Koopa Troopa


 * For other uses, see Koopa (disambiguation).



Koopa Troopas (usually just shortened to Koopas; in Japan, called Noko Noko) are the dominant members of the Koopa Troop and work under the leadership of the king of Koopas, Bowser. They have first appeared in Super Mario Bros., and have been a recurring enemy ever since. Their appearance looks similar to that of generic turtle with human-like features. Most Koopa Troopas are depicted as cowards, unlike the rest of the Koopa species. When frightened, they retreat into their shells. There are many sub-species of Koopa Troopas including Hammer Bros., Magikoopas, and Dry Bones.

There are many different kinds of Koopas, ranging in variety from different colors to extra appendages. Many Koopas are enemies to Mario and serve as minions of Bowser, although some have no affiliation with him whatsoever and have even aided Mario on his quests. In Paper Mario, this kinder variety is described as being easygoing but shy, and are known for being trendsetters.

Among the many other sub-species of Koopa are Paratroopas (Koopas that have feathery wings growing out of their shells), Dry Bones (Koopas that have been reduced to skeletons), Lakitus (Koopas that live on clouds, and throw Spinies), and Hammer Bros. (Koopas that throw hammers and/or boomerangs and spit fire).

Name
Koopa Troopas name bears a resemblance to the Japanese monster the Kappa. Like Koopas, Kappas were turtle like creatures who were evil. This may be where the Koopas got their name. Their latter name, Troopa, is a corruption of either Troop (referring to how they are footsoldiers) or Trooper (a footsoldier).

Also note a place in Super Mario World was called Kappa Mountain.

In Japan Koopa is known as Nok Nok.

The First Koopas?
In the game Mario Bros, there is an enemy called Shellcreepers. This is believed to be the ancient ancestors of Koopas. Like Mario was called Jumpman, this might have also been the old name for Koopas.



The First Koopas
Koopas were the second enemy the brothers found in Super Mario Bros. Koopas with a Green Shell will blindly walk in any direction, until they are jumped on or fall off a cliff. Red Shelled Koopas, however, will walk back and forth without falling off, making them a bit more dangerous.

Koopas Attack Again
In Super Mario Bros. 3 the Koopa Troopas role in this game was relatively unchanged from the first.

The New Koopas
In Super Mario World many more Koopas were introduced. Yellow and blue shelled Koopas are more common than green and red Koopas, and it introduced Magikoopas, Koopas that can do magic.

In the Past
Koopa Troopa is a common enemy Super Mario World 2: Yoshi's Island. Mostly only their red forms appear, but there are some green ones. They walk very much like humans in this game, such as their arms swinging from side to side. Suprisingly, they never walk off ledges, not even the green ones. When they have their shells on they cannot be turned into egg, but if Yoshi jumps on them they will sprawl out of their shells, turning into Beach Koopas, then they can be turned into eggs. Their first appearance is on level 2-1, Visit Koopa, and Parakoopa.

Good and Bad Koopas
The Paper Mario games proved that not all Koopas were evil. There are a group of Koopas who live in Koopa Village who seem to have deserted Bowser. Bad Koopas also appear in this game. Interestingly, all of the good Koopas have Green Shells, while all the Bad ones have Red and wear sunglasses. When Mario defeats them, they sometimes drop some Mushrooms on the ground. The Good Koopa/Bad Koopa idea was carried to Paper Mario: The Thousand-Year Door, where the good Koopas lived in Petalburg. However, in Super Paper Mario, Green Koopas act similarly to their Super Mario World predecessors.

The Quick Koopa
In Super Mario 64, about only three Koopas appeared. If stepped on they would fly out of their shells and run around. Mario could ride the Green Shells they left behind. Koopa's were not a real threat in this game, as they mostly run away from Mario instead of fighting him.

Also a Koopa named Koopa the Quick appeared. Koopa the Quick was a giant Koopa who was not an enemy, however liked to race.

The Third Paper Koopas
Koopas reappeared in the third Paper Mario game, Super Paper Mario. In this game, they don't have as much HP or Defense as in the previous Paper Mario game. This time, defeating Koopas would be nearly impossible. Even though they only have 1 HP, they would duck inside their shells. One could easily be defeated by another one's shell.

They come in two colors, Red, and Green. This game also uses the Good/Bad Koopas system that introduced in the predecessor Paper Mario game.

You can tell if a Koopa is under Nastasia's spell or not by seeing if they have sunglasses or not. If they do, they are under the spell. If not, they are not. But before Bowser joins your party, sometimes the Koopas don't have sunglasses.

Mario Party
Koopas have 4 major roles in the Mario Party Series. In Mario Party, if the player passed START he would reward the player with 10 coins from an unnamed Koopa. In Mario Party 3, a Koopa was Mario's friend, partner, and ally. In Mario Party 4, a Koopa wearing a Hawaiian shirt was the host of both the Options Mode and the Koopa's Seaside Soiree Board. In all Mario Parties starting at Mario Party 2, Koopas were in charge of Koopa Banks.

In Mario Party, there is an item called a No Koopa. When it is activated, Koopa is no longer seen on the gameboards.

Mario Sports


Koopa Troopa is also playable in many Mario sports games. He is playable in Super Mario Kart and Mario Kart: Double Dash!!, and has been confirmed playable for Mario Kart Wii. In Double Dash!!, his partner is Koopa Paratroopa, and his special weapon is a three-stock Green Shell or Red Shell item. He is also playable in Mario Golf: Toadstool Tour. He appears in Mario Power Tennis, yet again as a speed player. His doubles partner is Yoshi. A few Koopa Troopas also appear in Mario Superstar Baseball. In this game, they are Balanced players, but slow.

Koopas can be chosen as sidekicks in Super Mario Strikers. They are also playable sidekicks in the games sequel, Mario Strikers Charged.

In the games

 * Koopa Paratroopa: Koopa Troopa's with wings.
 * Beach Koopa: Koopas without a Shell.
 * Gargantua Koopa Troopa: Huge green Koopa Troopa.
 * Heavy Troopa: Huge Red Koopa Troopa.
 * Colossal Koopa Paratroopa: Huge Koopa Troopa's with wings.
 * Mask Koopa: Koopa Troopa's wearing Mario masks.
 * Super Koopa: Koopas Troopa's with capes.
 * Snooze-A-Koopa:Sleeping Koopas with a Yoshi egg shell.
 * Mecha-Koopa: Robotic Koopa Troopas.
 * Electro-Koopa:  Koopa Troopas with electrified shells.
 * Dark Koopa: Koopa Troopas that live in the darkness. When they are seen smiling, it means that they are getting ready for their dizzy attack, which will immobilize Mario for a few turns.
 * KP Koopa: A Koopa Troopa with a yellow shell that's found in Glitzville. Its abilities are the same as a regular Koopa.
 * Shady Koopa: Koopa Troopas that have blue shells and gray-looking skin. They can attack Mario after its shell has been flipped. When its shell gets flipped, its Attack Power goes up to 6. They have a place of honor in the Koopa Family Tree because of the way they look.
 * Ankoopa: Giant fat Koopas, that are impossible to knock down...at least that's what they think.
 * Koopeleon: A rare Koopa-chameleon hybrid that have the ability to turn invisible.



In the TV series

 * Robo Troopa: Robotic versions of Koopa Troopas. Appeared in The Super Mario Bros. Super Show! episode "Robo Koopa / Captain Lou is Missing".


 * State Troopas: Koopa Troopas wearing policemen attire. Appeared in The Super Mario Bros. Super Show! episode "Toad Warriors / E.C. The Extra Creepy".


 * Stormtroopas: Koopa Troopas wearing Stormtrooper costumes. Appeared in The Super Mario Bros. Super Show! episode "Star Koopa / Santa Claus Is Coming to Flatbush".


 * Super Troopa: Extremely muscular and powerful Koopa Troopas. One, named Grunt, appeared in "Mario and Joliet / Fake Bro". Others have also appeared in "The Koopa Are Coming! The Koopas Are Coming! / Zenned Out Mario" and "Star Koopa / Santa Claus Is Coming to Flatbush" (as Stormtroopas).


 * Wereturtle: are a large, bestial form taken by Koopa Troopas when they stare at the full moon. Appeared in The Super Mario Bros. Super Show! episode "Count Koopula / Magician".

Notable Koopa Troopas

 * Bowser Jr. Koopa - Super Mario Sunshine
 * Giga Bowser - Super Smash Bros. Melee
 * Iggy Koopa - Super Mario Bros. 3
 * Jr. Troopa - Paper Mario
 * Kamek Koopa - Yoshi's Island
 * Kammy Koopa - Paper Mario
 * Kent C. Koopa - Paper Mario
 * King Bowser - Super Mario Bros.
 * King K - Paper Mario: The Thousand-Year Door
 * Kolorado - Paper Mario
 * Koopa Bros. - Paper Mario
 * Koopa Koot - Paper Mario
 * Kooper - Paper Mario
 * Koopie Koo - Paper Mario: The Thousand-Year Door
 * The Koopinator - Paper Mario: The Thousand-Year Door
 * Koopley - Paper Mario: The Thousand-Year Door
 * Koops - Paper Mario: The Thousand-Year Door
 * Kroop - Paper Mario: The Thousand-Year Door
 * Kylie Koopa - Mario & Luigi: Partners In Time
 * Larry Koopa - Super Mario Bros. 3
 * Lemmy Koopa - Super Mario Bros. 3
 * Ludwig Von Koopa - Super Mario Bros. 3
 * Morton Koopa Jr. - Super Mario Bros. 3
 * Roy Koopa - Super Mario Bros. 3
 * Tutankoopa - Paper Mario
 * Wendy O. Koopa - Super Mario Bros. 3

Paper Mario Stats

 * HP: 4
 * Attack: 1
 * Defense: 1
 * Locations: Various
 * Tattle: This is a Koopa Troopa. Everybody knows Koopa Troopas. They're Bowser's followers. Their shells are hard. If you can flip 'em over, their defense power will fall to 0 and it will become much easier for you to defeat 'em. You can flip 'em with a POW block or a Jump attack.

Super Paper Mario Tattle Information
This is a Koopa Troopa. It may be slow, but it is well defended inside its shell... Max HP is one, Attack is one, and Defense is one. If you leap on it, it'll pull its head and limbs in. You can then kick the shell. From what I hear, Goombas have a long-held fear of Koopa Troopas...

Mario Kart: Double Dash!! Information

 * Partner: Paratroopa
 * Kart: Koopa Dasher
 * Special Item: Triple Shells

Mario Superstar Baseball Information

 * Type: Balanced
 * Starting Team Captain: Donkey Kong
 * Status: Player
 * Stats:
 * Green Koopa Troopa Stats:
 * Batting: 5/10
 * Pitching: 4/10
 * Fielding: 5/10
 * Running: 5/10
 * Red Koopa Troopa Stats:
 * Batting: 6/10
 * Pitching: 4/10
 * Fielding: 5/10
 * Running: 4/10
 * Player Profile:
 * Strong Point: Nothing Particular
 * Special Talents: Sliding Catch
 * Trajectory:
 * Field: Center
 * Height: Normal
 * Star Pitch: Curveball
 * Star Swing: Center
 * Default Batting Position: Left
 * Default Throwing Arm: Right
 * Sweet Spot: The shell on the bat
 * Compatiable Relationships: Bowser, Dry Bones, Paratroopa
 * Bio: "A familiar face of the Mario series, this member of the Koopa clan can pull his feet inside his shell to protect himself. Long ago, he didn't even walk upright, but now he's even playing baseball! Though he can do just about everything, he's slow because...well, you know."

Trophy Information from Super Smash Bros. Melee
''Common soldiers in Bowser's army, Koopa Troopas can retreat into their shells. Unbelievable as it may seem, they're clearly unaware of being kicked and sent sliding when in this position. There are many Koopa types, each with a different shell color and unique traits. They all wear T-shirts and shorts under their shells.''

Trivia

 * The Super Mario Strikers artwork of Koopas depicts them in the uniform for Wario's team.