User:Archivist Toadette/Draft proposals

Real World Subjects vs. Real World Terms
A recurring trend on this wiki is to create articles on real-world terms, such as Genre, Level, and Pre-release and unused content. I know we've said something like this in the first proposal aimed at reducing generic subjects, but allowing these articles as precedents would lead to further unnecessary articles, such as, , ...the list goes on. , and we don't necessarily need articles on those subjects, same as the generic subjects. Therefore, in a similar vein to the generic subjects proposal I linked to, I propose that we allow articles on real-world terms only if they have a function or purpose that makes them unique and discernible from the way the term is applied elsewhere.

The following are examples of real-world terms that would be allowed:
 * Cheat code – The cheat codes and their effects vary per game; New Super Mario Bros.s is a simple button hold that allows Luigi as a playable character, whereas Donkey Kong Country 3: Dixie Kong's Double Trouble!s has a cheats section where the player can enter five-letter code words to drastically change the gameplay (for example, typing "COLOR" in the SNES version gives Dixie and Kiddy a palette swap).
 * Game Over – The Game Over screens are entirely unique for each game, and Game Overs aren't just achievable by "losing". Paper Mario: The Thousand-Year Door, for example, has a Game Over that occurs by making the mistake of reading Ghost T.'s diary.
 * Easter egg – Same as cheat code.
 * Fourth wall – Fourth wall breaks occur very often in the Mario universe, such as how in Mario & Luigi: Paper Jam, Starlow references the Year of Luigi when Luigi is otherwise alone in west Gloomy Woods thanks to King Boo ("You had, like, a whole YEAR named after you!"), or how in Paper Mario: Color Splash, Huey makes a remark when he sees the final memory revealing that Bowser had accidentally created his black paint alter-ego, "You're telling me we could have avoided this entire game if we just installed a "Don't Mix the Paint" sign?!".
 * Unrevisitable area – Same as fourth wall.

The following are examples of real-world terms that would be forbidden:
 * Glitch – They are recurring, but they don't differentiate enough in concept from glitches in other franchises.
 * Level – There's nothing different about the concept of levels in the Mario franchise. You play them, you beat them, you move on to the next level. It's the same thing.
 * Genre – Genres in the Mario franchise are conceptually no different from genres elsewhere.
 * World – Same as above.
 * Minigame – Same as above.

Whatever happens to the targeted pages in the aftermath (i.e. merging into the glossary or converting into a list) has no bearing on this proposal.

If this proposal passes, I will begin drafting some text to add to the generic subjects policy, which I will propose later on.

Proposer: Deadline: TBA 2018, 23:59 GMT

Support

 * 1) Per proposal.