User talk:Wildgoosespeeder

angrylion
If you look carefully at the new version of File:PM Master Poet screenshot.png, you'll notice that the there is a small dot on the left side of the speech box. The Rice one does not have the problem. The author of the current Paper Mario TAS on TASvideos also suggests that the encoder takes advantage of both Glide64 and Glide64mk2. Both these points make it clear that there should be no rule over what plugin is "more correct" than another. My thought on your /sandbox stuff is that if another emulator (such as BizHawk) takes equally good screenshots, it should not be forbidden by policy. 08:31, 22 July 2016 (EDT)
 * First, BizHawk is now standard practice on TASvideos. Second, just because the majority of people use or prefer Project 64 does not mean the right of the minority people to use a different emulator must be sacrificed.  19:32, 22 July 2016 (EDT)
 * It's similar to how the Super Mario Wiki does not reject editors who use Linux or Mac as long as they contribute as well as Windows users.  19:40, 22 July 2016 (EDT)
 * BizHawk's not being listed on Emulation General does not mean it is wrong.  22:40, 22 July 2016 (EDT)

"Night theme"
Edit User:Wildgoosespeeder/common.css and/or User:Wildgoosespeeder/monobook.css.

Also, standard blue links on mid-dark green is illegible. - Reboot (talk) 18:22, 22 July 2016 (EDT)

Re: Play Nintendo Artwork
Hey! Yeah, I've been thinking about it. And I decided that you were right to link+categorize. If an artwork for example, is released with one game and then reused for a later one, then we would categorize and link the image to both games (as the image would be used in both of the game galleries). The same precedent can be used here with Play Nintendo. Perhaps the artwork wasn't specifically made for Play Nintendo, it was reused for Play Nintendo. So yes, they should be categorized and linked.

19:46, 23 July 2016 (EDT)


 * Yep, that's one example. I know there are many character artworks that are re-used between games too.


 * Also, may I advise you to archive this talk page?


 * 20:12, 23 July 2016 (EDT)


 * No worries! And a quick update on your admin review of MW:Screenshots, we need a bit more time to gather a collective opinion.


 * 20:21, 23 July 2016 (EDT)

PMTTYD aspect ratio
I was playing the Japanese version of PMTTYD; that's why the aspect ratio was 1.333 instead of 1.222. 21:39, 23 July 2016 (EDT)
 * On the other hand, Dolphin does say the aspect ratio for the English version of PMTTYD is 640x528, but it does not behave so. (I am still using Dolphin 4.0 because 5.0 requires VC Redistributable 2015, and the installation file provided by Microsoft doesn't work on my computer.)  21:50, 23 July 2016 (EDT)
 * To be honest, Dolphin states that both the resolution for the English and the Japanese version of PMTTYD is 640x528, yet it takes 608x456 ones, which is of the same aspect ratio as 640x480. Don't know why. I guess that it is due to automatic cropping that the aspect ratio changes from 1.212 to 1.333. But anyway 1.333:1 screenshots are being used on TCRF.  22:26, 24 July 2016 (EDT)

Uploads
Heehee, I thought someone would ask. I came across this, which is an official guidebook that was only released in Japan, but it details every single enemy from the first few games. Sadly the images are in black and white for the most part, but it's more than what we currently have. I think that other guy just saw me uploading them and putting sources on enemy names, and decided to do some himself


 * not that I know of

User:Wildgoosespeeder/sandbox
Hey there, this is the collective admin opinion on User:Wildgoosespeeder/sandbox:


 * It's a great elaboration on the policy. It would be good to link users to further, more technical reading which also acts as a support page to the policy. It should be therefore titled as "Help:Screenshots".
 * Displaying ideal screenshots organised by system throughout the page is great, as inexperienced users may otherwise not recognise which types of screenshots are the best quality.
 * At "Things to keep in mind", the restriction on "post-processing" effects could be elaborated in a couple of succinct sentences.
 * Some other minor alterations could be made to the overall wording, as well as the "Things to keep in mind" section. But these changes would be made later by the administrative team.
 * At the 3DS section, the direct pagelink to the Homebrew Launcher should be replaced with an indirect link (like those which you have made to "Emulation General"). The information about staying below a certain firmware version should be completely removed (to include this information, it is best to use a link similar to "Emulation General" instead).
 * When you feel that the page is definitive and ready to become an official Help page, then contact us again so we can have a final look at it. Then we'll give you some instructions on how to create and format the page so that it's suitable for official use. The page should not be moved but rather it should be created as a new page.

If you have any further questions, feel free to ask me. -- 00:06, 26 July 2016 (EDT)

RE:Recent Uploads
Hello! The artworks I provided this wiki with are from a Japanese Mario character book, which you can find and download (almost) integrally from here. The original poster was kind enough to scan it and present it to us – shout out to him! In all honesty, I have no idea what the book is called, either because the front cover is not shown there, or because I don't know Japanese (I see there's a big colorful title on the first scanned page, but I do not know if that's the name of the book). In fact, the original poster did not scan any cover, so there's apparently no way to obtain the ISBN or anything like that from the book. However, I thought it looked like a worthy official source for the wiki, but if it's not (which I doubt), I think I'll stop uploading/base on any information from there until you manage to get some good proof regarding its authenticity. Indeed, I took example from user and decided to upload several samples from that publication. Thank you for your interest, nevertheless! --

HD Pictures Request
Hey, Wildgoosespeeder. I was wondering if you could upload high-quality versions of these two pictures I uploaded:

I'd much appreciate it. Thanks! --MarioKartDoubleDash (talk) 14:03, 27 July 2016 (EDT)

Perhaps you could try emulating them. --MarioKartDoubleDash (talk) 15:56, 27 July 2016 (EDT)

Re: General Comments About Your Return to Sysop
Why, thank you for your kind comments. I'm glad that after such a break in activity, I could return with new ideas and a sense of still having a purpose here.

About the gallery stuff, we used to use the File and center tags and that was what I was used to. I didn't realise that the coding changed, thanks for the headsup.

15:45, 27 July 2016 (EDT)

TabuuandMasterCore's Personal Image
Hi the reason I put 's image for deletion is because isn't it a rule that says you're only allowed to have 1 personal image for your signature, because according to here it says users can only have four personal images plus one for the user's signature. But had 2 for her signature, are we sure that's even allowed? 02:17, 28 July 2016 (EDT)

browserhax
Cool. Exciting isn't it? I'm going to have to try it myself! How did you find out, anyway? 17:43, 28 July 2016 (EDT)
 * Per sis. I hope you can take all of the higher quality .pngs and replace those stupid Miiverse screenshots with them! 17:45, 28 July 2016 (EDT)
 * Well crap I actually don't own Sticker Star so I can't exploit using that method :/ 17:06, 30 July 2016 (EDT)
 * This [browserhax] is for the New3DS though? :[ 19:29, 30 July 2016 (EDT)
 * I'm trying to boot Mario Kart 7 now, though I'm having issues (all I'm getting is "an error occured" screen right after I try booting it with Hans). I do have Ocarina of Time 3DS lying around, though I'm trying to figure out how to install via oothax. I didn't see the save data there, just the normal save data as if nothing happened (I have three normal saves in that game right now). 20:11, 30 July 2016 (EDT)
 * I don't really want to buy Sticker Star, funds being the number 1 reason I can't. Maybe if I get funds and come across a used copy for cheap I might get it...? 20:51, 30 July 2016 (EDT)

Actually, I have an o3DS, sorry for not making that clear. I just wanted to make sure my hopes for modding the 3DS wasn't false. But, I figured on my own. For some reason, the oothax installer just hangs there, so I'm having trouble running oothax. In the reddit link you provided, it might not be unique to me buuuuuuuut (after reading the link I just provided while typing this ;P) I just have to update the payload. But in the meantime, I did successfully made a custom home menu theme, just to let you know, it overall works. I DO have a n3DS, but it's my bro's so, yeah... 20:10, 31 July 2016 (EDT)
 * It's actually menuhax that worked! It's part of the basic install package, and I just had to configure it properly, which I did. It works like a gem, and I can get Mario Kart 7 running with some nice pictures of Wario's back . I think image replacement is time-consuming, but I enjoy doing it. 22:30, 3 August 2016 (EDT)

Go-to Guy
Dunno. What exploit, console and System Version are you using? --Hiccup (talk) 02:33, 29 July 2016 (EDT)
 * Ah. If possible, you should use anything other than browserhax. Browserhax is much less reliable than the others. --Hiccup (talk) 03:40, 29 July 2016 (EDT)
 * Secondary exploits are fine. Secondary just means you can't do them without homebrew or unofficial hardware - it doesn't reflect on the reliability or quality of the exploit. Do you have or can you get (get from a friend, buy it from eShop or shop or re-download it from eShop) any of these?: Freakyforms Deluxe, SmileBASIC (USA version), The Legend of Zelda: Ocarina of Time 3D, Pokémon Super Mystery Dungeon, Sky3DS (this is a card that can "simulate" exploitable (and many other) game cards, it would be piracy, but you are only using it once and not actually playing the game and you can delete the ROM afterwards), VVVVVV, Citizens of Earth, Pokémon Omega Ruby, Pokémon Alpha Sapphire, Cubic Ninja, Ironfall (old version)? --Hiccup (talk) 04:18, 29 July 2016 (EDT)

Re: Two Images
Hey. That is a perfectly good screenshot, it would not have been right to delete it. Also considering that it differs significantly from the alternate screenshot. I replaced the sprite with the screenshot, as the sprite was already used on the game's gallery page. So nothing is left unused.

17:30, 29 July 2016 (EDT)


 * Ok, looks good.


 * They differ because one seems to habe been taken from the original version, and the other was adjusted to appear as seen on the Virtual Console. Plus the positioning and scene is different.


 * 18:17, 29 July 2016 (EDT)

Hatch image
Hey Wildgoosespeeder, could you please upload an image of Hatch. Patch's Flipside counterpart from Super Paper Mario, my images of him are more than likely un-fittable. 01:13, 30 July 2016 (EDT)

Anything for P&D:SMBE?
Hey, Wildgoosespeedster, I see you've been uploading some ROM screenshots from the 3DS games. Would uploading .png pictures from Puzzle & Dragons: Super Mario Bros. Edition be in the cards for you? I'd like to eventually replace the pictures from Miiverse with those from the ROM version. --
 * No emulation, huh? Well, I have the digital version of the bundled game if that means anything. Beyond that, any help having things set up would be great. --Zootalo (talk) 16:33, 30 July 2016 (EDT)

PNG Monstrous
Yep sure, I was thinking about replacing the jpgs, I'll do that as well as create the other power shot articles whenever I'm on my computer. Just wanted to ask, how do I use PNG Monstrous? I haven't downloaded it yet, so I thought I would ask in case I download it and have no idea on what I'm doing. - 19:16, 30 July 2016 (EDT)
 * Thanks, I forgot how to do that, i'll do that from now on. I also forgot to add PNG Monstous, I"ll do that as well. - 02:35, 4 August 2016 (EDT)

PMTTYD aspect ratio
Just curious, what is the aspect ratio of the PMTTYD screenshot on TV, black borders excluded -- 1. 21, 1. 2 , or 1.2 6 ? I do feel that my 1. 3 : 1 PMTTYD uploads are too "fat". 13:02, 31 July 2016 (EDT)
 * Is it a good idea to manually set the resolution to 1128x900 by manual stretching? I'm asking because I'm going to retake the low-quality PMTTYD screenshots on this wiki with Dolphin (since I don't know of any other emulator for GameCube), and that manual stretching is discouraged in the Help:Screenshots - to - be.   00:15, 1 August 2016 (EDT)
 * The problem is that it's hard to get pixel-accurate screenshots (I spend my whole morning doing that with no success) - do you have good methods of doing that?
 * On an unrelated note, it seems possible to remove the black border and reveal the content behind it when taking a PMTTYD screenshot --
 * [[File:PM2 Hooktail.jpg]]
 * Do you have a clue of how this screenshot is taken?  00:44, 2 August 2016 (EDT)
 * Do you think it's a good idea to convert the image above into a PNG? Pro: PNG is superior to JPG, as always. Con: bigger file size. -- 05:19, 5 August 2016 (EDT)

Special *-* images
Firstly, remember to use. You're skipping it.

Secondly, bad filenames. I thought it was Super Mario Bros. Special maps at first. Always, always remember to include (an abbreviation of) the game title in the filename - e.g., SM3DL-Special *-*.png. - Reboot (talk) 21:34, 4 August 2016 (EDT)

Re: Revision delete request
Hello. Don't worry, your requests don't bug me at all.

I have chosen to not delete that particular SM3DL revision. It's not a duplicate revision, and the file history is small enough for a single mistaken revision to not be a problem.

Thanks, 04:48, 6 August 2016 (EDT)

Re: Image Replacement
Ah, thanks. To be honest, this isn't the first time this has happened. But thanks for the heads up. I'll ditch the image, as it is likely no longer needed. 19:30, 6 August 2016 (EDT)