Game Boy Color

From the Super Mario Wiki, the Mario encyclopedia
Revision as of 11:07, March 21, 2014 by 65.49.162.91 (talk)
Jump to navigationJump to search

Template:Redirectshere Template:System-Infobox Template:LLQuote

The logo for Game Boy Color

The Game Boy Color is the successor to the Game Boy and the Game Boy Pocket, and in some ways, the handheld counterpart of the Nintendo 64. It is similar to its predecessors, the most notable differences being that it is lighter and capable of displaying multiple colors.

Some games made for the original Game Boy display more colors if played on a Game Boy Color. Other games were made exclusively for the Game Boy Color. The older versions couldn't play these, but the Game Boy Advance could. It also had the shortest lifetime of a Nintendo handheld, as it was discontinued in 2003, and the last game was released later the same year.

Like the original Game Boy, the Game Boy Color has the same buttons. These are A Button , B Button , Start Button , Select Button buttons and the +Control Pad.

A device known as the Game Boy Horror, modeled after the Game Boy Color, appears in Luigi's Mansion.

Hardware Specifications

  • CPU: Zilog Z80 (customized)
  • CPU Speed: 8 Mhz
  • RAM: 16 kB
  • Maximum Resolution: 160x144 pixels
  • Colors: 32,000
  • Maximum number of colors: 56
  • Maximum sprite size: 8x16 or 16x8 pixels
  • Maximum number of sprites: 40 sprites
  • Minimum/Maximum cartridge size: 256 kb - 16 mb
  • Sound: 4 channels

System Gallery

Game Gallery

Trivia

  • Despite being Nintendo's first color-capable handheld, it is not the first color-capable handheld ever; that goes to the Atari Lynx.
  • The Game Boy Color, the Nintendo Gamecube, and the Wii U were all released on the same day of the year in The United States.
  • This is Nintendo of Australia's first portable console.

Template:BoxTop

Template:Consoles