Fly

Flying is a move that is directly related to jumping. It allows the player to float in the air for a certain period of time. While characters like Mario need a Power Up to fly, certain enemies like Fly Guys and Paragoombas can fly without the aid of items.

Super Mario series
The first game where Mario was able to fly was the sequel to Super Mario Bros., Super Mario Bros. Special, where the Wing Power Up allowed him to fly through the air as if he was swimming.

The second game that Mario could fly in was Super Mario Bros. 2. When Mario, Luigi, Princess Toadstool or Toad defeat Pidgit, they will be able to use its Magic Carpet to fly.

In Super Mario Bros. 3, when Mario picks up a Super Leaf, Mario transforms into Raccoon Mario, and is then able to fly. A similar item called the Tanooki Suit makes an appearance in the same game. With this, Mario can turn into Tanooki Mario, which allows him not only to fly, but also to turn himself into a statue. The Player have to get a running start to fly. It doesn't last for the whole level.

In Super Mario World, Mario can pick up a Cape Feather to turn into Caped Mario, which gives him the ability to fly. In the same game, if a Blue Yoshi ridden by Mario eats a Koopa Shell, the dinosaur will gain his Winged Yoshi form and will be therefore able to fly. Alternately, the same result can be achieved with any other Yoshi, if the Yoshi eats a Blue Shell or grabs Yoshi's Wings. Mario can steal Lakitu's Cloud, which also allows him to fly.

In Super Mario 64, Mario can break open red Exclamation Mark Blocks to obtain the Wing Cap, which allows him to fly for a limited time after he performs a Triple Jump to take off.

In Super Mario 64 DS, the Wing Cap was replaced with a Cape Feather, which is a Power Up exclusive to Mario. Only in the VS mode of this version is every character able to fly.

In New Super Mario Bros., the player gains the ability to fly after defeating Lakitu with a Fire Flower, who will then yield his cloud to the player. The player can also fly for a short amount of time using the Spin Block.

In the Super Mario Galaxy games, flying returns. In the first installment of the series, Mario can collect the Red Star to become Flying Mario. Mario must jump and then spin in midair to begin flying for a limited time. Another way to fly, is to collect a Bee Mushroom, which will turn Mario turn into Bee Mario. Bee Mario's flight is limited by the fly meter. The Boo Mushroom, which transforms Mario into Boo Mario, will also grant the ability to float in the air while pressing. Whenever Mario goes through a Launch Star, he will go in an automated flight.

Flying is present in Super Mario Galaxy and it's sequel. The fly feature is performed by transforming into Bee Mario. This is done by pressing and holding the A button on the Wii Remote. When Mario or Luigi starts to fly, a flight meter will appear, changing colour from green, to yellow, and finally to red as they fly. Once the bar is empty, they will fall and be unable to fly, until the flight meter fills up (by landing on an object or ground or collecting Coins).

In New Super Mario Bros. Wii, the player is able to fly after obtaining a Propeller Mushroom and shaking the Wii Remote. The player can also use Lakitu's cloud to fly around for a while.

Flying returns in the sequel, in the same way as it appeared in Super Mario Galaxy, with the exception of the Red Star, which does not return. Yoshi can also fly in this game by using the Blimp Berry to hover for a certain amount of time.

In New Super Mario Bros. 2, the Super Leaf returns, as does the ability to steal Lakitu's Cloud.

Wario: Master of Disguise
In Wario: Master of Disguise, Wario can turn into Wicked Wario. The player must then blow into the Microphone to make him fly.