Talk:Chain Chomp (unchained)

French Name?
What exactly is the reason of the French name being there? We'd have a lot to do to add the names of all species in all languages the games where released in. - 09:56, 15 January 2008 (EST)
 * After browsing throught the Transformers wiki, I thought it would be interresing to add the international names of all character/place/species, especially if they are not litteral translation of the english/japanese name. I thinks this kind of information is, you know, encyclopedic. --Blitzwing 15:36, 15 January 2008 (EST)

Why can't it be. French is a common languege. It shouldnt be in the placement though. Alphaclaw11 09:57, 15 January 2008 (EST)

If anything, Japanese. -- '''Pseudo-dino
 * This discussion is over a year old. Now we're as far as having a template which makes it very easy to list the foreign names in all langauges the games get translated to. -  09:08, 23 January 2009 (EST)

Animation
Do we really need that animation and the image to the right? They're identical, only one of them is moving.


 * I find animations really annoying. --
 * I do too. I just replaced it cuz it was bad before. Anyhow, which should we trash?


 * Animation. I feel it just makes the article look silly. --


 * Alrighty then. Edit upcoming.

Incoming Chomp in Galaxy?
How are we so sure that those Chomps in SMG and SMG2 are Incoming Chomps? I mean, the Incoming Chomps in YI and YIDS attack, by, coming in the scene, and make a large gap. The Chomps in SMG and SMG2 attack by... rolling. In SMG2, there are even smaller Chomps, that roll in a circle. To make it even more unlikely that the Chomp in SMG is an Incoming Chomp, the article name's conjectural for a part. And on the (no longer existing) American and (still existing) European site of SMA3:YI, Incoming Chomps are named Incoming Chomps. So, I think those Chomps in SMG and SMG2 are no incoming Chomps. Should we split it?

Then where should we merge the galaxy one? I don't think we merge it to chain chomp cuz they don't have any chain. I say we keep it like this, since they both have no chains.
 * Is that the only thing? There are enough Chain-less Chomps on the Chain Chomp article. Here's an example. If the Chomp still needs an article, we'd name it "Chomp (Super Mario Galaxy)". Agree?
 * The Yoshi's Story Chomps were immobile, so of course they had no chains. Per Mr bones. 16:13, 2 July 2010 (UTC)
 * I wonder why that is not mentioned there. And like I said before, we could put the SMG Chomp info into a new article and name it "Chomp (Super Mario Galaxy)".


 * Well, I'm not sure about a new article... I mean, alot of links that meant the Smg chomp is linked to Incoming Chomp so, that would be confusing... unless theres a rederict or did you mean?

19:27, 2 July 2010 (UTC)
 * Then we should change that when the article is created, when it's settled.

Move the page to "Chomp"
I think we should rename this page to "Chomp", because it's this article that is the most popular. Furthermore, there is currently no page named "Chomp". 15:06, 30 December 2012 (EST)
 * I agree with this change. I don't think we even need a proposal for this
 * Ok ! I was doing it, but I realized that the Chomp page exists, and it's just a redirect to Chomp (disambiguation). I don't know how move a page to a page that currently exists, so I will let somebody else do it. 15:32, 30 December 2012 (EST)
 * Go to the redirect page and copy pasta the coding for the article into the redirect page. It's simple. I'll do it if you still can't figure out.

Incoming Chomp
"Incoming Chomp" redirects to "Chomp". Can anyone tell me if this name official ? 16:18, 1 January 2013 (EST)


 * It is a redirect left after the page was moved. See this: I can't confirm the name though.


 * 23:37, 10 April 2013 (EDT)

Chomp & Chain Chomp
From what I can tell, these names were used interchangeably for the same creature. Apparently the use of the term comes from Yoshi's "Gabon" Story, but Super Mario RPG preceeded it by also calling the usual chained variety Chomps. It just seems like this would be similar to splitting quadrapedal and bipedal Koopas, or "plumber with a hat" and "plumber without a hat". (On a side note, wouldn't Super Mario Bros. 3 be the first appearance of unchained Chomps if the player allows them to yank their chain too long? Sure it's not called a Chomp there, but neither is Statue Mario.) LinkTheLefty (talk) 12:09, 10 October 2014 (EDT)
 * There's a solid history of large, already-unchained Chain Chomps appearing in games and filling a gameplay niche different from chain-chomps, much moreso than there is of bipedal vs quadrapedal koopas, though.


 * I wouldn't take SMRPG usage of the name as indicative of anything since the English translation was handled on the Square side and features the occassional inconsistencies (I'm loathe to say "errors"...) vs. the rest of the series. Though then again, "Gabon" is also the result of a translation error so... whatever. --Glowsquid (talk) 13:41, 10 October 2014 (EDT)


 * And moreso than the one-off weird Spike redesign that accompanied the "Gabon" name. Yeah, "Chomp" is sometimes used as an umbrella term since it's the common denominator of most of the various Chain Chomp species and related subjects, but that's more like how "Koopa" refers to all the Koopa derivatives, rather than one name being used for the two kinds of Koopa Troopas - with the 2-vs-4-legs thing being mainly stylistic (i.e. it's dome in modern sidescrolelrs to pay homages to the original SMB1/3 sprites before four legs were brought into vogue by SMW, iirc), whereas unchained Chomps act differently to Chained Chomps, so it's not just a superficial change in this case. It seems worth having a page for them, and we might as well get rid of the "unchained chain" redundancy and just call them "Chomps", as per one of the names we've been given for them. The articleabout and disambig page link at the top can take care of folks who were looking for Chain Chomps when they searched for "Chomp". - 15:29, 10 October 2014 (EDT)


 * I guess you can see the chain as sort of like the difference between a winged Koopa Paratoopa and a wingless Koopa Troopa, but as for behavioral or even aesthetic differences, that's not always something that's been entirely consistent (such the same enemies that normally act and sometimes look differently in the transition to 3D). Another thing is that, looking through the page history, this article was originally just about Incoming Chomps from Yoshi's Island, then it included the rolling Chomps from the Galaxy games, which brought about the name change - if this is going to be about unchained Chomps in general, why not also merge the Shark Chomp and Stompin' Chomp info in it as well? After all, they look pretty much identical to the original Chomps, so there's not much to say they belong in another sub-species group besides the way they interact with the player. The way I see it, they're a lot like Chargin' Chuck in that they actually have a bunch of little combat variations, except in that case they all apparently lack their own names they don't get their own articles. (For that matter - and I may be the minority in this - but I think there are a bit too many sub-species articles... for example, Super Mario World in-game and manual just call the Boo enemies "Boo Buddies" and "The Big Boo", but since the strategy guide also listed the different programmed types of Boo Buddies in their enemy index they get their own articles despite "Boo Buddies" itself being outdated. These articles are often somewhat small and the subject in question don't often have significant differences from their original counterparts, and seem to only be named because the respective strategy guide writer wanted to list any differing appearances of the same enemy, so maybe they should taken with the same approach as the "Bubble" enemies of Super Mario World which were named in the Mario Mania guide but not on this wiki.) LinkTheLefty (talk) 18:55, 10 October 2014 (EDT)
 * Regarding things like there being lots of Boo species articles, the philosophy around here is that more articles is better: what's more welcoming to someone who wants to read about all the Boos in SMW, a bunch of "Boo Buddies" pages or all the information crammed ino the one Boo article. There's nothing more frustrating than when the so-called exhaustive wiki on any given series eschews articles for lists and umbrella pages: it can't be helped for minor things like badges, but enemies are a central part of the MWiki. Plus, more articles translates to better changes of getting Google hits: right now, searching "Boo Buddies" brings up the Circling Boo Buddies first, and if we didn't have that page, we might lose searchers to the Wikia's "Boo Buddy" article three hits down. It's better to be exhaustive when it comes to officially named enemies and whatnot, and having lots of little pages to do that lets us be thorough without winding up with our generalized enemies pages getting excessively bloated by all the derivative enemy information, which can be off-putting to readers and can even cause issues for lower strength devices. Small articles are not a bad thing: as long as they're complete, the more the merrier. Separating all the unchained Chomp info from the Chain Chomp page seems logical and practical; there's very little benefit that we can gain from scrapping this perfectly good article. - 21:50, 10 October 2014 (EDT)
 * You bring up fair points about lower-strength devices and the other wiki, so I can completely respect that. In that case, though, the Incoming Chomp should probably have its own page rather than redirect here. LinkTheLefty (talk) 22:18, 10 October 2014 (EDT)
 * A separate Incoming Chomp page sounds legit. It does have a specific name and unique behaviour even among the unchained Chomps. As far as I know, they only appear in SMW2:YI and YIDS - the Yoshi's Story Chomps are the regular kind. - 11:13, 16 October 2014 (EDT)

Split Chomp and Incoming Chomp
Chomps are, as far as I can tell, specifically the Yoshi's Story/Super Mario Galaxy rolling Chain Chomp heads, while Incoming Chomps are the Yoshi series ones that jump out from the background to destroy part of the level. Two different names, two distinct behavioral patterns, and no evidence they're the same other than "they're chainless Chain Chomps" (which is way too broad and unspecific anyway).

Proposer: Deadline: May 11, 2015, 23:59 GMT

Support

 * 1) Per proposal.
 * 2) Different name, different actions. Tell em to make like a banana and split.
 * 3) - Per what I said in the above section: "A separate Incoming Chomp page sounds legit. It does have a specific name and unique behaviour even among the unchained Chomps." In fact, in light of the above section and the lack of disagreement over the splitting suggestion first voiced in October, I'd argue that a TPP is unnecessary.
 * 4) Per all.
 * 5) Per proposal.
 * 6) It looks different to me so, I'll go with a split!
 * 7) Per proposal.

Comments
Are we sure that the Yoshi's Story / Super Mario Galaxy chainless Chomps are plain Chomps and don't have some other descriptor like Incoming? LinkTheLefty (talk) 12:22, 27 April 2015 (EDT)
 * The Yoshi's Story ones are actually called Chomps on the website, but I have no idea about the Galaxy ones. Binarystep (talk) 13:30, 27 April 2015 (EDT)
 * The Super Mario Galaxy 2 Prima guide calls them simply "Chomps".

Unchained Chomp
Should that name really be on here? It seems to apply more for Chain Chomps that have broken free yet still trail their Chains behind them (like in SMB3, Sunshine, SM64DS, and the NSMB games), as that's how it additionally works in SMM, while this article covers Chomps that lack a Chain entirely. Doc von Schmeltwick (talk) 13:59, 26 May 2018 (EDT)


 * It bothers me too. 20:25, 20 June 2018 (CEST)
 * Chomp isn't an entirely perfect name either, since it also at least applies to the Chain Chomps in Super Mario RPG: Legend of the Seven Stars and Paper Mario, though I agree that the Super Mario Maker (for Nintendo 3DS?) quote refers to the escaping Chain Chomps due to it still being Chain Chomp verbally. LinkTheLefty (talk) 00:20, 6 December 2018 (EST)