Mario + Rabbids Kingdom Battle bestiary

The following is a list of enemy stats from Mario + Rabbids Kingdom Battle.

Legend

 * Name: The name of the enemy.
 * Normal: Enemy. (Ex: Garden Ziggy)
 * Italic: Midboss. (Ex: Pirabbid Plant)
 * Italic and Underlined : Boss (Ex: Rabbid Kong )
 * Health Points: Number of Health Points the enemy has.
 * Area of Movement: Range of movement - The enemy's base move ability.
 * Pipe Exit Range: Increases the enemy's Area of Movement upon exiting a pipe.
 * Dash: Allows the enemy to damage a hero while on the move.
 * Chase Range: Range of movement an enemy gains upon a weapon-based attack.
 * Team Jump: Allows an enemy to team up with an opponent and perform a jump to reach previously inaccessible areas.
 * Primary Weapon: The main weapon an enemy uses - has no recharge.
 * Secondary Weapon: The secondary weapon an enemy uses.
 * Primary Technique: The primary technique an enemy uses.
 * Secondary Technique: The secondary technique an enemy uses.
 * Tertiary Technique: The tertiary technique an enemy uses.

Enemy Stats
{{#ifeq: {{{transcludesection|Side Eye}}}|Side Eye| {{ MRKBbestiary MRKBenemy }}}
 * name=Side Eye
 * align={{{align|right}}}
 * image={{{image|[[File:MRKB Side Eye Portrait.png]]}}}
 * hp=400
 * move=14 Cells
 * wep1=Bomb Bludgeon
 * wep1type=Bounce
 * wep1dmg=50 DMG
 * escape=14 Cells
 * tech1=Prying Eyes Denier
 * tech1dmg=Immune to reaction shots while moving
 * tech2=Villain Sight
 * tech2dmg=40 DMG
 * notes=StandofFISH scaredy cat!

{{#ifeq: {{{transcludesection|Finn}}}|Finn| {{ MRKBbestiary MRKBenemy }}}
 * name=Finn
 * align={{{align|right}}}
 * image={{{image|[[File:MRKB Finn Portrait.png]]}}}
 * hp=600
 * move=38 Cells
 * chase=6 Cells
 * dash=Shark Rage
 * dashtype=Bounce
 * dashdmg=20 DMG
 * wep1=Octo Hammer
 * wep1type=Ink
 * wep1dmg=70 DMG
 * tech1=Prying Eyes Denier
 * tech1dmg=Immune to reaction shots while moving
 * tech2=Villain Sight
 * tech2dmg=70 DMG
 * notes=One shark feeding frenzy!

Bestiario di Mario + Rabbids Kingdom Battle