Mario Power Tennis

Mario Power Tennis is a sports game for the Nintendo GameCube and a re-release for the Wii as a game in the New Play Control! series. It is the sequel of Mario Tennis for the Nintendo 64. In this game, Mario and his various friends and enemies meet up to play a few rounds of tennis. Like previous Mario sports titles, all the playable characters have special Power Shots to make the game more interesting. Additionally, there are courts in the game that have special effects and events during the game. Also, there are special games for each court to play with.

The Game's Opening
The game's opening begins with Mario and Luigi playing a match against Wario and Waluigi. The Mario Bros. win the match and celebrate as Wario and Waluigi complain about their loss. The next day, Wario & Waluigi see a picture of the Mario/Luigi team on the "Peach Dome Tournament" board and are furious to see that their opponents have knocked them out of the running. Wario & Waluigi vandalize the Mario/Luigi team picture, but the Buckethead police catch them in the act and pursue a chase to arrest them. Wario & Waluigi attempt to run for cover and try to hide in what they think is a janitor's closet, but the closet has no floor, and the two fall into a training room. As Wario wonders, "What's this dump?", Bowser approaches them and offers an alliance to get revenge against the Mario Bros. After hours of training and seeing others playing their tennis matches, they carry out their plot to crash the "finals tournament" later that evening at the Peach Dome.

As Mario and Luigi are about to play a match against Yoshi and Donkey Kong during that time, Bowser takes the picture of Yoshi and DK and replaces it with Wario and Waluigi. Bowser shows up behind the picture. Peach, Toadsworth, and all the attendees are baffled as to why Wario, Waluigi, and Bowser invaded the Peach Dome to crash the tournament without warning. But Wario and Waluigi wasted no time catapulting Bob-ombs at the Mario Bros. However, Mario & Luigi reflect the same Bob-Ombs back at them with their tennis rackets. Bowser launches a Bullet Bill from his airship at them, and Mario knocks it back with his racket, causing a giant explosion. This revealed that the airship had an enormous amount of Bob-Ombs, and everyone couldn't believe the painful result to come - especially Peach who noticed the "massive Bob-Omb explosion threat" firsthand.

Bowser's airship starts to descend out of control, and unfortunately has Wario and Waluigi in its crosshairs. Wario and Waluigi try to get out of the way, but to no avail. The airship crashes down and creates the massive explosion with Bowser, Wario, and Waluigi being the "victims", as a result of their Peach Dome invasion attempt completely foiled.

Skill Types

 * All Around: A character that is a little bit good in all categories.
 * Speedy: A character that can get to the ball in time, but lacks raw strength.
 * Power: A character that can hit the ball with great force, but lacks speed.
 * Technique: A character that can place the ball on the corners of the net.
 * Tricky: A character that can curve the ball, which can confuse the opponent on where it's going.
 * Defense: A character that can easily hit the ball from any position.

Game Modes

 * Exhibition
 * Tournament
 * Minigames

Non-Playable Characters
During the game, Toads, Piantas and Nokis are in the audience. During the intro, the crowd contains Piantas, Nokis, Birdos, Ukikis, Goombas, Paragoombas, Bumptys and Lakitus, and notably, Baby Mario and Baby Luigi.

Toad and Toadette are listed on the tournament board, though they are not playable in the game. Toadsworth presides over the tournament alongside Peach, but unlike the Princess, he isn't a participant.

Special Games
Players have the option to play special games besides going in tournament or exhibition mode. Up to 4 players can participate in the special games, but some games requires one player to play. All courts have specific special games that are unique from one another.


 * Artist on the Court: Players must color a design using paint balls on a wall in order to complete the minigame. In order to progress and achieve harder levels, the player must complete the designs within the time limit. Designs include from easiest to hardest: Mario, Luigi, Diddy Kong, Bowser and Bowser Jr., and a rainbow of Yoshis.
 * Balloon Panic: Players must prevent Klaptraps from puncturing their balloon by hitting balls at panels to make them change direction. The game ends when the Klaptrap puncturing the balloon.
 * Chain Chomp Challenge: Players must feed a hungry chain chomp with balls. Bob-ombs make the Chain Chomp turn red and get two points for every ball, but hitting it with another Bob-omb will let the Chain Chomp out and wastes the player's time by having to activate a switch. Water balls place angry Chain Chomps back into their normal position, but place normal Chain Chomps into sleep. The player can wake the Chain Chomp by smacking a Bob-omb into them. Players can also tamper with another player's progress.
 * Gooper Blooper: Players must rebound hits from a Gooper Blooper in a regular tennis game. However, the player also must avoid rebounding his/her ball into the gray zone that changes constantly throughout the game. Messing up ends the game.
 * Mecha-Bowser Mayhem: Players must face against a Mecha Bowser using beams of light produced by swinging the tennis racket to defeat Mecha Bowser. Mecha Bowser can attack the player by breathing fire and shooting Bullet Bills. The game ends when either the player or Mecha Bowser is defeated.
 * Teeror Tennis: The player must prevent ghosts from coming out of the painting and attacking him/her. The player has to earn a certain amount of points before the time runs out in order to proceed to more difficult levels. The player gets more points if he/she hits the ghost that is just about to come out of the painting.
 * Tic-Tac-Glow: The player must get three Shines in a row in order to earn points. The player can do this by hitting balls in the other side of the court, while hitting the FLUDD icons in order to spray goop away from the site.
 * Coin Collectors: The player must earn coins that come along the court while avoiding fireballs. The player can only move left and right, but he/she can hit tennis balls to hit the POW block for more coins or the destruction of the fireballs. The player with the most coins wins the game.

"New Play Control!" Series
For the Wii version of Mario Power Tennis (via the New Play Control! lineup), the controls are not like the Nintendo Gamecube version, since the game makes use of the Wii's motion controls. This version includes a tutorial movie to demonstrate how to use the Wii Remote in this game. It is also possible to play this game in 16:9 widescreen mode. Players can choose to play with the Wii Remote only, or with the Wii Remote/Nunchuck combination for advanced control of playable character participants.

Bloopers
This is the only Mario game so far that has blooper-reels in the credits. If the player wins the Star Cup or Thunder Cup, the player will see a blooper reel of the first half of the Opening Movie. These bloopers are as follows:
 * When returning the ball, Mario accidentally smacks it against Luigi's nose, to which Mario apologizes.
 * Wario and Waluigi trip and fall to the ground when leaving the tennis court.
 * While defacing the Mario Bros. poster, Waluigi hits the camera with his pencil, taking it down. He then apologizes to the cameraman.
 * One of the Buckethead officers falls down while giving chase to Wario and Waluigi.
 * Wario and Waluigi find the door in which they will hide from the Bucketheads, but it slams shut before they can enter, making them smash face-first against it.
 * In the same scene, they manage to enter through the door; however, Waluigi's leg gets stuck as the door closes. Also, one of the Bucketheads says, Stupid!.
 * When Bowser activates his ball-serving machine, a malfunction sends the balls hurtling against him from somewhere else off-camera. He runs off, frightened, slamming against the cameraman, as Wario and Waluigi, offscreen, laugh their hearts out.

If the player wins the Planet Cup, a second set of bloopers will continue where the last set left off. These bloopers are as follows:
 * When Bowser turns on a switch, it breaks off in his hand. He laughs.
 * In the same scene, the switch electrocutes Bowser, and he faints. Waluigi rushes to aid him, but not before warning Bowser, Don't expect mouth-to-mouth! [resuscitation]
 * Wario is weightlifting, and seems to make a huge effort with the massive weights. Suddenly, his cell phone rings and he picks it up with his left hand, without dropping the barbell in his right hand. It is seen that he was just pretending his effort, as he talks nonchalantly at the phone. Waluigi, displeased, calls the cut by placing his hand on the camera lens.
 * Wario's and Waluigi's Bob-omb launching device gets jammed by a stuck Bob-omb.
 * Bowser's Bullet Bill Cannon explodes in his face when he fires.
 * The Bullet Bill falls just ahead of Mario before he can return it at Bowser's Airship. Mario shrugs at the camera, laughing.
 * When Wario and Waluigi jump down to the court to escape the damaged launching device, Wario falls head-first into the ground, getting stuck in a hole, prompting Waluigi to laugh (even though Wario's falling body nearly missed him).
 * When Bowser, Wario, and Waluigi appear on the big screen behind Mario and Luigi after the threesome's defeat, a Paratroopa goes across the screen and they all start laughing.