Autobomb



Autobombs are large, gray, wheeled cannons which launch projectiles and can be ridden on.

Yume Kojo Doki Doki Panic
In Yume Kojo Doki Doki Panic, Autobombs were utilized by red Shy Guys as a means of transportation and offense. They would pursue and shoot fiery projectiles at the player. It can travel down steps but not up. If the Shy Guy was removed, the Autobomb will stop shooting and travel in a straight line. The player can then ride it, but not control it or pick it up. In some levels of Yume Kojo Doki Doki Panic, riding an Autobomb was mandatory in order to cross large, spike-filled gaps. The Autobomb itself can be destroyed with a thrown object.

Super Mario Bros. 2
In Super Mario Bros. 2, Autobombs were utilized by red Shy Guys & act the same way they do in Yume Kojo Doki Doki Panic

"Koopenstein"
In The Super Mario Bros. Super Show!, Autobombs, never referred to by name, only made one appearance, in the episode "Koopenstein"; an Autobomb first appeared in the episode when Mario, Luigi and Princess Toadstool are captured by Mouser and a group of Shy Guys. Later, Toad, when surrounded by Shy Guys, manages to light the fuse of a nearby Autobomb using a Piranha Plant, causing it to blast the surrounding Shy Guys, creating a distraction that allowed Toad to escape.

Trivia

 * According to the manual of Super Mario Bros. 2, Autobombs are also known by the alternate name of "Bad Dream Machines".
 * The "M" emblazoned on the side of every Autobomb may stand for Mamu, the Japanese name of Wart, the main villain of Super Mario Bros. 2.