List of Super Smash Bros. Melee glitches

This is a list of glitches from Super Smash Bros. Melee.

Infinite Super Scope Glitch
There is an in-game glitch to get an infinite super scope that will never run out of bullets. It is obtained by shooting fifteen small shots then two charged shots and during charging of the third shot the player must get hit, that will result in an infinite super scope. If the player throws the scope, then it will disappear.

Game and Watch kamikaze
If Mr. Game & Watch catches 3 PK flash moves (by using Oil Panic) and attacks, he will be sent flying through the screen causing an instant KO.

Black Hole Glitch
The black hole glitch is a glitch in Melee that causes several of Peach's turnips to become stuck in a small area. If a character touches the concentrated turnips, he/she will receive massive damage in seconds. There are several ways to perform the glitch. This glitch does not work in Brawl for several reasons, the main reason being the inability to perform the Infinite Super Scope Glitch. It is recommended in Hyrule Temple, but it will work on other stages.


 * Have two Foxes/Falcos stand on opposite platforms with a place for someone to stand underneath them.
 * Have the character who is on the same team as Fox/Falco get a Super Scope.
 * Fire five sets of three uncharged bullets, and then fire two fully charged bullets. Have the character charge up another shot, but get hit while doing so. The Super Scope will now have infinite ammo.
 * Have the player stand behind the Fox/Falco on his/her team, and commence firing. The balls should reflect off of both shines, creating a stream of glowing balls flying back and forth.
 * Have Peach jump into the shots. The player will see that when she jumps into it, a blue ball-like thing appears. Have Peach jump into the shots several more times. Also, stop firing then commence firing to help it go faster.
 * After a little while, there should be a steady beam of blueish-green and a strange noise. Have Peach throw 15 or so turnips into it.
 * Then, once there is a mass of turnips in the blue beam, disrupt either Fox or Falco's shine.
 * There should have a mass of turnips floating in the air which the player can do just about anything to.

If any character jumps into the turnips, he/she will receive a lot of damage very quickly. While being hit by the turnips, the character can jump into them to stay in longer, or away to pop out.

Ice Climbers Freeze Glitch
This is one of the harder glitches to perform in the game. Pick the Ice Climbers, and while wall walking up to the opponent, make the partner (Nana if the player is Popo and vice versa) and right as he/she has the player enemy grabbed have his/her main Ice Climber do Down+B. The opponent should now be frozen in place. Simply use a Screw Attack item to get him/her unfrozen. This doesn't seem to cause any damage to the disc.

Play as Master Hand
This glitch requires two players in Melee mode. One of the players must connect his/her controller into the third port and play as Player 3. Player 3 must select "New Name Entry" selection in the nickname menu in the character selection screen, while Player 1 selects "Back" button. Both players must select their option at the same time, and if done correctly, the players should be taken to the Level Select screen. In any stage players choose, Player 3 will be Master Hand. Player 3 will not be able to freely move about, but he/she will be able to use his/her moves. Using the laser move will permanently shoot lasers out of Master Hand's fingers. It should be noted that the game will freeze on occasion.

Another technique involves one player. The player should make sure there is one entry and only one in the namebox. Then, he or she should perform the trick as above. If performed correctly, then it will continue as above. Having another player that's not a CPU while performing the one-player version of this glitch will cause the game to freeze. The game freezes at the end of a match, at some arenas, or at Classic Mode. Adventure Mode does work, but the character cannot move.