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{{articleabout|the Mushrooms that heal [[Mario]]'s [[Heart Point]]s in [[Genre#Role Playing|RPG]] games or speed up a player's [[Kart|kart]] in the [[Mario Kart (series)|Mario Kart series]]|the mushroom that turns [[Mario]] into [[Super Mario]]|[[Super Mushroom]]|other types of Mushrooms|[[:Category:Mushrooms|here]]}}
This article is about the Mushrooms that heal Mario's Heart Points in RPG games or speed up a player's kart in the Mario Kart series. For information about the mushroom that turns Mario into Super Mario, see Super Mushroom. For other types of Mushrooms, see here.
{{item-infobox
Mushroom
|description=A mushroom with a red cap, white spots and eyes.
Mk7 supermushroom.jpg
|effect=Speeds up the player's kart, restores HP.
Artwork from Mario Kart 7.
|image=[[File:Mk7 supermushroom.jpg|200px]]<br>Artwork from ''[[Mario Kart 7]]''.
Description
|first_appearance=''[[Super Mario Bros.]]'' ([[List of Mario games by date#1985|1985]])
A mushroom with a red cap, white spots and eyes.
|latest_appearance=''[[Mario Party: Island Tour]]'' ([[List of Mario games by date#2013|2013]])
First Appearance
}}
Super Mario Bros. 2 (1988)
'''Mushrooms''' are [[items]] which restore players' health. They appear in most of the RPGs. They are also items in the ''[[Mario Kart (series)|Mario Kart]]'' series.
Latest Appearance
Mario & Luigi: Dream Team (2013)
Effect on Player
Speeds up the player's kart, restores HP.
Mushrooms are items which restore players' health. They appear in most of the RPGs. They are also items in the Mario Kart series.


Contents [hide]
==History==
1 History
===''Super Mario Bros. 2''===
1.1 Super Mario Bros. 2
Mushrooms add an additional mark/heart to the [[Health Meter|life meter]], to a maximum of four. The meter then resets to two marks at the start of the following stage. Up to two are located in each stage, and are found only in specific [[Subspace]] locations within the stage. In [[Super Mario Advance]], an extra mushroom is added to each level to bring the maximum total to five hearts.
1.2 Mario Kart series
1.3 Super Mario RPG: Legend of the Seven Stars
1.4 Mario Party series
1.5 Mario & Luigi series
1.5.1 Mario & Luigi: Superstar Saga
1.5.2 Mario & Luigi: Partners in Time
1.5.3 Mario & Luigi: Bowser's Inside Story
1.6 Paper Mario series
1.6.1 Paper Mario
1.6.2 Paper Mario: The Thousand-Year Door
1.6.3 Super Paper Mario
1.6.4 Paper Mario: Sticker Star
1.6.5 Recipes
2 Gallery
3 Names in Other Languages
[edit]History


[edit]Super Mario Bros. 2
The equivalent to the Mushrooms in ''[[Yume Kōjō: Doki Doki Panic]]'' are hearts.


Mushrooms add an additional mark/heart to the life meter, to a maximum of four. The meter then resets to two marks at the start of the following stage. Up to two are located in each stage, and are found only in specific Subspace locations within the stage. In Super Mario Advance, the extra mushroom is added for each level to make the total of five hearts.
===''Mario Kart'' series===
In ''[[Mario Kart (series)|Mario Kart]]'', a Mushroom is an item that grants a [[Kart]] a brief burst of speed when used. Mushrooms can come in singles or triplets, the latter providing three Mushrooms to use in a row. In ''[[Mario Kart: Double Dash!!]]'' a character holds these mushrooms in piles, but if the kart is hit by an item on the road, these mushrooms will fall off and the character will have one remaining on hand. Normally this set appears as default power-ups in time trial mode (excluding ''[[Super Mario Kart]]'') to use specially over shortcuts of a determined course. Another type of Mushroom is the [[Golden Mushroom]], that can be used indefinitely in a restricted period of time. One can optionally be used for the ''[[Mario Kart 64]]'' [[List of glitches in Mario Kart 64#Fast Lap Across Space in Rainbow Road|shortcut]].


The equivalent to the Mushrooms in Yume Kōjō: Doki Doki Panic are hearts.
In recent ''Mario Kart'' games, Mushrooms can be used as well to knock aside other karts or even steal an item from the opponents when coming in contact as seen in ''Double Dash!!''. In later games, this move is not possible to steal items, but works to steal balloons, [[Shine Sprite]]s or [[Coin]]s from other players when playing in Mario battle mode.


[edit]Mario Kart series
The Mushroom is also used as the logo for the [[Mushroom Cup]] in every ''Mario Kart'' game to date.


In Mario Kart, a Mushroom is an item that grants a Kart a brief burst of speed when used. Mushrooms can come in singles or triplets, the latter providing three Mushrooms to use in a row. In Mario Kart: Double Dash!! a character holds these mushrooms in piles, but if the kart is hit by an item on the road, these mushrooms will fall off and the character will have one remaining on hand. Normally this set appears as default power-ups in time trial mode (excluding Super Mario Kart) to use specially over shortcuts of a determined course. Another type of Mushroom is the Golden Mushroom, that can be used indefinitely in a restricted period of time.
===''Mario & Wario''===
Mushrooms appear in this game as  '''Time Kinoko'''. A Time Kinoko is a very rare item that only appears in certain courses, and they function similarly to the [[+ Clock|Clock]]s of other games by refilling the Time Gauge (タイムゲージ), which is a version of the [[Time Limit|timer]] seen in other games except represented by a bar rather than numbers. To grab one, [[Wanda]] had to make her character walk over to it.


In recent Mario Kart games, Mushrooms can be used as well to knock aside other karts or even steal an item from the opponents when coming in contact as seen in Double Dash!!. In later games, this move is not possible to steal items, but works to steal balloons, Shine Sprites or Coins from other players when playing in Mario battle mode.
===''Super Mario RPG: Legend of the Seven Stars''===
In ''[[Super Mario RPG: Legend of the Seven Stars]]'', a basic Mushroom recovers 30 [[HP]] for one party member. This Mushroom had a red and white cap with an orange stem (and no face). The Mid Mushroom, as a result of also being more expensive, is that they recover 80 HP to one party member.
Mid Mushrooms differ in appearance from the regular Mushroom, having a green cap rather than a red one. The Max Mushroom, being the greatest one of them all, is able to recover all HP to one party member. They have a yellow cap, different from all other Mushrooms. The bad Mushroom, only found in [[Seaside Town]], does not recover HP and is used only in battle. When used, they poison an enemy of choice, but some enemies don't get poisoned, so it is not that useful. They have the same appearance as a regular Mushroom in the game. However, Mushrooms that are found in [[Treasure Box]]es recovers all HP and [[FP]] for Mario's entire party. These Mushrooms are used as soon as they are picked up. Additionally, these powerful Mushrooms have faces. Also, most Mushroom Treasure Chests restock with every selection of a certain area. A special type of Mushroom is sold by the [[Goombette]] [[Triplets]] at the shop in [[Monstro Town]]. These Mushrooms, apart from restoring 30 HP, also turn the user into a Mushroom during battle.


The Mushroom is also used as the logo for the Mushroom Cup in every Mario Kart game to date.
A [[Mushroom (status effect)|particular status ailment]] turns characters into a Mushroom. While a Mushroom, the character recovers health every turn, but is completely immobilized. Like the Mushrooms from the Treasure Chest, they also have faces on them.


[edit]Super Mario RPG: Legend of the Seven Stars
===''Mario Party'' series===
Mushrooms appear as items in the [[Mario Party (series)|''Mario Party'' series]]. The first time they appear is in ''[[Mario Party 2]]'' (where they are Mario's favourite item), and they have reappeared in other ''Mario Party'' titles. In ''[[Mario Party 4]]'', ''[[Mario Party DS]]'', ''[[Mario Party 8]]'', and ''[[Mario Party 9]]'', the item is not present (although there are similar items, such as ''Mario Party 4''{{'}}s [[Mega Mushroom]], and ''Mario Party 8'''s [[Twice Candy]]). They allow for two rolls of the [[Dice Block]] during one turn. If the two digits rolled are the same, the user will receive ten Coins. If players want to purchase this item, the price will usually be five Coins.


In Super Mario RPG: Legend of the Seven Stars, a basic Mushroom recovers 30 HP for one party member. This Mushroom had a red and white cap with an orange stem (and no face). The Mid Mushroom, as a result of also being more expensive, is that they recover 80 HP to one party member. Mid Mushrooms differ in appearance from the regular Mushroom, having a green cap rather than a red one. The Max Mushroom, being the greatest one of them all, is able to recover all HP to one party member. They have a yellow cap, different from all other Mushrooms. The bad Mushroom, only found in Seaside Town, does not recover HP and is used only in battle. When used, they poison an enemy of choice, but some enemies don't get poisoned, so it is not that useful. They have the same appearance as a regular Mushroom in the game. However, Mushrooms that are found in Treasure Boxes recovers all HP and FP for Mario's entire party. These Mushrooms are used as soon as they are picked up. Additionally, these powerful Mushrooms have faces. Also, most Mushroom Treasure Chests restock with every selection of a certain area. A special type of Mushroom is sold by the Goombette Triplets at the shop in Monstro Town. These Mushrooms, apart from restoring 30 HP, also turn the user into a Mushroom during battle.
In ''[[Mario Party Advance]]'', their effect is different. In this installment, Mushrooms allow the player to roll the Dice Block. Each turn, a Mushroom will be depleted from the stock. For players to win Mushrooms, they have to win minigames. Players will usually receive three Mushrooms when they win a minigame, although there are cases in which the award for winning a minigame will be six Mushrooms. The game ends when the player doesn't have any Mushrooms left.


A particular status ailment turns characters into a Mushroom. While a Mushroom, the character recovers health every turn, but is completely immobilized. Like the Mushrooms from the Treasure Chest, they also have faces on them.
In ''[[Mario Party: Island Tour]]'', it allows the player to add three spaces to the Dice Block total.


[edit]Mario Party series
===''Mario & Luigi'' series===
====''Mario & Luigi: Superstar Saga''====
Mushrooms are the basic item for healing in ''[[Mario & Luigi: Superstar Saga]]''. They are the cheapest item found in stores and the first item obtained. Their colouring is reversed in this game, with their caps being white with red spots; they also lack faces. Regular Mushrooms restore 25 HP, Super Mushrooms restore 50 HP, Ultra Mushrooms restore 120 HP, and Max Mushrooms restore all HP. Five special [[Golden Mushroom]]s can also be found in the game; the rare item restores all HP and BP. [[Badge|Shroom Badges]] that can be purchased at certain shops will increase Mario and Luigi's attack according to the number of Mushrooms in their inventory.


Mushrooms appear as items in the Mario Party series. The first time they appear is in Mario Party 2 (where they are Mario's favourite item), and they have reappeared in other Mario Party titles. In Mario Party 4, Mario Party DS, Mario Party 8, and Mario Party 9, the item is not present (although there are similar items, such as Mario Party 4's Mega Mushroom, and Mario Party 8's Twice Candy). They allow for two rolls of the Dice Block during one turn. If the two digits rolled are the same, the user will receive ten Coins. If players want to purchase this item, the price will usually be five Coins.
A unique mushroom called the [[Invincishroom]] can be found only when the player has beaten the high score of a certain minigame. The player cannot use it, however, because Mario eats it as soon as he and Luigi win it, causing him to become very sick and slowly turn into a [[bean]]. Luigi cures Mario by giving him [[Crabbie Grass]], which is found in [[Guffawha Ruins]].


In Mario Party Advance, their effect is different. In this installment, Mushrooms allow the player to roll the Dice Block. Each turn, a Mushroom will be depleted from the stock. For players to win Mushrooms, they have to win minigames. Players will usually receive three Mushrooms when they win a minigame, although there are cases in which the award for winning a minigame will be six Mushrooms. The game ends when the player doesn't have any Mushrooms left.
====''Mario & Luigi: Partners in Time''====
Mushrooms act in the same manner as in ''Mario & Luigi: Superstar Saga''; they restore HP for one member. While the Max Mushroom is still the same, the regular, Super and Ultra mushrooms heals 20HP, 40HP and 80HP respectively. In ''[[Mario & Luigi: Partners in Time]]'', there are also items called [[Mushroom Drop]]s, which will heal every single member on the team, very much like the [[Nut]]s in ''Mario and Luigi: Superstar Saga''. Unlike Max Mushroom and Max Nuts, however, there is nothing more powerful than Ultra Drops. Shroom Badges make a return, but with a different effect: they now increase the healing effects of a Mushroom.


[edit]Mario & Luigi series
[[Shroobs]], the main enemies in this game, bear a resemblance to Mushrooms. They have the same mushroom shape and spots, and they even live on a planet shaped like a mushroom.


[edit]Mario & Luigi: Superstar Saga
====''Mario & Luigi: Bowser's Inside Story''====
Mushrooms return, but Mushroom Drops are replaced in favor of the original ''Mario & Luigi'' series Nuts. Mushrooms act in the same manner as in the two preceding games. Mushrooms in this game heal 30HP, Super Mushrooms heal 60HP, Ultra Mushrooms 120HP, and Max Mushrooms heal 240HP instead of all HP like in the previous installments.


Mushrooms are the basic item for healing in Mario & Luigi: Superstar Saga. They are the cheapest item found in stores and the first item obtained. Their colouring is reversed in this game, with their caps being white with red spots; they also lack faces. Regular Mushrooms restore 25 HP, Super Mushrooms restore 50 HP, Ultra Mushrooms restore 120 HP, and Max Mushrooms restore all HP. Five special Golden Mushrooms can also be found in the game; the rare item restores all HP and BP. Shroom Badges that can be purchased at certain shops will increase Mario and Luigi's attack according to the number of Mushrooms in their inventory.
Also, there was a [[Clothing]] item called the Mushroom Glove, which would have a random mushroom be consumed every turn to the bro. that has the glove.
[[Bowser]] does not eat mushrooms unless:
*A Goomba/Bob-omb from a [[Jailgoon]], A Trashure or Dark Trashure or a Naplock gives it.
*The Refreshrooms that recover half of Giant Bowser's Health Meter.


A unique mushroom called the Invincishroom can be found only when the player has beaten the high score of a certain minigame. The player cannot use it, however, because Mario eats it as soon as he and Luigi win it, causing him to become very sick and slowly turn into a bean. Luigi cures Mario by giving him Crabbie Grass, which is found in Guffawha Ruins.
====''Mario & Luigi: Dream Team''====
Mushrooms return and this time, it can be used anywhere. Regular Mushrooms heal 30 HP, Super Mushrooms heal 60, Ultra Mushrooms heal 100, and Max Mushrooms heal 160. If Shroom EXP is used, then the value of the HP healed from using Mushrooms during battle will be converted to EXP at the end, but with a 50% bonus. Regular Mushrooms add 45 EXP, Super Mushrooms add 90, Ultra Mushrooms add 150, and Max Mushrooms add 240.


[edit]Mario & Luigi: Partners in Time
The game also introduces a special technique that involves the use of Mushrooms called [[Rhythm Mushroom]], which is exclusive to giant battles.


Mushrooms act in the same manner as in Mario & Luigi: Superstar Saga; they restore HP for one member. While the Max Mushroom is still the same, the regular, Super and Ultra mushrooms heals 20HP, 40HP and 80HP respectively. In Mario & Luigi: Partners in Time, there are also items called Mushroom Drops, which will every single member on the team, very much like the Nuts in Mario and Luigi: Superstar Saga. Unlike Max Mushroom and Max Nuts, however, there is nothing more powerful than Ultra Drops. Shroom Badges make a return, but with a different effect: they now increase the healing effects of a Mushroom.
===''Paper Mario'' series===
{{Recipe-Infobox
|image=[[Image:PaperMario_Items_Mushroom.png]][[Image:MushroomTTYD.png]]
|appearance=''[[Paper Mario]], [[Paper Mario: The Thousand-Year Door]], and [[Super Paper Mario]]''
|hp=5/5/10
|fp=0
}}


Shroobs, the main enemies in this game, bear a resemblance to Mushrooms. They have the same mushroom shape and spots, and they even live on a planet shaped like a mushroom.
====''Paper Mario''====
In ''Paper Mario'', mushrooms act like healing items, just like the other Mario RPG games. In this game, they heal 5 HP when used. Several variations of mushrooms could be found, such as the [[Volt Shroom]] or the [[Life Shroom]]. Recipes can also be made for other types of Mushrooms by combining certain ingredients together by Tayce T.


[edit]Mario & Luigi: Bowser's Inside Story
====''Paper Mario: The Thousand-Year Door''====
Mushrooms return in the ''Paper Mario'' sequel, ''[[Paper Mario: The Thousand-Year Door]]''. They have the same manner in healing as in the prequel. Yet now that Mario's partners have HP, mushrooms can restore a partner's HP also. The many variations of Mushrooms from the prequel return, with the addition to the [[Slow Shroom]]. Small creatures named [[Puni]]es commonly eat Mushrooms, shown by brother and sister [[Punio]] and [[Petuni]]. At the end of the game, Punio and Petuni give both Mario & Peach a Mushroom to enjoy on their boat ride home.


Mushrooms return, but Mushroom Drops are replaced in favor of the original Mario & Luigi series Nuts. Mushrooms act in the same manner as in the two preceding games. Mushrooms in this game heal 30HP, Super Mushrooms heal 60HP, Ultra Mushrooms 120HP, and Max Mushrooms heal 240HP instead of all HP like in the previous installments.
====''Super Paper Mario''====
''[[Super Paper Mario]]'' is a platformer RPG game, so unlike in the preceding games, Mushrooms cannot be bought in shops. Instead, they are found out of [[Question Block|? Blocks]] and heal ten HP upon contact. They also give the player one thousand points. Replacing them is the [[Shroom Shake]].


Also, there was a Clothing item called the Mushroom Glove, which would have a random mushroom be consumed every turn to the bro. that has the glove. Bowser does not eat mushrooms unless:
====''Paper Mario: Sticker Star''====
In the latest installment of the ''Paper Mario'' series, ''[[Paper Mario: Sticker Star]]'', Mushrooms appear, much like every other item, as stickers. They restore 20 HP, but if the {{button|3ds|A}} button is pressed with good timing, the effect can be increased to 30. Two stronger Mushroom stickers also exist: the Shiny Mushroom, which acts like a Super Shroom, which restores 40 or 60 HP, and the Flashy Mushroom, which acts like an Ultra Shroom, which restores 80 or 99 HP. Big 1UP and Big Shiny 1UP stickers also appear, restoring 10 or 15 HP for 10 turns, respectively, and [[Poison Mushroom]]s, which poison Mario, but enemies also get poisoned if they touch him.


A Goomba/Bob-omb from a Jailgoon, A Trashure or Dark Trashure or a Naplock gives it.
====Recipes====
The Refreshrooms that recover half of Giant Bowser's Health Meter.
{|style="text-align: center; width: 100%; margin: 0 auto; border-collapse: collapse;" border="1" cellpadding="1" cellspacing="1"
[edit]Paper Mario series
|-style="background: #ABC;"
!width="50%"|Recipe
!width="25%"|Result of Cooked Item
!width="25%"|Game that Recipe is in
|-
|[[Big Egg]] + Mushroom
|[[Bland Meal]]
| rowspan=5 |''[[Paper Mario]]''
|-
|Mushroom + ([[Koopa Leaf]], [[Goomnut]] or [[Strange Leaf]])
|[[Volt Shroom]]
|-
|Mushroom
|[[Fried Shroom]]
|-
|[[Life Shroom]] + Mushroom
|[[Shroom Steak]]
|-
|Mushroom + [[Thunder Rage]]
|[[Volt Shroom]]
|-
|Mushroom + Honey Syrup
|[[Honey Shroom]]
| rowspan=4 |''[[Paper Mario]]'' and ''[[Paper Mario: The Thousand-Year Door]]''
|-
|Mushroom + Maple Syrup
|[[Maple Shroom]]
|-
|Mushroom + Jelly Syrup
|[[Jelly Shroom]]
|-
|Mushroom + [[Cake Mix]]
|[[Shroom Cake]]
|-
|Mushroom + [[Mr. Softener]]
|[[Dried Shroom]]
| rowspan=4 |''[[Paper Mario: The Thousand-Year Door]]''
|-
|Mushroom + [[Point Swap]]
|[[Honey Syrup]]
|-
|Egg + Mushroom
|[[Omelette Meal]]
|-
|Mushroom
|[[Shroom Fry]]
|-
|}
<br clear=all>


Mushroom
==Gallery==
PaperMario Items Mushroom.pngMushroomTTYD.png
<center><gallery>
Appears in: Paper Mario, Paper Mario: The Thousand-Year Door, and Super Paper Mario
File:Mushroom smb2.png|''[[Super Mario Bros. 2]]''
HP restored: 5/5/10
File:SMRPG Mushroom.png|''[[Super Mario RPG: Legend of the Seven Stars]]''
FP restored: 0
File:BadMushroomSMRPG.png|''Super Mario RPG: Legend of the Seven Stars''
[edit]Paper Mario
File:Green Mushroom.png|''Super Mario RPG: Legend of the Seven Stars''
File:Yellow Mushroom.png|''Super Mario RPG: Legend of the Seven Stars''
File:Mk64tmArtwork.PNG|''[[Mario Kart 64]]''
File:PaperMario Items Mushroom.png|''[[Paper Mario]]''
File:MKSC_SuperMushroom.jpg|''[[Mario Kart: Super Circuit]]''
File:MKDDMushroom.png|''[[Mario Kart: Double Dash!!]]''
Image:Tripletsshrooms.jpg|''Mario Kart: Double Dash!!
File:MushroomTTYD.png|''[[Paper Mario: The Thousand-Year Door]]''
File:Mushroom - Mario Kart Wii.png|''[[Mario Kart Wii]]''
File:Triple Mushrooms Artwork - Mario Kart Wii.png|''Mario Kart Wii''
File:Mk7 supermushroom.jpg|''[[Mario Kart 7]]''
File:Mk7 triplemushrooms.jpg|''Mario Kart 7''
File:MushroomMarioKart8.png|''[[Mario Kart 8]]''
File:TripleMushroomMK8.png|Triple Mushrooms, from ''Mario Kart 8''
</gallery></center>


In Paper Mario, mushrooms act like healing items, just like the other Mario RPG games. In this game, they heal 5 HP when used. Several variations of mushrooms could be found, such as the Volt Shroom or the Life Shroom. Recipes can also be made for other types of Mushrooms by combining certain ingredients together by Tayce T.
==Names in Other Languages==
 
{{foreignname
[edit]Paper Mario: The Thousand-Year Door
|Jap=キノコ<br/>''Kinoko''<br/>ダッシュキノコ<br/>''Dasshu Kinoko''<br/>タイムキノコ<br/>''Time Kinoko''
 
|JapM=Mushroom<br/><br/>Dash Mushroom (''Mario Kart'' series)<br/><br/>Time Mushroom (''Mario & Wario'')
Mushrooms return in the Paper Mario sequel, Paper Mario: The Thousand-Year Door. They have the same manner in healing as in the prequel. Yet now that Mario's partners have HP, mushrooms can restore a partner's HP also. The many variations of Mushrooms from the prequel return, with the addition to the Slow Shroom. Small creatures named Punies commonly eat Mushrooms, shown by brother and sister Punio and Petuni. At the end of the game, Punio and Petuni give both Mario & Peach a Mushroom to enjoy on their boat ride home.
|SpaA=Champiñón
 
|SpaAM=Mushroom
[edit]Super Paper Mario
|SpaE=Seta
 
|SpaEM=Mushroom
Super Paper Mario is a platformer RPG game, so unlike in the preceding games, Mushrooms cannot be bought in shops. Instead, they are found out of ? Blocks and heal ten HP upon contact. They also give the player one thousand points. Replacing them is the Shroom Shake.
|Fra=Champignon
 
|FraM=Mushroom
[edit]Paper Mario: Sticker Star
|Ger=Pilz
 
|GerM=Mushroom
In the latest installment of the Paper Mario series, Paper Mario: Sticker Star, Mushrooms appear, much like every other item, as stickers. They restore 20 HP, but if the A button is pressed with good timing, the effect can be increased to 30. Two stronger Mushroom stickers also exist: the Shiny Mushroom, which acts like a Super Shroom, which restores 40 or 60 HP, and the Flashy Mushroom, which acts like an Ultra Shroom, which restores 80 or 99 HP. Big 1UP and Big Shiny 1UP stickers also appear, restoring 10 or 15 HP for 10 turns, respectively, and Poison Mushrooms, which poison Mario, but enemies also get poisoned if they touch him.
|Ita=Fungo<br>Fungo Scatto
 
|ItaM=Mushroom<br>Dash Mushroom (''Mario Kart'' series)
[edit]Recipes
|Kor=버섯
 
|KorR=Beo-seot
Recipe Result of Cooked Item Game that Recipe is in
|KorM=Mushroom
Big Egg + Mushroom Bland Meal Paper Mario
|Rus=Гриб<br>Гриб ускорения
Mushroom + (Koopa Leaf, Goomnut or Strange Leaf) Volt Shroom
|RusM=Mushroom<br>Acceleration Mushroom (''Mario Kart'' series)
Mushroom Fried Shroom
|Por=Cogumelo<br>Cogumelo Turbo (''Mario Kart'' series)
Life Shroom + Mushroom Shroom Steak
|PorM=Mushroom<br>Turbo Mushroom
Mushroom + Thunder Rage Volt Shroom
|Dut=Paddenstoel
Mushroom + Honey Syrup Honey Shroom Paper Mario and Paper Mario: The Thousand-Year Door
|DutM=Mushroom}}
Mushroom + Maple Syrup Maple Shroom
{{BoxTop}}
Mushroom + Jelly Syrup Jelly Shroom
{{navtemplate|
Mushroom + Cake Mix Shroom Cake
{{Mushrooms}}
Mushroom + Mr. Softener Dried Shroom Paper Mario: The Thousand-Year Door
{{Ingredients}}
Mushroom + Point Swap Honey Syrup
{{PM Items}}
Egg + Mushroom Omelette Meal
{{PMTTYD Items}}
Mushroom Shroom Fry
{{SPM Items}}
 
{{SMB2}}
[edit]Gallery
{{MK}}
 
{{Super Mario RPG}}
 
{{MP2}}
Super Mario Bros. 2
{{PM}}
 
{{MP3}}
{{ML:SS}}
 
{{PMTTYD}}
Super Mario RPG: Legend of the Seven Stars
{{MPT}}
 
{{Super Mario Strikers}}
{{MSC}}
 
{{ML:PIT}}
Super Mario RPG: Legend of the Seven Stars
{{Mario Hoops 3-on-3}}
 
{{ML:BIS}}
{{ML:DT}}
 
}}
Super Mario RPG: Legend of the Seven Stars
[[de:Pilz]]
 
[[it:Fungo]]
[[Category:Mushrooms]]
 
[[Category:Ingredients]]
Super Mario RPG: Legend of the Seven Stars
[[Category:Items]]
 
[[Category:Species]]
[[Category:Mario & Luigi: Bowser's Inside Story]]
 
[[Category:Mario & Luigi: Dream Team]]
Mario Kart 64
[[Category:Mario & Luigi: Partners in Time]]
 
[[Category:Mario & Luigi: Superstar Saga]]
[[Category:Mario & Wario]]
 
[[Category:Mario Party 2]]
Paper Mario
[[Category:Mario Party 3]]
 
[[Category:Mario Party: Island Tour]]
[[Category:Super Mario Kart]]
Mario Kart: Super Circuit
[[Category:Mario Kart 64]]
 
[[Category:Mario Kart: Super Circuit]]
[[Category:Mario Kart: Double Dash!!]]
 
[[Category:Mario Kart Arcade GP]]
Mario Kart: Double Dash!!
[[Category:Mario Kart DS]]
 
[[Category:Mario Kart Wii]]
[[Category:Mario Kart 7]]
 
[[Category:Mario Kart 8]]
Mario Kart: Double Dash!!
[[Category:Mario Strikers Charged Items]]
 
[[Category:Mario's Time Machine]]
[[Category:Paper Mario Items]]
 
[[Category:Paper Mario: The Thousand-Year Door Items]]
Paper Mario: The Thousand-Year Door
[[Category:Super Mario RPG: Legend of the Seven Stars]]
 
[[Category:Super Mario Strikers Items]]
[[Category:Super Paper Mario Items]]
 
Mario Kart Wii
 
 
Mario Kart Wii
 
 
Mario Kart 7
 
Mario Kart 7
 
[edit]Names in Other Languages
 
Language Name Meaning
Japanese キノコ
Kinoko
ダッシュキノコ
Dasshu Kinoko Mushroom
 
Dash Mushroom (Mario Kart Name)
Spanish (NOA) Champiñón Mushroom
Spanish (NOE) Seta Mushroom
French Champignon Mushroom
Dutch Paddenstoel Mushroom
German Pilz Mushroom
Italian Fungo
Fungo Scatto Mushroom
Dash Mushroom (Mario Kart name)
Portuguese Cogumelo
Cogumelo Turbo (Mario Kart name) Mushroom
Turbo Mushroom
Russian Гриб
Гриб ускорения Mushroom
Acceleration Mushroom (Mario Kart name)
Korean 버섯
Beo-seot Mushroom
[show]Navigation Templates

Revision as of 22:58, April 3, 2014

Template:Articleabout Template:Item-infobox Mushrooms are items which restore players' health. They appear in most of the RPGs. They are also items in the Mario Kart series.

History

Super Mario Bros. 2

Mushrooms add an additional mark/heart to the life meter, to a maximum of four. The meter then resets to two marks at the start of the following stage. Up to two are located in each stage, and are found only in specific Subspace locations within the stage. In Super Mario Advance, an extra mushroom is added to each level to bring the maximum total to five hearts.

The equivalent to the Mushrooms in Yume Kōjō: Doki Doki Panic are hearts.

Mario Kart series

In Mario Kart, a Mushroom is an item that grants a Kart a brief burst of speed when used. Mushrooms can come in singles or triplets, the latter providing three Mushrooms to use in a row. In Mario Kart: Double Dash!! a character holds these mushrooms in piles, but if the kart is hit by an item on the road, these mushrooms will fall off and the character will have one remaining on hand. Normally this set appears as default power-ups in time trial mode (excluding Super Mario Kart) to use specially over shortcuts of a determined course. Another type of Mushroom is the Golden Mushroom, that can be used indefinitely in a restricted period of time. One can optionally be used for the Mario Kart 64 shortcut.

In recent Mario Kart games, Mushrooms can be used as well to knock aside other karts or even steal an item from the opponents when coming in contact as seen in Double Dash!!. In later games, this move is not possible to steal items, but works to steal balloons, Shine Sprites or Coins from other players when playing in Mario battle mode.

The Mushroom is also used as the logo for the Mushroom Cup in every Mario Kart game to date.

Mario & Wario

Mushrooms appear in this game as Time Kinoko. A Time Kinoko is a very rare item that only appears in certain courses, and they function similarly to the Clocks of other games by refilling the Time Gauge (タイムゲージ), which is a version of the timer seen in other games except represented by a bar rather than numbers. To grab one, Wanda had to make her character walk over to it.

Super Mario RPG: Legend of the Seven Stars

In Super Mario RPG: Legend of the Seven Stars, a basic Mushroom recovers 30 HP for one party member. This Mushroom had a red and white cap with an orange stem (and no face). The Mid Mushroom, as a result of also being more expensive, is that they recover 80 HP to one party member. Mid Mushrooms differ in appearance from the regular Mushroom, having a green cap rather than a red one. The Max Mushroom, being the greatest one of them all, is able to recover all HP to one party member. They have a yellow cap, different from all other Mushrooms. The bad Mushroom, only found in Seaside Town, does not recover HP and is used only in battle. When used, they poison an enemy of choice, but some enemies don't get poisoned, so it is not that useful. They have the same appearance as a regular Mushroom in the game. However, Mushrooms that are found in Treasure Boxes recovers all HP and FP for Mario's entire party. These Mushrooms are used as soon as they are picked up. Additionally, these powerful Mushrooms have faces. Also, most Mushroom Treasure Chests restock with every selection of a certain area. A special type of Mushroom is sold by the Goombette Triplets at the shop in Monstro Town. These Mushrooms, apart from restoring 30 HP, also turn the user into a Mushroom during battle.

A particular status ailment turns characters into a Mushroom. While a Mushroom, the character recovers health every turn, but is completely immobilized. Like the Mushrooms from the Treasure Chest, they also have faces on them.

Mario Party series

Mushrooms appear as items in the Mario Party series. The first time they appear is in Mario Party 2 (where they are Mario's favourite item), and they have reappeared in other Mario Party titles. In Mario Party 4, Mario Party DS, Mario Party 8, and Mario Party 9, the item is not present (although there are similar items, such as Mario Party 4's Mega Mushroom, and Mario Party 8's Twice Candy). They allow for two rolls of the Dice Block during one turn. If the two digits rolled are the same, the user will receive ten Coins. If players want to purchase this item, the price will usually be five Coins.

In Mario Party Advance, their effect is different. In this installment, Mushrooms allow the player to roll the Dice Block. Each turn, a Mushroom will be depleted from the stock. For players to win Mushrooms, they have to win minigames. Players will usually receive three Mushrooms when they win a minigame, although there are cases in which the award for winning a minigame will be six Mushrooms. The game ends when the player doesn't have any Mushrooms left.

In Mario Party: Island Tour, it allows the player to add three spaces to the Dice Block total.

Mario & Luigi series

Mario & Luigi: Superstar Saga

Mushrooms are the basic item for healing in Mario & Luigi: Superstar Saga. They are the cheapest item found in stores and the first item obtained. Their colouring is reversed in this game, with their caps being white with red spots; they also lack faces. Regular Mushrooms restore 25 HP, Super Mushrooms restore 50 HP, Ultra Mushrooms restore 120 HP, and Max Mushrooms restore all HP. Five special Golden Mushrooms can also be found in the game; the rare item restores all HP and BP. Shroom Badges that can be purchased at certain shops will increase Mario and Luigi's attack according to the number of Mushrooms in their inventory.

A unique mushroom called the Invincishroom can be found only when the player has beaten the high score of a certain minigame. The player cannot use it, however, because Mario eats it as soon as he and Luigi win it, causing him to become very sick and slowly turn into a bean. Luigi cures Mario by giving him Crabbie Grass, which is found in Guffawha Ruins.

Mario & Luigi: Partners in Time

Mushrooms act in the same manner as in Mario & Luigi: Superstar Saga; they restore HP for one member. While the Max Mushroom is still the same, the regular, Super and Ultra mushrooms heals 20HP, 40HP and 80HP respectively. In Mario & Luigi: Partners in Time, there are also items called Mushroom Drops, which will heal every single member on the team, very much like the Nuts in Mario and Luigi: Superstar Saga. Unlike Max Mushroom and Max Nuts, however, there is nothing more powerful than Ultra Drops. Shroom Badges make a return, but with a different effect: they now increase the healing effects of a Mushroom.

Shroobs, the main enemies in this game, bear a resemblance to Mushrooms. They have the same mushroom shape and spots, and they even live on a planet shaped like a mushroom.

Mario & Luigi: Bowser's Inside Story

Mushrooms return, but Mushroom Drops are replaced in favor of the original Mario & Luigi series Nuts. Mushrooms act in the same manner as in the two preceding games. Mushrooms in this game heal 30HP, Super Mushrooms heal 60HP, Ultra Mushrooms 120HP, and Max Mushrooms heal 240HP instead of all HP like in the previous installments.

Also, there was a Clothing item called the Mushroom Glove, which would have a random mushroom be consumed every turn to the bro. that has the glove. Bowser does not eat mushrooms unless:

  • A Goomba/Bob-omb from a Jailgoon, A Trashure or Dark Trashure or a Naplock gives it.
  • The Refreshrooms that recover half of Giant Bowser's Health Meter.

Mario & Luigi: Dream Team

Mushrooms return and this time, it can be used anywhere. Regular Mushrooms heal 30 HP, Super Mushrooms heal 60, Ultra Mushrooms heal 100, and Max Mushrooms heal 160. If Shroom EXP is used, then the value of the HP healed from using Mushrooms during battle will be converted to EXP at the end, but with a 50% bonus. Regular Mushrooms add 45 EXP, Super Mushrooms add 90, Ultra Mushrooms add 150, and Max Mushrooms add 240.

The game also introduces a special technique that involves the use of Mushrooms called Rhythm Mushroom, which is exclusive to giant battles.

Paper Mario series

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Paper Mario

In Paper Mario, mushrooms act like healing items, just like the other Mario RPG games. In this game, they heal 5 HP when used. Several variations of mushrooms could be found, such as the Volt Shroom or the Life Shroom. Recipes can also be made for other types of Mushrooms by combining certain ingredients together by Tayce T.

Paper Mario: The Thousand-Year Door

Mushrooms return in the Paper Mario sequel, Paper Mario: The Thousand-Year Door. They have the same manner in healing as in the prequel. Yet now that Mario's partners have HP, mushrooms can restore a partner's HP also. The many variations of Mushrooms from the prequel return, with the addition to the Slow Shroom. Small creatures named Punies commonly eat Mushrooms, shown by brother and sister Punio and Petuni. At the end of the game, Punio and Petuni give both Mario & Peach a Mushroom to enjoy on their boat ride home.

Super Paper Mario

Super Paper Mario is a platformer RPG game, so unlike in the preceding games, Mushrooms cannot be bought in shops. Instead, they are found out of ? Blocks and heal ten HP upon contact. They also give the player one thousand points. Replacing them is the Shroom Shake.

Paper Mario: Sticker Star

In the latest installment of the Paper Mario series, Paper Mario: Sticker Star, Mushrooms appear, much like every other item, as stickers. They restore 20 HP, but if the A Button button is pressed with good timing, the effect can be increased to 30. Two stronger Mushroom stickers also exist: the Shiny Mushroom, which acts like a Super Shroom, which restores 40 or 60 HP, and the Flashy Mushroom, which acts like an Ultra Shroom, which restores 80 or 99 HP. Big 1UP and Big Shiny 1UP stickers also appear, restoring 10 or 15 HP for 10 turns, respectively, and Poison Mushrooms, which poison Mario, but enemies also get poisoned if they touch him.

Recipes

Recipe Result of Cooked Item Game that Recipe is in
Big Egg + Mushroom Bland Meal Paper Mario
Mushroom + (Koopa Leaf, Goomnut or Strange Leaf) Volt Shroom
Mushroom Fried Shroom
Life Shroom + Mushroom Shroom Steak
Mushroom + Thunder Rage Volt Shroom
Mushroom + Honey Syrup Honey Shroom Paper Mario and Paper Mario: The Thousand-Year Door
Mushroom + Maple Syrup Maple Shroom
Mushroom + Jelly Syrup Jelly Shroom
Mushroom + Cake Mix Shroom Cake
Mushroom + Mr. Softener Dried Shroom Paper Mario: The Thousand-Year Door
Mushroom + Point Swap Honey Syrup
Egg + Mushroom Omelette Meal
Mushroom Shroom Fry


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Names in Other Languages

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