MarioWiki:Proposals

Writing guidelines
None at the moment.

New features
None at the moment.

Removals
None at the moment.

Reduce the minimum number of entries for game-specific categories
There are just too many scenarios where there are three or four game specific things: the number of levels in Donkey Kong, the number of levels in Donkey Kong Jr., the number of levels in Donkey Kong 3, the number of minigames in Mario & Luigi: Dream Team, the number of ATVs in Mario Kart 8, the number of minigames in Paper Mario: Color Splash...the list goes on. It's so big of a problem that at least the moves and minigames categories are clogged up, and the problem would have been even more prevalent if not for the franchise-specific categories. That's not to mention that other wikis, like ZeldaWiki and Bulbapedia, don't even have these kinds of limits. Therefore, I propose that we reduce the minimum number of required entries in game-specific categories from five to three, as that amount makes the most sense.

And if you're wondering, Porplemontage gave the green light for this proposal.

Proposer: Deadline: August 12, 2018, 23:59 GMT

Support

 * 1) Per proposal.
 * 2) As long as it's game-specific and done to avoid major category clog, I'm fine with this. I just don't want a category for a creature species that has only 3 pages, like some wikis have, clogging everything....

Oppose

 * 1) - I'm going to agree with the five limit minimum, as if it doesn't have that many entries, the category likely doesn't need to be made in the first place. Having less than five entries just seems too little to me and makes the use of a category unnecessary, especially if there's also a navigation template involved.

Comments
"That's not to mention that other wikis, like ZeldaWiki and Bulbapedia, don't even have these kinds of limits." - I know I've said this several times before, but what other wikis do shouldn't be taken into account for what we do. 20:49, 5 August 2018 (EDT)
 * That doesn't mean that what other wikis do shouldn't be examined to see if and how it fits into what we do. On another note, if you ask me, the glaring omission of feels really inconsistent.  21:11, 5 August 2018 (EDT)

Create articles for the various status effects inflicted by Roy in Paper Mario: Color Splash
As it stands, Category:Paper Mario: Color Splash Status Effects is very minimal, and doesn't meet the minimum entries for game-specific categories (more on that in a different proposal (permalink)). Under the current policy, it should be deleted.

However, instead of keeping this category in a grey area, why not add information on the various status effects inflicted in the first segment of the battle with Roy? After all, Poison is one of them, which makes the omission of the other status effects really inconsistent. To break it down for you, here's a full list of the status effects inflicted by Roy:
 * Mario's action command speeds up.
 * Mario can't use cards with blue backgrounds. (conjectural name)
 * Mario's action command slows down. (conjectural name)
 * Mario can only use cards with blue backgrounds.
 * Mario can only use pre-painted cards.

If anyone has official names for the ones listed as conjectural, in the digital manual or otherwise, please feel free to let me know.

Proposer: Deadline: August 13, 2018, 23:59 GMT

Support

 * 1) Per proposal.

Comments
Would that be ? Rage is already a Super Princess Peach vibe. 21:10, 5 August 2018 (EDT)
 * Yes. 21:11, 5 August 2018 (EDT)

Miscellaneous
None at the moment.