Double Jump (consecutive)

The Double Jump (also called the Continuous Jump in Super Mario 64 ) is a move useable by every playable character in the Super Mario series since Super Mario 64, used to gain a higher altitude. Diddy Kong is also able to perform it in Donkey Kong 64. However, the Double Jump is absent in Super Mario 3D Land, Super Mario 3D World, and Super Mario 3D World + Bowser's Fury. To perform a Double Jump, the player must press the jump button just after landing from a prior Jump. The resulting Double Jump moves the character slightly higher than a standard Jump. After landing from a Double Jump, quickly pressing the Jump button for a third time executes a Triple Jump. ÁáÀàÂâÄäÃãǍǎĀāĂăĄąÅåĆćĈĉÇçČčĊċĐđĎďÉéÈèÊêËëĚěĒēĔĕĖėĘęĜĝĢģĞğĠġĤĥĦħÍíÌìÎîÏïĨĩǏǐĪīĬĭİıĮįĴĵĶķĹĺĻļĽľŁłŃńÑñŅņŇňÓóÒòÔôÖöÕõǑǒŌōŎŏǪǫŐőŔŕŖŗŘřŚśŜŝŞşŠšȘșȚțŤťÚúÙùÛûÜüŨũŮůǓǔŪūǖǘǚǜŬŭŲųŰűŴŵÝýŶŷŸÿȲȳŹźŽžŻżÁáÀàÂâÄäÃãǍǎĀāĂăĄąÅåĆćĈĉÇçČčĊċĐđĎďÉéÈèÊêËëĚěĒēĔĕĖėĘęĜĝĢģĞğĠġĤĥĦħÍíÌìÎîÏïĨĩǏǐĪīĬĭİıĮįĴĵĶķĹĺĻļĽľŁłŃńÑñŅņŇňÓóÒòÔôÖöÕõǑǒŌōŎŏǪǫŐőŔŕŖŗŘřŚśŜŝŞşŠšȘșȚțŤťÚúÙùÛûÜüŨũŮůǓǔŪūǖǘǚǜŬŭŲųŰűŴŵÝýŶŷŸÿȲȳŹźŽžŻż In three-dimensional Super Mario games, Double Jumps are notably one of the few jumps the player can use while standing still. However, in the New Super Mario Bros. games, a character must be running at full speed in order to Double Jump.