Super Duel Mode: Difference between revisions

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m (Redirected page to Mario Party 5#Super Duel Mode)
 
(I can't fit all of this in an edit summary, but another point is that this mode also comes with its own modes as well, which are battle, flag, robo-rabbit, and VS. This isn't seen in most modes. This section is even missing some statistics)
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#REDIRECT:[[Mario Party 5#Super Duel Mode]]
{{construction}}
[[File:Super Duel Stats.png|thumb|253px|The stats for an assembled vehicle.]]
'''Super Duel Mode''' is a mode exclusive to ''[[Mario Party 5]]''. In this mode one buys vehicle parts using points received by playing mini-games and builds a battle vehicle to use in different tournaments or against friends. To unlock all the different parts, one must play all the tournaments and beat certain opponents. There are a total of 44 different parts that can be used to customize a vehicle. The last two, Bob-omb Wall and Bowser Punch, are unlocked after all other parts are purchased. There are five symbols that indicate different aspects of the vehicle's ability:
*'''Red [[Heart]]''': Health
*'''Green Steering Wheel''': Handling
*'''White Boxing Glove''': Power
*'''Blue Vehicle Icon''': Top Speed
*'''Yellow Vehicle Icon''': Acceleration
 
After the player has made the vehicle, there are various options to improve the vehicle:
 
{|style="text-align: center; width: 100%; margin: 0 auto; border-collapse: collapse;" border="1" cellpadding="1" cellspacing="1"
|- style="background-color: yellow;"
!Icon!!What the Icon Means!!Effect
|-
|Wrench||Make improvements||Trade the parts of the vehicle
|-
|Eye||Have a Look||See the details of the vehicle
|-
|- ||Battle||Start a duel with another person or CPU
|-
|Trash Can||Delete||Throw away the selected vehicle
|}
 
====Vehicle Parts====
The following is a list of all the parts the player can use:
 
;Body Types
{|style="text-align: center; width: 100%; margin: 0 auto; border-collapse: collapse;" border="1" cellpadding="1" cellspacing="1"
|- style="background-color: #D1F2FF;"
!Name
!Picture
!Description
!Cost (coins)
|-
|'''Mushroom Body'''
|[[File:Mushroom_body.png|100px]]
|''A standard body with standard abilities''.
|0
|-
|'''Star Body'''
|[[File:Star_body.png|100px]]
|''A speedy body that's light and inexpensive''.
|5
|-
|'''Heart Body'''
|[[File:Heart_body.png|100px]]
|''A cute, heart-shaped body that's very durable.''
|5
|-
|'''Choo-Choo Body'''
|[[File:Choochoo_body.png|100px]]
|''An engine built for speed that's quite strong and durable.''
|5
|-
|'''Egg Body'''
|[[File:Egg_body.png|100px]]
|''A body made of shells from Yoshi's eggs with increased defensive and offensive abilities.''
|7
|-
|'''Spiny Body'''
|[[File:Spiny_body.png|100px]]
|''A slow, spine-covered body that increases offensive abilities.
|7
|-
|'''[[Lakitu's Cloud|Lakitu Cloud]] Body
|[[File:Cloud_body.png|100px]]
|''A fast body made of clouds with poor defensive abilities.
|10
|-
|'''Boo Body
|[[File:Boo_body.png|100px]]
|''A fast body with low defensive abilities that's visible only to radar.
|10
|-
|'''DK Body
|[[File:Dk_body.png|100px]]
|''A slow body made of barrels that increases defensive and offensive abilities.
|15
|-
|'''E. Gadd Body
|[[File:Egadd_body.png|100px]]
|''A hi-tech body that's very high-balanced, designed by the professor.
|15
|-
|'''Skolar Body
|[[File:Skolar_body.png|100px]]
|''A body with mostly average abilities that takes less damage from bombs and vehicle attacks.
|20
|}
 
;Tires
{|style="text-align: center; width: 100%; margin: 0 auto; border-collapse: collapse;" border="1" cellpadding="1" cellspacing="1"
|- style="background-color: #D1F2FF;"
!Name
!Picture
!Description
!Cost (coins)
|-
|'''Mushroom Tires'''
|[[File:Mushroom_tires.png|100px]]
|''Normal tires that are great for learning''.
|0
|-
|'''Star Tires'''
|[[File:Star_tires.png|100px]]
|''Fast tires with poor control.
|5
|-
|'''Wiggler Tires'''
|[[File:Wiggler_tires.png|100px]]
|''Very slow tires with good control.
|5
|-
|'''Goomba Tires'''
|[[File:Goomba_tires.png|100px]]
|''Quick tires with very quick acceleration.
|5
|-
|'''Spiny Tires'''
|[[File:Spiny_tires.png|100px]]
|''Slower tires with great traction and decent acceleration.
|7
|-
|'''Choo-Choo Tires
|[[File:Choochoo_tires.png|100px]]
|''Superfast tires with super poor control.
|7
|-
|'''Super Wiggler Tires
|[[File:Superwiggler_tires.png|100px]]
|''Very slow tires with great traction.
|10
|-
|'''Lakitu Cloud
|[[File:Lakitu_cloud.png|100px]]
|''A cloud that hovers. It's very efficient on all terrain.
|10
|-
|'''DK Tires
|[[File:Dk_tires.png|100px]]
|''Tires made of barrels. They handle differently with each battle.
|15
|-
|'''E. Gadd Jet
|[[File:Egadd_jet.png|100px]]
|''A hi-tech jet with perfect speed and handling designed by the professor.
|15
|-
|'''Skolar Tires
|[[File:Skolar_tires.png|100px]]
|''Tires handmade by Skolar that are simple and balanced, even on slick surfaces.
|20
|}
 
 
;Engines
{|style="text-align: center; width: 100%; margin: 0 auto; border-collapse: collapse;" border="1" cellpadding="1" cellspacing="1"
|- style="background-color: #D1F2FF;"
!Name
!Picture
!Description
!Cost (coins)
|-
|'''Mushroom Engine'''
|[[File:Mushroom_engine.png|100px]]
|''A normal engine that's great for learning.
|0
|-
|'''Star Engine'''
|[[File:Star_engine.png|100px]]
|''A speedy engine with poor control.
|5
|-
|'''Wiggler Engine'''
|[[File:Wiggler_engine.png|100px]]
|''An engine that's not very fast but is easy to control.
|5
|-
|'''Goomba Engine'''
|[[File:Goomba_engine.png|100px]]
|''An engine that's a little speedy and has decent acceleration.
|5
|-
|'''Ztar Engine
|[[File:Ztar_engine.png|100px]]
|''A slow engine that's easy to control and has excellent acceleration.
|7
|-
|'''Choo-Choo Engine
|[[File:Choochoo_engine.png|100px]]
|''A superfast engine with super poor control.
|7
|-
|'''Super Wiggler Engine
|[[File:Superwiggler_engine.png|100px]]
|''An easy-to-handle engine that's slow.
|10
|-
|'''Goomba-Trio Engine
|[[File:Goombatrio_engine.png|100px]]
|''An engine with great acceleration, some extra power, and really poor control.
|10
|-
|'''DK Engine
|[[File:Dk_engine.png|100px]]
|''An odd, banana-shaped engine that performs differently with each battle.
|15
|-
|'''E. Gadd Engine
|[[File:Egadd_engine.png|100px]]
|''A hi-tech engine with great speed and control, designed by the professor.
|15
|-
|'''Skolar Engine
|[[File:Skolar_engine.png|100px]]
|''An engine with well-balanced speed and control, handmade by Skolar.
|20
|}
 
 
;Weapons
{|style="text-align: center; width: 100%; margin: 0 auto; border-collapse: collapse;" border="1" cellpadding="1" cellspacing="1"
|- style="background-color: #D1F2FF;"
!Name
!Picture
!Description
!Cost (coins)
|-
|'''Mushroom Gun'''
|[[File:Mushroom_gun.png|100px]]
|''A normal gun that's good to learn with.
|0
|-
|'''Seed Machine Gun
|[[File:Seed_gun.png|100px]]
|''A lightweight watermelon-shaped gun with weak rapid-fire abilities.
|5
|-
|'''Bob-omb Cannon
|[[File:Bobomb_cannon.png|100px]]
|''A time-delayed, Bob-omb-firing cannon that's powerful and heavy.
|5
|-
|'''Bullet Bill Gun'''
|[[File:Bulletbill_gun.png|100px]]
|''A gun with average firepower that shoots opponent-seeking Bullet Bills.
|7
|-
|'''Pokey Tower Gun
|[[File:Pokey_gun.png|100px]]
|''A gun with two diagonally-moving bullets and average firepower.
|7
|-
|'''Piranha Plant
|[[File:Piranha_gun.png|100px]]
|''A powerful and far-reaching gun with bullets fired from a Piranha Plant.
|7
|-
|'''Bowser Breath
|[[File:Bowser_gun.png|100px]]
|''An effective Bowser-shaped flamethrower with a short range
|10
|-
|'''Mr. I Laser
|[[File:Eye_gun.png|100px]]
|''A lightweight laser with average firepower that's fired from his eye.
|10
|-
|'''DK Gun
|[[File:Dk_gun.png|100px]]
|''A banana-shaped gun that's very heavy and the most powerful of all.
|15
|-
|'''E. Gadd Cannon
|[[File:Egadd_cannon.png|100px]]
|''A well-balanced cannon, designed by the professor, with opponent-seeking missiles.
|15
|-
|'''Skolar Gun
|[[File:Skolar_gun.png|100px]]
|''A good overall weapon, handmade by Skolar. Press the button to shoot and release it to detonate.
|20
|-
|'''Bowser Punch
|[[File:Bowser_punch.png|100px]]
|''A very effective prototype that fires short-ranged Bowser punches!
|30
|-
|'''Bob-omb Wall
|[[File:Bobomb_wall.png|100px]]
|''A specialty weapon that drops a wall of bombs and increases speed.
|30
|}
 
====Super Duel Battles====
The player can choose the battle from the garage menu, but only Battle Competition on ''easy'' and ''normal'' are available at the start. In order to unlock the rest, the player must complete each game as it opens on the ''normal'' or ''hard'' level. If the player loses any game, the tournament ends and the player receives no trophies.
 
In all competitions, there are obstacles, such as stationary [[Spiny Shell]]s or [[Bob-omb]]s that detonate within a certain amount of time or upon contact. The size of an obstacle mirrors the damage it can do. [[Warp Pipe]]s simply block vehicles. [[Mushroom]]s occasionally appear along the course and grant the vehicle better speed and control for a certain amount of time when collided with, as well as [[Poison Mushroom]]s, which hinder speed and control.
 
Terrain can vary when battling a CPU or a human player in a arena called Random Ruckus. Dirt and grass are present and do no special effects. Metal and ice make the vehicles harder to control. Lava damages and pushes away the vehicle. However, if a vehicle is equipped with [[Lakitu's Cloud|Lakitu Cloud]] or [[E. Gadd]] Jet tires, the vehicle does not get affected by any sort of terrain.
 
;Battle Competition
The goal of this 90 second game is to eliminate the opponent. If nobody wins, the battle ends. The player must fire the weapon with B at the other player and keep moving to avoid opposing attacks and obstacles.
 
;Flag Competition
In this game, the object is to collect three flags before the opposing player does. This game's time limit is also 90 seconds; the game ends if nobody collects three flags. Although hitting the opposing player slows them down, attacking the opposing member is not the goal of the game. 
 
;Robo-Rabbit Competition
This time the goal is to wipe out three Robo-Rabbits before the opposing player does within the time limit of one minute and thirty seconds. Again, the player can shoot and slow down the opposing member. The Robo-Rabbits are very fast and can tunnel underground.

Revision as of 01:20, January 20, 2014

This article is under construction. Therefore, please excuse its informal appearance while it is being worked on. We hope to have it completed as soon as possible.

A vehicle's stat after it is assembled in the Super Duel Mode of Mario Party 5
The stats for an assembled vehicle.

Super Duel Mode is a mode exclusive to Mario Party 5. In this mode one buys vehicle parts using points received by playing mini-games and builds a battle vehicle to use in different tournaments or against friends. To unlock all the different parts, one must play all the tournaments and beat certain opponents. There are a total of 44 different parts that can be used to customize a vehicle. The last two, Bob-omb Wall and Bowser Punch, are unlocked after all other parts are purchased. There are five symbols that indicate different aspects of the vehicle's ability:

  • Red Heart: Health
  • Green Steering Wheel: Handling
  • White Boxing Glove: Power
  • Blue Vehicle Icon: Top Speed
  • Yellow Vehicle Icon: Acceleration

After the player has made the vehicle, there are various options to improve the vehicle:

Icon What the Icon Means Effect
Wrench Make improvements Trade the parts of the vehicle
Eye Have a Look See the details of the vehicle
Trash Can Delete Throw away the selected vehicle

Vehicle Parts

The following is a list of all the parts the player can use:

Body Types
Name Picture Description Cost (coins)
Mushroom Body The Mushroom Body from Mario Party 5's Super Duel Mode. A standard body with standard abilities. 0
Star Body The Star Body from Mario Party 5's Super Duel Mode. A speedy body that's light and inexpensive. 5
Heart Body The Heart Body from Mario Party 5's Super Duel Mode. A cute, heart-shaped body that's very durable. 5
Choo-Choo Body The Choo-Choo Body from Mario Party 5's Super Duel Mode. An engine built for speed that's quite strong and durable. 5
Egg Body The Egg Body from Mario Party 5's Super Duel Mode. A body made of shells from Yoshi's eggs with increased defensive and offensive abilities. 7
Spiny Body The Spiny Body from Mario Party 5's Super Duel Mode. A slow, spine-covered body that increases offensive abilities. 7
Lakitu Cloud Body The Lakitu Cloud Body from Mario Party 5's Super Duel Mode. A fast body made of clouds with poor defensive abilities. 10
Boo Body The Boo Body from Mario Party 5's Super Duel Mode. A fast body with low defensive abilities that's visible only to radar. 10
DK Body The DK Body from Mario Party 5's Super Duel Mode. A slow body made of barrels that increases defensive and offensive abilities. 15
E. Gadd Body The E. Gadd Body from Mario Party 5's Super Duel Mode. A hi-tech body that's very high-balanced, designed by the professor. 15
Skolar Body The Skolar Body from Mario Party 5's Super Duel Mode. A body with mostly average abilities that takes less damage from bombs and vehicle attacks. 20
Tires
Name Picture Description Cost (coins)
Mushroom Tires The Mushroom Tires from Mario Party 5's Super Duel Mode. Normal tires that are great for learning. 0
Star Tires The Star Tires from Mario Party 5's Super Duel Mode. Fast tires with poor control. 5
Wiggler Tires The Wiggler Tires from Mario Party 5's Super Duel Mode. Very slow tires with good control. 5
Goomba Tires The Goomba Tires from Mario Party 5's Super Duel Mode. Quick tires with very quick acceleration. 5
Spiny Tires The Spiny Tires from Mario Party 5's Super Duel Mode. Slower tires with great traction and decent acceleration. 7
Choo-Choo Tires The Choo-Choo Tires from Mario Party 5's Super Duel Mode. Superfast tires with super poor control. 7
Super Wiggler Tires The Super Wiggler Tires from Mario Party 5's Super Duel Mode. Very slow tires with great traction. 10
Lakitu Cloud The Lakitu Cloud from Mario Party 5's Super Duel Mode. A cloud that hovers. It's very efficient on all terrain. 10
DK Tires The DK Tires from Mario Party 5's Super Duel Mode. Tires made of barrels. They handle differently with each battle. 15
E. Gadd Jet The E. Gadd Jet from Mario Party 5's Super Duel Mode. A hi-tech jet with perfect speed and handling designed by the professor. 15
Skolar Tires The Skolar Tires from Mario Party 5's Super Duel Mode. Tires handmade by Skolar that are simple and balanced, even on slick surfaces. 20


Engines
Name Picture Description Cost (coins)
Mushroom Engine The Mushroom Engine from Mario Party 5's Super Duel Mode. A normal engine that's great for learning. 0
Star Engine The Star Engine from Mario Party 5's Super Duel Mode. A speedy engine with poor control. 5
Wiggler Engine The Wiggler Engine from Mario Party 5's Super Duel Mode. An engine that's not very fast but is easy to control. 5
Goomba Engine The Goomba Engine from Mario Party 5's Super Duel Mode. An engine that's a little speedy and has decent acceleration. 5
Ztar Engine The Ztar Engine from Mario Party 5's Super Duel Mode. A slow engine that's easy to control and has excellent acceleration. 7
Choo-Choo Engine The Choo-Choo Engine from Mario Party 5's Super Duel Mode. A superfast engine with super poor control. 7
Super Wiggler Engine The Super Wiggler Engine from Mario Party 5's Super Duel Mode. An easy-to-handle engine that's slow. 10
Goomba-Trio Engine The Goomba Trio Engine from Mario Party 5's Super Duel Mode. An engine with great acceleration, some extra power, and really poor control. 10
DK Engine The DK Engine from Mario Party 5's Super Duel Mode. An odd, banana-shaped engine that performs differently with each battle. 15
E. Gadd Engine The E. Gadd Engine from Mario Party 5's Super Duel Mode. A hi-tech engine with great speed and control, designed by the professor. 15
Skolar Engine The Skolar Engine from Mario Party 5's Super Duel Mode. An engine with well-balanced speed and control, handmade by Skolar. 20


Weapons
Name Picture Description Cost (coins)
Mushroom Gun The Mushroom Gun from Mario Party 5's Super Duel Mode. A normal gun that's good to learn with. 0
Seed Machine Gun The Seed Machine Gun from Mario Party 5's Super Duel Mode. A lightweight watermelon-shaped gun with weak rapid-fire abilities. 5
Bob-omb Cannon The Bob-omb Cannon from Mario Party 5's Super Duel Mode. A time-delayed, Bob-omb-firing cannon that's powerful and heavy. 5
Bullet Bill Gun The Bullet Bill Gun from Mario Party 5's Super Duel Mode. A gun with average firepower that shoots opponent-seeking Bullet Bills. 7
Pokey Tower Gun The Pokey Tower Gun from Mario Party 5's Super Duel Mode. A gun with two diagonally-moving bullets and average firepower. 7
Piranha Plant The Piranha Plant from Mario Party 5's Super Duel Mode. A powerful and far-reaching gun with bullets fired from a Piranha Plant. 7
Bowser Breath The Bowser Breath from Mario Party 5's Super Duel Mode. An effective Bowser-shaped flamethrower with a short range 10
Mr. I Laser The Mr. I Laser from Mario Party 5's Super Duel Mode. A lightweight laser with average firepower that's fired from his eye. 10
DK Gun The DK Gun from Mario Party 5's Super Duel Mode. A banana-shaped gun that's very heavy and the most powerful of all. 15
E. Gadd Cannon The E. Gadd Cannon from Mario Party 5's Super Duel Mode. A well-balanced cannon, designed by the professor, with opponent-seeking missiles. 15
Skolar Gun The Skolar Gun from Mario Party 5's Super Duel Mode. A good overall weapon, handmade by Skolar. Press the button to shoot and release it to detonate. 20
Bowser Punch The Bowser Punch from Mario Party 5's Super Duel Mode. A very effective prototype that fires short-ranged Bowser punches! 30
Bob-omb Wall The Bob-omb Wall from Mario Party 5's Super Duel Mode. A specialty weapon that drops a wall of bombs and increases speed. 30

Super Duel Battles

The player can choose the battle from the garage menu, but only Battle Competition on easy and normal are available at the start. In order to unlock the rest, the player must complete each game as it opens on the normal or hard level. If the player loses any game, the tournament ends and the player receives no trophies.

In all competitions, there are obstacles, such as stationary Spiny Shells or Bob-ombs that detonate within a certain amount of time or upon contact. The size of an obstacle mirrors the damage it can do. Warp Pipes simply block vehicles. Mushrooms occasionally appear along the course and grant the vehicle better speed and control for a certain amount of time when collided with, as well as Poison Mushrooms, which hinder speed and control.

Terrain can vary when battling a CPU or a human player in a arena called Random Ruckus. Dirt and grass are present and do no special effects. Metal and ice make the vehicles harder to control. Lava damages and pushes away the vehicle. However, if a vehicle is equipped with Lakitu Cloud or E. Gadd Jet tires, the vehicle does not get affected by any sort of terrain.

Battle Competition

The goal of this 90 second game is to eliminate the opponent. If nobody wins, the battle ends. The player must fire the weapon with B at the other player and keep moving to avoid opposing attacks and obstacles.

Flag Competition

In this game, the object is to collect three flags before the opposing player does. This game's time limit is also 90 seconds; the game ends if nobody collects three flags. Although hitting the opposing player slows them down, attacking the opposing member is not the goal of the game.

Robo-Rabbit Competition

This time the goal is to wipe out three Robo-Rabbits before the opposing player does within the time limit of one minute and thirty seconds. Again, the player can shoot and slow down the opposing member. The Robo-Rabbits are very fast and can tunnel underground.