Floro Caverns

Floro Caverns is the setting of Chapters 5-3 and 5-4 in Super Paper Mario. It serves as a mine for the Floro Sapiens, where they collect gems and other shiny sediments for their king, who also resides in the caves. Mario meets the Pixl named Dottie here. The cave also contains a processing center which is used to brainwash Cragnons.

Chapter 5-3: A Crag in the Dark
After chasing the Floro Sapiens in the Gap of Crag, Mario and co. discover the Floro Caverns, which they explore until they meet Flint Cragley, who claims that he wants to explore the caverns along with Mario and that one of his crewmen has the key to progress further in the caves. Flint claims to have lost the crewmen in the caverns, and Mario eventually finds them and in a humorous instance discovers that Cragley had the key all along. The group continues on to the next level.

Enemies

 * Buzzy Beetle
 * Floro Cragnien
 * Floro Sapien
 * Piranha Plant
 * Putrid Piranha
 * Spania
 * Spike Top

Chapter 5-4: The Menace of King Croacus
Mario and friends continue on and eventually have the Pixl Dottie join their group. They fight O' Chunks soon after, under the control of the Floro Sprout on his head. Once O' Chunks retreats, Mario gets the sprout and passes some Floro Sapien security systems that only let things with Floro sprouts on there heads,and mabey Floro Sapiens, eventually making it to the lair of King Croacus. The king is soon defeated and Mario discovers that the Floro Sapiens were enslaving the Cragnons because they were polluting the Sapien's water. The two sides make a compromise and Mario is awarded with the Pure Heart.

Enemies

 * Blomeba
 * Cursya
 * Floro Cragnien
 * Floro Sapien
 * Heavy Cursya
 * King Croacus IV (Chapter 5 Boss)
 * O'Cabbage (Mini-Boss)
 * Reversya Cursya
 * Spania

Trivia

 * There are many picket fences and many oddly placed street signs of random normal function (such as Stop Signs and Turn Left Signs) which, at least in the caves, seem to serve no purpose whatsoever.

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