The Peaceful Village

The Peaceful Village is a location found in Wario Land 3 of the Wario Land series. It is the second level to be found on the north side of the Music Box World. It becomes accessible, along with The Vast Plain, after Wario finds the Ax of Destruction in Out of the Woods and cuts down the tree that blocks the paths leading to those levels.

The level itself is set in a small village near the coast. There is a main area which consists of wooden buildings and roads with street lamps that switch on at night. The buildings can be entered (if nothing like a closed door blocks the way) and they are shown to have electric light and basements. Several Fire Robota can be found on the roofs of the houses. There is also a sewer beneath the village, filled with brittle pipelines and water, and guarded by a Robo-Mouse. The village roads are patrolled by Doughnuteers, but when the sun sets, zombies emerge from the ground and haunt the place. If Wario gets bitten by an undead, he turns into Zombie Wario. The light of the street lamps can revert him to his original form, though.

Gray Chest: The Colorless Mountain Slate 1 (left)
The Colorless Mountain Slate is the first treasure Wario can find in The Peaceful Village, but if he hopes to obtain the Gray Key that unlocks the Gray Treasure Chest, he has to either become Zombie Wario to fall through the thin platforms in the middle of the level (night) or use the Doughnuteers to become Fat Wario and break the solid pink blocks left of those platforms (day). The Gray Treasure Chest itself can be found on the second floor of one of the buildings, guarded by a Fire Robota.

After Wario found this and the other fragment of the Mountain Slate which is hidden in The Vast Plain, a cutscene commences. The two fragments fly to the gate at the foot of a hill on the worldmap and form a stone tablet. This stone tablet then fits into the keyhole of the gate, which opens it. The gate then disappears, and Wario is permitted to access the Desert Ruins on the west side of the Music Box World.

Red Chest: The Snow Storm Spell Book
Once Wario collects the Fantastic Flute from The Stagnant Swamp and plays on the instrument, snakes will awaken throughout the land and rise from their jars. One of these snakes can help Wario to get the treasure from the Red Treasure Chest. By jumping on the snake's head, the player can reach the rooftop of the village buildings, from which he can reach the Red Key and the door leading to the resting place of the Red Treasure Chest. The chest is guarded by a Doghnuteer, which Wario has to use to reach the treasure.

After getting his hands on the spell book, Wario learns how to use the Freeze Cane from The Grasslands. He then makes use of both items to freze the entire seaside on the east side of the world. The frozen masses of water will then create a new level, called The Frigid Sea.

Green Chest: The Expensive Glass
The Expensive Glass is an optional treasure and can be obtained after Wario played on the Fantastic Flute from The Stagnant Swamp. From the rooftops he is able to reach the eastern district of the village. Alternatively he can also use the high-jump after he found the Jumping Boots. In the east part he can find a door which is only open at night. Inside the building is a vast room filled with defect lamps that will drop bolts of electricity at Wario. He has to navigate through the room, using the invisibility potion of Mad Scienstein. In the building's basement, the Green Treasure Chest awaits the treasure hunter.

Collecting the Expensive Glass does not affect the world in any way.

Blue Chest: The Plate of Day and Night
The Plate of Day and Night is located in the Blue Treasure Chest, which can be found in the sewers of the village. To get there, Wario first needs to collect the Steel Overalls from the Castle of Illusions, to use a stronger Ground Pound that shakes the earth. Using this technique, Wario can move the Lumpy which blocks the access to the sewers. Underneath the village, Wario finds himself in a place full of water and pipelines. The Robo-Mouse that can be found here chases Wario and throws him out if it catches him. Wario has to escape its pursuit by breaking through the pipelines and finding the Blue Treasure Chest and its Key before getting caught.

The possession of the Plate of Day and Night allows the player to switch between daytime and nighttime at will. This can be done by pressing Select and selecting the Plate from the menu that appears. This can be done as many times as the player desires.

Reaction abilities in this level

 * Bouncy Wario (via Hammer-bot)
 * Electric Wario (via Denki)
 * Fat Wario (via Doughuteer)
 * Flaming Wario (via Fire Robota or Snake)
 * Zombie Wario (via Zombie, night only)