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'''Weird Mario''' is a form of [[Mario]] acquired by using a [[Weird Mushroom (item)|Weird Mushroom]] which first appeared in ''[[Super Mario Maker]]''. In this form, Mario becomes skinnier, much taller and lankier with long legs, making him comparable in height to [[Waluigi]]. His physics also become similar to those of [[Luigi]], gaining higher [[jump]]s but lower traction. According to [[Takashi Tezuka]], the form came from a bug that happened during the development of ''Super Mario Maker'' that made [[Super Mario (form)|Super Mario]] skinny. However, Tezuka and the team liked the form's design, so they implemented it into the final game. It is exclusive to the ''[[Super Mario Bros.]]'' game style, so if the player changes the game style, every Weird Mushroom turns into a [[Super Mushroom]]. If Weird Mario collects a power-up or gets damaged mid-jump, he continues to jump high with the new sprite gaining the animation for walking in mid-air. In the version 1.20 update of ''Super Mario Maker'', if the player knocks on a [[Warp Door]] by tapping it enough times in build mode, the door briefly opens to reveal Weird Mario in a variety of different poses and costumes, most of which are based on power-ups or mechanics from the original games that are otherwise absent in ''Super Mario Maker'', such as [[Ice Mario]] or [[Hammer Mario]]. While the door is open, the music stops playing.
'''Weird Mario''' is a form of [[Mario]] acquired by using a [[Weird Mushroom (item)|Weird Mushroom]] which first appeared in ''[[Super Mario Maker]]''. In this form, Mario becomes skinnier, much taller and lankier with long legs, making him comparable in height to [[Waluigi]]. His physics also become similar to those of [[Luigi]], gaining higher [[jump]]s but lower traction. According to [[Takashi Tezuka]], the form came from a bug that happened during the development of ''Super Mario Maker'' that made [[Super Mario (form)|Super Mario]] skinny. However, Tezuka and the team liked the form's design, so they implemented it into the final game. It is exclusive to the ''[[Super Mario Bros.]]'' game style, so if the player changes the game style, every Weird Mushroom turns into a [[Super Mushroom]]. If Weird Mario collects a power-up or gets damaged mid-jump, he continues to jump high with the new sprite gaining the animation for walking in mid-air. In the version 1.20 update of ''Super Mario Maker'', if the player knocks on a [[Warp Door]] by tapping it enough times in build mode, the door briefly opens to reveal Weird Mario in a variety of different poses and costumes, most of which are based on power-ups or mechanics from the original games that are otherwise absent in ''Super Mario Maker'', such as [[Ice Mario]] or [[Hammer Mario]]. While the door is open, the music stops playing.


Weird Mario would have returned in ''[[Super Mario Maker 2]]'', but the form was scrapped from the final game for unknown reasons.<ref>Smashy (March 30, 2022). [https://www.youtube.com/watch?v=Ak-iSqPvetM UNUSED and CUT Content in Super Mario Maker 2]. ''YouTube''. Retrieved July 15, 2022.</ref> However, Weird Mario still answers if a Warp Door is tapped enough times in a row. Weird Mario also appears if the player fails the Catch & Win! minigame in a Super World, coming out of the [[Toad House]] and shooing the player away while making garbled noises.
Weird Mario would have returned in ''[[Super Mario Maker 2]]'', but the form was scrapped from the final game for unknown reasons.<ref>Smashy (March 30, 2022). [https://www.youtube.com/watch?v=Ak-iSqPvetM UNUSED and CUT Content in Super Mario Maker 2]. ''YouTube''. Retrieved July 15, 2022.</ref> However, Weird Mario still answers if a Warp Door is tapped enough times in a row. Weird Mario also appears if the player fails the [[Catch & Win!]] minigame in a Super World, coming out of the [[Toad House]] and shooing the player away while making garbled noises.


In the E3 2014 prototype of ''Super Mario Maker'', Weird Mario was originally simply an elongated version of [[Small Mario]]'s sprite, instead of being tall.
In the E3 2014 prototype of ''Super Mario Maker'', Weird Mario was originally simply an elongated version of [[Small Mario]]'s sprite, instead of being tall.
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SMM-SMB-WeirdMario-Door-21.png|The Weird Mario that answers the door (Mario with [[Goomba Mask]]) (''Super Mario 3D World'' style).
SMM-SMB-WeirdMario-Door-21.png|The Weird Mario that answers the door (Mario with [[Goomba Mask]]) (''Super Mario 3D World'' style).
SMM-SMB-WeirdMario-Door-25.png|The Weird Mario that answers the door (8-Bit [[Luigi]]) (''Super Mario 3D World'' style).
SMM-SMB-WeirdMario-Door-25.png|The Weird Mario that answers the door (8-Bit [[Luigi]]) (''Super Mario 3D World'' style).
SMM2-WorldMaker-WeirdMario.png|The Weird Mario that comes out of the [[Toad House]] if the Baseball minigame is lost in World Maker
SMM2-WorldMaker-WeirdMario.png|The Weird Mario that comes out of the [[Toad House]] if [[Catch & Win!]] is lost in World Maker
SMM2-WorldMaker-WeirdMario2.png|The pointing Weird Mario that comes out of the Toad House if the Baseball minigame is lost in World Maker
SMM2-WorldMaker-WeirdMario2.png|The pointing Weird Mario that comes out of the Toad House if Catch & Win! is lost in World Maker
ND SMM 2016 Nengajo.jpg|2016 nengajō for ''Nintendo Dream'' by developers of ''Super Mario Maker'' featuring Weird Mario
ND SMM 2016 Nengajo.jpg|2016 nengajō for ''Nintendo Dream'' by developers of ''Super Mario Maker'' featuring Weird Mario
</gallery>
</gallery>

Latest revision as of 23:03, May 5, 2024

Weird Mario
Weird Mario's sprite
Applies to Mario
Item needed Weird Mushroom
Power(s) given Higher jumps with lower traction
First appearance Super Mario Maker (2015)
Latest appearance Super Mario Maker 2 (2019) (cameo)

Weird Mario is a form of Mario acquired by using a Weird Mushroom which first appeared in Super Mario Maker. In this form, Mario becomes skinnier, much taller and lankier with long legs, making him comparable in height to Waluigi. His physics also become similar to those of Luigi, gaining higher jumps but lower traction. According to Takashi Tezuka, the form came from a bug that happened during the development of Super Mario Maker that made Super Mario skinny. However, Tezuka and the team liked the form's design, so they implemented it into the final game. It is exclusive to the Super Mario Bros. game style, so if the player changes the game style, every Weird Mushroom turns into a Super Mushroom. If Weird Mario collects a power-up or gets damaged mid-jump, he continues to jump high with the new sprite gaining the animation for walking in mid-air. In the version 1.20 update of Super Mario Maker, if the player knocks on a Warp Door by tapping it enough times in build mode, the door briefly opens to reveal Weird Mario in a variety of different poses and costumes, most of which are based on power-ups or mechanics from the original games that are otherwise absent in Super Mario Maker, such as Ice Mario or Hammer Mario. While the door is open, the music stops playing.

Weird Mario would have returned in Super Mario Maker 2, but the form was scrapped from the final game for unknown reasons.[1] However, Weird Mario still answers if a Warp Door is tapped enough times in a row. Weird Mario also appears if the player fails the Catch & Win! minigame in a Super World, coming out of the Toad House and shooing the player away while making garbled noises.

In the E3 2014 prototype of Super Mario Maker, Weird Mario was originally simply an elongated version of Small Mario's sprite, instead of being tall.

Gallery[edit]

Names in other languages[edit]

Language Name Meaning
Italian Mario strano
Strange/Weird Mario

References[edit]

  1. ^ Smashy (March 30, 2022). UNUSED and CUT Content in Super Mario Maker 2. YouTube. Retrieved July 15, 2022.