Sammer's Early Duels

Sammer's Early Duels is the setting of Chapter 6-2 from Super Paper Mario, and the location of Duels 26-50 during the Duel of 100. It is characterized by its magenta structures, and the first appearance of Sammer Guys able to flip to 3-D.

Chapter 6-2: The End of a World
After Mario and co. reach the second quarter of the Duel of 100, they find King Sammer at the 26th gate. He tells them to open the nearby treasure chest to claim the Pure Heart since the world is ending, but it turns out that a bomb is inside. King Sammer reveals himself to be Mimi, who had the original king taken out in the first place. She battles the heroes and upon her defeat reveals that she was simply halting their progress. Mimi escapes and once Mario reaches the 30th gate, the world ends and Tippi teleports the heroes back to Flipside.

Enemies

 * Mimi (mini-boss)

Normal Enemies

 * Ninjoe
 * Ninjohn

Sammer Guys

 * 26 - Grand Master Kickface
 * 27 - Soaring Cape
 * 28 - Yowling Yux
 * 29 - Mystical Whistle
 * 30 - Laughing X-Naut
 * 31 - Dances on Turtles
 * 32 - Fathomless Chasm
 * 33 - Thirsting Bones
 * 34 - Molten Panther
 * 35 - Peeking Boo
 * 36 - Action Commander
 * 37 - Bullet Ill
 * 38 - Sliding Shell
 * 39 - Software Pirate
 * 40 - Flailing Boom Boom
 * 41 - Sun of Displeasure
 * 42 - Furious Fang of Goomb
 * 43 - Zesty Recipe
 * 44 - Warping Pipe
 * 45 - Fruit in Belly
 * 46 - Last Sheep
 * 47 - Infinity Shlurp
 * 48 - Spanner of Rock
 * 49 - Star of Seven Shards
 * 50 - Ice World