List of Koopa Troopa profiles and statistics

This is a list of profiles and statistics for Koopa Troopas.

Super Mario Bros. Instruction Booklet profiles

 * Koopa Troopa (green): Soldier of the Turtle Empire, his orders are to find and destroy Mario. Jump on him and he stops moving for a while.
 * Koopa Troopa (red): This turtle is chicken! Very timid, he gets scared easily and runs back and forth a lot. Jump on him and he stops moving for a while.

Super Mario Bros. Deluxe Instruction Booklet profiles

 * Koopa Troopa (green): Soldier of the Turtle Empire. His orders are to find and destroy Mario. Jump on him, and he stops moving for a while. 100 Pts.


 * Koopa Troopa (red): A very timid turtle who is easily scared and runs back and forth a lot. Jump on him, and he stops moving for a while. 100 Pts.

Super Mario World / Super Mario World: Super Mario Advance 2

 * Super Mario World Instruction Booklet: The same old Koopas are back again. Everything seems bleak when these characters appear! If you jump on a Koopa in this game, it pops out of its shell. And what's worse is that an unshelled Koopa will eventually find its empty shell and climb back in to start all over again. BEWARE! If a Koopa climbs into a yellow shell, he'll become invincible!


 * Super Mario World: Super Mario Advance 2 "Denizens of Dinosaur Land" poster: The Koopas are back in force! When you jump on top of them, they shoot right out of their shell. If you leave them alone for a bit, they'll climb back in and come after you again. Koopas that climb into yellow shells become invincible, so watch out. There are four different colours of Koopa shells.

Mario Clash

 * Mario Clash Instruction Booklet: If you jump on a Koopa, it will withdraw into its shell. You can throw the shell after picking it up. Koopas are the only thing you can jump on and throw. But, after a short time, they will revive, so be careful!

Paper Mario

 * Paper Mario Official Nintendo Player's Guide: Koopas come in many shapes and sizes, but you can keep just one simple rule in mind: Flip 'em over. A Koopa Troopa doing the backstroke won't be able to do much except wiggle around.

Trophies
Red indicates exclusive to the Nintendo 3DS version. Blue indicates exclusive to the Wii U version.

Mario Kart: Double Dash!!

 * Partner: Paratroopa
 * Kart: Koopa Dasher
 * Special Item: Triple Shells
 * Bio: Make no mistake: this is one turtle with some zip. He may be small, but don't blink or you'll miss him.
 * Instruction Booklet Bio: Usually a faithful underling of Bowser, it shows even the big boss no mercy during a race.

Mario Kart Wii

 * Size: Small
 * Actual Bonuses
 * Handling: +3
 * Mini-Turbo: +6


 * Website Stats:
 * Flag of USA.png Speed: 3/5
 * Acceleration: 2.5/5
 * Handling: 3/5
 * Flag of Europe.png Acceleration: 3/3
 * Top Speed: 1/3
 * Off-Road: 3/3
 * Bios
 * Website
 * Flag of USA.png "Koopa Troopa may be light, but he's rollin' heavy when you put him behind the wheel of this machine."
 * Flag of Europe.png "A racer with the heart of a champion, Koopa Troopa suffers the ultimate irony every time a shell hits him."
 * Guide: "He remembers the Super NES days, when his ride was the sweetest. Pick him this time, too!"
 * Trading Card: "Sporting a custom made-to-order shell, Koopa Troopa is a persistent force in the Mushroom Kingdom, tearing up the Mario Kart tracks. he may be part of the Lightweight division, but he's no baby, baby. Whether he's shooting the shell or peeling out on a banana, he's ready to compete!"

Mario Kart 7

 * Class: Feather
 * Stat Boosts
 * Speed: 3
 * Acceleration: 4
 * Weight: 2.25
 * Handling: 3
 * Off-Road: 4
 * Bios:
 * Websites:
 * Flag of USA.png "Bowser's green-shelled trooper uses his light weight and small size to his advantage."
 * Flag of Europe.png "This lightweight driver has excellent acceleration, but it's on corners that he can really show what he's capable of."
 * Guide: "This little guy is another great option for new players. He shares all of Toad's characteristics, so don't hesitate to pick him."

Mario Kart 8

 * Weight Class: Light
 * Stats
 * Speed
 * Ground: 2.75
 * Water: 3.25
 * Air: 2.75
 * Anti-Gravity: 3
 * Acceleration: 3
 * Weight: 2.75
 * Handling
 * Ground: 4.25
 * Water: 4.25
 * Air: 4
 * Anti-Gravity: 4.5
 * Traction: 4.25
 * Mini-Turbo: 2.75


 * Bio: "The faithful and ever stompable frontline troopa represents his shelled brothers on the track—and if the Koopa’s lucky, maybe Bowser won’t be upset about it!"


 * Staff ghost time

Mario's Tennis

 * Instruction Booklet Bio: Being a turtle, basically, his court speed suffers. He has a large racquet contact area, though. He likes to rally from the baseline, and he also can lunge at tough shots like Toad.

Mario Power Tennis

 * Skill Type: Speedy
 * Offensive Power Shot: Water Bomb
 * Defensive Power Shot: Water Shell Dash
 * Bio: "Koopa Troopa relies on his amazing footwork to spin back and forth and outrace his opponent's shoes."

Mario Tennis Aces

 * Type: Speedy
 * Trick Shots: Power Play (forward), Groundwork (side)
 * Special Shot: Spin Break
 * In-game bio: "Koopa Troopa is the fastest on the court. Try gliding up and down and side to side and then using a slick drop shot to throw your opponent off!"

Mario Superstar Baseball
Stats Mission
 * Type: Balanced
 * Starting Team Captain: Donkey Kong
 * Status: Player
 * Stats:
 * Green Koopa Troopa Stats:
 * Batting: 5/10
 * Pitching: 4/10
 * Fielding: 5/10
 * Running: 5/10
 * Red Koopa Troopa Stats:
 * Batting: 6/10
 * Pitching: 4/10
 * Fielding: 5/10
 * Running: 4/10
 * Player Profile:
 * Strong Point: Nothing Particular
 * Special Talents: Sliding Catch
 * Trajectory:
 * Field: Center
 * Height: Normal
 * Star Pitch: Curveball
 * Star Swing: Center
 * Default Batting Position: Left
 * Default Throwing Arm: Right
 * Sweet Spot: The shell on the bat
 * Compatiable Relationships: Bowser, Dry Bones, Paratroopa
 * Bio: "A familiar face of the Mario series, this member of the Koopa clan can pull his feet inside his shell to protect himself. Long ago, he didn't even walk upright, but now he's even playing baseball! Though he can do just about everything, he's slow because...well, you know."


 * 1) Drive in a run!
 * 2) Pitch a whole game and win!
 * 3) Crack a long hit!
 * 4) Smack more than 3 hits in a game!

Mario Super Sluggers

 * Team: Wario Muscles
 * Special Skill: Spin Attack
 * Good Chemistry: Bowser, Bowser Jr., Paratroopa, Goomba, Dry Bones, Mii (according to Koopa Troopa's color)
 * Bad Chemistry: None
 * Koopa Troopa Stats
 * Batting: 6/10
 * Pitching: 3/10
 * Fielding: 4/10
 * Running: 6/10
 * Red Koopa Troopa Stats
 * Batting: 6/10
 * Pitching: 4/10
 * Fielding: 3/10
 * Running: 6/10
 * Default Bat: Left
 * Default Glove: Right
 * Paratroopa's In-Game Bio: "A contact hitter with good speed."
 * Green Paratroopa's In-Game Bio: "A player who can use a spin attack."
 * Collectible Card Info: "Tired of continually being stomped by Mario™, Koopa Troopa is ready to fight back on the baseball diamond. He boasts a spin attack like Bowser™, but he's really just a pretty average player."

Mario Strikers Charged

 * Type: Balanced
 * Skillshot: Shell Smash
 * Deke: Normal

Stats

 * Movement: 6
 * Shooting: 6
 * Passing: 6
 * Defense: 6

Mario Party 9

 * Partner: Toad
 * Site Bio: Koopa might be one of Mario’s oldest foes, but he’s never lost his competitive edge. Will he leave the rest of the party shell-shocked by picking up the most Mini Stars?
 * Speedy Shell: A constellation that brings to mind a ferocious shelled warrior. When kicked, he is capable of spinning away at frightening speeds.

Super Mario Party

 * Website Bio: "Mushroom Kingdom troublemaker. Wears its home on its back."

Mario & Luigi: Superstar Saga + Bowser's Minions

 * Minion Quest: The Search for Bowser profile: They look innocent, but their shells provide a tough defense. Dry Bones may share their bone structure, but beware-they know their weakness !

Bowser Jr.'s Journey profiles

 * Koopa Troopa (Green): Don't trust those innocent eyes. Their green shells provide a tough defense, but they're said to be weak against boney enemies .
 * Koopa Troopa (Red): Don't trust those innocent eyes. Their red shells provide a tough defense. Rumored to know Para-Biddybud 's weakness.

Who is your Mushroom Kingdom BFF?

 * It takes a while for Koopa Troopa to come out of its shell. But once it does, it'll do whatever it tells you to do.

Super Mario 3D Land

 * European Website Bio: "Jump on a Koopa Troopa to dislodge its shell. Kick this shell towards a group of enemies and take them all out in one go!"

Super Mario Run

 * Green Koopa Troopa
 * Notebook bio: "One of the members of the infamous Koopa Troop, its shell can be kicked after this foe has been stomped."


 * Red Koopa Troopa
 * Notebook bio: "This red-shelled foe won't just walk off a cliff, but the shell still endangers other enemies if kicked."

amiibo

 * These baddies are just as common as Goombas in Bowser's army. They may look meek, but they have the guts to leap off any cliff they come across. If you jump on one, its shell will be yours to kick or throw as you please. Many locations in Mario games are named after these enemies, such as Koopa Beach and Koopa Park.