List of Paper Mario: Sticker Star pre-release and unused content

This article pertains to beta elements of Paper Mario: Sticker Star.

Early ideas
Bowser's Sky Castle was intended to include minigames, but was cut due to development time restraints.

First images

 * The scenery was similar to Paper Mario's.
 * Question Blocks were smaller and had light brown outlines.
 * In-battle stickers originally appeared in big light brown and blue squares and had different design.
 * "Paperization" didn't include the screen turning into a photograph. Instead, the object was simply placed in the wanted area.
 * Stickers were red circles with an icon on them.
 * An unknown "S" rainbow HUD were placed under Mario's health meter.
 * Enemies such as Goombas and Pokeys looked like they did in the other Paper Mario games.
 * A Chain Chomp was shown to be a partner.
 * The Wiggler had more body segments in early screenshots.
 * There was going to be a Monty Mole king boss, but it was taken out.
 * Some images show a maze made of Playing cards, but said area doesn't appear in the final game.
 * The interior of Goomba's Fortress' large tower was drastically different, as it had both Heart and Save blocks at the bottom, lacked ?-Blocks and was darker.

E3 2011 trailer

 * The game was known as "Paper Mario" at this point.
 * The health HUD was a white and yellow bar and the numbers were orange.
 * Coins were similar to Super Paper Mario's version.
 * Battle Spin was originally called "Battle Chance".
 * The Scissors' clipping effect just included bright lines to appear in the screen. They also were red instead of green.
 * In-battle Fan would appear as a sticker and right on the stage, instead of the background.
 * The stickers on the Shop in Decalburg were actual stickers instead of cardboard.
 * A Mystery Box sticker is included on an artwork released with Mario, but a Mystery Box sticker is not seen anywhere in the final game, nor in any screenshots.

Early images

 * The Scissors were cyan-colored.
 * Stickers had a hexagonal shape.
 * The health meter numbers were red.
 * Multiple Wigglers were going to appear as enemies.