Krem Quay

Krem Quay is the third world of Donkey Kong Country 2: Diddy's Kong Quest, more specifically Crocodile Isle, and it takes place at a murky swamp. It does not directly reappear in Donkey Kong Land 2 as a standalone world, where it was combined with Crocodile Cauldron to form a single world, Krem Cauldron. The left half of Krem Cauldron consists of Krem Quay's stages.

Description
Krem Quay takes place at a dirty swamp, and as such, a fraction of the levels take place in a swamp. The main landmark of Krem Quay is a large shipwreck of a Kremling Galleon that originally belonged to King K. Rool. The ship is broken in two halves, and each half appears on either side of the world map. About half of the levels take place on or inside the ship. Diddy and Dixie do not access the levels in a consecutive left-to-right order, but each level is rather found on a certain side of the shipwreck. There is a bramble field that is deep within Krem Quay.

Shortly after beating Kaptain K. Rool aboard The Flying Krock, he falls down from the world map, bouncing on Krem Quay's location, and then into the water where he gets chomped on by sharks. After completing the Lost World, Krem Quay, along with the rest of Crocodile Isle, sink down into the ocean.

In the Game Boy Advance remake, Krem Quay is on the leftmost side of Crocodile Isle instead of the right. In both versions, when Krem Quay is completed, the Crocodile Isle map shows the Kongs going up a set of stairs that take them directly the next world, Krazy Kremland.

Donkey Kong Country 2: Diddy's Kong Quest

 * Instruction booklet


 * Player's Guide


 * Nintendo Power