Talk:Super Mario Bros.

Since the Glitches section only has one glitch (Minus World), and there is an article for this glitch, shouldn't we just remove the glitch section in the article entirely? Waluigi Freak 99 17:49, 9 September 2006 (EDT)


 * Or put a link to the Minus World and take out the section...whatever suits you. -- Son of Suns

Enemies section
Shouldn't there be some sort of section for the enemies in the game? After all, the instruction booklet included such a section, and it would seem fitting here. --Alan Redgown56 15:09, 24 December 2006 (EST)

Yes it fits here. Paper Jorge

Mario Deluxe
It says on the page Super Mario Bros Deluxe was only availible in Japan. But that cant be, that was the first mario game i ever played and it deffinately wasnt in japanese. My sister got it for a gift.Widkid85 10:51, 11 February 2007 (EST)

Done. Removed false information.

Unwikifying
Could the person who put the sign there please tell us what has been dumped? I want to help you guys fix this article, but I don't know where to start! -Stumpers


 * The introduction needs to be completely rewritten, as well as the attacks and moves section. -- Son of Suns


 * Thanks. I'll see what I can do.  Maybe this weekend? -Stumpers

Came out of a pipe?
What does it mean by they came out of a pipe. They lived there all there life. The Brooklyn thing has never been stated in a game.

Disambuigation
This page should be a Disambuigation for SMB, Mario Bros., and Super Mario Bros. (movie). Comments?


 * No. This is by far the most common use of the phrase "Super Mario Bros.", while the meanings of things like Yoshi's Island all are used commonly enough. The movie can be linked to with or something similar, and Mario Bros. (talking about the game?) has a quite different name. -  16:52, 8 August 2007 (EDT)

no! The brothers themselves, who are called the Super Mario Brothers many times!

Max has a good point. I would be in favor of the move of this page to Super Mario Bros. (game) and linking the disambiguation page to the Mario and Luigi articles. Oh, and for the record, plenty of casual gamers call this game Mario Bros. I know we cater to the hardcore crowd, but it would prevent any confusion.

Story section
Is their any source the story is taken from? - 10:53, 28 October 2007 (EDT)


 * Super Mario Bros. instruction manual. -- Son of Suns

play it
YaYz0rZ! i found a link to play the ORIGINAL!!

i got to the minus world here

List of Levels
In the "list of levels" section, there are several links to non-existent pages. If I make these pages existent, does that count as SMWikifying? Or does it count as helping this page in any way?
 * I don't know, but I have another question: Why is the underwater area in 8-4 secret? I think you have to go/swim through it to reach Bowser, don't you? I don't know how it is in 5-2, though. And BTW, sorry if that sounds impolite (I don't hope so), but your world pages sound a li'l bit opiniated. (e.g., the word "oddly" or considering Hammer Bro. as the most hated enemy in the game) :( See Talk:Main Page. --PaperStriker 09:28, 17 January 2008 (EST)

No, that's not impolite! I'm still learning what not to do around here. As for 8-4, it isn't secret and I'm changing that on this page, and leaving it out when I make the article. I'll change the opinionated words though...you're kind of right on that. Thanks.

Trivia section
One of the two trivias of SMB is that "contrary to popular belief, it is possible for the player to jump over the flag in certain levels of the game," or something. This is not the first place I've heard this rumor, but for some reason there are no pictures of this trick, or list of levels that you can jump over the flag. Has anyone been able to do it, cuz if not we might have to consider deleting this trivia.
 * It is possible in The Lost Levels because of the new spring-boards there, but in Super Mario Bros. it is only a glitch and can go to the List of Glitches page with further elaboration. - 16:49, 25 January 2008 (EST)

Gallery Images
Ok, why is there artwork in the gallery that isn't even from the game this article is about? The Gravitator 02:00, 6 September 2008 (EDT)


 * I've removed some of the artwork that was obviously from a different game. Thanks for noticing, though.

No problem. Isn't that image of Peach from a different game too though? I thought her hair has a different color back in the original game. The Gravitator 13:33, 6 September 2008 (EDT)
 * She always had gold hair out of game. Much like the Brown/Orange Yoshi thing - color limitations caused in-game sprites to differ from out-game artwork.  20:14, 6 September 2008 (EDT)

Beta Mushroom Music
This guy corrupted Super Mario Bros. and I noticed whenever he gets a mushroom or fire flower, it makes a different tune that's not glitched up. Here is the link --> http://www.youtube.com/watch?v=CuL0Ij0RU10&feature=related --Onestop 16:46, 13 October 2008 (EDT)
 * He used a Game Genie code. Therefore, obviously it shouldn't be included in the article. Stuff without Game Genie, such as the infamous World-1 glitch or stuff, should be added. Also, if the guy corrupted it, it makes it his own video, which is not nnintendo related. Other comments?

stubby
stubby imo --XyzCoRy123ABC 21:08, 16 October 2008 (EDT)

...How? Wtf? A Stub is like 3 sentences with an image template and a couple of categories in it. This isnt a stub.


 * Per S-Y. If you wanna complain about stubs, go here. 21:14, 16 October 2008 (EDT)

Stars on Level List?
I've been wondering, why are there stars on Worlds 3 and 6? Mr.C

North American release date change
I have changed the North American release date (formerly listed in the infobox as 18/10/1985) to "1985/1986". (In fact, it should probably be changed to just 1986.) It was impossible to release the game in Japan on 13/9 and then turn around and release it in the USA one month later. A discussion is currently taking place at Wikipedia (wikipedia:Talk:Super Mario Bros.) and here's what I can gather from reading it: Conclusion: Now, Mario games can be released almost simultaneously in all regions, and Nintendo knows they will sell well. But it was different in 1985. Nintendo had no idea how SMB would sell in Japan, and it would have been silly to throw money at a US version without ensuring it had strong Japanese sales first. SMB did sell well in Japan, and (to quote one of the participants in the linked discussion) "sales take time, they don't happen immediately." By the time Nintendo realised it would be a good idea to come to the US, it was already 1986. The 18/10/85 date is pure hokey. Nintendo doesn't even know where they got it from. So there's my case. Toadfan 22:07, 27 August 2009 (EDT)
 * SMB was released in Japan on 13/9/85, as we know.
 * Nintendo approached New York retailers around the same time in order to get their products in store for Christmas. It is thought 18/10 is the day they started this. SMB was not even a pack-in in Japan yet. The Christmas shopping season started on 29/11 that year.
 * During the same three months, sales of SMB boomed in Japan. Then-Nintendo president Hiroshi Yamauchi decided to pack-in SMB with the Famicom in late November or early December. Then, he decided to bring it to the US. Which means US game development commenced in December 1985, pretty much ruling out a 1985 release date.
 * The NES was test-marketed that Christmas in NY. Only 50K of 100K units sold, so they went to LA the next February. It's pretty certain that SMB was not available in NY, but it possibly could have been available in LA. Supporting this is an ad from the LA Times in 13/3/86 that supposedly mentions SMB. (It's pay-to-view, so no one knows for sure - all we know comes from the descriptive text that comes with the Google result.)
 * So it is reasonable to conclude that SMB was released to the entire country sometime after that LA Times ad. Similar ads and full-blown news stories start to widely appear in August. The first mention in any English-language media is a 19/8/86 Reuters story in the Philadelphia Inquirer and several other newspapers.

Mushroom Retainers
Several users have changed the Mushroom Retainers in the Non-playable section to Toad the character now, and it still continues to happen. Once and for all: There are six Mushroom Retainers in that game! It is absolutely impossible that all these retainers are in fact Toad. Toad can not split up to six different characters that are trapped in six different fortresses. It is impossible!

The next one who switches the Mushroom Retainers with Toad without giving a strong and valid reason will immediately receive a warning. This edit had been undone too many times now! - 16:43, 3 October 2009 (EDT)

Nomination
This article MUST be a Featured Article,someone should to nominate it.--MATEOELBACAN 22:47, 3 October 2009 (EDT)

Super Mario Bros Special
Would this be considered a port or a seperate game? Since the levels in this game are substantially different different (It was also developed entirely by hudson soft with nintendos permission)
 * It has numerous differences, but it's more like a remake.

Map images from VGMaps.com
Why are the World 8 maps for SMB and SMBTLL uploaded as the other game's maps? All the maps of World 8 (SMB) are uploaded as the maps of World 8 (SMB:TLL) and vice versa.--TheUltimateKoopa 07:42, 26 April 2010 (EDT)

Bowser Artwork
The user Byllant removed the Bowser artwork from this article because it is seen on the Japanese flyer for Super Mario Bros.: The Lost Levels, aka Super Mario Bros. 2. But this is not the only artwork found in this article's gallery that is printed on the flyer. If you have read the "Iwata Asks" interviews for Flipnote Studio, you might know that there was just the character art on the Japanese SMB package drawn by Shigeru Miyamoto and the artwork in the manual when SMB was originally released. Then the animation artist Yoichi Kotabe came to Nintendo and drew new character art, as seen on the flyer. But if this artwork was already used before the release of The Lost Levels or not, I don't know. So either all the more recent artwork should be removed from the article and moved to The Lost Levels, or a note should be added that it is unclear for which game the artwork was first used. --Grandy02 07:40, 15 May 2010 (EDT)