Critical Hit

Critical Hit is the Final Smash used by Marth in Super Smash Bros. Brawl, and both him and Lucina in Super Smash Bros. for Nintendo 3DS / Wii U, based upon the critical hit mechanic of the Fire Emblem series. After breaking a Smash Ball, Marth or Lucina charges directly forward, striking any opponents in their path and dealing high damage and knockback. A health bar in the style of the Fire Emblem games also appears for each character struck by the attack that completely depletes; in Super Smash Bros. Brawl it is designed after the ones in Fire Emblem: Mystery of the Emblem, while in Super Smash Bros. for Nintendo 3DS / Wii U it is based on the health bars in Fire Emblem Awakening. When used on the ground, Marth or Lucina will charge to the end of the platform they are standing on; when used in the air in Super Smash Bros. Brawl, however, Marth does not stop charging unless he hits an opponent, meaning that he can fly off the screen, though in Super Smash Bros. for Nintendo 3DS / Wii U Lucina and Marth only move a certain distance forward before the Final Smash automatically ends.