Battlefield

From the Super Mario Wiki, the Mario encyclopedia
Revision as of 22:42, July 31, 2014 by Digibutter (talk | contribs)
Jump to navigationJump to search
Battlefield
Battlefield as seen Super Smash Bros. Brawl.

Battlefield (戦場, Senjō) is a non-selectable stage in the game Super Smash Bros. It also appears in the sequel, Super Smash Bros. Melee as an unlockable stage, and appears as a stage in Super Smash Bros. Brawl. In Super Smash Bros. Melee, it could be unlocked by completing the All-Star mode. Another version of this stage will be featured in Super Smash Bros. for Nintendo 3DS / Wii U.

The stage has been designed specially for the Super Smash Bros. series and does not originate from any other Nintendo franchise.

Battlefield is a floating stage consisting of a big platform in the middle and three smaller platforms hovering above it. The stage does not have any side effects, just like Final Destination, which allows players to solely concentrate on the fight.

In Super Smash Bros., Battlefield is the stage where the Fighting Polygons are battled. However, the stage cannot be played in VS Mode. In Super Smash Bros. Melee, the Fighting Wire Frames and metal enemies are battled on it.

In Super Smash Bros. Brawl, it is in a natural green landscape as opposed to space in the previous games. It features a day and night system that changes as the battle goes on.

The Super Smash Bros. for Nintendo 3DS / Wii U variation of this stage takes a lot from the design of the Super Smash Bros. Brawl version, as it is in a natural green landscape and features a day and night system that changes as the battle goes on, but the background has been improved slightly. The 3DS version's background consists of several jagged, slanted mountains jutting out from the clouds, while the Wii U version features several floating islands of old, broken architecture covered in small plant life, with a visible moon the center. This stage will also feature a Final Destination form.

Songs in My Music

Name Source Credits Requirements
Battlefield Super Smash Bros. Brawl
Menu
(Super Smash Bros. Melee)
Super Smash Bros. Melee Arrangement: Motoi Sakuraba
Battlefield Ver. 2 Super Smash Bros. Brawl
Battlefield (Melee) Super Smash Bros. Melee Original
Multi-Man Melee 1 (Melee) Super Smash Bros. Melee Original Clear 100-Man Brawl in under 4 minutes.

Songs Not in My Music

Name Source Credits Plays In
Credits
(Super Smash Bros.)
Super Smash Bros. Arrangement Supervisor: Yusuke Takahama 10-Man Brawl
Cruel Brawl Super Smash Bros. Brawl Cruel Brawl
Menu 1 Super Smash Bros. Brawl Co-op Event No. 21 ("The True All-Star Battle")

Events

  • No 1: Trouble King (Melee)
  • No 36: Space Travelers (second half) (Melee)
  • No 37: Legendary Pokémon (Melee)
  • No 44: Mewtwo Strikes! (Melee)
  • No 20: All-Star Battle x 1 (Brawl)
  • Co-op No 21: The True All-Star Battle (Brawl)

Trophy Information from Super Smash Bros. Melee

Name Image Game Description
Battlefield File:Trophy191.PNG Super Smash Bros. Melee
12/01
Super Smash Bros. Melee borrows settings from many different games to create its stages, but the Battlefield is an original creation. While its initial impression may strike some players as a bit ominous, the layout itself is fairly standard, lending it to serious, straightforward matches. Additionally, it's used to pit players against the Fighting Wire Frames.

Gallery

Trivia