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April 23, 2024
- m Galaxy 2003 21:08 +32 DandelionSprout talk contribs
- Dungeon Dilemma 21:00 +61 DandelionSprout talk contribs (A regular microgame using 18 beats sounds unusual, including to me, but that was the "relatively easy to replicate" result I got.)
- The Frog Flap 20:53 −171 Sdman213 talk contribs (This one I feel is too variable for a concrete time limit, especially with the panels that speed and slow the stage, or the fact it can end prematurely.)
- m The Frog Flap 20:51 +23 DandelionSprout talk contribs
- The Frog Flap 20:49 +114 DandelionSprout talk contribs (Attempted to get through the courses as slow as possible to get these results.)
- m The Frog Flap 20:44 +60 DandelionSprout talk contribs
- Ultra Machine 20:39 +15 DandelionSprout talk contribs
- m Nail Call 20:34 −11 DandelionSprout talk contribs
- m Punch Out 20:33 −11 DandelionSprout talk contribs
- m Sparring Wario 20:31 −1 DandelionSprout talk contribs
- Sparring Wario 20:31 +42 DandelionSprout talk contribs (I've got some problems with my TV setup that'd delay me from making the very last Peach Showtime level pages, so I'm calculating the time limits of WarioWare bosses instead.)
- m WarioWare, Inc.: Mega Microgame$! 18:21 +38 BMfan08 talk contribs (Undo revision 4191889 by 174.161.9.142 (talk) That didn't make any sense.) Tag: Undo
- WarioWare, Inc.: Mega Microgame$! 17:49 −38 174.161.9.142 talk (→Other characters: Typo is dead) Tag: Mobile edit
- m List of WarioWare, Inc.: Mega Microgame$! microgames 01:23 +4 Apikachu68 talk contribs (→Nintendo Classics: Minor rewording.)
- m 9-Volt 01:19 +2 Apikachu68 talk contribs (→WarioWare: D.I.Y.: Minor rewording.)
- m WarioWare: Twisted! 01:07 +1 Apikachu68 talk contribs (→Stages: Minor text replacement.)
April 22, 2024
- Game Boy 17:13 −16 Super Mario RPG talk contribs (→System gallery)
- Game Boy 17:10 +133 Super Mario RPG talk contribs
- Game Boy 17:08 −177 Super Mario RPG talk contribs
- m Game Boy 16:41 −31 LinkTheLefty talk contribs
- Amiibo Tap 15:32 −506 Power Flotzo talk contribs (Irrelevant trivia)
April 21, 2024
- Amiibo Tap 17:46 +543 DandelionSprout talk contribs (I remember finding this aspect interesting as early as when I first played through Gold.)
- m Mole (microgame) 17:32 +7 DandelionSprout talk contribs
- Mole (microgame) 17:32 +7 DandelionSprout talk contribs (Added the time limit to complete it (the two versions have the same time limit).)
- Gold Digger 17:30 +27 DandelionSprout talk contribs (Added the time limit to complete it.)
- Butterfingers (microgame) 17:27 +37 DandelionSprout talk contribs (Added the time limit to complete the Gold version.)
- Electric Groove Fish 17:24 +26 DandelionSprout talk contribs (Added the time limit to complete the Gold version.)
- Cavity Calamity 17:23 +26 DandelionSprout talk contribs (Added the time limit to complete the Gold version.)
- Punch Out 17:21 +32 DandelionSprout talk contribs (Added the time limit to complete the Gold version + one grammar improvement.)
- Nail Call 17:16 +31 DandelionSprout talk contribs (Added the time limit to complete the Gold version.)
- One Hit Wonder 17:11 +29 DandelionSprout talk contribs (Added the time limit to complete the Gold version.)
- m Windbag (microgame) 17:02 +20 DandelionSprout talk contribs (Added the time limit to complete it.)
- m Ball (G&W) 16:57 +14 DandelionSprout talk contribs (Sure "8 beats" may be the WarioWare near-standard, but I know of boss fights and Orbulon microgames where that is not the case.)
- Ball (G&W) 16:45 +147 DandelionSprout talk contribs (Added a note on the WW Touched equivalent.)
- m Gamer 16:37 −93 DandelionSprout talk contribs
- Gamer 16:37 +523 DandelionSprout talk contribs (I personally felt that how Mole (microgame) gave special attention to it being in G/W+Gold didn't seem 100% correct, and I also hoped to give G&W players a headstart to get used to its microgames.)
- m Spotlight (Game & Wario) 16:26 +1 DandelionSprout talk contribs
- Spotlight (Game & Wario) 16:26 +250 DandelionSprout talk contribs (I've been thinking, perhaps 10 years too late, on "How can G&W Gamer players get an instinctive headstart to win?")
April 17, 2024
- m Game & Wario 03:22 0 Mario jc talk contribs (→Technical details: Keep it consistent.)