, Super Princess Peach, ...). LinkTheLefty (talk) 02:11, 8 December 2014 (EST)
 * You got me, but I'll say per all now. So are you allowed to modify the argument? I'd like to make it say per all.Toadbrigade5 (talk) 19:06, 8 December 2014 (EST)
 * You can edit, change or delete your vote all the way up till the proposal formally closes, so long as said vote follows the standard proposal rules. -- [[Image:Shyghost.PNG]]Ghost Jam[[Image:Shyghost.PNG]] 10:19, 13 December 2014 (EST)
 * Of course, you're free to change your vote or opinion at any time before the deadline. I've seen it happen before without repercussions.
 * Another thing I'll say in favor of this side of the argument is that it may very well spare the potential trouble of splitting the article between Big Boo (species) and Big Boo (character[s?]) down the line. LinkTheLefty (talk) 17:35, 13 December 2014 (EST)

"Real Form"
Here's a quote from the Boos that form Boolossus:

"That scaredy-cat Luigi has made it this far... Oh, we're so frightened! I guess it's our turn then... All right, Boos, let's assume our real form... But first, how about giving him a little scare!"

They refer to Boolossus as their true form. That raised lot of questions for me. Where did Boolossus come from? When did it first split into the Boos? Can all Boos form Boolossus, or just the 50? How big would Boolossus be if they all formed it? And most importantly, where should it be mentioned in the article? Trivia? Ultimate Mr. L ( Talk ) 15:01, 19 September 2016 (EDT)

Glitch?
I have an annoying problem. When I try to spray ice at the Boos, the game doesn't seem to realize that there's ice in the Poltergust until I've sprayed it for a few seconds. It acts as if there's no ice, so it just sprays air for a few seconds, then starts spraying ice. This isn't a problem early in the battle, but as the fight drags on, the Boos start running away from the ice, even when the Poltergust is only spraying air! That's not the only issue. my strategy for freezing Boos is to wait for them to twirl in to attack and spray them before they get to me, as they can't run away while attacking. But this requires precise timing and since I only spray for the first few seconds of my spray, the Boo hits me before I can freeze it. If I start spraying a little before the attack in hopes that the ice will start as soon as the Boo twirls, the Boo simply runs away from the ice that isn't there. Has anyone else has this problem? What's going on? Ultimate Mr. L ( Talk ) 15:08, 19 September 2016 (EDT)

Regarding this and the other Jumbo Boo
As the above (failed) proposal pointed out, Boolossus has the same Japanese name as the Big Boo in Dark Moon. Given that there is no chance that's coincidence, there is two less-arbitrary options regarding what to do than keeping them separate:
 * 1:Merge the Luigi's Mansion: Dark Moon information over to this page, or
 * 2:Merge this page with Big Boo.

Given the absurd and bloated amount of Japanese names Big Boos have, it stands to reason that this was always intended to be Big Boo, particularly as the creepy glowing, deep-sunken eyes resemble, and that a lot of the other "differences" seem more as a result of being the product of the period where character models were shifting from their classic look to their modern look, with other great examples of this awkwardness being the closely-released Super Smash Bros. Melee, Super Mario Sunshine, Mario & Luigi: Superstar Saga, The Legend of Zelda: The Wind Waker, and a few others. As for being any more of a "character" than any of the other Big Boos are, he's no more a character than the Big Boo in Super Mario 64, Paper Mario: The Thousand-Year Door, or Paper Mario: Sticker Star; in fact, the only "Big Boo" other than this one with its own page (discounting misnamings of regular Boo and King Boo) is the boss of that secret Donut Plains ghost house, who is in a game alongside enemy Big Boos to justify being split. However, due to both the LM and the LMDM Jumbo Boos having the same name years apart with many different names in between, one could make a case that these were intended to be a recurring character, particularly in that they are both high-ranking servants of King Boo (tried to word that as least-flowery as possible) who are made up of many more Boos who are fought significantly differently from the other Boos in the game, with said Boos only being capturable once the Jumbo Boo is split apart by luring/pulling it into a spiral-pointed object, with it reforming at a smaller and smaller size as more Boos are captured. Anyways, I feel something needs to be done. Not making a proposal just yet though. Doc von Schmeltwick (talk) 19:12, 10 January 2018 (EST)
 * Not to mention that Boolossus is precisely where the Paper Mario series depiction of Atomic/Big Boos as being made up of multiple regular-sized Boos came from. Still, the best course of action might be to wait until Luigi's Mansion 3 comes out since Jumbo Teresa will likely be King Boo's subordinate once again. For what it's worth, its internal name is "telesa2" in Luigi's Mansion (at least the original GameCube version) and "big_boo"/"bigboo" in Luigi's Mansion 2. LinkTheLefty (talk) 13:32, 28 January 2019 (EST)
 * "bigboo" as an internal filename? So does that means the original version had an american developper? -- 13:35, 28 January 2019 (EST)
 * Yes, it was co-developed with Canadian team Next Level Games, although I've mentioned once before that English-localized names can sometimes unexpectedly pop up even in Japanese-developed games. LinkTheLefty (talk) 13:42, 28 January 2019 (EST)
 * I would rather Merge the Luigi's Mansion: Dark Moon information over to this page, as the fact that both big boos have the same Japanese name years apart both being in the Luigi's Mansion series likely means that they are meant to be the same character and the fact that Boolossus has a different name from Big Boo in a language where most Big Boos are called Big Boos is why I would prefer the information to be on this page, although I do agree with LinktheLefty that we should wait for Luigi's Mansion 3 to come out first. Also, I do not personally think that the internal file name is what we should use to base wether or not we merge this page, as filenames may be shorted or simplified for convenience. 13:54, 28 January 2019 (EST)
 * I'd be for option 1, i think the internal filename was an early idea. -- 04:02, 29 January 2019 (EST)

Restarting this convo. Now we know Boolossus is going to be in LM3, where it looks similar (but not quite) like it's LM1 appearance, which itself could easily be stemming off the LM1:3DS appearance. Anyways, this is a Janbo Teresa for each game, and as such would indicate to me that the LMDM "Big Boo" is just an attempt at redesigning the same entity to be more generic that didn't pan out in the long run, note the "Big Boo" file name above. Does it use the name "Boolossus" in LM3? Doc von Schmeltwick (talk) 22:46, October 28, 2019 (EDT)
 * Is the “Big Boo” in Luigi’s Mansion 2 ever even named in the English version? I had a recent re-playthrough of Dark Moon and I was actually looking out for the name drop, but I never saw the words “Big Boo” uttered once by any characters or in-game descriptions. Does anyone know where using the name Big Boo for this character came from? --Seandwalsh (talk) 15:33, November 8, 2019 (EST)


 * Dark Moon also had returning Boo names in Japanese that weren't kept in the English translation. However, LM3 does keep the returning Boos in English, so I'm guessing the translators were doing more research this time around. Boolossus wouldn't be the first Boo boss to be misnamed "Big Boo" in an English translation. The only thing that still suggests they might be different is that Dark Moon took his gleaming yellow eyes away. The Japanese name is consistently used in this series, and only in this series, despite the large number of Japanese names for Big Boos, so I don't support merging with Big Boo. If anything must be done, merging the LMDM section of Big Boo with Boolossus is the way to go.


 * @Sean: I think the description for mission E-4 mentions Big Boo after the mission is completed for the first time. 22:33, November 21, 2019 (EST)

Sixteen Boos
Hello, my fellow para-Moe-rmal exter-Moe-nators! In an effort to err on the side of caution, I'd like to Moe-ntion something here before I make any revisions. And so, with no need for a Moe-cquacious preface, I'll get right into the heart of the Moe-tter:

Boolossus is made up of fifteen Boos in Luigi's Mansion, but sixteen in Luigi's Mansion 3, which can be verified by... um, counting them. I would provide a link, but it seems unnecessary to do so Moe-nly to fulfill the end of simple arith-Moe-tic...alright, fine. One might call this "Moe-riginal research", but I call it basic mathe-Moe-tics. Count Moe-ltiple times if you must - I did! - but there are undoubtedly sixteen Boos comprising Boolossus at its largest, easiest to confirm the first time it explodes.

This may have several ra-Moe-fications:
 * First and fore-Moe-st: Though fifteen and sixteen are clearly less different in value than fifteen and ten, this may beg the question: If Boolossus is not definitively composed of fifteen Boos, should the Big Boo from Luigi's Mansion: Dark Moon, made up of ten Boos, be Moe-ved here? It does share its Japanese name with Boolossus. Could its English title have been a mis-Moe-mer on the part of the Moe-calization team? Personally, I, Moses the Moe-Eye, would be fine Moe-ntaining current separations. The Dark Moon Big Boo does not have glowing yellow eyes like Boolossus does in the other two, and in a world as inconsistent and Moe-lleable as Mario's, we've got to take every distinction we can get. Trust me, I would Moe.
 * Why sixteen Boos? Aside from four for each player, sixteen is also the same number of Boos as can be found in the Last Resort hotel. And I'd Moe-nsider that an interesting trivia point. In fact, this may imply that the Boos which make up Boolossus are those very Boos from the Moe-tel, or were Moe-riginally intended to be -- of course, that delves into speculation.
 * And of course, the synopsis text would have to be changed to reflect that Boolossus is not always made of sixteen Boos. And if any number of Boos can become (a?) Boolossus, that might mean to be open to even Moe different Boo counts in future appearances of Boolossus. Fifteen might not be the catch-all number.

This may all very well be ele-Moe-ntary at best, and I may be going to ludicrous lengths to explain Moe-self, but as I said, I'd rather be safe than apol-Moe-getic. For as long as I've had my own user profile (not very long), I only edit once in a blue Power Moe-n, so I always try to ensure my edits are up to snuff with encyc-Moe-paedic standards. I'm not even sure anyone will respond to this inquiry, and if Moe-body does within a certain time frame, I will take it upon Moe-self to make the edits I suggested (not Moe-rging the Big Boo page with this). It won't be hard, and it needn't be complicated or contr-Moe-versial. I just want to be sure that my edit is acceptable and fully docu-Moe-nted in advance. I don't do this every time - far from it - there's just something about edits like this. I wouldn't want my contemp-Moe-raries to assume I was a vandal who simply changed the number to sixteen in a poor joke, or a bad counter who made an edit with no citation. (As a side note, how does one cite something like this? Is a video clip or screenshot Moe-verkill? It's just counting!)

In short, silence implies approval. If anyone has any qualms with my Moe-tice, please say so. I'll appreciate any feedback I get! If no one has any Moe-bjections, I'll add in the sixteens without further incident. Call me Moe-bsequious, say I have rocks in my head - I Moe-nly aim to please. The last thing I want to do is make a hasty edit and cause a dilem-Moe, so I'm deferring to public Moe-pinion first. I'll wait a bit before I make the change. Grateful for your time, MOSES THE MOE-EYE (talk) 01:23, June 28, 2020 (EDT)
 * First of all, love your writing, dude. Very Moe-nificent.
 * Second, I don't think the number of Boos he is made up of matters. Boolossus is just a Boo made up of many more Boos, so making it a solid number would probably limit any game play potential he has. We can say he has 15 in Luigi's Mansion and 16 in Luigi's Mansion 3 and it wouldn't cause an issue.
 * The Big Boo in Luigi's Mansion: Dark Moon is where things get a little confusing. We can still count the number of Boos he's made up of and it wouldn't effect anything, the problem really coming from his English name. I was initially against merging Dark Moon's Big Boo with Boolossus based on name and battle tactics (somewhere, I don't remember where right now), but seeing how Luigi's Mansion 3 changes things up again and that King Boo is named "Big Boo" in Super Mario 64 DS as a similar example, I might be willing to revisit this merge. 01:38, June 28, 2020 (EDT)