Giant Punch

Giant Punch is a move used by Donkey Kong in the Super Smash Bros. series. It is used by pressing. Donkey Kong begins swing his arms back and forth, charging up for the punch. The more time that is spent winding up Donkey Kong's arm, the stronger the punch will be. After a few swings, Donkey Kong's head begins to smoke and he can walk with his punch fully charged. The charge can also be "paused" by either shielding or rolling, and can be continued as normal. Being attacked while charging loses all of the build-up. When is pressed again, the move will be released, sending a strong punch to whoever is in front of Donkey Kong.

In Super Smash Bros. for Nintendo 3DS / Wii U, two variants to Giant Punch are introduced: Lightning Punch and Storm Punch. Lightning Punch has a faster charge to maximum and deals electric damage, though it's less powerful, and Storm Punch is also less powerful while creating a whirlwind that knocks opponents away while punching.

The move did not appear in any Donkey Kong games prior to its debut in Super Smash Bros.. Donkey Kong did a similar move in the Donkey Kong Country (television series) in the episode Bad Hair Day. The move is unlikely to be an inspiration for the Giant Punch. Donkey Kong used a move similar to the Giant Punch at the ending of Donkey Kong Country Returns, though it is likely a coincidence.