The 'Shroom:Issue LXXIX





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{{ShroomSection|background=shroomfall|title=Critic Corner|issue=LXXVIII|content= Hello hello. Goodbye goodbye. I don’t know why you say goodbye, I say hello.
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September Section of the Month
With an incredibly low voter turnout, last month wasn't a particularly fascinating competition. But a victory is a victory, and I'm just hoping we start getting more votes in future issues, so congrats to for his Entertainment Section, which reviewed a Smash Bros.-themed fan-music video. Well done!

I'm going back to sleep. }} {{ShroomSection|background=shroomfall|title=Interview|issue=LXXVIII|content= Greetings, readers! This month I chose to interview chat op and Pokemon fan, Brock! I'd try and make something good but I'm on a time crunch here, so just read the interview. I'm pretty sure no one ever reads these introductions anyway, which is probably for the best!

Interview
Superchao: Hello, 'Shroom readers! This month, I'm interviewing Brock! Brock: Hello Brock! Superchao: Anyhow, let's start with the basics. How did you find this site? Brock: I actually found the chat first. I used to chat in a place called #pokemon, but one day the mariowiki chat raided us, we raided back, and eventually became friends. I found the site once I'd been on the chat for awhile. Superchao: Sounds about the same story Stooben got from Anton. Have you two known each other a while? }}

{{ShroomSection|background=shroomfall|title=A History of Video Games|issue=LXXVIII|content= Chuck Ballymoo here, the NEW resident video game historian. This month I'll delve into the project codenames of Nintendo's last three home consoles before the Wii U.

2 Decades Ago
Twenty years ago, in the fall of 1993, saw the announcement of the Nintendo's next-gen hardware... Three years before it hit the shelves. In our time, it's very unusual if new consoles are announced a year and a half before they reach the shelves, as was the recent case of the Wii U (the Xbox One and the PS4 was merely half of that even!). This hasn't always been the case. In the Fall of 1993, Nintendo unveiled their next platform, codename Project Reality. Nintendo had already unsuccessfully tried to bring about a 32-bit console, so many did not believe that Nintendo could deliver the 64-bits they were promising at a reasonable price. But they all turned out to be obdurate, as the N64 launched at only $199.99. }}

{{ShroomSection|background=shroomfall|title=Closing Statement|issue=LXXVIII|content=

Sub-Director's Notes
I'm actually disguised as 2257 right now, but don't tell anyone. Also, I was thinking about drawing something for the sub-director's notes but I ended up not doing that. To compensate, here are pictures of a silk moth, a cat, an Eastern red-spotted newt, and firefly squids the actual 2257, YoshiKong, and Anton suggested I should use. }}
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