Astral Hall

The Astral Hall is one of the many rooms in Luigi's Mansion. It is found in Area Three.

Luigi opened the unlocked door to the Astral Hall and quickly found no ghosts. Perplexed, yet relieved, the ghost hunter went through the door on the other side to emerge in...the Astral Hall. It seems the room looped back on itself. It was then Luigi noticed several candles in the center of the room. Using his Fire Element, the green-clothed ghost hunter lit the candles. When all had been lit, the flames turned purple and the doors sealed. Ghosts started attacking Luigi, including new Shy Ghosts. Luigi had to suck the mask off of these ghosts before he could capture them. Ultimately, the plumber was the victor, and the lights came on and the doors were unsealed.

The Astral Hall contains two drawers on either side of the room. In the center are five candleabra, which need to be lit. If Luigi leaves the room after clearing it, the candles will be lit, but extinguishing them is impossible, even with the Water Element. A large crystal chandelier hangs in the middle of the candles.

Ghosts in Astral Hall during the blackout

 * Six Shy Guys (20 HP each)

Trivia

 * On the center of the room's floor resides a pentagram, a symbol of faith or protection found throughout many Neopagan religions, most notably the Wiccan religion. When a pentagram is turned upside-down, it is considered to be sacrilege. However, because the pentagram in this room is seen pointing up, it is acting as a protective shield in the room.