Talk:Charles Martinet

hey, how can he voice koops if koops does'nt talk?


 * doesn't koops grunt a few times?

He also voices a few sound effects. 14:39, 7 June 2007 (EDT)

including professor frankly?

-- 14:41, 7 June 2007 (EDT)

Wikipedia link
I think we should add a link to his Wikipedia page. It shows his works and films there. Ragazzo 02:31, 6 December 2010 (UTC)


 * How come his works keep getting deleted? Ragazzo 21:00, 6 December 2010 (UTC)


 * Non-Mario stuff are deleted.

142.134.147.211 18:19, 24 August 2013 (EDT)

We Should Expand...
I think there is more info that we can put on this page; for example, the way he got the job (I think the story is interesting) or a list of all the characters he voices. 06:46, 11 April 2011 (EDT)

How could he have voiced DK if it's only just sound effects (ape noises, etc.)? --SmartieMaxx 18:30, 10 April 2012 (EDT)


 * If he made the sound effects with his voice, then he officially voiced that character :)




 * Were not they just stock sound effects remixed a bit? --SmartieMaxx 18:33, 10 April 2012 (EDT)


 * What I do know is that Kazumi Totaka (voice of Yoshi), his voice is recorded, and then made a higher pitch. See here.




 * I know that but what does Yoshi's voice have to do with Martinet as Donkey Kong? Also, what kind of conclusion could you come to like that? It's like saying that Tara Strong voiced Bowser Jr. because it says so on her website. -SmartieMaxx 22:07, 1 July 2012 (EDT)


 * It's called many things. First, it's vocal effects combined with voice manipulation.  VAs voice animals (and other things) all the time (for example, Frank Welker once voiced a bear) - combine this with a little editing and you'll have the exact same scenario as the MK64 DK voice.  Second, it's a budget-friendly option.  Why go through the trouble of recording a real ape when you can get someone to simulate it and get really close to that type of sound?  The aforementioned editing helps here, too.  Third, and most importantly, it's called a fact.  It's written on Martinet's site and there is no evidence that contradicts this.  What you are using is called an "opinion" and it's quite the opposite of a fact because your contradictory statements, with no direct evidence to back them up, are as good as a bent arrow.  Unless you can find official proof that undoubtedly contradicts mine and isn't based solely on your own conceptions, shut your mouth.  Also, don't let that one previous offense with Strong corrupt all your future judgments: it's called an exception, not a standard.  Please do two things for me: get a clue and stop acting like the spoiled child you have been since you joined.  Kyubihanyou 14:29, 8 July 2012 (EDT)

Favourite Mario games
He has also stated that it was Super Mario Sunshine, and Super Mario Maker (with years between the statements, of course). There is a possibility that he is asked to promote the current game of course. The source for both of these are videos which I don't have the link for. --Hiccup (talk) 13:51, 3 October 2015 (EDT)

Citation for Bowser and Boo
I've seen the claim that the stock laugh sound effect for Bowser and Boo ("Sound Ideas, HUMAN, LAUGH - COMICAL LAUGH: MALE") was actually voiced by Charles Martinet, and it's repeated here on Super Mario Wiki. Currently, this article cites Thomas Game Docs' video, which in turn cites the Sound Effects Wiki... which doesn't cite any particular source. Every other time this claim is made, its citations ultimately lead back to the Sound Effects Wiki, or no citation is provided at all. While I think it's absolutely plausible that the laugh was recorded by Martinet, I think we should be citing a primary source, not a secondary source like Thomas Game Docs or Sound Effects Wiki. Does anyone know the actual direct source of this information? Or was it just an editor on Sound Effects Wiki erroneously presenting speculation as fact, which keeps getting parroted by others? --PeabodySam (talk) 19:30, May 11, 2021 (EDT)