Costume Mario

Costume Mario is the form Mario takes after eating a Mystery Mushroom in Super Mario Maker, allowing him to transform into numerous Nintendo and third-party characters and objects. Upon scanning certain amiibo onto the Wii U GamePad's, an 8-bit version of the amiibo character will be unlocked in the level editor, allowing the player to use it any time from then on without having to scan the amiibo again. In addition to amiibo characters, Mario can also transform into certain objects, such as a ? Block. Costumes can also be unlocked through the 100 Mario Challenge mode, including the characters which have amiibo unlock conditions.

According to Nintendo's website, nearly every confirmed amiibo is compatible, except the Mii Fighters. There are a total of 106 costumes in the game so far, consisting of 100 base costumes (95 of which can be unlocked by completing the 100 Mario Challenge), and six additional ones. There is a possibility that there could be 99 additional costumes available.

Costume Mario functions the same as Super Mario, but with Small Mario's physical stature (except Mega Yarn Yoshi, Charizard, Mewtwo, Lucario, Greninja, Sonic, Totem Link, Arino KACHO, SUPER MARIO KUN, and Necky, who are slightly larger). While Mario wears a costume, he cannot wear any Shell Helmets. In addition to appearance, various sound effects may also be changed to reflect the character, such as the jumping sound effects and "Course Clear" fanfare. The power-up sound effect may also be replaced by a different sound effect from the character's home series. Pokémon series costumes are notable for lacking special sound effects, instead using the standard Super Mario Bros. sounds. Each character has a unique pose if the player presses and holds. Toad's message after finishing the 10 Mario Challenge and the 100 Mario Challenge also varies depending on the appearance of the player.

Mario can only transform into Costume Mario in the Super Mario Bros. style of the game. If the player changes game styles while Mario is in his Costume Mario form, he'll either change into Raccoon Mario (Super Mario Bros. 3), Cape Mario (Super Mario World), or Propeller Mario (New Super Mario Bros. U).

The costumes do not follow the graphical limitations of the NES. Most of them are designed to follow the character's official designs, usually using more than 3 colors. Examples include Mario, Luigi, Peach, Toad and Dr. Mario from the Mario series, and all the characters from the Star Fox and Fire Emblem series.

Originally, the costumes were known as Mystery Suits ; however, the name was dropped in the final version of the game.

Costume Mario is similar to the cap transformations in Super Mario 64 DS, where Mario could use a cap power-up to transform into another character (and vice-versa). However, a cap-wearing Mario would keep his voice and gain the new character's abilities rather than keeping his own abilities and gaining new voice clips/sound effects.