Toy Time Galaxy

"Welcome to the Toy Time Galaxy! We Gearmos are in charge of upkeep and maintenance here."

- Gearmo

Toy Time Galaxy is a galaxy in Super Mario Galaxy. It is a playroom-themed location filled with toys that are made out of rainbow building blocks, usually acting as platforms. Colorful trains appear as a short transportation. The Spring Mushroom is found here. Mecha-Koopas also appear here. This Galaxy is located in the Engine Room Dome. This Galaxy is inhabited by Gearmos (like the one in the Battlerock Galaxy). The galaxy has a planet that is an homage to Mario and Luigi (Mario on one side and Luigi on the reverse side). Also, the Toy Time Galaxy includes a kitchen-themed area.

This planet looks like a circular train track with two stations. It has two trains on it; one with three cars (this one is usually ridden by the leader of the Toad Brigade), and the other with two cars (this one is usually ridden by Blue Toad). In some missions, it circles the track clockwise; in others, it circles counterclockwise.

This is a planet made up of many colorful blocks and gears with the general shape of a train engine, mostly identifiable by a long smokestack in the top. This planet also features pink walls with their own gravity. This planet has two 1-Up Mushrooms. One is between two vent pipes to the left of the starting point that Mario must Wall-Jump to get. The other is following more vent pipes to the right of the starting point over some fans. This planet is the first to have Bolts for Mario to spin.

This is a medium sized planet made up of building blocks and conveyor belts. This is where Mario first finds the spring mushroom. This planet has a pipe that leads to the planet's tubular inside.

This is made up of a big plate, a fork, a spoon, and a bottle with a launch star that Mario must reach to move on.

Mecha-Bowser
This is a big toy robot that is made to resemble Bowser on a large conveyor belt. It features green surfaces (much like the pink ones) that Mario can walk on. To get to the top, Mario must destroy its chest plate and its right arm. To destroy the whole robot and save the trapped Gearmos, Mario must destroy the stack of breakable stones on its head, which causes a chain reaction that makes the robot explode. After it is destroyed, only the conveyer belt and the Gearmos remain.

This is a strange metal and wood planet with a huge screw sticking through it. Mario must collect five yellow Star Chips here to progress. A Hungry Luma can also be found here along with many Amps. This planet has been said to look somewhat like the head of F.L.U.D.D. from Super Mario Sunshine.

This is a very thin planet with an 8-bit Mario on one side and an 8-bit Luigi on the other. This planet matches the appearance of 8-bit Mario or Luigi, using Flip Tiles for their skin colour, Shrinking Tiles for their shirt colour and lava tiles for Mario's hat and pants colour (poison water tiles for Luigi's). A starting block with a star is attached to one of 8-bit Mario or Luigi's feet. On the hat part of the brothers, M is written on it with star bits and L is written for Luigi. The Mario side has five Silver Stars and the Luigi side has 150 Purple Coins. The Luigi side only has these coins when the Purple Comet is in orbit around the galaxy. The red is lava and its replacement on Luigi's is a purple matter.

This area consists of one cake, two slices of cake and a conveyor belt with chocolate bars on it. Mario needs the spring mushroom to scale those cake slices.

This area consists of one large lemon cake, a slice of cake on a plate and a wall of white chocolate. Mario must bounce or walk around the spinning lemon cake to get to a sling star. The cakes's center is a black hole.

This is a collection of an ice cream cone, popsicles, lollipops, and huge ice cubes. Mario starts out on an ice cream cone and is shortly greeted by the lone Li'l Brrr who lives there. Mario will have to use the sticks of the popsicles as poles and traverse over the pit until he reaches the area with the rotating lollipops. The lollipops have yellow robots that produce shockwaves that will damage Mario. Unlike their purple or green counterparts they can't be jumped on unless Mario wants to take some damage from its spikes. There is a trail of Electrogoombas on an icy path. Mario will need to avoid them as they may cause him to fall off the trail and into the Black Hole below. The last ice cube has a cannon that will shoot Mario to the Launch Star.

This is an over sized cake with five candles and six forks and spoons sticking out of it. Mario can go down the green warp pipe on the red spoon(one of two spoons not in the cake) and enter the inside of the planet. Mario must "blow" out all five candles by spinning next to them. This will cause a launch star to appear.

This is a large cake with a canister of gumballs on it. When Mario arrives, the Undergrunt Gunner has taken over the planet and resides in his new electric cannon on top of the gumball canister. Mario must don the Spring Suit and spring up to the cannon in order to deliver the glass-rattling ground pound on the mole and end his reign of terror. Mario can find a Life Mushroom to the right of the mole and a 1-up Mushroom above the mole. The area is also littered with Mecha-Koopas that provide coins when Mario's HP gets low, but they may also act as nuisances.

This is two square shaped planets intertwined. They are covered with Tox Boxes and flipswitches. Mario must turn the switches yellow in order to get the Power Star. Toy Time Galaxy's Fast Foe Comet also occurs in this area. This area can be reached by feeding the Hungry Luma on the Screw Planet.

These are three wooden gears that float around the factory planet with some star bits on them. It is unknown whether they have gravity or not.

Heavy-Metal Mecha Bowser
At the Starting Planet Mario can ride the moving trains to a Launch Star that takes him to the Train Planet. On the Train Planet, he must avoid the Mecha-Koopas and spin the bolts to make the planet come apart, revealing a launch star to the Block Planet. There, Mario can use a Spring Mushroom (the first in the game) to reach successively higher plateaus, take a launch star to the Plate Planet, where he must spring into a launch star taking him to the Big Mecha Bowser. Using the Spring Mushroom, Spring Mario must climb Mecha Bowser's body and free all four of the captive Gearmos to make it explode.


 * Enemies
 * Mecha-Koopas
 * Sentry Beam‎s
 * Firebars
 * Swoopers
 * Magikoopa
 * Fire Shooter


 * Planets Visited
 * Starting Planet
 * Train Planet
 * Block Planet
 * Plate Planet
 * Big Mecha Bowser


 * Names in Other Languages

Mario/Luigi Meets Mario
At the start of this level, Mario must once again ride large toy trains to get to the Launch Star on the first planet. This will lead Mario to the Screw Planet, where he must collect five Star Chips. The resulting Launch Star leads him to the 8-bit Mario Planet where he must attempt to cross the planet on only the green shrinking squares and flipping yellow squares to get five Silver Stars. The biggest hazard here is either falling through the Flip Tiles or Shrinking Tiles, or landing on the lava on the sides; both of which prove fatal to Mario. Once Mario has collected all five Silver Stars, the Power Star will appear at the starting platform of the planet.


 * Enemies
 * Sentry Beam‎
 * Amps
 * Mecha-Koopas


 * Planets Visited
 * Starting Planet
 * Screw Planet
 * 8-bit Mario Planet


 * Names in Other Languages

Bouncing Down Cake Lane
For this level, Mario must once again use a Spring Mushroom to transform into Spring Mario and beat this course's multiple jumping challenges. Mario begins on the Starting Planet, and must take the Launch Star to the Dessert Area #1. Here, he must jump along, avoiding the giant desserts. Mario then makes his way to Dessert Area #2 where he has to avoid even more desserts as well. Following these areas are the Frozen Dessert Area and the Cake Planet which leads to the boss battle. On the Undergrunt Gunner's Cake Planet, Mario must avoid the Undergrunt Gunner's electric shots and ground pound on top of him using a Spring Mushroom three times to claim victory.


 * Enemies
 * Sentry Beam‎s
 * Octoombas
 * Li'l Brrrs
 * Spiky Plants
 * Mecha-Koopas
 * Fire Shooters
 * Undergrunt Gunner (Boss)


 * Planets Visited
 * Starting Planet
 * Dessert Area #1
 * Dessert Area #2
 * Frozen Dessert Area
 * Cake Planet
 * Undergrunt Gunner's Cake Planet


 * Names in Other Languages

Fast Foes of Toy Time (Fast Foe Comet)
A star taking place with with a Fast Foe Comet in orbit. The player must complete The Flipswitch Chain to be able to play this mission. The Star is almost exactly the same as The Flipswitch Chain, but, because of the Fast Foe comet, all of the enemies and traps there are faster. The fact that the Fast Foe comet takes place here makes it more similar to the Cyclone Stone area of Beach Bowl, since the Fast Foe Comet star was there on Cyclone Stone.


 * Enemies
 * Mecha-Koopas
 * Tox Boxes


 * Planets Visited
 * Starting Planet
 * Train Planet
 * Screw Planet
 * Chain Planets


 * Names in Other Languages

Luigi's Purple Coins (Purple Comet)
In this level, the player has three minutes to collect 100 of the 150 Purple Coins on 8-bit Luigi planet(back side of the 8-bit Mario planet), and then return to the starting corner to collect the Power Star. The back side of the planet looks like 8-bit Luigi; the lava is replaced with Purple matter. However, sometimes when a player falls through a green tile, they will fall onto the lava on the other side.

None.
 * Enemies
 * Planets Visited
 * 8-bit Luigi Planet


 * Names in Other Languages

The Flipswitch Chain
This is a Secret Star. The planet containing the Flipswitches is accessed by feeding the Hungry Luma in Mario/Luigi Meets Mario on the screw planet. In this Star, the Player will go to an area resmbeling Cyclone Stone, from the Beach Bowl Galaxy comprised of two Chain Planets. Except, instead of simply needing to reach the end of the level, the Player needs to hit several Flipswitches covering the entire area. The main Planet the star takes place on, is two different pathways that seem to be strung around each other. After hitting all the Flipswitches, the Player will be able to get the Power Star.


 * Enemies
 * Sentry Beam‎
 * Amps
 * Mecha-Koopas
 * Tox Boxes


 * Planets Visited
 * Starting Planet
 * Screw Planet
 * Chain Planets


 * Names in Other Languages

Trivia

 * The background music for the Toy Time Galaxy is a remixed version of the "Super Mario Bros." overworld theme. This background music carries to the Supermassive Galaxy for the game Super Mario Galaxy 2.
 * This music is also essentially the same as the music that is used in the background of many of the secret levels encountered in Super Mario Sunshine.
 * A little way from the 8-bit planet is a weird capsule shaped planet that the player never actually travels to. However, it should be noted that hacking the game and flying to the planet reveals it to be the tube-like area that the player can enter by using the Warp Pipe in the first mission of the galaxy. All galaxies that have Warp Pipes leading to 'underground areas' all share this oddity as well.
 * A miniature train is viewable in a small crevice near the Warp Pipe mentioned above, and a 1-Up Mushroom. It doesn't appear to serve any purpose, and may just be eye candy for the level.
 * On the first mission, it is possible to climb the Mecha-Bowser without being Spring Mario. This can also be done for most of the third mission also.
 * The 8-Bit Mario and Luigi planet is seen in the Mario Squared Galaxy in Super Mario Galaxy 2 (and in fact comprises the entire galaxy), as separate Mario and Luigi planets.
 * It seems to resemble the Tilt-a-Kart course from Mario Kart: Double Dash!!.
 * The Luigi's Purple Coins mission is almost exact to the Luigi's Purple Coin Chaos mission in Super Mario Galaxy 2, except there are Cosmic Clones following the player, some of the purple coins are placed differently, and the yellow platforms do not flip over. Also, the time limit for this mission is two minutes compared to three.
 * This galaxy is the only galaxy to have a comet in a secret star area.