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{{item-infobox  
{{item-infobox  
|description=A mushroom with a red cap, white spots and eyes.
|description=A mushroom with a red cap, white spots and eyes.
|effect=Speeds up the player's kart, restores HP.
|effect=Speeds up the player's kart (''[[Mario Kart (series)|Mario Kart series]]'')<br>restores HP ([[Genre#Role Playing|RPG games]])<br>allows a player to roll 2 dice blocks (''[[Mario Party (series)|Mario Party series]]'')
|image=[[File:Mk7 supermushroom.jpg|200px]]<br>Artwork from ''[[Mario Kart 7]]''.
|image=[[File:MushroomMarioKart8.png|200px]]<br>Artwork from ''[[Mario Kart 8]]''.
|first_appearance=''[[Super Mario Bros.]]'' ([[List of Mario games by date#1985|1985]])
|first_appearance=''[[Super Mario Bros ]]'' ([[List of Mario games by date#1985|1985]])
|latest_appearance=''[[Mario Party: Island Tour]]'' ([[List of Mario games by date#2013|2013]])
|latest_appearance=''[[Mario Kart 8]]'' ([[List of Mario games by date#2014|2014]])
}}
}}
'''Mushrooms''' are [[items]] which restore players' health. They appear in most of the RPGs. They are also items in the ''[[Mario Kart (series)|Mario Kart]]'' series.
'''Mushrooms''' (referred as '''Dash Mushrooms''' in the ''[[Mario Kart (series)|Mario Kart]]'' series) are [[items]] which restore players' health. They appear in most of the RPGs. They are also items in the ''Mario Kart'' series.


==History==
==History==
===''Super Mario Bros. 2''===
===''Super Mario Bros. 2''===
Mushrooms add an additional mark/heart to the [[Health Meter|life meter]], to a maximum of four. The meter then resets to two marks at the start of the following stage. Up to two are located in each stage, and are found only in specific [[Subspace]] locations within the stage. In [[Super Mario Advance]], an extra mushroom is added to each level to bring the maximum total to five hearts.
Mushrooms add an additional mark or heart to the [[Health Meter|life meter]], to a maximum of four. The meter then resets to two marks at the start of the following stage. Up to two are located in each stage, and are found only in specific [[Subspace]] locations within the stage. In [[Super Mario Advance]], an extra mushroom is added to each level to bring the maximum total to five hearts.


The equivalent to the Mushrooms in ''[[Yume Kōjō: Doki Doki Panic]]'' are hearts.
The equivalent to the Mushrooms in ''[[Yume Kōjō: Doki Doki Panic]]'' are hearts.


===''Mario Kart'' series===
===''Mario Kart'' series===
In ''[[Mario Kart (series)|Mario Kart]]'', a Mushroom is an item that grants a [[Kart]] a brief burst of speed when used. Mushrooms can come in singles or triplets, the latter providing three Mushrooms to use in a row. In ''[[Mario Kart: Double Dash!!]]'' a character holds these mushrooms in piles, but if the kart is hit by an item on the road, these mushrooms will fall off and the character will have one remaining on hand. Normally this set appears as default power-ups in time trial mode (excluding ''[[Super Mario Kart]]'') to use specially over shortcuts of a determined course. Another type of Mushroom is the [[Golden Mushroom]], that can be used indefinitely in a restricted period of time. One can optionally be used for the ''[[Mario Kart 64]]'' [[List of glitches in Mario Kart 64#Fast Lap Across Space in Rainbow Road|shortcut]].
In ''[[Mario Kart (series)|Mario Kart]]'', a Mushroom is an item that grants a [[Kart]] a short speed boost when used. Mushrooms can come in singles or triplets, the latter providing three Mushrooms to use in a row. In ''[[Mario Kart: Double Dash!!]]'' a character holds these mushrooms in piles, but if the kart is hit by an item on the road, these mushrooms will fall off and the character will have one remaining on hand. Normally this set appears as default power-ups in time trial mode (excluding ''[[Super Mario Kart]]'') to use specially over shortcuts of a determined course. Another type of Mushroom is the [[Golden Mushroom]], that can be used indefinitely in a restricted period of time. One can optionally be used for the ''[[Mario Kart 64]]'' [[List of glitches in Mario Kart 64#Fast Lap Across Space in Rainbow Road|shortcut]].


In recent ''Mario Kart'' games, Mushrooms can be used as well to knock aside other karts or even steal an item from the opponents when coming in contact as seen in ''Double Dash!!''. In later games, this move is not possible to steal items, but works to steal balloons, [[Shine Sprite]]s or [[Coin]]s from other players when playing in Mario battle mode.
In recent ''Mario Kart'' games, Mushrooms can be used as well to knock aside other karts or even steal an item from opponents by ramming them, as seen in ''Double Dash!!''. In later games, this move cannot steal items, but works to steal balloons, [[Shine Sprite]]s or [[coin]]s from other players when playing in battle mode.


The Mushroom is also used as the logo for the [[Mushroom Cup]] in every ''Mario Kart'' game to date.
The Mushroom is also used as the logo for the [[Mushroom Cup]] in every ''Mario Kart'' game to date.
In the European version of ''[[Mario Kart 7]]'', it is called '''Dash Mushroom''' and '''Triple Dash Mushroom'''. Also in ''Mario Kart 7'', there is a large mushroom in the cave of [[Rosalina's Ice World]].


===''Mario & Wario''===
===''Mario & Wario''===
Mushrooms appear in this game as '''Time Kinoko'''. A Time Kinoko is a very rare item that only appears in certain courses, and they function similarly to the [[+ Clock|Clock]]s of other games by refilling the Time Gauge (タイムゲージ), which is a version of the [[Time Limit|timer]] seen in other games except represented by a bar rather than numbers. To grab one, [[Wanda]] had to make her character walk over to it.
[[File:MushroomM&W.png|frame|left]]
Mushrooms appear in this game as '''Time Kinoko''' (タイムキノコ,<ref>''Mario & Wario'' instruction booklet, page 10.</ref> or ''Time Mushroom''). A Time Kinoko is a very rare item that only appears in certain courses, and they function similarly to the [[+ Clock|Clock]]s of other games by refilling the Time Gauge (タイムゲージ<ref>''Mario & Wario'' instruction booklet, pages 6 & 10.</ref>), a version of the [[Time Limit|timer]] represented by a bar rather than numbers. To grab one, [[Wanda]] must make her character walk over to it.


===''Super Mario RPG: Legend of the Seven Stars''===
===''Super Mario RPG: Legend of the Seven Stars''===
In ''[[Super Mario RPG: Legend of the Seven Stars]]'', a basic Mushroom recovers 30 [[HP]] for one party member. This Mushroom had a red and white cap with an orange stem (and no face). The Mid Mushroom, as a result of also being more expensive, is that they recover 80 HP to one party member.  
In ''[[Super Mario RPG: Legend of the Seven Stars]]'', a basic Mushroom recovers 30 [[HP]] for one party member. This Mushroom had a red and white cap with an orange stem (and no face). The Mid Mushroom, as a result of also being more expensive, is that they recover 80 HP to one party member.  
Mid Mushrooms differ in appearance from the regular Mushroom, having a green cap rather than a red one. The Max Mushroom, being the greatest one of them all, is able to recover all HP to one party member. They have a yellow cap, different from all other Mushrooms. The bad Mushroom, only found in [[Seaside Town]], does not recover HP and is used only in battle. When used, they poison an enemy of choice, but some enemies don't get poisoned, so it is not that useful. They have the same appearance as a regular Mushroom in the game. However, Mushrooms that are found in [[Treasure Box]]es recovers all HP and [[FP]] for Mario's entire party. These Mushrooms are used as soon as they are picked up. Additionally, these powerful Mushrooms have faces. Also, most Mushroom Treasure Chests restock with every selection of a certain area. A special type of Mushroom is sold by the [[Goombette]] [[Triplets]] at the shop in [[Monstro Town]]. These Mushrooms, apart from restoring 30 HP, also turn the user into a Mushroom during battle.
Mid Mushrooms differ in appearance from the regular Mushroom, having a green cap rather than a red one. The Max Mushroom, being the greatest one of them all, is able to recover all HP to one party member. They have a yellow cap, different from all other Mushrooms. The bad Mushroom, only found in [[Seaside Town]], does not recover HP and is used only in battle. When used, they poison an enemy of choice, but some enemies don't get poisoned, so it is not that useful. They have the same appearance as a regular Mushroom in the game. However, Mushrooms that are found in [[Treasure Chest#Super Mario RPG: Legend of the Seven Stars|Treasure Boxes]] recovers all HP and [[FP]] for Mario's entire party. These Mushrooms are used as soon as they are picked up. Additionally, these powerful Mushrooms have faces. Also, most Mushroom Treasure Chests restock with every selection of a certain area. A special type of Mushroom is sold by the [[Micro Goomba|Goombette]] [[Triplets]] at the shop in [[Monstro Town]]. These Mushrooms, apart from restoring 30 HP, also turn the user into a Mushroom during battle.


A [[Mushroom (status effect)|particular status ailment]] turns characters into a Mushroom. While a Mushroom, the character recovers health every turn, but is completely immobilized. Like the Mushrooms from the Treasure Chest, they also have faces on them.
A [[Mushroom (status effect)|particular status ailment]] turns characters into a Mushroom. While a Mushroom, the character recovers health every turn, but is completely immobilized. Like the Mushrooms from the Treasure Chest, they also have faces on them.
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In ''[[Mario Party Advance]]'', their effect is different. In this installment, Mushrooms allow the player to roll the Dice Block. Each turn, a Mushroom will be depleted from the stock. For players to win Mushrooms, they have to win minigames. Players will usually receive three Mushrooms when they win a minigame, although there are cases in which the award for winning a minigame will be six Mushrooms. The game ends when the player doesn't have any Mushrooms left.
In ''[[Mario Party Advance]]'', their effect is different. In this installment, Mushrooms allow the player to roll the Dice Block. Each turn, a Mushroom will be depleted from the stock. For players to win Mushrooms, they have to win minigames. Players will usually receive three Mushrooms when they win a minigame, although there are cases in which the award for winning a minigame will be six Mushrooms. The game ends when the player doesn't have any Mushrooms left.


In ''[[Mario Party: Island Tour]]'', it allows the player to add three spaces to the Dice Block total.
In ''[[Mario Party: Island Tour]]'', they're referred to as '''Dash Mushrooms''', and allow the player to add three spaces to the Dice Block total.
 
In ''[[Mario Party 10]]'', they appear in the minigame [[Movin' Mushrooms]]. If it falls into a cart, the respective team gains one point.


===''Mario & Luigi'' series===
===''Mario & Luigi'' series===
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Mushrooms are the basic item for healing in ''[[Mario & Luigi: Superstar Saga]]''. They are the cheapest item found in stores and the first item obtained. Their colouring is reversed in this game, with their caps being white with red spots; they also lack faces. Regular Mushrooms restore 25 HP, Super Mushrooms restore 50 HP, Ultra Mushrooms restore 120 HP, and Max Mushrooms restore all HP. Five special [[Golden Mushroom]]s can also be found in the game; the rare item restores all HP and BP. [[Badge|Shroom Badges]] that can be purchased at certain shops will increase Mario and Luigi's attack according to the number of Mushrooms in their inventory.
Mushrooms are the basic item for healing in ''[[Mario & Luigi: Superstar Saga]]''. They are the cheapest item found in stores and the first item obtained. Their colouring is reversed in this game, with their caps being white with red spots; they also lack faces. Regular Mushrooms restore 25 HP, Super Mushrooms restore 50 HP, Ultra Mushrooms restore 120 HP, and Max Mushrooms restore all HP. Five special [[Golden Mushroom]]s can also be found in the game; the rare item restores all HP and BP. [[Badge|Shroom Badges]] that can be purchased at certain shops will increase Mario and Luigi's attack according to the number of Mushrooms in their inventory.


A unique mushroom called the [[Invincishroom]] can be found only when the player has beaten the high score of a certain minigame. The player cannot use it, however, because Mario eats it as soon as he and Luigi win it, causing him to become very sick and slowly turn into a [[bean]]. Luigi cures Mario by giving him [[Crabbie Grass]], which is found in [[Guffawha Ruins]].
A unique mushroom called the [[Invincishroom]] (a mix of [[1-Up Mushroom]]s and [[Star]]s) can be found only when the player has beaten the high score of a certain minigame. The player cannot use it, however, because Mario eats it as soon as he and Luigi win it, causing him to become very sick and slowly turn into a [[bean]]. Luigi cures Mario by giving him [[Crabbie Grass]], which is found in [[Guffawha Ruins]].


====''Mario & Luigi: Partners in Time''====
====''Mario & Luigi: Partners in Time''====
Mushrooms act in the same manner as in ''Mario & Luigi: Superstar Saga''; they restore HP for one member. While the Max Mushroom is still the same, the regular, Super and Ultra mushrooms heals 20HP, 40HP and 80HP respectively. In ''[[Mario & Luigi: Partners in Time]]'', there are also items called [[Mushroom Drop]]s, which will every single member on the team, very much like the [[Nut]]s in ''Mario and Luigi: Superstar Saga''. Unlike Max Mushroom and Max Nuts, however, there is nothing more powerful than Ultra Drops. Shroom Badges make a return, but with a different effect: they now increase the healing effects of a Mushroom.
Mushrooms act in the same manner as in ''Mario & Luigi: Superstar Saga''; they restore HP for one member. While the Max Mushroom is still the same, the regular, Super and Ultra mushrooms heals 20HP, 40HP and 80HP respectively. In ''[[Mario & Luigi: Partners in Time]]'', there are also items called [[Mushroom Drop]]s, which will heal every single member on the team, very much like the [[Nut]]s in ''Mario and Luigi: Superstar Saga''. Unlike Max Mushroom and Max Nuts, however, there is nothing more powerful than Ultra Drops. Shroom Badges make a return, but with a different effect: they now increase the healing effects of a Mushroom.


[[Shroobs]], the main enemies in this game, bear a resemblance to Mushrooms. They have the same mushroom shape and spots, and they even live on a planet shaped like a mushroom.
[[Shroobs]], the main enemies in this game, bear a resemblance to Mushrooms. They have the same mushroom shape and spots, and they even live on a planet shaped like a mushroom.


====''Mario & Luigi: Bowser's Inside Story''====
====''Mario & Luigi: Bowser's Inside Story''====
Mushrooms return, but Mushroom Drops are replaced in favor of the original ''Mario & Luigi'' series Nuts. Mushrooms act in the same manner as in the two preceding games. Mushrooms in this game heal 30HP, Super Mushrooms heal 60HP, Ultra Mushrooms 120HP, and Max Mushrooms heal 240HP instead of all HP like in the previous installments.
Mushrooms return in ''[[Mario & Luigi: Bowser's Inside Story]]'', but Mushroom Drops are replaced in favor of the original ''Mario & Luigi'' series Nuts. Mushrooms act in the same manner as in the two preceding games. Mushrooms in this game heal 30HP, Super Mushrooms heal 60HP, Ultra Mushrooms 120HP, and Max Mushrooms heal 240HP instead of all HP like in the previous installments.


Also, there was a [[Clothing]] item called the Mushroom Glove, which would have a random mushroom be consumed every turn to the bro. that has the glove.
Also, there was a [[Clothing]] item called the Mushroom Glove, which would have a random mushroom be consumed every turn to the bro. that has the glove.
[[Bowser]] does not eat mushrooms unless:
[[Bowser]] does not eat mushrooms unless a Goomba/Bob-omb from a [[Jailgoon]], a Trashure or Dark Trashure, or a Naplock gives him one, or he uses Refreshrooms, which recover half of his Health Meter (only when he is Giant Bowser).
*A Goomba/Bob-omb from a [[Jailgoon]], A Trashure or Dark Trashure or a Naplock gives it.
*The Refreshrooms that recover half of Giant Bowser's Health Meter.


====''Mario & Luigi: Dream Team''====
====''Mario & Luigi: Dream Team''====
Mushrooms return and this time, it can be used anywhere. Regular Mushrooms heal 30 HP, Super Mushrooms heal 60, Ultra Mushrooms heal 100, and Max Mushrooms heal 160. If Shroom EXP is used, then the value of the HP healed from using Mushrooms during battle will be converted to EXP at the end, but with a 50% bonus. Regular Mushrooms add 45 EXP, Super Mushrooms add 90, Ultra Mushrooms add 150 and Max Mushrooms add 240.
Mushrooms return in ''[[Mario & Luigi: Dream Team]]'', and this time, it can be used anywhere. Regular Mushrooms heal 30 HP, Super Mushrooms heal 60, Ultra Mushrooms heal 100, and Max Mushrooms heal 160. If Shroom EXP is used, then the value of the HP healed from using Mushrooms during battle will be converted to EXP at the end, but with a 50% bonus. Regular Mushrooms add 45 EXP, Super Mushrooms add 90, Ultra Mushrooms add 150, and Max Mushrooms add 240.


The game also introduces a special technique that involves the use of Mushrooms called [[Rhythm Mushroom]], which is exclusive to giant battles.
The game also introduces a special technique that involves the use of Mushrooms called [[Rhythm Mushroom]], which is exclusive to giant battles.
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====''Paper Mario''====
====''Paper Mario''====
In ''Paper Mario'', mushrooms act like healing items, just like the other Mario RPG games. In this game, they heal 5 HP when used. Several variations of mushrooms could be found, such as the [[Volt Shroom]] or the [[Life Shroom]]. Recipes can also be made for other types of Mushrooms by combining certain ingredients together by Tayce T.
In [[Paper Mario]], Mushrooms take the role as healing items, similar to other Super Mario RPG games. In this game, they heal 5 HP when used. Several variations of Mushrooms could be found, such as the [[Volt Shroom]] or the [[Life Shroom]]. Recipes can also be made for other types of Mushrooms by combining certain ingredients together by Tayce T.


====''Paper Mario: The Thousand-Year Door''====
====''Paper Mario: The Thousand-Year Door''====
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|}
<br clear=all>
 
===''Mario Golf: World Tour''===
Mushrooms appear in ''[[Mario Golf: World Tour]]'' as usable item shots. They cause the ball to roll much farther along the ground, as well as with a blue streak.
{{br}}


==Gallery==
==Gallery==
<center><gallery>
<center><gallery>
File:Mushroom smb2.png|''[[Super Mario Bros. 2]]''
File:Mushroom smb2.png|''[[Super Mario Bros. 2]]''
File:SMKItem-Mushroom.jpg|''[[Super Mario Kart]]''
File:SMRPG Mushroom.png|''[[Super Mario RPG: Legend of the Seven Stars]]''
File:SMRPG Mushroom.png|''[[Super Mario RPG: Legend of the Seven Stars]]''
File:BadMushroomSMRPG.png|''Super Mario RPG: Legend of the Seven Stars''
File:BadMushroomSMRPG.png|''Super Mario RPG: Legend of the Seven Stars''
File:Green Mushroom.png|''Super Mario RPG: Legend of the Seven Stars''
File:Green Mushroom.png|''Super Mario RPG: Legend of the Seven Stars''
File:Yellow Mushroom.png|''Super Mario RPG: Legend of the Seven Stars''
File:Yellow Mushroom.png|''Super Mario RPG: Legend of the Seven Stars''
File:Mk64tmArtwork.PNG|''[[Mario Kart 64]]''
File:MK64Item-Mushroom.png|''[[Mario Kart 64]]''
File:MK64Item-TripleMushroom.png|''Mario Kart 64
File:Mk64tmArtwork.PNG|''Mario Kart 64
File:PaperMario Items Mushroom.png|''[[Paper Mario]]''
File:PaperMario Items Mushroom.png|''[[Paper Mario]]''
File:MKSC_SuperMushroom.jpg|''[[Mario Kart: Super Circuit]]''
File:MKSC_SuperMushroom.jpg|''[[Mario Kart: Super Circuit]]''
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File:Mk7 supermushroom.jpg|''[[Mario Kart 7]]''
File:Mk7 supermushroom.jpg|''[[Mario Kart 7]]''
File:Mk7 triplemushrooms.jpg|''Mario Kart 7''
File:Mk7 triplemushrooms.jpg|''Mario Kart 7''
File:MushroomMarioKart8.png|''[[Mario Kart 8]]''
File:TripleMushroomMK8.png|Triple Mushrooms, from ''Mario Kart 8''
</gallery></center>
</gallery></center>


==Names in Other Languages==
==Names in other languages==
{{foreignname
{{foreignname
|Jap=キノコ<br/>''Kinoko''<br/>ダッシュキノコ<br/>''Dasshu Kinoko''<br/>タイムキノコ<br/>''Time Kinoko''
|Jap=キノコ<br/>''Kinoko''<br/>ダッシュキノコ<br/>''Dasshu Kinoko''
|JapM=Mushroom<br/><br/>Dash Mushroom (''Mario Kart'' series)<br/><br/>Time Mushroom (''Mario & Wario'')
|JapM=Mushroom<br/><br/>Dash Mushroom (''Mario Kart'' series)
|SpaA=Champiñón
|SpaA=Champiñón
|SpaAM=Mushroom
|SpaAM=Mushroom
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|Ger=Pilz
|Ger=Pilz
|GerM=Mushroom
|GerM=Mushroom
|Ita=Fungo<br>Fungo Scatto
|Ita=Fungo<br>Fungo scatto (''Mario Kart'' series with the exception of ''Mario Kart: Double Dash!!'' and ''Mario Kart DS'')
|ItaM=Mushroom<br>Dash Mushroom (''Mario Kart'' series)
|ItaM=Mushroom<br>Dash mushroom
|Kor=버섯
|Kor=버섯<br>대시버섯 (''Mario Kart series'')
|KorR=Beo-seot
|KorR=Beo-seot<br>Dashi Beoseot
|KorM=Mushroom
|KorM=Mushroom<br>Dash Mushroom
|Rus=Гриб<br>Гриб ускорения
|Rus=Гриб<br>Гриб ускорения
|RusM=Mushroom<br>Acceleration Mushroom (''Mario Kart'' series)
|RusM=Mushroom<br>Acceleration Mushroom (''Mario Kart'' series)
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|Dut=Paddenstoel
|Dut=Paddenstoel
|DutM=Mushroom}}
|DutM=Mushroom}}
==References==
<references/>
{{BoxTop}}
{{BoxTop}}
{{navtemplate|
{{navtemplate|
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{{ML:BIS}}
{{ML:BIS}}
{{ML:DT}}
{{ML:DT}}
{{MP:IT}}
}}
}}
[[de:Pilz]]
[[de:Pilz]]
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[[Category:Mario Kart: Super Circuit]]
[[Category:Mario Kart: Super Circuit]]
[[Category:Mario Kart: Double Dash!!]]
[[Category:Mario Kart: Double Dash!!]]
[[Category:Mario Kart Arcade GP]]
[[Category:Mario Kart DS]]
[[Category:Mario Kart DS]]
[[Category:Mario Kart Wii]]
[[Category:Mario Kart Wii]]

Revision as of 03:29, May 14, 2015

Template:Articleabout Template:Item-infobox Mushrooms (referred as Dash Mushrooms in the Mario Kart series) are items which restore players' health. They appear in most of the RPGs. They are also items in the Mario Kart series.

History

Super Mario Bros. 2

Mushrooms add an additional mark or heart to the life meter, to a maximum of four. The meter then resets to two marks at the start of the following stage. Up to two are located in each stage, and are found only in specific Subspace locations within the stage. In Super Mario Advance, an extra mushroom is added to each level to bring the maximum total to five hearts.

The equivalent to the Mushrooms in Yume Kōjō: Doki Doki Panic are hearts.

Mario Kart series

In Mario Kart, a Mushroom is an item that grants a Kart a short speed boost when used. Mushrooms can come in singles or triplets, the latter providing three Mushrooms to use in a row. In Mario Kart: Double Dash!! a character holds these mushrooms in piles, but if the kart is hit by an item on the road, these mushrooms will fall off and the character will have one remaining on hand. Normally this set appears as default power-ups in time trial mode (excluding Super Mario Kart) to use specially over shortcuts of a determined course. Another type of Mushroom is the Golden Mushroom, that can be used indefinitely in a restricted period of time. One can optionally be used for the Mario Kart 64 shortcut.

In recent Mario Kart games, Mushrooms can be used as well to knock aside other karts or even steal an item from opponents by ramming them, as seen in Double Dash!!. In later games, this move cannot steal items, but works to steal balloons, Shine Sprites or coins from other players when playing in battle mode.

The Mushroom is also used as the logo for the Mushroom Cup in every Mario Kart game to date.

In the European version of Mario Kart 7, it is called Dash Mushroom and Triple Dash Mushroom. Also in Mario Kart 7, there is a large mushroom in the cave of Rosalina's Ice World.

Mario & Wario

MushroomM&W.png

Mushrooms appear in this game as Time Kinoko (タイムキノコ,[1] or Time Mushroom). A Time Kinoko is a very rare item that only appears in certain courses, and they function similarly to the Clocks of other games by refilling the Time Gauge (タイムゲージ[2]), a version of the timer represented by a bar rather than numbers. To grab one, Wanda must make her character walk over to it.

Super Mario RPG: Legend of the Seven Stars

In Super Mario RPG: Legend of the Seven Stars, a basic Mushroom recovers 30 HP for one party member. This Mushroom had a red and white cap with an orange stem (and no face). The Mid Mushroom, as a result of also being more expensive, is that they recover 80 HP to one party member. Mid Mushrooms differ in appearance from the regular Mushroom, having a green cap rather than a red one. The Max Mushroom, being the greatest one of them all, is able to recover all HP to one party member. They have a yellow cap, different from all other Mushrooms. The bad Mushroom, only found in Seaside Town, does not recover HP and is used only in battle. When used, they poison an enemy of choice, but some enemies don't get poisoned, so it is not that useful. They have the same appearance as a regular Mushroom in the game. However, Mushrooms that are found in Treasure Boxes recovers all HP and FP for Mario's entire party. These Mushrooms are used as soon as they are picked up. Additionally, these powerful Mushrooms have faces. Also, most Mushroom Treasure Chests restock with every selection of a certain area. A special type of Mushroom is sold by the Goombette Triplets at the shop in Monstro Town. These Mushrooms, apart from restoring 30 HP, also turn the user into a Mushroom during battle.

A particular status ailment turns characters into a Mushroom. While a Mushroom, the character recovers health every turn, but is completely immobilized. Like the Mushrooms from the Treasure Chest, they also have faces on them.

Mario Party series

Mushrooms appear as items in the Mario Party series. The first time they appear is in Mario Party 2 (where they are Mario's favourite item), and they have reappeared in other Mario Party titles. In Mario Party 4, Mario Party DS, Mario Party 8, and Mario Party 9, the item is not present (although there are similar items, such as Mario Party 4's Mega Mushroom, and Mario Party 8's Twice Candy). They allow for two rolls of the Dice Block during one turn. If the two digits rolled are the same, the user will receive ten Coins. If players want to purchase this item, the price will usually be five Coins.

In Mario Party Advance, their effect is different. In this installment, Mushrooms allow the player to roll the Dice Block. Each turn, a Mushroom will be depleted from the stock. For players to win Mushrooms, they have to win minigames. Players will usually receive three Mushrooms when they win a minigame, although there are cases in which the award for winning a minigame will be six Mushrooms. The game ends when the player doesn't have any Mushrooms left.

In Mario Party: Island Tour, they're referred to as Dash Mushrooms, and allow the player to add three spaces to the Dice Block total.

In Mario Party 10, they appear in the minigame Movin' Mushrooms. If it falls into a cart, the respective team gains one point.

Mario & Luigi series

Mario & Luigi: Superstar Saga

Mushrooms are the basic item for healing in Mario & Luigi: Superstar Saga. They are the cheapest item found in stores and the first item obtained. Their colouring is reversed in this game, with their caps being white with red spots; they also lack faces. Regular Mushrooms restore 25 HP, Super Mushrooms restore 50 HP, Ultra Mushrooms restore 120 HP, and Max Mushrooms restore all HP. Five special Golden Mushrooms can also be found in the game; the rare item restores all HP and BP. Shroom Badges that can be purchased at certain shops will increase Mario and Luigi's attack according to the number of Mushrooms in their inventory.

A unique mushroom called the Invincishroom (a mix of 1-Up Mushrooms and Stars) can be found only when the player has beaten the high score of a certain minigame. The player cannot use it, however, because Mario eats it as soon as he and Luigi win it, causing him to become very sick and slowly turn into a bean. Luigi cures Mario by giving him Crabbie Grass, which is found in Guffawha Ruins.

Mario & Luigi: Partners in Time

Mushrooms act in the same manner as in Mario & Luigi: Superstar Saga; they restore HP for one member. While the Max Mushroom is still the same, the regular, Super and Ultra mushrooms heals 20HP, 40HP and 80HP respectively. In Mario & Luigi: Partners in Time, there are also items called Mushroom Drops, which will heal every single member on the team, very much like the Nuts in Mario and Luigi: Superstar Saga. Unlike Max Mushroom and Max Nuts, however, there is nothing more powerful than Ultra Drops. Shroom Badges make a return, but with a different effect: they now increase the healing effects of a Mushroom.

Shroobs, the main enemies in this game, bear a resemblance to Mushrooms. They have the same mushroom shape and spots, and they even live on a planet shaped like a mushroom.

Mario & Luigi: Bowser's Inside Story

Mushrooms return in Mario & Luigi: Bowser's Inside Story, but Mushroom Drops are replaced in favor of the original Mario & Luigi series Nuts. Mushrooms act in the same manner as in the two preceding games. Mushrooms in this game heal 30HP, Super Mushrooms heal 60HP, Ultra Mushrooms 120HP, and Max Mushrooms heal 240HP instead of all HP like in the previous installments.

Also, there was a Clothing item called the Mushroom Glove, which would have a random mushroom be consumed every turn to the bro. that has the glove. Bowser does not eat mushrooms unless a Goomba/Bob-omb from a Jailgoon, a Trashure or Dark Trashure, or a Naplock gives him one, or he uses Refreshrooms, which recover half of his Health Meter (only when he is Giant Bowser).

Mario & Luigi: Dream Team

Mushrooms return in Mario & Luigi: Dream Team, and this time, it can be used anywhere. Regular Mushrooms heal 30 HP, Super Mushrooms heal 60, Ultra Mushrooms heal 100, and Max Mushrooms heal 160. If Shroom EXP is used, then the value of the HP healed from using Mushrooms during battle will be converted to EXP at the end, but with a 50% bonus. Regular Mushrooms add 45 EXP, Super Mushrooms add 90, Ultra Mushrooms add 150, and Max Mushrooms add 240.

The game also introduces a special technique that involves the use of Mushrooms called Rhythm Mushroom, which is exclusive to giant battles.

Paper Mario series

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Paper Mario

In Paper Mario, Mushrooms take the role as healing items, similar to other Super Mario RPG games. In this game, they heal 5 HP when used. Several variations of Mushrooms could be found, such as the Volt Shroom or the Life Shroom. Recipes can also be made for other types of Mushrooms by combining certain ingredients together by Tayce T.

Paper Mario: The Thousand-Year Door

Mushrooms return in the Paper Mario sequel, Paper Mario: The Thousand-Year Door. They have the same manner in healing as in the prequel. Yet now that Mario's partners have HP, mushrooms can restore a partner's HP also. The many variations of Mushrooms from the prequel return, with the addition to the Slow Shroom. Small creatures named Punies commonly eat Mushrooms, shown by brother and sister Punio and Petuni. At the end of the game, Punio and Petuni give both Mario & Peach a Mushroom to enjoy on their boat ride home.

Super Paper Mario

Super Paper Mario is a platformer RPG game, so unlike in the preceding games, Mushrooms cannot be bought in shops. Instead, they are found out of ? Blocks and heal ten HP upon contact. They also give the player one thousand points. Replacing them is the Shroom Shake.

Paper Mario: Sticker Star

In the latest installment of the Paper Mario series, Paper Mario: Sticker Star, Mushrooms appear, much like every other item, as stickers. They restore 20 HP, but if the A Button button is pressed with good timing, the effect can be increased to 30. Two stronger Mushroom stickers also exist: the Shiny Mushroom, which acts like a Super Shroom, which restores 40 or 60 HP, and the Flashy Mushroom, which acts like an Ultra Shroom, which restores 80 or 99 HP. Big 1UP and Big Shiny 1UP stickers also appear, restoring 10 or 15 HP for 10 turns, respectively, and Poison Mushrooms, which poison Mario, but enemies also get poisoned if they touch him.

Recipes

Recipe Result of Cooked Item Game that Recipe is in
Big Egg + Mushroom Bland Meal Paper Mario
Mushroom + (Koopa Leaf, Goomnut or Strange Leaf) Volt Shroom
Mushroom Fried Shroom
Life Shroom + Mushroom Shroom Steak
Mushroom + Thunder Rage Volt Shroom
Mushroom + Honey Syrup Honey Shroom Paper Mario and Paper Mario: The Thousand-Year Door
Mushroom + Maple Syrup Maple Shroom
Mushroom + Jelly Syrup Jelly Shroom
Mushroom + Cake Mix Shroom Cake
Mushroom + Mr. Softener Dried Shroom Paper Mario: The Thousand-Year Door
Mushroom + Point Swap Honey Syrup
Egg + Mushroom Omelette Meal
Mushroom Shroom Fry

Mario Golf: World Tour

Mushrooms appear in Mario Golf: World Tour as usable item shots. They cause the ball to roll much farther along the ground, as well as with a blue streak.

Gallery

Names in other languages

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References

  1. ^ Mario & Wario instruction booklet, page 10.
  2. ^ Mario & Wario instruction booklet, pages 6 & 10.

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