Slime Climb
From the Super Mario Wiki
| Platformer Level | |
| Slime Climb | |
| | |
| World-Level | 3 - 5 |
| Game | Donkey Kong Country 2: Diddy's Kong Quest |
| Difficulty | |
| Notes | This is the first level to feature Snapjaw. |
| << List of Levels >> ** | |
Slime Climb is the fifteenth level of Donkey Kong Country 2: Diddy's Kong Quest, and the fifth area of Krem Quay.
Although this is a rigging level, the water level manages to keep rising as the Kongs progress. And they cannot dawdle, as a Snapjaw lurks in the water, and must be avoided at all costs. Klomps, Klingers, Krunchas, Klobbers, Neeks, Click-Clacks, Flitters, Zingers and a single Kannon all are obstacles in the Kongs' path to the top.

