Crash Kong

Crash Kongs are tiny Mini-Donkey Kongs in Mario vs. Donkey Kong 2: March of the Minis that carry cymbals. When this Kong sees a Mini Mario, the Crash Kong will try ram the Mini-Mario into a wall to crush them against it.

Crash Kongs walk around, back and forth, on a surface, at a same pace, stopping at an edge each time. If it sees a Mini-Mario, it will run faster after a ! flashes over their heads. Mini-Marios can actually jump upon a Crash Kong – this becomes a stepping stone that helps get into pipes and sometimes provides them with a way across a section of spikes – often Crash Kongs are stuck in these pits by merely two blocks.