Coral Quarrel

Coral Quarrel is the seventh level in Donkey Kong Land III. It is located in the north-east of Primate Plains and is the first level in this area. It takes place in the depths of a large lake, that may be part of the Great Ape Lakes according to the world map.

To complete this level, Dixie Kong and Kiddy Kong must swim through narrow passages, between massive coral reefs, avoiding various enemies. Many Bounty Basses can be found in the first part of the level, taking advantage of their bulkiness in order to block the Kongs' way. As they strive to get through the lake, Dixie and Kiddy will also encounter Bazzas, Lurchins and a few Kocos. Enguarde's help will thus be much appreciated; after breaking his barrel, the player will be able to control the swordfish until the end of the level.

Coral Quarrel is one of the only levels in Donkey Kong Land III where the DK Coin can be found without having to defeat a Koin. Actually, in Donkey Kong Country 3, there was a small cave at the end of each "Coral" level, in which the Kong could find the Koin. Such caves do not appear in the Game Boy sequel.

Level Layout
At the beginning of the level, the Kongs will start to swim amongst the brightly colored coral and travel through several sharp turns, avoiding many underwater enemies, including Bazzas. Even after the letter K, they will continually swim through sharp turns, moving diagonally around the undersea plants. The path will soon become more straitened, and the heroes will have to swim around a few more enemies until they meet a few schools of Bazzas. From there, they should make a U turn and begin swimming upwards. After they find themselves hovering downwards, they will pass a few Bazzas and then find the Star Barrel.

About halfway through the level, the monkeys will follow an arrow into an area full of many narrow paths. Making their way north, the group will find themselves traveling through an array of passages. They should use the help of a few arrow, created by bananas, to find themselves near an Animal Barrel. If they enter this common barrel, they will turn into Enguarde. With or without Enguarde, the heroes will need to make their way north, and then follow some arrows pointing to the west. After passing a DK Barrel, the group will continue to head west and eventually start to head among a diagonal pathway. At the top of this pathway, they will pass a Lurch and go over a No Animal Sign. The sign will cause Enguarde to disappear if he was freed from his barrel. Right after this sign, the monkeys will see a flagpole. Touching the flagpole will take them to the next level.

Bonus Levels

 * Shortly after the letter K, the heroes will head downwards and find an area where they will find a school of Bazzas crossing over the main path. They should slip past the Bazzas and hover downwards to find a Bonus Barrel. The special barrel will blast them into a Bonus Level where they will need to swim through the area in twenty seconds to find the Bonus Coin. On their search, however, they will have to watch out for some enemies. Soon, though, they should find the Bonus Coin at the end of the stage.
 * Below a DK Barrel located near the end of the level, they heroes should head into a small gap, moving south. Soon, they will find the letter G. Swimming to the west from there will take them to another Bonus Barrel. It will blast them into the next Bonus Level. There, they will have to swim through the area and collect a few stars in twenty seconds. After getting every star and dodging every enemy, a Bonus Coin will appear at the end of the stage.

DK Coin

 * Heading downwards from the Star Barrel, the Kongs will see an arrow pointing to the right. They should ignore it and travel into a small opening to the left. After swimming to the west for a while, they will find the DK Coin floating in front of a dead-end.