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Water is a type of game mechanic found in the Mario franchise. It is usually found in beach and underwater levels. While underwater, the main way of moving is by swimming. In some games, there are health bars which slowly deplete when Mario is underwater. When the health bar completely depletes, Mario will lose some health or even drown. Common underwater enemies such as Cheep Cheeps and Bloopers are usually found underwater.

Super Mario Bros.
The water mechanic debuts in Super Mario Bros., where it first appears in World 2-2. Underwater enemies such as Bloopers and Cheep Cheeps also make their debut. In this game, the player must press to swim upwards. If the player falls down an underwater pit, they will lose a life. The water mechanic reappears in World 5-2, World 6-2, World 7-2 and World 8-4.

Super Mario Bros. 2
In Super Mario Bros. 2, water appears in the levels World 4-1 and World 4-2. In this game, touching the water will make the player lose a life.

Super Mario Bros. 3
Water reappears in Super Mario Bros. 3. In this game, water is found in more levels than in Super Mario Bros. There is also a world themed around underwater levels. There is also a new power-up known as the Frog Suit which transforms the Mario into Frog Mario. Frog Mario swims faster and can also swim in any direction.

Super Mario World
The mechanic returns in Super Mario World. Mario's companion, Yoshi can also be underwater. This game introduced new underwater enemies such as Fish Bones and Urchins. Some levels on the overworld map are on water, but this merely just serves as an aesthetic effect.

Super Mario 64
The water mechanic was changed in Super Mario 64. In Super Mario 64, staying in the water will deplete the health bar. Mario must return to the surface or collect bubbles to refill his health bar. Mario can also swim in any direction. The player can press to swim and  to dive. The worlds Jolly Roger Bay, Dire, Dire Docks and Wet-Dry World are mostly located underwater.

If the player goes underwater as Metal Mario, they will be able to walk underwater, but they cannot swim until the power-up's effect ends. This power-up also allows Mario to collect two stars that are located in the middle of strong wind currents. In Snowman's Land, there is also some cold water. If Mario swims in cold water, the health bar will begin to deplete very quickly and Mario will begin jumping around.

Mario Kart series


Underwater driving is a game mechanic introduced in Mario Kart 7. When drivers are underwater, their kart's handling, speed and drifting is different than from driving on land. The mechanic also returns in Mario Kart 8, its Nintendo Switch port and Mario Kart Tour. The mechanic can be found on both new and classic courses. Underwater sections can also be found on battle courses. Ramps, Dash Panels and water-based enemies can also be found underwater. While most underwater sections are required to be raced in, some sections are optional; For example,.