List of Luigi's Mansion: Dark Moon glitches

This is the list of Luigi's Mansion: Dark Moon glitches.

In ScareScraper when versing a Sneaker boss, if both Sneakers are caught at the same time, or if one is caught while falling through a portal, the game wont register it being caught and will continue thinking theres still a boss. When the timer runs out the game will not end and stay on the boss floor. The glitch ends when all players quit.

In the Scarescraper mode, when the red coin scramble happens if 2 or more Luigi's say the same thing, the theme for red coin scramble plays with another red coin scramble theme playing slightly behind, sounding much like an echo. The glitch ends when the 20 seconds of music are over.

Yellow Toad Through Door Glitch
In Old Clockworks, after Luigi rescues Yellow Toad, he can use the Poltergust 5000's suction to hold on to Yellow Toad, and can shoot him out again. If Luigi shoots Yellow Toad at a certain door, the Toad will fly through the door to the other side. Yellow Toad will then reappear above Luigi. This Is not a glitch.

If there is a dollar bill floating in the air while the player gets a call, it will freeze in midair after the call is over. Dollar bill's will also get stuck in the air at random when Luigi reveals a "stash" of them. The glitch ends when the player collects the money.

In the ScareScraper during a online Hunter Mode, a key that is required to progress will not spawn in. The glitch ends when the timer runs out.

In the Secret Mine in the room with the conveyor belt attached to an E gate, there is a small fireplace, and a ghost holding a red gem. The player must first defeat the ghost holding the red gem. Next, the player must use the Poltergust 5000 to pick up the red gem and walk over to the fireplace. If the player walks into the fireplace at a certain position, Luigi will walk through it an be stuck on the other side. In this position, the player can't move, and can drop items outside of the boundaries. The only way to get out of this position, is to restart the mission.