Toad's Factory: Difference between revisions

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===Shortcuts===
===Shortcuts===
There is a shortcut that allows the player to cut the final curve, just after jumping out of the factory, the player must use a [[Mushroom]] at the soil [[ramp]]s and perform a [[trick]] so the player can pass over the water hole falling just before the big bulldozers.
There is a shortcut that allows the player to cut the final curve, just after jumping out of the factory, the player must use a [[Mushroom]] at the soil [[ramp]]s and perform a [[trick]] so the player can pass over the water hole falling just before the big bulldozers.
Also, the player can glitch the conveyer belt by putting a banana on it, and the banana being squashed by a stamper, it will act as a boost pad, and you can fly, and is only known to work in the PAL version.


==Tournaments==
==Tournaments==

Revision as of 08:29, March 21, 2015

Template:Racecourse Toad's Factory is the fourth and final course of the Mushroom Cup from Mario Kart Wii. As the name implies, the course takes place in a factory owned by Toad. This factory seems to be producing item boxes, as seen in several parts of the course.

Description

This track is located in the interior and exterior of a large item box factory, presumably owned by Toad (hence the name). The course is a bit more difficult than other Mushroom Cup previous tracks, due to its dynamic features. These include conveyor belts in the track, which can either help or hinder the player depending on what direction he or she may be going, as well as some hydraulic machines appearing over conveyor belts, which will crush anything that is underneath them. Also, multiple boxes slide along on the treadmills, which can slow karts down if they knock them down and let out a mushroom, a banana, or (rarely) a star when broken. Towards the end of the track, a large pool of mud must be crossed by the players. To get over quickly, dash panels are used. However, bulldozers on either side of the track will alternately move back and forth, covering up dash panels or revealing new ones. The third and final panel is on a ramp.

Course layout

File:Toads Factory Screenshot.jpg
Toad racing near the hydraulic machines.

The course begins just outside the factory with a picture of the owner, Toad, ahead. There is a tight turn where there is item boxes across. After the turn, there is a place where there is hydraulic machines that are stamping on the road. There are three conveyor belts; one is leading the way the player should be going, which the direction to the end of this room. The other two are opposing to the one in the center of the course. They may slow the player down, but there is item boxes that can help the player. Hydraulic machines are present at all conveyor belts that can smash the player if the player is not careful. Two hydraulic machines are present at the conveyor belt that helps the player.

After this room, there is a road that immediately leads the player outside. There, the player is on a platform that rises above the water. There is a boost panel that leads moving platforms to the left and right. Here, there are more conveyor belts, but they move from left and right rather than forward and backward. Wooden boxes are on the conveyor belts to slow down the player and some carry Mushrooms in them. If the player is not careful, he or she may fall in the water below.

File:Screenshot 183885.jpg
The hall with the conveyor belts, before the red smoke blaster path.

After the platforms is another room that leads to another section of the factory. There, there is a place where the player can fall off if the player happens to turn too tightly. After this section is a room with 2 conveyor belts going in opposite directions and a small path where there are no conveyor belts, just item boxes lying around. The direction of the conveyor belts are opposing each other; one is forward while the other is backward. The direction of these conveyor belts may change from time to time.

After the double conveyor belt room, there is a room full of red smoke blasters. The red smoke can, if hit, slow down the player. The player then turns right and into a ramp with boost panels that lead outside the factory and outside into the dirt. The player may perform a stunt to reach the floating item boxes to receive an item.

On the ground, the player will notice a lot of bumps. The player may perform a stunt on these bumps to gain momentum. There is a turn right and into the area with the tractors, mud, and boost panels. If the player happens to turn too tightly on this turn, he or she can fall into the water.

File:ToadFactroyShot.JPG
The muddy tractor area.

At the tractor area, the road is covered in mud. In order to go through it without losing any speed, the player must drive over the boost panels, left or right. If the left boost panel is exposed, the boost panel directly right of this panel will get covered by the tractors and vice versa. Same goes for the second set of boost panels, except that the boost panels shown are inverted to the closer ones. After the tractor, there is a bump that has a boost panel in it will enable the player to execute a stunt before the player crosses the finish line. After that, the lap has been completed, and the cycle will continue until the end of the race.

The wooden boxes on the conveyor belt get replaced by unbreakable metal boxes in Time Trial mode.

Shortcuts

There is a shortcut that allows the player to cut the final curve, just after jumping out of the factory, the player must use a Mushroom at the soil ramps and perform a trick so the player can pass over the water hole falling just before the big bulldozers.

Also, the player can glitch the conveyer belt by putting a banana on it, and the banana being squashed by a stamper, it will act as a boost pad, and you can fly, and is only known to work in the PAL version.

Tournaments

The Toad's Factory tournament.

A tournament took place on this track, where players competed in a time trial race. However, this time trial involved racing through Toad's Factory backwards. As a result, ramps had been added to make it possible to complete the tournament. It was the first tournament of January 2009, and it was repeated as the first tournament of January 2011, the second tournament of April 2012, and the July 2013 first tournament.

Official descriptions

  • Sites
    • Flag of USA.png "Drive over conveyer belts, through muck, and across moving platforms in one of the trickiest new courses."
    • Flag of Europe.png "Technology isn't always helpful! With moving walls, conveyer belts and heavy machinery obstructing your path, it's going to take some special driving to bring home the Mushroom Cup."
  • Guide: "The final course offers a relatively square-shaped track, complete with a wide starting tarmac run that enters a conveyor-belt building where crushers and arrows are part of your racing run. An exterior series of leaps across more conveyor belts forces you to keep a straight line into a winding tunnel, and make a large leap onto a sandy track before a final race across the mud."

Names in other languages

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Trivia

  • Toad's Factory's track design looks almost similar to SNES Rainbow Road's design
  • Amongst the many vehicles driving on Moonview Highway is a truck with a mushroom emblem on it and the word 'Factory' on it. It is likely that these trucks are departing from, or are heading towards, Toad's Factory.
  • For some reason, the music for this course restarts right after the player takes the large jump after the room filled with gas. This did not happen during the Toad's Factory competition.
  • When playing as a Mii, Toad's face in the outside room with crates is replaced with that of a Mii.
  • The conveyors make a reference to the stadium in the Wii U version of Rainbow Road.

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