MarioWiki:Featured articles/Unfeature/N1/WarioWare, Inc.: Mega Microgame$!

Remove featured article status

 * 1) &mdash; This article is victim to failing the test of time. Looking back at the main characters table, a lot of rewriting is needed (plus, I just reformatted its layout coloring). Most of the descriptions of their stories are inaccurate, sounding mechanical, and short. Then there's this: when you look at the microgames section, you can see that character screens squish the names (located at Developer column), making them hard to see. Plus, there is a media request template right smack at the game's media section. There are lotsa music that you can find in the game! There is a lullaby rendition of WWIMM's main theme that can be accessed after the credit roll. TLDR: Main characters needs improvement in story descriptions; Too many images found in tables that are flashy thus putting less emphasis on the name; "More media" tag. I suggest a quick look-back by playing the game with your GBA, or the GBA-NSO emulator. And please remember to take notes.
 * 2) &mdash; Per PnnyCrygr. Firstly, the article has an inexcusable lack of media; a featured article about a game should have its own media page with all or nearly all of the game's music. Secondly, the vast majority of the text in this article - both the paragraphs in the Story and Gameplay sections and the descriptions for each row in the various tables - could be rewritten to be more straightforward and professional. Finally, on top of the poor formatting of the tables currently in the article, several sections (Other characters, Locations, and Objects) are almost nothing but a simple list, when they could each be expanded into tables with images and brief descriptions. At the very least, the Locations and Objects sections should have descriptions after each entry in the list, like the Other characters section. As it currently stands, this article has too many issues to remain featured.

Keep featured article status

 * 1) &mdash; If you haven't noticed, we've done a lot of renovation to this article, and at this point, we've addressed all three of the main objections seen in the initial denomination request. For the story descriptions; we have fixed the stilted language, made the writing a bit more "clear" and properly distinguished between story prologues/epilogues. For the microgame tables, the developer names have been made more readily distinguishable and readable, the heights have been fixed by virtue of using .GIFs (which were wanted on the gallery, incidentally) and the widths have been made more consistent, and missing images were added. For the media; various 30-second samples for music have been added, from the title screen theme, to the main menu music (both the default one and the one after the staff credits), and even the Gelateria epilogue music was added. Even the Gallery subpage was given a bunch of new images that were previously called for, from .GIFs to still images, and those were loose requests not even tied to the denomination. The only things left we can think of is just a general scrub of all parts of the article to double-check and fix any potential stilted language and maybe more media, if it's deemed necessary? And the former can be done basically whenever (and, spoiler alert--we might get around to doing that either sometime later tonight or tomorrow, depending how restless we feel), and the latter is basically entirely subjective if that's even required (the article now has 10 total media pieces, after all). All that to say, tl;dr: Main characters improved, name emphasized and images that should've been there now are, "More media" addressed, and even the Gallery subpage was addressed.

Comments
Oh, we could probably help out with this, having played the game fairly recently in the wake of raocow doing an LP of it, of all things. In particular, you could probably fix the "Microgame category list squishing the names" either by using .GIF versions of the profile icons (something the gallery section is already requesting, mind you) or simply... Widening that particular column, so it can support 2 images. Don't know which solution would be easier overall. Also, uh, this is a mild one, but it's bugged us how there simply aren't icons for any of the bonus minigames, and it's not like those sprites haven't been ripped for awhile now. It's not the audio media stuff or fixing the character bios, but both of those would probably be a good start and are grievances we've noticed before this nomination even went live. 15:11, May 1, 2023 (EDT)
 * On that note, we went through and addressed that "Main Characters section being weird" thing. We've fixed a lot of stilted writing, which mostly came as direct consequence of not properly distinguishing between the opening scenes/epilogue scenes and trying to bring up things that only come up about characters in the games after MMG (such as, say, Orbulon's brief stint in attempting world domination). Give it a look! Hopefully sometime soon-ish (definitely not tonight, just saw the time and it is 3:30 AM over here) we can address that "some things really ought to be mini-galleries" thing, before maybe dealing with the needed media unless someone gets to that before us. And we'd appreciate that, honestly, because we're bad at making .GIFs... 03:29, May 8, 2023 (EDT)

Asking for a bit of clarification; when it's stated that the portrait images are too "Flashy" for the developers, is it that they're too large in the cases where it tries to have multiple portraits at once, or too vibrant/saturated? If it's the latter, that... Can't really be helped, since it's a GBA game; the only real solution would be to simply try to make the names themselves stick out more by, I guess formatting the tables differently? Putting the name before the profile image like how it is in-game might be a good step, actually. But if it's the former, that can be helped, as you could probably consolidate stuff like Dribble & Spitz and Kat & Ana into a .GIF and thusly keep the actual size of the portraits resolution-wise down. 14:02, May 9, 2023 (EDT)
 * Incidentally, we've added galleries for what we can at the moment. Objects and Locations now have pictures, and in-game screenshots of them to boot. Also, the Bomb was erroneously included in the Objects list when it's just the Microgame timer and appears in the logo, and since we don't count that as an object for other WarioWare game articles, it's been omitted. Just in case anyone asks why it's not present anymore, that'd be why! ;P 14:33, May 9, 2023 (EDT)
 * Uh what about the rest of the cutscenes e. g. Crygor peering at his beaker, Warios crazy car radio, Wario and doc crashing into each other midair? 17:48, May 9, 2023 (EDT)
 * Those would presumably go onto the Gallery page if we wanted to add those anywhere, as they don't really have a good spot for them on the main article from what we can see. We don't want to add too many images, especially ones that are superfluous to explaining the game, after all (for example, an image Wario crushing the vehicles from Crazy Cars seen in the epilogue of the Intro games isn't really necessary to describe the game or its story); having too many pictures that could probably be sorted elsewhere without much issue would also call the quality of the article into question. 18:25, May 9, 2023 (EDT)

So! We have, begrudgingly, figured out .GIFs and made some of all the microgame developer portraits. These will definitely be going on the gallery if nowhere else, but out of curiosity, we have put a visualization of one of our potential changes onto a sandbox page before we upload the rest/add them to the article, and we'd like a second opinion. We attempted to use these to solve the problem of "the Developer column sometimes is far too long thanks to having a duo" and "the name of the developer doesn't stick out enough" with this. The developer names are bolded, and go before their actual portraits, like how they appear in-game. In addition, the .GIF of their profile is used. 19:43, May 9, 2023 (EDT)
 * Nevermind, we were given the "okay" over on the Discord, so we have gone ahead and done all of that now. Looking back at the tl;dr, we've improved the main characters section, we've given additional emphasis to the names on tables and added missing images (the "flashy" thing is admittedly subjective to some degree but, unfortunately, since that's on the game itself, we can't do much, but we did what we can to improve readability and emphasis on the developer names/minigame nicknames short of simply increasing the font size), and we've even taken care of something on the gallery. The only thing left to take care of what was complained about is the More Media tag, and maybe make the images on the microgames section link to their corresponding articles, as that's a potential issue that's cropped up? We'll probably look into the former one tomorrow. 22:21, May 9, 2023 (EDT)

In case it wasn't readily apparent; already took care of that media thing last night. Just released a full skim-through to help take care of janky phrasing, potential fanon conjecture, and also made the "Other Characters" section a gallery, since it's a gallery on all the other WarioWare pages where that's applicable. We feel like basically all the problems mentioned in the initial proposal have been addressed, but there's a very real chance we missed something, so if there's anything else, we'd like to know. and hopefully this time it isn't tucked away in the Diamond Police article