Lakitu

"We're gonna spike-bomb you into submission, punks!"

- Lakitu

Lakitus are Koopas who ride clouds through the skies, mostly dropping Spiny Eggs on the ground or near the player. When they are defeated, their clouds can sometimes be ridden for a short amount of time. In other games, however, they take on friendly roles, such as refereeing races, tennis and baseball games, and even filming Mario's adventures. Many of the sports game manuals refer to Lakitu in the singular, indicating that there may only be a specific individual Lakitu involved (who is named for his species, as Toad or Yoshi), and Mario Kart 7 introduces a unique, playable Lakitu character.

Super Mario Bros.
Lakitus make their debut in Super Mario Bros., whose manual describes as "the mysterious turtle who controls the clouds". Lakitus first appear in World 4-1 in this game, where they simply move back and forth at the top of the screen, ducking into their clouds to drop Spiny Eggs (which hatch into adult Spinies upon collision with the ground). Only one Lakitu is present on screen at any given time, and they can be defeated by either a stomp for 800 points or a fireball for 200 points. After being defeated, it eventually respawns if the player remains idle too long. If the player is about to reach the flagpole, then Lakitu stops chasing them, and simply disappears offscreen. A Lakitu also disguises itself as Bowser in World 5-4, but the player cannot reveal it unless they hit the fake Bowser with fireballs.

Super Mario Bros.: The Lost Levels
Lakitus retain their Super Mario Bros. role in the Japanese-only release Super Mario Bros.: The Lost Levels. Like in Super Mario Bros., Lakitus first appear in World 4-1. They retain the same appearance and throw Spinies in the same way they did in the predecessor, however, they are slightly darker. However, in some of the later levels, Lakitu appears lower in the sky, making it easier for Mario or Luigi to defeat him. They also sometimes appear underwater, as seen in World 9. In underwater levels, the outline of Lakitu's cloud is colored gray like with all green enemies encountered there, including the "green" Cheep Cheeps, but this is reverted in the Super Mario All-Stars version, where all green enemies are colored normally regardless of what level environment they appear in.

Super Mario Bros. 3
Lakitus return in Super Mario Bros. 3 after their absence in Super Mario Bros. 2. Once again, they drop Spiny Eggs. Depending on the level, they may throw one of two types: a red egg that hatches into a Spiny on impact, or a green egg that does not hatch, but continues rolling on the ground to harm Mario. Lakitus first appear in Water Land. There is a single-use item, Lakitu's Cloud, which allows Mario or Luigi to skip one level.

In Super Mario Advance 4: Super Mario Bros. 3, a Lakitu also helps in e-Reader use and conversion. Whenever the player wants to scan an e-Reader card, he appears to whisk Mario away from wherever on the map he is on. This Lakitu has a slightly different appearance from the enemy Lakitus found in levels. He goes unused in the European version due to all e-Reader content being removed. He also goes unused in Virtual Console releases due to all e-Reader levels being unlocked by default.

Super Mario World / Super Mario World: Super Mario Advance 2
In Super Mario World and its remake, unlike the past few games, normal Lakitus follow Mario and Luigi rather than moving back and forth. Also, when a Lakitu is defeated by projectiles, Mario or Luigi can ride its cloud and use it to fly to hidden parts of stages and over obstacles temporarily; Lakitu's Cloud simply disappears if it is jumped on. Super Mario World also introduces Lakitu-derived species, such as Fishin' Lakitus, Fishin' Boo, and Lakitu in a Pipe.

Super Mario World is the only game in the main series to feature cloud-riding Lakitus with red shells instead of green. In the Game Boy Advance reissue, however, if Luigi rides Yoshi and spits out a Lakitu from a Pipe, its shell is shown to be green, using a sprite similar to a Koopa Troopa's shell, but with stripes.

Super Mario 64 / Super Mario 64 DS
In Super Mario 64 and its remake, the first two Lakitus seen in this game are the friendly Lakitu Bros., one of whom fills the role of the game's camera; they help Mario toward the beginning of the game, give him hints in Whomp's Fortress, and film his entire adventure. Using, the player can control Lakitu's position and thereby change the camera angle. The cameraman Lakitu can be seen in the introduction and the end credits, and can also be seen via reflections, such as in the room containing the entrance to Snowman's Land.

Lakitus also appear as actual enemies in courses such as Tiny-Huge Island and Rainbow Ride, where they float and drop Spinies on Mario. Defeating these Lakitus rewards Mario with five coins. If they are spawned but do not see Mario, they float around in wide, fast circles. In the former area, it is possible to make Lakitu fly low enough that its cloud is under the water, though this does not affect its behavior. In the DS remake, the Goomboss Battle stage has one Lakitu enemy, and the new level, Sunshine Isles, has two Lakitus in it. They no longer move in their wide, fast patterns, instead following the player at a more steady pace, while slowly moving in a small circle if they do not see them. If Yoshi eats one and spits it out, it spins out while constantly moving in the direction it is spit, though unlike many enemies, it recovers. Yoshi is also capable of turning Lakitus into eggs.

In the original game, Lakitu's Cloud is a simple 2D texture and lacks a face, while the remake gives the cloud the appearance it usually has.

New Super Mario Bros.
In New Super Mario Bros., Lakitus behave the same as they do in the first games, and the Super Mario World ability to take control of Lakitu's Cloud returns, which is mandatory to obtain some Star Coins. They can be defeated for 1000 points with any attack, but shooting them with a fireball or hitting them with a shell are the only ways to keep their cloud intact and therefore render it usable. Lakitus appear in World 2-2 and World 6-A. The boss of World 7 is a Dark Lakitu-like character called Lakithunder, who attacks the Mario Bros. with lightning, and dives down, along with throwing Spinies. Similar to other bosses, Lakithunder needs three hits to be defeated and its cloud disappears with it.

New Super Mario Bros. Wii
In New Super Mario Bros. Wii, Lakitus behave as they did in Super Mario Bros.. This time, they throw Spinies more frequently; Mario, Luigi, Blue Toad, or Yellow Toad can steal their clouds by defeating them in any manner (as opposed to only a fireball previously). Additionally, square clouds spawn Lakitus that throw coins instead of Spiny Eggs. Lakitus appear in Enemy Courses in World 7.

Super Mario Galaxy 2
After being absent in Super Mario Galaxy, Lakitus appear in Super Mario Galaxy 2, behaving as they did in Super Mario 64. They are rare, appearing only in Yoshi Star Galaxy and Starshine Beach Galaxy. Lakitus can be knocked off their clouds if Yoshi eats the clouds with or spits Spiny Eggs at it. Once helpless on its back, Mario or Luigi can run into or jump on the Lakitu to defeat them. If not defeated, the Lakitu creates another cloud. Lakitus respawn a short time after being defeated. They can also be stunned by firing Star Bits at them, although they stay stunned for a shorter amount of time than most enemies. Lakitus provide Star Bits or coins the first three times they are defeated. One notable Lakitu appears as a boss in Yoshi Star Galaxy, called King Lakitu.

New Super Mario Bros. 2
Lakitus return in New Super Mario Bros. 2, unchanged from New Super Mario Bros. Wii. As with other enemies in the game, their shells and Lakitu Clouds turn golden when Mario goes through a Gold Ring, and this causes them to throw coins instead of Spiny Eggs, similar to the Lakitus that spawn from square clouds in New Super Mario Bros. Wii. While in the golden state, if the player manages to take a cloud from the Lakitu, the cloud generates coins similarly to a Gold Block (which is very fast). If a Lakitu is defeated while the Gold Ring is still active, it gives the player 20 Coins, unlike most enemies that give 5.

New Super Mario Bros. U / New Super Luigi U / New Super Mario Bros. U Deluxe
Lakitus make another appearance in New Super Mario Bros. U. In this game, they appear in the levels Blooming Lakitus from Layer Cake Desert, Seesaw Shrooms from Meringue Clouds, and Lakitu! Lakitu! Lakitu! from Superstar Road. They also appear in New Super Luigi U in the levels Spinning Sandstones, Beanstalk Jungle, and Cloudy Capers. Their clouds now mouth to the "bah"s in the music. Lakitus that also throw Piranha Pods, which grow into Piranha Plants, only appear in the level Blooming Lakitus. Otherwise, their behavior is unchanged from New Super Mario Bros. Wii.

Super Mario Maker / Super Mario Maker for Nintendo 3DS / Super Mario Maker 2
Lakitus are available in all styles of Super Mario Maker and Super Mario Maker for Nintendo 3DS. In the Super Mario Bros. and Super Mario Bros. 3 styles, their clouds are slightly larger than the source game; the clouds can be taken in all styles after defeating the Lakitu in any way, regardless of the source game behavior. Giving Lakitus wings makes them fly up and down. Items and enemies can be placed on Lakitus, allowing them to spawn them instead of Spinies.

By shaking the enemy, the Lakitu is removed from its cloud. Other enemies can also be placed in the clouds, and unoccupied clouds can made available - directly or, alternatively, via a pipe or Bill Blaster - for Mario to use.

Lakitus return in Super Mario Maker 2, where they are available in every style except for the Super Mario 3D World style.

Super Mario Run
Lakitus make an appearance in Super Mario Run, where they behave the same as in Super Mario Bros. In Big Spiny Blitz, Lakitus only throw coins instead of Spiny Eggs, while in Lakitu's Revenge, they throw Spiny Eggs and coins.

Super Mario Odyssey
Lakitus return in Super Mario Odyssey as NPCs instead of enemies. They appear in the Sand Kingdom, Lake Kingdom, Snow Kingdom, and Bowser's Kingdom, and generally do not appear until all the main story Power Moons have been collected for a kingdom (most notably, the Sand Kingdom's Lakitu is initially frozen). Mario can use Cappy to capture the Lakitu, who can slowly float with his cloud but is confined to a small area in each kingdom he appears in, and can fish for Cheep Cheeps in the water (or poison in Bowser's Kingdom), most of which give coins after being reeled in. In the Lake Kingdom and Snow Kingdom, the biggest Cheep Cheep instead gives a Power Moon. In the Sand Kingdom, Mario can also fish Captain Toad out of sand, while in Bowser's Kingdom, he can fish for Poochy; reeling either of these in has them reward Mario with a Power Moon. If an enemy gets too close to the Lakitu when he is not captured, he does complain that he cannot fish under these conditions, regardless of whether Mario has captured the enemy in question or not. Otherwise, he sings a song about fishing when not captured. Lakitu is found at the Desert Oasis in the Sand Kingdom, the Courtyard in the Lake Kingdom, the southeastern corner of the Snow Kingdom, and Beneath the Keep in Bowser's Kingdom.

Super Mario Bros.: Peach-hime Kyūshutsu Dai Sakusen!
In the Super Mario Bros.: Peach-hime Kyūshutsu Dai Sakusen!, Lakitus resemble their in-game counterparts, but their clouds have no faces (a pair of Lakitus whose clouds did have faces appeared in the film's opening credits, however). In the movie itself, many Lakitus make their debut toward the beginning of the anime during the Koopa Troop invasion of the Mario Bros.' home. After this, no Lakitus are given major roles until shortly after Mario and Luigi had collected the Super Mushroom. The Mario Bros. are eventually attacked by a Lakitu, who traps Luigi amongst a horde of big-sized Spinies, although Mario manages to escape his eggs. A beanstalk appears and boosts Mario to Lakitu's height. The amused Lakitu then scoffs at Mario and shakes his hand before realizing that it is adjacent to his enemy. Though he attempts to escape, Mario manages to take the cloud, which he tampers with until he accidentally destroys the Spinies, saving Luigi.

The Super Mario Bros. Super Show!
Only one Lakitu (also spelled Lakatu) appears on The Super Mario Bros. Super Show! produced by Nintendo and DIC Entertainment, in the episode "Mario and the Red Baron Koopa." The Super Mario Bros. Super Show! depicts Lakitu as a green, more-reptilian turtle with a large nose, resembling generic Koopa Troopas in the cartoon, who wears a red-lensed, gold-framed aviator's goggles. In the episode, King Koopa (using a magic carpet he has stolen from Sam Shalam) brings Lakitu to the country of Pastaland, where he scares the citizens, as well as Mario, Luigi, Princess Toadstool, and Toad, with Spinies and rain. Afterward, Lakitu helps King Koopa launch the Wicked Weather Satellite, and the two relax atop Lakitu's cloud until Mario, Luigi, and Toad defeat King Koopa and destroy the Wicked Weather Satellite. Lakitu itself is last seen attempting at maintaining its cloud, which has been broken by the Mario Brothers' biplane. Finally, this cartoon episode marked the first time Lakitu's Western name was spoken; King Koopa and Princess Toadstool pronounced it "la-KEE-too."

Koopa seemed to treat Lakitu more like a friend than a servant, as Koopa never once insulted Lakitu or got mad at him.

The Adventures of Super Mario Bros. 3
Lakitu makes a final cartoon appearance as a minor, unnamed character (with no speaking roles) in the The Adventures of Super Mario Bros. 3 episode "Life's Ruff". Compared to the Super Mario Bros. Super Show! counterpart, the one Lakitu seen in this episode resembles more to the games; however, it has a more prominent nose and forehead, and the Lakitu's Cloud is a dark, eyed storm cloud. Lakitu's only role in this cartoon is to throw some explosive Spiny Eggs at Luigi, who is in dog form, to stall him in his chase with Hip and Hop Koopa.

Nintendo Comics System
Lakitu's one and only appearance in the Nintendo Comics System came in the comic "Cloud Burst," which depicted Lakitu as almost identical to how they appeared in games. However, drastic changes were made to this Lakitu's Cloud and shell; although the front of this cloud (which happened to be the only side with a smile) looked similar to game art, this front was attached to a larger, flat cloud where Lakitu kept its things and seemed to live in. This Lakitu's Cloud, which Lakitu identified in one line of dialogue as Fluffy, was also capable of speech, limited free movement, and had a large dissipation plug amidst it. This Lakitu's shell was several colors. It was white, black, blue, and yellow instead of the normal green and white. Lakitu itself was depicted in this comic as a kleptomaniac, stealing mostly everything it saw, including its own king's crown and Koopabits. The Lakitu had also stolen Princess Toadstool's crown, which she desperately needed for her re-coronation ceremony; as such, she sent Mario and Luigi out to find the jeweled headdress (which she thought had been stolen by King Koopa). Lakitu, with orders from its king (who happened not to be aware of the cloud-riding Koopa's mutinous crimes), attacked Mario and Luigi with Spinies; although Mario managed to get away from Lakitu, a less fortunate Luigi was sprung up into its cloud. This Lakitu, despite its later cruelty to the plumber in green, actually started a limited friendship with Luigi as it stole his clothing; however, Luigi would appear to have just been playing along when he started a bond with the turtle, as he had found Princess Toadstool's crown amongst Lakitu's treasures and had to get away with it. In the end, Luigi pulled the cloud's aforementioned dissipation plug (raining Koopabits and the like down at Bowser's troops) and got away with Princess Toadstool's crown along with Mario. While it is unknown what happened to Lakitu, it is assumed that he was reprimanded by Bowser for theft.

Club Nintendo
In its only appearance in the Club Nintendo comics, Lakitu was briefly seen in the opening panel of "Mario will hoch hinaus." It is shown to watch Mario flying, surprised. It does not appear in the comic afterwards.

Super Mario-kun
Lakitu appeared in various volumes of Super Mario-kun where it served as an enemy, and in other issues, Mario Kart referee and an announcer in various Mario Kart tracks. In the latter case, it seems to be more wild than normal, as it bonks Mario with the traffic light.

Super Mario Adventures
Many Lakitus also appeared in Super Mario Adventures, where they briefly attacked Princess Toadstool and her Toads with Spiny Eggs. These Lakitus appeared in an unknown desert area just at a time when Princess Toadstool's troopers were dehydrating; when the gang of Toads first saw a Lakitu's Cloud appear, they mistook it for a harmless raincloud and initiated a rain dance to ensure water. However, when they saw that their actions had only provoked the Lakitus, they declared that they had "done the wrong dance" and chaos ensued. After this brief appearance, it was later revealed that Bowser had kidnapped Princess Toadstool and therefore, it can be assumed that the Lakitus captured her and her gang. Later, during Bowser and the princess's wedding, a Lakitu could be seen tossing confetti.

Mario Kart series
A single Lakitu appears throughout the Mario Kart series and takes on many responsibilities, guiding the race most of the time. He most prominently appears as the referee.

Mario Kart 7
Mario Kart 7 also marks the first playable appearance of a Lakitu in the series. This playable Lakitu has a red shell, unlike the non-playable Lakitu which has a green shell like in previous games; this is the third appearance of a Lakitu with a red shell, the first being Super Mario World, which was released 21 years prior to Mario Kart 7. Lakitu is in the feather weight class, giving him high acceleration, handling, and off-road stats while giving him low speed and weight (he shares these attributes with Toad, Koopa Troopa, and Shy Guy). He is unlocked by winning the 150cc Lightning Cup.

Mario Kart 8 / Mario Kart 8 Deluxe
In Mario Kart 8, the red-shelled Lakitu returns as an unlockable character. He is a slightly heavier lightweight (sharing his stats with Toad, Koopa Troopa, Shy Guy, Toadette, Larry, Wendy, and Isabelle), being slightly more focused on speed and weight than acceleration, handling and grip. Lakitu is the Staff Ghost for and Dragon Driftway. Additionally, the latter track has images of Lakitu in the tunnel and several stone Lakitus in martial arts poses. Lakitu also appears on the poster of the fictional film Kung Fu Lakitu, seen in the background of.

Lakitu returns in the Nintendo Switch port Mario Kart 8 Deluxe. As a playable character, he now shares stats with only Bowser Jr. and Koopa Troopa. He is also the 200cc staff ghost for. Similarly to Dragon Driftway, Dragon Palace features art and statues of Lakitus in martial arts poses.

Mario Kart Arcade GP DX
In an update on December 12, 2018, the red-shelled Lakitu was added to Mario Kart Arcade GP DX as a playable light character with average acceleration, poor speed and great handling. He shares these statistics with Bowser Jr., Toad, and Don-chan. This is the only Mario Kart Arcade GP title to feature him as a playable character.

Mario Kart Tour
The red-shelled Lakitu returns as a playable character in Mario Kart Tour. He was added as a playable character during the Tokyo Tour, with the Triple Green Shells as his special item, which is shared with other drivers including Iggy, Koopa Troopa, and Dry Bones.

Yoshi's Safari
A lone Lakitu appears in Yoshi's Safari, and is fought as a miniboss in the Dark Realm stage Ghost Mansion, despite this being an uncharacteristic type of location. Like other Lakitus, it attacks by throwing Spiny Eggs, though unlike most other enemies in the game, it doesn't flinch upon being attacked. It reappears in Bowser's Castle in a long round of rematches against other minibosses; it is here battled after Boomerang Bro and before Sledge Bro.

Super Mario World 2: Yoshi's Island / Yoshi's Island: Super Mario Advance 3
Because of the player playing as Yoshis, Lakitu skills are better compared to those from the Super Mario series in Super Mario World 2: Yoshi's Island and its remake. Lakitus are featured so prominently that they have three stages ("Watch Out For Lakitu", "Lakitu's Wall", and "The Cave Of The Lakitus") named in its moniker. The game is the first chronological appearance of Lakitus. In this game, Lakitus chase their opponents in the same manner that they did in Super Mario World, although the Lakitus' mechanics are changed the most in that they now use cursors to throw Spiny Eggs; if a Yoshi touches one of these cursors, Lakitu throws an egg towards the Yoshi's spot. Lakitus' attacking methods are also changed by the fact that Spinies themselves do not exist in Super Mario World 2: Yoshi's Island, meaning that their eggs simply explode upon contact with the ground. The game also introduces the common, wall-bound Wall Lakitu sub-species, as well as a rarer Aqua Lakitu which uses a snorkel to live underwater and an even rarer Thunder Lakitu creature (found only in the level "BLIZZARD!!!") which can emit thunderbolts at oncoming Yoshis. The game also reuses Super Mario World's ability to hijack Lakitu's Cloud and gives the Fishing Lakitu a return appearance, although rather than tempting Yoshi with a 1-Up Mushroom (as it did in the previous game), the Fishing Lakitus of Yoshi's Island rather use actual fishing hooks to grab Baby Mario and run away with him.

Tetris Attack
When the largely Super Mario World 2: Yoshi's Island-themed game Tetris Attack was localized from the Japanese game Panel de Pon, Lakitu took the role as a hero in place of the wind fairy, Windy. During the events of Vs. Com, Lakitu is hypnotized by Bowser and Kamek along with other creatures. Yoshi, bent on freeing all his friends, then travels to the Breeze Stage and fights Lakitu and its Goonie ally, which breaks the enchantment and reforges Lakitu's friendship with Yoshi. Like the majority of Tetris Attack bosses, Lakitu is also playable in that game's Time Trial mode, which makes Tetris Attack the first game to feature a playable Lakitu and the only game where a generic Lakitu can be taken control of by the player.

Yoshi's Story
Lakitus also appear in Yoshi's Story, but with a less significant role and different attacks. In this game, they now throw rocks, spiked balls, and sometimes melons instead of Spiny Eggs, but they still ride on clouds, which Yoshi can use upon its defeat. Their clouds are different from normal: their smile is red and more at the bottom. Lakitus themselves also appear different, having rosy cheeks and separate lenses on their goggles. One Lakitu, called a 「ウォータージュゲム」 (Wōtā Jugemu, Water Lakitu), drops water streams that can push Yoshi down a pit near the end of Shy Guy Limbo.

Yoshi Touch & Go
Lakitus fly by the top screen in Yoshi Touch & Go. When hit by an egg, they are worth five points. In Challenge mode, they give 15 seconds. In addition, Wall Lakitus appear as enemies.

Yoshi's Island DS
Lakitus and Wall Lakitus reappear in Yoshi's Island DS, acting like they did in Super Mario World 2: Yoshi's Island. Other than the updated graphics, they are completely unchanged.

Yoshi's New Island
Lakitus reappear once again in Yoshi's New Island, behaving identically to how they did in previous Yoshi's Island games.

Yoshi's Woolly World / Poochy & Yoshi's Woolly World
Lakitus return in Yoshi's Woolly World, behaving exactly the same as in the previous games. Their first appearance is in Spiky Stroll.

In the Nintendo 3DS port Poochy & Yoshi's Woolly World, a Gold Lakitu also appears in Gold Rush Mode of Poochy Dash. In the minigame, it drops golden Beads for Poochy to collect.

Mario vs. Wario
A single Lakitu makes a small appearance in Mario vs. Wario, appearing as a mailman who delivers Wario's letter to Mario at the start of the comic. He wears a blue cap and have a blue rucksack. Also, his cloud is shown to have a little tail when moving.

Super Mario Kodansha manga
In the second Yoshi's Safari volume of the Super Mario Kodansha manga, a Lakitu alongside other enemies (now depicted with halos) are accidentally killed by Mario and his friends when they are trying to outrun a Chargin' Chuck. The souls of the enemies are absorbed into the Big Boo.

Mario's Tennis
A Lakitu makes a small appearance as an umpire in Mario's Tennis, released on the Virtual Boy. Its fishing pole holds a screen that shows information about the score in each match.

Mario Power Tennis
In Mario Power Tennis, like they do in the Mario Kart series with falling racers, Lakitus help retrieve balls that can no longer bounce. Lakitu also appears in three minigames in that game as well. In the minigame Chain-Chomp Challenge, it holds the game timer to tell the player how much time is left during the game as well as the total score in Balloon Panic. Lakitu is also responsible for starting the Artist On the Court minigame with its traffic lights from Mario Kart: Double Dash!!.

Mario Tennis Open
Lakitu appears in Mario Tennis Open, with the same role he had in Mario Power Tennis: saving balls that cannot bounce anymore. As opposed to the aforementioned predecessor, however, Lakitu appears in no minigames, not even in Super Mario Tennis, which is a minigame based upon Super Mario Bros., due to none of the levels being based on those that had a Lakitu in it. As such, Lakitu appears less often than before. It has tennis gear though, that can be used by Miis.

Mario Tennis: Ultra Smash
Lakitu has the same role in Mario Tennis: Ultra Smash as it did in the previous Mario Tennis game.

Mario Tennis Aces
Lakitu appears in Mario Tennis Aces, reprising its role from the previous Mario Tennis games. Lakitu also appears in Blooper's entrance animation, where it uses a fishing pole to carry a bucket that Blooper them jumps out of.

Super Mario RPG: Legend of the Seven Stars
Lakitus make their RPG debut as a somewhat uncommon enemy in Super Mario RPG: Legend of the Seven Stars. In this game, Lakitus for the most part take up their role in other games, although one noticeable change is given to them: rather than throwing Spinies, Super Mario RPG Lakitus toss that game's similar Spikeys. Enemy Lakitus appear in four different levels in the game, and all of these Lakitus behave differently based on the level they appear in. Despite their appearances being fairly spread out, there is no more powerful sub-species of Lakitus to take their place later in the game.

The first Lakitu Mario encounters is found in Mushroom Way. This Lakitu throws Spikeys down at Mario, but cannot be attacked because it flies so high above the ground, out of Mario's jumping range (and would make for a rather challenging enemy so early in the game if it could be attacked). The next one is found shortly afterward in Rose Way; this Lakitu (who is depicted with a Fishin' Lakitu pole on the overworld) attacks by lowering Shy Guys down at Mario and Mallow. The crew (which then consists of Mario, Mallow, and Geno) finds the last Lakitu in Booster Pass, where it attacks with Spikesters. Unlike the Lakitu from Mushroom Way, the Lakitu at Booster Pass can be attacked by scaling one of the rocky cliffs and jumping on the enemy from above. Lakitus can also be fought in the enemy corridors of Bowser's Keep. In battle, Lakitus often use quick, hard-to-dodge attacks.

Although Lakitus have a minor role in this game, a huge, mustachioed Lakitu actually plays a vital part in Super Mario RPG: Legend of the Seven Stars by operating a bus to transport the heroes from Nimbus Land to Bowser's Keep. Earlier in the game, another Lakitu appears in Tadpole Pond as a helper of Frogfucius; this one carries the sage across the lake to talk to Mallow and Mario when they first arrive, to give the illusion that he can float in midair (though the illusion is ruined when the Lakitu lowers and can be seen fully on-screen, but they recover soon after); the Lakitu is also present when Frogfucius admits to Mallow that he is not a tadpole. Both these Lakitus appeared riding a large cloud float based on the former's bus during the game's ending sequence.

Super Mario RPG was also initially going to feature a Lakitu helper in Booster Tower.

Game & Watch Gallery series
In Game & Watch Gallery, in the Modern version of Octopus, a Lakitu appears and drops a heart if Mario has any misses at 200, 500, or 700 points.

In Game & Watch Gallery 2, in the Modern version of Parachute, a Lakitu appears and fishes out any parachuting character who lands in the water, causing Mario to get a miss.

In Game & Watch Gallery 3, in the Modern version of Turtle Bridge, a Lakitu appears and drops a heart if Toad has any misses at 200, 500, or 700 points.

In Game & Watch Gallery 4, in the Modern version of Rain Shower, a Lakitu appears and drops a heart if Mario has any misses at 200, 500, or 700 points. A Lakitu also reprises its role in Octopus.

Mario Party
In Mario Party, Lakitu holds a sign which displays the type of mini-game players are going to play. In the ending to Mario's Rainbow Castle, a Lakitu saves the character who came in fourth place from falling and carries them off.

Mario Party 2
In Mario Party 2, Lakitu appears in Shy Guy Says and acts as a visual indicator for how much time left players have to raise a flag. He moves from left to right and does so faster as the minigame progresses.

Mario Party 3
In Mario Party 3, a Lakitu appears during the intro and brings Mario and his friends a toy box containing the "Mario Party" board game. When the player is choosing the settings for Story Mode, three Lakitus hold the character selection, CPU difficulty option, and mini-game selection each. Lakitus appear in Mario's Puzzle Party, Frigid Bridges, and Chip Shot Challenge. In the first, Lakitus hand players bricks and Thwomps. In the second, Lakitus save players that fall into the water. In the third, a Lakitu appears in the intro to drop a flag into the hole.

Mario Party 4
In Mario Party 4, Lakitu appears in the intro of Fish n' Drips and holds a Cheep-Cheep at the end of his fishing rod. If a player falls into a pit in Dungeon Duos, Lakitu carries them back up.

Mario Party-e
Lakitu appear in the Mario Party-e minigame Lakitu's Luck. The player must stop a roulette held up by a Fishing Lakitu to win or lose something.

Mario Party 5
In Mario Party 5, the name Lakitu Capsule (later named Lakitu Orb) makes its first appearance and allows players to steal Capsules of their choice from other players.

Mario Party 6
In Mario Party 6, Lakitu appears in the minigame Jump the Gun where he hauls a player back onto the last Bullet Bill they stood upon.

Mario Party Advance


In Mario Party Advance, Lakitu appears in Lakitu House in Shroom City. He is an avid Toad Force V fan, and carries a Fishing Pole with a Toad Force V action figure on the end of it.. When approached, asks the player for a favor. If accepted, he explains that he is a huge fan of the show Toad Force V, and can name just about every single line of dialogue from memory. However, he says that he forgot one of the most notable lines from episode 28, and tells the player to go ask another fan of the show who lives in the Mushroom Condo. Once they go to his apartment, Mushbert says that the classic line is "I'm an iron 'shroom!" After going back to Lakitu and telling him the line, he thanks them and as a reward, gives them the Bait 'n Wait Gaddget. The credits state that Lakitu secretly desires to become a screenwriter.

Lakitu also appears as the game's minigame referee. At the start of a minigame, Lakitu (and its whistle-blowing cloud) alerts players to start and announces the end when time runs out for minigames.

Mario Party 7
The Lakitu Orb makes a return appearance in Mario Party 7's Neon Heights, where players can use it to steal one of Koopa Kid's Treasure Chests at random, awarding the player with the item inside (which can vary in helpfulness). Additionally, Lakitu helps players that fall in Fun Run.

Mario Party 8
In Mario Party 8's Test for the Best, Lakitu holds up the 6,000 point sign with his fishing pole. One Lakitu appears in the minigame Glacial Meltdown where, instead of throwing Spinies at the player, this Lakitu strangely throws Buzzy Beetles at the player for them to jump on and hit their opponent.

Mario Party 9
In Mario Party 9, a Lakitu is one of the game's twelve bosses. It is the miniboss in Toad Road in Solo Mode and the first boss to be fought. The players fight it in the minigame Sock It to Lakitu, where players must hit blocks to send varying numbers of Bullet Bills at it. Lakitu attacks the players by throwing Spinies at them. When Lakitu's health is half depleted, it throws larger Spinies onto the field.

Mario Party: Island Tour
Lakitus reappear in Mario Party: Island Tour as non-playable characters. One appears in the minigame Pachinko Wizard where it throws Spiny Eggs at the players, who are trying to stand in safe places. The last one standing wins. In the minigame Pool Buoy, Lakitu flies above the pool, throwing flag buoys; players must get the most points to win. Red buoys are worth one point and gold buoys are worth three. They also appear in Perilous Palace Path with the item Lakitu Leech, which, similarly to Mario Party 5, allows the user to steal an item (a random one if the target has 2) from the player of choice.

Mario Party 10
In Mario Party 10, Lakitu appears in the minigame Paintball Battle once a player has been eliminated and drags them away.

Mario Party: Star Rush
In Mario Party: Star Rush, there is a space in Toad Scramble mode with Lakitu's Cloud on it. When landed on, the player can pay one coin for Lakitu to transport them to another player's space.

Mario Party: The Top 100
In Mario Party: The Top 100, Lakitus replace Kleptos in Paths of Peril.

Super Mario Party
Lakitu appears in Super Mario Party, behaving the way a Boo does in Mario Party to Mario Party 3 and stealing coins for free or a Star for 30 coins.

Mario Party Superstars
In Mario Party Superstars, Lakitus have been added to Peach's Birthday Cake. If the player lands on an Event Space, a Lakitu asks if they want a strawberry to be planted there. The Lakitu can throw a Piranha Pod for five coins or a Big Piranha Pod for thirty coins. Laktius have the same role in Mario's Puzzle Party, Dungeon Duos, and Paths of Peril.

Super Smash Bros.
In Super Smash Bros., a Lakitu Bro sometimes appears in the background of the Peach's Castle stage.

Super Smash Bros. Melee
In Super Smash Bros. Melee, a Fishin' Lakitu makes a cameo appearance in the background of the Yoshi's Island stage. A normal Lakitu can be seen in the upper part of the Mushroom Kingdom stage, alongside two green Koopa Troopas and a Goomba. Also, a Lakitu appears as a trophy, which can be obtained at random in one-player modes or the Lottery.

Super Smash Bros. Brawl
Lakitu appears again in Super Smash Bros. Brawl as an Assist Trophy character, appearing in its original 8-bit form from Super Mario Bros. It tosses Spinies on the ground when released from the Assist Trophy, hurting players who hit the Spinies. It is, however, one of the few Assist Trophies that can be attacked and defeated. Also, the Mario Kart 64 incarnation of Lakitu appears as a sticker.

Super Smash Bros. for Nintendo 3DS / Wii U
Lakitu reappears in Super Smash Bros. for Nintendo 3DS and Super Smash Bros. for Wii U as an Assist Trophy character, reprising its role from the predecessor. Lakitus also appear as Smash Run enemies in Super Smash Bros. for Nintendo 3DS, this time in their modern look. Here, they drop Spinies down onto the ground from above.

Super Smash Bros. Ultimate
Lakitu and Spiny appear together in Super Smash Bros. Ultimate as an Advanced-clas Grab-type primary spirit. When this spirit is equipped, the fighter's weight is reduced, making them faster but easier to launch. In World of Light, the spirit can be found in the Mysterious Dimension sub-world of the Dark Realm. The spirit battle has Iggy and eight tiny red Bowsers as opponents.

Mario Golf series
Lakitu has friendly roles once more in the Mario Golf series. However, its figure is not so important as in other spin-off series. Its most important role is saving balls that ends up in water, thus signaling the Water Hazard. This is its only role in normal games though. In Speed Golf games, it also takes the role of signaling the player when to start playing just like they do in the Mario Kart series.

Mario Golf
In Mario Golf, perhaps with influence from Super Mario 64, places a Lakitu in the role of a cameraman and referee of the Speed Golf sub-game with his traffic lights from Mario Kart 64 that can be seen at the start of the first hole of any course.

Mario Golf: Toadstool Tour
Lakitu is used as catcher of balls lost to water hazards and tree hazards in Mario Golf: Toadstool Tour, which also featured a course called Lakitu Valley (which despite its name has little to do with Lakitus). Also in the game, he is served as the referee of the Speed Golf sub-game once again, but this time, with his Double Dash!! traffic light.

Mario Golf: World Tour
Lakitu makes an appearance as the referee of the Speed Golf sub-game for the third time in Mario Golf: World Tour with his traffic light from Mario Kart 7. Their name can also appear on the tournament scoreboard of the Castle Club, usually hanging in ranks close to last place. He welcomes players at the Sky Island entrance, and his golf gear is available for Miis to use. Again, he retrieves balls that fall into water hazards, as seen in the transition which follows once that happens.

Paper Mario
In Paper Mario, Lakitu are found only in the area Flower Fields, where they aid Huff N. Puff in his plot to cover the flora-filled place with clouds. In this game, Lakitus, as well as throwing Spiny Eggs, employ a new tactic: if one sights Mario in the field, it charges towards him, attempting to ram the plumber. As well as appearing as generic enemies, Lakitus appear as mini-bosses at least three times in Paper Mario. The Lakitus in this game appear to directly serve Huff N. Puff, rather than just Bowser.

Two notable Lakitus in this game are Lakilester, who joins the party after a fight, and his girlfriend Lakilulu.

Three Lakitus and a Yellow Magikoopa act as mid-bosses, trying to prevent Mario from destroying the Puff Puff Machine.

Paper Mario: The Thousand-Year Door
In Paper Mario: The Thousand-Year Door, Lakitus appear as rare enemies since only one appears in the main story, which is a part of Spike Storm, a Lakitu/Spiny team Mario and his partners fight in the Glitz Pit's minor league. Additionally, a more powerful sub-species known as the Dark Lakitu, as well as the regular ones, appear in the Pit of 100 Trials. However, Lakitus are more common in case of NPCs, such as Laki, a train enthusiast found near the Excess Express boarding area and a gray Lakitu with a camera in the Glitz Pit, as well as Lakitu crowd members.

Super Paper Mario
As per usual with Mario RPGs, Lakitu is a rare enemy character in Super Paper Mario. In this game, Lakitus are only seen in areas such as the Dotwood Tree and Overthere Stair; however, the aforementioned Laki character from Paper Mario: The Thousand-Year Door is given a reference in some Merlee's Mansion graffiti in this game and a Lakitu (despite his species's obscurity in Super Paper Mario) can appear as one of the randomly-generated characters on the first page of the Japanese Super Paper Mario website. The Lakitu Catch Card in Super Paper Mario states Lakitu's motives for throwing Spiny Eggs at opponents: Lakitu's actions are because someone "made fun of its glasses". It's implied that Laki wrote graffiti on the wall of Merlee's Basement.

Paper Mario: Sticker Star
Lakitus make another Paper Mario appearance in Paper Mario: Sticker Star. Despite most of the enemies in the game having new appearances, Lakitu has retained his form from the last two Paper Mario games. Only one appears in the game and is found in Whammino Mountain as an obstacle, throwing Spinies. By grabbing a Super Star nearby, Mario can run through the Spinies and to the top of the mountain. Though the Lakitu flies high, he can be defeated at the top of the mountain if Mario quickly jumps into him when he drifts downwards, and this hurt frame can be seen. However Lakitu has other hurt frames that went unused, suggesting that he was planned to be an actual enemy. Additionally, unused graphics for a fishing pole associated with Lakitu's graphics exist in the data.

Paper Mario: Color Splash
While Lakitus do not appear in Paper Mario: Color Splash, Luigi briefly mentions that "Lakitu's not here to save us" while they drive across the Rainbow Road leading to Black Bowser's Castle.

Mario & Luigi: Superstar Saga / Mario & Luigi: Superstar Saga + Bowser's Minions
Lakitus appear in a minor role in Mario & Luigi: Superstar Saga, the first game of the Mario & Luigi series, and the remake, Mario & Luigi: Superstar Saga + Bowser's Minions. A Fishin' Lakitu with a red shell appears every time a Mario Brother levels up, carrying a selecting device that allows the player choose which stat they wish to add bonus points to (on top of the normal points gained while leveling up). Once selected, the device then flips over and becomes a roulette that determines how many points that stat earns, from one to three. The only other appearance of Lakitus in the game is before the final battle with Fawful, where a cutscene depicts a pair of Lakitus holding up spotlights to reveal Fawful's cloakless form.

A sub-species of Lakitu, called Lakipea appears in the game. Lakipeas throw Sharpeas, and can be found in the northeastern area of the Beanbean Kingdom near the entrance to Teehee Valley.

The remake also gives Lakitu a more significant role in its Minion Quest: The Search for Bowser mode, where one serves as the sidekick and adviser to Captain Goomba and his squad, often scouting for minions and lost soldiers during his quest to rally Bowser's army and rescue their king. He first appears in the Beanbean Kingdom, when Captain Goomba and Captain Shy Guy are ready to take on the brainwashed Larry Koopa and his minions; he diverts them to a hidden place in the outskirts of the castle town and explains what he's up to. Lakitus also appear as units in the missions A Cloudy Day, Chain Chomp and Spike Stomp, Pokey Panic, Rumble in the Castle!, Goomba's Worth and The Mightiest Minions. Their special attack is Chain Stomp, which allows them to stomp on an enemy twice. They are strong against Sharpeas and Spinies, and weak against Shy Guys.

Mario & Luigi: Partners in Time
Lakitu's minor, friendly roles in the Mario & Luigi series continued with Mario & Luigi: Partners in Time, where he takes on his role of level up assistant yet again. A Lakitu with a camera (quite possibly one of Super Mario 64 ' s Lakitu Bros.) also goes to Peach's Castle presumably to report on the launch of Professor Elvin Gadd's Time Machine towards the beginning of the game; when Toadsworth's fainting faces Mario with the challenge of retrieving a Refreshroom from the elderly Toad's room, this friendly Lakitu reporter aids the plumber with a "cloud-cam view" of the castle, actually the bird's-eye map that Mario, Luigi, and their baby selves continue to use throughout the rest of their adventure. The Lakitu then flies off and is never seen again; as a matter of fact, the only other generic Lakitu seen in Mario & Luigi: Partners in Time is an unnamed agent of Lakitu Travel who transports Kylie Koopa and Toadbert to the Star Shrine right before the battle with Elder Shrooboid. However, another Lakitu sub-species can be fought in the Vim Factory; these Shroob-like Lakitus, the Lakitufos, fly on UFOs rather than clouds, have antennae, and beam down Spiny Shroopas rather than throwing Spinies.

Mario & Luigi: Bowser's Inside Story / Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey
Lakitu kept his role in the Mario & Luigi series for a third time in Mario & Luigi: Bowser's Inside Story and the remake Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey as the level up assistant yet again. However, this is his only role. Two new species of Lakitu are also introduced: Glam Lakitu and Lakitu King, respectively.

Lakitus also appear in Bowser Jr.'s Journey as enemies and recruitable allies, where they are strong against Spinies and weak against Captain Shy Guy.

Mario & Luigi: Dream Team
While a Lakitu doesn't appear anymore in Mario & Luigi: Dream Team while leveling up, they appear as enemies only. They appear as a common enemy in Dreamy Driftwood Shore. Outside of battle, Lakitus can either swoop down to run into Mario, or they can throw a Spiny Egg, causing a Spiny to appear when it hits the ground. They throw Spiny Eggs (or Mushrooms on rare occasion) in battle. The Spiny Eggs can be hit back with the hammer. Two new species of Lakitus also appear: Lakitu Rs, a stronger version of Lakitu in Dreamy Neo Bowser Castle, and Commander Lakitus, which appear in Somnom Woods and appear groups of two and fight in the background by ordering certain attacks to Boomerang Bros.

Mario & Luigi: Paper Jam
Lakitu plays an important role in Mario & Luigi: Paper Jam. They host the Lakitu Info Center in said game. In it, the player can play mission and minigames which goals are often rescuing Paper Toads, crucial in continuing the story. After a certain amount of sidequests are cleared, the player is rewarded with a Battle Card.

Yakuman DS
Lakitus appear in the Mario-themed mahjong game Yakuman DS as the host of the tutorial, as well as providing advice to the player during games. He wears an academic cap, as he knows how to play very well.

Mario Baseball series
In both Mario Superstar Baseball and Mario Super Sluggers, a green Lakitu takes the role of an umpire just as it did in Mario Tennis. This time, it calls the strikes, outs, and announces the start or the end of any exhibition game. Lakitu is also the only character in the Mario Baseball series to have dialogue but not be playable.

Super Princess Peach
Bowser brings many Lakitus with him (who in this game fight with appearance and Spiny Egg-throwing mechanics similar to those seen in Super Mario World 2: Yoshi's Island) when he invades Vibe Island in Super Princess Peach, and some of them (the Calm Lakitus) are even made drowsy by the Vibe Scepter (only sneaking past these sleeping Lakitus can keep them from waking up and fighting like normal Lakitus). Super Princess Peach also brings back Fishing Boo and introduces a Calm variety.

Mario Hoops 3-on-3
In Mario Hoops 3-on-3, Lakitu holds the ball on its fishing pole.

Mario & Sonic at the Olympic Games
In the Wii version of Mario & Sonic at the Olympic Games, Lakitus appear as referees in several Events, and one appears refereeing Archery in the game's opening. In the Nintendo DS version, Lakitus also appear as referees and judges in various events.

Mario & Sonic at the Olympic Winter Games
Lakitu returns as a referee in the Wii version of Mario & Sonic at the Olympic Winter Games. Additionally, a Lakitu appears in Dream Ice Hockey, where it drops the puck onto the rink for the puck toss, and also drops Wild Balls onto the ice at various intervals in the event.

In the Nintendo DS version, Fishin' Lakitus appear in some Dream Events to inform players of the lap count and save them from falling. A Lakitu also appears in the Adventure Tours mode, where it hosts the Short Track 500m and Intense Short Track missions for Daisy to unlock the Meteor Curling Stone.

Mario & Sonic at the London 2012 Olympic Games
Lakitu appears again as a referee in the Wii version of Mario & Sonic at the London 2012 Olympic Games. Lakitus also appear as characters that can be spoken to in London Party mode in order to play minigames and earn stickers. Lakitus also appear as an element in several of the minigames as well; for instance, Lakitus appear in 10km Marathon Swim in the Nintendo 3DS version, where they hold the drinks that the characters need to collect to progress.

Also in the Nintendo 3DS version, Lakitu appears in the Story Mode, where it is first seen talking to Magikoopa at Stonehenge before leaving, and later appears at the opening ceremony for the Olympic Games. Lakitu makes a larger appearance in the bonus episodes, where it first appears giving Bowser a bad introduction to London, and notices with the other minions that Bowser seems to be in a particularly bad mood. Lakitu accompanies Bowser to the challenge for him that they had set up for him with Donkey Kong, though leaves early to set up a challenge with Knuckles and Vector. To do this, Magikoopa transforms Lakitu to look like Charmy, and although initially confusing Knuckles and Vector it manages to distract them by doing an impression of Charmy. After Bowser wins the match, Lakitu stays behind to try and calm down Knuckles and Vector. It also appears in the last episode to help set up another match for Bowser, and celebrates with the other minions when his mood improves. A badge of Lakitu can be obtained from the badge machine. Fishin' Lakitus also appear in 10km Marathon Swim to provide the character with drinks.

Mario & Sonic at the Sochi 2014 Olympic Winter Games
Lakitus appear in Mario & Sonic at the Sochi 2014 Olympic Winter Games as characters that need to be found in certain Action & Answer Tour events. Another Lakitu appears using its fishing pole to hold the starting lights in Groove Pipe Snowboard and Roller Coaster Bobsleigh in Mario & Sonic at the Sochi 2014 Olympic Winter Games. A Lakitu also appears to drop the puck onto the rink for face-offs in Ice Hockey and Snow Day Street Hockey, where in the latter event, one also appears to move the bonus goal around on the Coin Street rink.

Mario & Sonic at the Rio 2016 Olympic Games
In the Wii U version of Mario & Sonic at the Rio 2016 Olympic Games, Lakitu appears as a referee for Triple Jump, Javelin Throw and Boxing. Lakitu also appears on Copacabana Beach after every five Gold Medals or 1st Place Medals have been earned in tournaments. By talking to it, the player receives thirty coins and Rings as a reward. A Lakitu Mii outfit also appears in this game, which must be collected in two separate head and body parts, and if worn while speaking to Lakitu on the beach it gives the player double the reward. In the Nintendo 3DS version, sprite of a Lakitu from Super Mario Bros. appears as a character wall in Golf Plus, where it is an obstacle that does not allow the ball to pass through it but disappears once it is hit by a ball. Lakitu returns as a referee for several events in Mario & Sonic at the Rio 2016 Olympic Games Arcade Edition.

Mario & Sonic at the Olympic Games Tokyo 2020
Lakitu appears again as a referee for both regular and 2D events in Mario & Sonic at the Olympic Games Tokyo 2020. In the Sport Climbing event, a Lakitu uses its fishing pole to pick up characters who fall off of the wall, at which point it transports them back to the last checkpoint that they reached (or back to the start if they have not yet reached a checkpoint).

Mario Sports Mix
Lakitu appears in Mario Sports Mix where it served as the referee of the basketball, hockey, and dodgeball matches. It drops the puck in hockey matches during a face-off, and throws the dodgeball or basketball in the air for basketball and dodgeball matches during a tip-off.

Fortune Street
In Fortune Street, Lakitu appears when Venture Card #92 is drawn. It travels along the board and forces all shops it passes by to close for the day.

Mario Pinball Land
A single Lakitu appears in Mario Pinball Land. When the player goes to the Shifting Sands world, they must take the left path (they need four Power Stars) to encounter Lakitu. It cannot be defeated, as it floats and therefore is unreachable: instead, they must defeat 4 Spinies to obtain a Power Star.

Dance Dance Revolution: Mario Mix
Several Lakitus appear in Dance Dance Revolution: Mario Mix and are portrayed differently throughout the worlds. There are 3 items to buy in their shops, and except for the first two worlds, they are optional to visit. In the first two worlds, Lakitu plays a prominent role. In World 1, one asks Mario or Luigi to rid his garden of a group of rowdy Koopa Troopas. After doing that, he gives them the key to Truffle Towers. In World 2, a Pirate Lakitu has a powerful motor named the Boogie Booster that is needed to pass over a whirlpool, but the player must first beat the Lakitu at a fishing contest, as he claims the motor is not for sale. Eventually the player beats him, obtains the motor, and ventures into the whirlpool.

Puzzle & Dragons: Super Mario Bros. Edition
Lakitus appear in Puzzle & Dragons: Super Mario Bros. Edition as enemies with high attack and average HP. Their attribute is Light, which makes them strong against enemies with the Dark attribute. Their maximum level is 99.

Their main skill is Cloud Guard while their helper skill is Auto Heal. Cloud Guard halves the damage received by enemies for 1 turn. Auto Heal recovers a small amount of a character's HP each time the player clears Orbs.

Dr. Mario World
Lakitus debut in the Dr. Mario series as assistants in Dr. Mario World. Their stage mode function is granting bonus points for capsules remaining on stage clear, where each remaining capsule grants 80 points at the first level and 400 points at the maximum level (50 and 200 respectively prior to version 2.3.0). In versus mode, the effect is to grant a chance that the player's first six capsules will be of matching-color, where it is 10% at the first level and 50% at the maximum level. The assistant is rewarded in stage mode after clearing the first area in World 30.

The April 26, 2020 update introduces one as a doctor, under the name Dr. Lakitu. This doctor is available as a special stage reward in World 15. Dr. Lakitu's skill is the same as Dr. Toadette except it affects less objects but the skill meter charges faster. Their stage mode skill changes one object into a handy box, in which viruses are prioritized as changed objects. This skill is represented by them flying on a cloud and leaving a trail of clouds, while at that time the object is transformed by clouds. Coins, capsules, objects that can eliminate viruses (e.g. Exploder), and objects that cannot be eliminated (e.g. Empty Block) cannot be transformed. Their versus mode skill hides a number of the opponent's viruses in clouds, where more viruses are hidden at higher levels, the amount being up to 9 viruses at the maximum level (7 prior to season 7).

The Legend of Zelda series
Lakitu is notable for appearing in games outside of the Mario series such as the Legend of Zelda game The Legend of Zelda: The Minish Cap. In this game, Lakitus were recognizable, but their clouds had no smiles, they seemed to not wear goggles, their hair was thicker (actually resembling Lakitu's hair as it appeared in Mario Superstar Baseball), and they threw thunderbolts rather than Spiny Eggs (much like the Mario enemy Thunder Lakitu). They are found in the Cloud Tops area and the corresponding dungeon, the Palace of Winds. Link has to attack them from afar, as the Lakitu hides in its cloud if he gets too close. Additionally, Link can use the Gust Jar to remove the cloud and render the Lakitu defenseless.

Game Boy Camera
A Lakitu, along with other Mario series characters, appear as a stamp featured on the Game Boy Camera. This stamp, like with the others, can be placed in the photos the player takes.

WarioWare: Touched!
In the microgame Clawing for More in WarioWare: Touched!, Lakitus from Super Mario Bros. are among the random sprites that can be released from the ball after it is broken open.

Tetris DS
A Super Mario Bros. Lakitu sprite is the opponent icon in the fourth difficulty level of the Vs. CPU mode featured in Tetris DS's Standard Mode, as well as the player's own icon in various other Standard Mode games.

Augmented Reality Games
A Lakitu randomly appears in the Free Fishing minigame included in the Augmented Reality Games software on the Nintendo 3DS, in which it fishes for Bloopers. Such Bloopers can also be caught by the player, but they must be very quick, as Lakitu appears for a short time only.

Nintendo Badge Arcade
Lakitus from Super Mario Bros., Super Mario Bros. 3, Super Mario World, and Mario Kart 8 appear as badges in Nintendo Badge Arcade.

Physical appearance
Lakitus are cloud riding Koopas known for throwing Spinies. They have small eyes and noses, wear thick goggles (or glasses) and are usually depicted with three small strands of hair. Lakitus have a ring pattern on their shells rather than the hexagon pattern featured on those of Koopa Troopas and Hammer Bros, and are also shown not to wear any footwear, unlike other Koopas. Lakitus are almost always seen riding small smiling white clouds similar to Cloud Blocks, although other colored clouds have been shown, such as Lakithunder's and King Lakitu's stormy angry cloud, or Lakilulu's pink cloud.

Although Lakitu's goggles are generally shown to have temples, the playable Lakitu in the Mario Kart series has straps instead. This also applies to the referee Lakitu, who sports a snorkeling mask on tracks that feature underwater driving.

Speech
Lakitus were first shown speaking in The Super Mario Bros. Super Show!, where a Lakitu spoke with a Brooklyn accent. In the games, Super Mario Kart first depicted Lakitu speaking in the game manual, where he narrates the instructions to the reader. Starting from Super Mario 64, Lakitus received text dialogue, which would be frequently used in a multitude of future installments. Lakitu gained an actual voice for the first time in Mario Superstar Baseball. While Lakitu generally speaks in grunts, sighs, and yells, he is notably one of the few members of Bowser's army (along with Magikoopas and Hammer Bros) that have been portrayed speaking with actual words. In the Mario Baseball series, Dex Manley voices Lakitu with various umpire calls, such as "Strike", "Out", and "That's the ball game!" In modern games, Tadd Morgan does not portray Lakitu with as many words, though he can be heard saying short phrases such as, "Haha, yeah!" and "Oh, wha?"

Portrayals

 * Dex Manley (2005-2013)
 * Tadd Morgan (2011, 2014-present)

Trivia

 * After being asked what video game character would represent him the best, Shigeru Miyamoto replied that Lakitu would, as it "seems to be very free, floating in the air, going anywhere," a type of personality to which Miyamoto can apparently relate.