Fish Food Frenzy

Fish Food Frenzy is the fifteenth level in the Super Nintendo and Game Boy Advance game, Donkey Kong Country 3: Dixie Kong's Double Trouble!. It is also the fifth area of Cotton-Top Cove.

During this underwater level, the Kongs will meet the rather common foe, Nibbla. The Nibbla, however will not hurt them at first sight and will follow them throughout the whole level. While traveling through the stage, the apes will need to feed the fish the underwater enemies, Kocos, to keep it from attacking them. The Nibbla will begin the journey with a bright-blue color, but it will progressively turn bright red if the creature is not fed, indicating that it may attack soon. Another enemy found in this stage are the restless Lurchins, who can irritate the Nibbla following the Kongs if they are eaten. This will make the fish more likely to attack.

Level Layout
The level begins with a strait pathway leading to a few Kocos. The apes should feed the Nibbla these Kocos on the way and enter an open area with the letter K, as well as some Lurchins. The apes will need to continue through the level and head downwards past a few more enemies for the Nibbla to eat. Soon, they will make their way upwards and spot an arrow pointing to the left, made by a formation of bananas. They should follow the arrow and swim through an area full of Lurchins. Keeping the Nibbla from eating them, the Kongs should move along and quickly head downwards to progress, finding the letter O. Continuing through the level will take them through an area with a few Lurchins swimming out of small gaps. They should dodge the enemies and keep the Nibbla away from them. Eventually, the group will travel through a U shaped pathway with the Star Barrel.

About halfway into the level, the heroes will need to head down a narrow pathway, passing a few Lurchins. They will soon find the letter N in a rather large alcove, as well as another pathway heading downwards. Soon after that, the apes will notice a banana trail leading into a narrow passage. With their Nibbla eating the Kocos in the monkeys' way, the heroes should get through and enter a wider area with a lone Lurchin guarding a Bear Coin, along with a few bananas. If the apes continue from there, they will find themselves in another narrow passage, where they will encounter a few Lurchins swimming out of thin gaps. Once they pass all the enemies safely, Kiddy and Dixie Kong will need to keep swimming through the level's long pathways, passing a few more Lurchins. Eventually, they will find the letter G in another large alcove. Proceeding from there, the pathway in which the Kongs must follow will become thinner and filled with more enemies, including Lurchins shooting out of more small gaps. If the apes manage to get through these areas, they will eventually find the entrance to a cave, where the Nibbla will stop following them. Inside of the cave, the group will find a flagpole. If they raise its flag, the level will end.

Bonus Levels

 * After the letter K, the heroes will find an arrow made by bananas pointing to the left. They should ignore it and pass the Lurchin to the right to find a Bonus Barrel. It will take them into a Bonus Level, where they will need to swim through an empty area collecting fifteen green bananas. Once enough of the bananas are collected, a Bonus Coin will appear in the center of the stage.
 * After the letter G, the heroes will make their way through a thin passage with some Lurchins rapidly moving in and out of small gaps. When they meet the third Lurchin doing this, they should get around it and swim upwards into a small area with the Bonus Barrel. It will take them to a Bonus Level, where they will have to use the Nibbla following them to eat several Kocos. Once all the enemies are eaten, a Bonus Coin will appear in the center of the stage.

DK Coin

 * On the platform with the flagpole, the apes should use their Team-up move, making Kiddy throw Dixie onto the hidden platform at the top-left corner of the screen. There, they will find the Koin, who will have the DK Coin. They will have to defeat the foe to get the coin; however, his shield will protect him from many of the Kongs' attacks. So, the apes will have no choice but to use the nearby Steel Barrel. With the keg in their hands, they will have to stand on the foe's shield, causing the enemy to put his attention on the monkeys. Then, the monkeys will have to throw the barrel at the wall to the left. The barrel will bounce back and hit the distracted Kremling in the side. This will defeat him, thus giving the Kongs the DK Coin.