Rocket Start

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Not to be confused with Start Dash.
File:Rocket Start (Mario Kart 8).png
The Rocket Start in action, as seen in Mario Kart 8.

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Rocket Start (also referred to as Turbo Start, Boost Start, or Head Start) is a technique used in the Mario Kart series, as well as the racing games of the Donkey Kong series. It is a short speed boost that occurs at the beginning of each and every race. It is executed by pressing the acceleration button in tune with the starting countdown, with each game has different timing to do so. If the player over-revs when the final beep sounds, it will make the player's vehicle stall for a few seconds at the beginning of the course (sometimes known as a Dud Start or Fail Start).

Strength

Rocket Start
The strength of the rocket start determines how fast the kart will launch when the light turns green.

Since Mario Kart Wii, the strength of the Rocket Start depends on the power of the rev is currently at the moment before GO appears onscreen. For example, if the player doesn't rev but starts to rev when the countdown reaches 2, depending on when the player started to hold down the acceleration button when 2 was onscreen, the duration of the technique can be roughly between half a second to two seconds long, indicated by the flames coming off of the exhaust pipes of the vehicle.

Controls

To perform a Rocket Start, drivers must press and hold the corresponding acceleration button when the race is about to begin. How to use it depends on which installment in the series and which control scheme the player uses.

Mario Kart series

Game Control Timing Failure
Super Mario Kart Holding down B Button Between first and second lights Kart's tires spin and accelerates slowly at the start
Mario Kart 64 Holding down A Button or tapping it three times in sync with the lights When the light turns green Kart's tires spin with no forward movement
Mario Kart: Super Circuit Holding down A Button Kart accelerates slowly at the start
Mario Kart: Double Dash!! Holding down or tapping A Button Sparks appear between tires and ground and kart does not move
Mario Kart DS Holding down A Button When number 2 starts fading Kart's engine backfire and stalls for a second or two
Mario Kart Wii With Wii Wheel or Wii RemoteTwo Button
With Classic Controller Classic Controller a Button
With GameCube ControllerA Button
With Wii Remote and NunchuckA Button
Mario Kart 7 Holding down A Button or Y Button When number "2" stops spinning
Mario Kart 8 With Wii U GamePad/Wii U Pro ControllerA Button, Y Button or Classic Controller Right Stick (tilt forward)
With Wii Wheel or Wii RemoteTwo Button
With Wii Remote and NunchuckA Button
When number "2" fully appears

Arcade series

Donkey Kong series

Game Control Timing Failure
Diddy Kong Racing Press A Button As soon as the words "Get Ready" has almost completely faded Vehicle accelerates slowly at the start
Diddy Kong Racing DS Press A Button As soon as the word "Go" appears onscreen
Donkey Kong Barrel Blast Shake the Wii Remote and Nunchuk simultaneously Right as the word "Start" appears onscreen The player may either accelerate slowly or jump by accident

Double Dash!!

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Double Dash
The Double Dash!! in action.

The Double Dash!! is a technique that can be performed only in the co-op play mode of Mario Kart: Double Dash!!, which is named after the game's subtitle. Both players must press A Button at the same time when the light turns green to perform this technique, which will make the kart be launched at a higher speed. Blue flames will follow the kart, showing that the technique was performed correctly. This move's control is slightly different to that of a normal Rocket Start.

Official descriptions

Mario Kart 64

  • Instruction booklet: "When you start, if you press the A Button Button when the signal changes from red to blue, you can make a dash start at maximum speed (called a "Rocket Start"). But if you press too early, the tires will spin and you will start even slower, so be careful."

Mario Kart: Super Circuit

  • Instruction booklet: "If you press the A Button button at just the right moment before the light turns green, you'll start the race with a huge burst of speed."

Mario Kart: Double Dash!!

  • Instruction booklet (Rocket Start): "If you press A Button just as Lakitu's start signal turns green, you'll perform a Rocket Start."
  • Instruction booklet (Double Dash!!): "In co-op play you can get an even better launch if both the front and rear perform a Rocket Start at the same time. This is called a Double Dash."

Mario Kart DS

  • Instruction manual: "During the countdown to the start, hold A Button down with the right timing to rev up your engine and give yourself a burst of speed off the starting line."

Mario Kart Wii

  • Instruction manual: "Press and hold Two Button at just the right time during the countdown to rev up your engine and give yourself a burst of speed off the starting line."

Mario Kart 7

  • Digital manual: "If you press and hold Y Button or A Button at just the right time during the starting countdown, you will launch off the starting line much faster than normal."

Mario Kart 8

  • Digital manual: "Get off to a Rocket Start! To launch from the starting grid at a high speed, press and hold A Button at just the right moment during the countdown."
  • Guide: "Timing a perfect Rocket Start can determine the whole nature of a Grand Prix race's first lap, and this technique is essential for posting record-breaking Time Trials. When Lakitu begins the countdown, start accelerating when "2" is on screen and the second red light is lit. If this is well timed, you'll have a perfect Rocket Start."

Gallery

Names in other languages

Rocket Start

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Double Dash!!

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