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April 24, 2024
- Super Mario Bros. (WarioWare: Twisted!) 01:51 −102 Sdman213 talk contribs (Like Frog Flap, this one fluctuates by the speed of the music, also, each level has an actual time limit, so it might be better to go off of that rather than the music) Tag: Undo
- Super Mario Bros. (WarioWare: Twisted!) 01:43 +102 DandelionSprout talk contribs (I used the overworld main theme to determine the beat-per-second rate.)
- Wario-Man 00:15 +26 Doc von Schmeltwick talk contribs (→References)
April 23, 2024
- Ultra Machine 20:39 +15 DandelionSprout talk contribs
- m WarioWare, Inc.: Mega Microgame$! 18:21 +38 BMfan08 talk contribs (Undo revision 4191889 by 174.161.9.142 (talk) That didn't make any sense.) Tag: Undo
- WarioWare, Inc.: Mega Microgame$! 17:49 −38 174.161.9.142 talk (→Other characters: Typo is dead) Tag: Mobile edit
- m 9-Volt 01:19 +2 Apikachu68 talk contribs (→WarioWare: D.I.Y.: Minor rewording.)
- m WarioWare: Twisted! 01:07 +1 Apikachu68 talk contribs (→Stages: Minor text replacement.)
April 22, 2024
- Amiibo Tap 15:32 −506 Power Flotzo talk contribs (Irrelevant trivia)
April 21, 2024
- Amiibo Tap 17:46 +543 DandelionSprout talk contribs (I remember finding this aspect interesting as early as when I first played through Gold.)
- m Mole (microgame) 17:32 +7 DandelionSprout talk contribs
- Mole (microgame) 17:32 +7 DandelionSprout talk contribs (Added the time limit to complete it (the two versions have the same time limit).)
- Gold Digger 17:30 +27 DandelionSprout talk contribs (Added the time limit to complete it.)
- One Hit Wonder 17:11 +29 DandelionSprout talk contribs (Added the time limit to complete the Gold version.)
- m Windbag (microgame) 17:02 +20 DandelionSprout talk contribs (Added the time limit to complete it.)
- m Ball (G&W) 16:57 +14 DandelionSprout talk contribs (Sure "8 beats" may be the WarioWare near-standard, but I know of boss fights and Orbulon microgames where that is not the case.)
- Ball (G&W) 16:45 +147 DandelionSprout talk contribs (Added a note on the WW Touched equivalent.)
- m Gamer 16:37 −93 DandelionSprout talk contribs
- Gamer 16:37 +523 DandelionSprout talk contribs (I personally felt that how Mole (microgame) gave special attention to it being in G/W+Gold didn't seem 100% correct, and I also hoped to give G&W players a headstart to get used to its microgames.)
- m Spotlight (Game & Wario) 16:26 +1 DandelionSprout talk contribs
- Spotlight (Game & Wario) 16:26 +250 DandelionSprout talk contribs (I've been thinking, perhaps 10 years too late, on "How can G&W Gamer players get an instinctive headstart to win?")
- m Wario 03:25 +1 C11P talk contribs (→Physical appearance)