User talk:Niiue

Archives: Archive 1

Excuse me
Why did you post me a Warning? You are not an admin and I'm feeling extremely embarassed.

i am asking the same question about a game designed by Lord Bowser for the SHROOM WHICH IS PART OF THE MARIOWIKI and my profile page BroccolyGuy

Paper Mario: Sticker Star bestiary
Hey, Binary, just wanted to say you're doing a nice job on the bestiary for Sticker Star! Keep it up! --Zootalo (talk) 23:37, 5 May 2015 (EDT)
 * When you're uploading sprites, just make sure they're in .png format instead of .gif; was noticing most of the new sprites on your bestiary were uploaded as such. Apparently all sprites in a bestiary ideally should be in .png format, but as long as we have actual sprites in the first place, it's not too big of a deal. Anyway, just a heads-up. --Zootalo (talk) 14:08, 7 May 2015 (EDT)

Sprites
It's usually a good idea to check if the sprites you have are not there yet so you don't upload duplicate files, ok? Another thing of note is that you should never upload a static image in the .gif format. .png is the preferred format for non-animated sprites, since .gif is a compressed format with some loss of transparency and allows only 256 colors while .png is a more updated format that supports transparency better. 02:42, 8 May 2015 (EDT)
 * I'm too lazy to check but what I know you uploaded duplicates of so far are Clip Guy and Spike Top. You can always check the Paper Mario: Sticker Star category, check the enemies' page, check their gallery, or check Paper Mario: Sticker Star's gallery. 19:44, 8 May 2015 (EDT)
 * Actually, I've compared the two clip guy images: the .gif actually has some palette differences to the .png, in which I can guarantee you that it's indexed and therefore, lost some color data. Besides, .gif don't render as well as .pngs if you shrink them, via, say, table 22:46, 8 May 2015 (EDT)

Bowser's Snow Fort Guys
Are you talking about those Shy Guys harassing the red Toad? I was digging through some videos on YouTube and the trip attack does four points of damage to Mario when he blocks it (I assume 7 on your bestiary's normal damage). The other attack that involves a group of Shy Guys lining up and charging at Mario does 10 points (5 when blocked). Hope that helps! --Zootalo (talk) 22:44, 8 May 2015 (EDT)

FX Badge
Again, thanks for the help, but I'd like to bring up Attack FX B and Attack FX C. You've created individual articles for them, but I'm not sure I agree with that; considering they're nothing more than cosmetic sound effects (excluding that cricket one from TTYD, but I hardly think what it's involved in is major), I think it'd be better if they were all lumped into a single article, in a similar vein to Kaleidoscope. What do you think?
 * I think the badges occupy a different area than the standard RPG item, and besides, most of them have a practical use, whereas these badges are nothing more than cosmetic fluff that aren't even needed to progress in the game. Having a list for similar items isn't a foreign concept, as shown with the Kaleidoscope page and also Fan and Lightwand.
 * No, every badge is placed in a different area, and some badges play more important rôle than others. Other than the Attack FX R, Ms. Mowz's trouble may refer to the Attack FX B badge she is seeking for. Giving her other Attack FX badges won't work at all. Therefore, the player may want to know about a particular badge while not worrying about others. Second thing is, the Attack FX B has had two screenshots, and possibly more if new games are released. I guess if all the A/B/C/D/E/G/P/R/Y badge is merged, the page will be crowded. Separating them may allow more info. In addition, the Badge article has already been planned to be broken into individual pages, so I don't agree with merging them. --Another gossip-loving Toad (talk) 09:13, 12 May 2015 (EDT)
 * Sorry about arguing like that.Now that I've calmed down, I'd like to apologize for the paragraph above, and I actually am not completely against merging them into one page.


 * There are three approaches I can think of: (a) to combine all the Attack FX page together, putting the relevant elements together. That is, screenshots together, where to get the badge together, and so on. (b) to combine all the Attack FX badge together, but list them one by one. That is, a section for Attack FX A, a section for Attack FX B, etc. (c) keep them on separate pages, just like all other badges do.


 * In my opinion, the disadvantage of (a) is that people sometimes pay attention to just one badge, and they have to search through the sections for the relevant information, distinguishing it from lots of text and picture not of the current interest. (b) is much more reader-friendly, because those who wish to study just Attack FX B can just find the section about Attack FX B and read. Never interrupted by Attack FX C. Those who would like to study all the badges at once can go to the Badge article instead. (c) is like (b), and it is more natural, for there's a one-to-one correspondence between the game's badges and this wiki's pages. (The game always list them separately, no one calls them a series.)


 * I originally planned to do (c), but now I think (b) is also good. If you want to place all the fx badges into one page, I suggest using (b). I've expected for nearly a year for someone to create individual articles for badges, and now there are, it would be a perfect place to write in (b) style. On the other hand, (a)is also useful, but it can go somewhere else, like the table in the page "Badge". The table could possibly be made bigger to include more entries.


 * I'm sorry for the argument posted yesterday. I doesn't oppose lumping them into a single article, and I'll just want to recommend (b) if you do. I'd like to have some space devoted to each badge, whether it's a section or a page. What do you think? Another gossip-loving Toad (talk) 20:48, 12 May 2015 (EDT)
 * Regardless of which way we're going, for now, the Attack FX B badges should have separate pages. Making the argument that all of the badges are different is a little odd to me if you're going to have two badges that only have their name in common, and not their location, their method of being obtained, their relevance to the story, their sound effect...

List of Paper Mario Hacking Tools
Found this on a Paper Mario hacking forum. One of the hacking tools (made by Luigi1er) seems curious, as it deals with enemy stats. --Zootalo (talk) 20:24, 13 May 2015 (EDT)

PM:SS unused enemies
I actually don't, sorry. --Zootalo (talk) 01:50, 17 May 2015 (EDT)

Welcoming users
Hi. Please only welcome users if they have made a meaningful edit toward the wiki.

Re:IP (50.117.34.173‎)
It's just a BoN acting retarded, don't talk to it. We have had several BoNs act exactly like this, all they do is spam the history section of articles, really. 21:58, 20 May 2015 (EDT)
 * Um.. BoN? Tried to google it but I could find anything. CSR Lady_Bow_PM2.pngBoo-piranha.jpg 22:13, 20 May 2015 (EDT)
 * "Bunch of Numbers". Some jargon I stole off RationalWiki. Sorry about confusing lingo... 22:35, 20 May 2015 (EDT)
 * In other words they are known as "spambot"s. Perhaps you noticed it because their summary does not make any sense. Very rarely they do, but.. CSR Lady_Bow_PM2.pngBoo-piranha.jpg 03:55, 21 May 2015 (EDT)
 * I call them "spambutts" 23:30, 21 May 2015 (EDT)

Corrected
Do you correct the French name of parabeetle?

Thanks for your answer! ^^ --83.156.220.80 12:52, 24 May 2015 (EDT)

Apology
I'm sorry for changing British English to American English, I'm American and is the wiki British? Dofhd, binarysted, is maybe not active, or not informed... --83.156.220.80 08:43, 3 June 2015 (EDT)

Walleye
They may be similar in behavior to an extent, appearance I suppose somewhat, but in name not really, and I'm not about to call one a "sub-species" of the other, since that would be speculation (combined with the fact that the word is meaningless on this wiki and is an issue we're trying to resolve...); it's fine to simply call it something related due to their similar functions.

-Toa 95 (talk)

Which version of the game is the Sticker Star bestiary data from?
I think a disclaimer should be added. --Hiccup (talk) 10:20, 25 June 2015 (EDT) Thanks. Can I ask if it is the digital or physical (cart) version?

Fooly Flower
Actually, policy is to go with the North American name, and that version of Yoshi's Woolly World is not yet out (hence the note). That said, it's probably a waste to change it now unless it's proven to have reverted back to Dizzy Dandy. LinkTheLefty (talk) 01:12, 31 July 2015 (EDT)

Aboutfile-reminder
You haven't been filling up any of the entries of, nor have you been adding a game image category (which, I think, would be Category:Paper Mario: Sticker Star Images).

Costume Mario Sprites.
Hi!

Nice work on the Mario Maker Sprites, but it was my intention to do them. See here for proof. Have a nice day! 14:53, 9 September 2015 (EDT)
 * Don't worry, I think I've gotten over it. In the mean while, I'll be setting up a proposal regarding other sprites, so I'll have my hands full after that. 07:24, 4 October 2015 (EDT)

aboutfile
Hello. May i recommend that when you upload a file, instead of leaving empty sections that you delete them altogether? Just a suggestion :) Roy Koopa 21:14, 20 September 2015 (EDT)

Reminder
Pyro Guy was far too nice about you swooping in and doing his proposal for him: edit-sniping in general is against the courtesy policy, and it's especially egregious when it's over a proposal. And a freshly-passed one at that, the rollout of which Pyro Guy had started and was clearly intent on continuing, as he had also discussed in the proposal's comments. Plus there's the fact that I had just reverted another user's attempt to hijack that same proposal. Clearly you didn't pay much attention to the situation, and you've been here long enough that you should know better than to show such disrespect towards other users' projects. - And incidentally, you're racking up a number of Reminders here: they will escalate to Warnings soon (small problems still add up), and seeing as you've been blocked twice already, if you're banned again, it will be for life, despite your high editing output. It's not a looming threat or anything, but worth keeping in mind, and I really suggest you become more familiar with the codes of conduct so as to avoid such an unfortunate course of events. - 18:43, 3 October 2015 (EDT)

Duplicate Files
I noticed you and I both uploaded some duplicate files:,,, and. What do you want to do? 13:23, 5 October 2015 (EDT)
 * Whose do you want to tag for deletion? 20:34, 11 October 2015 (EDT)
 * It seems that you uploaded your files first, I didn't want to come across as rude (tagging your images for deletion with out asking), so I decided to ask first. No hard feelings, right? 15:27, 12 October 2015 (EDT)

RE:IP inserting false information
It looks like it's already been taken care of. Still, it's appreciative that you care enough to give admins a heads-up! 06:26, 28 December 2015 (EST)

RE: Beta Images
OK. I was just copying the text found in the older screenshots for use in the newer screenshots. --Wildgoosespeeder (talk) 02:26, 30 December 2015 (EST)
 * Seeing how there are ~600 images in Category:Beta Images, I think there is a MediaWiki plug-in that can automate edits to transition the old linked category to the new linked category. --Wildgoosespeeder (talk) 02:49, 30 December 2015 (EST)

RE: Number 3! James Blonde
The deed has been done. Thank you for giving me the heads-up! 11:19, 3 January 2016 (EST)

Uploads
Hello! First and foremost; thanks for all your recent uploads! As a suggestion, if the file you're replacing has the same format as the file you're uploading, it's easier to just upload a new version (you'll see the link under the File History table), since no links will need to be changed. Once again, thanks, and keep up the good work! -- 11:12, 4 January 2016 (EST)

Statue
As far as I can tell, there isn't actually an official guide for SML2, and the Nintendo Power issues I looked at (#42 and #43) didn't mention them.

Uploading Artwork
Uploading artwork? Be sure to categorize it to the right game image category! I edited your uploads. -- 04:51, 27 August 2016 (EDT)

Super Mario Land 2-related questions
Hi Niiue. I don't think we've ever spoken before, but I've seen some of your work for Super Mario Land 2 coverage, so I hope you could help me out with this.

The above artworks were taken from the Shogakukan guide of Super Mario Land 2, found here. I would like to ask whether you'd be able to check the Japanese names of these objects, and try to see how they should best be covered by the wiki. Additionally, I wasn't completely certain if this artwork shows a Spiked Ball. There's no "Names in other languages" section to match it with on the article.

Thanks so much,

21:01, 16 September 2016 (EDT)


 * Hi again, thanks so much for checking those names. I've corrected the files accordingly. Hopefully all of the subjects could be properly covered soon, although it may take me some time. You've done some great work so far, thanks Niiue.


 * 17:51, 18 September 2016 (EDT)

The Bestiary Proposal
Please see my discussion about a proposal for the wiki's bestiaries and tell me what you think in my talk page. User talk:Yoshi the Space Station Manager Also, take a look at how the profiles for each bestiary will look like here --> User:Eldritchdraaks/bestiary And to see how the enemy boxes will appear on each page they are placed on, look here --> User:Eldritchdraaks/enemy Take a good look at the source code on those pages. -- 23:20, 20 November 2016 (EST)

RE: Vandal
Thanks. In the future, you can also use Admin noticeboard to report any instances of vandalism to the entire admin staff. 02:36, 4 May 2017 (EDT)

Image Category Reminder
Your recent uploads for Paper Mario 2 were missing the image category. -- 14:42, 5 May 2017 (EDT)
 * From what I noticed, this is just for uploads that create a new file page. I think I synced up everything. This response comes from this conversation and this proposal. Also, I noticed File:SoupSpicy.PNG and File:Spicy Soup TTYD.png. For this kind of case, better to just move if the file needs a better name next time. -- 15:06, 5 May 2017 (EDT)
 * Talk about a hard find. I was going to suggest looking in categories (Category:Paper Mario: The Thousand-Year Door Images) and gallery pages (Gallery:Paper Mario: The Thousand-Year Door), but the category is a pretty long list (probably worth a proposal/discussion about splitting up images into screenshots, sprites, maps, art, and other images universally across all image categories or if categories become saturated with 1,000+ images) and the gallery was linking to some Super Paper Mario sprites at the time. You got me. You looked in as many obvious places as you could. Where was File:SoupSpicy.PNG linked to? It surely was never linked on Spicy Soup. My guess is List of Zess T. recipes. -- 02:00, 6 May 2017 (EDT)

Template:Pmitem-infobox
Should the template cover Paper Mario: Color Splash items too? Currently, it only covers Paper Mario, Thousand-Year Door, and Super Paper Mario, but Color Splash has quite a few items; Magma Burgers, Paint Star Pieces, and the Birdcage to name a few. -- 23:00, 6 May 2017 (EDT)
 * Yeah, there might not be enough. I just counted, and it would likely be used on only 14 pages. It definitely wouldn't make sense for Sticker Star, with the Book of Sealing being the only non-scrap, thing, or sticker item in the game. If you do decide to add Color Splash, I would gladly add the template to those pages myself if it is okay with you. -- 23:27, 6 May 2017 (EDT)
 * Yeah, I actually recounted, and there are only 13 pages that would use it, not 14. Anyway, now that I read the proposal again, I realize that it says that one of the reasons you created it was to make it easier to document multiple descriptions, while no item that is in Color Splash has ever appeared in another game before. Also, I agree that it would not be worth it to make pages for every sticker/battle card. -- 07:58, 7 May 2017 (EDT)

Re: Question
It tagged for deletion, due to abandonment from main pages.

Big Steely
Why did you remove the info? It was correct. --90.113.167.250 06:00, 5 June 2017 (EDT)

King Bill (New Super Mario Bros. Wii)
With some recent comments having been made to the proposal on renaming King Bill, I would appreciate it if you could read through them and possibly add in your own thoughts. 11:26, 1 July 2017 (EDT)

Species
(bringing this here because it isn't strictly relevant to the SMB3 category)

If you only want to include non-hostile species, would you also include plants, like, say, Beanstalks or Fire Flowers? It won't do us much good to create more overlap with other categories. 20:01, 31 July 2017 (EDT)
 * I don't necessarily disagree with that, but part of me thinks that having a category for non-hostile, non-item, non-object species is too narrow. However, I also see the value in having a category that groups those kinds of subjects together - at the very least, we'd have a more concrete home for Humans and Yoshis. I've thought a bit about outright deleting the species categories, but that's certainly too destructive. My thoughts on the matter aren't completely settled, but at the very least, I know that we should do something. Do you think that it'd be best to create a proposal and be done with it, include every option and see what wins out? 20:13, 31 July 2017 (EDT)
 * Do you want to make the proposal, or should I? I'm fine with letting you take the reins or doing it myself, whichever you prefer. 20:17, 31 July 2017 (EDT)

So, silly question: what if a given article is applicable for both a "species" and "enemy" category in the same game, just in different contexts? Mario Party Advance, for example, features Boos as a hostile enemy in one minigame but as a non-hostile species in another minigame. 11:30, 1 August 2017 (EDT)

Now that the proposal's passed, do you mind if I help out with cleaning up the species categories? I already have a few games in mind. 13:03, 9 August 2017 (EDT)
 * All right, thank you for the go-ahead! Actually, I was tempted to tag the Human page with every species category because of Mario and Peach, but I'm wondering now if it should be limited to appearances of generic members of the species. 16:22, 9 August 2017 (EDT)
 * There's also the Donkey Kong games and some of the Yoshi games, plus the games where there are generic humans (some of the sports games, Super Mario Odyssey, etc.). Excluding it entirely is too far, in my opinion. 16:28, 9 August 2017 (EDT)

One thing to keep in mind as you're editing: game categories go at the bottom of the other categories (and they are then sorted alphabetically). Species, meanwhile, go at the top, and everything else gets stuffed in the middle. The categories on Lakipea, for example, would be ordered as such: Category:Lakitus (species), Category:Plants (neither species nor game), Category:Mario & Luigi: Superstar Saga Enemies (game). It's described on MarioWiki:Categories. 12:58, 13 August 2017 (EDT)

Rocky Wrench
So, what is your proposal actually going to do? Like, I get that we're deciding on the parent species of Rocky Wrenches, but what does that actually mean for the rest of the wiki? What pages are going to be changed, and how? How will the categories and templates be updated or changed? Your proposal doesn't actually cover any of that. 20:36, 7 August 2017 (EDT)

Talk:Sheep
Don't forget that you can vote on your own proposal! Don't worry, it's just a reminder. ;) 00:23, 12 August 2017 (EDT)  00:23, 12 August 2017 (EDT)

Vandal
Thanks for reporting him. Keep in mind though that if you notice a vandal reverting the edits back, it's best you don't participate in an edit war and just leave it alone in the meantime until an admin comes in and deals with it, otherwise it would provoke the vandal even more. 01:43, 13 August 2017 (EDT)

RE: Proposal
You started the proposal on 13 August 2017 at 04:33 GMT, didn't you? Three days haven't passed yet, so you're still allowed to cancel it yourself. My bad, I was looking at the main proposal rules. You're still allowed to cancel it anyway since both sides each have less than five votes. 05:44, 15 August 2017 (EDT)

Unera and Grubby
If they aren't to be classified under "Bees and Wasps," then tadpole creatures shouldn't be classified under Frogs. It should be both or neither. 02:33, 21 August 2017 (CT)

RE: Question
Did not know about that. I've removed it now, thanks. 06:51, 31 August 2017 (EDT)

MK8
Do you happen to own or know a lot about Mario Kart 8? The guide lists an enemy called "Raving Piranha Plant" in Electrodrome, and I've been trying to find information about it. Both the guide and the wiki don't have much on them, and none of the videos I've looked at showed what they could do. I know that they flash colors, but I want to confirm that their behavior is different from regular Piranha Plants or if they're just palette swaps. 17:44, 2 September 2017 (EDT)
 * Mhm, thanks for the info anyways. The Piranha Plant page does say that the ones in Electrodrome "bob their heads to the track's music," so there might be something different there. Would you happen to know any other users who are familiar with the game? 18:00, 2 September 2017 (EDT)

Splits
Do you mind if we chat about a couple of your semi-old proposals and your general logic for merging and splitting? I really do mean "chat"; I don't want to make this something super serious and in-depth, I'm just genuinely curious. 22:43, 15 September 2017 (EDT)
 * How about Gritty Goomba? 22:49, 15 September 2017 (EDT)
 * What the difference between the two Gritty Goombas and, say, the Fighter Fly and the Super Fly? 22:54, 15 September 2017 (EDT)
 * Keep in mind that Super Fly's the exception in that game. Dry Bones, Chuck Guys, Gritty Goombas, Limbo Bros, and Pestnuts all share a name when everything else about them is different. Is a name the only thing you take into consideration? 23:04, 15 September 2017 (EDT)
 * Hypothetical scenario: there are two sets of two enemies who follow the "regular-enemy/stronger-enemy" pattern of the examples I had before. In one set, the two enemies share the same name, whereas in the other set, they do not share the same name. Beyond the difference in name, the sets are identical in every way. In this scenario, do you think that every enemy should get its own article, or should the enemies with the same name be merged to the same article? 23:21, 15 September 2017 (EDT)
 * I guess I'm a lot more liberal with splitting. I would have said that all four enemies should receive separate articles. I've always thought that following names as the one and only detail that matters is too blind (whose logical conclusion eventually leads us to lumping two different NPCs together). Perhaps I've ended up going to the point where I only see the name as a single aspect, but I'd rather be overly zealous and split too much than be overly cautious and merge too much. 23:53, 15 September 2017 (EDT)
 * Well, every case is slightly different, but you tend to go into it with the same mindset, right? That's the way I am, anyways. 00:00, 16 September 2017 (EDT)
 * Speaking of Gritty Goomba, do you think it would be best to wait until the remake is release to see if there is things in that game. 22:57, 15 September 2017 (EDT)

Re: Courtesy
I probably should of put it better, but BeautifulBowletta also changed the text from Seaside Kingdom to Lake Kingdom in the gallery, which it was clear that it was not the case. 20:24, 19 September 2017 (EDT)

Changing proposals
Do you know if, at this time, I'm allowed to change the ideas behind my generic subjects proposal? I want to make it so that living, moving creatures are not affected by it, but it can affect things like hills and chairs and stuff. Doc von Schmeltwick (talk) 04:40, 1 October 2017 (EDT)

Discord
The Discord's not as well-advertised as the forum or wiki chat, but it's definitely not hidden. There are links to it on the forum, and the link to the server's freely given out. 02:06, 10 October 2017 (EDT)

Defining a proposal
Changing the term is fine, but all you've done is make me question what is a "non-specific" name. The same thing happened with the Artifacts proposal: you wanted to limit the category to "actual artifacts", which is fine, but you didn't define an "actual artifact" beyond all of the stuff that wasn't one of them. When it comes to setting a precedent for the future, it's really important to have a clear-cut precedent rather than something wishy-washy that can be easily misinterpreted. 09:56, 10 October 2017 (EDT)

Allies
If you don't mind sparing a bit of time, I wrote a proposal about deleting allies from the wiki (the categories, List of allies, and so on); is there anything that could be improved? 22:31, 15 October 2017 (EDT)
 * I appreciate the succint response. Thanks! 00:40, 16 October 2017 (EDT)

Grrrols
Not every stone is a Thwomp, certainly, buuuut..... Doc von Schmeltwick (talk) 13:39, 13 April 2018 (EDT)

Sprite ripping
So, you're a pro at ripping sprite, but are you for transparency? This file needs transparency. I didn't add transparency because i use LazPaint. It doesn't remove the black after adding transparency, but removes it once you saved the file with transparency. -- 12:58, 13 September 2018 (EDT)

About Caged Ghost and Dangling Ghost
How did you put them non-transparent? They look to be gray without being transparent. How do you make them solid grey? This would help to make this type of Support Ghost a solid light blue color. Note: the name given from this article is directly a romanization of the Japanese name so this is why it appears to be the English one just like the Bamboo Dancers. -- 07:17, 19 September 2018 (EDT)
 * How did you remove these? Hack i guess? You could show me. And enlarging Sluggy's heart sprite enough to see what happens when it shrinks after you defeat Sluggy. I guess that when it shrinks, it would disappear to a medium size with a smaller puff of smoke? -- 07:54, 19 September 2018 (EDT)
 * Also, is there an option to enlarge sprites? -- 08:16, 19 September 2018 (EDT)
 * I guess not, but i can't download it since emuparadise said that the game is unavalaible. I instead use to screenshot since you can play directly on the site. Screenshot is Ctrl + F5 (on a site for example) http://emulator.online/snes/super-mario-world-2-yoshi-s-island/ -- 08:37, 19 September 2018 (EDT)

"The enemy names [you] made up as a kid"
What happened to looking them up on Yahoo!? :P Doc von Schmeltwick (talk) 05:28, 25 October 2018 (EDT)
 * Rokkun, huh? I should probably admit that the first I saw of Super Mario 64 was through a grainy YouTube video, and when I saw Mario run past the bouncing block in Shifting Sand Land, I thought for sure it was a Pile Driver Micro Goomba. Doc von Schmeltwick (talk) 06:55, 25 October 2018 (EDT)

Question about source priority exception proposal
When you first made it, was the intent to factor unique foreign names that have common English names as well (e.g. Bamboo Dancers [Shy Guy], Mini Wanwan [Chomp], etc.), or was it only meant to include English (or "English-passing") names? If the former, would that mean it should move, for example, Donkey Kong Jungle Beat's Bee and Jellyfish respectively back to the unique Hacchī and Birimēra, since the articles use identifiers? What about cases that are directly named in-game (i.e. if it so happens that English is generic but Japanese is unique)? LinkTheLefty (talk) 08:42, 17 February 2019 (EST)
 * All right, so that would mean we stick with Bamboo Dancers and Mini Wanwan, but about the other examples? LinkTheLefty (talk) 09:09, 17 February 2019 (EST)
 * I think Jungle Beat should be a discussion first since they are technically "in-game" names after all (albeit not in a normal playthrough), and we do have an established preference to English when viable, but it sounds that the source exception applies to everything except a "name provided in-game or in the enclosed instruction manual". Otherwise, I suppose it would also apply to Dennoko King [Electro-Koopa (green)], Land Unizo [Urchin (red)], Snakehead [Gringill (big)], and Dai Gorō [Grrrol (big)]? LinkTheLefty (talk) 10:00, 17 February 2019 (EST)

Nipper Dandelion
Should a proposal be made to move Watae Pakkun back to Nipper Dandelion, as there is a mild disagreement over it? 13:41, March 23, 2019 (EST)

Re: Stompin' Chomps
I know, I see it that way as well, hence why I put the ref needed back. Doc von Schmeltwick (talk) 05:28, March 25, 2019 (EDT)

Signature
Your signature is too long. It must be 30-40 characters or less and it needs to fit inside the. 06:40, March 29, 2019 (EDT)
 * It is fine now. 06:44, March 29, 2019 (EDT)

Spike Top and Red Spike Top
You refer to them as "distinct RPG enemies," to which I ask you look here for examples on how we otherwise handle "kinda distinct but not really" RPG enemies. And the ones shown there are actually more different from each other than these, functionally-speaking (which is what matters). Doc von Schmeltwick (talk) 06:52, March 30, 2019 (EDT)
 * They're functionally just as identical as the Goombas found as opponent 1 and the Goombas in Rogueport Sewers. There is no reason for them to not be split because of a single texture. Especially when they look like the Spike Tops in the previous game. Doc von Schmeltwick (talk) 18:51, March 31, 2019 (EDT)
 * Potentially, though their names aren't just "color" "enemy." Doc von Schmeltwick (talk) 22:10, March 31, 2019 (EDT)
 * It's more the lack of special-ness to its name combined with it acting like the "regular" ones, having the same stats, being the "normal" type in every other game aside from SPM, and how "color variation" enemies from SS-onward are treated. Doc von Schmeltwick (talk) 23:36, March 31, 2019 (EDT)
 * The color variations in the newer games are treated as more different, though. Additionally, having them blue makes sense in gameplay for that game, as whenever they appear, they are intermixed among regular Buzzies, and as such it is less immediately apparent which is which when attacking on the overworld. Doc von Schmeltwick (talk) 23:51, March 31, 2019 (EDT)
 * Same gameplay? Buzzy Beetles and Spike Tops were never found next to each other, let alone in huge Zebra herd-like clumps in PM64. Which they are in TTYD, in the basement of Creepy Steeple. Doc von Schmeltwick (talk) 00:08, April 1, 2019 (EDT)
 * And why is that? Why is the only logical reason for any variance at all (when, from a game design perspective, it additionally makes perfect sense, especially given the duplicity theme of the chapter) casting any sort of doubt within you? Doc von Schmeltwick (talk) 00:20, April 1, 2019 (EDT)
 * Which would be an artifact from an early point in development, where they would likely have been used in a similar manner to "Killer Pakkun." However, that is not relevant at all to the purpose they were given in the final, which is a simple color variation dependent on location. Doc von Schmeltwick (talk) 02:43, April 1, 2019 (EDT)
 * There's no such thing as a "regular Koopa." Besides, the red guy himself says that without his spike, he's just "an ordinary Buzzy Beetle." Doc von Schmeltwick (talk) 03:35, April 1, 2019 (EDT)
 * KP Koopas have some manner of plot importance and don't just have a color identifier name. Doc von Schmeltwick (talk) 04:45, April 1, 2019 (EDT)

Regarding the source priority exception proposal
Does it applies in cases like Tweester (Super Mario Galaxy), or that would confuse readers? Also, does it applies cases where there is a translation mistake, such as Kaboomba, even though it's an in-game name? We plan to rename Ghost (Piranha Plant) into Polterpiranha, and despite a Yoshi's Island DS being called "Bessie Bass", we correctly call the "Boss Basses" (the enemies) in this game Cheep Chomps. -- 02:45, April 20, 2019 (EDT)
 * Thing is, though, like i said, that's confuse readers if we move Tweester, given that it has a definitive english name. For the Kaboomba, i didn't ask to move Cheep Chomp to Boss Bass (Yoshi's Island DS), given that most of its appearances uses "Cheep Chomp". I was just asking if we should move Kaboomba just because it's an in-game name, while it was a mistake. -- 11:36, April 20, 2019 (EDT)
 * Saying it was a "mistake" is a presumption. Just because there were some oddities doesn't make every inconsistency in it a "mistake." Doc von Schmeltwick (talk) 00:05, April 21, 2019 (EDT)

Paragoomba animation
Ehhhh palette could still be better. While the precise colors an NES uses really depend on the television set, it would seem that most would have the lighter color as pinkish, not yellowish, like on TSR. Lots of older emulators gave outright wacky palettes. Doc von Schmeltwick (talk) 00:30, April 21, 2019 (EDT)
 * It might depend on the regional differences of analog TV sets. See the discussion I had with SJB in the comments here. Is the one you use that weird one that TCRF insists on using? Doc von Schmeltwick (talk) 00:43, April 21, 2019 (EDT)
 * I do wonder if that's a legitimate NTSC/PAL color approximation difference. SJB says his was as close to a "raw image" as possible from what he could tell, and he's been doing this for a while. From that, it might actually be a bit more like data-rendered vs. gameplay-rendered model rips. Doc von Schmeltwick (talk) 00:49, April 21, 2019 (EDT)