Mario & Wario

Mario & Wario (マリオとワリオ Mario to Wario) is a Japan-only puzzle game released for the Super Famicom in 1994. It was designed by Satoshi Tajiri and developed by Game Freak. It is one of the few Mario games to utilize the SNES Mouse accessory.

Gameplay
The main gameplay involves guiding Mario, Princess Peach, or Yoshi to the goal, where Luigi awaits. At the beginning of each level, Wario drops a random item on the character's head, making them unable to see where they're going.

The player uses the SNES Mouse to control Wanda the fairy and alter the environment to make it safe for the character, making it somewhat similar to the Mario vs. Donkey Kong sequels. The character will walk left and right on their own, so the obstacles must be manipulated accordingly to allow the character to safely navigate through the level. There is a time limit for each level, and bonus points are given for any excess time. Each character has a set speed; Peach is slow, Mario is medium, and Yoshi is fast. At the end of every world, there's a bonus level where Wanda can whack Wario with a hammer to earn coins while flying in his plane.

Level 1
The fairy's forest is the easiest and smallest world of the ten, and a tutorial for the rest of the game. The world map for each level fits on one screen, making them the smallest of the game. One Spark is introduced in the last level.

Level 2
A world set next to a lake which may be based on Yoshi's Island. It is still a standard world, but slightly harder than the first.

Level 3
A mountain high in the clouds. Timed Block Panels, which disappear after a certain time, are frequent. Sitting around is dangerous.

Level 4
An ice cavern possible based on the Vanilla Dome. Sticky blocks appear here.

Level 5
A subterranean cave filled with magma. Pot-shaped enemies called Tsuboons (ツボーン) will breath fire at the player.

Level 6
An area surrounded by the sea. Switch blocks are frequent.

Level 7
A bridge in the sky. Balloon blocks, which expand and shrink from time to time are frequent.

Level 8
A desert area. Guriguris (グリグリ) are frequent.

Level 9
A garden, which is playable once beating Level 8.

Level 10
Wario's house. Playable once beating Level 9.

Level EX
A bonus world revealed once beating all ten areas. It is a very difficult world.

Also, after beating each level area, there is a bonus stage. Every time the player hits Wario on his plane, the player will earn one coin. Plus, if the player hits him enough, the plane will explode and Wario will be blasted.

Head objects
Each world there is a certain object Wario places on the character's head. Here is a list:


 * World 1: A bucket with a purple "W" on it.
 * World 2: Half of a cracked Yoshi Egg.
 * World 3: A Barrel.
 * World 4: A Pipe.
 * World 5: A Pot.
 * World 6: A Jellyfish.
 * World 7: A Cloud.
 * World 8: An archeologist's hat.
 * World 9: A Piranha Plant.
 * World 10: An oil can with a "W" on it.
 * Extra World: Nothing on the player's head.

Power-Ups

 * Star - The most common item in the game. Collect four of them in a level to earn a 1-Up.
 * Mushroom - There are not many of these in the game. Collect one to gain more time.
 * 1-Up Mushroom - As the name suggests, these give the player 1-Ups.
 * Coins - The player can only collect these from Coin Blocks. 100 of these will give the player a 1-Up.

Obstacles

 * Spikes - can appear on the bottom, top, left, & right.
 * Spark - A fireball that moves around on the walls and floors. The player can, with Wanda, shrink it into a Small Spark.
 * Small Spark - A shrunken Spark, it moves slower and does not hurt the player from the top, unlike regular Sparks.
 * Dodorigesu Jr. - A Pidgit without a carpet. These immobile birds can be defeated by simply clicking on them.

Trivia

 * Satoshi Tajiri, who would later launch the Pokémon franchise, designed this game.
 * There was a mention of this game in Pokémon Red and Blue Versions. When the player checks the Super Nintendo in the Copycat's House (at Saffron City, northwest of the Silph Co. building), it states that there is a game that shows Mario with a bucket on his head. Both games were made by Game Freak. This reference was carried over to the Game Boy Advance remakes of the games, Pokémon FireRed and LeafGreen.
 * A reference to Mario & Wario is made in Mario and the Incredible Rescue, where Wario attacks with buckets.
 * The bucket Mario wore on his head is a trophy in Super Smash Bros. Melee. It mentions that "the bucket's M looks like a W when turned right side up".
 * One of Junker's attacks in Mario and Luigi: Bowser's Inside Story is dropping a bucket on Mario or Luigi's heads.
 * Although a Japan-only release, the game itself contains no written Japanese whatsoever; it is entirely in English.