In the Mario Party series, the Dice Block determines how many spaces a character must move. The player must "hit" the Dice Block and advance as many spaces as the number it shows. The Dice Block rolls from the number 1-10 (1-6 in Mario Party 9), or 1-5 when a cursed mushroom or Slowgo Candy is active.
In addition to moving the players, the block is also used to determine the turn order of the game by getting the highest number. Dice Blocks also appear in various minigames with various functions. At the end of the game, if there is a tie at any position, a Dice Block roll is used as a tiebreaker.
In Mario Party 9, the normal Dice Block no longer goes up to 10, and now only goes up to 6. However, there is a Special Dice, which is the 10-sided 1-10 Dice Block that allows for 1-10 movement.
To use it on the player's turn, the player needs to press the Button in most installments except for Mario Party 8, which requires the player to use the to swing upwards, and in Mario Party DS, where a is used for the player to tap the block.
Types of Dice Block
There are also other types of Dice Blocks in the Mario Party series, as shown below:
Names in Other Languages