Grape Kingdom

The Grape Kingdom is the eighth kingdom in Donkey Kong Jungle Beat and the fourth barrel linked to the K Barrel. The kingdom is located in the skies and in ancient ruins. The Grape Kingdom can be accessed by completing all the kingdoms linked to the D Barrel and collecting nine or more Crests. The Grape Kingdom is the dominion of Grave Tusk in the Nintendo GameCube version of the game, and Hard Roc in the New Play Control! version. Donkey Kong travels through this kingdom to fight these mighty foes, and at the end of every level he eats a giant grape bunch.

Sweet Paradise
Sweet Paradise is the first area of the Grape Kingdom. The level takes place in the high up in the sky. Many colored blocks can be seen in this level with either the Nintendo logo or the DK logo. A strange colored substance also floats in the sky, which Donkey Kong swims through to navigate through the level. There are many small sections of this substance all throughout the level, as well as Helper Monkeys, who assist Donkey Kong by throwing him into higher areas. There are a few meteors in this level as well, but they only appear at the end of the stage.

Level Layout
The level begins with Donkey Kong falling towards a few small sections of floating liquids. Below the small sections is one big area of an orange substance, which has two small spaces in the center of it. Bananas are located between these two spaces, and other bananas can be found on the edges of the oddly shaped liquid. Below the large, orange substance is a long vine that takes Donkey Kong farther into the level. In order to grab some more bananas, though, he can head upwards at the end of the substance and jump up to find a few more small sections of the odd liquid. Above them is a set of four Banana Bunches trapped in a bubble. If the ape slides down the vine below him, he is sent into a rectangular section of a green substance. Above the substance is a Helper Monkey, who throws him to other Helper Monkeys.

The small chain of helpers throw the ape to the highest point of the level, where the ape lands in a square-shaped section of a pink substance. Three bananas are located above this, and below it is a large, green liquid, with three more bananas above the end of it. Under this is yet another section of liquid, which is in the shape of a question mark. If Donkey Kong swims to the bottom of this substance, he lands in a green section of liquid, which has two wooden walls, both shaped like boomerangs, moving in a large circle. There are some Sea Buckies in the center of them, as well as a few Birimēras on the outside of them. Below this large green substance is a longer blue substance. A current is in the liquid, and it pushes the Kong down to a much longer brown section of liquid. There are four walls forming a square in this section, and many Minigas are in the center of it. Two Birimēras are located at the bottom of this section as well. A green substance is placed under this large section of liquid, and it is followed by a small blue section containing three bananas.

Below this substance is a long vine, which Donkey Kong can slide down to enter an area full of small, square shaped substances. As he heads down the small sections of liquid, he can find two long, rectangular sections to his sides containing some Birimēras. After entering the larger, green substance at the bottom of this area, Donkey Kong must beware of falling, as if he does, he lands on a vine that takes him past the next area, which is full of extra bananas. If the ape does manage to not fall, he can get to a Helper Monkey to the right of the green substance, which throws him to another area full of small section of the strange substance that fills the level. Below the several sections is another Helper Monkey, who can throw him to a larger section of the substance. Here, he can find some more Minigas, as well as a path leading to two smaller sections of liquid. Under these sections is a long vine. Donkey Kong can slide down this vine to be flung towards a blue substance built with many small sections of squares, looking much like a checkerboard.

There is a light blue substance near this, and the ape can swim through it to reach several smaller sections found under it. After passing through each of these sections, the Kong falls towards a vine. The vine moves in a zig-zag shape, and lets the ape off to a diamond shaped platform with a Black Butapokkī on it. There are a few more diamond shaped platforms below this, each with three bananas in between them. Soon, however, the ape begins to free fall, as there are no platforms at this point of the level. As he falls, he comes up to a few Banana Bunches, as well as many Blooms. After the ape finishes following the rather straight path of Blooms, as well as defeating some Stingers, several meteors fall towards him. Below this area in the sky is several small sections of liquid. Going through each of the sections take the Kong to a short vine, which flings him over blue and brown substances to a giant grape bunch. If he bites into the grapes, the level ends.

Primeval Ruins
Primeval Ruins is the second area of the Grape Kingdom. As its name implies, the level takes place in old abandoned ruins. The level is quite dark, but Donkey Kong can send out a sound wave to create some light. There are some Buckies in this stage who glow in the darkness when hit by a sound wave, as well as many large, moving platforms. Primeval Ruins also features a few dragon-like creatures to carry him to new area, and Helper Monkeys also fill the level, teaming up to form ropes for the ape to swing on. Normal Helper Monkey also appear in bushes to throw Donkey Kong to higher areas. A Korogaeru can also be encountered at the end portion of this level, and it blocks the way through a tight passage. After Donkey Kong finishes this level, he fights the boss, Grave Tusk (or Hard Rock in the Wii version).

Level Layout
This level starts out with Donkey Kong standing on a small, rectangular platform in a dark room. He can send out a sound wave to light up the area a little bit and open a new path. There are many Buckies in this path, and a large room full of moving platforms is at the end of it. The platforms can be climbed to find two sets of three Bananas Bunches. There is an opening under the platform to the right, which leads to another room with moving platforms. With the large platform moving on the left side of the area, Donkey Kong can climb upwards through the area. Some Stingers are at the top of the area, as well as a large dragon head, which sucks up Donkey Kong if hit by a sound wave. The ape is soon sent out of the dragon to a new room with some Helper Monkeys. They Helper Monkeys in this area are teamed up to form a short rope for the ape to swing on. A few more ropes made of Helper Monkeys are in this room, so the ape must jump to each one to reach another platform with a dragon head, along with three Banana Bunches.

The dragon sends Donkey Kong to a new room, where there are more Helper Monkey ropes. The ropes can swing the ape towards the walls, which he can jump off of to reach more Helper Monkeys. At the top of the area is a lone Banande Lion, so once the ape swings his way upwards, he can fling himself across a gap with the plant. On the other side of the gap are a few Stingers, as well as a narrow passageway. This pathway is very dark, but is mostly straight. A Korogaeru is at the end of this long pathway, however, and he completely blocks the way into the next area. Once the foe is defeated, a large room can be entered. The area is mostly empty, except for a few Hatchī. However, if the ape uses his Sound Wave Attack between two candles in the center of the room, several giant platforms shoot out of the walls. Donkey Kong must use the platforms in addition to his wall jumping abilities to traverse the area. After crossing a few small gaps, the Kong can find a Helper Monkey waiting in a bush. The helper throws him between a set of four Banana Bunches and to another Helper Monkey. This monkey throws him to a nearby platform, where one can find a few Puchigaerus and giant grape bunch. If the ape bites into this grape bunch, the level ends.

VS. Grave Tusk
Donkey must then face Grave Tusk, who looks exactly like Turret Tusk, but is colored brown. He is fought in a desert-like setting. After losing enough health, Grave Tusk gains a new attack: a laser attack that is fired from its trunk. When defeated, Grave Tusk will fall apart and deactivate, much like the way Turret Tusk is defeated.