List of Super Smash Bros. Brawl glitches

This is a list of glitches from Super Smash Bros. Brawl.

This is a relatively simple glitch to perform. First, get a final smash ball for Kirby. Then, have someone grab an assist trophy. Once someone has grabbed one, use Kirby's final smash while that person still has the assist trophy, but before the trophy is actually used. He will start banging his utensils like usual, but Kirby will never stop banging.

First the player must choose Captain Falcon, and fight Jigglypuff with a green nightcap. Then the player has to get a Smashball and hit Jigglypuff with the Blue Falcon. When Jigglypuff lands it won't have a hat on.

One player goes down with the bat at a close range while the other player hits sandbag down (not far) and if done correctly one player breaks the glass hitting sandbag down and the other player hits sandbag (close) and if sandbag hits the platform then the glass will break again.

Use Kirby and select PictoChat. Then go to the very edge of the platform where it is slanted, and use Stone. The whole stage will be shaking and Kirby will be acting as if he just landed from Stone over and over again with dust all around him and stars above him. If a player comes within range, they will be repeatedly hit with Stone until it automatically wears off.

As of now, the only platform this will work on is the tree from the original Pokemon Stadium. It's similar to the Kirby Earthquake, only with your Up+B. Go on the ledge mentioned before. Then use your Up+B on it. You should get stuck on it and you will release yourself in a few seconds.

The player will need a custom stage with any shape with a hole in it but no opening. Pick any character and make it a player or CPU (Player works best). Now pick Fox, Falco or Wolf and set them player. The player will need one smash ball roaming around the stage. Make the random player next to the shape. Have Fox, Falco or Wolf get the smash ball and peform the final smash on that random character. Have him use the cannon repeatedly until the end up in the shape. Shoot a couple more times to free the enemy.

With Giga Bowser, things could get nasty. First, the player should transform into Giga Bowser. Then, the Kirby Earthquake should be done, but Giga Bowser should be put right next to the corner. The result is that Kirby will get stuck there forever, and Giga Bowser will continuously take damage.

Kirby should copy Captain Falcon and use the Falcon Punch. The best strategy to use Falcon Punch with Captain Falcon is to face away from the other opponents, short jump forward or backward then the Falcon Punch should be used and the player should turn to their opponents. But if they use this with Kirby, what will happen is when Kirby does a short jump and does a Falcon Punch and turns in the other direction, Kirby will all of a sudden be really high in the air.

If the player plays a stamina battle and he/she plays as Bowser, when Bowser gets a Smash Ball and has 1% if they use the Smash Ball, and the opposing player attacks, Bowser will have 0%, and live.

To activate this glitch, Kirby and Olimar should be on a large enough stage. Then the player should get the Final Smash ball for Kirby and place Olimar far away from him. Then, Olimar should continuously pluck out Pikmin. If Olimar is far enough away, he won't get sucked into Kirby's pot, but his Pikmin will. As such, players can keep plucking Pikmin until the pot has reached the max amount of items it can hold and the result is a bunch of items (this trick also works with Fox's blaster).

While playing the level The Lake in the game's adventure mode, having completing the Rayquaza battle and traversing through the section above the lake the player must walk up to the wall on the far right of the screen, the player must hold right and make a small jump. This will cause the player to be drawn to the wall. The player can walk away, but they will move very slowly and if they stop or jump, they will quickly move toward the wall either and once again be stuck.

This glitch happens in the Home-Run Contest in Co-op Mode. If at a specific time when one player gets off the platform with the bat and the other player hits the Sandbag down then the player with the bat (who is off the platform) hits the Sandbag, and if used at a specific time the Sandbag will go backwards and the camera will follow it, if done right the player will see there is no distance or floor and the music and cheering will stop and if the Sandbag is thrown far enough he will hit an invisible glass wall (which can be told because if contact is made, the sound of a breaking mirror will be heard) then sandbag will slide and while sliding will stand up.

This glitch appears during the end of a team battle. Any player is the blue team, who must knock their opponents out in one hit. Two players are the red team, being Princess Peach as part of the team. The fourth player will be Luigi for the green team. Once the member of the blue team has blown their opponents, the results score will show Luigi merged to Peach while they congratulate the winner. Players can actually do this glitch with many other characters.

First, the player must select the Bridge of Eldin stage. The player should also have a Final Smash prepared. King Bulbin will eventually come and destroy part of the bridge with a bomb. Soon after, some black matter will restore that part of the bridge. When the matter begins to rebuild the bridge, the player has to use the final smash in midair in the gap. Jigglypuff will begin to inflate while the bridge is getting mended. When the bridge is completely fixed, Jigglypuff should bounce up onto the bridge and remain giant. Its attacks are completely the same, only that they have a much longer reach. Its movement seems to have slowed somewhat as well. It also becomes a very easy target and is simple to KO, as the slightest touch of the KO range will take it out. With this glitch activated, having Yoshi perform his Egg Lay attack will make Jigglypuff grow even bigger. This glitch can also be exploited with other characters. With most characters that have a transformation type final smash, they will stay in their final smash form and they will retain the stats and attributes of their final smash form unyil KO'd; for example, R.O.B. will have an infinite final smash and/or be impervious to all harm, until KO'd. For the other transformation type characters and all other characters, they will have the glowing aura (from obtaining the smash ball) around them until they are KO'd. Fighters which when actvating their final smash the camera zoom up on them, with timing, will stay zoomed up to the fighter until KO'd.

The player will need to choose Sonic on the Character Select Screen. Then, choose the Summit stage. When it starts descending jump off the Iceberg and right before Sonic hits the ground, Sonic will need to use his up special. He will then be off screen for a very long time and then he'll come down. This also works with many other characters.

Players must do this glitch on a stage where there are two solid platforms one above the other. Not including custom stages, there are three: Skyworld, Mario Bros., and Big Blue. Also, the match must be on team stamina mode. Kirby is by himself on one team, two other cpus on another team. Both of them need to have 1 stamina. Now pick a stage that meets the requirements above. Go on top of a solid platform with another solid platform below it and steal someone's power. Kirby should have somehow warped the other character to under the platform.

Create a stage where a bunch of solid stone blocks are bunched up next to each other. Have Kirby jump right between the tiny space between the blocks. Kirby will now be inside the blocks. He can escape by flying to the top.