Pianta Parlor

The Pianta Parlor is a place in Rogueport in the game Paper Mario: The Thousand-Year Door where Mario can play minigames for Pianta Tokens, which can be exchanged for items and badges. There are slot machines as well as four minigames to play, and each of the minigames uses the four different curses Mario receives from the Black Chest Demons. The slot machines are initially there, however, Mario must complete certain troubles to receive cards to play the other games.

To play a slot machine, Mario must deposit one Pianta Token. The slots will then spin. If Mario matches three of a kind, he'll get more Pianta Tokens. Three Don Piantas give him three Pianta Tokens; three Stars give him fifteen Pianta Tokens, and three 7s gives him one hundred Pianta Tokens.

With a little practice, it is possible to line up three red sevens on a semi-regular basis (as they are the only red symbol on the reel, so they are very easy to spot), and since the prize for three red sevens is 100 Piantas, it is very easy to make a decent profit.

Airplane Game
The Special Card is needed to play this game. In the Airplane Game Mario must fly down from a high platform and try to get as far as possible. The farther Mario goes, the more Pianta Tokens he will win. There are also several spots to multiply the amount won, but there are also spots that subtract the number of Pianta Tokens Mario will receive. Some Pianta Tokens float in random spots in the air.

Paper Game
The player must have the Silver Card to play this game. In the Paper Game, Mario and a massive crowd of different species must race towards a finish line. Mario is not timed, but he still needs to get in first to the finish line. Large fans blow against Mario and the crowd, and if Mario isn't careful the wind can push him into a pit. This causes him to "retire" and forfeit any pianta tokens he might have earned, but if he turns paper-thin, the air will just pass by. However, moving as a paper makes the contestant run slower. Luigi, Koopie Koo, and Wonky have a cameo appearance in the race. This game is the easiest to get Pianta Tokens, as if one is in first place, they will get 20 tokens (earning ten tokens as it costs ten tokens to play).

Tube Game
The player must have the Gold Card to play this game. In the Tube Game Mario is in tube form and has to move as fast as possible around barriers and obstacles on a track with no rails to get to the finish. Turning is a problem and since there are no rails, it's easy to fall off and lose precious time. Pianta Tokens are scattered through this stage. A technical bonus is given if Mario doesn't fall off the stage.

Boat Game
The player needs a Platinum Card to play this game. In the Boat Game Mario is in boat mode and he must sail between floating barrels and whirlpools to make it to the finish. There are also Pianta Tokens scattered through the stage. He is timed and this game is very difficult. A techinical bonus is given if Mario doesn't hit any whirlpools.

Trivia

 * Beginning in Chapter 6, Don Pianta will hang out at the Parlor.
 * Lahla is a Boo working at the desk behind some bars; Mario can slip through the bars to find out info about her if he gets a high score in the minigames.
 * Pianta Tokens are scattered all throughout the games and are great to add to Mario's score.
 * An old original Game Boy is near the door and shows the high scores for the various games.
 * The Pianta Changer was added to the Parlor five years before the events of this game.
 * The Pianta Parlor is referenced in Super Paper Mario, where the Catch Card for Lakitu states that its character throws Spinies like "coins at a Pianta Parlor". This reference implies that there are multiple Pianta Parlors.
 * An issue of the RDM states that the Pianta Parlor was temporarily shut down as a result of Goomfrey beating up the Pianta Exchanger. The robot later commented that it didn't feel pain as it was a machine.