List of Super Mario RPG: Legend of the Seven Stars special moves

A comprehensive, sortable list of special moves from the game Super Mario RPG: Legend of the Seven Stars.

Mario's Party
Legend Name: The name of the special move. Mastered By: The character that can use the special move. Level Mastered: The level the character that can use the special move must reach for them to use it. Type: The nature of the special move. It can either inflict damage, heal others, or have have other properties. FP Cost: The amount of Flower Points required to use this special move. Magic Power: The strength of the special move. Hit Rate: The chances of the special move hitting the enemy successfully. Element: The elemental properties of the special move: Neutral, Jump, Fire, Thunder and Ice. Range: This statistic lists whether the special move is aimed at a single target or all targets. Effect: The effect of the special move. These can range from inflicting status effects (Fear, Poison, Sleep, Mute) to healing others and nullifying status effects, or other. Description: The in-game description of the special move. Usable in Menu?: This statistic lists whether or not a special move can be used outside of battle. #: Not an in-game statistic, but lists the order the of the spells according to the character and the order of their special moves.

Spells
Legend Name: The name of the spell. Used By: The enemies that can use the spell, listed by order of appearance. Type: The nature of the special move. It can either inflict damage, heal others, or have have other properties. FP Cost: The amount of Flower Points required to use the spell. Magic Power: The strength of the spell. Hit Rate: The chances of the spell hitting the enemy successfully. Element: The elemental properties of the spell: Neutral, Jump, Fire, Thunder and Ice. Range: This statistic lists whether the spell is aimed at a single target or all targets. Effect: The effect of the spell. These can range from inflicting status effects (Fear, Poison, Sleep, Mute) to healing others and nullifying status effects, or other. Damaged Reduced?: This statistic lists wither or not the damage from the spell can be reduced or negated completely from the use of Armor or Accessories.