Slipsand Galaxy

Slipsand Galaxy is a galaxy in the game Super Mario Galaxy 2. It is located in World 5. The level is desert-themed and features desert objects such as cacti. Fast moving sand rapids and fireballs are the main obstacles in the level. A pyramid can be seen in the background, but serves no special purpose. Dry Bones, Magikoopas and Pokey Sprouts are common enemies in this galaxy. The Fire Flower reappears in this galaxy and is used in the boss battle against Squizzard. At one point, Mario will need to avoid some Spindels while sliding down sand.

Starting Planet
This is a long, tubular planet with a fast sand current. This current will push Mario forward of backward, respectively. Dry Bones appear here, along with a pipe to a secret area with a 1-Up coin minigame.

Enemies

 * Fireballs
 * Spiky Plants
 * Pokey Sprouts
 * Cluckbooms
 * Rhomps
 * Firebars
 * Dry Bones
 * Magikoopas
 * Silver Chomp
 * Squizzard (boss)

Squizzard's Sandy Sinkhole
Mario must avoid fireballs to reach a launch star. He must get through quickly moving sand. After this Mario (or Luigi) must avoid a series of Spindels. Finally he is sent to the arena were he is to fight Squizzard.

Sailing the Sandy Seas
The player will land on the Starting Planet, but this time te sand current is going against them. They have to use the platforms to get to the nearby Warp Pipe. In the underground, the gravity changes depending on the player's movement. They should find a way to get to the orange Warp Pipe to go back up while avoiding the Firebars. They should then take the Launch Star to the Sandy Sea Planet.

On this planet, the player must ride the Sand Sailer through the whole level. The ship goes slow, but generally increases in speed as the Power Star gets closer. Cacti and Magikoopas will try hinder the player's progress. At the end of the sea, a Silver Chomp will try to knock the player into the quicksand. The player should strategically avoid the Chomp as it homes-in on the player. The Power Star will be in reach after the ordeal.

Enemies

 * Firebars
 * Dry Bones
 * Magikoopas
 * Silver Chomp

Planets Visited

 * Starting Planet
 * Sandy Sea Planet

Squizzard's Daredevil Run
The player will fight Squizzard with only one health. However, Squizzard must be flamed three times, instead of four, to defeat him.

Enemies

 * Squizzard

Planets Visited

 * Squizzard's Sinkhole Planet

Green Star 1
The player will redo the Squizzard's Sandy Sinkhole mission. When they get to the end of the Sandy Waterfall Planet, they should see the Green Star at the end of a small waterfall. The player can either long jump to it, or walk to the top of the waterfall and slide down it to the star.

Enemies

 * Fireballs
 * Spiky Plants
 * Pokey Sprouts
 * Cluckbooms

Planets Visited

 * Starting Planet
 * Sandy Waterfall Planet

Green Star 2
The player will redo the Squizzard's Sandy Sinkhole mission. When they get to the Sand Slide Planet, they should immediately move to the far left to get the Green Star.

Enemies

 * Fireballs
 * Spiky Plants
 * Pokey Sprouts
 * Cluckbooms

Planets Visited

 * Starting Planet
 * Sandy Waterfall Planet
 * Sand Slide Planet

Green Star 3
The player will redo the Squizzard's Sandy Sinkhole mission. The final Green Star is located yet again on the Sand Slide Planet. After the player avoids the Rhomps, they should immediately move to the far right side to get the Star.

Enemies

 * Fireballs
 * Spiky Plants
 * Pokey Sprouts
 * Cluckbooms
 * Rhomps

Planets Visited

 * Starting Planet
 * Sandy Waterfall Planet
 * Sand Slide Planet