User talk:Doc von Schmeltwick

Re:Boo Buddy Swarm
The same thing happened on page 24: "CLIMBING KOOPAS Hit the climbing Koopas on the same side of the fence from above, or press the B Button to knock down ones on the opposite side." That one is also a proposed move because "Climbing Koopa" is technically not used as the name of the subject and is used as a description. A similar thing happened with "Kamikaze Koopa", which has an all-caps header on page 92 but is only named descriptively everywhere else, including one instance of "flashing kamikaze Koopa shell" on page 36. In general, I feel we should maybe take a step back from relying on stuff like section headers and level titles unless we have to since there seems to be a thin line on whether things were intended as actual names or just descriptors. That said, I don't see an instance of "Boo Buddy swarm" in the source unlike those examples, but right before it on the same page, under "SHOO, BIG BOO!", it states: "Lining the cold, darking corridors on the Forest Ghost House are Boo Buddies, Big Boos and Eeries." The swarm isn't mentioned at all and is implicitly lumped together with Boo Buddies. Also note that none of the Boo derivatives in Super Mario World except Big Boo have their own Japanese name, which could liken them to the Chargin' Chuck types or (if merged) Lakitu in a Pipe. LinkTheLefty (talk) 05:59, November 29, 2019 (EST)

Re:directs
I just hope no one gets too upset that I skipped Kintobor. Nevermind, my thoughts exactly. Besides, I think it's been confirmed that the franchise operates on multiple universe logic (or at least, I'm aware that the western comic writers interpreted it that way), so one can argue that the alternate media characterizations of Eggman are all different characters in a similar vein to Eggman Nega. LinkTheLefty (talk) 23:20, December 8, 2019 (EST)
 * You may be surprised to know that we were actually pretty close to remerging live-action film content back into the main articles, but then I noticed and presented overlooked information at the eleventh hour that halted that proposal. LinkTheLefty (talk) 23:59, December 8, 2019 (EST)
 * Good question. I see that "Fungus Unit" is currently redlinked but they're apparently separate from the film's Snifits. LinkTheLefty (talk) 00:37, December 9, 2019 (EST)
 * Right, the same sentence mentions both the garbagemen and Fungus Unit being based on Snifits and Shy Guys, but I only seem to recall one of them leaving an impression. The novelization apparently does call the former Snifits. LinkTheLefty (talk) 01:45, December 9, 2019 (EST)
 * The way I view it is that "Sniff-it" comes from a leaked, in-progress work, whereas "Snifit" comes from a released, finished product, so priority would technically go to the latter if it has its own article. For the police force / Fungus Unit, I'd have to rewatch the movie to tell you. LinkTheLefty (talk) 02:06, December 9, 2019 (EST)

Wanna be friends?
I think we could be friends. FireyYoshi (talk) 18:46, December 9, 2019 (EST)FireyYoshi
 * Well that's rather sudden...I see no reason not to, though. Doc von Schmeltwick (talk) 19:07, December 9, 2019 (EST)
 * Do you have a userbox? FireyYoshi (talk) 19:43, December 9, 2019 (EST)FireyYoshi
 * No, sorry XD Doc von Schmeltwick (talk) 19:48, December 9, 2019 (EST)

Re:Kyodai
Well, basically all the Super Mario Bros. 3 revision world names are direct translations of the manual names (with the exception of Water Land), and it uses Giant Land there. I say leave it be for accuracy's sake since dai and deka are much closer than kyodai. Not sure if biggu was always reserved for Yoshi bosses since there are exceptions like Big Lantern Ghost, but given Big Heihō was seemingly renamed Mega Heihō, that's probably the case now. LinkTheLefty (talk) 19:10, December 10, 2019 (EST)
 * I imagine the Blarggs just have seniority from before Yoshi's Island continued as a series, but we already do note the possible Big Cheep Cheep connection in the Boss Bass page (though keep in mind, Nintendo of Japan wasn't the only developer of NES Remix 2, which could explain why the internal filenames are a little all over the place). LinkTheLefty (talk) 20:06, December 10, 2019 (EST)
 * At this point, I'm just crossing my fingers for a Super Mario Maker 2 update to hopefully settle things in the near future. I do think that the Big Chain Chomp from Super Princess Peach is a Chomp Shark, if only for the very simple reason that its order in the game glossary suggests a returning enemy instead of a new one (i.e. it's not used to segue into Walruss and Starfish). Here's one way to look at it if it makes a merge easier: since we're apparently intent on keeping Chain Chomp and Chomp split, we can just take the big Chomp Shark as a large version of the unchained Chomp, while the deka Chain Chomp is a large version of Chain Chomp. LinkTheLefty (talk) 11:11, December 11, 2019 (EST)

Re:Model aboutfile box
I understand. From now on, I'll try to credit the original uploader of each model render. --MarioKartDoubleDash (talk) 22:18, December 10, 2019 (EST)

Re:Screenshots
I thought it was fine putting images of ROMhacks because it has the respective enemy in the image. The image of the big goomba has a big goomba, just like the hefty goomba and the goomba one, so I thought it was all fine, but I guess I was wrong. Thanks for the advice, but I still don't know why it is forbidden. --Rodmjorgeh (talk) 14:59, December 15, 2019 (EST)
 * By the way, can I put images of the Enemy Course? That's vanilla NSMBW. --Rodmjorgeh (talk) 15:04, December 15, 2019 (EST)