Boxing

Boxing is a Game & Watch game that was released as a part of the Micro VS. series on July 31, 1984. It was the first game in the VS. series. It was released as Punch-Out!! on September 3, 1984, for the United States and Europe. It is one of the games in the Gallery in the original Game & Watch Gallery. It is also featured as a minigame in Game & Watch Gallery 4, which includes an updated "Modern" version of the game.

Classic version
Two boxers start with 50 points each. The boxers also start with a maximum of five hit points each. For each hit a boxer takes, he loses one point. If pushed back, that boxer loses three points. If KO'd, the boxer loses four points, and an additional point is deducted for each TKO the boxer gets (−6 points if KO'd three times).

If a boxer has zero points, he gets pushed back very easily, and if KO'd with zero points, the boxer loses the match. If the human player boxer loses a match in a one-player game, a Game Over occurs.

If a round takes too long, a brief break occurs, and the match resumes.

In Game & Watch Gallery 4, one star is earned for every three wins.

Modern version
The Modern version of the game features Luigi as a playable character. This version has three opponents: a Wiggler, a Big Boo, and Waluigi. Luigi has to beat all his opponents. After that, he has to repeat the fighting order along with winning a coin, a trophy, or a Championship Belt. As the player advances in the game, the enemies get more difficult to defeat.

Getting one KO earns the player a coin, getting five earns them a Yoshi Coin, getting ten earns them a trophy, and getting fifty earns them a Championship Belt. It is Game Over if Luigi gets KO'd.

Unlike the Classic version, music is featured.

If the player selects the game yet waits several seconds, a humorous sequence will play where several Waluigis pop up from the floor, and Big Boo throws his boxing glove Boo at them in a similar manner to a bowling ball, and is overjoyed at getting a strike.

Controls

 * (up and down): Raise and lower
 * (left and right): Return or dodge
 * and : Punch