Game & Watch Gallery (series)

The Game & Watch Gallery series is a series for the Game Boy line that recreates most of the Game & Watch titles. Most of those games are given Modern versions featuring Mario characters and Classic versions recreating their original versions but removing the timekeeping functions to allow the player to get the maximum score possible.

Game Boy Gallery
Game Boy Gallery is the first installment in the Game & Watch Gallery series. Unlike the other games in the series, this game does not have Classic or Modern modes. Instead, the games come with graphics similar to those of Modern Mode (though without Mario characters), but the gameplay is that of Classic Mode. The games feature nameless individuals as the main characters. The games included in here are Ball, Vermin, Flagman, Manhole, and Cement Factory but with some differences and similarities:
 * Ball uses a Mario-like character and uses the balls' sprite from the original version. In both difficulties, three balls must be juggled, and only one point per bounce is given.
 * Vermin now has Turnips that the player must protect. In Game A, there is a barrier that prevents moles from coming through the center.
 * Flagman now has a miss counter instead of a life counter and shows the numbers in horizontal and vertical directions.
 * Manhole uses a clothesline to hang the wet shirts as the miss counter and holds the bonus chance (300 points) from the New Wide Screen version.
 * Cement Factory has the two safety chambers, the concrete mixers, and the drivers' behavior from the Table Top version, and it also holds the bonus chance (300 points) from the New Wide Screen version.

All of the games have a background, and music can be toggled on and off in the games' options menu.

Game & Watch Gallery
Game & Watch Gallery is the second installment in the Game & Watch Gallery series. It is the first game in the series to use Mario characters, to use stars for every 200 points, to use the Gallery Corner, and to include Modern and Classic revisions of the games. The games included are Manhole, Fire, Octopus, and Oil Panic but with some differences and similarities:
 * Manhole's controls are reused from Game Boy Gallery (both versions). The Classic version is based on the New Wide Screen version.
 * Fire in its Modern version now takes place at Peach's Castle. The Classic version is based on the Wide Screen version, but the miss marks are now bandages.
 * Octopus in its Modern version now uses a miss counter, and the player can now throw away the loot.
 * Oil Panic in its Modern version now has the player use two buckets to catch the oil. In its Classic version, the upper screen is shrunk to be adapted with the Game Boy screen.

The Gallery Corner in this game is only the Museum, and this game marks the first appearance of the autosave function. The music can now be toggled on and off by pressing on the Mode Select screen (doing this applies to all games).

Game & Watch Gallery 2
Game & Watch Gallery 2 is the third installment in the Game & Watch Gallery series. This game marks the first appearance of the Music Room and the Note Board. The games included in here are Parachute, Helmet, Chef, Vermin, Donkey Kong, and Ball (unlockable). This is the only game in the entire series to have a varied quantity of borders in the pause menu (21 in total) and to have the pause menu with different colors (depending on the game/version). In this game's Museum, Game & Watch Gallery's Museum titles also reappear here (linking required), but the sample of those games in action is static. On the Game Select screen, after any game is highlighted, some characters will pop out from the stars between the game's title (does not apply for Ball), and then they will look as if they are dancing. Toggling the music on and off on the Mode Select screen only applies to the selected game.

Game & Watch Gallery 3
Game & Watch Gallery 3 is the fourth installment in the Game & Watch Gallery series. This game marks the first appearance of a secret section in the Gallery Corner. The games included in here are Egg, Greenhouse, Turtle Bridge, Mario Bros., and Donkey Kong Jr. The unlockable games are Flagman, Judge, Lion, Spitball Sparky, and Donkey Kong II. In this game, the unlockable games only have Classic Mode. The game holds the feature of applying the on-and-off music-toggling from Game & Watch Gallery. On the Game Select screen, after any game is highlighted, the Lakitus that hold arrows between the game's title will go away, and then some characters will make a repetitive cutscene (does not apply for Flagman, Judge, Lion, Spitball Sparky, and Donkey Kong II).

Game & Watch Gallery 4
Game & Watch Gallery 4 is the fifth and final game in the Game & Watch Gallery series. This game marks the first appearance of a Game & Watch timeline in the series. The games included in here are Fire, Boxing, Rain Shower, Mario's Cement Factory, Donkey Kong Jr., and Donkey Kong 3. The unlockable games are Chef, Mario Bros., Donkey Kong, Octopus, and Fire Attack. The Museum games are Manhole, Tropical Fish, Mario's Bombs Away, Parachute, Bomb Sweeper, Climber, Safe Buster, Life Boat, and Zelda. This game is the first and only one having two-player Single-Pak link games (unlike Game & Watch Gallery 3, whose only two-player game required Multi-Pak link for the two-player mode). Those games' rules were simplified for easy completion in said mode. On the Game Select screen, highlighting a game's title will change it to its original port's logo (also applies for the Museum games).