Talk:Mario & Luigi: Dream Team bestiary

The page is unnecesarry because filling of all enemies's stats in their respective page is better.So when all enemy page is over.This page should be deleted.


 * Can't say that I agree with you, Teknikaldo1, because some people actually prefer to see a complete listing of enemy stats if they don't have a guide or can't be bothered to look at the separate enemy articles. --Zootalo (talk) 11:24, 15 September 2013 (EDT)

Giant Bosses
Should we put some giant boss stats?--Mariobro101 (talk) 18:00, 17 September 2013 (EDT)


 * Originally, I planned to under the assumption they'd have enemy stats like those in Bowser's Inside Story, but it's not the case here for Dream Team. Seeing as how Luigi's and the bosses' attacks deal the same amount of damage regardless of Luigi's current level, and how the Prima's guide does not even list their stats -- aside from coins, gear and items dropped -- I decided to leave them out. It's already mentioned in the main article anyway. --Zootalo (talk) 23:33, 17 September 2013 (EDT)


 * They're mostly meaningless, but at this point the pages for the giant bosses actually have listed stats, so perhaps giant bosses should be included after all? --Lenare (talk) 00:29, 3 September 2016 (PST)

Rename List of enemy stats in Mario & Luigi: Dream Team to
The other three RPG games have an article called a "bestiary". This is the only one that breaks the consistency of it. I say we should rename this article to "Mario & Luigi: Dream Team bestiary" to make the article names much more consistent. Besides, it's much less wordy than "List of enemy stats in Mario & Luigi: Dream Team". Being precise is the key, and if we can achieve the same meaning with fewer words, then we should go for it.

Proposer: Deadline: November 15, 2013, 23:59 GMT

Rename

 * 1) Per Baby Luigi. It should be like that for the other Stat pages as well.
 * 2) Simpler.
 * 3) Per proposal.
 * 4) Using one word to describe four words is usually better.
 * 5) Per all, and the BIS page should be renamed as such, too.
 * 6) Per proposal.
 * 7) Per consistency.
 * 1) Per consistency.

Comments
Wait, there's also "List of enemy stats in Mario & Luigi: Bowser's Inside Story" as well? -_-; 13:32, 1 November 2013 (EDT)
 * That's why I undid my vote, I needed more time to think.-- 14:17, 1 November 2013 (EDT)

tbh, I don't think such a minor and uncontroversial rename needs to go through the TPP process, especially since renaming it would be consistent with most existing pages anyway. --Glowsquid (talk) 20:06, 1 November 2013 (EDT)
 * I suspected it would be controversial, that's why I made it 22:08, 2 November 2013 (EDT)

Torkscrew enemies
During the Torkscrew fight, there are two enemies that sometimes appear. They seem to drop 5 coins and sometimes a Shock Bomb or Secret Box. Can this be added to the page? Avengah (talk) 05:20, 18 February 2014 (EST)

Propellion speed
I think the entry's wrong. It says 42, same as its HP, but my speed is 34 and I'm moving first. When I fight Dreamcaps, they move first so Propellions must be slower. Avengah (talk) 20:03, 19 March 2014 (EDT)


 * I fixed it so it now says 22 instead of 42. Thanks for pointing that out. --Zootalo (talk) 14:16, 25 March 2014 (EDT)

Dry Bones
They have HP and can be attacked separately if you don't kill Kamek when they're summoned. If you hit them enough they collapse for a few turns. Since they have HP they're not the same sort of thing as Beanies so I think they should be added. Avengah (talk) 17:23, 23 November 2014 (EST)

Smoldergeist's speed
It says that Smoldergeist has 999 speed but you go before Smoldergeist always! It should say 1. Even if you don't choose to hear the tutorial on Badges, than you still go first.71.28.38.255 09:47, 15 January 2015 (EST)


 * All the stats in this bestiary were pulled directly from the Prima Guide; both the physical and E-Guide indeed say "999". Wigger's speed rating is strange, too, as it's listed as "0". --Zootalo (talk) 13:34, 15 January 2015 (EST)

Yes, I have the guide, but it's still weird.71.28.38.255 18:17, 15 January 2015 (EST)

Yes I agree its so weird. MarioKart7player (talk) 12:16, 11 February 2015 (EST)

Shy Guy Defense
When Luigi jumps on a Bandit (Defense 122) he deals 60 damage (30*2 stomps) and when he jumps on a Virus (Defense 230) he deals around 30, but when Luigi jumps on a Shy Guy (Defense "130"), he deals 22! Shy Guys must have more defense (I think they have 310). --Carlos M (talk) 14:16, 17 February 2018 (EST)