Super Mario Maker

Mario Maker (working title) is an upcoming 2D platformer game for the Wii U which allows players to make their own Super Mario levels. It allows players to insert blocks, enemies, items, and more from the original Super Mario Bros.. There are some new modified power-ups, like a Luigi Mushroom that changes Mario into Super Mario, but looks like a stretched Small Mario. The game also allows switching between the Super Mario Bros. and the New Super Mario Bros. U graphical styles, and it has been stated that others will also be available in the final game. The game was announced at E3 2014 and is set to be released early 2015.

Differences from base-games
Although the recreation is mainly faithful, there are some minor differences in both styles. For example: in the original Super Mario Bros. game, Elevators could not be jumped through from underneath; this was possibly put in place to remain consistent with the Lifts in the New Super Mario Bros. series.

Customization options
Mushrooms and most enemies can ride on top of other objects and bounce off springboards. Enemies can have wings added to them, which in the case of Goombas and Koopas, makes them look and act like their familiar "Para" variations. Red Koopas can be spawned by shaking a standard Green Koopa until it turns red.

Objects

 * Brick Blocks
 * Coin Blocks
 * Mushroom Blocks
 * Solid Block
 * Ground
 * Warp Pipes
 * Springboards
 * Platform
 * Coins

Power-ups

 * Super Mushrooms
 * Luigi Mushrooms - Makes Mario taller and slimmer. He can jump higher and slide longer.

Enemies

 * Goombas
 * Paragoombas
 * Goomba Towers
 * Koopa Troopas
 * Koopa Paratroopas
 * Hammer Bros.
 * Piranha Plants
 * Hammer Bros.
 * Piranha Plants
 * Piranha Plants
 * Piranha Plants
 * Piranha Plants
 * Piranha Plants

References to other games

 * Mario Paint: Undodog reappears and sometimes a Gnat roams through the screen. Also, the game's logo is similar to the title screen of this game.

Trivia

 * The Luigi Mushroom visually resembles a Dried Shroom. However, it actually comes from a bug that happened in development that made Super Mario skinny.