Ghost (Luigi's Mansion series)

The ghosts are species from the Luigi's Mansion series and are the series' main enemies.

History
The ghosts first appear in Luigi's Mansion. The ones in this game are created by the ghost artist Vincent Van Gore after King Boo releases him from his portrait, along with the other Portrait Ghosts.

Different types of ghosts appear in Luigi's Mansion: Dark Moon, the sequel to Luigi's Mansion, however, these ghosts are friendly and help Professor E. Gadd. However, when the Dark Moon is destroyed by King Boo, the ghosts turn against E. Gadd and go on a rampage, commanded by King Boo. Luigi once again comes up behind them and not only fixes what they break, but also catches them all, and repairs the Dark Moon, making them friendly yet again.

In Luigi's Mansion 3, the ghosts from Dark Moon reappear as Hellen Graveley's and King Boo's minions, due to her tricking E. Gadd into giving her the ghosts. They initially are disguised as human employees of the Last Resort hotel, although after all but Luigi were captured, they stopped using the disguises. Luigi ultimately recaptured them. After the Last Resort Hotel was destroyed, the ghosts escaped from the containment field and were about to attack Luigi, only for King Boo's gem to mysteriously vanish and cause the ghosts to regain their senses, also being distraught over the destruction of the Last Resort before E. Gadd offered to help them rebuild. After the repairs were done, the ghosts bade the guests farewell.

Luigi's Mansion

 * Instruction booklet description: "There are several types of normal ghost, each with a different shape and size. They are not abnormally difficult to capture, because they're, well, normal. There are also slightly special elemental ghosts, but you'll have to see page 15 for more information about them."

Trivia

 * The trophy in Super Smash Bros. for Wii U is simply a slightly retextured version of the Super Smash Bros. Brawl trophy.

Fantasmi (Luigi's Mansion)