Steak

A steak is a mini boss in Paper Mario: Color Splash. It is unique due to being a fully rendered 3D model similar to the Things.

History
After Mario substitutes for the head chef of Tangerino Grill due to the him being left injured by a troupe of Shy Guys making mischief in the kitchen and prepares Mamma Mia Pizza for the Toads, an anonymous VIP demands to be fed. The VIP, while obscured by drapes, demands for Mario to prepare him something delicious, and tosses him a massive steak for him to "get started." Walking up to it begins the battle.

Battle
The fight against the steak is very unconventional, as the player has to prepare the steak within three turns by doing the following steps:


 * The steak needs to be tenderized with a hammer, causing it to bend. Perfectly tenderized steak will be bent about 90 degrees. It can't be tenderized too much or else it will fall to the ground and the battle will end.
 * After that, it has to be seasoned by using the Salt and Pepper Thing card. This will leave bits of pepper and salt on the steak.
 * Next, it needs to be grilled evenly via the Charcoal Grill Thing card. This will give it toasted appearance, and if done correctly will have it dance a jig.
 * Finally, it has to be given lemon juice via the Lemon Thing card. This does not give any cosmetic alterations to the steak.

The steak can attack Mario during the three turns. It attacks with a lower jab, which will cost 12 HP if it connects, a roundhouse kick that will cost 18 HP if connected, a double slap, costing 8 HP each slap, and a body slam, which will cost 14 HP when connected.

The fight can be ended early by choosing the "Done" option, which replaces "Flee". If the process is done correctly, the VIP will compliment Mario for his cooking and leave behind an orange Mini Paint Star. If certain conditions aren't met, the VIP will reject the steak and give Mario a new one to prepare. Starting with the third attempt, Mario must pay 1000 Coins for every new steak.

Trivia

 * The steak is the second food-based boss in a Mario RPG, with Bundt being the first. Similarly, both are fought shortly after a minigame and eaten after being defeated.