Super Mini Mario World

Super Mini Mario World is a theme park made and maintained by the Mario Toy Company. It appeared in Mario vs. Donkey Kong 2: March of the Minis, Mario vs. Donkey Kong: Minis March Again!, Mario vs. Donkey Kong: Mini-Land Mayhem! and Mario and Donkey Kong: Minis on the Move. The park was created around the Mini Mario toys that appear throughout the Mario vs. Donkey Kong series.

Mario vs. Donkey Kong 2: March of the Minis
The amusement park first appears in Mario vs. Donkey Kong 2: March of the Minis. After the success of the Mini Mario toyline in the original Mario vs. Donkey Kong, the Mario Toy Company decided to expand the toy franchise. This expansion included more Mini Toys (Mini Toad, Mini Peach, and Mini Donkey Kong) and an amusement park known as Super Mini Mario World. At the park's opening ceremony, Donkey Kong kidnaps Pauline (who was attending the ceremony) after she chooses Mario's Mini Mario over Donkey Kong's Mini Donkey Kong, leaving it up to Mario and his toy versions to rescue her.

The game's main campaign takes place inside the theme park's building, with each floor having a different theme. As the game progresses, Donkey Kong keeps escaping to the next floor until he reaches the roof and is defeated by Mario and the Mini Marios. The game also features a basement with two more Donkey Kong battles. The floors and their themes are as follows:


 * B: DK's Hideout
 * 1: Mushroom Mayhem
 * 2: Tropical Island
 * 3: Pipe Works
 * 4: Magnet Mania
 * 5: Lava Dome
 * 6: Toadstool Castle
 * 7: Spooky Attic
 * 8: Jungle Hijinks
 * R: Roof

In addition to the floors seen in the main game, three more themes exclusive to the Construction Zone appear, known as Special Kits 1, 2, and 3. These themes feature the other mini toys instead of the Mini Marios, and their hazards come from various worlds in the game. It is unknown if these Special Kits are supposed to be a part of the theme park or not.

Mario vs. Donkey Kong: Minis March Again!
After the events of the prior game, the theme park is expanded in the successor Mario vs. Donkey Kong: Minis March Again!. The story of the game is very similar to the first, though there are differences. First, Donkey Kong kidnaps Pauline due to reopening tickets being sold out when he arrives. Second, once he is defeated on the fourth floor, he leaps through the window, causing Mario to have to traverse all four floors again on Plus Mode to defeat him for good. At the end of the game, it is revealed that Donkey Kong and Pauline were testing the Mini Mario toys, eventually passing them due to their success in the game.

Unlike in Mario vs. Donkey Kong 2: March of the Minis, there are now only four floors excluding the basement and roof. The themes of these floors are almost identical to those in the last game (except for Sandstone Stroll, which is a desert-themed world taking assets from Tropical Island from the first game). In Plus Mode (which takes place after Donkey Kong's defeat in Jungle Rumble), the four floors have a + added to the ends of their names (ex. Sandstone Stroll becomes Sandstone Stroll +). The floors are as follows:


 * B: Basement
 * 1: Mini Mayhem
 * 2: Sandstone Stroll
 * 3: Magnet Mania
 * 4: Jungle Rumble
 * R: Rooftop

Mario vs. Donkey Kong: Mini-Land Mayhem!
In Mario vs. Donkey Kong: Mini-Land Mayhem!, Mario and Pauline celebrate the grand opening of a new outdoor theme park known as Mini-Land. In the game's story, the Mario Toy Company gives away its newest toy, Mini Pauline, to the first 100 guests to the park. Despite cutting in line, Donkey Kong ends up being too late to receive his own version of the toy, setting him in a fit of rage. He then kidnaps Pauline again, leaving it up to Mario and the minis to stop the big ape once more. After defeating him on the park's ferris wheel twice, Donkey Kong finally gives in to Mario. To cheer him up, he is given his own Mini Pauline toy, and the credits roll.

The park's rides serve as the game's worlds. As seen in cutscenes, transportation between attractions is done via the Super Mini Mario Express, which Mario and the Minis use to chase Donkey Kong. There are eleven worlds in total, with two being optional. In additon, two more attractions appear as minigames. These are the attractions seen in Mario vs. Donkey Kong: Mini-Land Mayhem!:


 * 1: Coaster Hills
 * 2: Jumpy Jungle
 * 3: Teatime Twirl
 * 4: Warped Mansion
 * 5: Sandstorm Steps
 * 6: Cosmic Adventure
 * 7: Cannon Cove
 * 8: Super Skywheel
 * F: Final Ferris Wheel
 * S: Rainbow Summit
 * X: Secret Storage
 * A: Theme Park Minigame
 * B: Roulette Box Challenge

Mario and Donkey Kong: Minis on the Move
The setting of Mario and Donkey Kong: Minis on the Move is the Mini Toy Carnival, which is a similar location.