Frozen

Frozen is a status ailment that appears in the Paper Mario series and Mario + Rabbids Kingdom Battle.

Paper Mario
In Paper Mario, if Mario is frozen, he will not be able to move for several turns. It is indicated by a very large irregular chunk of ice surrounding Mario. Frost Piranhas can inflict the Frozen status on Mario with their breath attack, and the Crystal King can inflict it with his Ice Bolt attack.

Paper Mario: The Thousand-Year Door
The status ailment returned in Paper Mario: The Thousand-Year Door and serves much the same purpose, with one key difference. When Mario, his partner, or any enemy's frozen status expires, that character will take 1 HP of damage when the ice breaks. It is indicated by a hexagonal chunk of ice only as big as the character surrounding them. In addition, if any attack that can induce a Burn is used on a frozen character, it will negate both status ailments. Ice Puffs, Frost Piranhas, and Sir Grodus can all inflict the Frozen status on their foes, and Mario is able to inflict it with the Ice Smash badge.

Super Paper Mario
The status effect returns in Super Paper Mario. Several items including the Fruit Parfait and Snow Bunny freeze enemies if used in battle. The Ice Cherbil is one of the enemies that can freeze the heroes. Several bosses also have this ability, including Bonechill, whose freeze is more powerful than any other found in game. Mario does no longer take damage by waiting, however getting touched by enemies will make Mario lose HP. The player can only break free if they shake the Wii Remote.

Paper Mario: Sticker Star
It reappears in Paper Mario: Sticker Star, but only on the overworld when Mario gets in contact with an Ice Bro's iceballs. Mario will be stunned for a few seconds, and if any enemy makes contact with Mario in this state, they will automatically get a First Strike on Mario, even if they otherwise cannot.

Paper Mario: The Origami King
In The Origami King, the Frozen status can be inflicted on Scissors and King Olly's Earth Vellumental form using the Ice Vellumental's power. It prevents the target from acting but also increases their defense, making the boss take no damage from most sources. Instead, Mario can use the 1000-Fold Arms to stun and attack the target for major damage, or use fire-based attacks to deal 1 damage each hit. Using a Fire Vellumental on a frozen boss will thaw the ice while dealing 1 damage.

Mario + Rabbids Kingdom Battle
The status effect makes an appearance in Mario + Rabbids Kingdom Battle, being named Freeze. Instead of immobilizing characters completely, inflicted characters cannot use any of their techniques for one turn. While inflicted characters can wait until the next turn, as with other prevention status ailments, they can also clear it by having an ally perform a team jump with the inflicted character.

Freeze is one of the four status effects that cause the deactivation of certain abilities, with the other three being Honey, Ink and Stone.

Mario + Rabbids Sparks of Hope
A Super Effect known as Frostbite appears in Mario + Rabbids Sparks of Hope. It functions identically to Honey from Mario + Rabbids Kingdom Battle; if a character is inflicted with Frostbite, they will be unable to move for one turn. Deep Freezes are enemies that cause Frostbite, while the Sparks Cryobolide and Cryogeddon allow heroes to inflict Frostbite on enemies.


 * List of sources that cause Frostbite
 * Cryobolide's Frostbite Attack
 * Cryogeddon's Skyrain Frostbite
 * Deep Freezes' Blizzard Burst
 * Barrels that contain the Frostbite Super Effect

The Frostbite Protector Spark Bonus provides a Hero resistance to the Frostbite Super Effect.


 * Enemy weaknesses and resistances
 * Frostbite Weakness icon MRSOH.png Weak
 * Goombas
 * Squashettes
 * Ghostly Walkers


 * Frostbite Resistance icon MRSOH.png Resistant
 * Scopers
 * Giant Wildclaw
 * Deep Freezes
 * Lone Wolves
 * Midnite
 * Magikoopas
 * Giant Goomba
 * Giant Squashette
 * Giant Depleter
 * Giant Magikoopa
 * Giant Magnafowl

Names in other languages
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