The 'Shroom:Issue XCII/Beyond 120 Stars

Beyond 120 Stars by

Ladies and gentlemen, welcome to Beyond 120 Stars! Megadardery is here with mind-blowing challenges and more for his favorite game.

Ever thought that Super Mario 64 was too easy, or something? Ever thought that you don't want to play the same missions over, and over? Ever thought that you were too good for this game, but still don't know what else can you do? In this -overly useless- article, you will find -overly useless- challenges that you may enjoy, if you are a hard-core lover of SM64. You may also find some shortcuts that can be useful in speed-runs, or whatever. If you think you are an advanced player, try one of the challenges that is labeled as Very Hard!

...now that this lousy introduction is thrown with Bowser far far away, let's get to the castle along with what you expect to see. :)

Without further ado, let's-a-go.


 * Challenges

 Easy :  Enter Tall, Tall Mountain, climb the whole mountain. From the top, jump down to where you start the course (the rocky part). Do not hit anything while "Skydiving". Yeah! It's fun! Once you get it right, why don't you try to do it without getting hurt? Trust me, it's harder that way!

 Medium :  Could be a popular challenge, but I don't care. Make it to the top of Princess Peach's Secret Slide exit area. Yeah, that gray brick roof. I'm evil. The area there is rather very big, It could be a good hockey course, considering it is already slippery.

 Hard :  Alright, time to do some difficult routes! Make it to the Bob-omb Buddy in Wet-Dry World with the water level at the minimum. It's impossible right? WRONG! it's rather easy once you figure it out. If that wasn't enough, don't even touch any water. Yeah, don't touch water even at the shallow level. Take your time, make your route. Do it!

''' Various! : ''' What? where is the very hard challenge? Well, here is a challenge that can be considered easy, medium, hard, intense or even impossible depending on what you want to do. Basically, in Bowser in the Dark World, grab the Metal Cap and leg-it as far as possible before it runs out. Do everything you want, just make it the farthest. Here is the difficulties: Easy-> Make it to the first Amp. Medium-> Make it to the last crystal after the Amps. Hard-> Make it to the brown platform with the red coin and the amp. Intense!-> Make it to the See-Saw platform! I have broken the intense difficulty with some training, and a secret trick. However the cap ended while I was in air, so I just left the control stick and found myself barely standing on the platform. Try it!

Alright, now go turn on your N64 (or Virtual Console, you get my point..), and go try those challenges. Try hard, don't give up easily..


 * Featured Shortcut

In this section, I will introduce you to a shortcut, difficulty can range.. however it can help you if you are a speed-runner. Also, note that I'm not using Backward Long Jumping, or any major sequence breaking glitches. This time, we are paying a visit to Whomp's Fortress, there is heck amounts of shortcuts in this level. Here is an easy one, you can get the Shoot Into the Wild Blue star without the cannon by two ways. The faster being to side-flip and wall kick to the star from the area with the Blue Coins block, and the second being to go over it, you can use the warp. Once you are there you can jump down and kick and adjust yourself to enter the um... wild blue? Anyway, now use the pole to go down and grab your star.

WAT? you aren't satisfied?! Ok, here is another one. If you are climbing to the top of the course, you can go near the Piranha Plant by the Thowmps, side-flip and wall-kick from there, and dive.. You will go onto the isles, no long jump to the top of the level.

WAAAT??? you are still not satisfied?!! Well, I don't care. There is a finite number of shortcuts and there is (possibly) an infinite number of upcoming issues. So I will leave the rest for later.

That's all for this issue's Beyond 120 Stars folks, see you next time!