Picking the Pharaoh's Brains!

"The Wishstone is going to LOVE you. What honesty! So pure! But I do wonder... Are you worthy of the Wishstone?"

- Poobah the Pharaoh

Picking the Pharaoh's Brains! is the fifth episode of Wario: Master of Disguise. In this episode, Wario and Goodstyle explore Poobah the Pharaoh's Pyramid hoping to find the Pharaoh, as well as the third Wishstone piece. Throughout the pyramid, Wario must use Dragon Wario's flames to light torches that reveal hidden doors, ladders, and platforms. Some of the doors and platforms are invisible, requiring Genius Wario to see them.

Plot
After learning that the third piece of the Wishstone was supposedly buried alongside the Pharaoh in his pyramid, Wario comes to the pyramid to search for the Pharaoh. He eventually reaches the bottom of the pyramid and almost gets to the Pharaoh's room, but the royal gatekeeper will only let him pass if he can find two royal medallions. He finds them, and the gatekeeper lets him through, but before Wario enters the Pharaoh's room, Count Cannoli shows up. He tries to take Goodstyle back, but Wario just jumps on Cannoli, injuring him. Wario leaves Cannoli behind and goes to see the Pharaoh.

Upon meeting the Pharaoh, Wario and Goodstyle ask him about the Wishstone, but the Pharaoh wishes to test Wario's worth first and challenges him to a battle. Wario wins, but the Pharaoh reveals that the Wishstone piece is not inside the pyramid at all. He tells Wario that if anyone can find the Wishstone piece, it's him, then teleports him away.

Meanwhile, Cannoli starts to lose hope because of his continuous failures and considers giving up entirely, but a mysterious voice speaks to him and tells him that he can help him get revenge on Wario if he does exactly as he says. Cannoli agrees and forms an alliance with the unseen person.

Layout
In the first room of the pyramid, Wario must light the torch in the middle to make a ladder appear. It leads to an apparent dead end, but transforming into Genius Wario reveals a hidden door. On the other side is a room with many ladders and blocks with Anubis faces on them. By climbing up the first two ladders on the left and the second two on the right, Wario can reach a purple treasure chest, where he will find a map of the pyramid. A pathway on the left leads to a room where Wario must drop through a Semisolid Platform and encounter a pair of Bombats. There are two torches on the ceiling, but only one is lit. Lighting the other one reveals a door, which leads to a room with three more Bombats and a series of ladders that take Wario to a green chest. It contains the Genius Mastery Gem, which gives Genius Wario an extendable boxing glove weapon. Directly to the left of the chest is a hidden door. It leads to a series of rooms that eventually bring Wario back to the starting area, where he can use his new power to break through a wall. On a ledge on the right is a moneybag, and right next to it is a pit leading into the next room. Down here, Wario can go to the left to find three platforms over a bed of spikes. An unlit torch on one of the platforms will open a gate to a dark room with a Vita Mighty inside when lit. Another torch below the gate spawns a ladder, allowing Wario to access a red chest with the Telemarketer's Bane inside. A series of Semisolid Platforms lead down to a Sarcopha Guy. By drawing two blocks next to the wall, Wario can crawl through a narrow passage and find two more Sarcopha Guys and a mural with a missing piece. A hidden passage on the right leads to a room with a red chest containing the Somewhat-Useless Morphing Belt. A normal passage right above it leads to a dark room. Inside the dark room, Wario can jump over a spike pit to find a door. It leads to a tall room with a moving platform. Wario can light two torches to make two more moving platforms appear, then turn into Genius Wario to reveal a fourth one. Lighting a third torch makes another platform spawn, and Wario can climb to the top of the room, where he will find a moneybag. Next to the moneybag is an invisible door leading to a room with three moneybags and two red chests. The chests contain the Has-Been Celebrity Photo and the Celebrity of the Hour Poster. Back in the dark room, Wario can jump over two spike pits to the right to find a K9 Cannon. By continuing to the right and going up, he will reach another dark room with a K9 Cannon, as well as a chest holding the Sandals of Infamy. To the left is a room with two Scare-Ohs!, which will spawn a purple chest when defeated. It contains the Royal Flail. A crumbling floor on the left takes Wario back to the first dark room.

The Royal Flail is the missing piece from the mural. Putting it back opens the way forward. The next room is dark and features four moving platforms close together and a red chest with the False Beard of Might in it. A ladder on the left leads down into a room with multiple platforms over a bed of spikes. There are two invisible doors in here, each leading to different parts of the same room: one with a big heart, and one with two moneybags and a red chest containing the Formal Salmon Lure. A torch on the left reveals a door when lit; it leads to another portion of the aforementioned room with a moneybag, a hat switch, and a red chest with the Ab Annihilator in it. Another torch on the right also spawns a door, but since Dragon Wario cannot stand on Semisolid Platforms, a block must be drawn for him to stand on while he lights it. This door leads to yet another portion of the room where Wario must destroy a red block and jump over an Anubis head block to reach another door, which takes Wario to the top-left corner of a large room where he will encounter a Sphinx Jr. This room has two large slanted floors with a pit in the middle. The pit leads to a dark room with pathways leading left and right. Both paths have a spike bed with a moving platform above it. The right path leads to the Pharaoh's room, but the royal gatekeeper will not let Wario through until he retrieves two medallions. The left path takes Wario to a large room where he will first encounter two Sarcopha Guys. Wario must now ascend to the top of the room by lighting torches and making moving platforms appear so he can cross a spike bed with a Bombat flying above it. The torch hanging from the top-right corner will make a ladder appear so Wario can move from the top to the bottom of the room more easily, but he should avoid lighting the one directly to the left of it, or it will make one of the moving platforms disappear. From the top-right corner, Wario can jump across two fast moving platforms, each of which has a Bombat flying over it, to reach a red chest containing the Homework-O-Matic. He can go to the right to find the purple chest where the Royal Gold Medallion is. Lighting a torch reveals a ladder, allowing Wario to quickly return to the area above the pit leading into the dark room. By jumping over the pit and getting across the spikes on the other side, Wario will reach a path leading into another room. A hidden moneybag can be found by climbing down the ladder in this room and going through the hidden passage on the left. To the right is a bed of spikes with crumbling blocks above them. Wario must light torches to create moving platforms necessary to traverse the area. After making them appear, he must turn into Genius Wario to see the remaining platforms that will take him to the pathway on the upper-right corner. The next room has walls that Genius Wario's boxing glove can break as well as a red chest with the Back Massage Coupon in it. The ladders in here lead up to a dark room two beds of spikes and a Blamses in between them. On the left side of the room is the purple chest containing the Royal Silver Medallion. The ladder next to it leads to a pair of moneybags and an invisible door. After going through the door, Wario must destroy a red block, then drawing a block in between another red block and some crumbing blocks to cross a spike pit and find a large heart. There are two torches in the room that can be lit to spawn moving platforms. Across another spike pit and underneath a ledge is a red block concealing a red chest, which contains the Queenly Ear Hair. Above the chest is an invisible door that takes Wario to the upper right section of the room with the pit that leads to the royal gatekeeper's room. There is a hat switch nearby.

With both royal medallions, the royal gatekeeper will let Wario enter the Pharaoh's room. Upon meeting the Pharaoh, he will challenge Wario to a fight. However, after Wario wins, the Pharaoh reveals that the Wishstone is not in the pyramid and sends him to the Ancient Waterworks.

Treasure chest locations
A Treasure Pest will appear in place of one of the red chests, making it unobtainable on the first run.