18-Volt

"I'm 18-Volt. My hobby is music! Check it out!"

- 18-Volt

18-Volt is a major human character in the WarioWare series. He is a great friend of 9-Volt, and shares his love of video games with him. 18-Volt makes his first appearance in WarioWare: Twisted!, where he becomes a new student at Diamond City Elementary. In the original Japanese version, he speaks in the Hakata dialect.

WarioWare: Twisted!
18-Volt is the only new employee of WarioWare, Inc. introduced in WarioWare: Twisted!. On his first day at Diamond City Elementary, the teacher asks him what his hobby is, to which he responds by taking out his boom box and playing loud music.

18-Volt gets in trouble for this, and after school, he heads for his house, depressed. However, 9-Volt stops him and states that he enjoys 18-Volt's music. The two of them become fast friends and he invites him over to his house. When they get there, 18-Volt is ecstatic to see that 9-Volt has a Nintendo Entertainment System, and the duo spend a lot of time playing on the system. Eventually, 9-Volt's mother, 5-Volt, tells her son it is past his bedtime, and 18-Volt goes home.

WarioWare: Touched!
In WarioWare: Touched!, 18-Volt & 9-Volt head to the Toy Express to get a copy of the coveted, new Nintendo GameCube game, 36-Volt Man. 9-Volt snatches one and shows it happily to 18-Volt, who is carrying his boom box on his shoulder. The two friends quickly return to 9-Volt's house, curious about their new game. On their way, they pass the alien Orbulon, who is running after his Oinker.

At the house, 18-Volt & 9-Volt play far into the night and reign victorious in the game. To celebrate their success, 9-Volt spins records again, while 18-Volt dances behind him with his boom box, but it gets so late that the two gamers fall asleep.

In the morning, when they wake up, it is already 9:00 A.M. 18-Volt & 9-Volt are shocked that they are late and rush to school.

WarioWare: Smooth Moves
18-Volt visits 9-Volt again in WarioWare: Smooth Moves. There, he shows a Game & Watch handheld console to his tall friend and plays with it. 18-Volt firstly mistakes it for a Nintendo DS Lite. He wants to see more of the console and grabs it. 9-Volt, still holding the console, informs him that he is still playing. Being impatient, 18-Volt tries to pull the Game & Watch out of 9-Volt's hands, but 9-Volt tugs on the other side of the console. This causes the Game & Watch to break into two. 9-Volt gets furious and commands 18-Volt to leave his house.

18-Volt, feeling remorseful, tries to find a new Game & Watch for 9-Volt. He first looks in Toy Express, but they do not have what he desires. After departing from the store, 18-Volt notices another store where some gamers line up. He gets into the store and the owner of the shop, Shop Manager Iwata, coincidentally has the searched Game & Watch on offer. 18-Volt reaches for it, but surprisingly, 9-Volt does the same. The friends face each other and they both excuse each other for their mistakes. 9-Volt tells 18-Volt that he wants to always be 18-Volt's P2 (Player 2), and all goes well after that.

WarioWare: D.I.Y. Showcase
In WarioWare: D.I.Y. Showcase, 18-Volt now has his own set of microgames, in which he stars in a game called Jet 18Volt, similar to 9-Volt's microgame set in WarioWare: D.I.Y.. In a bird's eye view of Diamond City, 18-Volt flies in mid-air and shoots an army of Fronks that join together to form the number of the score. His microgames share the same theme as 9-Volt's, which is Nintendo.

After 9-Volt left WarioWare, Inc. to work for Diamond Software, 18-Volt, who continues working for Wario, appears to view him as a rival after his departure, as suggested by his role as a boss in his game (as well as their interaction after the boss game is completed), and his greeting to the player where he insists that he works at "twice the power as that other guy you might be thinking of".

Game & Wario
18-Volt returns in Game & Wario once again alongside 9-Volt. He holds his own mode in Gamer. In their story, 18-Volt & 9-Volt are playing their new console and 18-Volt bursts into tears when 9-Volt gets a score higher than his. 5-Volt takes the console and orders them to do their homework. They do so, but they get jealous when they find out she got a score higher than both.

He holds a mode in Gamer. He plays microgames on the console, but unlike 9-Volt's mode, his mode is timeless and with no interruptions.

WarioWare Gold
18-Volt appears once more in WarioWare Gold. As he is walking along Emerald Street, he notices a crying child on the street and asks what is wrong. The child tells him that a girl named 13-Amp stole his video games, causing 18-Volt to engage in a rap battle with 13-Amp, under the condition that the winner takes the loser's games. Eventually, 18-Volt wins back the stolen games and tells 13-Amp to meet him at the playground of Diamond City Elementary should she want a rematch before walking off, leaving 13-Amp shocked that she was beaten by someone in the fourth grade.

18-Volt also appears in the Potluck Gang set of the Ultra League, where he goes on a camping trip with Orbulon, 9-Volt, Ashley, Red, Dribble, Spitz, Mike, and 5-Volt. He brings vegetables to the potluck and is then seen playing cards with the rest of the group.

WarioWare: Get It Together!
18-Volt appears in WarioWare: Get It Together! In the game's story mode, he appears in the opening cutscene, playing a video game with 9-Volt. He, along with the rest of the WarioWare, Inc. employees, gets sucked in the game world due to Wario's actions.

18-Volt is the third character to be unlocked following Young Cricket, as he joins Wario in the first level alongside him. After beating Wario's stage, 18-Volt recognizes the creature that sabotaged Wario's stage as a game bug, and explains their effects on games.

Throughout the various pre-stage cutscenes, 18-Volt is shown being pushed by Cricket due to the former's inability to move.

18-Volt appears in the intro of 9-Volt's stage, where he is shown alongside 13-Amp following 9-Volt home and waves him goodbye.

After beating Anything Goes, 18-Volt goes back to the real world alongside most of the other WarioWare, Inc. employees and chases after Wario after it is revealed their predicament was caused by his poor programming. However, they soon remember other people were left behind in the game world, and immediately return to rescue them.

As a playable character, 18-Volt sits in one place and does not move. Tilting in a direction moves an aiming reticle, and pressing  makes him throw a disc following the trajectory. 18-Volt can shoot many discs in a short amount of time, and this ability makes him excel in microgames where quick, repeated actions are necessary to succeed (e.g. Shoo, Fly!, Is Anyone Home?, two of 20 microgames considered a good fit) and is effective in repelling hazards (e.g. Mean Magic, Drop Zone, Nintendo Badge Arcade, three more good-fit games). His aiming reticle is also useful for microgames that require precision (e.g. Sayonara, Snakes, Matching Masks, two more good fits). However, his projectiles are generally weak in affecting large volumes of objects (e.g. Dig It, one of 3 microgames considered a bad fit), and the positioning of 18-Volt himself requires careful aiming of his discs (e.g. Super Mario Land and Pop Goes the Party, the other two bad-fit games). His biggest disadvantage is his aforementioned inability to move; rings are featured in microgames that prioritize movement. 18-Volt can throw a disc at the rings to grab onto them in order to move around in these microgames, but may require more action as compared to 9-Volt and Pyoro (the other two characters who use rings), whose horizontal movement can be monitored. 18-Volt has 104 microgames considered an above-average fit, 59 average fits, and 26 below-average fits.

Super Smash Bros. Brawl
18-Volt appears as a sticker in Super Smash Bros. Brawl. When equipped onto any fighter in The Subspace Emissary, it increases the power of their arm-based attacks by four points.

Super Smash Bros. for Wii U
In one of the randomly generated layouts for the Gamer stage in Super Smash Bros. for Wii U, 18-Volt can be seen again as a sticker, stuck to the table.

Super Smash Bros. Ultimate
18-Volt appears alongside 9-Volt as an Ace-class support spirit in Super Smash Bros. Ultimate. The spirit grants immunity to electric floors when equipped on a fighter. In World of Light, the spirit is located on the Base sub-map of the Light Realm. In its corresponding battle, the player has to fight Incineroar and Villager on the Gamer stage.

The core obtained from the 9-Volt & 18-Volt spirit can be combined with a Labrador Retriever's core to summon DJ K.K.'s spirit.

Rhythm Heaven Megamix
18-Volt makes an appearance in the Wario... Where? challenge set of Rhythm Heaven Megamix. stars a katana-wielding 18-Volt (with 9-Volt riding on his back) fending off assaults by demonic spirits to rescue Sal Out.

Tetris 99
From September 17 to September 21,  ran the 24th Maximus Cup which featured a WarioWare: Get It Together! theme, where 18-Volt is represented by the "S" tetromino.

Microgames
9-Volt & 18-Volt come with their own set of microgames in all games of the WarioWare series between WarioWare: Twisted! and WarioWare: D.I.Y. Showcase. For the two previous games and in WarioWare: D.I.Y., he develops his games solo. However, it is not known how much he shares in the creation of the games. For example, in WarioWare: Touched! 9-Volt says "our games", but in WarioWare: Twisted! he only speaks about "my games" in the character select menu, and 18-Volt is not even mentioned by name in the menu.

The microgames are based on products of Nintendo, mainly on game software and hardware, but also on merchandise from the time before Nintendo became popular as a video game company. Microgames based on the Super Mario franchise are featured in every WarioWare game.

In WarioWare: Twisted!, the microgame set of 9-Volt & 18-Volt is called Spintendo Classics. In this game, all their microgames are based on Nintendo Entertainment System games. While the microgames of most of the other developers involve a particular style of gameplay per developer, the microgames of them require various kinds of spin techniques.

In WarioWare: Touched!, the name of 9-Volt & 18-Volt's set of microgames is Retro Action. Again, the choice of Nintendo products is much more versatile than in the prior game. Also, newer products from the 21st century are featured. The microgames include a variety of ways of using and also the application of the microphone, while most other microgame sets involve a particular technique again.

In WarioWare: Smooth Moves, 9-Volt & 18-Volt's set of microgames involves nearly all possible forms. Considerably more microgames are based on Nintendo products contemporary to the Wii. An example is Brain Age, which is based on the Nintendo DS game 

In WarioWare: D.I.Y. Showcase, 18-Volt goes solo and has created a separate set of Nintendo themed microgames, while his friend 9-Volt goes solo for the first time since WarioWare: Mega Party Game$, in WarioWare: D.I.Y.

In WarioWare Gold, 18-Volt is solo in the Twist League with his set of Nintendo-themed microgames, many of which originate from WarioWare: Twisted!.

Website bio from WarioWare: Touched!

 * "Old-skool fanboy finds a soulmate in new classmate 18-Volt. Together, they serve up microgames inspired by classic Nintendo games."

Game & Wario character card

 * Elementary school student (believe it or not)
 * Loves rap music
 * Best buddies with 9-Volt

WarioWare Gold character cards

 * Rank C – 18-Volt is a rapper and loves Nintendo games. And that pretty much makes him the perfect friend for 9-Volt.
 * Rank B – The shiny disc on 18-Volt's head is a CD. He wears a different one each day. On Tuesdays, anime soundtracks!
 * Rank A – 18-Volt prefers veggies to meat and started his own garden to grow fresh carrots and tomatoes.

European website bio

 * "This music-loving rapper slings the CDs from the top of his head to solve microgames, whilst using special rings to get around."

Character description

 * "This overgrown school kid has mad rapping and retro-gaming skills. He loves to play with his pint-size pal 9-Volt."

Quotes

 * "I'm 18-Volt! 'Sup? I love collecting tons of stuff!" - WarioWare: Twisted!
 * "Hey! Isn't this...... that system?!" - WarioWare: Twisted!
 * "Word!" - WarioWare: Touched! (In this game, 18-Volt only seems to say "word".)
 * "Whoa! Is that a DS Lite?" - WarioWare: Smooth Moves
 * "Lemme see! Lemme see!" - WarioWare: Smooth Moves
 * "I'm 18-Volt, with twice the power of that other guy you might be thinking of!" - WarioWare: D.I.Y. Showcase