Rocket Rush (microgame)

Rocket Rush is one of the microgames in Wario's Intro Games level in WarioWare: Get It Together!

Gameplay
The player must get inside the correct rocket before the countdown stops. If the player picks correctly, their rocket gets launched into the sky.


 * Level 1: The wrong rocket is stuffed with dessert or curry. The player simply cannot enter the incorrect rocket.
 * Level 2: The wrong rocket already has some bunnies or an alien riding a Wario robot suit. The player gets thrown out if they enter the incorrect rocket allowing them to try again.
 * Level 3: The wrong rocket is either placed beneath a rock (in which case it crashes into the rock during the launch) or on tank treads (in which case it reveals itself as a ground vehicle that abducts characters whose players choose incorrectly) and the player is unable to escape if they choose the incorrect rocket.

If two players are utilized for this microgame, both characters must enter the correct rocket to win, and the one who enters first receives a point for effort. The player who chooses the incorrect rocket loses an effort point.

Suitability

 * Wario, Dribble and Spitz, Mike, Ashley and Red, and Orbulon can move freely, hence their moderately good fit rating.
 * 5-Volt can teleport over the correct rocket, so she is also considered a mildly good fit.
 * 9-Volt has to grab a ring to enter a rocket, but his constant movement limits the timing, hence why he is a mildly bad fit.
 * Due to the unusual control method of the Jet Tank One, Penny is also deemed a mildly bad fit.
 * Pyoro is also a mildly bad fit due to his diagonal-moving tongue.