Talk:Toxic cloud

Move to Toxic Cloud
The sign before the entrance to the Toxic Maze says "Beware of the strange toxic cloud!" That's about as close to an official name as I can find for this, so should the page be moved to instead? 12:51, 4 October 2016 (EDT)
 * There's no citation for the current name, so I agree. 13:00, 4 October 2016 (EDT)
 * Er, the Nintendo Power guide for the game also calls it (albeit not by name) toxic gases as well as toxic fumes. Should we go with what the in-game sign says? (Should I make a TPP about this?) 13:05, 4 October 2016 (EDT)
 * I'd definitely go with Toxic Cloud, since that's actually the name used in-game. For the record, the SM64DS Prima pocket guide uses "purple gas": "The purple gas is poisonous and you lose health while you are in it." Again, though, the in-game name overrules other names. 13:23, 4 October 2016 (EDT)
 * Just checked the DS version (which, btw, is a little jarring to play on a 3DS after just playing the N64 original) and sure enough, it says toxic cloud as well. The only thing that gets me is that this isn't exactly a name for the subject. It's as close as we're going to get, though, so I'll go ahead and move it. 13:30, 4 October 2016 (EDT)

Super Princess Peach
Should File:Fury Volcano 4-1.png count here? The smoke that resides in Fury Volcano 4-1 behaves identically to the found in Super Mario 64. -- 17:02, 12 November 2016 (EST)
 * The one in SPP is a different type. The one in SM64 is gas, the one in SM64DS is poison and the one in this van is smoke. I think the one in Super Princess Peach should be it's own separate article Toxic Smoke; or maybe the three substances should all be split. I actually am currently planning the article as my next project. 17:24, 12 November 2016 (EST)
 * Playing through the area now, the only difference I can find is that the smoke in SPP is dispersable by using the joy vibe. Health seems to drain at a slower rate, however. The Perry Block before the area does call it "smoke", though as an improper noun. I think it should count as there's no real name for the smoke and the effect on the player is similar. 17:27, 12 November 2016 (EST)
 * I like to think of smoke and poison gas as gaseous toxins that do identical things to the player character. I'm guessing the smoke could be sulfur dioxide, which I think that Super Mario 64 was trying to go for but changed to purple in Super Mario 64 DS. Just remember to adhere to Once and only once. The new article creation would be duplicating life draining gradually and breathing in as the main way to get damaged. -- 17:33, 12 November 2016 (EST)
 * I think it should be included as it both appears and acts similar to the stuff in Super Mario 64. You can make a TPP if you want and see what others have to say.
 * And, no, I don't think all three should have their own article. They all have the same effect on the player, the appearance is just different between them. There's only one or two minor differences between them, not enough to warrant a full article for each one.
 * Also, found it in Fury Volcano 4-3 as well. And 4-5. 17:56, 12 November 2016 (EST)
 * And it's also in 4-6 in the Wiggler battle. 18:02, 12 November 2016 (EST)
 * In general, we should group game mechanics based on how intuitive they are and their effects, not entirely on appearance. That is how Nintendo developed the mechanics. They didn't care what it technically was but rather what it practically did. That is why stump and nail are the same article. In this case, and smoke are the same thing. -- 18:05, 12 November 2016 (EST)