Kobu Kokko: Difference between revisions
(Undo revision 2824924 by FanOfYoshi (talk) It's just an official identifier, like "Koopa Troopa (green)") Tag: Undo |
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{{foreign names | {{foreign names | ||
|Jap=Kobu Pakkun<ref>''Donkey Kong Jungle Beat'' internal filename (<tt>ObjectData/KobuPakkun.arc</tt>)</ref><br>(internal)<br>コブコッコ<ref name=Shogakukan>''Donkey Kong Jungle Beat'' Shogakukan book, [[Media:DKJB Shogakukan pages 170-171.jpg|page 170]]</ref><br>''Kobu Kokko'' | |Jap=Kobu Pakkun<ref>''Donkey Kong Jungle Beat'' internal filename (<tt>ObjectData/KobuPakkun.arc</tt>)</ref><br>(internal)<br>コブコッコ<ref name=Shogakukan>''Donkey Kong Jungle Beat'' Shogakukan book, [[Media:DKJB Shogakukan pages 170-171.jpg|page 170]]</ref><br>''Kobu Kokko'' | ||
|JapM= | |JapM=Kobu [[Piranha Plant|Piranha]]; "kobu" may be a transliteration of the English "cob" or the katakana form of Japanese 「瘤」 (''kobu'', "bump")<br><br>Kobu [[Cucco]] | ||
}} | }} | ||
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{{foreign names | {{foreign names | ||
|Jap=Kobu Pakkun Angry<ref>''Donkey Kong Jungle Beat'' internal filename (<tt>ObjectData/KobuPakkunAngry.arc</tt>)</ref><br>(internal)<br>コブコッコ <small>(怒り)</small><ref name=Shogakukan/><br>''Kobu Kokko <small>(Ikari)</small>'' | |Jap=Kobu Pakkun Angry<ref>''Donkey Kong Jungle Beat'' internal filename (<tt>ObjectData/KobuPakkunAngry.arc</tt>)</ref><br>(internal)<br>コブコッコ <small>(怒り)</small><ref name=Shogakukan/><br>''Kobu Kokko <small>(Ikari)</small>'' | ||
|JapM=Angry | |JapM=Angry Kobu Piranha<br><br>Kobu Cucco <small>(Angry)</small> | ||
}} | }} | ||
Revision as of 09:39, December 13, 2019
The title of this article is official, but it comes from a non-English source. If an acceptable English source is found, then the article should be moved to its appropriate title.
Kobu Kokko are a species of chicken/plant hybrid-like enemies in Donkey Kong Jungle Beat. Because they sleep, they are generally harmless, though Donkey Kong can be injured by running into them. During their sleep, their heads will tilt down, allowing Donkey Kong to use his Sound Wave Attack on it; this causes the Kobu Kokko's comb to pop out and stuns it for at least one second. Donkey Kong can punch the comb fifteen times to defeat the Kobu Kokku, causing it to explode and release eight beats. Kobu Kokko appear in Sky Garden, Ice Warren, Cactus Mine, and Magma Coliseum.
In the Cactus Mine and Magma Coliseum, angered Kobu Kokko appear. Unlike the earlier pair, they are awake and constantly twitching. When Donkey Kong gets too close to an angry Kobu Kokko, it turns red, and violently slams its head onto the ground, attempting to damage Donkey Kong. The angry Kobu Kokkos can be defeated in the same way as their normal counterpart.
In the internal object data, the name "Kobu" is specifically assigned to the round comb on its head.[1][2]
Names in other languages
Normal variant
Language | Name | Meaning |
---|---|---|
Japanese | Kobu Pakkun[3] (internal) コブコッコ[4] Kobu Kokko |
Kobu Piranha; "kobu" may be a transliteration of the English "cob" or the katakana form of Japanese 「瘤」 (kobu, "bump") Kobu Cucco |
Angry variant
Language | Name | Meaning |
---|---|---|
Japanese | Kobu Pakkun Angry[5] (internal) コブコッコ (怒り)[4] Kobu Kokko (Ikari) |
Angry Kobu Piranha Kobu Cucco (Angry) |
References
- ^ Donkey Kong Jungle Beat internal filename (ObjectData/Kobu.arc)
- ^ Donkey Kong Jungle Beat internal filename (ObjectData/KobuAngry.arc)
- ^ Donkey Kong Jungle Beat internal filename (ObjectData/KobuPakkun.arc)
- ^ a b Donkey Kong Jungle Beat Shogakukan book, page 170
- ^ Donkey Kong Jungle Beat internal filename (ObjectData/KobuPakkunAngry.arc)