User:Ninelevendo/Work



Welcome to my workspace! Feel free to look and comment and stuff, but please no copying.

Courts
!Hard Court
 * Clay Court
 * Grass Court
 * Composition Court
 * Castle Court (unlockable)
 * Tropics Court (unlockable)
 * Jungle Court (unlockable)
 * Star Court (unlockable)
 * Warehouse Court (unlockable)

Mario Minigames
This is a group of minigames presented by various Nintendo characters. Minigames are unlocked when their respective characters are unlocked, meaning that half of them need a Nintendo 64 Transfer Pack to be unlocked. The minigames include:


 * Peach Perfect Shot
 * Yoshi Fruit Factory
 * Wario Treasure Box
 * Waluigi Medallion Match
 * Bowser Two-On-One

Characters
Though the game features many characters, the game seems more like a Mario cameo than an actual Mario game on the account that only 6 Mario characters are playable, while getting rid of three out of 9 of the most popular characters, which are Wario, Yoshi and Daisy. This makes it the only time Waluigi has appeared without Wario. None of the unlockable characters are Mario characters, although star versions of them can be unlocked.

Species Members

 * Allie (Speed)
 * Joy (Technique)
 * Brian (All-Around)

Unlockable

 * Pam (All-Around) (Unlocked by completing Singles in Junior Champ)
 * Bob (Power) (Unlocked by completing Singles in Junior Champ)
 * Beth (Speed) (Unlocked by completing Singles in Junior Champ)
 * Fay (Power) (Unlocked by completing Singles in Senior Champ)
 * Curt (Tricky) (Unlocked by completing Singles in Senior Champ)
 * Mark (All-Around) (Defeat him in Mario Tour by Doubles in Varsity Squad)
 * Sammi (Techinique) (Defeat her in Mario Tour by Singles or Doubles in Island Open)
 * Sean (All-Around) (Defeat him in Mario Tour by Doubles in Island Open)
 * Spike (All-Around) (Defeat him in Mario Tour by Singles or Doubles in Island Open)
 * Elden (Speed) (Defeat him in Mario Tour by Doubles in Island Open)
 * Emily (Speed) (Defeat her in Mario Tour by Singles in Island Open)
 * A. Coz (Tricky) (Defeat him in Mario Tour by Singles or Doubles in Island Open)
 * B. Coz (Power) (Defeat him in Mario Tour by Doubles in Island Open)

Tennis Courts
{|class="infobox" style="border:1px solid darkgray" width=20%

Tennis Court Template
Due to the amount of Tennis Courts we have, I think we should create a template about Tennis Courts. Some re-appearing courts, for example the Hard Court should have an 'appears in' section, whereas Tropics Court and things like that shouldn't. It should include an image, the courts name, the ball speed and bounce. This is used on any Tennis Court page, like what we do to minigames and etc. Here is an example of what I am thinking:

Of course, this isn't exactly what I have in mind, but it's relatively similar. Some colour in it would work, maybe a blue.

Proposer: Deadline: 30th April, 2014.

Support - Make Template

 * 1) per proposal.

The Shroom
Hi, welcome to The 'Shroom, Mario Kart: Wheel Tips Corner! here, with this new, returning section of The 'Shroom. In this section, we'll consider tips and tricks for all kinds of Mario Kart games, from wheels to cups. Since the recent release of Mario Kart 8, I bet you're all trying to read this as quickly as possible so you can get back to the new game you just bought. Don't read too quickly, you might miss that winning tip you've needed. So, in this article, we'll consider a couple of kart combinations, some courses and a few characters. If you've got any suggestions or a tip you really want, don't hesitate to ask me. Now, on to the tips!

Karts This Month's kart is...
 * The Wild Wing!

That's right, 'Shroom readers, I'll be giving ya'll a monthly kart to try out. The Wild Wing is a default kart in Mario Kart Wii, and the speedsters earliest choice for middleweights. It suits a more "Speed and Drift" racer, and isn't exactly for inexperienced racers, due to its horrible handling, acceleration and off-road. More experienced players, on the other hand, will love it. All a Pro needs is an unstoppable mass dominating first place with unmatched speed.

Pros Cons
 * 1) High Speed
 * 2) Great Drift, which, when used properly, cancels the need for handling.
 * 3) Awesome Mini-Turbo, which helps acceleration and makes Drifting all the more worthwhile.
 * 4) Good Weight, which stops any un-wanted collisions into walls or bumps off the edge of Rainbow Road (Wii).
 * 1) Bad Handling
 * 2) Horrible Acceleration
 * 3) Terrible Off-Road

So, obviously this isn't a kart for people who rely on automatic drifting. It's great drift stops the need for worrying on the handling, but without the mini-turbo, this kart is useless for an automatic drifter. However, for a seasoned pro who loves drifting, this kart is heaven. Once they speed up, they'll become an unstoppable force that can drift around any corner and taking the lead with the boost they receive. If you're not that type of person, stick with another kart.

Course This month, I'll be giving tips on a course that, naturally, you can race on Mario Kart 8 and in the Wild Wing, Grumble Volcano! Since you can't perform a certain glitch in Mario Kart 8, you might want to get the best time you can for this course. If you're looking for a good kart combo in time trials, I'd recommend a bike with an inside drift, like the Sport Bike or Jet Bike, that offers a boost to whatever stat you think you'll need. Course Layout This course starts out with a ramp for you to do those stunning tricks and wow the other racers as you take the lead. As you turn the slight curve in the road, make the most of the chunks of rock scattered over the edges of the course, they won't be there forever. If you can, try to get a blue mini-turbo on the corner. This works best with an inside drifter. Make sure you do a tight turn on this next corner, it'll save a bit of time. After performing a trick, take the first path that you pass. It's risky, but it'll save you time. This next section is tricky. Without falling in the lava make your way across the moving pillars. Tricks aren't always necessary, but on the last panel, do a well timed trick, and you'll be flying in the air at max speed. Take whichever path you feel like here, boost pads are almost the same as good drifts. After doing yet another stunt, avoid the Lava Bubbless. They may be very irritating, but if you learn their pattern, they're just a bump in the road for you. You could choose either the left path of right path, but the left path is generally faster. After doing a final trick for the lap, speed across the finish line like it was nothing.
 * Tip 1: Go for the fastest edge. If you're horrible at cornering or have a kart with horrible weight, stay in the middle
 * Tip 2: Take the lower path. If, yet again, you don't think that you're any good at cornering, take the higher path.
 * Tip 3: Use every trick in the book. Make sure you do tricks on most of the jumps. Sometimes, it's actually a better idea not to, due to the increased air time you receive.

Character No, it isn't Luigi. This Month, it's Toad! This fungi is the ultimate speedster in any games before Double Dash, and can beat anyone in a blue blur. Hmmm... Maybe that should be his nickname... Putting aside mocking a blue animal, Toad is a favourite for most retro gamers. He was the ultimate guy to choose when trying to beat your big bro, and then mocking his "refined skills" he always bragged on about. Since becoming a lightweight with slow speed in the other Mario Kart games, he's no longer the speedsters choice, but the best in the business for acceleration. I'm sure you'll love this guy.

And wraps up my first 'Shroom article! See you next month, and have fun racing on the ceiling! Don't forget to tell me if you have any requests. Remember, avoid those Spiny Shells!