Crate and Peril

Crate and Peril is a 1-vs.-3 minigame in Mario Party 6 and Mario Party: The Top 100. Its name is a pun on the name of the retail store.

Introduction
The solo player chases the group players through a curtain into a room with presents and a stage, shrinking and sucking them into a pink dotted box, and then they get dizzy. The camera points inside the box as the minigame then starts.

Gameplay
The solo player's objective is to shake the box around and eliminate the group players by tilting the Spiny Shells into them. There are four small green dividers in the box which act as a wall for the group players and Spiny Shells. The group players must survive for 30 seconds with at least one of them remaining in order to win.

Ending
In Mario Party 6, if the team wins, any players who are still standing will perform their victory animations from within the box. If the solo player wins, they will stand on the stage and perform their victory animation.

Solo (1 player)

 * – Tip box

Group (3 players)

 * – Move

Solo (1 player)

 * Tilt system: Tilt box

Group (3 players)

 * Move

Mario Party 6

 * Rules – "One player holds a box containing the other three players and tips it to try and hit them with Spinys!"
 * Advice – "The solo player should watch the movement of the other three to figure out how to tip the box."

Mario Party: The Top 100

 * Description – "Life's hard for a shrunken person in a magic box filled with Spiny Shells, especially when someone's shaking it."
 * On-screen (Solo) – "Hit your rivals with Spiny Shells!"
 * On-screen (Team) – "Dodge the Spiny Shells!"