List of stages debuting in Super Smash Bros. for Wii U

This is a list of Super Smash Bros. series stages that debuted in Super Smash Bros. for Nintendo 3DS. The page details their role in this series.

See also:
 * List of stages debuting in Super Smash Bros.
 * List of stages debuting in Super Smash Bros. Melee
 * List of stages debuting in Super Smash Bros. Brawl
 * List of stages debuting in Super Smash Bros. for Nintendo 3DS and Super Smash Bros. for Wii U
 * List of stages debuting in Super Smash Bros. for Nintendo 3DS
 * List of stages debuting in Super Smash Bros. Ultimate

Mushroom Kingdom U


In Super Smash Bros. for Wii U and Super Smash Bros. Ultimate, Mushroom Kingdom U is available from the start.

Mario Galaxy


In Super Smash Bros. for Wii U and Super Smash Bros. Ultimate, Mario Galaxy is available from the start.

Mario Circuit


In Super Smash Bros. for Wii U and Super Smash Bros. Ultimate, Mario Circuit is available from the start.

Woolly World


Woolly World only appears in Super Smash Bros. for Wii U as a stage available from the start.

Jungle Hijinxs


Jungle Hijinxs only appears in Super Smash Bros. for Wii U as a stage available from the start.

Skyloft
Skyloft is a stage that appears in Super Smash Bros. for Wii U and Super Smash Bros. Ultimate, originating from The Legend of Zelda: Skyward Sword. It is a touring stage similar to Delfino Plaza from Super Smash Bros. Brawl.

Characters are transported around different parts of Skyloft via one main flat platform and three fall-through platforms. Locations where characters are dropped off include in front of the Statue of the Goddess, on top of the Light Tower, on the bridge crossing the river, in front of the Bazaar, on top of bird nests, and near the Skyloft residents' homes.

Pyrosphere
Pyrosphere is a stage that only aapears in Super Smash Bros. for Wii U, representing the Metroid series. It is specifically based off the location appearing in Metroid: Other M. The stage holds up to eight players in both its regular and Omega forms.

Pyrosphere is set in the Geothermal Power Plant, and features a large base platform and two smaller platforms on both sides of the stage. Enemies from the game occasionally appear and attack players. These include FG II-Grahams, flying turrets which shoot at players; Joulions, which explode after being attacked; Zeros, which can be picked up and thrown; and, most notably, Ridley. Ridley will attack all players, but if attacked by a specific player enough, Ridley will join sides with that player, and will cease to hurt him or her. Ridley can also be KO'd, which adds a point to the player that defeated him.

Along with Jungle Hijinxs, Orbital Gate Assault, and Woolly World, Pyrosphere is one of the only stages from Super Smash Bros. for Wii U to not reappear in Super Smash Bros. Ultimate.

The Great Cave Offensive
The Great Cave Offensive appears as a stage in Super Smash Bros. for Wii U and Super Smash Bros. Ultimate, based on the sub-game from Kirby Super Star and its remake. The stage is set inside a large cavern with every area of The Great Cave Offensive making an appearance, the Sub-Tree at the top, the Crystal area on the right, the Old Tower in the center running front top to bottom, and the Garden on the bottom left. Both this and the Omega version of the map are available in 8-Player Smash.

This is the largest stage in the game, being so big that to speed up the gameplay, "Danger Zones" (walls of lava) are on the wall set to automatically K.O. anyone above 100% damage. Treasure chests appear and disappear on the stage throughout the match, which spawn items when attacked. Minecarts appear on the stage that automatically move across the stage after some time, and players can ride upon them to hit other fighters.

The Omega version of the stage is set on a single circular platform, the left half based on the Sub-Tree area and the right being the Crystal area.

At the beginning of development, this stage was originally conceptualized as a stage based on Kirby's Epic Yarn. The stage was revamped into The Great Cave Offensive due to the announcement of Yoshi's Woolly World and the team deciding to create a stage based on that game.

Orbital Gate Assault
Orbital Gate Assault is a stage that only appears in Super Smash Bros. for Wii U. It originates from Star Fox: Assault.

The fight begins on the Great Fox. After some time the fighters are dropped onto an Aparoid missile; like the Great Fox the missile's jet boosters can damage fighters. During this time, an Aparoid fighter crashes onto the missile, damaging anybody hit by it and releasing an item, as well as Arwings appearing and flying away before the missile strikes the gate's force field. Touching the barrier surrounding the gate inflicts damage and knockback. Three Arwings destroy the missile and the battle shifts there. The fighters will be dropped off at the second missile as the Arwings barrel roll away. The second missile will hit the gate at the opposite direction but will be destroyed by the Arwings again, the battle once again being set on the Arwings before the fighters are dropped off on the Great Fox and the cycle starts over. ROB 64's line, "Missile approaching. It is targeting the gate." is an archival recording of Dex Manley from Star Fox: Assault.

The omega version of the stage is set on a platform designed after the Orbital Gate itself. The platform travels around the Orbital Gate alongside three Arwings, though the battle no longer takes place.

One of two Star Fox conversations can be initiated on this stage by holding the shield button when selecting this stage as any character other than Fox or Falco.

The unlock match for Falco takes place here.

Along with Jungle Hijinxs, Pyrosphere, and Woolly World, Orbital Gate Assault is one of the only stages that appear in Super Smash Bros. for Wii U to not reappear in Super Smash Bros. Ultimate.

Kalos Pokémon League
Kalos Pokémon League is a stage that appears in Super Smash Bros. for Wii U and Super Smash Bros. Ultimate. Hailing from Pokémon X and Pokémon Y, this stage is based on the Pokémon League in the Kalos region, where, as with other installments in the series, Trainers with eight badges may challenge the Elite Four and current Champion to become a Pokémon League Champion.

At first players start at the large platform where the lobby of Pokémon League is in the background. There is a large platform with two smaller platforms on each side; the two smaller platform move up as it is about to switch places. Just as in the original game, there are four chambers: the Ironworks Chamber, the Blazing Chamber, the Flood Chamber, and the Dragonmarks Chamber. Each chamber has its own respective number of Pokémon as well as stage hazards. The stage moves itself to the lobby and onto the other chamber. In the Ironworks Chamber section, two large swords fall onto the stage, which damage players on contact. Steelix, Scizor, Klinklang, and Honedge appear in the background. Pools of liquid metal ooze out in the middle of the stage, turning characters who step on it into metal in an effect similar to Metal Boxes. Attacking swords embeds them to the deeper ground. Occasionally Registeel appears on the background. Once it appears, it stomps onto the ground, making the two swords spin around. Any character who is caught in the tremor is buried into the stage.

In the Blazing Chamber section, two platforms descend from the top. Along with the summoning of Blaziken, Infernape, Pyroar and Tepig, flame pillars burst out and lift the aforementioned platforms and can also damage players. Ho-Oh sometimes appears, raising the fire pillars up to the top of the screen and creating flames on each side of the pit.

The Flood Chamber is unique among them in that two waterways connect the stage, making it impossible to fall into the bottom while the waterways are connected. In this area, Wailord, Piplup, Clawitzer and Blastoise appears as background Pokémon. After few seconds, streams of water pass through the left to right side or vice versa, pushing players to the left or right toward the blast line. As another stage hazard, Manaphy appears and creates a Whirlpool that sucks players in and down into the bottomless pit.

In the Dragonmarks Chamber, the stone sculpture of dragon opens by itself as four Pokémon, Garchomp, Dragonite, Axew and Hydreigon, appear in the background. Occasionally the dragon head roars, causing a violet flame burst out on the left or right side and on the middle. Rayquaza sometimes appears, acting as a stage hazard. It damages anyone who makes a contact with it, as it spins around similar to how it used Extreme Speed move in Super Smash Bros. Brawl. Its line of sight is indicated by a flash of lightning.

The stage's Omega form takes place on a large, cylinder-shaped platform in the main lobby area. The stage remains at the same place and does not move to the aforementioned four chambers.

Coliseum
Coliseum is a stage appearing in Super Smash Bros. for Wii U. The stage is based not upon a specific game, but rather upon the recurring arenas in the Fire Emblem series. As in Arena Ferox in Super Smash Bros. for Nintendo 3DS the stage is set inside the arena itself, though by default, it is a flat, grounded stage. During the match, parts of the floor rise to create platforms of varying heights.

The Omega variant of this stage is set on an elevated platform over a pit.

The unlock match for Lucina takes place here.

Coliseum reappears as a stage in Super Smash Bros. Ultimate.

Flat Zone X
Flat Zone X is an unlockable stage appearing in Super Smash Bros. for Wii U, unlocked by breaking at least 100 blocks in a single game of solo Trophy Rush while playing as Mr. Game & Watch. Based upon and set inside a Game & Watch handheld, the stage combines the various games featured in the Flat Zone and Flat Zone 2 stages in Super Smash Bros. Melee and Super Smash Bros. Brawl, respectively.

Like Flat Zone 2 in Super Smash Bros. for Nintendo 3DS, the Omega form of this stage is set on top of the gas station from the Oil Panic portion of the stage.

The unlock match for Mr. Game & Watch takes place here.

Flat Zone X reappears in Super Smash Bros. Ultimate. Due to the Dr. Mario music listed below now playing on Super Mario stages, the stage now has the fewest amount of My Music tracks with only two, being tied with Midgar, unless the player has purchased Challenger Pack 8.

Events

 * That Elusive 9 (Solo)

Palutena's Temple
Palutena's Temple is a stage appearing in Super Smash Bros. for Wii U and Super Smash Bros. Ultimate, based upon the location as it appears in Kid Icarus: Uprising. The stage is a larger stage in the same vein as Temple from Super Smash Bros. Melee and New Pork City in Super Smash Bros. Brawl. The left side of the stage is set on and inside the temple itself, while the right side is set on a floating island nearby, with a temple and statue of Palutena in the background. There is a bridge connecting the two sides of the stage near the top that can be broken, though there are also moving platforms and clouds that can be used to reach either side. On the top left side of the stage is a smaller temple area that flies up offscreen and back down periodically, and on the left side is a large platform that raises and lowers, with a ladder next to it.

The Omega form of the stage is set on the large moving platform in front of the Palutena statue.

The unlock match for Dark Pit takes place here.

Palutena's Guidance


By quickly using Pit's down taunt on this stage, Pit enters a praying stance rather than his normal taunt. This triggers a conversation between Pit, Viridi, Chrom (in case of Palutena's Guidance against Robin), and Palutena about one of the fighters onscreen, referred to as Palutena's Guidance. The concept is similar to Snake's codec conversations in Super Smash Bros. Brawl and is actually based upon the character conversations that periodically occur throughout gameplay in Kid Icarus: Uprising. If Pit is KOd at any point during the conversation, it automatically ends, and it does not trigger at all if Pit is attacked while he is in the stance to trigger the taunt. This taunt can only be used once per match, and is disabled in its Ω form (as well as its Battlefield form in Super Smash Bros. Ultimate). But, Palutena's Guidance conversation with the DLC fighters such as Mewtwo, Lucas, Roy, Ryu, Cloud, Corrin, and Bayonetta will only get the same generic DLC only conversations and Palutena doesn't have data on them.

Palutena's Guidance returns in Super Smash Bros. Ultimate, where new conversations were made for characters who were absent from the base roster of Super Smash Bros. for Wii U. While the first DLC character of Super Smash Bros. Ultimate, Piranha Plant, received its own Palutena's Guidance, none of the fighters that are part the Fighters Pass for the game have their own conversations, instead having the generic conversations for Super Smash Bros for Wii U's DLC characters.

Gamer


In Super Smash Bros. for Wii U and Super Smash Bros. Ultimate, Gamer is available from the start.

Garden of Hope
Garden of Hope is a stage that appears in Super Smash Bros. for Wii U and Super Smash Bros. Ultimate, originating from Pikmin 3 for the Wii U. The stage is made up of two platforms connected by a bridge, with two tin lifts on either side of the stage itself. On the left platform is an upside-down porcelain pot, which can break apart when damaged several times, while on the right is a climbing stick, which serves as an obstruction and is also destructible. Like in Gerudo Valley in Super Smash Bros. for Nintendo 3DS, the connecting bridge can be broken as well. If any of the objects are broken, Pikmin will appear from the background after a while to repair them.

Occasionally, a Peckish Aristocrab may appear and sidestep across the stage, breaking the pot and stick (if not already broken) and damaging any players it touches. If the bridge is broken, however, it will fall down the pit. A Red Bulborb occasionally appears in the background, although it has no effect on the gameplay.

Town and City
Town and City, originally named Town & City, is a stage that appears in Super Smash Bros. for Wii U and Super Smash Bros. Ultimate, originating from Animal Crossing: City Folk for the Wii. The stage is similar to Smashville from Super Smash Bros. Brawl, being a simple stage that has various characters from the Animal Crossing series appear in the background. The stage travels over the village, moving into the City from Animal Crossing: City Folk. Much like Smashville from Super Smash Bros. Brawl, the stage has been shown to take place at different times, including day, evening, and night depending on the current time set on the console's internal clock; the elements that appear on the stage such as the places and animals are also influenced by the time of day at which the stage is played. In Ultimate, the stage was renamed "Town and City" as its current name.

Wii Fit Studio
The Wii Fit Studio is a stage in Super Smash Bros. for Wii U and Super Smash Bros. Ultimate, representing the Wii Fit Trainer. It features a flat terrain with no edges, and platforms designed after the Wii Balance Boards from . Up to eight players can fight on it, while its Omega version (the flat version with edges and no platforms) can only be played with up to six fighters. The background of the stage features a screen that is sometimes a mirror or otherwise shows silhouettes demonstrating yoga poses. Training equipment and a walking Wii Balance Board can also be seen. In 8-Player Smash, the mirror is replaced with a solid wall. In Super Smash Bros. Ultimate, faceless versions of the female and male Wii Fit Trainer appear in the background on the stage itself.

Wrecking Crew


In Super Smash Bros. for Wii U and Super Smash Bros. Ultimate, Wrecking Crew is available from the start.

Pilotwings
Pilotwings is a stage that appears in Super Smash Bros. for Wii U and Super Smash Bros. Ultimate, based on the original ' for the SNES and ' for the Nintendo 3DS.

The combatants start off on the wings of the red biplane from the original game, taking off of the third island from Pilotwings, flying through rings also from the original. As the battle progresses, players eventually drop onto the yellow plane from Pilotwings Resort, which makes its way towards Wuhu Island. Here, it passes the landscape, as well as Miis flying around with jet-packs, flying through the rings from Pilotwings Resort. Afterwards, the yellow plane meets up with the biplane again, causing the stage to loop.

In Ultimate, its My Music library is now shared with Summit, Duck Hunt, Hanenbow, PictoChat 2, Living Room, Balloon Fight, Tomodachi Life, Wrecking Crew, Find Mii, and Wuhu Island.

Wuhu Island


In Super Smash Bros. for Wii U and Super Smash Bros. Ultimate, Wuhu Island is available from the start.

Windy Hill Zone
Windy Hill Zone is a stage appearing in Super Smash Bros. for Wii U and Super Smash Bros. Ultimate. It is based on the first world of Sonic Lost World, a Sonic game that Sega made exclusively with Nintendo. The stage has multiple platforms, containing a main platform, which curves slightly and has a descent to the right of it, and three smaller platforms. Like the Mario Galaxy stage, there is also a gravitational pull that fits the curvature of the main platform. A windmill is also featured, which holds wooden platforms, which fighters can stand on. At the edges of the bottom of the stage there are also two rotating springs, which bounce the player in the direction they are facing at the time which a player collides with it. In 8-Player Smash versions of the stage, the Animal Friends in the background are absent.

Pac-Land
Pac-Land (stylized in-game as PAC-LAND) is an unlockable stage appearing in Super Smash Bros. for Wii U, based upon the arcade game . It can be unlocked by playing on all three boards in Smash Tour.

Pac-Land is an auto-scrolling stage set within the game world over the course of the various portions of the game; like the Game & Watch stages, the stage and characters are also 2D. The stage starts at Pac-Man's house, and first travels through the town stage. Here, the roofs of the buildings can be used as platforms. Fire hydrants also appear as obstacles, shooting water at players to push them back similar to Pac-Man's attack. The next portion of the stage is the forest; tree stumps appear as obstacles blocking the way, and a foreground layer of trees can block the view of the players. The stage next heads to the bridge; this portion of the stage features multiple levels, with fire hydrants like in the town section and geysers of water that spout up to damage and knock back players.

The stage next transitions to Fairyland; the stage does not scroll here, and the Mother Fairy appears here. She presents a pair of magic boots which, if collected with hazards off, temporarily boosts jump height. Afterward, the stage transitions to the return trip, scrolling in the opposite direction; the first environment is the desert, which has cacti as obstacles blocking the way. The next part is the mountain, which features rotating and falling log platforms, moving cloud platforms, and bottomless pits. Finally is the pond, which features a springboard to cross it, before the stage returns to the town and Pac-Man's home. Another trip then starts, though this time with a different background.

The Omega form of the stage is set on a single platform on the mountain portion of the stage.

Pac-Land reappears in Super Smash Bros. Ultimate.

Miiverse
Miiverse is a stage in Super Smash Bros. for Wii U, released with the version 1.0.8 update on June 14, 2015. Its layout works in the same way as Battlefield, but with many visual differences. The stage is centered around Miiverse, with the platforms and background designed to match those of the Miiverse interface. Certain user-created images appear in the background to cheer the fighters on. Users were able to post cheer messages for specific characters to Miiverse by posting in special "support" communities made for every character, which could be chosen to appear when that character is in a match. This is the only downloadable stage that cannot be played online or with more than four characters.

Starting November 7th, 2017, community posts are no longer displayed due to the Miiverse application being shut down; however, the stage itself is still playable.