Mecha-Chomp

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Superstar Saga enemy
Mecha-Chomp (Damaged)
Sprite of a malfunctioning Mecha-Chomp, from Mario & Luigi: Superstar Saga.
Location(s) Woohoo Hooniversity
Level 15
Role Common
HP 36 (46)
POW 58
Defense 56
Speed 30
Experience 26 (35)
Coins 6 (12)
Item drop School Emblem – 16.13% (25.81%)
None – 0% (School Emblem - 3.23%)
More
Fire Normal
Thunder Critical
Jump Normal
Hammer Normal
Hand Normal
Stun? 0%
Burn? 0%
Stat down? 100%
Notice
  • Stats in parentheses are from the Japanese version (if they differ from the original American and European stats).
  • Stats in gray are only found in the game's coding and are not available during "normal" gameplay.
Superstar Saga enemy
Mecha-Chomp
Sprite of Mecha-Chomp, from Mario & Luigi: Superstar Saga.
Location(s) Woohoo Hooniversity
Level 15
Role Common
HP 36 (46)
POW 52
Defense 56
Speed 30
Experience 26 (35)
Coins 6 (12)
Item drop Nut – 12.9% (19.35%)
None – 0% (Super Nut - 9.68%)
More
Fire Normal
Thunder Critical
Jump Normal
Hammer Normal
Hand Normal
Stun? 0%
Burn? 0%
Stat down? 100%
Notice
  • Stats in parentheses are from the Japanese version (if they differ from the original American and European stats).
  • Stats in gray are only found in the game's coding and are not available during "normal" gameplay.

Mecha-Chomps are Chain Chomp-like enemies found at Woohoo Hooniversity in Mario & Luigi: Superstar Saga. They have grey, dog-like bodies and move around on wheels. They never appear on the field, instead showing up in battle alongside Laser Snifits. When attacking, the LED on its head cycles between red and green, eventually stopping on one of the two. The Mecha-Chomp then throws its head at the appropriate target: Mario if it is red, Luigi if it is green.

If a Mecha-Chomp is damaged, it starts to malfunction, meaning that the colors it displays will be for the opposite targets: red for Luigi, and green for Mario. Additionally, the item it drops changes while malfunctioning.

Names in other languages

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