Mario Kart Tour update history

The following is a list of updates Mario Kart Tour has received since launch.

Version 1.0.2
Release date: October 3rd 2019  
 * The game may become unplayable if a nickname is not entered when linking a Nintendo Account.
 * Certain players may encounter error code 805-9314 after linking a Nintendo Account and become unable to play the game.
 * The game may become unplayable when players transition to the main screen after the game starts up.
 * Other minor issues.

Version 1.1.0
Release date: October 16, 2019  
 * You can now view a list of badges you have obtained.
 * You can now check the points required to get Grand Stars, the number of Grand Stars, and your current best score on the screen for courses and bonus challenges.
 * Addressed known issues.


 * Specific/unlisted changes
 * The Shop button icon is added in the main screen.
 * A pop-up bubble appears in the cup selection when a new cup is open or a new tour gift requirement is reached.
 * CPU drivers are now able to use item frenzies during a race.
 * The "FINISH!" label for cups that have been finished but not yet fully completed has been changed to "CLEARED!"
 * On the final race results screen after the base point increases, and when using point-boost tickets, the player can tap the screen to proceed through the animations faster.
 * Selecting a challenge on a challenge card highlights it with a yellow frame.

Version 1.1.1
Release date: October 23, 2019  Addressed known issues. 

Version 1.2.0
Release date: November 17, 2019  
 * Adjusted race controls.
 * (A button has been added to the bottom of the screen that allows a player to drift or steer depending on the Manual Drift setting. The rearview mirror button has been relocated to the bottom-right of the screen.)
 * (A player can now perform Ultra-Mini Turbos even when Manual Drift is off by using the drift button. Using the steer button with Manual Drift on does not allow Ultra-Mini Turbos.)
 * Added a list of tickets you currently have. (A player can now see the inventory of tickets at a glance by tapping Tickets in the Menu.)
 * You can now earn bonus points for finishing a race in Frenzy mode. (A "Frenzy Finish" action has been added.)


 * Specific/unlisted changes
 * The FAQ text describing how long Gold Pass benefits remain valid has been changed from "until 06:00 UTC" into "until the daily reset (06:00 UTC)".
 * "Badge" on the menu has been corrected to "Badges".
 * The tires of the Pink Mushmellow were changed to a lighter shade of pink.

Version 1.2.1
Release date: November 18, 2019 (Android)  Addressed known issues. 


 * Specific/unlisted changes
 * This update fixed an issue in version 1.2.0 where the game would not start in Android versions.

Version 1.4.0
Release date: December 11, 2019  
 * You can now see more information about other players in your ranking tier, including the driver they are using.
 * Adjusted how the ranking announcement and menu screens are displayed.


 * Specific/unlisted changes
 * Along with the driver being used by other players in the same ranking tier, the kart, glider, and score for each course are now visible.
 * Multiplayer is no longer darkened with "Inbound!" in front of it. It was under maintenance at the time.
 * Certain icons appear next to drivers, kart, and gliders that have not been unlocked yet indicating whether they are available as a spotlight (a green pipe icon), as a Gold Gift (a Gold Pass icon), or a special offer in the Shop (a pink starburst icon), similar to the existing Shop icon.
 * Coin Rush is selectable in the Shop under Daily Selects.

Version 1.4.1
Release date: December 12, 2019  Improved various features. Addressed known issues. 

Version 1.6.0
Release date: January 20, 2020  Addressed known issues. 

Version 2.0.0
Release date: March 4, 2020  </i>
 * Added support for racing against players from around the world via multiplayer. This service is scheduled to become available on March 8th, at 8:00 PM PT.
 * (The Multiplayer button icon is added in the main screen.)
 * Added a camera feature. Using this feature during a race allows you to freely move the camera around your driver as they automatically steer. Use it to view the action from different angles!
 * (Items can also be used while the camere feature is enabled.)
 * (The camera can rotate and zoom around the kart. This feature can also be accessed when the player finishes a race.)
 * (When this feature is enabled, it will not transition to the placement screen until the player exits this feature.)
 * (This feature cannot be used in multiplayer or bonus challenges.)
 * Made other adjustments and addressed known issues to improve the overall gameplay experience.


 * Specific/unlisted changes
 * The startup screen and the game icon have been changed to a scene featuring Peach and Mario racing against each other.
 * The pre- and post-race screens have been adjusted.
 * Base points and level information for each driver, kart, and glider is now displayed on the “Ready to Race!” screen. When playing single player, you can tap on the base points or level to use boost tickets. This feature cannot be used in multiplayer or bonus challenges.
 * The bonus-points boost is now displayed on the results screen. When a bonus-points boost is applied to a driver, kart, or glider, their level will light up.
 * The player can earn a "NONSTOP COMBO!" if a player maintains an unbroken combo between the Rocket Start and the end of the race, and is displayed when finishing a race. It is also displayed on the results screen.
 * In the results screen, points flash when the player reaches a high score.
 * The "Got it!" screen for a Grand Star is no longer played when acquiring them. It still plays when redeeming with star tickets, however.
 * The icons (shop, spotlight, special offer, Gold Gift) are also displayed for the unlocked drivers, karts, and gliders.
 * The multiplayer icon is altered to a group of Toads.
 * The experience points are no longer given to drivers, karts and gliders whose base points are maxed out, as a consequence, a single driver, kart or glider can acquire up to 450 experience points per day and the player is now warned when 90 or less experience points are left to be gained in the day.
 * When tapping the screen as the camera changes angle before the race countdown starts, the driver performs a brief animation.
 * Red Koopa (Freerunning) and Gold Koopa (Freerunning) now make a sound when they are selected.
 * In Combo Attack bonus challenges, points are no longer given to actions during the challenge.
 * The Friends list now displays friends' ranking tier alongside their badge.
 * During a Bob-omb or Double Bob-omb frenzy, the Bob-ombs that get thrown no longer explode instantly once they hit the ground.
 * Competitors' ranking scores at the start of a ranked cup are displayed as "???" instead of "0".
 * The confirmation screen for launching a pipe is different, and features a large, flashing button that the player taps to confirm.

Version 2.0.1
Release date: March 12, 2020  Addressed known issues. </i>


 * Specific/unlisted changes
 * The behavior of the Bob-omb frenzy is reverted to the usual one, with Bob-ombs exploding when they hit the ground.

Version 2.1.0
Release date: May 13, 2020  </i>
 * The Team Game rule has been added to multiplayer.
 * (The Team Game rule will routinely appear in the Standard Race rule rotation.)
 * The Room Code feature has been added to multiplayer.
 * Support for Expert Challenges has been added. These challenges will become available in future tours.
 * Support for the Coins Aplenty event has been added. This event will become available in future tours.
 * (This event will allow you to obtain a large amount of coins.)
 * The issue preventing players from receiving a level-up reward when they advance to the next player level has been addressed.


 * Specific/unlisted changes
 * Players can now earn up to 100 coins a day as they wait for a multiplayer match to be found.
 * Players can now move the camera around before the race begins.
 * High scores earned by friends in a particular cup can now be seen for every cup. Scores shown are those recorded after updating to Version 2.1.0.
 * The points-cap ticket has been added, it's used to increase the base points cap.
 * Drivers, karts, and gliders that have reached their base points cap is indicated by the word LOCKED.
 * Support has been added for player level 100 and beyond.
 * When a driver, kart, or glider that the player owns appears in the Daily Selects, the number of duplicates needed to level them up is displayed.
 * The levels and base-points of the drivers, karts, and gliders that opponents have used for their scores in the ranked cup is displayed.
 * In addition, the label showing the tier of the driver, kart, and glider in the course appears above the respective icons, for all the records obtained after the update to version 2.1.0.
 * The buttons for Standard Race and Gold Race are adjusted.
 * The notification bar on the main screen scrolls faster.
 * A new sound effect is added when the player achieves a "NONSTOP COMBO!" race.
 * In rulesets with less than 3 item slots in multiplayer, the action of hitting an opponent with a Super Star displays "Super Star strike!" rather than "Frenzy strike!" (as Frenzy mode do not occur in this ruleset).
 * All the courses and bonus challenge of each cup are unlocked as soon as the cup is unlocked.
 * A special sound effect is played when obtaining the last Grand Star from a race or a bonus challenge
 * Gold Challenges can be achieved when the player is not subscribed to the Gold Pass. As soon as the player subscribes to it, they will receive the awards for achieving them.

Version 2.1.1
Release date: June 7, 2020  Addressed known issues. </i>


 * Specific/unlisted changes
 * Multiplayer courses now count toward completing the "Race in every course of every cup, including bonus challenges" Tour Challenge.

Version 2.4.0
Release date: July 21, 2020  </i>
 * Added support for landscape orientation during races.
 * (The player can set the orientation for the race screen from the settings menu: Portrait, Portrait / Landscape, and Landscape.)
 * (The Left/Right Controls setting is added for landscape mode. The player can use left side of the screen to steer the kart, and the right side of the screen to use items.)
 * (The tutorial and Practice while Downloading races do not support landscape mode.)
 * Players may now invite their friends to a multiplayer room that they have created.
 * Added support for different events. Further details, including the schedule, will be made available via upcoming in-game notifications.
 * Adjust the appearance of the main screen.
 * (The bottom of the screen features button icons for Multiplayer, Challenges, Tour Gifts, Shop, and Menu.)
 * (Instead of the scrolling notification bar on the top of the screen, the notifications are displayed for the bottom buttons as pop-up bubbles with information regarding multiplayer, new Daily Challenges, new pipes, and updates to the Daily Selects.)


 * Specific/unlisted changes
 * There is a new Tour Gifts screen separate from the main screen that displays tour gifts received and those still available. The screen resembles the early Tour Gifts screen from the beta.
 * Unopened gifts are granted to the player upon opening the Tour Gifts screen.
 * Some gifts appear as an icon at the top of the screen when scrolled beneath. These gifts are marked with a red ribbon on the corners.
 * The Challenges screen now contains a Daily Challenges page.
 * All challenges (except the Daily Challenges) now display a progress bar, including completed challenges and Gold Pass challenges for non-subscribers.
 * Added a setting to turn on/off the Steer or Drift button displayed during races.
 * There is a new Restart Race button in the in-race menu, which is exclusive to single player races and challenges.
 * Gold Pass subscribers have the daily coin cap lifted from 300 to 600, and daily base points XP cap from 450 to 900.
 * Tickets in the Daily Selects section of the shop now have a "1" displayed in the lower right-hand corner, indicating 1 ticket.
 * The number of rule sets in rotation has been increased from three to four for Standard Races and four to five for Gold Races.
 * Gold Race rule sets may now include teams.
 * Players can invite their friends to a multiplayer room that they have created.
 * The timing of the warning when the player is targeted by a Red Shell, Yoshi's Egg, or Birdo's Egg has been adjusted so that it appears sightly earlier than before.