Super Mario Maker (stage)

Super Mario Maker is a stage available as downloadable content for both Super Smash Bros. for Nintendo 3DS and Super Smash Bros. for Wii U. As the name implies, it is based on Super Mario Maker for Wii U. It will be released on September 30, 2015, and can be purchased for US$2.49 for either the Nintendo 3DS or Wii U version alone, or US$3.49 in a bundle.

The stage is randomly generated similar to Tortimer Island from the 3DS version (although to a greater extent), and switches between the different themes present in Super Mario Maker: Super Mario Bros., Super Mario Bros. 3, Super Mario World, and New Super Mario Bros. U. At the start of the match, players start off on the pink blocks that appear in the original game when Mario is positioned above a hazard before testing a level, and a hand will also appear to set the layout of the stage. Many objects from Super Mario Maker, including ? Blocks, Brick Blocks and Warp Pipes, serve as platforms in the stage, and the stage itself appears to take place in the Ground setting. If any Brick Blocks are broken during a match, the hand will appear to replace the blocks. Enemies such as Bullet Bills can also be seen flying in the background.

While the stage is heavily based on Super Mario Maker, there are some elements in the stage that are not possible in the original game, such as the ability to include sloped surfaces, lava to a Ground setting and lava that doesn't cover the whole length of the stage.

Similar to Dream Land in Super Smash Bros. for Nintendo 3DS, if the "Style Switch: Ground Theme" song choice is selected, the music changes to reflect the current style of the stage. For example, if the stage is currently in the Super Mario World style, the Ground Theme from that game will play.

Trivia

 * Not counting Big Battlefield, this stage along with Pirate Ship are the first and so far only stages in Super Smash Bros. for Wii U to reuse songs from other stages in the game. Despite this, Super Mario Maker has the most songs of all stages in the game.