Sammer Guy

Sammer Guys are vassals in Super Paper Mario that fight for King Sammer. There are 100 of them in all, each guarding a gate for their King to fight challengers. There are two sub-species: Small Sammer Guy and Big Sammer Guy. There are also many variants of each type, but those are just different kinds of weapons and armor a Sammer Guy uses, making those all Sammer Guys as well.

Their name is a pun of "samurai". Almost all individual names of Sammer Guys are puns on things from previous Mario games. Sammer Guys also tend to behave very humorously, especially in terms of dialogue. Also, Tippi/Tiptron's tattle on them are notable for being completely unhelpful, only telling random information about each Sammer Guy, such as how Zesty Recipe makes warm, gooey brownies for the Sammer Guy break hour. However, tattling Jade Blooper when fighting him the first time does yield stats on Sammer Guys in general.

According to Garson in the Flipside bar, the Sammer Guys were the offspring of King Sammer I and Merlumina's younger sister.

Different Types of Sammer Guys

 * Green – Normal, occasionally jumps.
 * Blue – Jumps often.
 * Red – Shoots rays from sword, later can jump as well.
 * Knight – Shoots rays from sword, jumps and has a spike.
 * Big Knight – Spike on head, jumps and rolls.
 * Spike – Spike on Sammer Guy's head, this can be mixed with any other type.
 * Small – Very quick, but low health. He always has 1 HP. Even the last one has 1 HP.
 * Big – Strong with a club; immobile in early levels, but later able to jump and roll.
 * Mace – Intermixed with other types, the Sammer Guy wields a mace instead of a sword.
 * Flip – Can flip dimensions.
 * Neon Mace – Neon colored Sammer Guy with a mace. Sometimes he shoots beams.
 * End Boss: a Big Sammer Guy with the highest stats, gold armor and very fast for his size. He has 99 HP, 10 Attack and 4 Defense.