Kloak

Kloaks are ghostly members of the Kremling Krew encountered in Donkey Kong Country 2: Diddy's Kong Quest. They are floating green coats resembling those worn by Krooks, with glowing red eyes peeking out of the hole where the head is usually located. Kloaks have a similar attack pattern to Lakitus, flying up out of reach and hurling objects such as crates and certain enemies such as Zingers at the Kongs, although sometimes they may throw useful things such as Bananas and Treasure Chests filled with Balloons. Kloaks can be defeated by throwing or hitting them with something, or if they are in reach, can be jumped on. Kloaks can also attack by swooping at the Kongs, but this is a rare tactic.

In the Game Boy Advance remake of Donkey Kong Country 2, a single Kloak appears in the Funky's Flights II challenge "Cool Sounds". Guarding Funky's lost ghetto blaster deep in an ice cave, the Kloak attacks by throwing barrels, and unlike every other enemy that appears in the Funky's Flight II missions, takes multiple shots from the Gyrocopter to defeat, instead of just one. Kloaks do not reappear in Donkey Kong Land 2.

Trivia

 * As revealed by game designer, Gregg Mayles, via a Tweet, Kloak (or at least a Kremling magician enemy with that name) was originally intended to debut in the first Donkey Kong Country, but was cut.
 * According to the game's credits, Kloaks belong to the "Kremling Kuthroats" enemy class.
 * A ghost-like enemy in Rare's first Xbox game, Grabbed by the Ghoulies bears some similarities to Kloak.
 * The GBA version of the game gave Kloak a laugh, which was also used for Baron Samedi in Rare's Nintendo 64 title, GoldenEye 007. The same laugh is also heard in the GBA version of Donkey Kong Country 3: Dixie Kong's Double Trouble!, whenever Kroc fires his gun. Additionally, if the player pauses the game the moment Kloak is defeated, his laugh can be heard in its normal manner, rather than getting deeper and slower.

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Kloak