Metro Kingdom

The Metro Kingdom is the eighth kingdom visited in Super Mario Odyssey. It is the greater location of New Donk City, a large city filled with skyscrapers and buildings. This kingdom's main landmark is the New Donk City Hall, the tallest skyscraper located at the northern end of the kingdom. When Mario first visits here, Bowser's airship can be seen flying over the top of the New Donk City Hall. Mario's first objective is to stop Bowser by heading to the New Donk City Hall Rooftop. Once the player climbs up to here, they will find Mechawiggler - a large robotic Wiggler taking all the city's power. Mario must then fight the Mechawiggler and defeat it, which will reward the player with a Multi Moon. Collecting it will take Mario back to the Odyssey, and the kingdom reverts to daytime. The player's next objective is to talk to Mayor Pauline at the New Donk City Hall Plaza. She tells Mario that she needs four musicians to perform in her big festival. Mario finds the four musicians (a drummer, a guitarist, a bassist, and a trumpeter) and takes them all back to Pauline. Once he has done this, the mayor will then tell Mario of a new problem - the Underground Power Plant is not working. Mario must then travel to the Power Plant and restore it in order to generate enough power to hold the festival. Mayor Pauline is impressed by Mario's efforts, and she asks if Mario would like to participate in the festival. He accepts the offer, and the New Donk City Festival begins. If the player can successfully traverse through the festival of the city and reach Pauline at the end, she will give Mario another Multi Moon. Collecting it restores the kingdom to its former glory (although nothing changes between Mechawiggler and the festival, allowing access to more Power Moons. Once Mario has collected enough Power Moons, he can head off to the next kingdom - either the Snow Kingdom or the Seaside Kingdom.

The Metro Kingdom is largely based off the real world location of New York City. This kingdom is notable for having humans as the main inhabitants - called "New Donkers" (the equivalent of "New Yorkers") - as well as Pauline as its mayor (notwithstanding). New Donk City's nickname is "The city that never leaps", a play on New York City's nickname - "The city that never sleeps". New Donk City is also referred to as "The Big Banana" by a New Donker, which is a play on New York City being referred to as "The Big Apple". The Metro Kingdom is also the founding location of the Crazy Cap Shop chain. New Donk City has also been confirmed to be location of the events that take place in the arcade game Donkey Kong, where Mario had to save Pauline from Donkey Kong.

Description
The city's design is largely inspired by real world big cities, most notably New York City. It features many typical things found in cities, such as fire hydrants, street lamps and stoplights (the latter of which Mario is able to grab onto and swing on to jump forward, and their pedestrian crossing lights can be hit like ? Blocks). There are taxis driving throughout the city, which Mario is able to bounce off of the front hoods of in order to gain extra jump height. There are also many billboards, some of which advertise about other kingdoms in the game. Many of the streets and some of the billboards and advertisements in the city are named after characters from the Donkey Kong franchise, such as "Diddy's Mart", "Dixie Street", "Tiny's Piroshkis" and "Cranky Avenue", not to mention the city itself; additionally, there are some red girders that appear in New Donk City as a reference to the original Donkey Kong arcade game. The city is located on an elevated platform above the rest of the kingdom.

Areas

 * Main Street Entrace
 * Rooftop Garden
 * Construction Site
 * New Donk City Hall Plaza
 * New Donk City Hall Rooftop
 * Mayor Pauline Commemorative Park
 * Outdoor Café
 * Heliport
 * Isolated Rooftop
 * Underground Power Plant

Scraping the Sky
''The skyscrapers of New Donk City are most people's first association with the city. But even among those, New Donk City Hall stands out as the very symbol of this great city, so don't miss it. Who knows, you might even run into world-renowned Mayor Pauline!''



A Million-Coin View
''If you've come to New Donk City, you owe it to yourself to see it at night. The best viewing spot is the landmark New Donk City Hall, but sadly the interior is closed for construction, so you'll have to aim for one of the neighboring buildings.''

If it's festival season, you'll have a chance at a once-in-a-lifetime experience, but the timing is a bit irregular, so be sure to check the schedule beforehand.



Crazy Cap Flagship Store
''There's probably only one brand that the entire world knows, and that's Crazy Cap. Their original flagship store is right here in New Donk City.''

''The unique storefront is converted from an old theater. Theater space is no longer much in demand, with so many street performers in the city.''



Always Be Constructing
''New Donkers are used to construction and new developments. There's always work being done below ground, on rooftops, and inside buildings, so power lines never get taken down—they run throughout town.''

Unaccustomed travelers should watch out for the cranes, girders, and manholes scattered everywhere.



Scooting Across Town
''These motor scooters may look old-fashioned, but they pack a punch and are perfect for tooling around the city. Be sure to try one out!''



Fun tidbit: RC Cars
''More New Donkers are getting into the noble sport of RC Car racing. Find a local enthusiast, and you'll open up a whole new world.''



Three Keys to the Kingdom

 * 1) Appreciate the constant Power Moon-based progress and development.
 * 2) Visit those welcoming souls who just leave their doors wide open.
 * 3) Participate in the citywide festival if you can (schedule subject to change).

Objectives

 * 1) The Scourge on the Skyscraper: The goal is to reach the top of the skyscraper and defeat Mechawiggler.
 * 2) A Fresh Start for the City: Mario must accept Pauline's request to prepare for the New Donk City Festival.
 * 3) Getting the Band Together: The goal is to gather all four members of the Super Mario Players band.
 * 4) Powering Up the Station: The goal is to restore power to the Underground Power Plant.
 * 5) An Invitation from the Mayor: Mario must accept Pauline's invitation to participate in the New Donk City Festival.
 * 6) A Traditional Festival!: Takes place during of the New Donk City Festival. Mario must reach the main stage to receive a Multi Moon from Pauline.

Power Moons


There are a total of 81 Power Moons in the Metro Kingdom. During the player's first visit to this kingdom, they can collect 51 of the Power Moons, including one from the kingdom's Hint Art. The player can also collect a Power Moon if they travel to this kingdom using a painting found in a past kingdom (the Sand Kingdom). One additional Power Moon can also be found when the player encounters the Tostarenan tourist in the kingdom. After the player defeats Bowser in the Moon Kingdom, 13 more Power Moons become available to collect. The Moon Rock will also be available to destroy, causing 15 additional Power Moons to be accessible.

In order to progress to the next kingdom, the player must collect at least 20 Power Moons.

Regional coins


The Metro Kingdom contains 100 regional coins, which take the form of coins marked with an image of Pauline's head on one side and the New Donk City Hall on the other.

List of Donkey Kong references

 * Diddy's Mart
 * Dixie Street
 * Dixie Theater
 * Tiny's Piroshkis
 * Cranky Avenue
 * K. Rool Avenue
 * Squawks Park
 * Expresso Street
 * Expresso Espresso
 * Candy's Cafe
 * Rattley Street
 * Rambi Street
 * Banana Bagels

Trivia

 * Big Ape City, a location in Donkey Kong Land, is said at page 15 of the game's instruction booklet to be the setting of the original Donkey Kong arcade game, which New Donk City also is. It is unknown if they are both the same city.
 * New Donk City shares the nickname "Big Banana" with Fourside from EarthBound.
 * The rooftop pool beside the top of city hall was significantly deeper in the game's E3 2017 demo, with the water level being just over Mario's head; in the final game, the water level approximately reaches Mario's neck. It is likely that this change was due to the original water level leaving Mario susceptible to drowning, as demonstrated in a YouTube video uploaded by gaming news site Polygon during E3.