Mechakoopa



Mecha-Koopas are one of Bowser's many minions. They are little mechanical versions of Bowser himself. They are like a cross between a Koopa and a wind-up toy. They have a wind-up key on their back and their appearances feature several mechanical appendages. They walk in a rhythmical way and they must wind themselves up again from time to time.

They make a short appearance in Super Mario World, where they only appear in the last level. In this game, they get paralyzed for a short time when stepped on, so Mario can kick them around and pick them up and throw them. When they get thrown, however, they don't get very far like regular Koopa shells do. Also, they are not effected by ordinary kicks, as they just freeze, giving the player a chance to throw them somewhere; however, they are weak against the Spin Jump, which turns them into dust.

Mecha-Koopas are also prevalent in Super Mario World 's final battle, in which Bowser throws them off of his Koopa Clown Car. Mario and Luigi must throw them so they hit Bowser's head.

Mecha-Koopas, though renamed Mechkoopas (and occasionally called by the generic name Robot), appeared in several episodes throughout the Super Mario World animated series.

The first appearance of a Mechkoopa was in the episode "Send in the Clown", where a Mechkoopa riding a bicycle acted as the tight-rope walker in Bowser's circus, the "Koopaling Bros. Circus". After the Koopaling Bros. Circus was revealed to be an elaborate trap, this Mechkoopa, along with several Koopa Football Players, begin to chase Mario through Neon Castle. This Mechkoopa is eventually defeated by Mario, who had gained the cape ability.

Later in Send in the Clown, Bowser attempts to defeat Mario by throwing several Mechkoopas at him from the Koopa Clown Car. Mario, after knocking a Mechkoopa unconscious, manages to defeat Bowser by hurling the Mechkoopa at his Koopa Clown Car, causing it to malfunction and crash.

Mechkoopas next made a small appearance in the "The Night Before Cave Christmas", where several of them attempt to attack Mario and Yoshi, who have broken into Neon Castle. Mario and Yoshi manage to escape these Mechkoopas by using a Feather to transform into Cape Mario and fly-away.

The last appearance of Mechkoopas in Super Mario World was in the shows final episode, "Mama Luigi". Here, Bowser sends a brigade of Mechkoopas after Mario and Luigi as the two explore Bowser's throne room looking for Yoshi. These Mechkoopas, after chasing Mario and Luigi, are defeated when Yoshi simply devours them.

In the Super Mario Adventures comic, the Koopalings, after having captured Mario by chance, use two Mecha-Koopas to send a message to Luigi, Toad and Yoshi. Either they exchange Princess Toadstool for Mario, or Mario will be killed, after saying this, the Mecha-Koopas symbolically burn a Mario Doll with the flamethrowers in their mouths. Luigi then says, "That's Blackmail!". Luigi, with help from Friendly Floyd, manages to trick these two Mecha-Koopas by making them take him to the Koopalings in place of Princess Toadstool.

Bowser later uses a giant, green Mecha-Koopa as a weapon in his Super Mario RPG: Legend of the Seven Stars attack Bowser Crush.

They appear in Bowser's Castle in Yoshi's Safari. In this game, they could be stunned with the Super Scope's bullets, but would awaken momentarily unless Yoshi walked into them.

In Mario Party 5, the player fights a group of them in the first part of the final battle. They walk around, occasionally flashing red, then unleashing fiery breath. Jumping on them once will cause them to explode, or throwing one at another, or just avoiding them all for 60 seconds. Jumping on a flashing Mecha-Koopa is fine, but it will hurt the player if they are stomped while breathing fire.

In Mario Party 7, Mecha-Koopas appear in the one-player Bowser mini-game Tunnel of Lava!, where one Mecha-Koopa eats the key to freedom from Bowser's mini-game area and retreats into a hole, only to come back a second later with many other Mecha-Koopas. The Mecha-Koopas would then circle the character, who would have to stomp on the correct Mecha-Koopa's head while they circle him/her before Bowser stomps on the character 30 seconds later. The Mecha Koopas have an attack pattern similar to that found in Mario Party 5, except all the Mecha-koopas will breathe fire simultaneously.

In Mario Party Advance, a Mecha-Koopa (named Mecha-Koopa) owns a library, and appears to be an arithmetic genius. The player must complete a quest for the Mecha-Koopa to get a Gaddget. The quest consists of answering three simple math problems; after answering the three questions correctly, the player will be awarded with a Gaddget.

In Mario Power Tennis, Mecha-Koopas make a small appearance in the background of the Bowser's Castle court.

Smaller versions of Mecha-Koopas make a short appearance in Mario & Luigi: Superstar Saga as conductors to complete circuits of electricity in Bowser's Castle. (Unnamed toy mice held the same purpose previously in that game's Woohoo Hooniversity world.) Organic versions of Mecha-Koopas appear in Mario Kart Super Circuit.

Mecha-Koopas also appear in Super Mario Galaxy with a new look. They are found in Toy Time Galaxy and can breathe flames for fairly long amounts of time. They can only be defeated with a Ground Pound, but a Star Spin can stun them.