Riverside Station



Riverside Station is the only train station where the Excess Express stops, in the game Paper Mario: The Thousand-Year Door. The station is also the home of a large swarm of Smorgs, and its interior appears to have been abandoned for quite some time. During the events of Paper Mario: The Thousand-Year Door, an unknown person (or possibly the Smorgs) lifts the Riverside Station drawbridge, which the Excess Express needs to cross. A Riverside worker tells Mario of the dilemma and gives him the Station Key. Using his newly acquired Ultra Boots, Mario must hit the switch inside the train station to activate the drawbridge, allowing the bridge to fall into place so the Excess Express can continue on its voyage. As aforementioned, the station seems to be completely abandoned as it is inhabited by many enemies and contains no signs of recent activity inside, although it does have two known workers. It is possible people left the station because of the Smorgs or the other enemies that invaded. There used to be a river running under the bridge here (hence the name "Riverside Station"); however, the river later dried up at an unknown time before Mario visited Riverside Station and had apparently become a pasture by the time Mario arrived.

Enemies

 * Goomba
 * Poison Pokey
 * Spiked Parabuzzy
 * Spike Top
 * Ruff Puff
 * Beldam and Doopliss (only in the beta version)

Area Tattles

 * This is Riverside Station. It's one of the places where the Excess Express stops. This place is famous for its scenic beauty... It's the sunsets, you know. Just one more of the many pleasures Excess Express passengers get to enjoy.
 * We're inside Riverside Station. It's an old brick building with natural warmth. Its antique elevator is totally charming, too. I am in LOVE with that thing! You think it works, though? I'm not that fond of getting trapped in elevators...
 * We're inside Riverside Station. This place has been out of use for a while, I think. I love those solitary lightbulbs hanging from the ceiling. It's so shabby chic.
 * This is the other side of the big clock. Lots of endlessly moving gears... A lonely clock, counting out the endless progression of hours, heard by no one...
 * We're on the outer stairs. A door at the bottom leads to an underground office. But listen, Mario... Don't spend time worrying about posters that blow away in the wind. Let's just take in this killer sunset for a while before our next bad-guy appointment.
 * This is the Riverside Station garbage dump. Talk about an annoying place to navigate! And it smells like rotting Goomnuts... It's amazing how much people throw away. There should be a door to the underground office somewhere down here.
 * This is the Riverside Station office...but there doesn't seem to be anyone here. Hey, and now that I think of it, why would they put an office down here anyway? ...Or was I not supposed to bring that up?
 * This is the Riverside Station records room. They file all station business here. ...Or at least I think they do. Yup, these are probably files. Not to change the subject... But did you know you have to hit some switches a certain number of times? Yeah, that kind of came out of left field, but I was just wondering if you knew that...

Trivia

 * The clock seen on the outside of the building (only visible during cutscenes) displays the time based on that of the Gamecube's internal clock.
 * The battles with Goombas may have been added as an afterthought. The battle background used depicts a room upstairs where no battles take place in the final game. This background may be left over from the battle against Beldam and Doopliss that was originally going to take place here.
 * Unused background music meant for the Riverside Station can be found within the game's files.