Butterflies (microgame)

Butterflies is the third and final microgame the player makes in WarioWare: D.I.Y. ' s tutorial.

Gameplay
There are three objects placed randomly in the stage: 2 butterflies and 1 blue ribbon. The player has to tap both of the butterflies.

Lesson
The lesson consists of 8 steps:


 * Step 1: Putting it all together!
 * The player learns about the main screen for microgame production and how to set the game length. The player also learns how to create custom palettes.
 * Step 2: Using objects from another game!
 * The player learns how to import objects from other microgames, including the Diamond Software microgames.
 * Step 3: Using music from another game!
 * The player learns how to import music from other microgames.
 * Step 4: Placing an object in a general area!
 * The player learns how to set a random location for an object to appear in in a general area.
 * Step 5: Copying an object and its AI!
 * The player learns how to duplicate objects and their AI.
 * Step 6: Two win conditions!
 * The player learns how to set up more than 1 win condition. Setting a trigger within the same conditions means both of those triggers have to be performed to win, while setting a trigger in a separate condition means either one trigger or the other has to be met.
 * Step 7: AI -- the big picture!
 * Penny reviews the concept of AI, or action instructions, more in-depth.
 * Step 8: Changing the object display order!
 * The player learns how to set up layers for objects, i.e. making a butterfly go over the ribbon rather than under it.