User:DKqwerty

The "DK" does not stand for Donkey Kong; nor does it stand for Denmark or Dead Kennedys. They are simply my initials.

DKqwerty 20:56, 28 April 2009 (EDT)

Course elements
NOTE: Arranged in alphabetical order

Power ups

 * Bill Blasters (shoot Bullet Bills. Shake to turn into red ones, which shoot Bull's-Eye Bills and/or how it shoots it. Height can be adjusted )
 * Bloopers (shake to turn into Blooper Nannies)
 * Bob-ombs (shake to turn into lit ones)
 * Boos (shake to make it into Boo Buddies, drag into platforms to turn into Stretch)
 * Bowsers (shake to turn into Bowser Jr.s)
 * (Brick) Blocks (Rotating Blocks in Super Mario World style )
 * Burners
 * Buzzy Beetles (shake to make it hide in shell, becoming a )
 * Cannons (shake to turn into Red Cannons)
 * Chain Chomps (shake to turn into Unchained Chomps )
 * Cheep Cheeps (green by default; shake to make red. They are Blurps in Super Mario World style and Deep Cheeps in New Super Mario Bros. U style.)
 * Cloud Blocks (they are solid-from-top and breakable by various objects)
 * Coins
 * Coin Blocks
 * Conveyor Belts (direction, length and speed can be changed)
 * Donut Blocks
 * Dry Bones (are Fish Bones underwater, when course is being played)
 * Fire Bars
 * Fire Flowers
 * Goal
 * Goal Pole + castles in non-castle, Super Mario Bros. / New Super Mario Bros. U courses
 * Giant Gates in non-castle, Super Mario World courses
 * Super Mario Bros. 3-style Goals in non-castle, Super Mario Bros. 3 courses
 * Boss bridge + axe in castle courses
 * Goombas (Galoombas in the Super Mario World style )
 * Shoe Goomba both normal and a "stiletto" version in Super Mario Bros. and Super Mario Bros. 3 styles.
 * Yoshi Egg (hatches into Yoshi) in Super Mario World and New Super Mario Bros. U styles.
 * Grinders
 * Ground
 * Hammer Bros (add a Super Mushroom to them to turn into Sledge Bros)
 * Hard Blocks (breakable by various objects)
 * Hidden Blocks
 * Ice Blocks (breakable/meltable by various objects)
 * Invisible ? Block
 * Koopa Troopas (shake to make Red )
 * Lakitus (shake to remove it from cloud)
 * Lava Bubbles
 * Lava Lifts
 * Lifts (Tap arrow to change direction, shake to turn into blue falling lift)
 * Magikoopas
 * Munchers (Shake to quickly activate the Gnat Attack mini-game. )
 * Mushroom Platforms
 * Mystery Mushrooms - by tapping amiibo onto the Wii U GamePad, that character can be inserted into the game as a transformation for Mario in the form of this item. - Exclusive to Super Mario Bros. style.
 * Super Leaves - Exclusive to Super Mario Bros. 3 style.
 * Cape Feathers in Super Mario World style.
 * Propeller Mushrooms in New Super Mario Bros. U style.
 * Note Blocks (shake to turn into a Music Block, plays a note that changes pitch based on its height)
 * One-way Walls
 * P Switches (appear as ? Switches in the New Super Mario Bros. U style)
 * Pipes (can be rotated at to face up, down, left, or right)
 * Piranha Plants (in and out of pipes. Shake to turn into a Fire Piranha Plant. They are Jumping Piranha Plants in Super Mario World style. )
 * POW Blocks
 * Rocky Wrenches (Shake to turn into Monty Moles)
 * Semi-solid Platform (shake to change appearance)
 * Spike Traps (When used Underwater, they take the appearances of Jelectros in Super Mario Bros. 3, and Sea Urchins from The Legend of Zelda: Link's Awakening in Super Mario World)
 * Spike Tops (Shake to make it into the blue, faster variation)
 * Spinies (Shake to make it hide in shell, becoming a )
 * Super Mushrooms (can make many object larger; shake to turn into Weird Mushrooms after unlocking)
 * Super Stars
 * Thwomps
 * Tracks
 * Trampolines (can be placed sideways )
 * Warp Doors
 * Weird Mushrooms - Exclusive to Super Mario Bros. style. Randomly appears from a ? Block instead of a Super Mushroom. Can be unlocked for use in the editor by completing world 17 (NWC 2015) sample courses.
 * Wigglers (Shake to turn into angry ones)
 * Wings
 * Vines
 * Vines

Bold = Elements that are available at the start.