Underwater Automation

Underwater Automation is the fifty-fifth sample course in Super Mario Maker, set in the Underwater theme and the Super Mario Bros. style. The level is automatic.

Layout
Mario will start on a platform. He will then be bounced onto a Lift by two Trampolines. The Lift will carry him onto a Lava Lift, which takes him past some Fish Bones and onto a Conveyor. Mario will then jump onto a Koopa Troopa and land on a blue Lava Lift. While on the Lava Lift, Mario will hit some Note Blocks, causing a Super Star to appear. The Super Star allows him to ride the Lava Lift safely through Fish Bones, Cheep Cheeps and Grinders. He will then jump on a Koopa Troopa, which causes him to ride across two Conveyors. He will land on a second blue Lava Lift, along with kicking a Spiny Shell into several Stacks of Koopa Troopas. The Lift will then take Mario to the Goal Pole.

Enemies

 * Fish Bones
 * Koopa Troopas
 * Grinders
 * Big Winged Fish Bones
 * Cheep Cheeps