User:Megadardery/1

This template is used in the Paper Mario Bestiary page, when used, all the templates must be preceded by: and  should be inserted following the end of the chart.

With the variables being as follows: All of the stats, as well as explanations, can be found on the two tables included in the Paper Mario bestiary article.

For various statuses, at the time of certain boss fights, it is impossible to inflict the statuses (due to not having the required partner or Star Spirit attack, or access to certain items), so "N/A" should be entered. In all other cases, put "Immune" if the enemy cannot be affected by the status, and "Good", "Fair" and "Poor" for enemies with varying degrees of susceptibility to a given status effect. The odds should be followed by the number of turns the status lasts, in the format " ". Note that the Stop= status will have two turn numbers (e.g. "4/5") to reflect that Time Out immobilizes enemies one turn longer than Stop Watch. Also note that Hurricane will be guaranteed to blow away any enemy not immune to the attack (i.e. not  or  ) if the gauge is filled 100%, as will Up and Away, and that the percent listed in this variable is only for the move when it is used at a level below full power.

For Coins= list both the coins dropped by the enemy and the extra coins dropped in the field after the battle, in the format " " or " " if different numbers of extra coins may be dropped. If no extra coins are dropped, simply list the regular coin amount (" ") and if no coins are dropped by a non-boss enemy, put "0"; bosses never drop coins and should be given "N/A" instead. Similarly, if a non-boss enemy never drops items, put "None", while bosses get "N/A".