Mine Cart Madness

Mine Cart Madness is the twenty-seventh level of the popular Donkey Kong game, Donkey Kong Country. It is also the fifth level of the Kremkroc Industries, Inc. area. In the Game Boy Advance remake to the game, this level is instead the twenty-eighth level, along with the sixth area in Kremkroc Industries Inc.

This boardwalk level is very similar to Mine Cart Carnage, as it features the rarely found vehicles, Mine Carts. This time, the Kongs ride the Mine Carts in the same manner as before, but, when they jump, they exit the cart and be sent into mid-air, unlike in Mine Cart Carnage, where the Kongs jump along with the cart. The Kongs must get used to jumping out of their cart independently as many Zingers and Neckies get in their way in this level along with four Gnawties in the level with three at the start of the level and one at the end of the level. Sometimes, the Kongs must leave their cart for good and land in a different Mine Cart, due to the Mine Cart and them approaching for an abyss. They must sometimes hijack a Krash's cart later in the level.

Level Layout
At the start of the level, the Kongs must pass or defeat three Gnawties and pass a DK Barrel, then hop into a Mine Cart to advance throughout the level. They must then pass a Necky, then another. Next, the track becomes a dead end and the Kongs must defeat another Necky and hop into the second Mine Cart of the level. Donkey and Diddy Kong must then nab the letter K between two Neckies and continue along throughout the level, They can either jump onto the Mine Cart on the shortcut by climbing up a rope which takes them past the Neckies below and they can collect many bananas and/or enter the Bonus Barrel above them. Or, the Kongs can take the hard way with Neckies as obstacles. Donkey and Diddy must then hop over a Zinger to go into the next Mine Cart of the level. The Kongs must either defeat or avoid a Necky, then two more Neckies, to collect the letter O. The Kongs must then, yet jump into another Mine Cart where they temporarily go upwards and must only avoid a Zinger to move on to the next Mine Cart. The Kongs must hop into two more Mine Carts on two short tracks, until reaching the Mine Cart on a longer track which leads the Kongs to the Star Barrel.

Halfway throughout the level, the Kongs must continue downwards and jump over a few Neckies or defeat them. Then, the Kongs encounter a line full of Mine Carts on short tracks, as well as the letter N after doing the two Mine Carts on short tracks. The Kongs must then hop into another Mine Cart to continue throughout the Mine Cart level. The Kongs can find a tire high up in the air in which they can jump onto to hop into the second Bonus Barrel or they may ignore it and avoid two Zingers until reaching the deadline of the track. The Kongs must then jump onto a tire, then jump into another Mine Cart leading between two Zingers. Afterwards. the Kongs must hop onto a ledge, avoid a Zinger and can collect the letter G with a Tire on the ledge.

When the Kongs are done doing this, they must hop into another Mine Cart which goes a far way downwards until reaching another ledge with a tire and a Zinger. The Kongs must then hop off this ledge and into another Mine Cart on a short track leading the Kongs to another two ledges with a tire on each along with a Zinger in the middle on whom the Kongs must avoid. The Kongs must then hop into a Mine Cart containing a Krash, defeat it, then continue along until reaching another short ledge. The Kongs must then hop off this ledge and into another Mine Cart containing a Krash on whom the Kongs must defeat. The Kongs continue upwards in the Mine Cart and must avoid a line with a couple of Zingers which the Kongs must avoid. The Kongs must then hop out of the Mine Cart and into another Mine Cart with a Krash in a Mine Cart. The Kongs must defeat the Krash and continue along throughout the level. Until reaching another small ledge with a Zinger circling around it. The Kongs must avoid this enemy and hop far down and into another Mine Cart with a Krash in it on whom the Kongs must defeat. The Kongs are then lead far up and far down in the Mine Cart, making an upside-down U-turn. The Kongs can hop into a Barrel Cannon in the middle of the U-turn, below the Exit sign on the track which leads the Kongs to the final Bonus Level. They must finally jump off the Mine Cart when they reach the downward part of the U-turn and defeat a Gnawty. The Kongs must then hop onto another ledge leading them to the next level.

K-O-N-G Letters

 * K: The letter K is found between two Neckies near the second Mine Cart of the level.
 * O: The letter O is found in the Mine Cart after the shortcut and the first Zinger of the level, above two Neckies.
 * N: The letter N is found after the Star Barrel, in an abyss next to a Mine Cart on a short track.
 * G: The letter G is found on the first small ledge after the second Bonus Level.

Bonus Level(s)

 * At the beginning of the level, the Kongs must grab the letter K and dodge two Neckies. Afterwards, they begin to ride downwards. There, they must jump up and grab onto a lone rope. Jumping off of it to the right, takes them to another Mine Cart. In the center of the track with bananas, the Kongs must jump up and land in a hidden Bonus Barrel, leading them to a Bonus Level, where they must blast through several barrels to grab a few special items, including an Animal Token. They can exit the area through the opening at the end of the stage.
 * Shortly after the letter N, the Kongs notice a tire floating in the air. They must jump to it when they come by and bounce into the barrel to the right. This shoots them to another Bonus Level, where they must hit three barrels so the images on them all match. Once this is done, they are awarded with an Animal Token depending on the Animal Buddy token they collected. Next, they are led to the main level.
 * Upon exiting the final mine cart, the Kongs must turn around and jump past the track to land on a floating tire. They must use it to bounce to the two next tires and then into a barrel blasting them to the Bonus Level. There, the Kongs must bounce on another tire on a moving platform to grab many bananas over a wide abyss. The Bonus Levels's exit is to their right.

Trivia

 * In the Game Boy Advance remake of Donkey Kong Country, this level switched positions with Blackout Basement, making it the sixth level of Kremkroc Industries, Inc.