List of Super Paper Mario pre-release and unused content

This article pertains to the beta elements of Super Paper Mario. This game was originally intended as a Nintendo GameCube game. While on the GameCube, it would appear that all characters' special abilities would be activated with the R-Button rather than the different buttons they had on the final Wii version. Most Pixls (initially "Fairens") would be activated with the Button, and all Pixls but Tippi seemed to be one Pixl who would morph into others to use "Fairy Abilities" (such as Fairy Toss, Thoreau's predecessor, and Fairy Hammer, Cudge's predecessor). It is unknown what button would activate Tippi in the GameCube version. Gold Fuzzies were going to be in the game, as the back of the official strategy guide and the Prima strategy guide mention them. There are also varieties of Muths and Boomboxers that were scrapped; the Muth being a reddish purple and blue, and the Boomboxer being green.

The game was eventually moved to Wii exclusive (as it is now), although it at times was (as aforementioned) considered to be only for GameCube and even for both consoles as with The Legend of Zelda: Twilight Princess. By summer of 2007, Super Paper Mario was moved to Wii.

An early version of the game had a different darker looking version of the Whoa Zone from Chapter 4, and Mario is still wearing a helmet, when he wasn't supposed to be. Also, an early screenshot shows Mario under the effects of the Mega Star, but is colored very differently (giving his current colors rather than the initial ones seen in Super Mario Bros.). Oddly, he is shown in his proper colors in the official trailer that was released at the same time, which may imply that the screenshot's release was simply delayed.

In a screenshot featuring Big Blooper, there's an odd Pixl that is shaped like a ladder. It never actually appears in the final game. This could be an early version of Carrie, however, Carrie does not appear until later. Also, in the same screenshot, Tippi is present, but she was kidnapped by Francis at this point in the game, and by the time she is rescued, Big Blooper cannot be fought again. Finally, the scene depicting Bowser and Peach's wedding at the beginning of the game was also slightly different in beta versions; the ceremony would appear to have once taken place in more of a room than an open area, there were no flowers decorating the columns, the rising of the Chaos Heart was surprisingly light, and Count Bleck raised his cloak up earlier than he did in the final version. Plus, in the screenshot, Peach is standing instead of having been knocked over, and Bowser looks normal rather than shocked.

There are some unused items still stored in the game, most of them are labeled as "Unavailable Item" and don't do anything.

Beta Enemies and bosses
A few enemies in the game were different from their final design or didn't appear at all.

Partners
The game also contained unused data for Mario's partners from Paper Mario and Paper Mario: The Thousand-Year Door. Sushie isn't included though for some reason.