Mario Circuit

Mario Circuit is the name of various race courses attributed to Mario as his own in the Mario Kart Series. Indeed, these courses bear some features ligated to him, as his red Cap, the Mushrooms he uses; Princess Peach's Castle, where the hero sets out his adventures in many games; Warp Pipes, and sometimes, enemies like Goombas and Piranha Plants, Mario's common enemies, with no mentioning the banners that say his famous name. Apart from Mario Kart, the Mario Circuit has presented in other series such as Itadaki Street DS and Super Smash Bros Brawl, where it can be considered a stage held for other various purposes.

Super Mario Kart
Mario Circuit is a group of race track in Super Mario Kart and all re-appeard in Mario Kart Super Circuit. Mario Circuit 1 re-appeard in Mario Kart DS and Mario Circuit 3 in Mario Kart Wii All Mario Circuits were the final track of the cup, exept Mario Circuit 1 who was the first track of the Mushroom. The final track of the Special Cup wasn't a Mario Circuit, but Rainbow Road instead. All four version of Mario Circuit were plain tracks. They all had pipes and sand. Most of them include oil on the road and will make the player slip over it.

More info:

 * Mario Circuit 1
 * Mario Circuit 2
 * Mario Circuit 3
 * Mario Circuit 4

Mario Kart 64
Mario Raceway is a race track in Mario Kart 64. It is part of the Flower Cup. While the track distance was fairly short, it includes many tight curves and corners. If the player presses the R button on the start screen of Mario Kart 64, the player can see the best lap time for Mario Raceway.

It reappears in Mario Kart Wii, as the final race track in the Shell Cup.

Mario Kart: Super Circuit
In Mario Kart: Super Circuit, Mario Circuit is a rather plain stage, containing only one shortcut, no obstacles, and few item boxes. It appears as the first track of the Flower Cup. The four original Mario Circuits appear in this game as well in the extra cups.

As with all Super Mario Kart courses, the original four from said game reappers.

Mario Kart: Double Dash!!
In Mario Kart: Double Dash!!, Mario Circuit is a basic course that contains Goombas and Piranha Plants. Peach's Castle can be seen in the background of the track. This Mario Circuit is the second track in the Flower Cup. Beta versions of Mario Kart DS shows it was going to be in it. Hacking allows it to be raced on, but without obstacles. This track reappears in Mario Kart Wii. A Chain Chomp is also an obstacle.

Mario Kart DS
In Mario Kart DS, the course features two Venus Fire Traps and many Goombas. Also, Piranha Plants appear, this time on the ground. It is the third course in the Star Cup.

In addition, Super Mario Kart's Mario Circuit 1 reappears as a Retro Stage. It is the first course in the Shell Cup.

Foreign Names:

Mario Kart Wii
In Mario Kart Wii, Mario Circuit is the first track in the Flower Cup. This Mario Circuit has Princess Peach's Castle and other buildings in the background, and may have been inspired by Toad Town. The Mario Circuit in Mario Kart Wii contains Goombas and a Chain Chomp.

Super Mario Kart's Mario Circuit 3, Mario Kart 64's Mario Raceway and Mario Kart: Double Dash!!'s Mario Circuit also reappears as Retro Stages.

Itadaki Street DS
The Mario Circuit also appears as a playable stage in Itadaki Street DS, in the form of a monopoly board. It is loosely based on the Mario Kart: Double Dash!! version.

Super Smash Bros. Brawl
Mario Circuit is also a stage in Super Smash Bros. Brawl (looking like Figure-8 Circuit), with the stage taking place on the 8-figure intersection. The stage is set up with two levels; the bottom level, which is a flat surface across the race course, and the upper level, which takes place on a few platforms of the race course. On occasion, go-karts driven by Shy Guys will race along the back or sides of the stage, crashing into characters, damaging them greatly (just like in a massive Mario Kart DS download play mode). When they come in from the back, they will hit the bottom level, and when coming from the sides, they will hit the upper level. Players can keep track of where the Shy Guys are from the screen in the back of the stage. However, like in Mute City and Onett from Super Smash Bros. Melee, the Shy Guy's can be knocked aside with items, such as the Home-Run Bat. In the background of the stage, there is a big screen which shows the racers' positions on the track (by which fighters can guide themselves as to where to stay, if on the upper or the lower section).