Semisolid Platform: Revision history

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  • curprev 16:3216:32, July 22, 2025Salmancer talk contribs 12,359 bytes +293 →‎Super Mario Run: cutting the enemy fighting sentence. That's Rolling Jump's problem, and it's leaning too close to game advice for my liking. (Because it's not really a property of the platform, and the ability to rolling jump isn't linked to semisolids in any practical way. Instead, we can talk about Edge Climbing and coin positions. undo

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