User:7feetunder/sandbox

Picking the Pharaoh's Brains! is the fifth episode of Wario: Master of Disguise. It takes place in Poobah the Pharaoh's Pyramid.

Plot
Wario comes to the pyramid searching for the third piece of the Wishstone. However, his progress is halted as soon as he enters the first room of the pyramid due to there being no way to continue. Goodstyle notices that there are three torches in the room, one of which isn't lit. Wario figures out that he needs to light the third torch to make a ladder appear, introducing one of the pyramid's main mechanics. He eventually comes to a door which requires a Royal Flail to open; Wario finds the flail and unlocks the door.

Wario eventually reaches the bottom of the pyramid and almost gets to the Pharaoh's room, but the royal gatekeeper will only let him pass if he can find two royal medallions. He finds them, and the gatekeeper lets him through, but before Wario enters the Pharaoh's room, Count Cannoli shows up. He tries to take Goodstyle back, but Wario just jumps on Cannoli, injuring him. Wario leaves Cannoli behind and goes to see the Pharaoh.

Upon meeting the Pharaoh, Wario and Goodstyle ask him about the Wishstone, but the Pharaoh wishes to test Wario's worth first and challenges him to a battle. Wario wins, but the Pharaoh reveals that the Wishstone piece is not inside the pyramid at all. He tells Wario that if anyone can find the Wishstone piece, it's him, then teleports him away.

Meanwhile, Cannoli starts to lose hope because of his continuous failures and considers giving up entirely, but a mysterious voice speaks to him and tells him that he can help him get revenge on Wario if he does exactly as he says. Cannoli agrees and forms an alliance with the unseen person.

Layout
In the first room of the pyramid, Wario must light the torch in the middle to make a ladder appear. It leads to an apparent dead end, but transforming into Genius Wario reveals a hidden door. On the other side is a room with many ladders and blocks with Anubis faces on them. By climbing up the first two ladders on the left and the second two on the right, Wario can reach a purple treasure chest, where he will find a map of the pyramid. A pathway on the left leads to a room where Wario must drop through a Semi-Solid Platform and encounter a pair of Bombats. There are two torches on the ceiling, but only one is lit. Lighting the other one reveals a door, which leads to a room with three more Bombats and a series of ladders that take Wario to a green chest. It contains the Genius Mastery Gem, which gives Genius Wario an extendable boxing glove weapon. Directly to the left of the chest is a hidden door. It leads to a series of rooms that eventually bring Wario back to the starting area, where he can use his new power to break through a wall. On a ledge on the right is a moneybag, and right next to it is a pit leading into the next room. Down here, Wario can go to the left to find three platforms over a bed of spikes. An unlit torch on one of the platforms will open a gate to a dark room with a Vita Mighty inside when lit. Another torch below the gate spawns a ladder, allowing Wario to access a red chest with the Telemarketer's Bane inside. A series of Semi-Solid Platforms lead down to a Sarcopha Guy. By drawing two blocks next to the wall, Wario can crawl through a narrow passage and find two more Sarcopha Guys and a mural with a missing piece. A hidden passage on the right leads to a room with a red chest containing the Somewhat-Useless Morphing Belt. A normal passage right above it leads to a dark room.

Treasure chest locations
Note: A Treasure Pest will appear in place of one of the red chests, making it unobtainable on the first run.