Krack Shot Kroc

Krack Shot Kroc is the twenty-fourth level in Donkey Kong Country 3: Dixie Kong's Double Trouble!, and the fourth area of K3.

For most of this factory level, the Kongs will be playing as Squitter. The problem here is that this level is guarded by Krosshair, who will be trying to shoot Squitter for most of their visit to this level. The only option Squitter has here will be to avoid Krosshair's attacks. In one of the bonus areas, the tides will turn, and the Kongs will get to control Krosshair to shoot the enemies in a Destroy Them All challenge! Squitter will turn into the Steel Keg needed to defeat Koin near the end, so the Kongs will only have one chance to beat him. Bristles, Re-Koils and Buzzes can also be found here.

Bonus Levels

 * The Kongs will find a red circling Buzz a little after the Star Barrel. If they go upwards past this Buzz, they will find a bonus Barrel. In this Bonus Area, the monkeys will get to control Krosshair. The apes must kill all 6 Re-Koils and the 4 Buzzes found in the room. If they succeed, they will recieve a Bonus Coin.
 * The Kongs will find a red circling Buzz a little after the Star Barrel. If they go upwards past this Buzz, they will find a bonus Barrel. In this Bonus Area, the monkeys will get to control Krosshair. The apes must kill all 6 Re-Koils and the 4 Buzzes found in the room. If they succeed, they will recieve a Bonus Coin.

DK Coin

 * At the nd of the level, Squitter will turn into a Steel Keg. The Kongs should pick up this barrel, jump on top of the nearby Koin, and throw the barrel at a nearby wall. The Kremling wil be too distracted to see the incoming barrel, thus he will be defeated, granting the apes with the DK Coin.

Trivia

 * Oddly, there is a "No Krosshair Sign" at the end of the level.