Bullet Bill

Bullet Bills are missile-like enemies appearing in the Mario series. They have been enemies of Mario since their debut in Super Mario Bros.. These enemies can be found throughout many of the classic Mario games and in newer games, where they have increasingly been items, mostly in the Mario Kart series. Ever since Super Mario 64, Bullet Bills have had the ability to home in on Mario, also like a missile. They are shot out of Bill Blasters, and are usually under Bowser's control. However, when players stand on or walk so close that they touch the Bill Blaster the Bullet Bills are shooting from, the Bill Blaster will not shoot the Bullet Bills.

''Super Mario Bros.
When the Mushroom Kingdom was overrun by Bowser in Super Mario Bros., Bullet Bills were Bowser's prime ammunition. Bullet Bills first appeared in World 5-1. They were usually shot from a large cannon, the Bill Blaster. Sometimes, Bullet Bills would be shot from random locations somewhere off-screen. The Bill Blasters were placed very strategically in almost all levels, being wherever Mario was. One of the most frustrating places was on the ground, so even a normal-sized Mario would have to jump over them. To defeat a Bullet Bill, the player had to either jump on them, kick a Koopa Shell at them or use a Starman. They were immune to Fire Flowers.

''Super Mario Bros.: The Lost Levels
Bullet Bills reappeared in Super Mario Bros.: The Lost Levels when, once again, Bowser kidnapped Princess Peach. As most of the original enemies from Super Mario Bros. reappeared, Bullet Bills did too. They could be defeated like their Super Mario Bros. cousins, with a jump, Koopa Shell, or Starman, and were also immune to flames. The Blasters in The Lost Levels were even more well-placed than in the other game; on levels with Bill Blasters, a player had to watch where they jumped very well.

''Super Mario Bros. 3
Bullet Bills did not appear as much in Super Mario Bros. 3 as they did in previous games, mainly appearing in later worlds and on the bosses' Airships. A new type of Bullet Bill appeared in this game, the Missile Bill, which turned around and went towards Mario if it missed him the first time it went by him. These ones could be defeated with a Koopa Shell, a Jump, a Starman, a Hammer, a tail attack, or a Bob-omb on certain levels. They were immune to Fire Flowers. They also appeared in the remakes of this game: Super Mario All-Stars and Super Mario Advance 4.

''Super Mario World
Bullet Bills once again made an appearance when Dinosaur Land was under the tyranny of Bowser. Though their appearances were scarce, their behavior changed slightly, as some levels feature areas where multiple Bullet Bills fly diagonally from four corners. Super Mario World also featured the debuts of other subspecies of Bullet Bills such as Torpedo Ted, which was a Bullet Bill that was launched from a cannon underwater. The larger Banzai Bills also appeared for the first time. Additionally, when the Special World is completed, all of the Bullet Bills turn into Pidgit Bills.

Super Mario 64 / Super Mario 64 DS
Bullet Bills were only found in one location in Super Mario 64, in the level Whomp's Fortress. In the levels after Mario had defeated the Whomp King, a Bill Blaster would appear at the top of the fortress. The Bullet Bills shot out would home in on Mario and explode upon contact with him. Bullet Bills could not be defeated in this game. If Mario gets hit, he will lose three wedges of health. Oddly enough, these Bullet Bills' faces resemble those of a Banzai Bill.

In Super Mario 64 DS, there was another spot for Bullet Bills. It was at the base of Whomp's Fortress, directly opposite of where Mario starts. They also appeared in Dire Dire Docks. They could now be defeated by a well-timed kick, which would send them spinning backwards and eventually exploding.

Super Mario Sunshine
The appearance of Bullet Bills was greatly altered between Super Mario 64 and Super Mario Sunshine. One of the major changes includes the fact that the Bullet Bills in this game are smiling, as opposed to the ones from Super Mario 64, which have an angry expression on their faces. In addition, the Bullet Bills in this game have an overall more robotic appearance, including a metallic exterior and google-eyes. In this game, Bullet Bills are shot from Cannons manned by Monty Moles at different points throughout the game, as well as Bowser Jr. during the final boss battle at the end of the game.

In this game, a few specific sub-species of Bullet Bills appear aside from the normal black variety. These sub-species include Blue Bullet Bills, Crazy Bullet Bills, gold Bombshell Bills and purple Missile Bills. Every Bullet Bill variety can be dispelled simply by spraying them with water from F.L.U.D.D., which will cause them to instantly explode. Each type of Bullet Bill will release a few coins when squirted, though Bombshell Bills will release significantly more than the other varieties. The Missile Bills that home in on Mario after they are fired feature blinking red noses, as opposed to the Bullet Bills that home in on Mario in Super Mario Galaxy and Super Mario Galaxy 2, which have blinking red eyes instead.

These are blue Bullet Bills that appear during the final boss battle in Corona Mountain. If sprayed, they release one 1-Up Mushroom. They are somewhat rare.

These Bullet Bills also only appear in the final boss battle. Their noses are red like a Missile Bill, but their bodies are black like regular Bullet Bills. They may home in on Mario, or fly in straight while rotating in a manner similar to that of Banzai Bills.

New Super Mario Bros.
In New Super Mario Bros., Bullet Bills appeared in various levels, and are, as usual, shot out of Bill Blasters. If the player jumps on them, they are defeated. They also can be defeated by hitting them with a Shell, or using a Starman or Mega Mushroom, and are again inmune to fireballs. Banzai Bills returned, and now their source is confirmed. In World 5-4, they fly out from somewhere off-screen rather than being fired from Bill Blasters.

Super Mario Galaxy
Bullet Bills reappear in Super Mario Galaxy. After they have been fired and if they spot the player, their eyes will turn red and it will home in on Mario if he is near until they hit an obstacle or an enemy. This method can be used to break open cages and destroy fences. If they hit Mario, he will be knocked down for a few seconds and lose a wedge of health. They are one of the most recurring enemies in the game, appearing in several galaxies. Torpedo Teds also appear and can be used the same way as Bullet Bills although they make a specific radar sound in order to tell the player know how close they are. Banzai Bills also appear on Bowser's Galaxy Reactor, but did not home in on the character. Banzai Bills and Torpedo Teds also appear in this game.

''New Super Mario Bros. Wii
Bullet Bills also appear in New Super Mario Bros. Wii. This game also introduces a new sub-species, called the King Bill, which is much bigger than even a Banzai Bill. Even though Bullet Bills are still fire-proof, they can be frozen by Ice or Penguin Mario. Unlike other flying enemies, Bullet Bills could be picked up while frozen. Missile Bills also appear in this game, but instead of just turning around when they miss, they will home-in on Mario, similar to the Bullet Bills from Super Mario Galaxy. They first appear in World 3 and have an important role in World 6 as Enemy Courses. They also appear in several levels of World 7. In World 5-5, Bullet Bills fly out from somewhere off-screen instead of being fired from Bill Blasters.

Super Mario Galaxy 2
Bullet Bills also appear in Super Mario Galaxy 2, the sequel to Super Mario Galaxy. Many of them retain their homing capabilities in this game, though some Bullet Bills in Bowser Jr.'s Fearsome Fleet and Bowser's Galaxy Generator fly straight and do not follow Mario whatsoever. In certain galaxies, Yoshi can use his tongue to capture an incoming Bullet Bill in his mouth for a short time, and then spit it back out at other incoming enemies or bosses. This plays an important role in the defeat of Megahammer in Bowser Jr.'s Fearsome Fleet, as the giant robot continuously fires multiple Bullet Bills at Mario every few seconds. The player must hit Megahammer with Bullet Bills a total of eight times in order to defeat it. Banzai Bills also re-appear, but Torpedo Teds do not.

''Super Mario Land
Although the Bullet Bill doesn't appear in Super Mario Land, a sub-species called Gira does appear. Giras look like ordinary Bullet Bills with an added feature of a rocket.

''Super Mario Land 2: Six Golden Coins
Bullet Bills were commonly found in the Mario Zone in Super Mario Land 2: Six Golden Coins. Bullet Bills acted much like the previous Bullet Bills in other games. They flew in a straight direction and were shot by Bill Blasters. Mario could get rid of them simply by jumping on them or just dodging them, letting them fly off-screen. Torpedo Teds also made their second appearance in this game.

"Robo Koopa"
Bullet Bills make only one appearance in The Super Mario Bros. Super Show!, in the series finale of the show, "Robo Koopa", although Bullet Bill-like projectiles with faces were fired by a Snifit in the earlier episode "On Her Majesty's Sewer Service".

"Mush-Rumors"
In The Adventures of Super Mario Bros. 3, Bullet Bills make a small appearance in the episode "Mush-Rumors", where they are fired from the Doomship alongside other munitions during the Koopa family's attack on a group of "aliens", who were actually a family of lost humans.

''Nintendo Comics System
In the Nintendo Comics System story "The Kingdom Enquirer", several Bullet Bills (depicted as being able to talk) appear among the various monsters pestering Toad (who had become a reporter) for an interview. A later story, entitled "Bowser Knows Best", also features Bullet Bills, who the Koopalings hitch a ride on in order to chase down Princess Toadstool, who had previously escaped their clutches.

''Super Mario Adventures
In Nintendo Power ' s Super Mario Adventures comic, a Bullet Bill makes a relatively small appearance; after accidentally activating a Bill Blaster after knocking Luigi off it, Mario is blasted by a Bullet Bill, which he ends-up riding straight into the Koopaling's Tower, where he is captured by Bowser's forces.

Super Mario Bros. film
In the 1993 Super Mario Bros. film, miniature, non-explosive Bullet Bills (though they resemble more Banzai Bills) appear as the power source of the Thwomp Stomper boots used by Mario, Luigi and Big Bertha; a neon sign advertising a bar called "Bullet Bill's" can also be seen prominently displayed in Dinohattan throughout the film.

''Super Mario World 2: Yoshi's Island
Bullet Bills chronologically first appeared in Super Mario World 2: Yoshi's Island. The Bullet Bills in this game were colored green instead of black, and featured facial expressions as well. This game also introduced Bouncing Bullet Bills, which would bounce and ricochet off walls after being fired. The Game Boy Advance version also added Biting Bullet Bills that homed in on Yoshi upon being shot out of their cannon.

The Bills in this game could be defeated by any way most enemies could be defeated. If Yoshi caught a Bill with his tongue, it could be spit out and would go away from Yoshi like it had been shot out of a cannon, or Yoshi can eat one to produce an egg.

''Yoshi's Safari
Bullet Bills are an enemy in Yoshi's Safari. They are present in a few levels. They come at Mario head on and are shot down with one hit from the Super Scope. The bill blasters are not visible, the bill's come from somewhere off screen. In this game the bill's come at the player head on, a perspective rarely seen of them.

''Yoshi's Story
In Yoshi's Story, Bullet Bills followed the same pattern as in other games. However, this game introduced tongues for the mechanical irritants. The Bill Blasters of this game were slightly different in appearance. The Bullet Bills are golden in this game.

''Yoshi's Island DS
Bullet Bills reappear in Yoshi's Island DS. They are the same as in Super Mario World 2: Yoshi's Island, but they are black instead of green just like in the previous Mario games.

WarioWare series
In WarioWare: Twisted!, Bullet Bills make appearances with their Super Mario Bros. 3 sprites in the microgame Super Mario Bros. 3-Lift, a Super Mario Bros. 3-based microgame found in 9-Volt and 18-Volt's stage, where they appear as one of the enemies that the player has to avoid. They also make cameos in WarioWare: Touched! in two microgames: in the Super Mario Bros. Defeat the Enemies microgame, where in the third level, when the player defeats all the enemies, Mario appear riding in a Bullet Bill instead of in a Lakitu's Cloud, and in the microgame Clawing for More, where they appear as one of the sprites that can appear when the player grabs the ball.

''Super Mario RPG: Legend of the Seven Stars
In Super Mario RPG: Legend of the Seven Stars, Snifits and Big Berthas would use Bullet Bills as a way to attack. This game also introduced Magnums, an alternate variety of Bullet Bills. Smithy could use Magnums as a way to attack. Magnums could defeat Mario or one of his partners with one hit.

''Paper Mario
Normal Bullet Bills were in Paper Mario when, once again, Bowser kidnapped Peach. These would attack by ramming into Mario, defeating themselves but causing a lot of damage to Mario. There was an infinite supply shot from Bill Blasters. They could be found in the Koopa Bros. Fortress, right before the Koopa Bros. were fought.

Gold Bullet Bills known as Bombshell Bills were also introduced in Paper Mario and were shot from Bombshell Bill Blasters. They were found in Bowser's Castle. These attacked the same way as the Bullet Bills from this game, but had more HP, did more damage, and had 1 defense.

''Paper Mario: The Thousand-Year Door
In Paper Mario: The Thousand-Year Door, Bullet Bills appeared as enemies in the Pirate's Grotto, where they were once again shot by Bill Blasters. Bombshell Bills and their Blasters also appeared in the Palace of Shadow. Bullet Bills would home in on Mario to damage him, destroying themselves by doing so. Because of this, they would also die if they miss or Superguarded. Bombshell Bills also appear in this game.

''Super Paper Mario
Bullet Bills only appeared once in the Bitlands at Bowser's Castle in Super Paper Mario. A simple stomp can destroy the foe. One can also use Thoreau to pick up the Bullet Bill and throw it at the Bill Blaster.

Mario Party series
Bullet Bills have appeared occasionally as enemies in a Mario Party mini-game since Mario Party 3 (which had the game Crazy Cogs).

''Mario Party 5
The Bullet Bill appears in Mario Party 5 as a capsule. When players use it, they have to roll a dice block to see how many spaces they will traverse. After that, the players ride the Bullet Bill. If they hit any opponents, they steal 30 coins from the opponents. The Bullet Bill also appears in the mini-game Bill Blasters as projectiles to hit opponents. Bullet Bills in Random Ride may hit any unlucky players and eliminate them from the competition.

''Mario Party 6
The bullet bill also appears in Mario Party 6 as an orb with the same effect. However, players steal only 20 coins. Bullet Bills appear in the minigame Jump the Gun to serve as a platform for a player.

''Mario Party 7
Bullet Bills appear in Mario Party 7 in the minigame Wheel of Woe. The player can command to launch Bullet Bills to attempt to eliminate the other three players. Bullet Bills also appear in StratosFEAR! serving as obstacles to three players while the remaining one moves a mushroom up and down by commanding it. Bullet Bills appear in the minigame Helipopper to hamper with a player's progress.

''Mario Party 8
In the mini-game Cardiators from Mario Party 8, three Bullet Bills appear as a card enemy and do 9 damage. The Bullet Candy that appears only in Bowser's Warped Orbit transforms the player's bottom half into the end of a Bullet Bill, allows them to hit three Dice Blocks (similar to Thrice Candy), and lets them steal one Star from each opponent they hit.

Bullet Bills appear as obstacles in the Sick and Twisted and Thrash 'n' Crash mini-games as obstacles that must be avoided; if not, the player dies automatically. The mini-game Superstar Showdown uses Bullet Bills as projectiles fired from Bowser's cannon. Also, a helicopter which resembles a Bullet Bill appears in the mini-game Gun the Runner; it holds the three players trying to eliminate the solo player.

''Mario Party Advance
A Bullet Bill appears in Mario Party Advance as a track and field athlete. He will give a Gaddget if beaten by the player on a short sprint race.

''Super Smash Bros. Melee
A Banzai Bill is also found in Super Smash Bros. Melee. The missile falls from the sky and crashes into Princess Peach's Castle, causing an explosion which damages the characters. Another Banzai Bill can be seen in the background of the Yoshi's Island stage.

''Super Smash Bros. Brawl
In Super Smash Bros. Brawl, Bullet Bills appear in a few stages of The Subspace Emissary, the adventure mode. They are seen flying straight from right to left, as they traditionally did in Mario platformers. Their size has been increased as well. Bullet Bills are affiliated with Bowser's forces and the Subspace Army. They cannot be stomped on like in the other games. In a cutscene, silver Bullet Bills are seen pursuing Diddy Kong and Donkey Kong, which explode after being defeated by the Kongs' attacks. Bullet Bills do sometimes home in on the character, and can be temporarily deflected.

''Mario & Luigi: Superstar Saga
In Mario & Luigi: Superstar Saga, Bullet Bills and Bill Blasters returned as enemies at Stardust Fields. These ones fought the same way as in Paper Mario: launching themselves and destroying themselves, causing Mario or Luigi lots of damage. The game also featured a new subspecies called the Sniper Bill, a large Bullet Bill that used a Super Scope as a weapon that fired a smaller Bullet Bill. It was found in Bowser's Castle.

''Mario & Luigi: Partners in Time
In Mario & Luigi: Partners in Time, sub-species of Shy Guy called Boom Guys and Elite Boom Guys carried Bill Blasters on their head. They'll run up to the Mario bros. and shoot out a Bullet Bill to harm them. Sometimes the cannon will let out a little puff before firing the Bullet Bill.

''Mario & Luigi: Bowser's Inside Story
Bullet Bills made yet another appearance in the game Mario & Luigi: Bowser's Inside Story. They are shot out of cannons manned by Air Cannons. When shot, the Bullet Bills may turn invisible and attack one of the Mario Brothers. The player has to know when to dodge it when this happens.

''Mario Power Tennis
In Mario Power Tennis in a mini-game, they are fired by a Mecha Bowser 2.0.

''Mario Superstar Baseball
Bullet Bills are a special item in the Challenge Mode of Mario Superstar Baseball. When bought, it will allow Bowser to use his Power Shot, the Killer Ball, in a Challenge Mode game. The Bullet Bill is also Bowser and Bowser Jr.'s Power Shot. While pitching, when fired, a Bullet Bill will be launched at the batter. It will go slow at first, but when it gets close to the batter, it will fly in a loop. then zoom pass the batter. It can still be hit, however. While batting, when Bowser or Bowser Jr. hit the ball, they will launch a Bullet Bill across the field which, if caught, will push the catcher really far back. It stops working when it hits the ground. Bowser Jr.'s Bullet Bill wears a bandanna.

''Mario Super Sluggers
Bullet Bills make a prominent appearance in Mario Super Sluggers. Bowser uses it as his pitching special. Also, a Bullet Bill made a small, yet extremely important cameo in the ending movie. When Mario and Donkey Kong are blasting Bob-ombs out of Mario Stadium, Wario and Waluigi shove a Bullet Bill into the Bob-omb cannon. Mario, too scared to move, watches in horror as it blasts toward him. Bowser comes out of nowhere, and smashes it back at the Warios, blasting them into the air. Bullet Bills also may occasionally pop up and fly around the outfield at Bowser Jr. Playroom, stunning players.

''Super Princess Peach
When Bowser kidnaps Mario and Luigi and took them to Vibe Island, Bullet Bills once again reappeared. In Super Princess Peach, they could be defeated with a stomp, as usual. However, in this game, Bill Blasters do not appear; Bullet Bills come from somewhere off-screen. There is also a more dangerous type of Bullet Bills, known as Mad Bullet Bills, which are red and fly very fast. Banzai Bills and Torpedo Teds also appear with variations called Mad Banzai Bills and Glad Torpedo Teds, respectively.

Mario Kart series
In the game Mario Kart DS and Mario Kart Wii, the player can collect Bullet Bills as items. After activating the Bullet Bill, the player's entire kart will transform into a giant Bullet Bill, which will automatically rocket down the track, knocking over any enemies or projectiles in the player's way, similarly to the Chain Chomp from Mario Kart: Double Dash!!. It will only last for a limited time, which increases the farther behind the player is in the race, and can only be received by the racers in 6th-12th place. It has been greatly praised due to its ability to rocket the player around the course without them having to steer. However, this item can sometimes also be a curse. For example, when racing on many of the trickier, narrower courses, the Bullet Bill can occasionally steer the player right up to the edge of the track just before it wears off, dropping the player's kart into an abyss. Bullet Bills are also an obstacle in the Airship Fortress track in Mario Kart DS.

Bowser Jr.'s kart in Mario Kart: Double Dash!! takes the form of a Bullet Bill and is called the Bullet Blaster. There is also a bike for light-weight characters in Mario Kart Wii called the Bullet Bike, which also resembles a Bullet Bill.

''Mario Strikers Charged Football
Bullet Bill makes a short appearance in Mario Strikers Charged Football. It appears as the Skillshot of Shy Guy known as Bullet Bill Blast. Upon fully charged the Metal Ball, Shy Guy summons a Bullet Bill, whom rides on it while holding the ball, going directly to the Goalkeeper to knock him out in a explosion for a score.

The Legend of Zelda series
In The Legend of Zelda: Twilight Princess, a Bullet Bill can be seen on the shirt of Fyer, a Hylian that operates the cannon at Lake Hylia.

Kirby series
In Kirby: Super Star Ultra, the boss Kabula has an attack that involves firing out missiles that resemble Bullet Bills. The only difference is that they have thrusters on their backs.

Paper Mario Information

 * HP: 2
 * Attack: 2
 * Defense: 0
 * Location: Koopa Bros. Fortress
 * Tattle: This is a Bullet Bill, a kamikaze attacker. If you don't beat Bullet Bills quickly, they'll slam into you and explode. I'm serious, Mario. These guys will really make us pay if they manage to hit us! We have to beat 'em before they get the chance to strike us.

Gallery
For pictures, see this subject's gallery.

Trivia

 * Whether Bullet Bills are alive or not, they produce emotions like any other enemy. They will usually cry when stomped on, and in the cartoons, some talk. Bullet Bills also chase and sacrifice themselves to destroy their enemy, meaning that they are either brave or extremely unintelligent.
 * Although like every other enemy that is defeated in one jump, in the RPG series games, Bullet Bills have particularly high defense.
 * In the trophy information for Super Smash Bros. Brawl, it is stated that Bullet Bills fly in a straight line. Some fly freely all over the place, and some stay in place, such as the Bullet Bills in the Paper Mario series.
 * The Nintendo DS game Kirby Super Star Ultra features a Banzai Bill-like, dirigible monster called Kabula. During Kirby's battle with the monster, Kabula would open herself up and fire gigantic Bullet Bill-like missiles at Kirby; these missiles could be dodged but not destroyed.

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