Roy (Fire Emblem)

Roy is a fifteen-year old swordsman and the main protagonist of Fire Emblem: The Binding Blade, who actually made his debut as a character in the crossover game, Super Smash Bros. Melee (The Binding Blade was originally intended to be released before Super Smash Bros. Melee, but was later delayed to 2002, after the release of the game). Since then, he has made subsequent minor appearances in other Fire Emblem games, and returned as a downloadable fighter in Super Smash Bros. for Nintendo 3DS / Wii U.

Super Smash Bros. Melee


Roy is an unlockable character in Super Smash Bros. Melee, unlocked by beating Classic or Adventure Mode as Marth and then beating Roy. Nintendo of America and Masahiro Sakurai discussed removing Roy for the North American release of the game, but ultimately decided to keep him in. Roy's moves are similar to Marth's, but Roy's attacks are strongest at the center of his blade. In general, Marth's tipped attacks are stronger than Roy's center-hits, but the center of Roy's sword is larger. In addition, Roy's special moves all deal fire damage. Also like Marth, Roy's voice clips are all kept from the Japanese release, reflecting the Japan-only status of the Fire Emblem series at the time.

Roy's neutral special move is Flare Blade, which has Roy charge a sword strike that deals an explosion. His side special move is Double-Edge Dance, which is similar to Dancing Blade. His up special move is Blazer, which sends Roy into the air as he slashes upward, dealing fire damage to opponents. Finally, his down special move is Counter, which functions similarly to Marth's Counter.

Super Smash Bros. for Nintendo 3DS / Wii U
Roy is a downloadable character along with Mewtwo, Lucas, and Ryu in Super Smash Bros. for Nintendo 3DS / Wii U, released the same day as Lucas and Ryu, on June 14, 2015. His appearance in this title takes elements from his Great Lord design in Fire Emblem: The Binding Blade and his appearance in Fire Emblem Awakening as part of that game's downloadable content. His voice actor from Super Smash Bros. Melee, Jun Fukuyama, reprises his role for this game, giving Roy new voice clips.

Like in Super Smash Bros. Melee, Roy's attacks are strongest when hitting closer to the hilt of the blade. While his special moveset has not changed from his previous appearance, some of Roy's other moves and animations have been altered to further differentiate him from Marth, with yellow sword trails that indicate the sweetspot on his sword similar to Marth. He also moves faster than he does in Super Smash Bros. Melee, especially while in the air, though he is also heavier than before.

In addition, as a result of the redesign, Roy is around the same height as Marth rather than being shorter, though his attacks still do not reach as far. Finally, Roy has been given a Final Smash: Critical Hit, which operates differently from Marth and Lucina's version of the attack and involves him swinging his sword overhead to trap opponents before slashing them.

In the base game, one of Marth's color swaps resembles Roy's original appearance.

Trophy information
Blue indicates exclusive to the Wii U version.

Palutena's Guidance
The following dialogue applies also to Mewtwo, Lucas, and Ryu, all DLC characters like Roy.


 * Pit: Who is THAT?
 * Palutena: I have no data on this fighter. I can't believe it!
 * Viridi: It must be an intruder from another dimension!
 * Pit: Whoever it is, the goal remains the same: to fight and win!

Trivia

 * Roy is the only character in Super Smash Bros. Melee who does not appear at all in Classic Mode, neither as an ally nor an opponent.