Seabed Shanty

Seabed Shanty is the second level in the Donkey Kong game, Donkey Kong Land III. Located in the south-east of Cape Codswallop, it is the second level of the area.

This level takes place in the arm of the sea that separates the first wharf from the rest of the area. Therefore, it is also the first underwater level in the game. To complete it, Dixie Kong and Kiddy Kong must swim between the large coral reefs, avoiding the numerous Kocos, Bounty Basses and Bazzas. The Kongs will encounter many Lurchins in the second half of the level as well. Fortunately, Enguarde the Swordfish will help Dixie and Kiddy deal with their opponents, until the end of the level. With his sharp bill, he can be quite a help on the monkeys' quest. Seabed Shanty can also be considered as quite a labyrinth, but in many places arrow-shaped bananas will show the right path to follow.

Seabed Shanty is one of the only levels in Donkey Kong Land III where the DK Coin can be found without having to defeat a Koin. Actually, in Donkey Kong Country 3: Dixie Kong's Double Trouble, there was a small cave at the end of each "Coral" level, in which the Kong could find the Koin. Such caves do not appear in the Game Boy sequel.

Level Layout
The level will begin with the monkeys swimming through a wide, underwater path. If they curve around the bend, they will find an Animal Barrel with Enguarde in it, through it is completely optional to get him. Traveling through more of the level, the heroes will follow several arrows, directing them to an area occupied by some Bazzas. Avoiding the swift enemies, they will continue along the path,making some twists and turns and occasionally meeting Bazzas. Hovering downwards from a group of Bazzas, the monkeys will move past more fish foes and travel to the left at the bottom of the area. Soon, they will pass a No Animal Sign, which will turn Enguarde back into the Kongs if he was used. Farther into the level, the apes will swim along the long passageways and soon find the letter O, as well as the Star Barrel.

About halfway through the level, the heroes will head downward through a long pathway. With the help of some banana trails, they will soon reach the letter N. After they swim downwards a little more, they will have to go east and swim through a slanted pathway around many Lurchins. Going north from here, they will meet some Bazzas and then another Animal Barrel. Just as before, the Kongs will optionally turn into Enguarde. Continuing through the stage, the apes will encounter more Lurchins and then have to travel downwards past the letter G. Moving down a long, wide pathway, they will avoid even more enemies, and then follow an arrow to the east. If they swim through this pathway, they will see a flagpole. Touching the flagpole will end the level.

Bonus Levels

 * When the monkeys find the letter N, they will need to hover downwards and travel to the left at the bottom of the area. If they can avoid the two Lurchins in their path, they will come up to a Bonus Barrel. It will blast them to a Bonus Level, where they will need to swim through the underwater area, as Enguarde, defeating several Kocos and Bounty Basses. If they beat each enemy within the time limit, they will be able to get the Bonus Coin, found under the start, with their remaining time.
 * After the letter G, the Kongs will swim through a long, wide pathway between the corals. They will soon find an arrow pointing to the right. They should ignore it and continue downwards to find a Bonus Barrel. It will take them to a Bonus Level, where they will have to swim through a large, open area, collecting forty stars in forty seconds. If they can collect all these stars within the time limit, they will be able to grab a Bonus Coin with the remaining time.

DK Coin

 * Near the end of the level, the heroes will see an arrow pointing downwards. They should ignore this arrow and swim upwards, moving around the coral reefs and enemies. Soon, they will find the DK Coin, free from a Koin.

Trivia

 * This level appears in the game's Time Attack mode, unlocked after beating Baron K. Roolenstein in the Lost World. It is required to beat under 1:20:00. Because the Kongs are not able to swim as fast underwater, the level would be considered impossible to complete in such a time, without the aid of a shortcut. This considerably well-hidden shortcut can be found near the end of the level, where the monkeys will swim up a long, slanted pathway of coral. If they swim into the wall, they will end up being shot through a long chain of Barrel Cannons, taking them to the area just before the flagpole.