Murky Mill

Murky Mill is the fifth level in Donkey Kong Country 3: Dixie Kong's Double Trouble! and of the first world, Lake Orangatanga. It takes place inside a poorly lit mill (a windmill in the Game Boy Advance version). Dixie and Kiddy are transformed into Ellie the Elephant for most of the level. Ellie can pick up barrels and Steel Barrels with her trunk and throw them at enemies in her way. There are many Sneeks in the level. Ellie is required to defeat the ones under direct light, because upon seeing one, Ellie gets scared and quickly turns around. If a Sneek is not under direct light, Ellie can get by them. Re-Koils make their first appearance in the level, and both red and green Buzzes are another enemy in the level.

Layout
The level begins next to an elevator that the Kongs must ride up in order to reach a DK Barrel and a small doorway with an Animal Barrel in it. Upon entering this barrel, the Kongs are turned into Ellie the Elephant, who must continue through the level by traveling east past some Sneeks. On the way, she also passes bananas, the letter K, and a Banana Bunch. After dodging a lone Re-koil, the elephant finds a small gap with a moving platform and a banana bunch in it. At the bottom of the gap, there is an area to the west that she must travel along. Here, she can find a Sneek with a lamp shining light on it. Once she defeats it with the nearby barrel, she passes a few Re-Koils and another Sneek under direct light, who is lifted by a raised platform. If Ellie jumps into the light over this Sneek, she can find a green Extra Life Balloon. The letter O is located shorly after here above a jumping Re-Koil. Another gap follows here with a moving platform in it. Once Ellie reaches the bottom of it, she must travel east past the sixth Sneek, who is under another light, to reach the Star Barrel.

At this point in the level, Ellie must continue in order to find a Buzz above a trapdoor and a Steel Barrel that can be used to defeat a Sneek under light located nearby. A small platform ahead of here can lead the elephant down to an area with a DK Barrel and a Steel Barrel able to be utilized to defeat a Sneek later in the level, or to beat the Koin standing nearby. An elevator is next to the Steel Barrel that can lift Ellie up to an additional area with a red Buzz and a Sneek under a lamp. She can discover more red Buzzes in a nearby gap with some small elevators in it. The elevators can help her safely reach the bottom of the gap, where there is a path leading past a few Re-Koils and to a Sneek under direct light. The letter N is just ahead, followed by a Sneek with light shining on it. A barrel is next to the Sneek that Ellie can only reach if she sucks it towards herself with her trunk. An additional gap is placed immediately after the Sneek, and at the bottom, she can discover two separate passages. The passage on the left leads to an Auto-Fire Barrel that can shoot her to a higher area with some green Buzzes, a Steel Barrel, and a Bonus Barrel. The area to her right contains a red Buzz and a lamp that shines over two Sneeks. A nearby barrel must be used to defeat them. Once she passes these foes, she approaches some Re-Koils and the letter G above a ledge that she must drop down. At the bottom of the ledge, there are two Sneeks next to the light shining from a lamp on the ceiling. A No Animal Sign follows, and once the elephant passes it, she is turned back into the Kongs, and a Bear Coin appears. The Level Flag is nearby.

By completing the level, the Kongs can access the world's Swanky's Sideshow (or Swanky's Dash in the Game Boy Advance remake) and the boss level, Belcha's Barn.

Warp Barrel
At the start of the level, when the Kongs reach the top of the elevator, they must use a Team-up throw to the top-left corner, where a Warp Barrel is hidden. It takes them to the level exit.

Trivia

 * Earlier versions of the game show that Murky Mill would have been in Kremwood Forest, while Squeals on Wheels was originally in Lake Orangatanga.