Wii Coconut Mall: Difference between revisions

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MK8D Wii Coconut Mall Course Icon.png|The course icon
MK8D Wii Coconut Mall Course Icon.png|The course icon
MK8-Course-Wii CoconutMall.jpg|Coconut Mall as seen in its initial reveal
MK8-Course-Wii CoconutMall.jpg|Coconut Mall as seen in its initial reveal
Coconut Mall MK8Deluxe Race Start.jpg|The starting line with [[Mii]] performing a [[Rocket Start]].
Coconut Mall MK8Deluxe Race Start.jpg|The starting line with [[Mii]] performing a [[Rocket Start]]
[[File:Cars.jpg|thumb|The Shy Guy Cars In Coconut Mall]]
[[File:Shortcut 1.jpg|thumb|The first shortcut in coconut mall]]
[[File:The glider section.jpg|thumb|The glider section]]
[[File:The 2nd ramp up.jpg|thumb|The 2nd ramp up]]
[[File:Banana boy as is.jpg|thumb|Banana boy store]]
[[File:Players can chose 2 paths not changed from mkwii.jpg|thumb|Players can chose 2 paths not changed from mkwii]]
[[File:The finnish line.jpg|thumb|The finish line]]
[[File:Before The ramps.jpg|thumb|Before the ramps]]
[[File:The courtyard.jpg|thumb|The courtyard]]
</gallery>
</gallery>



Revision as of 20:35, April 9, 2022

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Coconut Mall is the second course of the Flower Cup in Mario Kart Wii. It is set in a shopping center, located on Isle Delfino (according to the Official Mario Kart Wii Game Guide published by Prima), but clearly next to a beach.

Since Mario & Sonic at the Olympic Winter Games, Coconut Mall's music has appeared in the Mario & Sonic series as a selectable song when participating in events.

Coconut Mall returns in Mario Kart 7 as the third course of the Banana Cup, and in the Booster Course Pass DLC for Mario Kart 8 Deluxe as the fourth course of the Golden Dash Cup.[1]

Mario Kart Wii

Course layout

Toadette racing on Coconut Mall
The mall entrance

The race starts at the entrance of a mall with a beach setting, near the parking lot. There are stairs that lead up to two escalators, which go in opposite directions, and the directions change every 50 seconds. A Pianta stands between the two and points at the one moving upwards. After that, residing in an upper level of the mall, the player has a choice to stay on the upper floor or to descend onto a lower floor via an escalator. If the player chooses to stay on the upper level, they can go either left or right of the escalator leading downstairs with the left side having two Dash Panels. Afterwards, the routes meet up either via a Trick from the upper level, going down another escalator that leads to the lower level, or from driving from the lower level. There is a fountain there that the player can perform tricks on. After the fountain, there are two more escalators.

After another turn in a metal passageway, the player reaches another room with more stores. There are palm trees with bumps on which the player can perform a trick and another fountain, and Dash Panels left and right of this room. Item Boxes are found at the top of the fountain and bumps, and if the player drives on top of them at full speed, they may receive an item. Tables with umbrellas, palm trees, and the mall's pillars may serve as static obstacles.

There is another metal passageway that leads upward to the right into a smaller room. Here, there is a store that sells Mario items such as a Green Mushroom Burger or Star Juice and is called "Coco Burger". There are two paths the player can then take. One is to the right with a Dash Panel before it, leading into another metal passageway, going up and to the right into a giant, glass ramp. Two Dash Panels reside in the giant ramp and the second takes the player out of the mall and into the parking lot, falling from a distance, allowing the player to perform a trick before dropping down. The other passageway leads into a room, which turns right. There is another bump and a palm tree with some item boxes around. There is also a flat Dash Panel here.

In the parking lot, there are two metal ramps for the player to perform a trick and receive items from an Item Box. After a 90 degree turn right, three cars driven by player's Miis move back and forth, and Dash Panels are there right before the cars. The finish line is located after a right turn after the cars.

Coconut Mall has a variety of sponsors. Among the things to buy to eat are Mushrooms (Red and Green), Fire Flowers, Bananas, and Super Stars. The advertisements are filled with the player's Miis. On top of that, most customers in the mall are also the player's Miis. However, if the player has no Miis, default Miis appear on advertisements. The directory signs say "toilets" and "lift," British-oriented terms for "restrooms" and "elevator." This is present in the American version as well. This is one of the few Mario Kart Wii courses that, in non-English versions of the game, had some of the in-course signs translated in the original, yet when it was re-released on Mario Kart 7, all of the advertisements and signs were in English.

For this course in Time Trials, the staff ghost is Daisy. She rides the Sugarscoot for the Normal Staff Ghost, while the Expert one is her in the Wild Wing.

Shortcuts

The off-road shortcut

There are two shortcuts; the first requires a Mushroom, Mega Mushroom, Golden Mushroom, or a Star. After going up the first escalator, the player must head to the right, staying near the glass windows with Miis behind them. After a very short distance, players should see an opening in the glass wall, they can go through this opening, and use a Mushroom or Golden Mushroom to boost over the carpet. They then exit the store after the Mushroom and drop back to the main course. However, if the player veers right instead of dropping back onto the main course, there is a longer off-road section that leads the player past the second set of escalators. Doing this, however, requires either three Mushrooms or a Golden Mushroom. On a side note, vehicles with very high off-road stats (like the Tiny Titan and Magikruiser) can handle this shortcut and the extension without a Mushroom boost.

The second shortcut is near the exit of the mall before the parking lot, instead of going straight onto the metal passageway, the player must turn right and go through a short tunnel until they enter a sunroom with a palm tree containing item boxes. The player soon jumps off of a Dash Panel and land in the parking lot. The AI or CPU can also be seen taking this shortcut.

This course has a glitch that can by accessed by hitting the intersection point of 2 rails near the first fountain, which can be done multiple ways. Hitting this point knocks the player out of the course's boundaries without Lakitu rescuing them. While the out-of-bounds that can be explored is large, it can be used as a shortcut by driving through the parking lot to the right of the finish line. By hitting an invisible wall when entering the parking lot in a way that knocks them to left and driving through the car at the far end of the parking lot and returning to the finish line.

Tournaments

The first tournament of July 2008 took place at Coconut Mall. Players had to collect all fifty coins in the fastest time possible. This tournament was later repeated as July 2010's first tournament, December 2011's second tournament, and March 2013's first tournament.

Mario Kart 7

Wii Coconut Mall
Coconut Mall in Mario Kart 7

Coconut Mall reappears in Mario Kart 7 as the third course in the Banana Cup. The course is considerably shorter in length than that of the original Wii version. There are many changes that have been made to the course, mostly due to technical limitations of the Nintendo 3DS, but only a few of these actually affect the gameplay.

Minor changes include that there are no longer Miis or Piantas on the inaccessible platforms, advertisements containing pictures of the player's Miis were removed, and at the two optional jumps exiting the mall, the Dash Panels were replaced with Glide Ramps.

Even with these minor changes, there are also some big changes to the course. The first shortcut is no longer an off-road portion, meaning it can be cleared without the use of Mushrooms, colored arrows were added to the escalators, with blue arrows on the ones going up, and red arrows on the ones going down. In the parking lot, one of the Mii-driven cars was removed, and additionally, the cars drive back and forth the whole width of the track, unlike in Mario Kart Wii, where two of the cars went half the width.

This is one of the few retro courses in Mario Kart 7 to display advertisements in the same places as the original course. Other examples include GCN Dino Dino Jungle and N64 Luigi Raceway. Also, this is the only Banana Cup course in the game to not currently reappear in Mario Kart Tour.

Mario Kart 8 Deluxe

This section is referring to a subject in an upcoming or recently released DLC pack. When the DLC pack is released, or more information about this subject is found, this section may need major rewriting. This notice should be removed after a month has passed since the DLC pack was first released.

Wii Coconut Mall as it appears in Mario Kart 8 Deluxe
Coconut Mall in Mario Kart 8 Deluxe

Coconut Mall makes another appearance in Mario Kart 8 Deluxe via the Booster Course Pass. The course is the fourth track of the Golden Dash Cup, and as such, was released as part of the first wave of the DLC.

This time, the course is completely redesigned. The archway starting line has been stylized to instead resemble two palm trees curving into one another with a pair of shopping bags and some palm tree leaves occupying the space between the top, and now uses the modern Mario Kart logo. Like with Mario Kart 7, advertisements containing Miis are replaced with simple adverts. Among advertisements and sponsors in the course, signs that make references to the Vanilla Lake courses and GCN Dino Dino Jungle are present, most notably at the starting line and beside the second pair of escalators. Also similar to Mario Kart 7, there are arrows on the escalators indicating the direction they are moving in, except now the forward arrows are green instead of blue. The floors are now orange instead of white. The top path exiting the mall is a Glide Ramp like in Mario Kart 7, while the bottom path exiting the mall is a jump pad similar to Mario Kart Wii. The arches after the ramps and before the parking lot have been removed. Some other changes and additions include MKTV vans parked outside the mall, a cruiser ship and sailboats appearing in the harbor outside of the mall, and the music being remade for the game. The course's music was also used for the reveal trailer of the DLC.

Inside the mall, the first shortcut is once again a shortcut that requires a speed boost to utilize. At the turn after the second pair of escalators, there is a large relief of a landscape resembling an aboveground level from Super Mario Bros., featuring ? Blocks, Brick Blocks, Empty Blocks, and Warp Pipes. The Coco Burger restaurant before the turn into the Glide Ramp now features a sign reading "Food Park" above it.

The section at the end with the moving cars has been completely changed. Like the Mario Kart 7 version, there are only two cars, but this time they are operated by Shy Guys instead of Miis. Additionally, they no longer move across the track, instead sitting in one position while facing diagonally towards the racers, rather than sideaways. They also no longer spin out anyone that hits them, simply acting as a wall that can be bumped into instead.[2]

When the course was revealed, the mall's exterior was a bright, pale peachy color, but in the time between its reveal and release, it was updated to be a more vibrant orange. A video released by Nintendo on the Nintendo Switch's news feed, advertising the pass after the first wave's release, shows footage of the older Coconut Mall, showing that the entire course originally had paler colors.[3] The reflections on the windows had also been changed during this time. The results screen following a Grand Prix or a VS match uses an image of the old design.

Profiles

Mario Kart Wii

  • Website bios:
    • Flag of USA.png "Multiple paths, wide-open spaces, and moving escalators. Darting cars in the parking lot and lead to major road rage."
    • Flag of Europe.png "A trip to the shops was never this much fun! Whether you're driving up escalators, taking shortcuts through shops or avoiding Miis in the car park, Coconut Mall has everything under one roof."

Sponsors

(* indicates exclusivity to Mario Kart Wii)

Gallery

Mario Kart Wii

Mario Kart 7

Mario Kart 8 Deluxe

Names in other languages

Language Name Meaning
Japanese ココナッツモール
Kokonattsu Mōru
Coconut Mall

Chinese (simplified) 椰子广场
Yēzi Guǎngchǎng
Coconut Plaza

Chinese (traditional) 椰子廣場
Yēzi Guǎngchǎng
Coconut Plaza

Dutch Kokosnootplaza
Coconut Plaza
French (NOA) Supermarché Coco[4]
Centre Cocotier (Mario Kart Wii and Mario Kart 7)
Coconut Supermarket
Coconut Center
French (NOE) Supermarché Coco
Coconut Supermarket
German Kokos-Promenade
Coconut Promenade
Italian Outlet Cocco
Coconut Outlet
Korean 코코넛 몰
Kokoneot Mol
Coconut Mall

Portuguese Centro Comercial Coco
C. Comercial Coco (Mario Kart 7)
Coconut Mall
Russian Торговый центр
Torgovyy tsentr
Shopping Mall

Spanish Centro Cocotero
Coconut Center

References

  1. ^ Nintendo (February 9, 2022). Mario Kart 8 Deluxe – Booster Course Pass DLC – Nintendo Switch. YouTube. Retrieved February 9, 2022.
  2. ^ https://twitter.com/kart_tour/status/1504479215126671361
  3. ^ Mario Kart 8 Deluxe – Booster Course Pass – Wave 1, out now! (Nintendo Switch) https://youtu.be/rAMh9ZG4k8E?t=53
  4. ^ Official Mario Kart 8 Deluxe Canadian French game page

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