Talk:Big Bertha (Blaster)

Name
Is there a reason this is called "Big Bertha (Blaster)" instead of "Big Bertha (Super Mario RPG: Legend of the Seven Stars)"? Niiue (talk) 17:50, 27 January 2016 (EST)
 * Probably because the identifier is more descriptive of the enemy rather than the game name, per Naming. 22:04, 27 January 2016 (EST)
 * Yep. Only if there's multiple uses of the same name for the same general type of thing should the identifier be a game - otherwise, it should just be the subject type itself, since that's simpler. - 22:09, 27 January 2016 (EST)
 * Then shouldn't the two Stretches be renamed, seeing as how "Boo" and "Shy Guy" are about as distinct as "Blaster" and "Cheep Cheep"? Niiue (talk) 03:56, 28 January 2016 (EST)
 * Such as and ? Yup, that makes sense.  16:09, 28 January 2016 (EST)
 * The Yoshi's Island one was originally "Stretch (Shy Guy)", but was moved by an administrator (albeit back in 2012, when standards were usually pretty different). Niiue (talk) 20:24, 28 January 2016 (EST)
 * Yes, but Steve moved Big Bertha (Super Mario RPG: This Really Stupidly Long Name) to Big Bertha (Bill Blaster) in 2013 so there seems to be a policy change. 13:00, 29 January 2016 (EST)
 * Actually, aren't Stretches just called "Boos" in Super Mario Maker? That may have to be updated. LinkTheLefty (talk) 03:50, 4 February 2016 (EST)

I agree that the two Stretches should be moved to a species identifier. By the wiki's definition, both enemies now each appear in a second game (the Super Mario Advance series). A single game identifier is not sufficient.

16:14, 1 August 2016 (EDT)
 * They'll have to per policy anyway. 19:26, 1 August 2016 (EDT)