Magnet Carta

Magnet Carta is a two-on-two coin-collecting minigame in Mario Party 2 with an electromagnet. The name of the mini-game is a pun on the Magna Carta, an important document in European history which limited a king's power.

Gameplay
The mini-game involves players picking up the Coins, Money Bags and a Treasure Chest with magnets attached to the karts and putting them into their own hole. Whichever team puts any money into their hole wins the minigame, earning the amount of coins obtained during gameplay. If no one has any money within 30 seconds, the minigame ends in a "Miss!", but unlike the other minigames, the item minigame Miss music plays.

Controls

 * – Move forward
 * – Move backward
 * / – Change direction

In-game text

 * Game Rules – "Using the magnets on the front of your color, try to grab the Coins and chest, and cart them over to your team's hole."
 * Advice – "This is a Bonus Game. You'll receive as many Coins as you collect. Cooperate and collect a lot of Coins!"

Trivia

 * The total amount of coins is 35. Since both players in each team get the same number of coins as they collected together, the sum of everyone's coins is increased by 70 after this game is played on board games.