The 'Shroom:Issue XLV/Brawl Tactics

http://www.mariowiki.com/images/6/6b/XLights2.gif http://www.mariowiki.com/images/6/6b/XLights2.gif http://www.mariowiki.com/images/6/6b/XLights2.gif http://www.mariowiki.com/images/6/6b/XLights2.gif http://www.mariowiki.com/images/6/6b/XLights2.gif http://www.mariowiki.com/images/6/6b/XLights2.gif http://www.mariowiki.com/images/6/6b/XLights2.gif Brawl Tactics by

Hello, Brawlers, and a very merry Christmas to you all!

To end the year, I will help to celebrate the 25th anniversary of Mario by featuring him this month!

Mario is a medium-sized character with decent speed and a decent jump. He has above average power for someone his size and his moves are fairly easy to control. Plus, he can do a wall jump, a skill only a few characters have.

Fireball is Mario's Standard Special. Like in the main Mario series games, Mario will shoot a fireball out of his hand. If you have good rhythm, you can keep shooting for a while at a decent pace. This move is average when it comes to strength, but you get a bonus because this move can go some distance before it fizzles out. I suggest using it to hit enemies that are closing in. It will annoy your opponents, that's for sure.

Mario's Side Special is Cape. This is weaker than his Fireball, but it can reverse some projectiles back at you opponent, and that's helpful. Like Fireball again, if you have good rhythm, you can keep hitting your opponents with Mario's cape like when you use a fan. Like other cape moves, however, it doesn't have a very long reach, so make sure you opponents are close to you when you use this move.

My favorite of Mario's moves by far is Super Jump Punch. It covers a fairly good amount of distance if you use it as a recovery move. If you're using it as an attack, you can knock coins out of opponents. It doesn't do much damage, but it sure does look cool.

F.L.U.D.D. is Mario's Down Special. It's just like Squirtle's Water Gun. You can charge it up and walk around with it on Mario's back. I recommend using it near the edge of a stage, because it's pretty much useless when you use it right in the middle of a stage.

Mario Finale is Mario's Final Smash. I'm not overly impressed with this move, as you have to get a lot of things right in order to use it, and it's very easy to avoid. But, if you do want to do it right, use it on the edge of a stage when all of your opponents are on the ground. If they get hit by the fire and it catches them, it will drag them off the stage, usually far enough to result in a KO.

That's it for this month, Brawlers! Hope you enjoy playing with Mario in Brawl while you wait for all his games to come out!