User talk:Doc von Schmeltwick/Archive 2

Last Warning
No, this is the last straw. Learn to play nice with other people. 21:59, 19 January 2018 (EST)
 * What? I was just saying "This is the obvious choice as to what to do, per literally every deletion of character article ever" (a la Arcade Bunny and several more before that). That wasn't a personal attack on anyone, as I don't think anyone did anything to actually go about truly deleting the article itself. Doc von Schmeltwick (talk) 22:03, 19 January 2018 (EST)
 * You don't tell someone that "anyone with a human brain" would have thought of what they suggested. It's disrespectful, no matter how you slice it. 22:04, 19 January 2018 (EST)
 * It's hard to act "nice" when your Dad's right outside your room and has been whistling like a train for the past five minutes. It's infuriating, even. And might cause one to lose judgement completely outside their control. And I don't think saying someone is "human" as opposed to "monster" is insulting them. Doc von Schmeltwick (talk) 22:03, 19 January 2018 (EST)
 * I....am confused as to why I am getting a warning for basically saying "you aren't a sociopath"...? Doc von Schmeltwick (talk) 22:11, 19 January 2018 (EST)
 * Doc, saying that someone's idea is something that "anyone with a human brain" could have thought of is insulting. You don't get to take out your frustrations on others no matter the reason, and you don't get off scot-free just because your insulting term wasn't as insulting as it could have been. 22:12, 19 January 2018 (EST)
 * It wasn't an insulting term, it was me saying he was a good person and not having unnatural crazy ideas. Again, a bit of judgement impairment led to odd wording. Doc von Schmeltwick (talk) 22:14, 19 January 2018 (EST)
 * Though I am honestly a bit curious as to whether this is a valid warning or if you're just angry that your recent proposal was vetoed after nearly sorta-succeeding. I was the first person to adamantly oppose it, after all....but, yeah, what I was saying is that his idea wasn't deranged or unreasonable, but perfectly human. Doc von Schmeltwick (talk) 22:47, 19 January 2018 (EST)
 * This doesn't have anything to do with his proposal failing. If he didn't give you the last warning, someone else would have instead, such as myself, who didn't like your comment either. I don't really want to drag this out any further but let's just say that I don't like the implications of "anyone with a human brain could figure it out" sends. The tone is very condescending, because although you didn't outright say it, you're pretty much saying that the editor doesn't have a brain and therefore didn't have the foresight to see why it's not a redirect. You could have very well done without the extra comment and get the meaning of what you're trying to say across. 22:52, 19 January 2018 (EST)
 * Oh wow when you put it in that light it does sound bad. Jeeze. I was just trying to say it was humane and sane.... Doc von Schmeltwick (talk) 22:53, 19 January 2018 (EST)
 * That's because that's how I saw that comment was. Whatever your intention was was lost in translation due to bad wording. 22:53, 19 January 2018 (EST)

Wording is hard when your ears have been assaulted by nearby deliberately-obnoxious whistling for the past several minutes. Sorry. Doc von Schmeltwick (talk) 22:54, 19 January 2018 (EST)

Can i Jump in? LUIGIRULES71 (talk) 22:07, 6 March 2018 (EST)

Flowers SUCK!
Hey, come on, Doc! Why did you delete that? Luigi's not acting like a hero, he IS a hero, dang it! Give the man in green some respect, Mario fanboy. 00:31, 20 January 2018 (EST)
 * But what is a pushing and why is it approaching the shove? Doc von Schmeltwick (talk) 00:32, 20 January 2018 (EST)
 * Are you telling me you don't know the phrase "when push comes to shove"?! Come ON now, everyone should know it! 00:35, 20 January 2018 (EST)
 * I've heard it, but only like 3 times before in my life. Also only fanboy/girling here is over Pakkun of Pettiness and the Iggster. Doc von Schmeltwick (talk) 00:37, 20 January 2018 (EST)
 * Fine, I'll tell you--it means when things come to the make it or break it point, when you either do it or you don't. Is that gonna help you? I thought you were a doctor, you should KNOW this stuff! And also, regarding the last warning you got above, don't become like I did. I'm being dead serious with that statement. 00:41, 20 January 2018 (EST)
 * What happened was a statement I made was misinterpreted. Also, as I've said, I do not actually have a PhD. And yeah, I knew what it meant, it's just far to colloquial (and a tad obscure) to use here. Doc von Schmeltwick (talk) 00:44, 20 January 2018 (EST)
 * Statements get misinterpreted all the time, and there are always times when we're angry. You know what that got me? Two blocks. Self-control, man. I know you don't intend to be impolite, but just be more careful with what you say. 00:53, 20 January 2018 (EST)
 * I wasn't even really angry, just distracted by a repetitive noise. Doc von Schmeltwick (talk) 00:56, 20 January 2018 (EST)
 * Anyways, there's probably no point in trying to appeal it, when it's put in that negative nancy light they demonstrated, it really does look bad... Doc von Schmeltwick (talk) 01:09, 20 January 2018 (EST)

RE: Wario Land level articles
Yes, I own the game. I do intend to make a start on the levels that haven't been covered yet myself; I just wanted to get the first two worlds out of the way first. If I don't have the time to work on the rest, though, I'll let you know. 06:15, 21 January 2018 (EST)

RE:Mansion Door
Thanks, that's a good idea, but I think I'll contact Mario jc as well, since he's a little more knowledgeable. PS: No, I'm creating articles on the Scraps because they're technically key items, and technically used as such. 23:52, 22 January 2018 (EST)
 * Yes, and though I haven't played it, I know how it works, too. 23:59, 22 January 2018 (EST)
 * The policy. 00:02, 23 January 2018 (EST)

Edit conflicts FOR THE WIN!
Hey, it happens all the dang time to everyone, and I am no exception. 23:53, 22 January 2018 (EST)
 * Well, whatever does the hat trick. 23:56, 22 January 2018 (EST)
 * I'm not speaking in obscure 1950s slang, and even if I am, the 1950s were actually good. A hat trick is an event in which a player scores three goals in a hockey game or hits three home runs in a baseball game. Learn your sports terms, doctor. 00:07, 23 January 2018 (EST)
 * And do you know where I was brought up and raised for almost my whole life?! ST LOUIS! I'm an absolutely HUGE die-hard fan of the St Louis Cardinals, and baseball in general. 00:15, 23 January 2018 (EST)

RE: Heavily-Recurring Music
I actually thought of proposing something like that on the Mario Boards for a while (but never got to it), except it's just the Ground Theme with the history behind it (I remember there's an article somewhere where Koji Kondo discusses the music of SMB) and its many appearances in the franchise. I'd be on board with articles for other recurring songs; personally I'd prefer they mention some history behind their composition, rather than simply be a list of games they appear in with descriptions of the variations. 00:32, 26 January 2018 (EST)


 * Yeah, that's what I meant. 00:50, 26 January 2018 (EST)


 * The structure and flow. 01:14, 26 January 2018 (EST)

Choco Mountain
Those dumb rocks are always a pain and they can knock you off all the time. 00:58, 26 January 2018 (EST)

Bowser's Minions
No, it's not, are you kidding me? The Invincishroom was NEVER an Invincibility Mushroom in the first place! It is NOT a new story! It's an untold one, and there are just too many connections to dispute that. Where is the retconning? The Koopalings are still fought in the game, so you can't pick that. The thing is, the Toads never got an Invinibility Mushroom in the first place, they got a poison mushroom in the original game. Again, I don't see any retconning. It's an untold story, end of story. 17:10, 28 January 2018 (EST)
 * Maybe, but when push comes to shove, there are too many connections and tie-ins between the two stories for this one to be new. I am not buying it. As for the Koopalings, they probably arrive at the castle and after getting back with the squad, Mario and Luigi arrive and they fight the bros. Also, I know what I'm doing. As for Dr. Toadley, it's nothing too big. Nintendo is probably trying to get with the times, and number one, they explicitly said the story was an untold adventure, so I'm going with it. 22:58, 28 January 2018 (EST)
 * Also, let's make this clear: Nintendo never confirmed in the original game that Bowser got his amnesia by crashing into the mountain. It was only implied. In fact, it is the original story that has enough holes in it that the untold story justifies, and that's where the connections come in. The story is expanded, not retconned. I just do not buy the theory that the untold story is "new", when it has been in the making for years, if not by the developers themselves, then by the game itself. 23:00, 28 January 2018 (EST)
 * Anyway, sorry if I got on a hard edge there. I just have an intense distaste for the theory that the untold story is new and an add-on. Ever since the original game, the story of what happened to Bowser has been a mystery that many people have been wondering about for years...until the remake. And I think the remake does an excellent job presenting the untold adventure and tying it in and connecting it with the original Mario Bros story and removing most of the continuity holes, so when someone says that the untold story, in essence, wasn't a thing, makes me angry. 23:30, 28 January 2018 (EST)
 * And the game expanded on him and made him into one of the major contributors of the whole story of Superstar Saga. That is the point I am trying to make. 23:45, 28 January 2018 (EST)
 * An expansion is not a revision. An expansion expands on something and gives it more information, while a revision downright changes the thing. I don't see Superstar Saga being changed that much to be that different than the original version. 23:48, 28 January 2018 (EST)
 * There are different things in the remake, but it's not enough to make it a revision. It looks more like it was expanded upon. It's the Mario 64 DS to the original's Mario 64. After all, it is called an enhanced remake. I just don't see the retconning. I know like I sound blind, but I'm serious, there's just not enough difference. 23:54, 28 January 2018 (EST)
 * I'm not defining "revision" wrong, I'm just saying there is not enough of a difference to call it a retcon or a significant revision. Also, the Mario 64 DS and Mario 64 comparison makes sense because the two are often paired up together when they are talked about, and Mario 64 DS expanded on some things from Mario 64, just like Superstar Saga + Bowser's Minions expanded on some things from Superstar Saga. The two games have generally the same story, so to call one of them "new" is wrong and betrays the continuity--in fact, calling it new itself can cause its own continuity holes. And in fact, if you yourself called Superstar Saga + Bowser's Minions an updated re-release of the original Superstar Saga, then how is there a new story? It sounds like more like an untold story to me. 00:07, 29 January 2018 (EST)
 * It is not a retcon. In fact, there are not enough changes to even make this a retcon. Just because there were no Mechawfuls in the original does not make the game a retcon on its own, and even then, it is only Captain Goomba and his squad that faces them. They were made for the untold adventure, and their role in the plot is such that it does not really change the story of the game much. And when all is said and done, the two stories are too closely tied and connected with each other that it sounds more like the untold story really is the untold adventure after all. I think Nintendo was deliberately somewhat ambiguous with the story of the original game when it came to these moments so it could make the untold story an untold story. A retcon has to be a significant revision, which is something that the untold story lacks. And plus, what do you think betraying the continuity means? And no, Mario 64 and Mario 64 DS are not even close to being totally different games in terms of story--in fact, they are too similar in terms of story. 00:19, 29 January 2018 (EST)
 * Those are not even significant enough to BE retconning. They are just minor changes that do not have much of an impact on the story to throw it off track into something different. In fact, they do the opposite at times--they expand the story. To be honest, I think Yoshi's roles in Mario 64 and Mario 64 DS are reconcilable because he's on the roof in both games. A retcon is a significant revision, and we don't have that here. The stories are not being thrown off track or reimagined, they are being expanded and somewhat retold. 00:42, 29 January 2018 (EST)
 * The two of them standing on the ground has nothing to do with their stories. Yoshi being on the roof in Mario 64 and Mario 64 DS does. 00:47, 29 January 2018 (EST)
 * I still think that the story is an expanded and enhanced telling and not a retcon, and therefore, we have the case of an untold adventure. But whatever, I don't think this is gonna do anything. 20:43, 29 January 2018 (EST)

Smiley Face Coins
Just here to show you that the coins dropped by Lakitu's Cloud are in fact Smiley Face Coins.

Here's a video I found showcasing what each of the berries do. If you pause around the time stamp that I've set it to, you'll see that the coins are actually Smiley Faces. I would've used spriter's resource, but I couldn't find those coins on any of the sprite sheets. 14:11, 30 January 2018 (EST)

Wario's accent
No, it is not! I swear it sounds just like Mario's and Luigi's accents. He has GOT to be Italian. You have played the games, right? 23:43, 30 January 2018 (EST)
 * Yes, and in 64 DS it has a particular guttural buzz to it typically associated with Russian voices, like Vitaly from Madagascar 3 or Rasputin in Anastasia. Along with the way he annunciates his "r"s. Doc von Schmeltwick (talk) 23:44, 30 January 2018 (EST)
 * That's just one game. And plus, it's not significant enough. Let's face it, all the evidence points to him being of Italian heritage, just like Mario and Luigi. I don't care about Thomas Spindler right now, because he does not factor into this discussion. 23:47, 30 January 2018 (EST)
 * 64 DS uses the exact same voice as MK8, from the sound of it. In fact, pretty sure some of the yelling soundbytes are recycled. Doc von Schmeltwick (talk) 23:53, 30 January 2018 (EST)
 * What does that mean, then? I still think that Wario is Italian. Just look at the article! It literally says he is of Italian heritage. 23:59, 30 January 2018 (EST)
 * Because you put that in there. It doesn't matter what you "think." What matters is the cold hard facts, and the fact is, we don't know his heritage. Heck, he might not even have a heritage, he came from a stork. The few times even a hint of an Italian accent shows up is when he's saying lines clearly intended to mock Mario's, ie "It's-a me, Wario!" Doc von Schmeltwick (talk) 00:03, 31 January 2018 (EST)
 * I did not put that in there, that was in the article in the first place! You're missing the point, aren't you? It was in the article in the first place! And plus, Mario and Luigi came from storks as well, so they don't have a heritage, according to your logic. Wario himself has many Italian traits, so if anything, he is of Italian heritage, just like Mario and Luigi. 00:14, 31 January 2018 (EST)
 * And he very well may not. Saying Wario definitively is, however, is ungrounded, as the evidence you've provided is tenuous at best. Doc von Schmeltwick (talk) 00:17, 31 January 2018 (EST)
 * But Mario and Luigi came from storks as well! Are you saying that they possibly do not have Italian heritage? That is what your logic is saying. 00:20, 31 January 2018 (EST)
 * Yes, that is what I am saying. However they, at the very least, have some official backing to being of Italian heritage, though this is a tad muddled. But since Wario is just a gross imitator of Mario, there's not much pointing to him actually being of Italian heritage instead of just imitating it. Doc von Schmeltwick (talk) 00:32, 31 January 2018 (EST)
 * And it is because he is a gross imitator of Mario that gives him every reason to be of Italian heritage. Remember, this is Mario's arch-rival and possibly cousin, and they have known each other for years. Why would he not be Italian? He doesn't seem to be copying or imitating Mario--he sure sounds like the real thing. 00:36, 31 January 2018 (EST)
 * And that's your opinion. However, it makes it more likely that he isn't Italian if, in his insulting imitations, he exaggerated the Italian-ness to them. Why would he mock his own heritage to annoy someone else? Doc von Schmeltwick (talk) 00:44, 31 January 2018 (EST)
 * And he doesn't have to insult Mario by imitating him like that. Sure, he might be trying to catch up to Mario and put him down, but there is no way he does not have a natural Italian accent because no one in the Mario franchise is able to imitate or even sound like an Italian unless he is one, and that is what Wario has to be. 00:47, 31 January 2018 (EST)
 * No one can unless they are? [citation needed] Doc von Schmeltwick (talk) 00:56, 31 January 2018 (EST)
 * Just play the games and you'll know. I have played a lot of games and I have never seen anyone else speak, much less imitate that Italian accent of Mario, Luigi, and Wario. 20:43, 31 January 2018 (EST)
 * That means they don't, not that they can't. Besides, Wario is the most vocal antithesis Mario has. Doc von Schmeltwick (talk) 20:45, 31 January 2018 (EST)
 * And how do you know they can or can't? Wario is the only one I am sure of because he has so many Italian traits. 20:47, 31 January 2018 (EST)
 * Typically it's safe to assume that if something is outright easy to do in the real world, in the land where gas can be used to outright steal voices and replace them with exploding symbols, it should probably also be pretty easy. Superstar Saga also had Luigi apparently putting on an adequate Princess Peach voice impression, after all. Doc von Schmeltwick (talk) 20:51, 31 January 2018 (EST)

Wario edit
Oops, sorry about that. What I meant to say is that it's one source anyway, so we can still say that this is unconfirmed by other sources. We aren't confirming anything ourselves, so it's not speculation. 20:30, 31 January 2018 (EST)
 * It's unconfirmed to have been said by Nintendo Power, particularly as that was added by an untrustworthy person. Doc von Schmeltwick (talk) 20:36, 31 January 2018 (EST)
 * No, it said it was unconfirmed by other sources. That means Nintendo Power has stated it before but other sources have not. And also, I don't completely buy Alex's claim that the user who added that was an untrustworthy person. That edit was on there for years, so it has to have been made by someone trustworthy. 20:38, 31 January 2018 (EST)
 * It's very possible the edit has been there due to the lack of oversight rather than if the claim is actually verified. 20:44, 31 January 2018 (EST)
 * Lack of oversight? There have been TONS of edits on that Wario article, so I don't think lack of oversight would be an issue on that article. 20:46, 31 January 2018 (EST)
 * It's a large article though. A few months ago, I went to the Koopa Troopa article and did an overview of it, and managed to find some instances of "Koopa's" being used as the plural, even though those were being zapped away back in 2007. Doc von Schmeltwick (talk) 20:48, 31 January 2018 (EST)
 * Yeah, that still doesn't give any credence to the source. One time, Baby Luigi's article had something about him liking milk and bubbles and it stayed on there for quite a while until I removed it. What you're asserting means nothing. An unsourced claim is an unsourced claim, no matter how long it stayed on the article. 20:51, 31 January 2018 (EST)
 * It also had 14 detailed paragraphs over the plot of one game. In a character article. Doc von Schmeltwick (talk) 20:52, 31 January 2018 (EST)
 * And it gets that large precisely because there is so much oversight on them. Now, I guess you have a point with the "Koopa's" debacle, but my point still stands. As for Baby Luigi, there is still a source. You can talk all you want about the citation-needed tag, but I will just spill the beans on the fact that he literally just said Nintendo Power was the one who stated it. That's enough sourcing you need, and you don't even need a citation-needed tag to do it. 20:54, 31 January 2018 (EST)
 * I can say Nintendo Power said that Waluigi loves eating electric eels, but that doesn't mean that they actually did. Doc von Schmeltwick (talk) 20:55, 31 January 2018 (EST)
 * That whole 14 detailed paragraphs thing is what happens when you're fanatically obsessed with a character and you want to keep his article featured at all costs. Also, yes, you NEED a citation for information like this, Lcrossmk8, it's to prevent schmucks from making up information as they edit pages. 20:57, 31 January 2018 (EST)
 * He would not have put that thing in there unless he was sure that it was the case. He probably must have read it in a Nintendo Power magazine or something. Anyway, thanks for edit-conflicting me again. That's very nice of you. 20:58, 31 January 2018 (EST)
 * Or he could have made it up, or misremembered something they or someone else said. It's a dubious claim, and we've had many occasions where things that were accepted as fact without a citation proved to be wrong, like Kaptain K. Rool being King K. Rool's brother in Japan. Doc von Schmeltwick (talk) 21:00, 31 January 2018 (EST)
 * You do realize that no one edit conflicts on purpose, right? Stop being so rude with the sarcastic remarks about someone edit-conflicting your posts. 21:02, 31 January 2018 (EST)
 * Well, I guess the system isn't perfect after all. But I still don't buy Alex's claim that the guy was a magnet for trouble. And if I find a source proving my claim, would you accept it as fact? I don't know, I have a gut instinct it might be true. After all, why do you think they have known each other for so long? There has got to be a reason. 21:05, 31 January 2018 (EST)
 * @Baby Luigi--Hey, I was being light-hearted. I didn't mean to insult anyone on purpose. I know it happens by chance. 21:05, 31 January 2018 (EST)
 * Yoshi's Island DS, mayhaps? Doc von Schmeltwick (talk) 21:06, 31 January 2018 (EST)
 * @Lcrossmk8 I didn't see it as a light-hearted remark. The "thanks for conflicting me again, that's very nice of you" I read as sarcastic, condescending, and overall just very rude for something that always happens because of sheer coincidence rather than any malicious intent, and it's also something that can't be helped. It's difficult to see what your tone is online without any sort of vocal indicator of what you're trying to convey. And as I said in my talk page, if you found a verifiable source for that claim, you're free to add it back. As of now, it stays of Wario's page. End of the story. 21:11, 31 January 2018 (EST)
 * That sucks, doesn't it? I guess it's the trolls. They always have to come in and ruin the fun. But whatever, end of the story. Let's just hope it doesn't get retconned by a remake. :) 21:15, 31 January 2018 (EST)

Just want to say this is the edit that added it in in the first place. The user's talk page only consists of a reminder and a warning (I suppose I made it out worse than it actually is) and is no longer active, so we can't ask where they got their information. Additionally, there is a userbox on their page that reads "This user thinks Waluigi is Wario's younger brother, and Mario and Luigi's cousin.", so the information is reading out to be fan subjective and used Nintendo Power as a way to back themselves up. Asking around and looking at various sites, I found nothing confirming Wario's relation to Mario of any kind. There was one instance where someone claimed the first Mario vs Wario comic said that, but reading it over there was nothing.

Regarding Wario's Italian heritage, as I was looking through the page's history to find the above edit, I noticed the information was removed on several occasions because it is not confirmed. Basically, both of these edits are based on unsourced claims. 22:58, 31 January 2018 (EST)
 * I see. Well, I hope Lcross finds happiness somewhere else now that he's gone for good this time. Doc von Schmeltwick (talk) 23:00, 31 January 2018 (EST)

RE: Vandal
I'm not completely sure how it works, but a username tends to disappear on "who's online" about 15 minutes after being blocked or staying idle as a registered user. 03:50, 1 February 2018 (EST)
 * Yeah, having looked at the only undeleted revision thus far, I don't see their username anymore on the WhosOnline page. 06:04, 1 February 2018 (EST)

RE: Transparency
I remember you telling me that, but I wanted to remind him about the JPG-PNG conversion anyway. 22:02, 4 February 2018 (EST)

Re:Categories
I see what you mean. Thanks for letting me know, it probably isn't worth mentioning the non-Mario-related history of each series.--Megatron (talk) 21:26, 6 February 2018 (EST)

I see. Again, thanks for letting me know!--Megatron (talk) 21:53, 6 February 2018 (EST)

Re:Goombette
To me, I don't think it's worth noting because I couldn't fit it in the edit summary: most of the explicitly male, named Goombas are in Paper Mario in the first place, which this triva tries to ignore. Most Goombas you encounter in the main Mario series don't even have a gender much less a character going for them, most are ambigious. Goombette is probably one of the only times a Mario platformer game even has a named Goomba character. The only other "character" is Mega Goomba and even that one isn't even "named". 16:28, 10 February 2018 (EST)
 * And many bios have the Goombas as a species left ambiguous and pluralized as "stomp on these bad guys to defeat them". Because of the ambiguity for both genders of Goombas, I really don't think having a definitive statement to be made about this character being the only explicitly female character is wise. I do think it's notable that she's one of the only "named" Goomba characters who originated from a Mario platformer game, though.

Re:DK gif
That might possibly be an error with the UV tiling that BrawlBox displays. Mario Kart Wii's textures rely on mirrored tiling while the default setting for BrawlBox is regular tiling. It's probably one of the reasons I never uploaded an animated gif of Baby Peach's idle animation in the character select screen, because the display is very glitched, even with edits. 18:54, 12 February 2018 (EST)

RE: "Nothing has been brought up since the last proposal"
That alone isn't a precedent; I've justified my oppose vote to explain why. Also, LinkTheLefty himself opposed the first attempt to bring this up for the very same reasons I am opposing. 23:08, 14 February 2018 (EST)
 * Did you even read my comment in the Comments section? 23:16, 14 February 2018 (EST)
 * A ton of what information? I was sort of expecting information, like, someone from Nintendo confirming the relationship between the two moles or the like. Simply relying on technical information is not enough. To quote what LinkTheLefty said in the original proposal:
 * "Even if the names changed in both English and Japanese, take a look at just about any of the "big" enemy articles - nomenclature has irrevocably changed over time depending on debut even across regions, yet they're considered the same subject, so naming isn't necessarily the defining indicator. Take Big Goomba, for instance - it's been under several names in past appearances and gained different behaviors (in the New Super Mario Bros. series and all styles of Super Mario Maker, they notably split into two Goombas when stomped). Having enemies that were clearly differentiated by size under one umbrella makes it far easier to keep track of these things."

23:26, 14 February 2018 (EST)
 * How does that answer anything? Neither Big Bullet Bill nor Tub-O-Troopa are generic subjects, plus Banzai Bills and Colossal Koopa Paratroopas appear in many games. We're dealing with a scenario where the "enemy" has only ever appeared in three games. 23:53, 14 February 2018 (EST)
 * You know there's nothing official on whether they're different, either, right? (Other than Japanese naming and extracted data, of course.) 00:04, 15 February 2018 (EST)

Re: "8-Bit" Images
I have further evidence beyond the prima guide that proves it's 8-Bit style and we should be using the word 8-Bit instead of 2D or pixel. The music tracks in the game have 8-Bit variants, labeled as such, that play when you go into the respective 8-Bit area. If you have a problem with this, sorry but a proposal won't cut it now.-- 23:34, 15 February 2018 (EST)

Super Mario
When I had the move in mind, I thought of Mario products that are sold in shelves. Most of these are tagged with simply "Super Mario", so I assume because of the merchandising, that's the term people are going to be more familiar with. 00:01, 16 February 2018 (EST)

Re:Bomb Car
I could attempt to find a file that stores text information for the tournaments, see if it's listed in that particular file. 21:16, 17 February 2018 (EST)
 * Well I can't find it. I did attempt to look into the Event_U.szs file, which *should* store tournament related data, but all I got was Common.bmg and Menu.bmg, which is the exact same damn .bmg across like 50,000 files. The descriptions are probably stored somewhere else but I don't really feel like going on a scavenger hunt to find it. 21:39, 17 February 2018 (EST)

Aw you're banned
I liked having contentious conversations with you, even if things got a little heated. Adds a bit of spice to this place, ya know? 21:33, 20 February 2018 (EST)

Welcome Back.
Good To See You Back Doc. :) LUIGIRULES71 (talk) 22:49, 6 March 2018 (EST)
 * Good to be back :) Doc von Schmeltwick (talk) 22:51, 6 March 2018 (EST)
 * Speaking Of Back i Just Got Back after My Uncle's Funeral. LUIGIRULES71 (talk) 00:33, 8 March 2018 (EST)
 * You have my condolences, then. Doc von Schmeltwick (talk) 00:38, 8 March 2018 (EST)

Hey welcome back!
How are things? Other than making nice sprites, that is! 23:07, 6 March 2018 (EST)
 * I did took the Sluggy sprite from the Yoshi's Island lib on MFGG, though, so the sprite in theory should be correct. Are you referring to Salvo the Slime instead, perhaps? I can't find that sprite in the lib, it's probably best to go for a screen capture instead, but I don't have an SNES emulator nor the ROM to take snaps of...I'll go take a look if Marching Milde is in the lib, but weirdly enough, that lib has claimed to have everything yet I swear it's missing the Blindfold Boo, I've went around three times in it trying to find it, and no luck. 23:19, 6 March 2018 (EST)
 * Oh, I thought you were referring to The Unshaven. My bad. I definitely saw this guy's sprite on the lib, so I'll grab it soon. 23:33, 6 March 2018 (EST)
 * Hey I did got the Big Boo from the Shy Guy Kingdom like usual, but all rips I found had Big Boo with the skinnier lines. I did got a new sprite for Sluggy. As for Marching Milde and Salvo, they're not in any rips iirc so we have to get a screen capture of them. 19:42, 10 March 2018 (EST)

Re:Podoboo Cog
Go ahead and reword it if you like. 22:06, 7 March 2018 (EST)

Thorny Flower
I don't recall seeing two different versions of Thorny Flower in Super Mario Galaxy and Super Mario Galaxy 2. Refresh my memory, if you can, so that way you can prevent File:SMG Thorny Flower.png from being a superior replacement to File:SMG Big Thorny Flower.png. -- 00:17, 9 March 2018 (EST)
 * I guess the next step is to have Mario stand next to one of these two variations at Good Egg Galaxy and Dusty Dune Galaxy. I suggest taking a screenshot having Mario next to one of them. Does that sound like an OK idea to you? It would help the articles out immensely. -- 01:51, 9 March 2018 (EST)
 * Mini Wanwans I don't think are necessary because the biggest clue is their high-pitched bark compared to bigger Chomps. Also their sizes are highly contrastable. The thorny flowers are harder to spot the difference. The flying variety are found in Gusty Garden Galaxy. -- 11:10, 9 March 2018 (EST)
 * Then what do we call these since there are three different sizes now? -- 18:42, 9 March 2018 (EST)

Plurals on Enemies
Are plurals on enemy names in the game article needed or not? -ro__money
 * And I agree, the bolding seems unnecesary. - ro__money

Lightning (move)
Before you end up getting in an edit war, I want to point you to this proposal that decided on what to do with the move. Feel free to read over it. It was decided to leave it and the Mario Kart lightning item separate, so the trivia should be left off the page. I'll tell this to 's page as well. 15:24, 15 March 2018 (EDT)
 * Lightning that shrinks characters isn't only in Mario Kart. The Lightning page also shows it does the same thing in some sports series. While, yes, the shrinking Lightning from Mario Kart may be the most familiar and Minion Quest's command could be based on it, everything else about the Lightning in Minion Quest is different, from the icon to the stats reduced. Doesn't quite make sense to me to compare it to Mario Kart. 17:18, 15 March 2018 (EDT)
 * I'm not finding anything outside of Mario. Most games that use lightning-based powers, such as Pokemon, mainly focus on paralysis or slowing the opponent down. Shrinking seems to be unique to Mario and originated in Mario Kart, but saying the move is a reference to the item seems like a stretch when nothing else is comparable. 17:25, 15 March 2018 (EDT)
 * idk, unless there's something in the game or a developer's conversation or something saying the command was based on Mario Kart's Lightning, I honestly can't say for certain that it is. 17:43, 15 March 2018 (EDT)
 * Whelp 20:50, 15 March 2018 (EDT)

Skull
Really, there's no "good" name for it. The original manual describes it thus:
 * Saving Your Game in the Middle of a Stage
 * There is a save point hidden in the middle of each stage in the form of a skull. If you find the skull, use a 10 Gold Coin to activate it and save your game in the Game Pak's battery backed memory.

As you can see, it's not even a proper noun, but it's the only description it's given. - Reboot (talk) 21:57, 17 March 2018 (EDT)

Re:Indy
How about, say, Killer (or, as you might call it, Kirā)? It would look silly to insert a whole "officially romanized as Killer" blurb when it already has a straightforward meaning. True, Indy isn't an English word, but it is an actual name like those examples (and Catherine is a species). There's no reason why we shouldn't default to the in-game romanization, especially since this approach leaves any speculation about it apparently having "no specific meaning" out of it. LinkTheLefty (talk) 01:44, 22 March 2018 (EDT)
 * It's fluff unless we can gather a valid alternative explanation for the meaning. Regardless, Indy is a real name that's been used consistently in-game and in Japanese Super Mario World merchandise, so the easiest and simplest explanation is that the Indy spelling is a transliteration of that given name. Besides, even if it's obviously more common for individual characters, we've seen enemies go under ordinary names. LinkTheLefty (talk) 02:45, 22 March 2018 (EDT)

RE: MechaKoopas
By the very definition found on pre-release and unused content, the image was released before the game's earliest release on November 1, 2007. There are many images in this style as well. Also, I have noticed that early editing of, people weren't careful to distinguish between pre-release and final builds and would just upload anything to satisfy an image for an article. Chomp is still using such an image. I have noticed that can never produce a screenshot like that. A real Wii can't do that. I also made a note on List of Super Mario Galaxy pre-release and unused content. -- 14:30, 27 March 2018 (EDT)
 * I double-checked and indeed the 1-Up Mushroom and Warp Pipe appear in their spots. Why I didn't think they did is because of draw distance of the picture for the article. However, the camera angle cannot be achieved and screenshots tend to be heavily doctored. -- 15:04, 28 March 2018 (EDT)

Dead
Both of us were terminated, you're supposed to play dead and not edit anymore. Wait, that means that I'm also, oh shi--

Re: Smash
This was something that was discussed on the forums. It received input from numerous users before arriving at its current form. Making any significant changes at this point would be going against what had been previously decided. 19:07, 2 April 2018 (EDT)
 * There's nothing inherently wrong with omnibus proposals, especially when the changes are all the same (i.e. merge) and they stem from discussions that had previously clearly outlined what would happen, but the pros and cons of these kinds of proposals isn't particularly relevant now that the proposal has already been posted. Also, the proposal clearly links to the forum thread, as did the previous proposal. 19:14, 2 April 2018 (EDT)

Re:Mole relations
It says "Choropoo's relative!?" on that website, though 「ちょろプ－」 is an unusual spelling.

More interestingly, here's what Perfect Ban Mario Character Daijiten has to say on page 227.

「チョロプー(P112)にドリルをつけたようなモグラ. 」

("This mole looks like Choropoo wearing a drill.")

I think keeping it as a related species is fine since neither source is outright confirming it, but the similarity is definitely noted. LinkTheLefty (talk) 09:33, 3 April 2018 (EDT)

Scoot Bloop
Ive been doing some reasearch, and i figured out scoot bloop also was featured in 2 other games DerpyLobster (talk) 10:23, 3 April 2018 (EDT)

RE: Mario Maker Sprites
I still have a few sprites that I fixed. I don't want to seem like I'm intruding on something, so should I upload them or let you upload them? 02:20, 8 April 2018 (EDT)


 * I got the sprites from Spriters Resource, which is what most users seem to use when looking for high quality sprites. The exact sprite sheet I got it from is here. I'm not sure what you mean by "dull-colored" either. 17:46, 5 April 2018 (EDT)


 * I'm saving these in Photoshop. I'm not sure if something with Photoshop is causing the sprite to have an incorrect palette, but if it is, I have no idea what it could be. 04:05, 8 April 2018 (EDT)


 * I don't really see any difference in saturation. Could you try uploading the version of the red shell sprite that you have real quick so I could compare it? 04:47, 8 April 2018 (EDT)

RE: Bramble Blast
That's fair. The article does acknowledge both spellings, so I guess it's fine. Jayt55 (talk) 19:47, 6 April 2018 (EDT)

RE: Red Bob-ombs
I honestly can't tell what color they actually are, color-blind me looking at a dark screen. But the Bob-ombs that Donkey Kong throws are indeed of a redish hue and they act differently from the regular Bob-ombs encountered in earlier levels. I'm aware Bob-omb Buddies are just that: buddies, but the color coordination matches. But I put the citation needed there so someone can check to see if there is a name for these Bob-ombs, like in a guide or manual or something, unless they are just classified under the standard Bob-omb. 01:18, 10 April 2018 (EDT)
 * ...Is that really what the sprites look like? Because they look kind of terrible :P
 * Alright, "unspecified magenta Bob-ombs" will work for now, but I'll do some searching when I'm more awake tomorrow. 01:33, 10 April 2018 (EDT)

What links here
I'd suggest, before breaking a redirect (e.g., by replacing the #redirect notice with a tag), you check what pages are linked there via Special:Whatlinkshere and fix them accordingly... - Reboot (talk) 21:29, 10 April 2018 (EDT)

Arms or tentacles?
Regarding this edit, wouldn't they be tentacles since Bloopers are cephalopods? "Arm" doesn't seem like the right terminology. 01:18, 11 April 2018 (EDT)
 * So it's based on where the suctions/spikes are placed and how the appendage looks? I suppose there should be a classification between them, so that makes sense. That's actually interesting, thanks for the explanation! 01:36, 11 April 2018 (EDT)

SMG Images
Hey! Would you mind if I uploaded new versions (emulator screenshots) of the Super Mario Galaxy enemy images you uploaded? Shiny K-Troopa Talk  13:04, 11 April 2018 (EDT)


 * Alright! I will take care of that, thanks! Shiny K-Troopa Talk  13:10, 11 April 2018 (EDT)


 * I got those those too. Since they will be in a table or gallery, I thought it would more visually pleasing if they had roughly the same height x width proportion, so I cropped them all into square shaped images (so the Pokey and Lava Geyser ones for example have some extra space on the sides). Is that okay? Shiny K-Troopa Talk  15:47, 11 April 2018 (EDT)


 * Okay, I'll see what I can do, and feel free to crop them if needed. Shiny K-Troopa Talk  16:27, 11 April 2018 (EDT)


 * No problem, haha, and thank you! The Cheep Cheep is the worst, thankfully I got it pretty quickly now. Shiny K-Troopa Talk  17:02, 11 April 2018 (EDT)


 * Oh, I can get it, no problem. But I just need to confirm... one of these, you say? Shiny K-Troopa Talk  20:00, 19 April 2018 (EDT)


 * The flying ones I guess. I'd forgotten about them. Shiny K-Troopa Talk  20:05, 19 April 2018 (EDT)

RE:Super Mario Bros Microgames
Sorry, I couldn't justify further due to the character limit. Yeah, you do bring up good points (rather than what I initially had in mind), so I'll self-revert. 18:34, 12 April 2018 (EDT)

Piranha Plant
Sorry, forgot you wanted that kept around. I removed it because it was just a blurrier version of the direct sprite rip above. - Reboot (talk) 19:06, 12 April 2018 (EDT)

Re: Colors were wrong
Because the Wii U uploads as JPGs, and I uploaded direct from it. No option for PNGs.

And the colours weren't "slightly" wrong - compare and contrast. The old one is lilac! (Also also, it's severely oversized and blurry as a result.) - Reboot (talk) 01:05, 13 April 2018 (EDT)

Super Mario Galaxy logo
Black stray pixels were spotted along the edges. No official transparency exists, unlike previous artworks. -- 01:22, 14 April 2018 (EDT)
 * That's a sprite, and easily dumpable in, or look on Spriter's Resource, but there exists complications. -- 01:27, 14 April 2018 (EDT)

Re:Rocky KoopaMole Thingy
You're listing those examples as if I've supported each and every one of them, but regardless, they are linked together because of physical appearance and, perhaps most importantly, name. As Rocky Wrench exists now, this does not lead to the conclusion that it are related to Koopas. 22:17, 14 April 2018 (EDT)
 * That doesn't resolve the connection to Koopas. 22:34, 14 April 2018 (EDT)
 * Which is much less relevant than now. 22:38, 14 April 2018 (EDT)
 * The game that deliberately uses old sprites, while specifically referencing the old games, is irrelevant when discussing modern incarnations. 22:54, 14 April 2018 (EDT)
 * Because Bowser's appearance in the original Super Mario World didn't match with the mechanics of the Bowsers from the other game. This is an exception backed by an obvious logic, and using it as justification is a moot point anyways since you're bringing up something that was originally like that in the first place. 23:01, 14 April 2018 (EDT)

RE: -sigh-
To keep things from becoming disjointed, keep it in the proposal. You don't have to keep contacting me for everything. -- 01:48, 15 April 2018 (EDT)
 * The tone in which you are approaching me, I think you need some time away from if you are using wording such as "keep my composure" and "burst a bloodvessel". Seriously. Take some time off and away from  if it is making you write like that. -- 02:24, 15 April 2018 (EDT)
 * is a fan project, not a life or death thing. That's the kind of impression you are giving me with your actions and demeanor lately. Chill. There's no need to lose sleep over any sort of perceived inaccuracies in a fan encyclopedia. -- 02:31, 15 April 2018 (EDT)
 * I was going to respond as such but then you responded in a way that was concerning to me. I hope you aren't taking this way too seriously. Just don't go overboard, OK? -- 02:34, 15 April 2018 (EDT)

Re: on Batto Shuruken and Fat Guy
The page is referring to the weapons, not the projectiles, which are called 「こうもりミサイル」 (Kōmori Misairu, or "Bat Missile"). Basically...

こうもりミサイルに注意 

(Watch for Kōmori Missiles)

ワリオランドのシロップ城 に備 えられたトラップ. 大 きく開 いたロ から一定 の間隔 でこうもりミサイルを発射 してくる. スピードがあるので、よけるタイミングに注意 しよう.

(A trap placed in Wario Land's Syrup Castle. It fires Kōmori Missiles at set intervals. Due to the speed, let's carefully observe its timing to avoid it.)

すぐ近 くから撃 ってくる.

(Shoots when nearby.)

As for Universal Gravitation's Fat Guy, the guide calls it 「キングデブホー」 (Kingu Debuhō, or "King Fat Guy"), so it looks like a bigger derivative. LinkTheLefty (talk) 20:02, 15 April 2018 (EDT)


 * I don't know a whole lot about Yoshi's Universal Gravitation, but judging from the sprites, its King Debuhō generally looks bigger and is approximately three times taller than a regular Shy Guy, as opposed to the original Debuhō / Fat Guy which is about twice as tall. I'm pretty sure Time Turner has the Nintendo Power and Prime guides for Yoshi's Island DS, so you could try asking him to check if that artwork is used there. LinkTheLefty (talk) 09:11, 16 April 2018 (EDT)

Since you have an interest in enemy groups...
See this. --The  Retro   Gamer  00:26, 16 April 2018 (EDT)
 * Sorry for previously trying to run that change without a proposal. Obviously my understanding of this wiki's norms was incomplete. I'll avoid making such mistakes in the future. --The   Retro   Gamer  01:47, 16 April 2018 (EDT)

RE: Yoshi's New Island enemies
Well, in the case of Fly Guy it could be argued that they had appeared in a Mario game, depending on how you count Super Mario World 2: Yoshi's Island. Disregarding that, it can be seen across the wiki that we categorize new enemies or similar when they're new to that franchise. Take, for example, Spike in Mario Tennis Aces, he's new to being playable in the Mario Tennis series, as opposed to the whole Mario franchise. As for Pokeys, I know that Needlenoses and the like are meant to be like them, but where this is actually a Pokey, and those enemies are counted separately from Pokeys, I believe new enemies suits them better. Also, I apologise for the delayed response.

Flying Thorny Flower image
For some reason I didn't catch the "flying" in your message the first time I read it, but I got the image: File:ThornyIISMG.png. Shiny K-Troopa Talk  20:25, 19 April 2018 (EDT)


 * Sure, don't hesitate to ask, I'm glad I can help. ^^ Shiny K-Troopa Talk  21:17, 19 April 2018 (EDT)

English language
I am Brazilian, but I can speak english in some phrases. ChristopherPAraujo (talk) 00:04, 20 April 2018 (EDT)

Re: Old Pink Beezo image
Okay

Re: Music themes in tables
But is it actually useful to note the music themes in the main levels table? My argument is not against mentioning the music themes generally, it is simply that they are not relevant enough to be in the main levels table, especially since the information is redundant to the terrains. To further elaborate, the music themes are coupled with the terrains, not with the levels, but the table gives something of a false impression that the music themes are individually related to the levels. Obviously, it's a value judgement, and my personal taste may differ from the majority of other editors, but I don't think more information is always better; sometimes it's better to be more selective in order to communicate with more control and clarity. --The  Retro   Gamer  07:16, 25 April 2018 (EDT)
 * Yes, that's one of my main points. Perhaps I'm approaching this from the wrong direction; perhaps I should renovate the music page first. But I still maintain that it shouldn't be in the main levels table for the page. --The   Retro   Gamer  10:26, 25 April 2018 (EDT)

Re:Fiery Walking Piranha
Nope, I copy and pasted the reference and changed the page number but forgot to change the section title. LinkTheLefty (talk) 11:35, 25 April 2018 (EDT)

Talk page response
When someone asks an honest question, telling them to "read the rules", in a rather rude tone I might add, instead of something that could have helped them is not a good response. You shouldn't have to be reminded again that this sort of tone is unacceptable when talking to other users and that you were banned for discourtesy once already. 06:33, 28 April 2018 (EDT)

Lochlady Dress
about your last edit to the Lochlady Dress page, why it is not a mistake? Koopa king is supposed to reffer to bowser, not to the koopa species.

I think it makes no sense to link to the 'koopa (species)' article when it's talking about bowser. i belive that it should either be linking to bowser or to nothing.

Well ok, i guess that makes sense.

RE: Super Mario series enemies section
Looks good! Good way to shorten the list to just the main, recurring species while also keeping the links to related species readers might want to know about. 21:00, 29 April 2018 (EDT)

Infobox proposal: side question
Side question: do you think adding Animal Buddies to the levelbox would make sense? It's usually only 1 and not more than 2 in a DKC level (with the sole exception of 5 in Animal Antics (Donkey Kong Country 2: Diddy's Kong Quest)). Generally, the information on how to find the animal buddy will (or should if it isn't) be in the layout section, so putting this information in the infobox would allow non-cluttered access to this information. --The  Retro   Gamer  19:16, 30 April 2018 (EDT)
 * (I probably should have labelled it "tangent", since it's only loosely related to the infobox proposal.) I was simply thinking of it as a DKC exclusive, since "Animal Buddies" (or "Animal Friends", as I think they were referred in the DKC manual) are primarily a well-defined feature in the DKC series. You do bring up some examples (including some helpful creatures), but I think the designation "Animal Buddies" can be said to relatively clearly refer to those explicitly categorized as "Animal Buddies" in the game manuals. --The   Retro   Gamer  19:30, 30 April 2018 (EDT)

Re:Beta Wario World
This proposal means that our approach is basically modeled after The Cutting Room Floor - so if there is an official source stating that the E3 2002 build is in a beta state, that would be acceptable, otherwise it's presuming the stage of development. LinkTheLefty (talk) 19:35, 30 April 2018 (EDT)

RE: "They shouldn't get away with this"
As someone who has a Wii U, I'm actually okay with them porting games from its library over to the Switch, as it gives these games a second chance in the hands of new players. (Then again, why they didn't buy a Wii U in the first place is beyond me so I'll take it for granted.) Furthermore, I'm fine with them charging the same price as if they were new games; why would they eschew some more money? But they passed a line and have been particularly scummy with DKCTF. After making the Switch version more pricey than it was originally on Wii U, they then removed the original from the eShop so people won't bat an eye at the cheaper version. Useless move if you ask me, since not many people own a Wii U and the game would have been inaccessible for them any way. Double that with the anticonsumerist nature of this decision and you gotta doubt the company's fidelity. I don't want them to go in this direction. -- 06:31, 1 May 2018 (EDT)
 * That being said, this isn't really the place to discuss such matters... Do you have a forum account? -- 06:36, 1 May 2018 (EDT)

Re:Protection
Even so, it's still better to start with semiprotection since a lot of the vandals are more likely to just be IPs or new users. Full protection should only be used if semi is ineffective at stopping disruption, and even then only for weeks at a time. 19:52, 1 May 2018 (EDT)

Re:Mega Goomba
The thing is that "Mega Goomba" shows up as an alternate name for Big Goomba in several games, so it's probably more well known than the original Mega Goomba at this point. LinkTheLefty (talk) 23:23, 1 May 2018 (EDT)
 * The Mario Party boss has the same original name as the Super Mario Bros. 3 and Paper Mario: Color Splash enemy in Japanese, so signs point to it being a Big Goomba as well. Though the Mario Party: Star Rush describes it as a "Goomba enlarged by Kamek's magic", but that wasn't the case in Mario Party 10 as far as I know, so they are probably two different Mega Goombas. Then again, the Mario Party "Mega" bosses seem to have equal billing with the likes of Petey Piranha and King Boo, who are definitely their own entities, so maybe there could be a "Mega Goomba (Mario Party)" split. LinkTheLefty (talk) 23:35, 1 May 2018 (EDT)

Oof
Good catch. I meant to edit the Spin Boost Pillar instead, not the Spin Boost article. I added the category to the intended article, but forgot to correct the one on Spin Boost. Thanks for correcting that! 13:19, 3 May 2018 (EDT)

Re:Carbo Cookie
It's most likely carbo as in carbohydrate; if it were carob, it would have to be 「キャロブ」 (kyarobu) instead of 「カルボ」 (karubo). I know Ted Woolsey is known for changing a fair bit in localization, but I'd trust him on this one, given the more or less direct translation here and the fact that he seems to have worked somewhat closely with the original game's developers since his name is also credited in the Japanese version. What was your question about the ? LinkTheLefty (talk) 08:25, 6 May 2018 (EDT)
 * Yes, it's the Carbo Cookie and not the Temple Key. LinkTheLefty (talk) 07:25, 7 May 2018 (EDT)

Sub-species
Hello. I'm not meaning to be rude or something, but where does it say that 'we don't use sub-species'?

RE:Dash Panel
The reason I'm contacting Yoshi876 is because he's a well-established expert when it comes to writing (most observed in the 'Shroom Spotlight). Additionally, don't forget that you've had plenty of sections added to BJAODN removed by Yoshi876, so... 17:28, 10 May 2018 (EDT)
 * I misunderstood your point, I guess. Yeah, I'll try to do that, then. Thanks! 17:32, 10 May 2018 (EDT)

Re:Spike Bar/Spike Roller
Would you believe that all of those different behavioral types you mentioned are considered the same spiked roller object? LinkTheLefty (talk) 08:18, 15 May 2018 (EDT)

Re:Images
You see, a large number of gifs really makes the website look like one just disappeared, and that too many gifs make something like that to happen. I'm sorry, but I assure you that all the gifs I added are all fine. It's just so hard explaining errors sometimes...

Also, I layed out the sprites on ezgif.com and animated them without cropping. Plus, the internet connection was a bit too slow for me...so I don't know what.

15:17, 20 May 2018 (EDT)

Heh
Pffffff 22:41, 23 May 2018 (EDT)

Re:Pete (+ Fryguy)
Flopsy Fish was merged with Cheep Cheep due to the identical name and more traditional design, but the behavior differences with Piscatory Pete sets it apart. I think the fact that the Shogakukan Super Mario Advance 3 guide gave them both separate entries is reason enough to keep them as their own articles, considering the same guide is somewhat selective and doesn't do the same for others such as the different-colored Bullet Bills or Potted Spiked Fun Guy. The green Cheep Cheep in Yoshi's New Island is in a similar situation, but trickier - it's also given a separate enemy entry in the Shogakukan guide, but this wiki usually doesn't separate enemy variants based on color (though Red Paragoomba seems to be an exception). Considering it a Deep Cheep is a way to keep them in separate articles without breaking that rule, since the game files do actually indicate that the developers consider it a Deep Cheep (although, as noted, their attack pattern is different - still closer than Super Mario Maker, but it moves up and down as it swims left without regard to the player's position, whereas the red Cheep Cheeps in submarine sections simply move directly left as they usually do). Unfortunately, filenames and Shogakukan appear to contradict each other here, and there's no other official source to my knowledge, nor is the green Deep Cheep's design exactly transformative enough like Bat or Morty Mole.

On another note, I noticed your edit on Fryguy. I've been meaning to rewrite part of the species article for some time, but according to it: "once a Mushroomer is exposed to extreme amounts of heat, it will metamorphose into a Fryguy, becoming increasingly destructive and dangerous." I checked out the original story, Beauty and the Beach, and as far as I can tell, this explanation dating back from the article's creation is filling in the blanks (in fact, the most they ever say about it is literally right ). Does the volcano have special properties that turn victims into Fryguys? Who knows, and frankly, I don't think the writers put very much thought into it or realized anyone would care enough to bring up "Musher" biology on a Mario wiki years later. It could be there there's more than one way to make a Fryguy; either way, as the end of the species article states, the cartoon (which the comics and books were often loosely based on) seems to be where the idea of more than one Fryguy originated, and since the cartoon calls it a Fryguy, logically it's a Fryguy. Let's call a spade a spade, no? LinkTheLefty (talk) 19:30, 24 May 2018 (EDT)
 * I might agree if the article was just about the game boss, but it's also about appearances in other media in general. It's almost like removing Kong from the Donkey Kong infobox because the other members came later, which is technically true but really comes across as splitting hairs. Zelda Wiki simply does things a little differently; for example, they still consider ReDead Knights to be their own thing and not the Twilight Princess interpretation of Gibdos, which is confirmed in English sources through Hyrule Warriors but that apparently doesn't count because of their stance on canon. That reminds me: Mouser should probably have a species article if Fryguy has one due to the Nintendo Comics System. LinkTheLefty (talk) 09:05, 25 May 2018 (EDT)
 * I seem to remember one line in the "A Mouser in the Houser" issue referring to them as Mousers, but that could be mistaken. The thing about Mouser is that even though the boss encounters were palette-swapped in the original version, BS Super Mario USA treats it as one character (and incidentally treats the three colored Birdos as separate ones), and so does every other bit of media to my knowledge, so my impression is that Mouser is in a similar situation to the also-recurring Tryclyde. I gather it's kind of up in the air, though. Those Yoshi's New Island file names look good, by the way. (And although I find it rather worrying that they would drag out the dreaded Dragmire debate out of nowhere, I agree that the revised Zelda website is overall better than the old one.) LinkTheLefty (talk) 19:32, 5 June 2018 (EDT)

Re: Is this allowed?
My knowledge mostly involves screenshots, 3D renders, and sprites, at least spotting places it can stand to do better. Game art is not something I specialize in, unless I can trace the original source myself, which I have with only a handful of images and any images archived on PidgiWiki. I also try to enforce proposal outcomes, such as the poor transparency and image format conversion proposals, but that is now covered by our policy. Otherwise, I am rather more relaxed with those kinds of images. -- 23:34, 24 May 2018 (EDT)
 * Still, I am rather inexperienced in that regard. In cases like that, I would rather not modify a thing. -- 23:38, 24 May 2018 (EDT)

RE: After a few RE's: Identifiers
I still think it can go without the specificity as it is the more well-known title and has been released on multiple other platforms since its original arcade release (most notably the NES only a short time after, which I'm sure was the more popular platform for the game). 04:04, 27 May 2018 (EDT)

RE:Dragon Wario
I must have missed that message. ...Oops. 10:24, 27 May 2018 (EDT)
 * I'll also point out that 7feetunder marked the proposal as implemented after he split out the Wario: Master of Disguise info, so I naturally assumed he was done. 10:34, 27 May 2018 (EDT)

Obstacles
Even so, I would still like to see a wider discussion concerning this. 08:54, 29 May 2018 (EDT)
 * To add: The truth is, some hazards are interchangeably treated as enemies and obstacles (Bullet Bills are usually treated as obstacles, though they are actual enemies in the RPGs, and one speech-capable Bullet Bill character exists in Mario Party Advance.). 09:01, 29 May 2018 (EDT)
 * Yeah, maybe Bill Blaster is a better example. It's treated as an obstacle in the Super Mario series and as an enemy in the RPGs. 17:09, 29 May 2018 (EDT)
 * Regardless, see my very first comment. I would still like to see a discussion concerning this. 10:07, 30 May 2018 (EDT)

RE:Identifier
Yeah, I do know Boomer is a bear to some extent; I just used that example to show that nothing is confirmed about his species. Frankly, it wasn't my best argument, but in four franchises where species are inconsistent with each other (I'm sure you know a good example off the top of your head), Boomer's species is probably not a bear, but rather something considered a bear in their world. Also, I'm not sure if "Brothers Bear" can be used, since that's an organization, not a species. 09:26, 8 June 2018 (EDT)

RE: Smash image category
Because it was created separately, not moved. I think it should have been moved, but the user likely didn't know about its existence - it really doesn't matter either way. 23:00, 12 June 2018 (EDT)

Glimmer the Tadpole Fish
Judging by the German artwork (and even the in-game model, actually), the Glimmer in DK64 appears to be some sort of fish-tadpole hybrid or an evolutionary step between fish and amphibians that somehow made it into modern times. It's obvious in that he (it?) has a tadpole-specific tail, but also pelvic fins. For the record, these traits, complete with the fact that the "Lightfish" Glimmer is carrying a lamp and doesn't have a bioluminescent appendage like Glimmer Anglerfish, are enough to keep them split. I think this biological discrepancy between the two Glimmers is worth mentioning in their articles. What are your thoughts? -- 06:17, 13 June 2018 (EDT)
 * You want to give me a heart attack?! I still think the Lightfish is supposed to be closer to those prehistoric than anglerfish. Again, the Lightfish does not display a natural rod of some sort on its "forehead", it's clearly an accessory. That is enough to exclude the possibility of him being an aglerfish, because he, well, cannot angle. --  06:31, 13 June 2018 (EDT)
 * My scenario is that Glimmer the Anglerfish's original model was quickly reshaped to look closer to Lightfish's in-game model after the editors of the German guide demanded a proper artwork render of the character from the developers. I think the Lightfish was supposed to be a different character altogether from the get-go, but there's also the possibility they simply changed Glimmer's design as in the examples you brought up. I think it would be best to merge the two articles to avoid overcomplicating things--I seriously doubt the developers thought whether changing the character's species with something millions of years apart on the evolutionary scale would affect his identity. -- 06:49, 13 June 2018 (EDT)

Wanted to run this by you first...
I was thinking last night about Rogueport and the Piantas that live there. It hit me that the Piantas being part of a crime syndicate is a reference to Italian-American gangsters, especially since Rogueport seems to be based on an economically polarized northeastern U.S. city (probably somewhere in Massachusetts) and Isle Delfino draws several inspirations from Italy. My issue is that this seems kind of controversial (bringing up a specific ethnic group). Considering our history, it wouldn't feel right adding this to the Rogueport page, and I figured that since you came to me to reach a compromise on Kachuka (btw, you can revert my edit whenever you want), that I'd come to you to reach common ground. This seems like a big piece of info (one of TTYD's many cultural references), but at the same time seems really risky since I'd have to bring up an ethnic group which is uncommon if not non-existent on the wiki. What do you think? Blue Ninjakoopa (talk) 23:13, 15 June 2018 (EDT)

RE: Deep Cheep
I can't actually remember doing this, but I think that you made your second change during the time I edited it myself, so I edited the version with your first change. I don't think that the text would automatically change when someone else edits it. That's the only thing I can think of. 17:15, 18 June 2018 (CEST)

Re:Mega Mole sprite
I know this is pretty late, but I think your sprite is really good! Make sure you finish the arms and legs, at some point, shouldn't be too hard, right? :P 21:56, 22 June 2018 (EDT)

Peach/Toadstool on Super Mario Advance.
For the first time when referring to her we use "Princes Toadstool" (as she is referred to in the original NES Super Mario Bros. 2 and Super Mario All-Stars versions) to be more respectful. We then note that she is simply referred to as "Peach" in the game in the Textual changes. --99.227.180.3 19:50, 26 June 2018 (EDT)

Re:Jungle Beat boss species
I was thinking of bringing it up in a talk page since I noticed those names from the site after the fact. The only reservation I have is that the current names have more obvious connections to their respective derived enemy mooks that these alternate names naturally lose (namely the Mini Slump Birds and Mini Elephant Cannons, and Coco Pigs are also similar to Goro Pigs). However, internal files are considered development names (lowest priority) as opposed to in-game sources (highest priority), so title deference according to naming policy would go to the website - though there might as well be a new article for the Evil Kings separate from Kongs on top of that. LinkTheLefty (talk) 19:40, 28 June 2018 (EDT)

RE:Sluggy
I also have found an artwork depicting a white Sluggy with red cheeks and pink spots. Sorry for the bad orientation, but this and Yoshi's New Island are all i have. Sorry for bad orientation. --83.156.220.80 04:02, 3 July 2018 (EDT)
 * You may be right. I've send a link where i said "Sorry for bad orientation. It's an artwork of a Sluggy which is a proof though. Artworks an sprite have discrepancies. Have you looked the link i gave you? --83.156.220.80 04:07, 3 July 2018 (EDT)
 * True, even most of the characters have color discrepancies.


 * Cloud Drop: It face looks like the Lava Drop's face in the artwork, but it sprite depicts them differently.
 * Crazee Dayzee: Their feet were shown to be pink.
 * Sluggy: It was a white color with red cheeks, pink spot and eyelashes, but had a shading, lacked cheeks and those spots were redder.
 * Bumpty: In an artwork, it was just a recolor of the Raven.
 * Poochy: Some depictions depict his spikes on the collar yellow, but are in the artwork, Tetris Attack, early Paper Mario, and Super Mario Odyssey a white color.
 * Eggo-Dil: The artwork depicted it hairless, with orange petals, a beige face and round red cheeks. The sprites depict them with yellow petals, 3 hairs on it head, pink face, and darker pink swirl shaped cheeks. Tetris Attack used the same design but lacked hair just like in their artwork.
 * Huffin Puffin: Their feet are yellow in their artwork, but the sprites have a different color. In Yoshi's Story, they are green and they have legs.
 * Fang: They are purple in their artwork.
 * Barney Bubble: They were white with red feet on their artwork, though the sprite had different colors.


 * Cheep Cheep: An artwork depicted them in red, though the fins were white.
 * Stretch (Shy Guy): They had hair in their sprite, but the Super Mario Kun cover depicts them bald. The drawer may hasn't noticed these hairs.
 * Zeus Guy: In it artwork, it had beige gloves, but in their sprite, they were white. This is likely due to the graphical limitation. Yoshi's New Island had their arm and gloves color inverted.
 * Salvo the Slime: He was beige in his artwork (both beige and light blue in the artwork in this wiki) but was green in the sprites.
 * Alot of things in this game have discrepancies, you know. --83.156.220.80 07:18, 3 July 2018 (EDT)
 * Ps: Melon Bug was having blue melon with stripes of the same color. Another artwork depicted it with white stripes. The sprites depicted it in yellow. For the eyes, they were large eyeballs with white slcera and black pupil in the artwork, but the sprites showed the eyes being small and black beady eyes. The Grim Leecher was blue in the artwork but pruple in the sprite. --83.156.220.80 09:33, 3 July 2018 (EDT)

Yoshi's New Island
Excuse me, but can i use files you uploaded from screenshots of Yoshi's New Island please? I.E.: the Blow Hard, Preying Manta and other enemies. --83.156.220.80 05:44, 5 July 2018 (EDT)
 * Ps: have you any screenshots of Solo Toadies? --83.156.220.80 05:45, 5 July 2018 (EDT)
 * I use them in pages, like the Blow Hard putting it in it appropriate page. --83.156.220.80 05:46, 5 July 2018 (EDT)
 * Speaking of Blow Hard, i noticed their artwork for Super Mario World 2: Yoshi's Island spitted out a green Needlenose. In-game, it spit out yellow Needlenoses. --83.156.220.80 05:59, 5 July 2018 (EDT)
 * True, i even described each characters being wrong with their artworks and sprites. --83.156.220.80 06:01, 5 July 2018 (EDT)

Boo Clusters
I've edited the Big & Little Boo page adding that they have a blue mouth. See here. --83.156.220.80 06:13, 5 July 2018 (EDT)

About Roger Lift
「ロジャー」 is a direct transliteration of the name Roger (or the word lodger, but that somehow makes less sense to me), though I feel like I'm missing an obvious meaning or pun. The only thing I can think of is that it could possibly be loosely referring to the Jolly Roger since it's made of water instead of a spirit like Blarggwich. The Super Mario World 2: Yoshi's Island Player's Guide doesn't give it a proper name; the closest it does is a generic mention in the first sentence under the heading "TOWER OF WATER" on page 34 about Salvo The Slime's Castle: "Jump on the liquid lift for a counterclockwise tour of the castle's basement." I believe Time Turner has a copy of the Super Mario Advance 3 guide if you want to ask if it changed. LinkTheLefty (talk) 11:20, 6 July 2018 (EDT)

RE:Slow down
Yeah, I can understand that, but what else have I done wrong? 23:40, 7 July 2018 (CEST)
 * I'll make it related then. But why did you remove Tutankoopa? 23:45, 7 July 2018 (CEST)
 * To me they always looked like they have some connection, especially because they originate from the same game, even though they are of different species. You can remove it if you want. 17:03, 19 July 2018 (CEST)

Coin Bandit
You mentionned in the last discussion about ennemies/characters discrepancies about changed enemies (Bouncing Bullet Bills and Harry Hedgehog), yes but Coin Bandits are also a different color in Yoshi's New Island, where they are red instead. --83.156.220.80 02:06, 9 July 2018 (EDT)
 * Also, have you any screenshots of Solo Toadies? In Project, it doesn't appear as a picture. --83.156.220.80 02:54, 9 July 2018 (EDT)
 * I was looking at the pages of the levels, but it said nothing about the Solo Toadies. Maybe the purple wearing Toadies are unused? I saw it at model ressource. I noticed you there, where you have a funny avatar with James from the Team Rocket having Dr. Robotnik's nose and moustache. --83.156.220.80 03:27, 9 July 2018 (EDT)

Solo Toady found
Ah! It turns out that the Solo Toady was the Purple Toady with the same skin color as normal Toadies. It says that it appears in the level Underground Pokey Patrol. --83.156.220.80 06:03, 12 July 2018 (EDT)

Custom Burt Brothers sprites
Cool sprites. May i use them on personal work? Though, very accurate. For your information, the Japanese manual mentioned that the Solo Toady appeared in Pokey Patrol. Maybe they haven't triggered it where the Solo Toady is found? --83.156.220.80 03:09, 13 July 2018 (EDT)
 * Harry Hedgehog has a red nose. Is it intended to be based on the Porcupo? Also, i thought i was the only to notice those 3 hairs one Stretch Shy Guys's head TBH. Apparently, you are the second here to have noticed this detail. Will you make Salvo beige or green? I know why Salvo was green in his sprite but beige in his artwork. He was colored green in-game because the Slime was beige too with the same tiles in the same place and function only beige and less shaded, and so the player won't think it was Salvo. --83.156.220.80 03:21, 13 July 2018 (EDT)
 * Aren't Hootie the Blue Fish's lips yellow? Or you made them white to make them look like normal Piranha Plant? --83.156.220.80 03:31, 13 July 2018 (EDT)
 * Bert may have been an error, since Naval Piranha has been mispelled Naaval Piranha. Maybe this site isn't actually official and the artworks belong to the manuals? --83.156.220.80 03:53, 13 July 2018 (EDT)
 * Also, if you make sprites of a Mace Guy, would you rather use the artwork color for what called a Mace which is actually a flail in black with white spikes or light blue with yellow spikes? The sprite one reminds me something. Not the Spike's ball in this game, but something else. --83.156.220.80 04:00, 13 July 2018 (EDT)



Re:Harry Hedgehog illustration
That scan comes from this book, which is not from Shogakukan; the Shogakukan guide for the Super Famicom version is this one. However, if you look at the scans, you'll see that it doesn't appear to have the artwork you're looking for, whereas the first book has it. Shogakukan is preferred because it's reliably a Nintendo licensee, but the first book also has a Nintendo copyright on it, so it seems like it's official as well. Also, you can see here that the Slime enemy is referred to as "Block Slime" and here in the top-right corner that Harry Hedgehog's name starts with "Super" - which calls into question the alternate names they have in another book (and puts others such as Lantern Ghost on notice). Basically, while both of these guides in particular are official, we should probably start being more selective and make sure that all third-party sources are properly licensed, since it's entirely possible that we've allowed the citation of unofficial Japanese guides. LinkTheLefty (talk) 08:38, 15 July 2018 (EDT)

Re:Puchipuchi L
Here? It looks like it, but the attributes it to the smaller one, so let's say it's both. LinkTheLefty (talk) 09:50, 17 July 2018 (EDT)

About Bamboo Dancers
The reason I changed it from derived species of Spear Guy is because of the edits going around shortening the lists of derived species to immediate derivatives, and while Dancing Spear Guy is blatantly derived from Spear Guy, Bamboo Dancers looked like it was sorely missing from the Shy Guy article. I've already added it as a related species on the Dancing Spear Guy article, with which it has the most similarities, so it shouldn't need to be on both. On that note, Hulu is called a Bamboo Dancer in Japanese (and, as far as I'm aware, doesn't use a spear). LinkTheLefty (talk) 21:33, 17 July 2018 (EDT)
 * Okay. I completely forgot about the difference their sprites had with the artwork in the article. The design is too distinct, so Spear Guy it is. LinkTheLefty (talk) 21:55, 17 July 2018 (EDT)

Kamek's white face in artwork.
About Kamek, i think it was just a mistake and they forgot to color it. Also, for Salvo, i've found an official artwork depicting the battle. --83.156.220.80 02:51, 18 July 2018 (EDT)
 * Yes, i notice. We should also note that the official artwork of Salvo the Slime (showing the battle as an artwork) anyways depicts Salvo green instead of beige. Notably, sometimes, it's not only the color, it's the design. Take exemple on the Melon Bug, it has big eyes with sclera and small pupils in the artwork with either blue or yellow stripes on it body depending on the artwork, but has beady black eyes on the sprite and the stripes are yellow instead. Cloud Drops have the same face that Lava Drop do in the artwork (likely a recolor of the Lava Drop only looking at the different side) but in-game it face is different. Yoshi's Island DS oddly put the same face on the Cloud Drop of the Lava Drop and in Yoshi Touch and Go, but Yoshi's New Island and Yoshi's Woolly World along with Poochy and Yoshi's Woolly, Cloud Drops retain their face from the game. Also, Mace Guys have black Maces with white spikes on their artwork, but in-game, they are light blue with yellow spikes. I know we already discuted about that though. Yoshi's New Island redesigns Dancing Spear Guys in term of color, the mark on their mask are green along with their shoes which are green too. --83.156.220.80 03:21, 18 July 2018 (EDT)
 * I know these ones in Mario Party, but i was referring about Yoshi series. --83.156.220.80 03:32, 18 July 2018 (EDT)

Thank you.
Thank you for every edit you've ever done ever! Thanked you for your edit on (talk) 15:02, 19 July 2018 (EDT)

A newcomer came to thank me for my edits.
Hi, yesterday, someone thanked me about every edits i done. His name is Thanked you for your edit on. Did he message you? --83.156.220.80 01:25, 20 July 2018 (EDT)
 * Yes, i'd assume he only spam talk pages. Also, it is possible that evading a ban by registred users (creating an account) is possible, so how should we know it's him? The only way to know is that if he stills spam user talk pages. --83.156.220.80 01:36, 20 July 2018 (EDT)

SMWYI bosses
I've replaced the images in the Super Mario World 2: Yoshi's Island article that were tagged according to the template. I don't think I can crop the sprites properly out of the screenshots so I just left the backgrounds there. Hope that is acceptable. 15:03, 21 July 2018 (EDT)
 * I think the Burt the Bashful sprite is how it's ripped in some sheets, because the lib I had from MFGG also had a similar cropped borders. 23:05, 25 July 2018 (EDT)

RE: Spotlight typo
I was actually aiming for bit :P But thanks for alerting me to the typo.

Hopping Tap-Tap
Sorry for my late answer but the name is in the page 127 below Hootie the Blue Fish, here. --83.156.220.80 14:57, 23 July 2018 (EDT)

Sooperstar Grammar
I changed the tense and did some minor rephrases, otherwise what's to rewrite here? -- 17:44, 27 July 2018 (EDT)
 * The "n" in "advantange" was definitely a typo. Aside from that, it's very likely that my English is influenced by the grammar of my native language, where it's not uncommon to use said word as a verb. I am still working on fixing this issue, but it's no easy task since I'm actually rarely using English in day-to-day speech, so I may not be as used to it as a native. I'm asking you to be more lenient next time without making snide comments. They aren't that bad but they sure are a bit discouraging after trying so hard to integrate here. -- 18:58, 27 July 2018 (EDT)
 * It's okay :) -- 19:09, 27 July 2018 (EDT)

Edit conflicts
Really sorry about that. But the way the page was formatted was enough for me to not resist stepping in and fixing it asap 15:08, 29 July 2018 (EDT)

Re: Koopas
I actually didn't know we had two separate templates for them. Thanks for catching and fixing that, I appreciate it. And hey, now I know for next time. 15:19, 29 July 2018 (EDT)

Stop
Are you seriously like trying to revert my edit like you know it all? If you do, try at least changing the image license and using proper grammar in an Aboutfile summary. Also, I dug through your talk page; looks like you've received warnings based on your past treatment of users. The HD Guy (talk) 16:18, 2 August 2018 (EDT)
 * Lol. Aboutfile summaries don't need to be full sentences, just convey the point concisely. Doc von Schmeltwick (talk) 16:20, 2 August 2018 (EDT)

Springboard article


^This is the base design that all springboards in the MvDK series follow to some extent. This means they're all composed of two plates with a spring between them. Here's a mini mario using a springboard in one of the more recent games in the series (click to enlarge):



That adds a |w| springboard to our collection. -- 19:39, 2 August 2018 (EDT)

Thanks
Thank you for fixing up the Mario_will_hoch_hinaus article for me, I wanted to mark it for someone since I was working on other edits at the time. Looks a lot better now. rollerC (talk) 20:54, 2 August 2018 (EDT)

Edit conflict
I caught the edit, so it makes sense that I say something. If it doesn't look like I haven't said anything, then you can tell them. 02:14, 5 August 2018 (EDT)

Super Bowser-Kun
Would you mind adding the Super Mario-Kun info to Super Bowser? I can't find it anywhere on the wiki. 13:14, 9 August 2018 (EDT)


 * Thanks. Added to the article.
 * 13:24, 9 August 2018 (EDT)

Change vote
Hi, just letting you know that I changed up this proposal, so you should probably either change your vote or remove it. Additionally, the Super Mario World TV info is covered at T-Rex (character), so you might want to change that part of your vote, too. 23:02, 11 August 2018 (EDT)

Re: Squiddicus
OK, I didn't notice the Japanese name thing, so I went with it, but beforehand he was inconsistently referred to as both it and he, so at least now we've got it consistent throughout. I also didn't know about the tentacle thing, so sorry about that. The main thing I was trying to sort out with that rewrite was the strategic and unnecessary stuff, and as far as I previously knew, tentacle was the correct term, but I now know it's arm for future reference. BBQ Turtle (talk) 17:51, 15 August 2018 (EDT)

Yoshi's New Island better quality images.
Hey! It's been a few weeks i wasn't active, and i found some videos uploaded by Frenetic Gamer (which btw lack completely the bad quality and pixellisation). Because your files uploaded such as the pictures shown are said to be reuploaded for better quality. Such as Underground Pokey Patrol video where you could reupload some Needlenose files. --83.156.220.80 13:54, 16 August 2018 (EDT)

Unfeature
Hi, regarding this, i wanted to let you know that i managed to remove the section, so you might want to revise your vote. 19:16, 19 August 2018 (EDT)

Re:Woozy Guy
Yeah I was watching a video when compiling the sprite into an animation with GIMP, so I couldn't really see the different sprite. I'll update it if I get the chance, but if you're willing to update it, be my guest. FYI, the sprite distortion to emulate how the game distorts the sprite was done through manual sprite editing (as well as the rotation) so it probably isn't accurate anyway. 19:51, 19 August 2018 (EDT)

Re:Conceptual Derivative
I think classifying a derivative even if "conceptual" is valid here. For example, a while back, I brought up something stating that Galoombas technically aren't Goombas, yet it was changed back for conceptual reasons. If the developers intend for view something as another thing (at least earlier in development), you can say it's a derivative for similar reasons, hence conceptual. As for Strollin' Stu, I'm not aware if Kug, which is more obviously a Goomba, has any direct connection to it. LinkTheLefty (talk) 14:20, 22 August 2018 (EDT)

Dancing Spear Guys.
As i understand, it turns out that the gold color with green marks on the mask originates from the artwork, and not Mario Party games. Also, i will change my computer in not so long, my I.P. will probably be different, but you may recognize me by what i say and mentioning it! --83.156.220.80 13:48, 23 August 2018 (EDT)

Huffin Puffin
Good point. You're talking about those yellow circular buttons (orange in Yoshi's Story) right? On the spriters ressource, i was looking for some Huffin Puffin sprites sheet and found a comment. These can either be gloves or buttons. Yoshi's Story and Yoshi's Woolly World make them appear to have hands with gloves. The artwork for Yoshi's Island depicted merely these as buttons. I'm not talking about the spots but the large yellow buttons on the top of the pants. What do you think these are? Gloves or hands? And yes, you are the only who was them as a bra in Yoshi's Story. --83.156.220.80 15:54, 23 August 2018 (EDT)
 * I've seen a comment on at least one other site that someone thought it was a swimsuit. Anyways, I added more YI series enemy sprites to that forum conversation, just by the way. Doc von Schmeltwick (talk) 15:56, 23 August 2018 (EDT)
 * You usually message me back on my own talk page when i ask you something, but that will do it! Have you seen Frenetic Gamer's better quality Yoshi's New Island videos? --83.156.220.80 15:59, 23 August 2018 (EDT)
 * You said you'd be switching IP addresses soon, so I wanted to make sure it didn't get lost. Doc von Schmeltwick (talk) 22:39, 23 August 2018 (EDT)

Giant Raven interfile name
Since you don't own the game how did you find this? content0.game/romfs/param/enemy - namely kyutyan_a_big.csv, kyutyan_b_big.csv, kyutyan_c_big.csv & kyutyan_s_big.csv? I've found that while looking at the talk page. --83.156.220.80 01:01, 24 August 2018 (EDT)
 * Uh, it was Link-the-Lefty who found that. Granted, I tend to remember doing things that he also remembers doing, which is totally-not-freaky. Doc von Schmeltwick (talk) 01:50, 24 August 2018 (EDT)

About Fat Guy
Yes, the name has changed. For Ukikis, Ukikis were called Grinders, and Osaru-san in Japanese, they were respectively renamed to Japanese and English, Ukki and Ukiki. I know that in Yoshi's Topsy-Turvy, they have a different size and name: King Debuho in Japanese. Maybe the size change was unintentional? Before spliting, are the characteristics the same as before? --83.156.220.80 03:10, 24 August 2018 (EDT)

Re:Super Mario: The first 30 years
I'm sure part of the reason for the delay was quality control, so I have faith that the localization will be less stiff than Art & Artifacts. Although, speaking of that book, I do find the fact that several Zelda Wiki editors replaced a lot of existing references with it and further claimed that the alternate names are "no longer considered canon" to be a little silly, given there's a recent "Helmhead Bridge" in Breath of the Wild and, like many other landmarks in the game, is clearly named after a previous figure in the series (in this case, Helmethead was chosen instead of Jermafenser). I wonder if they're aware of that? Also, doesn't it make more sense maintain the earliest source of the name? Oh well. At any rate, if those names don't get new localizations and the translation ends up just like Art & Artifacts, at least it'll still remove some outstanding foreign tags and probably a few macrons. LinkTheLefty (talk) 10:56, 26 August 2018 (EDT)

New account
I changed my computer and my I.P. changed. I am actually 83.156.220.80 and i've just created my account. I still wait for my answer about the Fat Guy. -- Yoshi! Wanna discuss? My contributions! 13:47, 26 August 2018 (EDT)
 * I edited with my new I.P. the discrepancies section in Super Mario World. Should we put a "Notable errors and Mistakes" section on Super Mario World 2: Yoshi's Island? --[[File:SMW2yoshi.gif]] Yoshi! Wanna discuss? My contributions! 14:12, 26 August 2018 (EDT)
 * I already said no to that. tbh, I don't know why the one on Super Mario World exists, as most of the information relates to the characters. 14:26, 26 August 2018 (EDT)
 * Hm, alright, in that case, I don't see why not. 15:46, 26 August 2018 (EDT)

Better Yoshi's New Island pictures
I was looking for Frenetic Gamer's walkthrough and found a better quality. However, when i tried to upload the better quality one, it said that i couldn't overwrite the file. I guess this is because i'm not autoconfirmed yet. -- Yoshi! Wanna discuss? My contributions! 14:41, 26 August 2018 (EDT)

Re: Thwomp and junk
Hmmm. I wonder if the artwork was from Yoshi's Island DS and not just Yoshi's Topsy Turvy... -- Yoshi! Wanna discuss? My contributions! 03:48, 27 August 2018 (EDT)

RE:signature form/from typo
Consider yourself lucky it wasn't teh, or I'd have to sick Ultimate Dark Bowser on you. Or at least sue for copyright infringement. I take pride in weird things. 20:55, 28 August 2018 (EDT)
 * Thanks for the warning, but I never planned on watching any anyway. I'm extremely wary of YouTube and the internet in general.
 * 11:23, 30 August 2018 (EDT)

RE:Body Slam
Unfortunately, there's another Body Slam used by more than one character, which appears to weaken your argument. 21:42, 29 August 2018 (EDT)
 * Yes, we do need consistency, since this makes it easier for newer readers to get familiar with searching on the site. Even Porplemontage disagrees with you. Also, how are the Wario Land II Ghosts exceptional? 08:15, 30 August 2018 (EDT)
 * Well, I moved to Ghost (boss) since the game identifier is unnecessary (there's no other boss specifically named "Ghost"), though I won't be touching Ghost (Wario Land II enemy) because it's being disambiguated with both the aforementioned boss from the same game and at least one other enemy named "Ghost". Also, to be a bit blunt, when have I said you should "always agree with Porplemontage"? I only said that he disagreed with you due to a message he actually left on his talk page saying he's not fond of your proposal, and never meant to say that "you are entitled to agree with him", especially since I've disagreed with him a few times before myself. Of course, when I get around to moving pages as per the new policy, I will leave behind redirects like "Jerry (Bob-omb)" or "Gary (Goomba)" just to make it easier on people like you. 😉 You're idea's definitely not a bad one, it in fact appears rational, it's just that consistency is actually more important than you'd think, especially when newer readers need to know how to navigate this site. Yes, some inconveniences are unavoidable, but I think it's better if we try to take the solution that has the most amount of rectifiable problems, such as the aforementioned redirects I said I would be leaving behind.  15:15, 30 August 2018 (EDT)

Yoshi's New Island: permission to reupload files.
Hello, i see you used in your project, photos you uploaded. Do i have the permission to reupload them myself for a better quality? Or you will do it on your own? Since you are the uploader, and since you putted them in your project, i don't know if i have the permission to reupload them or not. -- Yoshi! Wanna discuss? My contributions! 11:58, 30 August 2018 (EDT)

Speculation
How speculation? I wrote in Kong Family accordingly the characters, Donkey Kong's franchise events and quotes. ChristopherPAraujo (talk) 21:28, 31 August 2018 (EDT)

Re:gimp
I don't use gimp. I use LazPaint for artwork transparencies (for the sprite it will delete the generic black once the file is saved), for the sprites, i use Paint. This is why i don't put the transparency on sprites, but only for artwork. The generic black color will only be show up before you save the file... -- FanOfYoshi Talk Contribs 13:44, 1 September 2018 (EDT)

Solo Toady picture
Sorry for the very bad quality, i didn't find a walkthrough where it shows up. I don't have a perfect quality and in addition, i can't make screenshot in-game. I instead used the one from the Japanese manual. Is it ok? I must ask Wildgoosespeeder about what kind of quality Frenetic Gamer uses. He may know since he reuploaded the Big Metallic Lantern Ghost implying that he used HANS quality. But i don't think it's the HANS quality though. -- FanOfYoshi Talk Contribs 14:52, 3 September 2018 (EDT)
 * I actually own a Nintendo 2DS. --[[File:SMW2yoshi.gif]] FanOfYoshi Talk Contribs 15:07, 3 September 2018 (EDT)
 * Yeah, i guess you're right, since the way he orientates himself in Transformation Doors, example being the Submarine. --[[File:SMW2yoshi.gif]] FanOfYoshi Talk Contribs 15:15, 3 September 2018 (EDT)
 * Sorry, for raw code, i use the signature four ~ actually. And i use my own signature to remember when it was done. -- 15:23, 3 September 2018 (EDT)

RE:Dinosaur
If so, then where exactly does it appear? I need more info than just an image from Model's Resource. 19:37, 5 September 2018 (EDT)
 * That actually poses a problem, given that other species known simply as "Dinosaurs" appear, to name one, in the Super Mario Bros. film. Any thoughts? 19:55, 5 September 2018 (EDT)
 * Well, since it does appear in multiple series, a "distinguishing feature" identifier would be appropriate for this case. I think "blue sauropod" might be better, though it looks grey to me, so maybe... "greyish blue sauropod" or just "sauropod"? 20:03, 5 September 2018 (EDT)

Uploading some files and adding redirections
Though i'm still uploading and reuploading files, i used Roger Lift as a redirection for Blarggwich. I should rip some sprites of them... -- FanOfYoshi Talk Contribs 14:28, 7 September 2018 (EDT)
 * As the one that reappears in Salvo's castle reuses the same eyes as Salvo, and the one in Sluggy's fort uses Blargg's eyes and eyebrows. I'm ripping some of those two using screenshot i made. --[[File:SMW2yoshi.gif]] FanOfYoshi Talk Contribs 14:39, 7 September 2018 (EDT)

103 Stages
"A total of 103 stages are set to appear in the game." That's a bit misleading, actually. There 103 at the current count, but there's still room for more. Keeping in mind additional newcomers getting stages of their own, it's entirely possible for earlier stages not currently confirmed to return will as well. Poké Floats and Icicle Mountain still have a chance, though its unlikely Flat Zone, Flat Zone 2, and Pictochat will due to their new incarnations. The trivia would be more noteworthy once the entire line-up is established. 21:59, 7 September 2018 (EDT)
 * The Direct said there are currently 103 stages. Didn't say that was the final count. 22:05, 7 September 2018 (EDT)

Re:Hootie
I just reuploaded it. What do you think about it? -- 00:11, 12 September 2018 (EDT) About the Super FX2 Graphic Chip, sprites of Gargantua Blargg and Nep-Enut are ripped by each animation here. Though, it isn't actually a sprite because it doesn't show up on the Advance sprite sheets. The SNES one may have been ripped from screenshot. -- 00:20, 12 September 2018 (EDT) -- 00:20, 12 September 2018 (EDT)
 * If you want to know, me neither, i don't understand Japanese. I'm learning, but it's hard to me. I saw your comment on Skull Box talk page. For the Red Skull Box talk page, LinkTheLefty told me that the Super Mario Book was set to be released on October 23rd if it doesn't get cancelled or delayed again. It will contain the following enemies and objects: falling slabs, Kaitensuru Honō, Genkotsu, Fire Jumping Piranha, Tenbōdai Course, Casino, most Super Mario Land 2: 6 Golden Coins enemies, Keronpa Ball, Pianta captain, Pianta Village mayor, Pinna Park director, Noki Elder, Noki Elder's grandson, Super Mario Galaxy "Tweester", Jump Garage/Guarder, Dai/Deka Anagon, Mini/Chibi Wanwan, Land Unizo, Obake Block, Obake Stand, RemoCon Clown, Whimp, Dai Gorō, Gūrindai, Skull Box, Red Skull Box, and possibly more. It will also tell if Moneybag is the actual name of the enemy or is it just that Prima is not official. -- 00:31, 12 September 2018 (EDT)
 * Ah! My bad, while editing, i didn't pay attention that it was the description from a guide. Is it ok? -- 01:49, 12 September 2018 (EDT)

Splitting Huffin Puffin
I checked history, and yes you are the one who added the split template. Can i be the one who splits? -- 12:18, 13 September 2018 (EDT)

RE: MTA official renders
The .jpg ones. They're bigger, but the .png ones have better quality and no unnecessary white space around them. They also match the other character images in the table. 06:54, 15 September 2018 (EDT)


 * Yes. 20:50, 15 September 2018 (EDT)

Speaking of sprite ripping and uploading
I see about the restricted emulator... I saw a section on your userpage, in which you uploaded files describing them funnily. May i have the permission to make a similar section on my userpage? -- 14:19, 19 September 2018 (EDT)

Castlevania and M-rated series
Okay, due to our little... "debate" on the Solid Snake page regarding the trivia section, I think I'll post a list of each game in the Bayonetta, Metal Gear, and Castlevania franchise, as well as what rating they were.


 * Bayonetta
 * Bayonetta (M)
 * Bayonetta 2 (M)


 * Metal Gear
 * Metal Gear (M/NR)*
 * Metal Gear 2: Solid Snake (M/NR)*
 * Metal Gear Solid (M)
 * Metal Gear: Ghost Babel (E)
 * Metal Gear Solid: Integral (M)
 * Metal Gear Solid 2: Sons of Liberty (M)
 * Metal Gear Solid 2: Substance (M)
 * Metal Gear Solid: The Twin Snakes (M)
 * Metal Gear Solid 3: Snake Eater (M)
 * Metal Gear Acid (M)
 * Metal Gear Solid 3: Subsistence (M)
 * Metal Gear Acid 2 (M)
 * Metal Gear Solid: Portable Ops (M)
 * Metal Gear Solid: Portable Ops Plus (T)
 * Metal Gear Solid 4: Guns of the Patriots (M)
 * Metal Gear Solid: Peace Walker (T)
 * Metal Gear Rising: Revengeance (M)
 * Metal Gear Solid: Snake Eater 3D (M)
 * Metal Gear Solid V: Ground Zeroes (M)
 * Metal Gear Solid V: The Phantom Pain (M)
 * Metal Gear Solid V: The Definitive Experience (M)
 * Metal Gear Survive (M)

* The games weren't rated at the initial release, although it is counted as an "M" rating due to being included in Subsistence.

* While it didn't have an ESRB rating until later on, it was later given this rating when put onto the Virtual Console)
 * Castlevania
 * Castlevania/Vampire Killer (E)
 * Castlevania II: Simon's Quest (E)
 * Castlevania III: Dracula's Curse (E)
 * Super Castlevania IV: (E)
 * Castlevania Chronicles (T)
 * Castlevania: Rondo of Blood (T*)
 * Castlevania: Dracula X (K-A)
 * Castlevania: Symphony of the Night (T)
 * Castlevania Legends (K-A)
 * Castlevania 64 (T)
 * Castlevania: Legacy of Darkness (T)
 * Castlevania: Circle of the Moon (T)
 * Castlevania: Harmony of Dissonance (T)
 * Castlevania: Aria of Sorrow (T)
 * Castlevania: Lament of Innocence (M)
 * Castlevania: Dawn of Sorrow (T)
 * Castlevania: Curse of Darkness (M)
 * Castlevania: Portrait of Ruin (T)
 * Castlevania: The Dracula X Chronicles (T)
 * Castlevania: Order of Ecclesia (T)
 * Castlevania: Judgment (T)
 * Castlevania: Harmony of Despair (T)
 * Castlevania: Lords of Shadow (M)
 * Castlevania: Lords of Shadow - Mirror of Fate (M)
 * Castlevania: Lords of Shadow 2 (M)

As you can see, the Bayonetta franchise is exclusively M-rated games, with not even one game with a lower rating than that, whether E, E10, T, heck, even KA or EC. Metal Gear has a slightly better track record by having one E rated game and two T-rated games, but even that is majority M-rated games. By stark contrast, we only have two actual M-rated games in the Castlevania series, five if we count the Lords of Shadow games, while the vast majority are T-ratings, with a smattering of E or K-A in between (which depending on whether one counts the Lords of Shadow games either outnumbers/is equal to the M-rated games or is outnumbered by the same). Hence, Castlevania is not an M-rated franchise. At most, it's a T-rated franchise. So we can't count Simon and Richter Belmont and their franchise as an "M"-rated series. Weedle McHairybug (talk) 12:04, 22 September 2018 (EDT)
 * The exact words of that Trivia point wasn't "a series with M-Rated games", it was "M-rated series". There's a difference between the two, as the former, as you said, has the mean being irrelevant (only requires that it at least have one M-rated game), while the latter has the mean being very much relevant due to it effectively implying just from the word choice that the vast majority, if not all of the games are M-rated. Weedle McHairybug (talk) 19:18, 22 September 2018 (EDT)

Cream Crazee Dayzee petals
Actually, it's an used sprite with a palette that is not ever assigned to it in-game. -- 12:59, 22 September 2018 (EDT)

RE:Building World
See a related scenario for how he justified that the page title be this way. Plus, just including the system may actually just cause more confusion than it's worth. 15:29, 26 September 2018 (EDT)

RE:Citation professionalism
Not your fault, just something I noticed regarding all citations on the page. You're fine. ;) 18:12, 27 September 2018 (EDT)
 * Unfortunately, Google Trends still can't yet process "bowsette" as a search term. We might just have to wait until a better source presents itself. Plus, it's still very young of a meme, so maybe more reliable sources will cover it over time. (At least KnowYourMeme covers it already, so maybe that can be used instead...?) 18:50, 27 September 2018 (EDT)

Enjoy this while it lasts


You're welcome. 23:32, 27 September 2018 (EDT)

RE: Super Crown revision
Talking about a body part in disturbing way (including caps lock), labels the reason.

"Inappropriate content" is one of the default selectable options so it's much faster to just select that as the catch-all instead of typing out the exact reason. 22:06, 28 September 2018 (EDT)
 * Ah, OK. Thanks! Doc von Schmeltwick (talk) 22:12, 28 September 2018 (EDT)

Re:Woozy Guy
animation? Well, it was intended to be for the normal Shy Guys. The sprites look nearly identical to Woozy Guys, but open-legs and mouth were instead used for the spear guys, Stretch uses copy of these. For the normal Shy Guy, well the open-leg and mouth, you see the additional black pixel? Well, this Shy Guy sprite was unused due to the black pixel. -- 02:35, 2 October 2018 (EDT)
 * Let's see. You mean you want to see the unused one moving like the final one? -- 02:45, 2 October 2018 (EDT) Woozyguy.gif SMW2YI_-_Woozy_Guy.gif

The VG Ressource
So as i understand, we should wait 4 days to pass before posting and everything (much like being autoconfirmed). However, you can't post comment in the VG ressource before doing so. -- 12:29, 2 October 2018 (EDT)
 * I mean i recently joined the VG ressource, and the only thing i can do is uploading. I can't comment on sprite sheets (there's a missing Dr. Freezegood in the normal enemies sprites for example). -- 02:30, 3 October 2018 (EDT)
 * I usually look at SMA3 sheets, so SMA3 Freezegood is missing... -- 02:55, 3 October 2018 (EDT)
 * Hmmm... What do you use to rip the sprites as separate eachother? (such as the tulip) And also, just ripping the sprites? -- 03:02, 3 October 2018 (EDT)

BJAODN
What was the problem here? 14:30, 3 October 2018 (CEST)

RE:Amoeba things
Well, I guess that makes sense, since it seems to happen for Luigi as well. I'll add it back. 16:44, 6 October 2018 (EDT)

RE:Transparency policy
First, why do you bring this up? Second, if it's not in the policy itself, then it's still dictated by this proposal. 02:36, 7 October 2018 (EDT)
 * Again, why exactly do you bring this up? 02:44, 7 October 2018 (EDT)
 * Could you at least provide an example? Just so that I at least know what you're talking about? 02:47, 7 October 2018 (EDT)

Re: Super Mario Land (series)
My idea was turning it into a disambiguation page, much like the New Super Mario Bros. series currently has. I don't think we need pages for sub-series of sub-series, since most Super Mario titles fall into one of those (Bros., Land, New Super, Galaxy, 3D), but a disambiguation page could help clear up some of the confusion. Admittedly, the whole status of the Super Mario Land games is kinda confusing, but I feel that it'll be for the better once we escape this weird transitional period. --CompliensCreator (talk) 13:58, 8 October 2018 (EDT)
 * Is there anything officially connecting those to the Donkey Kong Country games? If not, keep them on their own page for the time being. If there's a source that confirms them to be part of the Donkey Kong Country series, however, I say merge those titles into that. --CompliensCreator (talk) 14:07, 8 October 2018 (EDT)

re: First ban = 1 week?
I'll be honest here: the subject of ban length was brought up in the community discord and the topic naturally spilled over to TTA's ban. Agreeing with the notion that 2 weeks may be a little too lengthy as a first time ban for a well-meaning veteran contributor, I (too) quickly made the decision to lower it without really consulting anyone beside the one other sysop that was in the room at the time. When I came back this morning, other admins pointed out to me that Blocking policy states 2 weeks for the exact scenario at hand and that you had been given the full two weeks ban for it.

So yeah, I messed up. I regret not doing the same when you were blocked, or take yours into the account before making my decision. I realize apologies may not mean much because the whole situation really is quite unfair to you, and for that I am truly sorry. But over the coming weeks, I'll try to make the case to halve the sentence precognized by the blocking policy because I really do think two weeks instead of one is a bit much for the first block of a veteran editor, wheter it's you, Toadette the Achiever, or anyone else. --Glowsquid (talk) 11:48, 16 October 2018 (EDT)

RE: Donkey Kong Land 2
I'm only going to do the "Items and objects" section on its page. Right now, I'm just doing GB sprites. I have 10/17 sprites for the page so far. Scrooge200 (talk) 23:20, 17 October 2018 (EDT)