MarioWiki:Featured articles/N1/Mario Kart (series)

Support

 * 1) - Very organized, plenty of imformation, overall excellent
 * 2) - Includes major information on series, and this article has improved by over 5 KB. A must for FA.
 * 3) The article has expanded greatly in the past 3 days; I find it consisting of all the adequate information and imagery to be a featured article. 20:50, 30 May 2008 (EDT)
 * 4) it's a great (I mean, shows a plenty of good info) article. it can require some minor edits, but that's like a piece of cake.
 * 5) It is written well and carries a lot of information and detail
 * 6) Per everyone.

Oppose

 * : The Retro Grand Prix section should be worded differently from the Nitro Grand Prix section, otherwise the article loses much of its fluency. There's some minor inaccuracies in the item descriptions - what I noticed was that Green Shells don't break apart in Super Mario Kart (unless they collide with a player or item) (I don't know about other games, so I didn't edit it myself). It should also be mentioned that in some games, drivers shrunk by a Thunderbolt can be run over (e.g. SMK), while in some games (e.g. MKDS) this is not possible. And finally, I think it wouldn't hurt to put in the Modes section, which mode appeared in which game. Whether this is needed is debatable though, and I won't oppose just for this if the other problems are fixed. Otherwise, great article.

Comments
Er... Wut's with that last trivia? Is there something obvious I'm missing? :/ Great article, BTW.
 * It's probably stupid, but I thought it was interesting that they were the only characters classified as the same weight in every game. 18:51, 1 June 2008 (EDT)
 * Oh, I see what you meant. I thought it was saying that they were all middleweights. :P
 * Oh, I should probably reword it then. EDIT: Never mind; already done. :P 00:00, 3 June 2008 (EDT)

Sorry for opposing the article for such "minor" problems and hence delaying the time of it being featured, but seeing how often this article still gets edited, I don't think that's a problem. 05:24, 5 June 2008 (EDT)
 * Your problem with the green shell description appears to be fixed. --Pikax 10:55, 14 June 2008 (EDT)
 * The mistake is still there: In SMK, they don't break apart, and they don't flip over either. Rather, they stay on the course indefinitely (well, until they hit a player or another item of course). Like I said above, I don't know how they behave in other games (IIRC, they show the same behavior in MKSC). 11:05, 14 June 2008 (EDT)
 * OK, now it's fixed. --Pikax 13:13, 14 June 2008 (EDT)
 * I'm still not 100% satisfied with the Green Shell section, but I'll stop nitpicking. Thanks for your work. 16:56, 14 June 2008 (EDT)

I don't think we need a section saying which buttons are used for the items, they are basically caused by different controllers of the systems, and not because of a different design of the Mario Kart games themselves. - 07:57, 18 June 2008 (EDT)

Hang on, it's past 16:56, 21 June 2008 and this article isn't featured! Why is that? --Pikax 12:55, 22 June 2008 (EDT)
 * Because I have a life, and nobody else seems to have noticed :P Seriously though, articles don't get featured automatically; a user has to do that manually. Thanks for noticing. 14:48, 22 June 2008 (EDT)