User:Ghostkaiba297

Hi. My name is Ghostkaiba297. Since I was around four, I've been playing Mario games. My first Nintendo game was Super Mario Bros. I've beaten it so many times I'm almost pro at it. My second Mario game (not counting Super Smash Bros.) was Mario Kart, and my third was Super Mario 64. I've beaten it and we have all 120 stars. My third was Mario Party 2, and I like to play that game with my friend sometimes. My fourth was Super Mario Sunshine, and our fifth was Paper Mario. My sixth was Paper Mario: The Thousand-Year Door and our seventh was Mario Kart: Double Dash. My eighth and ninth were Super Mario Bros. 2 and Super Mario Bros. 3. They were kinda tough at first, but I eventually beat them both. Recently I beat Wart with 40 lives left off gambling. My tenth and eleventh were Super Paper Mario and Super Mario Galaxy. I've beaten Super Paper Mario, but my brother is more interested in Super Mario Galaxy. And I have to admit, it does look cool.

Favorite game
I dunno, but the Super Mario Bros. and Paper Mario series are cool.

Favorite feature of Mario games
Mushrooms? Beanstalks? Penguins? Cannons? I think the gambling is the coolest, most Mario games always reference gambling, usually in slot machines.

Favorite battle
The Shadow Sirens in the Palace of Shadow (Thousand-Year Door), and Super Dimentio in Super Paper Mario cause we finally get to kill him for what he did to Fracktail (and made us do to him).

Hardest battle
I'm not sure, cause I've never fought the Manta Ray (my brother did instead) on Super Mario Sunshine, and peaple say he is hard. I do sometimes have trouble throwing Bowser into the spike the third time when you fight him in the Sky on Super Mario 64, and it took me four tries to beat Shadow Queen (but after that, I had an easier time beating her on a second play-through, and a third, etc.). I can easily get around Huff N. Puff with the Stone Cap strategy, but I'll say Wendy O. Koopa from Super Mario Bros. 3 is the hardest cause of those energy orbs that are floating around, you can't jump on them and I usually get hit atleast twice. Lemmy is easier cause you can jump on the rubber balls he throws at you.

Favorite character
Hmmmm... I think it's a tie between Doopliss and Dimentio. Yes, I just expressed hatred toward Dimentio for making us kill Fracktail, but he is kinda cool, and I suppose he deserves a bit of credit in that he killed Mario, Peach, Bowser, and Luigi, something no other villain has ever done.

Favorite Minigame
On Mario Party 2. I like Hexagon Heat and Platform Peril. I also like the Battle Minigames, and had a heck of a time getting them in the Minigame Park (beat Minigame Coaster on hard).

Vegeta clone
I make a point of getting to and fighting the super-boss in the Paper Mario series. That's why I wanted to fight Bonetail, and I am currently trying to get to Wracktail in Super Paper Mario.

Bonetail
I've beaten Bonetail a total of five times. The fourth time was when I was waiting for Harry Potter and the Deathly Hallows to come out, because that day was drawing ever near when I beat the Shadow Queen. I've lost to Bonetail a grand total of 0 times. He's not that hard, cause I usually have full stats before fighting him, leveling off an Amazy Dayzee at Floor 99. He's easier than Shadow Queen in my opinion, even though his stats exceed hers.

How I fight Bonetail
I just keep Flurrie in front and use Power Lift, and have her use Lip Lock on Bonetail every turn. I never even need to use an Ultra Shroom or Jelly Ultra to beat him, but often I do need to use something like a Jammin Jelly to recover FP to keep using Lip Lock. The first time (and maybe the second time) Flurrie got killed, but all the times after that she survived the full battle.

The fourth time was really annoying, however, because half the audience (maybe more than half) were Dry Bones, and they never give me Star Power. So no matter how many Stylish Moves I do, I found it hard to recover my star power and keep using Power Lift to make Lip Lock counteract Bonetail's attacks (he does 8 damage and she does 6 damage, but usually with Power Lift this is reversed).

Paper Mario Thousand-Year Door - changes from original
Here is my opinions on the improvements and unimprovements of Paper Mario: The Thousand-Year Door.

The Good

 * You can use the Action Command in the First Strike.
 * Vivian's Veil only cost 1 FP, as opposed to Bow's Outta Sight which cost 2 FP.
 * Dark Koopas aren't so tough.
 * You can do stylish moves. That is good for recovering star power.
 * You can do new attacks when you get the Super and Ultra Boots and Hammers.
 * Your HP and FP can exceed 50.
 * There are dragons in this game (No, Bowser is not a dragon)
 * Boos are enemies. They are quite tedious to fight, since they can turn invisible, and I liked the fact that they weren't enemies in the first Paper Mario, and you couldn't fight them.
 * There is an attack that you can use to kill an Amazy Dayzee.
 * Peach cannot get caught by Grodus's guards, as she can by Bowser's in the first Paper Mario
 * You get to play as BOWSER!!!

The Bad

 * You have to pay to heal (except in the Glitz Pit and Excess Express)
 * Koopas have 2 ATK points instead of 1
 * Bob-ombs have defense points
 * Bullet Bills and Bombshell Bills have defense points and only yield one Star Point each
 * Bill blasters can attack every turn, and sometimes shoot two at once, and sometimes in the air, virtually unattackable
 * That stupid status afflictor Confusion is added.
 * All Piranha Plants are considered spiked. In the first Paper Mario, only the regular Piranha Plants are spiked and the Putrid and Frost Piranhas are not, while they are in Thousand-Year Door.
 * Type advantages (ie: Ice or explosions on fire) do 1 extra damage, as opposed to 2.

The Ugly

 * You get the Boots before the Hammers
 * The main villain is not Bowser
 * The main villain is not the final boss
 * Star Spirit power requires action commands