List of Mario Kart 7 pre-release and unused content

This is a list of beta elements of the game Mario Kart 7.

E3 2010 demo

 * Rock Rock Mountain and Mario Circuit didn't have a ramp where the glider could be activated. Also there were no ramps because Nintendo didn't confirm that tricks would appear in the game. As a result both Wuhu Loop and Mario Circuit didn't have ramps.
 * The pipes at Mario Circuit had different colors.
 * The Dash Panels were rainbow colored similar to Mario Kart Wii ' s Dash Panels.
 * The design layout of Rock Rock Mountain was different. There were a few trees that are no longer there.

E3 2011 demo

 * The demo included the Spiny Shell with wings in the item roulette. In the final, it is replaced with the wingless version.
 * Several ramps in Rock Rock Mountain are not present.
 * The Screaming Pillars in DK Jungle do not have the occasional scream.
 * The music for the character-selection menu was the same as Mario Kart Wii's. Also, the results screen and final-lap sound effect were from it, too.

Gamescom 2011 Demo

 * Donkey Kong was in Bowser's place at the character selection screen.

Other

 * In the Nintendo Press Conference 2011 Footage, the Lucky Seven doesn't have a chequered border. Said border is present in the final version.
 * Whenever it is the Final Lap, Lakitu's sign says Final Lap; in the final version, it says 3/3.
 * The beta version of Kalimari Desert had more cacti in it.
 * In the credits of the game, after Mario reaches the first turn, there are more coins than usual. This could possibly be a beta element.

Miscellaneous
A kart body named Bullet Duck was mentioned on several websites but was not seen in the game. Also, a kart called Banana Buggy was mentioned; this was likely an early name for the Bolt Buggy, which is in fact called Banana Buggy or something similar in many languages other than English. The Streamliner was mentioned due to a recognition mistake; it was actually the Blue Seven.