Car

Not to be confused with Karts. Cars are playable vehicles in Diddy Kong Racing and Diddy Kong Racing DS. The cars vary with each character and are usable in all levels except Hot Top Volcano, Whale Bay, Pirate Lagoon, and Boulder Canyon, where the player must use a Hovercraft or Plane instead. Cars could also be used in Everfrost Peak in the original N64 version, however it cannot be selected in the DS version. Each character has a different color car:


 * Diddy Kong - Dark Blue
 * Pipsy - Pink
 * Bumper - Yellow
 * Tiptup - Light Blue
 * Timber - Dark Green
 * Banjo - Light Green
 * Conker - White
 * Krunch - Orange
 * Drumstick - Red
 * T.T - Silver

Cars can be customized in Diddy Kong Racing DS to help with handling, acceleration, and speed.

Cars are also obstacles appearing in the Mario Kart series. They rarely appear in the game and actually only appear in a few courses: Toad's Turnpike, Mushroom Bridge, Mushroom City, Shroom Ridge, Moonview Highway and Wuhu Loop. Additionally, in Coconut Mall, there are three (two in Mario Kart 7) red convertibles that move back and forth towards the end of the lap, making it more difficult to navigate through. Miis can be seen inside these cars. The different colors are red, blue, and yellow, along with three different types of buses and trucks.

When a player crashes into a car, he or she will spin out or be launched into the air and then come back down. The cars in the game are used as obstacles for the player. When a player crashes into one of the cars, the car will sometimes honk.

In the Mario Kart DS mission 4-3, the player's task is to reach the finish before a red car.

Wario is one of the few Mario series characters known to own a car, the Wario Car.

In Mario Party Advance, in order to travel around Mario Party World, players would utilize a car that used Mushrooms for fuel. Cars have also appeared many times in a few episodes of The Super Mario Bros. Super Show! and The Adventures of Super Mario Bros. 3. In the Super Mario Bros. film, the cars of Dinohatten were portrayed as running on electricity and were exceptionally run-down and bizarre in appearance.

A wind-up car also appears at the Mario Party DS minigame Twist and Route, where the player must wind up the key from a toy car and make it reach the finish line before the others, and Soil Toil, a game in which a player must spin a wheel with a second player and race to the finish.