Red POW Block on the Move

Red POW Block on the Move is the sixty-fifth course in the Story Mode of Super Mario Maker 2. It is set in the forest theme and in the Super Mario 3D World style. It is posted by Doctor Gizmo, and has a difficulty rating of 1/4 stars.

Layout
The level begins with a Red POW Block and multiple ? Blocks, one of which contains a Super Mushroom. After a section with Brick Blocks and a Red POW Block, yet another Red POW Block can be used to take out six Stingbies. Mario must then ground pound additional Red POW Blocks to take out some Big Piranha Plants, and subsequently have a Koopa Troopa hit another Red POW Block to take out more Stingbies blocking the Checkpoint Flag. Afterwards, Mario must throw Red POW Blocks at a series of ! Blocks to move forward, then throw one final Red POW Block at some Brick Blocks next to the Goal Pole.

Description
"I made a course where you throw a Red POW Block to clear the way. Just hold when you pick it up, and then release  to throw it! Throw it at whatever you want to break!"

Enemies

 * Stingbies
 * Big Piranha Plants
 * Piranha Plants
 * Koopa Troopa

Names in other languages
Vai di blocco POW rosso