User:Walkazo/Essays: Difference between revisions

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(→‎Categories redux: gonna try to rewrite this)
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==Categories redux==
==Categories redux==
There are a lot of pages on the Super Mario Wiki, and the most fundamental way of organizing them all is with '''categories'''. These appear as links in a box at the bottom of a page and can be created by typing <code><nowiki>[[Category:Name]]</nowiki></code>, which should go at the bottom of a page, after all the text, tables and any [[MarioWiki:Navigation Templates|navigation templates]] that are used on the article. Most pages have multiple categories, which are entered one after another, with line breaks between them to make it easy to tell them all apart.
===Overview===
===Overview===
What sets categories apart from the aforementioned navigation templates is how they are used.
While a game has one template that is put on every in-game subject's page, with the characters, items, places, enemies, etc. being separated into different sections within the template, different categories for each subject can be used for the different sets of pages. All these categories are grouped together in a category for the overall game (i.e. [[:Category:Super Paper Mario Characters]] is part of [[:Category:Super Paper Mario|Cat:Super Paper Mario]]), which also houses any pages that don't fit into a more specific category, such as the game's gallery, and its staff, media, glitch, beta or quotes pages. Subjects with very few entries should also go into the overall game category in order to streamline navigation, as game-specific categories with ''four or less'' pages are of limited usage. Which subjects do not qualify for categories differs from game to game - i.e. if one game only has four minigames, they would simply go in the game's category, whereas a different game with many minigames would have a Minigames category.
 
For example, while a game has one template that is put on every in-game subject's page, with the characters, items, places, enemies, etc. being separated into different sections within the template, different categories for each subject can be used for the different pages. All these categories are grouped together in a category for the overall game, which also houses any pages that don't fit into a more specific category, such as the game's gallery, and its staff, media, glitch, beta or quotes pages. Subjects with very few entries should also go into the overall game category in order to streamline navigation, as game-specific categories with ''four or less'' pages are of limited usage. Which subjects do not qualify for categories differs from game to game - i.e. if one game only has four minigames, they would simply go in the game's category, whereas a different game with many minigames would have a Minigames category.
 
Both the template and the categories ensure that the different subjects are separated and easily navigable, but the categories can be placed on articles that don't fit into the navigation template (in most cases, these pages are ones that only get the overall game category). Categories also lead to more general categories beyond the overall game category, since they themselves can be categorized, unlike templates. Basically, the game category would be in a series category, while the subject category for the game would be in a subject category for the series, which would, in turn be in a category for the subject in general (i.e. a game's Characters -> a series' Characters -> all Characters).


Navigation goes both ways with categories. Just as a specific subject in a specific game can be followed back to the basic subject category, so too can readers go from the basic subject to a specific game by going down through the increasingly focused categories. This stratified organization separates the categories from the large list pages that can be found on the sidebar (i.e. [[Characters]], [[Species]], etc.). While the lists have everything in one place, they only show the games (or other media) the entries originated from, whereas the categories break the subject up into smaller chunks, which are easier to sift through, but require more movement around the wiki.
Game-specific categories are in turn grouped into series categories. This is done at both the subject level (i.e. [[:Category:Super Paper Mario Characters|Cat:Super Paper Mario Characters]] being part of [[:Category:Paper Mario Series Characters|Cat:Paper Mario Series Characters]]) and the overall game level ([[:Category:Super Paper Mario|Cat:Super Paper Mario]] -> [[:Category:Paper Mario Series|Cat:Paper Mario Series]]). This stratified organization separates the categories from the large list pages that can be found on the sidebar (i.e. [[Characters]], [[Species]], etc.). While the lists have everything in one place, they only show the games (or other media) the entries originated from, whereas the categories break the subject up into smaller chunks, which are easier to sift through, but require more movement around the wiki.


===Category Trees===
===Category Trees===
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The Primary games tree is the most extensive of all the trees, using all the possible levels and providing a basis for the stratified organization of all categories. The levels and their explanations are as follows:
The Primary games tree is the most extensive of all the trees, using all the possible levels and providing a basis for the stratified organization of all categories. The levels and their explanations are as follows:


#'''Wiki''' - all categories pertaining to mainspace articles are simply part of [[:Category:Main]].
#'''Wiki''' - All categories pertaining to mainspace articles are simply part of [[:Category:Main]].
#'''Subject''' - the real root of the category trees. In this case, the subject is [[:Category:Games]].
#'''Subject''' - The real root of the category trees. In this case, the subject is [[:Category:Games]].
#'''Major Series''' - dividing the games into the "big 4" series: ''[[Mario (series)|Mario]]'', ''[[Yoshi (series)|Yoshi]]'', ''[[Donkey Kong (series)|Donkey Kong]]'' and ''[[Wario (series)|Wario]]''. In this case, the tree would use [[:Category:Mario Games]], and the like.
#'''Major Series''' - Dividing the games into the "big 4" series: ''[[Mario (series)|Mario]]'', ''[[Yoshi (series)|Yoshi]]'', ''[[Donkey Kong (series)|Donkey Kong]]'' and ''[[Wario (series)|Wario]]''. In this case, the tree would use [[:Category:Mario Games]], and the like.
#'''Subseries / Other Series''' - The ''Mario'', ''Yoshi'', ''DK'' and ''Wario'' games can be further divided into more specific subseries, such as ''[[Mario Party (series)|Mario Party]]'' or ''[[Dr. Mario (series)|Dr. Mario]]''. This level is also used for series that do not fit into the "big 4" - in other words, crossover series, like ''[[Mario vs. Donkey Kong (series)|Mario vs. Donkey Kong]]'' and the other series included in the example tree. Example categories are [[:Category:Paper Mario Series]] and [[:Category:Super Smash Bros. Series]]; note the usage of "series" instead of "games", unlike Lv. 3's categories. This is because, unlike Lv. 3, these series categories branch out to the Secondary subject categories, instead of sticking to games/subseries. This is not shown in the above chart, for simplicity, but it can be seen in the example in [[#Category Webs|the Category Webs section, below]], which also explains ''why'' this is done.
#'''Other Series''' - The ''Mario'', ''Yoshi'', ''DK'' and ''Wario'' games can be further divided into more specific (sub)series, such as ''[[Mario Party (series)|Mario Party]]'' or ''[[Dr. Mario (series)|Dr. Mario]]''. This level is also used for series that do not fit into the "big 4" - in other words, crossover series, like ''[[Mario vs. Donkey Kong (series)|Mario vs. Donkey Kong]]''. Example categories include [[:Category:Paper Mario Series]] and [[:Category:Super Smash Bros. Series]]. Series qualify for Lv. 4 categories if they have three or more titles; pairs of games, such as ''[[Mario is Missing!]]'' and ''[[Mario's Time Machine]]'' simply link to each other's Lv. 5 game-specific categories, and connect directly to the overall Lv. 3 series (as do standalone titles, like ''[[Super Mario RPG: The Legend of the Seven Stars]]'').
#'''Games''' - the specific game-wide categories, like [[:Category:Super Paper Mario]]. This level is only for the Primary tree, since the subject-specific game categories go in the lower levels. Like how the "other" series skipped the Lv. 3 "big 4" step, games without a subseries skip Lv. 4 and go straight to Games from the "big 4", or even from Lv. 2, in the case of stand-alone crossovers like ''[[Yakuman DS]]''. Series qualify for Lv. 4 categories if they have three or more titles; pairs of games, such as ''[[Mario is Missing!]]'' and ''[[Mario's Time Machine]]'' simply link to each other's Game category, as represented by their forked connecting line in the above example. See [[#Size and Scope|the Size and Scope section]] for more information.
#'''Games''' - The game-specific categories, including the overall game categories like [[:Category:Super Paper Mario]] and the subject categories like [[:Category:Super Paper Mario Characters]]. As well as linking to the higher-level categories, some subjects have even more specific subcategories, such as [[:Category:Super Paper Mario Special Items]] existing as a subcategory of [[:Category:Super Paper Mario Items]], and both of them being part of the more general [[:Category:Super Paper Mario Objects]]. These subcategories link to the overall game category as well as any applicable intermediate subject-specific categories (i.e. the SPM Items, SM Special Items and SPM Objects categories all link to [[:Category:Super Paper Mario|Cat:SPM]]). Articles should receive only the most specific (sub)category possible (i.e. a Special Item would only get [[:Category:Super Paper Mario Special Items|Cat:SPM Special Items]], and not SPM Items, SPM Objects, or [[:Category:Super Paper Mario|Cat:SPM]]), although sometimes multiple subjects are applicable; for example, [[:Category:Super Paper Mario Bosses]] and [[:Category:Super Paper Mario Characters]] are both applicable to [[O'Chunks]].  
#'''Categories''' - except for specifiable things (as discussed earlier), these are the subject-specific games categories that will be put on the articles. Therefore, while they are part of the Primary game tree, they are also part of the subject trees. For example, [[:Category:Super Paper Mario Characters]] leads back to both cat:Games, and [[:Category:Characters|cat:Characters]].
#'''Subcategories''' - if a subject can be further specified, subcategories can be used. For example, some characters are helpful [[Allies]] while others are antagonistic [[List of bosses|Bosses]] that need to be defeated, and in games with lots of characters, separating out the Allies and Bosses makes navigation easier. Articles either receive a subcategory or the basic category - never both. However, if the subject is major enough, the subcategory can be directly categorized by the Game category, rather than just going through the intermediate category. This is done for [[Level]]s and [[World]]s, as they are fundamental to the game's makeup - even more so than their parent Places category tree. Like the basic subject-specific game categories, as well as being part of their parent tree, subcategories like [[:Category:Super Paper Mario Bosses]] lead back to both cat:Games and the root of their own specific subject-specific tree; in this case, [[:Category:Bosses|cat:Bosses]]. However, while basic Lv. 6 categories' trees lead back to regular Tertiary trees and Secondary trees, Lv. 7 categories' trees branch out of the same Secondary trees that led to the Lv. 6 category that produced the Lv. 7 subcategory. This is elaborated upon in the [[#Tertiary Trees|Tertiary Tree]] and Category Webs sections.


Because of the many ways games can be organized (alphabetically, by subseries, by date, etc.), games in the Primary tree are unique in that they are placed into multiple categories, rather than just the most specific category, as is the case for anything dealing with subjects, including all Secondary and tertiary trees. For example, [[Super Paper Mario]] goes into [[:Category:Super Paper Mario|cat:Super Paper Mario]], [[:Category:Paper Mario Series|cat:Paper Mario Series]] ''and'' [[:Category:Games|cat:Games]]. The first is the most specialized and links to all ''SPM'' subjects and leads back to the cat:PM Series, however, since the games are the raw makeup of any series, this subseries category is placed directly on the article. This also lets readers jump straight to the overall subseries level from a specific game (although this should be possible via navigation templates as well). While linking directly to articles creates a giant list within cat:Games, it still has the subcategories if readers want to browse by series, as well as providing a purely alphabetical list of games, which, unlike the in-game subjects, is not a feature of either List Page ([[Games]] is by console and release date, and the latter is used for [[List of Mario games by date]] as well). If users want to browse by date, they can use the [[:Category:Games by date]] Tertiary tree branching off from the Primary games tree. In this example, ''SPM'' is part of [[:Category:2007 games]], as that is the year it was released. Other branched-off Tertiary trees providing alternate navigation criteria include [[:Category:Games by genre|Games by genre]] and [[:Category:Games by system|Games by system]].
Because of the many ways games can be organized (alphabetically, by subseries, by date, etc.), games in the Primary tree are unique in that they are placed into multiple categories, rather than just the most specific category, as is the case for anything dealing with subjects, including all Secondary and tertiary trees. For example, ''[[Super Paper Mario]]'' goes into [[:Category:Super Paper Mario|Cat:Super Paper Mario]], [[:Category:Paper Mario Series|Cat:Paper Mario Series]] ''and'' [[:Category:Games|Cat:Games]]. The first is the most specialized and links to all ''SPM'' subjects and leads back to the Cat:PM Series, however, since the games are the raw makeup of any series, this subseries category is placed directly on the article. This also lets readers jump straight to the overall subseries level from a specific game (although this should be possible via navigation templates as well). While linking directly to articles creates a giant list within cat:Games, it still has the subcategories if readers want to browse by series, as well as providing a purely alphabetical list of games, which, unlike the in-game subjects, is not a feature of either List Page ([[Games]] is by console and release date, and the latter is used for [[List of Mario games by date]] as well). If users want to browse by date, they can use the [[:Category:Games by date]] Tertiary tree branching off from the Primary games tree. In this example, ''SPM'' is part of [[:Category:2007 games]], as that is the year it was released. Other branched-off Tertiary trees providing alternate navigation criteria include [[:Category:Games by genre|Games by genre]] and [[:Category:Games by system|Games by system]].


====Secondary Trees====
====Secondary Trees====
There are six Secondary trees, covering the most basic and fundamental subjects covered on the wiki. Their root categories are [[:Category:Objects]], [[:Category:Species]], [[:Category:Characters]], [[:Category:Enemies]], [[:Category:Places]] and [[:Category:MarioWiki images]]. Although this final one leads to images, rather than articles, it is still part of the mainspace and so, like the others, is part of cat:Main at Lv. 1. The Secondary trees have all the same category levels as the Primary tree except for the Lv. 5 Games step, since they always have a subject as well as a game or series. Therefore, their Lv. 6 subject-specific game categories are directly part of their Lv. 4 subject-specific series categories, which are, in turn, part of the "big 4" subject-specific category, which then leads back to the overall subject category. This can be seen in the example chart above, in which the SPM branch of the Secondary character tree is followed back to the cat:Characters root.
There are six Secondary trees, covering the most basic and fundamental subjects covered on the wiki. Their root categories are [[:Category:Objects]], [[:Category:Species]], [[:Category:Characters]], [[:Category:Enemies]], [[:Category:Places]] and [[:Category:MarioWiki images]]. Although this final one leads to images, rather than articles, it is still part of the mainspace and so, like the others, is part of Cat:Main at Lv. 1. The Secondary trees have all the same category levels as the Primary tree, and like the Primary tree, the Lv. 2 or 3 series steps can be skipped for games that don't fit in the "big 4" and/or a more specific series, respectively. For example, [[:Category:Super Mario RPG Characters]] would be part of [[:Category:Mario Series Characters]], but [[:Category:Paper Mario: The Thousand-Year Door Enemies|cat:PMTTYD Enemies]] would not arbitrarily skip straight to [[:Category:Mario Series Enemies]].


The only other time a Secondary tree skips a step is if the game in the branch skips a series or subseries step. So, for example, [[:Category:Super Mario RPG Characters]] would be part of [[:Category:Mario Series Characters]], but [[:Category:Paper Mario: The Thousand-Year Door Enemies|cat:PMTTYD Enemies]] would not arbitrarily skip straight to [[:Category:Mario Series Enemies]]. However, Secondary branches ''can'' stop short if a game doesn't have enough entries in a subject for a game category (i.e. four or less), but the overall series has enough entries for a subject-specific series category. Since the Secondary tree subjects are fundamental to almost every game in the ''Mario'' series, this only happens for obscure, data-deficient games, such as Japan-only releases like ''[[Super Mario Fushigi no Korokoro Party 2]]'', or games with very small scopes or niche spin-offs, like ''[[Mario's Cement Factory]]'' or ''[[Pinball (game)|Pinball]]''. Games like these often don't have any categories beyond the Lv. 4 game category in the Primary tree, with no Secondary branches reaching them at all. It is common for Tertiary trees to stop short for even well-known games, however, and so the situation will be described in detail in the following section.
Secondary branches can also stop short if a game doesn't have enough entries (less than five) in a subject for a game category, but the overall series has enough entries for a subject-specific series category. Since the Secondary tree subjects are fundamental to almost every game in the ''Mario'' series, this only happens for obscure, data-deficient games, such as Japan-only releases like ''[[Super Mario Fushigi no Korokoro Party 2]]'', or games with very small scopes or niche spin-offs, like ''[[Mario's Cement Factory]]'' or ''[[Pinball (game)|Pinball]]''. Games like these often don't have any categories beyond the Lv. 4 game category in the Primary tree, with no Secondary branches reaching them at all.


====Tertiary Trees====
====Tertiary Trees====

Revision as of 01:36, November 29, 2014

Here's where I shall rant about my views on the Mario series or the Super Mario Wiki itself and/or draft stuff to actually use on the wiki. Old stuff includes:

Navigation Templates

Main article: MarioWiki:Navigation Templates
Templates to fix
  • white overall backgrounds; solid grey borders; footnotes darker than headers, lighter than banners
  • alternating bg stripes; darker bg stripes first; if only two lines, both bg stripes dark
  • headers centered and subheaders right, or both centered? simply right when no subheaders
  • ({{CancelledGames}} - unique colours: add to chart below G&W)
  • {{MK}} series items
  • {{MK Players}} (series)
  • {{MKAGP2}} - items
  • ({{Galaxy}}, {{Galaxy2}} - unique colours: classify as species)
  • {{MG}} - golf series characters
  • DK templates - levels
  • {{{NSMBW}} - "further info" is good way to include subpages/galleries/etc.)
  • {{Morphs}} - could be merged with YI and YIDS, but YTT has no template yet
  • {{Music}} - do something with it

BS Super Mario USA

From my forum post here, from Feb. 21, 2012. (For admin eyes only.)

A translation of the ending dialogue is here, but it's not overly useful for plot stuff. The first episode's opening is on Nico Nico Douga (but I viewed it through page), and the entire fourth episode is on youtube: it's got the ending with narration and also the same opening as the first episode except for different closing enemy banter and one missing line from the Commander.

When I transcribed the text, I had only been studying Japanese for six months and listening comprehension was my weak point. Still is, but when I get a chance I'll give the videos a re-listen to try and figure out the stuff I missed before. Even in this crappy, unfinished transcription (italics and question marks are stuff I'm not sure about at all) and translation, however, some key plot points are quite clear.

Crappy transcription:

Narration: Yume no kuni Subcon. Kono kuni wa sono munokashi yasai ga daiki na Mamu to sono uchi ni otte kurushii me wa rarette imashita. Soko ni owarette ano wa onajimi Mario, Luigi, Kinopio, soshite Peach-hime. Kono yo-nin no daikatsuyaku no sei, Mamu wa sono uchi ni yasai yo ippai nitsu me komare, Subcon kara oidasareta no desu. Tokoro ga kurushii me rarette de Subcon wa hitotsu dake de wa arimasen deshita. Hito-bito no miru yume to onaji kase dake Subcon wa attano desu. Nigesata Mamu to sono uchi ni wa soto betsu na yume no naka ni moguri komi. Nandomo nandomo akuji o kurikashite tanō deshita.
Commander: Ōsama, hoshi no chikara o tsukatte, Subcon o mamorimasho.
King: Yoshi, Mario-kun-tachi onegai sho.
Narration: Kōshite mata-mata ano yo-nin ga katsuyakusuru koto temota no desu. Shikashi, hoshi no chikara o tsukau, dōshite ano e wa Ōsama-dachi dake dewa imasen deshita. Ano Mamu to sono uchi ni mo chika wa kui o shio to takuramu de imasu. Sono de hajime ni donchuru de ga me wa no akashii ano o gondo Mario. Sō doko ga me kakushite mata yo desu.

Crappy translation:

Narrator: Dream land Subcon. In the land, in a chest, are important vegetables - the painful sprouts that can drive away Wart and his group. There at the end are the familiar Mario, Luigi, Toad and Princess Peach. because of the foursome's great efforts, Wart and his group were packed full of vegetables and expelled from Subcon. Only one place of the painful, capable sprouts of Subcon was not there. The people [thought] Subcon had only been a dream. Wart and his group escaped outside and dived into a separate dream. Many times they repeatedly [did] various crimes.
Commander: King, let's use the power of the star and protect Subcon.
King: All right, [get] Mario and friends, please.
Narration: Thus, those four [were] made active again (which they were not intending to be). But the star power is used, [only???] why is the King's group missing? Wart and his group were also underground ??? plotting. First [find the ???] sprouts Mario. So, where have the sprouts been hidden again?

Basically, the narration confirms that Mario & Co. initially bested Wart with veggies and kicked him out of Subcon, but they thought it was a dream, but then Wart & Co., who had been hiding in another dream, come back and run amok, so the King summons Mario & Co. and they spring back into action again, only to find the King and his people gone (I'm not sure if he's kidnapped, however).

Table coding

Nested table, gradients, borders.

Series Banner (and text) Header Background
Super Princess Peach #B9F #F99 #FC9 #FF0
spinoffs Mario Party #99F rain bow #9F9 #BE9
Mario Kart #DEF
rain bow

And to make it float...

Series Banner Header Background
SPP #FF3EAF #FF90D0 pink mistyrose

(Also, note that the width of the background columns has to be of the overall template width - i.e. 17% gives you (approx.) half of 35%, whereas 50% just makes the column in question grow huge and the other one turn as skinny as the longest word will allow it.)

Sorting Table

"Title" = abc order; "Date" = default = release date order (reverse puts series at top); "Series" = abc order; right "#" = date-by-series order

# Title Date Serialized end date?
Reissue?
Series #
1 Donkey Kong Jul 1, 1981 DK arcade 1.1
2 Donkey Kong Jr. Jan 1, 1982 DK arcade 1.2
3 Donkey Kong (G&W game) Jun 3, 1982 reissue DK arcade 1.1.1
4 Mario Bros. Jan 1, 1983 2
5 Mario Bros. (G&W game) Mar 14, 1983 reissue 2.1
6 The Saturday Supercade Sep 17, 1983 (ends Sep 8, 1984) 3
7 Super Mario Bros. Sep 13, 1985 SM 4.1
8 Super Mario Bros. Special Jan 1, 1986 reissue SM 4.1.1
9 Super Mario Bros.: The Lost Levels June 3, 1986 SM 4.2
10 Super Mario Bros.: Peach-hime Kyushutsu Dai Sakusen!
(The Great Mission to Save Princess Peach!)
Jul 20, 1986 5
11 Super Mario Bros. 2 Sep 1, 1988 SM 4.3
12 Super Mario Bros. 3 Oct 23, 1988 SM 4.4
Donkey Kong arcade series DK arcade 1.0
Super Mario series SM 4.0

Kong family

  • Wiki stuff (all-in-one to avoid headches)
    • TMK's Kongtroversy and any official stats/bios on out wiki were used to make the chart.
    • Not showing non-game material that contradicts game stuff (see TMK)
    • The names in the cells show what articles are covering the games
    • The columns are trying to place the Kongs in relation to each other and to other games based on bios/in-game text, etc.; if a name spans multiple columns, it's been left ambiguous; if a column is split (i.e. DK III), it's because it could be either name representing that generation, usually due to ambiguity over which generation the older Kong was part of (which is also why there's a "DK IV/V" column - which it is depends on whether Cranky is generation II or III).
  • Green is using context to place Baby DK (non-canon, just for convenience).
game year DK I DK II DK III DK IV/V Cranky is current DK's...
Yoshi's Island DS 2006 Baby DK N/A
Donkey Kong Jr. (game) 1982 DK DK Jr. (Jr. is DK's son)
Super Mario Kart 1992 DK Jr. N/A
Donkey Kong Country 1994 Cranky DK grandfather
Donkey Kong Land 1995 Cranky DK grandfather
Mario's Tennis 1995 DK Jr. N/A
Donkey Kong Country 2 1995 Cranky DK grandfather
Super Smash Bros. 1999 DK (all one DK)
Donkey Kong 64 1999 Cranky DK father (Diddy is nephew)
Mario Tennis (Nintendo 64) 2000 DK DK Jr. N/A
Mario Kart: Super Circuit 2001 DK (may only be DK64)
Super Smash Bros. Melee 2001 DK (DK Jr.) (all one DK; Jr. is son)
Super Smash Bros. Brawl 2001 (DK) DK grandfather
Mario Superstar Baseball 2005 (DK) DK ancestor
Mario Super Sluggers 2008 DK Baby DK N/A
Donkey Kong Country Returns 2010 Cranky DK grandfather
Mario Kart 8 2014 DK (mentions DKCRJF)
summary arcade DK DKC-era DK (son/grandson of DK) DKCR-era DK (grandson of DKC)
  • Interpretation stuff (while I'm at it)
    • Line skips indicate years passing
    • Assume "cold-hearted northerners" of MK8 could mean something other than vikings and ignore it
    • All other DK Arcade appearances are DKJr-DK-I
    • The Konga placement is inspired by SiFi.
    • I forget where I first read the fan-theory about DK:JB being arcade-DK Jr. and DKC-DK being his kid
    • All other DK (i.e. Barrel Blast, etc.) and Mario (including MvDK) appearances are DKC-DK-III
    • SSB is non-headcanon
game year DK I DK II DK III DK IV DK V Cranky is current DK's...
Yoshi's Island DS 2006 Baby DK N/A
Donkey Kong Jr. (game) 1982 DK DK Jr. (Jr. is DK's son)
Donkey Kong: Jungle Beat 2004 DK N/A
Donkey Kong 64 1999 Cranky DK father (Diddy is nephew)
Mario Kart: Super Circuit 2001 DK N/A
Mario Tennis (Nintendo 64) 2000 DK DK Jr. N/A
Super Mario Kart 1992 DK Jr. N/A
Mario's Tennis 1995 DK Jr. N/A
Donkey Kong Country 1994 Cranky DK grandfather
Mario Superstar Baseball 2005 (DK) DK ancestor
Mario Super Sluggers 2008 DK Baby DK N/A
Donkey Konga 2003 Cranky DK N/A
Donkey Kong Country Returns 2010 Cranky DK grandfather
summary arcade DK DKC DKCR

Image Check

Check to see if the transparency is good, or crappy:

Earth small.png

Categories redux

There are a lot of pages on the Super Mario Wiki, and the most fundamental way of organizing them all is with categories. These appear as links in a box at the bottom of a page and can be created by typing [[Category:Name]], which should go at the bottom of a page, after all the text, tables and any navigation templates that are used on the article. Most pages have multiple categories, which are entered one after another, with line breaks between them to make it easy to tell them all apart.

Overview

While a game has one template that is put on every in-game subject's page, with the characters, items, places, enemies, etc. being separated into different sections within the template, different categories for each subject can be used for the different sets of pages. All these categories are grouped together in a category for the overall game (i.e. Category:Super Paper Mario Characters is part of Cat:Super Paper Mario), which also houses any pages that don't fit into a more specific category, such as the game's gallery, and its staff, media, glitch, beta or quotes pages. Subjects with very few entries should also go into the overall game category in order to streamline navigation, as game-specific categories with four or less pages are of limited usage. Which subjects do not qualify for categories differs from game to game - i.e. if one game only has four minigames, they would simply go in the game's category, whereas a different game with many minigames would have a Minigames category.

Game-specific categories are in turn grouped into series categories. This is done at both the subject level (i.e. Cat:Super Paper Mario Characters being part of Cat:Paper Mario Series Characters) and the overall game level (Cat:Super Paper Mario -> Cat:Paper Mario Series). This stratified organization separates the categories from the large list pages that can be found on the sidebar (i.e. Characters, Species, etc.). While the lists have everything in one place, they only show the games (or other media) the entries originated from, whereas the categories break the subject up into smaller chunks, which are easier to sift through, but require more movement around the wiki.

Category Trees

All the categories that branch off of a single specific subject category form a Category Tree. Each branch of the tree can then be followed through increasingly specific Levels of categories to zero in on a specific group of articles. Non-game category trees simply have increasingly specialized subcategories (such as going from Category:Real World to Category:People to Category:Actors), but trees relating to games and their in-universe content follow a strict hierarchy of levels centered around the series-based organization of the games themselves. Basically, Subject -> Series -> Subseries -> Game. However, while some subjects are extensive and require many levels to organize them into manageable lists, others don't need all the intermediate steps. Therefore, category trees are divided into three major types: the Primary tree is purely for games and series, with Category:Games as its root; Secondary trees are for the major subjects that need all the steps; and Tertiary trees are for everything else (including all non-game-based subjects).

Below is an example of some trees, followed by in-depth explanations about the three types, their levels and the examples. The Primary games tree is in blue, and is only a partial example. The secondary tree is red, and is represented by a single branch plus the other possible paths branching off at each level. Both use Super Paper Mario as their example. A tertiary game-based category using Minigames as its example is included, showing the variability about which levels are visited, even between different branches within one tree. This tree is complete except for some game-specific categories, which are merely alluded to using "..." and yellow, rather than green, connecting lines. Yellow is also used to connect all the trees to the one category they have in common (which will be explained in the following section), since the Lv. 2 Subjects are the true roots of the trees, rather than the Lv. 1 category. A non-game tertiary category is also included in purple, illustrating how the series and game-based levels are not applicable, and the steps that are used are solely based on how many levels of subcategories are needed for a given subject.

Four example category trees to explain the policy outlined on MarioWiki:Categories. Blue is a partial rendering of the Primary games tree; red is a branch of a Secondary tree; green is a complete Tertiary tree; and purple is a partial non-game-based Tertiary tree. See the policy page for full explanations.
Four example category trees; one game-based example from each type of tree (Primary, Secondary and Tertiary), plus one non-game tree (also Tertiary).

Primary Tree

The Primary games tree is the most extensive of all the trees, using all the possible levels and providing a basis for the stratified organization of all categories. The levels and their explanations are as follows:

  1. Wiki - All categories pertaining to mainspace articles are simply part of Category:Main.
  2. Subject - The real root of the category trees. In this case, the subject is Category:Games.
  3. Major Series - Dividing the games into the "big 4" series: Mario, Yoshi, Donkey Kong and Wario. In this case, the tree would use Category:Mario Games, and the like.
  4. Other Series - The Mario, Yoshi, DK and Wario games can be further divided into more specific (sub)series, such as Mario Party or Dr. Mario. This level is also used for series that do not fit into the "big 4" - in other words, crossover series, like Mario vs. Donkey Kong. Example categories include Category:Paper Mario Series and Category:Super Smash Bros. Series. Series qualify for Lv. 4 categories if they have three or more titles; pairs of games, such as Mario is Missing! and Mario's Time Machine simply link to each other's Lv. 5 game-specific categories, and connect directly to the overall Lv. 3 series (as do standalone titles, like Super Mario RPG: The Legend of the Seven Stars).
  5. Games - The game-specific categories, including the overall game categories like Category:Super Paper Mario and the subject categories like Category:Super Paper Mario Characters. As well as linking to the higher-level categories, some subjects have even more specific subcategories, such as Category:Super Paper Mario Special Items existing as a subcategory of Category:Super Paper Mario Items, and both of them being part of the more general Category:Super Paper Mario Objects. These subcategories link to the overall game category as well as any applicable intermediate subject-specific categories (i.e. the SPM Items, SM Special Items and SPM Objects categories all link to Cat:SPM). Articles should receive only the most specific (sub)category possible (i.e. a Special Item would only get Cat:SPM Special Items, and not SPM Items, SPM Objects, or Cat:SPM), although sometimes multiple subjects are applicable; for example, Category:Super Paper Mario Bosses and Category:Super Paper Mario Characters are both applicable to O'Chunks.

Because of the many ways games can be organized (alphabetically, by subseries, by date, etc.), games in the Primary tree are unique in that they are placed into multiple categories, rather than just the most specific category, as is the case for anything dealing with subjects, including all Secondary and tertiary trees. For example, Super Paper Mario goes into Cat:Super Paper Mario, Cat:Paper Mario Series and Cat:Games. The first is the most specialized and links to all SPM subjects and leads back to the Cat:PM Series, however, since the games are the raw makeup of any series, this subseries category is placed directly on the article. This also lets readers jump straight to the overall subseries level from a specific game (although this should be possible via navigation templates as well). While linking directly to articles creates a giant list within cat:Games, it still has the subcategories if readers want to browse by series, as well as providing a purely alphabetical list of games, which, unlike the in-game subjects, is not a feature of either List Page (Games is by console and release date, and the latter is used for List of Mario games by date as well). If users want to browse by date, they can use the Category:Games by date Tertiary tree branching off from the Primary games tree. In this example, SPM is part of Category:2007 games, as that is the year it was released. Other branched-off Tertiary trees providing alternate navigation criteria include Games by genre and Games by system.

Secondary Trees

There are six Secondary trees, covering the most basic and fundamental subjects covered on the wiki. Their root categories are Category:Objects, Category:Species, Category:Characters, Category:Enemies, Category:Places and Category:MarioWiki images. Although this final one leads to images, rather than articles, it is still part of the mainspace and so, like the others, is part of Cat:Main at Lv. 1. The Secondary trees have all the same category levels as the Primary tree, and like the Primary tree, the Lv. 2 or 3 series steps can be skipped for games that don't fit in the "big 4" and/or a more specific series, respectively. For example, Category:Super Mario RPG Characters would be part of Category:Mario Series Characters, but cat:PMTTYD Enemies would not arbitrarily skip straight to Category:Mario Series Enemies.

Secondary branches can also stop short if a game doesn't have enough entries (less than five) in a subject for a game category, but the overall series has enough entries for a subject-specific series category. Since the Secondary tree subjects are fundamental to almost every game in the Mario series, this only happens for obscure, data-deficient games, such as Japan-only releases like Super Mario Fushigi no Korokoro Party 2, or games with very small scopes or niche spin-offs, like Mario's Cement Factory or Pinball. Games like these often don't have any categories beyond the Lv. 4 game category in the Primary tree, with no Secondary branches reaching them at all.

Tertiary Trees

Everything that's not a Primary or Secondary tree is a Tertiary tree, including all non-game categories. Tertiary trees can be complex and multi-stepped, or they can be a simple line going from game-specific categories back to their root category. Unlike the Primary and Secondary trees, these roots can be at Level 2 or Level 3, depending on whether or not the tree can fit into another tree. Subcategories' subject trees' roots are always at Lv. 3, and are then subcategories of the same parent trees that led to the game-specific categories that spawned the subcategories. For example, Category:Super Paper Mario Items is a sub-category of Category:Super Paper Mario Objects, and its root, the Tertiary Category:Items, is a subcategory of the Secondary Category:Objects, but is also part of Category:Main. This is illustrated in the charts in the following Category Webs section. Trees can also have Lv. 3 subcategories that are still part of the overall tree, like the Category:Microgames branch of Category:Minigames in the above chart. Because of subcategories like this and the separated subcategory trees, Level 3 is known as Major Series / Other Subjects, rather than just plain "Major Series", as it was initially labelled in the Primary Trees section (for simplicity). Indeed, Tertiary trees only use Lv. 3 for subcategories, and never involve the "big 4" series, as they are not major enough to warrant an elaborate network of categories.

The other example is the non-game Category:Real World, set apart from the game-based categories with a purple colouration. While all its categories are subcategories of the next level up, it skips from the root to the next step at Lv. 6, rather than Lv. 3, because of how the various levels are actually applied. Levels 1-3 are only used for categorizing other levels, and should never appear on actual articles. The only exception are "trees" that only go down to Lv. 2, including Category:Staff and Category:Galleries, but these are not meant for regular articles anyway. By contrast, Levels 6 and 7 are supposed to go on articles, while Levels 4 and 5 are primarily for categorizing categories, but can be used for articles if a more specific category is unavailable (or if a non-game tree requires more steps to accommodate networks of subcategories that are more extensive than the straightforward cat:Real World example). As mentioned before, stopping short of the game-specific subjects occasionally happens with Secondary trees, but Tertiary trees often do this or even skip the subseries step.

The above Minigames tree has examples of both skipped steps and shortened branches, and it also shows how, unlike Secondary subjects, Tertiary subjects are often not applicable to all games (although some, like Levels or Items, are fairly universal, and are Tertiary because intermediate series steps would be of limited value). Like the Secondary subject categories, Tertiary trees skip right down to the Game level for subseries-less titles, like Category:Super Mario RPG Minigames, but they can also skip the subseries level if only one game of a series is applicable, which is why cat:Minigames leads directly to Category:Super Paper Mario Minigames - the other two Paper Mario titles don't have Minigames that need categorization. Similarly, if multiple games in a series have entries, but only one or two games have enough for unique game-specific categories, those games get their categories while the rest go straight into the series category. The above example of this is Category:Super Mario 64 DS Minigames vs. the general Category:Super Mario Series Minigames, which would be used for the Super Mario Galaxy and New Super Mario Bros. minigames. If no games in a subseries have enough entries for specific categories, the branch simply cuts off there and that category is used for all the games. While this isn't found in the above example, it is shown in the Category Webs charts in the next section, which also has examples of step-skipping.

Category Webs

While Category Trees branch out from the most basic categories to the most specific categories, Category Webs are formed when following every specific category applicable to a game back through every level to the basic categories. Webs are basically single branches of many different trees that connect to each other at various levels. This includes Tertiary branches extending back from subcategories reconnecting with the parent category's branch, the convergence of the Primary tree with the Secondary trees at the subject-specific game categories (and subcategories), and subcategorization between categories in the same level. While the first two kinds of cross-categorization have been discussed in the Category Trees sections, the third, same-level subcategorization was only mentioned before, in the description of category Level 4 in the Primary Tree section. Just as the Primary tree branches out to include the subject categories at the game-level, so too does it branch out at the subseries level, but only for the major, Secondary subjects. This means the Secondary Lv. 4 categories, like cat:Paper Mario Series Enemies, are part of both the Secondary Lv. 3 categories, like cat:Mario Series Enemies, and the Primary Lv. 3 categories, like cat:Paper Mario Series. This allows readers to look up subjects all across an overall series as well as just for a single game, which is what the game-level subject-specific categories grouped together under the Lv. 5 Game category allows for.

The purpose of extensive category webs is to give readers as much freedom as possible when looking up series, subjects or games. While trees just let them go up and down through the levels of a certain subject, webs let them cross between different branches and investigate different subjects. Below is an example of a complete category web for Super Paper Mario, as well as a partial web of the same game, to more clearly illustrate cross-categorization. Unlike the complete web and the Primary tree example in the above Category Trees section, the partial tree shows the overlap of the Primary and Secondary trees at Lv. 6. It also shows the same-level subcategorization at Lv. 4 more clearly than the complete tree, and shows that even subcategories can have subcategories, in the case of Category:Super Paper Mario Special Items and Category:Super Paper Mario Items. However, this is not a usual occurrence and having an eighth level would bury the categories too much, which is why the more specialized subcategory is part of Lv. 7 and linked to by the Lv. 6 parent subcategory as well as Category:Items, which is the root of a single tertiary tree containing both the Items and Special Items categories (their names can simply be used to tell the two groups of pages apart within the category). This is similar to why the subcategory Tertiary trees still link to Lv. 1 even though their roots are in Lv. 5: that way, users can easily find the trees without having to go through the related Secondary tree first, although that is also an option. Both the complete and partial webs show this aspect on Tertiary trees, but only the complete web shows their flexibility regarding skipping steps and stopping short, which was discussed in the previous section.

The complete web also contains three categories that do not have trees. Category:Quotes is used for all "List of quotes in..." pages and Category:Staff and Category:Glitches are both used for the pages of the same name, making them more like "topic" categories than regular subject categories, and as such, they are handled differently as well. Namely, no other levels need to be made to divide the categories into series-based chunks. As mentioned in the Overview, any pages attached to a game (i.e. "List of quotes...") are given the Lv. 5 Game categories as well as their topic categories.

An example category web for to explain the policy outlined on MarioWiki:Categories, plus a partial version of the web to highlight same-level subcategorization. Please note that some of the Tertiary (green) categories are hypothetical, and should not actually be created: they are merely included to show step-skipping. See the policy page for full explanations.
Complete and partial Category Webs for Super Paper Mario (its game category is in all caps to emphasize its role as the example). Please note that some of the Tertiary categories are hypothetical only, and are merely presented to show the variability in the levels being skipped or stopped at.

Koopa Taxonomy

There are many kinds of Koopa: some are like Koopa Troopas, some are like Bowser, some are like Lakitu, some are like Hammer Bros., and if I had my way, Buzzy Beetles and Clubbas would be Koopas too. Are these different species? Are Red Magikoopas and Yellow Magikoopas different species, or do they just wear different clothes? And what are sub-species? Koopatrols? KP Koopas? What's the relationship between Dark Koopas in Paper Mario and Paper Mario: The Thousand-Year Door and Dark Koopas in Super Paper Mario? What is Bowser? And what the heck is a Koopa anyway? Since Nintendo didn't give us any sort of Koopa taxonomy, evolutionary chart, fossil record or family tree, it's totally up to us to answer those questions.

This is not impossible: mother nature didn't share her blueprints either, and yet we still know that spiders and crabs are cousins, and that tapeworms and earthworms aren't. We can't tell if Koopas evolved from turtles or dinosaurs, but we can tell that Bowser is not a Koopa Troopa based on the fact that they look nothing alike, besides their shells and overall skin colour. It's just like how tapeworms and earthworms look nothing alike beyond the fact that they're long and limbless and don't make for pleasant dinner conversations. By analyzing the facts, we can make reasonable deductions, enabling us to organize these enemy pages logically with minimal speculation involved, if we do it right. For example, we can associate Fire Bros. and Boomerang Bros. in {{Hammer Bros.}} because they are nearly identical except for colouration and some physical capabilities (fire or boomerang), just as we can say Ruby-crowned Kinglets and Golden-crowned Kinglets are closely related based on the fact that their body makeup is virtually the same, but their facial feathers and songs are different. But unlike the cute little birdies, we can't speculate on how the Fire and Boomerang Bros. are related: we can't assign them genera or place them in phylogenetic trees, but I think we can say they're different species. True, Nintendo never said they are, but, I mean, one breathes fire and one doesn't: any biologist will tell you that's enough to separate them.

Unfortunately, the "species" vs. "sub-species" debate is where things get really sticky; if you bring race into it too, all the stickier. It's easier just to say they're different "types" of a larger "group" of Koopas which are "related" to one-another, but our nature is to stick "species" in there as well - since it sounds more professional, and more importantly, way more posh. We can justify "species" when there's no doubt to the biology (if it quacks like a duck, it's a duck; if it's pitch black and throws hammers, it's a Dark Hammer Bro.), but when you have really similar enemies, the arguments start to waver. For example, Dark Koopas in Paper Mario: The Thousand-Year Door and Paper Mario just look like Koopa Troopas of a different colour, but they also have unique skills and live in a specific habitat, so are they a sub-species, or a race, or what? In cases like these, to label them is to make an assumption out of uncertainty, which we have to avoid as much we can: no more of this "sub-species" nonsense - therein lies the face of speculation.

Now, the reason for this spiel (aside from my love of taxonomy) is the confusion over "Koopa" vs. "Koopa Troopa", and what to do with their respective articles. As I said before, to the best of my understanding, the "Koopa Troopa" is a specific species (with many similar species and races attached to it, though the actual relationships between the organisms are ambiguous), and "Koopa" is a general term for all the vaguely turtle/dragonish creatures (I'd call it an Order, but that would be speculation to the max). Therefore, I believe it is a very good thing to have separate Koopa and Koopa Troopa pages: one for the species, one for all the shelled enemies. Currently, Koopa is just a partial list of all the major species and some of the minor species, and that should be changed: it should be an annotated list of all the species. Note the "annotated" part: that's what will set the page apart from a mere category or a list in Koopa (disambiguation): it will give context to the Koopas, allowing us to present them in an organized and logical manner, and as long as we watch ourselves, it can be one that is virtually free of speculation. An example of what the Lakitu section could look like is at the end of this essay.

Of course, some level of speculation is unavoidable. Like tapeworms and earthworms, things like Sumo Bro. and Hammer 'Bro. may not be related at all, but if names are good enough reasons to cram everything else on the Wiki together (A Pirate Goomba is a Goomba? Who knew!), why not here too? No matter what we do, we will have to make some assumptions, but none wil be as large and misguided as saying "Koopa" = "Koopa Troopa" = all Koopas and merging the pages. Bowser is not a Koopa Troopa: any biologist could tell you that even if they never played a videogame in their life. Therefore, we can't write about Bowser's species in Koopa Troopa, and if we merge Koopa, we lose the only logical place to put it - we'd have to make a nameless stub about them, which would be against various Super Mario Wiki policies. For this specific reason, and for the organizational benefits I stated above, in the name of taxonomy and in the spirit of organization, I say we leave the pages separate.

Lakitu

Main article: Lakitu

Lakitus are bespectacled Koopas who ride clouds through the skies, and which can occasionally be found snorkeling in water and hiding in walls or pipes. Unlike most Koopa species, they do not have snouts or beaks, but flat faces; their shells are also unique in their circular patterning. To attack, Lakitus typically throw unlimited numbers of Spiny Eggs at their opponents, and some will also dangle 1-Up Mushrooms from fishing poles to lure their targets closer.

Lakitus
  • Aqua Lakitu - A race of Lakitu that lives underwater with the aid of scuba gear, coming to the surface to breathe and throw Spiny Eggs.
  • Calm Lakitu - Lakitus that inhabit Vibe Island, where they are associated with the Calm Vibe, incarnating the power by sleeping most of the time.
  • Dark Lakitu - Lakitus that are darker in colour with red shells and that throw Sky-Blue Spinies.
  • Fishin' Lakitu - Lakitus that use Fishing Rods baited with a 1-Up Mushroom to lure enemies near their clouds. Once the bait is taken the rod is withdrawn and Spinies are thrown. The Fishing Rod can also be used to hook enemies, support various objects, or to simply fish.
  • Lakipea - The Beanish Lakitus. Lakipea have a leaf-like appendage growing from their head, inhabit vine-covered clouds, and throw the Beanish variation of Spiny, Sharpea.
  • Lakitufo - Red-shelled Lakitus bioengineered by the Shroobs to possess strange extraterrestrial features, including antennae in place of hair. They ride UFOs instead of clouds and beam down Spiny Shroopas in lieu of Spinies. They can also jump off their UFOs and assault their enemies themselves with a screw attack.
  • Pipe Lakitu - Lakitus that hide in Warp Pipes to ambush enemies (still attacking with Spiny Eggs).
  • Roketon - A species of Lakitu that flies in airplanes through the skies of Sarasaland. Instead of throwing Spinies, Roketons fire large amounts of Giras from their aircraft to attack their enemies.
  • Thunder Lakitu - This species of Lakitu has a red shell (like Dark Lakitus) and tanned skin. Instead of throwing Spinies it shoots fire generated by a device in its cloud that harnesses the energy from the sun.
  • Wall Lakitu - Lakitus that hide behind hills and other objects in order to throw Spiny Eggs in surprise-attacks.


Timeline

Every Mario game, show, movie and publication in chronological order (right), and in chronological order sub-divided by series (left). Things without specific dates go before everything else released in that month/year. Non-game titles are bold. Issues in serialized publications and the set-of-three anime are marked with dashes on the right column; usually not included in left column. Remakes and notable ports are in brackets, although most ports/re-releases aren't listed. All that is to help with organization/comprehension. Non-English names often have translations (just for fun), and I also have the NA names in parentheses for the things we use the PAL titles for (because my memory is bad).

For the left column, games (or books, special comic issues (most not included), TV series, movies, etc.) in a series are numbered in most cases. Ports/remakes are in brackets and bulleted under the game they are a remake/port of; compilations are also bracketed, but are numbered like original game (All-Stars within the Super Mario series; Nintendo Puzzle Collection is on its own, as it includes games from multiple series). Similarly, the Super Mario Advance series of games is broken apart, with each game being filed under the original it is porting. In some cases, sequels are merely bulleted under the original (without brackets), rather than a new series being made for the two games. All other important notes are more case-specific, and are included as references (listed at the bottom); the entries with references are denoted with goldenrod text.

  1. Donkey Kong arcade series
    1. Donkey Kong - July, 1981
    2. Donkey Kong Jr. - 1982
    3. Donkey Kong II - March 7, 1983
    4. Donkey Kong 3 - 1983
  2. Greenhouse - Dec. 6, 1982
  3. Mario Bros. - 1983
  4. Game & Watch games[1]
    1. Mario Bros. (Game & Watch game) - March 14, 1983
    2. Mario's Cement Factory - June 16, 1983
    3. Mario's Bombs Away - Nov. 10, 1983
    4. Donkey Kong Circus - Sept. 6, 1984
    5. Donkey Kong Hockey - Nov. 13, 1984
    6. Mario the Juggler - Oct. 14, 1991
  5. The Saturday Supercade - Sept. 17, 1983 (ends Sept. 8, 1984)
  6. Donkey Kong Jr. Math - Dec. 12, 1983
  7. Pinball - Feb. 2, 1984
  8. Golf - May 1, 1984[2]
  9. Wrecking Crew series
    1. Wrecking Crew - June 18, 1985
    2. Wrecking Crew '98 - Jan 1, 1998
  10. Super Mario series
    1. Super Mario Bros. - Sept. 13, 1985
    2. Super Mario Bros.: The Lost Levels - June 3, 1986
    3. Super Mario Bros. 2 - Sept. 1, 1988
    4. Super Mario Bros. 3 - Oct. 23, 1988
    5. Super Mario World - Nov. 21, 1990
    6. (Super Mario All-Stars) - July 14, 1993
    7. BS Super Mario USA - March 31, 1996 (ends April 21, 1996)
    8. Super Mario 64 - June 23, 1996
    9. Super Mario Sunshine - July 19, 2002
    10. New Super Mario Bros. - May 15, 2006
    11. Super Mario Galaxy - Nov. 1, 2007
    12. New Super Mario Bros. Wii - Nov. 12, 2009
    13. Super Mario Galaxy 2 - May 23, 2010
    14. Super Mario 3D Land - Nov. 3, 2011
    15. New Super Mario Bros. 2 - July 28, 2012
    16. New Super Mario Bros. U - November 18, 2012
    17. New Super Luigi U - June 19, 2013
    18. Super Mario 3D World - November 21, 2013
  11. Super Mario Bros.: Peach-hime Kyushutsu Dai Sakusen! (The Great Mission to Save Princess Peach!) - July 20, 1986
  12. I Am a Teacher: Super Mario Sweater - Aug. 27, 1986
  13. Famicom Grand Prix series
    1. Famicom Grand Prix: F-1 Race - Oct. 30, 1987
    2. Famicom Grand Prix II: 3D Hot Rally - April 14, 1988
  14. Captain N: The Game Master - 1989 (ends 1991)
  15. Super Mario Land series
    1. Super Mario Land - April 21, 1989
    2. Super Mario Land 2: 6 Golden Coins - Oct. 21, 1992
  16. Alleyway - April 21, 1989
  17. Golden Look-Look Books
    1. Super Mario Bros.: Trapped in the Perilous Pit - July 1989
    2. Super Mario Bros. 3: Happy Birthday, Princess Toadstool! - 1990
    3. Super Mario Bros. 3: The Secret Bridge - 1990
  18. Super Mario anime - Aug. 3, 1989
  19. DIC cartoons
    1. The Super Mario Bros. Super Show! - Sept. 4, 1989 (ends Dec. 1989)
    2. The Adventures of Super Mario Bros. 3 - Sept. 8, 1990 (ends Dec.1, 1990)
    3. The Super Mario World TV series -Sept. 14, 1991 (ends Dec. 7, 1991)
    4. (Mario All Stars) - 1994
  20. Wario Land series
    1. Wario Land: Super Mario Land 3 - Jan. 21, 1994
    2. Virtual Boy Wario Land - Nov. 1995
    3. Wario Land II - March 28, 1998
    4. Wario Land 3 - March 21, 2000
    5. Wario Land 4 - Aug. 21, 2001
    6. Wario Land: Shake It! - July 24, 2008
  21. Mario Ice Capades - Dec. 7, 1989
  22. King Koopa's Kool Kartoons - holiday season 1989/1990
  23. Dr. Mario series
    1. Dr. Mario - July 27, 1990
    2. Dr. Mario 64 - April 9, 2001
    3. Dr. Mario & Germ Buster - March 25, 2008
    4. Dr. Mario Express - Dec. 24, 2008
    5. Dr. Luigi - December 31, 2013
  24. The Super Mario Challenge - 1990-1991
  25. Nintendo Comics System - 1990-1991
  26. Mario Roulette - 1991
  27. Super Mario Bros. Print World - 1991
  28. Super Mario Bros. & Friends: When I Grow Up - 1991
  29. Nintendo Adventure Books - June 1991 (ends ???)
  30. Club Nintendo - Aug. 1991 (ends Aug. 1998)
    1. The Donkey Kong Country comic - Jan. 1995
    2. The Mario's Picross comic - Aug. 1995
    3. Donkey Kong in: Banana Day 24 - Dec. 1996
  31. Super Mario-Kun - Aug. 27, 1991 - present
  32. Mario Golf series
    1. NES Open Tournament Golf - Sept. 20, 1991
    2. Mario Golf (Nintendo 64 game) - June 11, 1999
    3. Mario Golf (Game Boy Color game) - Aug. 10, 1999
    4. Mobile Golf - May 11, 2001
    5. Mario Golf: Toadstool Tour - July 18, 2003
    6. Mario Golf: Advance Tour - April 22, 2004
    7. Mario Golf: World Tour - May 1, 2014
  33. Mario Teaches Typing series
    1. Mario Teaches Typing - Nov. 13, 1991
    2. Mario Teaches Typing 2 - Oct. 31, 1996
  34. White Knuckle Scorin' - Dec. 3, 1991
  35. Yoshi series
    1. Yoshi - Dec. 4, 1991
    2. Yoshi's Cookie - Nov. 21, 1992
    3. Yoshi no Cookie: Kuruppon Oven de Cookie - 1994
    4. Super Mario World 2: Yoshi's Island - Aug. 15, 1995
    5. Yoshi's Story - Dec. 21, 1997
    6. Yoshi Topsy-Turvy - Dec. 9, 2004
    7. Yoshi Touch & Go - Jan. 27, 2005
    8. Yoshi's Island DS - Nov. 13, 2006
    9. Yoshi's New Island - March 14, 2014
    10. Yoshi's Woolly World - first half of 2015 (UPCOMING)
  36. Mario Discovery series
    1. Mario is Missing! - 1992
    2. Mario's Time Machine - Dec. 1993
  37. Nintendo Power comics
    1. Super Mario Adventures - 1992
    2. Mario vs. Wario - Jan. 1993
    3. Mario vs Wario: The Birthday Bash - Jan. 1994
  38. Mario Paint - July 14, 1992
  39. Mario Kart series
    1. Super Mario Kart - Aug. 27, 1992
    2. Mario Kart 64 - Dec. 14, 1996
    3. Mario Kart: Super Circuit - July 21, 2001
    4. Mario Kart: Double Dash!! - Nov. 7, 2003
    5. Mario Kart Arcade GP - Oct. 2005
    6. Mario Kart DS - Nov. 14, 2005
    7. Mario Kart Arcade GP 2 - March, 2007
    8. Mario Kart Wii - April 10, 2008
    9. Mario Kart 7 - Dec. 1, 2011
    10. Mario Kart Arcade GP DX - July 25, 2013
    11. Mario Kart 8 - May 29, 2014
  40. Captain N & The Video Game Masters - 1992-1993
  41. Mario Unkurukai - 1993
  42. The Super Mario Bros. film - May 28, 1993
  43. Yoshi's Safari - July 14, 1993[2]
  44. Mario & Wario - Aug. 27, 1993
  45. Wario's Woods - Feb. 19, 1994
  46. Template:Color-link-piped - June 14, 1994[2]
  47. Wario Blast: Featuring Bomberman! - Aug. 10, 1994
  48. Mario's Early Years! series
    1. Mario's Early Years! Fun with Numbers - Sept. 1994
    2. Mario's Early Years! Fun with Letters - Oct. 1994
    3. Mario's Early Years! Preschool Fun - Nov. 1994
  49. Donkey Kong Country and Donkey Kong Land series[3]
    1. Donkey Kong Country - Nov. 24, 1994
    2. Donkey Kong Land - June 1995
    3. Donkey Kong Country 2: Diddy Kong's Quest - Nov. 20, 1995
    4. Donkey Kong Land 2 - Sept. 1996
    5. Donkey Kong Country 3: Dixie Kong's Double Trouble - Nov. 19, 1996
    6. Donkey Kong Land III - Oct. 1997
    7. Donkey Kong Country Returns - Nov. 21, 2010
    8. Donkey Kong Country: Tropical Freeze - February 13, 2014
  50. Hotel Mario - Dec. 31, 1994
  51. Mario's Game Gallery - 1995
  52. Mario Kirby Meisaku Video - 1995
  53. Undake30 Same Game - Jan. 16, 1995
  54. Mario's Picross series
    1. Mario's Picross - March 14, 1995
    2. Mario's Super Picross - Sept. 14, 1995
    3. Picross 2 - Oct. 19, 1996
  55. Mario Tennis series
    1. Mario's Tennis - July 21, 1995
    2. Mario Tennis (Nintendo 64 game) - July 21, 2000
    3. Mario Tennis (Game Boy Color game) - Nov. 1, 2000
    4. Mario Power Tennis - Oct. 28, 2004
    5. Mario Tennis: Power Tour - Sept. 13, 2005
    6. Mario Tennis Open - May 20, 2012
  56. Mario Clash - Sept. 28, 1995
  57. Satella-Q - Oct. 7, 1995 (ends April 3, 1999)
  58. Super Mario RPG: Legend of the Seven Stars - March 6, 1996
  59. Tetris Attack - Aug. 1996
  60. Donkey Kong Country TV show - Sept. 4, 1996 (ends July 7, 2000 in US)
  61. Game & Watch Gallery series
    1. Game & Watch Gallery - Feb. 1, 1997
    2. Game & Watch Gallery 2 - Sept. 27, 1996
    3. Game & Watch Gallery 3 - Aug. 4, 1999
    4. Game & Watch Gallery 4 - Oct. 28, 2002
    5. Game & Watch Collection - July 28, 2006
  62. Excitebike: Bun Bun Mario Battle Stadium - March 11, 1996
  63. Diddy Kong Racing - Nov. 21, 1997
  64. Mario no Photopi - Dec. 2, 1998
  65. Mario Party series
    1. Mario Party - Dec. 18, 1998
    2. Mario Party 2 - Dec. 17, 1999
    3. Mario Party 3 - Dec. 7, 2000
    4. Mario Party 4 - Oct. 21, 2002
    5. Mario Party-e - Feb. 18, 2003
    6. Mario Party 5 - Nov. 10, 2003
    7. Mario Party 6 - Nov. 18, 2004
    8. Mario Party Advance - Jan. 13, 2005
    9. Mario Party 7 - Nov. 7, 2005
    10. Mario Party 8 - May 29, 2007
    11. Mario Party DS - Nov. 8, 2007
    12. Mario Party 9 - March 2, 2012
    13. Mario Party: Island Tour - November 22, 2013
    14. Mario Party 10 - 2015 (UPCOMING)
  66. N-Gang - 1999-2000
  67. Super Smash Bros. series
    1. Super Smash Bros. - Jan. 21, 1999
    2. Super Smash Bros. Melee - Nov. 21, 2001
    3. Super Smash Bros. Brawl - Jan. 31, 2008
    4. Super Smash Bros. for Nintendo 3DS - September 13, 2014
    5. Super Smash Bros. for Wii U - November 21, 2014 (UPCOMING)
  68. Donkey Kong 64 - Nov. 6, 1999
  69. Mario Artist studio
    1. Mario Artist: Paint Studio - Dec. 1, 1999
    2. Mario Artist: Talent Studio - Feb. 23, 2000
    3. Mario Artist: Communication Kit - June 29, 2000
    4. Mario Artist: Polygon Studio - Aug. 29, 2000
  70. Bumm-Badabumm im Urwald (Boom-Badaboom in the Jungle) - 2000
  71. Paper Mario series
    1. Paper Mario - Aug. 11, 2000
    2. Paper Mario: The Thousand-Year Door - July 22, 2004
    3. Super Paper Mario - April 9, 2007
    4. Paper Mario: Sticker Star - November 11, 2012
  72. Donkey Kong in When the Banana Splits - winter 2000
  73. Mario Family - Sept. 10, 2001
  74. Luigi's Mansion series
    1. Luigi's Mansion - Sept. 14, 2001
    2. Luigi's Mansion: Dark Moon - March 20, 2013
  75. Game Boy book series - 2001-2002
    1. Super Mario Advance - Sept. 2001
    2. Wario Land 4 - 2002
  76. Super Mario Fushigi series
    1. Super Mario Fushigi no Janjan Land - 2003
    2. Super Mario Fushigi no Korokoro Party - Sept. 2004
    3. Super Mario Fushigi no Korokoro Party 2 - Oct. 2005
    4. Mario Party Fushigi no Korokoro Catcher - Feb. 2009
  77. (Nintendo Puzzle Collection) - Feb. 7, 2003
  78. WarioWare series
    1. WarioWare, Inc.: Mega Microgame$! - March 21, 2003
    2. WarioWare, Inc.: Mega Party Game$! - Oct. 17, 2003
    3. WarioWare: Twisted! - Oct. 14, 2004
    4. WarioWare: Touched! - Dec. 2, 2004
    5. WarioWare: Smooth Moves - Dec. 2, 2006
    6. WarioWare: Snapped! - Dec. 24, 2008
    7. WarioWare: D.I.Y. - April 29, 2009
    8. WarioWare: D.I.Y. Showcase - April 29, 2009
    9. Game & Wario - March 28, 2013
  79. Wario World - June 20, 2003
  80. Mario & Luigi series
    1. Mario & Luigi: Superstar Saga - Nov. 17, 2003
    2. Mario & Luigi: Partners in Time - Nov. 28, 2005
    3. Mario & Luigi: Bowser's Inside Story - Feb. 11, 2009
    4. Mario & Luigi: Dream Team - July 12, 2013
  81. Donkey Konga series
    1. Donkey Konga - Dec. 12, 2003
    2. Donkey Konga 2 - July 1, 2004
    3. Donkey Konga 3: Tabehōdai! Haru Mogitate 50 Kyoku (All-You-Can-Eat! Springtime Freshly Picked 50 Tunes) - March 17, 2005
  82. How to Draw books
    1. How to Draw Nintendo Heroes And Villains - March, 2004
    2. How to Draw Nintendo Greatest Heroes & Villains - Jan. 2007
  83. Mario vs. Donkey Kong series
    1. Mario vs. Donkey Kong - May 24, 2004
    2. Mario vs. Donkey Kong 2: March of the Minis - Sept. 25, 2006
    3. Mario vs. Donkey Kong: Minis March Again! - June 8, 2009
    4. Mario vs. Donkey Kong: Mini-Land Mayhem! - Nov. 14, 2010
    5. Mario and Donkey Kong: Minis on the Move - May 9, 2013
    6. Mario vs. Donkey Kong (Wii U) - 2015 (UPCOMING)
  84. Mario Pinball Land - Aug. 26, 2004
  85. Donkey Kong: series
    1. Donkey Kong Jungle Beat - Dec. 16, 2004
    2. Donkey Kong: Jungle Fever - 2005
    3. Donkey Kong: Banana Kingdom - Nov. 16, 2006
  86. DK: series
    1. DK: King of Swing - Feb. 4, 2005
    2. DK: Jungle Climber - Aug. 9, 2007
  87. NBA Street V3 - Feb. 8, 2005
  88. Yakuman DS - March 31, 2005
  89. Dance Dance Revolution: Mario Mix - July 14, 2005
  90. Mario Baseball series
    1. Mario Superstar Baseball - July 21, 2005
    2. Mario Super Sluggers - June 19, 2008
  91. Super Princess Peach - Oct. 20, 2005
  92. Mario Strikers series
    1. Super Mario Strikers - Nov. 18, 2005
    2. Mario Strikers Charged- May 25, 2007
  93. Mario and the Incredible Rescue - Jan. 2006
  94. Tetris DS - March 20, 2006
  95. Mario Hoops 3-on-3 - July 27, 2006
  96. Wario: Master of Disguise - Jan. 18, 2007
  97. The King of Kong: A Fistful of Quarters - Jan. 22, 2007
  98. Fortune Street series
    1. Itadaki Street DS - June 21, 2007
    2. Fortune Street - Dec. 1, 2011
  99. Donkey Kong Barrel Blast - June 28, 2007
  100. Mario & Sonic series
    1. Mario & Sonic at the Olympic Games - Nov. 6, 2007
    2. Mario & Sonic at the Olympic Winter Games - Oct. 13, 2009
    3. Mario & Sonic at the London 2012 Olympic Games - Nov. 15, 2011
    4. Mario & Sonic at the Sochi 2014 Olympic Winter Games - November 8, 2013
  101. Ore Dayo! Wario Dayo!! series - Dec. 30, 2007 (ends July 28, 2010)
  102. Captain Rainbow - Aug. 28, 2008
  103. DSiWare games and products[1]
    1. Pyoro - Dec. 24, 2008
    2. Paper Plane - Dec. 24, 2008
    3. Art Style: PiCTOBiTS - Jan. 28, 2009
    4. Mario Calculator - Feb. 25, 2009
    5. Mario Clock - April 1, 2009
  104. Mario Sports Mix - Nov. 25, 2010
  105. Nintendo Land - November 18, 2012
  106. NES Remix series
    1. NES Remix (DKAr, MB, SMB, WC, Golf, Pinball) - December 18, 2013
    2. NES Remix 2 (SMB, WWo, DM, NESOTG) - April 24, 2014
    3. NES Remix Pack - April 24, 2014
    4. Ultimate NES Remix - November 7, 2014 (UPCOMING)
  1. Donkey Kong - July, 1981
  2. Donkey Kong Jr. - 1982
  3. (Donkey Kong (G&W game)) - June 3, 1982
  4. (Donkey Kong Jr. (G&W game)) - Oct. 26, 1982
  5. Greenhouse - Dec. 6, 1982
  6. Mario Bros. - 1983
  7. Donkey Kong II - March 7, 1983
  8. Mario Bros. (G&W game) - March 14, 1983
  9. Donkey Kong 3 - 1983
  10. Mario's Cement Factory - June 16, 1983
  11. The Saturday Supercade - Sept. 17, 1983 (ends Sept. 8, 1984)
  12. Mario's Bombs Away - Nov. 10, 1983
  13. Donkey Kong Jr. Math - Dec. 12, 1983
  14. Pinball - Feb. 2, 1984
  15. Golf - May 1, 1984
  16. (Mario Bros. Special) - 1984
  17. (Punch Ball Mario Bros.) - 1984
  18. (Donkey Kong 3 (G&W game)) - Aug. 20, 1984
  19. Donkey Kong Circus - Sept. 6, 1984
  20. Donkey Kong Hockey - Nov. 13, 1984
  21. Wrecking Crew - June 18, 1985
  22. (Vs. Wrecking Crew) - 1985
  23. Super Mario Bros. - Sept. 13, 1985
  24. (Super Mario Bros. Special) - 1986
  25. Super Mario Bros.: The Lost Levels - June 3, 1986
  26. Super Mario Bros.: Peach-hime Kyushutsu Dai Sakusen! (The Great Mission to Save Princess Peach!) - July 20, 1986
  27. (Vs. Super Mario Bros.) - 1986
  28. (All Night Nippon Super Mario Bros.) - 1986
  29. I Am a Teacher: Super Mario Sweater - Aug. 27, 1986
  30. (Super Mario Bros. (G&W game)) - Aug. 19, 1987
  31. Famicom Grand Prix: F-1 Race - Oct. 30, 1987
  32. Famicom Grand Prix II: 3D Hot Rally - April 14, 1988
  33. Super Mario Bros. 2 - Sept. 1, 1988
  34. Super Mario Bros. 3 - Oct. 23, 1988
  35. (Kaettekita Mario Bros.) - Nov. 30, 1988
  36. Captain N: The Game Master - 1989 (ends 1991)
  37. Super Mario Land - April 21, 1989
  38. Alleyway - April 21, 1989
  39. Super Mario Bros.: Trapped in the Perilous Pit - July 1989
  40. Super Mario anime - Aug. 3, 1989
  41. - Super Mario Momotarō - Aug. 3, 1989
  42. - Super Mario Issun-bōshi - Aug. 3, 1989
  43. - Super Mario Shirayuki-hime (Snow White) - Aug. 3, 1989
  44. The Super Mario Bros. Super Show! - Sept. 4, 1989 (ends Dec. 1989)
  45. Mario Ice Capades - Dec. 7, 1989
  46. King Koopa's Kool Kartoons - holiday season 1989/1990
  47. Super Mario Bros. 3: Happy Birthday, Princess Toadstool! - 1990
  48. Super Mario Bros. 3: The Secret Bridge - 1990
  49. Dr. Mario - July 27, 1990
  50. Club Mario - summer of 1990
  51. Super Mario World - Nov. 21, 1990
  52. The Adventures of Super Mario Bros. 3 - Sept. 8, 1990 (ends Dec.1, 1990)
  53. The Super Mario Challenge - 1990-1991
  54. Nintendo Comics System - 1990-1991
  55. Mario Roulette - 1991
  56. Super Mario Bros. Print World - 1991
  57. Super Mario Bros. & Friends: When I Grow Up - 1991
  58. Nintendo Adventure Books – June 1991 (ends ???)
  59. Club Nintendo - Aug. 1991 (ends Aug. 1998)
  60. - Mario will hoch hinaus (Mario is Aiming High) (CN) - Aug. 1991
  61. Super Mario-Kun - Aug. 27, 1991 - present
  62. - Wart steht unter Strom (Wart is Tensed Up) (CN) - Oct. 1991
  63. - Süße Weihnachten (Sweet Christmas) (CN) - Dec. 1991
  64. The Super Mario World TV series -Sept. 14, 1991 (ends Dec. 7, 1991)
  65. NES Open Tournament Golf - Sept. 20, 1991
  66. Mario the Juggler - Oct. 14, 1991
  67. Mario Teaches Typing - Nov. 13, 1991
  68. White Knuckle Scorin' - Dec. 3, 1991
  69. Yoshi - Dec. 4, 1991
  70. Mario is Missing! - 1992
  71. Super Mario Adventures - 1992
  72. - Marios Rückkehr (Mario's Comeback) (direct sequel of Mario will hoch hinaus; CN) - Jan. 1992
  73. - Ostern im Schwammerlland (Easter in the Mushroom Kingdom) (CN) - April 1992
  74. - Super Mario: Die unheimliche Begegnung der Yoshi-Art (Super Mario: The Close Encounters of the Yoshi Kind) (direct sequel of Ostern im Schwammerlland; CN) - June 1992
  75. Mario Paint - July 14, 1992
  76. Super Mario Kart - Aug. 27, 1992
  77. - Super Mario: Im Rausch der Geschwindigkeit (Super Mario: In the Flush of Speed) - Aug. 1992
  78. Super Mario Land 2: 6 Golden Coins - Oct. 21, 1992
  79. - Super Mario Klemp-Won-Do: Muskeln sind nicht alles! (Super Mario Plumb-Won-Do: Muscles are not everything!) (CN) - Oct. 1992
  80. Yoshi's Cookie - Nov. 21, 1992
  81. - Super Mario: Die Bescherung (Super Mario: The Giving out of the Christmas Presents) (CN) - Dec. 1992
  82. Captain N & The Video Game Masters - 1992-1993
  83. Mario Unkurukai - 1993
  84. Mario vs. Wario - Jan. 1993
  85. - Super Mario: Die Verwandlung (Super Mario: The Transformation) (CN) - Jan. 1993
  86. - Super Mario: Coole Klänge (Super Mario: Cool Sounds) (CN) - April 1993
  87. The Super Mario Bros. film - May 28, 1993
  88. - Super Mario: Mario im Wunderland (Super Mario: Mario in Wonderland) (CN) - June 1993
  89. (Super Mario All-Stars) - July 14, 1993
  90. Yoshi's Safari - July 14, 1993
  91. Mario & Wario - Aug. 27, 1993
  92. - Super Mario: Erholung? Nein, danke! (Super Mario: Recreation? No, Thanks! ) (CN) – Aug. 1993
  93. Mario vs Wario: The Birthday Bash - Jan. 1994
  94. - Super Mario: Verloren in der Zeit (Super Mario: Lost In Time) (CN) - Oct. 1993 (ends April 1994)
  95. Mario's Time Machine - Dec. 1993
  96. Yoshi no Cookie: Kuruppon Oven de Cookie - 1994
  97. Mario All Stars - 1994
  98. Wario Land: Super Mario Land 3 - Jan. 21, 1994
  99. Wario's Woods - Feb. 19, 1994
  100. Donkey Kong (Game Boy game) - June 14, 1994
  101. Wario Blast: Featuring Bomberman! - Aug. 10, 1994
  102. Mario's Early Years! Fun with Numbers - Sept. 1994
  103. Mario's Early Years! Fun with Letters - Oct. 1994
  104. Mario's Early Years! Preschool Fun - Nov. 1994
  105. Donkey Kong Country - Nov. 24, 1994
  106. Hotel Mario - Dec. 31, 1994
  107. Mario's Game Gallery - 1995
  108. Mario Kirby Meisaku Video - 1995
  109. - The Donkey Kong Country Club Nintendo comic - Jan. 1995
  110. Undake30 Same Game - Jan. 16, 1995
  111. Mario's Picross - March 14, 1995
  112. Donkey Kong Land - June 1995
  113. Mario's Tennis - July 21, 1995
  114. Super Mario World 2: Yoshi's Island - Aug. 15, 1995
  115. - The Mario's Picross Club Nintendo comic - Aug. 1995
  116. Mario's Super Picross - Sept. 14, 1995
  117. Mario Clash - Sept. 28, 1995
  118. Satella-Q - Oct. 7, 1995 (ends April 3, 1999)
  119. Virtual Boy Wario Land - Nov. 1995
  120. Donkey Kong Country 2: Diddy Kong's Quest - Nov. 20, 1995
  121. - Warios Weihnachtsmärchen (Wario's Christmas Tale) (CN) - Dec. 1995
  122. Super Mario RPG: Legend of the Seven Stars - March 6, 1996
  123. BS Super Mario USA - March 31, 1996 (ends April 21, 1996)
  124. - Mario in Mariozilla (CN) - June, 1996
  125. Super Mario 64 - June 23, 1996
  126. Tetris Attack - Aug. 1996
  127. Donkey Kong Land 2 - Sept. 1996
  128. Donkey Kong Country TV show - Sept. 4, 1996 (ends July 7, 2000 in US)
  129. - Super Mario in Die Nacht des Grauens (Super Mario in the Night of Horror) (CN) - 1996 October (second half in Oct. 1997)
  130. Picross 2 - Oct. 19, 1996
  131. Mario Teaches Typing 2 - Oct. 31, 1996
  132. Donkey Kong Country 3: Dixie Kong's Double Trouble - Nov. 19, 1996
  133. - Donkey Kong in: Banana Day 24 (CN) - Dec. 1996
  134. Mario Kart 64 - Dec. 14, 1996
  135. - (Super Mario: Die Blume meines Herzens (Super Mario: The Flower of my Heart) (reprint of Super Mario: Coole Klänge with different texts; CN)) - Jan. 1997
  136. Game & Watch Gallery - Feb. 1, 1997
  137. Excitebike: Bun Bun Mario Battle Stadium - March 11, 1996
  138. - Die Jagd nach dem Nintendo 64: Krawall im All (The Race for the Nintendo 64: Ruckus in Outer Space) (CN) - April 1997
  139. Game & Watch Gallery 2 - Sept. 27, 1996
  140. Donkey Kong Land III - Oct. 1997
  141. - Blast Corps in Yoshis Knallkekse (Blast Corps in Yoshi's Bang Cookies) (CN) - Oct. 1997
  142. Diddy Kong Racing - Nov. 21, 1997
  143. Yoshi's Story - Dec. 21, 1997
  144. Wrecking Crew '98 - Jan 1, 1998
  145. (Mario's FUNdamentals) - March 3, 1998
  146. Wario Land II - March 28, 1998
  147. - Sag niemals Holerö! (Never Say Holerö!) (CN) - April, 1998
  148. - Rummelplatzquatsch (Fairground Nonsense) (CN) - June, 1998
  149. - Super Mario in Aloha Hawaii (CN) - Aug. 1998
  150. Mario no Photopi - Dec. 2, 1998
  151. Mario Party - Dec. 18, 1998
  152. N-Gang - 1999-2000
  153. Super Smash Bros. - Jan. 21, 1999
  154. (Super Mario Bros. Deluxe) - May, 1999
  155. Mario Golf (Nintendo 64 game) - June 11, 1999
  156. Game & Watch Gallery 3 - Aug. 4, 1999
  157. Mario Golf (Game Boy Color game) - Aug. 10, 1999
  158. Donkey Kong 64 - Nov. 6, 1999
  159. Mario Artist: Paint Studio - Dec. 1, 1999
  160. Mario Party 2 - Dec. 17, 1999
  161. Bumm-Badabumm im Urwald (Boom-Badaboom in the Jungle) - 2000
  162. Mario Artist: Talent Studio - Feb. 23, 2000
  163. Wario Land 3 - March 21, 2000
  164. Mario Artist: Communication Kit - June 29, 2000
  165. Mario Tennis (Nintendo 64 game) - July 21, 2000
  166. Paper Mario - Aug. 11, 2000
  167. Mario Artist: Polygon Studio - Aug. 29, 2000
  168. Mario Tennis (Game Boy Color game) - Nov. 1, 2000
  169. Donkey Kong in When the Banana Splits - winter 2000
  170. Mario Party 3 - Dec. 7, 2000
  171. (Super Mario Advance) - March 21, 2001
  172. Dr. Mario 64 - April 9, 2001
  173. Mobile Golf - May 11, 2001
  174. Mario Kart: Super Circuit - July 21, 2001
  175. Wario Land 4 - Aug. 21, 2001
  176. Mario Family - Sept. 10, 2001
  177. Luigi's Mansion - Sept. 14, 2001
  178. Super Smash Bros. Melee - Nov. 21, 2001
  179. Game Boy book series - 2001-2002
  180. - Super Mario Advance (GB book) - Sept. 2001
  181. (Super Mario World: Super Mario Advance 2) - Dec. 2001
  182. - Wario Land 4 (GB book) - 2002
  183. Super Mario Sunshine - July 19, 2002
  184. (Yoshi's Island: Super Mario Advance 3) - Sept. 20, 2002
  185. Mario Party 4 - Oct. 21, 2002
  186. Game & Watch Gallery 4 - Oct. 28, 2002
  187. (Mario Bros.-e) - Nov. 11, 2002
  188. Super Mario Fushigi no Janjan Land - 2003
  189. (Nintendo Puzzle Collection) - Feb. 7, 2003
  190. Mario Party-e - Feb. 18, 2003
  191. WarioWare, Inc.: Mega Microgame$! - March 21, 2003
  192. Wario World - June 20, 2003
  193. (Super Mario Advance 4: Super Mario Bros. 3) - July 11, 2003
  194. Mario Golf: Toadstool Tour - July 18, 2003
  195. WarioWare, Inc.: Mega Party Game$! - Oct. 17, 2003
  196. Mario Kart: Double Dash!! - Nov. 7, 2003
  197. Mario Party 5 - Nov. 10, 2003
  198. Mario & Luigi: Superstar Saga - Nov. 17, 2003
  199. Donkey Konga - Dec. 12, 2003
  200. How to Draw Nintendo Heroes And Villains - March, 2004
  201. Mario Golf: Advance Tour - April 22, 2004
  202. Mario vs. Donkey Kong - May 24, 2004
  203. Donkey Konga 2 - July 1, 2004
  204. Paper Mario: The Thousand-Year Door - July 22, 2004
  205. Mario Pinball Land - Aug. 26, 2004
  206. Super Mario Fushigi no Korokoro Party - Sept. 2004
  207. WarioWare: Twisted! - Oct. 14, 2004
  208. Mario Power Tennis - Oct. 28, 2004
  209. Mario Party 6 - Nov. 18, 2004
  210. (Super Mario 64 DS) - Nov. 21, 2004
  211. WarioWare: Touched! - Dec. 2, 2004
  212. Yoshi Topsy-Turvy - Dec. 9, 2004
  213. Donkey Kong Jungle Beat - Dec. 16, 2004
  214. Donkey Kong: Jungle Fever - 2005
  215. Mario Party Advance - Jan. 13, 2005
  216. Yoshi Touch & Go - Jan. 27, 2005
  217. DK: King of Swing - Feb. 4, 2005
  218. NBA Street V3 - Feb. 8, 2005
  219. Donkey Konga 3: Tabehōdai! Haru Mogitate 50 Kyoku (All-You-Can-Eat! Springtime Freshly Picked 50 Tunes) - March 17, 2005
  220. Yakuman DS - March 31, 2005
  221. Dance Dance Revolution: Mario Mix - July 14, 2005
  222. Mario Superstar Baseball - July 21, 2005
  223. Mario Tennis: Power Tour - Sept. 13, 2005
  224. Mario Kart Arcade GP - Oct. 2005
  225. Super Mario Fushigi no Korokoro Party 2 - Oct. 2005
  226. Super Princess Peach - Oct. 20, 2005
  227. Mario Party 7 - Nov. 7, 2005
  228. Mario Kart DS - Nov. 14, 2005
  229. Super Mario Strikers - Nov. 18, 2005
  230. Mario & Luigi: Partners in Time - Nov. 28, 2005
  231. Mario and the Incredible Rescue - Jan. 2006
  232. Tetris DS - March 20, 2006
  233. New Super Mario Bros. - May 15, 2006
  234. Mario Hoops 3-on-3 - July 27, 2006
  235. Game & Watch Collection - July 28, 2006
  236. Mario vs. Donkey Kong 2: March of the Minis - Sept. 25, 2006
  237. Yoshi's Island DS - Nov. 13, 2006
  238. Donkey Kong: Banana Kingdom - Nov. 16, 2006
  239. WarioWare: Smooth Moves - Dec. 2, 2006
  240. How to Draw Nintendo Greatest Heroes & Villains - Jan. 2007
  241. Wario: Master of Disguise - Jan. 18, 2007
  242. The King of Kong: A Fistful of Quarters - Jan. 22, 2007
  243. (Diddy Kong Racing DS) - Feb. 5, 2007
  244. Mario Kart Arcade GP 2 - March, 2007
  245. Super Paper Mario - April 9, 2007
  246. Mario Strikers Charged - May 25, 2007
  247. Mario Party 8 - May 29, 2007
  248. Itadaki Street DS - June 21, 2007
  249. Donkey Kong Barrel Blast - June 28, 2007
  250. DK: Jungle Climber - Aug. 9, 2007
  251. Super Mario Galaxy - Nov. 1, 2007
  252. Mario & Sonic at the Olympic Games - Nov. 6, 2007
  253. - Ore Dayo! Wario Dayo!! volume one - Dec. 30, 2007
  254. Mario Party DS - Nov. 8, 2007
  255. Super Smash Bros. Brawl - Jan. 31, 2008
  256. Dr. Mario & Germ Buster - March 25, 2008
  257. Mario Kart Wii - April 10, 2008
  258. - Ore Dayo! Wario Dayo!! volume two - June 2, 2008
  259. Mario Super Sluggers - June 19, 2008
  260. Wario Land: Shake It! - July 24, 2008
  261. Captain Rainbow - Aug. 28, 2008
  262. Dr. Mario Express - Dec. 24, 2008
  263. WarioWare: Snapped! - Dec. 24, 2008
  264. Pyoro - Dec. 24, 2008
  265. Paper Plane - Dec. 24, 2008
  266. Art Style: PiCTOBiTS - Jan. 28, 2009
  267. Mario Party Fushigi no Korokoro Catcher - Feb. 2009
  268. Mario & Luigi: Bowser's Inside Story - Feb. 11, 2009
  269. Mario Calculator - Feb. 25, 2009
  270. Mario Clock - April 1, 2009
  271. WarioWare: D.I.Y. - April 29, 2009
  272. WarioWare: D.I.Y. Showcase - April 29, 2009
  273. Mario vs. Donkey Kong: Minis March Again! - June 8, 2009
  274. Mario & Sonic at the Olympic Winter Games - Oct. 13, 2009
  275. New Super Mario Bros. Wii - Nov. 12, 2009
  276. - Ore Dayo! Wario Dayo!! volume three - July 28, 2010
  277. Super Mario Galaxy 2 - May 23, 2010
  278. (Super Mario All-Stars Limited Edition) - Oct. 21, 2010
  279. Mario vs. Donkey Kong: Mini-Land Mayhem! - Nov. 14, 2010
  280. Donkey Kong Country Returns - Nov. 21, 2010
  281. Mario Sports Mix - Nov. 25, 2010
  282. Super Mario 3D Land - Nov. 3, 2011
  283. Mario & Sonic at the London 2012 Olympic Games - Nov. 15, 2011
  284. Mario Kart 7 - Dec. 1, 2011
  285. Fortune Street - Dec. 1, 2011
  286. Mario Party 9 - March 2, 2012
  287. Mario Tennis Open - May 20, 2012
  288. New Super Mario Bros. 2 - July 28, 2012
  289. Paper Mario: Sticker Star - November 11, 2012
  290. New Super Mario Bros. U - November 18, 2012
  291. Nintendo Land - November 18, 2012
  292. Luigi's Mansion: Dark Moon - March 20, 2013
  293. Game & Wario - March 28, 2013
  294. Mario and Donkey Kong: Minis on the Move - May 9, 2013
  295. (Donkey Kong Country Returns 3D) - May 24, 2013
  296. New Super Luigi U - June 19, 2013
  297. Mario & Luigi: Dream Team - July 12, 2013
  298. Mario Kart Arcade GP DX - July 25, 2013
  299. Mario & Sonic at the Sochi 2014 Olympic Winter Games - November 8, 2013
  300. Super Mario 3D World - November 21, 2013
  301. Mario Party: Island Tour - November 22, 2013
  302. NES Remix (DKAr, MB, SMB, WC, Golf, Pinball) - December 18, 2013
  303. Dr. Luigi - December 31, 2013
  304. Donkey Kong Country: Tropical Freeze - February 13, 2014
  305. Yoshi's New Island - March 14, 2014
  306. NES Remix 2 (SMB, WWo, DM, NESOTG) - April 24, 2014
  307. NES Remix Pack - April 24, 2014
  308. Mario Golf: World Tour - May 1, 2014
  309. Mario Kart 8 - May 29, 2014
  310. Super Smash Bros. for Nintendo 3DS - September 13, 2014
  1. ^ a b Random Game & Warch and DSiWare games were grouped together for convenience.
  2. ^ a b c Golf and Yoshi's Safari not included in Mario Golf and Yoshi series, respectively, since they do not seem to fit (i.e. Golf is just a random GB game with Mario stuck in; YS stars Mario, not Yoshi). Donkey Kong '94 not included in either the original DK games or MvDK, since it's more of an intermediate between them.
  3. ^ DKC and DKL combined because they're closely related.