Karbine Kaos

Karbine Kaos is the twenty-second level in Donkey Kong Land III. It is the fourth level of the Great Ape Lakes, where it takes place in a large factory in the eastern section, on the edge of the woods.

Summary
Karbine Kaos is a factory level and the first level to have Karbines, hence its name. There are many molten pits of lava, and Dixie and Kiddy can use horizontal ropes to safely climb across them while avoiding the fireballs shot by Karbines. For the first half, the Kongs can optionally enter an Animal Barrel to transform into Squitter. There is a Bonus Barrel that only Squitter can reach by creating web platforms to reach it. Various other enemies are encountered in the level, including Sneeks, Rekoils and Bazukas.

Layout
The level begins with the Kongs hopping into a small gap. After defeating a few enemies, they make it into a barrel that blasts them into a long tightrope. Climbing across the rope, the Kongs meet some Karbines. The bird like enemies use their cannons to shoot the Kongs, so they need to be careful. Once they get the letter K and hop off of the tightrope, the Kongs land in an Animal Barrel. This common barrel turns them into Squitter, who need to drop down to a lower level and attack a few Kobbles with his strong webs. Soon, the spider finds an area full of platform jutting out of the walls. While moving through this area, the spider is caught in a hidden barrel, which can blast him into the letter O. Farther on, Squitter passes a No Animal Sign, turning him back into the Kongs. Once this is done, the Kongs head onward and jump up a small ledge. After passing a lone Bazuka, the apes jump into another gap and hit into the Star Barrel.

About halfway through the level, the group makes their way up a stair-like area, beating a few enemies, such as Rekoils. Soon, Dixie and Kiddy make their way to a deep gap. If they jump into it, they progress into another area of the level. There, they should move around two small elevators and head down a few small platforms. When they reach one of the level's lowest areas, they need to travel to the east and defeat a few more enemies. Upon collecting the nearby letter N, the Kongs find themselves in a Blast Barrel. It blasts them to a high-up tightrope. On the long rope, they need to climb to the right and pass a few Karbines. At the end of the tightrope, they notice a small gap below them. Falling into the gap, they run through the stage's final area, grabbing the letter G and defeating a few enemies, including Krumples. At the end of this area, they find a flagpole. The level ends once they touch this flagpole.

Enemies

 * Bazuka
 * Karbine
 * Kobble
 * Krumple
 * Rekoil
 * Sneek

Items and objects

 * Bear coin: 3
 * DK Barrel: 3
 * Extra Life Balloon: 1

K-O-N-G Letters

 * K: East of the first Karbine
 * O: A Barrel Cannon will launch the heroes into the "O" Letter
 * N: In front of a Barrel Cannon east of some Rekoils
 * G: Above a Bristles near the End of Level Flag