Pinna Park

Pinna Park is a large amusement park island off the coast of Isle Delfino. It is located on the tailfin of the dolphin-shaped island which explains its name ("Pinna" is the Italian term for "fin"). The island itself is known as Pinna Island. Pinna Park is managed by an elderly Noki with a brown shell and grey hair, and includes attractions like a merry-go-round, swinging pirate ships, a water-fueled ferris wheel, a rollercoaster and other rides. Outside the park is a beach full of Sunflowers, and various Fruit and dozens of Coins are hidden under the sand that can be revealed by spraying water on them. Once Mario enters the park, he cannot leave, so the player should check around the beach first. Mario can access Pinna Park by using a cannon found in Delfino Plaza, though the regular way seems to be taking a fare, since a single boat can be found at the level access point. Mario can enter this level after he found ten Shine Sprites

Pinna Park is the level where Mario first meets Bowser Jr., the eighth child of Bowser, after defeating his Mecha Bowser. During his visit of Pinna Park, the park is overrun by Electrokoopas, amd he also fights a Monty Mole, and Snooze-A-Koopas.

Episode 1: Mecha-Bowser Appears!

 * Mario enters this Episode after having chased Shadow Mario through Delfino Plaza and after the villain escaped with Princess Peach via a motor boat. The introduction scene sets in with a shotof the staircase in front of the park ans pans up until the park entrance it can be seen with Shadow Mario behind it. The player can then enter the park and must pursue Shadow Mario until the two of them reach a pool of water. A cutscene sets in and shows a giant robotic replica of Bowser emerging from the water. The Park Manager will the show up, believing that the spectacle is a new show and that Mario and Shadow Mario are actors. To improve the show, he allows Mario to use Pinna Park's rollercoaster to defeat the rampaging robot. Mario has to ride the attraction and use water missiles to attack Mecha-Bowser's head, while dodging Bullet Bills that keep emerging in front of and behind the wagon.


 * After three direct hits the robot shuts down and another cutscene takes place. Shadow Mario reveals his actual identity: Bowser Jr., disguised by a Magic Paintbrush and a dark blue bandanna. He gives a short speech, revealing that his father told him Mario is a ruthless villain who kidnapped Peach, who Bowser Jr. believes to be his mother. After that they escape to Corona Mountain via an hot-air balloon. Mario stays behind without being able to interfere, but is rewarded with a Shine Sprite.

Episode 2: The Beach Cannon's Secret

 * The second Episode begins with a shot that zooms in on the red cannon at the beach which is now controlled by a Monty Mole. The park iteslf is not accessible during this Episode, and the player can only roam the beach. While moving along the beach, the cannon permanently shoots Bullet Bills at Mario. The type of projectiles varies between black Bullet Bills which just fly in a straight arc, purple ones which home in on Mario, and golden ones which yield extra coins when defeated with water. The explosives can destroy the various baskets scattered across the beach which sometimes contain blue coins. When the player approaches the cannon, the Monty Mole switches from shooting Bullet Bills to shooting Bob-ombs, which need to be stunned with water and thrown back at the cannonier. After three hits the Monty Mole is defeated and a ray of light emerges from the cannon.


 * After entering the cannon, Mario finds himself in a secret level. FLUDD has been taken from him by Shadow Mario, so the player has to rely solely on Mario's jumping skills to pass the obstacle course. The course is composed of several orange or green blocks that slowly turn black before they vanish completely. The player has to guide Mario to the Shine Sprite at the pther side of the level without falling into a Bottomless Pit. After the player cleared this challenge, Mario can return here with FLUDD and participate in a Red Coin challenge.

Episode 3: Red Coins of the Pirate Ships
 * Mario needs to collect eight Red Coins scattered around the Pirate Ship Ride and other platforms near the ships.

Episode 4: The Wilted Sunflowers
 * The park is closed once more. Mario needs to clear the beach and help the sunflowers when the Snooze-A-Koopas are causing trouble.

Episode 5: The Runaway Ferris Wheel
 * Mario has to go and climb the ferris wheel to fight the giant ele-koopa that was making the ferris wheel very speedy.

Episode 6: The Yoshi-Go Round's Secret
 * Mario needs to find a replacement orange Yoshi to replace the broken one in order to get the Shine Sprite in the secret mission.

Episode 7: Shadow Mario in the Park
 * Another appearance of Shadow Mario. Mario needs to chase and defeat him.

Episode 8: Roller Coaster Balloons
 * Mario needs to pop twenty balloons in three laps with the rockets from episode 1 while riding the roller coaster.

Official Profiles and Statistics
''The park boasts everything from a roller coaster to clam cups. The view from the Ferris wheel is magnificent.''

Music
The honky-tonk music of Pinna Park is dominated by ragtime-style piano and marimba.

Trivia

 * Pinna Park is the most commonly seen place from other levels.
 * This level is the only place Mario can be seen without his hat on, which he takes damage from the heat, until he takes his cap back.