Melty Monster Galaxy

Melty Monster Galaxy is a galaxy in the game Super Mario Galaxy 2. It is located in World 6, being the first galaxy in that world. The galaxy is completely covered in lava, with a magma tide that rises and falls every so often. The main obstacle here is the magma and its tide. As the name suggests, the most common enemies in the galaxy include giant fire monsters known as Magmaarghs and Magmaws. However, Octogoombas, Li'l Cinders, and Pinheads are also found.

This galaxy doesn't have a Prankster Comet until the player unlocks the green stars.

Mario arrives in this galaxy on a small concrete platform floating in the void. On the platform, there is a Warp Pipe that sends the plumber to the Bowling Course area.

Near the starting platform, there is a group of five small lava-covered planets that Mario cannot reach. Magmaarghs are the only creatures that inhabit these planets, lurking in the lava and attacking by surprising their prey. A set of Pull Stars are found among the Lava Planets in the first mission, "The Magnificent Magma Sea". The player must carefully navigate the Pull Stars while avoiding the Magmaarghs to reach the Launch Star. This Launch Star will take Mario to another Launch Star which the player must quickly use to avoid a lunging Magmaargh.

This planet has many volcanoes on its surface, and there is a river of lava where Mario lands. Waves of lava can cover some low platforms, so the plumber needs to reach higher ground to be safe. Octoombas, a Li'l Cinder and a single Magmaargh roams this planet. Near the river, there are also Tornadoes that Mario must use to make his way up a lava fall.

This isolated planet looks similar to the Lava Planets, but it has a small field of asteroids surrounding it. Mario can only access these asteroids. Even though they are very close to the surface of the planet, the gravity of the lava planet doesn't affect Mario, as he can run all around on the asteroids. The planet has several Magmaws moving around. Their mouths are open as they move, engulfing the asteroids temporarily and burning Mario. Another Magmaargh is found here hidden among the Magmaws. A Comet Medal is found on one of the asteroids, and an Item Crystal located on the planet contains the mission's Power Star.

Rolling Lane
This zone is a long path where the Rock Mushroom is used. This area has many platforms, some of which are separated by large voids. The Rolling Lane is an area that only Rock Mario can pass, as the zone has jump ramps that only Mario in his Boulder form can use to cross the gaps and reach the platforms. A few sections of the road are protected by rubber fences, and if Rock Mario rolls towards them, he will rebound back.

The Bowling Lane is a special area that Mario can only reach via the Warp Pipe found on the starting planet. This area is sort of similar to the Rolling Lane. Mario must use the Rock Mushroom to play a bowling game, earning points by smashing Pinheads, the only enemies found on the planet. The Chimp, who is in charge of the game, is found here. If Mario walks over the blue line, it will be a foul, and the Pinheads will disappear until Mario steps back again.

Enemies

 * Magmaarghs
 * Magmaws
 * Li'l Cinders
 * Octoombas
 * Pinheads

The Magnificent Magma Sea
To complete this mission, Mario must first use the Pull Stars on the first planet to get past the Lava Planets and reach the Launch Star. When used, he'll land on the Volcano Planet. Here, Mario must make his way to the vine at the top of the volcano by using the Galactic Tornados. Then, he has to swing on the vine to reach the Launch Star. When Mario lands on the next planet, he has to traverse the astroids and avoid the Magmaws to get to the crystal trapping the Power Star. Once he reaches the crystal, Mario must break it to grab the Power Star.


 * Enemies
 * Magmaarghs
 * Magmaws
 * Li'l Cinders
 * Octogoombas
 * Planets Visited
 * Starting Planet
 * Lava Planets
 * Magma Sea
 * Magmaw Planet


 * Names in Other Languages

A Stroll Down Rolling Lane
When Mario returns to this galaxy, he'll find a Rock Mushroom on the first planet. He has to use it to get past the ramp and reach the Launch Star, which will take him to the Rolling Lane. Here, Mario must use his Rock Form to get past the spiky enemies and obstacles. Finally, after passing all of the obstacles and ramps, Mario reaches the Power Star.

The Cosmic Spirit will appear if the player has a hard time with the level.


 * Planets Visited
 * Starting Planet
 * Rolling Lane


 * Names in Other Languages

The Chimp's Bowling Challenge
To get this secret star, Mario must use the Warp Pipe found on the first planet. He'll end up on the Bowling Lane where he finds The Chimp. The monkey challenges him into a Bowling challenge. Mario has to beat the Chimp's record to win (in this case, 5,000 points). To do so, he has to use his Rock form to bowl over the maximum number of Pinheads. If Mario succeeds, The Chimp rewards him with a Power Star.


 * Enemies
 * Pinheads
 * Planets Visited
 * Starting Planet
 * Bowling Lane


 * Names in Other Languages

Green Star 1
This Green Star is located between two lava planets, above the Launch Star. Mario must quickly use the last two aligned Pull Stars once the Magmarrgh passes by, grabbing onto the last one. If the player lets go before Mario is in the center of the Pull Star, he will have enough speed to make it past the Launch Star and to the Green Star.


 * Enemies
 * Magmaarghs
 * Planets Visited
 * Starting Planet
 * Lava Planets

Green Star 2
This Green Star is located on the Magma Sea Planet. At the end of the Galactic Tornado path, Mario must grab the vine, get maximum momentum, and jump to the Green Star. It is also possible, to get to the Green Star without the vine by using the last Galactic Tornado but it is much harder that way.


 * Enemies
 * Magmaarghs
 * Li'l Cinders
 * Octogoombas
 * Planets Visited
 * Starting Planet
 * Lava Planets
 * Magma Sea

Green Star 3
This Green Star is located on the Rolling Lane. The player must use Rock Mario until he reaches the last platform in the section shaped like an "N". The Green Star isn't far off from the bottom right point, so the player must bounce Mario off of the top left point, and then aim towards the bottom right. If done correctly, Mario will roll right into the last Green Star. However, should the player miss, Mario will be sent plummeting into space.

Alternatively, Mario can go to the end of the course, where the normal Power Star waits. Crashing into the lone block in the far left corner will turn Mario back to normal, and he can then Long Jump back to the N-shaped platform by standing on the fence. This makes it much easier to collect the Green Star, either by precision jumping or by lining up the trajectory for his Rock form.


 * Planets Visited
 * Starting Planet
 * Steel Road

Trivia

 * This is the only volcanic Galaxy to have only one mission (excluding the Prankster Comets) with lava in it.
 * A glitch caused by long jumping off the rubber wall on the final platform of the allows the player to explore the entire rolling lane on foot. The Co-Star Luma can break the Star Crystals, giving the player four star bits.
 * In the first Star, if the player looks closely in the sky in First-Person View on the Starting Planet, they can see a small, bright yellow light located near the area where the Rolling Lane is in Star 2. The strange light pulsates at times, but it is unclear what exactly the light is.