File:SMB3 Modified stage icon - Hand Trap.gif
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SMB3_Modified_stage_icon_-_Hand_Trap.gif (16 × 16 pixels, file size: 343 bytes, MIME type: image/gif, looped, 4 frames, 1.1 s)
Summary[edit]
| This image is being used for a template. If the image is not linked from any templates, then it qualifies for deletion. Note that the image may not show any template links if it is part of the template's internal formatting. |
| File information for SMB3 Modified stage icon - Hand Trap.gif | |
| Info | |
| Description | A map icon of a Hand Trap in Super Mario Bros. 3; it is on the tile layer. |
| Source | Self-ripped with help from prior rips (see this sheet), modified to use the ground color as transparency rather than black in order to use for stage icon templates, animated to match in-game appearance (frame delay 25) |
| Image help • Image use policy • Media file guidelines | |
Licensing[edit]
Fair use sprite |
This is a pixel art sprite originally from a copyrighted computer or video game, and the copyright for it is most likely held by the company that developed the game. It is believed that the use of a limited number of web-resolution sprites for identification and critical commentary on the computer or video game in question or the copyrighted character(s) depicted by the sprite in question qualifies as fair use under United States copyright law, as such display does not significantly impede the right of the copyright holder to sell the copyrighted material, is not being used to turn a profit in this context, and presents ideas that cannot be exhibited otherwise. See Wikipedia:Copyrights and fair use rationale. |
File history
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| Date/Time | Thumbnail | Dimensions | User | Comment | |
|---|---|---|---|---|---|
| current | 15:52, February 19, 2025 | 16 × 16 (343 bytes) | Doc von Schmeltwick (talk | contribs) | More accurate frame delay, alternates between 26 and 27 | |
| 19:54, February 18, 2025 | 16 × 16 (343 bytes) | Doc von Schmeltwick (talk | contribs) | {{template-image}} {{aboutfile |1=A map icon of a Hand Trap in ''Super Mario Bros. 3''; it is on the tile layer. |2=Self-ripped with help from prior rips (see [https://www.spriters-resource.com/nes/supermariobros3/sheet/244613/ this] sheet), modified to use the ground color as transparency rather than black in order to use for stage icon templates, animated to match in-game appearance (frame delay 25) }} Category:Super Mario Bros. 3 assets |
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File usage
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