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“Get into it.”
The Game Boy Color is the successor to the Game Boy, Nintendo's third handheld system, and in some ways, the handheld counterpart of the Nintendo 64. It is similar to its predecessors, the most notable differences being that it is lighter and capable of displaying multiple colors.
—The Game Boy Color slogan
Some games made for the original Game Boy display more colors if played on a Game Boy Color. Other games were made exclusively for the Game Boy Color. The older versions couldn't play these, but the Game Boy Advance could. It also had the shortest lifetime of a Nintendo handheld, as it was discontinued in 2003, and the last game was released later the same year.
Like the original Game Boy, the Game Boy Color has the same buttons. These are , , , buttons and the .
A device known as the Game Boy Horror, modeled after the Game Boy Color, appears in Luigi's Mansion.
- CPU: Zilog Z80 (customized)
- CPU Speed: 8 Mhz
- RAM: 16 kB
- Maximum Resolution: 160x144 pixels
- Colors: 32,000
- Maximum number of colors: 56
- Maximum sprite size: 8x16 or 16x8 pixels
- Maximum number of sprites: 40 sprites
- Minimum/Maximum cartridge size: 256 kb - 16 mb
- Sound: 4 channels
Different colors of the Game Boy Color
- Despite being Nintendo's first color-capable handheld, it is not the first color-capable handheld ever; that goes to the Atari Lynx.
- The Game Boy Color, the Nintendo GameCube, and the Wii U were all released on the same day of the year in the United States.
- This is Nintendo of Australia's first portable console.
- Each letter from the word "COLOR" in the logo represents each of the five launch colors.