Swinging Claw Escape

Swinging Claw Escape is a course which appears in the Story Mode of Super Mario Maker 2. It is Undodog's first job, and it is set in the snow theme and the Super Mario World style. The course has a payment of 200 coins and a difficulty rating of 3/4 stars. Mario has to beat the level without using any Swinging Claws.

Layout
The course starts out with a floor of ice which Mario must walk across. There are two Swinging Claws above him; one of them holds a Super Mushroom, and the other holds a Dry Bones. Mario must avoid more Swinging Claws while walking across the ice and collecting coins. Near the top is another Swinging Claw right next to a 10-Coin which Mario can collect if he is careful.

After that is a steep slope which Mario can slide down to collect coins, avoid a small pit, and defeat two Dry Bones at the bottom. Here, there is a long row of ? Blocks which Mario can hit to produce vines. At the top is another 10-Coin, which Mario can collect by avoiding a Swinging Claw. After this, there are icicles which Mario can use to get down. He must then enter a Koopa Clown Car and fly past Swinging Claws and a Dry Bones, while collecting more coins and a third 10-Coin. He will then reach the Giant Gate, allowing him to complete the level as long as the player has completed the clear condition.

Description

 * "Arf! Arf? (I have a job for you to do! I keep getting caught by the Swinging Claws hanging around my walking route! Could you show me a path I can take to avoid getting grabbed?)"

Enemies

 * Dry Bones (8)
 * Icicle (16)

Trivia

 * Swinging Claw Escape is one of the several Story Mode courses that contains a clear condition that is unavailable in the Course Maker.

Fuga dalle gru oscillanti