Blast-o-Matic



The Blast-O-Matic is a powerful weapon which King K. Rool had attempted to use on Donkey Kong Island, intent on destroyed the island, in Donkey Kong 64.

The Blast-O-Matic was apparently designed and created by the weasel technician, Snide; after he finished creating the Blast-O-Matic, Snide was later expulsed from the Kremling Krew by a paranoid King K. Rool.

Much later, King K. Rool set-off in his mobile base of operations with the Blast-O-Matic, planning on blowing-up Donkey Kong Island with it. Unfortunately for King K. Rool, the Blast-O-Matic was damaged when his ship crashed into a large rock en route to Donkey Kong Island. Needing time to repair the Blast-O-Matic, King K. Rool had several Kongs imprisoned and also had Donkey Kong's Golden Banana hoard stolen.

Fortunately, Snide, wanting revenge against King K. Rool, decided to aid the Kongs in shutting-down the Blast-O-Matic; for some inexplicable reason, several Kasplats held in their possession the blueprints for the Blast-O-Matic, collecting these blueprints and giving them to Snide would help the Kongs later on in their adventure; for every blueprint the Kongs gave Snide, another minute would be added to the amount of time the Kongs had to shut-down the Blast-O-Matic's generator.

After a large amount of adventuring, Donkey, Diddy, Tiny, Lanky and Chunky Kong managed to reach Hideout Helm, the part of K. Rool's Island which contained the generator of the Blast-O-Matic. After facing various challenges, the Kongs managed to shut-down the Blast-O-Matic, presumably, permanently.

Interestingly, if players choose the quit option on the pause menu of Donkey Kong 64, a brief cinema of King K. Rool laughing crazily while aiming the Blast-O-Matic at Donkey Kong Island will be shown; this cinema also plays if players fail to shut-down the Blast-O-Matic generator.

Trivia

 * The Blast-O-Matic is last heard of in Super Smash Brothers Melee where it is mention in K. Rool's trophy description.