Mine Cart Carnage

Mine Cart Carnage is the seventh level in the Super Nintendo Entertainment System, Game Boy Color, and Game Boy Advance game, Donkey Kong Country. It is also the second level in the Monkey Mines area.

Taking place down a mine shaft, this is the first level in the game where the Kongs must pilot a Mine Cart, jumping over gaps and buffers on an old, rickety track. They also encounter many broken mine carts throughout the level, which they must jump over to avoid taking damage. After the midway point, Donkey and Diddy Kong also must also avoid Krashes, the cart-riding Kritters who charge at them, attempting to knock them off of the track. One of these Krashes appears at the very end of the level, right before the exit, so the Kongs must remain focused the whole level.

Level Layout
The Kongs begin the level on a solid ledge with a DK Barrel and an Auto Fire Barrel on it. The Auto Fire Barrel can blast the primates over an abyss and onto a mine cart, which immediately begins to pull them through a trail of bananas and down a hill to a few more bananas floating in the air. After dropping off of the edge of the track and landing on a separate track, they are lead up a hill towards a pit with the letter K hovering above it. A large hill with another small pit at the end of it follows here, with a separate track after it that the primates must jump to so they do not fall. There more pits separating three solid platforms are ahead. Once the Kongs cross them all, they ride down a steep hill and approach two more pits. The find themselves on a higher platform each time they cross one of the abysses. After they cross the pits, they ride downwards and encounter another pit that is followed by the letter O and a large hill. As the cart wheels the heroes down this hill, they come past a small pit with a Banana Bunch in it. They then ride up a smaller hill, where another abyss is present. Another hill follows the pit, but a large piece of it is broken off. A small section of the track is left between the two broken parts of it, and it holds an Animal Token of Enguarde. After passing this broken piece of the track with the smaller track in the center of it, the primates ride down a straight, bumpy railway with another track hanging above it. The level's Star Barrel and a DK Barrel can be found here.

Once the Kongs pass the Star Barrel, they ride up a hill and reach a small pit with a broken mine cart at the beginning of it. Another broken cart can be found on the bottom of a curved track on the opposite side of the abyss. The large gap is located in the track ahead of here, but a slanted part of the track is also within the gap. The Kongs can use this piece of the track to progress safely to another broken mine cart that they must dodge. Immediately after jumping over it, their mine cart rolls them down a hill towards a small pit with another broken cart next to it. A second pit can be found just ahead of here with an additional broken cart in front of it.

Halfway throughout the level, the Kongs must travel up a long, safe track. The track will progressively become more dangerous, as the Kongs will need to jump over two broken Mine Carts near an abyss and one at the curved road. After the Kongs hop over a few more broken areas of the track, they will need to hop over another mine cart and ride sown a steep hill to find the next cart. When they jump over the Mine Cart, they will then be greeted by the level's first Krash. Donkey and Diddy will have to jump over the foe and head over a few more gaps in the road. Soon, they will ride up a track filled with some twists and turns. There, they will need to leap over two Krashes, then land in a safer area. After the Kongs cross a small gap, the area will become more dangerous with another small gap with a broken Mine Cart near it. The Kongs will need to carefully avoid the hazards to grab the letter G. Once the area is passed, the Kongs need to hop over a few more small pits until they reach a short, crooked track. When they get on it, they will have to quickly hop off before riding into a large abyss below them. After this, the Kongs will need to avoid another Krash and also have to jump onto two more crooked tracks, while jumping off rails to avoid landing in an abyss. Once this area is complete, the Kongs ride up a large slope and speed down. As the Kongs ride, they must avoid two Krashes by jumping over them. Soon, the Kongs will run into an area with many platforms and broken tracks. They must hop on each small track while dodging the broken Mine Carts on them. Once the Kongs get out of the area, they will ride along a long, curvy path. Near the end of it, they will have to avoid the level's final Krash to reach the exit to go to the next level.

K-O-N-G Letters

 * K: The letter K can be found in an abyss early on in the level.
 * O: Shortly before the level's Star Barrel, the Kongs ride through an area full of hills. The letter O can be found in this area at the bottom of a hill, which is located just before another hill with a Banana Bunch around it.
 * N: The heroes reach the letter N on the edge of a small platform before encountering the first Krash in the level.
 * G: The letter G is located immediately before the fourth-to-last broken cart in the level.

Warp Barrel

 * At the beginning of the level, the Kongs need to jump over the Auto-Fire Barrel that shoots them to the track and stay near the left wall to access the hidden Warp Barrel, warping them to the stage's exit. This Warp Barrel was removed in the Game Boy Color remake.

Photograph (Game Boy Advance version only)

 * The Kongs should jump over the Auto Fire Barrel at the beginning of the level to fall towards a camera icon, which hovers above a hidden Warp Barrel. It gives them a a photograph displaying a group picture of Donkey and Diddy Kong in a Mine Cart.