Talk:Mechakoopa

Is it Mecha Koopa or Mecha-Koopa?

It is used inter-changebly but it is called Mecha-Koopa more often. Max2

Robowser?
"Similar enemies, conjecturally called Robowsers also appear in Super Mario Galaxy. "

If it's conjecture, why aren't we calling them Mecha-Koopas? They're the same. Jellyfloater

Actually the enemy appears in Super Mario Galaxy 2 along with normal Mecha-Koopas. Those in Super Mario Galaxy are called Mecha Bowsers.

I should probably point out that the ones from SMG and SMG2 are listed on Wikipedia Japan as ミニメカクッパ (Mini Mecha Koopa). In the SMG2 Prima guide they're listed as "Mini Mecha-Bowser". So technically they're a similar but different enemy. Vent 14:57, 28 May 2012 (EDT)

Art
Should we put the art for this from New Super Mario Bros. Wii on here?

SMG
I read in the SMG prima guide and it referes to the Mecha-Koopas in Galaxy as a differant enemy altogeter called Mecha-Bowsers.
 * Prima isn't official.

Except in this case it is official because there is no other English guide and the guide in question was printed after Nintendo Power stopped producing guides of their own and officially sanctioned Prima to start making their official guides. Vent (talk) 17:46, 23 February 2013 (EST)

Robot origins
This might be a waste, but I'm planning on writing a Sonic and Mario crossover. So, I want to know whether Mario has his own version of the Roboticizer. Does anyone care to explain?--Ladies-Man1 (talk) 00:09, 25 May 2014 (EDT)
 * No, there isn't a version of a Roboticizer. This comment is so random. :P If you're referring to Mecha-Koopa, it's simply an enemy that Bowser creates and unleashes on Mario. It pays to read the article. 01:53, 25 May 2014 (EDT)
 * I was just asking whether any robot in any canon piece of the continuity were literally made from organics. It didn't say on this article. There was no need to insult my intelligence.--Ladies-Man1 (talk) 17:43, 25 May 2014 (EDT)

Mega Bosses in Mario Party 10 and Star Rush are technically different
I noticed in Mario Party 10 and Mario Party: Star Rush that certain bosses are given the "Mega" title treatment like Mega Monty Mole, Mega Mechakoopa, and Mega Sledge Bro. It got me curious as to why didn't we create separate article for the Mega bosses, excluding Mega Monty Mole, Mega Blooper, Mega Goomba, and Mega Dry Bones as they already have their own articles. Should we make the articles for some of the Mega bosses?
 * I actually created Mega Blooper not too long ago. But anyway, redirecting these mega bosses to the minigame articles or piping them to link to the normal enemy article isn't good. We have to create articles for these mega bosses since they're distinct enough to get their own pages. 17:59, 7 November 2016 (EST)
 * Agreed with Bazooka Mario and TheHelper. I wouldn't be opposed to giving the large enemies their own articles. 18:13, 7 November 2016 (EST)

Super Mario Galaxy 1 and 2
So if these are "Mecha-Bowsers"/"Micro Mecha-Bowsers"/"Micro Mecha Bowsers" in those games, as well as having a differing Japanese name, appearance, and behavior in said games, should those sections be split? It's definitely a derivative.... Doc von Schmeltwick (talk) 17:01, 7 March 2018 (EST)
 * According to Mister Wu, Super Mario Pia lists Mechakoopa's appearances as follows: SMW,SMS,SMG,NSMW,SMG2,NSMU. So one source suggests that the Galaxy version is the same enemy under a name change. Is there evidence to the contrary? LinkTheLefty (talk) 03:30, 22 March 2018 (EDT)
 * In Japan, the name generally used for Mechakoopas is apparently used for Mecha-Bowser in Galaxy, and that same book apparently doesn't list SML2 as an appearance for Spiny Cheep Cheep, and is the only Japanese source to ever refer to the walking bombs in SMB2 as being the same as Bob-ombs (which otherwise seems to be a Western invention, particularly as other DDP enemies didn't start appearing in Mario games until Super Mario World). Anyways, the ones in Galaxy have different names in both English and Japanese whenever specifically brought up, and look even more different from their previous appearance than the Spiny Cheep Cheeps did, IMO. Doc von Schmeltwick (talk) 03:38, 22 March 2018 (EDT)
 * I suppose we could consider it a derivative like we do Snufit (which the same book takes as Snifit), but in that case, there was opposing evidence (namely in Super Mario 64 DS, which changed its Japanese name from the one for Snifit). Another thing is that Mechakoopas/Micro-Bowsers have never appeared in another 3D-based platformer, so it's hard to judge what their behavior ought to be when compared to the 2D-based platformers, and they apparently already breathe fire in the Mario Party series. The name change can be attributed to the presence of Heavy Metal Mecha-Bowser in the first game, particularly as it doesn't appear to be noticeably smaller than a usual-looking Mechakoopa. It's a unique case, so I'm not sure. I know neither of these books are perfect, but I still feel it would be best to wait and see how the English Encyclopedia Super Mario Bros. handles it. If the translation sides with Super Mario Pia and calls them Mechakoopas, it would make an action taken at this point premature and a waste. LinkTheLefty (talk) 04:00, 22 March 2018 (EDT)
 * I'm not entirely sure, a split sounds good, but the points you guys made also make sense. I would say if the official name (not Prima name) for the ones in the Galaxy games is Micro-Mecha Bowser, I'd say split. But if they're revealed to be called Mechakoopas, they should not be split. DarkBowserBIS.png DarkBowser777 (talk)Dreamy Bowser idle.png 14:17, 23 June 2018 (EDT)
 * Looks very similar. However, the I can see a 3D design has been established (since it is in Mario Party 7). Why does it have these tiny differences when it has been established. However, they and some others can't be defeated by a jump (in platformers), and they breathe fire (Mario Party as mentioned above and Dream Team and Paper Jam. If there wasn't a source of new information coming soon, a proposal right now wouldn't be a problem. But, since there is, then we should wait. 15:36, 23 June 2018 (EDT)

Split Micro Mecha-Bowser from Mechakoopa
The mechanical Bowser enemy from Super Mario Galaxy is fairly distinct from the traditional depiction of Mechakoopa, having an entirely different design as well as a separate name in both Japanese and English. There are two known sources that consider them to be a type of Mechakoopa: Super Mario Pia and the English version of Super Mario Bros. Encyclopedia, which calls it "Mechakoopa" on page 128 and "Mini Mechakoopa" on page 160, but since the localization doesn't count, the only relevant one is Super Mario Pia. To somewhat satisfy that listing, Micro Mecha-Bowser will be considered a derived species of Mechakoopa.

Proposer: Deadline: November 17, 2018, 23:59 GMT

Support

 * 1) Per proposal.
 * 2) Per proposal.
 * 3) Per my thoughts above and the proposal.
 * 4) Prima may be somewhat unreliable SMG and after, but they should of have some consistency of the word Koopa/Bowser. But, that's not the case. This plus the minor differences of not wind-up mechanics, the overall design, and a ground pound defeats it (instead of causing it to be inactive). As for the fire, it is a straight line instead of multiple balls. Anyways, per proposal.
 * 5) Per all.
 * 6) Per all.

Oppose

 * 1) I would have supported if there were any actual behavioral differences, but the only "differences" are charging at Mario as opposed to wandering around aimlessly (a trait that differs in Goombas between 2D and 3D) and breathing fire, something that Mechakoopas actually do in Super Mario World. The different appearance isn't enough to convince me, either; in fact, Urchins also had a design change in both games before (and after) they were partially reverted to their original appearance in New Super Mario Bros. Wii. Until you can prvide more compelling evidence that these are clearly two different things, I'm afraid I'll have to oppose.
 * 2) Per Toadette the Achiever.

Comments
To wit, Pia also doesn't list SML2 as having Togepuku and lists SMUSA and Sunshine as having Bomuhei instead of Bobu and Neiji Bomu. Doc von Schmeltwick (talk) 22:01, 3 November 2018 (EDT)

@Toadette Mechakoopas do not breath fire in SMW o_o. They do in Dream Team, maybe you meant that? Also, unlike the Urchin design change, these look completely different, looking like bulky frogs. Doc von Schmeltwick (talk) 22:24, 3 November 2018 (EDT)


 * @Doc: I can kind of get a case being made for the Sunshine enemies, but Nintendo has stated that Bob-omb debuted in Super Mario Bros. 2 so many times that I don't see it splitting.
 * @Toadette: What Doc said; also, unlike Urchin which kept Galaxy's object name Unizo later on, Micro Mecha-Bowser and Mechakoopa have different object names. LinkTheLefty (talk) 22:30, 3 November 2018 (EDT)


 * Nintendo of America and of Europe, at least. I'd really like to know what the JP Smash Bros. trophies say on the debut section for them....not to split, per se, but just for taking notes. Doc von Schmeltwick (talk) 22:35, 3 November 2018 (EDT)
 * Japanese Figures generally mention notable appearances and don't necessarily try to include the debut like English Trophies. For Bob-omb, Melee and Brawl list Super Mario World and Super Mario 64, and Wii U lists Super Mario Bros. 3 and New Super Mario Bros. U. LinkTheLefty (talk) 23:00, 3 November 2018 (EDT)
 * Curses! Foiled again! :P Anyways, Nintendo of Japan seems otherwise pretty adamant they're different, so this seems to solely be a localization thing (note the lack of other connections between SMB2 and SMB3, and the influx of SMB2 enemies in SMW...). Doc von Schmeltwick (talk) 23:35, 3 November 2018 (EDT)
 * But where, exactly? The only other instance I can think of is in Perfect Ban Mario Character Daijiten, which as was pointed out several times is noticeably strict to a fault when it came to the enemies' name changes as opposed to the generally loose Super Mario Pia book. LinkTheLefty (talk) 05:40, 13 November 2018 (EST)