Mario Kart Stadium

Mario Kart Stadium is the first race track in the Mushroom Cup of Mario Kart 8 and Mario Kart 8 Deluxe. It is a basic circuit taking place in an autodrome stadium full with advertisements and banners of the players with fireworks in the background. The course also has a big city in the background. This is the first course to be named after the Mario Kart series itself. This course also makes Mario Kart 8 the only game in the series (excluding the arcade games and Mario Kart 64) where the first course in the game is not named a "Circuit", despite the overall design still being a circuit-type track.

Part of this course's music is reused for the theme of Mario Circuit, albeit in a different arrangement, making Mario Kart 8 and Mario Kart 8 Deluxe the only games in the series where the first course does not share music with another course. This course's music reappears in Mario Kart Live: Home Circuit as the music for Live Circuit.

Course layout
The course begins with a short straightaway followed by a right turn. The track then turns right with three colored paths that stay together: an inner blue path, a yellow path in the center that says "Mushroom Cup" on it, and an outer red path with Dash Panels and coins. The track then approaches the anti-gravity part followed by a left turn. Next, the course goes up and down a raised hairpin turn, followed by a gliding area, and one more left turn to the finish line.

It is the only course in the Mushroom Cup to not have an underwater section.

At the start of the lap, it is recommended that the kart hits the kerb on the inside by drifting to gain more time, then the blue path can be taken to produce a productive lap time (hitting the apex kerb on the inside is recommended). Next, the kart enters the only anti-gravity zone on the track; the kart goes flat out while hitting the kerb on the left hand side, then the player must turn later on the corner entry on the corner before the hairpin (the player must also try to hit the kerb), which drifting can be done while hitting the kerb; however it is easy to run wide and lose time. After the anti-gravity section, the kart parachutes to stable ground and the kart must stay close to the apex before going flat out across the line.

Shortcuts

 * Just before the path splits in three, the player can use a boosting item to make a sharp turn between the pipes.
 * After the first split path anti-gravity section, there is a dirt section that the player can boost through.
 * Right after the first anti-gravity strip, on the left, there is a ramp that cuts off the corner just before the huge turn.
 * Near the end of the course, just after the gliding ramp, a boost can be used across the gravel trap to bypass the final turn. It is easy to notice the shortcut because there are pipes in the sand.

Staff ghost
The staff ghost for this track is Mario on the Sports Coupe, with a time of 1:59.781. In Mario Kart 8 Deluxe 200cc Time Trials, the staff ghost is Gold Mario with a time of 1:21.984.

Names in other languages
Mario Kart-Stadion Stadio Mario Kart