Monado Arts

Monado Arts is Shulk's neutral special moves in Super Smash Bros. for Nintendo 3DS / Wii U, based on the special Arts exclusively available to Shulk in Xenoblade Chronicles. On use, a Japanese character appears above Shulk, symbolizing a certain stat boost, and continuing to press cycles through four other ones. From the start, they are Jump ( 翔 ), Speed ( 疾 ), Shield ( 盾 ), Buster ( 斬, which is closer to "slash"), and Smash ( 撃 ). Jump boosts Shulk's normal jumping height and air speed and the height of his Air Slash while decreasing his defense; Speed boosts his movement speed while lowering his damage and his jump height and traction; Shield decreases the amount of damage and knockback taken but also decreases his jump, speed, and damage dealt; Buster significantly increases the damage his attacks deal while lowering their knockback as well as increasing the amount of damage taken from attacks; and Smash increases the knockback of attacks but decreases their damage dealt and increases Shulk's taken knockback.

For an art to be chosen, must not be pressed for a bit of time. While it is active, the art's color glows around the part it affects (for example, Jump and Speed create a glow around Shulk's feet), and in Super Smash Bros. for Wii U, a corresponding icon appears on Shulk's portrait. The active aura lasts for fifteen seconds before disappearing, and the same art cannot be used again for another ten seconds. An aura can also be cancelled manually by tapping three times or holding down  for a second. Two auras cannot be activated at the same time; in order for a second aura to be chosen, the first one must either run out or be cancelled. The only exception is if Shulk is KO'd, in which case all of his arts are restored.

The move has two variants: Decisive Monado Arts and Hyper Monado Arts. Decisive Monado Arts causes arts to last five seconds longer and charge five seconds sooner, but once activated, cannot be cancelled until it runs out of time. Hyper Monado Arts boosts all aspects of an art, causing all buffs and debuffs to become stronger, while also lasting for a shorter amount of time and require five more seconds to charge.

Trivia

 * While Speed, Shield, and Buster are all arts that Shulk could use originally in Xenoblade Chronicles (though with different effects), Jump and Smash do not exist in the original game and were custom-made for Super Smash Bros..