User talk:SWFlash

SVG
Please tell me, how do you convert a file to SVG, so it actually works when uploaded here?
 * Say if I wanted to convert a PNG sprite to an SVG, what would I do?
 * I see. What drawing program would you suggest?
 * I'm no good with all that html stuff, but I'll give it a go. Also do you think Inkscape would be good?
 * Alright, thanks for the help.

04:18, 9 January 2013 (EST)

Input
Could you add an Wii U Pro Controller sprite onto the Input. Can you also transparent it.

Could you also move the Wii U Pro Controller input between the Wii Classic Controller and Wii Wheel inputs. Thank you.

Hi SWFlash
Hello, I was cleaning List of glitches in Super Mario 64 and I came across Loading Area Glitch. I saw the picture that you uploaded.

May I ask you?
 * 1) Did you take this screenshot from your console/emulator or from other sources?
 * 2) How can this glitch be done? because the loading area of the Wet-Dry World and Dire, Dire Docks are full with water, and Mario cannot carry any items underwater.

Thanks for your time. --09:28, 29 June 2013 (EDT)
 * Sorry to bother you, but Chuckya won't work (as Mario cannot jump while carrying them) and I cannot find any small boxes at all. Can you help? --10:33, 29 June 2013 (EDT)
 * Thank you very much, last question, Is this available to Dire, Dire Docks? and what plugins do you use? --15:19, 29 June 2013 (EDT)
 * Here is the save file with 120 Stars if you like. Just download, uncompress, then put it in "Save" folder of Project64. --15:57, 29 June 2013 (EDT)
 * Thanks for your trouble, but did you see a video about the same glitch in Dire, Dire Docks? --08:03, 30 June 2013 (EDT)
 * Thanks --08:30, 30 June 2013 (EDT)

Template:Button
The button icons, for the Wii, Wii U, and Default on the template, don't seem to show on articles they're linked to. Do you know why?

Sorry, that was my bad, I was trying to make the template not case-sensitive. Though I done, it should work now.-- 08:27, 30 June 2013 (EDT)