Super Princess Peach

Super Princess Peach is a game for the Nintendo DS released in 2006. In this game, Mario, Luigi, and many Toads have been kidnapped by Bowser, using the magical Vibe Scepter, and taken to Vibe Island. Princess Peach must save them, using a talking umbrella called Perry and her powers of emotion, the vibes being emitted from Vibe Island.

Beginning Storyline
While Princess Peach goes out for a sunny stroll in the castle gardens, Bowser and his legions of minions swarm the castle, this time easily overpowering the guards and even the three heroes Mario, Luigi, and Toad with their newfound weapon: the Vibe Scepter. Upon Peach's return, she is horrified to find all of her guards running about the castle, either hysterically crying, euphorically happy, or angry beyond measure. Since Bowser has already absconded with Mario, Luigi, and Toad, Peach resolves to go after Bowser herself and rescue them as they have rescued her on many occasions.

Her father, the Chancellor, gives her an umbrella as a parting gift, saying only that it is a very strange umbrella, and he got it when he was a young boy. Later, the audience finds out that the umbrella is named Perry, and has a very tragic backstory of his own to unravel.

Winning Conditions
There are three Toads being held captive in every stage of Super Princess Peach. To reach the final stage and Bowser, Peach must rescue all three Toads from each stage.

Peach's "Vibes"

 * Joy: Peach becomes very happy and gains the ability to float (press A). When the player releases A, Peach spins down, saying "Wheeee!"  The spinning action dispels toxic air and gets rid of some boundaries, and the flight lets her reach otherwise inaccessible Toads and areas of stages.  It is the orange heart.
 * Rage: Peach becomes enraged and catches fire, making her invincible to enemies' attacks. When she Rages and jumps, the resulting stomp as she comes back down can set off big switches.  Raging is also useful for heating the air in a hot-air balloon to make it rise. It is the red heart.
 * Gloom: Peach becomes sad and begins to cry, causing her to run faster and make plants grow for her to climb. Her tears can also make water wheels go around, opening hidden parts of stages, and can freeze onto cold surfaces to make it easier to get under tight spaces.  It is the blue heart.
 * Calm: Peach becomes calm, restoring HP while draining the Vibe Gauge. If Peach is interrupted by an enemy attack while Calming, the process stops.  It is the green heart.

Gameplay
Peach controls Perry for everything. The "A" button, as usual, makes her jump while the "B" button makes her attack. A new sort of attack, using the "Y" or "X" button, scoops the enemy up and onto the umbrella, after that, the player can throw the enemy forward or press down on the D-pad to "swallow" it for more vibe power.

Perry can form into several different objects to aid Peach's travels as well, from a boat to a submarine, from a cable car to a laser weapon.

Perry's Dreams
After each boss battle, Peach and Perry sleep before continuing on to the next level. During each rest period, Perry dreams a recurring dream that seems to reveal more and more about his past. Indeed, it seems he was originally a human boy, but was taken from his grandfather by a pair of evildoers who then trapped him into an umbrella form. What does this portend for the end of the journey at Bowser's castle? Play the game to find out!

For More Information
SuperPrincessPeach.Com - Official game website. Umbrella Angel - The first and most intensive Super Princess Peach fansite. Nintendo.Com: Super Princess Peach - Nintendo.com's section on the game.