Tree

Trees appear with different roles in the Mario franchise. Most of the time, they represent decorative elements. However, they are usually climbable and may hide items, especially in 3D platformers.

Super Mario 64
Interactive trees first appear in Super Mario 64. Mario can climb on top of them like poles. In different areas, trees take on different appearances, with the castle's back courtyard and the snowy areas having evergreens. In some cases, climbing to the top causes a 1up Mushroom to spawn. In Whomp's Fortress, a tree contains Hoot in later missions. In Super Mario 64 DS, Hoot appears in trees in other levels as well.

Super Mario Sunshine
Palm trees appear throughout Super Mario Sunshine. They are occasionally covered in goop and will sprout up when it is cleared away, although some in Gelato Beach are simply spawned from praying in certain areas without the addition of goop. Some trees have a harmless spiky area near the leaves preventing Mario from climbing all the way up one. Pianta Village is centered around a particularly large tree. A baobab-like tree is in Pinna Park and resembles a Pianta head, having some X Graffiti on the front and a papaya dangling from the nose.

Super Mario Odyssey
A fir tree that appears in the Deep Woods area of the Wooded Kingdom from Super Mario Odyssey can be captured with Cappy. This is indicated by a small, green orb on the top of it. If Mario captures the tree, he can move around by moving. This is required in order to obtain a Power Moon in a glowing spot that is hidden underneath the tree. Unlike the more realistic trees in the game, this tree's design greatly resembles that of Super Mario 3D World.

Paper Mario series
Interactive trees appear in some of the Paper Mario games. Instead of being climbed, they can be hit with a hammer, potentially causing items to drop from them.

Names in other languages
Baum Albero