User:Nerdy Arianator/Work

Sorting Navigation Templates
In this proposal, I want to make 2 changes both regarding organizing navigation templates. The two types of pages are shown below, along with how the navigation templates will be sorted.


 * Character/Enemy Pages (e.g. Mario or Goomba)
 * Type of character/species
 * Game appearances
 * Series (sorted by release date of first game


 * Game Pages (e.g. Super Mario RPG: Legend of the Seven Stars or Paper Mario: Sticker Star)

Proposer: Deadline: September ?, 2013 at 23:59 GMT

Support changes for both game and character pages

 * 1) Per proposal.

Redo templates for specialized classes of pages

 * Color
 * Template name

Copied info (for writing proposals)
From Navigation templates:

Additionally, there are a number of specialized classes of pages, most of which have (or will eventually have) corresponding navigation templates. They are as follows:
 * Galleries should all contain
 * "List of quotes..." pages should have
 * "List of beta elements..." pages should have
 * "List of glitches..." pages should have
 * "List of media..." pages should have
 * Staff pages should have
 * The Culture pages should all have

Template Gallery
Template Name: Galleries Template Name: quotes Template Name: BetaElements Template Name: Glitches Template Name: NavMedia Template Name: Staff Teams Template Name: Culture Template Name: Scripts

Karts
In Mario Kart DS, there are 36 different karts in total.

Every kart shows six ratings:
 * Speed: How high the top speed of the kart is; how fast the kart can go. Bowser and R.O.B. have the fastest karts.
 * Acceleration: The time the kart's top speed is achieved when accelerating (the higher the acceleration, the shorter players wait until they reach their kart's top speed, and the lower it is, the longer they wait). Dry Bones's karts can reach their top speed very quickly.
 * Weight: While a vehicle is heavy, the driver can knock a lighter kart. Bowser's and R.O.B.'s karts are very heavy.
 * Handling: How tight the kart can normally turn without drifting. Dry Bones has the best turning curve.
 * Drift: How tight the kart turns while drifting or powersliding. Peach has the best drifting curve.
 * Items: The variety of items to use when touching an Item Box (a high Items rating signifies a higher chance of getting Triple Bananas in first place, Triple Mushrooms in 3rd, 4th, etc).

Originally, only two karts are available for each character; an Exclusive Kart and a Standard Kart. As the player wins gold trophies in the 100cc Nitro Grand Prix, the player will unlock a second Exclusive Kart for each character. When the player wins gold trophies in the 150cc Nitro Grand Prix, four Exclusive Karts from different characters will become available, bringing the total to seven karts for each character. After winning gold trophies in the 150cc Retro Grand Prix (to unlock the Mirror) and the Nitro and Retro Grand Prixs in 150cc Mirror, each character can be paired in any of the 36 karts, making 432 combinations (excluding Shy Guy).

The following ratings are from 0 to 10 in one-tenth intervals. The Items rating will be either 3.3, 6.7, or 10. For the three karts related to each character, each one will have one and just one of all three ratings, the standard kart always being 6.7.

On a side note, it's worth noting that a kart with a high items rating will usually have lower overall stats than the standard karts. Likewise, karts with a low items rating will usually have higher overall stats than the standard karts. Karts with a high items rating tend to be heavier than the karts with a low items rating. Karts with high items rating also receive more Mushroom boosts in Time Trial mode. The player will get one Mushroom boost if the items rating is low, two if the items rating is normal, and three if the items rating is high.

The weight system used in Mario Kart DS is different from previous Mario Kart games. The weight class of the character is not as significant, as the weight does not create restrictions on the use of karts. However, the weight of a character can influence the weight of the kart. For example, Bowser driving on the Dry Bomber will have considerably more weight than Dry Bones on the same kart. For this reason, weight is omitted in the table below.

Note: Margin of error ± .2 points Shy Guy's kart has identical stats to those of Yoshi's Standard YS.''

Secret Door
"Stick those door stickers up and they open secret areas... Secret doors rule."

- Kersti

Secret Doors are a special type of sticker found in Paper Mario: Sticker Star. They are located exclusively at Outlook Point and sell for 80 coins. Their main purpose is to be Paperized onto silhouettes of doors found mainly on walls to see what is behind, usually several powerful stickers or a Thing. They can also be used in battle to successfully escape by having a door appear and have Mario walk through. However, in special occasions (such as when fighting Bowser), the door may collapse and fall on Mario, making him unable to escape.

A Secret Door is only found outside of Outlook Point twice; in Ice Flow after Mario reveals several Hidden Blocks, and in Bowser's Snow Fort after Mario defeats the two Shy Guys holding the Traveling Toad hostage.

Secret Door Locations
*A secret door can be obtained here

World 6
Category:Paper Mario: Sticker Star Category:Sticker Variations

Playable
There are a total of 17 playable characters, with four of them being unlockable

Drivers


There are 30 playable characters confirmed for Mario Kart 8, consisting of 16 default characters and 14 unlockable characters. There are 9 of these characters that make their playable debut, and of these characters, 2 (Baby Rosalina and Pink Gold Peach) make their overall debut.

Unlockable Characters

 * Mii's weight is determined by the height and weight of the Mii

List of Mario Kart Courses
Reminder: change === to ==

E3
NOTE: This page was still under construction, so this is in no way similar to what the final page would look like.

The Electronic Entertainment Expo, or E3, is a week-long gaming convention that takes place in Los Angelos every year at the beginning of June. Gaming companies and developers unveil new hardware and software during the conference, as well as provide demos for upcoming games for the public to play. Nintendo has attended and hosted a press conference at the expo since 1995, but has stopped hosting press conferences since 2013, though they still attended.

1995
Hardware:
 * Nintendo 64 (Under the code-name Ultra 64)
 * Virtual Boy

Mario-related software:
 * Donkey Kong Country 2: Diddy's Kong Quest
 * Donkey Kong Land

1996
Hardware:
 * Nintendo 64

Mario-related software:
 * Super Mario 64

1997
There was no hardware no Mario-related titles shown off.

1998
Hardware:
 * Game Boy

Mario-related software: There were no Mario-related titles shown off.

1999
Hardware:
 * Nintendo GameCube (Under the code-name Dolphin)

Mario-related Software:
 * Donkey Kong 64
 * Mario Golf
 * Super Smash Bros.

2000
Mario-related Software:
 * Mario Tennis
 * Paper Mario

2001
Hardware:
 * Nintendo GameCube
 * Game Boy Advance

Mario-related software:
 * Luigi's Mansion

2002
Mario-related software:
 * Super Mario Sunshine

2003
Mario-related software:
 * Mario Kart: Double Dash!!
 * Mario & Luigi: Superstar Saga
 * Super Mario Advance 4: Super Mario Bros. 3

2004
Hardware:
 * Nintendo DS
 * Nintendo Wii (briefly teased with no information)

Mario-related software:
 * DK: King of Swing
 * Donkey Kong Jungle Beat
 * Super Mario 64 DS

2005
Hardware:
 * GameBoy Micro
 * Wii (codenamed Revolution)

2006
Hardware
 * Wii

Mario-related software
 * Super Paper Mario (GameCube)
 * New Super Mario Bros. (DS)
 * Yoshi Island DS (DS)
 * Mario Hoops 3-on-3 (DS)
 * Diddy Kong Racing DS (DS)
 * Super Mario Galaxy (Wii)
 * Super Smash Bros. Brawl (Wii)

2008
Mario-related software
 * New Super Mario Bros. Wii (Wii) (No name; mentioned at a private roundtable conference)
 * Super Mario Galaxy 2 (Wii) (No name; mentioned at a private roundtable conference)

2009
Mario-related software
 * Mario & Luigi: Bowser's Inside Story (DS)
 * WarioWare D.I.Y. (DS)
 * New Super Mario Bros. Wii (Wii)
 * Super Mario Galaxy 2 (Wii)

2010
Hardware Mario-related software
 * Nintendo 3DS
 * Mario Sports Mix (Wii)
 * Donkey Kong Country Returns (Wii)
 * Mario Kart 7 (3DS) (Called Mario Kart 3DS)
 * Paper Mario: Sticker Star (3DS) (Called Paper Mario 3DS)
 * Mario vs. Donkey Kong: Mini-Land Mayhem! (3DS)

2011
Hardware
 * Wii U (prototype)

Mario-related software
 * Mario Kart 7''
 * Luigi's Mansion: Dark Moon (3DS) (Called Luigi's Mansion 2)
 * Paper Mario: Sticker Star (3DS) (No name; called Paper Mario)
 * Super Mario 3D Land (3DS)
 * Mario Party 9 (Wii)
 * Super Smash Bros. for Nintendo 3DS / Wii U'' (3DS / Wii U) (Briefly teased)

2012
Hardware
 * Wii U

Mario-related software:
 * Luigi's Mansion: Dark Moon (3DS)
 * New Super Mario Bros. 2 (3DS)
 * Paper Mario: Sticker Star (3DS)
 * New Super Mario Bros. U (Wii U)
 * Nintendo Land (Wii U)

2013
Mario-related software:
 * Donkey Kong Country: Tropical Freeze (Wii U)
 * Game & Wario (Wii U)
 * Mario Kart 8 (Wii U)
 * Mario & Luigi: Dream Team
 * Super Mario 3D World (Wii U)
 * Super Smash Bros. for Nintendo 3DS / Wii U (3DS / Wii U)
 * Yoshi's New Island (3DS)

2014
Mario-related software
 * Captain Toad: Treasure Tracker (Wii U)
 * Mario Maker (tentative title) (Wii U)
 * Mario Party 10 (Wii U)
 * Mario vs. Donkey Kong (Wii U) (tentative title) (Wii U)
 * Super Smash Bros. for Nintendo 3DS / Wii U (Wii U) (3DS)
 * Yoshi's Woolly World (Wii U)

Add-On Packs
http://mariokart8.nintendo.com/dlc/

Nintendo has announced that Mario Kart 8 will receive two add-on packs, which both include three additional characters, four karts, and eight courses in two cups.

Purchase of both packs will also include eight different colored Yoshis and Shy Guys. New courses include Wario's Gold Mine from Mario Kart Wii and courses inspired by F-Zero, Excitebike and Animal Crossing

Playable characters
This installment features a total of 49 playable characters, consisting of 34 veterans and 15 newcomers. 37 characters are available from the start of the game, whereas the other 12 must be unlocked by meeting certain conditions. Due to limitations with the Nintendo 3DS version of the game, certain characters from the previous installments in the series have been cut from the rosters of both versions in order to keep them consistent. Unlike previous games in the series, with the removal of in-game transformations, Sheik, Zero Suit Samus, and Charizard are now standalone characters.

Note: Characters in italics are unlockable in the 3DS version. It is not confirmed if the same characters will be default and unlocked in the Wii U version.