King Totomesu

King Totomesu is the first boss in the game Super Mario Land. He is a large sphinx- or lion-like creature who resembles a Gao but, unlike this enemy, is capable of moving in addition to breathing fire. During Tatanga's invasion of Sarasaland, King Totomesu becomes in charge of the Birabuto Kingdom.

Mario faces King Totomesu at the end of the pyramid in which the third level of Birabuto Kingdom takes place. In battle, he attacks by attempting to jump on and shoot fire at Mario. To defeat King Totomesu, Mario has to wait for him to jump and dash to activate the switch behind him (like in the battles with Bowser in Super Mario Bros.) or simply shoot five superballs at him. Dashing and jumping over him works as well. Either way, Mario is awarded 5000 points for defeating King Totomesu and is allowed to progress into the Muda Kingdom.

Trivia

 * "Totomesu" is the katakana rendering of Thutmose (also spelled Tuthmosis), the name of several pharaohs of ancient Egypt. This is appropriate, considering the Egyptian theme of World 1 and that King Totomesu looks like the Great Sphinx of Giza (though it was built in honor of Pharaoh Khafre, not any Thutmose).