Animal Antics
From the Super Mario Wiki
| Platformer Level | |
| Animal Antics | |
| | |
| World-Level | 8 - 5 |
| Game | Donkey Kong Country 2: Diddy's Kong Quest |
| Difficulty | |
| Notes | This level features every playable Animal Buddy in the game. |
| <<' List of Levels ' ** | |
Animal Antics is the fifth level of the Lost World in Donkey Kong Country 2: Diddy's Kong Quest. It can be accessed via Klubba's Kiosk in K. Rool's Keep.
[edit] Overview
This level is rather different in comparison to others. The Kongs must transform into all five playable Animal Buddies, and cross several different level archetypes.
- The first section involves getting Rambi through a jungle.
- The second section features Enguarde in an icy cavern.
- The third section pits Squitter in another jungle area.
- The fourth section mainly involves getting Squawks through a windy bramble patch. This is considered one of the hardest parts of the game by many fans of the series.
- The fifth section returns to the jungle, and features Rattly.
Enemies found in this level include Kaboings, Kannons, Klampons, Neeks, Zingers, Flitters, Mini-Neckys, Lockjaws, Floatsams, Shuries and Puftups.
[edit] Secrets
[edit] Bonus Room/DK Coin
- At the very end of Squitter's section, use webs to go over the wall at the ending. This will lead the player to a barrel that launches Squitter to this level's bonus room. Winning the game in there will win him the reward of a DK Coin.


